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JRKPastesBins

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Jul 23rd, 2017
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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by grgrgry21.
  4. Credit to CKbackup's and idk..
  5. B
  6. U R
  7. N I N H
  8. E L
  9. L
  10. ]]--
  11. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local attacktype = 1
  30. local delays = false
  31. local play = true
  32. local targetted = nil
  33. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  34. local velocity = RootPart.Velocity.y
  35. local sine = 0
  36. local change = 1
  37. local doe = 0
  38. local Create = LoadLibrary("RbxUtility").Create
  39. Humanoid.WalkSpeed = 8
  40. local m = Create("Model"){
  41. Parent = Character,
  42. Name = "WeaponModel",
  43. }
  44.  
  45. Humanoid.Animator.Parent = nil
  46. Character.Animate.Parent = nil
  47.  
  48. local newMotor = function(part0, part1, c0, c1)
  49. local w = Create('Motor'){
  50. Parent = part0,
  51. Part0 = part0,
  52. Part1 = part1,
  53. C0 = c0,
  54. C1 = c1,
  55. }
  56. return w
  57. end
  58.  
  59. function clerp(a, b, t)
  60. return a:lerp(b, t)
  61. end
  62.  
  63. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  64. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  65.  
  66. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  68. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  69. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  70. RootJoint.C1 = CFrame.new(0, 0, 0)
  71. RootJoint.C0 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  73. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  74.  
  75. local rarmc1 = RW.C1
  76. local larmc1 = LW.C1
  77. local rlegc1 = RH.C1
  78. local llegc1 = LH.C1
  79.  
  80. local resetc1 = false
  81.  
  82. function PlayAnimationFromTable(table, speed, bool)
  83. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  84. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  85. RW.C0 = clerp(RW.C0, table[3], speed)
  86. LW.C0 = clerp(LW.C0, table[4], speed)
  87. RH.C0 = clerp(RH.C0, table[5], speed)
  88. LH.C0 = clerp(LH.C0, table[6], speed)
  89. if bool == true then
  90. if resetc1 == false then
  91. resetc1 = true
  92. RootJoint.C1 = RootJoint.C1
  93. Torso.Neck.C1 = Torso.Neck.C1
  94. RW.C1 = rarmc1
  95. LW.C1 = larmc1
  96. RH.C1 = rlegc1
  97. LH.C1 = llegc1
  98. end
  99. end
  100. end
  101.  
  102. ArtificialHB = Create("BindableEvent", script){
  103. Parent = script,
  104. Name = "Heartbeat",
  105. }
  106.  
  107. script:WaitForChild("Heartbeat")
  108.  
  109. frame = 1 / 30
  110. tf = 0
  111. allowframeloss = false
  112. tossremainder = false
  113. lastframe = tick()
  114. script.Heartbeat:Fire()
  115.  
  116. game:GetService("RunService").Heartbeat:connect(function(s, p)
  117. tf = tf + s
  118. if tf >= frame then
  119. if allowframeloss then
  120. script.Heartbeat:Fire()
  121. lastframe = tick()
  122. else
  123. for i = 1, math.floor(tf / frame) do
  124. script.Heartbeat:Fire()
  125. end
  126. lastframe = tick()
  127. end
  128. if tossremainder then
  129. tf = 0
  130. else
  131. tf = tf - frame * math.floor(tf / frame)
  132. end
  133. end
  134. end)
  135.  
  136. function swait(num)
  137. if num == 0 or num == nil then
  138. ArtificialHB.Event:wait()
  139. else
  140. for i = 0, num do
  141. ArtificialHB.Event:wait()
  142. end
  143. end
  144. end
  145.  
  146. function RemoveOutlines(part)
  147. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  148. end
  149.  
  150. CFuncs = {
  151. ["Part"] = {
  152. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  153. local Part = Create("Part"){
  154. Parent = Parent,
  155. Reflectance = Reflectance,
  156. Transparency = Transparency,
  157. CanCollide = false,
  158. Locked = true,
  159. BrickColor = BrickColor.new(tostring(BColor)),
  160. Name = Name,
  161. Size = Size,
  162. Material = Material,
  163. }
  164. RemoveOutlines(Part)
  165. return Part
  166. end;
  167. };
  168.  
  169. ["Mesh"] = {
  170. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  171. local Msh = Create(Mesh){
  172. Parent = Part,
  173. Offset = OffSet,
  174. Scale = Scale,
  175. }
  176. if Mesh == "SpecialMesh" then
  177. Msh.MeshType = MeshType
  178. Msh.MeshId = MeshId
  179. end
  180. return Msh
  181. end;
  182. };
  183.  
  184. ["Mesh"] = {
  185. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  186. local Msh = Create(Mesh){
  187. Parent = Part,
  188. Offset = OffSet,
  189. Scale = Scale,
  190. }
  191. if Mesh == "SpecialMesh" then
  192. Msh.MeshType = MeshType
  193. Msh.MeshId = MeshId
  194. end
  195. return Msh
  196. end;
  197. };
  198.  
  199. ["Weld"] = {
  200. Create = function(Parent, Part0, Part1, C0, C1)
  201. local Weld = Create("Weld"){
  202. Parent = Parent,
  203. Part0 = Part0,
  204. Part1 = Part1,
  205. C0 = C0,
  206. C1 = C1,
  207. }
  208. return Weld
  209. end;
  210. };
  211.  
  212. ["Sound"] = {
  213. Create = function(id, par, vol, pit)
  214. coroutine.resume(coroutine.create(function()
  215. local S = Create("Sound"){
  216. Volume = vol,
  217. Pitch = pit or 1,
  218. SoundId = id,
  219. Parent = par or workspace,
  220. }
  221. wait()
  222. S:play()
  223. game:GetService("Debris"):AddItem(S, 6)
  224. end))
  225. end;
  226. };
  227.  
