Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local GuiScript = Instance.new("ScreenGui")
- local Noob = Instance.new("Frame")
- local open = Instance.new("TextButton")
- local Yesh = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TextButton_8 = Instance.new("TextButton")
- --Properties:
- GuiScript.Name = "Gui Script"
- GuiScript.Parent = game.CoreGui
- Noob.Name = "Noob"
- Noob.Parent = GuiScript
- Noob.BackgroundColor3 = Color3.new(0, 0, 0)
- Noob.Position = UDim2.new(0, 0, 0.496993959, 0)
- Noob.Size = UDim2.new(0, 94, 0, 30)
- open.Name = "open"
- open.Parent = Noob
- open.BackgroundColor3 = Color3.new(0, 1, 1)
- open.BorderColor3 = Color3.new(1, 0, 0)
- open.Position = UDim2.new(-0.180851057, 0, 0, 0)
- open.Size = UDim2.new(0, 102, 0, 30)
- open.Font = Enum.Font.SourceSans
- open.Text = "open"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 23
- open.MouseButton1Down:connect(function()
- Noob.Visible = true
- Yesh.Visible = false
- end)
- Yesh.Name = "Yesh"
- Yesh.Parent = GuiScript
- Yesh.BackgroundColor3 = Color3.new(0, 1, 1)
- Yesh.Position = UDim2.new(0.0985401422, 0, 0.220440909, 0)
- Yesh.Size = UDim2.new(0, 162, 0, 306)
- Yesh.Active = true
- Yesh.Draggable = true
- Frame.Parent = Yesh
- Frame.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- Frame.Position = UDim2.new(-0.00617283955, 0, 0, 0)
- Frame.Size = UDim2.new(0, 162, 0, 21)
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 0, 0)
- TextButton.Position = UDim2.new(0.870370448, 0, 0.142857075, 0)
- TextButton.Size = UDim2.new(0, 21, 0, 15)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "X"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 19
- TextButton.MouseButton1Down:connect(function()
- Yesh.Visible = true
- Noob.Visible = false
- end)
- TextButton_2.Parent = Yesh
- TextButton_2.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_2.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_2.Position = UDim2.new(0.0679012388, 0, 0.262234986, 0)
- TextButton_2.Size = UDim2.new(0, 139, 0, 27)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Click tp"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextSize = 19
- TextButton_2.MouseButton1Down:connect(function()
- player1=game.Players.LocalPlayer
- q=Instance.new('HopperBin', player1.Backpack)
- q.Name = 'Click Teleport'
- bin = q
- function teleportPlayer(pos)
- local player = game.Players.LocalPlayer
- if player == nil or player.Character == nil then return end
- player.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(pos.x, pos.y + 7, pos.z))
- end
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- local player = game.Players.LocalPlayer
- if player == nil then return end
- enabled = false
- local cf = mouse.Hit
- local v = cf.lookVector
- teleportPlayer(cf.p)
- wait()
- enabled = true
- end
- function onSelected(mouse)
- mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- bin.Selected:connect(onSelected)
- end)
- TextButton_3.Parent = Yesh
- TextButton_3.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_3.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_3.Position = UDim2.new(0.0617283992, 0, 0.377426744, 0)
- TextButton_3.Size = UDim2.new(0, 139, 0, 27)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "Super Pepo"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextSize = 19
- TextButton_3.MouseButton1Down:connect(function()
- --Made by Neb#7444, Neb0 @ v3rmillion.net
- --credits to the people who made the Kill All and Auto Farm scripts.
- -- Instances:
- local SuperHeroGUI = Instance.new("ScreenGui")
- local Mainframe = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local AutoFarm = Instance.new("TextButton")
- local IntructionText = Instance.new("TextLabel")
- local KillAll = Instance.new("TextButton")
- local tptornado = Instance.new("TextButton")
- local tpvolacno = Instance.new("TextButton")
- local tpicemoun = Instance.new("TextButton")
- local tpsecret = Instance.new("TextButton")
- local tpcrystal = Instance.new("TextButton")
- local tpsafezone = Instance.new("TextButton")
- local credits = Instance.new("TextLabel")
- --Properties:
- SuperHeroGUI.Name = "SuperHeroGUI"
- SuperHeroGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Mainframe.Name = "Mainframe"
- Mainframe.Parent = SuperHeroGUI
- Mainframe.BackgroundColor3 = Color3.new(0, 0, 0)
- Mainframe.BackgroundTransparency = 0.5
- Mainframe.Position = UDim2.new(0.332896471, 0, 0.260956168, 0)
- Mainframe.Size = UDim2.new(0, 254, 0, 185)
- title.Name = "title"
- title.Parent = Mainframe
- title.BackgroundColor3 = Color3.new(0.329412, 0, 0.498039)
- title.Position = UDim2.new(0, 0, -0.275503367, 0)
- title.Size = UDim2.new(0, 254, 0, 50)
- title.Font = Enum.Font.Code
- title.Text = "Super Power Training Simulator GUI"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextScaled = true
- title.TextSize = 14
- title.TextWrapped = true
- AutoFarm.Name = "AutoFarm"
- AutoFarm.Parent = Mainframe
- AutoFarm.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- AutoFarm.Position = UDim2.new(0.0433070846, 0, 0.0585774034, 0)
- AutoFarm.Size = UDim2.new(0, 69, 0, 28)
- AutoFarm.Font = Enum.Font.Code
- AutoFarm.Text = "Auto Farm"
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- AutoFarm.TextScaled = true
- AutoFarm.TextSize = 14
- AutoFarm.TextWrapped = true
- IntructionText.Name = "IntructionText"
- IntructionText.Parent = Mainframe
- IntructionText.BackgroundColor3 = Color3.new(0, 0, 0)
- IntructionText.Position = UDim2.new(0, 0, 1, 0)
- IntructionText.Size = UDim2.new(0, 254, 0, 66)
- IntructionText.Font = Enum.Font.Code
- IntructionText.Text = "Hover over buttons to see info."
- IntructionText.TextColor3 = Color3.new(1, 1, 1)
- IntructionText.TextScaled = true
- IntructionText.TextSize = 14
- IntructionText.TextWrapped = true
- KillAll.Name = "KillAll"
- KillAll.Parent = Mainframe
- KillAll.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- KillAll.Position = UDim2.new(0.366141737, 0, 0.0585774034, 0)
- KillAll.Size = UDim2.new(0, 69, 0, 28)
- KillAll.Font = Enum.Font.Code
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.new(1, 1, 1)
- KillAll.TextScaled = true
- KillAll.TextSize = 14
- KillAll.TextWrapped = true
- tptornado.Name = "tptornado"
- tptornado.Parent = Mainframe
- tptornado.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tptornado.Position = UDim2.new(0.681102395, 0, 0.0585774034, 0)
- tptornado.Size = UDim2.new(0, 69, 0, 28)
- tptornado.Font = Enum.Font.Code
- tptornado.Text = "Teleport to Tornado"
- tptornado.TextColor3 = Color3.new(1, 1, 1)
- tptornado.TextScaled = true
- tptornado.TextSize = 14
- tptornado.TextWrapped = true
- tpvolacno.Name = "tpvolacno"
- tpvolacno.Parent = Mainframe
- tpvolacno.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tpvolacno.Position = UDim2.new(0.0433071256, 0, 0.268522143, 0)
- tpvolacno.Size = UDim2.new(0, 69, 0, 28)
- tpvolacno.Font = Enum.Font.Code
- tpvolacno.Text = "Teleport to Volcano"
- tpvolacno.TextColor3 = Color3.new(1, 1, 1)
- tpvolacno.TextScaled = true
- tpvolacno.TextSize = 14
- tpvolacno.TextWrapped = true
- tpicemoun.Name = "tpicemoun"
- tpicemoun.Parent = Mainframe
- tpicemoun.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tpicemoun.Position = UDim2.new(0.36220476, 0, 0.268522143, 0)
- tpicemoun.Size = UDim2.new(0, 69, 0, 28)
- tpicemoun.Font = Enum.Font.Code
- tpicemoun.Text = "Teleport to Ice Moutain"
- tpicemoun.TextColor3 = Color3.new(1, 1, 1)
- tpicemoun.TextScaled = true
- tpicemoun.TextSize = 14
- tpicemoun.TextWrapped = true
- tpsecret.Name = "tpsecret"
- tpsecret.Parent = Mainframe
- tpsecret.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tpsecret.Position = UDim2.new(0.681102395, 0, 0.268522143, 0)
- tpsecret.Size = UDim2.new(0, 69, 0, 28)
- tpsecret.Font = Enum.Font.Code
- tpsecret.Text = "Teleport to Secret Training"
- tpsecret.TextColor3 = Color3.new(1, 1, 1)
- tpsecret.TextScaled = true
- tpsecret.TextSize = 14
- tpsecret.TextWrapped = true
- tpcrystal.Name = "tpcrystal"
- tpcrystal.Parent = Mainframe
- tpcrystal.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tpcrystal.Position = UDim2.new(0.0433071256, 0, 0.461892307, 0)
- tpcrystal.Size = UDim2.new(0, 69, 0, 28)
- tpcrystal.Font = Enum.Font.Code
- tpcrystal.Text = "Teleport to Crystal"
- tpcrystal.TextColor3 = Color3.new(1, 1, 1)
- tpcrystal.TextScaled = true
- tpcrystal.TextSize = 14
- tpcrystal.TextWrapped = true
- tpsafezone.Name = "tpsafezone"
- tpsafezone.Parent = Mainframe
- tpsafezone.BackgroundColor3 = Color3.new(0.219608, 0, 0.329412)
- tpsafezone.Position = UDim2.new(0.36220476, 0, 0.461892307, 0)
- tpsafezone.Size = UDim2.new(0, 69, 0, 28)
- tpsafezone.Font = Enum.Font.Code
- tpsafezone.Text = "Teleport to Safe Zone"
- tpsafezone.TextColor3 = Color3.new(1, 1, 1)
- tpsafezone.TextScaled = true
- tpsafezone.TextSize = 14
- tpsafezone.TextWrapped = true
- credits.Name = "credits"
- credits.Parent = Mainframe
- credits.BackgroundColor3 = Color3.new(1, 1, 1)
- credits.BackgroundTransparency = 1
- credits.Position = UDim2.new(0, 0, 0.762162149, 0)
- credits.Size = UDim2.new(0, 254, 0, 44)
- credits.Font = Enum.Font.Code
- credits.Text = "Made by Neb#7444, Neb0 @ v3rmillion"
- credits.TextColor3 = Color3.new(1, 1, 1)
- credits.TextSize = 14
- credits.TextWrapped = true
- -- Scripts:
- function SCRIPT_HRFZ65_FAKESCRIPT() -- AutoFarm.Script
- getfenv().script = Instance.new('Script', AutoFarm)
- local button = script.Parent
- button.MouseButton1Click:Connect(function()
- local arguments = {"+JF1", "+FS1", "+FS2", "+PP1", "+MS1", "+BT1", "+FS3", "+MS5", "+JF5", "+PP2"}
- local remote = game.ReplicatedStorage.RemoteEvent
- while wait() do
- for i,v in pairs(arguments) do
- remote:FireServer({[1] = v})
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HRFZ65_FAKESCRIPT))
- function SCRIPT_FHUP65_FAKESCRIPT() -- IntructionText.Script
- getfenv().script = Instance.new('Script', IntructionText)
- local read = script.Parent
- local AutoFarmHover = script.Parent.Parent.AutoFarm
- local KillAllHover = script.Parent.Parent.KillAll
- local tornadohover = script.Parent.Parent.tptornado
- local volcanohover = script.Parent.Parent.tpvolacno
- local icemountainhover = script.Parent.Parent.tpicemoun
- local secrettraininghover = script.Parent.Parent.tpsecret
- local crystalhover = script.Parent.Parent.tpcrystal
- local safezonehover = script.Parent.Parent.tpsafezone
- AutoFarmHover.MouseEnter:Connect(function()
- read.Text = "Instructions: For maximum training speed, equip the 100 ton weight, fly, equip the psychic power, and go to a place where you gain lots of body toughness (ex. volcano)"
- end)
- KillAllHover.MouseEnter:Connect(function()
- read.Text = "Instructions: This teleports everyone to you, so you can kill them. If you want to avoid knockback from higher opponents, spam 'C' to punch everyone but avoid knockback. Also, flying while attacking makes it easier to hit your opponents."
- end)
- tornadohover.MouseEnter:Connect(function()
- read.Text = "Teleports you to the huge tornado for extra body toughness. 1,000,000+ Body Toughness required to survive."
- end)
- volcanohover.MouseEnter:Connect(function()
- read.Text = "Teleports you to the volcano for extra body toughness, 10,000,000+ Body Toughness required to survive."
- end)
- icemountainhover.MouseEnter:Connect(function()
- read.Text = "Teleports you to the ice mountain for extra body toughness, 100,000+ Body Toughness requred to survive."
- end)
- secrettraininghover.MouseEnter:Connect(function()
- read.Text = "Teleports you the secret training area extra body toughness. The fiery area requires 10,000+ body toughness, while the ice pool requres 100+ body toughness to survive."
- end)
- crystalhover.MouseEnter:Connect(function()
- read.Text = "Teleports you to the crystal, where you can train your fist stength with 100x."
- end)
- safezonehover.MouseEnter:Connect(function()
- read.Text = "Teleports you to the safe zone, where no one can attack you."
- end)
- wait()
- end
- coroutine.resume(coroutine.create(SCRIPT_FHUP65_FAKESCRIPT))
- function SCRIPT_LXSU67_FAKESCRIPT() -- KillAll.Script
- getfenv().script = Instance.new('Script', KillAll)
- local killall = script.Parent
- killall.MouseButton1Click:connect(function()
- run = not run
- local function tp()
- for i, player in ipairs(game.Players:GetChildren()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 1
- end
- end
- end
- if run then
- killall.Text = "Kill All: ON"
- while wait() do
- if run then
- tp()
- end
- end
- end
- killall.Text = "KillAll: OFF"
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_LXSU67_FAKESCRIPT))
- function SCRIPT_XDLP66_FAKESCRIPT() -- tptornado.Script
- getfenv().script = Instance.new('Script', tptornado)
- local tpvrol = script.Parent
- tpvrol.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2277.8, 945, 1098)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XDLP66_FAKESCRIPT))
- function SCRIPT_XBIP69_FAKESCRIPT() -- tpvolacno.Script
- getfenv().script = Instance.new('Script', tpvolacno)
- local tpvol = script.Parent
- tpvol.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1977, 747, -1872)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XBIP69_FAKESCRIPT))
- function SCRIPT_RTGC76_FAKESCRIPT() -- tpicemoun.Script
- getfenv().script = Instance.new('Script', tpicemoun)
- local atpvol = script.Parent
- atpvol.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1615, 269, 2250)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_RTGC76_FAKESCRIPT))
- function SCRIPT_NNOR80_FAKESCRIPT() -- tpsecret.Script
- getfenv().script = Instance.new('Script', tpsecret)
- local atpvodl = script.Parent
- atpvodl.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(332, 263, -451)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_NNOR80_FAKESCRIPT))
- function SCRIPT_BWSM69_FAKESCRIPT() -- tpcrystal.Script
- getfenv().script = Instance.new('Script', tpcrystal)
- local crystal = script.Parent
- crystal.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2246, 1943, 1042)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_BWSM69_FAKESCRIPT))
- function SCRIPT_EDPO78_FAKESCRIPT() -- tpsafezone.Script
- getfenv().script = Instance.new('Script', tpsafezone)
- local spawntp = script.Parent
- spawntp.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(446, 248, 883)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_EDPO78_FAKESCRIPT))
- function SCRIPT_SZGE87_FAKESCRIPT() -- Mainframe.Script
- getfenv().script = Instance.new('Script', Mainframe)
- script.Parent.Active = true
- script.Parent.Draggable = true
- end
- coroutine.resume(coroutine.create(SCRIPT_SZGE87_FAKESCRIPT))
- function SCRIPT_VTTM83_FAKESCRIPT() -- SuperHeroGUI.Script
- getfenv().script = Instance.new('Script', SuperHeroGUI)
- script.Parent.ResetOnSpawn = false
- end
- coroutine.resume(coroutine.create(SCRIPT_VTTM83_FAKESCRIPT))
- end)
- TextButton_4.Parent = Yesh
- TextButton_4.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_4.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_4.Position = UDim2.new(0.0617283992, 0, 0.506567121, 0)
- TextButton_4.Size = UDim2.new(0, 139, 0, 27)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "int Sowrd Zb At"
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextSize = 19
- TextButton_4.MouseButton1Down:connect(function()
- --[[
- Please feel free to vouch for us!
- Scripted By: xXVenomouzIncXx
- Please don't take credit for my script,
- You new users!
