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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- SurfaceLight4 = Instance.new("SurfaceLight")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- SurfaceLight9 = Instance.new("SurfaceLight")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Model16 = Instance.new("Model")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Model69 = Instance.new("Model")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Model150 = Instance.new("Model")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Model176 = Instance.new("Model")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Model206 = Instance.new("Model")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Model262 = Instance.new("Model")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Model285 = Instance.new("Model")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Model335 = Instance.new("Model")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- Part365 = Instance.new("Part")
- Part366 = Instance.new("Part")
- Part367 = Instance.new("Part")
- Part368 = Instance.new("Part")
- Part369 = Instance.new("Part")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- Part372 = Instance.new("Part")
- Part373 = Instance.new("Part")
- Part374 = Instance.new("Part")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- Part377 = Instance.new("Part")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- Part384 = Instance.new("Part")
- Part385 = Instance.new("Part")
- Part386 = Instance.new("Part")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- Part402 = Instance.new("Part")
- Part403 = Instance.new("Part")
- Part404 = Instance.new("Part")
- Part405 = Instance.new("Part")
- Part406 = Instance.new("Part")
- Part407 = Instance.new("Part")
- Part408 = Instance.new("Part")
- Part409 = Instance.new("Part")
- Part410 = Instance.new("Part")
- Part411 = Instance.new("Part")
- Part412 = Instance.new("Part")
- Part413 = Instance.new("Part")
- Part414 = Instance.new("Part")
- Part415 = Instance.new("Part")
- Part416 = Instance.new("Part")
- Part417 = Instance.new("Part")
- Part418 = Instance.new("Part")
- Part419 = Instance.new("Part")
- Part420 = Instance.new("Part")
- Part421 = Instance.new("Part")
- Part422 = Instance.new("Part")
- Part423 = Instance.new("Part")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- Part426 = Instance.new("Part")
- Part427 = Instance.new("Part")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- Part430 = Instance.new("Part")
- Part431 = Instance.new("Part")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- Part434 = Instance.new("Part")
- Part435 = Instance.new("Part")
- Part436 = Instance.new("Part")
- Part437 = Instance.new("Part")
- Part438 = Instance.new("Part")
- Part439 = Instance.new("Part")
- Part440 = Instance.new("Part")
- Part441 = Instance.new("Part")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Part444 = Instance.new("Part")
- Part445 = Instance.new("Part")
- Part446 = Instance.new("Part")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Part449 = Instance.new("Part")
- Part450 = Instance.new("Part")
- Part451 = Instance.new("Part")
- Part452 = Instance.new("Part")
- Part453 = Instance.new("Part")
- Part454 = Instance.new("Part")
- Part455 = Instance.new("Part")
- Part456 = Instance.new("Part")
- Part457 = Instance.new("Part")
- Part458 = Instance.new("Part")
- Part459 = Instance.new("Part")
- Part460 = Instance.new("Part")
- Part461 = Instance.new("Part")
- Part462 = Instance.new("Part")
- Part463 = Instance.new("Part")
- Part464 = Instance.new("Part")
- Part465 = Instance.new("Part")
- Part466 = Instance.new("Part")
- Part467 = Instance.new("Part")
- Part468 = Instance.new("Part")
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- Part473 = Instance.new("Part")
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- Part475 = Instance.new("Part")
- Part476 = Instance.new("Part")
- Part477 = Instance.new("Part")
- Part478 = Instance.new("Part")
- Part479 = Instance.new("Part")
- Part480 = Instance.new("Part")
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- Part482 = Instance.new("Part")
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- Part484 = Instance.new("Part")
- Part485 = Instance.new("Part")
- Part486 = Instance.new("Part")
- Part487 = Instance.new("Part")
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- Part492 = Instance.new("Part")
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- Part495 = Instance.new("Part")
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- Part590 = Instance.new("Part")
- Part591 = Instance.new("Part")
- Part592 = Instance.new("Part")
- Part593 = Instance.new("Part")
- Model594 = Instance.new("Model")
- Part595 = Instance.new("Part")
- SpecialMesh596 = Instance.new("SpecialMesh")
- SurfaceLight597 = Instance.new("SurfaceLight")
- Part598 = Instance.new("Part")
- SpecialMesh599 = Instance.new("SpecialMesh")
- Part600 = Instance.new("Part")
- SpecialMesh601 = Instance.new("SpecialMesh")
- SurfaceLight602 = Instance.new("SurfaceLight")
- Part603 = Instance.new("Part")
- SpecialMesh604 = Instance.new("SpecialMesh")
- Part605 = Instance.new("Part")
- SpecialMesh606 = Instance.new("SpecialMesh")
- Part607 = Instance.new("Part")
- SpecialMesh608 = Instance.new("SpecialMesh")
- Part609 = Instance.new("Part")
- Part610 = Instance.new("Part")
- Part611 = Instance.new("Part")
- Part612 = Instance.new("Part")
- Part613 = Instance.new("Part")
- Part614 = Instance.new("Part")
- Part615 = Instance.new("Part")
- Part616 = Instance.new("Part")
- Part617 = Instance.new("Part")
- Part618 = Instance.new("Part")
- Part619 = Instance.new("Part")
- Part620 = Instance.new("Part")
- Part621 = Instance.new("Part")
- Part622 = Instance.new("Part")
- Part623 = Instance.new("Part")
- Part624 = Instance.new("Part")
- Part625 = Instance.new("Part")
- Part626 = Instance.new("Part")
- Part627 = Instance.new("Part")
- Part628 = Instance.new("Part")
- Part629 = Instance.new("Part")
- Part630 = Instance.new("Part")
- Part631 = Instance.new("Part")
- Part632 = Instance.new("Part")
- Part633 = Instance.new("Part")
- Part634 = Instance.new("Part")
- Part635 = Instance.new("Part")
- Part636 = Instance.new("Part")
- SpawnLocation637 = Instance.new("SpawnLocation")
- SpawnLocation638 = Instance.new("SpawnLocation")
- SpawnLocation639 = Instance.new("SpawnLocation")
- SpawnLocation640 = Instance.new("SpawnLocation")
- SpawnLocation641 = Instance.new("SpawnLocation")
- SpawnLocation642 = Instance.new("SpawnLocation")
- Model0.Parent = mas
- Model1.Name = "Light"
- Model1.Parent = Model0
- Model1.PrimaryPart = Part2
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(51.453125, -246.008957, 121.808022, 0, 0, -1, -2.98023224e-08, 0.999999583, 0, 0.999999583, 2.98023224e-08, 0)
- Part2.Orientation = Vector3.new(0, -90, 0)
- Part2.Position = Vector3.new(51.453125, -246.008957, 121.808022)
- Part2.Rotation = Vector3.new(0, -90, 0)
- Part2.Color = Color3.new(1, 1, 0)
- Part2.Size = Vector3.new(0.555555522, 0.555555522, 0.555555522)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("New Yeller")
- Part2.Material = Enum.Material.Neon
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("New Yeller")
- SpecialMesh3.Name = "SpecialMesh"
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshType = Enum.MeshType.Sphere
- SurfaceLight4.Parent = Part2
- SurfaceLight4.Face = Enum.NormalId.Bottom
- SurfaceLight4.Range = 60
- SurfaceLight4.Angle = 180
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(51.453125, -245.872101, 121.808044, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part5.Orientation = Vector3.new(0, -90, -90)
- Part5.Position = Vector3.new(51.453125, -245.872101, 121.808044)
- Part5.Rotation = Vector3.new(90, -90, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(0.266606599, 8.69027328, 1.55272889)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Material = Enum.Material.DiamondPlate
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh6.Name = "SpecialMesh"
- SpecialMesh6.Parent = Part5
- SpecialMesh6.MeshType = Enum.MeshType.Cylinder
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(51.453125, -246.172836, 121.808022, 0, 0, -1, -2.98023224e-08, 0.999999583, 0, 0.999999583, 2.98023224e-08, 0)
- Part7.Orientation = Vector3.new(0, -90, 0)
- Part7.Position = Vector3.new(51.453125, -246.172836, 121.808022)
- Part7.Rotation = Vector3.new(0, -90, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Transparency = 0.80000001192093
- Part7.Size = Vector3.new(1.11111104, 1.11111104, 1.11111104)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Material = Enum.Material.Glass
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh8.Name = "SpecialMesh"
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshType = Enum.MeshType.Sphere
- SurfaceLight9.Parent = Part7
- SurfaceLight9.Face = Enum.NormalId.Bottom
- SurfaceLight9.Range = 60
- SurfaceLight9.Angle = 180
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(51.453125, -245.872101, 121.808044, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part10.Orientation = Vector3.new(0, -90, -90)
- Part10.Position = Vector3.new(51.453125, -245.872101, 121.808044)
- Part10.Rotation = Vector3.new(90, -90, 0)
- Part10.Color = Color3.new(1, 1, 0)
- Part10.Size = Vector3.new(0.155495465, 8.69027328, 1.57495105)
- Part10.Anchored = true
- Part10.BrickColor = BrickColor.new("New Yeller")
- Part10.Material = Enum.Material.DiamondPlate
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("New Yeller")
- SpecialMesh11.Name = "SpecialMesh"
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Cylinder
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(51.453125, -245.694397, 121.808044, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part12.Orientation = Vector3.new(0, -90, -90)
- Part12.Position = Vector3.new(51.453125, -245.694397, 121.808044)
- Part12.Rotation = Vector3.new(90, -90, 0)
- Part12.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part12.Size = Vector3.new(0.25555554, 8.69027328, 1.6860621)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Fossil")
- Part12.Material = Enum.Material.DiamondPlate
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Fossil")
- SpecialMesh13.Name = "SpecialMesh"
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshType = Enum.MeshType.Cylinder
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(51.453125, -245.947083, 121.808044, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part14.Orientation = Vector3.new(0, -90, -90)
- Part14.Position = Vector3.new(51.453125, -245.947083, 121.808044)
- Part14.Rotation = Vector3.new(90, -90, 0)
- Part14.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part14.Size = Vector3.new(0.0500000007, 8.69027328, 1.67495096)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Fossil")
- Part14.Material = Enum.Material.DiamondPlate
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Fossil")
- SpecialMesh15.Name = "SpecialMesh"
- SpecialMesh15.Parent = Part14
- SpecialMesh15.MeshType = Enum.MeshType.Cylinder
- Model16.Name = "House"
- Model16.Parent = Model0
- Model17.Name = "FirstFloor"
- Model17.Parent = Model16
- Model17.PrimaryPart = Part119
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model17
- Part18.CFrame = CFrame.new(74.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.Position = Vector3.new(74.3417969, -275.560364, 107.010002)
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part18.Size = Vector3.new(6, 2.4000001, 2)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Brick yellow")
- Part18.Material = Enum.Material.Brick
- Part18.brickColor = BrickColor.new("Brick yellow")
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model17
- Part19.CFrame = CFrame.new(78.3417969, -275.560364, 109.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(78.3417969, -275.560364, 109.010002)
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part19.Size = Vector3.new(6, 2.4000001, 2)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Brick yellow")
- Part19.Material = Enum.Material.Brick
- Part19.brickColor = BrickColor.new("Brick yellow")
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model17
- Part20.CFrame = CFrame.new(62.3417969, -261.160309, 106.510002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part20.Orientation = Vector3.new(0, 180, 0)
- Part20.Position = Vector3.new(62.3417969, -261.160309, 106.510002)
- Part20.Rotation = Vector3.new(-180, 0, -180)
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Size = Vector3.new(2, 2.4000001, 1)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Brick yellow")
- Part20.Material = Enum.Material.Brick
- Part20.brickColor = BrickColor.new("Brick yellow")
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model17
- Part21.CFrame = CFrame.new(78.3417969, -261.160309, 111.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(78.3417969, -261.160309, 111.010002)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part21.Size = Vector3.new(6, 2.4000001, 2)
- Part21.Anchored = true
- Part21.BrickColor = BrickColor.new("Brick yellow")
- Part21.Material = Enum.Material.Brick
- Part21.brickColor = BrickColor.new("Brick yellow")
- Model22.Parent = Model17
- Model22.PrimaryPart = Part32
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model22
- Part23.CFrame = CFrame.new(65.3417969, -265.360382, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Position = Vector3.new(65.3417969, -265.360382, 107.010002)
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part23.Size = Vector3.new(2, 1.20000005, 2)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Brick yellow")
- Part23.Material = Enum.Material.Brick
- Part23.brickColor = BrickColor.new("Brick yellow")
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model22
- Part24.CFrame = CFrame.new(65.8417969, -267.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Position = Vector3.new(65.8417969, -267.16037, 107.010002)
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part24.Size = Vector3.new(1, 2.4000001, 2)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Brick yellow")
- Part24.Material = Enum.Material.Brick
- Part24.brickColor = BrickColor.new("Brick yellow")
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model22
- Part25.CFrame = CFrame.new(64.8417969, -267.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part25.Orientation = Vector3.new(0, 180, 0)
- Part25.Position = Vector3.new(64.8417969, -267.16037, 107.010002)
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part25.Size = Vector3.new(1, 2.4000001, 2)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Dark orange")
- Part25.LeftSurface = Enum.SurfaceType.Weld
- Part25.Material = Enum.Material.Brick
- Part25.brickColor = BrickColor.new("Dark orange")
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model22
- Part26.CFrame = CFrame.new(62.3417969, -265.360352, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(62.3417969, -265.360352, 107.010002)
- Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Dark orange")
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.Material = Enum.Material.Brick
- Part26.brickColor = BrickColor.new("Dark orange")
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model22
- Part27.CFrame = CFrame.new(65.8417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part27.Orientation = Vector3.new(0, 180, 0)
- Part27.Position = Vector3.new(65.8417969, -270.760376, 107.010002)
- Part27.Rotation = Vector3.new(-180, 0, -180)
- Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part27.Size = Vector3.new(1, 4.80000019, 2)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Dark orange")
- Part27.Material = Enum.Material.Brick
- Part27.brickColor = BrickColor.new("Dark orange")
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model22
- Part28.CFrame = CFrame.new(59.8417969, -267.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(59.8417969, -267.16037, 107.010002)
- Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part28.Size = Vector3.new(1, 2.4000001, 2)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Dark orange")
- Part28.LeftSurface = Enum.SurfaceType.Weld
- Part28.Material = Enum.Material.Brick
- Part28.brickColor = BrickColor.new("Dark orange")
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model22
- Part29.CFrame = CFrame.new(58.8417969, -267.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(58.8417969, -267.16037, 107.010002)
- Part29.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part29.Size = Vector3.new(1, 2.4000001, 2)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Brick yellow")
- Part29.Material = Enum.Material.Brick
- Part29.brickColor = BrickColor.new("Brick yellow")
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model22
- Part30.CFrame = CFrame.new(59.3417969, -265.360352, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(59.3417969, -265.360352, 107.010002)
- Part30.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part30.Size = Vector3.new(2, 1.20000005, 2)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Brick yellow")
- Part30.Material = Enum.Material.Brick
- Part30.brickColor = BrickColor.new("Brick yellow")
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model22
- Part31.CFrame = CFrame.new(58.8417969, -270.760376, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(58.8417969, -270.760376, 107.010002)
- Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part31.Size = Vector3.new(1, 4.80000019, 2)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Dark orange")
- Part31.Material = Enum.Material.Brick
- Part31.brickColor = BrickColor.new("Dark orange")
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model22
- Part32.CFrame = CFrame.new(62.3417969, -273.760315, 106.510002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(62.3417969, -273.760315, 106.510002)
- Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part32.Size = Vector3.new(8, 1.20000005, 3)
- Part32.Anchored = true
- Part32.BrickColor = BrickColor.new("Dark orange")
- Part32.Material = Enum.Material.Brick
- Part32.brickColor = BrickColor.new("Dark orange")
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model17
- Part33.CFrame = CFrame.new(56.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part33.Orientation = Vector3.new(0, 180, 0)
- Part33.Position = Vector3.new(56.3417969, -263.560364, 107.010002)
- Part33.Rotation = Vector3.new(-180, 0, -180)
- Part33.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part33.Size = Vector3.new(6, 2.4000001, 2)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Brick yellow")
- Part33.Material = Enum.Material.Brick
- Part33.brickColor = BrickColor.new("Brick yellow")
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model17
- Part34.CFrame = CFrame.new(78.3417969, -263.560364, 109.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part34.Orientation = Vector3.new(0, -90, 0)
- Part34.Position = Vector3.new(78.3417969, -263.560364, 109.010002)
- Part34.Rotation = Vector3.new(0, -90, 0)
- Part34.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part34.Size = Vector3.new(6, 2.4000001, 2)
- Part34.Anchored = true
- Part34.BrickColor = BrickColor.new("Brick yellow")
- Part34.Material = Enum.Material.Brick
- Part34.brickColor = BrickColor.new("Brick yellow")
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model17
- Part35.CFrame = CFrame.new(78.3417969, -263.560364, 115.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part35.Orientation = Vector3.new(0, -90, 0)
- Part35.Position = Vector3.new(78.3417969, -263.560364, 115.010002)
- Part35.Rotation = Vector3.new(0, -90, 0)
- Part35.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part35.Size = Vector3.new(6, 2.4000001, 2)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Brick yellow")
- Part35.Material = Enum.Material.Brick
- Part35.brickColor = BrickColor.new("Brick yellow")
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model17
- Part36.CFrame = CFrame.new(78.3417969, -265.960358, 111.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part36.Orientation = Vector3.new(0, -90, 0)
- Part36.Position = Vector3.new(78.3417969, -265.960358, 111.010002)
- Part36.Rotation = Vector3.new(0, -90, 0)
- Part36.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part36.Size = Vector3.new(6, 2.4000001, 2)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("Brick yellow")
- Part36.Material = Enum.Material.Brick
- Part36.brickColor = BrickColor.new("Brick yellow")
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model17
- Part37.CFrame = CFrame.new(78.3417969, -270.760376, 111.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part37.Orientation = Vector3.new(0, -90, 0)
- Part37.Position = Vector3.new(78.3417969, -270.760376, 111.010002)
- Part37.Rotation = Vector3.new(0, -90, 0)
- Part37.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part37.Size = Vector3.new(6, 2.4000001, 2)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Brick yellow")
- Part37.Material = Enum.Material.Brick
- Part37.brickColor = BrickColor.new("Brick yellow")
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model17
- Part38.CFrame = CFrame.new(78.3417969, -268.360382, 110.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(78.3417969, -268.360382, 110.510002)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part38.Size = Vector3.new(5, 2.4000001, 2)
- Part38.Anchored = true
- Part38.BrickColor = BrickColor.new("Brick yellow")
- Part38.Material = Enum.Material.Brick
- Part38.brickColor = BrickColor.new("Brick yellow")
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model17
- Part39.CFrame = CFrame.new(78.3417969, -273.16037, 110.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(78.3417969, -273.16037, 110.510002)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part39.Size = Vector3.new(5, 2.4000001, 2)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Brick yellow")
- Part39.Material = Enum.Material.Brick
- Part39.brickColor = BrickColor.new("Brick yellow")
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model17
- Part40.CFrame = CFrame.new(69.3417969, -265.960358, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part40.Orientation = Vector3.new(0, 180, 0)
- Part40.Position = Vector3.new(69.3417969, -265.960358, 107.010002)
- Part40.Rotation = Vector3.new(-180, 0, -180)
- Part40.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part40.Size = Vector3.new(6, 2.4000001, 2)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("Brick yellow")
- Part40.Material = Enum.Material.Brick
- Part40.brickColor = BrickColor.new("Brick yellow")
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model17
- Part41.CFrame = CFrame.new(75.8417969, -265.960358, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part41.Orientation = Vector3.new(0, 180, 0)
- Part41.Position = Vector3.new(75.8417969, -265.960358, 107.010002)
- Part41.Rotation = Vector3.new(-180, 0, -180)
- Part41.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part41.Size = Vector3.new(7, 2.4000001, 2)
- Part41.Anchored = true
- Part41.BrickColor = BrickColor.new("Brick yellow")
- Part41.Material = Enum.Material.Brick
- Part41.brickColor = BrickColor.new("Brick yellow")
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model17
- Part42.CFrame = CFrame.new(55.8417969, -265.960358, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Position = Vector3.new(55.8417969, -265.960358, 107.010002)
- Part42.Rotation = Vector3.new(-180, 0, -180)
- Part42.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part42.Size = Vector3.new(5, 2.4000001, 2)
- Part42.Anchored = true
- Part42.BrickColor = BrickColor.new("Brick yellow")
- Part42.Material = Enum.Material.Brick
- Part42.brickColor = BrickColor.new("Brick yellow")
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model17
- Part43.CFrame = CFrame.new(69.8398438, -268.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(69.8398438, -268.360382, 107.010002)
- Part43.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part43.Size = Vector3.new(7, 2.4000001, 2)
- Part43.Anchored = true
- Part43.BrickColor = BrickColor.new("Brick yellow")
- Part43.Material = Enum.Material.Brick
- Part43.brickColor = BrickColor.new("Brick yellow")
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model17
- Part44.CFrame = CFrame.new(76.3417969, -268.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(76.3417969, -268.360382, 107.010002)
- Part44.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part44.Size = Vector3.new(6, 2.4000001, 2)
- Part44.Anchored = true
- Part44.BrickColor = BrickColor.new("Brick yellow")
- Part44.Material = Enum.Material.Brick
- Part44.brickColor = BrickColor.new("Brick yellow")
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model17
- Part45.CFrame = CFrame.new(75.8417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Position = Vector3.new(75.8417969, -270.760376, 107.010002)
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part45.Size = Vector3.new(7, 2.4000001, 2)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Brick yellow")
- Part45.Material = Enum.Material.Brick
- Part45.brickColor = BrickColor.new("Brick yellow")
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model17
- Part46.CFrame = CFrame.new(69.3417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Position = Vector3.new(69.3417969, -270.760376, 107.010002)
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part46.Size = Vector3.new(6, 2.4000001, 2)
- Part46.Anchored = true
- Part46.BrickColor = BrickColor.new("Brick yellow")
- Part46.Material = Enum.Material.Brick
- Part46.brickColor = BrickColor.new("Brick yellow")
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model17
- Part47.CFrame = CFrame.new(76.3417969, -273.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part47.Position = Vector3.new(76.3417969, -273.16037, 107.010002)
- Part47.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part47.Size = Vector3.new(6, 2.4000001, 2)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Brick yellow")
- Part47.Material = Enum.Material.Brick
- Part47.brickColor = BrickColor.new("Brick yellow")
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model17
- Part48.CFrame = CFrame.new(69.8398438, -273.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(69.8398438, -273.16037, 107.010002)
- Part48.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part48.Size = Vector3.new(7, 2.4000001, 2)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("Brick yellow")
- Part48.Material = Enum.Material.Brick
- Part48.brickColor = BrickColor.new("Brick yellow")
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model17
- Part49.CFrame = CFrame.new(62.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part49.Orientation = Vector3.new(0, 180, 0)
- Part49.Position = Vector3.new(62.3417969, -263.560364, 107.010002)
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part49.Size = Vector3.new(6, 2.4000001, 2)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Brick yellow")
- Part49.Material = Enum.Material.Brick
- Part49.brickColor = BrickColor.new("Brick yellow")
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model17
- Part50.CFrame = CFrame.new(68.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part50.Orientation = Vector3.new(0, 180, 0)
- Part50.Position = Vector3.new(68.3417969, -263.560364, 107.010002)
- Part50.Rotation = Vector3.new(-180, 0, -180)
- Part50.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part50.Size = Vector3.new(6, 2.4000001, 2)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Brick yellow")
- Part50.Material = Enum.Material.Brick
- Part50.brickColor = BrickColor.new("Brick yellow")
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model17
- Part51.CFrame = CFrame.new(74.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part51.Orientation = Vector3.new(0, 180, 0)
- Part51.Position = Vector3.new(74.3417969, -263.560364, 107.010002)
- Part51.Rotation = Vector3.new(-180, 0, -180)
- Part51.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part51.Size = Vector3.new(6, 2.4000001, 2)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Brick yellow")
- Part51.Material = Enum.Material.Brick
- Part51.brickColor = BrickColor.new("Brick yellow")
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model17
- Part52.CFrame = CFrame.new(52.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part52.Orientation = Vector3.new(0, 180, 0)
- Part52.Position = Vector3.new(52.3417969, -261.160309, 107.010002)
- Part52.Rotation = Vector3.new(-180, 0, -180)
- Part52.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part52.Size = Vector3.new(6, 2.4000001, 2)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Brick yellow")
- Part52.Material = Enum.Material.Brick
- Part52.brickColor = BrickColor.new("Brick yellow")
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model17
- Part53.CFrame = CFrame.new(58.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part53.Orientation = Vector3.new(0, 180, 0)
- Part53.Position = Vector3.new(58.3417969, -261.160309, 107.010002)
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part53.Size = Vector3.new(6, 2.4000001, 2)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Brick yellow")
- Part53.Material = Enum.Material.Brick
- Part53.brickColor = BrickColor.new("Brick yellow")
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model17
- Part54.CFrame = CFrame.new(65.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part54.Orientation = Vector3.new(0, 180, 0)
- Part54.Position = Vector3.new(65.3417969, -261.160309, 107.010002)
- Part54.Rotation = Vector3.new(-180, 0, -180)
- Part54.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part54.Size = Vector3.new(4, 2.4000001, 2)
- Part54.Anchored = true
- Part54.BrickColor = BrickColor.new("Brick yellow")
- Part54.Material = Enum.Material.Brick
- Part54.brickColor = BrickColor.new("Brick yellow")
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model17
- Part55.CFrame = CFrame.new(70.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Position = Vector3.new(70.3417969, -261.160309, 107.010002)
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part55.Size = Vector3.new(6, 2.4000001, 2)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Brick yellow")
- Part55.Material = Enum.Material.Brick
- Part55.brickColor = BrickColor.new("Brick yellow")
- Part56.Name = "Smooth Block Model"
- Part56.Parent = Model17
- Part56.CFrame = CFrame.new(76.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part56.Orientation = Vector3.new(0, 180, 0)
- Part56.Position = Vector3.new(76.3417969, -261.160309, 107.010002)
- Part56.Rotation = Vector3.new(-180, 0, -180)
- Part56.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part56.Size = Vector3.new(6, 2.4000001, 2)
- Part56.Anchored = true
- Part56.BrickColor = BrickColor.new("Brick yellow")
- Part56.Material = Enum.Material.Brick
- Part56.brickColor = BrickColor.new("Brick yellow")
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model17
- Part57.CFrame = CFrame.new(62.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(62.3417969, -275.560364, 107.010002)
- Part57.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part57.Size = Vector3.new(6, 2.4000001, 2)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Brick yellow")
- Part57.Material = Enum.Material.Brick
- Part57.brickColor = BrickColor.new("Brick yellow")
- Part58.Name = "Smooth Block Model"
- Part58.Parent = Model17
- Part58.CFrame = CFrame.new(68.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(68.3417969, -275.560364, 107.010002)
- Part58.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part58.Size = Vector3.new(6, 2.4000001, 2)
- Part58.Anchored = true
- Part58.BrickColor = BrickColor.new("Brick yellow")
- Part58.Material = Enum.Material.Brick
- Part58.brickColor = BrickColor.new("Brick yellow")
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model17
- Part59.CFrame = CFrame.new(78.3417969, -275.560364, 115.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Position = Vector3.new(78.3417969, -275.560364, 115.010002)
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part59.Size = Vector3.new(6, 2.4000001, 2)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Brick yellow")
- Part59.Material = Enum.Material.Brick
- Part59.brickColor = BrickColor.new("Brick yellow")
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model17
- Part60.CFrame = CFrame.new(78.3417969, -275.560364, 121.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Position = Vector3.new(78.3417969, -275.560364, 121.010002)
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part60.Size = Vector3.new(6, 2.4000001, 2)
- Part60.Anchored = true
- Part60.BrickColor = BrickColor.new("Brick yellow")
- Part60.Material = Enum.Material.Brick
- Part60.brickColor = BrickColor.new("Brick yellow")
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model17
- Part61.CFrame = CFrame.new(78.3417969, -275.560364, 127.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part61.Position = Vector3.new(78.3417969, -275.560364, 127.010002)
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part61.Size = Vector3.new(6, 2.4000001, 2)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Brick yellow")
- Part61.Material = Enum.Material.Brick
- Part61.brickColor = BrickColor.new("Brick yellow")
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model17
- Part62.CFrame = CFrame.new(40.3417969, -261.160309, 106.510002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part62.Orientation = Vector3.new(0, 180, 0)
- Part62.Position = Vector3.new(40.3417969, -261.160309, 106.510002)
- Part62.Rotation = Vector3.new(-180, 0, -180)
- Part62.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part62.Size = Vector3.new(2, 2.4000001, 1)
- Part62.Anchored = true
- Part62.BrickColor = BrickColor.new("Brick yellow")
- Part62.Material = Enum.Material.Brick
- Part62.brickColor = BrickColor.new("Brick yellow")
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model17
- Part63.CFrame = CFrame.new(78.3417969, -261.160309, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part63.Orientation = Vector3.new(0, 90, 0)
- Part63.Position = Vector3.new(78.3417969, -261.160309, 117.010002)
- Part63.Rotation = Vector3.new(0, 90, 0)
- Part63.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part63.Size = Vector3.new(6, 2.4000001, 2)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Brick yellow")
- Part63.Material = Enum.Material.Brick
- Part63.brickColor = BrickColor.new("Brick yellow")
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model17
- Part64.CFrame = CFrame.new(78.3417969, -261.160309, 123.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Position = Vector3.new(78.3417969, -261.160309, 123.010002)
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part64.Size = Vector3.new(6, 2.4000001, 2)
- Part64.Anchored = true
- Part64.BrickColor = BrickColor.new("Brick yellow")
- Part64.Material = Enum.Material.Brick
- Part64.brickColor = BrickColor.new("Brick yellow")
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model17
- Part65.CFrame = CFrame.new(44.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Position = Vector3.new(44.3417969, -263.560364, 107.010002)
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part65.Size = Vector3.new(6, 2.4000001, 2)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Brick yellow")
- Part65.Material = Enum.Material.Brick
- Part65.brickColor = BrickColor.new("Brick yellow")
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model17
- Part66.CFrame = CFrame.new(50.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part66.Orientation = Vector3.new(0, 180, 0)
- Part66.Position = Vector3.new(50.3417969, -263.560364, 107.010002)
- Part66.Rotation = Vector3.new(-180, 0, -180)
- Part66.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part66.Size = Vector3.new(6, 2.4000001, 2)
- Part66.Anchored = true
- Part66.BrickColor = BrickColor.new("Brick yellow")
- Part66.Material = Enum.Material.Brick
- Part66.brickColor = BrickColor.new("Brick yellow")
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model17
- Part67.CFrame = CFrame.new(78.3417969, -263.560364, 127.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Position = Vector3.new(78.3417969, -263.560364, 127.010002)
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part67.Size = Vector3.new(6, 2.4000001, 2)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Brick yellow")
- Part67.Material = Enum.Material.Brick
- Part67.brickColor = BrickColor.new("Brick yellow")
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model17
- Part68.CFrame = CFrame.new(78.3417969, -263.560364, 121.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part68.Orientation = Vector3.new(0, -90, 0)
- Part68.Position = Vector3.new(78.3417969, -263.560364, 121.010002)
- Part68.Rotation = Vector3.new(0, -90, 0)
- Part68.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part68.Size = Vector3.new(6, 2.4000001, 2)
- Part68.Anchored = true
- Part68.BrickColor = BrickColor.new("Brick yellow")
- Part68.Material = Enum.Material.Brick
- Part68.brickColor = BrickColor.new("Brick yellow")
- Model69.Parent = Model17
- Model69.PrimaryPart = Part79
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model69
- Part70.CFrame = CFrame.new(78.3417969, -265.360382, 126.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part70.Orientation = Vector3.new(0, 90, 0)
- Part70.Position = Vector3.new(78.3417969, -265.360382, 126.010002)
- Part70.Rotation = Vector3.new(0, 90, 0)
- Part70.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part70.Size = Vector3.new(2, 1.20000005, 2)
- Part70.Anchored = true
- Part70.BrickColor = BrickColor.new("Brick yellow")
- Part70.Material = Enum.Material.Brick
- Part70.brickColor = BrickColor.new("Brick yellow")
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model69
- Part71.CFrame = CFrame.new(78.3417969, -267.16037, 126.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part71.Orientation = Vector3.new(0, 90, 0)
- Part71.Position = Vector3.new(78.3417969, -267.16037, 126.510002)
- Part71.Rotation = Vector3.new(0, 90, 0)
- Part71.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part71.Size = Vector3.new(1, 2.4000001, 2)
- Part71.Anchored = true
- Part71.BrickColor = BrickColor.new("Brick yellow")
- Part71.Material = Enum.Material.Brick
- Part71.brickColor = BrickColor.new("Brick yellow")
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model69
- Part72.CFrame = CFrame.new(78.3417969, -267.16037, 125.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(78.3417969, -267.16037, 125.510002)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part72.Size = Vector3.new(1, 2.4000001, 2)
- Part72.Anchored = true
- Part72.BrickColor = BrickColor.new("Dark orange")
- Part72.LeftSurface = Enum.SurfaceType.Weld
- Part72.Material = Enum.Material.Brick
- Part72.brickColor = BrickColor.new("Dark orange")
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model69
- Part73.CFrame = CFrame.new(78.3417969, -265.360382, 123.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Position = Vector3.new(78.3417969, -265.360382, 123.010002)
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part73.Anchored = true
- Part73.BrickColor = BrickColor.new("Dark orange")
- Part73.LeftSurface = Enum.SurfaceType.Weld
- Part73.Material = Enum.Material.Brick
- Part73.brickColor = BrickColor.new("Dark orange")
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model69
- Part74.CFrame = CFrame.new(78.3417969, -270.760376, 126.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part74.Orientation = Vector3.new(0, 90, 0)
- Part74.Position = Vector3.new(78.3417969, -270.760376, 126.510002)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part74.Size = Vector3.new(1, 4.80000019, 2)
- Part74.Anchored = true
- Part74.BrickColor = BrickColor.new("Dark orange")
- Part74.Material = Enum.Material.Brick
- Part74.brickColor = BrickColor.new("Dark orange")
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model69
- Part75.CFrame = CFrame.new(78.3417969, -267.16037, 120.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part75.Orientation = Vector3.new(0, -90, 0)
- Part75.Position = Vector3.new(78.3417969, -267.16037, 120.510002)
- Part75.Rotation = Vector3.new(0, -90, 0)
- Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part75.Size = Vector3.new(1, 2.4000001, 2)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Dark orange")
- Part75.LeftSurface = Enum.SurfaceType.Weld
- Part75.Material = Enum.Material.Brick
- Part75.brickColor = BrickColor.new("Dark orange")
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model69
- Part76.CFrame = CFrame.new(78.3417969, -267.16037, 119.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part76.Orientation = Vector3.new(0, -90, 0)
- Part76.Position = Vector3.new(78.3417969, -267.16037, 119.510002)
- Part76.Rotation = Vector3.new(0, -90, 0)
- Part76.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part76.Size = Vector3.new(1, 2.4000001, 2)
- Part76.Anchored = true
- Part76.BrickColor = BrickColor.new("Brick yellow")
- Part76.Material = Enum.Material.Brick
- Part76.brickColor = BrickColor.new("Brick yellow")
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model69
- Part77.CFrame = CFrame.new(78.3417969, -265.360382, 120.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part77.Orientation = Vector3.new(0, -90, 0)
- Part77.Position = Vector3.new(78.3417969, -265.360382, 120.010002)
- Part77.Rotation = Vector3.new(0, -90, 0)
- Part77.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part77.Size = Vector3.new(2, 1.20000005, 2)
- Part77.Anchored = true
- Part77.BrickColor = BrickColor.new("Brick yellow")
- Part77.Material = Enum.Material.Brick
- Part77.brickColor = BrickColor.new("Brick yellow")
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model69
- Part78.CFrame = CFrame.new(78.3417969, -270.760376, 119.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part78.Orientation = Vector3.new(0, -90, 0)
- Part78.Position = Vector3.new(78.3417969, -270.760376, 119.510002)
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part78.Size = Vector3.new(1, 4.80000019, 2)
- Part78.Anchored = true
- Part78.BrickColor = BrickColor.new("Dark orange")
- Part78.Material = Enum.Material.Brick
- Part78.brickColor = BrickColor.new("Dark orange")
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model69
- Part79.CFrame = CFrame.new(78.8417969, -273.760315, 123.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part79.Orientation = Vector3.new(0, -90, 0)
- Part79.Position = Vector3.new(78.8417969, -273.760315, 123.010002)
- Part79.Rotation = Vector3.new(0, -90, 0)
- Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part79.Size = Vector3.new(8, 1.20000005, 3)
- Part79.Anchored = true
- Part79.BrickColor = BrickColor.new("Dark orange")
- Part79.Material = Enum.Material.Brick
- Part79.brickColor = BrickColor.new("Dark orange")
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model17
- Part80.CFrame = CFrame.new(78.3417969, -268.360382, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part80.Orientation = Vector3.new(0, 90, 0)
- Part80.Position = Vector3.new(78.3417969, -268.360382, 116.010002)
- Part80.Rotation = Vector3.new(0, 90, 0)
- Part80.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part80.Size = Vector3.new(6, 2.4000001, 2)
- Part80.Anchored = true
- Part80.BrickColor = BrickColor.new("Brick yellow")
- Part80.Material = Enum.Material.Brick
- Part80.brickColor = BrickColor.new("Brick yellow")
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model17
- Part81.CFrame = CFrame.new(78.3417969, -265.960358, 116.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part81.Orientation = Vector3.new(0, -90, 0)
- Part81.Position = Vector3.new(78.3417969, -265.960358, 116.510002)
- Part81.Rotation = Vector3.new(0, -90, 0)
- Part81.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part81.Size = Vector3.new(5, 2.4000001, 2)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Brick yellow")
- Part81.Material = Enum.Material.Brick
- Part81.brickColor = BrickColor.new("Brick yellow")
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model17
- Part82.CFrame = CFrame.new(78.3417969, -270.760376, 116.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part82.Orientation = Vector3.new(0, -90, 0)
- Part82.Position = Vector3.new(78.3417969, -270.760376, 116.510002)
- Part82.Rotation = Vector3.new(0, -90, 0)
- Part82.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part82.Size = Vector3.new(5, 2.4000001, 2)
- Part82.Anchored = true
- Part82.BrickColor = BrickColor.new("Brick yellow")
- Part82.Material = Enum.Material.Brick
- Part82.brickColor = BrickColor.new("Brick yellow")
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model17
- Part83.CFrame = CFrame.new(78.3417969, -273.16037, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part83.Orientation = Vector3.new(0, 90, 0)
- Part83.Position = Vector3.new(78.3417969, -273.16037, 116.010002)
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part83.Size = Vector3.new(6, 2.4000001, 2)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Brick yellow")
- Part83.Material = Enum.Material.Brick
- Part83.brickColor = BrickColor.new("Brick yellow")
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model17
- Part84.CFrame = CFrame.new(56.3417969, -268.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(56.3417969, -268.360382, 107.010002)
- Part84.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part84.Size = Vector3.new(4, 2.4000001, 2)
- Part84.Anchored = true
- Part84.BrickColor = BrickColor.new("Brick yellow")
- Part84.Material = Enum.Material.Brick
- Part84.brickColor = BrickColor.new("Brick yellow")
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model17
- Part85.CFrame = CFrame.new(50.8417969, -265.960358, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part85.Orientation = Vector3.new(0, 180, 0)