  228. ["ParticleEmitter"] = {
  229. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  230. local fp = Create("ParticleEmitter"){
  231. Parent = Parent,
  232. Color = ColorSequence.new(Color1, Color2),
  233. LightEmission = LightEmission,
  234. Size = Size,
  235. Texture = Texture,
  236. Transparency = Transparency,
  237. ZOffset = ZOffset,
  238. Acceleration = Accel,
  239. Drag = Drag,
  240. LockedToPart = LockedToPart,
  241. VelocityInheritance = VelocityInheritance,
  242. EmissionDirection = EmissionDirection,
  243. Enabled = Enabled,
  244. Lifetime = LifeTime,
  245. Rate = Rate,
  246. Rotation = Rotation,
  247. RotSpeed = RotSpeed,
  248. Speed = Speed,
  249. VelocitySpread = VelocitySpread,
  250. }
  251. return fp
  252. end;
  253. };
  254.  
  255. CreateTemplate = {
  256.  
  257. };
  258. }
  259.  
  260.  
  261.  
  262. New = function(Object, Parent, Name, Data)
  263. local Object = Instance.new(Object)
  264. for Index, Value in pairs(Data or {}) do
  265. Object[Index] = Value
  266. end
  267. Object.Parent = Parent
  268. Object.Name = Name
  269. return Object
  270. end
  271.  
  272.  
  273. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  274. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  275. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  276.  
  277. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  278. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  279. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  280. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  281. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  282. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  283. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  284. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  285. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  286. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  287. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  288. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  289. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  290. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  291. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  292. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  293. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  294. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  295. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  296. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  297. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  298. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  299. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  300. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  301. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  302. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  303. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  304. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  305. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  306. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  307. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  310. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  315. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  318. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  321. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  324. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  327. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  330. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  333. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  336. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  338. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  339. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340.  
  341. for _,v in pairs(m:children()) do
  342. if v:IsA("Part") then
  343. v.CanCollide = false
  344. end
  345. end
  346. if Character.Name == "Likebossfromdk" or Character.Name == "Player1" then
  347. for _,v in pairs(Character:children()) do
  348. end
  349. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  350. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=",MeshType = Enum.MeshType.FileMesh,})
  351. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  352. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  353. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  354. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=",MeshType = Enum.MeshType.FileMesh,})
  355. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  356. end
  357.  
  358.  
  359. function rayCast(Position, Direction, Range, Ignore)
  360. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  361. end
  362.  
  363. --[[FindNearestTorso = function(pos)
  364. local list = (game.Workspace:children())
  365. local torso = nil
  366. local dist = 1000
  367. local temp, human, temp2 = nil, nil, nil
  368. for x = 1, #list do
  369. temp2 = list[x]
  370. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  371. temp = temp2:findFirstChild("Torso")
  372. human = temp2:findFirstChild("Humanoid")
  373. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  374. local dohit = true
  375. if dohit == true then
  376. torso = temp
  377. dist = (temp.Position - pos).magnitude
  378. end
  379. end
  380. end
  381. end
  382. return torso, dist
  383. end]]
  384. function FindNearestTorso(Position, Distance, SinglePlayer)
  385. if SinglePlayer then
  386. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  387. end
  388. local List = {}
  389. for i, v in pairs(workspace:GetChildren()) do
  390. if v:IsA("Model") then
  391. if v:findFirstChild("Torso") then
  392. if v ~= Character then
  393. if (v.Torso.Position - Position).magnitude <= Distance then
  394. table.insert(List, v)
  395. end
  396. end
  397. end
  398. end
  399. end
  400. return List
  401. end
  402. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  403. if hit.Parent == nil then
  404. return
  405. end
  406. local h = hit.Parent:FindFirstChild("Humanoid")
  407. for _, v in pairs(hit.Parent:children()) do
  408. if v:IsA("Humanoid") then
  409. h = v
  410. end
  411. end
  412. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  413. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  414. if hit.Parent.DebounceHit.Value == true then
  415. return
  416. end
  417. end
  418. local c = Create("ObjectValue"){
  419. Name = "creator",
  420. Value = game:service("Players").LocalPlayer,
  421. Parent = h,
  422. }
  423. game:GetService("Debris"):AddItem(c, .5)
  424. if HitSound ~= nil and HitPitch ~= nil then
  425. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  426. end
  427. local Damage = math.random(minim, maxim)
  428. local blocked = false
  429. local block = hit.Parent:findFirstChild("Block")
  430. if block ~= nil then
  431. if block.className == "IntValue" then
  432. if block.Value > 0 then
  433. blocked = true
  434. block.Value = block.Value - 1
  435. print(block.Value)
  436. end
  437. end
  438. end
  439. if blocked == false then
  440. h.Health = h.Health - Damage
  441. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  442. else
  443. h.Health = h.Health - (Damage / 2)
  444. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  445. end
  446. if Type == "Knockdown" then
  447. local hum = hit.Parent.Humanoid
  448. hum.PlatformStand = true
  449. coroutine.resume(coroutine.create(function(HHumanoid)
  450. swait(1)
  451. HHumanoid.PlatformStand = false
  452. end), hum)
  453. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  454. local bodvol = Create("BodyVelocity"){
  455. velocity = angle * knockback,
  456. P = 5000,
  457. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  458. Parent = hit,
  459. }
  460. local rl = Create("BodyAngularVelocity"){
  461. P = 3000,
  462. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  463. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  464. Parent = hit,
  465. }
  466. game:GetService("Debris"):AddItem(bodvol, .5)
  467. game:GetService("Debris"):AddItem(rl, .5)
  468. elseif Type == "Normal" then
  469. local vp = Create("BodyVelocity"){
  470. P = 500,
  471. maxForce = Vector3.new(math.huge, 0, math.huge),
  472. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  473. }
  474. if knockback > 0 then
  475. vp.Parent = hit.Parent.Torso
  476. end
  477. game:GetService("Debris"):AddItem(vp, .5)
  478. elseif Type == "Up" then
  479. local bodyVelocity = Create("BodyVelocity"){
  480. velocity = Vector3.new(0, 20, 0),
  481. P = 5000,
  482. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  483. Parent = hit,
  484. }
  485. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  486. elseif Type == "DarkUp" then
  487. coroutine.resume(coroutine.create(function()
  488. for i = 0, 1, 0.1 do
  489. swait()
  490. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  491. end
  492. end))
  493. local bodyVelocity = Create("BodyVelocity"){
  494. velocity = Vector3.new(0, 20, 0),
  495. P = 5000,
  496. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  497. Parent = hit,
  498. }
  499. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  500. elseif Type == "Snare" then
  501. local bp = Create("BodyPosition"){
  502. P = 2000,
  503. D = 100,
  504. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  505. position = hit.Parent.Torso.Position,
  506. Parent = hit.Parent.Torso,
  507. }
  508. game:GetService("Debris"):AddItem(bp, 1)
  509. elseif Type == "Freeze" then
  510. local BodPos = Create("BodyPosition"){
  511. P = 50000,
  512. D = 1000,
  513. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  514. position = hit.Parent.Torso.Position,
  515. Parent = hit.Parent.Torso,
  516. }
  517. local BodGy = Create("BodyGyro") {
  518. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  519. P = 20e+003,
  520. Parent = hit.Parent.Torso,
  521. cframe = hit.Parent.Torso.CFrame,
  522. }
  523. hit.Parent.Torso.Anchored = true
  524. coroutine.resume(coroutine.create(function(Part)
  525. swait(1.5)
  526. Part.Anchored = false
  527. end), hit.Parent.Torso)
  528. game:GetService("Debris"):AddItem(BodPos, 3)
  529. game:GetService("Debris"):AddItem(BodGy, 3)
  530. end
  531. local debounce = Create("BoolValue"){
  532. Name = "DebounceHit",
  533. Parent = hit.Parent,
  534. Value = true,
  535. }
  536. game:GetService("Debris"):AddItem(debounce, Delay)
  537. c = Create("ObjectValue"){
  538. Name = "creator",
  539. Value = Player,
  540. Parent = h,
  541. }
  542. game:GetService("Debris"):AddItem(c, .5)
  543. end
  544. end
  545.  
