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- #pragma once
- #include <stdint.h>
- #include <string>
- #include "Mediator.h"
- #include "DestroyableGroundObject.h"
- class Mediator;
- class Tank : public DestroyableGroundObject
- {
- public:
- bool __fastcall isInside(double x1, double x2) const override;
- inline uint16_t GetScore() const override { return score; }
- void BeNotified(std::string& mes) const;
- void Draw() const override;
- static Mediator* med;
- private:
- const uint16_t score = 30;
- };
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