BOBBIEBOY

HEHE

Dec 16th, 2016
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  1. Player = game:GetService("Players").LocalPlayer
  2. Cha = Player.Character
  3. mouse = game.Players.LocalPlayer:GetMouse()
  4. Tool = Instance.new("HopperBin",Player.Backpack)
  5. Tool.Name = "3 Ring"
  6. Daggermode = true
  7. Gunzmode = true
  8. Jetpackmode = true
  9. function onClicked(mouse)
  10. if (not vDebounce) and Daggermode == false then
  11. vDebounce = true
  12. wa = Instance.new("Part",Char)
  13. wa.Transparency=1
  14. wa.CanCollide = false
  15. wa.Size = Vector3.new(1, 1, 1)
  16. wa:BreakJoints()
  17. Weld3 = Instance.new("Weld",wa)
  18. Weld3.Part0 = Bar
  19. Weld3.Part1 = wa
  20. Weld3.C0 = CFrame.new(0, 0, -2) * CFrame.Angles(0, 0, 0)
  21.  
  22. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5)
  23. wait()
  24. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1)
  25. wait()
  26. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7)
  27. wait()
  28. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3)
  29. wait()
  30. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9)
  31. wait()
  32. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
  33. wait()
  34. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3)
  35. wait()
  36. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
  37. wait()
  38. wa:remove()
  39.  
  40. vDebounce = false
  41. end
  42.  
  43. end
  44.  
  45. Tool.Selected:connect(function(mouse)
  46.  
  47. end)
  48.  
  49. mouse.Button1Down:connect(function() onClicked(mouse) end)
  50.  
  51.  
  52.  
  53. Ring = Instance.new("Part",Cha)
  54. Ring.TopSurface = "Smooth"
  55. Ring.BottomSurface = "Smooth"
  56. Ring.Size = Vector3.new(1, 1, 1)
  57. Ring.CanCollide = True
  58. Ring.Reflectance = 0.3
  59. Ring.BrickColor = BrickColor.new("White")
  60. RingMesh = Instance.new("SpecialMesh", Ring)
  61. RingMesh.MeshType = "Brick"
  62. RingMesh.Scale = Vector3.new(1.1,0.2,1.1)
  63. RingWeld = Instance.new("Weld",Cha)
  64. RingWeld.Part0 = Cha["Right Arm"]
  65. RingWeld.Part1 = Ring
  66. RingWeld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  67.  
  68. Ring2 = Instance.new("Part",Cha)
  69. Ring2.TopSurface = "Smooth"
  70. Ring2.BottomSurface = "Smooth"
  71. Ring2.Size = Vector3.new(1, 1, 1)
  72. Ring2.CanCollide = True
  73. Ring2.Transparency = 0.3
  74. Ring2.BrickColor = BrickColor.new("Bright red")
  75. Ring2Mesh = Instance.new("SpecialMesh", Ring2)
  76. Ring2Mesh.MeshType = "FileMesh"
  77. Ring2Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  78. Ring2Mesh.Scale = Vector3.new(0.3,0.3,0.3)
  79. Ring2Weld = Instance.new("Weld",Cha)
  80. Ring2Weld.Part0 = Cha["Right Arm"]
  81. Ring2Weld.Part1 = Ring2
  82. Ring2Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  83.  
  84. Ring3 = Instance.new("Part",Cha)
  85. Ring3.TopSurface = "Smooth"
  86. Ring3.BottomSurface = "Smooth"
  87. Ring3.Size = Vector3.new(1, 1, 1)
  88. Ring3.CanCollide = True
  89. Ring3.Reflectance = 0.3
  90. Ring3.BrickColor = BrickColor.new("White")
  91. Ring3Mesh = Instance.new("SpecialMesh", Ring3)
  92. Ring3Mesh.MeshType = "Brick"
  93. Ring3Mesh.Scale = Vector3.new(1.1,0.2,1.1)
  94. Ring3Weld = Instance.new("Weld",Cha)
  95. Ring3Weld.Part0 = Cha["Left Arm"]
  96. Ring3Weld.Part1 = Ring3
  97. Ring3Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  98.  
  99. Ring4 = Instance.new("Part",Cha)
  100. Ring4.TopSurface = "Smooth"
  101. Ring4.BottomSurface = "Smooth"
  102. Ring4.Size = Vector3.new(1, 1, 1)
  103. Ring4.CanCollide = True
  104. Ring4.Transparency = 0.3
  105. Ring4.BrickColor = BrickColor.new("Navy blue")
  106. Ring4Mesh = Instance.new("SpecialMesh", Ring4)
  107. Ring4Mesh.MeshType = "FileMesh"
  108. Ring4Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  109. Ring4Mesh.Scale = Vector3.new(0.3,0.3,0.3)
  110. Ring4Weld = Instance.new("Weld",Cha)
  111. Ring4Weld.Part0 = Cha["Left Arm"]
  112. Ring4Weld.Part1 = Ring4
  113. Ring4Weld.C1 = CFrame.new(0, 0.75, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  114.  
  115. Ring5 = Instance.new("Part",Cha)
  116. Ring5.TopSurface = "Smooth"
  117. Ring5.BottomSurface = "Smooth"
  118. Ring5.Size = Vector3.new(1, 1, 1)
  119. Ring5.CanCollide = True
  120. Ring5.Reflectance = 0.3
  121. Ring5.BrickColor = BrickColor.new("White")
  122. Ring5Mesh = Instance.new("SpecialMesh", Ring5)
  123. Ring5Mesh.MeshType = "Brick"
  124. Ring5Mesh.Scale = Vector3.new(1.1,0.2,1.1)
  125. Ring5Weld = Instance.new("Weld",Cha)
  126. Ring5Weld.Part0 = Cha.Head
  127. Ring5Weld.Part1 = Ring5
  128. Ring5Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  129.  
  130. Ring6 = Instance.new("Part",Cha)
  131. Ring6.TopSurface = "Smooth"
  132. Ring6.BottomSurface = "Smooth"
  133. Ring6.Size = Vector3.new(1, 1, 1)
  134. Ring6.CanCollide = True
  135. Ring6.Transparency = 0.3
  136. Ring6.BrickColor = BrickColor.new("Earth green")
  137. Ring6Mesh = Instance.new("SpecialMesh", Ring6)
  138. Ring6Mesh.MeshType = "FileMesh"
  139. Ring6Mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  140. Ring6Mesh.Scale = Vector3.new(0.3,0.3,0.3)
  141. Ring6Weld = Instance.new("Weld",Cha)
  142. Ring6Weld.Part0 = Cha.Head
  143. Ring6Weld.Part1 = Ring6
  144. Ring6Weld.C1 = CFrame.new(0, 0.5, 0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  145.  
  146. --Dagger
  147.  