  546. function ShowDamage(Pos, Text, Time, Color)
  547. local Rate = (1 / 30)
  548. local Pos = (Pos or Vector3.new(0, 0, 0))
  549. local Text = (Text or "")
  550. local Time = (Time or 2)
  551. local Color = (Color or Color3.new(1, 0, 1))
  552. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  553. EffectPart.Anchored = true
  554. local BillboardGui = Create("BillboardGui"){
  555. Size = UDim2.new(3, 0, 3, 0),
  556. Adornee = EffectPart,
  557. Parent = EffectPart,
  558. }
  559. local TextLabel = Create("TextLabel"){
  560. BackgroundTransparency = 1,
  561. Size = UDim2.new(1, 0, 1, 0),
  562. Text = Text,
  563. Font = "SciFi",
  564. TextColor3 = Color,
  565. TextScaled = true,
  566. Parent = BillboardGui,
  567. }
  568. game.Debris:AddItem(EffectPart, (Time))
  569. EffectPart.Parent = game:GetService("Workspace")
  570. delay(0, function()
  571. local Frames = (Time / Rate)
  572. for Frame = 1, Frames do
  573. wait(Rate)
  574. local Percent = (Frame / Frames)
  575. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  576. TextLabel.TextTransparency = Percent
  577. end
  578. if EffectPart and EffectPart.Parent then
  579. EffectPart:Destroy()
  580. end
  581. end)
  582. end
  583.  
  584. function dmg(dude)
  585. if dude.Name ~= Character then
  586. dude.Humanoid.PlatformStand = true
  587. local bgf = Instance.new("BodyGyro",dude.Head)
  588. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  589. local val = Instance.new("BoolValue",dude)
  590. val.Name = "IsHit"
  591. for i = 1, 6 do
  592. local blo = Instance.new("Part",game.Workspace)
  593. blo.Size = Vector3.new(.6,.2,.6)
  594. blo.Material = "SmoothPlastic"
  595. blo.BrickColor = BrickColor.new("Crimson")
  596. --blo.Position = dude.Head.Position
  597. blo.CFrame = dude.Head.CFrame
  598. game:GetService("Debris"):AddItem(blo,30)
  599. end
  600. local ds = coroutine.wrap(function()
  601. wait(.2)
  602. dude.Torso:BreakJoints()
  603. end)
  604. ds()
  605. end
  606. end
  607.  
  608. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  609. --local buddy
  610. for _, c in pairs(workspace:children()) do
  611. local hum = c:findFirstChild("Humanoid")
  612. if hum ~= nil then
  613. local head = c:findFirstChild("Torso")
  614. if head ~= nil then
  615. local targ = head.Position - Part.Position
  616. local mag = targ.magnitude
  617. if mag <= Magnitude and c.Name ~= Player.Name then
  618. if c.Name ~= Character then
  619. if c.Name ~= "CKbackup" then
  620. local asd = Instance.new("ParticleEmitter",c.Torso)
  621. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  622. asd.LightEmission = .1
  623. asd.Size = NumberSequence.new(0.2)
  624. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  625. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  626. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  627. asd.Transparency = bbb
  628. asd.Size = aaa
  629. asd.ZOffset = .9
  630. asd.Acceleration = Vector3.new(0, -5, 0)
  631. asd.LockedToPart = false
  632. asd.EmissionDirection = "Back"
  633. asd.Lifetime = NumberRange.new(1, 2)
  634. asd.Rate = 1000
  635. asd.Rotation = NumberRange.new(-100, 100)
  636. asd.RotSpeed = NumberRange.new(-100, 100)
  637. asd.Speed = NumberRange.new(6)
  638. asd.VelocitySpread = 10000
  639. asd.Enabled=true
  640. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  641. dmg(c)
  642. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  643. coroutine.wrap(function()
  644. wait(.2)
  645. asd.Enabled = false
  646. wait(2)
  647. asd:Remove()
  648. end)()
  649. else
  650. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", c.Torso, 1.5, math.random(1,1.3))
  651. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  652.  
  653. end
  654. end
  655. end
  656. end
  657. end
  658. end
  659. end
  660. EffectModel = Create("Model"){
  661. Parent = Character,
  662. Name = "Effects",
  663. }
  664.  
  665. Effects = {
  666. Block = {
  667. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  668. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  669. prt.Anchored = true
  670. prt.CFrame = cframe
  671. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  672. game:GetService("Debris"):AddItem(prt, 10)
  673. if Type == 1 or Type == nil then
  674. table.insert(Effects, {
  675. prt,
  676. "Block1",
  677. delay,
  678. x3,
  679. y3,
  680. z3,
  681. msh
  682. })
  683. elseif Type == 2 then
  684. table.insert(Effects, {
  685. prt,
  686. "Block2",
  687. delay,
  688. x3,
  689. y3,
  690. z3,
  691. msh
  692. })
  693. end
  694. end;
  695. };
  696.  
