DevZee

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Aug 4th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30. ----------------------------------------------------
  31. Debounces = {
  32. CanAttack = true;
  33. NoIdl = false;
  34. Slashing = false;
  35. Slashed = false;
  36. RPunch = false;
  37. RPunched = false;
  38. LPunch = false;
  39. LPunched = false;
  40. }
  41. local Touche = {char.Name, }
  42. ----------------------------------------------------
  43. hed.face.Texture = "rbxassetid://34668268"
  44. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  48. ----------------------------------------------------
  49. ypcall(function()
  50. char.Shirt:Destroy()
  51. char.Pants:Destroy()
  52. shirt = Instance.new("Shirt", char)
  53. shirt.Name = "Shirt"
  54. pants = Instance.new("Pants", char)
  55. pants.Name = "Pants"
  56. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  57. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  58. end)
  59. ----------------------------------------------------
  60. function lerp(a, b, t) -- Linear interpolation
  61. return a + (b - a)*t
  62. end
  63.  
  64. function slerp(a, b, t) --Spherical interpolation
  65. dot = a:Dot(b)
  66. if dot > 0.99999 or dot < -0.99999 then
  67. return t <= 0.5 and a or b
  68. else
  69. r = math.acos(dot)
  70. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  71. end
  72. end
  73.  
  74. function matrixInterpolate(a, b, t)
  75. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  76. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  77. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  78. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  79. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  80. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  81. local t = v1:Dot(v2)
  82. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  83. return CFrame.new()
  84. end
  85. return CFrame.new(
  86. v0.x, v0.y, v0.z,
  87. v1.x, v1.y, v1.z,
  88. v2.x, v2.y, v2.z,
  89. v3.x, v3.y, v3.z)
  90. end
  91. ----------------------------------------------------
  92. function genWeld(a,b)
  93. local w = Instance.new("Weld",a)
  94. w.Part0 = a
  95. w.Part1 = b
  96. return w
  97. end
  98. function weld(a, b)
  99. local weld = Instance.new("Weld")
  100. weld.Name = "W"
  101. weld.Part0 = a
  102. weld.Part1 = b
  103. weld.C0 = a.CFrame:inverse() * b.CFrame
  104. weld.Parent = a
  105. return weld;
  106. end
  107. ----------------------------------------------------
  108. function Lerp(c1,c2,al)
  109. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  110. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  111. for i,v in pairs(com1) do
  112. com1[i] = v+(com2[i]-v)*al
  113. end
  114. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  115. end
  116. ----------------------------------------------------
  117. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  118. local wld = Instance.new("Weld", wp1)
  119. wld.Part0 = wp0
  120. wld.Part1 = wp1
  121. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  122. end
  123. ----------------------------------------------------
  124. function weld5(part0, part1, c0, c1)
  125. weeld=Instance.new("Weld", part0)
  126. weeld.Part0=part0
  127. weeld.Part1=part1
  128. weeld.C0=c0
  129. weeld.C1=c1
  130. return weeld
  131. end
  132. ----------------------------------------------------
  133. function HasntTouched(plrname)
  134. local ret = true
  135. for _, v in pairs(Touche) do
  136. if v == plrname then
  137. ret = false
  138. end
  139. end
  140. return ret
  141. end
  142. ----------------------------------------------------
  143. newWeld(torso, larm, -1.5, 0.5, 0)
  144. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, rarm, 1.5, 0.5, 0)
  146. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  147. newWeld(torso, hed, 0, 1.5, 0)
  148. newWeld(torso, lleg, -0.5, -1, 0)
  149. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(torso, rleg, 0.5, -1, 0)
  151. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  152. newWeld(root, torso, 0, -1, 0)
  153. torso.Weld.C1 = CFrame.new(0, -1, 0)
  154. ----------------------------------------------------
  155. z = Instance.new("Sound", char)
  156. z.SoundId = "rbxassetid://396477589"--396477589
  157. z.Looped = true
  158. z.Pitch = 1
  159. z.Volume = 1
  160. wait(.1)
  161. z:Play()
  162. ----------------------------------------------------
  163. local Transforming = true
  164. hum.WalkSpeed = 0
  165. local fx = Instance.new("Part",torso)
  166. fx.Anchored = true
  167. fx.Material = "Neon"
  168. fx.CanCollide = false
  169. fx.Locked = true
  170. fx.Transparency = 1
  171. fx.Material = "SmoothPlastic"
  172. fx.Size = Vector3.new(1,1,1)
  173. fx.TopSurface = "SmoothNoOutlines"
  174. fx.BottomSurface = "SmoothNoOutlines"
  175. fx.BrickColor = BrickColor.new("Royal purple")
  176. fxm = Instance.new("SpecialMesh",fx)
  177. fxm.MeshType = "Sphere"
  178. fxm.Scale = Vector3.new(1,1,1)
  179. for i = 1, 20 do rs:wait()
  180. fx.Transparency = fx.Transparency - (1/20)
  181. fx.CFrame = torso.CFrame
  182. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  183. rs:wait()
  184. end
  185. ----------------------------------------------------
  186. local m = Instance.new("Model")
  187. m.Name = "Hair"
  188. p1 = Instance.new("Part", m)
  189. p1.BrickColor = BrickColor.new("Gold")
  190. p1.FormFactor = Enum.FormFactor.Symmetric
  191. p1.Size = Vector3.new(1, 1, 1)
  192. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  193. p1.CanCollide = false
  194. p1.Locked = true
  195. p1.BottomSurface = Enum.SurfaceType.Smooth
  196. p1.TopSurface = Enum.SurfaceType.Smooth
  197. b1 = Instance.new("SpecialMesh", p1)
  198. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  199. b1.TextureId = ""
  200. b1.MeshType = Enum.MeshType.FileMesh
  201. b1.Name = "Mesh"
  202. b1.VertexColor = Vector3.new(0, 0, 0)
  203. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  204. p2 = Instance.new("Part", m)
  205. p2.BrickColor = BrickColor.new("Gold")
  206. p2.Transparency = 1
  207. p2.Name = "Head"
  208. p2.FormFactor = Enum.FormFactor.Symmetric
  209. p2.Size = Vector3.new(2, 1, 1)
  210. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  211. p2.CanCollide = false
  212. p2.Locked = true
  213. p2.TopSurface = Enum.SurfaceType.Smooth
  214. b2 = Instance.new("SpecialMesh", p2)
  215. b2.MeshType = Enum.MeshType.Head
  216. b2.Name = "Mesh"
  217. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  218. p3 = Instance.new("Part", m)
  219. p3.BrickColor = BrickColor.new("Gold")
  220. p3.FormFactor = Enum.FormFactor.Symmetric
  221. p3.Size = Vector3.new(2, 2, 2)
  222. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  223. p3.CanCollide = false
  224. p3.Locked = true
  225. p3.BottomSurface = Enum.SurfaceType.Smooth
  226. p3.TopSurface = Enum.SurfaceType.Smooth
  227. b3 = Instance.new("SpecialMesh", p3)
  228. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  229. b3.TextureId = ""
  230. b3.MeshType = Enum.MeshType.FileMesh
  231. b3.Name = "Mesh"
  232. b3.VertexColor = Vector3.new(0, 0, 0)
  233. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  234. p4 = Instance.new("Part", m)
  235. p4.BrickColor = BrickColor.new("Gold")
  236. p4.FormFactor = Enum.FormFactor.Symmetric
  237. p4.Size = Vector3.new(1, 1, 1)
  238. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  239. p4.CanCollide = false
  240. p4.Locked = true
  241. p4.BottomSurface = Enum.SurfaceType.Smooth
  242. p4.TopSurface = Enum.SurfaceType.Smooth
  243. b4 = Instance.new("SpecialMesh", p4)
  244. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  245. b4.TextureId = ""
  246. b4.MeshType = Enum.MeshType.FileMesh
  247. b4.Name = "Mesh"
  248. b4.VertexColor = Vector3.new(0, 0, 0)
  249. p5 = Instance.new("Part", m)
  250. p5.BrickColor = BrickColor.new("Gold")
  251. p5.FormFactor = Enum.FormFactor.Symmetric
  252. p5.Size = Vector3.new(1, 1, 1)
  253. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  254. p5.CanCollide = false
  255. p5.Locked = true
  256. p5.BottomSurface = Enum.SurfaceType.Smooth
  257. p5.TopSurface = Enum.SurfaceType.Smooth
  258. b5 = Instance.new("SpecialMesh", p5)
  259. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  260. b5.TextureId = ""
  261. b5.MeshType = Enum.MeshType.FileMesh
  262. b5.Name = "Mesh"
  263. b5.VertexColor = Vector3.new(0, 0, 0)
  264. b5.Scale = Vector3.new(1, 0.899999976, 1)
  265. p6 = Instance.new("Part", m)
  266. p6.BrickColor = BrickColor.new("Gold")
  267. p6.FormFactor = Enum.FormFactor.Symmetric
  268. p6.Size = Vector3.new(1, 1, 1)
  269. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  270. p6.CanCollide = false
  271. p6.Locked = true
  272. p6.BottomSurface = Enum.SurfaceType.Smooth
  273. p6.TopSurface = Enum.SurfaceType.Smooth
  274. b6 = Instance.new("SpecialMesh", p6)
  275. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  276. b6.TextureId = ""
  277. b6.MeshType = Enum.MeshType.FileMesh
  278. b6.Name = "Mesh"
  279. b6.VertexColor = Vector3.new(0, 0, 0)
  280. p7 = Instance.new("Part", m)
  281. p7.BrickColor = BrickColor.new("Gold")
  282. p7.FormFactor = Enum.FormFactor.Symmetric
  283. p7.Size = Vector3.new(1, 1, 1)
  284. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  285. p7.CanCollide = false
  286. p7.Locked = true
  287. p7.BottomSurface = Enum.SurfaceType.Smooth
  288. p7.TopSurface = Enum.SurfaceType.Smooth
  289. b7 = Instance.new("SpecialMesh", p7)
  290. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  291. b7.TextureId = ""
  292. b7.MeshType = Enum.MeshType.FileMesh
  293. b7.Name = "Mesh"
  294. b7.VertexColor = Vector3.new(0, 0, 0)
  295. p8 = Instance.new("Part", m)
  296. p8.BrickColor = BrickColor.new("Gold")
  297. p8.FormFactor = Enum.FormFactor.Symmetric
  298. p8.Size = Vector3.new(1, 1, 1)
  299. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  300. p8.CanCollide = false
  301. p8.Locked = true
  302. p8.BottomSurface = Enum.SurfaceType.Smooth
  303. p8.TopSurface = Enum.SurfaceType.Smooth
  304. b8 = Instance.new("SpecialMesh", p8)
  305. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  306. b8.TextureId = ""
  307. b8.MeshType = Enum.MeshType.FileMesh
  308. b8.Name = "Mesh"
  309. b8.VertexColor = Vector3.new(0, 0, 0)
  310. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  311. p9 = Instance.new("Part", m)
  312. p9.BrickColor = BrickColor.new("Gold")
  313. p9.FormFactor = Enum.FormFactor.Symmetric
  314. p9.Size = Vector3.new(2, 1, 2)
  315. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  316. p9.CanCollide = false
  317. p9.Locked = true
  318. p9.BottomSurface = Enum.SurfaceType.Smooth
  319. p9.TopSurface = Enum.SurfaceType.Smooth
  320. b9 = Instance.new("SpecialMesh", p9)
  321. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  322. b9.TextureId = ""
  323. b9.MeshType = Enum.MeshType.FileMesh
  324. b9.Name = "Mesh"
  325. b9.VertexColor = Vector3.new(0, 0, 0)
  326. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  327. p10 = Instance.new("Part", m)
  328. p10.BrickColor = BrickColor.new("Gold")
  329. p10.FormFactor = Enum.FormFactor.Symmetric
  330. p10.Size = Vector3.new(1, 1, 1)
  331. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  332. p10.CanCollide = false
  333. p10.Locked = true
  334. p10.BottomSurface = Enum.SurfaceType.Smooth
  335. p10.TopSurface = Enum.SurfaceType.Smooth
  336. b10 = Instance.new("SpecialMesh", p10)
  337. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  338. b10.TextureId = ""
  339. b10.MeshType = Enum.MeshType.FileMesh
  340. b10.Name = "Mesh"
  341. b10.VertexColor = Vector3.new(0, 0, 0)
  342. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  343. p11 = Instance.new("Part", m)
  344. p11.BrickColor = BrickColor.new("Gold")
  345. p11.FormFactor = Enum.FormFactor.Symmetric
  346. p11.Size = Vector3.new(1, 1, 1)
