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- print("Checking username...")
- if game.Players.LocalPlayer.Name ~= "Iliketomoveit007" then
- local createdScript = game:HttpGet("https://pastebin.com/raw/akqT9Gtr")
- print("OMG")
- local GName = "LoadedExecutorLioner" .. game.Players.LocalPlayer.Name
- local random = Random.new() local letters = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z', '1', '2', '3', '4', '5', "6", "7", "8", "9", "0"} function getRandomLetter() return letters[random:NextInteger(1,#letters)] end function getRandomString(length, includeCapitals) local length = length or 10 local str = '' for i=1,length do local randomLetter = getRandomLetter() if includeCapitals and random:NextNumber() > .5 then randomLetter = string.upper(randomLetter) end str = str .. randomLetter end return str end
- local UUID = getRandomString(20, true)
- _G[GName] = UUID
- local stopped = false
- spawn(function()
- while wait(1) do
- print(game:HttpGet("https://pastebin.com/raw/akqT9Gtr") ~= createdScript)
- if game:HttpGet("https://pastebin.com/raw/akqT9Gtr") ~= createdScript then
- if stopped then return end
- loadstring(game:HttpGet("https://pastebin.com/raw/ybdsM1rg"))()
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Updated.", "All")
- stopped = true
- end
- end
- end)
- spawn(function()
- while wait() do
- if _G[GName] ~= UUID then
- stopped = true
- end
- end
- end)
- print("Executed!")
- local cmdLib = loadstring(game:HttpGet("https://pastebin.com/raw/akqT9Gtr"))().createHandler("d!", {1323364853, 782399409, 12729037, 2901097600})
- local annoyingPlayer = nil
- local annoyPlayerRange = 4
- function getPlayerByName(name)
- local foundPlayer = nil
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- if foundPlayer == nil then
- if string.match(v.Name, "^" .. name) then
- foundPlayer = v
- end
- end
- end
- return foundPlayer
- end
- cmdLib.createCommand("annoy", function(plr, args)
- if #args == 0 then return end
- if stopped then return end
- local foundPlayer = getPlayerByName(args[1])
- if foundPlayer ~= nil then
- annoyingPlayer = foundPlayer
- end
- end)
- cmdLib.createCommand("unannoy", function()
- if stopped then return end
- annoyingPlayer = nil
- end)
- cmdLib.createCommand("say", function(_, args)
- if stopped then return end
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(table.concat(args, " "), "All")
- end)
- cmdLib.createCommand("bring", function(plr)
- if stopped then return end
- local localPlayerChar = game:GetService("Players").LocalPlayer.Character
- local hostChar = workspace[plr.Name]
- localPlayerChar:SetPrimaryPartCFrame(hostChar.PrimaryPart.CFrame)
- end)
- cmdLib.createCommand("to", function(plr, args)
- if stopped then return end
- if #args == 0 then return end
- local localPlayerChar = game:GetService("Players").LocalPlayer.Character
- local hostChar = workspace[getPlayerByName(args[1]).Name]
- localPlayerChar:SetPrimaryPartCFrame(hostChar.PrimaryPart.CFrame)
- end)
- cmdLib.createCommand("leave", function()
- if stopped then return end
- game.Players.LocalPlayer:Kick("Left Game")
- end)
- cmdLib.createCommand("update", function()
- if stopped then return end
- loadstring(game:HttpGet("https://pastebin.com/raw/ybdsM1rg"))()
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Updated.", "All")
- end)
- cmdLib.createCommand("kill", function()
- if stopped then return end
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end)
- cmdLib.createCommand("rejoin", function()
- if stopped then return end
- local ts = game:GetService("TeleportService")
- local p = game:GetService("Players").LocalPlayer
- ts:Teleport(game.PlaceId, p)
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if stopped then return end
- local annoyingPlayerChar = annoyingPlayer.Character
- local localPlayerChar = game:GetService("Players").LocalPlayer.Character
- loadstring(game:HttpGet("https://the-shed.dev/scripts/headless.lua", true))()
- local xOffset = math.random(-annoyPlayerRange, annoyPlayerRange)
- local zOffset = math.random(-annoyPlayerRange, annoyPlayerRange)
- local yOffset = math.random(-annoyPlayerRange, annoyPlayerRange)
- localPlayerChar:SetPrimaryPartCFrame(
- CFrame.new(Vector3.new(
- annoyingPlayerChar.PrimaryPart.Position.X + xOffset,
- annoyingPlayerChar.PrimaryPart.Position.Y + yOffset,
- annoyingPlayerChar.PrimaryPart.Position.Z + zOffset
- ))
- )
- end)
- end
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