  697. Cylinder = {
  698. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  699. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  700. prt.Anchored = true
  701. prt.CFrame = cframe
  702. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  703. game:GetService("Debris"):AddItem(prt, 10)
  704. table.insert(Effects, {
  705. prt,
  706. "Cylinder",
  707. delay,
  708. x3,
  709. y3,
  710. z3,
  711. msh
  712. })
  713. end;
  714. };
  715. Head = {
  716. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  717. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  718. prt.Anchored = true
  719. prt.CFrame = cframe
  720. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  721. game:GetService("Debris"):AddItem(prt, 10)
  722. table.insert(Effects, {
  723. prt,
  724. "Cylinder",
  725. delay,
  726. x3,
  727. y3,
  728. z3,
  729. msh
  730. })
  731. end;
  732. };
  733.  
  734. Sphere = {
  735. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  737. prt.Anchored = true
  738. prt.CFrame = cframe
  739. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  740. game:GetService("Debris"):AddItem(prt, 10)
  741. table.insert(Effects, {
  742. prt,
  743. "Cylinder",
  744. delay,
  745. x3,
  746. y3,
  747. z3,
  748. msh
  749. })
  750. end;
  751. };
  752.  
  753. Elect = {
  754. Create = function(cff, x, y, z)
  755. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  756. prt.Anchored = true
  757. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  758. prt.CFrame = CFrame.new(prt.Position)
  759. game:GetService("Debris"):AddItem(prt, 2)
  760. local xval = math.random() / 2
  761. local yval = math.random() / 2
  762. local zval = math.random() / 2
  763. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  764. table.insert(Effects, {
  765. prt,
  766. "Elec",
  767. 0.1,
  768. x,
  769. y,
  770. z,
  771. xval,
  772. yval,
  773. zval
  774. })
  775. end;
  776.  
  777. };
  778.  
  779. Ring = {
  780. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  781. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  782. prt.Anchored = true
  783. prt.CFrame = cframe
  784. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  785. game:GetService("Debris"):AddItem(prt, 10)
  786. table.insert(Effects, {
  787. prt,
  788. "Cylinder",
  789. delay,
  790. x3,
  791. y3,
  792. z3,
  793. msh
  794. })
  795. end;
  796. };
  797.  
  798.  
  799. Wave = {
  800. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  801. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  802. prt.Anchored = true
  803. prt.CFrame = cframe
  804. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  805. game:GetService("Debris"):AddItem(prt, 10)
  806. table.insert(Effects, {
  807. prt,
  808. "Cylinder",
  809. delay,
  810. x3,
  811. y3,
  812. z3,
  813. msh
  814. })
  815. end;
  816. };
  817.  
  818. Break = {
  819. Create = function(brickcolor, cframe, x1, y1, z1)
  820. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  821. prt.Anchored = true
  822. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  823. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  824. local num = math.random(10, 50) / 1000
  825. game:GetService("Debris"):AddItem(prt, 10)
  826. table.insert(Effects, {
  827. prt,
  828. "Shatter",
  829. num,
  830. prt.CFrame,
  831. math.random() - math.random(),
  832. 0,
  833. math.random(50, 100) / 100
  834. })
  835. end;
  836. };
  837.  
  838. Fire = {
  839. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  840. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  841. prt.Anchored = true
  842. prt.CFrame = cframe
  843. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  844. game:GetService("Debris"):AddItem(prt, 10)
  845. table.insert(Effects, {
  846. prt,
  847. "Fire",
  848. delay,
  849. 1,
  850. 1,
  851. 1,
  852. msh
  853. })
  854. end;
  855. };
  856.  
  857. FireWave = {
  858. Create = function(brickcolor, cframe, x1, y1, z1)
  859. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  860. prt.Anchored = true
  861. prt.CFrame = cframe
  862. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  863. local d = Create("Decal"){
  864. Parent = prt,
  865. Texture = "rbxassetid://26356434",
  866. Face = "Top",
  867. }
  868. local d = Create("Decal"){
  869. Parent = prt,
  870. Texture = "rbxassetid://26356434",
  871. Face = "Bottom",
  872. }
  873. game:GetService("Debris"):AddItem(prt, 10)
  874. table.insert(Effects, {
  875. prt,
  876. "FireWave",
  877. 1,
  878. 30,
  879. math.random(400, 600) / 100,
  880. msh
  881. })
  882. end;
  883. };
  884.  
  885. Lightning = {
  886. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  887. local magz = (p0 - p1).magnitude
  888. local curpos = p0
  889. local trz = {
  890. -ofs,
  891. ofs
  892. }
  893. for i = 1, tym do
  894. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  895. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  896. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  897. li.Material = "Neon"
  898. if tym == i then
  899. local magz2 = (curpos - p1).magnitude
  900. li.Size = Vector3.new(th, th, magz2)
  901. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  902. table.insert(Effects, {
  903. li,
  904. "Disappear",
  905. last
  906. })
  907. else
  908. do
  909. do
  910. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  911. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  912. game.Debris:AddItem(li, 10)
  913. table.insert(Effects, {
  914. li,
  915. "Disappear",
  916. last
  917. })
  918. end
  919. end
  920. end
  921. end
  922. end
  923. };
  924.  
  925. EffectTemplate = {
  926.  
  927. };
  928. }
  929.  
