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Nightfall test

Jan 8th, 2019
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  1. -----------//THE NIGHTFALL\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = Taunt
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  15. do
  16. script.Parent = owner.Character
  17. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  18. local function NewFakeEvent()
  19. local Bind = Instance.new("BindableEvent")
  20. local Fake;Fake = {Connections = {},
  21. fakeEvent=true;
  22. Connect=function(self,Func)
  23. Bind.Event:connect(Func)
  24. self.Connections[Bind] = true
  25. return setmetatable({Connected = true},{
  26. __index = function (self,Index)
  27. if Index:lower() == "disconnect" then
  28. return function() Fake.Connections[Bind] = false;self.Connected = false end
  29. end
  30. return Fake[Index]
  31. end;
  32. __tostring = function() return "Connection" end;
  33. })
  34. end}
  35. Fake.connect = Fake.Connect;return Fake;
  36. end
  37. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  38. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  39. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  40. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  41. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  42. local function TriggerEvent(self,Event,...)
  43. local Trigger = Mouse[Event]
  44. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  45. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  46. end
  47. end
  48. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  49. Event.OnServerEvent:Connect(function(FiredBy,Input)
  50. if FiredBy.Name ~= owner.Name then return end
  51. if Input.MouseEvent then
  52. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  53. else
  54. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  55. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  56. for _,Action in pairs(ContextActionService.Actions) do
  57. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  58. end
  59. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  60. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  61. end
  62. end)
  63. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  64. Event.Parent = NLS([[
  65. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  66. local Input = function(Input,gameProcessedEvent)
  67. if gameProcessedEvent then return end
  68. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  69. end
  70. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  71. local Hit,Target
  72. while wait(1/30) do
  73. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  74. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  75. end
  76. end
  77. ]],owner.Character)
  78. end
  79. RealGame = game;game = setmetatable({},{
  80. __index = function (self,Index)
  81. local Sandbox = function (Thing)
  82. if Thing:IsA("Player") then
  83. local RealPlayer = Thing
  84. return setmetatable({},{
  85. __index = function (self,Index)
  86. local Type = type(RealPlayer[Index])
  87. if Type == "function" then
  88. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  89. return function (self)return InternalData["Mouse"] end
  90. end
  91. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  92. end
  93. return RealPlayer[Index]
  94. end;
  95. __tostring = function(self) return RealPlayer.Name end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. local FakeServices = {
  105. ["players"] = function()
  106. return setmetatable({},{
  107. __index = function (self2,Index2)
  108. local RealService = RealGame:GetService(Service)
  109. local Type2 = type(Index2)
  110. if Type2 == "function" then
  111. return function (self,...) return RealService[Index2](RealService,...)end
  112. else
  113. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self) return RealGame:GetService(Service).Name end
  118. })
  119. end;
  120. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  121. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  122. ["runservice"] = function()
  123. return setmetatable({},{
  124. __index = function(self2,Index2)
  125. local RealService = RealGame:GetService(Service)
  126. local Type2 = type(Index2)
  127. if Type2 == "function" then
  128. return function (self,...) return RealService[Index2](RealService,...) end
  129. else
  130. local RunServices = {
  131. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  132. ["renderstepped"] = function() return RealService["Stepped"] end
  133. }
  134. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  135. return RealService[Index2]
  136. end
  137. end
  138. })
  139. end
  140. }
  141. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  142. return RealGame:GetService(Service)
  143. end
  144. end
  145. return function (self,...) return RealGame[Index](RealGame,...) end
  146. else
  147. if game:GetService(Index) then return game:GetService(Index) end
  148. return RealGame[Index]
  149. end
  150. end
  151. return nil
  152. end
  153. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  154.  
  155. wait(0.2)
  156. Player=game.Players.LocalPlayer
  157. Character=Player.Character
  158. Character.Humanoid.Name = "nightfall"
  159. hum = Character.nightfall
  160. LeftArm=Character["Left Arm"]
  161. LeftLeg=Character["Left Leg"]
  162. RightArm=Character["Right Arm"]
  163. RightLeg=Character["Right Leg"]
  164. Root=Character["HumanoidRootPart"]
  165. Head=Character["Head"]
  166. Torso=Character["Torso"]
  167. Neck=Torso["Neck"]
  168. walking = false
  169. singularitybounce = false
  170. jumping = false
  171. targetfound = false
  172. grabbed = false
  173. attacking = false
  174. firsttime = false
  175. dash1 = true
  176. dash2 = false
  177. tauntdebounce = false
  178. mouse = Player:GetMouse()
  179. position = nil
  180. MseGuide = true
  181. running = false
  182. settime = 0
  183. sine = 0
  184. t = 0
  185. ws = 19
  186. jp = 85
  187. secondform = false
  188. change = 1
  189. combo1 = true
  190. dancing = false
  191. equip = false
  192. dgs = 75
  193. dedlaff = false
  194. combo2 = false
  195. spin1 = true
  196. spin2 = false
  197. switch1 = true
  198. switch2 = false
  199. firsttime2 = false
  200. isattacking = false
  201. combo3 = false
  202. gunallowance = false
  203. cooldown = false
  204. shooting = false
  205. RunSrv = game:GetService("RunService")
  206. RenderStepped = game:GetService("RunService").RenderStepped
  207. removeuseless = game:GetService("Debris")
  208. local slasher = {1543186629,1543187082,1543187280,1543186883}
  209. local slasher2 = {220834019,220834000,220833976,220833967}
  210. slash = #slasher
  211. slash2 = #slasher2
  212. screenGui = Instance.new("ScreenGui")
  213. screenGui.Parent = script.Parent
  214.  
  215. local HEADLERP = Instance.new("ManualWeld")
  216. HEADLERP.Parent = Head
  217. HEADLERP.Part0 = Head
  218. HEADLERP.Part1 = Head
  219. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  220.  
  221. local TORSOLERP = Instance.new("ManualWeld")
  222. TORSOLERP.Parent = Root
  223. TORSOLERP.Part0 = Torso
  224. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  225.  
  226. local ROOTLERP = Instance.new("ManualWeld")
  227. ROOTLERP.Parent = Root
  228. ROOTLERP.Part0 = Root
  229. ROOTLERP.Part1 = Torso
  230. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  231.  
  232. local RIGHTARMLERP = Instance.new("ManualWeld")
  233. RIGHTARMLERP.Parent = RightArm
  234. RIGHTARMLERP.Part0 = RightArm
  235. RIGHTARMLERP.Part1 = Torso
  236. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  237.  
  238. local LEFTARMLERP = Instance.new("ManualWeld")
  239. LEFTARMLERP.Parent = LeftArm
  240. LEFTARMLERP.Part0 = LeftArm
  241. LEFTARMLERP.Part1 = Torso
  242. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  243.  
  244. local RIGHTLEGLERP = Instance.new("ManualWeld")
  245. RIGHTLEGLERP.Parent = RightLeg
  246. RIGHTLEGLERP.Part0 = RightLeg
  247. RIGHTLEGLERP.Part1 = Torso
  248. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  249.  
  250. local LEFTLEGLERP = Instance.new("ManualWeld")
  251. LEFTLEGLERP.Parent = LeftLeg
  252. LEFTLEGLERP.Part0 = LeftLeg
  253. LEFTLEGLERP.Part1 = Torso
  254. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  255.  
  256. local function weldBetween(a, b)
  257. local weld = Instance.new("ManualWeld", a)
  258. weld.Part0 = a
  259. weld.Part1 = b
  260. weld.C0 = a.CFrame:inverse() * b.CFrame
  261. return weld
  262. end
  263.  
  264. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  265. A = Instance.new("Attachment", PARENT)
  266. A.Position = POSITION1
  267. A.Name = "A"
  268. B = Instance.new("Attachment", PARENT)
  269. B.Position = POSITION2
  270. B.Name = "B"
  271. tr1 = Instance.new("Trail", PARENT)
  272. tr1.Attachment0 = A
  273. tr1.Attachment1 = B
  274. tr1.Enabled = true
  275. tr1.Lifetime = LIFETIME
  276. tr1.TextureMode = "Static"
  277. tr1.LightInfluence = 0
  278. tr1.Color = COLOR
  279. tr1.Transparency = NumberSequence.new(0, 1)
  280. end
  281.  
  282. footsteps = Instance.new("Sound",Torso)
  283. footsteps.SoundId = "rbxassetid://1244506786"
  284. footsteps.Volume = 0
  285. footsteps.Looped = true
  286. footsteps.Pitch = 1.6
  287. footsteps.Name = "fp"
  288. footsteps:Play()
  289.  
  290. slash = slasher[math.random(1,#slasher)]
  291. slashs = Instance.new("Sound",RightArm)
  292. slashs.SoundId = "rbxassetid://"..slash
  293. slashs.Volume = 10
  294. slashs.Pitch = 1
  295. slashs.Name = "slashs"
  296.  
  297. introsound = Instance.new("Sound",Torso)
  298. introsound.SoundId = "rbxassetid://1842444810"
  299. introsound.Volume = 4
  300. introsound:Play()
  301.  
  302. coroutine.wrap(function()
  303. doomtheme = Instance.new("Sound",Torso)
  304. doomtheme.Volume = 0
  305. doomtheme.SoundId = "rbxassetid://2114921530"
  306. doomtheme.Looped = true
  307. doomtheme:Play()
  308. doomtheme.Name = "doomtheme"
  309. for i = 1, 20 do
  310. doomtheme.Volume = doomtheme.Volume + .1
  311. wait()
  312. end
  313. end)()
  314.  
  315. Torso.ChildRemoved:connect(function(removed)
  316. if removed.Name == "doomtheme" then
  317. doomtheme = Instance.new("Sound",Torso)
  318. doomtheme.SoundId = "rbxassetid://2114921530"
  319. doomtheme.Looped = true
  320. doomtheme.Volume = 2
  321. doomtheme:Play()
  322. doomtheme.Name = "doomtheme"
  323. end
  324. end)
  325.  
  326. Torso.ChildRemoved:connect(function(removed)
  327. if removed.Name == "slashs" then
  328. slash = slasher[math.random(1,#slasher)]
  329. slashs = Instance.new("Sound",RightArm)
  330. slashs.SoundId = "rbxassetid://"..slash
  331. slashs.Volume = 10
  332. slashs.Pitch = 1
  333. slashs.Name = "slashs"
  334. end
  335. end)
  336.  
