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- for i,v in pairs(game.Players:GetChildren()) do
- local char = v:WaitForChild("Character")
- if v.Backpack:FindFirstChild("Knife") then
- for i,v in pairs(v.Backpack:GetChildren()) do
- if v.ClassName == "Tool" then
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Tool" then
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- end
- end
- end
- end
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