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- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "Canvas" then
- v:Destroy()
- end
- end --to destroy byfron ui
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "Background" then
- v:Destroy()
- end
- end --to destroy the byfron baxkground
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "ByfronLogo" then
- v:Destroy()
- end
- end --to destroy the byfron logoparent
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "Holder" then
- v:Destroy()
- end
- end --to destroy the byfron holder
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "Byfron - Logo" then
- v:Destroy()
- end
- end --to destroy the byfron Logo
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "NotifGui" then
- v:Destroy()
- end
- end --to destroy NotifGui
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "UIAspectRatioConstraint" then
- v:Destroy()
- end
- end --to destroy UIAspectRatioConstraint
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "UIAspectRatioConstraint_2" then
- v:Destroy()
- end
- end --to destroy UIAspectRatioConstraint_2
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "RobloxLogo" then
- v:Destroy()
- end
- end --to destroy robloxLogo
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "TitleInfo" then
- v:Destroy()
- end
- end --to destroy UIAspectRatioConstraint_2
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "DescriptionInfo" then
- v:Destroy()
- end
- end --to destroy DescriptionInfo
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "TitleReason" then
- v:Destroy()
- end
- end --to destroy titlereason
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "DescriptionReason" then
- v:Destroy()
- end
- end --to destroy DescriptionReason
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "TitleReason_2" then
- v:Destroy()
- end
- end --to destroy TitleReason2
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "DescriptionReason_2" then
- v:Destroy()
- end
- end --to destroy DescriptionReason_2
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "TitleLoading" then
- v:Destroy()
- end
- end --to destroy titleloading
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "HelpLink" then
- v:Destroy()
- end
- end --to destroy Helplink
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "NewTitle" then
- v:Destroy()
- end
- end --to destroy newtitle
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "NewDescription" then
- v:Destroy()
- end
- end --to destroy NewDescription
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "Shadow2px()" then
- v:Destroy()
- end
- end --to destroy Shadoe2px()
- -- desxendants: Canvas, Baxkground, ByfronLogo, Holder, Byfron - Logo, ByfronLogo, DescriptionInfo, TitleReason, DescriptionReason, TitleReason_2, DescriptionReason_2, TitleLoading, HelpLink, NewTitle, NewDescription, Shadow2px()
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