  337. Torso.ChildRemoved:connect(function(removed)
  338. if removed.Name == "fp" then
  339. footsteps = Instance.new("Sound",Torso)
  340. footsteps.SoundId = "rbxassetid://1244506786"
  341. footsteps.Volume = 0
  342. footsteps.Looped = true
  343. footsteps.Pitch = 1.6
  344. footsteps.Name = "fp"
  345. footsteps:Play()
  346. end
  347. end)
  348.  
  349. coroutine.wrap(function()
  350. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  351. coroutine.wrap(function()
  352. screenGui = Instance.new("ScreenGui",v.PlayerGui)
  353. local imageLabelo = Instance.new("ImageLabel")
  354. imageLabelo.Parent = screenGui
  355. imageLabelo.BackgroundTransparency = 1
  356. imageLabelo.ImageTransparency = 1
  357. imageLabelo.Position = UDim2.new(0, 0, 0, -60)
  358. imageLabelo.Size = UDim2.new(0, 1570, 0, 950)
  359. imageLabelo.Image = "rbxassetid://759556751"
  360. for i = 1, 15 do
  361. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency -.05
  362. wait()
  363. end
  364. wait(2)
  365. for i = 1, 15 do
  366. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + .05
  367. wait()
  368. end
  369. end)()
  370. end
  371. end)()
  372.  
  373. leftlocation = Instance.new("Part",LeftArm)
  374. leftlocation.Size = Vector3.new(1,1,1)
  375. leftlocation.Transparency = 1
  376. leftlocation.Name = "leftlocation"
  377. leftlocationweld = weldBetween(leftlocation,LeftArm)
  378. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  379. rightlocation = Instance.new("Part",RightArm)
  380. rightlocation.Size = Vector3.new(1,1,1)
  381. rightlocation.Transparency = 1
  382. rightlocation.Name = "rightlocation"
  383. rightlocationweld = weldBetween(rightlocation,RightArm)
  384. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  385.  
  386. A = Instance.new("Attachment", rightlocation)
  387. A.Position = Vector3.new(.1,.3,.1)
  388. A.Name = "A"
  389. B = Instance.new("Attachment", rightlocation)
  390. B.Position = Vector3.new(-.1,-.3,-.1)
  391. B.Name = "B"
  392. tr1 = Instance.new("Trail", rightlocation)
  393. tr1.Attachment0 = A
  394. tr1.Attachment1 = B
  395. tr1.Enabled = false
  396. tr1.Lifetime = .6
  397. tr1.TextureMode = "Static"
  398. tr1.LightInfluence = 0
  399. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  400. tr1.Transparency = NumberSequence.new(0, 1)
  401.  
  402. shirt = Instance.new("Shirt", Character)
  403. shirt.Name = "Shirt"
  404. Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
  405.  
  406. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  407.  
  408. leftlocation = Instance.new("Part",LeftArm)
  409. leftlocation.Size = Vector3.new(1,1,1)
  410. leftlocation.Transparency = 1
  411. leftlocation.Name = "leftlocation"
  412. leftlocationweld = weldBetween(leftlocation,LeftArm)
  413. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  414. rightlocation = Instance.new("Part",RightArm)
  415. rightlocation.Size = Vector3.new(1,1,1)
  416. rightlocation.Transparency = 1
  417. rightlocation.Name = "rightlocation"
  418. rightlocationweld = weldBetween(rightlocation,RightArm)
  419. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  420.  
  421. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  422. particlemiter1.Enabled = false
  423. particlemiter1.Color = particlecolor
  424. particlemiter1.Texture = "rbxassetid://886346744"
  425. particlemiter1.Lifetime = NumberRange.new(.05)
  426. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  427. particlemiter1.Rate = 4
  428. particlemiter1.Rotation = NumberRange.new(0,360)
  429. particlemiter1.RotSpeed = NumberRange.new(0)
  430. particlemiter1.Speed = NumberRange.new(0)
  431. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  432. particlemiter2.Enabled = false
  433. particlemiter2.Color = particlecolor
  434. particlemiter2.Texture = "rbxassetid://886346744"
  435. particlemiter2.Rotation = NumberRange.new(0,360)
  436. particlemiter2.Lifetime = NumberRange.new(.05)
  437. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  438. particlemiter2.Rate = 4
  439. particlemiter2.RotSpeed = NumberRange.new(0)
  440. particlemiter2.Speed = NumberRange.new(0)
  441. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  442. particlemiter4.Enabled = false
  443. particlemiter4.Color = particlecolor
  444. particlemiter4.Texture = "rbxassetid://886346744"
  445. particlemiter4.Lifetime = NumberRange.new(.05)
  446. particlemiter4.Rotation = NumberRange.new(0,360)
  447. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  448. particlemiter4.Rate = 4
  449. particlemiter4.RotSpeed = NumberRange.new(0)
  450. particlemiter4.Speed = NumberRange.new(0)
  451. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  452. particlemiter5.Enabled = false
  453. particlemiter5.Color = particlecolor
  454. particlemiter5.Texture = "rbxassetid://886346744"
  455. particlemiter5.Rotation = NumberRange.new(0,360)
  456. particlemiter5.Lifetime = NumberRange.new(.05)
  457. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  458. particlemiter5.Rate = 4
  459. particlemiter5.RotSpeed = NumberRange.new(0)
  460. particlemiter5.Speed = NumberRange.new(0)
  461. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  462. particlemiter6.Enabled = false
  463. particlemiter6.Color = particlecolor
  464. particlemiter6.Texture = "rbxassetid://886346744"
  465. particlemiter6.Rotation = NumberRange.new(0,360)
  466. particlemiter6.Lifetime = NumberRange.new(.05)
  467. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  468. particlemiter6.Rate = 4
  469. particlemiter6.RotSpeed = NumberRange.new(0)
  470. particlemiter6.Speed = NumberRange.new(0)
  471. particlemiter7 = Instance.new("ParticleEmitter", Head)
  472. particlemiter7.Enabled = false
  473. particlemiter7.Color = particlecolor
  474. particlemiter7.Texture = "rbxassetid://886346744"
  475. particlemiter7.Rotation = NumberRange.new(0,360)
  476. particlemiter7.Lifetime = NumberRange.new(.05)
  477. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  478. particlemiter7.Rate = 4
  479. particlemiter7.RotSpeed = NumberRange.new(0)
  480. particlemiter7.Speed = NumberRange.new(0)
  481.  
  482. coroutine.wrap(function()
  483. while true do
  484. wait(7)
  485. particlemiter1.Enabled = true
  486. particlemiter2.Enabled = true
  487. particlemiter4.Enabled = true
  488. particlemiter5.Enabled = true
  489. particlemiter6.Enabled = true
  490. particlemiter7.Enabled = true
  491. swait(60)
  492. particlemiter1.Enabled = false
  493. particlemiter2.Enabled = false
  494. particlemiter4.Enabled = false
  495. particlemiter5.Enabled = false
  496. particlemiter6.Enabled = false
  497. particlemiter7.Enabled = false
  498. wait(11)
  499. particlemiter1.Enabled = true
  500. particlemiter2.Enabled = true
  501. particlemiter4.Enabled = true
  502. particlemiter5.Enabled = true
  503. particlemiter6.Enabled = true
  504. particlemiter7.Enabled = true
  505. swait(60)
  506. particlemiter1.Enabled = false
  507. particlemiter2.Enabled = false
  508. particlemiter4.Enabled = false
  509. particlemiter5.Enabled = false
  510. particlemiter6.Enabled = false
  511. particlemiter7.Enabled = false
  512. wait(4)
  513. particlemiter1.Enabled = true
  514. particlemiter2.Enabled = true
  515. particlemiter4.Enabled = true
  516. particlemiter5.Enabled = true
  517. particlemiter6.Enabled = true
  518. particlemiter7.Enabled = true
  519. swait(60)
  520. particlemiter1.Enabled = false
  521. particlemiter2.Enabled = false
  522. particlemiter4.Enabled = false
  523. particlemiter5.Enabled = false
  524. particlemiter6.Enabled = false
  525. particlemiter7.Enabled = false
  526. swait()
  527. end
  528. end)()
  529.  
  530. Head.BrickColor = BrickColor.new("Really black")
  531.  
  532.  