- ]]
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function FireKnife()
- local GetCurrentKnife = Player.Character:GetChildren()
- for i=1, #GetCurrentKnife do
- if GetCurrentKnife[i].ClassName == "Tool" then
- game.ReplicatedStorage.forhackers:InvokeServer(
- "throw",
- GetCurrentKnife[i].Name,
- CFrame.new(Mouse.Hit.p)
- )
- end
- end
- end
- Mouse.Button1Down:connect(function()
- FireKnife()
- end)
- Mouse.Button1Up:connect(function()
- FireKnife()
- end)
- end)
- TextButton_5.Parent = Yesh
- TextButton_5.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_5.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_5.Position = UDim2.new(0.0679012388, 0, 0.637717366, 0)
- TextButton_5.Size = UDim2.new(0, 139, 0, 27)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "TopKek 4.0"
- TextButton_5.TextColor3 = Color3.new(0, 0, 0)
- TextButton_5.TextSize = 19
- TextButton_5.MouseButton1Down:connect(function()
- -- edited by bork so it works with proto XD
- local topkek = {}
- topkek.patch = '1.0.5a'
- topkek.data = {}
- topkek.commandbase = {}
- topkek.navigation = {}
- topkek.banmgr = {}
- topkek.lplr = game:GetService('Players').LocalPlayer
- topkek.tools = {}
- topkek.tools.gui = {}
- topkek.tools.util = {}
- topkek.tools.animator = {}
- topkek.windows = {}
- topkek.windows.lplr = {}
- topkek.windows.server = {}
- topkek.windows.players = {}
- topkek.windows.destruction = {}
- topkek.windows.scripts = {}
- topkek.windows.misc = {}
- topkek.misc = {}
- local NewGuiPart1 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- NewGuiPart1.Name = "4.0"
- -------
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.Active = true
- NewGuiPart2.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart2.BorderSizePixel = 0
- NewGuiPart2.Name = "Main"
- NewGuiPart2.Position = UDim2.new(0, 300, 0, 50)
- NewGuiPart2.Selectable = true
- NewGuiPart2.Size = UDim2.new(0, 470, 0, 395)
- NewGuiPart2.Visible = false
- NewGuiPart2.ClipsDescendants = true
- NewGuiPart2.Draggable = true
- NewGuiPart2.Parent = NewGuiPart1
- -------
- local NewGuiPart3 = Instance.new("Frame")
- NewGuiPart3.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart3.BorderSizePixel = 0
- NewGuiPart3.Name = "Topbar"
- NewGuiPart3.Position = UDim2.new(0, 150, 0, 0)
- NewGuiPart3.Size = UDim2.new(0, 320, 0, 30)
- NewGuiPart3.Parent = NewGuiPart2
- -------
- local NewGuiPart4 = Instance.new("TextLabel")
- NewGuiPart4.BackgroundTransparency = 1
- NewGuiPart4.Name = "PlayerName"
- NewGuiPart4.Position = UDim2.new(0, -140, 0, 0)
- NewGuiPart4.Size = UDim2.new(0.5, 0, 1, 0)
- NewGuiPart4.Visible = false
- NewGuiPart4.ZIndex = 4
- NewGuiPart4.Font = Enum.Font.Arcade
- NewGuiPart4.FontSize = Enum.FontSize.Size18
- NewGuiPart4.Text = "Player1"
- NewGuiPart4.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart4.Parent = NewGuiPart3
- -------
- local NewGuiPart5 = Instance.new("Frame")
- NewGuiPart5.BackgroundTransparency = 1
- NewGuiPart5.Name = "Controllers"
- NewGuiPart5.Position = UDim2.new(1, -128, 0, 3)
- NewGuiPart5.Size = UDim2.new(0, 125, 1, -6)
- NewGuiPart5.Parent = NewGuiPart3
- -------
- local NewGuiPart6 = Instance.new("TextButton")
- NewGuiPart6.Active = true
- NewGuiPart6.AutoButtonColor = false
- NewGuiPart6.BackgroundColor3 = Color3.new(0.552941, 0.105882, 0.105882)
- NewGuiPart6.BorderSizePixel = 0
- NewGuiPart6.Name = "Exit"
- NewGuiPart6.Position = UDim2.new(1, -24, 0, 0)
- NewGuiPart6.Selectable = true
- NewGuiPart6.Size = UDim2.new(0, 24, 0, 24)
- NewGuiPart6.Style = Enum.ButtonStyle.Custom
- NewGuiPart6.FontSize = Enum.FontSize.Size14
- NewGuiPart6.Text = ""
- NewGuiPart6.Parent = NewGuiPart5
- -------
- local NewGuiPart7 = Instance.new("TextButton")
- NewGuiPart7.Active = true
- NewGuiPart7.AutoButtonColor = false
- NewGuiPart7.BackgroundColor3 = Color3.new(0.780392, 0.34902, 0)
- NewGuiPart7.BorderSizePixel = 0
- NewGuiPart7.Name = "Hide"
- NewGuiPart7.Position = UDim2.new(1, -50, 0, 0)
- NewGuiPart7.Selectable = true
- NewGuiPart7.Size = UDim2.new(0, 24, 0, 24)
- NewGuiPart7.Style = Enum.ButtonStyle.Custom
- NewGuiPart7.FontSize = Enum.FontSize.Size14
- NewGuiPart7.Text = ""
- NewGuiPart7.Parent = NewGuiPart5
- -------
- local NewGuiPart8 = Instance.new("TextLabel")
- NewGuiPart8.BackgroundTransparency = 1
- NewGuiPart8.Name = "IsFE"
- NewGuiPart8.Size = UDim2.new(0, 65, 1, 0)
- NewGuiPart8.FontSize = Enum.FontSize.Size18
- NewGuiPart8.Text = "Not FE"
- NewGuiPart8.TextColor3 = Color3.new(0.333333, 0.666667, 0)
- NewGuiPart8.TextStrokeTransparency = 0.69999998807907
- NewGuiPart8.TextXAlignment = Enum.TextXAlignment.Right
- NewGuiPart8.Parent = NewGuiPart5
- -------
- local NewGuiPart9 = Instance.new("TextLabel")
- NewGuiPart9.BackgroundTransparency = 1
- NewGuiPart9.Name = "Stella"
- NewGuiPart9.Position = UDim2.new(0, -150, 0, 0)
- NewGuiPart9.Size = UDim2.new(1, 150, 1, 0)
- NewGuiPart9.ZIndex = 2
- NewGuiPart9.Font = Enum.Font.Arcade
- NewGuiPart9.FontSize = Enum.FontSize.Size18
- NewGuiPart9.Text = "[Stella]"
- NewGuiPart9.TextColor3 = Color3.new(0.054902, 0.0745098, 0.498039)
- NewGuiPart9.Parent = NewGuiPart3
- -------
- local NewGuiPart10 = Instance.new("Frame")
- NewGuiPart10.BackgroundTransparency = 1
- NewGuiPart10.Name = "Holder"
- NewGuiPart10.Position = UDim2.new(0, 150, 0, 30)
- NewGuiPart10.Size = UDim2.new(0, 320, 0, 365)
- NewGuiPart10.Parent = NewGuiPart2
- -------
- local NewGuiPart11 = Instance.new("Frame")
- NewGuiPart11.BackgroundTransparency = 1
- NewGuiPart11.Name = "Home"
- NewGuiPart11.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart11.Parent = NewGuiPart10
- -------
- local NewGuiPart12 = Instance.new("TextLabel")
- NewGuiPart12.BackgroundTransparency = 1
- NewGuiPart12.BorderSizePixel = 0
- NewGuiPart12.Name = "Title1"
- NewGuiPart12.Position = UDim2.new(0, 30, 0, 3)
- NewGuiPart12.Selectable = true
- NewGuiPart12.Size = UDim2.new(1, -30, 0, 40)
- NewGuiPart12.Font = Enum.Font.SourceSansBold
- NewGuiPart12.FontSize = Enum.FontSize.Size42
- NewGuiPart12.Text = "T0PK3K 4.0"
- NewGuiPart12.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart12.TextStrokeTransparency = 0.5
- NewGuiPart12.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart12.Parent = NewGuiPart11
- -------
- local NewGuiPart13 = Instance.new("TextLabel")
- NewGuiPart13.BackgroundTransparency = 1
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Name = "Title2"
- NewGuiPart13.Position = UDim2.new(0.600000024, 5, 0, -5)
- NewGuiPart13.Size = UDim2.new(0.400000006, 0, 1, 0)
- NewGuiPart13.Font = Enum.Font.SourceSansBold
- NewGuiPart13.FontSize = Enum.FontSize.Size18
- NewGuiPart13.Text = "by nosyliam"
- NewGuiPart13.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart13.TextStrokeTransparency = 0.5
- NewGuiPart13.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart13.TextYAlignment = Enum.TextYAlignment.Bottom
- NewGuiPart13.Parent = NewGuiPart12
- -------
- local NewGuiPart14 = Instance.new("Frame")
- NewGuiPart14.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart14.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart14.Name = "Container"
- NewGuiPart14.Position = UDim2.new(0, 16, 0, 50)
- NewGuiPart14.Size = UDim2.new(1, -30, 0, 250)
- NewGuiPart14.Parent = NewGuiPart11
- -------
- local NewGuiPart15 = Instance.new("TextLabel")
- NewGuiPart15.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529)
- NewGuiPart15.BorderSizePixel = 0
- NewGuiPart15.Name = "Message"
- NewGuiPart15.Position = UDim2.new(0, 15, 0, 305)
- NewGuiPart15.Size = UDim2.new(1, -30, 0, 25)
- NewGuiPart15.Font = Enum.Font.Highway
- NewGuiPart15.FontSize = Enum.FontSize.Size14
- NewGuiPart15.Text = "Server Message: variable is gay"
- NewGuiPart15.TextColor3 = Color3.new(0.886275, 0.886275, 0.886275)
- NewGuiPart15.TextStrokeTransparency = 0.69999998807907
- NewGuiPart15.Parent = NewGuiPart11
- -------
- local NewGuiPart16 = Instance.new("TextBox")
- NewGuiPart16.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529)
- NewGuiPart16.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart16.Name = "Command"
- NewGuiPart16.Position = UDim2.new(0, 15, 0, 335)
- NewGuiPart16.Size = UDim2.new(1, -30, 0, 20)
- NewGuiPart16.Font = Enum.Font.Code
- NewGuiPart16.FontSize = Enum.FontSize.Size12
- NewGuiPart16.Text = "Press ; to enter a command"
- NewGuiPart16.TextColor3 = Color3.new(0.819608, 0.819608, 0.819608)
- NewGuiPart16.TextStrokeTransparency = 0.80000001192093
- NewGuiPart16.TextTransparency = 0.30000001192093
- NewGuiPart16.Parent = NewGuiPart10
- -------
- local NewGuiPart17 = Instance.new("Frame")
- NewGuiPart17.BackgroundTransparency = 1
- NewGuiPart17.Name = "Template"
- NewGuiPart17.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart17.Visible = false
- NewGuiPart17.ZIndex = 2
- NewGuiPart17.Parent = NewGuiPart10
- -------
- local NewGuiPart18 = Instance.new("ScrollingFrame")
- NewGuiPart18.Active = true
- NewGuiPart18.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart18.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart18.Name = "Container"
- NewGuiPart18.Position = UDim2.new(0, 15, 0, 10)
- NewGuiPart18.Selectable = true
- NewGuiPart18.Size = UDim2.new(1, -30, 0, 320)
- NewGuiPart18.ZIndex = 2
- NewGuiPart18.BottomImage = "rbxassetid://368504177"
- NewGuiPart18.CanvasSize = UDim2.new(0, 0, 0, 0)
- NewGuiPart18.MidImage = "rbxassetid://368504177"
- NewGuiPart18.ScrollBarThickness = 5
- NewGuiPart18.TopImage = "rbxassetid://368504177"
- NewGuiPart18.ClipsDescendants = true
- NewGuiPart18.Parent = NewGuiPart17
- -------
- local NewGuiPart19 = Instance.new("Frame")
- NewGuiPart19.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart19.BackgroundTransparency = 1
- NewGuiPart19.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart19.Name = "Navigator"
- NewGuiPart19.Position = UDim2.new(0, 16, 0, 10)
- NewGuiPart19.Size = UDim2.new(1, -30, 0, 60)
- NewGuiPart19.Visible = false
- NewGuiPart19.Parent = NewGuiPart10
- -------
- local NewGuiPart20 = Instance.new("Frame")
- NewGuiPart20.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart20.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart20.Name = "NavMain"
- NewGuiPart20.Position = UDim2.new(0, 22, 0, 0)
- NewGuiPart20.Size = UDim2.new(1, -44, 0, 60)
- NewGuiPart20.Parent = NewGuiPart19
- -------
- local NewGuiPart21 = Instance.new("TextButton")
- NewGuiPart21.Active = true
- NewGuiPart21.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529)
- NewGuiPart21.BorderSizePixel = 0
- NewGuiPart21.Name = "NavLeft"
- NewGuiPart21.Selectable = true
- NewGuiPart21.Size = UDim2.new(0, 17, 1, 0)
- NewGuiPart21.Style = Enum.ButtonStyle.Custom
- NewGuiPart21.FontSize = Enum.FontSize.Size14
- NewGuiPart21.Text = ""
- NewGuiPart21.Parent = NewGuiPart19
- -------
- local NewGuiPart22 = Instance.new("TextButton")
- NewGuiPart22.Active = true
- NewGuiPart22.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529)
- NewGuiPart22.BorderSizePixel = 0
- NewGuiPart22.Name = "NavRight"
- NewGuiPart22.Position = UDim2.new(1, -17, 0, 0)
- NewGuiPart22.Selectable = true
- NewGuiPart22.Size = UDim2.new(0, 17, 1, 0)
- NewGuiPart22.Style = Enum.ButtonStyle.Custom
- NewGuiPart22.FontSize = Enum.FontSize.Size14
- NewGuiPart22.Text = ""
- NewGuiPart22.Parent = NewGuiPart19
- -------
- local NewGuiPart23 = Instance.new("Frame")
- NewGuiPart23.Active = true
- NewGuiPart23.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706)
- NewGuiPart23.BorderSizePixel = 0
- NewGuiPart23.Name = "Navigation"
- NewGuiPart23.Size = UDim2.new(0, 150, 1, 0)
- NewGuiPart23.ZIndex = 2
- NewGuiPart23.Parent = NewGuiPart2
- -------
- local NewGuiPart24 = Instance.new("Frame")
- NewGuiPart24.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart24.BorderSizePixel = 0
- NewGuiPart24.Name = "Topbar"
- NewGuiPart24.Size = UDim2.new(1, 0, 0, 30)
- NewGuiPart24.ZIndex = 3
- NewGuiPart24.Parent = NewGuiPart23
- -------
- local NewGuiPart25 = Instance.new("ScrollingFrame")
- NewGuiPart25.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706)
- NewGuiPart25.BorderSizePixel = 0
- NewGuiPart25.Name = "Scroll"
- NewGuiPart25.Position = UDim2.new(0, 0, 0, 30)
- NewGuiPart25.Selectable = true
- NewGuiPart25.Size = UDim2.new(1, 0, 1, -30)
- NewGuiPart25.ZIndex = 3
- NewGuiPart25.BottomImage = "rbxassetid://368504177"
- NewGuiPart25.MidImage = "rbxassetid://368504177"
- NewGuiPart25.ScrollBarThickness = 6
- NewGuiPart25.TopImage = "rbxassetid://368504177"
- NewGuiPart25.ClipsDescendants = true
- NewGuiPart25.Parent = NewGuiPart23
- -------
- local NewGuiPart26 = Instance.new("Frame")
- NewGuiPart26.BackgroundTransparency = 1
- NewGuiPart26.Name = "Composite1"
- NewGuiPart26.Position = UDim2.new(-1, 0, 0.5, -50)
- NewGuiPart26.Size = UDim2.new(0, 50, 0, 100)
- NewGuiPart26.ClipsDescendants = true
- NewGuiPart26.Parent = NewGuiPart1
- -------
- local NewGuiPart27 = Instance.new("TextLabel")
- NewGuiPart27.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart27.BorderSizePixel = 0
- NewGuiPart27.Name = "Label"
- NewGuiPart27.Size = UDim2.new(2, 0, 1, 0)
- NewGuiPart27.Font = Enum.Font.SourceSansBold
- NewGuiPart27.FontSize = Enum.FontSize.Size96
- NewGuiPart27.Text = "T"
- NewGuiPart27.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart27.Parent = NewGuiPart26
- -------
- local NewGuiPart28 = Instance.new("Frame")
- NewGuiPart28.BackgroundTransparency = 1
- NewGuiPart28.Name = "Composite2"
- NewGuiPart28.Position = UDim2.new(1, 0, 0.5, -50)
- NewGuiPart28.Size = UDim2.new(0, 50, 0, 100)
- NewGuiPart28.ClipsDescendants = true
- NewGuiPart28.Parent = NewGuiPart1
- -------
- local NewGuiPart29 = Instance.new("TextLabel")
- NewGuiPart29.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart29.BorderSizePixel = 0
- NewGuiPart29.Name = "Label"
- NewGuiPart29.Position = UDim2.new(-1, 0, 0, 0)
- NewGuiPart29.Size = UDim2.new(2, 0, 1, 0)
- NewGuiPart29.Font = Enum.Font.SourceSansBold
- NewGuiPart29.FontSize = Enum.FontSize.Size96
- NewGuiPart29.Text = "T"
- NewGuiPart29.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart29.Parent = NewGuiPart28
- -------
- local NewGuiPart30 = Instance.new("Frame")
- NewGuiPart30.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart30.Name = "Solid"
- NewGuiPart30.Position = UDim2.new(0.5, -50, 0.5, -50)
- NewGuiPart30.Visible = false
- NewGuiPart30.ClipsDescendants = true
- NewGuiPart30.Parent = NewGuiPart1
- -------
- local NewGuiPart31 = Instance.new("TextLabel")
- NewGuiPart31.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart31.BorderSizePixel = 0
- NewGuiPart31.Name = "Label"
- NewGuiPart31.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart31.Font = Enum.Font.SourceSansBold
- NewGuiPart31.FontSize = Enum.FontSize.Size96
- NewGuiPart31.Text = "T"
- NewGuiPart31.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart31.Parent = NewGuiPart30
- topkek.center = game.Players.LocalPlayer.PlayerGui["4.0"].Main
- topkek.holder = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder
- topkek.topbar = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar
- topkek.template = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Template
- topkek.navigator = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Navigator
- AllowHovers = false
- PlayerChatHook, UpdateBanlist = nil
- cmd = {}
- --// data //--
- topkek.data.windows = {
- 'Home',
- 'LocalPlayer',
- 'Server',
- 'Players',
- 'Destruction',
- 'Scripts',
- 'Catalog',
- 'Music',
- 'Hats',
- 'Faces',
- 'Settings',
- 'Commands',
- 'Banlist',
- }
- color3 = function(r,g,b)
- return Color3.new(r/255, g/255, b/255)
- end
- --// doggo dropdown //--
- -- thanks krystal
- GUI = {
- TextBox = {
- Settings = {
- Font = Enum.Font.SourceSans;
- FontSize = Enum.FontSize.Size14;
- };
- Color = {
- Main = Color3.fromRGB(5,8,11);
- Border = Color3.fromRGB(27,42,53);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local arguments = {...};
- local TextBox = Instance.new("TextBox", Parent);
- TextBox.BackgroundColor3 = GUI.DropDown.Color.Main;
- TextBox.BorderColor3 = GUI.DropDown.Color.Border;
- TextBox.Font = GUI.TextBox.Settings.Font;
- TextBox.FontSize = GUI.TextBox.Settings.FontSize;
- TextBox.TextColor3 = GUI.TextBox.Color.Text;
- TextBox.Position = Position;
- TextBox.Size = Size;
- if #arguments then
- if arguments[1] then
- TextBox.Text = tostring(arguments[1]);
- else
- TextBox.Text = "";
- end
- end
- return TextBox;
- end;
- };
- DropDown = {
- Settings = {
- ScrollerAmount = 5; --A scroller will appear at this amount.
- ScrollBarThickness = 6;
- };
- Gfx = {
- Scroller = "rbxassetid://606572419";
- };
- Color = {
- Main = color3(107, 36, 36);
- Secondary = color3(113, 39, 39);
- Border = color3(127, 44, 44);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local vValue = {};
- local arguments = {...};
- local vSelected = Instance.new("StringValue");
- vSelected.Value = "nil";
- if arguments then
- if type(arguments) == "table" then
- for i=1,#(arguments) do
- if type(arguments[i]) == "table" then
- for f=1,#(arguments[i]) do
- table.insert(vValue, tostring((arguments[i])[f]));
- end
- else
- table.insert(vValue, tostring(arguments[i]));
- end
- end
- vSelected.Value = (vValue[1]);
- end
- end
- local Main = Instance.new("TextButton", Parent);
- Main.BackgroundColor3 = GUI.DropDown.Color.Main;
- Main.BorderColor3 = GUI.DropDown.Color.Border;
- Main.Position = Position;
- Main.Size = Size;
- Main.TextColor3 = GUI.DropDown.Color.Text;
- Main.FontSize = Enum.FontSize.Size14;
- Main.TextStrokeTransparency = 0.5;
- Main.TextXAlignment = Enum.TextXAlignment.Left;
- Main.Font = Enum.Font.SourceSans;
- Main.Text = " "..tostring(vSelected.Value);
- Main.ZIndex = 3
- local Icon = Instance.new("TextLabel", Main);
- Icon.SizeConstraint = Enum.SizeConstraint.RelativeYY;
- Icon.BackgroundColor3 = GUI.DropDown.Color.Secondary;
- Icon.BorderColor3 = GUI.DropDown.Color.Border;
- Icon.Position = UDim2.new(1,-2,1,-2);
- Icon.Size = UDim2.new(-1,4,-1,4);
- Icon.TextColor3 = GUI.DropDown.Color.Text;
- Icon.FontSize = Enum.FontSize.Size14;
- Icon.TextStrokeTransparency = 0.5;
- Icon.Font = Enum.Font.SourceSans;
- Icon.Text = "V"
- Icon.ZIndex = 4
- local Holder, Search;
- local ClearHolder = function()
- if Holder then
- Holder:ClearAllChildren();
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.Visible = false;
- if Search then
- Search.Visible = false;
- end
- end
- end;
- local CreateButton;
- local RefreshDropDown = function()
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("Frame") then
- Holder = nil; Search = nil;
- Holder = Instance.new("Frame",Main);
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.Visible = false;
- Holder.ZIndex = 3
- end
- elseif #vValue > (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("ScrollingFrame") then
- Holder = nil; Search = nil;
- Search = GUI.TextBox.New(UDim2.new(0,0,0,0),UDim2.new(1,0,0,Main.AbsoluteSize.Y),Main);
- Search.Visible = false;
- Search.ZIndex = 4
- Search.Changed:connect(function(p)
- if p == "Text" then
- CreateButton(Search.Text);
- end
- end)
- Holder = Instance.new("ScrollingFrame",Main);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.TopImage = GUI.DropDown.Gfx.Scroller;
- Holder.MidImage = GUI.DropDown.Gfx.Scroller;
- Holder.BottomImage = GUI.DropDown.Gfx.Scroller;
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * (GUI.DropDown.Settings.ScrollerAmount-1));
- Holder.Position = UDim2.new(0,0,0,Main.AbsoluteSize.Y)
- Holder.ScrollBarThickness = GUI.DropDown.Settings.ScrollBarThickness;
- Holder.Visible = false;
- Holder.ZIndex = 3;
- end
- end
- if #vValue == 1 and vSelected.Value ~= vValue[1] then
- vSelected.Value = vValue[1];
- elseif #vValue == 0 then
- vSelected.Value = "nil";
- warn("Table amount is nil.");
- end
- Main.Text = " "..tostring(vSelected.Value);
- --ClearHolder();
- end;
- local Debounce = false;
- CreateButton = function(searches)
- if Debounce == false then
- Debounce = true;
- ClearHolder()
- Holder.Visible = true;
- local Searched = 0;
- if #vValue > 0 then
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "") then
- Searched = Searched + 1;
- end
- end
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "" and Searched > 0) or searches == nil or searches == "" or Searched <= 0 then
- local Select = Instance.new("TextButton", Holder);
- Select.BackgroundColor3 = GUI.DropDown.Color.Main;
- Select.BorderColor3 = GUI.DropDown.Color.Border;
- Select.BackgroundTransparency = 1;
- Select.BorderSizePixel = 0;
- Select.Position = Position;
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Select.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y);
- else
- Select.Size = UDim2.new(1,-(GUI.DropDown.Settings.ScrollBarThickness),0,Main.AbsoluteSize.Y);
- end
- Select.Position = UDim2.new(0,0,0,(Main.AbsoluteSize.Y) * (#Holder:GetChildren() - 1))
- Select.TextColor3 = GUI.DropDown.Color.Text;
- Select.FontSize = Enum.FontSize.Size14;
- Select.TextStrokeTransparency = 0.5;
- Select.Font = Enum.Font.SourceSans;
- Select.Text = tostring(vValue[i]);
- Select.ZIndex = 3
- Select.MouseButton1Click:connect(function()
- vSelected.Value = vValue[i];
- ClearHolder();
- RefreshDropDown();
- end)
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * i);
- elseif Holder:IsA("ScrollingFrame") then
- Search.Visible = true;
- if #Holder:GetChildren() >= 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());--GUI.DropDown.Settings.ScrollerAmount);
- if #Holder:GetChildren() >= GUI.DropDown.Settings.ScrollerAmount then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * GUI.DropDown.Settings.ScrollerAmount);
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- end
- elseif #Holder:GetChildren() < 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- end
- end
- end
- end
- end
- Debounce = false;
- end
- end;
- RefreshDropDown();
- Main.MouseButton1Click:connect(function()
- CreateButton()
- if #vValue >= GUI.DropDown.Settings.ScrollerAmount and Search ~= nil then
- Search:CaptureFocus();
- Search.Text = "";
- end
- end)
- topkek.lplr:GetMouse().Button1Down:connect(function()
- ClearHolder()
- end)
- return {
- Update = function()
- RefreshDropDown();
- end;
- GetValue = function()
- RefreshDropDown();
- return vValue;
- end;
- GetSelected = function()
- RefreshDropDown();
- return vSelected.Value;
- end;
- SetTable = function(F)
- vValue = F;
- RefreshDropDown();
- end;
- Changed = function(F)
- vSelected.Changed:connect(function()
- ypcall(function()
- F(vSelected.Value);
- end)
- end)
- return "ChangedEvent Hooked";
- end;
- AddValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#obj do
- table.insert(vValue, obj[i])
- end
- elseif Type == "string" or Type == "number" or Type == "boolean" then
- table.insert(vValue, obj)
- end
- RefreshDropDown();
- end;
- RemoveValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#vValue do
- for f=1,#obj do
- if tostring(obj[f]) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- else
- for i=1,#vValue do
- if tostring(obj) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- RefreshDropDown();
- end;
- ClearValue = function()
- vValue = {};
- RefreshDropDown();
- end;
- }
- end;
- };
- };
- --// util //--
- function topkek.tools.util.Object(o, p)
- local a, b = pcall(function()
- Instance.new(o)
- end)
- if not a then
- return
- end
- local obj = Instance.new(o)
- for prop, val in pairs(p) do
- pcall(function()
- obj[prop] = val
- end)
- end
- return obj
- end
- function topkek.tools.util.getContainer(n)
- if game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder:FindFirstChild(n) then
- return game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder[n]
- else
- print("menu not found; returning template")
- return topkek.holder['Template']
- end
- end
- function topkek.tools.util.play(id)
- local mu = Instance.new("Sound", game:GetService('Workspace'))
- mu.Volume = 1
- mu.Looped = true
- mu.Pitch = 1
- mu.SoundId = "rbxassetid://"..tostring(id)
- mu:Play()
- end
- function topkek.tools.util.getTorso(plr) --r15 compatibility lole
- if plr.Character then
- if plr.Character:FindFirstChild('UpperTorso') then
- return plr.Character.UpperTorso
- elseif plr.Character:FindFirstChild('Torso') then
- return plr.Character.Torso
- else
- return nil
- end
- end
- end
- function topkek.tools.util.recurseRemove(x,type_)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v:Destroy()
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(x)
- end
- function topkek.tools.util.recurseFunc(type_,func)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- func(v)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.trowel()
- local T = Instance.new('Tool', game.Players.LocalPlayer.Backpack)
- T.Name = 'Custom Trowel'
- local p = Instance.new('Part')
- p.Name = 'Handle'
- p.Size = Vector3.new(1,4.4,1)
- p.Parent = T
- local specialMesh = Instance.new('SpecialMesh')
- specialMesh.MeshId = 'rbxasset://fonts/trowel.mesh'
- specialMesh.MeshType = 'FileMesh'
- specialMesh.TextureId = 'rbxasset://textures/TrowelTexture.png'
- specialMesh.Parent = T.Handle
- local sound = Instance.new'Sound'
- sound.Name = 'build'
- sound.SoundId = 'rbxasset://sounds//bass.wav'
- sound.Volume = 1
- sound.Parent = T.Handle
- local brickHeight = 100
- local trowelSpeed = 0.05
- local brickWidth = 500
- local mouseConnection
- function newBrick(CF, P, color)
- local brick = Instance.new('Part')
- brick.BrickColor = color
- brick.CFrame = CF * CFrame.new(P + brick.Size / 2)
- brick.Parent = game.Workspace
- brick:MakeJoints()
- brick.Material = 'Neon'
- brick.Name = 'DeleteMe'
- return brick, P + brick.Size
- end
- function genBrick(cFrame)
- local randBrickColor = BrickColor.Random()
- assert(brickWidth > 0)
- local yPos = 0
- while yPos < brickHeight do
- local vPos
- local X = -brickWidth / 2
- while X < brickWidth / 2 do
- local brick
- brick, vPos = newBrick(cFrame, Vector3.new(X, yPos, 0), randBrickColor)
- X = vPos.x
- wait(trowelSpeed)
- end
- yPos = vPos.y
- end
- end
- function calcPos(vec)
- if (math.abs(vec.x) > math.abs(vec.z)) then
- if vec.x > 0 then
- return Vector3.new(1, 0, 0)
- else
- return Vector3.new(-1, 0, 0)
- end
- else
- if (vec.z > 0) then
- return Vector3.new(0, 0, 1)
- else
- return Vector3.new(0, 0, -1)
- end
- end
- end
- T.Enabled = true
- T.Activated:connect(function()
- if T.Enabled and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
- T.Enabled = false
- T.Handle.build:Play()
- genBrick(CFrame.new(game.Players.LocalPlayer.Character.Humanoid.TargetPoint, game.Players.LocalPlayer.Character.Humanoid.TargetPoint + calcPos((game.Players.LocalPlayer.Character.Humanoid.TargetPoint - game.Players.LocalPlayer.Character.Head.Position).unit)))
- T.Enabled = true
- end
- end)
- T.Equipped:connect(function()
- mouseConnection = game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if (key == 'r') then
- for i,v in next, workspace:children'' do
- if (v.Name == 'DeleteMe') then
- v:Destroy()
- end
- end
- end
- end)
- end)
- T.Unequipped:connect(function()
- mouseConnection:disconnect()
- end)
- end
- function topkek.tools.util.recurseSet(type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.recurseUltimate(d)
- topkek.tools.util.recurseDecal(d)
- topkek.tools.util.recurseParticles(d)
- end
- function topkek.tools.util.recurseDecal(img)
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function decal(p, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", p)
- a.Texture = b
- a.Face = v
- end
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- decal(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseParticles(img)--topkek2.0 code tbh
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function particle(p, b)
- local a = Instance.new("ParticleEmitter", p)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- particle(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseSetObj(obj,type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(obj)
- end
- function topkek.tools.util.doPlayers(cval, func)
- local plrs = {}
- if cval == 'All' then
- plrs = game:GetService('Players'):GetPlayers()
- else
- plrs = {game:GetService('Players'):FindFirstChild(cval)}
- end
- for i, v in pairs(plrs) do
- func(v)
- end
- end
- function topkek.tools.util.scalePlayer(sc,plr)
- local pchar = plr.Character
- if pchar:FindFirstChild("UpperTorso") then
- warn("Player [" ..plr.Name.. "] is R15.")