- Part85.Position = Vector3.new(50.8417969, -265.960358, 107.010002)
- Part85.Rotation = Vector3.new(-180, 0, -180)
- Part85.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part85.Size = Vector3.new(5, 2.4000001, 2)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Brick yellow")
- Part85.Material = Enum.Material.Brick
- Part85.brickColor = BrickColor.new("Brick yellow")
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model17
- Part86.CFrame = CFrame.new(51.8417969, -268.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part86.Position = Vector3.new(51.8417969, -268.360382, 107.010002)
- Part86.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part86.Size = Vector3.new(5, 2.4000001, 2)
- Part86.Anchored = true
- Part86.BrickColor = BrickColor.new("Brick yellow")
- Part86.Material = Enum.Material.Brick
- Part86.brickColor = BrickColor.new("Brick yellow")
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model17
- Part87.CFrame = CFrame.new(46.3417969, -265.960358, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part87.Orientation = Vector3.new(0, 180, 0)
- Part87.Position = Vector3.new(46.3417969, -265.960358, 107.010002)
- Part87.Rotation = Vector3.new(-180, 0, -180)
- Part87.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part87.Size = Vector3.new(4, 2.4000001, 2)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Brick yellow")
- Part87.Material = Enum.Material.Brick
- Part87.brickColor = BrickColor.new("Brick yellow")
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model17
- Part88.CFrame = CFrame.new(55.8417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part88.Orientation = Vector3.new(0, 180, 0)
- Part88.Position = Vector3.new(55.8417969, -270.760376, 107.010002)
- Part88.Rotation = Vector3.new(-180, 0, -180)
- Part88.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part88.Size = Vector3.new(5, 2.4000001, 2)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Brick yellow")
- Part88.Material = Enum.Material.Brick
- Part88.brickColor = BrickColor.new("Brick yellow")
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model17
- Part89.CFrame = CFrame.new(45.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part89.Orientation = Vector3.new(0, 180, 0)
- Part89.Position = Vector3.new(45.3417969, -261.160309, 107.010002)
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part89.Size = Vector3.new(8, 2.4000001, 2)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Brick yellow")
- Part89.Material = Enum.Material.Brick
- Part89.brickColor = BrickColor.new("Brick yellow")
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model17
- Part90.CFrame = CFrame.new(56.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part90.Position = Vector3.new(56.3417969, -275.560364, 107.010002)
- Part90.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part90.Size = Vector3.new(6, 2.4000001, 2)
- Part90.Anchored = true
- Part90.BrickColor = BrickColor.new("Brick yellow")
- Part90.Material = Enum.Material.Brick
- Part90.brickColor = BrickColor.new("Brick yellow")
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model17
- Part91.CFrame = CFrame.new(46.8417969, -268.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part91.Position = Vector3.new(46.8417969, -268.360382, 107.010002)
- Part91.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part91.Size = Vector3.new(5, 2.4000001, 2)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Brick yellow")
- Part91.Material = Enum.Material.Brick
- Part91.brickColor = BrickColor.new("Brick yellow")
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model17
- Part92.CFrame = CFrame.new(43.3417969, -265.360382, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part92.Orientation = Vector3.new(0, 180, 0)
- Part92.Position = Vector3.new(43.3417969, -265.360382, 107.010002)
- Part92.Rotation = Vector3.new(-180, 0, -180)
- Part92.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part92.Size = Vector3.new(2, 1.20000005, 2)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Brick yellow")
- Part92.Material = Enum.Material.Brick
- Part92.brickColor = BrickColor.new("Brick yellow")
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model17
- Part93.CFrame = CFrame.new(50.8417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part93.Orientation = Vector3.new(0, 180, 0)
- Part93.Position = Vector3.new(50.8417969, -270.760376, 107.010002)
- Part93.Rotation = Vector3.new(-180, 0, -180)
- Part93.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part93.Size = Vector3.new(5, 2.4000001, 2)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Brick yellow")
- Part93.Material = Enum.Material.Brick
- Part93.brickColor = BrickColor.new("Brick yellow")
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model17
- Part94.CFrame = CFrame.new(56.3417969, -273.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(56.3417969, -273.16037, 107.010002)
- Part94.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part94.Size = Vector3.new(4, 2.4000001, 2)
- Part94.Anchored = true
- Part94.BrickColor = BrickColor.new("Brick yellow")
- Part94.Material = Enum.Material.Brick
- Part94.brickColor = BrickColor.new("Brick yellow")
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model17
- Part95.CFrame = CFrame.new(38.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Position = Vector3.new(38.3417969, -261.160309, 107.010002)
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part95.Size = Vector3.new(2, 2.4000001, 2)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Brick yellow")
- Part95.Material = Enum.Material.Brick
- Part95.brickColor = BrickColor.new("Brick yellow")
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model17
- Part96.CFrame = CFrame.new(78.3417969, -261.160309, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part96.Orientation = Vector3.new(0, 90, 0)
- Part96.Position = Vector3.new(78.3417969, -261.160309, 129.01001)
- Part96.Rotation = Vector3.new(0, 90, 0)
- Part96.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part96.Size = Vector3.new(6, 2.4000001, 2)
- Part96.Anchored = true
- Part96.BrickColor = BrickColor.new("Brick yellow")
- Part96.Material = Enum.Material.Brick
- Part96.brickColor = BrickColor.new("Brick yellow")
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model17
- Part97.CFrame = CFrame.new(38.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Position = Vector3.new(38.3417969, -263.560364, 107.010002)
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part97.Size = Vector3.new(6, 2.4000001, 2)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Brick yellow")
- Part97.Material = Enum.Material.Brick
- Part97.brickColor = BrickColor.new("Brick yellow")
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model17
- Part98.CFrame = CFrame.new(78.3417969, -265.960358, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part98.Orientation = Vector3.new(0, 90, 0)
- Part98.Position = Vector3.new(78.3417969, -265.960358, 129.01001)
- Part98.Rotation = Vector3.new(0, 90, 0)
- Part98.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part98.Size = Vector3.new(4, 2.4000001, 2)
- Part98.Anchored = true
- Part98.BrickColor = BrickColor.new("Brick yellow")
- Part98.Material = Enum.Material.Brick
- Part98.brickColor = BrickColor.new("Brick yellow")
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model17
- Part99.CFrame = CFrame.new(78.3417969, -268.360382, 129.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part99.Orientation = Vector3.new(0, -90, 0)
- Part99.Position = Vector3.new(78.3417969, -268.360382, 129.51001)
- Part99.Rotation = Vector3.new(0, -90, 0)
- Part99.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part99.Size = Vector3.new(5, 2.4000001, 2)
- Part99.Anchored = true
- Part99.BrickColor = BrickColor.new("Brick yellow")
- Part99.Material = Enum.Material.Brick
- Part99.brickColor = BrickColor.new("Brick yellow")
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model17
- Part100.CFrame = CFrame.new(78.3417969, -270.760376, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part100.Orientation = Vector3.new(0, 90, 0)
- Part100.Position = Vector3.new(78.3417969, -270.760376, 129.01001)
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part100.Size = Vector3.new(4, 2.4000001, 2)
- Part100.Anchored = true
- Part100.BrickColor = BrickColor.new("Brick yellow")
- Part100.Material = Enum.Material.Brick
- Part100.brickColor = BrickColor.new("Brick yellow")
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model17
- Part101.CFrame = CFrame.new(78.3417969, -273.16037, 129.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part101.Orientation = Vector3.new(0, -90, 0)
- Part101.Position = Vector3.new(78.3417969, -273.16037, 129.51001)
- Part101.Rotation = Vector3.new(0, -90, 0)
- Part101.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part101.Size = Vector3.new(5, 2.4000001, 2)
- Part101.Anchored = true
- Part101.BrickColor = BrickColor.new("Brick yellow")
- Part101.Material = Enum.Material.Brick
- Part101.brickColor = BrickColor.new("Brick yellow")
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model17
- Part102.CFrame = CFrame.new(43.8417969, -267.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part102.Orientation = Vector3.new(0, 180, 0)
- Part102.Position = Vector3.new(43.8417969, -267.16037, 107.010002)
- Part102.Rotation = Vector3.new(-180, 0, -180)
- Part102.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part102.Size = Vector3.new(1, 2.4000001, 2)
- Part102.Anchored = true
- Part102.BrickColor = BrickColor.new("Brick yellow")
- Part102.Material = Enum.Material.Brick
- Part102.brickColor = BrickColor.new("Brick yellow")
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model17
- Part103.CFrame = CFrame.new(42.8417969, -267.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part103.Orientation = Vector3.new(0, 180, 0)
- Part103.Position = Vector3.new(42.8417969, -267.16037, 107.010002)
- Part103.Rotation = Vector3.new(-180, 0, -180)
- Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part103.Size = Vector3.new(1, 2.4000001, 2)
- Part103.Anchored = true
- Part103.BrickColor = BrickColor.new("Dark orange")
- Part103.LeftSurface = Enum.SurfaceType.Weld
- Part103.Material = Enum.Material.Brick
- Part103.brickColor = BrickColor.new("Dark orange")
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model17
- Part104.CFrame = CFrame.new(40.3417969, -265.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Position = Vector3.new(40.3417969, -265.360382, 107.010002)
- Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part104.Anchored = true
- Part104.BrickColor = BrickColor.new("Dark orange")
- Part104.LeftSurface = Enum.SurfaceType.Weld
- Part104.Material = Enum.Material.Brick
- Part104.brickColor = BrickColor.new("Dark orange")
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model17
- Part105.CFrame = CFrame.new(46.3417969, -270.760376, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part105.Orientation = Vector3.new(0, 180, 0)
- Part105.Position = Vector3.new(46.3417969, -270.760376, 107.010002)
- Part105.Rotation = Vector3.new(-180, 0, -180)
- Part105.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part105.Size = Vector3.new(4, 2.4000001, 2)
- Part105.Anchored = true
- Part105.BrickColor = BrickColor.new("Brick yellow")
- Part105.Material = Enum.Material.Brick
- Part105.brickColor = BrickColor.new("Brick yellow")
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model17
- Part106.CFrame = CFrame.new(51.8417969, -273.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Position = Vector3.new(51.8417969, -273.16037, 107.010002)
- Part106.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part106.Size = Vector3.new(5, 2.4000001, 2)
- Part106.Anchored = true
- Part106.BrickColor = BrickColor.new("Brick yellow")
- Part106.Material = Enum.Material.Brick
- Part106.brickColor = BrickColor.new("Brick yellow")
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model17
- Part107.CFrame = CFrame.new(34.3437538, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Position = Vector3.new(34.3437538, -261.160309, 107.010002)
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part107.Size = Vector3.new(6, 2.4000001, 2)
- Part107.Anchored = true
- Part107.BrickColor = BrickColor.new("Brick yellow")
- Part107.Material = Enum.Material.Brick
- Part107.brickColor = BrickColor.new("Brick yellow")
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model17
- Part108.CFrame = CFrame.new(78.3417969, -275.560364, 133.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part108.Orientation = Vector3.new(0, -90, 0)
- Part108.Position = Vector3.new(78.3417969, -275.560364, 133.01001)
- Part108.Rotation = Vector3.new(0, -90, 0)
- Part108.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part108.Size = Vector3.new(6, 2.4000001, 2)
- Part108.Anchored = true
- Part108.BrickColor = BrickColor.new("Brick yellow")
- Part108.Material = Enum.Material.Brick
- Part108.brickColor = BrickColor.new("Brick yellow")
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model17
- Part109.CFrame = CFrame.new(50.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(50.3417969, -275.560364, 107.010002)
- Part109.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part109.Size = Vector3.new(6, 2.4000001, 2)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Brick yellow")
- Part109.Material = Enum.Material.Brick
- Part109.brickColor = BrickColor.new("Brick yellow")
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model17
- Part110.CFrame = CFrame.new(45.8417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(45.8417969, -275.560364, 107.010002)
- Part110.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part110.Size = Vector3.new(3, 2.4000001, 2)
- Part110.Anchored = true
- Part110.BrickColor = BrickColor.new("Brick yellow")
- Part110.Material = Enum.Material.Brick
- Part110.brickColor = BrickColor.new("Brick yellow")
- Part111.Name = "Smooth Block Model"
- Part111.Parent = Model17
- Part111.CFrame = CFrame.new(62.3417969, -261.160309, 134.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part111.Position = Vector3.new(62.3417969, -261.160309, 134.01001)
- Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part111.Size = Vector3.new(2, 2.4000001, 54)
- Part111.Anchored = true
- Part111.BrickColor = BrickColor.new("Reddish brown")
- Part111.Material = Enum.Material.Brick
- Part111.brickColor = BrickColor.new("Reddish brown")
- Part112.Name = "Smooth Block Model"
- Part112.Parent = Model17
- Part112.CFrame = CFrame.new(78.3417969, -261.160309, 135.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part112.Orientation = Vector3.new(0, 90, 0)
- Part112.Position = Vector3.new(78.3417969, -261.160309, 135.01001)
- Part112.Rotation = Vector3.new(0, 90, 0)
- Part112.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part112.Size = Vector3.new(6, 2.4000001, 2)
- Part112.Anchored = true
- Part112.BrickColor = BrickColor.new("Brick yellow")
- Part112.Material = Enum.Material.Brick
- Part112.brickColor = BrickColor.new("Brick yellow")
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model17
- Part113.CFrame = CFrame.new(32.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part113.Orientation = Vector3.new(0, 180, 0)
- Part113.Position = Vector3.new(32.3417969, -263.560364, 107.010002)
- Part113.Rotation = Vector3.new(-180, 0, -180)
- Part113.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part113.Size = Vector3.new(6, 2.4000001, 2)
- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Brick yellow")
- Part113.Material = Enum.Material.Brick
- Part113.brickColor = BrickColor.new("Brick yellow")
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model17
- Part114.CFrame = CFrame.new(78.3417969, -263.560364, 133.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part114.Orientation = Vector3.new(0, -90, 0)
- Part114.Position = Vector3.new(78.3417969, -263.560364, 133.01001)
- Part114.Rotation = Vector3.new(0, -90, 0)
- Part114.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part114.Size = Vector3.new(6, 2.4000001, 2)
- Part114.Anchored = true
- Part114.BrickColor = BrickColor.new("Brick yellow")
- Part114.Material = Enum.Material.Brick
- Part114.brickColor = BrickColor.new("Brick yellow")
- Part115.Name = "Smooth Block Model"
- Part115.Parent = Model17
- Part115.CFrame = CFrame.new(78.3417969, -265.960358, 133.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part115.Orientation = Vector3.new(0, 90, 0)
- Part115.Position = Vector3.new(78.3417969, -265.960358, 133.51001)
- Part115.Rotation = Vector3.new(0, 90, 0)
- Part115.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part115.Size = Vector3.new(5, 2.4000001, 2)
- Part115.Anchored = true
- Part115.BrickColor = BrickColor.new("Brick yellow")
- Part115.Material = Enum.Material.Brick
- Part115.brickColor = BrickColor.new("Brick yellow")
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model17
- Part116.CFrame = CFrame.new(78.3417969, -268.360382, 134.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part116.Orientation = Vector3.new(0, -90, 0)
- Part116.Position = Vector3.new(78.3417969, -268.360382, 134.51001)
- Part116.Rotation = Vector3.new(0, -90, 0)
- Part116.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part116.Size = Vector3.new(5, 2.4000001, 2)
- Part116.Anchored = true
- Part116.BrickColor = BrickColor.new("Brick yellow")
- Part116.Material = Enum.Material.Brick
- Part116.brickColor = BrickColor.new("Brick yellow")
- Part117.Name = "Smooth Block Model"
- Part117.Parent = Model17
- Part117.CFrame = CFrame.new(78.3417969, -270.760376, 133.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part117.Orientation = Vector3.new(0, 90, 0)
- Part117.Position = Vector3.new(78.3417969, -270.760376, 133.51001)
- Part117.Rotation = Vector3.new(0, 90, 0)
- Part117.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part117.Size = Vector3.new(5, 2.4000001, 2)
- Part117.Anchored = true
- Part117.BrickColor = BrickColor.new("Brick yellow")
- Part117.Material = Enum.Material.Brick
- Part117.brickColor = BrickColor.new("Brick yellow")
- Part118.Name = "Smooth Block Model"
- Part118.Parent = Model17
- Part118.CFrame = CFrame.new(78.3417969, -273.16037, 134.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part118.Orientation = Vector3.new(0, -90, 0)
- Part118.Position = Vector3.new(78.3417969, -273.16037, 134.51001)
- Part118.Rotation = Vector3.new(0, -90, 0)
- Part118.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part118.Size = Vector3.new(5, 2.4000001, 2)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Brick yellow")
- Part118.Material = Enum.Material.Brick
- Part118.brickColor = BrickColor.new("Brick yellow")
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model17
- Part119.CFrame = CFrame.new(51.3417969, -277.960388, 134.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part119.Orientation = Vector3.new(0, 180, 0)
- Part119.Position = Vector3.new(51.3417969, -277.960388, 134.01001)
- Part119.Rotation = Vector3.new(-180, 0, -180)
- Part119.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part119.Size = Vector3.new(56, 2.4000001, 56)
- Part119.Anchored = true
- Part119.BrickColor = BrickColor.new("Brick yellow")
- Part119.Material = Enum.Material.Brick
- Part119.brickColor = BrickColor.new("Brick yellow")
- Part120.Name = "Smooth Block Model"
- Part120.Parent = Model17
- Part120.CFrame = CFrame.new(43.8417969, -272.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part120.Orientation = Vector3.new(0, 180, 0)
- Part120.Position = Vector3.new(43.8417969, -272.560364, 107.010002)
- Part120.Rotation = Vector3.new(-180, 0, -180)
- Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part120.Size = Vector3.new(1, 8.40000057, 2)
- Part120.Anchored = true
- Part120.BrickColor = BrickColor.new("Dark orange")
- Part120.Material = Enum.Material.Brick
- Part120.brickColor = BrickColor.new("Dark orange")
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model17
- Part121.CFrame = CFrame.new(37.8398438, -267.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Position = Vector3.new(37.8398438, -267.16037, 107.010002)
- Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part121.Size = Vector3.new(1, 2.4000001, 2)
- Part121.Anchored = true
- Part121.BrickColor = BrickColor.new("Dark orange")
- Part121.LeftSurface = Enum.SurfaceType.Weld
- Part121.Material = Enum.Material.Brick
- Part121.brickColor = BrickColor.new("Dark orange")
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model17
- Part122.CFrame = CFrame.new(36.8417969, -267.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part122.Position = Vector3.new(36.8417969, -267.16037, 107.010002)
- Part122.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part122.Size = Vector3.new(1, 2.4000001, 2)
- Part122.Anchored = true
- Part122.BrickColor = BrickColor.new("Brick yellow")
- Part122.Material = Enum.Material.Brick
- Part122.brickColor = BrickColor.new("Brick yellow")
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model17
- Part123.CFrame = CFrame.new(37.3417969, -265.360382, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part123.Position = Vector3.new(37.3417969, -265.360382, 107.010002)
- Part123.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part123.Size = Vector3.new(2, 1.20000005, 2)
- Part123.Anchored = true
- Part123.BrickColor = BrickColor.new("Brick yellow")
- Part123.Material = Enum.Material.Brick
- Part123.brickColor = BrickColor.new("Brick yellow")
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model17
- Part124.CFrame = CFrame.new(51.3417969, -276.16037, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part124.Orientation = Vector3.new(0, 90, 0)
- Part124.Position = Vector3.new(51.3417969, -276.16037, 134.01001)
- Part124.Rotation = Vector3.new(0, 90, 0)
- Part124.Color = Color3.new(0.431373, 0.6, 0.792157)
- Part124.Size = Vector3.new(52, 1.20000005, 52)
- Part124.Anchored = true
- Part124.BrickColor = BrickColor.new("Medium blue")
- Part124.Material = Enum.Material.Brick
- Part124.brickColor = BrickColor.new("Medium blue")
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model17
- Part125.CFrame = CFrame.new(33.8417969, -265.960358, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part125.Position = Vector3.new(33.8417969, -265.960358, 107.010002)
- Part125.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part125.Size = Vector3.new(5, 2.4000001, 2)
- Part125.Anchored = true
- Part125.BrickColor = BrickColor.new("Brick yellow")
- Part125.Material = Enum.Material.Brick
- Part125.brickColor = BrickColor.new("Brick yellow")
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model17
- Part126.CFrame = CFrame.new(46.8417969, -273.16037, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.Position = Vector3.new(46.8417969, -273.16037, 107.010002)
- Part126.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part126.Size = Vector3.new(5, 2.4000001, 2)
- Part126.Anchored = true
- Part126.BrickColor = BrickColor.new("Brick yellow")
- Part126.Material = Enum.Material.Brick
- Part126.brickColor = BrickColor.new("Brick yellow")
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model17
- Part127.CFrame = CFrame.new(40.3417969, -261.160309, 134.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part127.Position = Vector3.new(40.3417969, -261.160309, 134.01001)
- Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part127.Size = Vector3.new(2, 2.4000001, 54)
- Part127.Anchored = true
- Part127.BrickColor = BrickColor.new("Reddish brown")
- Part127.Material = Enum.Material.Brick
- Part127.brickColor = BrickColor.new("Reddish brown")
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model17
- Part128.CFrame = CFrame.new(28.3417969, -261.160309, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part128.Orientation = Vector3.new(0, 180, 0)
- Part128.Position = Vector3.new(28.3417969, -261.160309, 107.010002)
- Part128.Rotation = Vector3.new(-180, 0, -180)
- Part128.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part128.Size = Vector3.new(6, 2.4000001, 2)
- Part128.Anchored = true
- Part128.BrickColor = BrickColor.new("Brick yellow")
- Part128.Material = Enum.Material.Brick
- Part128.brickColor = BrickColor.new("Brick yellow")
- Part129.Name = "Smooth Block Model"
- Part129.Parent = Model17
- Part129.CFrame = CFrame.new(24.3417969, -261.160309, 127.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part129.Orientation = Vector3.new(0, 90, 0)
- Part129.Position = Vector3.new(24.3417969, -261.160309, 127.010002)
- Part129.Rotation = Vector3.new(0, 90, 0)
- Part129.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part129.Size = Vector3.new(6, 2.4000001, 2)
- Part129.Anchored = true
- Part129.BrickColor = BrickColor.new("Brick yellow")
- Part129.Material = Enum.Material.Brick
- Part129.brickColor = BrickColor.new("Brick yellow")
- Part130.Name = "Smooth Block Model"
- Part130.Parent = Model17
- Part130.CFrame = CFrame.new(24.3417969, -261.160309, 133.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part130.Orientation = Vector3.new(0, 90, 0)
- Part130.Position = Vector3.new(24.3417969, -261.160309, 133.01001)
- Part130.Rotation = Vector3.new(0, 90, 0)
- Part130.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part130.Size = Vector3.new(6, 2.4000001, 2)
- Part130.Anchored = true
- Part130.BrickColor = BrickColor.new("Brick yellow")
- Part130.Material = Enum.Material.Brick
- Part130.brickColor = BrickColor.new("Brick yellow")
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model17
- Part131.CFrame = CFrame.new(35.8417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part131.Position = Vector3.new(35.8417969, -275.560364, 107.010002)
- Part131.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part131.Size = Vector3.new(1, 2.4000001, 2)
- Part131.Anchored = true
- Part131.BrickColor = BrickColor.new("Brick yellow")
- Part131.Material = Enum.Material.Brick
- Part131.brickColor = BrickColor.new("Brick yellow")
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model17
- Part132.CFrame = CFrame.new(32.3417969, -275.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part132.Position = Vector3.new(32.3417969, -275.560364, 107.010002)
- Part132.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part132.Size = Vector3.new(6, 2.4000001, 2)
- Part132.Anchored = true
- Part132.BrickColor = BrickColor.new("Brick yellow")
- Part132.Material = Enum.Material.Brick
- Part132.brickColor = BrickColor.new("Brick yellow")
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model17
- Part133.CFrame = CFrame.new(78.3417969, -275.560364, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part133.Orientation = Vector3.new(0, -90, 0)
- Part133.Position = Vector3.new(78.3417969, -275.560364, 139.01001)
- Part133.Rotation = Vector3.new(0, -90, 0)
- Part133.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part133.Size = Vector3.new(6, 2.4000001, 2)
- Part133.Anchored = true
- Part133.BrickColor = BrickColor.new("Brick yellow")
- Part133.Material = Enum.Material.Brick
- Part133.brickColor = BrickColor.new("Brick yellow")
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model17
- Part134.CFrame = CFrame.new(78.3417969, -275.560364, 151.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part134.Orientation = Vector3.new(0, -90, 0)
- Part134.Position = Vector3.new(78.3417969, -275.560364, 151.01001)
- Part134.Rotation = Vector3.new(0, -90, 0)
- Part134.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part134.Size = Vector3.new(6, 2.4000001, 2)
- Part134.Anchored = true
- Part134.BrickColor = BrickColor.new("Brick yellow")
- Part134.Material = Enum.Material.Brick
- Part134.brickColor = BrickColor.new("Brick yellow")
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model17
- Part135.CFrame = CFrame.new(78.3417969, -275.560364, 145.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part135.Orientation = Vector3.new(0, -90, 0)
- Part135.Position = Vector3.new(78.3417969, -275.560364, 145.01001)
- Part135.Rotation = Vector3.new(0, -90, 0)
- Part135.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part135.Size = Vector3.new(6, 2.4000001, 2)
- Part135.Anchored = true
- Part135.BrickColor = BrickColor.new("Brick yellow")
- Part135.Material = Enum.Material.Brick
- Part135.brickColor = BrickColor.new("Brick yellow")
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model17
- Part136.CFrame = CFrame.new(24.3417969, -263.560364, 147.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part136.Orientation = Vector3.new(0, 90, 0)
- Part136.Position = Vector3.new(24.3417969, -263.560364, 147.01001)
- Part136.Rotation = Vector3.new(0, 90, 0)
- Part136.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part136.Size = Vector3.new(6, 2.4000001, 2)
- Part136.Anchored = true
- Part136.BrickColor = BrickColor.new("Brick yellow")
- Part136.Material = Enum.Material.Brick
- Part136.brickColor = BrickColor.new("Brick yellow")
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model17
- Part137.CFrame = CFrame.new(24.3417969, -263.560364, 141.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part137.Orientation = Vector3.new(0, 90, 0)
- Part137.Position = Vector3.new(24.3417969, -263.560364, 141.01001)
- Part137.Rotation = Vector3.new(0, 90, 0)
- Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part137.Size = Vector3.new(6, 2.4000001, 2)
- Part137.Anchored = true
- Part137.BrickColor = BrickColor.new("Brick yellow")
- Part137.Material = Enum.Material.Brick
- Part137.brickColor = BrickColor.new("Brick yellow")
- Part138.Name = "Smooth Block Model"
- Part138.Parent = Model17
- Part138.CFrame = CFrame.new(24.3417969, -263.560364, 135.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part138.Orientation = Vector3.new(0, 90, 0)
- Part138.Position = Vector3.new(24.3417969, -263.560364, 135.01001)
- Part138.Rotation = Vector3.new(0, 90, 0)
- Part138.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part138.Size = Vector3.new(6, 2.4000001, 2)
- Part138.Anchored = true
- Part138.BrickColor = BrickColor.new("Brick yellow")
- Part138.Material = Enum.Material.Brick
- Part138.brickColor = BrickColor.new("Brick yellow")
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model17
- Part139.CFrame = CFrame.new(24.3417969, -263.560364, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part139.Orientation = Vector3.new(0, 90, 0)
- Part139.Position = Vector3.new(24.3417969, -263.560364, 129.01001)
- Part139.Rotation = Vector3.new(0, 90, 0)
- Part139.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part139.Size = Vector3.new(6, 2.4000001, 2)
- Part139.Anchored = true
- Part139.BrickColor = BrickColor.new("Brick yellow")
- Part139.Material = Enum.Material.Brick
- Part139.brickColor = BrickColor.new("Brick yellow")
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model17
- Part140.CFrame = CFrame.new(24.3417969, -263.560364, 123.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part140.Orientation = Vector3.new(0, 90, 0)
- Part140.Position = Vector3.new(24.3417969, -263.560364, 123.010002)
- Part140.Rotation = Vector3.new(0, 90, 0)
- Part140.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part140.Size = Vector3.new(6, 2.4000001, 2)
- Part140.Anchored = true
- Part140.BrickColor = BrickColor.new("Brick yellow")
- Part140.Material = Enum.Material.Brick
- Part140.brickColor = BrickColor.new("Brick yellow")
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model17
- Part141.CFrame = CFrame.new(24.3417969, -263.560364, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part141.Orientation = Vector3.new(0, 90, 0)
- Part141.Position = Vector3.new(24.3417969, -263.560364, 117.010002)
- Part141.Rotation = Vector3.new(0, 90, 0)
- Part141.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part141.Size = Vector3.new(6, 2.4000001, 2)
- Part141.Anchored = true
- Part141.BrickColor = BrickColor.new("Brick yellow")
- Part141.Material = Enum.Material.Brick
- Part141.brickColor = BrickColor.new("Brick yellow")
- Part142.Name = "Smooth Block Model"
- Part142.Parent = Model17
- Part142.CFrame = CFrame.new(24.3417969, -265.960358, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part142.Orientation = Vector3.new(0, -90, 0)
- Part142.Position = Vector3.new(24.3417969, -265.960358, 139.01001)
- Part142.Rotation = Vector3.new(0, -90, 0)
- Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part142.Size = Vector3.new(4, 2.4000001, 2)
- Part142.Anchored = true
- Part142.BrickColor = BrickColor.new("Brick yellow")
- Part142.Material = Enum.Material.Brick
- Part142.brickColor = BrickColor.new("Brick yellow")
- Part143.Name = "Smooth Block Model"
- Part143.Parent = Model17
- Part143.CFrame = CFrame.new(24.3417969, -265.960358, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part143.Orientation = Vector3.new(0, -90, 0)
- Part143.Position = Vector3.new(24.3417969, -265.960358, 116.010002)
- Part143.Rotation = Vector3.new(0, -90, 0)
- Part143.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part143.Size = Vector3.new(6, 2.4000001, 2)
- Part143.Anchored = true
- Part143.BrickColor = BrickColor.new("Brick yellow")
- Part143.Material = Enum.Material.Brick
- Part143.brickColor = BrickColor.new("Brick yellow")
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model17
- Part144.CFrame = CFrame.new(24.3417969, -268.360382, 138.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part144.Orientation = Vector3.new(0, 90, 0)
- Part144.Position = Vector3.new(24.3417969, -268.360382, 138.51001)
- Part144.Rotation = Vector3.new(0, 90, 0)
- Part144.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part144.Size = Vector3.new(5, 2.4000001, 2)
- Part144.Anchored = true
- Part144.BrickColor = BrickColor.new("Brick yellow")
- Part144.Material = Enum.Material.Brick
- Part144.brickColor = BrickColor.new("Brick yellow")
- Part145.Name = "Smooth Block Model"
- Part145.Parent = Model17
- Part145.CFrame = CFrame.new(24.3417969, -265.960358, 109.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part145.Orientation = Vector3.new(0, -90, 0)
- Part145.Position = Vector3.new(24.3417969, -265.960358, 109.510002)
- Part145.Rotation = Vector3.new(0, -90, 0)
- Part145.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part145.Size = Vector3.new(7, 2.4000001, 2)
- Part145.Anchored = true
- Part145.BrickColor = BrickColor.new("Brick yellow")
- Part145.Material = Enum.Material.Brick
- Part145.brickColor = BrickColor.new("Brick yellow")
- Part146.Name = "Smooth Block Model"
- Part146.Parent = Model17
- Part146.CFrame = CFrame.new(24.3417969, -265.960358, 129.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part146.Orientation = Vector3.new(0, -90, 0)
- Part146.Position = Vector3.new(24.3417969, -265.960358, 129.51001)
- Part146.Rotation = Vector3.new(0, -90, 0)
- Part146.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part146.Size = Vector3.new(5, 2.4000001, 2)
- Part146.Anchored = true
- Part146.BrickColor = BrickColor.new("Brick yellow")
- Part146.Material = Enum.Material.Brick
- Part146.brickColor = BrickColor.new("Brick yellow")
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model17
- Part147.CFrame = CFrame.new(24.3417969, -265.960358, 134.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part147.Orientation = Vector3.new(0, -90, 0)
- Part147.Position = Vector3.new(24.3417969, -265.960358, 134.51001)
- Part147.Rotation = Vector3.new(0, -90, 0)
- Part147.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part147.Size = Vector3.new(5, 2.4000001, 2)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Brick yellow")
- Part147.Material = Enum.Material.Brick
- Part147.brickColor = BrickColor.new("Brick yellow")
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model17
- Part148.CFrame = CFrame.new(24.3417969, -268.360382, 133.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part148.Orientation = Vector3.new(0, 90, 0)
- Part148.Position = Vector3.new(24.3417969, -268.360382, 133.51001)
- Part148.Rotation = Vector3.new(0, 90, 0)
- Part148.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part148.Size = Vector3.new(5, 2.4000001, 2)
- Part148.Anchored = true
- Part148.BrickColor = BrickColor.new("Brick yellow")
- Part148.Material = Enum.Material.Brick
- Part148.brickColor = BrickColor.new("Brick yellow")
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model17
- Part149.CFrame = CFrame.new(24.3417969, -268.360382, 115.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part149.Orientation = Vector3.new(0, 90, 0)
- Part149.Position = Vector3.new(24.3417969, -268.360382, 115.510002)
- Part149.Rotation = Vector3.new(0, 90, 0)
- Part149.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part149.Size = Vector3.new(7, 2.4000001, 2)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Brick yellow")
- Part149.Material = Enum.Material.Brick
- Part149.brickColor = BrickColor.new("Brick yellow")
- Model150.Parent = Model17
- Model150.PrimaryPart = Part160
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model150
- Part151.CFrame = CFrame.new(24.3417969, -265.360382, 142.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part151.Orientation = Vector3.new(0, -90, 0)
- Part151.Position = Vector3.new(24.3417969, -265.360382, 142.01001)
- Part151.Rotation = Vector3.new(0, -90, 0)
- Part151.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part151.Size = Vector3.new(2, 1.20000005, 2)
- Part151.Anchored = true
- Part151.BrickColor = BrickColor.new("Brick yellow")
- Part151.Material = Enum.Material.Brick
- Part151.brickColor = BrickColor.new("Brick yellow")
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model150
- Part152.CFrame = CFrame.new(24.3417969, -267.16037, 141.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part152.Orientation = Vector3.new(0, -90, 0)
- Part152.Position = Vector3.new(24.3417969, -267.16037, 141.51001)
- Part152.Rotation = Vector3.new(0, -90, 0)
- Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part152.Size = Vector3.new(1, 2.4000001, 2)
- Part152.Anchored = true
- Part152.BrickColor = BrickColor.new("Brick yellow")
- Part152.Material = Enum.Material.Brick
- Part152.brickColor = BrickColor.new("Brick yellow")
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model150
- Part153.CFrame = CFrame.new(24.3417969, -267.16037, 142.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part153.Orientation = Vector3.new(0, -90, 0)
- Part153.Position = Vector3.new(24.3417969, -267.16037, 142.51001)
- Part153.Rotation = Vector3.new(0, -90, 0)
- Part153.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part153.Size = Vector3.new(1, 2.4000001, 2)
- Part153.Anchored = true
- Part153.BrickColor = BrickColor.new("Dark orange")
- Part153.LeftSurface = Enum.SurfaceType.Weld
- Part153.Material = Enum.Material.Brick
- Part153.brickColor = BrickColor.new("Dark orange")
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model150
- Part154.CFrame = CFrame.new(24.3417969, -265.360382, 145.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part154.Orientation = Vector3.new(0, 90, 0)
- Part154.Position = Vector3.new(24.3417969, -265.360382, 145.01001)
- Part154.Rotation = Vector3.new(0, 90, 0)
- Part154.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part154.Anchored = true
- Part154.BrickColor = BrickColor.new("Dark orange")
- Part154.LeftSurface = Enum.SurfaceType.Weld
- Part154.Material = Enum.Material.Brick
- Part154.brickColor = BrickColor.new("Dark orange")
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model150
- Part155.CFrame = CFrame.new(24.3417969, -270.760376, 141.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part155.Orientation = Vector3.new(0, -90, 0)
- Part155.Position = Vector3.new(24.3417969, -270.760376, 141.51001)
- Part155.Rotation = Vector3.new(0, -90, 0)
- Part155.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part155.Size = Vector3.new(1, 4.80000019, 2)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Dark orange")
- Part155.Material = Enum.Material.Brick
- Part155.brickColor = BrickColor.new("Dark orange")
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model150
- Part156.CFrame = CFrame.new(24.3417969, -267.16037, 147.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part156.Orientation = Vector3.new(0, 90, 0)
- Part156.Position = Vector3.new(24.3417969, -267.16037, 147.51001)
- Part156.Rotation = Vector3.new(0, 90, 0)
- Part156.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part156.Size = Vector3.new(1, 2.4000001, 2)
- Part156.Anchored = true
- Part156.BrickColor = BrickColor.new("Dark orange")
- Part156.LeftSurface = Enum.SurfaceType.Weld
- Part156.Material = Enum.Material.Brick
- Part156.brickColor = BrickColor.new("Dark orange")
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model150
- Part157.CFrame = CFrame.new(24.3417969, -267.16037, 148.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part157.Orientation = Vector3.new(0, 90, 0)
- Part157.Position = Vector3.new(24.3417969, -267.16037, 148.51001)
- Part157.Rotation = Vector3.new(0, 90, 0)
- Part157.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part157.Size = Vector3.new(1, 2.4000001, 2)
- Part157.Anchored = true
- Part157.BrickColor = BrickColor.new("Brick yellow")
- Part157.Material = Enum.Material.Brick
- Part157.brickColor = BrickColor.new("Brick yellow")
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model150
- Part158.CFrame = CFrame.new(24.3417969, -265.360382, 148.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part158.Orientation = Vector3.new(0, 90, 0)
- Part158.Position = Vector3.new(24.3417969, -265.360382, 148.01001)
- Part158.Rotation = Vector3.new(0, 90, 0)
- Part158.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part158.Size = Vector3.new(2, 1.20000005, 2)
- Part158.Anchored = true
- Part158.BrickColor = BrickColor.new("Brick yellow")
- Part158.Material = Enum.Material.Brick
- Part158.brickColor = BrickColor.new("Brick yellow")
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model150
- Part159.CFrame = CFrame.new(24.3417969, -270.760376, 148.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part159.Orientation = Vector3.new(0, 90, 0)
- Part159.Position = Vector3.new(24.3417969, -270.760376, 148.51001)
- Part159.Rotation = Vector3.new(0, 90, 0)
- Part159.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part159.Size = Vector3.new(1, 4.80000019, 2)
- Part159.Anchored = true
- Part159.BrickColor = BrickColor.new("Dark orange")
- Part159.Material = Enum.Material.Brick
- Part159.brickColor = BrickColor.new("Dark orange")
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model150
- Part160.CFrame = CFrame.new(23.8417969, -273.760315, 145.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part160.Orientation = Vector3.new(0, 90, 0)
- Part160.Position = Vector3.new(23.8417969, -273.760315, 145.01001)
- Part160.Rotation = Vector3.new(0, 90, 0)
- Part160.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part160.Size = Vector3.new(8, 1.20000005, 3)
- Part160.Anchored = true
- Part160.BrickColor = BrickColor.new("Dark orange")
- Part160.Material = Enum.Material.Brick
- Part160.brickColor = BrickColor.new("Dark orange")
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model17
- Part161.CFrame = CFrame.new(24.3417969, -268.360382, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part161.Orientation = Vector3.new(0, 90, 0)
- Part161.Position = Vector3.new(24.3417969, -268.360382, 129.01001)
- Part161.Rotation = Vector3.new(0, 90, 0)
- Part161.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part161.Size = Vector3.new(4, 2.4000001, 2)
- Part161.Anchored = true
- Part161.BrickColor = BrickColor.new("Brick yellow")
- Part161.Material = Enum.Material.Brick
- Part161.brickColor = BrickColor.new("Brick yellow")
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model17
- Part162.CFrame = CFrame.new(24.3417969, -268.360382, 109.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part162.Orientation = Vector3.new(0, 90, 0)
- Part162.Position = Vector3.new(24.3417969, -268.360382, 109.010002)
- Part162.Rotation = Vector3.new(0, 90, 0)
- Part162.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part162.Size = Vector3.new(6, 2.4000001, 2)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Brick yellow")
- Part162.Material = Enum.Material.Brick
- Part162.brickColor = BrickColor.new("Brick yellow")
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model17
- Part163.CFrame = CFrame.new(40.3417969, -277.960388, 104.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part163.Orientation = Vector3.new(0, 180, 0)
- Part163.Position = Vector3.new(40.3417969, -277.960388, 104.010002)
- Part163.Rotation = Vector3.new(-180, 0, -180)
- Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part163.Size = Vector3.new(6, 2.4000001, 4)
- Part163.Anchored = true
- Part163.BrickColor = BrickColor.new("Dark stone grey")
- Part163.Material = Enum.Material.Cobblestone
- Part163.brickColor = BrickColor.new("Dark stone grey")
- Part164.Name = "Smooth Block Model"
- Part164.Parent = Model17
- Part164.CFrame = CFrame.new(78.3417969, -261.160309, 141.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part164.Orientation = Vector3.new(0, 90, 0)
- Part164.Position = Vector3.new(78.3417969, -261.160309, 141.01001)
- Part164.Rotation = Vector3.new(0, 90, 0)
- Part164.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part164.Size = Vector3.new(6, 2.4000001, 2)
- Part164.Anchored = true
- Part164.BrickColor = BrickColor.new("Brick yellow")
- Part164.Material = Enum.Material.Brick
- Part164.brickColor = BrickColor.new("Brick yellow")
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model17
- Part165.CFrame = CFrame.new(78.3417969, -261.160309, 147.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part165.Orientation = Vector3.new(0, 90, 0)
- Part165.Position = Vector3.new(78.3417969, -261.160309, 147.01001)
- Part165.Rotation = Vector3.new(0, 90, 0)
- Part165.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part165.Size = Vector3.new(6, 2.4000001, 2)
- Part165.Anchored = true
- Part165.BrickColor = BrickColor.new("Brick yellow")
- Part165.Material = Enum.Material.Brick