  533. mas = Instance.new("Model",Head)
  534. mas.Name = "Model2Script"
  535. o1 = Instance.new("Model")
  536. o2 = Instance.new("Part")
  537. o3 = Instance.new("Part")
  538. o4 = Instance.new("Part")
  539. o5 = Instance.new("Part")
  540. o6 = Instance.new("Part")
  541. o7 = Instance.new("Part")
  542. o8 = Instance.new("Part")
  543. o9 = Instance.new("Part")
  544. o10 = Instance.new("Part")
  545. o11 = Instance.new("Part")
  546. o12 = Instance.new("Part")
  547. o13 = Instance.new("Part")
  548. o14 = Instance.new("Part")
  549. o15 = Instance.new("Part")
  550. o16 = Instance.new("Part")
  551. o17 = Instance.new("Part")
  552. o18 = Instance.new("Part")
  553. o19 = Instance.new("Part")
  554. o20 = Instance.new("Part")
  555. o21 = Instance.new("Part")
  556. o22 = Instance.new("Part")
  557. o23 = Instance.new("Part")
  558. o24 = Instance.new("Part")
  559. o25 = Instance.new("Part")
  560. o26 = Instance.new("Part")
  561. o27 = Instance.new("Part")
  562. o28 = Instance.new("Part")
  563. o29 = Instance.new("Part")
  564. o30 = Instance.new("Part")
  565. o31 = Instance.new("Part")
  566. o32 = Instance.new("Part")
  567. o33 = Instance.new("Part")
  568. o34 = Instance.new("Part")
  569. o35 = Instance.new("Part")
  570. o36 = Instance.new("Part")
  571. o37 = Instance.new("Part")
  572. o1.Parent = mas
  573. o2.Name = "Head"
  574. o2.Parent = o1
  575. o2.Material = Enum.Material.SmoothPlastic
  576. o2.BrickColor = BrickColor.new("Really black")
  577. o2.Transparency = 1
  578. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  579. o2.FormFactor = Enum.FormFactor.Symmetric
  580. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  581. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  582. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  583. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  584. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  585. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  586. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  587. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  588. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  590. o3.Parent = o2
  591. o3.BrickColor = BrickColor.new("Fossil")
  592. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  593. o3.CanCollide = false
  594. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  595. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  596. o3.BottomSurface = Enum.SurfaceType.Smooth
  597. o3.TopSurface = Enum.SurfaceType.Smooth
  598. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  599. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  600. o4.Parent = o2
  601. o4.Material = Enum.Material.Neon
  602. o4.BrickColor = BrickColor.new("Eggplant")
  603. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  604. o4.CanCollide = false
  605. o4.Shape = Enum.PartType.Ball
  606. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  607. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  608. o4.BottomSurface = Enum.SurfaceType.Smooth
  609. o4.TopSurface = Enum.SurfaceType.Smooth
  610. o4.Color = Color3.new(0.482353, 0, 0.482353)
  611. o4.Color = Color3.new(0.482353, 0, 0.482353)
  612. o5.Parent = o2
  613. o5.BrickColor = BrickColor.new("Fossil")
  614. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  615. o5.CanCollide = false
  616. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  617. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  618. o5.BottomSurface = Enum.SurfaceType.Smooth
  619. o5.TopSurface = Enum.SurfaceType.Smooth
  620. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  621. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  622. o6.Parent = o2
  623. o6.BrickColor = BrickColor.new("Fossil")
  624. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  625. o6.CanCollide = false
  626. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  627. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  628. o6.BottomSurface = Enum.SurfaceType.Smooth
  629. o6.TopSurface = Enum.SurfaceType.Smooth
  630. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  631. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  632. o7.Parent = o2
  633. o7.BrickColor = BrickColor.new("Fossil")
  634. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  635. o7.CanCollide = false
  636. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  637. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  638. o7.BottomSurface = Enum.SurfaceType.Smooth
  639. o7.TopSurface = Enum.SurfaceType.Smooth
  640. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  641. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  642. o8.Parent = o2
  643. o8.BrickColor = BrickColor.new("Fossil")
  644. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  645. o8.CanCollide = false
  646. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  647. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  648. o8.BottomSurface = Enum.SurfaceType.Smooth
  649. o8.TopSurface = Enum.SurfaceType.Smooth
  650. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  651. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  652. o9.Parent = o2
  653. o9.BrickColor = BrickColor.new("Fossil")
  654. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  655. o9.CanCollide = false
  656. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  657. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  658. o9.BottomSurface = Enum.SurfaceType.Smooth
  659. o9.TopSurface = Enum.SurfaceType.Smooth
  660. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  661. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  662. o10.Parent = o2
  663. o10.BrickColor = BrickColor.new("Fossil")
  664. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  665. o10.CanCollide = false
  666. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  667. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  668. o10.BottomSurface = Enum.SurfaceType.Smooth
  669. o10.TopSurface = Enum.SurfaceType.Smooth
  670. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  671. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  672. o11.Parent = o2
  673. o11.Material = Enum.Material.Metal
  674. o11.BrickColor = BrickColor.new("Pearl")
  675. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  676. o11.CanCollide = false
  677. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  678. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  679. o11.BottomSurface = Enum.SurfaceType.Smooth
  680. o11.TopSurface = Enum.SurfaceType.Smooth
  681. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  682. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  683. o12.Parent = o2
  684. o12.Material = Enum.Material.Metal
  685. o12.BrickColor = BrickColor.new("Pearl")
  686. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  687. o12.CanCollide = false
  688. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  689. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  690. o12.BottomSurface = Enum.SurfaceType.Smooth
  691. o12.TopSurface = Enum.SurfaceType.Smooth
  692. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  693. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  694. o13.Parent = o2
  695. o13.BrickColor = BrickColor.new("Fossil")
  696. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  697. o13.CanCollide = false
  698. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  699. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  700. o13.BottomSurface = Enum.SurfaceType.Smooth
  701. o13.TopSurface = Enum.SurfaceType.Smooth
  702. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  703. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  704. o14.Parent = o2
  705. o14.Material = Enum.Material.SmoothPlastic
  706. o14.BrickColor = BrickColor.new("Really black")
  707. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  708. o14.CanCollide = false
  709. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  710. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  711. o14.BottomSurface = Enum.SurfaceType.Smooth
  712. o14.TopSurface = Enum.SurfaceType.Smooth
  713. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  715. o15.Parent = o2
  716. o15.Material = Enum.Material.Metal
  717. o15.BrickColor = BrickColor.new("Pearl")
  718. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  719. o15.CanCollide = false
  720. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  721. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  722. o15.BottomSurface = Enum.SurfaceType.Smooth
  723. o15.TopSurface = Enum.SurfaceType.Smooth
  724. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  725. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  726. o16.Parent = o2
  727. o16.BrickColor = BrickColor.new("Fossil")
  728. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  729. o16.CanCollide = false
  730. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  731. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  732. o16.BottomSurface = Enum.SurfaceType.Smooth
  733. o16.TopSurface = Enum.SurfaceType.Smooth
  734. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  735. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  736. o17.Parent = o2
  737. o17.Material = Enum.Material.Metal
  738. o17.BrickColor = BrickColor.new("Pearl")
  739. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  740. o17.CanCollide = false
  741. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  742. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  743. o17.BottomSurface = Enum.SurfaceType.Smooth
  744. o17.TopSurface = Enum.SurfaceType.Smooth
  745. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  746. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  747. o18.Parent = o2
  748. o18.Material = Enum.Material.Neon
  749. o18.BrickColor = BrickColor.new("Eggplant")
  750. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  751. o18.CanCollide = false
  752. o18.Shape = Enum.PartType.Cylinder
  753. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  754. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  755. o18.BottomSurface = Enum.SurfaceType.Smooth
  756. o18.TopSurface = Enum.SurfaceType.Smooth
  757. o18.Color = Color3.new(0.482353, 0, 0.482353)
  758. o18.Color = Color3.new(0.482353, 0, 0.482353)
  759. o19.Parent = o2
  760. o19.Material = Enum.Material.Metal
  761. o19.BrickColor = BrickColor.new("Pearl")
  762. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  763. o19.CanCollide = false
  764. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  765. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  766. o19.BottomSurface = Enum.SurfaceType.Smooth
  767. o19.TopSurface = Enum.SurfaceType.Smooth
  768. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  769. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  770. o20.Parent = o2
  771. o20.Material = Enum.Material.Metal
  772. o20.BrickColor = BrickColor.new("Pearl")
  773. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  774. o20.CanCollide = false
  775. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  776. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  777. o20.BottomSurface = Enum.SurfaceType.Smooth
  778. o20.TopSurface = Enum.SurfaceType.Smooth
  779. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  780. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  781. o21.Parent = o2
  782. o21.Material = Enum.Material.Metal
  783. o21.BrickColor = BrickColor.new("Pearl")
  784. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  785. o21.CanCollide = false
  786. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  787. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  788. o21.BottomSurface = Enum.SurfaceType.Smooth
  789. o21.TopSurface = Enum.SurfaceType.Smooth
  790. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  791. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  792. o22.Parent = o2
  793. o22.Material = Enum.Material.Metal
  794. o22.BrickColor = BrickColor.new("Pearl")
  795. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  796. o22.CanCollide = false
  797. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  798. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  799. o22.BottomSurface = Enum.SurfaceType.Smooth
  800. o22.TopSurface = Enum.SurfaceType.Smooth
  801. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  802. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  803. o23.Parent = o2
  804. o23.Material = Enum.Material.Metal
  805. o23.BrickColor = BrickColor.new("Pearl")
  806. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  807. o23.CanCollide = false
  808. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  809. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  810. o23.BottomSurface = Enum.SurfaceType.Smooth
  811. o23.TopSurface = Enum.SurfaceType.Smooth
  812. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  813. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  814. o24.Parent = o2
  815. o24.Material = Enum.Material.Metal
  816. o24.BrickColor = BrickColor.new("Pearl")
  817. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  818. o24.CanCollide = false
  819. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  820. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  821. o24.BottomSurface = Enum.SurfaceType.Smooth
  822. o24.TopSurface = Enum.SurfaceType.Smooth
  823. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  824. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  825. o25.Parent = o2
  826. o25.BrickColor = BrickColor.new("Fossil")
  827. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  828. o25.CanCollide = false
  829. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  830. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  831. o25.BottomSurface = Enum.SurfaceType.Smooth
  832. o25.TopSurface = Enum.SurfaceType.Smooth
  833. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  834. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  835. o26.Parent = o2
  836. o26.BrickColor = BrickColor.new("Fossil")
  837. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  838. o26.CanCollide = false
  839. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  840. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  841. o26.BottomSurface = Enum.SurfaceType.Smooth
  842. o26.TopSurface = Enum.SurfaceType.Smooth
  843. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  844. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  845. o27.Parent = o2
  846. o27.Material = Enum.Material.SmoothPlastic
  847. o27.BrickColor = BrickColor.new("Really black")
  848. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  849. o27.Shape = Enum.PartType.Cylinder
  850. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  851. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  852. o27.BottomSurface = Enum.SurfaceType.Smooth
  853. o27.TopSurface = Enum.SurfaceType.Smooth
  854. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  856. o28.Parent = o2
  857. o28.Material = Enum.Material.SmoothPlastic
  858. o28.BrickColor = BrickColor.new("Really black")
  859. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  860. o28.CanCollide = false
  861. o28.Shape = Enum.PartType.Cylinder
  862. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  863. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  864. o28.BottomSurface = Enum.SurfaceType.Smooth
  865. o28.TopSurface = Enum.SurfaceType.Smooth
  866. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  867. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  868. o29.Parent = o2
  869. o29.Material = Enum.Material.Neon
  870. o29.BrickColor = BrickColor.new("Eggplant")
  871. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  872. o29.CanCollide = false
  873. o29.Shape = Enum.PartType.Ball
  874. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  875. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  876. o29.BottomSurface = Enum.SurfaceType.Smooth
  877. o29.TopSurface = Enum.SurfaceType.Smooth
  878. o29.Color = Color3.new(0.482353, 0, 0.482353)
  879. o29.Color = Color3.new(0.482353, 0, 0.482353)
  880. o30.Parent = o2
  881. o30.Material = Enum.Material.Neon
  882. o30.BrickColor = BrickColor.new("Eggplant")
  883. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  884. o30.CanCollide = false
  885. o30.Shape = Enum.PartType.Ball
  886. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  887. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  888. o30.BottomSurface = Enum.SurfaceType.Smooth
  889. o30.TopSurface = Enum.SurfaceType.Smooth
  890. o30.Color = Color3.new(0.482353, 0, 0.482353)
  891. o30.Color = Color3.new(0.482353, 0, 0.482353)
  892. o31.Parent = o2
  893. o31.BrickColor = BrickColor.new("Fossil")
  894. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  895. o31.CanCollide = false
  896. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  897. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  898. o31.BottomSurface = Enum.SurfaceType.Smooth
  899. o31.TopSurface = Enum.SurfaceType.Smooth
  900. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  901. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  902. o32.Name = "r"
  903. o32.Parent = o2
  904. o32.Material = Enum.Material.SmoothPlastic
  905. o32.BrickColor = BrickColor.new("Really black")
  906. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  907. o32.CanCollide = false
  908. o32.Shape = Enum.PartType.Cylinder
  909. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  910. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  911. o32.BottomSurface = Enum.SurfaceType.Smooth
  912. o32.TopSurface = Enum.SurfaceType.Smooth
  913. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  914. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  915. o33.Parent = o2
  916. o33.BrickColor = BrickColor.new("Fossil")
  917. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  918. o33.CanCollide = false
  919. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  920. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  921. o33.BottomSurface = Enum.SurfaceType.Smooth
  922. o33.TopSurface = Enum.SurfaceType.Smooth
  923. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  924. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  925. o34.Parent = o2
  926. o34.Material = Enum.Material.Neon
  927. o34.BrickColor = BrickColor.new("Eggplant")
  928. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  929. o34.CanCollide = false
  930. o34.Shape = Enum.PartType.Ball
  931. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  932. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  933. o34.BottomSurface = Enum.SurfaceType.Smooth
  934. o34.TopSurface = Enum.SurfaceType.Smooth
  935. o34.Color = Color3.new(0.482353, 0, 0.482353)
  936. o34.Color = Color3.new(0.482353, 0, 0.482353)
  937. o35.Parent = o2
  938. o35.Material = Enum.Material.Metal
  939. o35.BrickColor = BrickColor.new("Pearl")
  940. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  941. o35.CanCollide = false
  942. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  943. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  944. o35.BottomSurface = Enum.SurfaceType.Smooth
  945. o35.TopSurface = Enum.SurfaceType.Smooth
  946. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  947. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  948. o36.Parent = o2
  949. o36.Material = Enum.Material.Metal
  950. o36.BrickColor = BrickColor.new("Pearl")
  951. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  952. o36.CanCollide = false
  953. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  954. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  955. o36.BottomSurface = Enum.SurfaceType.Smooth
  956. o36.TopSurface = Enum.SurfaceType.Smooth
  957. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  958. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  959. o37.Parent = o2
  960. o37.BrickColor = BrickColor.new("Fossil")
  961. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  962. o37.CanCollide = false
  963. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  964. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  965. o37.BottomSurface = Enum.SurfaceType.Smooth
  966. o37.TopSurface = Enum.SurfaceType.Smooth
  967. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  968. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  969. mas.Parent = workspace
  970. mas:MakeJoints()
  971.  