- return
- end
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, sc)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- function topkek.tools.util.applyFace(id)
- local Char = topkek.lplr.Character
- if(Char)then
- local Type = id
- local Meme=id
- local BBG_SIZE=Char.Head.Size.X*1.25;
- local STUD_VECTOR_1=Char.Head.Size.Z/4;
- local STUD_VECTOR_2=Char.Head.Size.Z;
- local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char);
- bbg.StudsOffset=Vector3.new(0,STUD_VECTOR_1,STUD_VECTOR_2);
- bbg.Size=UDim2.new(BBG_SIZE,0,BBG_SIZE);
- bbg.Adornee=Char.Head;
- bbg.Name='BBGMEME';
- local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg);
- img.BackgroundTransparency=1;
- img.Image="rbxassetid://"..Meme;
- img.Size=UDim2.new(1,0,1,0)
- img.Name='Meme';
- for i,v in next,Char:children()do
- if(v.className=='Hat')then
- v=v:FindFirstChild'Handle';
- if(v)then
- v.Transparency=0
- end;
- end;
- end;
- end;
- end;
- function topkek.tools.util.weenieHutJunior(plr)
- plr=plr.Character
- Shaft=Instance.new("Part", plr)
- Shaft.Name='Shaft'
- Shaft.Size=Vector3.new(1, 2.5, 1)
- Shaft.TopSurface=0
- Shaft.BottomSurface=0
- Shaft.CanCollide=true
- Cyln=Instance.new("CylinderMesh", Shaft)
- Cyln.Scale=Vector3.new(0.5,0.7,0.5)
- Instance.new("Weld", plr)
- plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
- plr.Weld.Part1=plr.Shaft
- plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
- Shaft.BrickColor=BrickColor.new("Pastel brown")
- Tip=Instance.new("Part", plr)
- Tip.Name='Tip'
- Tip.TopSurface=0
- Tip.BottomSurface=0
- Tip.Size=Vector3.new(1, 1, 1)
- Tip.CanCollide=true
- Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end)
- Cyln2=Instance.new("SpecialMesh", Tip)
- Cyln2.MeshType='Sphere'
- Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
- Instance.new("Weld", plr).Name='Weld2'
- plr.Weld2.Part0=plr.Shaft
- plr.Weld2.Part1=plr.Tip
- plr.Weld2.C0=CFrame.new(0,-.9,0)
- Tip.BrickColor=BrickColor.new("Pink")
- -----
- Ball1=Instance.new("Part", plr)
- Ball1.Name='Ball1'
- Ball1.Size=Vector3.new(1, 1, 1)
- Ball1.TopSurface=0
- Ball1.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball1)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld3'
- plr.Weld3.Part0=plr.Shaft
- plr.Weld3.Part1=plr.Ball1
- plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
- Ball1.BrickColor=BrickColor.new("Pastel brown")
- -----
- Ball2=Instance.new("Part", plr)
- Ball2.Name='Ball2'
- Ball2.Size=Vector3.new(1, 1, 1)
- Ball2.TopSurface=0
- Ball2.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball2)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld4'
- plr.Weld4.Part0=plr.Shaft
- plr.Weld4.Part1=plr.Ball2
- plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
- Ball2.BrickColor=BrickColor.new("Pastel brown")
- end
- --// banmgr //--
- topkek.banmgr.isPrivate = false
- topkek.banmgr.whitelist = {}
- topkek.banmgr.bans = {}
- function topkek.banmgr.executeKick(z)
- local function doKick()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then
- z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then
- SP.Position = z.Character.HumanoidRootPart.Position
- end
- until not game:GetService('Players'):FindFirstChild(z.Name)
- end)
- z.Character.Torso.Anchored = true
- end
- end
- repeat
- doKick()
- wait()
- until not z
- end
- function topkek.banmgr.loadFromFile()
- -- todo: read file
- topkek.settings.get()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- function topkek.banmgr.addHardBan(p)
- -- todo: write file
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], p.Name)
- topkek.settings.write()
- print("Hardbanned " .. p.Name)
- UpdateBanlist()
- topkek.banmgr.executeKick(p)
- topkek.banmgr.loadFromFile()
- end
- function topkek.banmgr.addSoftBan(p)
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.banmgr.executeKick(p)
- end
- function topkek.banmgr.plrBanned(p)
- for x, m in pairs(topkek.banmgr.bans) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.doWhitelist(p)
- print(p .. " whitelisted")
- table.insert(topkek.banmgr.whitelist, p)
- end
- function topkek.banmgr.unwhitelist(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p then
- print(m .. " unwhitelisted")
- table.remove(topkek.banmgr.whitelist, x)
- if game:GetService('Players'):FindFirstChild(p) then
- topkek.banmgr.executeKick(game:GetService('Players')[p])
- end
- end
- end
- end
- function topkek.banmgr.plrWhitelisted(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.makePrivate()
- topkek.banmgr.isPrivate = true
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- if not topkek.banmgr.plrWhitelisted(v) and v ~= topkek.lplr then
- spawn(function()
- topkek.banmgr.executeKick(v)
- end)
- end
- end
- end
- function topkek.banmgr.unprivate()
- topkek.banmgr.isPrivate = false
- end
- function topkek.banmgr.init()
- topkek.banmgr.loadFromFile()
- game:GetService('Players').PlayerAdded:connect(function(p)
- if topkek.banmgr.plrBanned(p) or (topkek.banmgr.isPrivate and not topkek.banmgr.plrWhitelisted(p)) then
- print("Player " .. p.Name .. " is banned (or private on)! Kicking now.")
- topkek.banmgr.executeKick(p)
- end
- end)
- end
- --// settings //--
- topkek.settings = {}
- topkek.settingsTable = {}
- function topkek.settings.write()
- --writefile("testplzignore.lua", "", game:GetService('HttpService'):JSONEncode(topkek.settingsTable))
- end
- function topkek.settings.get()
- if game.Players.LocalPlayer.Character then
- print("No settings! Making new ...")
- topkek.settingsTable = {
- ['Bans'] = {
- },
- ['Themes'] = {
- {Primary = {0,0,0}, Secondary = {0,0,0}, Tertiary = {0,0,0}}
- };
- }
- topkek.settings.write()
- return topkek.settingsTable
- else
- local lset = game:GetService('HttpService'):JSONDecode(set)
- topkek.settingsTable = lset
- return lset
- end
- end
- --// shortcuts //--
- tk = {}
- tk.ob = topkek.tools.util.Object
- tk.dp = topkek.tools.util.doPlayers
- tk.rcm = topkek.tools.util.recurseRemove
- tk.rcs = topkek.tools.util.recurseSet
- tk.rcf = topkek.tools.util.recurseFunc
- tk.rco = topkek.tools.util.recurseSetObj
- tk.play = topkek.tools.util.play
- tk.gt = topkek.tools.util.getTorso
- --// gui //--
- -- copying this from topkek3.0 because i'm
- -- too lazy to rewrite my lib
- topkek.tools.gui.seperation = 12
- function topkek.tools.gui:addLeftIcon(parent, img, sz)
- topkek.tools.util.Object('ImageLabel', {
- Parent = parent;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 2, 0, 2);
- Size = UDim2.new(0, sz, 0, sz);
- Image = img;
- })
- end
- function topkek.tools.gui:makeContainer(n)
- local temp = topkek.template:Clone()
- temp.Name = n
- temp.Parent = topkek.holder
- temp.Container.Visible = false
- end
- function topkek.tools.gui:hookContainer(o, ncan, sepr, stt)
- if not o:IsA("ScrollingFrame") and (not ncan) then
- return nil
- elseif o:IsA("ScrollingFrame") then
- o.CanvasSize = UDim2.new(0, 0, 0, 0)
- end
- local self = {}
- self.main = o
- self.drawX = 0
- self.drawY = stt or topkek.tools.gui.seperation/2
- self.drawHeight = 0
- self.sepr = sepr or topkek.tools.gui.seperation
- function self:drawButton(sz, txt, func, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 4
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextButton", {
- Parent = self.main;
- BackgroundColor3 = cbgd or Color3.new(163/255, 57/255, 57/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- obj.MouseButton1Down:connect(function()
- spawn(func)
- end)
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:GetChildren()
- return self.main:GetChildren()
- end
- function self:getDrawY()
- return self.drawY
- end
- function self:setDrawY(y)
- self.drawY = y
- end
- function self:drawTextBox(sz, txt, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextBox", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(153, 52, 52);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:drawImage(sz, img, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -12
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -5 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("ImageLabel", {
- Parent = self.main;
- BackgroundTransparency = 1;
- BorderColor3 = Color3.new(27, 42, 53);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Image = img;
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawText(sz, txt, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 5
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextLabel", {
- Parent = self.main;
- BackgroundColor3 = Color3.new(148/255, 51/255, 51/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawScrollingContainer(ysz)
- local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("ScrollingFrame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- BottomImage = 'rbxassetid://368504177';
- MidImage = 'rbxassetid://368504177';
- TopImage = 'rbxassetid://368504177';
- ScrollBarThickness = 5;
- })
- self.drawY = self.drawY + 5 + ysz
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, false, 10, 3)
- end
- function self:drawContainer(xsz, ysz, xz, tz, sep)
- local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(tz or 0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("Frame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- })
- if not xz then
- self.drawY = self.drawY + 5 + ysz
- end
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, sep or 12, 5)
- end
- function self:addSpacing()
- self.drawY = self.drawY + 3
- end
- function self:center()
- local a,c,b=
- self.main.Position.X.Scale,
- self.main.Position.X.Offset,self.main.Size.Y.Offset
- self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2))
- end
- return self
- end
- --//anim//--
- topkek.tools.animator.animateTo = function(source, dest)
- -- holder2holder:
- -- invis holder
- -- clone holder; vis
- -- move holder to right
- -- vis dest container
- -- tween clone holder left
- -- tween dest holder right
- print("nav",source,dest)
- topkek.holder.Visible = false
- local hclone = topkek.holder:Clone()
- hclone.Parent = topkek.center
- hclone.Name = 'animclone'
- hclone.Visible = true
- topkek.holder.Position = UDim2.new(-1, 0, 0, 30)
- source.Visible = false
- dest.Visible = true
- dest.Container.Visible = true
- dest.Container.ZIndex = 1
- dest.ZIndex = 1
- topkek.holder.Visible = true
- topkek.holder:TweenPosition(UDim2.new(0, 150, 0, 30), "Out", "Quad", 0.3)
- hclone:TweenPosition(UDim2.new(1, 0, 0, 30), "Out", "Quad", 0.3)
- wait(0.3)
- end
- topkek.tools.animator.initialAnimation = function()
- -- initanim:
- -- join both composites
- -- delete composites; vis solid
- -- tween solid to nav topbar
- -- copy topbar plrname; move outside region
- -- tween in clone topbar
- -- delete clone and solid; vis topbar
- -- tween down topbar
- -- tween holder out
- local function abspos(x)
- return UDim2.new(0, x.AbsolutePosition.X, 0, x.AbsolutePosition.Y)
- end
- local function abssz(x)
- return UDim2.new(0, x.AbsoluteSize.X, 0, x.AbsoluteSize.Y)
- end
- local holder = topkek.holder
- local nav = topkek.navigator
- local topnav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation.Topbar
- local topbar = topkek.topbar
- local pname = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar.PlayerName:Clone()
- local solid = game.Players.LocalPlayer.PlayerGui["4.0"].Solid
- topkek.center.Size = UDim2.new(0, 150, 0, 30)
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), 'Out', 'Quad', 0.5)
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:TweenPosition(UDim2.new(0.5, 0, 0.5, -50), 'Out', 'Quad', 0.5)
- wait(0.52)
- solid.Visible = true
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:Destroy()
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:Destroy()
- wait(3)
- solid.Label:TweenPosition(UDim2.new(0, 0, 1.5, 0), 'Out', 'Quad', 0.5)
- solid:TweenSizeAndPosition(abssz(topnav), abspos(topnav), 'Out', 'Linear', 0.6)
- wait(0.52)
- solid.Label:Destroy()
- wait(0.12)
- topkek.center.Visible = true
- topnav.Visible = true
- solid:Destroy()
- pname.Position = UDim2.new(0, -170, 0, 0)
- pname.Parent = topnav
- pname.Visible = true
- pname:TweenPosition(UDim2.new(0, 10, 0, 0), 'Out', 'Quad', 0.2)
- wait(0.25)
- topkek.center:TweenSize(UDim2.new(0, 150, 0, 395), 'Out', 'Quad', 0.3)
- spawn(topkek.navigation.buildNavigator)
- wait(0.35)
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'In', 'Quad', 0.3)
- wait(0.35)
- topbar.PlayerName.Visible = true
- pname:Destroy()
- AllowHovers = true
- end
- --//nav//--
- topkek.navigation.currentContainer = topkek.tools.util.getContainer('Home')
- topkek.navigation.windowState = 0
- topkek.navigation.gotoContainer = function(cont)
- topkek.tools.animator.animateTo(topkek.navigation.currentContainer, cont)
- topkek.navigation.currentContainer = cont
- end
- topkek.navigation.buildNavigator = function()
- local nav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation
- local hook = topkek.tools.gui:hookContainer(nav.Scroll, false)
- local btns = {}
- for l, x in pairs(topkek.data.windows) do
- local container = topkek.tools.util.getContainer(x)
- local btn = hook:drawButton(1, x, function() topkek.navigation.gotoContainer(container) end, 25)
- local ZPos = btn.Position
- btn.Position = btn.Position - UDim2.new(0, 0, 0, 5)
- btn:TweenPosition(ZPos, 'Out', 'Bounce', 0.2)
- btn.LayoutOrder = l
- btn.ZIndex = 4
- local OPos = btn.Position
- btn.MouseEnter:connect(function()
- if AllowHovers == false then
- return
- end
- for i, v in pairs(btns) do
- if v[1] ~= btn then
- v[1]:TweenPosition(v[2], 'Out', 'Quad', 0.1)
- end
- end
- btn:TweenPosition(OPos + UDim2.new(0, 3, 0, 0), 'Out', 'Quad', 0.1)
- end)
- btn.MouseLeave:connect(function()
- btn:TweenPosition(OPos, 'Out', 'Quad', 0.1)
- end)
- table.insert(btns, {btn, OPos})
- wait()
- end
- end
- topkek.navigation.buildTopbar = function()
- local top = topkek.topbar
- local FELabel = top.Controllers.IsFE
- top.PlayerName.Text = topkek.lplr.Name
- if game:GetService('Workspace').FilteringEnabled == true then
- FELabel.Text = "FE Game"
- FELabel.TextColor3 = BrickColor.new("Bright red").Color
- else
- FELabel.Text = "Not FE"
- FELabel.TextColor3 = BrickColor.new("Bright green").Color
- end
- top.Controllers.Hide.MouseButton1Down:connect(function()
- if topkek.navigation.windowState == 0 then
- topkek.navigation.windowState = 1
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.2)
- else
- topkek.navigation.windowState = 0
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'Out', 'Quint', 0.2)
- end
- end)
- top.Controllers.Exit.MouseButton1Down:connect(function()
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.3)
- wait(0.31)
- topkek.center:TweenSize(UDim2.new(0, 0, 0, 0), 'Out', 'Quint', 0.3)
- PlayerChatHook:disconnect()
- end)
- end
- topkek.navigation.initCommandBar = function()
- DistributedCmdBar, cmd = topkek.holder.Command, {}
- --weathered-down version of my cmdscript for topkek
- cmd = {}
- -- ** defines ** --
- cmd.service = (function(a) return game:service(a) end)
- cmd.gplayers = (function() return cmd.service'Players':GetPlayers() end)
- cmd.players = cmd.service('Players')
- cmd.localplayer = cmd.players.LocalPlayer
- cmd.prefix = ';'
- cmd.hidden = '/'
- cmd.commands = {}
- cmd.util = {}
- cmd.interface = {}
- cmd.admins = {}
- cmd.noclip = false
- -- ** util ** --
- cmd.util.pos = function(str, pos)
- local increment = 1
- for spc in str:gmatch("[^ ]+") do
- if increment == pos then
- return spc
- end
- increment = increment + 1
- end
- return ''
- end
- cmd.util.pstr = function(str, re_enc)
- str = string.lower(str)
- local players = {}
- if re_enc == true then
- if str == 'me' then
- return {game.Players.LocalPlayer}
- end
- if str == 'all' then
- return game.Players:GetPlayers()
- end
- if str == 'others' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= cmd.localplayer then
- table.insert(players, v)
- end
- end
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.lower(v.Name):sub(1, #str) == str then
- table.insert(players, v)
- end
- end
- return players
- else
- for seper in str:gmatch("[^,]+") do
- for i, v in pairs(cmd.util.pstr(seper, true)) do
- table.insert(players, v)
- end
- end
- return players
- end
- end
- cmd.util.parse = function(str, fmt)
- local args = {}
- local encountered = 0
- local position = 1
- for form in fmt:gmatch("[^%%]+") do
- if position == 1 then
- args['command'] = cmd.util.pos(str, position)
- end
- if form == 'inf' then
- args[position] = str:sub(encountered, #str)
- end
- if form == 'int' then
- local fetch = cmd.util.pos(str, position)
- if tonumber(fetch) == nil then
- return nil
- end
- args[position] = {'integer', data = fetch}
- end
- if form == 'str' then
- local fetch = cmd.util.pos(str, position)
- args[position] = {'string', data = fetch}
- end
- if form == 'plrs' then
- args[position] = cmd.util.pstr(cmd.util.pos(str, position), false)
- end
- encountered = encountered + ((#cmd.util.pos(str, position)) + 1)
- position = position + 1
- end
- return args
- end
- cmd.util.isadmin = function(p)
- if p == cmd.localplayer.Name then
- return true
- else
- for i, v in pairs(cmd.admins) do
- if v == p.Name then
- return true
- end
- end
- return false
- end
- end
- cmd.util.BombVest = function(Players)
- -- modified by nosyliam
- local TickWait = 1
- local Dead = false
- local BeltPositions = { }
- local ExplodeSounds = { }
- for ___, player in pairs(Players) do
- pcall(function()
- local Me = player
- local Char = Me.Character
- local Torso = Char.Torso
- local Color = "Medium stone gray"
- local Dead = false
- local Position = Vector3.new(0,100,0)
- local function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- table.insert(BeltPositions, Belt)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- table.insert(ExplodeSounds, ExplodeSound)
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- end)
- end
- local Tool = Instance.new("HopperBin", cmd.localplayer.Backpack)
- Tool.Name = "Bomb Vest"
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- for i, Belt in pairs(BeltPositions) do
- coroutine.wrap(function()
- pcall(function() ExplodeSounds[i]:Play() end)
- wait(1.4)
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.Position = Belt.Position
- Explosion.BlastPressure = 100000
- Explosion.DestroyJointRadiusPercent = 0.7
- Explosion.ExplosionType = "CratersAndDebris"
- Explosion.BlastRadius = 50
- Explosion.Hit:connect(function(Part, Distance)
- Part.Anchored = false
- if Distance <= 10 then
- Part:BreakJoints()
- end
- end)
- end)()
- end
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- end
- cmd.util.hulk = function(p)
- function giant(p, size)
- local pchar = p.Character
- if pchar then
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- pchar.Humanoid.WalkSpeed = 15 * size
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end
- local plr = p
- giant(plr, 3)
- for i, v in pairs(plr.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Touched:connect(function(p)
- if p.Size.X<30 then
- p.Anchored = false
- p:BreakJoints()
- end
- end)
- end
- end
- local csize = 3
- local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- local base = Instance.new("Frame", sgui)
- base.BackgroundTransparency = 1
- base.Size = UDim2.new(0, 110, 0, 200)
- base.Position = UDim2.new(1, -120, 1, -180)
- local indicator = Instance.new("TextLabel", base)
- indicator.Size = UDim2.new(1, 0, 0, 25)
- indicator.TextColor3 = Color3.new(1, 1, 1)
- indicator.BackgroundTransparency = 0
- indicator.FontSize = Enum.FontSize.Size18
- indicator.Font = Enum.Font.SourceSans
- indicator.Text = "Current Size: 3"
- local PlusOne = Instance.new("TextButton", base)
- PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- PlusOne.Position = UDim2.new(0, 0, 0, 40)
- PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
- PlusOne.BorderSizePixel = 2
- PlusOne.Font = Enum.Font.SourceSansBold
- PlusOne.FontSize = Enum.FontSize.Size24
- PlusOne.Text = "+1 Size"
- local MinusOne = Instance.new("TextButton", base)
- MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
- MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
- MinusOne.Text = "-1 Size"
- MinusOne.BorderSizePixel = 2
- MinusOne.Font = Enum.Font.SourceSansBold
- MinusOne.FontSize = Enum.FontSize.Size24
- PlusOne.MouseButton1Down:connect(function()
- csize = csize + 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- MinusOne.MouseButton1Down:connect(function()
- csize = csize - 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- end
- cmd.util.R15 = function()
- rcode=[[local function Init()
- wait()
- local function ConChar(P)
- Character = P.Character
- local R15Model = Instance.new("Model")
- R15Model.Name = "R15Model"
- R15Model.Parent = Character
- local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId)
- local Part = Instance.new("Part")
- Part.FormFactor = "Custom"
- Part.Size = Size
- Part.BrickColor = Color
- Part.CanCollide = false
- Part.Name = Name
- Part.Transparency = (Transparency == 0.001 and 0 or Transparency)
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- local Motor = Instance.new("Motor6D")
- Motor.C0 = C0
- Motor.C1 = C1
- Motor.Part0 = ConnectToLimb
- Motor.Part1 = Part
- Motor.Name = MotorName
- Motor.MaxVelocity = 0.1
- Motor.Parent = ConnectToLimb
- if MeshId then
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Scale = Vector3.new(0.99,0.99,0.99)
