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- Pocket Beast Aquaball LV2
- Level 2 WATER Aqua/Effect
- 800/1200
- You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 4 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can draw 1 card. You can only use each effect of "Pocket Beast Aquaball LV2" once per turn.
- Pocket Beast Aquaball LV4
- Level 4 WATER Aqua/Effect
- 1200/2000
- You can send 1 card from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 6 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can add 1 "Pocket Beast" card from your Deck to your hand, except "Pocket Beast Aquaball LV4". You can only use each effect of "Pocket Beast Aquaball LV4" once per turn.
- Pocket Beast Aquaball LV6
- Level 6 WATER Aqua/Effect
- 2000/2800
- Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of a "Pocket Beast" monster. You can target 1 "Pocket Beast" card in your GY, except "Pocket Beast Aquaball LV6"; add it to your hand. You can banish this card, then target 1 "Pocket Beast" card in your GY, except "Pocket Beast Aquaball LV6"; Special Summon it. You can only use each effect of "Pocket Beast Aquaball LV6" once per turn.
- Pocket Beast Grasslander LV3
- Level 3 WIND Plant/Effect
- 1300/600
- You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can add 1 "Pocket Beast" Spell/Trap from your Deck to your hand. You can only use each effect of "Pocket Beast Grasslander LV3" once per turn.
- Pocket Beast Grasslander LV5
- Level 5 WIND Plant/Effect
- 2200/1600
- You can send 1 card from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can target 1 "Pocket Beast" card in your GY, except "Pocket Beast Grasslander LV5"; add it to your hand. You can only use each effect of "Pocket Beast Grasslander LV5" once per turn.
- Pocket Beast Grasslander LV7
- Level 7 WIND Plant/Effect
- 2700/2000
- Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of a "Pocket Beast" monster. You can target 1 "Pocket Beast" card in your GY, except "Pocket Beast Grasslander LV7"; shuffle it into the Deck, then draw 1 card. You can banish this card, then target 1 "Pocket Beast" card in your GY, except "Pocket Beast Grasslander LV7"; Special Summon it. You can only use each effect of "Pocket Beast Grasslander LV7" once per turn.
- Pocket Beast Flameburster LV4
- Level 4 FIRE Pyro/Effect
- 1700/1500
- You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 6 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Pocket Beast Flameburster LV4" once per turn.
- Pocket Beast Flameburster LV6
- Level 6 FIRE Pyro/Effect
- 2400/1200
- You can send 1 card from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 8 or lower "Pocket Beast" monster from your hand or Deck. If this card is sent to the GY to activate a "Pocket Beast" card's effect: You can target 1 "Pocket Beast" monster in your GY, except "Pocket Beast Flameburster LV6"; Special Summon that target. You can only use each effect of "Pocket Beast Flameburster LV6" once per turn.
- Pocket Beast Flameburster LV8
- Level 8 FIRE Pyro/Effect
- 2800/2000
- Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of a "Pocket Beast" monster. Once per turn: You can target 1 monster your opponent controls; destroy it. You can banish this card, then target 1 "Pocket Beast" card in your GY, except "Pocket Beast Flameburster LV8"; Special Summon it. You can only use this effect of "Pocket Beast Flameburster LV8" once per turn.
- Pocket Beast Mega Aquaball
- SLevel 4 Per. Locks -2 WATER Aqua/Perdition/Effect
- 2200/3000
- While this card is Unsealed, switch the ATK/DEF of all monsters on the field.
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- 3 "Pocket Beast" monsters, including a WATER monster + "Pocket Beast Evolution"
- If this card is Special Summoned: You can target 1 "Pocket Beast" monster in your GY; inflict damage to your opponent equal to that target's ATK. When an opponent's monster declares an attack: You can negate the attack. You can only use each effect of "Pocket Beast Mega Aquaball" once per turn.
- Pocket Beast Mega Grasslander
- SLevel 4 Per. Locks -2 WIND Plant/Perdition/Effect
- 2600/2400
- While this card is Unsealed, your opponent cannot activate cards or effects during the Battle Phase.
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- 3 "Pocket Beast" monsters, including a WIND monster + "Pocket Beast Evolution"
- If this card is Special Summoned: You can target 1 "Pocket Beast" monster in your GY; gain LP equal to that target's ATK. You can target 1 Spell/Trap on the field; send 1 card from your hand to the GY, and if you do, destroy that target. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 card your opponent controls; banish it. You can only use each effect of "Pocket Beast Mega Grasslander" once per turn.
- Pocket Beast Mega Flameburster
- SLevel 4 Per. Locks -2 FIRE Pyro/Perdition/Effect
- 3000/1800
- Once per turn, if this card is Unsealed: You can target 1 Spell/Trap on the field; destroy it.
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- 3 "Pocket Beast" monsters, including a FIRE monster + "Pocket Beast Evolution"
- If this card is Special Summoned: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn. You can only use this effect of "Pocket Beast Mega Flameburster" once per turn. Banish any monster destroyed by battle with this card.
- Pocket Beast Competition
- Normal Spell
- Special Summon up to 2 "Pocket Beast" monsters with different names from your hand and/or GY. While this card is in your GY, if you Perdition Summon a "Pocket Beast" monster: You can banish this card; destroy 1 monster your opponent controls. You can only use this effect of "Pocket Beast Competition" once per turn.
- Pocket Beast Terrain
- Field Spell
- When this card is activated: You can add 1 "Pocket Beast" monster from your Deck to your hand. While you control a "Pocket Beast" Perdition Monster, each player can attack with only 1 monster during each Battle Phase. You can only activate 1 "Pocket Beast Terrain" per turn.
- Pocket Beast Resistance
- Quick-Play Spell
- Destroy Spells/Traps on the field equal to the number of "Pocket Beast" monsters you control. While this card is in your GY, if you Perdition Summon a "Pocket Beast" monster: You can banish this card; destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Pocket Beast Resistance" once per turn.
- Pocket Beast Adventures
- Normal Spell
- Add 1 "Pocket Beast" monster from your Deck to your hand. While this card is in your GY, if you Perdition Summon a "Pocket Beast" monster: You can banish this card; draw 1 card. You can only use this effect of "Pocket Beast Adventures" once per turn.
- Pocket Beast Evolution
- Normal Spell
- Special Summon 1 Level 4 or lower "Pocket Beast" monster from your Deck. If this card is used as material for the Perdition Summon of a "Pocket Beast" Perdition Monster: You can add this card to your hand. You can only use 1 "Pocket Beast Evolution" effect per turn, and only once that turn.
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