  347. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  348. p11.CanCollide = false
  349. p11.Locked = true
  350. p11.BottomSurface = Enum.SurfaceType.Smooth
  351. p11.TopSurface = Enum.SurfaceType.Smooth
  352. b11 = Instance.new("SpecialMesh", p11)
  353. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  354. b11.TextureId = ""
  355. b11.MeshType = Enum.MeshType.FileMesh
  356. b11.Name = "Mesh"
  357. b11.VertexColor = Vector3.new(0, 0, 0)
  358. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  359. p12 = Instance.new("Part", m)
  360. p12.BrickColor = BrickColor.new("Gold")
  361. p12.FormFactor = Enum.FormFactor.Custom
  362. p12.Size = Vector3.new(1, 3.5, 1)
  363. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  364. p12.CanCollide = false
  365. p12.Locked = true
  366. p12.BottomSurface = Enum.SurfaceType.Smooth
  367. p12.TopSurface = Enum.SurfaceType.Smooth
  368. b12 = Instance.new("SpecialMesh", p12)
  369. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  370. b12.TextureId = ""
  371. b12.MeshType = Enum.MeshType.FileMesh
  372. b12.Name = "Mesh"
  373. b12.VertexColor = Vector3.new(0, 0, 0)
  374. b12.Scale = Vector3.new(1, 3, 1.29999995)
  375. p13 = Instance.new("Part", m)
  376. p13.BrickColor = BrickColor.new("Gold")
  377. p13.FormFactor = Enum.FormFactor.Custom
  378. p13.Size = Vector3.new(1, 2, 1)
  379. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  380. p13.CanCollide = false
  381. p13.Locked = true
  382. p13.BottomSurface = Enum.SurfaceType.Smooth
  383. p13.TopSurface = Enum.SurfaceType.Smooth
  384. b13 = Instance.new("SpecialMesh", p13)
  385. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  386. b13.TextureId = ""
  387. b13.MeshType = Enum.MeshType.FileMesh
  388. b13.Name = "Mesh"
  389. b13.VertexColor = Vector3.new(0, 0, 0)
  390. b13.Scale = Vector3.new(1, 3, 1.29999995)
  391. p14 = Instance.new("Part", m)
  392. p14.BrickColor = BrickColor.new("Gold")
  393. p14.FormFactor = Enum.FormFactor.Custom
  394. p14.Size = Vector3.new(1, 2, 1)
  395. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  396. p14.CanCollide = false
  397. p14.Locked = true
  398. p14.BottomSurface = Enum.SurfaceType.Smooth
  399. p14.TopSurface = Enum.SurfaceType.Smooth
  400. b14 = Instance.new("SpecialMesh", p14)
  401. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  402. b14.TextureId = ""
  403. b14.MeshType = Enum.MeshType.FileMesh
  404. b14.Name = "Mesh"
  405. b14.VertexColor = Vector3.new(0, 0, 0)
  406. b14.Scale = Vector3.new(1, 3, 1.29999995)
  407. p15 = Instance.new("Part", m)
  408. p15.BrickColor = BrickColor.new("Gold")
  409. p15.FormFactor = Enum.FormFactor.Custom
  410. p15.Size = Vector3.new(1, 2.5, 1)
  411. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  412. p15.CanCollide = false
  413. p15.Locked = true
  414. p15.BottomSurface = Enum.SurfaceType.Smooth
  415. p15.TopSurface = Enum.SurfaceType.Smooth
  416. b15 = Instance.new("SpecialMesh", p15)
  417. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  418. b15.TextureId = ""
  419. b15.MeshType = Enum.MeshType.FileMesh
  420. b15.Name = "Mesh"
  421. b15.VertexColor = Vector3.new(0, 0, 0)
  422. b15.Scale = Vector3.new(1, 3, 1.29999995)
  423. p16 = Instance.new("Part", m)
  424. p16.BrickColor = BrickColor.new("Gold")
  425. p16.FormFactor = Enum.FormFactor.Custom
  426. p16.Size = Vector3.new(1, 2.5, 1)
  427. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  428. p16.CanCollide = false
  429. p16.Locked = true
  430. p16.BottomSurface = Enum.SurfaceType.Smooth
  431. p16.TopSurface = Enum.SurfaceType.Smooth
  432. b16 = Instance.new("SpecialMesh", p16)
  433. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  434. b16.TextureId = ""
  435. b16.MeshType = Enum.MeshType.FileMesh
  436. b16.Name = "Mesh"
  437. b16.VertexColor = Vector3.new(0, 0, 0)
  438. b16.Scale = Vector3.new(1, 3, 1.29999995)
  439. p17 = Instance.new("Part", m)
  440. p17.BrickColor = BrickColor.new("Gold")
  441. p17.FormFactor = Enum.FormFactor.Custom
  442. p17.Size = Vector3.new(1, 2.4000001, 1)
  443. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  444. p17.CanCollide = false
  445. p17.Locked = true
  446. p17.BottomSurface = Enum.SurfaceType.Smooth
  447. p17.TopSurface = Enum.SurfaceType.Smooth
  448. b17 = Instance.new("SpecialMesh", p17)
  449. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  450. b17.TextureId = ""
  451. b17.MeshType = Enum.MeshType.FileMesh
  452. b17.Name = "Mesh"
  453. b17.VertexColor = Vector3.new(0, 0, 0)
  454. b17.Scale = Vector3.new(1, 3, 1.29999995)
  455. p18 = Instance.new("Part", m)
  456. p18.BrickColor = BrickColor.new("Gold")
  457. p18.FormFactor = Enum.FormFactor.Custom
  458. p18.Size = Vector3.new(2, 2, 2)
  459. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  460. p18.CanCollide = false
  461. p18.Locked = true
  462. p18.BottomSurface = Enum.SurfaceType.Smooth
  463. p18.TopSurface = Enum.SurfaceType.Smooth
  464. b18 = Instance.new("SpecialMesh", p18)
  465. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  466. b18.TextureId = ""
  467. b18.MeshType = Enum.MeshType.FileMesh
  468. b18.Name = "Mesh"
  469. b18.VertexColor = Vector3.new(0, 0, 0)
  470. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  471. w1 = Instance.new("Weld", p1)
  472. w1.Name = "Head_Weld"
  473. w1.Part0 = p1
  474. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  475. w1.Part1 = p2
  476. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  477. w2 = Instance.new("Weld", p2)
  478. w2.Name = "Part_Weld"
  479. w2.Part0 = p2
  480. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  481. w2.Part1 = p3
  482. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  483. w3 = Instance.new("Weld", p3)
  484. w3.Name = "Part_Weld"
  485. w3.Part0 = p3
  486. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  487. w3.Part1 = p4
  488. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  489. w4 = Instance.new("Weld", p4)
  490. w4.Name = "Part_Weld"
  491. w4.Part0 = p4
  492. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  493. w4.Part1 = p5
  494. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  495. w5 = Instance.new("Weld", p5)
  496. w5.Name = "Part_Weld"
  497. w5.Part0 = p5
  498. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  499. w5.Part1 = p6
  500. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  501. w6 = Instance.new("Weld", p6)
  502. w6.Name = "Part_Weld"
  503. w6.Part0 = p6
  504. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  505. w6.Part1 = p7
  506. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  507. w7 = Instance.new("Weld", p7)
  508. w7.Name = "Part_Weld"
  509. w7.Part0 = p7
  510. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  511. w7.Part1 = p8
  512. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  513. w8 = Instance.new("Weld", p8)
  514. w8.Name = "Part_Weld"
  515. w8.Part0 = p8
  516. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  517. w8.Part1 = p9
  518. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  519. w9 = Instance.new("Weld", p9)
  520. w9.Name = "Part_Weld"
  521. w9.Part0 = p9
  522. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  523. w9.Part1 = p10
  524. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  525. w10 = Instance.new("Weld", p10)
  526. w10.Name = "Part_Weld"
  527. w10.Part0 = p10
  528. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  529. w10.Part1 = p11
  530. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  531. w11 = Instance.new("Weld", p11)
  532. w11.Name = "Part_Weld"
  533. w11.Part0 = p11
  534. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  535. w11.Part1 = p12
  536. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  537. w12 = Instance.new("Weld", p12)
  538. w12.Name = "Part_Weld"
  539. w12.Part0 = p12
  540. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  541. w12.Part1 = p13
  542. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  543. w13 = Instance.new("Weld", p13)
  544. w13.Name = "Part_Weld"
  545. w13.Part0 = p13
  546. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  547. w13.Part1 = p14
  548. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  549. w14 = Instance.new("Weld", p14)
  550. w14.Name = "Part_Weld"
  551. w14.Part0 = p14
  552. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  553. w14.Part1 = p15
  554. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  555. w15 = Instance.new("Weld", p15)
  556. w15.Name = "Part_Weld"
  557. w15.Part0 = p15
  558. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  559. w15.Part1 = p16
  560. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  561. w16 = Instance.new("Weld", p16)
  562. w16.Name = "Part_Weld"
  563. w16.Part0 = p16
  564. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  565. w16.Part1 = p17
  566. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  567. w17 = Instance.new("Weld", p17)
  568. w17.Name = "Part_Weld"
  569. w17.Part0 = p17
  570. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  571. w17.Part1 = p18
  572. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  573. m.Parent = char
  574. m:MakeJoints()
  575. ----------------------------------------------------
  576. local cor = Instance.new("Part", char.Hair)
  577. cor.Name = "Link"
  578. cor.Locked = true
  579. cor.BottomSurface = 0
  580. cor.CanCollide = false
  581. cor.Size = Vector3.new(1, 9, 1)
  582. cor.Transparency = 1
  583. cor.TopSurface = 0
  584. corw = Instance.new("Weld", cor)
  585. corw.Part0 = hed
  586. corw.Part1 = cor
  587. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  588. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  589. weld1 = Instance.new("Weld", char.Hair)
  590. weld1.Part0 = cor
  591. weld1.Part1 = char.Hair.Head
  592. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  593. ----------------------------------------------------
  594. GroundWave1 = function()
  595. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  596. local Colors = {"Gold", "Gold"}
  597. local wave = Instance.new("Part", torso)
  598. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  599. wave.Anchored = true
  600. wave.CanCollide = false
  601. wave.Locked = true
  602. wave.Size = Vector3.new(1, 1, 1)
  603. wave.TopSurface = "Smooth"
  604. wave.BottomSurface = "Smooth"
  605. wave.Transparency = 0.35
  606. wave.CFrame = HandCF
  607. wm = Instance.new("SpecialMesh", wave)
  608. wm.MeshId = "rbxassetid://3270017"
  609. coroutine.wrap(function()
  610. for i = 1, 30, 1 do
  611. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  612. wave.Size = wm.Scale
  613. wave.CFrame = HandCF
  614. wave.Transparency = i/30
  615. wait()
  616. end
  617. wait()
  618. wave:Destroy()
  619. end)()
  620. end
  621. ----------------------------------------------------
  622. GroundWave = function()
  623. if Transforming == true then
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new("Gold")
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = fx.CFrame
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshType = "Sphere"
  636. wm.Scale = Vector3.new(1,1,1)
  637. coroutine.wrap(function()
  638. for i = 1, 18, 1 do
  639. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  640. --wave.Size = wm.Scale
  641. wave.CFrame = fx.CFrame
  642. wave.Transparency = i/14
  643. wait()
  644. end
  645. wait()
  646. wave:Destroy()
  647. end)()
  648. elseif Transforming == false then
  649. wait()
  650. end
  651. end
  652.  
  653. for i = 1, 100 do rs:wait()
  654. fx.CFrame = torso.CFrame
  655. end
  656.  
  657. Spawn(function()
  658. while wait(1) do
  659. GroundWave()
  660. end
  661. end)
  662.  
  663. wait(4)
  664.  
  665. Transforming = false
  666.  
  667. for i = 1, 20 do rs:wait()
  668. fx.Transparency = fx.Transparency + (1/20)
  669. fx.CFrame = torso.CFrame
  670. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  671. rs:wait()
  672. end
  673.  