- Mesh.Parent = Part
- end
- if MeshId and Transparency == 0.001 then
- local ShirtTexturePart = Instance.new("Part")
- ShirtTexturePart.FormFactor = "Custom"
- ShirtTexturePart.Size = Size
- ShirtTexturePart.BrickColor = Color
- ShirtTexturePart.CanCollide = false
- ShirtTexturePart.Name = "ShirtTexturePart"
- ShirtTexturePart.Transparency = Transparency
- ShirtTexturePart.TopSurface = "Smooth"
- ShirtTexturePart.BottomSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Parent = ShirtTexturePart
- local Weld = Instance.new("Weld")
- Weld.Part0 = Part
- Weld.Part1 = ShirtTexturePart
- Weld.Parent = ShirtTexturePart
- ShirtTexturePart.Parent = Part
- end
- Part.Parent = R15Model
- return Part
- end
- local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0))
- local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715")
- local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468")
- local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905")
- local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468")
- local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971")
- local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233")
- local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113")
- local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356")
- local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548")
- local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645")
- local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489")
- local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912")
- local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976")
- local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802")
- local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196")
- --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then
- -- Head.MeshId = Character.Head.Mesh.MeshId
- --end
- Character:WaitForChild("Animate").Disabled = false
- local Anim = game:GetObjects("rbxassetid://401967017")[1]; print("aobj", tostring(Anim))
- for i, v in pairs(Anim:GetChildren()) do
- v.Parent = script
- end
- script.Parent = Character
- local function Clear(Name,Alternative,ColorParts)
- local Part = Character:WaitForChild(Name)
- Part.Transparency = (Name == "Head" and 0.99 or 1)
- local function ChildAdded(Ins)
- delay(0.05,function()
- if Ins.Name == "face" then
- if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end
- Ins.Parent = Alternative
- elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then
- Ins.Name = "Fake_"..Ins.Name
- elseif Ins.Name == "HeadWeld" then
- delay(0.05,function()
- Ins.Parent = Head
- Ins.Part0 = Head
- Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1
- end)
- elseif not Ins:IsA("Weld") then
- Ins:Destroy()
- end
- end)
- end
- for _,Sub in pairs(Part:GetChildren()) do
- ChildAdded(Sub)
- end
- Part.ChildAdded:connect(ChildAdded)
- local function Color()
- for _,Sub in pairs(ColorParts) do
- Sub.BrickColor = Part.BrickColor
- local TexturePart = Sub:FindFirstChild("ShirtTexturePart")
- if TexturePart then
- TexturePart.BrickColor = Part.BrickColor
- end
- end
- end
- Color()
- Part.Changed:connect(Color)
- end
- Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart})
- Clear("Head",Head,{Head})
- Clear("Torso",nil,{LowerTorso,UpperTorso})
- Clear("Left Arm",nil,{LeftLowerArm,LeftUpperArm,LeftHand})
- Clear("Right Arm",nil,{RightLowerArm,RightUpperArm,RightHand})
- Clear("Left Leg",nil,{LeftLowerLeg,LeftUpperLeg,LeftFoot})
- Clear("Right Leg",nil,{RightLowerLeg,RightUpperLeg,RightFoot})
- local ShirtUsed = false
- local function ChildAdded(Ins)
- if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then
- delay(0.05,function()
- local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh")
- Ins.AttachmentPos = Ins.AttachmentPos
- Mesh.Scale = Mesh.Scale
- Ins.Name = "Scaled_"..Ins.Name
- end)
- elseif Ins:IsA("Shirt") then
- ShirtUsed = true
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- elseif Ins:IsA("Pants") then
- LeftUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- if LowerTorso.ShirtTexturePart.Mesh.TextureId == "" then
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- end
- end
- end
- for _,Sub in pairs(Character:GetChildren()) do
- ChildAdded(Sub)
- end
- Character.ChildAdded:connect(ChildAdded)
- loadstring(Anim.Source)()
- end
- ConChar(game:service'Players'.LocalPlayer)
- end
- Init()]]
- spawn(function() loadstring(rcode)() end)
- end
- cmd.util.size = function(p, size)
- -- omfg thanks var
- local pchar = p.Character
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- cmd.util.checktable = function(t, v)
- for i, __ in pairs(t) do
- if __ == v then
- return true
- end
- end
- return false
- end
- cmd.util.nextrgb = function(r, g, b)
- local ar, ag, ab = r, g, b
- if r == 255 and g < 255 and b == 0 then
- ag = g + 8.5
- end
- if g == 255 and r > 0 and b == 0 then
- ar = r - 8.5
- end
- if g == 255 and b < 255 and r == 0 then
- ab = b + 8.5
- end
- if b == 255 and g > 0 and r == 0 then
- ag = g - 8.5
- end
- if b == 255 and r < 255 and g == 0 then
- ar = r + 8.5
- end
- if r == 255 and b > 0 and g == 0 then
- ab = b - 8.5
- end
- return {ar, ag, ab}
- end
- -- ** interface ** --
- game:GetService('UserInputService').InputBegan:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.Keyboard then
- if inp.KeyCode == Enum.KeyCode.Semicolon then
- DistributedCmdBar:CaptureFocus()
- end
- end
- end)
- -- ** commands ** --
- cmd.commands.store = {}
- cmd.commands.fmtstore = {}
- cmd.commands.register = function(cmdz, fmt, func)
- cmd.commands.store[cmdz] = (function(str) coroutine.wrap(function() pcall(function() func(cmd.util.parse(str, fmt)) end) end)() end)
- cmd.commands.fmtstore[cmdz] = fmt
- end
- cmd.commands.run = function(str)
- local cmdz = cmd.util.pos(str, 1)
- if not cmd.commands.store[cmdz] then
- return nil
- else
- cmd.commands.store[cmdz](str)
- end
- end
- -- // actual commands // --
- cmd.commands.register('kill', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 0
- end
- end)
- cmd.commands.register('clone', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Archivable = true
- local clone = v.Character:Clone()
- clone.Parent = game.Workspace
- clone:MoveTo(v.Character.Torso.Position)
- end
- end)
- cmd.commands.register('damage', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid:TakeDamage(args[3].data)
- end
- end)
- cmd.commands.register('freeze', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = true
- end
- end)
- cmd.commands.register('thaw', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = false
- end
- end)
- Fly = false;
- cmd.commands.register('fly', 'cmd', function(args)
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- cmd.commands.register('tp', 'cmd%plrs%plrs', function(args)
- local players = args[2]
- local target = args[3][1]
- for i, player in pairs(args[2]) do
- player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('naked', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v:ClearCharacterAppearance()
- end
- end)
- cmd.commands.register('sgod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = 999999999
- v.Character.Humanoid.Health = 999999999
- end
- end)
- cmd.commands.register('ws', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = args[3].data
- end
- end)
- cmd.commands.register('lag', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('ban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.bans, v.Name)
- v.Parent = nil
- end
- end)
- cmd.commands.register('lagban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.lagbans, v.Name)
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('punish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Lighting
- end
- end)
- cmd.commands.register('unpunish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Workspace
- end
- end)
- cmd.commands.register('respawn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local a1 = Instance.new("Model", game.Workspace)
- local a2 = Instance.new("Part", game.Workspace)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- cmd.commands.register('shutdown', 'cmd', function(args)
- for i, v in pairs(cmd.service('Players'):GetPlayers()) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('music', 'cmd%int', function(args)
- local a = Instance.new("Sound")
- a.SoundId = "rbxassetid://" .. tostring(args[2].data)
- a.Looped = true
- a.Volume = 1
- a.Parent = game.Workspace
- a:Play()
- end)
- cmd.commands.register('sit', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Sit = true
- end
- end)
- cmd.commands.register('jump', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Jump = true
- end
- end)
- cmd.commands.register('stun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = true
- end
- end)
- cmd.commands.register('unstun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = false
- end
- end)
- cmd.commands.register('loopstate', 'cmd%int', function(args)
- coroutine.resume(coroutine.create(function()
- repeat
- ypcall(function() cmd.localplayer.Character.Humanoid:ChangeState(args[2].data) end)
- wait(0)
- until cmd.localplayer.Character.Humanoid == nil
- end))
- end)
- cmd.commands.register('invis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 1 end)
- dloop(v)
- end
- end
- dloop(v.Character)
- end
- end)
- cmd.commands.register('vis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 0 end)
- dloop(v)
- end
- end
- v.Character.HumanoidRootPart.Transparency = 1
- dloop(v.Character)
- end
- end)
- cmd.commands.register('nuke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- if v.Character then
- local nuke = Instance.new("Part", game.Workspace)
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.FormFactor = "Symmetric"
- nuke.Shape = "Ball"
- nuke.Size = Vector3.new(1,1,1)
- nuke.BrickColor = BrickColor.new("New Yeller")
- nuke.Transparency = 0.5
- nuke.Reflectance = 0.2
- nuke.TopSurface = 0
- nuke.BottomSurface = 0
- nuke.Touched:connect(function (hit)
- if hit and hit.Parent then
- local boom = Instance.new("Explosion", game.Workspace)
- boom.Position = hit.Position
- boom.BlastRadius = 11
- boom.BlastPressure = math.huge
- end
- end)
- local CF = v.Character.Torso.CFrame
- nuke.CFrame = CF
- for i = 1,333 do
- nuke.Size = nuke.Size + Vector3.new(3,3,3)
- nuke.CFrame = CF
- wait(1/44)
- end
- nuke:Destroy()
- end
- end
- end)
- cmd.commands.register('explode', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("Explosion", v.Character.Torso).Position = v.Character.Torso.Position
- end
- end)
- cmd.commands.register('hat', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.service('InsertService'):LoadAsset(args[3].data):GetChildren()[1].Parent = v.Character
- end
- end)
- cmd.commands.register('chat', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- game:GetService('Chat'):Chat(v.Character, args[3], 1)
- end
- end)
- cmd.commands.register('god', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = math.huge
- v.Character.Humanoid.Health = math.huge
- end
- end)
- cmd.commands.register('ungod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 100
- v.Character.Humanoid.MaxHealth = 100
- end
- end)
- cmd.commands.register('rh', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Parent = nil
- end
- end)
- cmd.commands.register('fire', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Fire', v.Character.Torso)
- end
- end)
- cmd.commands.register('insane', 'cmd%plrs', function(args)
- for x, m in pairs(args[2]) do
- for i,v in pairs(m.Character.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- coroutine.wrap(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)()
- end
- end
- end
- end)
- cmd.commands.register('admin', 'cmd%plrs',function(args)
- for i, v in pairs(args[2]) do
- --table.insert(cmd.admins, v.Name)
- v.Chatted:connect(function(msg)
- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- cmd.commands.run(msg:sub(2, #msg))
- end
- end)
- end
- end)
- cmd.commands.register('nosound', 'cmd', function(args)
- local function dx(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- dx(v)
- end
- end
- dx(game.Workspace)
- end)
- cmd.commands.register('duck', 'cmd%plrs', function(args)
- for _,p in pairs(args[2]) do
- local pchar = p.Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", pchar.Torso)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- pchar.Head.Transparency = 1
- pchar["Left Arm"].Transparency = 1
- pchar["Right Arm"].Transparency = 1
- pchar["Left Leg"].Transparency = 1
- pchar["Right Leg"].Transparency = 1
- pchar.Head.face.Transparency = 1
- end
- end)
- cmd.commands.register('shrek', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", v.Character)
- local Pants = Instance.new("Pants", v.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- cmd.commands.register('nograv', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- cmd.commands.register('loopheal', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- while wait() do
- if v.Character.Humanoid then
- v.Character.Humanoid.Health = 1000
- v.Character.Humanoid.MaxHealth = 1000
- end
- end
- end)()
- end
- end)
- cmd.commands.register('hulk', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.hulk(v)
- end
- end)
- cmd.commands.register('sky', 'cmd%int', function(args)
- local ID = args[2].data
- local sky = Instance.new("Sky", game.Lighting)
- sky.SkyboxBk = "rbxassetid://" .. ID
- sky.SkyboxDn = "rbxassetid://" .. ID
- sky.SkyboxFt = "rbxassetid://" .. ID
- sky.SkyboxLf = "rbxassetid://" .. ID
- sky.SkyboxRt = "rbxassetid://" .. ID
- sky.SkyboxUp = "rbxassetid://" .. ID
- end)
- cmd.commands.register('bombs', 'cmd%plrs', function(args)
- cmd.util.BombVest(args[2])
- end)
- cmd.commands.register('control', 'cmd%plrs', function(args)
- -- variable
- local pchar = args[2][1].Character
- local char = cmd.localplayer.Character
- pchar.Humanoid.PlatformStand = true
- local w = Instance.new("Weld", pchar.Torso)
- w.Part0 = pchar.Torso
- w.Part1 = pchar.Torso
- local w2 = Instance.new("Weld", pchar.Head)
- w2.Part0 = pchar.Head
- w2.Part1 = pchar.Head
- local w3 = Instance.new("Weld", pchar:findFirstChild("Right Arm"))
- w3.Part0 = pchar:findFirstChild("Right Arm")
- w3.Part1 = pchar:findFirstChild("Right Arm")
- local w4 = Instance.new("Weld", pchar:findFirstChild("Left Arm"))
- w4.Part0 = pchar:findFirstChild("Left Arm")
- w4.Part1 = pchar:findFirstChild("Left Arm")
- local w5 = Instance.new("Weld", pchar:findFirstChild("Right Leg"))
- w5.Part0 = pchar:findFirstChild("Right Leg")
- w5.Part1 = pchar:findFirstChild("Right Leg")
- local w6 = Instance.new("Weld", pchar:findFirstChild("Left Leg"))
- w6.Part0 = pchar:findFirstChild("Left Leg")
- w6.Part1 = pchar:findFirstChild("Left Leg")
- char.Head.face:Destroy()
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Parent = char
- repeat
- pchar.Humanoid.PlatformStand = true
- wait()
- until char.Parent == nil
- end)
- cmd.commands.register('rtag', 'cmd%inf', function(args)
- local len = 10; local player = cmd.localplayer
- local bb = Instance.new("BillboardGui")
- bb.Parent = player.Character.Head
- bb.Adornee = player.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = args[2]
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- coroutine.wrap(function()
- local r, g, b = 255, 0, 0
- repeat
- tl.TextColor3 = Color3.new(r/255, g/255, b/255)
- local bo = cmd.util.nextrgb(r, g, b)
- r = bo[1]; g = bo[2]; b = bo[3];
- wait()
- until bb == nil
- end)()
- end)
- cmd.commands.register('smoke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Smoke', v.Character.Torso)
- end
- end)
- cmd.commands.register('btools', 'cmd%plrs', function(args)
- for i, p in pairs(args[2]) do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end
- end)
- con = nil;
- cmd.commands.register('noclip', 'cmd', function(args)
- cmd.noclip = false
- con = game:GetService('RunService').Stepped:connect(function()
- if cmd.noclip == true then
- con:disconnect()
- else
- cmd.localplayer.Character.Torso.CanCollide = false
- cmd.localplayer.Character.Head.CanCollide = false
- end
- end)
- end)
- cmd.commands.register('clip', 'cmd', function(args)
- cmd.noclip = true
- end)
- cmd.commands.register('gear', 'cmd%plrs%int', function(args)
- local gear = game:GetService("InsertService"):LoadAsset(args[3].data):GetChildren()[1]
- if not gear then return end
- for i, v in pairs(args[2]) do
- gear:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('kick', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('r15', 'cmd', function(args)
- cmd.util.R15()
- end)
- cmd.commands.register('char', 'cmd%plrs%str', function(args)
- if tonumber(args[3].data) ~= nil then
- args[3].data = tonumber(args[3].data)
- else
- args[3].data = cmd.players:GetUserIdFromNameAsync(args[3].data)
- end
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' .. args[3].data
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('noob', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=4'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('ff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ForceField", v.Character)
- end
- end)
- cmd.commands.register('unff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("ForceField") then
- m.Parent = nil
- end
- end
- end
- end)
- cmd.commands.register('guest', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=1'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('giraffe', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local char=v.Character
- local h=char.Head
- local tor=char.Torso
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- cmd.commands.register('notools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = nil
- end
- end
- end)
- cmd.commands.register('taketools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = cmd.localplayer.Backpack
- end
- end
- end)
- cmd.commands.register('confuse', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = -16
- end
- end)
- cmd.commands.register('spin', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for i,v in pairs(v.Character.Torso:GetChildren()) do
- if v.Name == "Spinning" then
- v:Destroy()
- end
- end
- local Torso = v.Character.Torso
- local BG = Instance.new("BodyGyro", Torso)
- BG.Name = "Spinning"
- BG.maxTorque = Vector3.new(0, math.huge, 0)
- BG.P = 11111
- BG.cframe = Torso.CFrame
- repeat wait(1/44)
- BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
- until not BG or BG.Parent ~= Torso
- end
- end)
- cmd.commands.register('fling', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild("Humanoid") then
- local xran
- local zran
- repeat
- xran = math.random(-9999,9999)
- until math.abs(xran) >= 5555
- repeat
- zran = math.random(-9999,9999)
- until math.abs(zran) >= 5555
- pchar.Humanoid.Sit = true
- pchar.Torso.Velocity = Vector3.new(0,0,0)
- local BF = Instance.new("BodyForce", pchar.Torso)
- BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4)
- end
- end
- end)
- cmd.commands.register('burn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- spawn(function()
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Torso)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Head)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Left Arm"])
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Right Leg"])
- wait(0.5)
- v.Character:BreakJoints();
- end)
- end
- end)
- cmd.commands.register('printcmds', 'cmd', function(args)
- for i, v in pairs(cmd.commands.store) do
- print(i, '==', v)
- end
- end)
- cmd.commands.register('gun', 'cmd%plrs', function(args)
- local a = game:GetService("InsertService"):LoadAsset(130113146):GetChildren()[1]
- local b = game:GetService("InsertService"):LoadAsset(67747912):GetChildren()[1]
- local c = game:GetService("InsertService"):LoadAsset(95354288):GetChildren()[1]
- for i, v in pairs(args[2]) do
- a:Clone().Parent = v.Backpack
- b:Clone().Parent = v.Backpack
- c:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('goto', 'cmd%plrs', function(args)
- local target = args[2][1]
- cmd.localplayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end)
- cmd.commands.register('select', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionBox", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('sphere', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionSphere", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('bring', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.HumanoidRootPart.CFrame = cmd.localplayer.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('knife', 'cmd%plrs', function(args)
- local knife = game:GetService("InsertService"):LoadAsset(170897263):GetChildren()[1]
- for i, v in pairs(args[2]) do
- knife:Clone().Parent = v
- end
- end)
- cmd.commands.register('shades', 'cmd%plrs', function(args)
- local shades = game:GetService('InsertService'):LoadAsset(11748356):GetChildren()[1]
- for i, v in pairs(args[2]) do
- shades:Clone().Parent = v.Character
- end
- end)
- cmd.commands.register('alien', 'cmd%plrs', function(args)
- -- variable
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild('Shirt') then
- pchar.Shirt:Destroy()
- end
- if pchar:FindFirstChild('Pants') then
- pchar.Pants:Destroy()
- end
- if pchar:FindFirstChild('Shirt Graphic') then
- pchar['Shirt Graphic'].Graphic = ''