  972. mas2 = Instance.new("Model",RightArm)
  973. mas2.Name = "Model2Script2"
  974. ov = Instance.new("Model")
  975. o2 = Instance.new("WedgePart")
  976. o3 = Instance.new("WedgePart")
  977. o4 = Instance.new("WedgePart")
  978. o5 = Instance.new("Part")
  979. o6 = Instance.new("Part")
  980. o7 = Instance.new("Part")
  981. o8 = Instance.new("WedgePart")
  982. o9m = Instance.new("Part")
  983. ov.Parent = mas2
  984. o2.Parent = ov
  985. o2.Material = Enum.Material.Neon
  986. o2.BrickColor = BrickColor.new("Alder")
  987. o2.Transparency = 0.1
  988. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  989. o2.Anchored = true
  990. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  991. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  992. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  997. o2.Color = Color3.new(0.705882, 0.501961, 1)
  998. o2.Color = Color3.new(0.705882, 0.501961, 1)
  999. o3.Parent = ov
  1000. o3.Material = Enum.Material.Neon
  1001. o3.BrickColor = BrickColor.new("Alder")
  1002. o3.Transparency = 0.1
  1003. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  1004. o3.Anchored = true
  1005. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1006. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  1007. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1013. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1014. o4.Parent = ov
  1015. o4.Material = Enum.Material.Neon
  1016. o4.BrickColor = BrickColor.new("Alder")
  1017. o4.Transparency = 0.1
  1018. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1019. o4.Anchored = true
  1020. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1021. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1022. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1028. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1029. o5.Parent = ov
  1030. o5.Material = Enum.Material.Neon
  1031. o5.BrickColor = BrickColor.new("Alder")
  1032. o5.Transparency = 0.1
  1033. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1034. o5.Anchored = true
  1035. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1036. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1037. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1044. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1045. o6.Parent = ov
  1046. o6.Material = Enum.Material.Neon
  1047. o6.BrickColor = BrickColor.new("Alder")
  1048. o6.Transparency = 0.1
  1049. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1050. o6.Anchored = true
  1051. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1052. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1053. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1060. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1061. o7.Parent = ov
  1062. o7.Material = Enum.Material.Neon
  1063. o7.BrickColor = BrickColor.new("Alder")
  1064. o7.Transparency = 0.1
  1065. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1066. o7.Anchored = true
  1067. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1068. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1069. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1076. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1077. o8.Parent = ov
  1078. o8.Material = Enum.Material.Neon
  1079. o8.BrickColor = BrickColor.new("Alder")
  1080. o8.Transparency = 0.1
  1081. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1082. o8.Anchored = true
  1083. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1084. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1085. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1091. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1092. o9m.Parent = ov
  1093. o9m.Material = Enum.Material.Neon
  1094. o9m.BrickColor = BrickColor.new("Alder")
  1095. o9m.Transparency = 0.1
  1096. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1097. o9m.Anchored = true
  1098. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1099. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1100. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1107. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1108. mas2.Parent = workspace
  1109. mas2:MakeJoints()
  1110.  
  1111. nightfallknifelocater = Instance.new("Part",RightArm)
  1112. nightfallknifelocater.CanCollide = false
  1113. nightfallknifelocater.Transparency = 1
  1114. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1115. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1116. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1117.  
  1118.  
  1119. nightfallmasklocater = Instance.new("Part",Head)
  1120. nightfallmasklocater.CanCollide = false
  1121. nightfallmasklocater.Transparency = 1
  1122. nightfallmasklocater.Size = Vector3.new(1,1,1)
  1123. ng = weldBetween(nightfallmasklocater,Head)
  1124. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  1125.  
  1126. hair = Instance.new("Part",Character)
  1127. hair.Size = Vector3.new(2,2,2)
  1128. hair.CFrame = Head.CFrame
  1129. hair.CanCollide = false
  1130. hairweld = Instance.new("Weld",hair)
  1131. hairweld.Part0 = hair
  1132. hairweld.Part1 = Head
  1133. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  1134. mhair = Instance.new("SpecialMesh", hair)
  1135. mhair.MeshType = "FileMesh"
  1136. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  1137. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  1138.  
  1139. function weld()
  1140. local parts,last = {}
  1141. local function scan(o1)
  1142. for _,v in pairs(o1:GetChildren()) do
  1143. if (v:IsA("BasePart")) then
  1144. if (last) then
  1145. local w = Instance.new("Weld")
  1146. w.Name = ("%s_Weld"):format(v.Name)
  1147. w.Part0,w.Part1 = last,nightfallmasklocater
  1148. w.C0 = last.CFrame:inverse()
  1149. w.Parent = last
  1150. end
  1151. last = v
  1152. table.insert(parts,v)
  1153. end
  1154. scan(v)
  1155. end
  1156. end
  1157. scan(o1)
  1158. for _,v in pairs(parts) do
  1159. v.CanCollide = false
  1160. v.Anchored = false
  1161. v.Parent = Head
  1162. end
  1163. end
  1164.  
  1165. weld()
  1166.  
  1167. function weld2()
  1168. local parts,last = {}
  1169. local function scan(ov)
  1170. for _,v in pairs(ov:GetChildren()) do
  1171. if (v:IsA("BasePart")) then
  1172. if (last) then
  1173. local w = Instance.new("Weld")
  1174. w.Name = ("%s_Weld"):format(v.Name)
  1175. w.Part0,w.Part1 = last,nightfallknifelocater
  1176. w.C0 = last.CFrame:inverse()
  1177. w.Parent = last
  1178. end
  1179. last = v
  1180. table.insert(parts,v)
  1181. end
  1182. scan(v)
  1183. end
  1184. end
  1185. scan(ov)
  1186. for _,v in pairs(parts) do
  1187. v.CanCollide = false
  1188. v.Anchored = false
  1189. v.Parent = RightArm
  1190. end
  1191. end
  1192.  
  1193. weld2()
  1194.  
  1195. for i,v in pairs(Character:GetChildren()) do
  1196. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  1197. v:Remove()
  1198. end
  1199. end
  1200.  
  1201. shirt = Instance.new("Shirt", Character)
  1202. shirt.Name = "Shirt"
  1203. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1204.  
  1205. leg1 = Instance.new("SpecialMesh", LeftLeg)
  1206. leg1.MeshType = "FileMesh"
  1207. leg1.Scale = Vector3.new(1, 1, 1)
  1208. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
  1209.  
  1210. leg2 = Instance.new("SpecialMesh", RightLeg)
  1211. leg2.MeshType = "FileMesh"
  1212. leg2.Scale = Vector3.new(1, 1, 1)
  1213. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
  1214.  
  1215. torso1 = Instance.new("CharacterMesh",Character)
  1216. torso1.MeshId = 319346857
  1217. torso1.BodyPart = "Torso"
  1218.  
  1219. arm1 = Instance.new("CharacterMesh",Character)
  1220. arm1.MeshId = 303665934
  1221. arm1.OverlayTextureId = 1539341292
  1222. arm1.BodyPart = "LeftArm"
  1223.  
  1224. arm2 = Instance.new("CharacterMesh",Character)
  1225. arm2.MeshId = 98332573
  1226. arm2.OverlayTextureId = 6347925
  1227. arm2.BodyPart = "RightArm"
  1228.  
  1229. coroutine.wrap(function()
  1230. while wait() do
  1231. if secondform then
  1232. Head.face.Texture = "rbxassetid://1127768638"
  1233. else
  1234. Head.face.Texture = "rbxassetid://629947734"
  1235. end
  1236. hum.WalkSpeed = ws
  1237. hum.JumpPower = jp
  1238. LeftArm.BrickColor = BrickColor.new("Really black")
  1239. RightArm.BrickColor = BrickColor.new("Really black")
  1240. Head.BrickColor = BrickColor.new("Really black")
  1241. Torso.BrickColor = BrickColor.new("Really black")
  1242. LeftLeg.BrickColor = BrickColor.new("Really black")
  1243. RightLeg.BrickColor = BrickColor.new("Really black")
  1244. end
  1245. end)()
  1246. godmode = coroutine.wrap(function()
  1247. for i,v in pairs(Character:GetChildren()) do
  1248. if v:IsA("BasePart") and v ~= Root then
  1249. v.Anchored = false
  1250. end
  1251. end
  1252. hum.MaxHealth = math.huge
  1253. wait(.00001)
  1254. hum.Health = math.huge
  1255. end)
  1256. godmode()
  1257. ff = Instance.new("ForceField", Character)
  1258. ff.Visible = false
  1259.  