  148. Holder = Instance.new("Part",Cha)
  149. Holder.TopSurface = "Smooth"
  150. Holder.BottomSurface = "Smooth"
  151. Holder.Size = Vector3.new(1, 1, 1)
  152. Holder.Transparency = 1
  153. Holder.CanCollide = True
  154. Holder.BrickColor = BrickColor.new("White")
  155. HolderMesh = Instance.new("SpecialMesh", Holder)
  156. HolderMesh.MeshType = "Brick"
  157. HolderMesh.Scale = Vector3.new(0.2,0.2,1.1)
  158. HolderWeld = Instance.new("Weld",Cha)
  159. HolderWeld.Part0 = Cha["Right Arm"]
  160. HolderWeld.Part1 = Holder
  161. HolderWeld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  162.  
  163. Seperator = Instance.new("Part",Cha)
  164. Seperator.TopSurface = "Smooth"
  165. Seperator.BottomSurface = "Smooth"
  166. Seperator.Size = Vector3.new(1, 1, 1)
  167. Seperator.Transparency = 1
  168. Seperator.CanCollide = True
  169. Seperator.BrickColor = BrickColor.new("White")
  170. SeperatorMesh = Instance.new("SpecialMesh", Seperator)
  171. SeperatorMesh.MeshType = "Brick"
  172. SeperatorMesh.Scale = Vector3.new(0.2,0.8,0.2)
  173. SeperatorWeld = Instance.new("Weld",Cha)
  174. SeperatorWeld.Part0 = Cha["Right Arm"]
  175. SeperatorWeld.Part1 = Seperator
  176. SeperatorWeld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  177.  
  178. Seperator2 = Instance.new("Part",Cha)
  179. Seperator2.TopSurface = "Smooth"
  180. Seperator2.BottomSurface = "Smooth"
  181. Seperator2.Size = Vector3.new(1, 1, 1)
  182. Seperator2.Transparency = 1
  183. Seperator2.CanCollide = True
  184. Seperator2.BrickColor = BrickColor.new("White")
  185. Seperator2Mesh = Instance.new("SpecialMesh", Seperator2)
  186. Seperator2Mesh.MeshType = "Brick"
  187. Seperator2Mesh.Scale = Vector3.new(0.8,0.2,0.2)
  188. Seperator2Weld = Instance.new("Weld",Cha)
  189. Seperator2Weld.Part0 = Cha["Right Arm"]
  190. Seperator2Weld.Part1 = Seperator2
  191. Seperator2Weld.C1 = CFrame.new(0, 1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  192.  
  193. Blade = Instance.new("Part",Cha)
  194. Blade.TopSurface = "Smooth"
  195. Blade.BottomSurface = "Smooth"
  196. Blade.Size = Vector3.new(1, 1, 1)
  197. Blade.Transparency = 1
  198. Blade.CanCollide = True
  199. Blade.Reflectance = 0.3
  200. Blade.BrickColor = BrickColor.new("White")
  201. BladeMesh = Instance.new("SpecialMesh", Blade)
  202. BladeMesh.MeshType = "Brick"
  203. BladeMesh.Scale = Vector3.new(0.05,0.15,2.5)
  204. BladeWeld = Instance.new("Weld",Cha)
  205. BladeWeld.Part0 = Cha["Right Arm"]
  206. BladeWeld.Part1 = Blade
  207. BladeWeld.C1 = CFrame.new(0, 1.1, 1.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  208.  
  209. Blade2 = Instance.new("Part",Cha)
  210. Blade2.TopSurface = "Smooth"
  211. Blade2.BottomSurface = "Smooth"
  212. Blade2.Size = Vector3.new(1, 1, 1)
  213. Blade2.Transparency = 1
  214. Blade2.CanCollide = True
  215. Blade2.Reflectance = 0.3
  216. Blade2.BrickColor = BrickColor.new("Really black")
  217. Blade2Mesh = Instance.new("SpecialMesh", Blade2)
  218. Blade2Mesh.MeshType = "Brick"
  219. Blade2Mesh.Scale = Vector3.new(0.05,0.15,2)
  220. Blade2Weld = Instance.new("Weld",Cha)
  221. Blade2Weld.Part0 = Cha["Right Arm"]
  222. Blade2Weld.Part1 = Blade2
  223. Blade2Weld.C1 = CFrame.new(0, 0.9, 1.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  224.  
  225. Point = Instance.new("Part",Cha)
  226. Point.TopSurface = "Smooth"
  227. Point.BottomSurface = "Smooth"
  228. Point.Size = Vector3.new(1, 1, 1)
  229. Point.Transparency = 1
  230. Point.CanCollide = True
  231. Point.Reflectance = 0.3
  232. Point.BrickColor = BrickColor.new("Really black")
  233. PointMesh = Instance.new("SpecialMesh", Point)
  234. PointMesh.MeshType = "Wedge"
  235. PointMesh.Scale = Vector3.new(0.05,0.15,0.5)
  236. PointWeld = Instance.new("Weld",Cha)
  237. PointWeld.Part0 = Cha["Right Arm"]
  238. PointWeld.Part1 = Point
  239. PointWeld.C1 = CFrame.new(0, 0.9, 2.75)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  240.  
  241. Point2 = Instance.new("Part",Cha)
  242. Point2.TopSurface = "Smooth"
  243. Point2.BottomSurface = "Smooth"
  244. Point2.Size = Vector3.new(1, 1, 1)
  245. Point2.Transparency = 1
  246. Point2.CanCollide = True
  247. Point2.Reflectance = 0.3
  248. Point2.BrickColor = BrickColor.new("White")
  249. Point2Mesh = Instance.new("SpecialMesh", Point2)
  250. Point2Mesh.MeshType = "Wedge"
  251. Point2Mesh.Scale = Vector3.new(0.05,0.15,0.5)
  252. Point2Weld = Instance.new("Weld",Cha)
  253. Point2Weld.Part0 = Cha["Right Arm"]
  254. Point2Weld.Part1 = Point2
  255. Point2Weld.C1 = CFrame.new(0, 1.1, 3.25)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  256.  
  257. --Gun
  258.  