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- local ayy2 = game:GetObjects("rbxassetid://397033642")[1]
- ayy2.Parent = pchar
- local BC = pchar['Body Colors']
- BC.HeadColor = BrickColor.new('Fossil')
- BC.LeftArmColor = BrickColor.new('Fossil')
- BC.LeftLegColor = BrickColor.new('Fossil')
- BC.RightArmColor = BrickColor.new('Fossil')
- BC.RightLegColor = BrickColor.new('Fossil')
- BC.TorsoColor = BrickColor.new('Fossil')
- end
- end)
- cmd.commands.register('team', 'cmd%plrs%str', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(game:GetService('Teams'):GetTeams()) do
- if (m.Name):lower():sub(1, #args[3].data) == (args[3].data):lower() then
- v.TeamColor = m.TeamColor
- end
- end
- end
- end)
- cmd.commands.register('particles', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ParticleEmitter", v.Character).Texture = args[3].data
- end
- end)
- cmd.commands.register('ghost', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- pchar.Head.Transparency = 0.5
- pchar.Torso.Transparency = 0.5
- pchar["Left Arm"].Transparency = 0.5
- pchar["Right Arm"].Transparency = 0.5
- pchar["Left Leg"].Transparency = 0.5
- pchar["Right Leg"].Transparency = 0.5
- pchar.Head.face.Transparency = 0.5
- end
- end)
- cmd.commands.register('firstperson', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CameraMode = Enum.CameraMode.LockFirstPerson
- end
- end)
- cmd.commands.register('creeper', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar then
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar["Body Colors"].HeadColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green")
- end
- end
- end)
- cmd.commands.register('insert', 'cmd%int', function(args)
- local m = cmd.service('InsertService'):LoadAsset(args[2].data)
- m.Parent = game.Workspace
- m:MoveTo(cmd.localplayer.Character.Torso.Position)
- m:MakeJoints()
- end)
- cmd.commands.register('nolimbs', 'cmd%plrs', function(args)
- for i, v in pairs(game.Players:GetPlayers()) do
- v.Character['Right Leg'].Parent = nil
- v.Character['Left Leg'].Parent = nil
- v.Character['Right Arm'].Parent = nil
- v.Character['Left Arm'].Parent = nil
- end
- end)
- cmd.commands.register('recurseremove', 'cmd%str', function(args)
- local function a(o)
- for i,v in pairs(o:GetChildren()) do
- if v:IsA(args[2].data) then
- v.Parent=nil
- end
- a(v)
- end
- end
- a(game.Workspace)
- end)
- cmd.commands.register('name', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", tchar)
- ntag.Name = args[3]
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('track', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", workspace.CurrentCamera)
- ntag.Name = v.Name
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('rname', 'cmd%plrs', function(args)
- local player = cmd.localplayer
- player.Neutral = false
- repeat
- wait()
- player.TeamColor = BrickColor.Random()
- until not player.Character.Humanoid
- end)
- cmd.commands.register('fogend', 'cmd%int', function(args)
- game.Lighting.FogEnd = args[2].data
- end)
- cmd.commands.register('fogstart', 'cmd%int', function(args)
- game.Lighting.FogStart = args[2].data
- end)
- cmd.commands.register('time', 'cmd%int', function(args)
- game.Lighting:SetMinutesAfterMidnight(60 * args[2].data)
- end)
- cmd.commands.register('ambient', 'cmd%int%int%int', function(args)
- game.Lighting.Ambient = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('fogcolor', 'cmd%int%int%int', function(args)
- game.Lighting.FogColor = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('sword', 'cmd%plrs', function(args)
- local sword = game:GetService('InsertService'):LoadAsset(125013769):GetChildren()[1]
- for i, v in pairs(args[2]) do
- sword:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('paranoid', 'cmd%plrs', function(args)
- for i, v in pairs(cmd.localplayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- end
- end
- end)
- cmd.commands.register('size', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.size(v, args[3].data)
- end
- end)
- cmd.commands.register('unlockws', 'cmd%plrs', function(args)
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- if v:IsA("Model") then
- v:BreakJoints()
- end
- dloop(v)
- end
- end
- dloop(game.Workspace)
- end)
- cmd.commands.register('change', 'cmd%plrs%str%inf', function(args)
- for i, v in pairs(args[2]) do
- if v:FindFirstChild("leaderstats") then
- if v.leaderstats:FindFirstChild(args[3].data) then
- if v.leaderstats[args[3].data]:IsA("StringValue") then
- v.leaderstats[args[3].data].Value = args[4]
- end
- if v.leaderstats[args[3].data]:IsA("NumberValue") or v.leaderstats[args[3].data]:IsA("IntValue") then
- print(args[4])
- if tonumber(args[4]) ~= nil then
- v.leaderstats[args[3].data].Value = tonumber(args[4])
- end
- end
- end
- end
- end
- end)
- ---------------------------
- -- ** init ** --
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- warn("loaded nosyliam's cmdscript [a]")
- warn(tostring(count).." commands")
- DistributedCmdBar.FocusLost:connect(function(e)
- if e == true then
- cmd.commands.run(DistributedCmdBar.Text)
- DistributedCmdBar.Text = ''
- end
- end)
- --PlayerChatHook = cmd.players.PlayerChatted:connect(function (_, plr, msg, _)
- -- if cmd.util.isadmin(plr.Name) then
- -- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- -- cmd.commands.run(msg:sub(2, #msg))
- -- end
- -- end
- -- end)
- end
- topkek.navigation.buildHomePage = function()
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- local hook = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Home').Container, true)
- hook:drawText(1, 'T0PK3K 4.0 ex-7 edition by TheMichalos')
- hook:drawText(1, 'Patch version 1.0.5')
- hook:drawText(1, 'Commandbase patch version 1.0.0')
- hook:drawText(1, 'Number of commands: ' .. tostring(count))
- local stime = hook:drawText(1, 'Server Time: 0')
- spawn(function()
- while true do
- stime.Text = 'Server Time: ' .. tostring(game:GetService('Workspace').DistributedGameTime)
- wait(0.5)
- end
- end)
- local ssz = hook:drawText(1, 'Server Size: 0')
- spawn(function()
- while true do
- ssz.Text = 'Server Size: ' .. tostring(game:GetService('Players').NumPlayers)
- wait(0.5)
- end
- end)
- local fe = game:GetService('Workspace').FilteringEnabled
- hook:drawText(1, 'FilteringEnabled: ' .. (fe and "YES" or "NO"))
- hook:drawText(1, 'PlaceId: ' .. tostring(game.PlaceId))
- hook:drawText(1, 'same', 55)
- end
- topkek.navigation.buildContainers = function()
- for _, v in pairs(topkek.data.windows) do
- topkek.tools.gui:makeContainer(v)
- end
- end
- topkek.navigation.initCommandBar()
- topkek.navigation.buildContainers()
- topkek.navigation.buildTopbar()
- topkek.navigation.buildHomePage()
- wait()
- --// actual code below lole //--
- --// PLAYERS //--
- local plrwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Players').Container)
- local search = plrwin:drawButton(1, '', function()end)
- drop = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), search, {'All'})
- function fixPlayerDrop()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- drop.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDrop()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDrop()
- end)
- plrFrame = plrwin:drawContainer(1, 100)
- headshotContainer = plrFrame:drawContainer(0.4, 94, true)
- headshotContainer:setDrawY(20)
- headshot = headshotContainer:drawImage(1, "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png", 74)
- headshotContainer:setDrawY(0)
- userNameText = headshotContainer:drawText(1, "[All]")
- userNameText.ClipsDescendants = true
- userNameText.Font = Enum.Font.SourceSansBold
- infoContainer = plrFrame:drawContainer(0.5, 94, true, 0.5)
- infoContainer.BackgroundColor3 = color3(108, 38, 38)
- userIdText = infoContainer:drawText(1, "ID: 0")
- userAgeText = infoContainer:drawText(1, "Age: 0")
- userTeamText = infoContainer:drawText(1, "Team: Neutral")
- cval = 'All'
- fixPlayerDrop()
- function updatePlayer(plri)
- local plr = game:GetService('Players'):FindFirstChild(plri)
- if not plr and plri ~= 'All' then
- print("Couldn't find player!")
- updatePlayer(topkek.lplr)
- else
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png"
- userNameText.Text = "[All]"
- userIdText.Text = 'ID: [multiple]'
- userAgeText.Text = 'Age: [multiple]'
- userTeamText.Text = 'Team: [multiple]'
- cval = 'All'
- end
- local team = plr.TeamColor
- if team == nil then
- team = 'Neutral'
- else
- team = tostring(team)
- end
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=" .. tostring(plr.UserId) .. "&width=420&height=420&format=png"
- userNameText.Text = plr.Name
- userIdText.Text = 'ID: ' .. tostring(plr.UserId)
- userAgeText.Text = 'Age: ' .. tostring(plr.AccountAge)
- userTeamText.Text = 'Team: ' .. team
- cval = plr.Name
- end
- drop.Changed(updatePlayer)
- --actual code ------__-
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Kick', function()
- tk.dp(cval, function(p)
- topkek.banmgr.executeKick(p)
- end)
- end)
- plrwin:drawButton(1/2, 'Ban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addSoftBan(p)
- end)
- end)
- plrwin:drawButton(1/2,'Friendlag', function()
- tk.dp(cval, function(p)
- for i = 1, 10 do
- spawn(function()
- while wait() do
- game.Players.LocalPlayer:RequestFriendship(p)
- game.Players.LocalPlayer:RevokeFriendship(p)
- end
- end)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Hardban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addHardBan(p)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Bring', function()
- tk.dp(cval, function(z)
- if z.Character then
- z.Character.HumanoidRootPart.CFrame =
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Goto', function()
- tk.dp(cval, function(z)
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame =
- z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/3, 'Kill', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Seizure', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") and tk.gt(p) then
- spawn(function()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).CFrame = tk.gt(p).CFrame * CFrame.Angles(math.rad(90),0,0)
- repeat
- wait()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
- tk.gt(p).RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
- until not p.Character:FindFirstChild("Humanoid") or not tk.gt(p)
- end)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Stun', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.PlatformStand = true
- p.Character.Torso.CFrame = p.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freeze', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Thaw', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = false
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Superslow', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 1
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Highjump', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.JumpPower = 125
- end
- end)
- end)
- plrwin:drawButton(1/3, 'God', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = math.huge
- p.Character.Humanoid.Health = math.huge
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Semigod', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = 9e9
- p.Character.Humanoid.Health = 9e9
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fast', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 50
- end
- end)
- end)
- Follow = false;
- plrwin:drawButton(1/3, 'Annoy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- if Follow == true then
- Follow = false; return
- else Follow = true end
- while Follow == true do
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame=
- p.Character.HumanoidRootPart.CFrame
- wait()
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freefall', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Destroy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fix', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.Health = 100
- p.Character.Humanoid.MaxHealth = 100
- p.Character.Humanoid.JumpPower = 100
- p.Character.Humanoid.WalkSpeed = 16
- p.Character.Humanoid.PlatformStand = false
- p.Character.Humanoid.Jump = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Respawn', function()
- tk.dp(cval, function(p)
- if p.Character then
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- p.Character = a1
- a3.Health=0
- end
- end)
- end)
- plrwin:addSpacing()
- local nameInp
- plrwin:drawButton(1/3, 'Name', function()
- tk.dp(cval, function(z)
- local Character = z.Character
- local newName = Instance.new("Model", z.Character)
- newName.Name = nameInp.Text
- local cl = Character:WaitForChild("Head"):Clone()
- cl.Parent = newName
- cl:WaitForChild("face"):Destroy()
- local hum = Instance.new("Humanoid", newName)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl)
- weld.Part0 = cl
- weld.Part1 = Character:WaitForChild("Head")
- Character:WaitForChild("Head").Transparency = 1
- wait(.5)
- cl.BrickColor = Character:WaitForChild("Head").BrickColor
- end)
- end)
- nameInp = plrwin:drawTextBox(2/3, '')
- local chatInp
- plrwin:drawButton(1/3, 'Chat', function()
- tk.dp(cval, function(z)
- game:GetService('Chat'):Chat(z.Charcter, chatInp.Text)
- end)
- end)
- chatInp = plrwin:drawTextBox(2/3, '')
- local disgInp
- plrwin:drawButton(1/3, 'Disguise', function()
- tk.dp(cval, function(p)
- local id = 0
- if tonumber(disgInp.Text) then
- id = tonumber(disgInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(disgInp.Text)
- end
- if p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- p.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- end)
- disgInp = plrwin:drawTextBox(2/3, 'ROBLOX')
- plrwin:addSpacing()
- clrR = plrwin:drawTextBox(1/3, '0')
- clrG = plrwin:drawTextBox(1/3, '0')
- clrB = plrwin:drawTextBox(1/3, '0')
- function getColor()
- local r = tonumber(clrR.Text)
- local g = tonumber(clrG.Text)
- local b = tonumber(clrB.Text)
- if not (r and g and b) then return Color3.new(0,0,0) end
- return Color3.new(r/255, g/255, b/255)
- end
- plrwin:drawButton(1/3, 'Sparkles', function()
- tk.dp(cval, function(z)
- Instance.new("Sparkles", tk.gt(z)).SparkleColor = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Smoke', function()
- tk.dp(cval, function(z)
- Instance.new("Smoke", tk.gt(z)).Color = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Fire', function()
- tk.dp(cval, function(z)
- local fr = Instance.new("Fire", tk.gt(z))
- fr.Color = getColor()
- fr.Heat = 30
- fr.Size = 20
- end)
- end)
- plrwin:drawButton(1/3, 'Forcefield', function()
- tk.dp(cval, function(z)
- if z.Character then
- Instance.new("ForceField", z.Character)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Select', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionBox", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Sphere', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionSphere", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fling', function()
- tk.dp(cval, function(z)
- spawn(function() --kohls admin commands lol
- if z.Character and tk.gt(z) then
- local xran, zran
- repeat xran = math.random(5555, 9999) until math.abs(xran) >= 5555
- repeat zran = math.random(5555, 9999) until math.abs(zran) >= 5555
- z.Character.Humanoid.Sit = true
- tk.gt(z).Velocity = Vector3.new(0,0,0)
- local frc = Instance.new("BodyForce", tk.gt(z))
- frc.Name = "BFRC"
- frc.force = Vector3.new(xran*4,9999*5,zran*4)
- game:GetService("Debris"):AddItem(frc, 0.1)
- end
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Explode', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local explosion = Instance.new("Explosion")
- explosion.Position = tk.gt(z).Position
- explosion.Parent = workspace
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Nuke', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local torso = tk.gt(z)
- local nuke = Instance.new("Part", game.Workspace)
- local opos = torso.CFrame
- nuke.BrickColor = BrickColor.new("Bright yellow")
- nuke.TopSurface = Enum.SurfaceType.Smooth
- nuke.BottomSurface = Enum.SurfaceType.Smooth
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.Shape = "Ball"
- nuke.Transparency = 0.5
- nuke.CFrame = torso.CFrame
- nuke.Size = Vector3.new(1, 1, 1)
- nuke.Touched:connect(function(p)
- local expl = Instance.new("Explosion", p)
- expl.BlastPressure = 50000
- expl.BlastRadius = 50
- expl.Position = p.Position
- p.Material = Enum.Material.CorrodedMetal
- p:BreakJoints()
- end)
- for i = 1, 150 do
- nuke.Size = Vector3.new(i, i, i)
- nuke.CFrame = opos
- wait(0.08)
- end
- nuke:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'No Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Take Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t.Parent = game:service'Players'.LocalPlayer.Backpack
- end
- end)
- end)
- plrwin:drawButton(1/3, 'BTools', function()
- tk.dp(cval, function(p)
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end)
- end)
- plrwin:drawButton(1/3, 'Hotdog', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- topkek.tools.util.weenieHutJunior(p)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Quicksand', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Humanoid") then
- local tor = tk.gt(z)
- local hole = Instance.new("Part", z.Character)
- hole.Anchored = true
- hole.Name = "Hole"
- hole.FormFactor = Enum.FormFactor.Custom
- hole.Size = Vector3.new(7, 1, 7)
- hole.CanCollide = false
- hole.CFrame = tor.CFrame * CFrame.new(0,-3.3,0)
- hole.BrickColor = BrickColor.new("Cool yellow")
- hole.Material = Enum.Material.Sand
- local hm = Instance.new("CylinderMesh", hole)
- tor.Anchored = true
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Jump = true
- end
- for x,m in pairs(z.Character:GetChildren()) do
- if m:IsA("BasePart") or m:IsA("MeshPart") then
- m.CanCollide = false
- end
- end
- for i=1,75 do
- tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0)
- wait(0.06)
- end
- tor.CFrame=tor.CFrame*CFrame.new(0,
- -500,0
- )
- z.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Insane', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- for i,v in pairs(tk.gt(p):GetChildren()) do
- if v:IsA("Motor6D") then
- spawn(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)
- end
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Invisible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 1)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 1)
- end)
- end)
- plrwin:drawButton(1/3, 'Visible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 0)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 0)
- end)
- end)
- plrwin:drawButton(1/3, 'Bighead', function()
- tk.dp(cval, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Head') then
- z.Character.Head.Mesh.Scale=Vector3.new(5,5,5)
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Goldify', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Marble')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Marble')
- tk.rco(z.Character, 'BasePart', 'BrickColor', BrickColor.new('Bright yellow'))
- tk.rco(z.Character, 'MeshPart', 'BrickColor', BrickColor.new('Bright yellow'))
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Neon', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Neon')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Neon')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shiny', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Reflectance', 1)
- tk.rcm(z.Character, 'MeshPart')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shrek', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", z.Character)
- local Pants = Instance.new("Pants", z.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Duck', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", z.Character.HumanoidRootPart)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- tk.rco(z.Character, 'Instance', 'Transparency', 1)
- z.Character.HumanoidRootPart.Transparency = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Spheres', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Shape', 'Cylinder')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Big', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Small', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Giraffe', function()
- tk.dp(cval, function(z)
- if z.Character then
- local char=z.Character
- local h=char.Head
- local tor=char:FindFirstChild("Torso")
- if not tor then return end
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Dab', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Torso") then
- local chr = z.Character
- chr.Animate.Disabled = true
- chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346)
- chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008)
- chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Force Follow', function()
- tk.dp(cval, function(z)
- game:GetService("RunService"):BindToRenderStep("_", 0, function()
- z.Character.Humanoid:MoveTo(topkek.lplr.Character.Head.Position)
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Camlock', function()
- tk.dp(cval, function(z)
- z.CameraMode = "LockFirstPerson"
- end)
- end)
- --// SERVER //--
- local servwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Server').Container)
- local detailWin = servwin:drawContainer(1, 100, nil, nil, 18)
- detailWin:drawText(1, 'Job ID: ' .. (game.JobId and (game.JobId ~= "") or "???"))