  930. function chatfunc(text)
  931. local chat = coroutine.wrap(function()
  932. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  933. Character:FindFirstChild("TalkingBillBoard"):destroy()
  934. end
  935. local naeeym2 = Instance.new("BillboardGui",Character)
  936. naeeym2.Size = UDim2.new(0,100,0,40)
  937. naeeym2.StudsOffset = Vector3.new(0,3,0)
  938. naeeym2.Adornee = Character.Head
  939. naeeym2.Name = "TalkingBillBoard"
  940. local tecks2 = Instance.new("TextLabel",naeeym2)
  941. tecks2.BackgroundTransparency = 1
  942. tecks2.BorderSizePixel = 0
  943. tecks2.Text = ""
  944. tecks2.Font = "Fantasy"
  945. tecks2.TextSize = 30
  946. tecks2.TextStrokeTransparency = 0
  947. tecks2.TextColor3 = Color3.new(.6,0,0)
  948. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  949. tecks2.Size = UDim2.new(1,0,0.5,0)
  950. local tecks3 = Instance.new("TextLabel",naeeym2)
  951. tecks3.BackgroundTransparency = 1
  952. tecks3.BorderSizePixel = 0
  953. tecks3.Text = ""
  954. tecks3.Font = "Fantasy"
  955. tecks3.TextSize = 30
  956. tecks3.TextStrokeTransparency = 0
  957. tecks3.TextColor3 = Color3.new(.6,0,0)
  958. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  959. tecks3.Size = UDim2.new(1,0,0.5,0)
  960. for i = 1,string.len(text),1 do
  961. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", Character, .6, .8)
  962. tecks2.Text = string.sub(text,1,i)
  963. tecks3.Text = string.sub(text,1,i)
  964. wait(0.01)
  965. end
  966. wait(2)
  967. for i = 1, 50 do
  968. swait()
  969. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  970. tecks2.Rotation = tecks2.Rotation - .8
  971. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  972. tecks2.TextTransparency = tecks2.TextTransparency + .04
  973. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  974. tecks3.Rotation = tecks2.Rotation + .8
  975. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  976. tecks3.TextTransparency = tecks2.TextTransparency + .04
  977. end
  978. naeeym2:Destroy()
  979. end)
  980. chat()
  981. end
  982. function onChatted(msg)
  983. chatfunc(msg)
  984. end
  985. Player.Chatted:connect(onChatted)
  986.  
  987. abss = Instance.new("BillboardGui",Character)
  988. abss.Size = UDim2.new(10,0,10,0)
  989. abss.Enabled = false
  990. imgl = Instance.new("ImageLabel",abss)
  991. imgl.Position = UDim2.new(0,0,0,0)
  992. imgl.Size = UDim2.new(1,0,1,0)
  993. imgl.Image = "rbxassetid://"
  994. imgl.BackgroundTransparency = 1
  995. imgl.ImageColor3 = Color3.new(.9,0,0)
  996. img2 = Instance.new("ImageLabel",abss)
  997. img2.Position = UDim2.new(0,0,0,0)
  998. img2.Size = UDim2.new(1,0,1,0)
  999. img2.Image = "rbxassetid://"
  1000. img2.BackgroundTransparency = 1
  1001. img2.ImageColor3 = Color3.new(.9,0,0)
  1002.  
  1003.  
  1004. function attackone()
  1005. attack = true
  1006. Humanoid.WalkSpeed = 0
  1007. if targetted.Name ~= "CKbackup" then
  1008. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1009. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1010. partasdeff.LightEmission = .1
  1011. partasdeff.Size = NumberSequence.new(0.2)
  1012. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1013. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1014. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1015. partasdeff.Transparency = bbb
  1016. partasdeff.Size = aaa
  1017. partasdeff.ZOffset = .9
  1018. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1019. partasdeff.LockedToPart = false
  1020. partasdeff.EmissionDirection = "Back"
  1021. partasdeff.Lifetime = NumberRange.new(1, 2)
  1022. partasdeff.Rate = 1000
  1023. partasdeff.Rotation = NumberRange.new(-100, 100)
  1024. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1025. partasdeff.Speed = NumberRange.new(6)
  1026. partasdeff.VelocitySpread = 10000
  1027. partasdeff.Enabled=false
  1028. for i = 0, 3, 0.1 do
  1029. swait()
  1030. PlayAnimationFromTable({
  1031. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1032. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1033. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1034. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1035. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1036. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037. }, .1, false)
  1038. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1039. end
  1040. Effects.Block.Create(BrickColor.new("Black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1041. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1042. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1043. dmg(targetted)
  1044. partasdeff.Enabled=true
  1045. for i = 0, 1, 0.1 do
  1046. swait()
  1047. PlayAnimationFromTable({
  1048. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1054. }, .3, false)
  1055. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1056. end
  1057. partasdeff.Enabled=false
  1058. for i = 0, 2, 0.1 do
  1059. swait()
  1060. PlayAnimationFromTable({
  1061. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1062. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1063. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1064. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1065. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1066. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1067. }, .3, false)
  1068. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1069. end
  1070. coroutine.wrap(function()
  1071. wait(2)
  1072. partasdeff:Remove()
  1073. end)()
  1074. else
  1075. sel = math.random(1,3)
  1076. if sel == 1 then
  1077. chatfunc("...")
  1078. elseif sel == 2 then
  1079. chatfunc("No...")
  1080. elseif sel == 3 then
  1081. chatfunc("I can't do that...")
  1082. end
  1083. for i = 0, 5, 0.1 do
  1084. swait()
  1085. PlayAnimationFromTable({
  1086. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1087. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1088. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. }, .3, false)
  1093. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1094. end
  1095. end
  1096. Humanoid.WalkSpeed = 8
  1097. attack = false
  1098. end
  1099. local Grabbed = false
  1100.  
  1101. function hedshoot()
  1102. attack = true
  1103.  
  1104. --local GGyro = Instance.new("BodyPosition")
  1105. local grab = nil
  1106. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1107. if v:FindFirstChild('Torso') then
  1108. Grabbed = true
  1109. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", v.Torso, 1, .8)
  1110. grab = v
  1111. end
  1112. end
  1113. Effects.Wave.Create(BrickColor.new("Black"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1114. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", RootPart, 1.5, .5)
  1115. for i = 0, 1, 0.1 do
  1116. swait()
  1117. if Grabbed == true then
  1118. grab.Humanoid.PlatformStand = true
  1119. --GGyro.position = Partss.Position
  1120. --GGyro.Parent = grab.Head
  1121. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1122. end
  1123. PlayAnimationFromTable({
  1124. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1125. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1126. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. }, .3, false)
  1131. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1132.  