- Part165.brickColor = BrickColor.new("Brick yellow")
- Part166.Name = "Smooth Block Model"
- Part166.Parent = Model17
- Part166.CFrame = CFrame.new(78.3417969, -261.160309, 153.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part166.Orientation = Vector3.new(0, 90, 0)
- Part166.Position = Vector3.new(78.3417969, -261.160309, 153.01001)
- Part166.Rotation = Vector3.new(0, 90, 0)
- Part166.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part166.Size = Vector3.new(6, 2.4000001, 2)
- Part166.Anchored = true
- Part166.BrickColor = BrickColor.new("Brick yellow")
- Part166.Material = Enum.Material.Brick
- Part166.brickColor = BrickColor.new("Brick yellow")
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model17
- Part167.CFrame = CFrame.new(78.3417969, -263.560364, 151.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part167.Orientation = Vector3.new(0, -90, 0)
- Part167.Position = Vector3.new(78.3417969, -263.560364, 151.01001)
- Part167.Rotation = Vector3.new(0, -90, 0)
- Part167.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part167.Size = Vector3.new(6, 2.4000001, 2)
- Part167.Anchored = true
- Part167.BrickColor = BrickColor.new("Brick yellow")
- Part167.Material = Enum.Material.Brick
- Part167.brickColor = BrickColor.new("Brick yellow")
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model17
- Part168.CFrame = CFrame.new(78.3417969, -263.560364, 145.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part168.Orientation = Vector3.new(0, -90, 0)
- Part168.Position = Vector3.new(78.3417969, -263.560364, 145.01001)
- Part168.Rotation = Vector3.new(0, -90, 0)
- Part168.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part168.Size = Vector3.new(6, 2.4000001, 2)
- Part168.Anchored = true
- Part168.BrickColor = BrickColor.new("Brick yellow")
- Part168.Material = Enum.Material.Brick
- Part168.brickColor = BrickColor.new("Brick yellow")
- Part169.Name = "Smooth Block Model"
- Part169.Parent = Model17
- Part169.CFrame = CFrame.new(78.3417969, -263.560364, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part169.Orientation = Vector3.new(0, -90, 0)
- Part169.Position = Vector3.new(78.3417969, -263.560364, 139.01001)
- Part169.Rotation = Vector3.new(0, -90, 0)
- Part169.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part169.Size = Vector3.new(6, 2.4000001, 2)
- Part169.Anchored = true
- Part169.BrickColor = BrickColor.new("Brick yellow")
- Part169.Material = Enum.Material.Brick
- Part169.brickColor = BrickColor.new("Brick yellow")
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model17
- Part170.CFrame = CFrame.new(24.3417969, -263.560364, 111.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part170.Orientation = Vector3.new(0, 90, 0)
- Part170.Position = Vector3.new(24.3417969, -263.560364, 111.010002)
- Part170.Rotation = Vector3.new(0, 90, 0)
- Part170.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part170.Size = Vector3.new(6, 2.4000001, 2)
- Part170.Anchored = true
- Part170.BrickColor = BrickColor.new("Brick yellow")
- Part170.Material = Enum.Material.Brick
- Part170.brickColor = BrickColor.new("Brick yellow")
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model17
- Part171.CFrame = CFrame.new(26.3417969, -263.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part171.Orientation = Vector3.new(0, 180, 0)
- Part171.Position = Vector3.new(26.3417969, -263.560364, 107.010002)
- Part171.Rotation = Vector3.new(-180, 0, -180)
- Part171.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part171.Size = Vector3.new(6, 2.4000001, 2)
- Part171.Anchored = true
- Part171.BrickColor = BrickColor.new("Brick yellow")
- Part171.Material = Enum.Material.Brick
- Part171.brickColor = BrickColor.new("Brick yellow")
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model17
- Part172.CFrame = CFrame.new(78.3417969, -265.960358, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part172.Orientation = Vector3.new(0, 90, 0)
- Part172.Position = Vector3.new(78.3417969, -265.960358, 152.01001)
- Part172.Rotation = Vector3.new(0, 90, 0)
- Part172.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part172.Size = Vector3.new(6, 2.4000001, 2)
- Part172.Anchored = true
- Part172.BrickColor = BrickColor.new("Brick yellow")
- Part172.Material = Enum.Material.Brick
- Part172.brickColor = BrickColor.new("Brick yellow")
- Part173.Name = "Smooth Block Model"
- Part173.Parent = Model17
- Part173.CFrame = CFrame.new(78.3417969, -265.960358, 138.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part173.Orientation = Vector3.new(0, 90, 0)
- Part173.Position = Vector3.new(78.3417969, -265.960358, 138.51001)
- Part173.Rotation = Vector3.new(0, 90, 0)
- Part173.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part173.Size = Vector3.new(5, 2.4000001, 2)
- Part173.Anchored = true
- Part173.BrickColor = BrickColor.new("Brick yellow")
- Part173.Material = Enum.Material.Brick
- Part173.brickColor = BrickColor.new("Brick yellow")
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model17
- Part174.CFrame = CFrame.new(78.3417969, -268.360382, 152.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part174.Orientation = Vector3.new(0, -90, 0)
- Part174.Position = Vector3.new(78.3417969, -268.360382, 152.51001)
- Part174.Rotation = Vector3.new(0, -90, 0)
- Part174.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part174.Size = Vector3.new(7, 2.4000001, 2)
- Part174.Anchored = true
- Part174.BrickColor = BrickColor.new("Brick yellow")
- Part174.Material = Enum.Material.Brick
- Part174.brickColor = BrickColor.new("Brick yellow")
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model17
- Part175.CFrame = CFrame.new(78.3417969, -268.360382, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part175.Orientation = Vector3.new(0, -90, 0)
- Part175.Position = Vector3.new(78.3417969, -268.360382, 139.01001)
- Part175.Rotation = Vector3.new(0, -90, 0)
- Part175.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part175.Size = Vector3.new(4, 2.4000001, 2)
- Part175.Anchored = true
- Part175.BrickColor = BrickColor.new("Brick yellow")
- Part175.Material = Enum.Material.Brick
- Part175.brickColor = BrickColor.new("Brick yellow")
- Model176.Parent = Model17
- Model176.PrimaryPart = Part186
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model176
- Part177.CFrame = CFrame.new(78.3417969, -265.360382, 148.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part177.Orientation = Vector3.new(0, 90, 0)
- Part177.Position = Vector3.new(78.3417969, -265.360382, 148.01001)
- Part177.Rotation = Vector3.new(0, 90, 0)
- Part177.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part177.Size = Vector3.new(2, 1.20000005, 2)
- Part177.Anchored = true
- Part177.BrickColor = BrickColor.new("Brick yellow")
- Part177.Material = Enum.Material.Brick
- Part177.brickColor = BrickColor.new("Brick yellow")
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model176
- Part178.CFrame = CFrame.new(78.3417969, -267.16037, 148.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part178.Orientation = Vector3.new(0, 90, 0)
- Part178.Position = Vector3.new(78.3417969, -267.16037, 148.51001)
- Part178.Rotation = Vector3.new(0, 90, 0)
- Part178.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part178.Size = Vector3.new(1, 2.4000001, 2)
- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Brick yellow")
- Part178.Material = Enum.Material.Brick
- Part178.brickColor = BrickColor.new("Brick yellow")
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model176
- Part179.CFrame = CFrame.new(78.3417969, -267.16037, 147.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part179.Orientation = Vector3.new(0, 90, 0)
- Part179.Position = Vector3.new(78.3417969, -267.16037, 147.51001)
- Part179.Rotation = Vector3.new(0, 90, 0)
- Part179.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part179.Size = Vector3.new(1, 2.4000001, 2)
- Part179.Anchored = true
- Part179.BrickColor = BrickColor.new("Dark orange")
- Part179.LeftSurface = Enum.SurfaceType.Weld
- Part179.Material = Enum.Material.Brick
- Part179.brickColor = BrickColor.new("Dark orange")
- Part180.Name = "Smooth Block Model"
- Part180.Parent = Model176
- Part180.CFrame = CFrame.new(78.3417969, -265.360382, 145.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part180.Orientation = Vector3.new(0, -90, 0)
- Part180.Position = Vector3.new(78.3417969, -265.360382, 145.01001)
- Part180.Rotation = Vector3.new(0, -90, 0)
- Part180.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part180.Anchored = true
- Part180.BrickColor = BrickColor.new("Dark orange")
- Part180.LeftSurface = Enum.SurfaceType.Weld
- Part180.Material = Enum.Material.Brick
- Part180.brickColor = BrickColor.new("Dark orange")
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model176
- Part181.CFrame = CFrame.new(78.3417969, -270.760376, 148.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part181.Orientation = Vector3.new(0, 90, 0)
- Part181.Position = Vector3.new(78.3417969, -270.760376, 148.51001)
- Part181.Rotation = Vector3.new(0, 90, 0)
- Part181.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part181.Size = Vector3.new(1, 4.80000019, 2)
- Part181.Anchored = true
- Part181.BrickColor = BrickColor.new("Dark orange")
- Part181.Material = Enum.Material.Brick
- Part181.brickColor = BrickColor.new("Dark orange")
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model176
- Part182.CFrame = CFrame.new(78.3417969, -267.16037, 142.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part182.Orientation = Vector3.new(0, -90, 0)
- Part182.Position = Vector3.new(78.3417969, -267.16037, 142.51001)
- Part182.Rotation = Vector3.new(0, -90, 0)
- Part182.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part182.Size = Vector3.new(1, 2.4000001, 2)
- Part182.Anchored = true
- Part182.BrickColor = BrickColor.new("Dark orange")
- Part182.LeftSurface = Enum.SurfaceType.Weld
- Part182.Material = Enum.Material.Brick
- Part182.brickColor = BrickColor.new("Dark orange")
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model176
- Part183.CFrame = CFrame.new(78.3417969, -267.16037, 141.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part183.Orientation = Vector3.new(0, -90, 0)
- Part183.Position = Vector3.new(78.3417969, -267.16037, 141.51001)
- Part183.Rotation = Vector3.new(0, -90, 0)
- Part183.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part183.Size = Vector3.new(1, 2.4000001, 2)
- Part183.Anchored = true
- Part183.BrickColor = BrickColor.new("Brick yellow")
- Part183.Material = Enum.Material.Brick
- Part183.brickColor = BrickColor.new("Brick yellow")
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model176
- Part184.CFrame = CFrame.new(78.3417969, -265.360382, 142.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part184.Orientation = Vector3.new(0, -90, 0)
- Part184.Position = Vector3.new(78.3417969, -265.360382, 142.01001)
- Part184.Rotation = Vector3.new(0, -90, 0)
- Part184.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part184.Size = Vector3.new(2, 1.20000005, 2)
- Part184.Anchored = true
- Part184.BrickColor = BrickColor.new("Brick yellow")
- Part184.Material = Enum.Material.Brick
- Part184.brickColor = BrickColor.new("Brick yellow")
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model176
- Part185.CFrame = CFrame.new(78.3417969, -270.760376, 141.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Position = Vector3.new(78.3417969, -270.760376, 141.51001)
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part185.Size = Vector3.new(1, 4.80000019, 2)
- Part185.Anchored = true
- Part185.BrickColor = BrickColor.new("Dark orange")
- Part185.Material = Enum.Material.Brick
- Part185.brickColor = BrickColor.new("Dark orange")
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model176
- Part186.CFrame = CFrame.new(78.8417969, -273.760315, 145.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part186.Orientation = Vector3.new(0, -90, 0)
- Part186.Position = Vector3.new(78.8417969, -273.760315, 145.01001)
- Part186.Rotation = Vector3.new(0, -90, 0)
- Part186.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part186.Size = Vector3.new(8, 1.20000005, 3)
- Part186.Anchored = true
- Part186.BrickColor = BrickColor.new("Dark orange")
- Part186.Material = Enum.Material.Brick
- Part186.brickColor = BrickColor.new("Dark orange")
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model17
- Part187.CFrame = CFrame.new(78.3417969, -270.760376, 138.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part187.Orientation = Vector3.new(0, 90, 0)
- Part187.Position = Vector3.new(78.3417969, -270.760376, 138.51001)
- Part187.Rotation = Vector3.new(0, 90, 0)
- Part187.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part187.Size = Vector3.new(5, 2.4000001, 2)
- Part187.Anchored = true
- Part187.BrickColor = BrickColor.new("Brick yellow")
- Part187.Material = Enum.Material.Brick
- Part187.brickColor = BrickColor.new("Brick yellow")
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model17
- Part188.CFrame = CFrame.new(78.3417969, -270.760376, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part188.Orientation = Vector3.new(0, 90, 0)
- Part188.Position = Vector3.new(78.3417969, -270.760376, 152.01001)
- Part188.Rotation = Vector3.new(0, 90, 0)
- Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part188.Size = Vector3.new(6, 2.4000001, 2)
- Part188.Anchored = true
- Part188.BrickColor = BrickColor.new("Brick yellow")
- Part188.Material = Enum.Material.Brick
- Part188.brickColor = BrickColor.new("Brick yellow")
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model17
- Part189.CFrame = CFrame.new(78.3417969, -273.16037, 152.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part189.Orientation = Vector3.new(0, -90, 0)
- Part189.Position = Vector3.new(78.3417969, -273.16037, 152.51001)
- Part189.Rotation = Vector3.new(0, -90, 0)
- Part189.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part189.Size = Vector3.new(7, 2.4000001, 2)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Brick yellow")
- Part189.Material = Enum.Material.Brick
- Part189.brickColor = BrickColor.new("Brick yellow")
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model17
- Part190.CFrame = CFrame.new(78.3417969, -273.16037, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part190.Orientation = Vector3.new(0, -90, 0)
- Part190.Position = Vector3.new(78.3417969, -273.16037, 139.01001)
- Part190.Rotation = Vector3.new(0, -90, 0)
- Part190.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part190.Size = Vector3.new(4, 2.4000001, 2)
- Part190.Anchored = true
- Part190.BrickColor = BrickColor.new("Brick yellow")
- Part190.Material = Enum.Material.Brick
- Part190.brickColor = BrickColor.new("Brick yellow")
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model17
- Part191.CFrame = CFrame.new(40.3417969, -276.16037, 106.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part191.Orientation = Vector3.new(0, 180, 0)
- Part191.Position = Vector3.new(40.3417969, -276.16037, 106.010002)
- Part191.Rotation = Vector3.new(-180, 0, -180)
- Part191.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part191.Size = Vector3.new(6, 1.20000005, 4)
- Part191.Anchored = true
- Part191.BrickColor = BrickColor.new("Dark stone grey")
- Part191.Material = Enum.Material.Cobblestone
- Part191.brickColor = BrickColor.new("Dark stone grey")
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model17
- Part192.CFrame = CFrame.new(36.8417969, -272.560364, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part192.Position = Vector3.new(36.8417969, -272.560364, 107.010002)
- Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part192.Size = Vector3.new(1, 8.40000057, 2)
- Part192.Anchored = true
- Part192.BrickColor = BrickColor.new("Dark orange")
- Part192.Material = Enum.Material.Brick
- Part192.brickColor = BrickColor.new("Dark orange")
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model17
- Part193.CFrame = CFrame.new(33.3417969, -268.360382, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part193.Orientation = Vector3.new(0, 180, 0)
- Part193.Position = Vector3.new(33.3417969, -268.360382, 107.010002)
- Part193.Rotation = Vector3.new(-180, 0, -180)
- Part193.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part193.Size = Vector3.new(6, 2.4000001, 2)
- Part193.Anchored = true
- Part193.BrickColor = BrickColor.new("Brick yellow")
- Part193.Material = Enum.Material.Brick
- Part193.brickColor = BrickColor.new("Brick yellow")
- Part194.Name = "Smooth Block Model"
- Part194.Parent = Model17
- Part194.CFrame = CFrame.new(33.8417969, -270.760376, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part194.Position = Vector3.new(33.8417969, -270.760376, 107.010002)
- Part194.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part194.Size = Vector3.new(5, 2.4000001, 2)
- Part194.Anchored = true
- Part194.BrickColor = BrickColor.new("Brick yellow")
- Part194.Material = Enum.Material.Brick
- Part194.brickColor = BrickColor.new("Brick yellow")
- Part195.Name = "Smooth Block Model"
- Part195.Parent = Model17
- Part195.CFrame = CFrame.new(28.3417969, -265.960358, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.Position = Vector3.new(28.3417969, -265.960358, 107.010002)
- Part195.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part195.Size = Vector3.new(6, 2.4000001, 2)
- Part195.Anchored = true
- Part195.BrickColor = BrickColor.new("Brick yellow")
- Part195.Material = Enum.Material.Brick
- Part195.brickColor = BrickColor.new("Brick yellow")
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model17
- Part196.CFrame = CFrame.new(28.3417969, -270.760376, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Position = Vector3.new(28.3417969, -270.760376, 107.010002)
- Part196.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part196.Size = Vector3.new(6, 2.4000001, 2)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Brick yellow")
- Part196.Material = Enum.Material.Brick
- Part196.brickColor = BrickColor.new("Brick yellow")
- Part197.Name = "Smooth Block Model"
- Part197.Parent = Model17
- Part197.CFrame = CFrame.new(27.8417969, -268.360382, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part197.Orientation = Vector3.new(0, 180, 0)
- Part197.Position = Vector3.new(27.8417969, -268.360382, 107.010002)
- Part197.Rotation = Vector3.new(-180, 0, -180)
- Part197.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part197.Size = Vector3.new(5, 2.4000001, 2)
- Part197.Anchored = true
- Part197.BrickColor = BrickColor.new("Brick yellow")
- Part197.Material = Enum.Material.Brick
- Part197.brickColor = BrickColor.new("Brick yellow")
- Part198.Name = "Smooth Block Model"
- Part198.Parent = Model17
- Part198.CFrame = CFrame.new(33.3417969, -273.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part198.Orientation = Vector3.new(0, 180, 0)
- Part198.Position = Vector3.new(33.3417969, -273.16037, 107.010002)
- Part198.Rotation = Vector3.new(-180, 0, -180)
- Part198.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part198.Size = Vector3.new(6, 2.4000001, 2)
- Part198.Anchored = true
- Part198.BrickColor = BrickColor.new("Brick yellow")
- Part198.Material = Enum.Material.Brick
- Part198.brickColor = BrickColor.new("Brick yellow")
- Part199.Name = "Smooth Block Model"
- Part199.Parent = Model17
- Part199.CFrame = CFrame.new(40.3417969, -279.160431, 101.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part199.Orientation = Vector3.new(0, 180, 0)
- Part199.Position = Vector3.new(40.3417969, -279.160431, 101.010002)
- Part199.Rotation = Vector3.new(-180, 0, -180)
- Part199.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part199.Size = Vector3.new(6, 2.4000001, 2)
- Part199.Anchored = true
- Part199.BrickColor = BrickColor.new("Dark stone grey")
- Part199.Material = Enum.Material.Cobblestone
- Part199.brickColor = BrickColor.new("Dark stone grey")
- Part200.Name = "Smooth Block Model"
- Part200.Parent = Model17
- Part200.CFrame = CFrame.new(40.3417969, -279.760315, 99.0100021, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part200.Orientation = Vector3.new(0, 180, 0)
- Part200.Position = Vector3.new(40.3417969, -279.760315, 99.0100021)
- Part200.Rotation = Vector3.new(-180, 0, -180)
- Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part200.Size = Vector3.new(6, 1.20000005, 2)
- Part200.Anchored = true
- Part200.BrickColor = BrickColor.new("Dark stone grey")
- Part200.Material = Enum.Material.Cobblestone
- Part200.brickColor = BrickColor.new("Dark stone grey")
- Part201.Name = "Smooth Block Model"
- Part201.Parent = Model17
- Part201.CFrame = CFrame.new(24.3417969, -261.160309, 109.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part201.Orientation = Vector3.new(0, 90, 0)
- Part201.Position = Vector3.new(24.3417969, -261.160309, 109.010002)
- Part201.Rotation = Vector3.new(0, 90, 0)
- Part201.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part201.Size = Vector3.new(6, 2.4000001, 2)
- Part201.Anchored = true
- Part201.BrickColor = BrickColor.new("Brick yellow")
- Part201.Material = Enum.Material.Brick
- Part201.brickColor = BrickColor.new("Brick yellow")
- Part202.Name = "Smooth Block Model"
- Part202.Parent = Model17
- Part202.CFrame = CFrame.new(24.3417969, -261.160309, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part202.Orientation = Vector3.new(0, 90, 0)
- Part202.Position = Vector3.new(24.3417969, -261.160309, 115.010002)
- Part202.Rotation = Vector3.new(0, 90, 0)
- Part202.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part202.Size = Vector3.new(6, 2.4000001, 2)
- Part202.Anchored = true
- Part202.BrickColor = BrickColor.new("Brick yellow")
- Part202.Material = Enum.Material.Brick
- Part202.brickColor = BrickColor.new("Brick yellow")
- Part203.Name = "Smooth Block Model"
- Part203.Parent = Model17
- Part203.CFrame = CFrame.new(24.3417969, -261.160309, 121.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part203.Orientation = Vector3.new(0, 90, 0)
- Part203.Position = Vector3.new(24.3417969, -261.160309, 121.010002)
- Part203.Rotation = Vector3.new(0, 90, 0)
- Part203.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part203.Size = Vector3.new(6, 2.4000001, 2)
- Part203.Anchored = true
- Part203.BrickColor = BrickColor.new("Brick yellow")
- Part203.Material = Enum.Material.Brick
- Part203.brickColor = BrickColor.new("Brick yellow")
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model17
- Part204.CFrame = CFrame.new(24.3417969, -261.160309, 139.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part204.Orientation = Vector3.new(0, 90, 0)
- Part204.Position = Vector3.new(24.3417969, -261.160309, 139.01001)
- Part204.Rotation = Vector3.new(0, 90, 0)
- Part204.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part204.Size = Vector3.new(6, 2.4000001, 2)
- Part204.Anchored = true
- Part204.BrickColor = BrickColor.new("Brick yellow")
- Part204.Material = Enum.Material.Brick
- Part204.brickColor = BrickColor.new("Brick yellow")
- Part205.Name = "Smooth Block Model"
- Part205.Parent = Model17
- Part205.CFrame = CFrame.new(24.3417969, -261.160309, 145.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part205.Orientation = Vector3.new(0, 90, 0)
- Part205.Position = Vector3.new(24.3417969, -261.160309, 145.01001)
- Part205.Rotation = Vector3.new(0, 90, 0)
- Part205.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part205.Size = Vector3.new(6, 2.4000001, 2)
- Part205.Anchored = true
- Part205.BrickColor = BrickColor.new("Brick yellow")
- Part205.Material = Enum.Material.Brick
- Part205.brickColor = BrickColor.new("Brick yellow")
- Model206.Parent = Model17
- Model206.PrimaryPart = Part216
- Part207.Name = "Smooth Block Model"
- Part207.Parent = Model206
- Part207.CFrame = CFrame.new(24.3417969, -265.360382, 120.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part207.Orientation = Vector3.new(0, -90, 0)
- Part207.Position = Vector3.new(24.3417969, -265.360382, 120.010002)
- Part207.Rotation = Vector3.new(0, -90, 0)
- Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part207.Size = Vector3.new(2, 1.20000005, 2)
- Part207.Anchored = true
- Part207.BrickColor = BrickColor.new("Brick yellow")
- Part207.Material = Enum.Material.Brick
- Part207.brickColor = BrickColor.new("Brick yellow")
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model206
- Part208.CFrame = CFrame.new(24.3417969, -267.16037, 119.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part208.Orientation = Vector3.new(0, -90, 0)
- Part208.Position = Vector3.new(24.3417969, -267.16037, 119.510002)
- Part208.Rotation = Vector3.new(0, -90, 0)
- Part208.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part208.Size = Vector3.new(1, 2.4000001, 2)
- Part208.Anchored = true
- Part208.BrickColor = BrickColor.new("Brick yellow")
- Part208.Material = Enum.Material.Brick
- Part208.brickColor = BrickColor.new("Brick yellow")
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model206
- Part209.CFrame = CFrame.new(24.3417969, -267.16037, 120.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part209.Orientation = Vector3.new(0, -90, 0)
- Part209.Position = Vector3.new(24.3417969, -267.16037, 120.510002)
- Part209.Rotation = Vector3.new(0, -90, 0)
- Part209.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part209.Size = Vector3.new(1, 2.4000001, 2)
- Part209.Anchored = true
- Part209.BrickColor = BrickColor.new("Dark orange")
- Part209.LeftSurface = Enum.SurfaceType.Weld
- Part209.Material = Enum.Material.Brick
- Part209.brickColor = BrickColor.new("Dark orange")
- Part210.Name = "Smooth Block Model"
- Part210.Parent = Model206
- Part210.CFrame = CFrame.new(24.3417969, -265.360382, 123.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part210.Orientation = Vector3.new(0, 90, 0)
- Part210.Position = Vector3.new(24.3417969, -265.360382, 123.010002)
- Part210.Rotation = Vector3.new(0, 90, 0)
- Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part210.Anchored = true
- Part210.BrickColor = BrickColor.new("Dark orange")
- Part210.LeftSurface = Enum.SurfaceType.Weld
- Part210.Material = Enum.Material.Brick
- Part210.brickColor = BrickColor.new("Dark orange")
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model206
- Part211.CFrame = CFrame.new(24.3417969, -270.760376, 119.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part211.Orientation = Vector3.new(0, -90, 0)
- Part211.Position = Vector3.new(24.3417969, -270.760376, 119.510002)
- Part211.Rotation = Vector3.new(0, -90, 0)
- Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part211.Size = Vector3.new(1, 4.80000019, 2)
- Part211.Anchored = true
- Part211.BrickColor = BrickColor.new("Dark orange")
- Part211.Material = Enum.Material.Brick
- Part211.brickColor = BrickColor.new("Dark orange")
- Part212.Name = "Smooth Block Model"
- Part212.Parent = Model206
- Part212.CFrame = CFrame.new(24.3417969, -267.16037, 125.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part212.Orientation = Vector3.new(0, 90, 0)
- Part212.Position = Vector3.new(24.3417969, -267.16037, 125.510002)
- Part212.Rotation = Vector3.new(0, 90, 0)
- Part212.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part212.Size = Vector3.new(1, 2.4000001, 2)
- Part212.Anchored = true
- Part212.BrickColor = BrickColor.new("Dark orange")
- Part212.LeftSurface = Enum.SurfaceType.Weld
- Part212.Material = Enum.Material.Brick
- Part212.brickColor = BrickColor.new("Dark orange")
- Part213.Name = "Smooth Block Model"
- Part213.Parent = Model206
- Part213.CFrame = CFrame.new(24.3417969, -267.16037, 126.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part213.Orientation = Vector3.new(0, 90, 0)
- Part213.Position = Vector3.new(24.3417969, -267.16037, 126.510002)
- Part213.Rotation = Vector3.new(0, 90, 0)
- Part213.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part213.Size = Vector3.new(1, 2.4000001, 2)
- Part213.Anchored = true
- Part213.BrickColor = BrickColor.new("Brick yellow")
- Part213.Material = Enum.Material.Brick
- Part213.brickColor = BrickColor.new("Brick yellow")
- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model206
- Part214.CFrame = CFrame.new(24.3417969, -265.360382, 126.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part214.Orientation = Vector3.new(0, 90, 0)
- Part214.Position = Vector3.new(24.3417969, -265.360382, 126.010002)
- Part214.Rotation = Vector3.new(0, 90, 0)
- Part214.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part214.Size = Vector3.new(2, 1.20000005, 2)
- Part214.Anchored = true
- Part214.BrickColor = BrickColor.new("Brick yellow")
- Part214.Material = Enum.Material.Brick
- Part214.brickColor = BrickColor.new("Brick yellow")
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model206
- Part215.CFrame = CFrame.new(24.3417969, -270.760376, 126.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part215.Orientation = Vector3.new(0, 90, 0)
- Part215.Position = Vector3.new(24.3417969, -270.760376, 126.510002)
- Part215.Rotation = Vector3.new(0, 90, 0)
- Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part215.Size = Vector3.new(1, 4.80000019, 2)
- Part215.Anchored = true
- Part215.BrickColor = BrickColor.new("Dark orange")
- Part215.Material = Enum.Material.Brick
- Part215.brickColor = BrickColor.new("Dark orange")
- Part216.Name = "Smooth Block Model"
- Part216.Parent = Model206
- Part216.CFrame = CFrame.new(23.8417969, -273.760315, 123.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part216.Orientation = Vector3.new(0, 90, 0)
- Part216.Position = Vector3.new(23.8417969, -273.760315, 123.010002)
- Part216.Rotation = Vector3.new(0, 90, 0)
- Part216.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part216.Size = Vector3.new(8, 1.20000005, 3)
- Part216.Anchored = true
- Part216.BrickColor = BrickColor.new("Dark orange")
- Part216.Material = Enum.Material.Brick
- Part216.brickColor = BrickColor.new("Dark orange")
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model17
- Part217.CFrame = CFrame.new(78.3417969, -275.560364, 157.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part217.Orientation = Vector3.new(0, -90, 0)
- Part217.Position = Vector3.new(78.3417969, -275.560364, 157.01001)
- Part217.Rotation = Vector3.new(0, -90, 0)
- Part217.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part217.Size = Vector3.new(6, 2.4000001, 2)
- Part217.Anchored = true
- Part217.BrickColor = BrickColor.new("Brick yellow")
- Part217.Material = Enum.Material.Brick
- Part217.brickColor = BrickColor.new("Brick yellow")
- Part218.Name = "Smooth Block Model"
- Part218.Parent = Model17
- Part218.CFrame = CFrame.new(78.3417969, -263.560364, 157.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part218.Orientation = Vector3.new(0, -90, 0)
- Part218.Position = Vector3.new(78.3417969, -263.560364, 157.01001)
- Part218.Rotation = Vector3.new(0, -90, 0)
- Part218.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part218.Size = Vector3.new(6, 2.4000001, 2)
- Part218.Anchored = true
- Part218.BrickColor = BrickColor.new("Brick yellow")
- Part218.Material = Enum.Material.Brick
- Part218.brickColor = BrickColor.new("Brick yellow")
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model17
- Part219.CFrame = CFrame.new(78.3417969, -270.760376, 158.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part219.Orientation = Vector3.new(0, 90, 0)
- Part219.Position = Vector3.new(78.3417969, -270.760376, 158.51001)
- Part219.Rotation = Vector3.new(0, 90, 0)
- Part219.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part219.Size = Vector3.new(7, 2.4000001, 2)
- Part219.Anchored = true
- Part219.BrickColor = BrickColor.new("Brick yellow")
- Part219.Material = Enum.Material.Brick
- Part219.brickColor = BrickColor.new("Brick yellow")
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model17
- Part220.CFrame = CFrame.new(24.3417969, -270.760376, 151.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part220.Orientation = Vector3.new(0, 90, 0)
- Part220.Position = Vector3.new(24.3417969, -270.760376, 151.51001)
- Part220.Rotation = Vector3.new(0, 90, 0)
- Part220.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part220.Size = Vector3.new(5, 2.4000001, 2)
- Part220.Anchored = true
- Part220.BrickColor = BrickColor.new("Brick yellow")
- Part220.Material = Enum.Material.Brick
- Part220.brickColor = BrickColor.new("Brick yellow")
- Part221.Name = "Smooth Block Model"
- Part221.Parent = Model17
- Part221.CFrame = CFrame.new(78.3417969, -265.960358, 158.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part221.Orientation = Vector3.new(0, 90, 0)
- Part221.Position = Vector3.new(78.3417969, -265.960358, 158.51001)
- Part221.Rotation = Vector3.new(0, 90, 0)
- Part221.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part221.Size = Vector3.new(7, 2.4000001, 2)
- Part221.Anchored = true
- Part221.BrickColor = BrickColor.new("Brick yellow")
- Part221.Material = Enum.Material.Brick
- Part221.brickColor = BrickColor.new("Brick yellow")
- Part222.Name = "Smooth Block Model"
- Part222.Parent = Model17
- Part222.CFrame = CFrame.new(78.3417969, -268.360382, 159.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part222.Orientation = Vector3.new(0, -90, 0)
- Part222.Position = Vector3.new(78.3417969, -268.360382, 159.01001)
- Part222.Rotation = Vector3.new(0, -90, 0)
- Part222.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part222.Size = Vector3.new(6, 2.4000001, 2)
- Part222.Anchored = true
- Part222.BrickColor = BrickColor.new("Brick yellow")
- Part222.Material = Enum.Material.Brick
- Part222.brickColor = BrickColor.new("Brick yellow")
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model17
- Part223.CFrame = CFrame.new(78.3417969, -273.16037, 159.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part223.Orientation = Vector3.new(0, -90, 0)
- Part223.Position = Vector3.new(78.3417969, -273.16037, 159.01001)
- Part223.Rotation = Vector3.new(0, -90, 0)
- Part223.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part223.Size = Vector3.new(6, 2.4000001, 2)
- Part223.Anchored = true
- Part223.BrickColor = BrickColor.new("Brick yellow")
- Part223.Material = Enum.Material.Brick
- Part223.brickColor = BrickColor.new("Brick yellow")
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model17
- Part224.CFrame = CFrame.new(27.8417969, -273.16037, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part224.Orientation = Vector3.new(0, 180, 0)
- Part224.Position = Vector3.new(27.8417969, -273.16037, 107.010002)
- Part224.Rotation = Vector3.new(-180, 0, -180)
- Part224.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part224.Size = Vector3.new(5, 2.4000001, 2)
- Part224.Anchored = true
- Part224.BrickColor = BrickColor.new("Brick yellow")
- Part224.Material = Enum.Material.Brick
- Part224.brickColor = BrickColor.new("Brick yellow")
- Part225.Name = "Smooth Block Model"
- Part225.Parent = Model17
- Part225.CFrame = CFrame.new(24.3417969, -265.960358, 151.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part225.Orientation = Vector3.new(0, 90, 0)
- Part225.Position = Vector3.new(24.3417969, -265.960358, 151.51001)
- Part225.Rotation = Vector3.new(0, 90, 0)
- Part225.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part225.Size = Vector3.new(5, 2.4000001, 2)
- Part225.Anchored = true
- Part225.BrickColor = BrickColor.new("Brick yellow")
- Part225.Material = Enum.Material.Brick
- Part225.brickColor = BrickColor.new("Brick yellow")
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model17
- Part226.CFrame = CFrame.new(24.3417969, -261.160309, 151.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part226.Orientation = Vector3.new(0, 90, 0)
- Part226.Position = Vector3.new(24.3417969, -261.160309, 151.01001)
- Part226.Rotation = Vector3.new(0, 90, 0)
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part226.Size = Vector3.new(6, 2.4000001, 2)
- Part226.Anchored = true
- Part226.BrickColor = BrickColor.new("Brick yellow")
- Part226.Material = Enum.Material.Brick
- Part226.brickColor = BrickColor.new("Brick yellow")
- Part227.Name = "Smooth Block Model"
- Part227.Parent = Model17
- Part227.CFrame = CFrame.new(76.3417969, -275.560364, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part227.Position = Vector3.new(76.3417969, -275.560364, 161.01001)
- Part227.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part227.Size = Vector3.new(6, 2.4000001, 2)
- Part227.Anchored = true
- Part227.BrickColor = BrickColor.new("Brick yellow")
- Part227.Material = Enum.Material.Brick
- Part227.brickColor = BrickColor.new("Brick yellow")
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model17
- Part228.CFrame = CFrame.new(24.3417969, -270.760376, 109.510002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part228.Orientation = Vector3.new(0, -90, 0)
- Part228.Position = Vector3.new(24.3417969, -270.760376, 109.510002)
- Part228.Rotation = Vector3.new(0, -90, 0)
- Part228.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part228.Size = Vector3.new(7, 2.4000001, 2)
- Part228.Anchored = true
- Part228.BrickColor = BrickColor.new("Brick yellow")
- Part228.Material = Enum.Material.Brick
- Part228.brickColor = BrickColor.new("Brick yellow")
- Part229.Name = "Smooth Block Model"
- Part229.Parent = Model17
- Part229.CFrame = CFrame.new(24.3417969, -270.760376, 129.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part229.Orientation = Vector3.new(0, -90, 0)
- Part229.Position = Vector3.new(24.3417969, -270.760376, 129.51001)
- Part229.Rotation = Vector3.new(0, -90, 0)
- Part229.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part229.Size = Vector3.new(5, 2.4000001, 2)
- Part229.Anchored = true
- Part229.BrickColor = BrickColor.new("Brick yellow")
- Part229.Material = Enum.Material.Brick
- Part229.brickColor = BrickColor.new("Brick yellow")
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model17
- Part230.CFrame = CFrame.new(24.3417969, -270.760376, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part230.Orientation = Vector3.new(0, -90, 0)
- Part230.Position = Vector3.new(24.3417969, -270.760376, 116.010002)
- Part230.Rotation = Vector3.new(0, -90, 0)
- Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part230.Size = Vector3.new(6, 2.4000001, 2)
- Part230.Anchored = true
- Part230.BrickColor = BrickColor.new("Brick yellow")
- Part230.Material = Enum.Material.Brick
- Part230.brickColor = BrickColor.new("Brick yellow")
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model17
- Part231.CFrame = CFrame.new(24.3417969, -270.760376, 134.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part231.Orientation = Vector3.new(0, -90, 0)
- Part231.Position = Vector3.new(24.3417969, -270.760376, 134.51001)
- Part231.Rotation = Vector3.new(0, -90, 0)
- Part231.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part231.Size = Vector3.new(5, 2.4000001, 2)
- Part231.Anchored = true
- Part231.BrickColor = BrickColor.new("Brick yellow")
- Part231.Material = Enum.Material.Brick
- Part231.brickColor = BrickColor.new("Brick yellow")
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model17
- Part232.CFrame = CFrame.new(24.3417969, -268.360382, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part232.Orientation = Vector3.new(0, -90, 0)
- Part232.Position = Vector3.new(24.3417969, -268.360382, 152.01001)
- Part232.Rotation = Vector3.new(0, -90, 0)
- Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part232.Size = Vector3.new(6, 2.4000001, 2)
- Part232.Anchored = true
- Part232.BrickColor = BrickColor.new("Brick yellow")
- Part232.Material = Enum.Material.Brick
- Part232.brickColor = BrickColor.new("Brick yellow")
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model17
- Part233.CFrame = CFrame.new(24.3417969, -270.760376, 139.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part233.Orientation = Vector3.new(0, -90, 0)
- Part233.Position = Vector3.new(24.3417969, -270.760376, 139.01001)
- Part233.Rotation = Vector3.new(0, -90, 0)
- Part233.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part233.Size = Vector3.new(4, 2.4000001, 2)
- Part233.Anchored = true
- Part233.BrickColor = BrickColor.new("Brick yellow")
- Part233.Material = Enum.Material.Brick
- Part233.brickColor = BrickColor.new("Brick yellow")
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model17
- Part234.CFrame = CFrame.new(78.3417969, -261.160309, 159.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part234.Orientation = Vector3.new(0, 90, 0)
- Part234.Position = Vector3.new(78.3417969, -261.160309, 159.01001)
- Part234.Rotation = Vector3.new(0, 90, 0)
- Part234.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part234.Size = Vector3.new(6, 2.4000001, 2)
- Part234.Anchored = true
- Part234.BrickColor = BrickColor.new("Brick yellow")
- Part234.Material = Enum.Material.Brick
- Part234.brickColor = BrickColor.new("Brick yellow")
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model17
- Part235.CFrame = CFrame.new(70.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part235.Orientation = Vector3.new(0, 180, 0)
- Part235.Position = Vector3.new(70.3417969, -275.560364, 161.01001)
- Part235.Rotation = Vector3.new(-180, 0, -180)
- Part235.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part235.Size = Vector3.new(6, 2.4000001, 2)
- Part235.Anchored = true
- Part235.BrickColor = BrickColor.new("Brick yellow")
- Part235.Material = Enum.Material.Brick
- Part235.brickColor = BrickColor.new("Brick yellow")
- Part236.Name = "Smooth Block Model"
- Part236.Parent = Model17
- Part236.CFrame = CFrame.new(64.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part236.Orientation = Vector3.new(0, 180, 0)
- Part236.Position = Vector3.new(64.3417969, -275.560364, 161.01001)
- Part236.Rotation = Vector3.new(-180, 0, -180)
- Part236.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part236.Size = Vector3.new(6, 2.4000001, 2)
- Part236.Anchored = true
- Part236.BrickColor = BrickColor.new("Brick yellow")
- Part236.Material = Enum.Material.Brick
- Part236.brickColor = BrickColor.new("Brick yellow")
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model17
- Part237.CFrame = CFrame.new(58.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part237.Orientation = Vector3.new(0, 180, 0)
- Part237.Position = Vector3.new(58.3417969, -275.560364, 161.01001)
- Part237.Rotation = Vector3.new(-180, 0, -180)
- Part237.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part237.Size = Vector3.new(6, 2.4000001, 2)
- Part237.Anchored = true
- Part237.BrickColor = BrickColor.new("Brick yellow")
- Part237.Material = Enum.Material.Brick
- Part237.brickColor = BrickColor.new("Brick yellow")
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model17
- Part238.CFrame = CFrame.new(24.3417969, -263.560364, 153.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part238.Orientation = Vector3.new(0, 90, 0)
- Part238.Position = Vector3.new(24.3417969, -263.560364, 153.01001)
- Part238.Rotation = Vector3.new(0, 90, 0)
- Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part238.Size = Vector3.new(6, 2.4000001, 2)
- Part238.Anchored = true
- Part238.BrickColor = BrickColor.new("Brick yellow")
- Part238.Material = Enum.Material.Brick
- Part238.brickColor = BrickColor.new("Brick yellow")
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model17
- Part239.CFrame = CFrame.new(69.3417969, -268.360382, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part239.Position = Vector3.new(69.3417969, -268.360382, 161.01001)
- Part239.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part239.Size = Vector3.new(6, 2.4000001, 2)
- Part239.Anchored = true
- Part239.BrickColor = BrickColor.new("Brick yellow")
- Part239.Material = Enum.Material.Brick
- Part239.brickColor = BrickColor.new("Brick yellow")
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model17
- Part240.CFrame = CFrame.new(68.8417969, -265.960358, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part240.Orientation = Vector3.new(0, 180, 0)
- Part240.Position = Vector3.new(68.8417969, -265.960358, 161.01001)
- Part240.Rotation = Vector3.new(-180, 0, -180)
- Part240.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part240.Size = Vector3.new(5, 2.4000001, 2)
- Part240.Anchored = true
- Part240.BrickColor = BrickColor.new("Brick yellow")
- Part240.Material = Enum.Material.Brick
- Part240.brickColor = BrickColor.new("Brick yellow")
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model17
- Part241.CFrame = CFrame.new(68.8417969, -270.760376, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part241.Orientation = Vector3.new(0, 180, 0)
- Part241.Position = Vector3.new(68.8417969, -270.760376, 161.01001)
- Part241.Rotation = Vector3.new(-180, 0, -180)
- Part241.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part241.Size = Vector3.new(5, 2.4000001, 2)
- Part241.Anchored = true
- Part241.BrickColor = BrickColor.new("Brick yellow")
- Part241.Material = Enum.Material.Brick
- Part241.brickColor = BrickColor.new("Brick yellow")
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model17
- Part242.CFrame = CFrame.new(74.3417969, -265.960358, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part242.Orientation = Vector3.new(0, 180, 0)
- Part242.Position = Vector3.new(74.3417969, -265.960358, 161.01001)
- Part242.Rotation = Vector3.new(-180, 0, -180)
- Part242.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part242.Size = Vector3.new(6, 2.4000001, 2)
- Part242.Anchored = true
- Part242.BrickColor = BrickColor.new("Brick yellow")
- Part242.Material = Enum.Material.Brick
- Part242.brickColor = BrickColor.new("Brick yellow")
- Part243.Name = "Smooth Block Model"
- Part243.Parent = Model17
- Part243.CFrame = CFrame.new(74.3417969, -270.760376, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part243.Orientation = Vector3.new(0, 180, 0)
- Part243.Position = Vector3.new(74.3417969, -270.760376, 161.01001)
- Part243.Rotation = Vector3.new(-180, 0, -180)
- Part243.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part243.Size = Vector3.new(6, 2.4000001, 2)
- Part243.Anchored = true
- Part243.BrickColor = BrickColor.new("Brick yellow")
- Part243.Material = Enum.Material.Brick