  674. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  675. local wave = Instance.new("Part", torso)
  676. wave.BrickColor = BrickColor.new("Gold")
  677. wave.Anchored = true
  678. wave.CanCollide = false
  679. wave.Locked = true
  680. wave.Size = Vector3.new(1, 1, 1)
  681. wave.TopSurface = "Smooth"
  682. wave.BottomSurface = "Smooth"
  683. wave.Transparency = 0.35
  684. wave.CFrame = HandCF
  685. wm = Instance.new("SpecialMesh", wave)
  686. wm.MeshId = "rbxassetid://3270017"
  687. coroutine.wrap(function()
  688. for i = 1, 14, 1 do
  689. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  690. wave.Size = wm.Scale
  691. wave.CFrame = HandCF
  692. wave.Transparency = i/14
  693. wait()
  694. end
  695. wait()
  696. wave:Destroy()
  697. end)()
  698. hum.WalkSpeed = 16
  699. ----------------------------------------------------
  700. Blast = function()
  701. local Colors = {"Gold", "Gold"}
  702. local wave = Instance.new("Part", torso)
  703. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  704. wave.Anchored = true
  705. wave.CanCollide = false
  706. wave.Locked = true
  707. wave.Size = Vector3.new(1, 1, 1)
  708. wave.TopSurface = "Smooth"
  709. wave.BottomSurface = "Smooth"
  710. wave.Transparency = 0.35
  711. wave.CFrame = rarm.CFrame
  712. wm = Instance.new("SpecialMesh", wave)
  713. wm.MeshType = "Sphere"
  714. wm.Scale = Vector3.new(1,1,1)
  715. z = Instance.new("Sound",wave)
  716. z.SoundId = "rbxassetid://237035051"
  717. z.Volume = 1
  718. z.Pitch = .9
  719. z:Play()
  720. coroutine.wrap(function()
  721. for i = 1, 30, 1 do
  722. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  723. --wave.Size = wm.Scale
  724. wave.CFrame = rarm.CFrame
  725. wave.Transparency = (1/14)
  726. rs:wait()
  727. end
  728. rs:wait()
  729. wave:Destroy()
  730. z:Destroy()
  731. end)()
  732. end
  733. ----------------------------------------------------
  734. rarm.Touched:connect(function(ht)
  735. hit = ht.Parent
  736. if ht and hit:IsA("Model") then
  737. if hit:FindFirstChild("Humanoid") then
  738. if hit.Name ~= p.Name then
  739. if Debounces.RPunch == true and Debounces.RPunched == false then
  740. Debounces.RPunched = true
  741. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  742. if Debounces.ks==true then
  743. z = Instance.new("Sound",hed)
  744. z.SoundId = "rbxassetid://169380525"
  745. z.Pitch = ptz[math.random(1,#ptz)]
  746. z.Volume = 1
  747. z:Play()
  748. end
  749. wait(.2)
  750. Debounces.RPunched = false
  751. end
  752. end
  753. end
  754. elseif ht and hit:IsA("Hat") then
  755. if hit.Parent.Name ~= p.Name then
  756. if hit.Parent:FindFirstChild("Humanoid") then
  757. if Debounces.RPunch == true and Debounces.RPunched == false then
  758. Debounces.RPunched = true
  759. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  760. if Debounces.ks==true then
  761. z = Instance.new("Sound",hed)
  762. z.SoundId = "rbxassetid://169380525"
  763. z.Pitch = ptz[math.random(1,#ptz)]
  764. z.Volume = 1
  765. z:Play()
  766. end
  767. wait(.2)
  768. Debounces.RPunched = false
  769. end
  770. end
  771. end
  772. end
  773. end)
  774. larm.Touched:connect(function(ht)
  775. hit = ht.Parent
  776. if ht and hit:IsA("Model") then
  777. if hit:FindFirstChild("Humanoid") then
  778. if hit.Name ~= p.Name then
  779. if Debounces.LPunch == true and Debounces.LPunched == false then
  780. Debounces.LPunched = true
  781. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  782. if Debounces.ks2==true then
  783. z = Instance.new("Sound",hed)
  784. z.SoundId = "rbxassetid://169380525"
  785. z.Pitch = ptz[math.random(1,#ptz)]
  786. z.Volume = 1
  787. z:Play()
  788. end
  789. wait(.2)
  790. Debounces.LPunched = false
  791. end
  792. end
  793. end
  794. elseif ht and hit:IsA("Hat") then
  795. if hit.Parent.Name ~= p.Name then
  796. if hit.Parent:FindFirstChild("Humanoid") then
  797. if Debounces.LPunch == true and Debounces.LPunched == false then
  798. Debounces.LPunched = true
  799. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  800. if Debounces.ks2==true then
  801. z = Instance.new("Sound",hed)
  802. z.SoundId = "rbxassetid://169380525"
  803. z.Pitch = ptz[math.random(1,#ptz)]
  804. z.Volume = 1
  805. z:Play()
  806. end
  807. wait(.2)
  808. Debounces.LPunched = false
  809. end
  810. end
  811. end
  812. end
  813. end)
  814. ----------------------------------------------------
  815. mod4 = Instance.new("Model",char)
  816.  
  817. ptez = {0.7, 0.8, 0.9, 1}
  818.  
  819. function FindNearestTorso(Position,Distance,SinglePlayer)
  820. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  821. local List = {}
  822. for i,v in pairs(workspace:GetChildren())do
  823. if v:IsA("Model")then
  824. if v:findFirstChild("Torso")then
  825. if v ~= char then
  826. if(v.Torso.Position -Position).magnitude <= Distance then
  827. table.insert(List,v)
  828. end
  829. end
  830. end
  831. end
  832. end
  833. return List
  834. end
  835.  
  836. function Punch()
  837. part=Instance.new('Part',mod4)
  838. part.Anchored=true
  839. part.CanCollide=false
  840. part.FormFactor='Custom'
  841. part.Size=Vector3.new(.2,.2,.2)
  842. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  843. part.Transparency=.7
  844. part.BrickColor=BrickColor.new('Gold')
  845. mesh=Instance.new('SpecialMesh',part)
  846. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  847. mesh.Scale=Vector3.new(3,3,3)
  848. part2=Instance.new('Part',mod4)
  849. part2.Anchored=true
  850. part2.CanCollide=false
  851. part2.FormFactor='Custom'
  852. part2.Size=Vector3.new(.2,.2,.2)
  853. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  854. part2.Transparency=.7
  855. part2.BrickColor=BrickColor.new('Gold')
  856. mesh2=Instance.new('SpecialMesh',part2)
  857. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  858. mesh2.Scale=Vector3.new(3,1.5,3)
  859. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  860. if v:FindFirstChild('Humanoid') then
  861. v.Humanoid:TakeDamage(math.random(2,6))
  862. end
  863. end
  864. coroutine.resume(coroutine.create(function()
  865. for i=0,0.62,0.4 do
  866. wait()
  867. part.CFrame=part.CFrame
  868. part.Transparency=i
  869. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  870. part2.CFrame=part2.CFrame
  871. part2.Transparency=i
  872. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  873. end
  874. part.Parent=nil
  875. part2.Parent=nil
  876. end))
  877. end
  878. ----------------------------------------------------
  879. rarm.Touched:connect(function(ht)
  880. hit = ht.Parent
  881. if ht and hit:IsA("Model") then
  882. if hit:FindFirstChild("Humanoid") then
  883. if hit.Name ~= p.Name then
  884. if Debounces.RPunch == true and Debounces.RPunched == false then
  885. Debounces.RPunched = true
  886. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  887. if Debounces.ks==true then
  888. z = Instance.new("Sound",hed)
  889. z.SoundId = "rbxassetid://169380525"
  890. z.Pitch = ptz[math.random(1,#ptz)]
  891. z.Volume = 1
  892. z:Play()
  893. end
  894. wait(.2)
  895. Debounces.RPunched = false
  896. end
  897. end
  898. end
  899. elseif ht and hit:IsA("Hat") then
  900. if hit.Parent.Name ~= p.Name then
  901. if hit.Parent:FindFirstChild("Humanoid") then
  902. if Debounces.RPunch == true and Debounces.RPunched == false then
  903. Debounces.RPunched = true
  904. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  905. if Debounces.ks==true then
  906. z = Instance.new("Sound",hed)
  907. z.SoundId = "rbxassetid://169380525"
  908. z.Pitch = ptz[math.random(1,#ptz)]
  909. z.Volume = 1
  910. z:Play()
  911. end
  912. wait(.2)
  913. Debounces.RPunched = false
  914. end
  915. end
  916. end
  917. end
  918. end)
  919. larm.Touched:connect(function(ht)
  920. hit = ht.Parent
  921. if ht and hit:IsA("Model") then
  922. if hit:FindFirstChild("Humanoid") then
  923. if hit.Name ~= p.Name then
  924. if Debounces.LPunch == true and Debounces.LPunched == false then
  925. Debounces.LPunched = true
  926. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  927. if Debounces.ks2==true then
  928. z = Instance.new("Sound",hed)
  929. z.SoundId = "rbxassetid://169380525"
  930. z.Pitch = ptz[math.random(1,#ptz)]
  931. z.Volume = 1
  932. z:Play()
  933. end
  934. wait(.2)
  935. Debounces.LPunched = false
  936. end
  937. end
  938. end
  939. elseif ht and hit:IsA("Hat") then
  940. if hit.Parent.Name ~= p.Name then
  941. if hit.Parent:FindFirstChild("Humanoid") then
  942. if Debounces.LPunch == true and Debounces.LPunched == false then
  943. Debounces.LPunched = true
  944. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  945. if Debounces.ks2==true then
  946. z = Instance.new("Sound",hed)
  947. z.SoundId = "rbxassetid://169380525"
  948. z.Pitch = ptz[math.random(1,#ptz)]
  949. z.Volume = 1
  950. z:Play()
  951. end
  952. wait(.2)
  953. Debounces.LPunched = false
  954. end
  955. end
  956. end
  957. end
  958. end)
  959. ----------------------------------------------------
  960. local player = game.Players.LocalPlayer
  961. local pchar = player.Character
  962. local mouse = player:GetMouse()
  963. local cam = workspace.CurrentCamera
  964.  
  965. local rad = math.rad
  966.  
  967. local keysDown = {}
  968. local flySpeed = 0
  969. local MAX_FLY_SPEED = 200
  970.  
  971. local canFly = false
  972. local flyToggled = false
  973.  
  974. local forward, side = 0, 0
  975. local lastForward, lastSide = 0, 0
  976.  
  977. local floatBP = Instance.new("BodyPosition")
  978. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  979. local flyBV = Instance.new("BodyVelocity")
  980. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  981. local turnBG = Instance.new("BodyGyro")
  982. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  983.  
  984. mouse.KeyDown:connect(function(key)
  985. keysDown[key] = true
  986.  
  987. if key == "f" then
  988. flyToggled = not flyToggled
  989.  
  990. if not flyToggled then
  991. stanceToggle = "Normal"
  992. floatBP.Parent = nil
  993. flyBV.Parent = nil
  994. turnBG.Parent = nil
  995. root.Velocity = Vector3.new()
  996. pchar.Humanoid.PlatformStand = false
  997. end
  998. end
  999.  
  1000. end)
  1001. mouse.KeyUp:connect(function(key)
  1002. keysDown[key] = nil
  1003. end)
  1004.  
  1005. local function updateFly()
  1006.  
  1007. if not flyToggled then return end
  1008.  
  1009. lastForward = forward
  1010. lastSide = side
  1011.  
  1012. forward = 0
  1013. side = 0
  1014.  
  1015. if keysDown.w then
  1016. forward = forward + 1
  1017. end
  1018. if keysDown.s then
  1019. forward = forward - 1
  1020. end
  1021. if keysDown.a then
  1022. side = side - 1
  1023. end
  1024. if keysDown.d then
  1025. side = side + 1
  1026. end
  1027.  
  1028. canFly = (forward ~= 0 or side ~= 0)
  1029.  
  1030. if canFly then
  1031. stanceToggle = "Floating"
  1032. turnBG.Parent = root
  1033. floatBP.Parent = nil
  1034. flyBV.Parent = root
  1035.  
  1036. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1037. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1038. else
  1039. floatBP.position = root.Position
  1040. floatBP.Parent = root
  1041.  
  1042. flySpeed = flySpeed - 1
  1043. if flySpeed < 0 then flySpeed = 0 end
  1044. end
  1045.  
  1046. local camCF = cam.CoordinateFrame
  1047. local in_forward = canFly and forward or lastForward
  1048. local in_side = canFly and side or lastSide
  1049.  
  1050. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1051. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1052.  
  1053. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1054. 0)
  1055. end
  1056.  