  1133. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1134. end
  1135. if Grabbed == true then
  1136. Humanoid.WalkSpeed = 0
  1137. for i = 0, 2, 0.1 do
  1138. swait()
  1139. if Grabbed == true then
  1140. grab.Humanoid.PlatformStand = true
  1141. --GGyro.position = Partss.Position
  1142. --GGyro.Parent = grab.Head
  1143. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1144. end
  1145. PlayAnimationFromTable({
  1146. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. }, .3, false)
  1153. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1154. end
  1155. if grab.Name ~= "CKbackup" then
  1156. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1157. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1158. partasdeff.LightEmission = .1
  1159. partasdeff.Size = NumberSequence.new(0.2)
  1160. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1161. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1162. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1163. partasdeff.Transparency = bbb
  1164. partasdeff.Size = aaa
  1165. partasdeff.ZOffset = .9
  1166. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1167. partasdeff.LockedToPart = false
  1168. partasdeff.EmissionDirection = "Back"
  1169. partasdeff.Lifetime = NumberRange.new(1, 2)
  1170. partasdeff.Rate = 1000
  1171. partasdeff.Rotation = NumberRange.new(-100, 100)
  1172. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1173. partasdeff.Speed = NumberRange.new(10)
  1174. partasdeff.VelocitySpread = 20
  1175. partasdeff.Enabled=false
  1176. sel = math.random(1,3)
  1177. if sel == 1 then
  1178. chatfunc("Stop resisting...")
  1179. elseif sel == 2 then
  1180. chatfunc("G O T Y O U . . .")
  1181. elseif sel == 3 then
  1182. chatfunc("You can't outrun me...")
  1183. end
  1184. for i = 0, 2, 0.1 do
  1185. swait()
  1186. if Grabbed == true then
  1187. grab.Humanoid.PlatformStand = true
  1188. --GGyro.position = Partss.Position
  1189. --GGyro.Parent = grab.Head
  1190. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1191. end
  1192. PlayAnimationFromTable({
  1193. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. }, .1, false)
  1200. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1201. end
  1202. Effects.Block.Create(BrickColor.new("Black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1203. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1204. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1205. dmg(grab)
  1206. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1207. partasdeff.Enabled=true
  1208. for i = 0, 1, 0.1 do
  1209. swait()
  1210. PlayAnimationFromTable({
  1211. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. }, .3, false)
  1218. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1219. end
  1220. partasdeff.Enabled=false
  1221. for i = 0, 2.5, 0.1 do
  1222. swait()
  1223. PlayAnimationFromTable({
  1224. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. }, .2, false)
  1231. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1232. end
  1233. coroutine.wrap(function()
  1234. wait(2)
  1235. partasdeff:Remove()
  1236. end)()
  1237. else
  1238. grab.Humanoid.PlatformStand = false
  1239. for i = 0, 3, 0.1 do
  1240. swait()
  1241. PlayAnimationFromTable({
  1242. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. }, .1, false)
  1249. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1250. end
  1251. sel = math.random(1,3)
  1252. if sel == 1 then
  1253. chatfunc("God damnit...")
  1254. elseif sel == 2 then
  1255. chatfunc("What am i doing...")
  1256. elseif sel == 3 then
  1257. chatfunc("Why...")
  1258. end
  1259. for i = 0, 5, 0.1 do
  1260. swait()
  1261. PlayAnimationFromTable({
  1262. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1264. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. }, .3, false)
  1269. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1270. end
  1271. end
  1272. end
  1273. --GGyro.Parent = nil
  1274. attack = false
  1275. Grabbed = false
  1276. Humanoid.WalkSpeed = 8
  1277.  
  1278. end
  1279. function moarblood()
  1280. attack = true
  1281. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", Character, 1, .8)
  1282. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1283. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1284. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1285. wait(.5)
  1286. for i = 0, 1.2, 0.1 do
  1287. swait()
  1288. PlayAnimationFromTable({
  1289. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. }, .2, false)
  1296. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1297. end
  1298. if targetted.Name ~= "CKbackup" then
  1299. local grab = nil
  1300. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1301. if v:FindFirstChild('Head') then
  1302. Grabbed = true
  1303. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", v.Head, 1, .8)
  1304. grab = v
  1305. end
  1306. end
  1307. Humanoid.WalkSpeed = 0
  1308. for i = 0, 2, 0.1 do
  1309. swait()
  1310. if Grabbed == true then
  1311. grab.Humanoid.PlatformStand = true
  1312. --GGyro.position = Partss.Position
  1313. --GGyro.Parent = grab.Head
  1314. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1315. end
  1316. PlayAnimationFromTable({
  1317. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1320. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. }, .25, false)
  1324. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1325. end
  1326. if Grabbed == true then
  1327. sel = math.random(1,3)
  1328. if sel == 1 then
  1329. chatfunc("F O U N D Y O U . . .")
  1330. elseif sel == 2 then
  1331. chatfunc("Thought you could run away..?")
  1332. elseif sel == 3 then
  1333. chatfunc("Don't struggle...")
  1334. end
  1335. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1336. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1337. partasdeff.LightEmission = .1
  1338. partasdeff.Size = NumberSequence.new(0.2)
  1339. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1340. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1341. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1342. partasdeff.Transparency = bbb
  1343. partasdeff.Size = aaa
  1344. partasdeff.ZOffset = .9
  1345. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1346. partasdeff.LockedToPart = false
  1347. partasdeff.EmissionDirection = "Back"
  1348. partasdeff.Lifetime = NumberRange.new(1, 2)
  1349. partasdeff.Rate = 1000
  1350. partasdeff.Rotation = NumberRange.new(-100, 100)
  1351. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1352. partasdeff.Speed = NumberRange.new(6)
  1353. partasdeff.VelocitySpread = 10000
  1354. partasdeff.Enabled=false
  1355. for i = 0, 3, 0.1 do
  1356. swait()
  1357. if Grabbed == true then
  1358. grab.Humanoid.PlatformStand = true
  1359. --GGyro.position = Partss.Position
  1360. --GGyro.Parent = grab.Head
  1361. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1362. end
  1363. PlayAnimationFromTable({
  1364. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. }, .1, false)
  1371. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1372. end
  1373. partasdeff.Enabled=true
  1374. grab.Torso.Transparency = 1
  1375. dmg(grab)
  1376. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1377. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1378.  