- Part243.brickColor = BrickColor.new("Brick yellow")
- Part244.Name = "Smooth Block Model"
- Part244.Parent = Model17
- Part244.CFrame = CFrame.new(74.8417969, -268.360382, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part244.Position = Vector3.new(74.8417969, -268.360382, 161.01001)
- Part244.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part244.Size = Vector3.new(5, 2.4000001, 2)
- Part244.Anchored = true
- Part244.BrickColor = BrickColor.new("Brick yellow")
- Part244.Material = Enum.Material.Brick
- Part244.brickColor = BrickColor.new("Brick yellow")
- Part245.Name = "Smooth Block Model"
- Part245.Parent = Model17
- Part245.CFrame = CFrame.new(74.8417969, -273.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part245.Position = Vector3.new(74.8417969, -273.16037, 161.01001)
- Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part245.Size = Vector3.new(5, 2.4000001, 2)
- Part245.Anchored = true
- Part245.BrickColor = BrickColor.new("Brick yellow")
- Part245.Material = Enum.Material.Brick
- Part245.brickColor = BrickColor.new("Brick yellow")
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model17
- Part246.CFrame = CFrame.new(69.3417969, -273.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part246.Position = Vector3.new(69.3417969, -273.16037, 161.01001)
- Part246.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part246.Size = Vector3.new(6, 2.4000001, 2)
- Part246.Anchored = true
- Part246.BrickColor = BrickColor.new("Brick yellow")
- Part246.Material = Enum.Material.Brick
- Part246.brickColor = BrickColor.new("Brick yellow")
- Part247.Name = "Smooth Block Model"
- Part247.Parent = Model17
- Part247.CFrame = CFrame.new(64.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part247.Orientation = Vector3.new(0, 180, 0)
- Part247.Position = Vector3.new(64.3417969, -263.560364, 161.01001)
- Part247.Rotation = Vector3.new(-180, 0, -180)
- Part247.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part247.Size = Vector3.new(6, 2.4000001, 2)
- Part247.Anchored = true
- Part247.BrickColor = BrickColor.new("Brick yellow")
- Part247.Material = Enum.Material.Brick
- Part247.brickColor = BrickColor.new("Brick yellow")
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model17
- Part248.CFrame = CFrame.new(70.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part248.Orientation = Vector3.new(0, 180, 0)
- Part248.Position = Vector3.new(70.3417969, -263.560364, 161.01001)
- Part248.Rotation = Vector3.new(-180, 0, -180)
- Part248.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part248.Size = Vector3.new(6, 2.4000001, 2)
- Part248.Anchored = true
- Part248.BrickColor = BrickColor.new("Brick yellow")
- Part248.Material = Enum.Material.Brick
- Part248.brickColor = BrickColor.new("Brick yellow")
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model17
- Part249.CFrame = CFrame.new(76.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part249.Orientation = Vector3.new(0, 180, 0)
- Part249.Position = Vector3.new(76.3417969, -263.560364, 161.01001)
- Part249.Rotation = Vector3.new(-180, 0, -180)
- Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part249.Size = Vector3.new(6, 2.4000001, 2)
- Part249.Anchored = true
- Part249.BrickColor = BrickColor.new("Brick yellow")
- Part249.Material = Enum.Material.Brick
- Part249.brickColor = BrickColor.new("Brick yellow")
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model17
- Part250.CFrame = CFrame.new(68.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part250.Position = Vector3.new(68.3417969, -261.160309, 161.01001)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Size = Vector3.new(6, 2.4000001, 2)
- Part250.Anchored = true
- Part250.BrickColor = BrickColor.new("Brick yellow")
- Part250.Material = Enum.Material.Brick
- Part250.brickColor = BrickColor.new("Brick yellow")
- Part251.Name = "Smooth Block Model"
- Part251.Parent = Model17
- Part251.CFrame = CFrame.new(74.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part251.Position = Vector3.new(74.3417969, -261.160309, 161.01001)
- Part251.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part251.Size = Vector3.new(6, 2.4000001, 2)
- Part251.Anchored = true
- Part251.BrickColor = BrickColor.new("Brick yellow")
- Part251.Material = Enum.Material.Brick
- Part251.brickColor = BrickColor.new("Brick yellow")
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model17
- Part252.CFrame = CFrame.new(24.3417969, -273.16037, 133.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part252.Orientation = Vector3.new(0, 90, 0)
- Part252.Position = Vector3.new(24.3417969, -273.16037, 133.51001)
- Part252.Rotation = Vector3.new(0, 90, 0)
- Part252.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part252.Size = Vector3.new(5, 2.4000001, 2)
- Part252.Anchored = true
- Part252.BrickColor = BrickColor.new("Brick yellow")
- Part252.Material = Enum.Material.Brick
- Part252.brickColor = BrickColor.new("Brick yellow")
- Part253.Name = "Smooth Block Model"
- Part253.Parent = Model17
- Part253.CFrame = CFrame.new(26.3417969, -275.560364, 107.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part253.Orientation = Vector3.new(0, 180, 0)
- Part253.Position = Vector3.new(26.3417969, -275.560364, 107.010002)
- Part253.Rotation = Vector3.new(-180, 0, -180)
- Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part253.Size = Vector3.new(6, 2.4000001, 2)
- Part253.Anchored = true
- Part253.BrickColor = BrickColor.new("Brick yellow")
- Part253.Material = Enum.Material.Brick
- Part253.brickColor = BrickColor.new("Brick yellow")
- Part254.Name = "Smooth Block Model"
- Part254.Parent = Model17
- Part254.CFrame = CFrame.new(52.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part254.Orientation = Vector3.new(0, 180, 0)
- Part254.Position = Vector3.new(52.3417969, -275.560364, 161.01001)
- Part254.Rotation = Vector3.new(-180, 0, -180)
- Part254.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part254.Size = Vector3.new(6, 2.4000001, 2)
- Part254.Anchored = true
- Part254.BrickColor = BrickColor.new("Brick yellow")
- Part254.Material = Enum.Material.Brick
- Part254.brickColor = BrickColor.new("Brick yellow")
- Part255.Name = "Smooth Block Model"
- Part255.Parent = Model17
- Part255.CFrame = CFrame.new(46.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part255.Orientation = Vector3.new(0, 180, 0)
- Part255.Position = Vector3.new(46.3417969, -275.560364, 161.01001)
- Part255.Rotation = Vector3.new(-180, 0, -180)
- Part255.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part255.Size = Vector3.new(6, 2.4000001, 2)
- Part255.Anchored = true
- Part255.BrickColor = BrickColor.new("Brick yellow")
- Part255.Material = Enum.Material.Brick
- Part255.brickColor = BrickColor.new("Brick yellow")
- Part256.Name = "Smooth Block Model"
- Part256.Parent = Model17
- Part256.CFrame = CFrame.new(34.3437538, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part256.Orientation = Vector3.new(0, 180, 0)
- Part256.Position = Vector3.new(34.3437538, -275.560364, 161.01001)
- Part256.Rotation = Vector3.new(-180, 0, -180)
- Part256.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part256.Size = Vector3.new(6, 2.4000001, 2)
- Part256.Anchored = true
- Part256.BrickColor = BrickColor.new("Brick yellow")
- Part256.Material = Enum.Material.Brick
- Part256.brickColor = BrickColor.new("Brick yellow")
- Part257.Name = "Smooth Block Model"
- Part257.Parent = Model17
- Part257.CFrame = CFrame.new(40.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part257.Orientation = Vector3.new(0, 180, 0)
- Part257.Position = Vector3.new(40.3417969, -275.560364, 161.01001)
- Part257.Rotation = Vector3.new(-180, 0, -180)
- Part257.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part257.Size = Vector3.new(6, 2.4000001, 2)
- Part257.Anchored = true
- Part257.BrickColor = BrickColor.new("Brick yellow")
- Part257.Material = Enum.Material.Brick
- Part257.brickColor = BrickColor.new("Brick yellow")
- Part258.Name = "Smooth Block Model"
- Part258.Parent = Model17
- Part258.CFrame = CFrame.new(24.3417969, -273.16037, 109.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part258.Orientation = Vector3.new(0, 90, 0)
- Part258.Position = Vector3.new(24.3417969, -273.16037, 109.010002)
- Part258.Rotation = Vector3.new(0, 90, 0)
- Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part258.Size = Vector3.new(6, 2.4000001, 2)
- Part258.Anchored = true
- Part258.BrickColor = BrickColor.new("Brick yellow")
- Part258.Material = Enum.Material.Brick
- Part258.brickColor = BrickColor.new("Brick yellow")
- Part259.Name = "Smooth Block Model"
- Part259.Parent = Model17
- Part259.CFrame = CFrame.new(24.3417969, -273.16037, 115.510002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part259.Orientation = Vector3.new(0, 90, 0)
- Part259.Position = Vector3.new(24.3417969, -273.16037, 115.510002)
- Part259.Rotation = Vector3.new(0, 90, 0)
- Part259.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part259.Size = Vector3.new(7, 2.4000001, 2)
- Part259.Anchored = true
- Part259.BrickColor = BrickColor.new("Brick yellow")
- Part259.Material = Enum.Material.Brick
- Part259.brickColor = BrickColor.new("Brick yellow")
- Part260.Name = "Smooth Block Model"
- Part260.Parent = Model17
- Part260.CFrame = CFrame.new(24.3417969, -268.360382, 157.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part260.Orientation = Vector3.new(0, -90, 0)
- Part260.Position = Vector3.new(24.3417969, -268.360382, 157.51001)
- Part260.Rotation = Vector3.new(0, -90, 0)
- Part260.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part260.Size = Vector3.new(5, 2.4000001, 2)
- Part260.Anchored = true
- Part260.BrickColor = BrickColor.new("Brick yellow")
- Part260.Material = Enum.Material.Brick
- Part260.brickColor = BrickColor.new("Brick yellow")
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model17
- Part261.CFrame = CFrame.new(24.3417969, -265.960358, 157.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part261.Orientation = Vector3.new(0, 90, 0)
- Part261.Position = Vector3.new(24.3417969, -265.960358, 157.01001)
- Part261.Rotation = Vector3.new(0, 90, 0)
- Part261.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part261.Size = Vector3.new(6, 2.4000001, 2)
- Part261.Anchored = true
- Part261.BrickColor = BrickColor.new("Brick yellow")
- Part261.Material = Enum.Material.Brick
- Part261.brickColor = BrickColor.new("Brick yellow")
- Model262.Parent = Model17
- Model262.PrimaryPart = Part272
- Part263.Name = "Smooth Block Model"
- Part263.Parent = Model262
- Part263.CFrame = CFrame.new(37.3417969, -265.360352, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part263.Position = Vector3.new(37.3417969, -265.360352, 161.01001)
- Part263.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part263.Size = Vector3.new(2, 1.20000005, 2)
- Part263.Anchored = true
- Part263.BrickColor = BrickColor.new("Brick yellow")
- Part263.Material = Enum.Material.Brick
- Part263.brickColor = BrickColor.new("Brick yellow")
- Part264.Name = "Smooth Block Model"
- Part264.Parent = Model262
- Part264.CFrame = CFrame.new(36.8417969, -267.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part264.Position = Vector3.new(36.8417969, -267.16037, 161.01001)
- Part264.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part264.Size = Vector3.new(1, 2.4000001, 2)
- Part264.Anchored = true
- Part264.BrickColor = BrickColor.new("Brick yellow")
- Part264.Material = Enum.Material.Brick
- Part264.brickColor = BrickColor.new("Brick yellow")
- Part265.Name = "Smooth Block Model"
- Part265.Parent = Model262
- Part265.CFrame = CFrame.new(37.8398438, -267.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part265.Position = Vector3.new(37.8398438, -267.16037, 161.01001)
- Part265.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part265.Size = Vector3.new(1, 2.4000001, 2)
- Part265.Anchored = true
- Part265.BrickColor = BrickColor.new("Dark orange")
- Part265.LeftSurface = Enum.SurfaceType.Weld
- Part265.Material = Enum.Material.Brick
- Part265.brickColor = BrickColor.new("Dark orange")
- Part266.Name = "Smooth Block Model"
- Part266.Parent = Model262
- Part266.CFrame = CFrame.new(40.3417969, -265.360352, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part266.Orientation = Vector3.new(0, 180, 0)
- Part266.Position = Vector3.new(40.3417969, -265.360352, 161.01001)
- Part266.Rotation = Vector3.new(-180, 0, -180)
- Part266.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part266.Anchored = true
- Part266.BrickColor = BrickColor.new("Dark orange")
- Part266.LeftSurface = Enum.SurfaceType.Weld
- Part266.Material = Enum.Material.Brick
- Part266.brickColor = BrickColor.new("Dark orange")
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model262
- Part267.CFrame = CFrame.new(36.8417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part267.Position = Vector3.new(36.8417969, -270.760376, 161.01001)
- Part267.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part267.Size = Vector3.new(1, 4.80000019, 2)
- Part267.Anchored = true
- Part267.BrickColor = BrickColor.new("Dark orange")
- Part267.Material = Enum.Material.Brick
- Part267.brickColor = BrickColor.new("Dark orange")
- Part268.Name = "Smooth Block Model"
- Part268.Parent = Model262
- Part268.CFrame = CFrame.new(42.8417969, -267.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part268.Orientation = Vector3.new(0, 180, 0)
- Part268.Position = Vector3.new(42.8417969, -267.16037, 161.01001)
- Part268.Rotation = Vector3.new(-180, 0, -180)
- Part268.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part268.Size = Vector3.new(1, 2.4000001, 2)
- Part268.Anchored = true
- Part268.BrickColor = BrickColor.new("Dark orange")
- Part268.LeftSurface = Enum.SurfaceType.Weld
- Part268.Material = Enum.Material.Brick
- Part268.brickColor = BrickColor.new("Dark orange")
- Part269.Name = "Smooth Block Model"
- Part269.Parent = Model262
- Part269.CFrame = CFrame.new(43.8417969, -267.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part269.Orientation = Vector3.new(0, 180, 0)
- Part269.Position = Vector3.new(43.8417969, -267.16037, 161.01001)
- Part269.Rotation = Vector3.new(-180, 0, -180)
- Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part269.Size = Vector3.new(1, 2.4000001, 2)
- Part269.Anchored = true
- Part269.BrickColor = BrickColor.new("Brick yellow")
- Part269.Material = Enum.Material.Brick
- Part269.brickColor = BrickColor.new("Brick yellow")
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model262
- Part270.CFrame = CFrame.new(43.3417969, -265.360352, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part270.Orientation = Vector3.new(0, 180, 0)
- Part270.Position = Vector3.new(43.3417969, -265.360352, 161.01001)
- Part270.Rotation = Vector3.new(-180, 0, -180)
- Part270.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part270.Size = Vector3.new(2, 1.20000005, 2)
- Part270.Anchored = true
- Part270.BrickColor = BrickColor.new("Brick yellow")
- Part270.Material = Enum.Material.Brick
- Part270.brickColor = BrickColor.new("Brick yellow")
- Part271.Name = "Smooth Block Model"
- Part271.Parent = Model262
- Part271.CFrame = CFrame.new(43.8417969, -270.760376, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part271.Orientation = Vector3.new(0, 180, 0)
- Part271.Position = Vector3.new(43.8417969, -270.760376, 161.01001)
- Part271.Rotation = Vector3.new(-180, 0, -180)
- Part271.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part271.Size = Vector3.new(1, 4.80000019, 2)
- Part271.Anchored = true
- Part271.BrickColor = BrickColor.new("Dark orange")
- Part271.Material = Enum.Material.Brick
- Part271.brickColor = BrickColor.new("Dark orange")
- Part272.Name = "Smooth Block Model"
- Part272.Parent = Model262
- Part272.CFrame = CFrame.new(40.3417969, -273.760315, 161.51001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part272.Orientation = Vector3.new(0, 180, 0)
- Part272.Position = Vector3.new(40.3417969, -273.760315, 161.51001)
- Part272.Rotation = Vector3.new(-180, 0, -180)
- Part272.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part272.Size = Vector3.new(8, 1.20000005, 3)
- Part272.Anchored = true
- Part272.BrickColor = BrickColor.new("Dark orange")
- Part272.Material = Enum.Material.Brick
- Part272.brickColor = BrickColor.new("Dark orange")
- Part273.Name = "Smooth Block Model"
- Part273.Parent = Model17
- Part273.CFrame = CFrame.new(62.3417969, -261.160309, 161.51001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part273.Position = Vector3.new(62.3417969, -261.160309, 161.51001)
- Part273.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part273.Size = Vector3.new(2, 2.4000001, 1)
- Part273.Anchored = true
- Part273.BrickColor = BrickColor.new("Brick yellow")
- Part273.Material = Enum.Material.Brick
- Part273.brickColor = BrickColor.new("Brick yellow")
- Part274.Name = "Smooth Block Model"
- Part274.Parent = Model17
- Part274.CFrame = CFrame.new(24.3417969, -270.760376, 157.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part274.Orientation = Vector3.new(0, 90, 0)
- Part274.Position = Vector3.new(24.3417969, -270.760376, 157.01001)
- Part274.Rotation = Vector3.new(0, 90, 0)
- Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part274.Size = Vector3.new(6, 2.4000001, 2)
- Part274.Anchored = true
- Part274.BrickColor = BrickColor.new("Brick yellow")
- Part274.Material = Enum.Material.Brick
- Part274.brickColor = BrickColor.new("Brick yellow")
- Part275.Name = "Smooth Block Model"
- Part275.Parent = Model17
- Part275.CFrame = CFrame.new(24.3417969, -273.16037, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part275.Orientation = Vector3.new(0, 90, 0)
- Part275.Position = Vector3.new(24.3417969, -273.16037, 129.01001)
- Part275.Rotation = Vector3.new(0, 90, 0)
- Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part275.Size = Vector3.new(4, 2.4000001, 2)
- Part275.Anchored = true
- Part275.BrickColor = BrickColor.new("Brick yellow")
- Part275.Material = Enum.Material.Brick
- Part275.brickColor = BrickColor.new("Brick yellow")
- Part276.Name = "Smooth Block Model"
- Part276.Parent = Model17
- Part276.CFrame = CFrame.new(24.3417969, -273.16037, 138.51001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part276.Orientation = Vector3.new(0, 90, 0)
- Part276.Position = Vector3.new(24.3417969, -273.16037, 138.51001)
- Part276.Rotation = Vector3.new(0, 90, 0)
- Part276.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part276.Size = Vector3.new(5, 2.4000001, 2)
- Part276.Anchored = true
- Part276.BrickColor = BrickColor.new("Brick yellow")
- Part276.Material = Enum.Material.Brick
- Part276.brickColor = BrickColor.new("Brick yellow")
- Part277.Name = "Smooth Block Model"
- Part277.Parent = Model17
- Part277.CFrame = CFrame.new(24.3417969, -273.16037, 157.51001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part277.Orientation = Vector3.new(0, -90, 0)
- Part277.Position = Vector3.new(24.3417969, -273.16037, 157.51001)
- Part277.Rotation = Vector3.new(0, -90, 0)
- Part277.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part277.Size = Vector3.new(5, 2.4000001, 2)
- Part277.Anchored = true
- Part277.BrickColor = BrickColor.new("Brick yellow")
- Part277.Material = Enum.Material.Brick
- Part277.brickColor = BrickColor.new("Brick yellow")
- Part278.Name = "Smooth Block Model"
- Part278.Parent = Model17
- Part278.CFrame = CFrame.new(24.3417969, -273.16037, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part278.Orientation = Vector3.new(0, -90, 0)
- Part278.Position = Vector3.new(24.3417969, -273.16037, 152.01001)
- Part278.Rotation = Vector3.new(0, -90, 0)
- Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part278.Size = Vector3.new(6, 2.4000001, 2)
- Part278.Anchored = true
- Part278.BrickColor = BrickColor.new("Brick yellow")
- Part278.Material = Enum.Material.Brick
- Part278.brickColor = BrickColor.new("Brick yellow")
- Part279.Name = "Smooth Block Model"
- Part279.Parent = Model17
- Part279.CFrame = CFrame.new(46.8417969, -265.960358, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part279.Position = Vector3.new(46.8417969, -265.960358, 161.01001)
- Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part279.Size = Vector3.new(5, 2.4000001, 2)
- Part279.Anchored = true
- Part279.BrickColor = BrickColor.new("Brick yellow")
- Part279.Material = Enum.Material.Brick
- Part279.brickColor = BrickColor.new("Brick yellow")
- Part280.Name = "Smooth Block Model"
- Part280.Parent = Model17
- Part280.CFrame = CFrame.new(46.3417969, -268.360382, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part280.Orientation = Vector3.new(0, 180, 0)
- Part280.Position = Vector3.new(46.3417969, -268.360382, 161.01001)
- Part280.Rotation = Vector3.new(-180, 0, -180)
- Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part280.Size = Vector3.new(4, 2.4000001, 2)
- Part280.Anchored = true
- Part280.BrickColor = BrickColor.new("Brick yellow")
- Part280.Material = Enum.Material.Brick
- Part280.brickColor = BrickColor.new("Brick yellow")
- Part281.Name = "Smooth Block Model"
- Part281.Parent = Model17
- Part281.CFrame = CFrame.new(51.8417969, -265.960358, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part281.Position = Vector3.new(51.8417969, -265.960358, 161.01001)
- Part281.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part281.Size = Vector3.new(5, 2.4000001, 2)
- Part281.Anchored = true
- Part281.BrickColor = BrickColor.new("Brick yellow")
- Part281.Material = Enum.Material.Brick
- Part281.brickColor = BrickColor.new("Brick yellow")
- Part282.Name = "Smooth Block Model"
- Part282.Parent = Model17
- Part282.CFrame = CFrame.new(50.8417969, -268.360382, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part282.Orientation = Vector3.new(0, 180, 0)
- Part282.Position = Vector3.new(50.8417969, -268.360382, 161.01001)
- Part282.Rotation = Vector3.new(-180, 0, -180)
- Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part282.Size = Vector3.new(5, 2.4000001, 2)
- Part282.Anchored = true
- Part282.BrickColor = BrickColor.new("Brick yellow")
- Part282.Material = Enum.Material.Brick
- Part282.brickColor = BrickColor.new("Brick yellow")
- Part283.Name = "Smooth Block Model"
- Part283.Parent = Model17
- Part283.CFrame = CFrame.new(56.3417969, -265.960358, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part283.Position = Vector3.new(56.3417969, -265.960358, 161.01001)
- Part283.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part283.Size = Vector3.new(4, 2.4000001, 2)
- Part283.Anchored = true
- Part283.BrickColor = BrickColor.new("Brick yellow")
- Part283.Material = Enum.Material.Brick
- Part283.brickColor = BrickColor.new("Brick yellow")
- Part284.Name = "Smooth Block Model"
- Part284.Parent = Model17
- Part284.CFrame = CFrame.new(55.8417969, -268.360382, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part284.Orientation = Vector3.new(0, 180, 0)
- Part284.Position = Vector3.new(55.8417969, -268.360382, 161.01001)
- Part284.Rotation = Vector3.new(-180, 0, -180)
- Part284.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part284.Size = Vector3.new(5, 2.4000001, 2)
- Part284.Anchored = true
- Part284.BrickColor = BrickColor.new("Brick yellow")
- Part284.Material = Enum.Material.Brick
- Part284.brickColor = BrickColor.new("Brick yellow")
- Model285.Parent = Model17
- Model285.PrimaryPart = Part295
- Part286.Name = "Smooth Block Model"
- Part286.Parent = Model285
- Part286.CFrame = CFrame.new(59.3417969, -265.360352, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part286.Position = Vector3.new(59.3417969, -265.360352, 161.01001)
- Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part286.Size = Vector3.new(2, 1.20000005, 2)
- Part286.Anchored = true
- Part286.BrickColor = BrickColor.new("Brick yellow")
- Part286.Material = Enum.Material.Brick
- Part286.brickColor = BrickColor.new("Brick yellow")
- Part287.Name = "Smooth Block Model"
- Part287.Parent = Model285
- Part287.CFrame = CFrame.new(58.8417969, -267.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part287.Position = Vector3.new(58.8417969, -267.16037, 161.01001)
- Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part287.Size = Vector3.new(1, 2.4000001, 2)
- Part287.Anchored = true
- Part287.BrickColor = BrickColor.new("Brick yellow")
- Part287.Material = Enum.Material.Brick
- Part287.brickColor = BrickColor.new("Brick yellow")
- Part288.Name = "Smooth Block Model"
- Part288.Parent = Model285
- Part288.CFrame = CFrame.new(59.8417969, -267.16037, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part288.Position = Vector3.new(59.8417969, -267.16037, 161.01001)
- Part288.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part288.Size = Vector3.new(1, 2.4000001, 2)
- Part288.Anchored = true
- Part288.BrickColor = BrickColor.new("Dark orange")
- Part288.LeftSurface = Enum.SurfaceType.Weld
- Part288.Material = Enum.Material.Brick
- Part288.brickColor = BrickColor.new("Dark orange")
- Part289.Name = "Smooth Block Model"
- Part289.Parent = Model285
- Part289.CFrame = CFrame.new(62.3417969, -265.360352, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part289.Orientation = Vector3.new(0, 180, 0)
- Part289.Position = Vector3.new(62.3417969, -265.360352, 161.01001)
- Part289.Rotation = Vector3.new(-180, 0, -180)
- Part289.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part289.Anchored = true
- Part289.BrickColor = BrickColor.new("Dark orange")
- Part289.LeftSurface = Enum.SurfaceType.Weld
- Part289.Material = Enum.Material.Brick
- Part289.brickColor = BrickColor.new("Dark orange")
- Part290.Name = "Smooth Block Model"
- Part290.Parent = Model285
- Part290.CFrame = CFrame.new(58.8417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part290.Position = Vector3.new(58.8417969, -270.760376, 161.01001)
- Part290.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part290.Size = Vector3.new(1, 4.80000019, 2)
- Part290.Anchored = true
- Part290.BrickColor = BrickColor.new("Dark orange")
- Part290.Material = Enum.Material.Brick
- Part290.brickColor = BrickColor.new("Dark orange")
- Part291.Name = "Smooth Block Model"
- Part291.Parent = Model285
- Part291.CFrame = CFrame.new(64.8417969, -267.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part291.Orientation = Vector3.new(0, 180, 0)
- Part291.Position = Vector3.new(64.8417969, -267.16037, 161.01001)
- Part291.Rotation = Vector3.new(-180, 0, -180)
- Part291.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part291.Size = Vector3.new(1, 2.4000001, 2)
- Part291.Anchored = true
- Part291.BrickColor = BrickColor.new("Dark orange")
- Part291.LeftSurface = Enum.SurfaceType.Weld
- Part291.Material = Enum.Material.Brick
- Part291.brickColor = BrickColor.new("Dark orange")
- Part292.Name = "Smooth Block Model"
- Part292.Parent = Model285
- Part292.CFrame = CFrame.new(65.8417969, -267.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part292.Orientation = Vector3.new(0, 180, 0)
- Part292.Position = Vector3.new(65.8417969, -267.16037, 161.01001)
- Part292.Rotation = Vector3.new(-180, 0, -180)
- Part292.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part292.Size = Vector3.new(1, 2.4000001, 2)
- Part292.Anchored = true
- Part292.BrickColor = BrickColor.new("Brick yellow")
- Part292.Material = Enum.Material.Brick
- Part292.brickColor = BrickColor.new("Brick yellow")
- Part293.Name = "Smooth Block Model"
- Part293.Parent = Model285
- Part293.CFrame = CFrame.new(65.3417969, -265.360352, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part293.Orientation = Vector3.new(0, 180, 0)
- Part293.Position = Vector3.new(65.3417969, -265.360352, 161.01001)
- Part293.Rotation = Vector3.new(-180, 0, -180)
- Part293.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part293.Size = Vector3.new(2, 1.20000005, 2)
- Part293.Anchored = true
- Part293.BrickColor = BrickColor.new("Brick yellow")
- Part293.Material = Enum.Material.Brick
- Part293.brickColor = BrickColor.new("Brick yellow")
- Part294.Name = "Smooth Block Model"
- Part294.Parent = Model285
- Part294.CFrame = CFrame.new(65.8417969, -270.760376, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part294.Orientation = Vector3.new(0, 180, 0)
- Part294.Position = Vector3.new(65.8417969, -270.760376, 161.01001)
- Part294.Rotation = Vector3.new(-180, 0, -180)
- Part294.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part294.Size = Vector3.new(1, 4.80000019, 2)
- Part294.Anchored = true
- Part294.BrickColor = BrickColor.new("Dark orange")
- Part294.Material = Enum.Material.Brick
- Part294.brickColor = BrickColor.new("Dark orange")
- Part295.Name = "Smooth Block Model"
- Part295.Parent = Model285
- Part295.CFrame = CFrame.new(62.3417969, -273.760315, 161.51001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part295.Orientation = Vector3.new(0, 180, 0)
- Part295.Position = Vector3.new(62.3417969, -273.760315, 161.51001)
- Part295.Rotation = Vector3.new(-180, 0, -180)
- Part295.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part295.Size = Vector3.new(8, 1.20000005, 3)
- Part295.Anchored = true
- Part295.BrickColor = BrickColor.new("Dark orange")
- Part295.Material = Enum.Material.Brick
- Part295.brickColor = BrickColor.new("Dark orange")
- Part296.Name = "Smooth Block Model"
- Part296.Parent = Model17
- Part296.CFrame = CFrame.new(46.8417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part296.Position = Vector3.new(46.8417969, -270.760376, 161.01001)
- Part296.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part296.Size = Vector3.new(5, 2.4000001, 2)
- Part296.Anchored = true
- Part296.BrickColor = BrickColor.new("Brick yellow")
- Part296.Material = Enum.Material.Brick
- Part296.brickColor = BrickColor.new("Brick yellow")
- Part297.Name = "Smooth Block Model"
- Part297.Parent = Model17
- Part297.CFrame = CFrame.new(51.8417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part297.Position = Vector3.new(51.8417969, -270.760376, 161.01001)
- Part297.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part297.Size = Vector3.new(5, 2.4000001, 2)
- Part297.Anchored = true
- Part297.BrickColor = BrickColor.new("Brick yellow")
- Part297.Material = Enum.Material.Brick
- Part297.brickColor = BrickColor.new("Brick yellow")
- Part298.Name = "Smooth Block Model"
- Part298.Parent = Model17
- Part298.CFrame = CFrame.new(56.3417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part298.Position = Vector3.new(56.3417969, -270.760376, 161.01001)
- Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part298.Size = Vector3.new(4, 2.4000001, 2)
- Part298.Anchored = true
- Part298.BrickColor = BrickColor.new("Brick yellow")
- Part298.Material = Enum.Material.Brick
- Part298.brickColor = BrickColor.new("Brick yellow")
- Part299.Name = "Smooth Block Model"
- Part299.Parent = Model17
- Part299.CFrame = CFrame.new(50.8417969, -273.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part299.Orientation = Vector3.new(0, 180, 0)
- Part299.Position = Vector3.new(50.8417969, -273.16037, 161.01001)
- Part299.Rotation = Vector3.new(-180, 0, -180)
- Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part299.Size = Vector3.new(5, 2.4000001, 2)
- Part299.Anchored = true
- Part299.BrickColor = BrickColor.new("Brick yellow")
- Part299.Material = Enum.Material.Brick
- Part299.brickColor = BrickColor.new("Brick yellow")
- Part300.Name = "Smooth Block Model"
- Part300.Parent = Model17
- Part300.CFrame = CFrame.new(32.8417969, -273.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part300.Orientation = Vector3.new(0, 180, 0)
- Part300.Position = Vector3.new(32.8417969, -273.16037, 161.01001)
- Part300.Rotation = Vector3.new(-180, 0, -180)
- Part300.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part300.Size = Vector3.new(7, 2.4000001, 2)
- Part300.Anchored = true
- Part300.BrickColor = BrickColor.new("Brick yellow")
- Part300.Material = Enum.Material.Brick
- Part300.brickColor = BrickColor.new("Brick yellow")
- Part301.Name = "Smooth Block Model"
- Part301.Parent = Model17
- Part301.CFrame = CFrame.new(46.3417969, -273.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part301.Orientation = Vector3.new(0, 180, 0)
- Part301.Position = Vector3.new(46.3417969, -273.16037, 161.01001)
- Part301.Rotation = Vector3.new(-180, 0, -180)
- Part301.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part301.Size = Vector3.new(4, 2.4000001, 2)
- Part301.Anchored = true
- Part301.BrickColor = BrickColor.new("Brick yellow")
- Part301.Material = Enum.Material.Brick
- Part301.brickColor = BrickColor.new("Brick yellow")
- Part302.Name = "Smooth Block Model"
- Part302.Parent = Model17
- Part302.CFrame = CFrame.new(55.8417969, -273.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part302.Orientation = Vector3.new(0, 180, 0)
- Part302.Position = Vector3.new(55.8417969, -273.16037, 161.01001)
- Part302.Rotation = Vector3.new(-180, 0, -180)
- Part302.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part302.Size = Vector3.new(5, 2.4000001, 2)
- Part302.Anchored = true
- Part302.BrickColor = BrickColor.new("Brick yellow")
- Part302.Material = Enum.Material.Brick
- Part302.brickColor = BrickColor.new("Brick yellow")
- Part303.Name = "Smooth Block Model"
- Part303.Parent = Model17
- Part303.CFrame = CFrame.new(46.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part303.Orientation = Vector3.new(0, 180, 0)
- Part303.Position = Vector3.new(46.3417969, -263.560364, 161.01001)
- Part303.Rotation = Vector3.new(-180, 0, -180)
- Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part303.Size = Vector3.new(6, 2.4000001, 2)
- Part303.Anchored = true
- Part303.BrickColor = BrickColor.new("Brick yellow")
- Part303.Material = Enum.Material.Brick
- Part303.brickColor = BrickColor.new("Brick yellow")
- Part304.Name = "Smooth Block Model"
- Part304.Parent = Model17
- Part304.CFrame = CFrame.new(52.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part304.Orientation = Vector3.new(0, 180, 0)
- Part304.Position = Vector3.new(52.3417969, -263.560364, 161.01001)
- Part304.Rotation = Vector3.new(-180, 0, -180)
- Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part304.Size = Vector3.new(6, 2.4000001, 2)
- Part304.Anchored = true
- Part304.BrickColor = BrickColor.new("Brick yellow")
- Part304.Material = Enum.Material.Brick
- Part304.brickColor = BrickColor.new("Brick yellow")
- Part305.Name = "Smooth Block Model"
- Part305.Parent = Model17
- Part305.CFrame = CFrame.new(58.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part305.Orientation = Vector3.new(0, 180, 0)
- Part305.Position = Vector3.new(58.3417969, -263.560364, 161.01001)
- Part305.Rotation = Vector3.new(-180, 0, -180)
- Part305.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part305.Size = Vector3.new(6, 2.4000001, 2)
- Part305.Anchored = true
- Part305.BrickColor = BrickColor.new("Brick yellow")
- Part305.Material = Enum.Material.Brick
- Part305.brickColor = BrickColor.new("Brick yellow")
- Part306.Name = "Smooth Block Model"
- Part306.Parent = Model17
- Part306.CFrame = CFrame.new(40.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part306.Orientation = Vector3.new(0, 180, 0)
- Part306.Position = Vector3.new(40.3417969, -263.560364, 161.01001)
- Part306.Rotation = Vector3.new(-180, 0, -180)
- Part306.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part306.Size = Vector3.new(6, 2.4000001, 2)
- Part306.Anchored = true
- Part306.BrickColor = BrickColor.new("Brick yellow")
- Part306.Material = Enum.Material.Brick
- Part306.brickColor = BrickColor.new("Brick yellow")
- Part307.Name = "Smooth Block Model"
- Part307.Parent = Model17
- Part307.CFrame = CFrame.new(64.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part307.Position = Vector3.new(64.3417969, -261.160309, 161.01001)
- Part307.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part307.Size = Vector3.new(2, 2.4000001, 2)
- Part307.Anchored = true
- Part307.BrickColor = BrickColor.new("Brick yellow")
- Part307.Material = Enum.Material.Brick
- Part307.brickColor = BrickColor.new("Brick yellow")
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model17
- Part308.CFrame = CFrame.new(57.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part308.Position = Vector3.new(57.3417969, -261.160309, 161.01001)
- Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part308.Size = Vector3.new(8, 2.4000001, 2)
- Part308.Anchored = true
- Part308.BrickColor = BrickColor.new("Brick yellow")
- Part308.Material = Enum.Material.Brick
- Part308.brickColor = BrickColor.new("Brick yellow")
- Part309.Name = "Smooth Block Model"
- Part309.Parent = Model17
- Part309.CFrame = CFrame.new(50.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part309.Position = Vector3.new(50.3417969, -261.160309, 161.01001)
- Part309.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part309.Size = Vector3.new(6, 2.4000001, 2)
- Part309.Anchored = true
- Part309.BrickColor = BrickColor.new("Brick yellow")
- Part309.Material = Enum.Material.Brick
- Part309.brickColor = BrickColor.new("Brick yellow")
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model17
- Part310.CFrame = CFrame.new(44.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part310.Position = Vector3.new(44.3417969, -261.160309, 161.01001)
- Part310.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part310.Size = Vector3.new(6, 2.4000001, 2)
- Part310.Anchored = true
- Part310.BrickColor = BrickColor.new("Brick yellow")
- Part310.Material = Enum.Material.Brick
- Part310.brickColor = BrickColor.new("Brick yellow")
- Part311.Name = "Smooth Block Model"
- Part311.Parent = Model17
- Part311.CFrame = CFrame.new(24.3417969, -261.160309, 157.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part311.Orientation = Vector3.new(0, 90, 0)
- Part311.Position = Vector3.new(24.3417969, -261.160309, 157.01001)
- Part311.Rotation = Vector3.new(0, 90, 0)
- Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part311.Size = Vector3.new(6, 2.4000001, 2)
- Part311.Anchored = true
- Part311.BrickColor = BrickColor.new("Brick yellow")
- Part311.Material = Enum.Material.Brick
- Part311.brickColor = BrickColor.new("Brick yellow")
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model17
- Part312.CFrame = CFrame.new(24.3417969, -275.560364, 153.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part312.Orientation = Vector3.new(0, 90, 0)
- Part312.Position = Vector3.new(24.3417969, -275.560364, 153.01001)
- Part312.Rotation = Vector3.new(0, 90, 0)
- Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part312.Size = Vector3.new(6, 2.4000001, 2)
- Part312.Anchored = true
- Part312.BrickColor = BrickColor.new("Brick yellow")
- Part312.Material = Enum.Material.Brick
- Part312.brickColor = BrickColor.new("Brick yellow")
- Part313.Name = "Smooth Block Model"
- Part313.Parent = Model17
- Part313.CFrame = CFrame.new(24.3417969, -275.560364, 147.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part313.Orientation = Vector3.new(0, 90, 0)
- Part313.Position = Vector3.new(24.3417969, -275.560364, 147.01001)
- Part313.Rotation = Vector3.new(0, 90, 0)
- Part313.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part313.Size = Vector3.new(6, 2.4000001, 2)
- Part313.Anchored = true
- Part313.BrickColor = BrickColor.new("Brick yellow")
- Part313.Material = Enum.Material.Brick
- Part313.brickColor = BrickColor.new("Brick yellow")
- Part314.Name = "Smooth Block Model"
- Part314.Parent = Model17
- Part314.CFrame = CFrame.new(24.3417969, -275.560364, 141.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part314.Orientation = Vector3.new(0, 90, 0)
- Part314.Position = Vector3.new(24.3417969, -275.560364, 141.01001)
- Part314.Rotation = Vector3.new(0, 90, 0)
- Part314.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part314.Size = Vector3.new(6, 2.4000001, 2)
- Part314.Anchored = true
- Part314.BrickColor = BrickColor.new("Brick yellow")
- Part314.Material = Enum.Material.Brick
- Part314.brickColor = BrickColor.new("Brick yellow")
- Part315.Name = "Smooth Block Model"
- Part315.Parent = Model17
- Part315.CFrame = CFrame.new(24.3417969, -275.560364, 135.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part315.Orientation = Vector3.new(0, 90, 0)
- Part315.Position = Vector3.new(24.3417969, -275.560364, 135.01001)
- Part315.Rotation = Vector3.new(0, 90, 0)
- Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part315.Size = Vector3.new(6, 2.4000001, 2)
- Part315.Anchored = true
- Part315.BrickColor = BrickColor.new("Brick yellow")
- Part315.Material = Enum.Material.Brick
- Part315.brickColor = BrickColor.new("Brick yellow")
- Part316.Name = "Smooth Block Model"
- Part316.Parent = Model17
- Part316.CFrame = CFrame.new(24.3417969, -275.560364, 129.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part316.Orientation = Vector3.new(0, 90, 0)
- Part316.Position = Vector3.new(24.3417969, -275.560364, 129.01001)
- Part316.Rotation = Vector3.new(0, 90, 0)
- Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part316.Size = Vector3.new(6, 2.4000001, 2)
- Part316.Anchored = true
- Part316.BrickColor = BrickColor.new("Brick yellow")
- Part316.Material = Enum.Material.Brick
- Part316.brickColor = BrickColor.new("Brick yellow")
- Part317.Name = "Smooth Block Model"
- Part317.Parent = Model17
- Part317.CFrame = CFrame.new(24.3417969, -275.560364, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part317.Orientation = Vector3.new(0, 90, 0)
- Part317.Position = Vector3.new(24.3417969, -275.560364, 117.010002)
- Part317.Rotation = Vector3.new(0, 90, 0)
- Part317.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part317.Size = Vector3.new(6, 2.4000001, 2)
- Part317.Anchored = true
- Part317.BrickColor = BrickColor.new("Brick yellow")
- Part317.Material = Enum.Material.Brick
- Part317.brickColor = BrickColor.new("Brick yellow")
- Part318.Name = "Smooth Block Model"
- Part318.Parent = Model17
- Part318.CFrame = CFrame.new(24.3417969, -275.560364, 111.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part318.Orientation = Vector3.new(0, 90, 0)
- Part318.Position = Vector3.new(24.3417969, -275.560364, 111.010002)
- Part318.Rotation = Vector3.new(0, 90, 0)
- Part318.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part318.Size = Vector3.new(6, 2.4000001, 2)
- Part318.Anchored = true
- Part318.BrickColor = BrickColor.new("Brick yellow")
- Part318.Material = Enum.Material.Brick
- Part318.brickColor = BrickColor.new("Brick yellow")
- Part319.Name = "Smooth Block Model"
- Part319.Parent = Model17
- Part319.CFrame = CFrame.new(24.3417969, -275.560364, 123.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part319.Orientation = Vector3.new(0, 90, 0)
- Part319.Position = Vector3.new(24.3417969, -275.560364, 123.010002)
- Part319.Rotation = Vector3.new(0, 90, 0)
- Part319.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part319.Size = Vector3.new(6, 2.4000001, 2)
- Part319.Anchored = true
- Part319.BrickColor = BrickColor.new("Brick yellow")
- Part319.Material = Enum.Material.Brick
- Part319.brickColor = BrickColor.new("Brick yellow")
- Part320.Name = "Smooth Block Model"
- Part320.Parent = Model17
- Part320.CFrame = CFrame.new(24.3417969, -275.560364, 159.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part320.Orientation = Vector3.new(0, -90, 0)
- Part320.Position = Vector3.new(24.3417969, -275.560364, 159.01001)
- Part320.Rotation = Vector3.new(0, -90, 0)
- Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part320.Size = Vector3.new(6, 2.4000001, 2)
- Part320.Anchored = true
- Part320.BrickColor = BrickColor.new("Brick yellow")
- Part320.Material = Enum.Material.Brick
- Part320.brickColor = BrickColor.new("Brick yellow")
- Part321.Name = "Smooth Block Model"
- Part321.Parent = Model17
- Part321.CFrame = CFrame.new(28.3417969, -275.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part321.Orientation = Vector3.new(0, 180, 0)
- Part321.Position = Vector3.new(28.3417969, -275.560364, 161.01001)
- Part321.Rotation = Vector3.new(-180, 0, -180)
- Part321.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part321.Size = Vector3.new(6, 2.4000001, 2)
- Part321.Anchored = true
- Part321.BrickColor = BrickColor.new("Brick yellow")
- Part321.Material = Enum.Material.Brick
- Part321.brickColor = BrickColor.new("Brick yellow")
- Part322.Name = "Smooth Block Model"
- Part322.Parent = Model17
- Part322.CFrame = CFrame.new(24.3417969, -263.560364, 159.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part322.Orientation = Vector3.new(0, 90, 0)
- Part322.Position = Vector3.new(24.3417969, -263.560364, 159.01001)
- Part322.Rotation = Vector3.new(0, 90, 0)
- Part322.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part322.Size = Vector3.new(6, 2.4000001, 2)
- Part322.Anchored = true
- Part322.BrickColor = BrickColor.new("Brick yellow")
- Part322.Material = Enum.Material.Brick
- Part322.brickColor = BrickColor.new("Brick yellow")
- Part323.Name = "Smooth Block Model"
- Part323.Parent = Model17
- Part323.CFrame = CFrame.new(33.3417969, -265.960358, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part323.Position = Vector3.new(33.3417969, -265.960358, 161.01001)
- Part323.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part323.Size = Vector3.new(6, 2.4000001, 2)
- Part323.Anchored = true
- Part323.BrickColor = BrickColor.new("Brick yellow")
- Part323.Material = Enum.Material.Brick
- Part323.brickColor = BrickColor.new("Brick yellow")
- Part324.Name = "Smooth Block Model"
- Part324.Parent = Model17
- Part324.CFrame = CFrame.new(26.8417969, -265.960358, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part324.Position = Vector3.new(26.8417969, -265.960358, 161.01001)
- Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part324.Size = Vector3.new(7, 2.4000001, 2)
- Part324.Anchored = true
- Part324.BrickColor = BrickColor.new("Brick yellow")
- Part324.Material = Enum.Material.Brick
- Part324.brickColor = BrickColor.new("Brick yellow")
- Part325.Name = "Smooth Block Model"
- Part325.Parent = Model17
- Part325.CFrame = CFrame.new(32.8417969, -268.360382, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part325.Orientation = Vector3.new(0, 180, 0)
- Part325.Position = Vector3.new(32.8417969, -268.360382, 161.01001)
- Part325.Rotation = Vector3.new(-180, 0, -180)
- Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part325.Size = Vector3.new(7, 2.4000001, 2)
- Part325.Anchored = true
- Part325.BrickColor = BrickColor.new("Brick yellow")
- Part325.Material = Enum.Material.Brick
- Part325.brickColor = BrickColor.new("Brick yellow")
- Part326.Name = "Smooth Block Model"
- Part326.Parent = Model17
- Part326.CFrame = CFrame.new(26.3417969, -268.360382, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part326.Orientation = Vector3.new(0, 180, 0)
- Part326.Position = Vector3.new(26.3417969, -268.360382, 161.01001)
- Part326.Rotation = Vector3.new(-180, 0, -180)
- Part326.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part326.Size = Vector3.new(6, 2.4000001, 2)
- Part326.Anchored = true
- Part326.BrickColor = BrickColor.new("Brick yellow")
- Part326.Material = Enum.Material.Brick
- Part326.brickColor = BrickColor.new("Brick yellow")
- Part327.Name = "Smooth Block Model"
- Part327.Parent = Model17
- Part327.CFrame = CFrame.new(26.8417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part327.Position = Vector3.new(26.8417969, -270.760376, 161.01001)
- Part327.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part327.Size = Vector3.new(7, 2.4000001, 2)
- Part327.Anchored = true
- Part327.BrickColor = BrickColor.new("Brick yellow")
- Part327.Material = Enum.Material.Brick
- Part327.brickColor = BrickColor.new("Brick yellow")
- Part328.Name = "Smooth Block Model"
- Part328.Parent = Model17
- Part328.CFrame = CFrame.new(33.3417969, -270.760376, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part328.Position = Vector3.new(33.3417969, -270.760376, 161.01001)
- Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part328.Size = Vector3.new(6, 2.4000001, 2)
- Part328.Anchored = true
- Part328.BrickColor = BrickColor.new("Brick yellow")
- Part328.Material = Enum.Material.Brick
- Part328.brickColor = BrickColor.new("Brick yellow")
- Part329.Name = "Smooth Block Model"
- Part329.Parent = Model17
- Part329.CFrame = CFrame.new(26.3417969, -273.16037, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part329.Orientation = Vector3.new(0, 180, 0)
- Part329.Position = Vector3.new(26.3417969, -273.16037, 161.01001)
- Part329.Rotation = Vector3.new(-180, 0, -180)
- Part329.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part329.Size = Vector3.new(6, 2.4000001, 2)
- Part329.Anchored = true
- Part329.BrickColor = BrickColor.new("Brick yellow")
- Part329.Material = Enum.Material.Brick
- Part329.brickColor = BrickColor.new("Brick yellow")
- Part330.Name = "Smooth Block Model"
- Part330.Parent = Model17
- Part330.CFrame = CFrame.new(28.3417969, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part330.Orientation = Vector3.new(0, 180, 0)
- Part330.Position = Vector3.new(28.3417969, -263.560364, 161.01001)
- Part330.Rotation = Vector3.new(-180, 0, -180)
- Part330.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part330.Size = Vector3.new(6, 2.4000001, 2)
- Part330.Anchored = true
- Part330.BrickColor = BrickColor.new("Brick yellow")
- Part330.Material = Enum.Material.Brick
- Part330.brickColor = BrickColor.new("Brick yellow")
- Part331.Name = "Smooth Block Model"
- Part331.Parent = Model17
- Part331.CFrame = CFrame.new(34.3437538, -263.560364, 161.01001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part331.Orientation = Vector3.new(0, 180, 0)
- Part331.Position = Vector3.new(34.3437538, -263.560364, 161.01001)
- Part331.Rotation = Vector3.new(-180, 0, -180)
- Part331.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part331.Size = Vector3.new(6, 2.4000001, 2)
- Part331.Anchored = true
- Part331.BrickColor = BrickColor.new("Brick yellow")
- Part331.Material = Enum.Material.Brick
- Part331.brickColor = BrickColor.new("Brick yellow")
- Part332.Name = "Smooth Block Model"
- Part332.Parent = Model17
- Part332.CFrame = CFrame.new(34.3437538, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part332.Position = Vector3.new(34.3437538, -261.160309, 161.01001)
- Part332.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part332.Size = Vector3.new(10, 2.4000001, 2)
- Part332.Anchored = true
- Part332.BrickColor = BrickColor.new("Brick yellow")
- Part332.Material = Enum.Material.Brick
- Part332.brickColor = BrickColor.new("Brick yellow")
- Part333.Name = "Smooth Block Model"
- Part333.Parent = Model17
- Part333.CFrame = CFrame.new(40.3417969, -261.160309, 161.51001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part333.Position = Vector3.new(40.3417969, -261.160309, 161.51001)
- Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part333.Size = Vector3.new(2, 2.4000001, 1)
- Part333.Anchored = true
- Part333.BrickColor = BrickColor.new("Brick yellow")
- Part333.Material = Enum.Material.Brick
- Part333.brickColor = BrickColor.new("Brick yellow")
- Part334.Name = "Smooth Block Model"
- Part334.Parent = Model17
- Part334.CFrame = CFrame.new(26.3417969, -261.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part334.Position = Vector3.new(26.3417969, -261.160309, 161.01001)
- Part334.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part334.Size = Vector3.new(6, 2.4000001, 2)
- Part334.Anchored = true
- Part334.BrickColor = BrickColor.new("Brick yellow")
- Part334.Material = Enum.Material.Brick
- Part334.brickColor = BrickColor.new("Brick yellow")
- Model335.Name = "Roof"
- Model335.Parent = Model16
- Model335.PrimaryPart = Part399
- Part336.Name = "Smooth Block Model"
- Part336.Parent = Model335
- Part336.CFrame = CFrame.new(44.3417969, -251.560303, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part336.Position = Vector3.new(44.3417969, -251.560303, 107.010002)
- Part336.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part336.Size = Vector3.new(6, 2.4000001, 2)
- Part336.Anchored = true
- Part336.BrickColor = BrickColor.new("Brick yellow")
- Part336.Material = Enum.Material.Brick
- Part336.brickColor = BrickColor.new("Brick yellow")
- Part337.Name = "Smooth Block Model"
- Part337.Parent = Model335
- Part337.CFrame = CFrame.new(46.3417969, -253.960297, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part337.Position = Vector3.new(46.3417969, -253.960297, 107.010002)
- Part337.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part337.Size = Vector3.new(6, 2.4000001, 2)
- Part337.Anchored = true
- Part337.BrickColor = BrickColor.new("Brick yellow")
- Part337.Material = Enum.Material.Brick
- Part337.brickColor = BrickColor.new("Brick yellow")
- Part338.Name = "Smooth Block Model"
- Part338.Parent = Model335
- Part338.CFrame = CFrame.new(40.3417969, -252.160324, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part338.Orientation = Vector3.new(0, -90, 0)
- Part338.Position = Vector3.new(40.3417969, -252.160324, 107.010002)
- Part338.Rotation = Vector3.new(0, -90, 0)
- Part338.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part338.Size = Vector3.new(2, 1.20000005, 2)
- Part338.Anchored = true
- Part338.BrickColor = BrickColor.new("Brick yellow")
- Part338.Material = Enum.Material.Brick
- Part338.brickColor = BrickColor.new("Brick yellow")
- Part339.Name = "Smooth Block Model"
- Part339.Parent = Model335
- Part339.CFrame = CFrame.new(48.3417969, -249.160309, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part339.Position = Vector3.new(48.3417969, -249.160309, 107.010002)
- Part339.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part339.Size = Vector3.new(6, 2.4000001, 2)
- Part339.Anchored = true
- Part339.BrickColor = BrickColor.new("Brick yellow")
- Part339.Material = Enum.Material.Brick
- Part339.brickColor = BrickColor.new("Brick yellow")
- Part340.Name = "Smooth Block Model"
- Part340.Parent = Model335
- Part340.CFrame = CFrame.new(38.3417969, -250.960297, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part340.Orientation = Vector3.new(0, -90, 0)
- Part340.Position = Vector3.new(38.3417969, -250.960297, 107.010002)
- Part340.Rotation = Vector3.new(0, -90, 0)
- Part340.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part340.Size = Vector3.new(6, 1.20000005, 6)
- Part340.Anchored = true
- Part340.BrickColor = BrickColor.new("Bright red")
- Part340.Material = Enum.Material.Brick
- Part340.brickColor = BrickColor.new("Bright red")
- Part341.Name = "Smooth Block Model"
- Part341.Parent = Model335
- Part341.CFrame = CFrame.new(48.3417969, -244.960297, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part341.Orientation = Vector3.new(0, -90, 0)
- Part341.Position = Vector3.new(48.3417969, -244.960297, 110.010002)
- Part341.Rotation = Vector3.new(0, -90, 0)
- Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part341.Size = Vector3.new(12, 1.20000005, 6)
- Part341.Anchored = true
- Part341.BrickColor = BrickColor.new("Bright red")
- Part341.Material = Enum.Material.Brick
- Part341.brickColor = BrickColor.new("Bright red")
- Part342.Name = "Smooth Block Model"
- Part342.Parent = Model335
- Part342.CFrame = CFrame.new(44.3417969, -249.760239, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part342.Orientation = Vector3.new(0, -90, 0)
- Part342.Position = Vector3.new(44.3417969, -249.760239, 107.010002)
- Part342.Rotation = Vector3.new(0, -90, 0)
- Part342.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part342.Size = Vector3.new(2, 1.20000005, 2)
- Part342.Anchored = true
- Part342.BrickColor = BrickColor.new("Brick yellow")
- Part342.Material = Enum.Material.Brick
- Part342.brickColor = BrickColor.new("Brick yellow")
- Part343.Name = "Smooth Block Model"
- Part343.Parent = Model335
- Part343.CFrame = CFrame.new(44.3417969, -247.360291, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part343.Orientation = Vector3.new(0, -90, 0)
- Part343.Position = Vector3.new(44.3417969, -247.360291, 110.010002)
- Part343.Rotation = Vector3.new(0, -90, 0)
- Part343.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part343.Size = Vector3.new(12, 1.20000005, 6)
- Part343.Anchored = true
- Part343.BrickColor = BrickColor.new("Bright red")
- Part343.Material = Enum.Material.Brick
- Part343.brickColor = BrickColor.new("Bright red")
- Part344.Name = "Smooth Block Model"
- Part344.Parent = Model335
- Part344.CFrame = CFrame.new(42.3417969, -248.560303, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part344.Orientation = Vector3.new(0, -90, 0)
- Part344.Position = Vector3.new(42.3417969, -248.560303, 107.010002)
- Part344.Rotation = Vector3.new(0, -90, 0)
- Part344.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part344.Size = Vector3.new(6, 1.20000005, 6)
- Part344.Anchored = true
- Part344.BrickColor = BrickColor.new("Bright red")
- Part344.Material = Enum.Material.Brick
- Part344.brickColor = BrickColor.new("Bright red")
- Part345.Name = "Smooth Block Model"
- Part345.Parent = Model335
- Part345.CFrame = CFrame.new(46.3417969, -246.160309, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part345.Orientation = Vector3.new(0, -90, 0)
- Part345.Position = Vector3.new(46.3417969, -246.160309, 116.010002)
- Part345.Rotation = Vector3.new(0, -90, 0)
- Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part345.Size = Vector3.new(12, 1.20000005, 6)
- Part345.Anchored = true
- Part345.BrickColor = BrickColor.new("Bright red")
- Part345.Material = Enum.Material.Brick
- Part345.brickColor = BrickColor.new("Bright red")
- Part346.Name = "Smooth Block Model"
- Part346.Parent = Model335
- Part346.CFrame = CFrame.new(46.3417969, -246.160309, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part346.Orientation = Vector3.new(0, -90, 0)
- Part346.Position = Vector3.new(46.3417969, -246.160309, 107.010002)
- Part346.Rotation = Vector3.new(0, -90, 0)
- Part346.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part346.Size = Vector3.new(6, 1.20000005, 6)
- Part346.Anchored = true
- Part346.BrickColor = BrickColor.new("Bright red")
- Part346.Material = Enum.Material.Brick
- Part346.brickColor = BrickColor.new("Bright red")
- Part347.Name = "Smooth Block Model"
- Part347.Parent = Model335
- Part347.CFrame = CFrame.new(40.3417969, -249.760239, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part347.Orientation = Vector3.new(0, -90, 0)
- Part347.Position = Vector3.new(40.3417969, -249.760239, 110.010002)
- Part347.Rotation = Vector3.new(0, -90, 0)
- Part347.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part347.Size = Vector3.new(12, 1.20000005, 6)
- Part347.Anchored = true
- Part347.BrickColor = BrickColor.new("Bright red")
- Part347.Material = Enum.Material.Brick
- Part347.brickColor = BrickColor.new("Bright red")
- Part348.Name = "Smooth Block Model"
- Part348.Parent = Model335
- Part348.CFrame = CFrame.new(48.3417969, -247.360291, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part348.Orientation = Vector3.new(0, -90, 0)
- Part348.Position = Vector3.new(48.3417969, -247.360291, 107.010002)
- Part348.Rotation = Vector3.new(0, -90, 0)
- Part348.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part348.Size = Vector3.new(2, 1.20000005, 2)
- Part348.Anchored = true
- Part348.BrickColor = BrickColor.new("Brick yellow")
- Part348.Material = Enum.Material.Brick
- Part348.brickColor = BrickColor.new("Brick yellow")
- Part349.Name = "Smooth Block Model"
- Part349.Parent = Model335
- Part349.CFrame = CFrame.new(50.3417969, -251.560303, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part349.Position = Vector3.new(50.3417969, -251.560303, 107.010002)
- Part349.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part349.Size = Vector3.new(6, 2.4000001, 2)
- Part349.Anchored = true
- Part349.BrickColor = BrickColor.new("Brick yellow")
- Part349.Material = Enum.Material.Brick
- Part349.brickColor = BrickColor.new("Brick yellow")
- Part350.Name = "Smooth Block Model"
- Part350.Parent = Model335
- Part350.CFrame = CFrame.new(62.3417969, -252.160324, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part350.Orientation = Vector3.new(0, 90, 0)
- Part350.Position = Vector3.new(62.3417969, -252.160324, 107.010002)
- Part350.Rotation = Vector3.new(0, 90, 0)
- Part350.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part350.Size = Vector3.new(2, 1.20000005, 2)
- Part350.Anchored = true
- Part350.BrickColor = BrickColor.new("Brick yellow")
- Part350.Material = Enum.Material.Brick
- Part350.brickColor = BrickColor.new("Brick yellow")
- Part351.Name = "Smooth Block Model"
- Part351.Parent = Model335
- Part351.CFrame = CFrame.new(64.3417969, -250.960297, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part351.Orientation = Vector3.new(0, 90, 0)
- Part351.Position = Vector3.new(64.3417969, -250.960297, 107.010002)
- Part351.Rotation = Vector3.new(0, 90, 0)
- Part351.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part351.Size = Vector3.new(6, 1.20000005, 6)
- Part351.Anchored = true
- Part351.BrickColor = BrickColor.new("Bright red")
- Part351.Material = Enum.Material.Brick
- Part351.brickColor = BrickColor.new("Bright red")
- Part352.Name = "Smooth Block Model"
- Part352.Parent = Model335
- Part352.CFrame = CFrame.new(66.34375, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part352.Position = Vector3.new(66.34375, -256.360321, 107.010002)
- Part352.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part352.Size = Vector3.new(6, 2.4000001, 2)
- Part352.Anchored = true
- Part352.BrickColor = BrickColor.new("Brick yellow")
- Part352.Material = Enum.Material.Brick
- Part352.brickColor = BrickColor.new("Brick yellow")
- Part353.Name = "Smooth Block Model"
- Part353.Parent = Model335
- Part353.CFrame = CFrame.new(66.34375, -254.560303, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part353.Orientation = Vector3.new(0, 90, 0)
- Part353.Position = Vector3.new(66.34375, -254.560303, 107.010002)
- Part353.Rotation = Vector3.new(0, 90, 0)
- Part353.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part353.Size = Vector3.new(2, 1.20000005, 2)
- Part353.Anchored = true
- Part353.BrickColor = BrickColor.new("Brick yellow")
- Part353.Material = Enum.Material.Brick
- Part353.brickColor = BrickColor.new("Brick yellow")
- Part354.Name = "Smooth Block Model"
- Part354.Parent = Model335
- Part354.CFrame = CFrame.new(51.3417969, -246.760239, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part354.Position = Vector3.new(51.3417969, -246.760239, 107.010002)
- Part354.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part354.Size = Vector3.new(4, 2.4000001, 2)
- Part354.Anchored = true
- Part354.BrickColor = BrickColor.new("Brick yellow")
- Part354.Material = Enum.Material.Brick
- Part354.brickColor = BrickColor.new("Brick yellow")
- Part355.Name = "Smooth Block Model"
- Part355.Parent = Model335
- Part355.CFrame = CFrame.new(42.3417969, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part355.Position = Vector3.new(42.3417969, -256.360321, 107.010002)
- Part355.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part355.Size = Vector3.new(6, 2.4000001, 2)
- Part355.Anchored = true
- Part355.BrickColor = BrickColor.new("Brick yellow")
- Part355.Material = Enum.Material.Brick
- Part355.brickColor = BrickColor.new("Brick yellow")
- Part356.Name = "Smooth Block Model"
- Part356.Parent = Model335
- Part356.CFrame = CFrame.new(56.3417969, -246.160309, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part356.Orientation = Vector3.new(0, 90, 0)
- Part356.Position = Vector3.new(56.3417969, -246.160309, 128.01001)
- Part356.Rotation = Vector3.new(0, 90, 0)
- Part356.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part356.Size = Vector3.new(12, 1.20000005, 6)
- Part356.Anchored = true
- Part356.BrickColor = BrickColor.new("Bright red")
- Part356.Material = Enum.Material.Brick
- Part356.brickColor = BrickColor.new("Bright red")
- Part357.Name = "Smooth Block Model"
- Part357.Parent = Model335
- Part357.CFrame = CFrame.new(44.3417969, -247.360291, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part357.Orientation = Vector3.new(0, -90, 0)
- Part357.Position = Vector3.new(44.3417969, -247.360291, 122.010002)
- Part357.Rotation = Vector3.new(0, -90, 0)
- Part357.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part357.Size = Vector3.new(12, 1.20000005, 6)
- Part357.Anchored = true
- Part357.BrickColor = BrickColor.new("Bright red")
- Part357.Material = Enum.Material.Brick
- Part357.brickColor = BrickColor.new("Bright red")
- Part358.Name = "Smooth Block Model"
- Part358.Parent = Model335
- Part358.CFrame = CFrame.new(60.3417969, -248.560303, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part358.Orientation = Vector3.new(0, 90, 0)
- Part358.Position = Vector3.new(60.3417969, -248.560303, 107.010002)
- Part358.Rotation = Vector3.new(0, 90, 0)
- Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part358.Size = Vector3.new(6, 1.20000005, 6)
- Part358.Anchored = true
- Part358.BrickColor = BrickColor.new("Bright red")
- Part358.Material = Enum.Material.Brick
- Part358.brickColor = BrickColor.new("Bright red")
- Part359.Name = "Smooth Block Model"
- Part359.Parent = Model335
- Part359.CFrame = CFrame.new(62.3417969, -249.760239, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part359.Orientation = Vector3.new(0, 90, 0)
- Part359.Position = Vector3.new(62.3417969, -249.760239, 122.010002)
- Part359.Rotation = Vector3.new(0, 90, 0)
- Part359.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part359.Size = Vector3.new(12, 1.20000005, 6)
- Part359.Anchored = true
- Part359.BrickColor = BrickColor.new("Bright red")
- Part359.Material = Enum.Material.Brick
- Part359.brickColor = BrickColor.new("Bright red")
- Part360.Name = "Smooth Block Model"
- Part360.Parent = Model335
- Part360.CFrame = CFrame.new(58.3417969, -247.360291, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part360.Orientation = Vector3.new(0, 90, 0)
- Part360.Position = Vector3.new(58.3417969, -247.360291, 110.010002)
- Part360.Rotation = Vector3.new(0, 90, 0)
- Part360.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part360.Size = Vector3.new(12, 1.20000005, 6)
- Part360.Anchored = true
- Part360.BrickColor = BrickColor.new("Bright red")
- Part360.Material = Enum.Material.Brick
- Part360.brickColor = BrickColor.new("Bright red")
- Part361.Name = "Smooth Block Model"
- Part361.Parent = Model335
- Part361.CFrame = CFrame.new(62.3417969, -249.760239, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part361.Orientation = Vector3.new(0, 90, 0)
- Part361.Position = Vector3.new(62.3417969, -249.760239, 110.010002)
- Part361.Rotation = Vector3.new(0, 90, 0)
- Part361.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part361.Size = Vector3.new(12, 1.20000005, 6)
- Part361.Anchored = true
- Part361.BrickColor = BrickColor.new("Bright red")
- Part361.Material = Enum.Material.Brick
- Part361.brickColor = BrickColor.new("Bright red")
- Part362.Name = "Smooth Block Model"
- Part362.Parent = Model335
- Part362.CFrame = CFrame.new(60.3417969, -248.560303, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part362.Orientation = Vector3.new(0, 90, 0)
- Part362.Position = Vector3.new(60.3417969, -248.560303, 116.010002)
- Part362.Rotation = Vector3.new(0, 90, 0)
- Part362.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part362.Size = Vector3.new(12, 1.20000005, 6)
- Part362.Anchored = true
- Part362.BrickColor = BrickColor.new("Bright red")
- Part362.Material = Enum.Material.Brick
- Part362.brickColor = BrickColor.new("Bright red")
- Part363.Name = "Smooth Block Model"
- Part363.Parent = Model335
- Part363.CFrame = CFrame.new(58.3417969, -249.760239, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part363.Orientation = Vector3.new(0, 90, 0)
- Part363.Position = Vector3.new(58.3417969, -249.760239, 107.010002)
- Part363.Rotation = Vector3.new(0, 90, 0)
- Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part363.Size = Vector3.new(2, 1.20000005, 2)
- Part363.Anchored = true
- Part363.BrickColor = BrickColor.new("Brick yellow")
- Part363.Material = Enum.Material.Brick
- Part363.brickColor = BrickColor.new("Brick yellow")
- Part364.Name = "Smooth Block Model"
- Part364.Parent = Model335
- Part364.CFrame = CFrame.new(58.3417969, -247.360291, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part364.Orientation = Vector3.new(0, 90, 0)
- Part364.Position = Vector3.new(58.3417969, -247.360291, 122.010002)
- Part364.Rotation = Vector3.new(0, 90, 0)
- Part364.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part364.Size = Vector3.new(12, 1.20000005, 6)
- Part364.Anchored = true
- Part364.BrickColor = BrickColor.new("Bright red")
- Part364.Material = Enum.Material.Brick
- Part364.brickColor = BrickColor.new("Bright red")
- Part365.Name = "Smooth Block Model"
- Part365.Parent = Model335
- Part365.CFrame = CFrame.new(60.3417969, -248.560303, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part365.Orientation = Vector3.new(0, 90, 0)
- Part365.Position = Vector3.new(60.3417969, -248.560303, 128.01001)
- Part365.Rotation = Vector3.new(0, 90, 0)
- Part365.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part365.Size = Vector3.new(12, 1.20000005, 6)
- Part365.Anchored = true
- Part365.BrickColor = BrickColor.new("Bright red")
- Part365.Material = Enum.Material.Brick
- Part365.brickColor = BrickColor.new("Bright red")
- Part366.Name = "Smooth Block Model"
- Part366.Parent = Model335
- Part366.CFrame = CFrame.new(54.3417969, -244.960297, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part366.Orientation = Vector3.new(0, 90, 0)
- Part366.Position = Vector3.new(54.3417969, -244.960297, 110.010002)
- Part366.Rotation = Vector3.new(0, 90, 0)
- Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part366.Size = Vector3.new(12, 1.20000005, 6)
- Part366.Anchored = true
- Part366.BrickColor = BrickColor.new("Bright red")
- Part366.Material = Enum.Material.Brick
- Part366.brickColor = BrickColor.new("Bright red")
- Part367.Name = "Smooth Block Model"
- Part367.Parent = Model335
- Part367.CFrame = CFrame.new(46.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part367.Position = Vector3.new(46.3417969, -258.760315, 107.010002)
- Part367.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part367.Size = Vector3.new(6, 2.4000001, 2)
- Part367.Anchored = true
- Part367.BrickColor = BrickColor.new("Brick yellow")
- Part367.Material = Enum.Material.Brick
- Part367.brickColor = BrickColor.new("Brick yellow")
- Part368.Name = "Smooth Block Model"
- Part368.Parent = Model335
- Part368.CFrame = CFrame.new(36.3417969, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part368.Position = Vector3.new(36.3417969, -256.360321, 107.010002)
- Part368.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part368.Size = Vector3.new(6, 2.4000001, 2)
- Part368.Anchored = true
- Part368.BrickColor = BrickColor.new("Brick yellow")
- Part368.Material = Enum.Material.Brick
- Part368.brickColor = BrickColor.new("Brick yellow")
- Part369.Name = "Smooth Block Model"
- Part369.Parent = Model335
- Part369.CFrame = CFrame.new(40.3417969, -253.960297, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part369.Position = Vector3.new(40.3417969, -253.960297, 107.010002)
- Part369.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part369.Size = Vector3.new(6, 2.4000001, 2)
- Part369.Anchored = true
- Part369.BrickColor = BrickColor.new("Brick yellow")
- Part369.Material = Enum.Material.Brick
- Part369.brickColor = BrickColor.new("Brick yellow")
- Part370.Name = "Smooth Block Model"
- Part370.Parent = Model335
- Part370.CFrame = CFrame.new(57.3417969, -251.560303, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part370.Position = Vector3.new(57.3417969, -251.560303, 107.010002)
- Part370.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part370.Size = Vector3.new(8, 2.4000001, 2)
- Part370.Anchored = true
- Part370.BrickColor = BrickColor.new("Brick yellow")
- Part370.Material = Enum.Material.Brick
- Part370.brickColor = BrickColor.new("Brick yellow")
- Part371.Name = "Smooth Block Model"
- Part371.Parent = Model335
- Part371.CFrame = CFrame.new(28.3417969, -256.960297, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part371.Orientation = Vector3.new(0, -90, 0)
- Part371.Position = Vector3.new(28.3417969, -256.960297, 110.010002)
- Part371.Rotation = Vector3.new(0, -90, 0)
- Part371.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part371.Size = Vector3.new(12, 1.20000005, 6)
- Part371.Anchored = true
- Part371.BrickColor = BrickColor.new("Bright red")
- Part371.Material = Enum.Material.Brick
- Part371.brickColor = BrickColor.new("Bright red")
- Part372.Name = "Smooth Block Model"
- Part372.Parent = Model335
- Part372.CFrame = CFrame.new(64.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part372.Position = Vector3.new(64.3417969, -258.760315, 107.010002)
- Part372.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part372.Size = Vector3.new(6, 2.4000001, 2)
- Part372.Anchored = true
- Part372.BrickColor = BrickColor.new("Brick yellow")
- Part372.Material = Enum.Material.Brick
- Part372.brickColor = BrickColor.new("Brick yellow")
- Part373.Name = "Smooth Block Model"
- Part373.Parent = Model335
- Part373.CFrame = CFrame.new(58.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part373.Position = Vector3.new(58.3417969, -258.760315, 107.010002)
- Part373.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part373.Size = Vector3.new(6, 2.4000001, 2)
- Part373.Anchored = true
- Part373.BrickColor = BrickColor.new("Brick yellow")
- Part373.Material = Enum.Material.Brick
- Part373.brickColor = BrickColor.new("Brick yellow")
- Part374.Name = "Smooth Block Model"
- Part374.Parent = Model335
- Part374.CFrame = CFrame.new(52.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part374.Position = Vector3.new(52.3417969, -258.760315, 107.010002)
- Part374.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part374.Size = Vector3.new(6, 2.4000001, 2)
- Part374.Anchored = true
- Part374.BrickColor = BrickColor.new("Brick yellow")
- Part374.Material = Enum.Material.Brick
- Part374.brickColor = BrickColor.new("Brick yellow")
- Part375.Name = "Smooth Block Model"
- Part375.Parent = Model335
- Part375.CFrame = CFrame.new(63.3417969, -253.960297, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part375.Position = Vector3.new(63.3417969, -253.960297, 107.010002)
- Part375.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part375.Size = Vector3.new(4, 2.4000001, 2)
- Part375.Anchored = true
- Part375.BrickColor = BrickColor.new("Brick yellow")
- Part375.Material = Enum.Material.Brick
- Part375.brickColor = BrickColor.new("Brick yellow")
- Part376.Name = "Smooth Block Model"
- Part376.Parent = Model335
- Part376.CFrame = CFrame.new(52.3417969, -253.960297, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part376.Position = Vector3.new(52.3417969, -253.960297, 107.010002)
- Part376.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part376.Size = Vector3.new(6, 2.4000001, 2)
- Part376.Anchored = true
- Part376.BrickColor = BrickColor.new("Brick yellow")
- Part376.Material = Enum.Material.Brick
- Part376.brickColor = BrickColor.new("Brick yellow")
- Part377.Name = "Smooth Block Model"
- Part377.Parent = Model335
- Part377.CFrame = CFrame.new(54.3417969, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part377.Position = Vector3.new(54.3417969, -256.360321, 107.010002)
- Part377.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part377.Size = Vector3.new(6, 2.4000001, 2)
- Part377.Anchored = true
- Part377.BrickColor = BrickColor.new("Brick yellow")
- Part377.Material = Enum.Material.Brick
- Part377.brickColor = BrickColor.new("Brick yellow")
- Part378.Name = "Smooth Block Model"
- Part378.Parent = Model335
- Part378.CFrame = CFrame.new(48.3417969, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part378.Position = Vector3.new(48.3417969, -256.360321, 107.010002)
- Part378.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part378.Size = Vector3.new(6, 2.4000001, 2)
- Part378.Anchored = true
- Part378.BrickColor = BrickColor.new("Brick yellow")
- Part378.Material = Enum.Material.Brick
- Part378.brickColor = BrickColor.new("Brick yellow")
- Part379.Name = "Smooth Block Model"
- Part379.Parent = Model335
- Part379.CFrame = CFrame.new(60.3417969, -256.360321, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part379.Position = Vector3.new(60.3417969, -256.360321, 107.010002)
- Part379.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part379.Size = Vector3.new(6, 2.4000001, 2)
- Part379.Anchored = true
- Part379.BrickColor = BrickColor.new("Brick yellow")
- Part379.Material = Enum.Material.Brick
- Part379.brickColor = BrickColor.new("Brick yellow")
- Part380.Name = "Smooth Block Model"
- Part380.Parent = Model335
- Part380.CFrame = CFrame.new(58.3417969, -253.960297, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part380.Position = Vector3.new(58.3417969, -253.960297, 107.010002)
- Part380.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part380.Size = Vector3.new(6, 2.4000001, 2)
- Part380.Anchored = true
- Part380.BrickColor = BrickColor.new("Brick yellow")
- Part380.Material = Enum.Material.Brick
- Part380.brickColor = BrickColor.new("Brick yellow")
- Part381.Name = "Smooth Block Model"
- Part381.Parent = Model335
- Part381.CFrame = CFrame.new(40.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part381.Position = Vector3.new(40.3417969, -258.760315, 107.010002)
- Part381.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part381.Size = Vector3.new(6, 2.4000001, 2)
- Part381.Anchored = true
- Part381.BrickColor = BrickColor.new("Brick yellow")
- Part381.Material = Enum.Material.Brick
- Part381.brickColor = BrickColor.new("Brick yellow")
- Part382.Name = "Smooth Block Model"
- Part382.Parent = Model335
- Part382.CFrame = CFrame.new(33.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part382.Position = Vector3.new(33.3417969, -258.760315, 107.010002)
- Part382.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part382.Size = Vector3.new(8, 2.4000001, 2)
- Part382.Anchored = true
- Part382.BrickColor = BrickColor.new("Brick yellow")
- Part382.Material = Enum.Material.Brick
- Part382.brickColor = BrickColor.new("Brick yellow")
- Part383.Name = "Smooth Block Model"
- Part383.Parent = Model335
- Part383.CFrame = CFrame.new(48.3417969, -244.960297, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part383.Orientation = Vector3.new(0, -90, 0)
- Part383.Position = Vector3.new(48.3417969, -244.960297, 122.010002)
- Part383.Rotation = Vector3.new(0, -90, 0)
- Part383.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part383.Size = Vector3.new(12, 1.20000005, 6)
- Part383.Anchored = true
- Part383.BrickColor = BrickColor.new("Bright red")
- Part383.Material = Enum.Material.Brick
- Part383.brickColor = BrickColor.new("Bright red")
- Part384.Name = "Smooth Block Model"
- Part384.Parent = Model335
- Part384.CFrame = CFrame.new(26.3417969, -258.160309, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part384.Orientation = Vector3.new(0, -90, 0)
- Part384.Position = Vector3.new(26.3417969, -258.160309, 107.010002)
- Part384.Rotation = Vector3.new(0, -90, 0)
- Part384.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part384.Size = Vector3.new(6, 1.20000005, 6)
- Part384.Anchored = true
- Part384.BrickColor = BrickColor.new("Bright red")
- Part384.Material = Enum.Material.Brick
- Part384.brickColor = BrickColor.new("Bright red")
- Part385.Name = "Smooth Block Model"
- Part385.Parent = Model335
- Part385.CFrame = CFrame.new(51.3417969, -242.560303, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part385.Orientation = Vector3.new(0, 90, 0)
- Part385.Position = Vector3.new(51.3417969, -242.560303, 110.010002)
- Part385.Rotation = Vector3.new(0, 90, 0)
- Part385.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part385.Size = Vector3.new(12, 1.20000005, 4)
- Part385.Anchored = true
- Part385.BrickColor = BrickColor.new("Bright red")
- Part385.Material = Enum.Material.Brick
- Part385.brickColor = BrickColor.new("Bright red")
- Part386.Name = "Smooth Block Model"
- Part386.Parent = Model335
- Part386.CFrame = CFrame.new(28.3417969, -259.360321, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part386.Orientation = Vector3.new(0, -90, 0)
- Part386.Position = Vector3.new(28.3417969, -259.360321, 107.010002)
- Part386.Rotation = Vector3.new(0, -90, 0)
- Part386.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part386.Size = Vector3.new(2, 1.20000005, 2)
- Part386.Anchored = true
- Part386.BrickColor = BrickColor.new("Brick yellow")
- Part386.Material = Enum.Material.Brick
- Part386.brickColor = BrickColor.new("Brick yellow")
- Part387.Name = "Smooth Block Model"
- Part387.Parent = Model335
- Part387.CFrame = CFrame.new(54.3417969, -244.960297, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part387.Orientation = Vector3.new(0, 90, 0)
- Part387.Position = Vector3.new(54.3417969, -244.960297, 122.010002)
- Part387.Rotation = Vector3.new(0, 90, 0)
- Part387.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part387.Size = Vector3.new(12, 1.20000005, 6)
- Part387.Anchored = true
- Part387.BrickColor = BrickColor.new("Bright red")
- Part387.Material = Enum.Material.Brick
- Part387.brickColor = BrickColor.new("Bright red")
- Part388.Name = "Smooth Block Model"
- Part388.Parent = Model335
- Part388.CFrame = CFrame.new(42.3417969, -248.560303, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part388.Orientation = Vector3.new(0, -90, 0)
- Part388.Position = Vector3.new(42.3417969, -248.560303, 116.010002)
- Part388.Rotation = Vector3.new(0, -90, 0)
- Part388.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part388.Size = Vector3.new(12, 1.20000005, 6)
- Part388.Anchored = true
- Part388.BrickColor = BrickColor.new("Bright red")
- Part388.Material = Enum.Material.Brick
- Part388.brickColor = BrickColor.new("Bright red")
- Part389.Name = "Smooth Block Model"
- Part389.Parent = Model335
- Part389.CFrame = CFrame.new(32.3417969, -254.560303, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part389.Orientation = Vector3.new(0, -90, 0)
- Part389.Position = Vector3.new(32.3417969, -254.560303, 110.010002)
- Part389.Rotation = Vector3.new(0, -90, 0)
- Part389.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part389.Size = Vector3.new(12, 1.20000005, 6)
- Part389.Anchored = true
- Part389.BrickColor = BrickColor.new("Bright red")
- Part389.Material = Enum.Material.Brick
- Part389.brickColor = BrickColor.new("Bright red")
- Part390.Name = "Smooth Block Model"
- Part390.Parent = Model335
- Part390.CFrame = CFrame.new(36.3417969, -252.160324, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part390.Orientation = Vector3.new(0, -90, 0)
- Part390.Position = Vector3.new(36.3417969, -252.160324, 110.010002)
- Part390.Rotation = Vector3.new(0, -90, 0)
- Part390.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part390.Size = Vector3.new(12, 1.20000005, 6)
- Part390.Anchored = true
- Part390.BrickColor = BrickColor.new("Bright red")
- Part390.Material = Enum.Material.Brick
- Part390.brickColor = BrickColor.new("Bright red")
- Part391.Name = "Smooth Block Model"
- Part391.Parent = Model335
- Part391.CFrame = CFrame.new(56.3417969, -246.160309, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part391.Orientation = Vector3.new(0, 90, 0)
- Part391.Position = Vector3.new(56.3417969, -246.160309, 116.010002)
- Part391.Rotation = Vector3.new(0, 90, 0)
- Part391.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part391.Size = Vector3.new(12, 1.20000005, 6)
- Part391.Anchored = true
- Part391.BrickColor = BrickColor.new("Bright red")
- Part391.Material = Enum.Material.Brick
- Part391.brickColor = BrickColor.new("Bright red")
- Part392.Name = "Smooth Block Model"
- Part392.Parent = Model335
- Part392.CFrame = CFrame.new(51.3417969, -242.560303, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part392.Orientation = Vector3.new(0, 90, 0)
- Part392.Position = Vector3.new(51.3417969, -242.560303, 122.010002)
- Part392.Rotation = Vector3.new(0, 90, 0)
- Part392.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part392.Size = Vector3.new(12, 1.20000005, 4)
- Part392.Anchored = true
- Part392.BrickColor = BrickColor.new("Bright red")
- Part392.Material = Enum.Material.Brick
- Part392.brickColor = BrickColor.new("Bright red")
- Part393.Name = "Smooth Block Model"
- Part393.Parent = Model335
- Part393.CFrame = CFrame.new(36.3417969, -254.560303, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part393.Orientation = Vector3.new(0, -90, 0)
- Part393.Position = Vector3.new(36.3417969, -254.560303, 107.010002)
- Part393.Rotation = Vector3.new(0, -90, 0)
- Part393.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part393.Size = Vector3.new(2, 1.20000005, 2)
- Part393.Anchored = true
- Part393.BrickColor = BrickColor.new("Brick yellow")
- Part393.Material = Enum.Material.Brick
- Part393.brickColor = BrickColor.new("Brick yellow")
- Part394.Name = "Smooth Block Model"
- Part394.Parent = Model335
- Part394.CFrame = CFrame.new(40.3417969, -249.760239, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part394.Orientation = Vector3.new(0, -90, 0)
- Part394.Position = Vector3.new(40.3417969, -249.760239, 122.010002)
- Part394.Rotation = Vector3.new(0, -90, 0)
- Part394.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part394.Size = Vector3.new(12, 1.20000005, 6)
- Part394.Anchored = true
- Part394.BrickColor = BrickColor.new("Bright red")
- Part394.Material = Enum.Material.Brick
- Part394.brickColor = BrickColor.new("Bright red")
- Part395.Name = "Smooth Block Model"
- Part395.Parent = Model335
- Part395.CFrame = CFrame.new(51.3417969, -242.560303, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part395.Orientation = Vector3.new(0, 90, 0)
- Part395.Position = Vector3.new(51.3417969, -242.560303, 134.01001)
- Part395.Rotation = Vector3.new(0, 90, 0)
- Part395.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part395.Size = Vector3.new(12, 1.20000005, 4)
- Part395.Anchored = true
- Part395.BrickColor = BrickColor.new("Bright red")
- Part395.Material = Enum.Material.Brick
- Part395.brickColor = BrickColor.new("Bright red")
- Part396.Name = "Smooth Block Model"
- Part396.Parent = Model335
- Part396.CFrame = CFrame.new(56.3417969, -246.160309, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part396.Orientation = Vector3.new(0, 90, 0)
- Part396.Position = Vector3.new(56.3417969, -246.160309, 107.010002)
- Part396.Rotation = Vector3.new(0, 90, 0)
- Part396.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part396.Size = Vector3.new(6, 1.20000005, 6)
- Part396.Anchored = true
- Part396.BrickColor = BrickColor.new("Bright red")
- Part396.Material = Enum.Material.Brick
- Part396.brickColor = BrickColor.new("Bright red")
- Part397.Name = "Smooth Block Model"
- Part397.Parent = Model335
- Part397.CFrame = CFrame.new(54.3417969, -247.360291, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part397.Orientation = Vector3.new(0, 90, 0)
- Part397.Position = Vector3.new(54.3417969, -247.360291, 107.010002)
- Part397.Rotation = Vector3.new(0, 90, 0)
- Part397.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part397.Size = Vector3.new(2, 1.20000005, 2)
- Part397.Anchored = true
- Part397.BrickColor = BrickColor.new("Brick yellow")
- Part397.Material = Enum.Material.Brick
- Part397.brickColor = BrickColor.new("Brick yellow")
- Part398.Name = "Smooth Block Model"
- Part398.Parent = Model335
- Part398.CFrame = CFrame.new(34.3437538, -253.360291, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part398.Orientation = Vector3.new(0, -90, 0)
- Part398.Position = Vector3.new(34.3437538, -253.360291, 116.010002)
- Part398.Rotation = Vector3.new(0, -90, 0)
- Part398.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part398.Size = Vector3.new(12, 1.20000005, 6)
- Part398.Anchored = true
- Part398.BrickColor = BrickColor.new("Bright red")
- Part398.Material = Enum.Material.Brick
- Part398.brickColor = BrickColor.new("Bright red")
- Part399.Name = "Smooth Block Model"
- Part399.Parent = Model335
- Part399.CFrame = CFrame.new(51.3417969, -243.760239, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part399.Orientation = Vector3.new(0, 90, 0)
- Part399.Position = Vector3.new(51.3417969, -243.760239, 116.010002)
- Part399.Rotation = Vector3.new(0, 90, 0)
- Part399.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part399.Size = Vector3.new(12, 1.20000005, 8)
- Part399.Anchored = true
- Part399.BrickColor = BrickColor.new("Bright red")
- Part399.Material = Enum.Material.Brick
- Part399.brickColor = BrickColor.new("Bright red")
- Part400.Name = "Smooth Block Model"
- Part400.Parent = Model335
- Part400.CFrame = CFrame.new(51.3417969, -243.760239, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part400.Orientation = Vector3.new(0, 90, 0)
- Part400.Position = Vector3.new(51.3417969, -243.760239, 128.01001)
- Part400.Rotation = Vector3.new(0, 90, 0)
- Part400.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part400.Size = Vector3.new(12, 1.20000005, 8)
- Part400.Anchored = true
- Part400.BrickColor = BrickColor.new("Bright red")
- Part400.Material = Enum.Material.Brick
- Part400.brickColor = BrickColor.new("Bright red")
- Part401.Name = "Smooth Block Model"
- Part401.Parent = Model335
- Part401.CFrame = CFrame.new(30.3417969, -255.760315, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part401.Orientation = Vector3.new(0, -90, 0)
- Part401.Position = Vector3.new(30.3417969, -255.760315, 107.010002)
- Part401.Rotation = Vector3.new(0, -90, 0)
- Part401.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part401.Size = Vector3.new(6, 1.20000005, 6)
- Part401.Anchored = true
- Part401.BrickColor = BrickColor.new("Bright red")
- Part401.Material = Enum.Material.Brick
- Part401.brickColor = BrickColor.new("Bright red")
- Part402.Name = "Smooth Block Model"
- Part402.Parent = Model335
- Part402.CFrame = CFrame.new(51.3417969, -243.760239, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part402.Orientation = Vector3.new(0, 90, 0)
- Part402.Position = Vector3.new(51.3417969, -243.760239, 107.010002)
- Part402.Rotation = Vector3.new(0, 90, 0)
- Part402.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part402.Size = Vector3.new(6, 1.20000005, 8)
- Part402.Anchored = true
- Part402.BrickColor = BrickColor.new("Bright red")
- Part402.Material = Enum.Material.Brick
- Part402.brickColor = BrickColor.new("Bright red")
- Part403.Name = "Smooth Block Model"
- Part403.Parent = Model335
- Part403.CFrame = CFrame.new(38.3417969, -250.960297, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part403.Orientation = Vector3.new(0, -90, 0)
- Part403.Position = Vector3.new(38.3417969, -250.960297, 116.010002)
- Part403.Rotation = Vector3.new(0, -90, 0)
- Part403.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part403.Size = Vector3.new(12, 1.20000005, 6)
- Part403.Anchored = true
- Part403.BrickColor = BrickColor.new("Bright red")
- Part403.Material = Enum.Material.Brick
- Part403.brickColor = BrickColor.new("Bright red")
- Part404.Name = "Smooth Block Model"
- Part404.Parent = Model335
- Part404.CFrame = CFrame.new(32.3417969, -256.960297, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part404.Orientation = Vector3.new(0, -90, 0)
- Part404.Position = Vector3.new(32.3417969, -256.960297, 107.010002)
- Part404.Rotation = Vector3.new(0, -90, 0)
- Part404.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part404.Size = Vector3.new(2, 1.20000005, 2)
- Part404.Anchored = true
- Part404.BrickColor = BrickColor.new("Brick yellow")
- Part404.Material = Enum.Material.Brick
- Part404.brickColor = BrickColor.new("Brick yellow")
- Part405.Name = "Smooth Block Model"
- Part405.Parent = Model335
- Part405.CFrame = CFrame.new(46.3417969, -246.160309, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part405.Orientation = Vector3.new(0, -90, 0)
- Part405.Position = Vector3.new(46.3417969, -246.160309, 128.01001)
- Part405.Rotation = Vector3.new(0, -90, 0)
- Part405.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part405.Size = Vector3.new(12, 1.20000005, 6)
- Part405.Anchored = true
- Part405.BrickColor = BrickColor.new("Bright red")
- Part405.Material = Enum.Material.Brick
- Part405.brickColor = BrickColor.new("Bright red")
- Part406.Name = "Smooth Block Model"
- Part406.Parent = Model335