- detailWin:drawText(1, 'Game Name: ' .. game:service'MarketplaceService':GetProductInfo(game.PlaceId).Name)
- detailWin:drawText(1, 'Creator Name: ' .. game:GetService('Players'):GetNameFromUserIdAsync(game.CreatorId))
- --detailWin:drawText(1, 'Genre: ' .. tostring(game.Genre))
- servwin:drawButton(1/2, 'Shutdown', function()
- workspace.Gravity = 0/0
- end)
- servwin:drawButton(1/2, 'Clear', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- end)
- servwin:drawButton(1/2, 'Baseplate', function()
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- end)
- servwin:drawButton(1/2, 'Reset', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- servwin:drawButton(1, 'Remove Sounds', function()
- tk.rcm(game, 'Sound')
- end)
- servwin:addSpacing()
- servwin:drawButton(1, 'Break All', function()
- workspace:BreakJoints(workspace:GetChildren())
- end)
- local gravInp
- servwin:drawButton(1/3, 'Gravity', function()
- if not tonumber(gravInp.Text) then return end
- workspace.Gravity = tonumber(gravInp.Text)
- end)
- gravInp = servwin:drawTextBox(2/3, '')
- servwin:addSpacing()
- servwin:drawButton(1, 'Reset Lighting', function()
- local l = game:service'Lighting'
- l.Ambient = Color3.new(0, 0, 0)
- l.Brightness = 1
- l.GlobalShadows = true
- l.Outlines = true
- l.FogEnd = 100000
- l.FogStart = 0
- l:SetMinutesAfterMidnight(12*60)
- end)
- local brightInp
- servwin:drawButton(1/3, 'Brightness', function()
- if not tonumber(brightInp.Text) then return end
- game:GetService('Lighting').Brightness = tonumber(brightInp.Text)
- end)
- brightInp = servwin:drawTextBox(2/3, '100')
- local fogInp
- servwin:drawButton(1/3, 'Fog', function()
- if not tonumber(fogInp.Text) then return end
- game:GetService('Lighting').FogEnd = tonumber(fogInp.Text)
- end)
- fogInp = servwin:drawTextBox(2/3, '0')
- local timeInp
- servwin:drawButton(1/3, 'Hour', function()
- if not tonumber(timeInp.Text) then return end
- game:GetService('Lighting'):SetMinutesAfterMidnight(60*tonumber(timeInp.Text))
- end)
- timeInp = servwin:drawTextBox(2/3, '12')
- servwin:addSpacing()
- -- private server crap
- local privateToggle
- local privStatus = false
- privateToggle = servwin:drawButton(1, 'Private Server OFF', function()
- if privStatus == false then
- privStatus = true
- privateToggle.Text = 'Private Server ON'
- topkek.banmgr.makePrivate()
- else
- privateToggle.Text = 'Private Server OFF'
- topkek.banmgr.unprivate()
- end
- end)
- servwin:addSpacing()
- servwin:drawText(1, 'Whitelist')
- local plrAddInp
- servwin:drawButton(1/3, 'Add', function()
- topkek.banmgr.doWhitelist(plrAddInp.Text)
- ReorderWL()
- end)
- plrAddInp = servwin:drawTextBox(2/3, '')
- wlCont = servwin:drawScrollingContainer(100)
- function ReorderWL()
- local wl = topkek.banmgr.whitelist
- for i,v in pairs(wlCont:GetChildren()) do
- v:Destroy()
- end
- wlCont:setDrawY(3)
- for i,v in pairs(wl) do
- wlCont:drawText(2/3, v)
- wlCont:drawButton(1/3, 'Remove', function()
- topkek.banmgr.unwhitelist(v)
- ReorderWL()
- end)
- end
- end
- ReorderWL()
- --// LOCALPLAYER //--
- local lpwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('LocalPlayer').Container)
- lpwin:drawButton(1, 'Reset Camera', function()
- game.Workspace.CurrentCamera:remove()
- wait(.1)
- game.Workspace.CurrentCamera.CameraSubject = topkek.lplr.Character.Humanoid or
- game.Workspace[topkek.lplr.Name].Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- end)
- lpwin:drawButton(1, 'Respawn', function()
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- topkek.lplr.Character = a1
- a3.Health=0
- end)
- lpwin:drawButton(1, 'Rejoin', function()
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'God', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- end
- end)
- lpwin:drawButton(1/2, 'Semigod', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = 9e9
- topkek.lplr.Character.Humanoid.Health = 9e9
- end
- end)
- Loopgod = false
- lpwin:drawButton(1, 'Loopgod', function()
- if Loopgod == false then
- Loopgod = true
- spawn(function()
- repeat
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- wait()
- until Loopgod == false
- end)
- else
- Loopgod = false
- end
- end)
- lpwin:addSpacing()
- plrwin:addSpacing()
- local Lev, Clip, Fly
- lpwin:drawButton(1/2, 'Levitate', function()
- if Lev == true then
- Lev = false
- return
- end
- Lev = true
- repeat
- topkek.lplr.Character.Humanoid:ChangeState(10)
- wait(0)
- until Lev == false
- end)
- lpwin:drawButton(1/2, 'Noclip', function()
- if Clip == true then
- Clip = false
- return
- end
- Clip = true
- game:GetService("RunService").Stepped:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- topkek.lplr.Character.HumanoidRootPart.Changed:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- end)
- lpwin:drawButton(1/2, 'Fly', function()
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- lpwin:drawButton(1/2, 'Highjump', function()
- local thrust = Instance.new("BodyVelocity")
- game:GetService('UserInputService').InputBegan:connect(function(i, b)
- if i.KeyCode == Enum.KeyCode.Space then
- print("Got jump")
- coroutine.resume(coroutine.create(function()
- thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart
- thrust.velocity = Vector3.new(0,50,0)
- thrust.maxForce = Vector3.new(0,4e+050,0)
- wait(0.2)
- thrust.Parent = nil
- end))
- end
- end)
- end)
- lpwin:addSpacing()
- local apprInp
- lpwin:drawButton(1/3, 'Appearance', function()
- local id = 0
- if tonumber(apprInp.Text) then
- id = tonumber(apprInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(apprInp.Text)
- end
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.Health = 0
- end
- topkek.lplr.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- apprInp = lpwin:drawTextBox(2/3, 'ROBLOX')
- local teamInp
- lpwin:drawButton(1/3, 'Team', function()
- topkek.lplr.TeamColor = BrickColor.new(teamInp.Text)
- end)
- teamInp = lpwin:drawTextBox(2/3, 'Bright red')
- lpwin:drawButton(1/2, 'Naked', function()
- topkek.lplr:ClearCharacterAppearance()
- end)
- lpwin:drawButton(1/2, 'Neutral', function()
- topkek.lplr.Neutral = true
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Orb', function()
- game.Players.LocalPlayer.Character = nil
- --lp:Destroy()
- local cam = game.Workspace.CurrentCamera
- local m = Instance.new("Model", game.Workspace)
- m.Name = game.Players.LocalPlayer.Name
- local hum = Instance.new("Humanoid", m)
- hum.Health = 0
- hum.MaxHealth = 0
- local orb = Instance.new("Part", m)
- orb.Size = Vector3.new(1, 1, 1)
- orb.Shape = "Ball"
- orb.Name = "Head"
- orb.Anchored = true
- orb.CanCollide = true
- orb.BottomSurface = Enum.SurfaceType.Smooth
- orb.TopSurface = Enum.SurfaceType.Smooth
- orb.Transparency = 0
- spawn(function()
- while true do
- wait(0.1)
- if orb then
- orb.BrickColor = BrickColor.Random()
- else break end
- end
- end)
- cam.CameraSubject = orb
- cam.CameraType = Enum.CameraType.Fixed
- game:GetService("RunService").RenderStepped:connect(function()
- orb.CFrame = cam.CoordinateFrame * CFrame.new(0, -2, -6)
- end)
- game.Players.LocalPlayer.Chatted:connect(function(a)
- game:GetService("Chat"):Chat(orb, a)
- end)
- end)
- lpwin:drawButton(1/2, 'Freecam', function()
- local cam = game.Workspace.CurrentCamera
- cam.CameraType = "Fixed"
- cam.CameraSubject = nil
- topkek.lplr.Character = nil
- end)
- lpwin:drawButton(1/2, 'NoGrav', function()
- if topkek.lplr.Character then
- for x,m in pairs(topkek.lplr.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") or m:IsA("Accessory") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- lpwin:drawButton(1/2, 'Trowel', function()
- topkek.tools.util.trowel()
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Fedora', function()
- local hats={
- 98346834,
- 215751161,
- 119916949,
- 72082328,
- 147180077,
- 100929604,
- 63043890,
- 1285307,
- 1029025,
- 334663683,
- 259423244
- }
- game:GetObjects("rbxassetid://" .. tostring(hats[math.random(1,#hats)]))[1].Parent = topkek.lplr.Character
- end)
- lpwin:drawButton(1/2, 'Rainbow Name', function()
- topkek.lplr.Neutral = false
- repeat
- wait()
- topkek.lplr.TeamColor = BrickColor.Random()
- until not topkek.lplr.Character.Humanoid
- end)
- local tagInp
- lpwin:drawButton(1/3, 'Tag', function()
- local len = 10
- local bb = Instance.new("BillboardGui")
- bb.Parent = topkek.lplr.Character.Head
- bb.Adornee = topkek.lplr.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.Font = Enum.Font.Code
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(15/255, 15/255, 15/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = tagInp.Text
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- end)
- tagInp = lpwin:drawTextBox(2/3, '')
- --// SCRIPTS //--
- --local scriptwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Scripts').Container)
- --local search = scriptwin:drawTextBox(1,'')
- --local origy = scriptwin:getDrawY()
- --scriptwin:addSpacing()
- --scriptwin:addSpacing()
- --local scripts = game:GetObjects("rbxassetid://376553985")[1]
- --local container = {}
- --function MakeList(condition)
- -- for i,v in pairs(scriptwin:GetChildren()) do
- -- if v.Name == "Script" then
- -- v:Destroy()
- -- end
- -- end
- --scriptwin:setDrawY(origy)
- --for i, v in pairs(scripts:GetChildren()) do
- -- if string.find(v.Name:lower(), condition:lower()) or (condition == "") or (condition == " ") then
- -- local scr = scriptwin:drawButton(1, v.Name, function()
- -- spawn(function() loadstring(v.Source)() end)
- -- end, 25)
- -- scr.Name = 'Script'
- -- end
- -- end
- --end
- --game:GetService("UserInputService").InputChanged:connect(function(inp)
- -- if inp.UserInputType == Enum.UserInputType.TextInput then
- -- if search:IsFocused() then
- -- MakeList(search.Text)
- -- end
- --end
- --end)
- --MakeList('')
- --// DESTRUCTION // --
- local destwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Destruction').Container)
- local decals, seldec = destwin:drawScrollingContainer(100)
- seldec = destwin:drawText(1, 'Selected Decal: None')
- cursel = nil
- local decs = {
- {'Rain', '574772793'},
- {'Robbie', '574773630'},
- {'Pepe', '244905904'},
- {'Troll Face', '48308661'},
- {'Jeff', '109129888'},
- {'Shrek', '170539018'},
- {'Doge', '133720697'},
- {'Dat Boi', '409578848'},
- }
- for _, v in pairs(decs) do
- local b = decals:drawButton(1, v[1], function()seldec.Text="Selected Decal: " ..v[2] cursel=v[2] end,20)
- topkek.tools.gui:addLeftIcon(b,'rbxassetid://'..v[2],20)
- end
- destwin:drawButton(1, 'Spam Decal', function()
- if cursel ~= nil then
- topkek.tools.util.recurseDecal(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Particles', function()
- if cursel ~= nil then
- topkek.tools.util.recurseParticles(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Both', function()
- if cursel ~= nil then
- topkek.tools.util.recurseUltimate(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Rollback', function()
- tk.rcm(workspace, 'Decal')
- tk.rcm(workspace, 'ParticleEmitter')
- end)
- destwin:addSpacing()
- destwin:drawButton(1, '666', function()
- for i,v in next,workspace:children''do
- if(v:IsA'BasePart')then
- me=v;
- bbg=Instance.new('BillboardGui',me);
- bbg.Name='stuf';
- bbg.Adornee=me;
- bbg.Size=UDim2.new(2.5,0,2.5,0)
- --bbg.StudsOffset=Vector3.new(0,2,0)
- tlb=Instance.new'TextLabel';
- tlb.Text='666 666 666 666 666 666';
- tlb.Font='SourceSansBold';
- tlb.FontSize='Size48';
- tlb.TextColor3=Color3.new(1,0,0);
- tlb.Size=UDim2.new(1.25,0,1.25,0);
- tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
- tlb.BackgroundTransparency=1;
- tlb.Parent=bbg;
- end;end;
- --coroutine.wrap(function()while wait''do
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://152840862';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- --end;end)();
- function xds(dd)
- for i,v in next,dd:children''do
- if(v:IsA'BasePart')then
- v.BrickColor=BrickColor.new'Really black';
- v.TopSurface='Smooth';
- v.BottomSurface='Smooth';
- s=Instance.new('SelectionBox',v);
- s.Adornee=v;
- s.Color=BrickColor.new'Really red';
- a=Instance.new('PointLight',v);
- a.Color=Color3.new(1,0,0);
- a.Range=15;
- a.Brightness=5;
- f=Instance.new('Fire',v);
- f.Size=19;
- f.Heat=22;
- end;
- game.Lighting.TimeOfDay=0;
- game.Lighting.Brightness=0;
- game.Lighting.ShadowColor=Color3.new(0,0,0);
- game.Lighting.Ambient=Color3.new(1,0,0);
- game.Lighting.FogEnd=200;
- game.Lighting.FogColor=Color3.new(0,0,0);
- local dec = 'http://www.roblox.com/asset/?id=19399245';
- local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
- --coroutine.wrap(function()
- --for _,__ in pairs(fac) do
- --local ddec = Instance.new("Decal", v)
- --ddec.Face = __
- --ddec.Texture = dec
- --end end)()
- if #(v:GetChildren())>0 then
- xds(v)
- end
- end
- end
- xds(game.Workspace)
- end)
- destwin:drawButton(1, 'Troll', function()
- topkek.tools.util.recurseUltimate('48308661')
- tk.play(154664102)
- end)
- destwin:addSpacing()
- destwin:drawButton(1/2,'Colorize',function() -- when u skid off variable XDDDDDpranked
- local materiallist =
- {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal,
- Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass,
- Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick,
- Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand,
- Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone}
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Material = materiallist[math.random(#materiallist)] wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Materialize',function()
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Transparency = math.random(0,1) wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Meshify',function()
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- end)
- destwin:drawButton(1/2,'Loop-Meshify',function()
- coroutine.wrap(function()
- while true do
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- if o:FindFirstChild("Mesh") then o.Mesh:Destroy() end
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- wait(0.5)
- end
- end)()
- end)
- destwin:addSpacing()
- destwin:drawButton(1, 'Rotations', function()
- tk.rcf('BasePart', function(o)
- o.Rotation = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Collisions', function()
- tk.rcf('BasePart', function(o)
- o.CanCollide = false
- end)
- end)
- destwin:drawButton(1, 'Velocity', function()
- tk.rcf('BasePart', function(o)
- o.Velocity = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Invisiblity', function()
- tk.rcf('BasePart', function(o)
- o.Transparency = 1
- end)
- end)
- destwin:drawButton(1, 'BreakJoints', function()
- tk.rcf('Model', function(o)
- o:BreakJoints()
- end)
- end)
- destwin:drawButton(1, 'Forces', function()
- tk.rcf('BasePart', function(o)
- local bf = Instance.new("BodyForce", o)
- bf.Force = Vector3.new(math.random(0,180)*5,math.random(0,180)*5,math.random(0,180)*5)
- end)
- end)
- destwin:drawButton(1, 'Brightness', function()
- tk.rcf('BasePart', function(o)
- local light = Instance.new("SpotLight", o)
- light.Brightness = 9e9
- light.Range = 60
- end)
- end)
- --// CATALOG //--
- local catwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Catalog').Container)
- local page, currentkeyword = 1, ""
- local searchbar, search, makeCatalog, res = 0, 0, 0, {}
- local searchbar = catwin:drawTextBox(2/3,'')
- local search = catwin:drawButton(1/3, 'Search', function()
- page = 1
- currentkeyword = searchbar.Text
- makeCatalog(currentkeyword, page)
- end)
- local previous = catwin:drawButton(1/2, 'Previous Page', function()
- if page > 1 then
- page = page - 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local previous = catwin:drawButton(1/2, 'Next Page', function()
- if page >= 1 then
- page = page + 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local catalog_start = catwin:getDrawY()
- function split(str,divider)
- local found = ""
- local results = {}
- for i=1,string.len(str) do
- if (string.lower(string.sub(str,i,i)) == string.lower(divider)) then
- table.insert(results, found)
- found = ""
- else
- found = found..string.sub(str,i,i)
- end
- end
- table.insert(results, found)
- return results
- end
- function GetName(nm)
- local spl = split(nm," ")
- local a,b,c,d,e=spl[1] or "",spl[2] or "",spl[3] or "", spl[4] or "", spl[5] or ""
- return (a.." "..b.." "..c.." "..d.." "..e)
- end
- --function makeCatalog(keyword, page)
- --local endpoint = "http://search.roblox.com/catalog/json?Category=6&Keyword="..keyword.."&IncludeNotForSale=false&ResultsPerPage=10&PageNumber="..tostring(page)
- --local results = game:HttpGet(endpoint, true)
- --local parse = game:GetService('HttpService'):JSONDecode(results)
- --for i, v in pairs(res) do
- --v:Destroy()
- --end
- --catwin:setDrawY(catalog_start)
- --catwin:addSpacing()
- --for i, v in pairs(parse) do
- --local img = catwin:drawImage(1/2, 'https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId='..tostring(v['AssetId']), 50)
- --local below = topkek.tools.util.Object("TextButton", {
- -- Parent = img;
- -- BackgroundColor3 = Color3.new(163/255, 57/255, 57/255);
- -- BorderSizePixel = 0;
- -- Position = UDim2.new(0, -45, 1, 5);
- -- Size = UDim2.new(0,img.AbsoluteSize.X, 0, 20);
- -- Font = 'SourceSans';
- -- FontSize = 'Size14';
- -- Text = GetName(v['Name']);
- -- TextSize = 14;
- -- TextColor3 = color3(199, 199, 199);
- -- TextStrokeTransparency = 0.5;
- -- ClipsDescendants = true;
- --})
- -- below.MouseButton1Down:connect(function()
- -- local Model = Instance.new("Model", workspace)
- -- game:GetObjects('rbxassetid://'..tostring(v['AssetId']))[1].Parent = Model
- -- Model:MakeJoints()
- -- Model:MoveTo(topkek.lplr.Character.Head.Position)
- --end)
- --img.Size=UDim2.new(0,50,0,50)
- --img.Position=img.Position+UDim2.new(0,45,0,0)
- -- if (i%2)==0 then
- -- catwin:setDrawY(catwin:getDrawY() + 25)
- --end
- -- if (i==10) then
- -- catwin.main.CanvasSize = catwin.main.CanvasSize + UDim2.new(0,0,0,25)
- -- end
- -- table.insert(res,img)
- --end
- --end
- --makeCatalog("", 1)
- --// CMDS //--
- cmdwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Commands').Container)
- count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- cmdwin:drawText(1, tostring(count) .. " Commands")
- cmdwin:drawText(1, 'Chat Prefix: /')
- local cmdlist = cmdwin:drawScrollingContainer(260)
- for i, v in pairs(cmd.commands.fmtstore) do
- local xfmt = {}
- local str = " ;" .. i .. " "
- for form in v:gmatch("[^%%]+") do
- if form ~= 'cmd' then
- if form == 'inf' then form = 'str' end
- str = str .. "{" .. form .. "} "
- end
- end
- cmdlist:drawText(1, str)
- end
- --// MUSIC //--
- musicwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Music').Container)
- Sounds = {
- {"caramell", 2303479};
- {"epic", 27697743};
- {"rick", 2027611};
- {"halo", 1034065};
- {"pokemon", 1372261};
- {"cursed", 1372257};
- {"extreme", 11420933};
- {"awaken", 27697277};
- {"alone", 27697392};
- {"mario", 1280470};
- {"choir", 1372258};
- {"chrono" ,1280463};
- {"dotr", 11420922};
- {"entertain", 27697267};
- {"fantasy", 1280473};
- {"final", 787};
- {"organ", 11231513};
- {"tunnel", 9650822}
- }
- local cursel
- local xcursel = 0
- scr = musicwin:drawScrollingContainer(230)
- for i, v in pairs(Sounds) do
- scr:drawButton(1, v[1] .. " - " .. tonumber(v[2]), function()
- cursel.Text = "Currently Selected - " .. v[1]
- xcursel = v[2]
- end)
- end
- cursel = musicwin:drawText(1, "Currently Selected - None")
- local setInp
- musicwin:drawButton(1/3, "Set", function()
- if tonumber(setInp.Text) then
- cursel.Text = "Currently Selected - " .. setInp.Text
- xcursel = tonumber(setInp.Text)
- end
- end)
- setInp = musicwin:drawTextBox(2/3, '')
- musicwin:drawButton(1, "Play", function()
- tk.rcm(game, 'Sound')
- tk.play(xcursel)
- end)
- musicwin:drawButton(1, "Stop", function()
- tk.rcm(game, 'Sound')
- end)
- --// FACES //--
- facwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Faces').Container)
- local faces = {
- {name='Rofl',id=47595647},
- {name='Sparta',id=74142203},
- {name='UJelly',id=48989071},
- {name='Troll',id=45120559},
- {name='Horse',id=62079221},
- {name='Angry',id=48258623},
- {name='Okey',id=62830600},
- {name='Yeaw',id=53646377},
- {name='Here',id=62677045},
- {name='Har',id=48260066},
- {name='Baby Sun',id=47596170},
- {name='LOL',id=48293007},
- {name='Sad',id=53645378},
- {name='Joseph Stalin',id=48290678},
- {name='Doge',id=130742396},
- {name='Forever Alone',id=156886272},
- {name='RickRoll',id=5104631},
- {name='Jim Carrey',id=74885351},
- {name='Meh IRL',id=237553381}
- }
- local cursel, xcursel = nil, 0
- faclist = facwin:drawScrollingContainer(260)
- for i,v in pairs(faces) do
- local btn = faclist:drawButton(1, v['name'], function()
- xcursel = v['id']
- cursel.Text = 'Currently Selected: ' .. v['name']
- end)
- topkek.tools.gui:addLeftIcon(btn,'rbxassetid://'..tostring(v['id']),20)
- end
- cursel = facwin:drawText(1, 'Currently Selected: None')
- facwin:drawButton(1, 'Wear', function()
- if not (xcursel == 0) then
- if topkek.lplr.Character then
- tk.rcm(topkek.lplr.Character, 'Accessory')
- tk.rcm(topkek.lplr.Character, 'Hat')
- topkek.tools.util.applyFace(xcursel)
- end
- end
- end)
- --// SETTINGS // --
- setwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Settings').Container)
- setwin:drawText(1, 'Patch: ' .. topkek.patch)
- setwin:drawText(1, 'Devnote: foh skids')
- setwin:drawText(1, [[
- === CREDITS ===
- Variable - retard that created Stella
- KrystalTeam - provided critical design tips & advice
- Circumvention - lol joey salads
- Thanks to everyone that supported T0PK3K 4.0!