  259. Holder2 = Instance.new("Part",Cha)
  260. Holder2.TopSurface = "Smooth"
  261. Holder2.BottomSurface = "Smooth"
  262. Holder2.Size = Vector3.new(1, 1, 1)
  263. Holder2.CanCollide = True
  264. Holder2.Transparency = 1
  265. Holder2.BrickColor = BrickColor.new("White")
  266. Holder2Mesh = Instance.new("SpecialMesh", Holder2)
  267. Holder2Mesh.MeshType = "Brick"
  268. Holder2Mesh.Scale = Vector3.new(1,0.2,1)
  269. Holder2Weld = Instance.new("Weld",Cha)
  270. Holder2Weld.Part0 = Cha["Left Arm"]
  271. Holder2Weld.Part1 = Holder2
  272. Holder2Weld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  273.  
  274. Gun = Instance.new("Part",Cha)
  275. Gun.TopSurface = "Smooth"
  276. Gun.BottomSurface = "Smooth"
  277. Gun.Size = Vector3.new(1, 1, 1)
  278. Gun.CanCollide = True
  279. Gun.Transparency = 1
  280. Gun.BrickColor = BrickColor.new("White")
  281. GunMesh = Instance.new("SpecialMesh", Gun)
  282. GunMesh.MeshType = "Brick"
  283. GunMesh.Scale = Vector3.new(0.75,0.2,0.75)
  284. GunWeld = Instance.new("Weld",Cha)
  285. GunWeld.Part0 = Cha["Left Arm"]
  286. GunWeld.Part1 = Gun
  287. GunWeld.C1 = CFrame.new(0, 1.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  288.  
  289. Gun2 = Instance.new("Part",Cha)
  290. Gun2.TopSurface = "Smooth"
  291. Gun2.BottomSurface = "Smooth"
  292. Gun2.Size = Vector3.new(1, 1, 1)
  293. Gun2.CanCollide = True
  294. Gun2.Transparency = 1
  295. Gun2.BrickColor = BrickColor.new("White")
  296. Gun2Mesh = Instance.new("SpecialMesh", Gun2)
  297. Gun2Mesh.MeshType = "Brick"
  298. Gun2Mesh.Scale = Vector3.new(0.5,0.2,0.5)
  299. Gun2Weld = Instance.new("Weld",Cha)
  300. Gun2Weld.Part0 = Cha["Left Arm"]
  301. Gun2Weld.Part1 = Gun2
  302. Gun2Weld.C1 = CFrame.new(0, 1.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  303.  
  304. Gun3 = Instance.new("Part",Cha)
  305. Gun3.TopSurface = "Smooth"
  306. Gun3.BottomSurface = "Smooth"
  307. Gun3.Size = Vector3.new(1, 1, 1)
  308. Gun3.CanCollide = True
  309. Gun3.Transparency = 1
  310. Gun3.BrickColor = BrickColor.new("White")
  311. Gun3Mesh = Instance.new("SpecialMesh", Gun3)
  312. Gun3Mesh.MeshType = "Brick"
  313. Gun3Mesh.Scale = Vector3.new(0.25,1,0.25)
  314. Gun3Weld = Instance.new("Weld",Cha)
  315. Gun3Weld.Part0 = Cha["Left Arm"]
  316. Gun3Weld.Part1 = Gun3
  317. Gun3Weld.C1 = CFrame.new(0, 2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  318.  
  319. Gun4 = Instance.new("Part",Cha)
  320. Gun4.TopSurface = "Smooth"
  321. Gun4.BottomSurface = "Smooth"
  322. Gun4.Size = Vector3.new(1, 1, 1)
  323. Gun4.CanCollide = True
  324. Gun4.Transparency = 1
  325. Gun4.BrickColor = BrickColor.new("White")
  326. Gun4Mesh = Instance.new("SpecialMesh", Gun4)
  327. Gun4Mesh.MeshType = "Brick"
  328. Gun4Mesh.Scale = Vector3.new(1,1,1)
  329. Gun4Weld = Instance.new("Weld",Cha)
  330. Gun4Weld.Part0 = Cha["Left Arm"]
  331. Gun4Weld.Part1 = Gun4
  332. Gun4Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  333.  
  334. Gun5 = Instance.new("Part",Cha)
  335. Gun5.TopSurface = "Smooth"
  336. Gun5.BottomSurface = "Smooth"
  337. Gun5.Size = Vector3.new(1, 1, 1)
  338. Gun5.CanCollide = True
  339. Gun5.Transparency = 1
  340. Gun5.BrickColor = BrickColor.new("Really black")
  341. Gun5Mesh = Instance.new("SpecialMesh", Gun5)
  342. Gun5Mesh.MeshType = "Brick"
  343. Gun5Mesh.Scale = Vector3.new(0.9,1,0.9)
  344. Gun5Weld = Instance.new("Weld",Cha)
  345. Gun5Weld.Part0 = Cha["Left Arm"]
  346. Gun5Weld.Part1 = Gun5
  347. Gun5Weld.C1 = CFrame.new(0, 3.05, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  348.  
  349. Gun6 = Instance.new("Part",Cha)
  350. Gun6.TopSurface = "Smooth"
  351. Gun6.BottomSurface = "Smooth"
  352. Gun6.Size = Vector3.new(1, 1, 1)
  353. Gun6.CanCollide = True
  354. Gun6.Transparency = 1
  355. Gun6.BrickColor = BrickColor.new("White")
  356. Gun6Mesh = Instance.new("SpecialMesh", Gun6)
  357. Gun6Mesh.MeshType = "Brick"
  358. Gun6Mesh.Scale = Vector3.new(0.2,0.2,2)
  359. Gun6Weld = Instance.new("Weld",Cha)
  360. Gun6Weld.Part0 = Cha["Left Arm"]
  361. Gun6Weld.Part1 = Gun6
  362. Gun6Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  363.  
  364. Gun7 = Instance.new("Part",Cha)
  365. Gun7.TopSurface = "Smooth"
  366. Gun7.BottomSurface = "Smooth"
  367. Gun7.Size = Vector3.new(1, 1, 1)
  368. Gun7.CanCollide = True
  369. Gun7.Transparency = 1
  370. Gun7.BrickColor = BrickColor.new("White")
  371. Gun7Mesh = Instance.new("SpecialMesh", Gun7)
  372. Gun7Mesh.MeshType = "Brick"
  373. Gun7Mesh.Scale = Vector3.new(2,0.2,0.2)
  374. Gun7Weld = Instance.new("Weld",Cha)
  375. Gun7Weld.Part0 = Cha["Left Arm"]
  376. Gun7Weld.Part1 = Gun7
  377. Gun7Weld.C1 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  378.  
  379. Gun8 = Instance.new("Part",Cha)
  380. Gun8.TopSurface = "Smooth"
  381. Gun8.BottomSurface = "Smooth"
  382. Gun8.Size = Vector3.new(1, 1, 1)
  383. Gun8.CanCollide = True
  384. Gun8.Transparency = 1
  385. Gun8.BrickColor = BrickColor.new("White")
  386. Gun8Mesh = Instance.new("SpecialMesh", Gun8)
  387. Gun8Mesh.MeshType = "Brick"
  388. Gun8Mesh.Scale = Vector3.new(0.2,1,0.2)
  389. Gun8Weld = Instance.new("Weld",Cha)
  390. Gun8Weld.Part0 = Cha["Left Arm"]
  391. Gun8Weld.Part1 = Gun8
  392. Gun8Weld.C1 = CFrame.new(0, 3.25, 1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  393.  
  394. Gun9 = Instance.new("Part",Cha)
  395. Gun9.TopSurface = "Smooth"
  396. Gun9.BottomSurface = "Smooth"
  397. Gun9.Size = Vector3.new(1, 1, 1)
  398. Gun9.CanCollide = True
  399. Gun9.Transparency = 1
  400. Gun9.BrickColor = BrickColor.new("White")
  401. Gun9Mesh = Instance.new("SpecialMesh", Gun9)
  402. Gun9Mesh.MeshType = "Brick"
  403. Gun9Mesh.Scale = Vector3.new(0.2,1,0.2)
  404. Gun9Weld = Instance.new("Weld",Cha)
  405. Gun9Weld.Part0 = Cha["Left Arm"]
  406. Gun9Weld.Part1 = Gun9
  407. Gun9Weld.C1 = CFrame.new(0, 3.25, -1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  408.  
  409. Gun10 = Instance.new("Part",Cha)
  410. Gun10.TopSurface = "Smooth"
  411. Gun10.BottomSurface = "Smooth"
  412. Gun10.Size = Vector3.new(1, 1, 1)
  413. Gun10.CanCollide = True
  414. Gun10.Transparency = 1
  415. Gun10.BrickColor = BrickColor.new("White")
  416. Gun10Mesh = Instance.new("SpecialMesh", Gun10)
  417. Gun10Mesh.MeshType = "Brick"
  418. Gun10Mesh.Scale = Vector3.new(0.2,1,0.2)
  419. Gun10Weld = Instance.new("Weld",Cha)
  420. Gun10Weld.Part0 = Cha["Left Arm"]
  421. Gun10Weld.Part1 = Gun10
  422. Gun10Weld.C1 = CFrame.new(1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  423.  
  424. Gun11 = Instance.new("Part",Cha)
  425. Gun11.TopSurface = "Smooth"
  426. Gun11.BottomSurface = "Smooth"
  427. Gun11.Size = Vector3.new(1, 1, 1)
  428. Gun11.CanCollide = True
  429. Gun11.Transparency = 1
  430. Gun11.BrickColor = BrickColor.new("White")
  431. Gun11Mesh = Instance.new("SpecialMesh", Gun11)
  432. Gun11Mesh.MeshType = "Brick"
  433. Gun11Mesh.Scale = Vector3.new(0.2,1,0.2)
  434. Gun11Weld = Instance.new("Weld",Cha)
  435. Gun11Weld.Part0 = Cha["Left Arm"]
  436. Gun11Weld.Part1 = Gun11
  437. Gun11Weld.C1 = CFrame.new(-1, 3.25, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  438.  
  439. --Fly
  440.  