  1379. coroutine.wrap(function()
  1380. wait(.4)
  1381. partasdeff.Enabled=false
  1382. end)()
  1383. for i = 0, 3.5, 0.1 do
  1384. swait()
  1385. PlayAnimationFromTable({
  1386. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. }, .3, false)
  1393. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1394. end
  1395. end
  1396. else
  1397. Humanoid.WalkSpeed = 0
  1398. for i = 0, 3, 0.1 do
  1399. swait()
  1400. PlayAnimationFromTable({
  1401. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. }, .2, false)
  1408. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1409. end
  1410. sel = math.random(1,3)
  1411. if sel == 1 then
  1412. chatfunc("Sigh...")
  1413. elseif sel == 2 then
  1414. chatfunc("Sigh...")
  1415. elseif sel == 3 then
  1416. chatfunc("Sigh...")
  1417. end
  1418. for i = 0, 5, 0.1 do
  1419. swait()
  1420. PlayAnimationFromTable({
  1421. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1423. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. }, .3, false)
  1428. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1429. end
  1430. end
  1431. attack = false
  1432. Grabbed = false
  1433. k:Remove()
  1434. Humanoid.WalkSpeed = 8
  1435. end
  1436.  
  1437. function painlessrain()
  1438. attack = true
  1439. Humanoid.WalkSpeed = 0
  1440. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1441.  
  1442. coroutine.wrap(function()
  1443. for i = 0, 4 do
  1444. wait(.2)
  1445. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", RootPart, 1, 1.3)
  1446. end
  1447. end)()
  1448. for i = 0, 4, 0.1 do
  1449. swait()
  1450. PlayAnimationFromTable({
  1451. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. }, .07, false)
  1458. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1459. end
  1460. for i = 0, 1.5, 0.1 do
  1461. swait()
  1462. PlayAnimationFromTable({
  1463. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. }, .2, false)
  1470. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1471. end
  1472. for i = 0, 3 do
  1473. Effects.Block.Create(BrickColor.new("Black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1474. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1475. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1476. for i = 0, .5, 0.1 do
  1477. swait()
  1478. PlayAnimationFromTable({
  1479. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. }, .3, false)
  1486. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1487. end
  1488. for i = 0, .5, 0.1 do
  1489. swait()
  1490. PlayAnimationFromTable({
  1491. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. }, .3, false)
  1498. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1499. end
  1500. end
  1501. attack = false
  1502. Humanoid.WalkSpeed = 8
  1503. wait(.4)
  1504. for i = 0, 8 do
  1505. wait(.2)
  1506. mdmg(ref1, 3)
  1507. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=134012322", Character, 1.5, .7)
  1508. ref1.Position = Mouse.hit.p
  1509. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1510. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1511. end
  1512. ref1:Remove()
  1513. end
  1514.  
  1515. function TargetSelect(person)
  1516. local dd=coroutine.wrap(function()
  1517. if targetted ~= person then
  1518. targetted = person
  1519. img2.Size = UDim2.new(1,0,1,0)
  1520. img2.ImageTransparency = 0
  1521. img2.Position = UDim2.new(0,0,0,0)
  1522. for i = 0, 2, 0.1 do
  1523. swait()
  1524. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1525. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1526. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1527. end
  1528. end
  1529. end)
  1530. dd()
  1531. end
  1532.  
  1533. function LockOn()
  1534. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1535. TargetSelect(Mouse.Target.Parent)
  1536. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=230348561", Character, 1, .8)
  1537. end
  1538. end
  1539.  
  1540.  
  1541. function ofmoosic() -- 2 lazi hoh
  1542. delays = true
  1543. while wait() and kkk and kkk.Volume >= 0.02 do
  1544. kkk.Volume = kkk.Volume - 0.05
  1545. end
  1546. wait(0.1)
  1547. kkk.Pitch = 0
  1548. kkk.PlaybackSpeed = 0
  1549. play = false
  1550. delays = false
  1551. end
  1552. function onmoosic()
  1553. delays = true
  1554. kkk.Pitch = .6
  1555. kkk.PlaybackSpeed = .6
  1556. while wait() and kkk and kkk.Volume <= 1.5 do
  1557. kkk.Volume = kkk.Volume + 0.05
  1558. end
  1559. wait(0.1)
  1560. play = true
  1561. delays = false
  1562. end
  1563. Mouse.Button1Down:connect(function()
  1564. if attack == false and targetted ~= nil then
  1565. attackone()
  1566. end
  1567. end)
  1568.  
  1569. Mouse.KeyDown:connect(function(k)
  1570. k = k:lower()
  1571. if attack == false and k == 'q' then
  1572. LockOn()
  1573. end
  1574. if k == 'z' and attack == false then
  1575. hedshoot()
  1576. elseif k == 'x' and attack == false and targetted ~= nil then
  1577. moarblood()
  1578. elseif k == 'c' and attack == false then
  1579. painlessrain()
  1580. elseif k == 'g' and delays == false and Character.Name == "Likebossfromdk" then
  1581. delays = false
  1582. chatfunc("Hello...")
  1583. wait(3)
  1584. chatfunc("Hahaha...")
  1585. wait(3)
  1586. chatfunc("Looks like you're my next victim...")
  1587. wait(3)
  1588. chatfunc("We'll have so much fun eh..?")
  1589. wait(3)
  1590. chatfunc("Hahaha...")
  1591. wait(3)
  1592. chatfunc("L E T U S B E G I N . . .")
  1593. delays = false
  1594. elseif k == 'm' and play == true and delays == false then
  1595. ofmoosic()
  1596. elseif k == 'm' and play == false and delays == false then
  1597. onmoosic()
  1598. end
  1599. end)
  1600.  
  1601. kkk = Instance.new("Sound",Character)
  1602. kkk.Volume = 1.5
  1603. kkk.PlaybackSpeed = 1
  1604. kkk.Pitch = .6
  1605. kkk.SoundId = "rbxassetid://148591446"
  1606. kkk:Play()
  1607. kkk.Name = "a"
  1608. kkk.Looped = true
  1609.  
  1610.  