- ]], 260)
- --// BANLIST //--
- banwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Banlist').Container)
- local plrBanInp
- banwin:drawButton(1/3, 'Add', function()
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], plrBanInp.Text)
- topkek.settings.write()
- UpdateBanlist()
- end)
- plrBanInp = banwin:drawTextBox(2/3, '')
- banCont = banwin:drawScrollingContainer(288)
- function UpdateBanlist(x)
- topkek.settings.get()
- local wl = x or topkek.settingsTable['Bans']
- for i,v in pairs(banCont:GetChildren()) do
- v:Destroy()
- end
- banCont:setDrawY(3)
- for i,v in pairs(wl) do
- banCont:drawText(2/3, v)
- banCont:drawButton(1/3, 'Remove', function()
- for x, m in pairs(wl) do
- if m == v then
- table.remove(topkek.settingsTable['Bans'], x)
- topkek.settings.write()
- UpdateBanlist()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- end
- end)
- end
- end
- UpdateBanlist()
- --// HATS //--
- hatwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Hats').Container)
- local hats={
- {name='Dominus Empyreus',id=21070012},
- {name='Dominus Vespertilio',id=96103379},
- {name='Dominus Infernus',id=31101391},
- {name='Dominus Rex',id=250395631},
- {name='Dominus Frigidus',id=48545806},
- {name='Dominus Astra',id=162067148},
- {name='Dominus Aureus',id=138932314},
- {name='DIY Dominus Empyreus',id=151789690},
- {name='Dominus Messor',id=64444871},
- {name='Demon Skeleton Wings',id=133554007},
- {name='Gilded Wings of Glory',id=250405532},
- {name='Majestic Ice Wings',id=188702967},
- {name='Black Wings',id=215719598},
- {name='Clockworks Shades',id=11748356},
- {name='Faerie Wings',id=19399896},
- {name='Orinthian Wings',id=223751505},
- {name='Clockworks Headphones',id=1235488},
- {name='Perfectly Legitimate Business Hat',id=19027209},
- {name='Sparkling Angel Wings',id=192557913},
- {name='Commander Crows Wings',id=133553855},
- {name='Sunfire Wings',id=158068470},
- {name='Royal Faerie Wings',id=119916756},
- {name='Wings of Freedom',id=164174048},
- {name='Firebrand Wings',id=128160626},
- {name='Frozen Wings',id=136758613},
- {name='Webbed Wings',id=120507280},
- {name='Gargoyle Wings',id=120507201},
- {name='Bat Wings',id=19399858},
- {name='Wings of Fire',id=136758532},
- {name='Headrow',id=1082935},
- {name='Rubber Duckie',id=9254254},
- {name='Valkyrie Helm',id=1365767},
- {name='Hockey Mask',id=5161514}}
- local searchi = hatwin:drawButton(1, '', function()end)
- dropx = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), searchi, {'All'})
- function fixPlayerDropi()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- dropx.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDropi()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDropi()
- end)
- local eval = 'All'
- dropx.Changed(function(p) eval = p end)
- fixPlayerDrop()
- local hatInp
- hatlist = hatwin:drawScrollingContainer(260)
- for i,v in pairs(hats) do
- hatlist:drawButton(1, v['name'], function()
- hatInp.Text = tostring(v['id'])
- end)
- end
- hatwin:drawButton(1/3, 'Wear', function()
- local hat = game:GetObjects("rbxassetid://"..tonumber(hatInp.Text))[1]
- tk.dp(eval, function(x)
- if x.Character then
- hat:Clone().Parent = x.Character
- end
- end)
- end)
- hatInp = hatwin:drawTextBox(2/3, '')
- topkek.tools.animator.initialAnimation()
- topkek.banmgr.init()
- end)
- TextButton_6.Parent = Yesh
- TextButton_6.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_6.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_6.Position = UDim2.new(0.0617283992, 0, 0.882815421, 0)
- TextButton_6.Size = UDim2.new(0, 139, 0, 27)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "Booga Hub"
- TextButton_6.TextColor3 = Color3.new(0, 0, 0)
- TextButton_6.TextSize = 19
- TextButton_6.MouseButton1Down:connect(function()
- -- Made by Tokumei/Aresuu
- -- Instances:
- local BoogaBV1 = Instance.new("ScreenGui")
- local BoogaBV1_2 = Instance.new("Frame")
- local Speed = Instance.new("TextButton")
- local SpeedBind = Instance.new("TextBox")
- local AutoPickUp = Instance.new("TextButton")
- local AutoPickUpBind = Instance.new("TextBox")
- local CraftAnyItem = Instance.new("TextButton")
- local CraftItem = Instance.new("TextBox")
- local Title = Instance.new("TextLabel")
- local InfinityChest = Instance.new("TextButton")
- local RevizV2 = Instance.new("TextButton")
- local GodHut = Instance.new("TextButton")
- local MadebyTokumeiAresuu = Instance.new("TextLabel")
- local CreditOwners = Instance.new("TextLabel")
- local AutoBreak = Instance.new("TextButton")
- local Breakkey = Instance.new("TextBox")
- local EmeraldSetCrafter = Instance.new("TextButton")
- local FEme = Instance.new("Frame")
- local SFrameEme = Instance.new("ScrollingFrame")
- local EmeraldHelmet = Instance.new("TextButton")
- local EmeraldChestplate = Instance.new("TextButton")
- local EmeraldGreaves = Instance.new("TextButton")
- local EmeraldPick = Instance.new("TextButton")
- local EmeraldBlade = Instance.new("TextButton")
- local EmeraldAxe = Instance.new("TextButton")
- local EmeraldBag = Instance.new("TextButton")
- local GodSetCrafter = Instance.new("TextButton")
- local FGod = Instance.new("Frame")
- local SFrameGod = Instance.new("ScrollingFrame")
- local GodHalo = Instance.new("TextButton")
- local GodChestplate = Instance.new("TextButton")
- local GodLegs = Instance.new("TextButton")
- local GodRock = Instance.new("TextButton")
- local GodPick = Instance.new("TextButton")
- local GodAxe = Instance.new("TextButton")
- local GodBag = Instance.new("TextButton")
- local OOFHorn = Instance.new("TextButton")
- local VoidSetCrafter = Instance.new("TextButton")
- local FVOID = Instance.new("Frame")
- local SFrameVoid = Instance.new("ScrollingFrame")
- local VoidShroud = Instance.new("TextButton")
- local VoidChestplate = Instance.new("TextButton")
- local VoidGreaves = Instance.new("TextButton")
- local VoidBag = Instance.new("TextButton")
- local TeletoVoid = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- BoogaBV1.Name = "BoogaBV1"
- BoogaBV1.Parent = game.CoreGui
- BoogaBV1_2.Name = "BoogaBV1"
- BoogaBV1_2.Parent = BoogaBV1
- BoogaBV1_2.Active = true
- BoogaBV1_2.BackgroundColor3 = Color3.new(1, 0.65098, 0)
- BoogaBV1_2.BackgroundTransparency = 0.30000001192093
- BoogaBV1_2.BorderColor3 = Color3.new(0, 0, 0)
- BoogaBV1_2.BorderSizePixel = 5
- BoogaBV1_2.Position = UDim2.new(0.315448642, 0, 0.254980087, 0)
- BoogaBV1_2.Size = UDim2.new(0, 487, 0, 245)
- BoogaBV1_2.Draggable = true
- Speed.Name = "Speed"
- Speed.Parent = BoogaBV1_2
- Speed.BackgroundColor3 = Color3.new(0, 0, 0)
- Speed.BorderColor3 = Color3.new(0, 0, 0)
- Speed.BorderSizePixel = 3
- Speed.Position = UDim2.new(0.0164271053, 0, 0.877551019, 0)
- Speed.Size = UDim2.new(0, 117, 0, 25)
- Speed.Font = Enum.Font.Cartoon
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(1, 1, 1)
- Speed.TextScaled = true
- Speed.TextSize = 14
- Speed.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- Speed.TextWrapped = true
- SpeedBind.Name = "SpeedBind"
- SpeedBind.Parent = Speed
- SpeedBind.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- SpeedBind.BorderColor3 = Color3.new(0, 0, 0)
- SpeedBind.BorderSizePixel = 3
- SpeedBind.Position = UDim2.new(1.15199995, 0, 0, 0)
- SpeedBind.Size = UDim2.new(0, 83, 0, 26)
- SpeedBind.Font = Enum.Font.Cartoon
- SpeedBind.Text = "Key Bind"
- SpeedBind.TextColor3 = Color3.new(0, 0, 0)
- SpeedBind.TextScaled = true
- SpeedBind.TextSize = 14
- SpeedBind.TextWrapped = true
- AutoPickUp.Name = "Auto Pick Up"
- AutoPickUp.Parent = BoogaBV1_2
- AutoPickUp.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoPickUp.BorderColor3 = Color3.new(0, 0, 0)
- AutoPickUp.BorderSizePixel = 3
- AutoPickUp.Position = UDim2.new(0.0164271053, 0, 0.596045792, 0)
- AutoPickUp.Size = UDim2.new(0, 117, 0, 25)
- AutoPickUp.Font = Enum.Font.Cartoon
- AutoPickUp.Text = "Auto Pick Up"
- AutoPickUp.TextColor3 = Color3.new(1, 1, 1)
- AutoPickUp.TextScaled = true
- AutoPickUp.TextSize = 14
- AutoPickUp.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- AutoPickUp.TextWrapped = true
- AutoPickUpBind.Name = "AutoPickUpBind"
- AutoPickUpBind.Parent = AutoPickUp
- AutoPickUpBind.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- AutoPickUpBind.BorderColor3 = Color3.new(0, 0, 0)
- AutoPickUpBind.BorderSizePixel = 3
- AutoPickUpBind.Position = UDim2.new(1.15199995, 0, 0, 0)
- AutoPickUpBind.Size = UDim2.new(0, 83, 0, 25)
- AutoPickUpBind.Font = Enum.Font.Cartoon
- AutoPickUpBind.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)
- AutoPickUpBind.Text = "Key Bind"
- AutoPickUpBind.TextColor3 = Color3.new(0, 0, 0)
- AutoPickUpBind.TextScaled = true
- AutoPickUpBind.TextSize = 14
- AutoPickUpBind.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- AutoPickUpBind.TextWrapped = true
- CraftAnyItem.Name = "Craft Any Item"
- CraftAnyItem.Parent = BoogaBV1_2
- CraftAnyItem.BackgroundColor3 = Color3.new(0, 0, 0)
- CraftAnyItem.BorderColor3 = Color3.new(0, 0, 0)
- CraftAnyItem.BorderSizePixel = 2
- CraftAnyItem.Position = UDim2.new(0.0164271053, 0, 0.461892724, 0)
- CraftAnyItem.Size = UDim2.new(0, 117, 0, 25)
- CraftAnyItem.Font = Enum.Font.Cartoon
- CraftAnyItem.Text = "Craft Any Item"
- CraftAnyItem.TextColor3 = Color3.new(1, 1, 1)
- CraftAnyItem.TextScaled = true
- CraftAnyItem.TextSize = 14
- CraftAnyItem.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- CraftAnyItem.TextWrapped = true
- CraftItem.Name = "Craft Item"
- CraftItem.Parent = CraftAnyItem
- CraftItem.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- CraftItem.BorderColor3 = Color3.new(0, 0, 0)
- CraftItem.BorderSizePixel = 3
- CraftItem.Position = UDim2.new(1.15384614, 0, 0, 0)
- CraftItem.Size = UDim2.new(0, 84, 0, 25)
- CraftItem.Font = Enum.Font.Cartoon
- CraftItem.Text = "Item Name"
- CraftItem.TextColor3 = Color3.new(0, 0, 0)
- CraftItem.TextScaled = true
- CraftItem.TextSize = 14
- CraftItem.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- CraftItem.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = BoogaBV1_2
- Title.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Title.Size = UDim2.new(0, 487, 0, 29)
- Title.Font = Enum.Font.Cartoon
- Title.Text = "BoogaBitchesV1"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 16
- Title.TextWrapped = true
- InfinityChest.Name = "Infinity Chest"
- InfinityChest.Parent = BoogaBV1_2
- InfinityChest.BackgroundColor3 = Color3.new(0, 0, 0)
- InfinityChest.BorderColor3 = Color3.new(0, 0, 0)
- InfinityChest.BorderSizePixel = 3
- InfinityChest.Position = UDim2.new(0.291581094, 0, 0.32911393, 0)
- InfinityChest.Size = UDim2.new(0, 117, 0, 21)
- InfinityChest.Font = Enum.Font.Cartoon
- InfinityChest.Text = "Infinity Chest [Q]"
- InfinityChest.TextColor3 = Color3.new(1, 1, 1)
- InfinityChest.TextScaled = true
- InfinityChest.TextSize = 14
- InfinityChest.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- InfinityChest.TextWrapped = true
- RevizV2.Name = "Reviz V2"
- RevizV2.Parent = BoogaBV1_2
- RevizV2.BackgroundColor3 = Color3.new(0, 0, 0)
- RevizV2.BorderColor3 = Color3.new(0, 0, 0)
- RevizV2.BorderSizePixel = 3
- RevizV2.Position = UDim2.new(0.572895288, 0, 0.15611814, 0)
- RevizV2.Size = UDim2.new(0, 194, 0, 25)
- RevizV2.Font = Enum.Font.Cartoon
- RevizV2.Text = "Reviz V2"
- RevizV2.TextColor3 = Color3.new(1, 1, 1)
- RevizV2.TextScaled = true
- RevizV2.TextSize = 14
- RevizV2.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- RevizV2.TextWrapped = true
- GodHut.Name = "God Hut"
- GodHut.Parent = BoogaBV1_2
- GodHut.BackgroundColor3 = Color3.new(0, 0, 0)
- GodHut.BorderColor3 = Color3.new(0, 0, 0)
- GodHut.BorderSizePixel = 3
- GodHut.Position = UDim2.new(0.572895288, 0, 0.327337861, 0)
- GodHut.Size = UDim2.new(0, 194, 0, 25)
- GodHut.Font = Enum.Font.Cartoon
- GodHut.Text = "God Hut [G]"
- GodHut.TextColor3 = Color3.new(1, 1, 1)
- GodHut.TextScaled = true
- GodHut.TextSize = 14
- GodHut.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- GodHut.TextWrapped = true
- MadebyTokumeiAresuu.Name = "Made by Tokumei/Aresuu"
- MadebyTokumeiAresuu.Parent = BoogaBV1_2
- MadebyTokumeiAresuu.BackgroundColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- MadebyTokumeiAresuu.BorderColor3 = Color3.new(0, 0, 0)
- MadebyTokumeiAresuu.BorderSizePixel = 5
- MadebyTokumeiAresuu.Position = UDim2.new(0.704355955, 0, 0.699711502, 0)
- MadebyTokumeiAresuu.Size = UDim2.new(0, 144, 0, 34)
- MadebyTokumeiAresuu.Font = Enum.Font.Cartoon
- MadebyTokumeiAresuu.Text = "Made by Tokumei/Aresuu"
- MadebyTokumeiAresuu.TextColor3 = Color3.new(0, 0, 0)
- MadebyTokumeiAresuu.TextSize = 14
- CreditOwners.Name = "Credit Owners"
- CreditOwners.Parent = MadebyTokumeiAresuu
- CreditOwners.BackgroundColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- CreditOwners.BorderColor3 = Color3.new(0, 0, 0)
- CreditOwners.BorderSizePixel = 5
- CreditOwners.Position = UDim2.new(-0.686473131, 0, 1.04991567, 0)
- CreditOwners.Size = UDim2.new(0, 243, 0, 34)
- CreditOwners.Font = Enum.Font.Cartoon
- CreditOwners.Text = "Credit to the Owners of Scripts that i Used for this GUI"
- CreditOwners.TextColor3 = Color3.new(0, 0, 0)
- CreditOwners.TextScaled = true
- CreditOwners.TextSize = 14
- CreditOwners.TextWrapped = true
- AutoBreak.Name = "AutoBreak"
- AutoBreak.Parent = BoogaBV1_2
- AutoBreak.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoBreak.BorderColor3 = Color3.new(0, 0, 0)
- AutoBreak.BorderSizePixel = 3
- AutoBreak.Position = UDim2.new(0.0164271053, 0, 0.735780597, 0)
- AutoBreak.Size = UDim2.new(0, 117, 0, 25)
- AutoBreak.Font = Enum.Font.Cartoon
- AutoBreak.Text = "Auto Break"
- AutoBreak.TextColor3 = Color3.new(1, 1, 1)
- AutoBreak.TextScaled = true
- AutoBreak.TextSize = 14
- AutoBreak.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- AutoBreak.TextWrapped = true
- Breakkey.Name = "Breakkey"
- Breakkey.Parent = AutoBreak
- Breakkey.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- Breakkey.BorderColor3 = Color3.new(0, 0, 0)
- Breakkey.BorderSizePixel = 3
- Breakkey.Position = UDim2.new(1.15199995, 0, 0, 0)
- Breakkey.Size = UDim2.new(0, 83, 0, 25)
- Breakkey.Font = Enum.Font.Cartoon
- Breakkey.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)
- Breakkey.Text = "Key Bind"
- Breakkey.TextColor3 = Color3.new(0, 0, 0)
- Breakkey.TextScaled = true
- Breakkey.TextSize = 14
- Breakkey.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- Breakkey.TextWrapped = true
- EmeraldSetCrafter.Name = "Emerald Set Crafter"
- EmeraldSetCrafter.Parent = BoogaBV1_2
- EmeraldSetCrafter.BackgroundColor3 = Color3.new(0, 0, 0)
- EmeraldSetCrafter.BorderColor3 = Color3.new(0, 0, 0)
- EmeraldSetCrafter.BorderSizePixel = 3
- EmeraldSetCrafter.Position = UDim2.new(0.0164271053, 0, 0.156479806, 0)
- EmeraldSetCrafter.Size = UDim2.new(0, 117, 0, 25)
- EmeraldSetCrafter.Font = Enum.Font.Cartoon
- EmeraldSetCrafter.Text = "Emerald Set Crafter"
- EmeraldSetCrafter.TextColor3 = Color3.new(1, 1, 1)
- EmeraldSetCrafter.TextScaled = true
- EmeraldSetCrafter.TextSize = 14
- EmeraldSetCrafter.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- EmeraldSetCrafter.TextWrapped = true
- FEme.Name = "FEme"
- FEme.Parent = EmeraldSetCrafter
- FEme.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- FEme.BorderColor3 = Color3.new(0, 0, 0)
- FEme.BorderSizePixel = 5
- FEme.Position = UDim2.new(-1.64102566, 0, -1.47999966, 0)
- FEme.Size = UDim2.new(0, 169, 0, 199)
- FEme.Visible = false
- SFrameEme.Name = "SFrameEme"
- SFrameEme.Parent = FEme
- SFrameEme.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- SFrameEme.Size = UDim2.new(0, 157, 0, 199)
- EmeraldHelmet.Name = "Emerald Helmet"
- EmeraldHelmet.Parent = SFrameEme
- EmeraldHelmet.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldHelmet.Position = UDim2.new(0.055555556, 0, 0.0355654769, 0)
- EmeraldHelmet.Size = UDim2.new(0, 131, 0, 39)
- EmeraldHelmet.Font = Enum.Font.SourceSans
- EmeraldHelmet.Text = "Emerald Helmet"
- EmeraldHelmet.TextColor3 = Color3.new(0, 0, 0)
- EmeraldHelmet.TextSize = 14
- EmeraldChestplate.Name = "Emerald Chestplate"
- EmeraldChestplate.Parent = SFrameEme
- EmeraldChestplate.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldChestplate.Position = UDim2.new(0.055555556, 0, 0.131398827, 0)
- EmeraldChestplate.Size = UDim2.new(0, 131, 0, 39)
- EmeraldChestplate.Font = Enum.Font.SourceSans
- EmeraldChestplate.Text = "Emerald Chestplate"
- EmeraldChestplate.TextColor3 = Color3.new(0, 0, 0)
- EmeraldChestplate.TextSize = 14
- EmeraldGreaves.Name = "Emerald Greaves"
- EmeraldGreaves.Parent = SFrameEme
- EmeraldGreaves.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldGreaves.Position = UDim2.new(0.055555556, 0, 0.231398791, 0)
- EmeraldGreaves.Size = UDim2.new(0, 131, 0, 39)
- EmeraldGreaves.Font = Enum.Font.SourceSans
- EmeraldGreaves.Text = "Emerald Greaves"
- EmeraldGreaves.TextColor3 = Color3.new(0, 0, 0)
- EmeraldGreaves.TextSize = 14
- EmeraldPick.Name = "Emerald Pick"
- EmeraldPick.Parent = SFrameEme
- EmeraldPick.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldPick.Position = UDim2.new(0.055555556, 0, 0.333482146, 0)
- EmeraldPick.Size = UDim2.new(0, 131, 0, 39)
- EmeraldPick.Font = Enum.Font.SourceSans
- EmeraldPick.Text = "Emerald Pick"
- EmeraldPick.TextColor3 = Color3.new(0, 0, 0)
- EmeraldPick.TextSize = 14