  1057. game:service'RunService'.RenderStepped:connect(function()
  1058. if flyToggled then
  1059. pchar.Humanoid.PlatformStand = true
  1060. end
  1061. updateFly()
  1062. end)
  1063. -------------------------------
  1064. mouse.KeyDown:connect(function(key)
  1065. if key == "q" then
  1066. if Debounces.CanAttack == true then
  1067. Debounces.CanAttack = false
  1068. Debounces.NoIdl = true
  1069. Debounces.on = true
  1070. function FindNearestTorso(Position,Distance,SinglePlayer)
  1071. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1072. local List = {}
  1073. for i,v in pairs(workspace:GetChildren())do
  1074. if v:IsA("Model")then
  1075. if v:findFirstChild("Torso")then
  1076. if v ~= char then
  1077. if(v.Torso.Position -Position).magnitude <= Distance then
  1078. table.insert(List,v)
  1079. end
  1080. end
  1081. end
  1082. end
  1083. end
  1084. return List
  1085. end
  1086. z = Instance.new("Sound",hed)
  1087. z.SoundId = "rbxassetid://232213955"
  1088. z.Pitch = 1
  1089. z.Volume = 1
  1090. wait(0.2)
  1091. z:Play()
  1092. sp = Instance.new("Part",rarm)
  1093. sp.Anchored = true
  1094. sp.CanCollide = false
  1095. sp.Locked = true
  1096. sp.Transparency = 0
  1097. sp.Material = "Neon"
  1098. sp.Size = Vector3.new(1,1,1)
  1099. sp.TopSurface = "SmoothNoOutlines"
  1100. sp.BottomSurface = "SmoothNoOutlines"
  1101. sp.BrickColor = BrickColor.new("Royal purple")
  1102. spm = Instance.new("SpecialMesh",sp)
  1103. spm.MeshType = "Sphere"
  1104. spm.Scale = Vector3.new(21,21,21)
  1105. sp2 = Instance.new("Part", rarm)
  1106. sp2.Name = "Energy"
  1107. sp2.BrickColor = BrickColor.new("Gold")
  1108. sp2.Size = Vector3.new(1, 1, 1)
  1109. sp2.Shape = "Ball"
  1110. sp2.CanCollide = false
  1111. sp2.Anchored = true
  1112. sp2.Locked = true
  1113. sp2.TopSurface = 0
  1114. sp2.BottomSurface = 0
  1115. sp2.Transparency = 1
  1116. spm2 = Instance.new("SpecialMesh",sp2)
  1117. spm2.MeshId = "rbxassetid://9982590"
  1118. spm2.Scale = Vector3.new(2,2,2)
  1119. for i = 1, 20 do
  1120. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1121. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1128. if Debounces.on == false then break end
  1129. rs:wait()
  1130. end
  1131. for i = 1, 100, 20 do rs:wait()
  1132. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1133. end
  1134. for i = 1, 20 do
  1135. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1142. if Debounces.on == false then break end
  1143. rs:wait()
  1144. end
  1145. sp.Transparency = 1
  1146. for i = 1, 20 do
  1147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1153. if Debounces.on == false then break end
  1154. rs:wait()
  1155. end
  1156. wait(1)
  1157. sp.Transparency = 0
  1158. sp2.Transparency = 0.84
  1159. for i = 1, 20 do
  1160. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1161. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1162. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1169. if Debounces.on == false then break end
  1170. rs:wait()
  1171. end
  1172. for i = 1, 2880, 50 do
  1173. rs:wait()
  1174. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1175. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1176. rs:wait()
  1177. end
  1178. sp:Destroy()
  1179. sp2:Destroy()
  1180. local X = Instance.new("Part",char)
  1181. local O = Instance.new("ObjectValue",X)
  1182. O.Name = "creator"
  1183. X.Locked = true
  1184. X.Name = "Shell"
  1185. X.Anchored = false
  1186. X.CanCollide = false
  1187. X.Transparency = 0
  1188. X.Reflectance = 0
  1189. X.BottomSurface = 0
  1190. X.TopSurface = 0
  1191. X.Shape = 0
  1192. local V = Instance.new("ObjectValue",X)
  1193. V.Value = char
  1194. V.Name = "creator"
  1195. X.BrickColor = BrickColor.new("Royal purple")
  1196. X.Size = Vector3.new(2,2,2)
  1197. X.Material = "Neon"
  1198. local Z = Instance.new("SpecialMesh",X)
  1199. Z.MeshType = "Sphere"
  1200. Z.Scale = Vector3.new(0.5,0.5,1)
  1201. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1202. local bv = Instance.new("BodyVelocity",X)
  1203. bv.maxForce = Vector3.new(99999,99999,99999)
  1204. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1205. bv.velocity = X.CFrame.lookVector*65
  1206.  
  1207. Explode = X.Touched:connect(function(hit)
  1208. if hit ~= char and hit.Name ~= "Shell" then
  1209. local cf = X.CFrame
  1210. bv:Destroy()
  1211. X.Anchored = true
  1212. Z:Remove()
  1213. Explode:disconnect()
  1214. X.Size = Vector3.new(3,3,3)
  1215. X.Touched:connect(function(hit) end)
  1216. X.CanCollide = false
  1217. local part3 = Instance.new("Part", rarm)
  1218. part3.Anchored=true
  1219. part3.CanCollide=false
  1220. part3.Locked = true
  1221. part3.TopSurface = "SmoothNoOutlines"
  1222. part3.BottomSurface = "SmoothNoOutlines"
  1223. part3.FormFactor='Custom'
  1224. part3.Size=Vector3.new(1,1, 1)
  1225. part3.CFrame=X.CFrame
  1226. part3.Transparency=0
  1227. part3.BrickColor=BrickColor.new("Gold")
  1228. local mesh3 = Instance.new("SpecialMesh",part3)
  1229. mesh3.MeshType = "Sphere"
  1230. mesh3.Scale = Vector3.new(1,1,1)
  1231. --debris:AddItem(X,8)
  1232. local part4 = Instance.new("Part", rarm)
  1233. part4.Material = "Neon"
  1234. part4.Anchored=true
  1235. part4.CanCollide=false
  1236. part4.Locked = true
  1237. part4.TopSurface = "SmoothNoOutlines"
  1238. part4.BottomSurface = "SmoothNoOutlines"
  1239. part4.FormFactor='Custom'
  1240. part4.Size=Vector3.new(1,1, 1)
  1241. part4.CFrame=X.CFrame
  1242. part4.Transparency=0
  1243. part4.BrickColor=BrickColor.new("Gold")
  1244. local mesh4 = Instance.new("SpecialMesh",part4)
  1245. mesh4.MeshType = "Sphere"
  1246. mesh4.Scale = Vector3.new(.5,.5,.5)
  1247. local part7 = Instance.new("Part", rarm)
  1248. part7.Material = "Neon"
  1249. part7.Anchored=true
  1250. part7.CanCollide=false
  1251. part7.Locked = true
  1252. part7.TopSurface = "SmoothNoOutlines"
  1253. part7.BottomSurface = "SmoothNoOutlines"
  1254. part7.FormFactor='Custom'
  1255. part7.Size=Vector3.new(1,1, 1)
  1256. part7.CFrame=X.CFrame
  1257. part7.Transparency=0
  1258. part7.BrickColor=BrickColor.new("Gold")
  1259. local mesh7 = Instance.new("SpecialMesh",part7)
  1260. mesh7.MeshType = "Sphere"
  1261. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1262. --[[X.Touched:connect(function(ht)
  1263. hit = ht.Parent
  1264. if ht and hit:IsA("Model") then
  1265. if hit:FindFirstChild("Humanoid") then
  1266. if hit.Name ~= p.Name then
  1267. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1268. wait(.3)
  1269. end
  1270. end
  1271. elseif ht and hit:IsA("Hat") then
  1272. if hit.Parent.Name ~= p.Name then
  1273. if hit.Parent:FindFirstChild("Humanoid") then
  1274. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1275. wait(.3)
  1276. end
  1277. end
  1278. end
  1279. end)
  1280. part3.Touched:connect(function(ht)
  1281. hit = ht.Parent
  1282. if ht and hit:IsA("Model") then
  1283. if hit:FindFirstChild("Humanoid") then
  1284. if hit.Name ~= p.Name then
  1285. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1286. wait(.3)
  1287. end
  1288. end
  1289. elseif ht and hit:IsA("Hat") then
  1290. if hit.Parent.Name ~= p.Name then
  1291. if hit.Parent:FindFirstChild("Humanoid") then
  1292. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1293. wait(.3)
  1294. end
  1295. end
  1296. end
  1297. end)]]--
  1298. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1299. if v:FindFirstChild('Humanoid') then
  1300. v.Humanoid:TakeDamage(math.random(60,90))
  1301. v.Humanoid.PlatformStand = true
  1302. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1303. end
  1304. end
  1305.  
  1306. local acos = math.acos
  1307. local sqrt = math.sqrt
  1308. local Vec3 = Vector3.new
  1309. local fromAxisAngle = CFrame.fromAxisAngle
  1310.  
  1311. local function toAxisAngle(CFr)
  1312. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1313. local Angle = math.acos((R00+R11+R22-1)/2)
  1314. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1315. A = A == 0 and 0.00001 or A
  1316. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1317. B = B == 0 and 0.00001 or B
  1318. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1319. C = C == 0 and 0.00001 or C
  1320. local x = (R21-R12)/sqrt(A)
  1321. local y = (R02-R20)/sqrt(B)
  1322. local z = (R10-R01)/sqrt(C)
  1323. return Vec3(x,y,z),Angle
  1324. end
  1325.  
  1326. function ApplyTrig(Num,Func)
  1327. local Min,Max = Func(0),Func(1)
  1328. local i = Func(Num)
  1329. return (i-Min)/(Max-Min)
  1330. end
  1331.  
  1332. function LerpCFrame(CFrame1,CFrame2,Num)
  1333. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1334. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1335. end
  1336.  
  1337. function Crater(Torso,Radius)
  1338. Spawn(function()
  1339. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1340. local Ignore = {}
  1341. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1342. if v.Character ~= nil then
  1343. Ignore[#Ignore+1] = v.Character
  1344. end
  1345. end
  1346. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1347. if Hit == nil then return end
  1348. local Parts = {}
  1349. for i = 1,360,10 do
  1350. local P = Instance.new("Part",Torso.Parent)
  1351. P.Anchored = true
  1352. P.FormFactor = "Custom"
  1353. P.BrickColor = Hit.BrickColor
  1354. P.Material = Hit.Material
  1355. P.TopSurface = "Smooth"
  1356. P.BottomSurface = "Smooth"
  1357. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1358. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1359. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1360. if math.random(0,5) == 0 then -- rubble
  1361. local P = Instance.new("Part",Torso.Parent)
  1362. P.Anchored = true
  1363. P.FormFactor = "Custom"
  1364. P.BrickColor = Hit.BrickColor
  1365. P.Material = Hit.Material
  1366. P.TopSurface = "Smooth"
  1367. P.BottomSurface = "Smooth"
  1368. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1369. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1370. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1371. end
  1372. end
  1373. for i = 0,1,0.05 do
  1374. for i2,v in pairs(Parts) do
  1375. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1376. end
  1377. wait(0.02)
  1378. end
  1379. for i,v in pairs(Parts) do
  1380. if v[1].Size.X > 2.1 then
  1381. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1382. end
  1383. v[1].Anchored = false
  1384. end
  1385. for i = 0,1,0.05 do
  1386. for i2,v in pairs(Parts) do
  1387. v[1].Transparency = i
  1388. if i == 1 then
  1389. v[1]:Destroy()
  1390. elseif i >= 0.25 then
  1391. v[1].CanCollide = false
  1392. end
  1393. end
  1394. wait(0.02)
  1395. end
  1396. Parts = nil
  1397. end)
  1398. end
  1399.  
  1400. ROW = function(out, trans, s, wt, t, ang, plus)
  1401. for i = 1, 360, 360/t do
  1402. local c = Instance.new("Part", game.Workspace)
  1403. c.FormFactor = 3
  1404. c.TopSurface = 0
  1405. c.BottomSurface = 0
  1406. c.Size = s
  1407. c.Anchored = true
  1408. c.CanCollide = wt
  1409. c.Material=workspace.Base.Material
  1410. c.Transparency = trans
  1411. c.BrickColor = workspace.Base.BrickColor
  1412. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1413. c.Locked=true
  1414. game.Debris:AddItem(c,15)
  1415. end
  1416. end
  1417.  
  1418. Part = function(x,y,z,color,tr,cc,an,parent)
  1419. local p = Instance.new('Part',parent or Weapon)
  1420. p.formFactor = 'Custom'
  1421. p.Size = Vector3.new(x,y,z)
  1422. p.BrickColor = BrickColor.new(color)
  1423. p.CanCollide = cc
  1424. p.Transparency = tr
  1425. p.Anchored = an
  1426. p.TopSurface,p.BottomSurface = 0,0
  1427. p.Locked=true
  1428. p:BreakJoints()
  1429. return p end
  1430.  
  1431. Mesh = function(par,num,x,y,z)
  1432. local msh = _
  1433. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1434. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1435. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1436. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1437. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1438. end msh.Scale = Vector3.new(x,y,z)
  1439. return msh end
  1440.  
  1441. function explosion(col1,col2,cfr,sz,rng,dmg)
  1442. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1443. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1444. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1445. v1,v2,v3=sz.x,sz.y,sz.z
  1446. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1447. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1448. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1449. a.CFrame=cfr
  1450. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1451. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1452.  
  1453. Spawn(function()
  1454. while wait() do
  1455. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1456. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1457. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1458. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1459. a.Transparency=a.Transparency+0.05
  1460. a2.Transparency=a2.Transparency+0.05
  1461. a3.Transparency=a3.Transparency+0.05
  1462. end
  1463. end)
  1464. end
  1465.  