- Part406.CFrame = CFrame.new(24.3417969, -259.360321, 110.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part406.Orientation = Vector3.new(0, -90, 0)
- Part406.Position = Vector3.new(24.3417969, -259.360321, 110.010002)
- Part406.Rotation = Vector3.new(0, -90, 0)
- Part406.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part406.Size = Vector3.new(12, 1.20000005, 6)
- Part406.Anchored = true
- Part406.BrickColor = BrickColor.new("Bright red")
- Part406.Material = Enum.Material.Brick
- Part406.brickColor = BrickColor.new("Bright red")
- Part407.Name = "Smooth Block Model"
- Part407.Parent = Model335
- Part407.CFrame = CFrame.new(34.3437538, -253.360291, 107.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part407.Orientation = Vector3.new(0, -90, 0)
- Part407.Position = Vector3.new(34.3437538, -253.360291, 107.010002)
- Part407.Rotation = Vector3.new(0, -90, 0)
- Part407.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part407.Size = Vector3.new(6, 1.20000005, 6)
- Part407.Anchored = true
- Part407.BrickColor = BrickColor.new("Bright red")
- Part407.Material = Enum.Material.Brick
- Part407.brickColor = BrickColor.new("Bright red")
- Part408.Name = "Smooth Block Model"
- Part408.Parent = Model335
- Part408.CFrame = CFrame.new(54.3417969, -249.160309, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part408.Position = Vector3.new(54.3417969, -249.160309, 107.010002)
- Part408.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part408.Size = Vector3.new(6, 2.4000001, 2)
- Part408.Anchored = true
- Part408.BrickColor = BrickColor.new("Brick yellow")
- Part408.Material = Enum.Material.Brick
- Part408.brickColor = BrickColor.new("Brick yellow")
- Part409.Name = "Smooth Block Model"
- Part409.Parent = Model335
- Part409.CFrame = CFrame.new(30.3417969, -255.760315, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part409.Orientation = Vector3.new(0, -90, 0)
- Part409.Position = Vector3.new(30.3417969, -255.760315, 116.010002)
- Part409.Rotation = Vector3.new(0, -90, 0)
- Part409.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part409.Size = Vector3.new(12, 1.20000005, 6)
- Part409.Anchored = true
- Part409.BrickColor = BrickColor.new("Bright red")
- Part409.Material = Enum.Material.Brick
- Part409.brickColor = BrickColor.new("Bright red")
- Part410.Name = "Smooth Block Model"
- Part410.Parent = Model335
- Part410.CFrame = CFrame.new(36.3417969, -252.160324, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part410.Orientation = Vector3.new(0, -90, 0)
- Part410.Position = Vector3.new(36.3417969, -252.160324, 122.010002)
- Part410.Rotation = Vector3.new(0, -90, 0)
- Part410.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part410.Size = Vector3.new(12, 1.20000005, 6)
- Part410.Anchored = true
- Part410.BrickColor = BrickColor.new("Bright red")
- Part410.Material = Enum.Material.Brick
- Part410.brickColor = BrickColor.new("Bright red")
- Part411.Name = "Smooth Block Model"
- Part411.Parent = Model335
- Part411.CFrame = CFrame.new(64.3417969, -250.960297, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part411.Orientation = Vector3.new(0, 90, 0)
- Part411.Position = Vector3.new(64.3417969, -250.960297, 116.010002)
- Part411.Rotation = Vector3.new(0, 90, 0)
- Part411.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part411.Size = Vector3.new(12, 1.20000005, 6)
- Part411.Anchored = true
- Part411.BrickColor = BrickColor.new("Bright red")
- Part411.Material = Enum.Material.Brick
- Part411.brickColor = BrickColor.new("Bright red")
- Part412.Name = "Smooth Block Model"
- Part412.Parent = Model335
- Part412.CFrame = CFrame.new(58.3417969, -247.360291, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part412.Orientation = Vector3.new(0, 90, 0)
- Part412.Position = Vector3.new(58.3417969, -247.360291, 134.01001)
- Part412.Rotation = Vector3.new(0, 90, 0)
- Part412.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part412.Size = Vector3.new(12, 1.20000005, 6)
- Part412.Anchored = true
- Part412.BrickColor = BrickColor.new("Bright red")
- Part412.Material = Enum.Material.Brick
- Part412.brickColor = BrickColor.new("Bright red")
- Part413.Name = "Smooth Block Model"
- Part413.Parent = Model335
- Part413.CFrame = CFrame.new(56.3417969, -246.160309, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part413.Orientation = Vector3.new(0, 90, 0)
- Part413.Position = Vector3.new(56.3417969, -246.160309, 140.01001)
- Part413.Rotation = Vector3.new(0, 90, 0)
- Part413.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part413.Size = Vector3.new(12, 1.20000005, 6)
- Part413.Anchored = true
- Part413.BrickColor = BrickColor.new("Bright red")
- Part413.Material = Enum.Material.Brick
- Part413.brickColor = BrickColor.new("Bright red")
- Part414.Name = "Smooth Block Model"
- Part414.Parent = Model335
- Part414.CFrame = CFrame.new(54.3417969, -244.960297, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part414.Orientation = Vector3.new(0, 90, 0)
- Part414.Position = Vector3.new(54.3417969, -244.960297, 134.01001)
- Part414.Rotation = Vector3.new(0, 90, 0)
- Part414.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part414.Size = Vector3.new(12, 1.20000005, 6)
- Part414.Anchored = true
- Part414.BrickColor = BrickColor.new("Bright red")
- Part414.Material = Enum.Material.Brick
- Part414.brickColor = BrickColor.new("Bright red")
- Part415.Name = "Smooth Block Model"
- Part415.Parent = Model335
- Part415.CFrame = CFrame.new(28.3417969, -256.960297, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part415.Orientation = Vector3.new(0, -90, 0)
- Part415.Position = Vector3.new(28.3417969, -256.960297, 122.010002)
- Part415.Rotation = Vector3.new(0, -90, 0)
- Part415.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part415.Size = Vector3.new(12, 1.20000005, 6)
- Part415.Anchored = true
- Part415.BrickColor = BrickColor.new("Bright red")
- Part415.Material = Enum.Material.Brick
- Part415.brickColor = BrickColor.new("Bright red")
- Part416.Name = "Smooth Block Model"
- Part416.Parent = Model335
- Part416.CFrame = CFrame.new(26.3417969, -258.160309, 116.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part416.Orientation = Vector3.new(0, -90, 0)
- Part416.Position = Vector3.new(26.3417969, -258.160309, 116.010002)
- Part416.Rotation = Vector3.new(0, -90, 0)
- Part416.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part416.Size = Vector3.new(12, 1.20000005, 6)
- Part416.Anchored = true
- Part416.BrickColor = BrickColor.new("Bright red")
- Part416.Material = Enum.Material.Brick
- Part416.brickColor = BrickColor.new("Bright red")
- Part417.Name = "Smooth Block Model"
- Part417.Parent = Model335
- Part417.CFrame = CFrame.new(51.3417969, -243.760239, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part417.Orientation = Vector3.new(0, 90, 0)
- Part417.Position = Vector3.new(51.3417969, -243.760239, 140.01001)
- Part417.Rotation = Vector3.new(0, 90, 0)
- Part417.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part417.Size = Vector3.new(12, 1.20000005, 8)
- Part417.Anchored = true
- Part417.BrickColor = BrickColor.new("Bright red")
- Part417.Material = Enum.Material.Brick
- Part417.brickColor = BrickColor.new("Bright red")
- Part418.Name = "Smooth Block Model"
- Part418.Parent = Model335
- Part418.CFrame = CFrame.new(32.3417969, -254.560303, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part418.Orientation = Vector3.new(0, -90, 0)
- Part418.Position = Vector3.new(32.3417969, -254.560303, 122.010002)
- Part418.Rotation = Vector3.new(0, -90, 0)
- Part418.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part418.Size = Vector3.new(12, 1.20000005, 6)
- Part418.Anchored = true
- Part418.BrickColor = BrickColor.new("Bright red")
- Part418.Material = Enum.Material.Brick
- Part418.brickColor = BrickColor.new("Bright red")
- Part419.Name = "Smooth Block Model"
- Part419.Parent = Model335
- Part419.CFrame = CFrame.new(34.3437538, -253.360291, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part419.Orientation = Vector3.new(0, -90, 0)
- Part419.Position = Vector3.new(34.3437538, -253.360291, 128.01001)
- Part419.Rotation = Vector3.new(0, -90, 0)
- Part419.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part419.Size = Vector3.new(12, 1.20000005, 6)
- Part419.Anchored = true
- Part419.BrickColor = BrickColor.new("Bright red")
- Part419.Material = Enum.Material.Brick
- Part419.brickColor = BrickColor.new("Bright red")
- Part420.Name = "Smooth Block Model"
- Part420.Parent = Model335
- Part420.CFrame = CFrame.new(44.3417969, -247.360291, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part420.Orientation = Vector3.new(0, -90, 0)
- Part420.Position = Vector3.new(44.3417969, -247.360291, 134.01001)
- Part420.Rotation = Vector3.new(0, -90, 0)
- Part420.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part420.Size = Vector3.new(12, 1.20000005, 6)
- Part420.Anchored = true
- Part420.BrickColor = BrickColor.new("Bright red")
- Part420.Material = Enum.Material.Brick
- Part420.brickColor = BrickColor.new("Bright red")
- Part421.Name = "Smooth Block Model"
- Part421.Parent = Model335
- Part421.CFrame = CFrame.new(48.3417969, -244.960297, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part421.Orientation = Vector3.new(0, -90, 0)
- Part421.Position = Vector3.new(48.3417969, -244.960297, 134.01001)
- Part421.Rotation = Vector3.new(0, -90, 0)
- Part421.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part421.Size = Vector3.new(12, 1.20000005, 6)
- Part421.Anchored = true
- Part421.BrickColor = BrickColor.new("Bright red")
- Part421.Material = Enum.Material.Brick
- Part421.brickColor = BrickColor.new("Bright red")
- Part422.Name = "Smooth Block Model"
- Part422.Parent = Model335
- Part422.CFrame = CFrame.new(40.3417969, -249.760239, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part422.Orientation = Vector3.new(0, -90, 0)
- Part422.Position = Vector3.new(40.3417969, -249.760239, 134.01001)
- Part422.Rotation = Vector3.new(0, -90, 0)
- Part422.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part422.Size = Vector3.new(12, 1.20000005, 6)
- Part422.Anchored = true
- Part422.BrickColor = BrickColor.new("Bright red")
- Part422.Material = Enum.Material.Brick
- Part422.brickColor = BrickColor.new("Bright red")
- Part423.Name = "Smooth Block Model"
- Part423.Parent = Model335
- Part423.CFrame = CFrame.new(42.3417969, -248.560303, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part423.Orientation = Vector3.new(0, -90, 0)
- Part423.Position = Vector3.new(42.3417969, -248.560303, 128.01001)
- Part423.Rotation = Vector3.new(0, -90, 0)
- Part423.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part423.Size = Vector3.new(12, 1.20000005, 6)
- Part423.Anchored = true
- Part423.BrickColor = BrickColor.new("Bright red")
- Part423.Material = Enum.Material.Brick
- Part423.brickColor = BrickColor.new("Bright red")
- Part424.Name = "Smooth Block Model"
- Part424.Parent = Model335
- Part424.CFrame = CFrame.new(24.3417969, -259.360321, 122.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part424.Orientation = Vector3.new(0, -90, 0)
- Part424.Position = Vector3.new(24.3417969, -259.360321, 122.010002)
- Part424.Rotation = Vector3.new(0, -90, 0)
- Part424.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part424.Size = Vector3.new(12, 1.20000005, 6)
- Part424.Anchored = true
- Part424.BrickColor = BrickColor.new("Bright red")
- Part424.Material = Enum.Material.Brick
- Part424.brickColor = BrickColor.new("Bright red")
- Part425.Name = "Smooth Block Model"
- Part425.Parent = Model335
- Part425.CFrame = CFrame.new(38.3417969, -250.960297, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part425.Orientation = Vector3.new(0, -90, 0)
- Part425.Position = Vector3.new(38.3417969, -250.960297, 128.01001)
- Part425.Rotation = Vector3.new(0, -90, 0)
- Part425.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part425.Size = Vector3.new(12, 1.20000005, 6)
- Part425.Anchored = true
- Part425.BrickColor = BrickColor.new("Bright red")
- Part425.Material = Enum.Material.Brick
- Part425.brickColor = BrickColor.new("Bright red")
- Part426.Name = "Smooth Block Model"
- Part426.Parent = Model335
- Part426.CFrame = CFrame.new(66.34375, -252.160324, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part426.Orientation = Vector3.new(0, 90, 0)
- Part426.Position = Vector3.new(66.34375, -252.160324, 134.01001)
- Part426.Rotation = Vector3.new(0, 90, 0)
- Part426.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part426.Size = Vector3.new(12, 1.20000005, 6)
- Part426.Anchored = true
- Part426.BrickColor = BrickColor.new("Bright red")
- Part426.Material = Enum.Material.Brick
- Part426.brickColor = BrickColor.new("Bright red")
- Part427.Name = "Smooth Block Model"
- Part427.Parent = Model335
- Part427.CFrame = CFrame.new(72.3417969, -255.760315, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part427.Orientation = Vector3.new(0, 90, 0)
- Part427.Position = Vector3.new(72.3417969, -255.760315, 107.010002)
- Part427.Rotation = Vector3.new(0, 90, 0)
- Part427.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part427.Size = Vector3.new(6, 1.20000005, 6)
- Part427.Anchored = true
- Part427.BrickColor = BrickColor.new("Bright red")
- Part427.Material = Enum.Material.Brick
- Part427.brickColor = BrickColor.new("Bright red")
- Part428.Name = "Smooth Block Model"
- Part428.Parent = Model335
- Part428.CFrame = CFrame.new(64.3417969, -250.960297, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part428.Orientation = Vector3.new(0, 90, 0)
- Part428.Position = Vector3.new(64.3417969, -250.960297, 140.01001)
- Part428.Rotation = Vector3.new(0, 90, 0)
- Part428.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part428.Size = Vector3.new(12, 1.20000005, 6)
- Part428.Anchored = true
- Part428.BrickColor = BrickColor.new("Bright red")
- Part428.Material = Enum.Material.Brick
- Part428.brickColor = BrickColor.new("Bright red")
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model335
- Part429.CFrame = CFrame.new(68.3417969, -253.360291, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part429.Orientation = Vector3.new(0, 90, 0)
- Part429.Position = Vector3.new(68.3417969, -253.360291, 107.010002)
- Part429.Rotation = Vector3.new(0, 90, 0)
- Part429.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part429.Size = Vector3.new(6, 1.20000005, 6)
- Part429.Anchored = true
- Part429.BrickColor = BrickColor.new("Bright red")
- Part429.Material = Enum.Material.Brick
- Part429.brickColor = BrickColor.new("Bright red")
- Part430.Name = "Smooth Block Model"
- Part430.Parent = Model335
- Part430.CFrame = CFrame.new(64.3417969, -250.960297, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part430.Orientation = Vector3.new(0, 90, 0)
- Part430.Position = Vector3.new(64.3417969, -250.960297, 128.01001)
- Part430.Rotation = Vector3.new(0, 90, 0)
- Part430.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part430.Size = Vector3.new(12, 1.20000005, 6)
- Part430.Anchored = true
- Part430.BrickColor = BrickColor.new("Bright red")
- Part430.Material = Enum.Material.Brick
- Part430.brickColor = BrickColor.new("Bright red")
- Part431.Name = "Smooth Block Model"
- Part431.Parent = Model335
- Part431.CFrame = CFrame.new(66.34375, -252.160324, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part431.Orientation = Vector3.new(0, 90, 0)
- Part431.Position = Vector3.new(66.34375, -252.160324, 110.010002)
- Part431.Rotation = Vector3.new(0, 90, 0)
- Part431.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part431.Size = Vector3.new(12, 1.20000005, 6)
- Part431.Anchored = true
- Part431.BrickColor = BrickColor.new("Bright red")
- Part431.Material = Enum.Material.Brick
- Part431.brickColor = BrickColor.new("Bright red")
- Part432.Name = "Smooth Block Model"
- Part432.Parent = Model335
- Part432.CFrame = CFrame.new(70.3417969, -254.560303, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part432.Orientation = Vector3.new(0, 90, 0)
- Part432.Position = Vector3.new(70.3417969, -254.560303, 110.010002)
- Part432.Rotation = Vector3.new(0, 90, 0)
- Part432.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part432.Size = Vector3.new(12, 1.20000005, 6)
- Part432.Anchored = true
- Part432.BrickColor = BrickColor.new("Bright red")
- Part432.Material = Enum.Material.Brick
- Part432.brickColor = BrickColor.new("Bright red")
- Part433.Name = "Smooth Block Model"
- Part433.Parent = Model335
- Part433.CFrame = CFrame.new(68.3417969, -253.360291, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part433.Orientation = Vector3.new(0, 90, 0)
- Part433.Position = Vector3.new(68.3417969, -253.360291, 116.010002)
- Part433.Rotation = Vector3.new(0, 90, 0)
- Part433.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part433.Size = Vector3.new(12, 1.20000005, 6)
- Part433.Anchored = true
- Part433.BrickColor = BrickColor.new("Bright red")
- Part433.Material = Enum.Material.Brick
- Part433.brickColor = BrickColor.new("Bright red")
- Part434.Name = "Smooth Block Model"
- Part434.Parent = Model335
- Part434.CFrame = CFrame.new(70.3417969, -256.960297, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part434.Orientation = Vector3.new(0, 90, 0)
- Part434.Position = Vector3.new(70.3417969, -256.960297, 107.010002)
- Part434.Rotation = Vector3.new(0, 90, 0)
- Part434.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part434.Size = Vector3.new(2, 1.20000005, 2)
- Part434.Anchored = true
- Part434.BrickColor = BrickColor.new("Brick yellow")
- Part434.Material = Enum.Material.Brick
- Part434.brickColor = BrickColor.new("Brick yellow")
- Part435.Name = "Smooth Block Model"
- Part435.Parent = Model335
- Part435.CFrame = CFrame.new(66.34375, -252.160324, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part435.Orientation = Vector3.new(0, 90, 0)
- Part435.Position = Vector3.new(66.34375, -252.160324, 122.010002)
- Part435.Rotation = Vector3.new(0, 90, 0)
- Part435.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part435.Size = Vector3.new(12, 1.20000005, 6)
- Part435.Anchored = true
- Part435.BrickColor = BrickColor.new("Bright red")
- Part435.Material = Enum.Material.Brick
- Part435.brickColor = BrickColor.new("Bright red")
- Part436.Name = "Smooth Block Model"
- Part436.Parent = Model335
- Part436.CFrame = CFrame.new(68.3417969, -253.360291, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part436.Orientation = Vector3.new(0, 90, 0)
- Part436.Position = Vector3.new(68.3417969, -253.360291, 128.01001)
- Part436.Rotation = Vector3.new(0, 90, 0)
- Part436.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part436.Size = Vector3.new(12, 1.20000005, 6)
- Part436.Anchored = true
- Part436.BrickColor = BrickColor.new("Bright red")
- Part436.Material = Enum.Material.Brick
- Part436.brickColor = BrickColor.new("Bright red")
- Part437.Name = "Smooth Block Model"
- Part437.Parent = Model335
- Part437.CFrame = CFrame.new(46.3417969, -246.160309, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part437.Orientation = Vector3.new(0, -90, 0)
- Part437.Position = Vector3.new(46.3417969, -246.160309, 140.01001)
- Part437.Rotation = Vector3.new(0, -90, 0)
- Part437.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part437.Size = Vector3.new(12, 1.20000005, 6)
- Part437.Anchored = true
- Part437.BrickColor = BrickColor.new("Bright red")
- Part437.Material = Enum.Material.Brick
- Part437.brickColor = BrickColor.new("Bright red")
- Part438.Name = "Smooth Block Model"
- Part438.Parent = Model335
- Part438.CFrame = CFrame.new(60.3417969, -248.560303, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part438.Orientation = Vector3.new(0, 90, 0)
- Part438.Position = Vector3.new(60.3417969, -248.560303, 140.01001)
- Part438.Rotation = Vector3.new(0, 90, 0)
- Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part438.Size = Vector3.new(12, 1.20000005, 6)
- Part438.Anchored = true
- Part438.BrickColor = BrickColor.new("Bright red")
- Part438.Material = Enum.Material.Brick
- Part438.brickColor = BrickColor.new("Bright red")
- Part439.Name = "Smooth Block Model"
- Part439.Parent = Model335
- Part439.CFrame = CFrame.new(62.3417969, -249.760239, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part439.Orientation = Vector3.new(0, 90, 0)
- Part439.Position = Vector3.new(62.3417969, -249.760239, 134.01001)
- Part439.Rotation = Vector3.new(0, 90, 0)
- Part439.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part439.Size = Vector3.new(12, 1.20000005, 6)
- Part439.Anchored = true
- Part439.BrickColor = BrickColor.new("Bright red")
- Part439.Material = Enum.Material.Brick
- Part439.brickColor = BrickColor.new("Bright red")
- Part440.Name = "Smooth Block Model"
- Part440.Parent = Model335
- Part440.CFrame = CFrame.new(58.3417969, -247.360291, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part440.Orientation = Vector3.new(0, 90, 0)
- Part440.Position = Vector3.new(58.3417969, -247.360291, 146.01001)
- Part440.Rotation = Vector3.new(0, 90, 0)
- Part440.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part440.Size = Vector3.new(12, 1.20000005, 6)
- Part440.Anchored = true
- Part440.BrickColor = BrickColor.new("Bright red")
- Part440.Material = Enum.Material.Brick
- Part440.brickColor = BrickColor.new("Bright red")
- Part441.Name = "Smooth Block Model"
- Part441.Parent = Model335
- Part441.CFrame = CFrame.new(62.3417969, -249.760239, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part441.Orientation = Vector3.new(0, 90, 0)
- Part441.Position = Vector3.new(62.3417969, -249.760239, 146.01001)
- Part441.Rotation = Vector3.new(0, 90, 0)
- Part441.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part441.Size = Vector3.new(12, 1.20000005, 6)
- Part441.Anchored = true
- Part441.BrickColor = BrickColor.new("Bright red")
- Part441.Material = Enum.Material.Brick
- Part441.brickColor = BrickColor.new("Bright red")
- Part442.Name = "Smooth Block Model"
- Part442.Parent = Model335
- Part442.CFrame = CFrame.new(56.3417969, -246.160309, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part442.Orientation = Vector3.new(0, 90, 0)
- Part442.Position = Vector3.new(56.3417969, -246.160309, 152.01001)
- Part442.Rotation = Vector3.new(0, 90, 0)
- Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part442.Size = Vector3.new(12, 1.20000005, 6)
- Part442.Anchored = true
- Part442.BrickColor = BrickColor.new("Bright red")
- Part442.Material = Enum.Material.Brick
- Part442.brickColor = BrickColor.new("Bright red")
- Part443.Name = "Smooth Block Model"
- Part443.Parent = Model335
- Part443.CFrame = CFrame.new(28.3417969, -256.960297, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part443.Orientation = Vector3.new(0, -90, 0)
- Part443.Position = Vector3.new(28.3417969, -256.960297, 134.01001)
- Part443.Rotation = Vector3.new(0, -90, 0)
- Part443.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part443.Size = Vector3.new(12, 1.20000005, 6)
- Part443.Anchored = true
- Part443.BrickColor = BrickColor.new("Bright red")
- Part443.Material = Enum.Material.Brick
- Part443.brickColor = BrickColor.new("Bright red")
- Part444.Name = "Smooth Block Model"
- Part444.Parent = Model335
- Part444.CFrame = CFrame.new(54.3417969, -244.960297, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part444.Orientation = Vector3.new(0, 90, 0)
- Part444.Position = Vector3.new(54.3417969, -244.960297, 146.01001)
- Part444.Rotation = Vector3.new(0, 90, 0)
- Part444.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part444.Size = Vector3.new(12, 1.20000005, 6)
- Part444.Anchored = true
- Part444.BrickColor = BrickColor.new("Bright red")
- Part444.Material = Enum.Material.Brick
- Part444.brickColor = BrickColor.new("Bright red")
- Part445.Name = "Smooth Block Model"
- Part445.Parent = Model335
- Part445.CFrame = CFrame.new(70.3417969, -258.760315, 107.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part445.Position = Vector3.new(70.3417969, -258.760315, 107.010002)
- Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part445.Size = Vector3.new(6, 2.4000001, 2)
- Part445.Anchored = true
- Part445.BrickColor = BrickColor.new("Brick yellow")
- Part445.Material = Enum.Material.Brick
- Part445.brickColor = BrickColor.new("Brick yellow")
- Part446.Name = "Smooth Block Model"
- Part446.Parent = Model335
- Part446.CFrame = CFrame.new(44.3417969, -247.360291, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part446.Orientation = Vector3.new(0, -90, 0)
- Part446.Position = Vector3.new(44.3417969, -247.360291, 146.01001)
- Part446.Rotation = Vector3.new(0, -90, 0)
- Part446.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part446.Size = Vector3.new(12, 1.20000005, 6)
- Part446.Anchored = true
- Part446.BrickColor = BrickColor.new("Bright red")
- Part446.Material = Enum.Material.Brick
- Part446.brickColor = BrickColor.new("Bright red")
- Part447.Name = "Smooth Block Model"
- Part447.Parent = Model335
- Part447.CFrame = CFrame.new(51.3417969, -242.560303, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part447.Orientation = Vector3.new(0, 90, 0)
- Part447.Position = Vector3.new(51.3417969, -242.560303, 146.01001)
- Part447.Rotation = Vector3.new(0, 90, 0)
- Part447.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part447.Size = Vector3.new(12, 1.20000005, 4)
- Part447.Anchored = true
- Part447.BrickColor = BrickColor.new("Bright red")
- Part447.Material = Enum.Material.Brick
- Part447.brickColor = BrickColor.new("Bright red")
- Part448.Name = "Smooth Block Model"
- Part448.Parent = Model335
- Part448.CFrame = CFrame.new(30.3417969, -255.760315, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part448.Orientation = Vector3.new(0, -90, 0)
- Part448.Position = Vector3.new(30.3417969, -255.760315, 140.01001)
- Part448.Rotation = Vector3.new(0, -90, 0)
- Part448.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part448.Size = Vector3.new(12, 1.20000005, 6)
- Part448.Anchored = true
- Part448.BrickColor = BrickColor.new("Bright red")
- Part448.Material = Enum.Material.Brick
- Part448.brickColor = BrickColor.new("Bright red")
- Part449.Name = "Smooth Block Model"
- Part449.Parent = Model335
- Part449.CFrame = CFrame.new(30.3417969, -255.760315, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part449.Orientation = Vector3.new(0, -90, 0)
- Part449.Position = Vector3.new(30.3417969, -255.760315, 128.01001)
- Part449.Rotation = Vector3.new(0, -90, 0)
- Part449.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part449.Size = Vector3.new(12, 1.20000005, 6)
- Part449.Anchored = true
- Part449.BrickColor = BrickColor.new("Bright red")
- Part449.Material = Enum.Material.Brick
- Part449.brickColor = BrickColor.new("Bright red")
- Part450.Name = "Smooth Block Model"
- Part450.Parent = Model335
- Part450.CFrame = CFrame.new(40.3417969, -249.760239, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part450.Orientation = Vector3.new(0, -90, 0)
- Part450.Position = Vector3.new(40.3417969, -249.760239, 146.01001)
- Part450.Rotation = Vector3.new(0, -90, 0)
- Part450.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part450.Size = Vector3.new(12, 1.20000005, 6)
- Part450.Anchored = true
- Part450.BrickColor = BrickColor.new("Bright red")
- Part450.Material = Enum.Material.Brick
- Part450.brickColor = BrickColor.new("Bright red")
- Part451.Name = "Smooth Block Model"
- Part451.Parent = Model335
- Part451.CFrame = CFrame.new(48.3417969, -244.960297, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part451.Orientation = Vector3.new(0, -90, 0)
- Part451.Position = Vector3.new(48.3417969, -244.960297, 146.01001)
- Part451.Rotation = Vector3.new(0, -90, 0)
- Part451.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part451.Size = Vector3.new(12, 1.20000005, 6)
- Part451.Anchored = true
- Part451.BrickColor = BrickColor.new("Bright red")
- Part451.Material = Enum.Material.Brick
- Part451.brickColor = BrickColor.new("Bright red")
- Part452.Name = "Smooth Block Model"
- Part452.Parent = Model335
- Part452.CFrame = CFrame.new(24.3417969, -259.360321, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part452.Orientation = Vector3.new(0, -90, 0)
- Part452.Position = Vector3.new(24.3417969, -259.360321, 134.01001)
- Part452.Rotation = Vector3.new(0, -90, 0)
- Part452.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part452.Size = Vector3.new(12, 1.20000005, 6)
- Part452.Anchored = true
- Part452.BrickColor = BrickColor.new("Bright red")
- Part452.Material = Enum.Material.Brick
- Part452.brickColor = BrickColor.new("Bright red")
- Part453.Name = "Smooth Block Model"
- Part453.Parent = Model335
- Part453.CFrame = CFrame.new(42.3417969, -248.560303, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part453.Orientation = Vector3.new(0, -90, 0)
- Part453.Position = Vector3.new(42.3417969, -248.560303, 140.01001)
- Part453.Rotation = Vector3.new(0, -90, 0)
- Part453.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part453.Size = Vector3.new(12, 1.20000005, 6)
- Part453.Anchored = true
- Part453.BrickColor = BrickColor.new("Bright red")
- Part453.Material = Enum.Material.Brick
- Part453.brickColor = BrickColor.new("Bright red")
- Part454.Name = "Smooth Block Model"
- Part454.Parent = Model335
- Part454.CFrame = CFrame.new(26.3417969, -258.160309, 128.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part454.Orientation = Vector3.new(0, -90, 0)
- Part454.Position = Vector3.new(26.3417969, -258.160309, 128.01001)
- Part454.Rotation = Vector3.new(0, -90, 0)
- Part454.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part454.Size = Vector3.new(12, 1.20000005, 6)
- Part454.Anchored = true
- Part454.BrickColor = BrickColor.new("Bright red")
- Part454.Material = Enum.Material.Brick
- Part454.brickColor = BrickColor.new("Bright red")
- Part455.Name = "Smooth Block Model"
- Part455.Parent = Model335
- Part455.CFrame = CFrame.new(36.3417969, -252.160324, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part455.Orientation = Vector3.new(0, -90, 0)
- Part455.Position = Vector3.new(36.3417969, -252.160324, 134.01001)
- Part455.Rotation = Vector3.new(0, -90, 0)
- Part455.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part455.Size = Vector3.new(12, 1.20000005, 6)
- Part455.Anchored = true
- Part455.BrickColor = BrickColor.new("Bright red")
- Part455.Material = Enum.Material.Brick
- Part455.brickColor = BrickColor.new("Bright red")
- Part456.Name = "Smooth Block Model"
- Part456.Parent = Model335
- Part456.CFrame = CFrame.new(51.3417969, -243.760239, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part456.Orientation = Vector3.new(0, 90, 0)
- Part456.Position = Vector3.new(51.3417969, -243.760239, 152.01001)
- Part456.Rotation = Vector3.new(0, 90, 0)
- Part456.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part456.Size = Vector3.new(12, 1.20000005, 8)
- Part456.Anchored = true
- Part456.BrickColor = BrickColor.new("Bright red")
- Part456.Material = Enum.Material.Brick
- Part456.brickColor = BrickColor.new("Bright red")
- Part457.Name = "Smooth Block Model"
- Part457.Parent = Model335
- Part457.CFrame = CFrame.new(38.3417969, -250.960297, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part457.Orientation = Vector3.new(0, -90, 0)
- Part457.Position = Vector3.new(38.3417969, -250.960297, 140.01001)
- Part457.Rotation = Vector3.new(0, -90, 0)
- Part457.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part457.Size = Vector3.new(12, 1.20000005, 6)
- Part457.Anchored = true
- Part457.BrickColor = BrickColor.new("Bright red")
- Part457.Material = Enum.Material.Brick
- Part457.brickColor = BrickColor.new("Bright red")
- Part458.Name = "Smooth Block Model"
- Part458.Parent = Model335
- Part458.CFrame = CFrame.new(32.3417969, -254.560303, 134.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part458.Orientation = Vector3.new(0, -90, 0)
- Part458.Position = Vector3.new(32.3417969, -254.560303, 134.01001)
- Part458.Rotation = Vector3.new(0, -90, 0)
- Part458.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part458.Size = Vector3.new(12, 1.20000005, 6)
- Part458.Anchored = true
- Part458.BrickColor = BrickColor.new("Bright red")
- Part458.Material = Enum.Material.Brick
- Part458.brickColor = BrickColor.new("Bright red")
- Part459.Name = "Smooth Block Model"
- Part459.Parent = Model335
- Part459.CFrame = CFrame.new(34.3437538, -253.360291, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part459.Orientation = Vector3.new(0, -90, 0)
- Part459.Position = Vector3.new(34.3437538, -253.360291, 140.01001)
- Part459.Rotation = Vector3.new(0, -90, 0)
- Part459.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part459.Size = Vector3.new(12, 1.20000005, 6)
- Part459.Anchored = true
- Part459.BrickColor = BrickColor.new("Bright red")
- Part459.Material = Enum.Material.Brick
- Part459.brickColor = BrickColor.new("Bright red")
- Part460.Name = "Smooth Block Model"
- Part460.Parent = Model335
- Part460.CFrame = CFrame.new(72.3417969, -255.760315, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part460.Orientation = Vector3.new(0, 90, 0)
- Part460.Position = Vector3.new(72.3417969, -255.760315, 128.01001)
- Part460.Rotation = Vector3.new(0, 90, 0)
- Part460.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part460.Size = Vector3.new(12, 1.20000005, 6)
- Part460.Anchored = true
- Part460.BrickColor = BrickColor.new("Bright red")
- Part460.Material = Enum.Material.Brick
- Part460.brickColor = BrickColor.new("Bright red")
- Part461.Name = "Smooth Block Model"
- Part461.Parent = Model335
- Part461.CFrame = CFrame.new(68.3417969, -253.360291, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part461.Orientation = Vector3.new(0, 90, 0)
- Part461.Position = Vector3.new(68.3417969, -253.360291, 140.01001)
- Part461.Rotation = Vector3.new(0, 90, 0)
- Part461.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part461.Size = Vector3.new(12, 1.20000005, 6)
- Part461.Anchored = true
- Part461.BrickColor = BrickColor.new("Bright red")
- Part461.Material = Enum.Material.Brick
- Part461.brickColor = BrickColor.new("Bright red")
- Part462.Name = "Smooth Block Model"
- Part462.Parent = Model335
- Part462.CFrame = CFrame.new(66.34375, -252.160324, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part462.Orientation = Vector3.new(0, 90, 0)
- Part462.Position = Vector3.new(66.34375, -252.160324, 146.01001)
- Part462.Rotation = Vector3.new(0, 90, 0)
- Part462.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part462.Size = Vector3.new(12, 1.20000005, 6)
- Part462.Anchored = true
- Part462.BrickColor = BrickColor.new("Bright red")
- Part462.Material = Enum.Material.Brick
- Part462.brickColor = BrickColor.new("Bright red")
- Part463.Name = "Smooth Block Model"
- Part463.Parent = Model335
- Part463.CFrame = CFrame.new(70.3417969, -254.560303, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part463.Orientation = Vector3.new(0, 90, 0)
- Part463.Position = Vector3.new(70.3417969, -254.560303, 134.01001)
- Part463.Rotation = Vector3.new(0, 90, 0)
- Part463.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part463.Size = Vector3.new(12, 1.20000005, 6)
- Part463.Anchored = true
- Part463.BrickColor = BrickColor.new("Bright red")
- Part463.Material = Enum.Material.Brick
- Part463.brickColor = BrickColor.new("Bright red")
- Part464.Name = "Smooth Block Model"
- Part464.Parent = Model335
- Part464.CFrame = CFrame.new(70.3417969, -254.560303, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part464.Orientation = Vector3.new(0, 90, 0)
- Part464.Position = Vector3.new(70.3417969, -254.560303, 122.010002)
- Part464.Rotation = Vector3.new(0, 90, 0)
- Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part464.Size = Vector3.new(12, 1.20000005, 6)
- Part464.Anchored = true
- Part464.BrickColor = BrickColor.new("Bright red")
- Part464.Material = Enum.Material.Brick
- Part464.brickColor = BrickColor.new("Bright red")
- Part465.Name = "Smooth Block Model"
- Part465.Parent = Model335
- Part465.CFrame = CFrame.new(76.3417969, -258.160309, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part465.Orientation = Vector3.new(0, 90, 0)
- Part465.Position = Vector3.new(76.3417969, -258.160309, 107.010002)
- Part465.Rotation = Vector3.new(0, 90, 0)
- Part465.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part465.Size = Vector3.new(6, 1.20000005, 6)
- Part465.Anchored = true
- Part465.BrickColor = BrickColor.new("Bright red")
- Part465.Material = Enum.Material.Brick
- Part465.brickColor = BrickColor.new("Bright red")
- Part466.Name = "Smooth Block Model"
- Part466.Parent = Model335
- Part466.CFrame = CFrame.new(72.3417969, -255.760315, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part466.Orientation = Vector3.new(0, 90, 0)
- Part466.Position = Vector3.new(72.3417969, -255.760315, 116.010002)
- Part466.Rotation = Vector3.new(0, 90, 0)
- Part466.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part466.Size = Vector3.new(12, 1.20000005, 6)
- Part466.Anchored = true
- Part466.BrickColor = BrickColor.new("Bright red")
- Part466.Material = Enum.Material.Brick
- Part466.brickColor = BrickColor.new("Bright red")
- Part467.Name = "Smooth Block Model"
- Part467.Parent = Model335
- Part467.CFrame = CFrame.new(74.3417969, -256.960297, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part467.Orientation = Vector3.new(0, 90, 0)
- Part467.Position = Vector3.new(74.3417969, -256.960297, 110.010002)
- Part467.Rotation = Vector3.new(0, 90, 0)
- Part467.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part467.Size = Vector3.new(12, 1.20000005, 6)
- Part467.Anchored = true
- Part467.BrickColor = BrickColor.new("Bright red")
- Part467.Material = Enum.Material.Brick
- Part467.brickColor = BrickColor.new("Bright red")
- Part468.Name = "Smooth Block Model"
- Part468.Parent = Model335
- Part468.CFrame = CFrame.new(78.3417969, -259.360321, 110.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part468.Orientation = Vector3.new(0, 90, 0)
- Part468.Position = Vector3.new(78.3417969, -259.360321, 110.010002)
- Part468.Rotation = Vector3.new(0, 90, 0)
- Part468.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part468.Size = Vector3.new(12, 1.20000005, 6)
- Part468.Anchored = true
- Part468.BrickColor = BrickColor.new("Bright red")
- Part468.Material = Enum.Material.Brick
- Part468.brickColor = BrickColor.new("Bright red")
- Part469.Name = "Smooth Block Model"
- Part469.Parent = Model335
- Part469.CFrame = CFrame.new(76.3417969, -258.160309, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part469.Orientation = Vector3.new(0, 90, 0)
- Part469.Position = Vector3.new(76.3417969, -258.160309, 116.010002)
- Part469.Rotation = Vector3.new(0, 90, 0)
- Part469.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part469.Size = Vector3.new(12, 1.20000005, 6)
- Part469.Anchored = true
- Part469.BrickColor = BrickColor.new("Bright red")
- Part469.Material = Enum.Material.Brick
- Part469.brickColor = BrickColor.new("Bright red")
- Part470.Name = "Smooth Block Model"
- Part470.Parent = Model335
- Part470.CFrame = CFrame.new(74.3417969, -259.360321, 107.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part470.Orientation = Vector3.new(0, 90, 0)
- Part470.Position = Vector3.new(74.3417969, -259.360321, 107.010002)
- Part470.Rotation = Vector3.new(0, 90, 0)
- Part470.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part470.Size = Vector3.new(2, 1.20000005, 2)
- Part470.Anchored = true
- Part470.BrickColor = BrickColor.new("Brick yellow")
- Part470.Material = Enum.Material.Brick
- Part470.brickColor = BrickColor.new("Brick yellow")
- Part471.Name = "Smooth Block Model"
- Part471.Parent = Model335
- Part471.CFrame = CFrame.new(74.3417969, -256.960297, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part471.Orientation = Vector3.new(0, 90, 0)
- Part471.Position = Vector3.new(74.3417969, -256.960297, 122.010002)
- Part471.Rotation = Vector3.new(0, 90, 0)
- Part471.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part471.Size = Vector3.new(12, 1.20000005, 6)
- Part471.Anchored = true
- Part471.BrickColor = BrickColor.new("Bright red")
- Part471.Material = Enum.Material.Brick
- Part471.brickColor = BrickColor.new("Bright red")
- Part472.Name = "Smooth Block Model"
- Part472.Parent = Model335
- Part472.CFrame = CFrame.new(64.3417969, -250.960297, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part472.Orientation = Vector3.new(0, 90, 0)
- Part472.Position = Vector3.new(64.3417969, -250.960297, 152.01001)
- Part472.Rotation = Vector3.new(0, 90, 0)
- Part472.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part472.Size = Vector3.new(12, 1.20000005, 6)
- Part472.Anchored = true
- Part472.BrickColor = BrickColor.new("Bright red")
- Part472.Material = Enum.Material.Brick
- Part472.brickColor = BrickColor.new("Bright red")
- Part473.Name = "Smooth Block Model"
- Part473.Parent = Model335
- Part473.CFrame = CFrame.new(60.3417969, -248.560303, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part473.Orientation = Vector3.new(0, 90, 0)
- Part473.Position = Vector3.new(60.3417969, -248.560303, 152.01001)
- Part473.Rotation = Vector3.new(0, 90, 0)
- Part473.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part473.Size = Vector3.new(12, 1.20000005, 6)
- Part473.Anchored = true
- Part473.BrickColor = BrickColor.new("Bright red")
- Part473.Material = Enum.Material.Brick
- Part473.brickColor = BrickColor.new("Bright red")
- Part474.Name = "Smooth Block Model"
- Part474.Parent = Model335
- Part474.CFrame = CFrame.new(58.3417969, -247.360291, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part474.Orientation = Vector3.new(0, 90, 0)
- Part474.Position = Vector3.new(58.3417969, -247.360291, 158.01001)
- Part474.Rotation = Vector3.new(0, 90, 0)
- Part474.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part474.Size = Vector3.new(12, 1.20000005, 6)
- Part474.Anchored = true
- Part474.BrickColor = BrickColor.new("Bright red")
- Part474.Material = Enum.Material.Brick
- Part474.brickColor = BrickColor.new("Bright red")
- Part475.Name = "Smooth Block Model"
- Part475.Parent = Model335
- Part475.CFrame = CFrame.new(54.3417969, -244.960297, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part475.Orientation = Vector3.new(0, 90, 0)
- Part475.Position = Vector3.new(54.3417969, -244.960297, 158.01001)
- Part475.Rotation = Vector3.new(0, 90, 0)
- Part475.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part475.Size = Vector3.new(12, 1.20000005, 6)
- Part475.Anchored = true
- Part475.BrickColor = BrickColor.new("Bright red")
- Part475.Material = Enum.Material.Brick
- Part475.brickColor = BrickColor.new("Bright red")
- Part476.Name = "Smooth Block Model"
- Part476.Parent = Model335
- Part476.CFrame = CFrame.new(28.3417969, -256.960297, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part476.Orientation = Vector3.new(0, -90, 0)
- Part476.Position = Vector3.new(28.3417969, -256.960297, 146.01001)
- Part476.Rotation = Vector3.new(0, -90, 0)
- Part476.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part476.Size = Vector3.new(12, 1.20000005, 6)
- Part476.Anchored = true
- Part476.BrickColor = BrickColor.new("Bright red")
- Part476.Material = Enum.Material.Brick
- Part476.brickColor = BrickColor.new("Bright red")
- Part477.Name = "Smooth Block Model"
- Part477.Parent = Model335
- Part477.CFrame = CFrame.new(26.3417969, -258.160309, 140.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part477.Orientation = Vector3.new(0, -90, 0)
- Part477.Position = Vector3.new(26.3417969, -258.160309, 140.01001)
- Part477.Rotation = Vector3.new(0, -90, 0)
- Part477.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part477.Size = Vector3.new(12, 1.20000005, 6)
- Part477.Anchored = true
- Part477.BrickColor = BrickColor.new("Bright red")
- Part477.Material = Enum.Material.Brick
- Part477.brickColor = BrickColor.new("Bright red")
- Part478.Name = "Smooth Block Model"
- Part478.Parent = Model335
- Part478.CFrame = CFrame.new(32.3417969, -254.560303, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part478.Orientation = Vector3.new(0, -90, 0)
- Part478.Position = Vector3.new(32.3417969, -254.560303, 146.01001)
- Part478.Rotation = Vector3.new(0, -90, 0)
- Part478.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part478.Size = Vector3.new(12, 1.20000005, 6)
- Part478.Anchored = true
- Part478.BrickColor = BrickColor.new("Bright red")
- Part478.Material = Enum.Material.Brick
- Part478.brickColor = BrickColor.new("Bright red")
- Part479.Name = "Smooth Block Model"
- Part479.Parent = Model335
- Part479.CFrame = CFrame.new(46.3417969, -246.160309, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part479.Orientation = Vector3.new(0, -90, 0)
- Part479.Position = Vector3.new(46.3417969, -246.160309, 152.01001)
- Part479.Rotation = Vector3.new(0, -90, 0)
- Part479.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part479.Size = Vector3.new(12, 1.20000005, 6)
- Part479.Anchored = true
- Part479.BrickColor = BrickColor.new("Bright red")
- Part479.Material = Enum.Material.Brick
- Part479.brickColor = BrickColor.new("Bright red")
- Part480.Name = "Smooth Block Model"
- Part480.Parent = Model335
- Part480.CFrame = CFrame.new(42.3417969, -248.560303, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part480.Orientation = Vector3.new(0, -90, 0)
- Part480.Position = Vector3.new(42.3417969, -248.560303, 152.01001)
- Part480.Rotation = Vector3.new(0, -90, 0)
- Part480.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part480.Size = Vector3.new(12, 1.20000005, 6)
- Part480.Anchored = true
- Part480.BrickColor = BrickColor.new("Bright red")
- Part480.Material = Enum.Material.Brick
- Part480.brickColor = BrickColor.new("Bright red")
- Part481.Name = "Smooth Block Model"
- Part481.Parent = Model335
- Part481.CFrame = CFrame.new(36.3417969, -252.160324, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part481.Orientation = Vector3.new(0, -90, 0)
- Part481.Position = Vector3.new(36.3417969, -252.160324, 146.01001)
- Part481.Rotation = Vector3.new(0, -90, 0)
- Part481.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part481.Size = Vector3.new(12, 1.20000005, 6)
- Part481.Anchored = true
- Part481.BrickColor = BrickColor.new("Bright red")
- Part481.Material = Enum.Material.Brick