  1260. coroutine.wrap(function()
  1261. for i,v in pairs(Character:GetChildren()) do
  1262. if v.Name == "Animate" then v:Remove()
  1263. end
  1264. end
  1265. end)()
  1266.  
  1267. function damagealll(Radius,Position)
  1268. local Returning = {}
  1269. for _,v in pairs(workspace:GetChildren()) do
  1270. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1271. if v:FindFirstChild("Torso") then
  1272. local Mag = (v.Torso.Position - Position).magnitude
  1273. if Mag < Radius then
  1274. table.insert(Returning,v)
  1275. end
  1276. elseif v:FindFirstChild("UpperTorso") then
  1277. local Mag = (v.UpperTorso.Position - Position).magnitude
  1278. if Mag < Radius then
  1279. table.insert(Returning,v)
  1280. end
  1281. end
  1282. end
  1283. end
  1284. return Returning
  1285. end
  1286.  
  1287. ArtificialHB = Instance.new("BindableEvent", script)
  1288. ArtificialHB.Name = "Heartbeat"
  1289. script:WaitForChild("Heartbeat")
  1290.  
  1291. frame = 1 / 60
  1292. tf = 0
  1293. allowframeloss = false
  1294. tossremainder = false
  1295.  
  1296.  
  1297. lastframe = tick()
  1298. script.Heartbeat:Fire()
  1299.  
  1300.  
  1301. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1302. tf = tf + s
  1303. if tf >= frame then
  1304. if allowframeloss then
  1305. script.Heartbeat:Fire()
  1306. lastframe = tick()
  1307. else
  1308. for i = 1, math.floor(tf / frame) do
  1309. script.Heartbeat:Fire()
  1310. end
  1311. lastframe = tick()
  1312. end
  1313. if tossremainder then
  1314. tf = 0
  1315. else
  1316. tf = tf - frame * math.floor(tf / frame)
  1317. end
  1318. end
  1319. end)
  1320.  
  1321. function swait(num)
  1322. if num == 0 or num == nil then
  1323. game:service("RunService").Stepped:wait(0)
  1324. else
  1325. for i = 0, num do
  1326. game:service("RunService").Stepped:wait(0)
  1327. end
  1328. end
  1329. end
  1330.  
  1331. for _,n in pairs(Character:GetChildren()) do
  1332. if n:IsA("Accessory") then n:Remove() end
  1333. end
  1334. for _,x in pairs(Character:GetChildren()) do
  1335. if x:IsA("Decal") then x:Remove() end
  1336. end
  1337.  
  1338. function ray(pos, dir, rang, ignoredesc)
  1339. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1340. end
  1341.  
  1342. function ray2(startpos, endpos, distance, ignore)
  1343. local dir = CFrame.new(startpos,endpos).lookVector
  1344. return ray(startpos, dir, distance, ignore)
  1345. end
  1346.  
  1347. coroutine.wrap(function()
  1348. while true do
  1349. for i,v in pairs(Torso:GetChildren()) do
  1350. if v.Name == "explodball" then
  1351. v.Size = v.Size + Vector3.new(2,2,2)
  1352. v.Transparency = v.Transparency + .08
  1353. end
  1354. end
  1355. for i,v in pairs(Torso:GetDescendants()) do
  1356. if v.Name == "explodmesh" then
  1357. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1358. v.Parent.Transparency = v.Parent.Transparency + .06
  1359. end
  1360. end
  1361. for i,v in pairs(Torso:GetDescendants()) do
  1362. if v.Name == "explodmesh2" then
  1363. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1364. v.Parent.Transparency = v.Parent.Transparency + .06
  1365. end
  1366. end
  1367. swait()
  1368. end
  1369. end)()
  1370.  
  1371. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1372. so = Instance.new("Sound")
  1373. so.Parent = PARENT
  1374. so.SoundId = "rbxassetid://"..ID
  1375. so.Volume = VOL
  1376. so.Looped = LOOP
  1377. so:Play()
  1378. removeuseless:AddItem(so,REMOVE)
  1379. end
  1380.  
  1381. mouse.Button1Down:connect(function()
  1382. if debounce then return end
  1383. debounce = true
  1384. if combo1 then
  1385. combo1 = false
  1386. combo2 = true
  1387. combo3 = false
  1388. attacking = true
  1389. ws = 12
  1390. g1 = Instance.new("BodyGyro", Root)
  1391. g1.D = 175
  1392. g1.P = 20000
  1393. g1.MaxTorque = Vector3.new(0,9000,0)
  1394. for i = 1, 12 do
  1395. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1396. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1397. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1398. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1399. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1400. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1401. swait()
  1402. end
  1403. tr1.Enabled = true
  1404. slash = slasher[math.random(1,#slasher)]
  1405. slashs.SoundId = "rbxassetid://"..slash
  1406. slashs:Play()
  1407. hitbox = Instance.new("Part",Torso)
  1408. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1409. hitbox.Anchored = true
  1410. hitbox.Transparency = 1
  1411. hitbox.Size = Vector3.new(1,1,1)
  1412. hitbox.CanCollide = false
  1413. Hit = damagealll(3,hitbox.Position)
  1414. for _,v in pairs(Hit) do
  1415. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1416. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1417. slash2 = slasher2[math.random(1,#slasher2)]
  1418. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1419. damagesound.SoundId = "rbxassetid://"..slash2
  1420. damagesound.Volume = 8
  1421. damagesound:Play()
  1422. removeuseless:AddItem(damagesound,4)
  1423. slachtoffer:TakeDamage(math.random(29,52))
  1424. end
  1425. end
  1426. ws = 6
  1427. for i = 1, 12 do
  1428. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1429. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1430. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1431. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1432. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1433. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1434. swait()
  1435. end
  1436. removeuseless:AddItem(g1,.001)
  1437. hitbox:Remove()
  1438. tr1.Enabled = false
  1439. attacking = false
  1440. debounce = false
  1441. ws = 19
  1442. elseif combo2 then
  1443. combo1 = false
  1444. combo2 = false
  1445. combo3 = true
  1446. attacking = true
  1447. ws = 12
  1448. g1 = Instance.new("BodyGyro", Root)
  1449. g1.D = 175
  1450. g1.P = 20000
  1451. g1.MaxTorque = Vector3.new(0,9000,0)
  1452. for i = 1, 12 do
  1453. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1454. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1455. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1456. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1457. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1458. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1459. swait()
  1460. end
  1461. tr1.Enabled = true
  1462. slash = slasher[math.random(1,#slasher)]
  1463. slashs.SoundId = "rbxassetid://"..slash
  1464. slashs:Play()
  1465. hitbox = Instance.new("Part",Torso)
  1466. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1467. hitbox.Anchored = true
  1468. hitbox.Transparency = 1
  1469. hitbox.Size = Vector3.new(1,1,1)
  1470. hitbox.CanCollide = false
  1471. Hit = damagealll(3,hitbox.Position)
  1472. for _,v in pairs(Hit) do
  1473. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1474. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1475. slachtoffer:TakeDamage(math.random(34,42))
  1476. slash2 = slasher2[math.random(1,#slasher2)]
  1477. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1478. damagesound.SoundId = "rbxassetid://"..slash2
  1479. damagesound.Volume = 8
  1480. damagesound:Play()
  1481. removeuseless:AddItem(damagesound,4)
  1482. end
  1483. end
  1484. for i = 1, 12 do
  1485. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1486. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1487. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1488. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1489. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1490. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1491. swait()
  1492. end
  1493. removeuseless:AddItem(g1,.001)
  1494. tr1.Enabled = false
  1495. debounce = false
  1496. hitbox:Remove()
  1497. attacking = false
  1498. ws = 19
  1499. elseif combo3 then
  1500. combo1 = true
  1501. combo2 = false
  1502. combo3 = false
  1503. attacking = true
  1504. spinny = 0
  1505. ws = 16
  1506. local spinnysound = Instance.new("Sound",Torso)
  1507. spinnysound.SoundId = "rbxassetid://1290491542"
  1508. spinnysound.Volume = 8
  1509. spinnysound.Pitch = .8
  1510. spinnysound:Play()
  1511. tr1.Enabled = true
  1512. hitbox = Instance.new("Part",Torso)
  1513. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1514. hitbox.Anchored = true
  1515. hitbox.Transparency = 1
  1516. hitbox.Size = Vector3.new(1,1,1)
  1517. hitbox.CanCollide = false
  1518. if spin1 then
  1519. spin1 = false
  1520. spin2 = true
  1521. else
  1522. spin1 = true
  1523. spin2 = false
  1524. end
  1525. for i = 1, 45 do
  1526. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1527. local Hit = damagealll(3,hitbox.Position)
  1528. for _,v in pairs(Hit) do
  1529. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1530. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1531. slachtoffer:TakeDamage(math.random(1,3))
  1532. end
  1533. end
  1534. if spin1 then
  1535. spinny = spinny - 45
  1536. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1537. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1538. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1539. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1540. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1541. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1542. elseif spin2 then
  1543. spinny = spinny - 45
  1544. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1545. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1546. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1547. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1548. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1549. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1550. end
  1551. swait()
  1552. end
  1553. tr1.Enabled = false
  1554. spinnysound:Remove()
  1555. attacking = false
  1556. debounce = false
  1557. spinny = 0
  1558. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1559. ws = 19
  1560. end
  1561. end)
  1562.  