  1611. coroutine.wrap(function()
  1612. while true do
  1613. swait()
  1614. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1615. if v:IsA("Part") then
  1616. v.Anchored = false
  1617. end
  1618. end
  1619. for i, v in pairs(Character:GetChildren()) do
  1620. if v:IsA("Part") then
  1621. v.Anchored = false
  1622. elseif v:IsA("Accessory") then
  1623. v.Handle.Anchored = false
  1624. end
  1625. end
  1626. end
  1627. end)()
  1628. coroutine.wrap(function()
  1629. while 1 do
  1630. swait()
  1631. if doe <= 360 then
  1632. doe = doe + 2
  1633. else
  1634. doe = 0
  1635. end
  1636. end
  1637. end)()
  1638. while true do
  1639. swait()
  1640. for i, v in pairs(Character:GetChildren()) do
  1641. if v:IsA("Part") then
  1642. v.Material = "SmoothPlastic"
  1643. elseif v:IsA("Accessory") then
  1644. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1645. end
  1646. end
  1647. while true do
  1648. swait()
  1649. Character.Humanoid.MaxHealth = math.huge
  1650. Character.Humanoid.Health = math.huge
  1651. imgl.Rotation = imgl.Rotation + 3
  1652. img2.Rotation = img2.Rotation + 3
  1653. if targetted ~= nil then
  1654. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1655. abss.Enabled = true
  1656. elseif targetted == nil then
  1657. abss.Adornee = nil
  1658. abss.Enabled = false
  1659. end
  1660.  
  1661. while true and imgl.Rotation >= 360 do
  1662. imgl.Rotation = 0
  1663. img2.Rotation = 0
  1664. end
  1665. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1666. velocity = RootPart.Velocity.y
  1667. sine = sine + change
  1668. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1669. if RootPart.Velocity.y > 1 and hit == nil then
  1670. Anim = "Jump"
  1671. if attack == false then
  1672. PlayAnimationFromTable({
  1673. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. }, .3, false)
  1680. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1681. end
  1682. elseif RootPart.Velocity.y < -1 and hit == nil then
  1683. Anim = "Fall"
  1684. if attack == false then
  1685. PlayAnimationFromTable({
  1686. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. }, .3, false)
  1693. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1694. end
  1695. elseif Torsovelocity < 1 and hit ~= nil then
  1696. Anim = "Idle"
  1697. if attack == false then
  1698. change = 1
  1699. PlayAnimationFromTable({
  1700. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1702. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1703. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1704. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. }, .3, false)
  1707. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1708. end
  1709. elseif Torsovelocity > 2 and hit ~= nil then
  1710. Anim = "Walk"
  1711. if attack == false then
  1712. PlayAnimationFromTable({
  1713. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1716. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1717. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1718. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1719. }, .3, false)
  1720. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1721. end
  1722. end
  1723. if 0 < #Effects then
  1724. for e = 1, #Effects do
  1725. if Effects[e] ~= nil then
  1726. local Thing = Effects[e]
  1727. if Thing ~= nil then
  1728. local Part = Thing[1]
  1729. local Mode = Thing[2]
  1730. local Delay = Thing[3]
  1731. local IncX = Thing[4]
  1732. local IncY = Thing[5]
  1733. local IncZ = Thing[6]
  1734. if Thing[2] == "Shoot" then
  1735. local Look = Thing[1]
  1736. local move = 30
  1737. if Thing[8] == 3 then
  1738. move = 10
  1739. end
  1740. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1741. if Thing[10] ~= nil then
  1742. da = pos
  1743. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1744. cfa = CFrame.new(Thing[4], pos)
  1745. tehCF = cfa:lerp(cf2, 0.2)
  1746. Thing[1] = tehCF.lookVector
  1747. end
  1748. local mag = (Thing[4] - pos).magnitude
  1749. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1750. if Thing[8] == 2 then
  1751. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1752. end
  1753. Thing[4] = Thing[4] + Look * move
  1754. Thing[3] = Thing[3] - 1
  1755. if 2 < Thing[5] then
  1756. Thing[5] = Thing[5] - 0.3
  1757. Thing[6] = Thing[6] - 0.3
  1758. end
  1759. if hit ~= nil then
  1760. Thing[3] = 0
  1761. if Thing[8] == 1 or Thing[8] == 3 then
  1762. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1763. else
  1764. if Thing[8] == 2 then
  1765. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1766. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1767. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1768. ref.Anchored = true
  1769. ref.CFrame = CFrame.new(pos)
  1770. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1771. game:GetService("Debris"):AddItem(ref, 0.2)
  1772. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1773. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1774. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1775. end
  1776. end
  1777. end
  1778. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1779. ref.Anchored = true
  1780. ref.CFrame = CFrame.new(pos)
  1781. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1782. game:GetService("Debris"):AddItem(ref, 1)
  1783. end
  1784. if Thing[3] <= 0 then
  1785. table.remove(Effects, e)
  1786. end
  1787. end
  1788. do
  1789. do
  1790. if Thing[2] == "FireWave" then
  1791. if Thing[3] <= Thing[4] then
  1792. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1793. Thing[3] = Thing[3] + 1
  1794. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1795. else
  1796. Part.Parent = nil
  1797. table.remove(Effects, e)
  1798. end
  1799. end
  1800. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1801. if Thing[1].Transparency <= 1 then
  1802. if Thing[2] == "Block1" then
  1803. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1804. Mesh = Thing[7]
  1805. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1806. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1807. else
  1808. if Thing[2] == "Block2" then
  1809. Thing[1].CFrame = Thing[1].CFrame
  1810. Mesh = Thing[7]
  1811. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1812. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1813. else
  1814. if Thing[2] == "Fire" then
  1815. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1816. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1817. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1818. else
  1819. if Thing[2] == "Cylinder" then
  1820. Mesh = Thing[7]
  1821. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1822. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1823. else
  1824. if Thing[2] == "Blood" then
  1825. Mesh = Thing[7]
  1826. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1827. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1828. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1829. else
  1830. if Thing[2] == "Elec" then
  1831. Mesh = Thing[10]
  1832. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1833. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1834. else
  1835. if Thing[2] == "Disappear" then
  1836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1837. else
  1838. if Thing[2] == "Shatter" then
  1839. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1840. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1841. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1842. Thing[6] = Thing[6] + Thing[5]
  1843. end
  1844. end
  1845. end
  1846. end
  1847. end
  1848. end
  1849. end
  1850. end
  1851. else
  1852. Part.Parent = nil
  1853. table.remove(Effects, e)
  1854. end
  1855. end
  1856. end
  1857. end
  1858. end
  1859. end
  1860. end
  1861. end
  1862. end
  1863. end
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