- Part481.brickColor = BrickColor.new("Bright red")
- Part482.Name = "Smooth Block Model"
- Part482.Parent = Model335
- Part482.CFrame = CFrame.new(51.3417969, -242.560303, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part482.Orientation = Vector3.new(0, 90, 0)
- Part482.Position = Vector3.new(51.3417969, -242.560303, 158.01001)
- Part482.Rotation = Vector3.new(0, 90, 0)
- Part482.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part482.Size = Vector3.new(12, 1.20000005, 4)
- Part482.Anchored = true
- Part482.BrickColor = BrickColor.new("Bright red")
- Part482.Material = Enum.Material.Brick
- Part482.brickColor = BrickColor.new("Bright red")
- Part483.Name = "Smooth Block Model"
- Part483.Parent = Model335
- Part483.CFrame = CFrame.new(51.3417969, -243.760239, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part483.Orientation = Vector3.new(0, 90, 0)
- Part483.Position = Vector3.new(51.3417969, -243.760239, 161.01001)
- Part483.Rotation = Vector3.new(0, 90, 0)
- Part483.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part483.Size = Vector3.new(6, 1.20000005, 8)
- Part483.Anchored = true
- Part483.BrickColor = BrickColor.new("Bright red")
- Part483.Material = Enum.Material.Brick
- Part483.brickColor = BrickColor.new("Bright red")
- Part484.Name = "Smooth Block Model"
- Part484.Parent = Model335
- Part484.CFrame = CFrame.new(38.3417969, -250.960297, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part484.Orientation = Vector3.new(0, -90, 0)
- Part484.Position = Vector3.new(38.3417969, -250.960297, 152.01001)
- Part484.Rotation = Vector3.new(0, -90, 0)
- Part484.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part484.Size = Vector3.new(12, 1.20000005, 6)
- Part484.Anchored = true
- Part484.BrickColor = BrickColor.new("Bright red")
- Part484.Material = Enum.Material.Brick
- Part484.brickColor = BrickColor.new("Bright red")
- Part485.Name = "Smooth Block Model"
- Part485.Parent = Model335
- Part485.CFrame = CFrame.new(48.3417969, -244.960297, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part485.Orientation = Vector3.new(0, -90, 0)
- Part485.Position = Vector3.new(48.3417969, -244.960297, 158.01001)
- Part485.Rotation = Vector3.new(0, -90, 0)
- Part485.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part485.Size = Vector3.new(12, 1.20000005, 6)
- Part485.Anchored = true
- Part485.BrickColor = BrickColor.new("Bright red")
- Part485.Material = Enum.Material.Brick
- Part485.brickColor = BrickColor.new("Bright red")
- Part486.Name = "Smooth Block Model"
- Part486.Parent = Model335
- Part486.CFrame = CFrame.new(72.3417969, -255.760315, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part486.Orientation = Vector3.new(0, 90, 0)
- Part486.Position = Vector3.new(72.3417969, -255.760315, 152.01001)
- Part486.Rotation = Vector3.new(0, 90, 0)
- Part486.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part486.Size = Vector3.new(12, 1.20000005, 6)
- Part486.Anchored = true
- Part486.BrickColor = BrickColor.new("Bright red")
- Part486.Material = Enum.Material.Brick
- Part486.brickColor = BrickColor.new("Bright red")
- Part487.Name = "Smooth Block Model"
- Part487.Parent = Model335
- Part487.CFrame = CFrame.new(74.3417969, -256.960297, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part487.Orientation = Vector3.new(0, 90, 0)
- Part487.Position = Vector3.new(74.3417969, -256.960297, 134.01001)
- Part487.Rotation = Vector3.new(0, 90, 0)
- Part487.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part487.Size = Vector3.new(12, 1.20000005, 6)
- Part487.Anchored = true
- Part487.BrickColor = BrickColor.new("Bright red")
- Part487.Material = Enum.Material.Brick
- Part487.brickColor = BrickColor.new("Bright red")
- Part488.Name = "Smooth Block Model"
- Part488.Parent = Model335
- Part488.CFrame = CFrame.new(76.3417969, -258.160309, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part488.Orientation = Vector3.new(0, 90, 0)
- Part488.Position = Vector3.new(76.3417969, -258.160309, 140.01001)
- Part488.Rotation = Vector3.new(0, 90, 0)
- Part488.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part488.Size = Vector3.new(12, 1.20000005, 6)
- Part488.Anchored = true
- Part488.BrickColor = BrickColor.new("Bright red")
- Part488.Material = Enum.Material.Brick
- Part488.brickColor = BrickColor.new("Bright red")
- Part489.Name = "Smooth Block Model"
- Part489.Parent = Model335
- Part489.CFrame = CFrame.new(78.3417969, -259.360321, 134.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part489.Orientation = Vector3.new(0, 90, 0)
- Part489.Position = Vector3.new(78.3417969, -259.360321, 134.01001)
- Part489.Rotation = Vector3.new(0, 90, 0)
- Part489.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part489.Size = Vector3.new(12, 1.20000005, 6)
- Part489.Anchored = true
- Part489.BrickColor = BrickColor.new("Bright red")
- Part489.Material = Enum.Material.Brick
- Part489.brickColor = BrickColor.new("Bright red")
- Part490.Name = "Smooth Block Model"
- Part490.Parent = Model335
- Part490.CFrame = CFrame.new(74.3417969, -256.960297, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part490.Orientation = Vector3.new(0, 90, 0)
- Part490.Position = Vector3.new(74.3417969, -256.960297, 146.01001)
- Part490.Rotation = Vector3.new(0, 90, 0)
- Part490.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part490.Size = Vector3.new(12, 1.20000005, 6)
- Part490.Anchored = true
- Part490.BrickColor = BrickColor.new("Bright red")
- Part490.Material = Enum.Material.Brick
- Part490.brickColor = BrickColor.new("Bright red")
- Part491.Name = "Smooth Block Model"
- Part491.Parent = Model335
- Part491.CFrame = CFrame.new(72.3417969, -255.760315, 140.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part491.Orientation = Vector3.new(0, 90, 0)
- Part491.Position = Vector3.new(72.3417969, -255.760315, 140.01001)
- Part491.Rotation = Vector3.new(0, 90, 0)
- Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part491.Size = Vector3.new(12, 1.20000005, 6)
- Part491.Anchored = true
- Part491.BrickColor = BrickColor.new("Bright red")
- Part491.Material = Enum.Material.Brick
- Part491.brickColor = BrickColor.new("Bright red")
- Part492.Name = "Smooth Block Model"
- Part492.Parent = Model335
- Part492.CFrame = CFrame.new(78.3417969, -259.360321, 122.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part492.Orientation = Vector3.new(0, 90, 0)
- Part492.Position = Vector3.new(78.3417969, -259.360321, 122.010002)
- Part492.Rotation = Vector3.new(0, 90, 0)
- Part492.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part492.Size = Vector3.new(12, 1.20000005, 6)
- Part492.Anchored = true
- Part492.BrickColor = BrickColor.new("Bright red")
- Part492.Material = Enum.Material.Brick
- Part492.brickColor = BrickColor.new("Bright red")
- Part493.Name = "Smooth Block Model"
- Part493.Parent = Model335
- Part493.CFrame = CFrame.new(76.3417969, -258.160309, 128.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part493.Orientation = Vector3.new(0, 90, 0)
- Part493.Position = Vector3.new(76.3417969, -258.160309, 128.01001)
- Part493.Rotation = Vector3.new(0, 90, 0)
- Part493.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part493.Size = Vector3.new(12, 1.20000005, 6)
- Part493.Anchored = true
- Part493.BrickColor = BrickColor.new("Bright red")
- Part493.Material = Enum.Material.Brick
- Part493.brickColor = BrickColor.new("Bright red")
- Part494.Name = "Smooth Block Model"
- Part494.Parent = Model335
- Part494.CFrame = CFrame.new(70.3417969, -254.560303, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part494.Orientation = Vector3.new(0, 90, 0)
- Part494.Position = Vector3.new(70.3417969, -254.560303, 146.01001)
- Part494.Rotation = Vector3.new(0, 90, 0)
- Part494.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part494.Size = Vector3.new(12, 1.20000005, 6)
- Part494.Anchored = true
- Part494.BrickColor = BrickColor.new("Bright red")
- Part494.Material = Enum.Material.Brick
- Part494.brickColor = BrickColor.new("Bright red")
- Part495.Name = "Smooth Block Model"
- Part495.Parent = Model335
- Part495.CFrame = CFrame.new(68.3417969, -253.360291, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part495.Orientation = Vector3.new(0, 90, 0)
- Part495.Position = Vector3.new(68.3417969, -253.360291, 152.01001)
- Part495.Rotation = Vector3.new(0, 90, 0)
- Part495.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part495.Size = Vector3.new(12, 1.20000005, 6)
- Part495.Anchored = true
- Part495.BrickColor = BrickColor.new("Bright red")
- Part495.Material = Enum.Material.Brick
- Part495.brickColor = BrickColor.new("Bright red")
- Part496.Name = "Smooth Block Model"
- Part496.Parent = Model335
- Part496.CFrame = CFrame.new(66.34375, -252.160324, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part496.Orientation = Vector3.new(0, 90, 0)
- Part496.Position = Vector3.new(66.34375, -252.160324, 158.01001)
- Part496.Rotation = Vector3.new(0, 90, 0)
- Part496.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part496.Size = Vector3.new(12, 1.20000005, 6)
- Part496.Anchored = true
- Part496.BrickColor = BrickColor.new("Bright red")
- Part496.Material = Enum.Material.Brick
- Part496.brickColor = BrickColor.new("Bright red")
- Part497.Name = "Smooth Block Model"
- Part497.Parent = Model335
- Part497.CFrame = CFrame.new(70.3417969, -254.560303, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part497.Orientation = Vector3.new(0, 90, 0)
- Part497.Position = Vector3.new(70.3417969, -254.560303, 158.01001)
- Part497.Rotation = Vector3.new(0, 90, 0)
- Part497.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part497.Size = Vector3.new(12, 1.20000005, 6)
- Part497.Anchored = true
- Part497.BrickColor = BrickColor.new("Bright red")
- Part497.Material = Enum.Material.Brick
- Part497.brickColor = BrickColor.new("Bright red")
- Part498.Name = "Smooth Block Model"
- Part498.Parent = Model335
- Part498.CFrame = CFrame.new(62.3417969, -252.160324, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part498.Orientation = Vector3.new(0, 90, 0)
- Part498.Position = Vector3.new(62.3417969, -252.160324, 161.01001)
- Part498.Rotation = Vector3.new(0, 90, 0)
- Part498.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part498.Size = Vector3.new(2, 1.20000005, 2)
- Part498.Anchored = true
- Part498.BrickColor = BrickColor.new("Brick yellow")
- Part498.Material = Enum.Material.Brick
- Part498.brickColor = BrickColor.new("Brick yellow")
- Part499.Name = "Smooth Block Model"
- Part499.Parent = Model335
- Part499.CFrame = CFrame.new(68.3417969, -253.360291, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part499.Orientation = Vector3.new(0, 90, 0)
- Part499.Position = Vector3.new(68.3417969, -253.360291, 161.01001)
- Part499.Rotation = Vector3.new(0, 90, 0)
- Part499.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part499.Size = Vector3.new(6, 1.20000005, 6)
- Part499.Anchored = true
- Part499.BrickColor = BrickColor.new("Bright red")
- Part499.Material = Enum.Material.Brick
- Part499.brickColor = BrickColor.new("Bright red")
- Part500.Name = "Smooth Block Model"
- Part500.Parent = Model335
- Part500.CFrame = CFrame.new(64.3417969, -250.960297, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part500.Orientation = Vector3.new(0, 90, 0)
- Part500.Position = Vector3.new(64.3417969, -250.960297, 161.01001)
- Part500.Rotation = Vector3.new(0, 90, 0)
- Part500.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part500.Size = Vector3.new(6, 1.20000005, 6)
- Part500.Anchored = true
- Part500.BrickColor = BrickColor.new("Bright red")
- Part500.Material = Enum.Material.Brick
- Part500.brickColor = BrickColor.new("Bright red")
- Part501.Name = "Smooth Block Model"
- Part501.Parent = Model335
- Part501.CFrame = CFrame.new(62.3417969, -249.760239, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part501.Orientation = Vector3.new(0, 90, 0)
- Part501.Position = Vector3.new(62.3417969, -249.760239, 158.01001)
- Part501.Rotation = Vector3.new(0, 90, 0)
- Part501.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part501.Size = Vector3.new(12, 1.20000005, 6)
- Part501.Anchored = true
- Part501.BrickColor = BrickColor.new("Bright red")
- Part501.Material = Enum.Material.Brick
- Part501.brickColor = BrickColor.new("Bright red")
- Part502.Name = "Smooth Block Model"
- Part502.Parent = Model335
- Part502.CFrame = CFrame.new(54.3417969, -247.360291, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part502.Orientation = Vector3.new(0, 90, 0)
- Part502.Position = Vector3.new(54.3417969, -247.360291, 161.01001)
- Part502.Rotation = Vector3.new(0, 90, 0)
- Part502.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part502.Size = Vector3.new(2, 1.20000005, 2)
- Part502.Anchored = true
- Part502.BrickColor = BrickColor.new("Brick yellow")
- Part502.Material = Enum.Material.Brick
- Part502.brickColor = BrickColor.new("Brick yellow")
- Part503.Name = "Smooth Block Model"
- Part503.Parent = Model335
- Part503.CFrame = CFrame.new(60.3417969, -248.560303, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part503.Orientation = Vector3.new(0, 90, 0)
- Part503.Position = Vector3.new(60.3417969, -248.560303, 161.01001)
- Part503.Rotation = Vector3.new(0, 90, 0)
- Part503.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part503.Size = Vector3.new(6, 1.20000005, 6)
- Part503.Anchored = true
- Part503.BrickColor = BrickColor.new("Bright red")
- Part503.Material = Enum.Material.Brick
- Part503.brickColor = BrickColor.new("Bright red")
- Part504.Name = "Smooth Block Model"
- Part504.Parent = Model335
- Part504.CFrame = CFrame.new(56.3417969, -246.160309, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part504.Orientation = Vector3.new(0, 90, 0)
- Part504.Position = Vector3.new(56.3417969, -246.160309, 161.01001)
- Part504.Rotation = Vector3.new(0, 90, 0)
- Part504.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part504.Size = Vector3.new(6, 1.20000005, 6)
- Part504.Anchored = true
- Part504.BrickColor = BrickColor.new("Bright red")
- Part504.Material = Enum.Material.Brick
- Part504.brickColor = BrickColor.new("Bright red")
- Part505.Name = "Smooth Block Model"
- Part505.Parent = Model335
- Part505.CFrame = CFrame.new(58.3417969, -249.760239, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part505.Orientation = Vector3.new(0, 90, 0)
- Part505.Position = Vector3.new(58.3417969, -249.760239, 161.01001)
- Part505.Rotation = Vector3.new(0, 90, 0)
- Part505.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part505.Size = Vector3.new(2, 1.20000005, 2)
- Part505.Anchored = true
- Part505.BrickColor = BrickColor.new("Brick yellow")
- Part505.Material = Enum.Material.Brick
- Part505.brickColor = BrickColor.new("Brick yellow")
- Part506.Name = "Smooth Block Model"
- Part506.Parent = Model335
- Part506.CFrame = CFrame.new(57.3417969, -251.560303, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part506.Position = Vector3.new(57.3417969, -251.560303, 161.01001)
- Part506.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part506.Size = Vector3.new(8, 2.4000001, 2)
- Part506.Anchored = true
- Part506.BrickColor = BrickColor.new("Brick yellow")
- Part506.Material = Enum.Material.Brick
- Part506.brickColor = BrickColor.new("Brick yellow")
- Part507.Name = "Smooth Block Model"
- Part507.Parent = Model335
- Part507.CFrame = CFrame.new(44.3417969, -247.360291, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part507.Orientation = Vector3.new(0, -90, 0)
- Part507.Position = Vector3.new(44.3417969, -247.360291, 158.01001)
- Part507.Rotation = Vector3.new(0, -90, 0)
- Part507.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part507.Size = Vector3.new(12, 1.20000005, 6)
- Part507.Anchored = true
- Part507.BrickColor = BrickColor.new("Bright red")
- Part507.Material = Enum.Material.Brick
- Part507.brickColor = BrickColor.new("Bright red")
- Part508.Name = "Smooth Block Model"
- Part508.Parent = Model335
- Part508.CFrame = CFrame.new(44.3417969, -249.760239, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part508.Orientation = Vector3.new(0, -90, 0)
- Part508.Position = Vector3.new(44.3417969, -249.760239, 161.01001)
- Part508.Rotation = Vector3.new(0, -90, 0)
- Part508.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part508.Size = Vector3.new(2, 1.20000005, 2)
- Part508.Anchored = true
- Part508.BrickColor = BrickColor.new("Brick yellow")
- Part508.Material = Enum.Material.Brick
- Part508.brickColor = BrickColor.new("Brick yellow")
- Part509.Name = "Smooth Block Model"
- Part509.Parent = Model335
- Part509.CFrame = CFrame.new(54.3417969, -249.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part509.Position = Vector3.new(54.3417969, -249.160309, 161.01001)
- Part509.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part509.Size = Vector3.new(6, 2.4000001, 2)
- Part509.Anchored = true
- Part509.BrickColor = BrickColor.new("Brick yellow")
- Part509.Material = Enum.Material.Brick
- Part509.brickColor = BrickColor.new("Brick yellow")
- Part510.Name = "Smooth Block Model"
- Part510.Parent = Model335
- Part510.CFrame = CFrame.new(51.3417969, -246.760239, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part510.Position = Vector3.new(51.3417969, -246.760239, 161.01001)
- Part510.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part510.Size = Vector3.new(4, 2.4000001, 2)
- Part510.Anchored = true
- Part510.BrickColor = BrickColor.new("Brick yellow")
- Part510.Material = Enum.Material.Brick
- Part510.brickColor = BrickColor.new("Brick yellow")
- Part511.Name = "Smooth Block Model"
- Part511.Parent = Model335
- Part511.CFrame = CFrame.new(48.3417969, -249.160309, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part511.Position = Vector3.new(48.3417969, -249.160309, 161.01001)
- Part511.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part511.Size = Vector3.new(6, 2.4000001, 2)
- Part511.Anchored = true
- Part511.BrickColor = BrickColor.new("Brick yellow")
- Part511.Material = Enum.Material.Brick
- Part511.brickColor = BrickColor.new("Brick yellow")
- Part512.Name = "Smooth Block Model"
- Part512.Parent = Model335
- Part512.CFrame = CFrame.new(40.3417969, -249.760239, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part512.Orientation = Vector3.new(0, -90, 0)
- Part512.Position = Vector3.new(40.3417969, -249.760239, 158.01001)
- Part512.Rotation = Vector3.new(0, -90, 0)
- Part512.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part512.Size = Vector3.new(12, 1.20000005, 6)
- Part512.Anchored = true
- Part512.BrickColor = BrickColor.new("Bright red")
- Part512.Material = Enum.Material.Brick
- Part512.brickColor = BrickColor.new("Bright red")
- Part513.Name = "Smooth Block Model"
- Part513.Parent = Model335
- Part513.CFrame = CFrame.new(34.3437538, -253.360291, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part513.Orientation = Vector3.new(0, -90, 0)
- Part513.Position = Vector3.new(34.3437538, -253.360291, 152.01001)
- Part513.Rotation = Vector3.new(0, -90, 0)
- Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part513.Size = Vector3.new(12, 1.20000005, 6)
- Part513.Anchored = true
- Part513.BrickColor = BrickColor.new("Bright red")
- Part513.Material = Enum.Material.Brick
- Part513.brickColor = BrickColor.new("Bright red")
- Part514.Name = "Smooth Block Model"
- Part514.Parent = Model335
- Part514.CFrame = CFrame.new(30.3417969, -255.760315, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part514.Orientation = Vector3.new(0, -90, 0)
- Part514.Position = Vector3.new(30.3417969, -255.760315, 152.01001)
- Part514.Rotation = Vector3.new(0, -90, 0)
- Part514.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part514.Size = Vector3.new(12, 1.20000005, 6)
- Part514.Anchored = true
- Part514.BrickColor = BrickColor.new("Bright red")
- Part514.Material = Enum.Material.Brick
- Part514.brickColor = BrickColor.new("Bright red")
- Part515.Name = "Smooth Block Model"
- Part515.Parent = Model335
- Part515.CFrame = CFrame.new(24.3417969, -259.360321, 146.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part515.Orientation = Vector3.new(0, -90, 0)
- Part515.Position = Vector3.new(24.3417969, -259.360321, 146.01001)
- Part515.Rotation = Vector3.new(0, -90, 0)
- Part515.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part515.Size = Vector3.new(12, 1.20000005, 6)
- Part515.Anchored = true
- Part515.BrickColor = BrickColor.new("Bright red")
- Part515.Material = Enum.Material.Brick
- Part515.brickColor = BrickColor.new("Bright red")
- Part516.Name = "Smooth Block Model"
- Part516.Parent = Model335
- Part516.CFrame = CFrame.new(42.3417969, -248.560303, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part516.Orientation = Vector3.new(0, -90, 0)
- Part516.Position = Vector3.new(42.3417969, -248.560303, 161.01001)
- Part516.Rotation = Vector3.new(0, -90, 0)
- Part516.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part516.Size = Vector3.new(6, 1.20000005, 6)
- Part516.Anchored = true
- Part516.BrickColor = BrickColor.new("Bright red")
- Part516.Material = Enum.Material.Brick
- Part516.brickColor = BrickColor.new("Bright red")
- Part517.Name = "Smooth Block Model"
- Part517.Parent = Model335
- Part517.CFrame = CFrame.new(36.3417969, -252.160324, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part517.Orientation = Vector3.new(0, -90, 0)
- Part517.Position = Vector3.new(36.3417969, -252.160324, 158.01001)
- Part517.Rotation = Vector3.new(0, -90, 0)
- Part517.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part517.Size = Vector3.new(12, 1.20000005, 6)
- Part517.Anchored = true
- Part517.BrickColor = BrickColor.new("Bright red")
- Part517.Material = Enum.Material.Brick
- Part517.brickColor = BrickColor.new("Bright red")
- Part518.Name = "Smooth Block Model"
- Part518.Parent = Model335
- Part518.CFrame = CFrame.new(46.3417969, -246.160309, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part518.Orientation = Vector3.new(0, -90, 0)
- Part518.Position = Vector3.new(46.3417969, -246.160309, 161.01001)
- Part518.Rotation = Vector3.new(0, -90, 0)
- Part518.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part518.Size = Vector3.new(6, 1.20000005, 6)
- Part518.Anchored = true
- Part518.BrickColor = BrickColor.new("Bright red")
- Part518.Material = Enum.Material.Brick
- Part518.brickColor = BrickColor.new("Bright red")
- Part519.Name = "Smooth Block Model"
- Part519.Parent = Model335
- Part519.CFrame = CFrame.new(48.3417969, -247.360291, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part519.Orientation = Vector3.new(0, -90, 0)
- Part519.Position = Vector3.new(48.3417969, -247.360291, 161.01001)
- Part519.Rotation = Vector3.new(0, -90, 0)
- Part519.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part519.Size = Vector3.new(2, 1.20000005, 2)
- Part519.Anchored = true
- Part519.BrickColor = BrickColor.new("Brick yellow")
- Part519.Material = Enum.Material.Brick
- Part519.brickColor = BrickColor.new("Brick yellow")
- Part520.Name = "Smooth Block Model"
- Part520.Parent = Model335
- Part520.CFrame = CFrame.new(70.3417969, -256.960297, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part520.Orientation = Vector3.new(0, 90, 0)
- Part520.Position = Vector3.new(70.3417969, -256.960297, 161.01001)
- Part520.Rotation = Vector3.new(0, 90, 0)
- Part520.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part520.Size = Vector3.new(2, 1.20000005, 2)
- Part520.Anchored = true
- Part520.BrickColor = BrickColor.new("Brick yellow")
- Part520.Material = Enum.Material.Brick
- Part520.brickColor = BrickColor.new("Brick yellow")
- Part521.Name = "Smooth Block Model"
- Part521.Parent = Model335
- Part521.CFrame = CFrame.new(74.3417969, -256.960297, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part521.Orientation = Vector3.new(0, 90, 0)
- Part521.Position = Vector3.new(74.3417969, -256.960297, 158.01001)
- Part521.Rotation = Vector3.new(0, 90, 0)
- Part521.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part521.Size = Vector3.new(12, 1.20000005, 6)
- Part521.Anchored = true
- Part521.BrickColor = BrickColor.new("Bright red")
- Part521.Material = Enum.Material.Brick
- Part521.brickColor = BrickColor.new("Bright red")
- Part522.Name = "Smooth Block Model"
- Part522.Parent = Model335
- Part522.CFrame = CFrame.new(76.3417969, -258.160309, 152.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part522.Orientation = Vector3.new(0, 90, 0)
- Part522.Position = Vector3.new(76.3417969, -258.160309, 152.01001)
- Part522.Rotation = Vector3.new(0, 90, 0)
- Part522.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part522.Size = Vector3.new(12, 1.20000005, 6)
- Part522.Anchored = true
- Part522.BrickColor = BrickColor.new("Bright red")
- Part522.Material = Enum.Material.Brick
- Part522.brickColor = BrickColor.new("Bright red")
- Part523.Name = "Smooth Block Model"
- Part523.Parent = Model335
- Part523.CFrame = CFrame.new(76.3417969, -258.160309, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part523.Orientation = Vector3.new(0, 90, 0)
- Part523.Position = Vector3.new(76.3417969, -258.160309, 161.01001)
- Part523.Rotation = Vector3.new(0, 90, 0)
- Part523.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part523.Size = Vector3.new(6, 1.20000005, 6)
- Part523.Anchored = true
- Part523.BrickColor = BrickColor.new("Bright red")
- Part523.Material = Enum.Material.Brick
- Part523.brickColor = BrickColor.new("Bright red")
- Part524.Name = "Smooth Block Model"
- Part524.Parent = Model335
- Part524.CFrame = CFrame.new(78.3417969, -259.360321, 146.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part524.Orientation = Vector3.new(0, 90, 0)
- Part524.Position = Vector3.new(78.3417969, -259.360321, 146.01001)
- Part524.Rotation = Vector3.new(0, 90, 0)
- Part524.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part524.Size = Vector3.new(12, 1.20000005, 6)
- Part524.Anchored = true
- Part524.BrickColor = BrickColor.new("Bright red")
- Part524.Material = Enum.Material.Brick
- Part524.brickColor = BrickColor.new("Bright red")
- Part525.Name = "Smooth Block Model"
- Part525.Parent = Model335
- Part525.CFrame = CFrame.new(72.3417969, -255.760315, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part525.Orientation = Vector3.new(0, 90, 0)
- Part525.Position = Vector3.new(72.3417969, -255.760315, 161.01001)
- Part525.Rotation = Vector3.new(0, 90, 0)
- Part525.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part525.Size = Vector3.new(6, 1.20000005, 6)
- Part525.Anchored = true
- Part525.BrickColor = BrickColor.new("Bright red")
- Part525.Material = Enum.Material.Brick
- Part525.brickColor = BrickColor.new("Bright red")
- Part526.Name = "Smooth Block Model"
- Part526.Parent = Model335
- Part526.CFrame = CFrame.new(78.3417969, -259.360321, 158.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part526.Orientation = Vector3.new(0, 90, 0)
- Part526.Position = Vector3.new(78.3417969, -259.360321, 158.01001)
- Part526.Rotation = Vector3.new(0, 90, 0)
- Part526.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part526.Size = Vector3.new(12, 1.20000005, 6)
- Part526.Anchored = true
- Part526.BrickColor = BrickColor.new("Bright red")
- Part526.Material = Enum.Material.Brick
- Part526.brickColor = BrickColor.new("Bright red")
- Part527.Name = "Smooth Block Model"
- Part527.Parent = Model335
- Part527.CFrame = CFrame.new(66.34375, -254.560303, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part527.Orientation = Vector3.new(0, 90, 0)
- Part527.Position = Vector3.new(66.34375, -254.560303, 161.01001)
- Part527.Rotation = Vector3.new(0, 90, 0)
- Part527.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part527.Size = Vector3.new(2, 1.20000005, 2)
- Part527.Anchored = true
- Part527.BrickColor = BrickColor.new("Brick yellow")
- Part527.Material = Enum.Material.Brick
- Part527.brickColor = BrickColor.new("Brick yellow")
- Part528.Name = "Smooth Block Model"
- Part528.Parent = Model335
- Part528.CFrame = CFrame.new(63.3417969, -253.960297, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part528.Position = Vector3.new(63.3417969, -253.960297, 161.01001)
- Part528.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part528.Size = Vector3.new(4, 2.4000001, 2)
- Part528.Anchored = true
- Part528.BrickColor = BrickColor.new("Brick yellow")
- Part528.Material = Enum.Material.Brick
- Part528.brickColor = BrickColor.new("Brick yellow")
- Part529.Name = "Smooth Block Model"
- Part529.Parent = Model335
- Part529.CFrame = CFrame.new(44.3417969, -251.560303, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part529.Position = Vector3.new(44.3417969, -251.560303, 161.01001)
- Part529.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part529.Size = Vector3.new(6, 2.4000001, 2)
- Part529.Anchored = true
- Part529.BrickColor = BrickColor.new("Brick yellow")
- Part529.Material = Enum.Material.Brick
- Part529.brickColor = BrickColor.new("Brick yellow")
- Part530.Name = "Smooth Block Model"
- Part530.Parent = Model335
- Part530.CFrame = CFrame.new(50.3417969, -251.560303, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part530.Position = Vector3.new(50.3417969, -251.560303, 161.01001)
- Part530.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part530.Size = Vector3.new(6, 2.4000001, 2)
- Part530.Anchored = true
- Part530.BrickColor = BrickColor.new("Brick yellow")
- Part530.Material = Enum.Material.Brick
- Part530.brickColor = BrickColor.new("Brick yellow")
- Part531.Name = "Smooth Block Model"
- Part531.Parent = Model335
- Part531.CFrame = CFrame.new(60.3417969, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part531.Position = Vector3.new(60.3417969, -256.360321, 161.01001)
- Part531.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part531.Size = Vector3.new(6, 2.4000001, 2)
- Part531.Anchored = true
- Part531.BrickColor = BrickColor.new("Brick yellow")
- Part531.Material = Enum.Material.Brick
- Part531.brickColor = BrickColor.new("Brick yellow")
- Part532.Name = "Smooth Block Model"
- Part532.Parent = Model335
- Part532.CFrame = CFrame.new(46.3417969, -253.960297, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part532.Position = Vector3.new(46.3417969, -253.960297, 161.01001)
- Part532.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part532.Size = Vector3.new(6, 2.4000001, 2)
- Part532.Anchored = true
- Part532.BrickColor = BrickColor.new("Brick yellow")
- Part532.Material = Enum.Material.Brick
- Part532.brickColor = BrickColor.new("Brick yellow")
- Part533.Name = "Smooth Block Model"
- Part533.Parent = Model335
- Part533.CFrame = CFrame.new(52.3417969, -253.960297, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part533.Position = Vector3.new(52.3417969, -253.960297, 161.01001)
- Part533.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part533.Size = Vector3.new(6, 2.4000001, 2)
- Part533.Anchored = true
- Part533.BrickColor = BrickColor.new("Brick yellow")
- Part533.Material = Enum.Material.Brick
- Part533.brickColor = BrickColor.new("Brick yellow")
- Part534.Name = "Smooth Block Model"
- Part534.Parent = Model335
- Part534.CFrame = CFrame.new(38.3417969, -250.960297, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part534.Orientation = Vector3.new(0, -90, 0)
- Part534.Position = Vector3.new(38.3417969, -250.960297, 161.01001)
- Part534.Rotation = Vector3.new(0, -90, 0)
- Part534.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part534.Size = Vector3.new(6, 1.20000005, 6)
- Part534.Anchored = true
- Part534.BrickColor = BrickColor.new("Bright red")
- Part534.Material = Enum.Material.Brick
- Part534.brickColor = BrickColor.new("Bright red")
- Part535.Name = "Smooth Block Model"
- Part535.Parent = Model335
- Part535.CFrame = CFrame.new(66.34375, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part535.Position = Vector3.new(66.34375, -256.360321, 161.01001)
- Part535.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part535.Size = Vector3.new(6, 2.4000001, 2)
- Part535.Anchored = true
- Part535.BrickColor = BrickColor.new("Brick yellow")
- Part535.Material = Enum.Material.Brick
- Part535.brickColor = BrickColor.new("Brick yellow")
- Part536.Name = "Smooth Block Model"
- Part536.Parent = Model335
- Part536.CFrame = CFrame.new(40.3417969, -252.160324, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part536.Orientation = Vector3.new(0, -90, 0)
- Part536.Position = Vector3.new(40.3417969, -252.160324, 161.01001)
- Part536.Rotation = Vector3.new(0, -90, 0)
- Part536.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part536.Size = Vector3.new(2, 1.20000005, 2)
- Part536.Anchored = true
- Part536.BrickColor = BrickColor.new("Brick yellow")
- Part536.Material = Enum.Material.Brick
- Part536.brickColor = BrickColor.new("Brick yellow")
- Part537.Name = "Smooth Block Model"
- Part537.Parent = Model335
- Part537.CFrame = CFrame.new(26.3417969, -258.160309, 152.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part537.Orientation = Vector3.new(0, -90, 0)
- Part537.Position = Vector3.new(26.3417969, -258.160309, 152.01001)
- Part537.Rotation = Vector3.new(0, -90, 0)
- Part537.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part537.Size = Vector3.new(12, 1.20000005, 6)
- Part537.Anchored = true
- Part537.BrickColor = BrickColor.new("Bright red")
- Part537.Material = Enum.Material.Brick
- Part537.brickColor = BrickColor.new("Bright red")
- Part538.Name = "Smooth Block Model"
- Part538.Parent = Model335
- Part538.CFrame = CFrame.new(58.3417969, -253.960297, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part538.Position = Vector3.new(58.3417969, -253.960297, 161.01001)
- Part538.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part538.Size = Vector3.new(6, 2.4000001, 2)
- Part538.Anchored = true
- Part538.BrickColor = BrickColor.new("Brick yellow")
- Part538.Material = Enum.Material.Brick
- Part538.brickColor = BrickColor.new("Brick yellow")
- Part539.Name = "Smooth Block Model"
- Part539.Parent = Model335
- Part539.CFrame = CFrame.new(40.3417969, -253.960297, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part539.Position = Vector3.new(40.3417969, -253.960297, 161.01001)
- Part539.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part539.Size = Vector3.new(6, 2.4000001, 2)
- Part539.Anchored = true
- Part539.BrickColor = BrickColor.new("Brick yellow")
- Part539.Material = Enum.Material.Brick
- Part539.brickColor = BrickColor.new("Brick yellow")
- Part540.Name = "Smooth Block Model"
- Part540.Parent = Model335
- Part540.CFrame = CFrame.new(32.3417969, -254.560303, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part540.Orientation = Vector3.new(0, -90, 0)
- Part540.Position = Vector3.new(32.3417969, -254.560303, 158.01001)
- Part540.Rotation = Vector3.new(0, -90, 0)
- Part540.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part540.Size = Vector3.new(12, 1.20000005, 6)
- Part540.Anchored = true
- Part540.BrickColor = BrickColor.new("Bright red")
- Part540.Material = Enum.Material.Brick
- Part540.brickColor = BrickColor.new("Bright red")
- Part541.Name = "Smooth Block Model"
- Part541.Parent = Model335
- Part541.CFrame = CFrame.new(74.3417969, -259.360321, 161.01001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part541.Orientation = Vector3.new(0, 90, 0)
- Part541.Position = Vector3.new(74.3417969, -259.360321, 161.01001)
- Part541.Rotation = Vector3.new(0, 90, 0)
- Part541.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part541.Size = Vector3.new(2, 1.20000005, 2)
- Part541.Anchored = true
- Part541.BrickColor = BrickColor.new("Brick yellow")
- Part541.Material = Enum.Material.Brick
- Part541.brickColor = BrickColor.new("Brick yellow")
- Part542.Name = "Smooth Block Model"
- Part542.Parent = Model335
- Part542.CFrame = CFrame.new(70.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part542.Position = Vector3.new(70.3417969, -258.760315, 161.01001)
- Part542.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part542.Size = Vector3.new(6, 2.4000001, 2)
- Part542.Anchored = true
- Part542.BrickColor = BrickColor.new("Brick yellow")
- Part542.Material = Enum.Material.Brick
- Part542.brickColor = BrickColor.new("Brick yellow")
- Part543.Name = "Smooth Block Model"
- Part543.Parent = Model335
- Part543.CFrame = CFrame.new(34.3437538, -253.360291, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part543.Orientation = Vector3.new(0, -90, 0)
- Part543.Position = Vector3.new(34.3437538, -253.360291, 161.01001)
- Part543.Rotation = Vector3.new(0, -90, 0)
- Part543.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part543.Size = Vector3.new(6, 1.20000005, 6)
- Part543.Anchored = true
- Part543.BrickColor = BrickColor.new("Bright red")
- Part543.Material = Enum.Material.Brick
- Part543.brickColor = BrickColor.new("Bright red")
- Part544.Name = "Smooth Block Model"
- Part544.Parent = Model335
- Part544.CFrame = CFrame.new(54.3417969, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part544.Position = Vector3.new(54.3417969, -256.360321, 161.01001)
- Part544.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part544.Size = Vector3.new(6, 2.4000001, 2)
- Part544.Anchored = true
- Part544.BrickColor = BrickColor.new("Brick yellow")
- Part544.Material = Enum.Material.Brick
- Part544.brickColor = BrickColor.new("Brick yellow")
- Part545.Name = "Smooth Block Model"
- Part545.Parent = Model335
- Part545.CFrame = CFrame.new(46.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part545.Position = Vector3.new(46.3417969, -258.760315, 161.01001)
- Part545.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part545.Size = Vector3.new(6, 2.4000001, 2)
- Part545.Anchored = true
- Part545.BrickColor = BrickColor.new("Brick yellow")
- Part545.Material = Enum.Material.Brick
- Part545.brickColor = BrickColor.new("Brick yellow")
- Part546.Name = "Smooth Block Model"
- Part546.Parent = Model335
- Part546.CFrame = CFrame.new(48.3417969, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part546.Position = Vector3.new(48.3417969, -256.360321, 161.01001)
- Part546.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part546.Size = Vector3.new(6, 2.4000001, 2)
- Part546.Anchored = true
- Part546.BrickColor = BrickColor.new("Brick yellow")
- Part546.Material = Enum.Material.Brick
- Part546.brickColor = BrickColor.new("Brick yellow")
- Part547.Name = "Smooth Block Model"
- Part547.Parent = Model335
- Part547.CFrame = CFrame.new(42.3417969, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part547.Position = Vector3.new(42.3417969, -256.360321, 161.01001)
- Part547.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part547.Size = Vector3.new(6, 2.4000001, 2)
- Part547.Anchored = true
- Part547.BrickColor = BrickColor.new("Brick yellow")
- Part547.Material = Enum.Material.Brick
- Part547.brickColor = BrickColor.new("Brick yellow")
- Part548.Name = "Smooth Block Model"
- Part548.Parent = Model335
- Part548.CFrame = CFrame.new(36.3417969, -256.360321, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part548.Position = Vector3.new(36.3417969, -256.360321, 161.01001)
- Part548.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part548.Size = Vector3.new(6, 2.4000001, 2)
- Part548.Anchored = true
- Part548.BrickColor = BrickColor.new("Brick yellow")
- Part548.Material = Enum.Material.Brick
- Part548.brickColor = BrickColor.new("Brick yellow")
- Part549.Name = "Smooth Block Model"
- Part549.Parent = Model335
- Part549.CFrame = CFrame.new(24.3417969, -259.360321, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part549.Orientation = Vector3.new(0, -90, 0)
- Part549.Position = Vector3.new(24.3417969, -259.360321, 158.01001)
- Part549.Rotation = Vector3.new(0, -90, 0)
- Part549.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part549.Size = Vector3.new(12, 1.20000005, 6)
- Part549.Anchored = true
- Part549.BrickColor = BrickColor.new("Bright red")
- Part549.Material = Enum.Material.Brick
- Part549.brickColor = BrickColor.new("Bright red")
- Part550.Name = "Smooth Block Model"
- Part550.Parent = Model335
- Part550.CFrame = CFrame.new(58.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part550.Position = Vector3.new(58.3417969, -258.760315, 161.01001)
- Part550.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part550.Size = Vector3.new(6, 2.4000001, 2)
- Part550.Anchored = true
- Part550.BrickColor = BrickColor.new("Brick yellow")
- Part550.Material = Enum.Material.Brick
- Part550.brickColor = BrickColor.new("Brick yellow")
- Part551.Name = "Smooth Block Model"
- Part551.Parent = Model335
- Part551.CFrame = CFrame.new(30.3417969, -255.760315, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part551.Orientation = Vector3.new(0, -90, 0)
- Part551.Position = Vector3.new(30.3417969, -255.760315, 161.01001)
- Part551.Rotation = Vector3.new(0, -90, 0)
- Part551.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part551.Size = Vector3.new(6, 1.20000005, 6)
- Part551.Anchored = true
- Part551.BrickColor = BrickColor.new("Bright red")
- Part551.Material = Enum.Material.Brick
- Part551.brickColor = BrickColor.new("Bright red")
- Part552.Name = "Smooth Block Model"
- Part552.Parent = Model335
- Part552.CFrame = CFrame.new(36.3417969, -254.560303, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part552.Orientation = Vector3.new(0, -90, 0)
- Part552.Position = Vector3.new(36.3417969, -254.560303, 161.01001)
- Part552.Rotation = Vector3.new(0, -90, 0)
- Part552.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part552.Size = Vector3.new(2, 1.20000005, 2)
- Part552.Anchored = true
- Part552.BrickColor = BrickColor.new("Brick yellow")
- Part552.Material = Enum.Material.Brick
- Part552.brickColor = BrickColor.new("Brick yellow")
- Part553.Name = "Smooth Block Model"
- Part553.Parent = Model335
- Part553.CFrame = CFrame.new(32.3417969, -256.960297, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part553.Orientation = Vector3.new(0, -90, 0)
- Part553.Position = Vector3.new(32.3417969, -256.960297, 161.01001)
- Part553.Rotation = Vector3.new(0, -90, 0)
- Part553.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part553.Size = Vector3.new(2, 1.20000005, 2)
- Part553.Anchored = true
- Part553.BrickColor = BrickColor.new("Brick yellow")
- Part553.Material = Enum.Material.Brick
- Part553.brickColor = BrickColor.new("Brick yellow")
- Part554.Name = "Smooth Block Model"
- Part554.Parent = Model335
- Part554.CFrame = CFrame.new(64.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part554.Position = Vector3.new(64.3417969, -258.760315, 161.01001)
- Part554.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part554.Size = Vector3.new(6, 2.4000001, 2)
- Part554.Anchored = true
- Part554.BrickColor = BrickColor.new("Brick yellow")
- Part554.Material = Enum.Material.Brick
- Part554.brickColor = BrickColor.new("Brick yellow")
- Part555.Name = "Smooth Block Model"
- Part555.Parent = Model335
- Part555.CFrame = CFrame.new(52.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part555.Position = Vector3.new(52.3417969, -258.760315, 161.01001)
- Part555.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part555.Size = Vector3.new(6, 2.4000001, 2)
- Part555.Anchored = true
- Part555.BrickColor = BrickColor.new("Brick yellow")
- Part555.Material = Enum.Material.Brick
- Part555.brickColor = BrickColor.new("Brick yellow")
- Part556.Name = "Smooth Block Model"
- Part556.Parent = Model335
- Part556.CFrame = CFrame.new(28.3417969, -256.960297, 158.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part556.Orientation = Vector3.new(0, -90, 0)
- Part556.Position = Vector3.new(28.3417969, -256.960297, 158.01001)
- Part556.Rotation = Vector3.new(0, -90, 0)
- Part556.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part556.Size = Vector3.new(12, 1.20000005, 6)
- Part556.Anchored = true
- Part556.BrickColor = BrickColor.new("Bright red")
- Part556.Material = Enum.Material.Brick
- Part556.brickColor = BrickColor.new("Bright red")
- Part557.Name = "Smooth Block Model"
- Part557.Parent = Model335
- Part557.CFrame = CFrame.new(40.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part557.Position = Vector3.new(40.3417969, -258.760315, 161.01001)
- Part557.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part557.Size = Vector3.new(6, 2.4000001, 2)
- Part557.Anchored = true
- Part557.BrickColor = BrickColor.new("Brick yellow")
- Part557.Material = Enum.Material.Brick
- Part557.brickColor = BrickColor.new("Brick yellow")
- Part558.Name = "Smooth Block Model"
- Part558.Parent = Model335
- Part558.CFrame = CFrame.new(33.3417969, -258.760315, 161.01001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part558.Position = Vector3.new(33.3417969, -258.760315, 161.01001)
- Part558.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part558.Size = Vector3.new(8, 2.4000001, 2)
- Part558.Anchored = true
- Part558.BrickColor = BrickColor.new("Brick yellow")
- Part558.Material = Enum.Material.Brick
- Part558.brickColor = BrickColor.new("Brick yellow")
- Part559.Name = "Smooth Block Model"
- Part559.Parent = Model335
- Part559.CFrame = CFrame.new(28.3417969, -259.360321, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part559.Orientation = Vector3.new(0, -90, 0)
- Part559.Position = Vector3.new(28.3417969, -259.360321, 161.01001)
- Part559.Rotation = Vector3.new(0, -90, 0)
- Part559.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part559.Size = Vector3.new(2, 1.20000005, 2)
- Part559.Anchored = true
- Part559.BrickColor = BrickColor.new("Brick yellow")
- Part559.Material = Enum.Material.Brick
- Part559.brickColor = BrickColor.new("Brick yellow")
- Part560.Name = "Smooth Block Model"
- Part560.Parent = Model335
- Part560.CFrame = CFrame.new(26.3417969, -258.160309, 161.01001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part560.Orientation = Vector3.new(0, -90, 0)
- Part560.Position = Vector3.new(26.3417969, -258.160309, 161.01001)
- Part560.Rotation = Vector3.new(0, -90, 0)
- Part560.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part560.Size = Vector3.new(6, 1.20000005, 6)
- Part560.Anchored = true
- Part560.BrickColor = BrickColor.new("Bright red")
- Part560.Material = Enum.Material.Brick
- Part560.brickColor = BrickColor.new("Bright red")
- Model561.Name = "Chimney"
- Model561.Parent = Model335