  441. Jet = Instance.new("Part",Cha)
  442. Jet.TopSurface = "Smooth"
  443. Jet.BottomSurface = "Smooth"
  444. Jet.Size = Vector3.new(1, 1, 1)
  445. Jet.CanCollide = True
  446. Jet.Transparency = 1
  447. Jet.BrickColor = BrickColor.new("White")
  448. JetMesh = Instance.new("SpecialMesh", Jet)
  449. JetMesh.MeshType = "Torso"
  450. JetMesh.Scale = Vector3.new(2,1.5,0.5)
  451. JetWeld = Instance.new("Weld",Cha)
  452. JetWeld.Part0 = Cha.Torso
  453. JetWeld.Part1 = Jet
  454. JetWeld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  455.  
  456. Jet2 = Instance.new("Part",Cha)
  457. Jet2.TopSurface = "Smooth"
  458. Jet2.BottomSurface = "Smooth"
  459. Jet2.Size = Vector3.new(1, 1, 1)
  460. Jet2.CanCollide = True
  461. Jet2.Transparency = 1
  462. Jet2.BrickColor = BrickColor.new("White")
  463. Jet2Mesh = Instance.new("SpecialMesh", Jet2)
  464. Jet2Mesh.MeshType = "Cylinder"
  465. Jet2Mesh.Scale = Vector3.new(4,0.3,0.3)
  466. Jet2Weld = Instance.new("Weld",Cha)
  467. Jet2Weld.Part0 = Cha.Torso
  468. Jet2Weld.Part1 = Jet2
  469. Jet2Weld.C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  470.  
  471. Jet3 = Instance.new("Part",Cha)
  472. Jet3.TopSurface = "Smooth"
  473. Jet3.BottomSurface = "Smooth"
  474. Jet3.Size = Vector3.new(1, 1, 1)
  475. Jet3.CanCollide = True
  476. Jet3.Transparency = 1
  477. Jet3.BrickColor = BrickColor.new("White")
  478. Jet3Mesh = Instance.new("SpecialMesh", Jet3)
  479. Jet3Mesh.MeshType = "Sphere"
  480. Jet3Mesh.Scale = Vector3.new(3,0.3,3)
  481. Jet3Weld = Instance.new("Weld",Cha)
  482. Jet3Weld.Part0 = Cha.Torso
  483. Jet3Weld.Part1 = Jet3
  484. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  485.  
  486. Jet4 = Instance.new("Part",Cha)
  487. Jet4.TopSurface = "Smooth"
  488. Jet4.BottomSurface = "Smooth"
  489. Jet4.Size = Vector3.new(1, 1, 1)
  490. Jet4.CanCollide = True
  491. Jet4.Transparency = 1
  492. Jet4.BrickColor = BrickColor.new("White")
  493. Jet4Mesh = Instance.new("SpecialMesh", Jet4)
  494. Jet4Mesh.MeshType = "Sphere"
  495. Jet4Mesh.Scale = Vector3.new(3,0.3,3)
  496. Jet4Weld = Instance.new("Weld",Cha)
  497. Jet4Weld.Part0 = Cha.Torso
  498. Jet4Weld.Part1 = Jet4
  499. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  500.  
  501. Tool:Destroy()
  502.  
  503. --Moves
  504.  
  505. function Chat(Object,Text,Color)
  506. local Color = BrickColor.new(Color)
  507. pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
  508. local G = Instance.new("BillboardGui",Object)
  509. G.Name = "AtlasText"
  510. G.Adornee = Object
  511. G.Size = UDim2.new(3.5,0,2.5,0)
  512. G.AlwaysOnTop = false
  513. G.StudsOffset = Vector3.new(0,3,0)
  514. local Frame = Instance.new("Frame")
  515. Frame.Parent = G
  516. Frame.Size = UDim2.new(1,0,1,0)
  517. Frame.BackgroundTransparency = 1
  518. local Txt = Instance.new("TextLabel",Frame)
  519. Txt.Size = UDim2.new(1,0,1,0)
  520. Txt.Text = Text
  521. Txt.TextScaled = true
  522. Txt.TextWrapped = true
  523. Txt.Font = "SourceSansBold"
  524. Txt.TextColor = Color
  525. Txt.BackgroundTransparency = 1
  526. Txt.ZIndex = 2
  527. Game:GetService("Debris"):AddItem(G,3)
  528. end
  529.  