  1563. mouse.KeyDown:connect(function(Press)
  1564. Press=Press:lower()
  1565. if Press=='q' then
  1566. if mouse.Target ~= nil then
  1567. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1568. if debounce then return end
  1569. debounce = true
  1570. attacking = true
  1571. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1572. SOUND(Torso,862693565,10,false,5)
  1573. Character.Shirt.ShirtTemplate = "rbxassetid://0"
  1574. arm1.OverlayTextureId = 0
  1575. arm2.OverlayTextureId = 653553298
  1576. RightArm.BrickColor = BrickColor.new("Really black")
  1577. for i = 1, 400 do
  1578. if targetfound then break end
  1579. local Hit = damagealll(5,Torso.Position)
  1580. for _,v in pairs(Hit) do
  1581. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1582. targetfound = true
  1583. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1584. end
  1585. end
  1586. hum:MoveTo(enemy.Parent.Torso.Position)
  1587. footsteps.Volume = 2
  1588. footsteps.Pitch = 2.2
  1589. ws = 30
  1590. change = 2
  1591. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1592. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1593. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1594. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1595. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1596. swait()
  1597. end
  1598. if targetfound then
  1599. ws = 0
  1600. enemy.WalkSpeed = 0
  1601. SOUND(rightlocation,862701802,9,false,5)
  1602. footsteps.Volume = 0
  1603. footsteps.Pitch = 1.6
  1604. for i = 1, 12 do
  1605. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1606. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1607. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1608. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1609. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1610. swait()
  1611. end
  1612. locationpartz = Instance.new("Part",Torso)
  1613. locationpartz.Size = Vector3.new(1,1,1)
  1614. locationpartz.Anchored = false
  1615. locationpartz.Transparency = 1
  1616. locationpartz.CanCollide = false
  1617. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1618. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1619. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1620. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1621. locationpartz.Anchored = true
  1622. SOUND(RightArm,877870515,7,false,6)
  1623. coroutine.wrap(function()
  1624. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1625. screenGui = Instance.new("ScreenGui",v.PlayerGui)
  1626. local imageLabelo = Instance.new("ImageLabel")
  1627. imageLabelo.Parent = screenGui
  1628. imageLabelo.BackgroundTransparency = 1
  1629. imageLabelo.ImageTransparency = 1
  1630. imageLabelo.Position = UDim2.new(0, 0, 0, -60)
  1631. imageLabelo.Size = UDim2.new(0, 1570, 0, 950)
  1632. imageLabelo.Image = "rbxassetid://759556751"
  1633. wait(1)
  1634. imageLabelo.ImageTransparency = .9
  1635. wait(.2)
  1636. imageLabelo.ImageTransparency = 1
  1637. wait(.2)
  1638. imageLabelo.ImageTransparency = .9
  1639. wait(.2)
  1640. imageLabelo.ImageTransparency = 1
  1641. wait(.2)
  1642. imageLabelo.ImageTransparency = .8
  1643. wait(1)
  1644. for i = 1, 20 do
  1645. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + .025
  1646. swait()
  1647. end
  1648. imageLabelo:Remove()
  1649. end
  1650. end)()
  1651. for i = 1, 250 do
  1652. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1653. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1654. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1655. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1656. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1657. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1658. swait()
  1659. end
  1660. ded = Instance.new("Sound",enemy.Parent.Torso)
  1661. ded.SoundId = "rbxassetid://429400881"
  1662. ded.Volume = 9
  1663. ded.Pitch = .9
  1664. ded:Play()
  1665. coroutine.wrap(function()
  1666. local energyplosion = Instance.new("Part",Torso)
  1667. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1668. energyplosion.Size = Vector3.new(.1,.1,.1)
  1669. energyplosion.BrickColor = BrickColor.new("Alder")
  1670. energyplosion.Anchored = true
  1671. energyplosion.CanCollide = false
  1672. energyplosion.Transparency = 0
  1673. energyplosion.Shape = "Ball"
  1674. energyplosion.Material = "Neon"
  1675. for i = 1, 20 do
  1676. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1677. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1678. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1679. energyplosion.Transparency = energyplosion.Transparency + .05
  1680. swait()
  1681. end
  1682. hum.CameraOffset = Vector3.new(0,0,0)
  1683. enemy.CameraOffset = Vector3.new(0,0,0)
  1684. energyplosion:Remove()
  1685. end)()
  1686. locationpartz:Remove()
  1687. targetfound = false
  1688. arm1.MeshId = 303665934
  1689. arm1.OverlayTextureId = 1539341292
  1690. arm2.MeshId = 98332573
  1691. arm2.OverlayTextureId = 6347925
  1692. footsteps.Volume = 0
  1693. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1694. enemy.Parent:BreakJoints()
  1695. coroutine.wrap(function()
  1696. tauntsoundz = Instance.new("Sound", Head)
  1697. tauntsoundz.Volume = 10
  1698. tauntsoundz.SoundId = "rbxassetid://246480487"
  1699. tauntsoundz.Looped = false
  1700. tauntsoundz:Play()
  1701. wait(3)
  1702. wait(tauntsoundz.TimeLength)
  1703. tauntsoundz:Remove()
  1704. end)()
  1705. change = .5
  1706. for i = 1, 90 do
  1707. swait()
  1708. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1709. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1710. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1711. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1712. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1713. end
  1714. attacking = false
  1715. debounce = false
  1716. else
  1717. footsteps.Pitch = 1.6
  1718. targetfound = false
  1719. arm1.MeshId = 303665934
  1720. arm1.OverlayTextureId = 1539341292
  1721. arm2.MeshId = 98332573
  1722. arm2.OverlayTextureId = 6347925
  1723. footsteps.Volume = 0
  1724. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  1725. debounce = false
  1726. attacking = false
  1727. end
  1728. end
  1729. end
  1730. elseif Press=='y' then
  1731. if debounce then return end
  1732. debounce = true
  1733. attacking = true
  1734. ws = 12
  1735. g1 = Instance.new("BodyGyro", Root)
  1736. g1.D = 175
  1737. g1.P = 20000
  1738. g1.MaxTorque = Vector3.new(0,9000,0)
  1739. local chargo = Instance.new("Sound",rightlocation)
  1740. chargo.SoundId = "rbxassetid://306181935"
  1741. chargo.Volume = 7
  1742. chargo.Looped = false
  1743. chargo.Pitch = 1.1
  1744. chargo:Play()
  1745. removeuseless:AddItem(chargo,5)
  1746. for i = 1, 120 do
  1747. coroutine.wrap(function()
  1748. local sk = Instance.new("Part",Torso)
  1749. sk.CanCollide = false
  1750. sk.Anchored = true
  1751. sk.BrickColor = BrickColor.new("Alder")
  1752. sk.Name = "sk"
  1753. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1754. local skmesh = Instance.new("SpecialMesh",sk)
  1755. skmesh.MeshId = "rbxassetid://662586858"
  1756. skmesh.Name = "wave"
  1757. skmesh.Scale = Vector3.new(.01,.001,.01)
  1758. for i = 1, 20 do
  1759. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1760. sk.Transparency = sk.Transparency + .05
  1761. swait()
  1762. end
  1763. sk:Remove()
  1764. end)()
  1765. coroutine.wrap(function()
  1766. local wshockwave = Instance.new("Part", Torso)
  1767. wshockwave.Size = Vector3.new(1,1,1)
  1768. wshockwave.CanCollide = false
  1769. wshockwave.Anchored = true
  1770. wshockwave.Transparency = .45
  1771. wshockwave.BrickColor = BrickColor.new("Alder")
  1772. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1773. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1774. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1775. wshockwavemesh.Name = "wswm"
  1776. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1777. removeuseless:AddItem(wshockwave,2)
  1778. for i = 1, 20 do
  1779. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1780. wshockwave.Transparency = wshockwave.Transparency + .05
  1781. swait()
  1782. end
  1783. wshockwave:Remove()
  1784. end)()
  1785. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1786. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1787. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1788. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1789. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1790. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1791. swait()
  1792. end
  1793. coroutine.wrap(function()
  1794. local bullet = Instance.new("Part",Torso)
  1795. bullet.CanCollide = false
  1796. bullet.Anchored = false
  1797. bullet.Size = Vector3.new(2,2,2)
  1798. bullet.Transparency = .5
  1799. bullet.Shape = "Ball"
  1800. bullet.Material = "Neon"
  1801. bullet.BrickColor = BrickColor.new("Alder")
  1802. bullet.CFrame = rightlocation.CFrame
  1803. energloop = Instance.new("Sound",bullet)
  1804. energloop.Volume = 6
  1805. energloop.SoundId = "rbxassetid://2607597779"
  1806. energloop.Looped = true
  1807. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1808. local bov = Instance.new("BodyVelocity",bullet)
  1809. bov.maxForce = Vector3.new(99999,99999,99999)
  1810. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1811. bov.velocity = bullet.CFrame.lookVector*180
  1812. for i = 1, 225 do
  1813. local Hit = damagealll(15,bullet.Position)
  1814. for _,v in pairs(Hit) do
  1815. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1816. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1817. slachtoffer:TakeDamage(math.random(3,10))
  1818. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1819. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1820. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1821. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1822. removeuseless:AddItem(vel,.1)
  1823. end
  1824. end
  1825. local sk = Instance.new("Part",Torso)
  1826. sk.CanCollide = false
  1827. sk.Anchored = true
  1828. sk.BrickColor = BrickColor.new("Alder")
  1829. sk.Name = "sk"
  1830. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1831. local skmesh = Instance.new("SpecialMesh",sk)
  1832. skmesh.MeshId = "rbxassetid://662586858"
  1833. skmesh.Name = "wave"
  1834. skmesh.Scale = Vector3.new(.01,.001,.01)
  1835. coroutine.wrap(function()
  1836. for i = 1, 20 do
  1837. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1838. sk.Transparency = sk.Transparency + .05
  1839. swait()
  1840. end
  1841. sk:Remove()
  1842. end)()
  1843. local wshockwave = Instance.new("Part", Torso)
  1844. wshockwave.Size = Vector3.new(1,1,1)
  1845. wshockwave.CanCollide = false
  1846. wshockwave.Anchored = true
  1847. wshockwave.Transparency = .45
  1848. wshockwave.BrickColor = BrickColor.new("Alder")
  1849. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1850. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1851. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1852. wshockwavemesh.Name = "wswm"
  1853. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1854. removeuseless:AddItem(wshockwave,2)
  1855. coroutine.wrap(function()
  1856. for i = 1, 20 do
  1857. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1858. wshockwave.Transparency = wshockwave.Transparency + .05
  1859. swait()
  1860. end
  1861. wshockwave:Remove()
  1862. end)()
  1863. swait()
  1864. end
  1865. bullet:Remove()
  1866. end)()
  1867. energloop:Play()
  1868. local bems = Instance.new("Sound",rightlocation)
  1869. bems.SoundId = "rbxassetid://1351572613"
  1870. bems.Volume = 8
  1871. bems:Play()
  1872. removeuseless:AddItem(bems,5)
