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- b = Instance.new("Part", Workspace)
- b.Size = Vector3.new(400, 2, 400)
- b.BrickColor = BrickColor.new("Dark Green")
- --Simple!!
- --this will make your baseplate infinitly change colors! ENJOY!
- print("LETS DO THIS!")
- wait(3)
- local MyBasePlate = game.Workspace.Part
- print("RAINBOW..........START!!!")
- while true do
- MyBasePlate.BrickColor = BrickColor.Random()
- wait(1)
- end
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