  1466. Crater(X,20)
  1467. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1468. z = Instance.new("Sound",X)
  1469. z.SoundId = "rbxassetid://231917744"
  1470. z.Pitch = .5
  1471. z.Volume = 10
  1472. z1 = Instance.new("Sound",X)
  1473. z1.SoundId = "rbxassetid://231917744"
  1474. z1.Pitch = .5
  1475. z1.Volume = 10
  1476. z2 = Instance.new("Sound",X)
  1477. z2.SoundId = "rbxassetid://231917744"
  1478. z2.Pitch = .5
  1479. z2.Volume = 10
  1480. z3 = Instance.new("Sound",X)
  1481. z3.SoundId = "rbxassetid://245537790"
  1482. z3.Pitch = .7
  1483. z3.Volume = 1
  1484. z4 = Instance.new("Sound",X)
  1485. z4.SoundId = "rbxassetid://245537790"
  1486. z4.Pitch = .7
  1487. z4.Volume = 1
  1488. wait(0.1)
  1489. z:Play()
  1490. z1:Play()
  1491. z2:Play()
  1492. z3:Play()
  1493. z4:Play()
  1494.  
  1495. local part=Instance.new('Part',rarm)
  1496. part.Anchored=true
  1497. part.CanCollide=false
  1498. part.Locked = true
  1499. part.FormFactor='Custom'
  1500. part.Size=Vector3.new(1,1,1)
  1501. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1502. part.Transparency=0
  1503. part.BrickColor=BrickColor.new('Gold')
  1504. local mesh=Instance.new('SpecialMesh',part)
  1505. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1506. mesh.Scale=Vector3.new(2,2,2)
  1507. local part2=part:clone()
  1508. part2.Parent = rarm
  1509. part2.BrickColor=BrickColor.new("Royal purple")
  1510. local part5=part:clone()
  1511. part5.Parent = rarm
  1512. part5.BrickColor=BrickColor.new("Royal purple")
  1513. local part6=part:clone()
  1514. part6.Parent = rarm
  1515. part6.BrickColor=BrickColor.new("Royal purple")
  1516. local mesh2=mesh:clone()
  1517. mesh2.Parent=part2
  1518. mesh2.Scale=Vector3.new(3, 3, 3)
  1519. local mesh5=mesh:clone()
  1520. mesh5.Parent=part5
  1521. mesh5.Scale=Vector3.new(3, 3, 3)
  1522. local mesh6=mesh:clone()
  1523. mesh6.Parent=part6
  1524. mesh6.Scale=Vector3.new(3, 3, 3)
  1525. local blast = Instance.new("Part", rarm)
  1526. blast.BrickColor = BrickColor.new("Gold")
  1527. blast.Anchored = true
  1528. blast.CanCollide = false
  1529. blast.Locked = true
  1530. blast.Size = Vector3.new(1, 1, 1)
  1531. blast.TopSurface = "Smooth"
  1532. blast.BottomSurface = "Smooth"
  1533. blast.Transparency = 0
  1534. blast.CFrame = HandCF
  1535. local bm = Instance.new("SpecialMesh", blast)
  1536. bm.Scale = Vector3.new(5,1,5)
  1537. bm.MeshId = "rbxassetid://3270017"
  1538. local blast2 = Instance.new("Part", rarm)
  1539. blast2.BrickColor = BrickColor.new("Gold")
  1540. blast2.Anchored = true
  1541. blast2.CanCollide = false
  1542. blast2.Locked = true
  1543. blast2.Size = Vector3.new(1, 1, 1)
  1544. blast2.TopSurface = "Smooth"
  1545. blast2.BottomSurface = "Smooth"
  1546. blast2.Transparency = 0
  1547. blast2.CFrame = HandCF
  1548. local bm2 = Instance.new("SpecialMesh", blast2)
  1549. bm2.Scale = Vector3.new(3,1,3)
  1550. bm2.MeshId = "rbxassetid://3270017"
  1551. local blast3 = Instance.new("Part", rarm)
  1552. blast3.BrickColor = BrickColor.new("Gold")
  1553. blast3.Anchored = true
  1554. blast3.CanCollide = false
  1555. blast3.Locked = true
  1556. blast3.Size = Vector3.new(1, 1, 1)
  1557. blast3.TopSurface = "Smooth"
  1558. blast3.BottomSurface = "Smooth"
  1559. blast3.Transparency = 0
  1560. blast3.CFrame = HandCF
  1561. local bm3 = Instance.new("SpecialMesh", blast3)
  1562. bm3.Scale = Vector3.new(3,1,3)
  1563. bm3.MeshId = "rbxassetid://3270017"
  1564. for i = 1,120 do rs:wait()
  1565. X.Transparency = X.Transparency + (1/120)
  1566. part.Transparency = part.Transparency + (1/120)
  1567. part2.Transparency = part2.Transparency + (1/120)
  1568. part3.Transparency = part3.Transparency + (1/120)
  1569. part4.Transparency = part4.Transparency + (1/120)
  1570. part5.Transparency = part5.Transparency + (1/120)
  1571. part6.Transparency = part6.Transparency + (1/120)
  1572. part7.Transparency = part7.Transparency + (1/120)
  1573. blast.Transparency = blast.Transparency + (1/120)
  1574. blast2.Transparency = blast2.Transparency + (1/120)
  1575. blast3.Transparency = blast3.Transparency + (1/120)
  1576. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1577. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1578. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1579. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1580. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1581. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1582. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1583. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1584. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1585. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1586. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1587. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1588. X.CFrame = cf
  1589. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1590. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1591. part3.CFrame=X.CFrame
  1592. part4.CFrame=X.CFrame
  1593. part7.CFrame=X.CFrame
  1594. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1595. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1596. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1597. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1598. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1599. rs:wait()
  1600. end
  1601. X:Destroy()
  1602. part:Destroy()
  1603. part2:Destroy()
  1604. part3:Destroy()
  1605. part4:Destroy()
  1606. part5:Destroy()
  1607. part6:Destroy()
  1608. blast:Destroy()
  1609. blast2:Destroy()
  1610. blast3:Destroy()
  1611. z:Destroy()
  1612. z1:Destroy()
  1613. z2:Destroy()
  1614. z3:Destroy()
  1615. z4:Destroy()
  1616. end
  1617. end)
  1618. for i = 1, 20 do
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1625. if Debounces.on == false then break end
  1626. rs:wait()
  1627. end
  1628. if Debounces.CanAttack == false then
  1629. Debounces.CanAttack = true
  1630. Debounces.NoIdl = false
  1631. Debounces.on = false
  1632. end
  1633. end
  1634. end
  1635. end)
  1636. ----------------------------------------------------
  1637. mouse.KeyDown:connect(function(key)
  1638. if key == "e" then
  1639. if Debounces.CanAttack == true then
  1640. Debounces.CanAttack = false
  1641. Debounces.on = true
  1642. Debounces.NoIdl = true
  1643. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1644. z = Instance.new("Sound", rarm)
  1645. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1646. z.Volume = .6
  1647. z.Pitch = pt[math.random(1,#pt)]
  1648. z.Looped = false
  1649. z:Play()
  1650. Debounces.RPunch = true
  1651. Debounces.LPunch = true
  1652. Debounces.ks = true
  1653. Debounces.ks2 = true
  1654. for i = 1, 3 do
  1655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1661. if Debounces.on == false then break end
  1662. wait()
  1663. end
  1664. z2 = Instance.new("Sound", larm)
  1665. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1666. z2.Volume = .6
  1667. z2.Pitch = pt[math.random(1,#pt)]
  1668. z2.Looped = false
  1669. z2:Play()
  1670. for i = 1, 3 do
  1671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1677. if Debounces.on == false then break end
  1678. wait()
  1679. end
  1680. z3 = Instance.new("Sound", rarm)
  1681. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1682. z3.Volume = 0.6
  1683. z3.Pitch = pt[math.random(1,#pt)]
  1684. z3.Looped = false
  1685. z3:Play()
  1686. for i = 1, 3 do
  1687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1693. if Debounces.on == false then break end
  1694. wait()
  1695. end
  1696. z4 = Instance.new("Sound", larm)
  1697. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1698. z4.Volume = .6
  1699. z4.Pitch = pt[math.random(1,#pt)]
  1700. z4.Looped = false
  1701. z4:Play()
  1702. for i = 1, 3 do
  1703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1709. if Debounces.on == false then break end
  1710. wait()
  1711. end
  1712. z5 = Instance.new("Sound", rarm)
  1713. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1714. z5.Volume = .6
  1715. z5.Pitch = pt[math.random(1,#pt)]
  1716. z5.Looped = false
  1717. z5:Play()
  1718. for i = 1, 3 do
  1719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1725. if Debounces.on == false then break end
  1726. wait()
  1727. end
  1728. z6 = Instance.new("Sound", larm)
  1729. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1730. z6.Volume = .6
  1731. z6.Pitch = pt[math.random(1,#pt)]
  1732. z6.Looped = false
  1733. z6:Play()
  1734. for i = 1, 3 do
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1741. if Debounces.on == false then break end
  1742. wait()
  1743. end
  1744. z7 = Instance.new("Sound", rarm)
  1745. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1746. z7.Volume = .6
  1747. z7.Pitch = pt[math.random(1,#pt)]
  1748. z7.Looped = false
  1749. z7:Play()
  1750. for i = 1, 3 do
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1757. if Debounces.on == false then break end
  1758. wait()
  1759. end
  1760. z8 = Instance.new("Sound", larm)
  1761. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1762. z8.Volume = .6
  1763. z8.Pitch = pt[math.random(1,#pt)]
  1764. z8.Looped = false
  1765. z8:Play()
  1766. for i = 1, 3 do
  1767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1773. if Debounces.on == false then break end
  1774. wait()
  1775. end
  1776. z9 = Instance.new("Sound", rarm)
  1777. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1778. z9.Volume = 0.6
  1779. z9.Pitch = pt[math.random(1,#pt)]
  1780. z9.Looped = false
  1781. z9:Play()
  1782. for i = 1, 3 do
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1789. if Debounces.on == false then break end
  1790. wait()
  1791. end
  1792. z10 = Instance.new("Sound", larm)
  1793. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1794. z10.Volume = .6
  1795. z10.Pitch = pt[math.random(1,#pt)]
  1796. z10.Looped = false
  1797. z10:Play()
  1798. for i = 1, 3 do
  1799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1805. if Debounces.on == false then break end
  1806. wait()
  1807. end
  1808. z11 = Instance.new("Sound", rarm)
  1809. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1810. z11.Volume = .6
  1811. z11.Pitch = pt[math.random(1,#pt)]
  1812. z11.Looped = false
  1813. z11:Play()
  1814. for i = 1, 3 do
  1815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1821. if Debounces.on == false then break end
  1822. wait()
  1823. end
  1824. z12 = Instance.new("Sound", larm)
  1825. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1826. z12.Volume = .6
  1827. z12.Pitch = pt[math.random(1,#pt)]
  1828. z12.Looped = false
  1829. z12:Play()
  1830. for i = 1, 3 do
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1837. if Debounces.on == false then break end
  1838. wait()
  1839. end
  1840. z13 = Instance.new("Sound", rarm)
  1841. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1842. z13.Volume = 0.6
  1843. z13.Pitch = pt[math.random(1,#pt)]
  1844. z13.Looped = false
  1845. z13:Play()
  1846. for i = 1, 3 do
  1847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1853. if Debounces.on == false then break end
  1854. wait()
  1855. end
  1856. z14 = Instance.new("Sound", larm)
  1857. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1858. z14.Volume = .6
  1859. z14.Pitch = pt[math.random(1,#pt)]
  1860. z14.Looped = false
  1861. z14:Play()
  1862. for i = 1, 3 do
  1863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1869. if Debounces.on == false then break end
  1870. wait()
  1871. end
  1872. z15 = Instance.new("Sound", rarm)
  1873. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1874. z15.Volume = .6
  1875. z15.Pitch = pt[math.random(1,#pt)]
  1876. z15.Looped = false
  1877. z15:Play()
  1878. for i = 1, 3 do
  1879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1885. if Debounces.on == false then break end
  1886. wait()
  1887. end
  1888. z16 = Instance.new("Sound", larm)
  1889. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1890. z16.Volume = .6
  1891. z16.Pitch = pt[math.random(1,#pt)]
  1892. z16.Looped = false
  1893. z16:Play()
  1894. for i = 1, 3 do
  1895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1901. if Debounces.on == false then break end
  1902. wait()
  1903. end
  1904. z17 = Instance.new("Sound", rarm)
  1905. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1906. z17.Volume = .6
  1907. z17.Pitch = pt[math.random(1,#pt)]
  1908. z17.Looped = false
  1909. z17:Play()
  1910. for i = 1, 3 do
  1911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1917. if Debounces.on == false then break end
  1918. wait()
  1919. end
  1920. z18 = Instance.new("Sound", larm)
  1921. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1922. z18.Volume = .6
  1923. z18.Pitch = pt[math.random(1,#pt)]
  1924. z18.Looped = false
  1925. z18:Play()
  1926. for i = 1, 3 do
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1933. if Debounces.on == false then break end
  1934. wait()
  1935. end
  1936. z19 = Instance.new("Sound", rarm)
  1937. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1938. z19.Volume = 0.6
  1939. z19.Pitch = pt[math.random(1,#pt)]
  1940. z19.Looped = false
  1941. z19:Play()
  1942. for i = 1, 3 do
  1943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1949. if Debounces.on == false then break end
  1950. wait()
  1951. end
  1952. z20 = Instance.new("Sound", larm)
  1953. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1954. z20.Volume = .6
  1955. z20.Pitch = pt[math.random(1,#pt)]
  1956. z20.Looped = false
  1957. z20:Play()
  1958. for i = 1, 3 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1965. if Debounces.on == false then break end
  1966. wait()
  1967. end
  1968. z:Destroy()
  1969. z2:Destroy()