- EmeraldBlade.Name = "Emerald Blade"
- EmeraldBlade.Parent = SFrameEme
- EmeraldBlade.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldBlade.Position = UDim2.new(0.0555555597, 0, 0.433482111, 0)
- EmeraldBlade.Size = UDim2.new(0, 131, 0, 39)
- EmeraldBlade.Font = Enum.Font.SourceSans
- EmeraldBlade.Text = "Emerald Blade"
- EmeraldBlade.TextColor3 = Color3.new(0, 0, 0)
- EmeraldBlade.TextSize = 14
- EmeraldAxe.Name = "Emerald Axe"
- EmeraldAxe.Parent = SFrameEme
- EmeraldAxe.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldAxe.Position = UDim2.new(0.0555555597, 0, 0.539732158, 0)
- EmeraldAxe.Size = UDim2.new(0, 131, 0, 39)
- EmeraldAxe.Font = Enum.Font.SourceSans
- EmeraldAxe.Text = "Emerald Axe"
- EmeraldAxe.TextColor3 = Color3.new(0, 0, 0)
- EmeraldAxe.TextSize = 14
- EmeraldBag.Name = "Emerald Bag"
- EmeraldBag.Parent = SFrameEme
- EmeraldBag.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- EmeraldBag.Position = UDim2.new(0.0555555597, 0, 0.637648761, 0)
- EmeraldBag.Size = UDim2.new(0, 131, 0, 39)
- EmeraldBag.Font = Enum.Font.SourceSans
- EmeraldBag.Text = "Emerald Bag"
- EmeraldBag.TextColor3 = Color3.new(0, 0, 0)
- EmeraldBag.TextSize = 14
- GodSetCrafter.Name = "God Set Crafter"
- GodSetCrafter.Parent = BoogaBV1_2
- GodSetCrafter.BackgroundColor3 = Color3.new(0, 0, 0)
- GodSetCrafter.BorderColor3 = Color3.new(0, 0, 0)
- GodSetCrafter.BorderSizePixel = 3
- GodSetCrafter.Position = UDim2.new(0.0164270997, 0, 0.310994625, 0)
- GodSetCrafter.Size = UDim2.new(0, 117, 0, 25)
- GodSetCrafter.Font = Enum.Font.Cartoon
- GodSetCrafter.Text = "God Set Crafter"
- GodSetCrafter.TextColor3 = Color3.new(1, 1, 1)
- GodSetCrafter.TextScaled = true
- GodSetCrafter.TextSize = 14
- GodSetCrafter.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- GodSetCrafter.TextWrapped = true
- FGod.Name = "FGod"
- FGod.Parent = GodSetCrafter
- FGod.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- FGod.BorderColor3 = Color3.new(0, 0, 0)
- FGod.BorderSizePixel = 5
- FGod.Position = UDim2.new(-1.64102578, 0, -2.95999932, 0)
- FGod.Size = UDim2.new(0, 169, 0, 199)
- FGod.Visible = false
- SFrameGod.Name = "SFrameGod"
- SFrameGod.Parent = FGod
- SFrameGod.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- SFrameGod.Size = UDim2.new(0, 161, 0, 199)
- GodHalo.Name = "God Halo"
- GodHalo.Parent = SFrameGod
- GodHalo.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodHalo.Position = UDim2.new(0.055555556, 0, 0.0334821418, 0)
- GodHalo.Size = UDim2.new(0, 131, 0, 39)
- GodHalo.Font = Enum.Font.SourceSans
- GodHalo.Text = "God Halo"
- GodHalo.TextColor3 = Color3.new(0, 0, 0)
- GodHalo.TextSize = 14
- GodChestplate.Name = "God Chestplate"
- GodChestplate.Parent = SFrameGod
- GodChestplate.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodChestplate.Position = UDim2.new(0.055555556, 0, 0.135565475, 0)
- GodChestplate.Size = UDim2.new(0, 131, 0, 39)
- GodChestplate.Font = Enum.Font.SourceSans
- GodChestplate.Text = "God Chestplate"
- GodChestplate.TextColor3 = Color3.new(0, 0, 0)
- GodChestplate.TextSize = 14
- GodLegs.Name = "God Legs"
- GodLegs.Parent = SFrameGod
- GodLegs.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodLegs.Position = UDim2.new(0.055555556, 0, 0.237648815, 0)
- GodLegs.Size = UDim2.new(0, 131, 0, 39)
- GodLegs.Font = Enum.Font.SourceSans
- GodLegs.Text = "God Legs"
- GodLegs.TextColor3 = Color3.new(0, 0, 0)
- GodLegs.TextSize = 14
- GodRock.Name = "God Rock"
- GodRock.Parent = SFrameGod
- GodRock.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodRock.Position = UDim2.new(0.055555556, 0, 0.337648839, 0)
- GodRock.Size = UDim2.new(0, 131, 0, 39)
- GodRock.Font = Enum.Font.SourceSans
- GodRock.Text = "God Rock"
- GodRock.TextColor3 = Color3.new(0, 0, 0)
- GodRock.TextSize = 14
- GodPick.Name = "God Pick"
- GodPick.Parent = SFrameGod
- GodPick.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodPick.Position = UDim2.new(0.0555555597, 0, 0.541815639, 0)
- GodPick.Size = UDim2.new(0, 131, 0, 39)
- GodPick.Font = Enum.Font.SourceSans
- GodPick.Text = "God Pick"
- GodPick.TextColor3 = Color3.new(0, 0, 0)
- GodPick.TextSize = 14
- GodAxe.Name = "God Axe"
- GodAxe.Parent = SFrameGod
- GodAxe.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodAxe.Position = UDim2.new(0.0555555597, 0, 0.443898767, 0)
- GodAxe.Size = UDim2.new(0, 131, 0, 39)
- GodAxe.Font = Enum.Font.SourceSans
- GodAxe.Text = "God Axe"
- GodAxe.TextColor3 = Color3.new(0, 0, 0)
- GodAxe.TextSize = 14
- GodBag.Name = "God Bag"
- GodBag.Parent = SFrameGod
- GodBag.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- GodBag.Position = UDim2.new(0.0555555597, 0, 0.739732146, 0)
- GodBag.Size = UDim2.new(0, 131, 0, 39)
- GodBag.Font = Enum.Font.SourceSans
- GodBag.Text = "God Bag"
- GodBag.TextColor3 = Color3.new(0, 0, 0)
- GodBag.TextSize = 14
- OOFHorn.Name = "OOF Horn"
- OOFHorn.Parent = SFrameGod
- OOFHorn.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- OOFHorn.Position = UDim2.new(0.055555556, 0, 0.641815484, 0)
- OOFHorn.Size = UDim2.new(0, 131, 0, 39)
- OOFHorn.Font = Enum.Font.SourceSans
- OOFHorn.Text = "OOF Horn"
- OOFHorn.TextColor3 = Color3.new(0, 0, 0)
- OOFHorn.TextSize = 14
- VoidSetCrafter.Name = "Void Set Crafter"
- VoidSetCrafter.Parent = BoogaBV1_2
- VoidSetCrafter.BackgroundColor3 = Color3.new(0, 0, 0)
- VoidSetCrafter.BorderColor3 = Color3.new(0, 0, 0)
- VoidSetCrafter.BorderSizePixel = 3
- VoidSetCrafter.Position = UDim2.new(0.291581094, 0, 0.155744419, 0)
- VoidSetCrafter.Size = UDim2.new(0, 117, 0, 25)
- VoidSetCrafter.Font = Enum.Font.Cartoon
- VoidSetCrafter.Text = "Void Set Crafter"
- VoidSetCrafter.TextColor3 = Color3.new(1, 1, 1)
- VoidSetCrafter.TextScaled = true
- VoidSetCrafter.TextSize = 14
- VoidSetCrafter.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- VoidSetCrafter.TextWrapped = true
- FVOID.Name = "FVOID"
- FVOID.Parent = VoidSetCrafter
- FVOID.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- FVOID.BorderColor3 = Color3.new(0, 0, 0)
- FVOID.BorderSizePixel = 5
- FVOID.Position = UDim2.new(-2.78632498, 0, -1.47999954, 0)
- FVOID.Size = UDim2.new(0, 169, 0, 199)
- FVOID.Visible = false
- SFrameVoid.Name = "SFrameVoid"
- SFrameVoid.Parent = FVOID
- SFrameVoid.Active = true
- SFrameVoid.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- SFrameVoid.Size = UDim2.new(0, 157, 0, 199)
- VoidShroud.Name = "Void Shroud"
- VoidShroud.Parent = SFrameVoid
- VoidShroud.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- VoidShroud.Position = UDim2.new(0.055555556, 0, 0.0334821418, 0)
- VoidShroud.Size = UDim2.new(0, 131, 0, 39)
- VoidShroud.Font = Enum.Font.SourceSans
- VoidShroud.Text = "Void Shroud"
- VoidShroud.TextColor3 = Color3.new(0, 0, 0)
- VoidShroud.TextSize = 14
- VoidChestplate.Name = "Void Chestplate"
- VoidChestplate.Parent = SFrameVoid
- VoidChestplate.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- VoidChestplate.Position = UDim2.new(0.055555556, 0, 0.151785716, 0)
- VoidChestplate.Size = UDim2.new(0, 131, 0, 39)
- VoidChestplate.Font = Enum.Font.SourceSans
- VoidChestplate.Text = "Void Shroud"
- VoidChestplate.TextColor3 = Color3.new(0, 0, 0)
- VoidChestplate.TextSize = 14
- VoidGreaves.Name = "Void Greaves"
- VoidGreaves.Parent = SFrameVoid
- VoidGreaves.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- VoidGreaves.Position = UDim2.new(0.055555556, 0, 0.272321433, 0)
- VoidGreaves.Size = UDim2.new(0, 131, 0, 39)
- VoidGreaves.Font = Enum.Font.SourceSans
- VoidGreaves.Text = "Void Shroud"
- VoidGreaves.TextColor3 = Color3.new(0, 0, 0)
- VoidGreaves.TextSize = 14
- VoidBag.Name = "Void Bag"
- VoidBag.Parent = SFrameVoid
- VoidBag.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- VoidBag.Position = UDim2.new(0.055555556, 0, 0.383928567, 0)
- VoidBag.Size = UDim2.new(0, 131, 0, 39)
- VoidBag.Font = Enum.Font.SourceSans
- VoidBag.Text = "Void Shroud"
- VoidBag.TextColor3 = Color3.new(0, 0, 0)
- VoidBag.TextSize = 14
- TeletoVoid.Name = "Tele to Void"
- TeletoVoid.Parent = BoogaBV1_2
- TeletoVoid.BackgroundColor3 = Color3.new(0, 0, 0)
- TeletoVoid.BorderColor3 = Color3.new(0, 0, 0)
- TeletoVoid.BorderSizePixel = 3
- TeletoVoid.Position = UDim2.new(0.50102669, 0, 0.502848029, 0)
- TeletoVoid.Size = UDim2.new(0, 194, 0, 25)
- TeletoVoid.Font = Enum.Font.Cartoon
- TeletoVoid.Text = "Teleport to Void"
- TeletoVoid.TextColor3 = Color3.new(1, 1, 1)
- TeletoVoid.TextScaled = true
- TeletoVoid.TextSize = 14
- TeletoVoid.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- TeletoVoid.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = BoogaBV1
- Open.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Open.BorderColor3 = Color3.new(0.709804, 0, 0.0117647)
- Open.BorderSizePixel = 6
- Open.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)
- Open.Size = UDim2.new(0, 114, 0, 21)
- Open.Font = Enum.Font.Cartoon
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = BoogaBV1
- Close.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 6
- Close.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)
- Close.Size = UDim2.new(0, 114, 0, 21)
- Close.Font = Enum.Font.Cartoon
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- -- Scripts:
- EmeraldSetCrafter.MouseButton1Click:connect(function()
- if EmeraldSetCrafter == true then
- EmeraldSetCrafter = false
- FEme.Visible = false
- else
- EmeraldSetCrafter = true
- FEme.Visible = true
- end
- end)
- GodSetCrafter.MouseButton1Click:connect(function()
- if GodSetCrafter == true then
- GodSetCrafter = false
- FGod.Visible = false
- else
- GodSetCrafter = true
- FGod.Visible = true
- end
- end)
- VoidSetCrafter.MouseButton1Click:connect(function()
- if VoidSetCrafter == true then
- VoidSetCrafter = false
- FVOID.Visible = false
- else
- VoidSetCrafter = true
- FVOID.Visible = true
- end
- end)
- VoidBag.MouseButton1Click:connect(function()
- local A_1 = "Void Bag"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- VoidShroud.MouseButton1Click:connect(function()
- local A_1 = "Void Shroud"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- VoidChestplate.MouseButton1Click:connect(function()
- local A_1 = "Void Chestplate"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- VoidGreaves.MouseButton1Click:connect(function()
- local A_1 = "Void Greaves"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldAxe.MouseButton1Click:connect(function()
- local A_1 = "Emerald Axe"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldBlade.MouseButton1Click:connect(function()
- local A_1 = "Emerald Blade"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldPick.MouseButton1Click:connect(function()
- local A_1 = "Emerald Pick"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldBag.MouseButton1Click:connect(function()
- local A_1 = "Emerald Bag"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldHelmet.MouseButton1Click:connect(function()
- local A_1 = "Emerald Helmet"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldChestplate.MouseButton1Click:connect(function()
- local A_1 = "Emerald Chestplate"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- EmeraldGreaves.MouseButton1Click:connect(function()
- local A_1 = "Emerald Greaves"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodAxe.MouseButton1Click:connect(function()
- local A_1 = "God Axe"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodRock.MouseButton1Click:connect(function()
- local A_1 = "God Rock"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodPick.MouseButton1Click:connect(function()
- local A_1 = "God Pick"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodHalo.MouseButton1Click:connect(function()
- local A_1 = "God Halo"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodChestplate.MouseButton1Click:connect(function()
- local A_1 = "God Chestplate"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodLegs.MouseButton1Click:connect(function()
- local A_1 = "God Legs"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- GodBag.MouseButton1Click:connect(function()
- local A_1 = "God Bag"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- OOFHorn.MouseButton1Click:connect(function()
- local A_1 = "OOF Horn"
- local Event = game:GetService("ReplicatedStorage").Events.CraftItem
- Event:FireServer(A_1)
- end)
- Open.MouseButton1Click:connect(function()
- BoogaBV1_2.Visible = true
- Open.Visible = false
- Close.Visible = true
- end)
- Close.MouseButton1Click:connect(function()
- BoogaBV1_2.Visible = false
- Open.Visible = true
- Close.Visible = false
- end)
- InfinityChest.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- local Event = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Torso = game.Players.LocalPlayer.Character.UpperTorso
- b = Torso.Position + Torso.CFrame.lookVector * 10
- local c = b.x
- local d = b.y - 2
- local e = b.z
- for i = 1,1 do
- local A_1 = "Infinity Chest"
- local A_2 = CFrame.new(c, d, e, 1, 0, 0, 0, 1, -5.56028681e-08, 0, -5.56028681e-08, 1)
- local A_3 = 0
- Event:FireServer(A_1, A_2, A_3)
- end end end)
- end)
- CraftAnyItem.MouseButton1Click:connect(function()
- local event = game.ReplicatedStorage.Events.CraftItem
- local item = CraftItem.Text
- event:FireServer(item)
- end)
- GodHut.MouseButton1Click:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- local Event = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Torso = game.Players.LocalPlayer.Character.UpperTorso
- b = Torso.Position + Torso.CFrame.lookVector * 10
- local c = b.x
- local d = b.y - 2
- local e = b.z
- for i = 1,1 do
- local A_1 = "God Hut"
- local A_2 = CFrame.new(c, d, e, 1, 0, 0, 0, 1, -5.56028681e-08, 0, -5.56028681e-08, 1)
- local A_3 = 0
- Event:FireServer(A_1, A_2, A_3)
- end end end)
- end)
- AutoPickUp.MouseButton1Click:connect(function()
- local Objects;
- local Pickup = function(Character)
- local myPos = Character.HumanoidRootPart.Position
- local Objects = {}
- for i,v in pairs(workspace:GetChildren()) do
- if v:FindFirstChild("Pickup") ~= nil and v.ClassName == "Part" then
- local Pos = v.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 40 then
- table.insert(Objects, v)
- end
- elseif v:FindFirstChild("Pickup") ~= nil and v:FindFirstChild("Part") ~= nil and v.Part.ClassName == "Part" then
- local Pos = v.Part.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 40 then
- table.insert(Objects, v)
- end
- elseif v:FindFirstChild("Pickup") ~= nil and v.ClassName == "UnionOperation" then
- local Pos = v.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 40 then
- table.insert(Objects, v)
- end
- end
- end
- for i,v in pairs(Objects) do
- for i=1,10 do
- v.Position = myPos
- game:GetService("ReplicatedStorage").Events.Pickup:FireServer(v)
- end
- end
- end
- wait(1)
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == AutoPickUpBind.Text then
- print'AutoPicked-up YEET'
- Pickup(game.Players.LocalPlayer.Character)
- end
- end)
- end)
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local hum = char:FindFirstChild("HumanoidRootPart")
- --SpeedVariables
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local hum = char:FindFirstChild("HumanoidRootPart")
- --yeet
- Speed.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local hum = char:FindFirstChild("HumanoidRootPart")
- mouse.KeyDown:connect(function(key)
- if key == SpeedBind.Text then
- loop = true
- while loop do
- hum.CFrame = hum.CFrame + hum.CFrame.lookVector * 3
- wait()
- end
- end
- end)
- end)
- mouse.KeyUp:connect(function(key)
- if key == SpeedBind.Text then
- loop = false
- end
- end)
- AutoBreak.MouseButton1Click:connect(function()
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local breaking=false
- mouse.KeyDown:connect(function(key)
- if key == Breakkey.Text then
- breaking = true
- while breaking and wait(0.1) do
- local part = game:GetService("Players").LocalPlayer:GetMouse().Target
- local one = game:GetService("ReplicatedStorage").RelativeTime.Value
- local two = {part,part,part,part}
- game:GetService("ReplicatedStorage").Events.SwingTool:FireServer(one, two)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == Breakkey.Text then
- breaking = false
- end
- end)
- end)
- RevizV2.MouseButton1Click:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/8zh7FiHv"))()
- end)
- TeletoVoid.MouseButton1Click:connect(function()
- game:GetService("TeleportService"):Teleport(2021740958, game.Players.LocalPlayer)
- end)
- end)
- TextButton_7.Parent = Yesh
- TextButton_7.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- TextButton_7.BorderColor3 = Color3.new(1, 1, 0)
- TextButton_7.Position = UDim2.new(0.0617283992, 0, 0.755364418, 0)
- TextButton_7.Size = UDim2.new(0, 139, 0, 27)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Admin"
- TextButton_7.TextColor3 = Color3.new(0, 0, 0)
- TextButton_7.TextSize = 19
- TextButton_7.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- TextButton_8.Parent = Yesh
- TextButton_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_8.BackgroundTransparency = 1
- TextButton_8.Position = UDim2.new(0.0370371342, 0, 0.09150327, 0)
- TextButton_8.Size = UDim2.new(0, 150, 0, 46)
- TextButton_8.Font = Enum.Font.SourceSans
- TextButton_8.Text = "HRF Music Gui"
- TextButton_8.TextColor3 = Color3.new(1, 0, 0)
- TextButton_8.TextSize = 25
- -- Scripts:
Add Comment
Please, Sign In to add comment