  530. mouse.KeyDown:connect(function(key)
  531. key:lower()
  532. if key == "z" then
  533. Chat(Cha.Head,"Dagger Mode","Bright red")
  534. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
  535. Daggermode = false
  536. Blade.Touched:connect(function(hit)
  537. if hit.Parent:FindFirstChild("Humanoid") then
  538. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  539. end
  540. end)
  541. Blade2.Touched:connect(function(hit)
  542. if hit.Parent:FindFirstChild("Humanoid") then
  543. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  544. end
  545. end)
  546. Point.Touched:connect(function(hit)
  547. if hit.Parent:FindFirstChild("Humanoid") then
  548. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  549. end
  550. end)
  551. Point2.Touched:connect(function(hit)
  552. if hit.Parent:FindFirstChild("Humanoid") then
  553. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  554. end
  555. end)
  556. Holder.Transparency = 0.8
  557. Seperator.Transparency = 0.8
  558. Seperator2.Transparency = 0.8
  559. Blade.Transparency = 0.8
  560. Blade2.Transparency = 0.8
  561. Point.Transparency = 0.8
  562. Point2.Transparency = 0.8
  563. wait()
  564. Holder.Transparency = 0.6
  565. Seperator.Transparency = 0.6
  566. Seperator2.Transparency = 0.6
  567. Blade.Transparency = 0.6
  568. Blade2.Transparency = 0.6
  569. Point.Transparency = 0.6
  570. Point2.Transparency = 0.6
  571. wait()
  572. Holder.Transparency = 0.4
  573. Seperator.Transparency = 0.4
  574. Seperator2.Transparency = 0.4
  575. Blade.Transparency = 0.4
  576. Blade2.Transparency = 0.4
  577. Point.Transparency = 0.4
  578. Point2.Transparency = 0.4
  579. wait()
  580. Holder.Transparency = 0.2
  581. Seperator.Transparency = 0.2
  582. Seperator2.Transparency = 0.2
  583. Blade.Transparency = 0.2
  584. Blade2.Transparency = 0.2
  585. Point.Transparency = 0.2
  586. Point2.Transparency = 0.2
  587. wait()
  588. Holder.Transparency = 0
  589. Seperator.Transparency = 0
  590. Seperator2.Transparency = 0
  591. Blade.Transparency = 0
  592. Blade2.Transparency = 0
  593. Point.Transparency = 0
  594. Point2.Transparency = 0
  595. end
  596. if key == "v" then
  597. Chat(Cha.Head,"Dagger Mode Off","Bright red")
  598. Daggermode = true
  599. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, 0)
  600. Holder.Transparency = 0.2
  601. Seperator.Transparency = 0.2
  602. Seperator2.Transparency = 0.2
  603. Blade.Transparency = 0.2
  604. Blade2.Transparency = 0.2
  605. Point.Transparency = 0.2
  606. Point2.Transparency = 0.2
  607. wait()
  608. Holder.Transparency = 0.4
  609. Seperator.Transparency = 0.4
  610. Seperator2.Transparency = 0.4
  611. Blade.Transparency = 0.4
  612. Blade2.Transparency = 0.4
  613. Point.Transparency = 0.4
  614. Point2.Transparency = 0.4
  615. wait()
  616. Holder.Transparency = 0.6
  617. Seperator.Transparency = 0.6
  618. Seperator2.Transparency = 0.6
  619. Blade.Transparency = 0.6
  620. Blade2.Transparency = 0.6
  621. Point.Transparency = 0.6
  622. Point2.Transparency = 0.6
  623. wait()
  624. Holder.Transparency = 0.8
  625. Seperator.Transparency = 0.8
  626. Seperator2.Transparency = 0.8
  627. Blade.Transparency = 0.8
  628. Blade2.Transparency = 0.8
  629. Point.Transparency = 0.8
  630. Point2.Transparency = 0.8
  631. wait()
  632. Holder.Transparency = 1
  633. Seperator.Transparency = 1
  634. Seperator2.Transparency = 1
  635. Blade.Transparency = 1
  636. Blade2.Transparency = 1
  637. Point.Transparency = 1
  638. Point2.Transparency = 1
  639. end
  640. if key == "x" then
  641. Chat(Cha.Head,"Gun Mode","Navy blue")
  642. Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 1.5)
  643. Gunzmode = false
  644. Gun.Transparency = 0.8
  645. Gun2.Transparency = 0.8
  646. Gun3.Transparency = 0.8
  647. Gun4.Transparency = 0.8
  648. Gun5.Transparency = 0.8
  649. Gun6.Transparency = 0.8
  650. Gun7.Transparency = 0.8
  651. Gun8.Transparency = 0.8
  652. Gun9.Transparency = 0.8
  653. Gun10.Transparency = 0.8
  654. Gun11.Transparency = 0.8
  655. wait()
  656. Gun.Transparency = 0.6
  657. Gun2.Transparency = 0.6
  658. Gun3.Transparency = 0.6
  659. Gun4.Transparency = 0.6
  660. Gun5.Transparency = 0.6
  661. Gun6.Transparency = 0.6
  662. Gun7.Transparency = 0.6
  663. Gun8.Transparency = 0.6
  664. Gun9.Transparency = 0.6
  665. Gun10.Transparency = 0.6
  666. Gun11.Transparency = 0.6
  667. wait()
  668. Gun.Transparency = 0.4
  669. Gun2.Transparency = 0.4
  670. Gun3.Transparency = 0.4
  671. Gun4.Transparency = 0.4
  672. Gun5.Transparency = 0.4
  673. Gun6.Transparency = 0.4
  674. Gun7.Transparency = 0.4
  675. Gun8.Transparency = 0.4
  676. Gun9.Transparency = 0.4
  677. Gun10.Transparency = 0.4
  678. Gun11.Transparency = 0.4
  679. wait()
  680. Gun.Transparency = 0.2
  681. Gun2.Transparency = 0.2
  682. Gun3.Transparency = 0.2
  683. Gun4.Transparency = 0.2
  684. Gun5.Transparency = 0.2
  685. Gun6.Transparency = 0.2
  686. Gun7.Transparency = 0.2
  687. Gun8.Transparency = 0.2
  688. Gun9.Transparency = 0.2