  1873. for i = 1, 12 do
  1874. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1875. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1876. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1877. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1878. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1879. swait()
  1880. end
  1881. removeuseless:AddItem(g1,.001)
  1882. debounce = false
  1883. attacking = false
  1884. elseif Press=='u' then
  1885. if mouse.Target ~= nil then
  1886. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1887. if debounce then return end
  1888. debounce = true
  1889. attacking = true
  1890. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1891. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1892. ws = 12
  1893. g1 = Instance.new("BodyGyro", Root)
  1894. g1.D = 175
  1895. g1.P = 20000
  1896. g1.MaxTorque = Vector3.new(0,9000,0)
  1897. local chargo = Instance.new("Sound",rightlocation)
  1898. chargo.SoundId = "rbxassetid://306181935"
  1899. chargo.Volume = 7
  1900. chargo.Looped = false
  1901. chargo.Pitch = 1.1
  1902. chargo:Play()
  1903. removeuseless:AddItem(chargo,5)
  1904. for i = 1, 120 do
  1905. coroutine.wrap(function()
  1906. local sk = Instance.new("Part",Torso)
  1907. sk.CanCollide = false
  1908. sk.Anchored = true
  1909. sk.BrickColor = BrickColor.new("Alder")
  1910. sk.Name = "sk"
  1911. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1912. local skmesh = Instance.new("SpecialMesh",sk)
  1913. skmesh.MeshId = "rbxassetid://662586858"
  1914. skmesh.Name = "wave"
  1915. skmesh.Scale = Vector3.new(.01,.001,.01)
  1916. for i = 1, 20 do
  1917. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1918. sk.Transparency = sk.Transparency + .05
  1919. swait()
  1920. end
  1921. sk:Remove()
  1922. end)()
  1923. coroutine.wrap(function()
  1924. local wshockwave = Instance.new("Part", Torso)
  1925. wshockwave.Size = Vector3.new(1,1,1)
  1926. wshockwave.CanCollide = false
  1927. wshockwave.Anchored = true
  1928. wshockwave.Transparency = .45
  1929. wshockwave.BrickColor = BrickColor.new("Alder")
  1930. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1931. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1932. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1933. wshockwavemesh.Name = "wswm"
  1934. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1935. removeuseless:AddItem(wshockwave,2)
  1936. for i = 1, 20 do
  1937. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1938. wshockwave.Transparency = wshockwave.Transparency + .05
  1939. swait()
  1940. end
  1941. wshockwave:Remove()
  1942. end)()
  1943. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1944. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1945. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1946. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1947. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1948. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1949. swait()
  1950. end
  1951. coroutine.wrap(function()
  1952. local bullet = Instance.new("Part",Torso)
  1953. bullet.CanCollide = false
  1954. bullet.Anchored = false
  1955. bullet.Size = Vector3.new(2,2,2)
  1956. bullet.Transparency = .5
  1957. bullet.Shape = "Ball"
  1958. bullet.Material = "Neon"
  1959. bullet.BrickColor = BrickColor.new("Alder")
  1960. bullet.CFrame = rightlocation.CFrame
  1961. energloop = Instance.new("Sound",bullet)
  1962. energloop.Volume = 6
  1963. energloop.SoundId = "rbxassetid://2607597779"
  1964. energloop.Looped = true
  1965. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1966. maxsped = 45
  1967. local bov = Instance.new("RocketPropulsion",bullet)
  1968. bov.MaxThrust = 4000
  1969. bov.MaxSpeed = maxsped
  1970. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1971. bov.Target = ETorso
  1972. bov.TargetRadius = math.huge
  1973. bov:fire()
  1974. for i = 1, 1001 do
  1975. maxsped = maxsped + 1
  1976. bov.MaxSpeed = maxsped
  1977. local Hit = damagealll(15,bullet.Position)
  1978. for _,v in pairs(Hit) do
  1979. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1980. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1981. slachtoffer:TakeDamage(1)
  1982. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1983. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1984. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1985. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1986. removeuseless:AddItem(vel,.1)
  1987. end
  1988. end
  1989. local sk = Instance.new("Part",Torso)
  1990. sk.CanCollide = false
  1991. sk.Anchored = true
  1992. sk.BrickColor = BrickColor.new("Alder")
  1993. sk.Name = "sk"
  1994. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1995. local skmesh = Instance.new("SpecialMesh",sk)
  1996. skmesh.MeshId = "rbxassetid://662586858"
  1997. skmesh.Name = "wave"
  1998. skmesh.Scale = Vector3.new(.01,.001,.01)
  1999. coroutine.wrap(function()
  2000. for i = 1, 20 do
  2001. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  2002. sk.Transparency = sk.Transparency + .05
  2003. swait()
  2004. end
  2005. sk:Remove()
  2006. end)()
  2007. local wshockwave = Instance.new("Part", Torso)
  2008. wshockwave.Size = Vector3.new(1,1,1)
  2009. wshockwave.CanCollide = false
  2010. wshockwave.Anchored = true
  2011. wshockwave.Transparency = .45
  2012. wshockwave.BrickColor = BrickColor.new("Alder")
  2013. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2014. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2015. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2016. wshockwavemesh.Name = "wswm"
  2017. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2018. removeuseless:AddItem(wshockwave,2)
  2019. coroutine.wrap(function()
  2020. for i = 1, 20 do
  2021. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2022. wshockwave.Transparency = wshockwave.Transparency + .05
  2023. swait()
  2024. end
  2025. wshockwave:Remove()
  2026. end)()
  2027. swait()
  2028. end
  2029. bullet:Remove()
  2030. end)()
  2031. energloop:Play()
  2032. local bems = Instance.new("Sound",rightlocation)
  2033. bems.SoundId = "rbxassetid://1351572613"
  2034. bems.Volume = 8
  2035. bems:Play()
  2036. removeuseless:AddItem(bems,5)
  2037. for i = 1, 12 do
  2038. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2039. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2040. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2041. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2042. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2043. swait()
  2044. end
  2045. removeuseless:AddItem(g1,.001)
  2046. debounce = false
  2047. attacking = false
  2048. end
  2049. end
  2050. elseif Press=='t' then
  2051. if oofing then return end
  2052. if dedlaff then return end
  2053. if tauntdebounce == true then return end
  2054. if debounce then return end
  2055. debounce = true
  2056. attacking = true
  2057. ws = 4
  2058. coroutine.wrap(function()
  2059. for i = 1, 60 do
  2060. swait()
  2061. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2062. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2063. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2064. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2065. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2066. end
  2067. debounce = false
  2068. attacking = false
  2069. ws = 19
  2070. end)()
  2071. tauntdebounce = true
  2072. tauntsound = Instance.new("Sound", Head)
  2073. tauntsound.Volume = 10
  2074. tauntsound.SoundId = "rbxassetid://246480487"
  2075. tauntsound.Looped = false
  2076. tauntsound:Play()
  2077. wait(3)
  2078. wait(tauntsound.TimeLength)
  2079. tauntsound:Remove()
  2080. wait(1)
  2081. tauntdebounce = false
  2082. end
  2083. end)
  2084.  
  2085. mouse.KeyDown:connect(function(Press)
  2086. Press=Press:lower()
  2087. if Press=='r' then
  2088. if mouse.Target ~= nil then
  2089. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2090. if debounce then return end
  2091. debounce = true
  2092. attacking = true
  2093. ws = 8
  2094. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2095. for i = 1, 20 do
  2096. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  2097. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  2098. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2099. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2100. swait()
  2101. end
  2102. for i = 1, 20 do
  2103. if grabbed then break end
  2104. local Hit = damagealll(5,rightlocation.Position)
  2105. for _,v in pairs(Hit) do
  2106. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2107. grabbed = true
  2108. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2109. end
  2110. end
  2111. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2112. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2113. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2114. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2115. swait()
  2116. end
  2117. if grabbed then
  2118. change = .5
  2119. ws = 0
  2120. jp = 0
  2121. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2122. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2123. for i = 1, 35 do
  2124. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2125. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2126. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2127. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2128. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2129. swait()
  2130. end
  2131. rawr = Instance.new("Sound",Head)
  2132. rawr.SoundId = "rbxassetid://246480487"
  2133. rawr.Volume = 8
  2134. rawr.Pitch = 1.05
  2135. rawr:Play()
  2136. wait(.35)
  2137. for i = 1, 60 do
  2138. if enemy.Health > 1 then
  2139. enemy:TakeDamage(1)
  2140. end
  2141. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2142. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2143. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2144. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2145. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2146. swait()
  2147. end
  2148. hum.CameraOffset = Vector3.new(0,0,0)
  2149. g1 = Instance.new("BodyGyro", Root)
  2150. g1.D = 175
  2151. g1.P = 20000
  2152. g1.MaxTorque = Vector3.new(0,9000,0)
  2153. for i = 1, 25 do
  2154. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2155. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2156. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2157. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2158. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2159. swait()
  2160. end
  2161. g1:Remove()
  2162. enemyweld:Remove()
  2163. throwo = Instance.new("Sound",enemy.Parent.Head)
  2164. throwo.SoundId = "rbxassetid://2314640406"
  2165. throwo.Volume = 10
  2166. throwo.Pitch = .95
  2167. throwo:Play()
  2168. enemy:TakeDamage(math.random(4,10))
  2169. removeuseless:AddItem(throwo,4)
  2170. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2171. bov.maxForce = Vector3.new(99999,99999,99999)
  2172. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2173. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2174. removeuseless:AddItem(bov,.25)
  2175. for i = 1, 25 do
  2176. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2177. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2178. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2179. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2180. swait()
  2181. end
  2182. jp = 85
  2183. grabbed = false
  2184. debounce = false
  2185. attacking = false
  2186. else
  2187. ws = 19
  2188. jp = 85
  2189. grabbed = false
  2190. debounce = false
  2191. attacking = false
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end)
  2197.  