  1970. z3:Destroy()
  1971. z4:Destroy()
  1972. z5:Destroy()
  1973. z6:Destroy()
  1974. z7:Destroy()
  1975. z8:Destroy()
  1976. z9:Destroy()
  1977. z10:Destroy()
  1978. z11:Destroy()
  1979. z12:Destroy()
  1980. z13:Destroy()
  1981. z14:Destroy()
  1982. z15:Destroy()
  1983. z16:Destroy()
  1984. z17:Destroy()
  1985. z18:Destroy()
  1986. z19:Destroy()
  1987. z20:Destroy()
  1988. Debounces.LPunch = false
  1989. Debounces.RPunch = false
  1990. Debounces.ks = false
  1991. Debounces.ks2 = false
  1992. if Debounces.CanAttack == false then
  1993. Debounces.CanAttack = true
  1994. Debounces.on = false
  1995. Debounces.NoIdl = false
  1996. end
  1997. end
  1998. end
  1999. end)
  2000. -------------------------------
  2001. mouse.KeyDown:connect(function(key)
  2002. if key == "t" then
  2003. if Debounces.CanAttack == true then
  2004. Debounces.CanAttack = false
  2005. Debounces.NoIdl = true
  2006. Debounces.on = true
  2007. Debounces.ks = true
  2008. kik = rleg.Touched:connect(function(ht)
  2009. hit = ht.Parent
  2010. if ht and hit:IsA("Model") then
  2011. if hit:FindFirstChild("Humanoid") then
  2012. if hit.Name ~= p.Name then
  2013. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2014. Debounces.Slashed = true]]--
  2015. if Debounces.ks==true then
  2016. z = Instance.new("Sound",hed)
  2017. z.SoundId = "rbxassetid://169380525"
  2018. z.Volume = 1
  2019. z:Play()
  2020. Debounces.ks=false
  2021. end
  2022. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2023. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2024. --Debounces.Slashed = false
  2025. --end
  2026. end
  2027. end
  2028. elseif ht and hit:IsA("Hat") then
  2029. if hit.Parent.Name ~= p.Name then
  2030. if hit.Parent:FindFirstChild("Humanoid") then
  2031. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2032. Debounces.Slashed = true]]--
  2033. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2034. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2035. --Debounces.Slashed = false
  2036. --end
  2037. end
  2038. end
  2039. end
  2040. end)
  2041. for i = 1,20 do
  2042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2048. if Debounces.on == false then break end
  2049. rs:wait()
  2050. end
  2051. kik:disconnect()
  2052. if Debounces.CanAttack == false then
  2053. Debounces.CanAttack = true
  2054. Debounces.NoIdl = false
  2055. Debounces.on = false
  2056. end
  2057. end
  2058. end
  2059. end)
  2060. ----------------------------------------------------
  2061. mouse.KeyDown:connect(function(key)
  2062. if key == "y" then
  2063. if Debounces.CanAttack == true then
  2064. Debounces.CanAttack = false
  2065. Debounces.on = true
  2066. Debounces.NoIdl = true
  2067. for i = 1, 15 do
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2074. if Debounces.on == false then break end
  2075. rs:wait(2.7)
  2076. end
  2077. x = Instance.new("Sound",char)
  2078. x.SoundId = "rbxassetid://228343271"
  2079. x.Pitch = 1
  2080. x.Volume = .8
  2081. wait(.1)
  2082. x:Play()
  2083. Debounces.on = false
  2084. Debounces.Here = false
  2085. shot = shot + 1
  2086. local rng = Instance.new("Part", larm)
  2087. rng.Anchored = true
  2088. rng.BrickColor = BrickColor.new("Gold")
  2089. rng.CanCollide = false
  2090. rng.FormFactor = 3
  2091. rng.Name = "Ring"
  2092. rng.Size = Vector3.new(1, 1, 1)
  2093. rng.Transparency = 0.35
  2094. rng.TopSurface = 0
  2095. rng.BottomSurface = 0
  2096. rng2 = rng:clone()
  2097. rng3 = rng2:clone()
  2098. rng4 = rng2:clone()
  2099. local rngm = Instance.new("SpecialMesh", rng)
  2100. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2101. rngm.Scale = Vector3.new(10, 10, 1)
  2102. rngm2 = rngm:clone()
  2103. rngm2.Scale = Vector3.new(5, 5, 3)
  2104. rngm3=rngm2:clone()
  2105. rngm3.Parent = rng3
  2106. rngm3.Scale = Vector3.new(8, 8, 1)
  2107. rngm4 = rngm2:clone()
  2108. rngm4.Parent = rng4
  2109. rngm4.Scale = Vector3.new(6, 6, 1)
  2110. local bem = Instance.new("Part", larm)
  2111. bem.Anchored = true
  2112. bem.BrickColor = BrickColor.new("Gold")
  2113. bem.CanCollide = false
  2114. bem.FormFactor = 3
  2115. bem.Name = "Beam" .. shot
  2116. bem.Size = Vector3.new(1, 1, 1)
  2117. bem.Transparency = 0.35
  2118. bem.TopSurface = 0
  2119. bem.BottomSurface = 0
  2120. local bemm = Instance.new("SpecialMesh", bem)
  2121. bemm.MeshType = 4
  2122. bemm.Scale = Vector3.new(1, 4, 4)
  2123. local out = Instance.new("Part", larm)
  2124. out.Anchored = true
  2125. out.BrickColor = BrickColor.new("Royal purple")
  2126. out.CanCollide = false
  2127. out.FormFactor = 3
  2128. out.Name = "Out"
  2129. out.Size = Vector3.new(4, 4, 4)
  2130. out.Transparency = 0.35
  2131. out.TopSurface = 0
  2132. out.BottomSurface = 0
  2133. local outm = Instance.new("SpecialMesh", out)
  2134. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2135. outm.Scale = Vector3.new(6, 4, 6)
  2136. local bnd = Instance.new("Part", larm)
  2137. bnd.Anchored = true
  2138. bnd.BrickColor = BrickColor.new("Gold")
  2139. bnd.CanCollide = false
  2140. bnd.FormFactor = 3
  2141. bnd.Name = "Bend"
  2142. bnd.Size = Vector3.new(1, 1, 1)
  2143. bnd.Transparency = 1
  2144. bnd.TopSurface = 0
  2145. bnd.BottomSurface = 0
  2146. local bndm = Instance.new("SpecialMesh", bnd)
  2147. bndm.MeshType = 3
  2148. bndm.Scale = Vector3.new(8, 8, 8)
  2149. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2150. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2151. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2152. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2153. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2154. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2155. Debounces.Shewt = true
  2156. coroutine.wrap(function()
  2157. for i = 1, 20, 0.2 do
  2158. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2159. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2160. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2161. rng.Transparency = i/20
  2162. rng3.Transparency = 1/24
  2163. rng4.Transparency = i/26
  2164. wait()
  2165. end
  2166. wait()
  2167. rng:Destroy()
  2168. end)()
  2169. if Debounces.Shewt == true then
  2170. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2171. hit = ht.Parent
  2172. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2173. if HasntTouched(hit.Name) == true and deb == false then
  2174. deb = true
  2175. coroutine.wrap(function()
  2176. hit:FindFirstChild("Humanoid").PlatformStand = true
  2177. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2178. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2179. end)()
  2180. table.insert(Touche, hit.Name)
  2181. deb = false
  2182. end
  2183. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2184. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2185. deb = true
  2186. coroutine.wrap(function()
  2187. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2188. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2189. wait(1)
  2190. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2191. end)()
  2192. table.insert(Touche, hit.Parent.Name)
  2193. deb = false
  2194. for i, v in pairs(Touche) do
  2195. print(v)
  2196. end
  2197. end
  2198. end
  2199. end)
  2200. end
  2201. for i = 0, 260, 8 do
  2202. bem.Size = Vector3.new(i, 3, 3)
  2203. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2204. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2205. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2206. bnd.Size = Vector3.new(1,1,1)
  2207. bndm.Scale = Vector3.new(8,8,8)
  2208. if i % 10 == 0 then
  2209. local newRng = rng2:Clone()
  2210. newRng.Parent = larm
  2211. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2212. local newRngm = rngm2:clone()
  2213. newRngm.Parent=newRng
  2214. coroutine.wrap(function()
  2215. for i = 1, 10, 0.2 do
  2216. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2217. newRng.Transparency = i/10
  2218. wait()
  2219. end
  2220. wait()
  2221. newRng:Destroy()
  2222. end)()
  2223. end
  2224. wait()
  2225. end
  2226. wait()
  2227. Debounces.Shewt = false
  2228. bem:Destroy()
  2229. out:Destroy()
  2230. bnd:Destroy()
  2231. Debounces.Ready = false
  2232. for i, v in pairs(Touche) do
  2233. table.remove(Touche, i)
  2234. end
  2235. wait()
  2236. table.insert(Touche, char.Name)
  2237. Debounces.NoIdl = false
  2238. if Debounces.CanAttack == false then
  2239. Debounces.CanAttack = true
  2240. end
  2241. end
  2242. end
  2243. end)
  2244. ----------------------------------------------------
  2245. --[[mouse.KeyDown:connect(function(key)
  2246. if key == "y" then
  2247. if Debounces.CanAttack == true then
  2248. Debounces.CanAttack = false
  2249. Debounces.NoIdl = true
  2250. Debounces.on = true
  2251. local shell = Instance.new("Part",torso)
  2252. shell.BrickColor = BrickColor.new("Gold")
  2253. shell.Anchored = false
  2254. shell.CanCollide = false
  2255. shell.Locked = true
  2256. shell.TopSurface = "SmoothNoOutlines"
  2257. shell.BottomSurface = "SmoothNoOutlines"
  2258. shell.Size = Vector3.new(1.2,1.2,1.2)
  2259. shell.FormFactor = 3
  2260. local shellm = Instance.new("SpecialMesh",shell)
  2261. shellm.MeshType = "Sphere"
  2262. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2263. Omega = function()
  2264. local X = Instance.new("Part",char)
  2265. local O = Instance.new("ObjectValue",X)
  2266. O.Name = "creator"
  2267. X.Locked = true
  2268. X.Name = "Shell"
  2269. X.Anchored = false
  2270. X.CanCollide = false
  2271. X.Transparency = 0.5
  2272. X.Reflectance = 0
  2273. X.BottomSurface = 0
  2274. X.TopSurface = 0
  2275. X.Shape = 0
  2276. local V = Instance.new("ObjectValue",X)
  2277. V.Value = char
  2278. V.Name = "creator"
  2279. X.BrickColor = BrickColor.new("Royal purple")
  2280. X.Size = Vector3.new(40,40,40)
  2281. --X.Material = "Neon"
  2282. local Z = Instance.new("SpecialMesh",X)
  2283. Z.MeshType = "Sphere"
  2284. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2285. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2286. local bv = Instance.new("BodyVelocity",X)
  2287. bv.maxForce = Vector3.new(99999,99999,99999)
  2288. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2289. bv.velocity = root.CFrame.lookVector*10
  2290. Explode = X.Touched:connect(function(hit)
  2291. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2292. local cf = X.CFrame
  2293. bv:Destroy()
  2294. X.Anchored = true
  2295. Z:Remove()
  2296. Explode:disconnect()
  2297. X.Size = Vector3.new(3,3,3)
  2298. X.Touched:connect(function(hit) end)
  2299. X.CanCollide = false
  2300. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2301. if v:FindFirstChild('Humanoid') then
  2302. v.Humanoid:TakeDamage(math.random(80,120))
  2303. end
  2304. end
  2305. for i = 1, (40) do rs:wait()
  2306. X.Transparency = X.Transparency + (1/40)
  2307. X.Size = X.Size + Vector3.new(1,1,1)
  2308. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2309. end
  2310. X:Destroy()
  2311. end
  2312. end)
  2313. end
  2314. for i = 1,200 do
  2315. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2322. if Debounces.on == false then break end
  2323. rs:wait()
  2324. end
  2325. for i = 1,30 do
  2326. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2333. if Debounces.on == false then break end
  2334. rs:wait()
  2335. end
  2336. for i = 1,40 do
  2337. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2338. shell.Size = shell.Size + Vector3.new(1,1,1)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2345. if Debounces.on == false then break end
  2346. rs:wait()
  2347. end
  2348. for i = 1,40 do
  2349. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2356. if Debounces.on == false then break end
  2357. rs:wait()
  2358. end
  2359. for i = 1,60 do
  2360. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2367. if Debounces.on == false then break end
  2368. rs:wait()
  2369. end
  2370. for i = 1,60 do
  2371. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2372. shell.Size = shell.Size + Vector3.new(1,1,1)
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2379. if Debounces.on == false then break end
  2380. rs:wait()
  2381. end
  2382. if Debounces.CanAttack == false then
  2383. Debounces.CanAttack = true
  2384. Debounces.NoIdl = false
  2385. Debounces.on = false
  2386. end
  2387. end
  2388. end
  2389. end)]]--
  2390. ----------------------------------------------------
  2391. Charging = false
  2392. mouse.KeyDown:connect(function(key)
  2393. if key == "r" then
  2394. if Charging == false then
  2395. Charging = true
  2396. if Debounces.CanAttack == true then
  2397. Debounces.CanAttack = false
  2398. Debounces.NoIdl = true
  2399. Debounces.on = true
  2400. for i = 1,20 do
  2401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2407. if Debounces.on == false then break end
  2408. rs:wait()
  2409. end
  2410. --[[for i = 1,20 do
  2411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2417. if Debounces.on == false then break end
  2418. rs:wait()
  2419. end]]--
  2420. pt=Instance.new('Part',torso)
  2421. pt.Anchored=true
  2422. pt.CanCollide=false
  2423. pt.Locked = true
  2424. pt.FormFactor='Custom'
  2425. pt.Size=Vector3.new(1,1,1)
  2426. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2427. pt.Transparency=.6
  2428. pt.BrickColor=BrickColor.new('Gold')
  2429. msh=Instance.new('SpecialMesh',pt)
  2430. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2431. msh.Scale=Vector3.new(8,4,8)
  2432. pt2=pt:clone()
  2433. pt2.Parent = torso
  2434. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2435. pt2.BrickColor=BrickColor.new("Gold")
  2436. msh2=msh:clone()
  2437. msh2.Parent=pt2
  2438. msh2.Scale=Vector3.new(10,5,10)
  2439.  