  689. Gun10.Transparency = 0.2
  690. Gun11.Transparency = 0.2
  691. wait()
  692. Gun.Transparency = 0
  693. Gun2.Transparency = 0
  694. Gun3.Transparency = 0
  695. Gun4.Transparency = 0
  696. Gun5.Transparency = 0
  697. Gun6.Transparency = 0
  698. Gun7.Transparency = 0
  699. Gun8.Transparency = 0
  700. Gun9.Transparency = 0
  701. Gun10.Transparency = 0
  702. Gun11.Transparency = 0
  703. end
  704. if key == "b" then
  705. Chat(Cha.Head,"Gun Mode Off","Navy blue")
  706. Gunzmode = true
  707. Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.7, 0)
  708. Gun.Transparency = 0.2
  709. Gun2.Transparency = 0.2
  710. Gun3.Transparency = 0.2
  711. Gun4.Transparency = 0.2
  712. Gun5.Transparency = 0.2
  713. Gun6.Transparency = 0.2
  714. Gun7.Transparency = 0.2
  715. Gun8.Transparency = 0.2
  716. Gun9.Transparency = 0.2
  717. Gun10.Transparency = 0.2
  718. Gun11.Transparency = 0.2
  719. wait()
  720. Gun.Transparency = 0.4
  721. Gun2.Transparency = 0.4
  722. Gun3.Transparency = 0.4
  723. Gun4.Transparency = 0.4
  724. Gun5.Transparency = 0.4
  725. Gun6.Transparency = 0.4
  726. Gun7.Transparency = 0.4
  727. Gun8.Transparency = 0.4
  728. Gun9.Transparency = 0.4
  729. Gun10.Transparency = 0.4
  730. Gun11.Transparency = 0.4
  731. wait()
  732. Gun.Transparency = 0.6
  733. Gun2.Transparency = 0.6
  734. Gun3.Transparency = 0.6
  735. Gun4.Transparency = 0.6
  736. Gun5.Transparency = 0.6
  737. Gun6.Transparency = 0.6
  738. Gun7.Transparency = 0.6
  739. Gun8.Transparency = 0.6
  740. Gun9.Transparency = 0.6
  741. Gun10.Transparency = 0.6
  742. Gun11.Transparency = 0.6
  743. wait()
  744. Gun.Transparency = 0.8
  745. Gun2.Transparency = 0.8
  746. Gun3.Transparency = 0.8
  747. Gun4.Transparency = 0.8
  748. Gun5.Transparency = 0.8
  749. Gun6.Transparency = 0.8
  750. Gun7.Transparency = 0.8
  751. Gun8.Transparency = 0.8
  752. Gun9.Transparency = 0.8
  753. Gun10.Transparency = 0.8
  754. Gun11.Transparency = 0.8
  755. wait()
  756. Gun.Transparency = 1
  757. Gun2.Transparency = 1
  758. Gun3.Transparency = 1
  759. Gun4.Transparency = 1
  760. Gun5.Transparency = 1
  761. Gun6.Transparency = 1
  762. Gun7.Transparency = 1
  763. Gun8.Transparency = 1
  764. Gun9.Transparency = 1
  765. Gun10.Transparency = 1
  766. Gun11.Transparency = 1
  767. end
  768. if key == "c" then
  769. Chat(Cha.Head,"Jet Mode","Earth green")
  770. Jetpackmode = false
  771. Jet.Transparency = 0.8
  772. Jet2.Transparency = 0.8
  773. Jet3.Transparency = 0.8
  774. Jet4.Transparency = 0.8
  775. wait()
  776. Jet.Transparency = 0.6
  777. Jet2.Transparency = 0.6
  778. Jet3.Transparency = 0.6
  779. Jet4.Transparency = 0.6
  780. wait()
  781. Jet.Transparency = 0.4
  782. Jet2.Transparency = 0.4
  783. Jet3.Transparency = 0.4
  784. Jet4.Transparency = 0.4
  785. wait()
  786. Jet.Transparency = 0.2
  787. Jet2.Transparency = 0.2
  788. Jet3.Transparency = 0.2
  789. Jet4.Transparency = 0.2
  790. wait()
  791. Jet.Transparency = 0
  792. Jet2.Transparency = 0
  793. Jet3.Transparency = 0
  794. Jet4.Transparency = 0
  795. end
  796. if key == "n" then
  797. Chat(Cha.Head,"Jet Mode Off","Earth green")
  798. Jetpackmode= true
  799. Jet.Transparency = 0.2
  800. Jet2.Transparency = 0.2
  801. Jet3.Transparency = 0.2
  802. Jet4.Transparency = 0.2
  803. wait()
  804. Jet.Transparency = 0.4
  805. Jet2.Transparency = 0.4
  806. Jet3.Transparency = 0.4
  807. Jet4.Transparency = 0.4
  808. wait()
  809. Jet.Transparency = 0.6
  810. Jet2.Transparency = 0.6
  811. Jet3.Transparency = 0.6
  812. Jet4.Transparency = 0.6
  813. wait()
  814. Jet.Transparency = 0.8
  815. Jet2.Transparency = 0.8
  816. Jet3.Transparency = 0.8
  817. Jet4.Transparency = 0.8
  818. wait()
  819. Jet.Transparency = 1
  820. Jet2.Transparency = 1
  821. Jet3.Transparency = 1
  822. Jet4.Transparency = 1
  823. end
  824. if key == "e" and Daggermode == false then
  825. Chat(Cha.Head,"Dagger Range Strike","Bright red")
  826. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.5)
  827. wait()
  828. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -2.1)
  829. wait()
  830. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.7)
  831. wait()
  832. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -1.3)
  833. wait()
  834. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.9)
  835. wait()
  836. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
  837. wait()
  838. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.3)
  839. wait()
  840. Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.7, -0.5)
  841. p = Instance.new("Part",Workspace)
  842. p.Size = Vector3.new(5,10,5)
  843. p.TopSurface = "Smooth"
  844. p.BottomSurface = "Smooth"
  845. p.BrickColor = BrickColor.new("Really black")
  846. p.CFrame = Cha.Torso.CFrame *CFrame.new(0,1,-7)
  847. r = Instance.new("BodyVelocity",p)
  848. r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  849. r.velocity = Cha.Torso.CFrame.lookVector * 200
  850. p.Touched:connect(function(hit)