- Model561.PrimaryPart = Part587
- Part562.Name = "Smooth Block Model"
- Part562.Parent = Model561
- Part562.CFrame = CFrame.new(70.3417969, -235.360245, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part562.Orientation = Vector3.new(0, 90, 0)
- Part562.Position = Vector3.new(70.3417969, -235.360245, 115.010002)
- Part562.Rotation = Vector3.new(0, 90, 0)
- Part562.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part562.Size = Vector3.new(6, 1.20000005, 2)
- Part562.Anchored = true
- Part562.BrickColor = BrickColor.new("Sand red")
- Part562.Material = Enum.Material.Metal
- Part562.brickColor = BrickColor.new("Sand red")
- Part563.Name = "Smooth Block Model"
- Part563.Parent = Model561
- Part563.CFrame = CFrame.new(70.3417969, -237.160233, 117.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part563.Orientation = Vector3.new(0, -90, 0)
- Part563.Position = Vector3.new(70.3417969, -237.160233, 117.010002)
- Part563.Rotation = Vector3.new(0, -90, 0)
- Part563.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part563.Size = Vector3.new(6, 2.4000001, 2)
- Part563.Anchored = true
- Part563.BrickColor = BrickColor.new("Brick yellow")
- Part563.Material = Enum.Material.Metal
- Part563.brickColor = BrickColor.new("Brick yellow")
- Part564.Name = "Smooth Block Model"
- Part564.Parent = Model561
- Part564.CFrame = CFrame.new(68.3417969, -235.360245, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part564.Position = Vector3.new(68.3417969, -235.360245, 119.010002)
- Part564.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part564.Size = Vector3.new(6, 1.20000005, 2)
- Part564.Anchored = true
- Part564.BrickColor = BrickColor.new("Sand red")
- Part564.Material = Enum.Material.Metal
- Part564.brickColor = BrickColor.new("Sand red")
- Part565.Name = "Smooth Block Model"
- Part565.Parent = Model561
- Part565.CFrame = CFrame.new(68.3417969, -237.160233, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part565.Orientation = Vector3.new(0, 180, 0)
- Part565.Position = Vector3.new(68.3417969, -237.160233, 113.010002)
- Part565.Rotation = Vector3.new(-180, 0, -180)
- Part565.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part565.Size = Vector3.new(6, 2.4000001, 2)
- Part565.Anchored = true
- Part565.BrickColor = BrickColor.new("Brick yellow")
- Part565.Material = Enum.Material.Metal
- Part565.brickColor = BrickColor.new("Brick yellow")
- Part566.Name = "Smooth Block Model"
- Part566.Parent = Model561
- Part566.CFrame = CFrame.new(66.34375, -235.360245, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part566.Orientation = Vector3.new(0, 180, 0)
- Part566.Position = Vector3.new(66.34375, -235.360245, 113.010002)
- Part566.Rotation = Vector3.new(-180, 0, -180)
- Part566.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part566.Size = Vector3.new(6, 1.20000005, 2)
- Part566.Anchored = true
- Part566.BrickColor = BrickColor.new("Sand red")
- Part566.Material = Enum.Material.Metal
- Part566.brickColor = BrickColor.new("Sand red")
- Part567.Name = "Smooth Block Model"
- Part567.Parent = Model561
- Part567.CFrame = CFrame.new(68.3417969, -239.560257, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part567.Position = Vector3.new(68.3417969, -239.560257, 119.010002)
- Part567.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part567.Size = Vector3.new(6, 2.4000001, 2)
- Part567.Anchored = true
- Part567.BrickColor = BrickColor.new("Brick yellow")
- Part567.Material = Enum.Material.Metal
- Part567.brickColor = BrickColor.new("Brick yellow")
- Part568.Name = "Smooth Block Model"
- Part568.Parent = Model561
- Part568.CFrame = CFrame.new(66.34375, -239.560257, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part568.Orientation = Vector3.new(0, 180, 0)
- Part568.Position = Vector3.new(66.34375, -239.560257, 113.010002)
- Part568.Rotation = Vector3.new(-180, 0, -180)
- Part568.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part568.Size = Vector3.new(6, 2.4000001, 2)
- Part568.Anchored = true
- Part568.BrickColor = BrickColor.new("Brick yellow")
- Part568.Material = Enum.Material.Metal
- Part568.brickColor = BrickColor.new("Brick yellow")
- Part569.Name = "Smooth Block Model"
- Part569.Parent = Model561
- Part569.CFrame = CFrame.new(70.3417969, -239.560257, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part569.Orientation = Vector3.new(0, 90, 0)
- Part569.Position = Vector3.new(70.3417969, -239.560257, 115.010002)
- Part569.Rotation = Vector3.new(0, 90, 0)
- Part569.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part569.Size = Vector3.new(6, 2.4000001, 2)
- Part569.Anchored = true
- Part569.BrickColor = BrickColor.new("Brick yellow")
- Part569.Material = Enum.Material.Metal
- Part569.brickColor = BrickColor.new("Brick yellow")
- Part570.Name = "Smooth Block Model"
- Part570.Parent = Model561
- Part570.CFrame = CFrame.new(70.3417969, -241.960297, 117.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part570.Orientation = Vector3.new(0, -90, 0)
- Part570.Position = Vector3.new(70.3417969, -241.960297, 117.010002)
- Part570.Rotation = Vector3.new(0, -90, 0)
- Part570.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part570.Size = Vector3.new(6, 2.4000001, 2)
- Part570.Anchored = true
- Part570.BrickColor = BrickColor.new("Brick yellow")
- Part570.Material = Enum.Material.Metal
- Part570.brickColor = BrickColor.new("Brick yellow")
- Part571.Name = "Smooth Block Model"
- Part571.Parent = Model561
- Part571.CFrame = CFrame.new(68.3417969, -241.960297, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part571.Orientation = Vector3.new(0, 180, 0)
- Part571.Position = Vector3.new(68.3417969, -241.960297, 113.010002)
- Part571.Rotation = Vector3.new(-180, 0, -180)
- Part571.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part571.Size = Vector3.new(6, 2.4000001, 2)
- Part571.Anchored = true
- Part571.BrickColor = BrickColor.new("Brick yellow")
- Part571.Material = Enum.Material.Metal
- Part571.brickColor = BrickColor.new("Brick yellow")
- Part572.Name = "Smooth Block Model"
- Part572.Parent = Model561
- Part572.CFrame = CFrame.new(66.34375, -237.160233, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part572.Position = Vector3.new(66.34375, -237.160233, 119.010002)
- Part572.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part572.Size = Vector3.new(6, 2.4000001, 2)
- Part572.Anchored = true
- Part572.BrickColor = BrickColor.new("Brick yellow")
- Part572.Material = Enum.Material.Metal
- Part572.brickColor = BrickColor.new("Brick yellow")
- Part573.Name = "Smooth Block Model"
- Part573.Parent = Model561
- Part573.CFrame = CFrame.new(66.34375, -241.960297, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part573.Position = Vector3.new(66.34375, -241.960297, 119.010002)
- Part573.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part573.Size = Vector3.new(6, 2.4000001, 2)
- Part573.Anchored = true
- Part573.BrickColor = BrickColor.new("Brick yellow")
- Part573.Material = Enum.Material.Metal
- Part573.brickColor = BrickColor.new("Brick yellow")
- Part574.Name = "Smooth Block Model"
- Part574.Parent = Model561
- Part574.CFrame = CFrame.new(68.3417969, -244.360291, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part574.Position = Vector3.new(68.3417969, -244.360291, 119.010002)
- Part574.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part574.Size = Vector3.new(6, 2.4000001, 2)
- Part574.Anchored = true
- Part574.BrickColor = BrickColor.new("Brick yellow")
- Part574.Material = Enum.Material.Metal
- Part574.brickColor = BrickColor.new("Brick yellow")
- Part575.Name = "Smooth Block Model"
- Part575.Parent = Model561
- Part575.CFrame = CFrame.new(70.3417969, -244.360291, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part575.Orientation = Vector3.new(0, 90, 0)
- Part575.Position = Vector3.new(70.3417969, -244.360291, 115.010002)
- Part575.Rotation = Vector3.new(0, 90, 0)
- Part575.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part575.Size = Vector3.new(6, 2.4000001, 2)
- Part575.Anchored = true
- Part575.BrickColor = BrickColor.new("Brick yellow")
- Part575.Material = Enum.Material.Metal
- Part575.brickColor = BrickColor.new("Brick yellow")
- Part576.Name = "Smooth Block Model"
- Part576.Parent = Model561
- Part576.CFrame = CFrame.new(66.34375, -244.360291, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part576.Orientation = Vector3.new(0, 180, 0)
- Part576.Position = Vector3.new(66.34375, -244.360291, 113.010002)
- Part576.Rotation = Vector3.new(-180, 0, -180)
- Part576.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part576.Size = Vector3.new(6, 2.4000001, 2)
- Part576.Anchored = true
- Part576.BrickColor = BrickColor.new("Brick yellow")
- Part576.Material = Enum.Material.Metal
- Part576.brickColor = BrickColor.new("Brick yellow")
- Part577.Name = "Smooth Block Model"
- Part577.Parent = Model561
- Part577.CFrame = CFrame.new(66.34375, -246.760239, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part577.Position = Vector3.new(66.34375, -246.760239, 119.010002)
- Part577.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part577.Size = Vector3.new(6, 2.4000001, 2)
- Part577.Anchored = true
- Part577.BrickColor = BrickColor.new("Brick yellow")
- Part577.Material = Enum.Material.Metal
- Part577.brickColor = BrickColor.new("Brick yellow")
- Part578.Name = "Smooth Block Model"
- Part578.Parent = Model561
- Part578.CFrame = CFrame.new(70.3417969, -246.760239, 117.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part578.Orientation = Vector3.new(0, -90, 0)
- Part578.Position = Vector3.new(70.3417969, -246.760239, 117.010002)
- Part578.Rotation = Vector3.new(0, -90, 0)
- Part578.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part578.Size = Vector3.new(6, 2.4000001, 2)
- Part578.Anchored = true
- Part578.BrickColor = BrickColor.new("Brick yellow")
- Part578.Material = Enum.Material.Metal
- Part578.brickColor = BrickColor.new("Brick yellow")
- Part579.Name = "Smooth Block Model"
- Part579.Parent = Model561
- Part579.CFrame = CFrame.new(68.3417969, -246.760239, 113.010002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part579.Orientation = Vector3.new(0, 180, 0)
- Part579.Position = Vector3.new(68.3417969, -246.760239, 113.010002)
- Part579.Rotation = Vector3.new(-180, 0, -180)
- Part579.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part579.Size = Vector3.new(6, 2.4000001, 2)
- Part579.Anchored = true
- Part579.BrickColor = BrickColor.new("Brick yellow")
- Part579.Material = Enum.Material.Metal
- Part579.brickColor = BrickColor.new("Brick yellow")
- Part580.Name = "Smooth Block Model"
- Part580.Parent = Model561
- Part580.CFrame = CFrame.new(68.3417969, -249.160309, 119.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part580.Position = Vector3.new(68.3417969, -249.160309, 119.010002)
- Part580.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part580.Size = Vector3.new(6, 2.4000001, 2)
- Part580.Anchored = true
- Part580.BrickColor = BrickColor.new("Brick yellow")
- Part580.Material = Enum.Material.Metal
- Part580.brickColor = BrickColor.new("Brick yellow")
- Part581.Name = "Smooth Block Model"
- Part581.Parent = Model561
- Part581.CFrame = CFrame.new(70.3417969, -249.160309, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part581.Orientation = Vector3.new(0, 90, 0)
- Part581.Position = Vector3.new(70.3417969, -249.160309, 116.010002)
- Part581.Rotation = Vector3.new(0, 90, 0)
- Part581.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part581.Size = Vector3.new(4, 2.4000001, 2)
- Part581.Anchored = true
- Part581.BrickColor = BrickColor.new("Brick yellow")
- Part581.Material = Enum.Material.Metal
- Part581.brickColor = BrickColor.new("Brick yellow")
- Part582.Name = "Smooth Block Model"
- Part582.Parent = Model561
- Part582.CFrame = CFrame.new(64.3417969, -246.760239, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part582.Orientation = Vector3.new(0, 90, 0)
- Part582.Position = Vector3.new(64.3417969, -246.760239, 115.010002)
- Part582.Rotation = Vector3.new(0, 90, 0)
- Part582.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part582.Size = Vector3.new(6, 2.4000001, 2)
- Part582.Anchored = true
- Part582.BrickColor = BrickColor.new("Brick yellow")
- Part582.Material = Enum.Material.Metal
- Part582.brickColor = BrickColor.new("Brick yellow")
- Part583.Name = "Smooth Block Model"
- Part583.Parent = Model561
- Part583.CFrame = CFrame.new(64.3417969, -237.160233, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part583.Orientation = Vector3.new(0, 90, 0)
- Part583.Position = Vector3.new(64.3417969, -237.160233, 115.010002)
- Part583.Rotation = Vector3.new(0, 90, 0)
- Part583.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part583.Size = Vector3.new(6, 2.4000001, 2)
- Part583.Anchored = true
- Part583.BrickColor = BrickColor.new("Brick yellow")
- Part583.Material = Enum.Material.Metal
- Part583.brickColor = BrickColor.new("Brick yellow")
- Part584.Name = "Smooth Block Model"
- Part584.Parent = Model561
- Part584.CFrame = CFrame.new(64.3417969, -241.960297, 115.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part584.Orientation = Vector3.new(0, 90, 0)
- Part584.Position = Vector3.new(64.3417969, -241.960297, 115.010002)
- Part584.Rotation = Vector3.new(0, 90, 0)
- Part584.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part584.Size = Vector3.new(6, 2.4000001, 2)
- Part584.Anchored = true
- Part584.BrickColor = BrickColor.new("Brick yellow")
- Part584.Material = Enum.Material.Metal
- Part584.brickColor = BrickColor.new("Brick yellow")
- Part585.Name = "Smooth Block Model"
- Part585.Parent = Model561
- Part585.CFrame = CFrame.new(64.3417969, -239.560257, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part585.Orientation = Vector3.new(0, 90, 0)
- Part585.Position = Vector3.new(64.3417969, -239.560257, 117.010002)
- Part585.Rotation = Vector3.new(0, 90, 0)
- Part585.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part585.Size = Vector3.new(6, 2.4000001, 2)
- Part585.Anchored = true
- Part585.BrickColor = BrickColor.new("Brick yellow")
- Part585.Material = Enum.Material.Metal
- Part585.brickColor = BrickColor.new("Brick yellow")
- Part586.Name = "Smooth Block Model"
- Part586.Parent = Model561
- Part586.CFrame = CFrame.new(64.3417969, -244.360291, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part586.Orientation = Vector3.new(0, 90, 0)
- Part586.Position = Vector3.new(64.3417969, -244.360291, 117.010002)
- Part586.Rotation = Vector3.new(0, 90, 0)
- Part586.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part586.Size = Vector3.new(6, 2.4000001, 2)
- Part586.Anchored = true
- Part586.BrickColor = BrickColor.new("Brick yellow")
- Part586.Material = Enum.Material.Metal
- Part586.brickColor = BrickColor.new("Brick yellow")
- Part587.Name = "Smooth Block Model"
- Part587.Parent = Model561
- Part587.CFrame = CFrame.new(64.3417969, -248.560303, 116.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part587.Orientation = Vector3.new(0, 90, 0)
- Part587.Position = Vector3.new(64.3417969, -248.560303, 116.010002)
- Part587.Rotation = Vector3.new(0, 90, 0)
- Part587.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part587.Size = Vector3.new(8, 1.20000005, 2)
- Part587.Anchored = true
- Part587.BrickColor = BrickColor.new("Brick yellow")
- Part587.Material = Enum.Material.Metal
- Part587.brickColor = BrickColor.new("Brick yellow")
- Part588.Name = "Smooth Block Model"
- Part588.Parent = Model561
- Part588.CFrame = CFrame.new(64.3417969, -235.360245, 117.010002, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part588.Orientation = Vector3.new(0, 90, 0)
- Part588.Position = Vector3.new(64.3417969, -235.360245, 117.010002)
- Part588.Rotation = Vector3.new(0, 90, 0)
- Part588.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part588.Size = Vector3.new(6, 1.20000005, 2)
- Part588.Anchored = true
- Part588.BrickColor = BrickColor.new("Sand red")
- Part588.Material = Enum.Material.Metal
- Part588.brickColor = BrickColor.new("Sand red")
- Part589.Name = "Smooth Block Model"
- Part589.Parent = Model561
- Part589.CFrame = CFrame.new(70.3417969, -251.560303, 119.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part589.Orientation = Vector3.new(0, -90, 0)
- Part589.Position = Vector3.new(70.3417969, -251.560303, 119.010002)
- Part589.Rotation = Vector3.new(0, -90, 0)
- Part589.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part589.Size = Vector3.new(2, 2.4000001, 2)
- Part589.Anchored = true
- Part589.BrickColor = BrickColor.new("Brick yellow")
- Part589.Material = Enum.Material.Metal
- Part589.brickColor = BrickColor.new("Brick yellow")
- Part590.Name = "Smooth Block Model"
- Part590.Parent = Model561
- Part590.CFrame = CFrame.new(68.3417969, -250.960297, 119.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part590.Orientation = Vector3.new(0, -90, 0)
- Part590.Position = Vector3.new(68.3417969, -250.960297, 119.010002)
- Part590.Rotation = Vector3.new(0, -90, 0)
- Part590.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part590.Size = Vector3.new(2, 1.20000005, 2)
- Part590.Anchored = true
- Part590.BrickColor = BrickColor.new("Brick yellow")
- Part590.Material = Enum.Material.Metal
- Part590.brickColor = BrickColor.new("Brick yellow")
- Part591.Name = "Smooth Block Model"
- Part591.Parent = Model561
- Part591.CFrame = CFrame.new(70.3417969, -251.560303, 115.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part591.Orientation = Vector3.new(0, -90, 0)
- Part591.Position = Vector3.new(70.3417969, -251.560303, 115.010002)
- Part591.Rotation = Vector3.new(0, -90, 0)
- Part591.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part591.Size = Vector3.new(6, 2.4000001, 2)
- Part591.Anchored = true
- Part591.BrickColor = BrickColor.new("Brick yellow")
- Part591.Material = Enum.Material.Metal
- Part591.brickColor = BrickColor.new("Brick yellow")
- Part592.Name = "Smooth Block Model"
- Part592.Parent = Model561
- Part592.CFrame = CFrame.new(68.3417969, -250.960297, 113.010002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part592.Orientation = Vector3.new(0, -90, 0)
- Part592.Position = Vector3.new(68.3417969, -250.960297, 113.010002)
- Part592.Rotation = Vector3.new(0, -90, 0)
- Part592.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part592.Size = Vector3.new(2, 1.20000005, 2)
- Part592.Anchored = true
- Part592.BrickColor = BrickColor.new("Brick yellow")
- Part592.Material = Enum.Material.Metal
- Part592.brickColor = BrickColor.new("Brick yellow")
- Part593.Name = "Smooth Block Model"
- Part593.Parent = Model561
- Part593.CFrame = CFrame.new(68.3417969, -249.160309, 113.010002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part593.Position = Vector3.new(68.3417969, -249.160309, 113.010002)
- Part593.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part593.Size = Vector3.new(6, 2.4000001, 2)
- Part593.Anchored = true
- Part593.BrickColor = BrickColor.new("Brick yellow")
- Part593.Material = Enum.Material.Metal
- Part593.brickColor = BrickColor.new("Brick yellow")
- Model594.Name = "Light"
- Model594.Parent = Model0
- Model594.PrimaryPart = Part595
- Part595.Parent = Model594
- Part595.CFrame = CFrame.new(51.453125, -246.010895, 147.938019, 0, 0, -1, -2.98023224e-08, 0.999999583, 0, 0.999999583, 2.98023224e-08, 0)
- Part595.Orientation = Vector3.new(0, -90, 0)
- Part595.Position = Vector3.new(51.453125, -246.010895, 147.938019)
- Part595.Rotation = Vector3.new(0, -90, 0)
- Part595.Color = Color3.new(1, 1, 0)
- Part595.Size = Vector3.new(0.555555522, 0.555555522, 0.555555522)
- Part595.Anchored = true
- Part595.BrickColor = BrickColor.new("New Yeller")
- Part595.Material = Enum.Material.Neon
- Part595.TopSurface = Enum.SurfaceType.Smooth
- Part595.brickColor = BrickColor.new("New Yeller")
- SpecialMesh596.Name = "SpecialMesh"
- SpecialMesh596.Parent = Part595
- SpecialMesh596.MeshType = Enum.MeshType.Sphere
- SurfaceLight597.Parent = Part595
- SurfaceLight597.Face = Enum.NormalId.Bottom
- SurfaceLight597.Range = 60
- SurfaceLight597.Angle = 180
- Part598.Parent = Model594
- Part598.CFrame = CFrame.new(51.453125, -245.874039, 147.938034, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part598.Orientation = Vector3.new(0, -90, -90)
- Part598.Position = Vector3.new(51.453125, -245.874039, 147.938034)
- Part598.Rotation = Vector3.new(90, -90, 0)
- Part598.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part598.Size = Vector3.new(0.266606599, 8.69027328, 1.55272889)
- Part598.Anchored = true
- Part598.BrickColor = BrickColor.new("Dark stone grey")
- Part598.Material = Enum.Material.DiamondPlate
- Part598.TopSurface = Enum.SurfaceType.Smooth
- Part598.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh599.Name = "SpecialMesh"
- SpecialMesh599.Parent = Part598
- SpecialMesh599.MeshType = Enum.MeshType.Cylinder
- Part600.Parent = Model594
- Part600.CFrame = CFrame.new(51.453125, -246.174698, 147.938019, 0, 0, -1, -2.98023224e-08, 0.999999583, 0, 0.999999583, 2.98023224e-08, 0)
- Part600.Orientation = Vector3.new(0, -90, 0)
- Part600.Position = Vector3.new(51.453125, -246.174698, 147.938019)
- Part600.Rotation = Vector3.new(0, -90, 0)
- Part600.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part600.Transparency = 0.80000001192093
- Part600.Size = Vector3.new(1.11111104, 1.11111104, 1.11111104)
- Part600.Anchored = true
- Part600.BrickColor = BrickColor.new("Dark stone grey")
- Part600.Material = Enum.Material.Glass
- Part600.TopSurface = Enum.SurfaceType.Smooth
- Part600.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh601.Name = "SpecialMesh"
- SpecialMesh601.Parent = Part600
- SpecialMesh601.MeshType = Enum.MeshType.Sphere
- SurfaceLight602.Parent = Part600
- SurfaceLight602.Face = Enum.NormalId.Bottom
- SurfaceLight602.Range = 60
- SurfaceLight602.Angle = 180
- Part603.Parent = Model594
- Part603.CFrame = CFrame.new(51.453125, -245.874039, 147.938034, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part603.Orientation = Vector3.new(0, -90, -90)
- Part603.Position = Vector3.new(51.453125, -245.874039, 147.938034)
- Part603.Rotation = Vector3.new(90, -90, 0)
- Part603.Color = Color3.new(1, 1, 0)
- Part603.Size = Vector3.new(0.155495465, 8.69027328, 1.57495105)
- Part603.Anchored = true
- Part603.BrickColor = BrickColor.new("New Yeller")
- Part603.Material = Enum.Material.DiamondPlate
- Part603.TopSurface = Enum.SurfaceType.Smooth
- Part603.brickColor = BrickColor.new("New Yeller")
- SpecialMesh604.Name = "SpecialMesh"
- SpecialMesh604.Parent = Part603
- SpecialMesh604.MeshType = Enum.MeshType.Cylinder
- Part605.Parent = Model594
- Part605.CFrame = CFrame.new(51.453125, -245.696259, 147.938034, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part605.Orientation = Vector3.new(0, -90, -90)
- Part605.Position = Vector3.new(51.453125, -245.696259, 147.938034)
- Part605.Rotation = Vector3.new(90, -90, 0)
- Part605.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part605.Size = Vector3.new(0.25555554, 8.69027328, 1.6860621)
- Part605.Anchored = true
- Part605.BrickColor = BrickColor.new("Fossil")
- Part605.Material = Enum.Material.DiamondPlate
- Part605.TopSurface = Enum.SurfaceType.Smooth
- Part605.brickColor = BrickColor.new("Fossil")
- SpecialMesh606.Name = "SpecialMesh"
- SpecialMesh606.Parent = Part605
- SpecialMesh606.MeshType = Enum.MeshType.Cylinder
- Part607.Parent = Model594
- Part607.CFrame = CFrame.new(51.453125, -245.948975, 147.938034, -0, 0, -1, -0.999996662, -1.03315728e-07, 0, -1.03315728e-07, 0.999996662, 0)
- Part607.Orientation = Vector3.new(0, -90, -90)
- Part607.Position = Vector3.new(51.453125, -245.948975, 147.938034)
- Part607.Rotation = Vector3.new(90, -90, 0)
- Part607.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part607.Size = Vector3.new(0.0500000007, 8.69027328, 1.67495096)
- Part607.Anchored = true
- Part607.BrickColor = BrickColor.new("Fossil")
- Part607.Material = Enum.Material.DiamondPlate
- Part607.TopSurface = Enum.SurfaceType.Smooth
- Part607.brickColor = BrickColor.new("Fossil")
- SpecialMesh608.Name = "SpecialMesh"
- SpecialMesh608.Parent = Part607
- SpecialMesh608.MeshType = Enum.MeshType.Cylinder
- Part609.Parent = Model0
- Part609.CFrame = CFrame.new(63.7578125, -275.060364, 156.779953, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part609.Position = Vector3.new(63.7578125, -275.060364, 156.779953)
- Part609.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part609.Size = Vector3.new(0.280000985, 1, 0.34000048)
- Part609.Anchored = true
- Part609.BottomSurface = Enum.SurfaceType.Smooth
- Part609.BrickColor = BrickColor.new("Burnt Sienna")
- Part609.Material = Enum.Material.Wood
- Part609.TopSurface = Enum.SurfaceType.Smooth
- Part609.brickColor = BrickColor.new("Burnt Sienna")
- Part610.Parent = Model0
- Part610.CFrame = CFrame.new(48.7539063, -280.220337, 189.260101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part610.Position = Vector3.new(48.7539063, -280.220337, 189.260101)
- Part610.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part610.Size = Vector3.new(138.709976, 0.599999845, 28.9599991)
- Part610.BottomSurface = Enum.SurfaceType.Smooth
- Part610.BrickColor = BrickColor.new("Shamrock")
- Part610.Material = Enum.Material.Grass
- Part610.TopSurface = Enum.SurfaceType.Smooth
- Part610.brickColor = BrickColor.new("Shamrock")
- Part611.Parent = Model0
- Part611.CFrame = CFrame.new(-2.01953101, -280.465332, 21.1800919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part611.Position = Vector3.new(-2.01953101, -280.465332, 21.1800919)
- Part611.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part611.Size = Vector3.new(1045.05981, 0.0500000007, 1032)
- Part611.Anchored = true
- Part611.BottomSurface = Enum.SurfaceType.Smooth
- Part611.BrickColor = BrickColor.new("Shamrock")
- Part611.Material = Enum.Material.Grass
- Part611.TopSurface = Enum.SurfaceType.Smooth
- Part611.brickColor = BrickColor.new("Shamrock")
- Part612.Parent = Model0
- Part612.CFrame = CFrame.new(-2.0097661, 694.904663, 21.1800919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part612.Position = Vector3.new(-2.0097661, 694.904663, 21.1800919)
- Part612.Color = Color3.new(0.686275, 0.866667, 1)
- Part612.Size = Vector3.new(1045.05981, 0.0500000007, 1032)
- Part612.Anchored = true
- Part612.BottomSurface = Enum.SurfaceType.Smooth
- Part612.BrickColor = BrickColor.new("Pastel light blue")
- Part612.Material = Enum.Material.Glass
- Part612.Reflectance = -0.89999997615814
- Part612.TopSurface = Enum.SurfaceType.Smooth
- Part612.brickColor = BrickColor.new("Pastel light blue")
- Part613.Parent = Model0
- Part613.CFrame = CFrame.new(-2.0097661, 207.194839, 502.305176, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part613.Position = Vector3.new(-2.0097661, 207.194839, 502.305176)
- Part613.Color = Color3.new(0.686275, 0.866667, 1)
- Part613.Size = Vector3.new(1045.05981, 975.370056, 42.409996)
- Part613.Anchored = true
- Part613.BottomSurface = Enum.SurfaceType.Smooth
- Part613.BrickColor = BrickColor.new("Pastel light blue")
- Part613.Material = Enum.Material.Glass
- Part613.Reflectance = -0.89999997615814
- Part613.TopSurface = Enum.SurfaceType.Smooth
- Part613.brickColor = BrickColor.new("Pastel light blue")
- Part614.Parent = Model0
- Part614.CFrame = CFrame.new(585.994141, 207.194839, -1.43009198, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part614.Position = Vector3.new(585.994141, 207.194839, -1.43009198)
- Part614.Color = Color3.new(0.686275, 0.866667, 1)
- Part614.Size = Vector3.new(162.25, 975.370056, 1071.49939)
- Part614.Anchored = true
- Part614.BottomSurface = Enum.SurfaceType.Smooth
- Part614.BrickColor = BrickColor.new("Pastel light blue")
- Part614.Material = Enum.Material.Glass
- Part614.Reflectance = -0.89999997615814
- Part614.TopSurface = Enum.SurfaceType.Smooth
- Part614.brickColor = BrickColor.new("Pastel light blue")
- Part615.Parent = Model0
- Part615.CFrame = CFrame.new(-2.01953101, 207.194839, -515.974792, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part615.Position = Vector3.new(-2.01953101, 207.194839, -515.974792)
- Part615.Color = Color3.new(0.686275, 0.866667, 1)
- Part615.Size = Vector3.new(1045.05981, 975.370056, 42.409996)
- Part615.Anchored = true
- Part615.BottomSurface = Enum.SurfaceType.Smooth
- Part615.BrickColor = BrickColor.new("Pastel light blue")
- Part615.Material = Enum.Material.Glass
- Part615.Reflectance = -0.89999997615814
- Part615.TopSurface = Enum.SurfaceType.Smooth
- Part615.brickColor = BrickColor.new("Pastel light blue")
- Part616.Parent = Model0
- Part616.CFrame = CFrame.new(-585.997986, 207.194839, -1.43009198, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part616.Position = Vector3.new(-585.997986, 207.194839, -1.43009198)
- Part616.Color = Color3.new(0.686275, 0.866667, 1)
- Part616.Size = Vector3.new(162.25, 975.370056, 1071.49939)
- Part616.Anchored = true
- Part616.BottomSurface = Enum.SurfaceType.Smooth
- Part616.BrickColor = BrickColor.new("Pastel light blue")
- Part616.Material = Enum.Material.Glass
- Part616.Reflectance = -0.89999997615814
- Part616.TopSurface = Enum.SurfaceType.Smooth
- Part616.brickColor = BrickColor.new("Pastel light blue")
- Part617.Parent = Model0
- Part617.CFrame = CFrame.new(62.1289063, -268.130371, 107.080002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part617.Position = Vector3.new(62.1289063, -268.130371, 107.080002)
- Part617.Transparency = 0.60000002384186
- Part617.Size = Vector3.new(8.46000004, 10.2000027, 1.22000003)
- Part617.Anchored = true
- Part617.BottomSurface = Enum.SurfaceType.Smooth
- Part617.Material = Enum.Material.Glass
- Part617.TopSurface = Enum.SurfaceType.Smooth
- Part618.Parent = Model0
- Part618.CFrame = CFrame.new(24.0292969, -268.130371, 133.824982, -7.35136751e-08, 0, 0.999999285, 0, 1, 0, -0.999999285, 0, -7.35136751e-08)
- Part618.Orientation = Vector3.new(0, 90, 0)
- Part618.Position = Vector3.new(24.0292969, -268.130371, 133.824982)
- Part618.Rotation = Vector3.new(-180, 89.9300003, -180)
- Part618.Transparency = 0.60000002384186
- Part618.Size = Vector3.new(30.2099953, 10.2000027, 1.22000003)
- Part618.Anchored = true
- Part618.BottomSurface = Enum.SurfaceType.Smooth
- Part618.Material = Enum.Material.Glass
- Part618.TopSurface = Enum.SurfaceType.Smooth
- Part619.Parent = Model0
- Part619.CFrame = CFrame.new(70.3183594, -274.060364, 148.349976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part619.Position = Vector3.new(70.3183594, -274.060364, 148.349976)
- Part619.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part619.Size = Vector3.new(14.0900011, 1, 0.120000005)
- Part619.Anchored = true
- Part619.BottomSurface = Enum.SurfaceType.Smooth
- Part619.BrickColor = BrickColor.new("Quill grey")
- Part619.Material = Enum.Material.Fabric
- Part619.TopSurface = Enum.SurfaceType.Smooth
- Part619.brickColor = BrickColor.new("Quill grey")
- Part620.Parent = Model0
- Part620.CFrame = CFrame.new(70.3183594, -273.54538, 152.824982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part620.Position = Vector3.new(70.3183594, -273.54538, 152.824982)
- Part620.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part620.Size = Vector3.new(14.0900011, 0.129999995, 8.92999935)
- Part620.Anchored = true
- Part620.BottomSurface = Enum.SurfaceType.Smooth
- Part620.BrickColor = BrickColor.new("Quill grey")
- Part620.Material = Enum.Material.Fabric
- Part620.TopSurface = Enum.SurfaceType.Smooth
- Part620.brickColor = BrickColor.new("Quill grey")
- Part621.Parent = Model0
- Part621.CFrame = CFrame.new(91.359375, -280.050354, 92.4551086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part621.Position = Vector3.new(91.359375, -280.050354, 92.4551086)
- Part621.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part621.Size = Vector3.new(32.5100021, 0.779999912, 1.98999989)
- Part621.BottomSurface = Enum.SurfaceType.Smooth
- Part621.BrickColor = BrickColor.new("Shamrock")
- Part621.Material = Enum.Material.Grass
- Part621.TopSurface = Enum.SurfaceType.Smooth
- Part621.brickColor = BrickColor.new("Shamrock")
- Part622.Parent = Model0
- Part622.CFrame = CFrame.new(70.3183594, -274.060364, 152.824982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part622.Position = Vector3.new(70.3183594, -274.060364, 152.824982)
- Part622.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part622.Size = Vector3.new(14.0900011, 1, 8.92999935)
- Part622.Anchored = true
- Part622.BottomSurface = Enum.SurfaceType.Smooth
- Part622.BrickColor = BrickColor.new("Quill grey")
- Part622.TopSurface = Enum.SurfaceType.Smooth
- Part622.brickColor = BrickColor.new("Quill grey")
- Part623.Parent = Model0
- Part623.CFrame = CFrame.new(63.8984375, -275.060364, 149.239944, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part623.Position = Vector3.new(63.8984375, -275.060364, 149.239944)
- Part623.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part623.Size = Vector3.new(0.280000985, 1, 0.34000048)
- Part623.Anchored = true
- Part623.BottomSurface = Enum.SurfaceType.Smooth
- Part623.BrickColor = BrickColor.new("Burnt Sienna")
- Part623.Material = Enum.Material.Wood
- Part623.TopSurface = Enum.SurfaceType.Smooth
- Part623.brickColor = BrickColor.new("Burnt Sienna")
- Part624.Parent = Model0
- Part624.CFrame = CFrame.new(94.5488358, -280.310303, 91.3701096, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part624.Position = Vector3.new(94.5488358, -280.310303, 91.3701096)
- Part624.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part624.Size = Vector3.new(25.0100002, 0.25999999, 4.15999937)
- Part624.BottomSurface = Enum.SurfaceType.Smooth
- Part624.BrickColor = BrickColor.new("Shamrock")
- Part624.Material = Enum.Material.Grass
- Part624.TopSurface = Enum.SurfaceType.Smooth
- Part624.brickColor = BrickColor.new("Shamrock")
- Part625.Parent = Model0
- Part625.CFrame = CFrame.new(76.1171875, -273.530029, 152.824982, 0.669130743, 0.743145049, 0, -0.743145049, 0.669130743, 0, 0, 0, 1)
- Part625.Orientation = Vector3.new(0, 0, -48)
- Part625.Position = Vector3.new(76.1171875, -273.530029, 152.824982)
- Part625.Rotation = Vector3.new(0, 0, -48)
- Part625.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part625.Size = Vector3.new(0.779999971, 0.390000015, 8.86999893)
- Part625.Anchored = true
- Part625.BottomSurface = Enum.SurfaceType.Smooth
- Part625.BrickColor = BrickColor.new("Cyan")
- Part625.Material = Enum.Material.Fabric
- Part625.TopSurface = Enum.SurfaceType.Smooth
- Part625.brickColor = BrickColor.new("Cyan")
- Part626.Parent = Model0
- Part626.CFrame = CFrame.new(40.3300781, -280.200317, 91.7851105, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part626.Position = Vector3.new(40.3300781, -280.200317, 91.7851105)
- Part626.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part626.Size = Vector3.new(92.8800049, 0.4799999, 3.32999945)
- Part626.BottomSurface = Enum.SurfaceType.Smooth
- Part626.BrickColor = BrickColor.new("Shamrock")
- Part626.Material = Enum.Material.Grass
- Part626.TopSurface = Enum.SurfaceType.Smooth
- Part626.brickColor = BrickColor.new("Shamrock")
- Part627.Parent = Model0
- Part627.CFrame = CFrame.new(48.7539063, -279.790405, 143.555115, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part627.Position = Vector3.new(48.7539063, -279.790405, 143.555115)
- Part627.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part627.Size = Vector3.new(106.469978, 1.29999995, 83.090004)
- Part627.BottomSurface = Enum.SurfaceType.Smooth
- Part627.BrickColor = BrickColor.new("Shamrock")
- Part627.Material = Enum.Material.Grass
- Part627.TopSurface = Enum.SurfaceType.Smooth
- Part627.brickColor = BrickColor.new("Shamrock")
- Part628.Parent = Model0
- Part628.CFrame = CFrame.new(69.640625, -273.335388, 152.824982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part628.Position = Vector3.new(69.640625, -273.335388, 152.824982)
- Part628.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part628.Size = Vector3.new(12.7299976, 0.449999988, 8.84999943)
- Part628.Anchored = true
- Part628.BottomSurface = Enum.SurfaceType.Smooth
- Part628.BrickColor = BrickColor.new("Cyan")
- Part628.Material = Enum.Material.Fabric
- Part628.TopSurface = Enum.SurfaceType.Smooth
- Part628.brickColor = BrickColor.new("Cyan")
- Part629.Parent = Model0
- Part629.CFrame = CFrame.new(77.0976563, -275.060364, 149.239944, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part629.Position = Vector3.new(77.0976563, -275.060364, 149.239944)
- Part629.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part629.Size = Vector3.new(0.280000985, 1, 0.34000048)
- Part629.Anchored = true
- Part629.BottomSurface = Enum.SurfaceType.Smooth
- Part629.BrickColor = BrickColor.new("Burnt Sienna")
- Part629.Material = Enum.Material.Wood
- Part629.TopSurface = Enum.SurfaceType.Smooth
- Part629.brickColor = BrickColor.new("Burnt Sienna")
- Part630.Parent = Model0
- Part630.CFrame = CFrame.new(77.0878906, -275.060364, 156.779953, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part630.Position = Vector3.new(77.0878906, -275.060364, 156.779953)
- Part630.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part630.Size = Vector3.new(0.280000985, 1, 0.34000048)
- Part630.Anchored = true
- Part630.BottomSurface = Enum.SurfaceType.Smooth
- Part630.BrickColor = BrickColor.new("Burnt Sienna")
- Part630.Material = Enum.Material.Wood
- Part630.TopSurface = Enum.SurfaceType.Smooth
- Part630.brickColor = BrickColor.new("Burnt Sienna")
- Part631.Parent = Model0
- Part631.CFrame = CFrame.new(78.1269531, -268.130371, 133.824982, -7.35136751e-08, 0, 0.999999285, 0, 1, 0, -0.999999285, 0, -7.35136751e-08)
- Part631.Orientation = Vector3.new(0, 90, 0)
- Part631.Position = Vector3.new(78.1269531, -268.130371, 133.824982)
- Part631.Rotation = Vector3.new(-180, 89.9300003, -180)
- Part631.Transparency = 0.60000002384186
- Part631.Size = Vector3.new(30.2099953, 10.2000027, 1.22000003)
- Part631.Anchored = true
- Part631.BottomSurface = Enum.SurfaceType.Smooth
- Part631.Material = Enum.Material.Glass
- Part631.TopSurface = Enum.SurfaceType.Smooth
- Part632.Parent = Model0
- Part632.CFrame = CFrame.new(48.7539063, -279.945313, 143.555115, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part632.Position = Vector3.new(48.7539063, -279.945313, 143.555115)
- Part632.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part632.Size = Vector3.new(122.389984, 0.99000001, 100.310005)
- Part632.BottomSurface = Enum.SurfaceType.Smooth
- Part632.BrickColor = BrickColor.new("Shamrock")
- Part632.Material = Enum.Material.Grass
- Part632.TopSurface = Enum.SurfaceType.Smooth
- Part632.brickColor = BrickColor.new("Shamrock")
- Part633.Parent = Model0
- Part633.CFrame = CFrame.new(51.5312462, -268.130371, 161.134949, -0.999995708, 0, 6.1590022e-08, 0, 1, 0, -6.1590022e-08, 0, -0.999995708)
- Part633.Orientation = Vector3.new(0, 180, 0)
- Part633.Position = Vector3.new(51.5312462, -268.130371, 161.134949)
- Part633.Rotation = Vector3.new(-180, 0, -180)
- Part633.Transparency = 0.60000002384186
- Part633.Size = Vector3.new(30.2099953, 10.2000027, 1.22000003)
- Part633.Anchored = true
- Part633.BottomSurface = Enum.SurfaceType.Smooth
- Part633.Material = Enum.Material.Glass
- Part633.TopSurface = Enum.SurfaceType.Smooth
- Part634.Parent = Model0
- Part634.CFrame = CFrame.new(48.7539063, -280.415375, 139.53511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part634.Position = Vector3.new(48.7539063, -280.415375, 139.53511)
- Part634.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part634.Size = Vector3.new(198.830017, 0.0500000007, 143.490005)
- Part634.BottomSurface = Enum.SurfaceType.Smooth
- Part634.BrickColor = BrickColor.new("Shamrock")
- Part634.Material = Enum.Material.Grass
- Part634.TopSurface = Enum.SurfaceType.Smooth
- Part634.brickColor = BrickColor.new("Shamrock")
- Part635.Parent = Model0
- Part635.CFrame = CFrame.new(63.2539063, -274.060364, 152.824982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part635.Position = Vector3.new(63.2539063, -274.060364, 152.824982)
- Part635.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part635.Size = Vector3.new(0.140000015, 1, 9.02999973)
- Part635.Anchored = true
- Part635.BottomSurface = Enum.SurfaceType.Smooth
- Part635.BrickColor = BrickColor.new("Quill grey")
- Part635.Material = Enum.Material.Fabric
- Part635.TopSurface = Enum.SurfaceType.Smooth
- Part635.brickColor = BrickColor.new("Quill grey")
- Part636.Parent = Model0
- Part636.CFrame = CFrame.new(70.3183594, -274.060364, 157.284988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part636.Position = Vector3.new(70.3183594, -274.060364, 157.284988)
- Part636.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part636.Size = Vector3.new(14.0900011, 1, 0.0900000036)
- Part636.Anchored = true
- Part636.BottomSurface = Enum.SurfaceType.Smooth
- Part636.BrickColor = BrickColor.new("Quill grey")
- Part636.Material = Enum.Material.Fabric
- Part636.TopSurface = Enum.SurfaceType.Smooth
- Part636.brickColor = BrickColor.new("Quill grey")
- SpawnLocation637.Name = "Died"
- SpawnLocation637.Parent = Model0
- SpawnLocation637.CFrame = CFrame.new(70.234375, -273.085388, 152.844971, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation637.Position = Vector3.new(70.234375, -273.085388, 152.844971)
- SpawnLocation637.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation637.Enabled = false
- SpawnLocation637.Transparency = 1
- SpawnLocation637.Size = Vector3.new(7.55999994, 0.0500000007, 6.6500001)
- SpawnLocation637.Anchored = true
- SpawnLocation637.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation637.BrickColor = BrickColor.new("Black")
- SpawnLocation637.CanCollide = false
- SpawnLocation637.Material = Enum.Material.Metal
- SpawnLocation637.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation637.brickColor = BrickColor.new("Black")
- SpawnLocation638.Name = "Died"
- SpawnLocation638.Parent = Model0
- SpawnLocation638.CFrame = CFrame.new(186.384399, -277.885468, 152.844971, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation638.Position = Vector3.new(186.384399, -277.885468, 152.844971)
- SpawnLocation638.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation638.Enabled = false
- SpawnLocation638.Transparency = 1
- SpawnLocation638.Size = Vector3.new(7.55999994, 5.11000013, 6.6500001)
- SpawnLocation638.Anchored = true
- SpawnLocation638.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation638.BrickColor = BrickColor.new("Black")
- SpawnLocation638.CanCollide = false
- SpawnLocation638.Material = Enum.Material.Metal
- SpawnLocation638.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation638.brickColor = BrickColor.new("Black")
- SpawnLocation639.Name = "Died"
- SpawnLocation639.Parent = Model0
- SpawnLocation639.CFrame = CFrame.new(154.604416, -277.885468, 313.974976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation639.Position = Vector3.new(154.604416, -277.885468, 313.974976)
- SpawnLocation639.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation639.Enabled = false
- SpawnLocation639.Transparency = 1
- SpawnLocation639.Size = Vector3.new(7.55999994, 5.11000013, 6.6500001)
- SpawnLocation639.Anchored = true
- SpawnLocation639.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation639.BrickColor = BrickColor.new("Black")
- SpawnLocation639.CanCollide = false
- SpawnLocation639.Material = Enum.Material.Metal
- SpawnLocation639.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation639.brickColor = BrickColor.new("Black")
- SpawnLocation640.Name = "Died"
- SpawnLocation640.Parent = Model0
- SpawnLocation640.CFrame = CFrame.new(-259.715546, -277.885559, 25.284956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation640.Position = Vector3.new(-259.715546, -277.885559, 25.284956)
- SpawnLocation640.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation640.Enabled = false
- SpawnLocation640.Transparency = 1
- SpawnLocation640.Size = Vector3.new(7.55999994, 5.11000013, 6.6500001)
- SpawnLocation640.Anchored = true
- SpawnLocation640.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation640.BrickColor = BrickColor.new("Black")
- SpawnLocation640.CanCollide = false
- SpawnLocation640.Material = Enum.Material.Metal
- SpawnLocation640.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation640.brickColor = BrickColor.new("Black")
- SpawnLocation641.Name = "Died"
- SpawnLocation641.Parent = Model0
- SpawnLocation641.CFrame = CFrame.new(56.9044571, -239.405594, 117.134926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation641.Position = Vector3.new(56.9044571, -239.405594, 117.134926)
- SpawnLocation641.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation641.Enabled = false
- SpawnLocation641.Transparency = 1
- SpawnLocation641.Size = Vector3.new(7.55999994, 5.11000013, 6.6500001)
- SpawnLocation641.Anchored = true
- SpawnLocation641.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation641.BrickColor = BrickColor.new("Black")
- SpawnLocation641.CanCollide = false
- SpawnLocation641.Material = Enum.Material.Metal
- SpawnLocation641.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation641.brickColor = BrickColor.new("Black")
- SpawnLocation642.Name = "Died"
- SpawnLocation642.Parent = Model0
- SpawnLocation642.CFrame = CFrame.new(68.4444885, -232.205688, 117.134926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation642.Position = Vector3.new(68.4444885, -232.205688, 117.134926)
- SpawnLocation642.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpawnLocation642.Enabled = false
- SpawnLocation642.Transparency = 1
- SpawnLocation642.Size = Vector3.new(7.55999994, 5.11000013, 6.6500001)
- SpawnLocation642.Anchored = true
- SpawnLocation642.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation642.BrickColor = BrickColor.new("Black")
- SpawnLocation642.CanCollide = false
- SpawnLocation642.Material = Enum.Material.Metal
- SpawnLocation642.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation642.brickColor = BrickColor.new("Black")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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