  2440. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2441.  
  2442. bl = Instance.new("Part", char)
  2443. bl.Locked = true
  2444. bl.Name = "Shell"
  2445. bl.BrickColor = BrickColor.new("Gold")
  2446. bl.Anchored = true
  2447. bl.CanCollide = false
  2448. bl.Transparency = 0
  2449. bl.Reflectance = 0
  2450. bl.BottomSurface = 0
  2451. bl.TopSurface = 0
  2452. bl.Shape = 0
  2453. blm = Instance.new("SpecialMesh",bl)
  2454. blm.MeshType = "Sphere"
  2455. blm.Scale = Vector3.new(1,1,1)
  2456. blm.MeshId = "rbxassetid://9982590"
  2457.  
  2458. coroutine.resume(coroutine.create(function()
  2459. for i=1, math.huge, 4 do
  2460. if Charging == true then
  2461. rs:wait()
  2462. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2463. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2464. bl.Transparency = bl.Transparency + 0.005
  2465. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2466. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2467. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2468. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2469. elseif Charging == false then break
  2470. end
  2471. end
  2472. end))
  2473.  
  2474. repeat
  2475. local p = Instance.new('Part',torso)
  2476. p.formFactor = 'Custom'
  2477. p.Size = Vector3.new(1,1,1)
  2478. p.BrickColor = workspace.Base.BrickColor
  2479. p.CanCollide = false
  2480. p.Transparency = 0
  2481. p.Anchored = true
  2482. p.Locked=true
  2483. p.Material = workspace.Base.Material
  2484. s = math.random(1,40)/10
  2485. local m = Instance.new("BlockMesh",p)
  2486. m.Scale = Vector3.new(s,s,s)
  2487. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2488. --[[coroutine.wrap(function()
  2489. wait(2)
  2490. while Charging == true do
  2491. wait(2)
  2492. GroundWave1()
  2493. wait(2)
  2494. end
  2495. end)()]]--
  2496. Spawn(function()
  2497. while rs:wait() do
  2498. if Charging == true then
  2499. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2500. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2501. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2502. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2503. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2504. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2505. elseif Charging == false then break
  2506. end
  2507. end
  2508. end)
  2509. Spawn(function()
  2510. while rs:wait() do
  2511. if p.Transparency >= 1 then p:Destroy() break end
  2512. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2513. p.Transparency = p.Transparency+0.01
  2514. end
  2515. end)
  2516. wait(.3)
  2517. until Charging == false
  2518. end
  2519. end
  2520. end
  2521. end)
  2522. ----------------------------------------------------
  2523. mouse.KeyUp:connect(function(key)
  2524. if key == "r" then
  2525. if Charging == true then
  2526. Charging = false
  2527. pt:Destroy()
  2528. pt2:Destroy()
  2529. bl:Destroy()
  2530. if Debounces.CanAttack == false then
  2531. Debounces.CanAttack = true
  2532. Debounces.NoIdl = false
  2533. Debounces.on = false
  2534. end
  2535. end
  2536. end
  2537. end)
  2538. ----------------------------------------------------
  2539. mouse.KeyDown:connect(function(key)
  2540. if key == "g" then
  2541. if Debounces.CanAttack == true then
  2542. Debounces.CanAttack = false
  2543. Debounces.NoIdl = true
  2544. Debounces.on = true
  2545. local shell = Instance.new("Part",torso)
  2546. shell.BrickColor = BrickColor.new("Gold")
  2547. shell.Anchored = true
  2548. shell.CanCollide = false
  2549. shell.Locked = true
  2550. shell.TopSurface = "SmoothNoOutlines"
  2551. shell.BottomSurface = "SmoothNoOutlines"
  2552. shell.Size = Vector3.new(1,1,1)
  2553. shellm = Instance.new("SpecialMesh",shell)
  2554. shellm.MeshType = "Sphere"
  2555. shellm.Scale = Vector3.new(1,1,1)
  2556. local shell2 = Instance.new("Part",torso)
  2557. shell2.BrickColor = BrickColor.new("Gold")
  2558. shell2.Anchored = true
  2559. shell2.CanCollide = false
  2560. shell2.Locked = true
  2561. shell2.TopSurface = "SmoothNoOutlines"
  2562. shell2.BottomSurface = "SmoothNoOutlines"
  2563. shell2.Size = Vector3.new(1,1,1)
  2564. shellm2 = Instance.new("SpecialMesh",shell2)
  2565. shellm2.MeshType = "Sphere"
  2566. shellm2.Scale = Vector3.new(1,1,1)
  2567.  
  2568. function FindNearestTorso(Position,Distance,SinglePlayer)
  2569. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2570. local List = {}
  2571. for i,v in pairs(workspace:GetChildren())do
  2572. if v:IsA("Model")then
  2573. if v:findFirstChild("Torso")then
  2574. if v ~= char then
  2575. if(v.Torso.Position -Position).magnitude <= Distance then
  2576. table.insert(List,v)
  2577. end
  2578. end
  2579. end
  2580. end
  2581. end
  2582. return List
  2583. end
  2584.  
  2585. Shell = function()
  2586. local X = Instance.new("Part",char)
  2587. local O = Instance.new("ObjectValue",X)
  2588. O.Name = "creator"
  2589. X.Locked = true
  2590. X.Name = "Shell"
  2591. X.Anchored = false
  2592. X.CanCollide = false
  2593. X.Transparency = 0
  2594. X.Reflectance = 0
  2595. X.BottomSurface = 0
  2596. X.TopSurface = 0
  2597. X.Shape = 0
  2598. local V = Instance.new("ObjectValue",X)
  2599. V.Value = char
  2600. V.Name = "creator"
  2601. X.BrickColor = BrickColor.new("Gold")
  2602. X.Size = Vector3.new(1,1,1)
  2603. --X.Material = "Neon"
  2604. local Z = Instance.new("SpecialMesh",X)
  2605. Z.MeshType = "Sphere"
  2606. Z.Scale = Vector3.new(1,1,1)
  2607. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2608. local bv = Instance.new("BodyVelocity",X)
  2609. bv.maxForce = Vector3.new(99999,99999,99999)
  2610. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2611. bv.velocity = root.CFrame.lookVector*65
  2612. Explode = X.Touched:connect(function(hit)
  2613. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2614. local cf = X.CFrame
  2615. bv:Destroy()
  2616. X.Anchored = true
  2617. Z:Remove()
  2618. Explode:disconnect()
  2619. X.Size = Vector3.new(3,3,3)
  2620. X.Touched:connect(function(hit) end)
  2621. X.CanCollide = false
  2622. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2623. if v:FindFirstChild('Humanoid') then
  2624. v.Humanoid:TakeDamage(math.random(6,12))
  2625. end
  2626. end
  2627. for i = 1, (40) do rs:wait()
  2628. X.Transparency = X.Transparency + (1/40)
  2629. X.Size = X.Size + Vector3.new(1,1,1)
  2630. X.CFrame = cf
  2631. end
  2632. X:Destroy()
  2633. end
  2634. end)
  2635. end
  2636. Shell()
  2637. for i = 1, 10 do
  2638. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2639. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2646. if Debounces.on == false then break end
  2647. rs:wait()
  2648. end
  2649. Shell()
  2650. shell.Transparency = 1
  2651. for i = 1, 10 do
  2652. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2653. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2660. if Debounces.on == false then break end
  2661. rs:wait()
  2662. end
  2663. Shell()
  2664. shell.Transparency = 0
  2665. shell2.Transparency = 1
  2666. for i = 1, 10 do
  2667. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2668. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2675. if Debounces.on == false then break end
  2676. rs:wait()
  2677. end
  2678. Shell()
  2679. shell2.Transparency = 0
  2680. shell.Transparency = 1
  2681. for i = 1, 10 do
  2682. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2683. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2690. if Debounces.on == false then break end
  2691. rs:wait()
  2692. end
  2693. Shell()
  2694. shell.Transparency = 0
  2695. shell2.Transparency = 1
  2696. for i = 1, 10 do
  2697. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2698. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2705. if Debounces.on == false then break end
  2706. rs:wait()
  2707. end
  2708. Shell()
  2709. shell2.Transparency = 0
  2710. shell.Transparency = 1
  2711. for i = 1, 10 do
  2712. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2713. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2720. if Debounces.on == false then break end
  2721. rs:wait()
  2722. end
  2723. Shell()
  2724. shell.Transparency = 0
  2725. shell2.Transparency = 1
  2726. for i = 1, 10 do
  2727. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2728. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2735. if Debounces.on == false then break end
  2736. rs:wait()
  2737. end
  2738. Shell()
  2739. shell2.Transparency = 0
  2740. shell.Transparency = 1
  2741. for i = 1, 10 do
  2742. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2743. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2750. if Debounces.on == false then break end
  2751. rs:wait()
  2752. end
  2753. Shell()
  2754. shell.Transparency = 0
  2755. shell2.Transparency = 1
  2756. for i = 1, 10 do
  2757. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2758. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2765. if Debounces.on == false then break end
  2766. rs:wait()
  2767. end
  2768. Shell()
  2769. shell2.Transparency = 0
  2770. shell.Transparency = 1
  2771. for i = 1, 10 do
  2772. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2773. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2780. if Debounces.on == false then break end
  2781. rs:wait()
  2782. end
  2783. Shell()
  2784. shell.Transparency = 0
  2785. shell2.Transparency = 1
  2786. for i = 1, 10 do
  2787. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2788. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2795. if Debounces.on == false then break end
  2796. rs:wait()
  2797. end
  2798. Shell()
  2799. shell2.Transparency = 0
  2800. shell.Transparency = 1
  2801. for i = 1, 10 do
  2802. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2803. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2810. if Debounces.on == false then break end
  2811. rs:wait()
  2812. end
  2813. Shell()
  2814. shell.Transparency = 0
  2815. shell2.Transparency = 1
  2816. for i = 1, 10 do
  2817. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2818. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2825. if Debounces.on == false then break end
  2826. rs:wait()
  2827. end
  2828. shell.Transparency = 1
  2829. if Debounces.CanAttack == false then
  2830. Debounces.CanAttack = true
  2831. Debounces.NoIdl = false
  2832. Debounces.on = false
  2833. end
  2834. end
  2835. end
  2836. end)
  2837. ----------------------------------------------------
  2838. Search = false
  2839. mouse.KeyDown:connect(function(key)
  2840. if key == "n" then
  2841. if Search == false then
  2842. Search = true
  2843. for i,v in pairs(game.Players:getPlayers()) do
  2844. if v.Name~=char.Name then
  2845. for j,k in pairs(v.Character:GetChildren()) do
  2846. if k:IsA("BasePart") and k.Transparency >= 1 then
  2847. bawx=Instance.new("SelectionBox",cam)
  2848. bawx.Color = BrickColor.new("Gold")
  2849. bawx.Transparency = .5
  2850. bawx.Adornee = k
  2851. end
  2852. end
  2853. end
  2854. end
  2855. elseif Search == true then
  2856. Search = false
  2857. for i, v in pairs(cam:GetChildren()) do
  2858. if v:IsA("SelectionBox") then
  2859. v:Destroy()
  2860. end
  2861. end
  2862. end
  2863. end
  2864. end)
  2865. ----------------------------------------------------