  851. if hit.Parent.ClassName == "Model" then
  852. if hit.Parent:FindFirstChild("Humanoid") then
  853. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  854. end
  855. end
  856. end)
  857. p:BreakJoints()
  858. wait(5)
  859. p:Destroy()
  860. end
  861. if key == "e" and Gunzmode == false then
  862. Chat(Cha.Head,"Death shot","Navy blue")
  863. p = Instance.new("Part",Workspace)
  864. p.Size = Vector3.new(1,1,1)
  865. p.CanCollide = True
  866. p.TopSurface = "Smooth"
  867. p.BottomSurface = "Smooth"
  868. p.BrickColor = BrickColor.new("Really black")
  869. p.CFrame = Cha.Torso.CFrame *CFrame.new(0,2,-8)
  870. wait()
  871. p.Size = Vector3.new(2,2,2)
  872. wait()
  873. p.Size = Vector3.new(3,3,3)
  874. wait()
  875. p.Size = Vector3.new(4,4,4)
  876. wait()
  877. p.Size = Vector3.new(5,5,5)
  878. wait()
  879. p.Size = Vector3.new(6,6,6)
  880. wait()
  881. p.Size = Vector3.new(7,7,7)
  882. wait()
  883. r = Instance.new("BodyVelocity",p)
  884. r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  885. r.velocity = Cha.Torso.CFrame.lookVector * 300
  886. p.Touched:connect(function(hit)
  887. if hit.Parent.ClassName == "Model" then
  888. if hit.Parent:FindFirstChild("Humanoid") then
  889. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  890. end
  891. end
  892. end)
  893. p:BreakJoints()
  894. wait(5)
  895. p:Destroy()
  896. end
  897. end)
  898.  
  899. Player:GetMouse().KeyDown:connect(function (key)
  900. if key == " " and Jetpackmode == false then
  901. bv = Instance.new("BodyVelocity",Jet)
  902. bv.maxForce = Vector3.new(3, math.huge, 3)
  903. bv.velocity = Vector3.new(0, 20, 0)
  904. end
  905. end)
  906. Player:GetMouse().KeyUp:connect(function (key)
  907. if key == " " and Jetpackmode == false then
  908. bv:Destroy()
  909. end
  910. end)
  911.  
  912. Player:GetMouse().KeyDown:connect(function (key)
  913. if key == "e" and Jetpackmode == false then
  914. Chat(Cha.Head,"Death eyes","Earth green")
  915. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
  916. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
  917. wait()
  918. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
  919. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
  920. wait()
  921. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
  922. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
  923. wait()
  924. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
  925. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
  926. wait()
  927. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0)
  928. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(1, 0, 0)
  929. wait()
  930. sh = Instance.new("Part",Workspace)
  931. sh.Size = Vector3.new(3,3,3)
  932. sh.CanCollide = True
  933. sh.TopSurface = "Smooth"
  934. sh.BottomSurface = "Smooth"
  935. sh.BrickColor = BrickColor.new("Really black")
  936. sh.CFrame = Cha.Torso.CFrame *CFrame.new(6.5,0,-1)
  937. r = Instance.new("BodyVelocity",sh)
  938. r.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  939. r.velocity = Cha.Torso.CFrame.lookVector * 300
  940. sh2 = Instance.new("Part",Workspace)
  941. sh2.Size = Vector3.new(3,3,3)
  942. sh2.CanCollide = True
  943. sh2.TopSurface = "Smooth"
  944. sh2.BottomSurface = "Smooth"
  945. sh2.BrickColor = BrickColor.new("Really black")
  946. sh2.CFrame = Cha.Torso.CFrame *CFrame.new(-6.5,0,-1)
  947. r2 = Instance.new("BodyVelocity",sh2)
  948. r2.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  949. r2.velocity = Cha.Torso.CFrame.lookVector * 300
  950. sh:BreakJoints()
  951. sh2:BreakJoints()
  952. sh.Touched:connect(function(hit)
  953. if hit.Parent.ClassName == "Model" then
  954. if hit.Parent:FindFirstChild("Humanoid") then
  955. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  956. end
  957. end
  958. end)
  959. sh2.Touched:connect(function(hit)
  960. if hit.Parent.ClassName == "Model" then
  961. if hit.Parent:FindFirstChild("Humanoid") then
  962. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  963. end
  964. end
  965. end)
  966. end
  967. end)
  968. Player:GetMouse().KeyUp:connect(function (key)
  969. if key == "e" and Jetpackmode == false then
  970. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
  971. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.8, 0, 0)
  972. wait()
  973. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
  974. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0)
  975. wait()
  976. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
  977. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.4, 0, 0)
  978. wait()
  979. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
  980. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0.2, 0, 0)
  981. wait()
  982. Jet3Weld.C1 = CFrame.new(4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  983. Jet4Weld.C1 = CFrame.new(-4, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  984. sh:Destroy()
  985. sh2:Destroy()
  986. end
  987. end)
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