  2198. mouse.KeyDown:connect(function(Press)
  2199. Press=Press:lower()
  2200. if Press=='e' then
  2201. if debounce then return end
  2202. debounce = true
  2203. attacking = true
  2204. coroutine.wrap(function()
  2205. if dash1 then
  2206. dash1 = false
  2207. dash2 = true
  2208. for i = 1, 30 do
  2209. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2210. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2211. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2212. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2213. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2214. swait()
  2215. end
  2216. elseif dash2 then
  2217. dash1 = true
  2218. dash2 = false
  2219. for i = 1, 30 do
  2220. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2221. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2222. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2223. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2224. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2225. swait()
  2226. end
  2227. end
  2228. end)()
  2229. local boomsound = Instance.new("Sound",Torso)
  2230. boomsound.SoundId = "rbxassetid://1177784919"
  2231. boomsound.Volume = 8
  2232. boomsound:Play()
  2233. removeuseless:AddItem(boomsound,5)
  2234. local tornadotwistloc = Instance.new("Part",Torso)
  2235. tornadotwistloc.CFrame = Root.CFrame
  2236. tornadotwistloc.Anchored = true
  2237. tornadotwistloc.Transparency = 1
  2238. tornadotwistloc.CanCollide = false
  2239. tornadotwistloc.Size = Vector3.new(1,1,1)
  2240. twist = 0
  2241. grassblocksloc = Instance.new("Part",Torso)
  2242. grassblocksloc.Size = Vector3.new(1,1,1)
  2243. grassblocksloc.CanCollide = false
  2244. grassblocksloc.Transparency = 1
  2245. grassblocksloc.Anchored = false
  2246. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2247. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2248. grassblocksloc2 = Instance.new("Part",Torso)
  2249. grassblocksloc2.Size = Vector3.new(1,1,1)
  2250. grassblocksloc2.CanCollide = false
  2251. grassblocksloc2.Transparency = 1
  2252. grassblocksloc2.Anchored = false
  2253. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2254. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2255. coroutine.wrap(function()
  2256. for i = 1, 30 do
  2257. Hit = damagealll(16,Torso.Position)
  2258. for _,v in pairs(Hit) do
  2259. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2260. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2261. slachtoffer:TakeDamage(math.random(1,4))
  2262. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2263. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2264. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2265. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2266. removeuseless:AddItem(vel,.1)
  2267. end
  2268. end
  2269. coroutine.wrap(function()
  2270. local sk = Instance.new("Part",Torso)
  2271. sk.CanCollide = false
  2272. sk.Anchored = true
  2273. sk.BrickColor = BrickColor.new("Alder")
  2274. sk.Name = "sk"
  2275. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2276. local skmesh = Instance.new("SpecialMesh",sk)
  2277. skmesh.MeshId = "rbxassetid://662586858"
  2278. skmesh.Name = "wave"
  2279. skmesh.Scale = Vector3.new(.04,.01,.04)
  2280. removeuseless:AddItem(sk,2)
  2281. local energys = Instance.new("Part",Torso)
  2282. energys.Size = Vector3.new(3.5,3.5,3.5)
  2283. energys.Material = "Neon"
  2284. energys.BrickColor = BrickColor.new("Alder")
  2285. energys.Anchored = true
  2286. energys.CanCollide = false
  2287. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2288. local energys2 = Instance.new("Part",Torso)
  2289. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2290. energys2.Material = "Neon"
  2291. energys2.BrickColor = BrickColor.new("Alder")
  2292. energys2.Anchored = true
  2293. energys2.CanCollide = false
  2294. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2295. for i = 1, 20 do
  2296. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2297. sk.Transparency = sk.Transparency + .05
  2298. energys2.Transparency = energys2.Transparency + .05
  2299. energys.Transparency = energys.Transparency + .05
  2300. swait()
  2301. end
  2302. sk:Remove()
  2303. energys2:Remove()
  2304. energys:Remove()
  2305. end)()
  2306. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2307. swait()
  2308. end
  2309. debounce = false
  2310. attacking = false
  2311. end)()
  2312. coroutine.wrap(function()
  2313. local wind = Instance.new("Part", Torso)
  2314. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2315. wind.Material = "Neon"
  2316. wind.BrickColor = BrickColor.new("Really white")
  2317. wind.Transparency = .5
  2318. wind.Anchored = true
  2319. wind.CanCollide = false
  2320. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2321. windMESH = Instance.new("SpecialMesh", wind)
  2322. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2323. windMESH.MeshId = "rbxassetid://168892432"
  2324. local wind2 = Instance.new("Part", Torso)
  2325. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2326. wind2.Material = "Neon"
  2327. wind2.BrickColor = BrickColor.new("Really white")
  2328. wind2.Transparency = .5
  2329. wind2.Anchored = true
  2330. wind2.CanCollide = false
  2331. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2332. windMESH2 = Instance.new("SpecialMesh", wind2)
  2333. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2334. windMESH2.MeshId = "rbxassetid://168892432"
  2335. for i = 1, 50 do
  2336. twist = twist + 11
  2337. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2338. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2339. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2340. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2341. wind.Transparency = wind.Transparency + .015
  2342. wind2.Transparency = wind2.Transparency + .015
  2343. swait()
  2344. end
  2345. wind:Remove()
  2346. wind2:Remove()
  2347. end)()
  2348. end
  2349. end)
  2350.  
  2351. checks1 = coroutine.wrap(function() -------Checks
  2352. while true do
  2353. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2354. if Root.Velocity.y > 1 and hf == nil then
  2355. position = "Jump"
  2356. elseif Root.Velocity.y < -1 and hf == nil then
  2357. position = "Falling"
  2358. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2359. position = "Idle"
  2360. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2361. position = "Walking"
  2362. end
  2363. wait()
  2364. end
  2365. end)
  2366. checks1()
  2367.  
  2368. oofing = true
  2369. hum.HealthChanged:Connect(function(healthz)
  2370. if tauntdebounce then return end
  2371. if dedlaff then return end
  2372. if oofing then return end
  2373. oofing = true
  2374. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2375. ouch = Instance.new("Sound",Head)
  2376. ouch.SoundId = "rbxassetid://"..ouchtable
  2377. ouch.Volume = 8
  2378. ouch:Play()
  2379. wait(1)
  2380. wait(ouch.TimeLength)
  2381. ouch:Remove()
  2382. wait(1)
  2383. oofing = false
  2384. end)
  2385. coroutine.wrap(function()
  2386. wait(2)
  2387. oofing = false
  2388. end)()
  2389.  
  2390. OrgnC0 = Neck.C0
  2391. local movelimbs = coroutine.wrap(function()
  2392. while RunSrv.RenderStepped:wait() do
  2393. TrsoLV = Torso.CFrame.lookVector
  2394. Dist = nil
  2395. Diff = nil
  2396. if not MseGuide then
  2397. print("Failed to recognize")
  2398. else
  2399. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2400. Dist = (Head.CFrame.p-Point).magnitude
  2401. Diff = Head.CFrame.Y-Point.Y
  2402. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2403. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2404. Diff2 = LeftArm.CFrame.Y-Point.Y
  2405. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2406. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2407. end
  2408. end
  2409. end)
  2410. movelimbs()
  2411. immortal = {}
  2412. for i,v in pairs(Character:GetDescendants()) do
  2413. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2414. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2415. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2416. end
  2417. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2418. elseif v:IsA("JointInstance") then
  2419. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2420. end
  2421. end
  2422. for e = 1, #immortal do
  2423. if immortal[e] ~= nil then
  2424. local STUFF = immortal[e]
  2425. local PART = STUFF[1]
  2426. local PARENT = STUFF[2]
  2427. local MATERIAL = STUFF[3]
  2428. local COLOR = STUFF[4]
  2429. local TRANSPARENCY = STUFF[5]
  2430. if levitate then
  2431. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2432. PART.Material = MATERIAL
  2433. PART.Color = COLOR
  2434. PART.Transparency = TRANSPARENCY
  2435. end
  2436. PART.AncestryChanged:connect(function()
  2437. PART.Parent = PARENT
  2438. end)
  2439. else
  2440. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2441. PART.Material = MATERIAL
  2442. PART.Color = COLOR
  2443. PART.Transparency = TRANSPARENCY
  2444. end
  2445. PART.AncestryChanged:connect(function()
  2446. PART.Parent = PARENT
  2447. end)
  2448. end
  2449. end
  2450. end
  2451. function immortality()
  2452. for e = 1, #immortal do
  2453. if immortal[e] ~= nil then
  2454. local STUFF = immortal[e]
  2455. local PART = STUFF[1]
  2456. local PARENT = STUFF[2]
  2457. local MATERIAL = STUFF[3]
  2458. local COLOR = STUFF[4]
  2459. local TRANSPARENCY = STUFF[5]
  2460. if PART.ClassName == "Part" and PART == Root then
  2461. PART.Material = MATERIAL
  2462. PART.Color = COLOR
  2463. PART.Transparency = TRANSPARENCY
  2464. end
  2465. if PART.Parent ~= PARENT then
  2466. hum:Remove()
  2467. PART.Parent = PARENT
  2468. hum = Instance.new("Humanoid",Character)
  2469. hum.Name = "nightfall"
  2470. end
  2471. end
  2472. end
  2473. end
  2474. alreadyflip = false
  2475. function jumpsound()
  2476. if alreadyflip then return end
  2477. alreadyflip = true
  2478. flipsound = Instance.new("Sound",Torso)
  2479. flipsound.SoundId = "rbxassetid://1031614266"
  2480. flipsound.Volume = 2
  2481. flipsound.Pitch = 1
  2482. flipsound:Play()
  2483. removeuseless:AddItem(flipsound,2)
  2484. wait(1)
  2485. alreadyflip = false
  2486. end
  2487. coroutine.wrap(function()
  2488. while true do
  2489. if hum.Health < .1 then
  2490. deadsound = Instance.new("Sound", Torso)
  2491. deadsound.Volume = 6
  2492. deadsound.SoundId = "rbxassetid://1411352723"
  2493. deadsound:Play()
  2494. immortality()
  2495. end
  2496. wait()
  2497. end
  2498. end)()
  2499. spinny = 0
  2500. local anims = coroutine.wrap(function()
  2501. while true do
  2502. settime = 0.05
  2503. sine = sine + change
  2504. if position == "Jump" and attacking == false then
  2505. coroutine.wrap(function()
  2506. jumpsound()
  2507. end)()
  2508. spinny = spinny - 18
  2509. change = 1
  2510. ws = 35
  2511. footsteps.Volume = 0
  2512. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2513. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2514. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2515. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2516. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2517. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2518. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2519. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2520. elseif position == "Falling" and attacking == false then
  2521. change = 1
  2522. ws = 19
  2523. spinny = 0
  2524. footsteps.Volume = 0
  2525. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2526. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2527. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2528. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2529. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2530. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2531. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2532. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2533. elseif position == "Walking" and attacking == false and running == false then
  2534. change = 1.2
  2535. if invisible then
  2536. ws = 30
  2537. else
  2538. ws = 19
  2539. end
  2540. walking = true
  2541. spinny = 0
  2542. footsteps.Volume = 2
  2543. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2544. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2545. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2546. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2547. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2548. elseif position == "Idle" and attacking == false and running == false then
  2549. change = .5
  2550. if invisible then
  2551. ws = 30
  2552. else
  2553. ws = 19
  2554. end
  2555. spinny = 0
  2556. footsteps.Volume = 0
  2557. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2558. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2559. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2560. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2561. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2562. end
  2563. swait()
  2564. end
  2565. end)
  2566. anims()
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