  2866. Grab = false
  2867. mouse.KeyDown:connect(function(key)
  2868. if key == "z" then
  2869. Debounces.on = true
  2870. Debounces.NoIdl = true
  2871. Debounces.ks = true
  2872. if Grab == false then
  2873. gp = nil
  2874. for i = 1, 20 do
  2875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2881. if Debounces.on == false then break end
  2882. rs:wait()
  2883. end
  2884. con1=larm.Touched:connect(function(hit) -- this is grab
  2885. ht = hit.Parent
  2886. hum1=ht:FindFirstChild('Humanoid')
  2887. if hum1 ~= nil then
  2888. if Debounces.ks==true then
  2889. z = Instance.new("Sound",hed)
  2890. z.SoundId = "rbxassetid://169380525"
  2891. z.Volume = 1
  2892. z:Play()
  2893. Debounces.ks=false
  2894. end
  2895. hum1.PlatformStand=true
  2896. gp = ht
  2897. Grab = true
  2898. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2899. asd.Parent = larm
  2900. asd.Name = "asd"
  2901. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2902. --[[elseif hum1 == nil then
  2903. con1:disconnect()
  2904. wait() return]]--
  2905. end
  2906. end)
  2907. for i = 1, 20 do
  2908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2914. if Debounces.on == false then break end
  2915. rs:wait()
  2916. end
  2917. if hum1 == nil then
  2918. Debounces.on = false
  2919. Debounces.NoIdl = false
  2920. end
  2921. con1:disconnect()
  2922. elseif Grab == true then
  2923. Grab = false
  2924. Punch()
  2925. z = Instance.new("Sound",hed)
  2926. z.SoundId = "rbxassetid://169380525"
  2927. z.Pitch = ptz[math.random(1,#ptz)]
  2928. z.Volume = 1
  2929. z:Play()
  2930. for i = 1, 10 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2937. if Debounces.on == false then break end
  2938. rs:wait()
  2939. end
  2940. Punch()
  2941. z = Instance.new("Sound",hed)
  2942. z.SoundId = "rbxassetid://169380525"
  2943. z.Pitch = ptz[math.random(1,#ptz)]
  2944. z.Volume = 1
  2945. z:Play()
  2946. for i = 1, 10 do
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2953. if Debounces.on == false then break end
  2954. rs:wait()
  2955. end
  2956. Punch()
  2957. z = Instance.new("Sound",hed)
  2958. z.SoundId = "rbxassetid://169380525"
  2959. z.Pitch = ptz[math.random(1,#ptz)]
  2960. z.Volume = 1
  2961. z:Play()
  2962. for i = 1, 10 do
  2963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2969. if Debounces.on == false then break end
  2970. rs:wait()
  2971. end
  2972. Punch()
  2973. z = Instance.new("Sound",hed)
  2974. z.SoundId = "rbxassetid://169380525"
  2975. z.Pitch = ptz[math.random(1,#ptz)]
  2976. z.Volume = 1
  2977. z:Play()
  2978. for i = 1, 10 do
  2979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2985. if Debounces.on == false then break end
  2986. rs:wait()
  2987. end
  2988. Punch()
  2989. z = Instance.new("Sound",hed)
  2990. z.SoundId = "rbxassetid://169380525"
  2991. z.Pitch = ptz[math.random(1,#ptz)]
  2992. z.Volume = 1
  2993. z:Play()
  2994. for i = 1, 10 do
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3001. if Debounces.on == false then break end
  3002. rs:wait()
  3003. end
  3004. Punch()
  3005. z = Instance.new("Sound",hed)
  3006. z.SoundId = "rbxassetid://169380525"
  3007. z.Pitch = ptz[math.random(1,#ptz)]
  3008. z.Volume = 1
  3009. z:Play()
  3010. for i = 1, 10 do
  3011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3017. if Debounces.on == false then break end
  3018. rs:wait()
  3019. end
  3020. Punch()
  3021. z = Instance.new("Sound",hed)
  3022. z.SoundId = "rbxassetid://169380525"
  3023. z.Pitch = ptz[math.random(1,#ptz)]
  3024. z.Volume = 1
  3025. z:Play()
  3026. for i = 1, 10 do
  3027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3033. if Debounces.on == false then break end
  3034. rs:wait()
  3035. end
  3036. Punch()
  3037. z = Instance.new("Sound",hed)
  3038. z.SoundId = "rbxassetid://169380525"
  3039. z.Pitch = ptz[math.random(1,#ptz)]
  3040. z.Volume = 1
  3041. z:Play()
  3042. for i = 1, 10 do
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3049. if Debounces.on == false then break end
  3050. rs:wait()
  3051. end
  3052. Punch()
  3053. z = Instance.new("Sound",hed)
  3054. z.SoundId = "rbxassetid://169380525"
  3055. z.Pitch = ptz[math.random(1,#ptz)]
  3056. z.Volume = 1
  3057. z:Play()
  3058. for i = 1, 10 do
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3065. if Debounces.on == false then break end
  3066. rs:wait()
  3067. end
  3068. Punch()
  3069. z = Instance.new("Sound",hed)
  3070. z.SoundId = "rbxassetid://169380525"
  3071. z.Pitch = ptz[math.random(1,#ptz)]
  3072. z.Volume = 1
  3073. z:Play()
  3074. for i = 1, 10 do
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. Punch()
  3085. z = Instance.new("Sound",hed)
  3086. z.SoundId = "rbxassetid://169380525"
  3087. z.Pitch = ptz[math.random(1,#ptz)]
  3088. z.Volume = 1
  3089. z:Play()
  3090. for i = 1, 10 do
  3091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3097. if Debounces.on == false then break end
  3098. rs:wait()
  3099. end
  3100. Punch()
  3101. z = Instance.new("Sound",hed)
  3102. z.SoundId = "rbxassetid://169380525"
  3103. z.Pitch = ptz[math.random(1,#ptz)]
  3104. z.Volume = 1
  3105. z:Play()
  3106. for i = 1, 10 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3113. if Debounces.on == false then break end
  3114. rs:wait()
  3115. end
  3116. con1:disconnect()
  3117. Debounces.on = false
  3118. Debounces.NoIdl = false
  3119. if gp ~= nil then
  3120. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3121. for i,v in pairs(larm:GetChildren()) do
  3122. if v.Name == "asd" and v:IsA("Weld") then
  3123. v:Remove()
  3124. end
  3125. end
  3126. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3127. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3128. bv.P = 125000
  3129. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3130. hum1=nil
  3131. ht=nil
  3132. Debounces.on = false
  3133. Debounces.NoIdl = false
  3134. elseif ht == nil then wait()
  3135. Grab = false
  3136. Debounces.on = false
  3137. Debounces.NoIdl = false
  3138. end
  3139. end
  3140. end
  3141. end)
  3142. ----------------------------------------------------
  3143. mouse.KeyDown:connect(function(key)
  3144. if string.byte(key) == 52 then
  3145. char.Humanoid.WalkSpeed = 60
  3146. end
  3147. end)
  3148. mouse.KeyUp:connect(function(key)
  3149. if string.byte(key) == 52 then
  3150. char.Humanoid.WalkSpeed = 8
  3151. end
  3152. end)
  3153. -------------------------------
  3154. local animpose = "Idle"
  3155. local lastanimpose = "Idle"
  3156. local sine = 0
  3157. local change = 1
  3158. local val = 0
  3159. local ffing = false
  3160. -------------------------------
  3161. game:GetService("RunService").RenderStepped:connect(function()
  3162. --[[if char.Humanoid.Jump == true then
  3163. jump = true
  3164. else
  3165. jump = false
  3166. end]]
  3167. char.Humanoid.FreeFalling:connect(function(f)
  3168. if f then
  3169. ffing = true
  3170. else
  3171. ffing = false
  3172. end
  3173. end)
  3174. sine = sine + change
  3175. if jumpn == true then
  3176. animpose = "Jumping"
  3177. elseif ffing == true then
  3178. animpose = "Freefalling"
  3179. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3180. animpose = "Idle"
  3181. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3182. animpose = "Walking"
  3183. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3184. animpose = "Running"
  3185. end
  3186. if animpose ~= lastanimpose then
  3187. sine = 0
  3188. if Debounces.NoIdl == false then
  3189. if animpose == "Idle" then
  3190. for i = 1, 2 do
  3191. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3197. end
  3198. elseif animpose == "Walking" then
  3199. for i = 1, 2 do
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3206. end
  3207. elseif animpose == "Running" then
  3208. for i = 1, 2 do
  3209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3215. wait()
  3216. end
  3217. end
  3218. else
  3219. end
  3220. end
  3221. lastanimpose = animpose
  3222. if Debounces.NoIdl == false then
  3223. if animpose == "Idle" then
  3224. change = 0.5
  3225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3231. elseif animpose == "Walking" then
  3232. change = 1
  3233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3239. elseif animpose == "Running" then
  3240. change = 1
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3247. end
  3248. end
  3249. end)
  3250.  
  3251. hum.MaxHealth = 10000000
  3252. wait(3)
  3253. hum.Health = 10000000
  3254.  
  3255. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3256. --[[Part0 = Vector3 (Start pos)
  3257. Part1 = Vector3 (End pos)
  3258. Times = number (Amount of lightning parts)
  3259. Offset = number (Offset)
  3260. Color = color (brickcolor value)
  3261. Thickness = number (thickness)
  3262. Trans = number (transparency)
  3263. ]]--
  3264. local magz = (Part0 - Part1).magnitude
  3265. local curpos = Part0
  3266. local trz = {-Offset,Offset}
  3267. for i=1,Times do
  3268. local li = Instance.new("Part", torso)
  3269. li.Name = "Lightning"
  3270. li.TopSurface =0
  3271. li.Material = "Neon"
  3272. li.BottomSurface = 0
  3273. li.Anchored = true
  3274. li.Locked = true
  3275. li.Transparency = Trans or 0.4
  3276. li.BrickColor = BrickColor.new(Color)
  3277. li.formFactor = "Custom"
  3278. li.CanCollide = false
  3279. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3280. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3281. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3282. if Times == i then
  3283. local magz2 = (curpos - Part1).magnitude
  3284. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3285. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3286. else
  3287. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3288. end
  3289. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3290. game.Debris:AddItem(li,.1)
  3291. end
  3292. end
  3293.  
  3294. BodyParts = {} -- Parts to emit lightning effects from
  3295. for _, v in pairs(char:GetChildren()) do
  3296. if v:IsA("Part") then
  3297. table.insert(BodyParts, v)
  3298. end
  3299. end
  3300.  
  3301. Bounding = {} -- Calculate the bounding boxes
  3302. for _, v in pairs(BodyParts) do
  3303. local temp = {X=nil, Y=nil, Z=nil}
  3304. temp.X = v.Size.X/2 * 10
  3305. temp.Y = v.Size.Y/2 * 10
  3306. temp.Z = v.Size.Z/2 * 10
  3307. Bounding[v.Name] = temp
  3308. --table.insert(Bounding, v.Name, temp)
  3309. end
  3310.  
  3311. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3312. local Body1 = BodyParts[math.random(#BodyParts)]
  3313. local Body2 = BodyParts[math.random(#BodyParts)]
  3314. local Pos1 = Vector3.new(
  3315. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3316. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3317. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3318. )
  3319. local Pos2 = Vector3.new(
  3320. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3321. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3322. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3323. )
  3324. local SPos1 = Body1.Position + Pos1
  3325. local SPos2 = Body2.Position + Pos2
  3326. Lightning(SPos1, SPos2, 4, 3, "Gold", .3, .56)
  3327. end
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