Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- be aware of positional threats
- chip away at the center with pawns of your opponent
- ask how your op will counter or respond to ur threats before you move
- ask what is opp trying to do, calculate if worth attention
- avoid passive defensives
- seek counter play instead of defending
- break down pawn structures
- if you must retreat, do so where you can form a pin
- get enemys out of your territory. trade off if you must.
- pin opps pieces that can be used for further advancement
- pin Q/K and take whatever piece was being defended that might unpin if you take.
- sac so queen takes, but then see if you can pin as a result of sacking (sac a knight or rook and pin queen with protected bishop)
- sac for a pawn, but then see if piece was defending something else that it is not anymore that you can then take (diversion)
- sac, but then fork after new position from taking your piece
- seek in-between moves if you can still execute original plan anyways
- overload minor piece defense near backranks
- if stale play, wait patiently for your opp to make a mistake and improve your defense/pawn structure
- passive moves: doubling up on rooks
- passive moves: avoiding checks by moving king so you can free up other pieces protecting that square
- passive moves: sometimes your position is so stale you have to wait for opp to make a mistake, so you make a move that improves your position little by little
- if you cant overload try focusing on a defender
- if a piece is trapped, you don't have to take it right away, try to improve further your position until the trapped piece can get away.
- look 2 moves ahead if you can mate and sack/abandon some pieces in the process to make opp think hes winning (kasparov style)
- analyze weak points made from opps next move
- ignore and push, calculate if you can get away with it for a better exchange or m8
- move your piece to a mate in 1 position ignoring any advanced threats opp made
- always make a move with tempo, instead of retreating/defending.
- develop pieces bring them all in enemy territory with pawn protection
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement