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ScriptBuilderSHEHAB

test

Jul 18th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31.  
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://110112292"
  46. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  50. ----------------------------------------------------
  51. ypcall(function()
  52. char.Shirt:Destroy()
  53. char.Pants:Destroy()
  54. shirt = Instance.new("Shirt", char)
  55. shirt.Name = "Shirt"
  56. pants = Instance.new("Pants", char)
  57. pants.Name = "Pants"
  58. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  59. char.Pants.PantsTemplate = "rbxassetid://267068334"
  60. end)
  61. ----------------------------------------------------
  62. function lerp(a, b, t) -- Linear interpolation
  63. return a + (b - a)*t
  64. end
  65.  
  66. function slerp(a, b, t) --Spherical interpolation
  67. dot = a:Dot(b)
  68. if dot > 0.99999 or dot < -0.99999 then
  69. return t <= 0.5 and a or b
  70. else
  71. r = math.acos(dot)
  72. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  73. end
  74. end
  75.  
  76. function matrixInterpolate(a, b, t)
  77. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  78. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  79. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  80. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  81. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  82. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  83. local t = v1:Dot(v2)
  84. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  85. return CFrame.new()
  86. end
  87. return CFrame.new(
  88. v0.x, v0.y, v0.z,
  89. v1.x, v1.y, v1.z,
  90. v2.x, v2.y, v2.z,
  91. v3.x, v3.y, v3.z)
  92. end
  93. ----------------------------------------------------
  94. function genWeld(a,b)
  95. local w = Instance.new("Weld",a)
  96. w.Part0 = a
  97. w.Part1 = b
  98. return w
  99. end
  100. function weld(a, b)
  101. local weld = Instance.new("Weld")
  102. weld.Name = "W"
  103. weld.Part0 = a
  104. weld.Part1 = b
  105. weld.C0 = a.CFrame:inverse() * b.CFrame
  106. weld.Parent = a
  107. return weld;
  108. end
  109. ----------------------------------------------------
  110. function Lerp(c1,c2,al)
  111. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  112. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  113. for i,v in pairs(com1) do
  114. com1[i] = v+(com2[i]-v)*al
  115. end
  116. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  117. end
  118. ----------------------------------------------------
  119. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  120. local wld = Instance.new("Weld", wp1)
  121. wld.Part0 = wp0
  122. wld.Part1 = wp1
  123. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  124. end
  125. ----------------------------------------------------
  126. function weld5(part0, part1, c0, c1)
  127. weeld=Instance.new("Weld", part0)
  128. weeld.Part0=part0
  129. weeld.Part1=part1
  130. weeld.C0=c0
  131. weeld.C1=c1
  132. return weeld
  133. end
  134. ----------------------------------------------------
  135. function HasntTouched(plrname)
  136. local ret = true
  137. for _, v in pairs(Touche) do
  138. if v == plrname then
  139. ret = false
  140. end
  141. end
  142. return ret
  143. end
  144. ----------------------------------------------------
  145. newWeld(torso, larm, -1.5, 0.5, 0)
  146. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  147. newWeld(torso, rarm, 1.5, 0.5, 0)
  148. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  149. newWeld(torso, hed, 0, 1.5, 0)
  150. newWeld(torso, lleg, -0.5, -1, 0)
  151. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  152. newWeld(torso, rleg, 0.5, -1, 0)
  153. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  154. newWeld(root, torso, 0, -1, 0)
  155. torso.Weld.C1 = CFrame.new(0, -1, 0)
  156. ----------------------------------------------------
  157. z = Instance.new("Sound", char)
  158. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  159. z.Looped = true
  160. z.Pitch = 1
  161. z.Volume = 1
  162. wait(.1)
  163. z:Play()
  164. ----------------------------------------------------
  165. local Transforming = true
  166. hum.WalkSpeed = 0
  167. local fx = Instance.new("Part",torso)
  168. fx.Anchored = true
  169. fx.Material = "Neon"
  170. fx.CanCollide = false
  171. fx.Locked = true
  172. fx.Transparency = 1
  173. fx.Material = "Brick"
  174. fx.Size = Vector3.new(1,1,1)
  175. fx.TopSurface = "SmoothNoOutlines"
  176. fx.BottomSurface = "SmoothNoOutlines"
  177. fx.BrickColor = BrickColor.new("Gold")
  178. fxm = Instance.new("SpecialMesh",fx)
  179. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  180. fxm.Scale = Vector3.new(1,1,1)
  181. for i = 1, 20 do rs:wait()
  182. fx.Transparency = fx.Transparency - (1/20)
  183. fx.CFrame = torso.CFrame
  184. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  185. rs:wait()
  186. end
  187. ------
  188. ----------------------------------------------------
  189. lleg.Transparency = 0.5
  190. rleg.Transparency = 0.5
  191. larm.Transparency = 0.5
  192. rarm.Transparency = 0.5
  193. torso.Transparency = 0.5
  194. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  195. larm1 = Instance.new("Part", char)
  196. larm1.Name = "Middle"
  197. larm1.BrickColor = BrickColor.new("Gold")
  198. larm1.Size = Vector3.new(1, 2, 1)
  199. larm1.CanCollide = false
  200. larm1.BottomSurface = "Smooth"
  201. larm1.TopSurface = "Smooth"
  202. larm1.Material = "Neon"
  203. Weld = Instance.new("Weld",larm)
  204. Weld.Part0 = larm
  205. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  206. Weld.Part1 = larm1
  207. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  208.  
  209. larm2 = Instance.new("Part", char)
  210. larm2.BrickColor = BrickColor.new("Gold")
  211. larm2.Material = "Granite"
  212. larm2.Size = Vector3.new(1, 0.4, 1)
  213. larm2.CanCollide = false
  214. larm2.BottomSurface = "Smooth"
  215. larm2.TopSurface = "Smooth"
  216. Weld = Instance.new("Weld",larm)
  217. Weld.Part0 = larm
  218. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  219. Weld.Part1 = larm2
  220. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  221.  
  222. larm3 = Instance.new("Part", char)
  223. larm3.BrickColor = BrickColor.new("Gold")
  224. larm3.Material = "Granite"
  225. larm3.Size = Vector3.new(1, 0.4, 1)
  226. larm3.CanCollide = false
  227. larm3.BottomSurface = "Smooth"
  228. larm3.TopSurface = "Smooth"
  229. Weld = Instance.new("Weld",larm)
  230. Weld.Part0 = larm
  231. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  232. Weld.Part1 = larm3
  233. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  234.  
  235. larm4 = Instance.new("Part", char)
  236. larm4.BrickColor = BrickColor.new("Gold")
  237. larm4.Material = "Granite"
  238. larm4.Size = Vector3.new(1, 0.4, 1)
  239. larm4.CanCollide = false
  240. larm4.BottomSurface = "Smooth"
  241. larm4.TopSurface = "Smooth"
  242. Weld = Instance.new("Weld",larm)
  243. Weld.Part0 = larm
  244. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  245. Weld.Part1 = larm4
  246. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  247.  
  248. larm5 = Instance.new("Part", char)
  249. larm5.BrickColor = BrickColor.new("Gold")
  250. larm5.Material = "Granite"
  251. larm5.Size = Vector3.new(1, 0.4, 1)
  252. larm5.CanCollide = false
  253. larm5.BottomSurface = "Smooth"
  254. larm5.TopSurface = "Smooth"
  255. Weld = Instance.new("Weld",larm)
  256. Weld.Part0 = larm
  257. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  258. Weld.Part1 = larm5
  259. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  260.  
  261. larm6 = Instance.new("Part", char)
  262. larm6.BrickColor = BrickColor.new("Gold")
  263. larm6.Material = "Granite"
  264. larm6.Size = Vector3.new(1, 0.4, 1)
  265. larm6.CanCollide = false
  266. larm6.BottomSurface = "Smooth"
  267. larm6.TopSurface = "Smooth"
  268. Mesh = Instance.new("SpecialMesh", larm6)
  269. Mesh.MeshType = "Brick"
  270. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  271. Weld = Instance.new("Weld",larm)
  272. Weld.Part0 = larm
  273. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  274. Weld.Part1 = larm6
  275. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  276.  
  277. larm7 = Instance.new("Part", char)
  278. larm7.BrickColor = BrickColor.new("Gold")
  279. larm7.Size = Vector3.new(0.5, 0.3, 2)
  280. larm7.CanCollide = false
  281. larm7.BottomSurface = "Smooth"
  282. larm7.TopSurface = "Smooth"
  283. larm7.Material = "Neon"
  284. Weld = Instance.new("Weld",larm)
  285. Weld.Part0 = larm
  286. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  287. Weld.Part1 = larm7
  288. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  289.  
  290. larm8 = Instance.new("Part", char)
  291. larm8.BrickColor = BrickColor.new("Gold")
  292. larm8.Material = "Granite"
  293. larm8.Size = Vector3.new(1, 0.4, 1)
  294. larm8.CanCollide = false
  295. larm8.BottomSurface = "Smooth"
  296. larm8.TopSurface = "Smooth"
  297. Weld = Instance.new("Weld",larm)
  298. Weld.Part0 = larm
  299. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  300. Weld.Part1 = larm8
  301. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  302. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  303. rarm1 = Instance.new("Part", char)
  304. rarm1.Name = "Middle"
  305. rarm1.BrickColor = BrickColor.new("Gold")
  306. rarm1.Size = Vector3.new(1, 2, 1)
  307. rarm1.CanCollide = false
  308. rarm1.BottomSurface = "Smooth"
  309. rarm1.TopSurface = "Smooth"
  310. rarm1.Material = "Neon"
  311. Weld = Instance.new("Weld",rarm)
  312. Weld.Part0 = rarm
  313. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  314. Weld.Part1 = rarm1
  315. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  316.  
  317. rarm2 = Instance.new("Part", char)
  318. rarm2.BrickColor = BrickColor.new("Gold")
  319. rarm2.Material = "Granite"
  320. rarm2.Size = Vector3.new(1, 0.4, 1)
  321. rarm2.CanCollide = false
  322. rarm2.BottomSurface = "Smooth"
  323. rarm2.TopSurface = "Smooth"
  324. Weld = Instance.new("Weld",rarm)
  325. Weld.Part0 = rarm
  326. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  327. Weld.Part1 = rarm2
  328. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  329.  
  330. rarm3 = Instance.new("Part", char)
  331. rarm3.BrickColor = BrickColor.new("Gold")
  332. rarm3.Material = "Granite"
  333. rarm3.Size = Vector3.new(1, 0.4, 1)
  334. rarm3.CanCollide = false
  335. rarm3.BottomSurface = "Smooth"
  336. rarm3.TopSurface = "Smooth"
  337. Weld = Instance.new("Weld",rarm)
  338. Weld.Part0 = rarm
  339. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  340. Weld.Part1 = rarm3
  341. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  342.  
  343. rarm4 = Instance.new("Part", char)
  344. rarm4.BrickColor = BrickColor.new("Gold")
  345. rarm4.Material = "Granite"
  346. rarm4.Size = Vector3.new(1, 0.4, 1)
  347. rarm4.CanCollide = false
  348. rarm4.BottomSurface = "Smooth"
  349. rarm4.TopSurface = "Smooth"
  350. Weld = Instance.new("Weld",rarm)
  351. Weld.Part0 = rarm
  352. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  353. Weld.Part1 = rarm4
  354. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  355.  
  356. rarm5 = Instance.new("Part", char)
  357. rarm5.BrickColor = BrickColor.new("Gold")
  358. rarm5.Material = "Granite"
  359. rarm5.Size = Vector3.new(1, 0.4, 1)
  360. rarm5.CanCollide = false
  361. rarm5.BottomSurface = "Smooth"
  362. rarm5.TopSurface = "Smooth"
  363. Mesh = Instance.new("SpecialMesh", rarm5)
  364. Mesh.MeshType = "Brick"
  365. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  366. Weld = Instance.new("Weld",rarm)
  367. Weld.Part0 = rarm
  368. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  369. Weld.Part1 = rarm5
  370. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  371.  
  372. rarm6 = Instance.new("Part", char)
  373. rarm6.BrickColor = BrickColor.new("Gold")
  374. rarm6.Material = "Granite"
  375. rarm6.Size = Vector3.new(1, 0.4, 1)
  376. rarm6.CanCollide = false
  377. rarm6.BottomSurface = "Smooth"
  378. rarm6.TopSurface = "Smooth"
  379. Weld = Instance.new("Weld",rarm)
  380. Weld.Part0 = rarm
  381. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  382. Weld.Part1 = rarm6
  383. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  384.  
  385. rarm7 = Instance.new("Part", char)
  386. rarm7.BrickColor = BrickColor.new("Gold")
  387. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  388. rarm7.CanCollide = false
  389. rarm7.BottomSurface = "Smooth"
  390. rarm7.TopSurface = "Smooth"
  391. rarm7.Material = "Neon"
  392. Weld = Instance.new("Weld",rarm)
  393. Weld.Part0 = rarm
  394. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  395. Weld.Part1 = rarm7
  396. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  397.  
  398. rarm8 = Instance.new("Part", char)
  399. rarm8.BrickColor = BrickColor.new("Gold")
  400. rarm8.Material = "Granite"
  401. rarm8.Size = Vector3.new(1, 0.4, 1)
  402. rarm8.CanCollide = false
  403. rarm8.BottomSurface = "Smooth"
  404. rarm8.TopSurface = "Smooth"
  405. Weld = Instance.new("Weld",rarm)
  406. Weld.Part0 = rarm
  407. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  408. Weld.Part1 = rarm8
  409. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  410. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  411. lleg1 = Instance.new("Part", char)
  412. lleg1.Name = "Middle"
  413. lleg1.BrickColor = BrickColor.new("Gold")
  414. lleg1.Size = Vector3.new(1, 2, 1)
  415. lleg1.CanCollide = false
  416. lleg1.BottomSurface = "Smooth"
  417. lleg1.TopSurface = "Smooth"
  418. lleg1.Material = "Neon"
  419. Weld = Instance.new("Weld",lleg)
  420. Weld.Part0 = lleg
  421. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  422. Weld.Part1 = lleg1
  423. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  424.  
  425. lleg2 = Instance.new("Part", char)
  426. lleg2.BrickColor = BrickColor.new("Gold")
  427. lleg2.Material = "Granite"
  428. lleg2.Size = Vector3.new(1, 0.4, 1)
  429. lleg2.CanCollide = false
  430. lleg2.BottomSurface = "Smooth"
  431. lleg2.TopSurface = "Smooth"
  432. Weld = Instance.new("Weld",lleg)
  433. Weld.Part0 = lleg
  434. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  435. Weld.Part1 = lleg2
  436. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  437.  
  438. lleg3 = Instance.new("Part", char)
  439. lleg3.BrickColor = BrickColor.new("Gold")
  440. lleg3.Material = "Granite"
  441. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  442. lleg3.CanCollide = false
  443. lleg3.BottomSurface = "Smooth"
  444. lleg3.TopSurface = "Smooth"
  445. Weld = Instance.new("Weld",lleg)
  446. Weld.Part0 = lleg
  447. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  448. Weld.Part1 = lleg3
  449. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  450.  
  451. lleg4 = Instance.new("Part", char)
  452. lleg4.BrickColor = BrickColor.new("Gold")
  453. lleg4.Material = "Granite"
  454. lleg4.Size = Vector3.new(1, 0.4, 1)
  455. lleg4.CanCollide = false
  456. lleg4.BottomSurface = "Smooth"
  457. lleg4.TopSurface = "Smooth"
  458. Weld = Instance.new("Weld",lleg)
  459. Weld.Part0 = lleg
  460. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  461. Weld.Part1 = lleg4
  462. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  463.  
  464. lleg5 = Instance.new("Part", char)
  465. lleg5.BrickColor = BrickColor.new("Gold")
  466. lleg5.Material = "Granite"
  467. lleg5.Size = Vector3.new(1, 0.4, 1)
  468. lleg5.CanCollide = false
  469. lleg5.BottomSurface = "Smooth"
  470. lleg5.TopSurface = "Smooth"
  471. Weld = Instance.new("Weld",lleg)
  472. Weld.Part0 = lleg
  473. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  474. Weld.Part1 = lleg5
  475. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  476.  
  477. lleg6 = Instance.new("Part", char)
  478. lleg6.BrickColor = BrickColor.new("Gold")
  479. lleg6.Material = "Granite"
  480. lleg6.Size = Vector3.new(1, 0.4, 1)
  481. lleg6.CanCollide = false
  482. lleg6.BottomSurface = "Smooth"
  483. lleg6.TopSurface = "Smooth"
  484. Weld = Instance.new("Weld",lleg)
  485. Weld.Part0 = lleg
  486. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  487. Weld.Part1 = lleg6
  488. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  489.  
  490. lleg7 = Instance.new("Part", char)
  491. lleg7.BrickColor = BrickColor.new("Gold")
  492. lleg7.Material = "Granite"
  493. lleg7.Size = Vector3.new(1, 0.4, 1)
  494. lleg7.CanCollide = false
  495. lleg7.BottomSurface = "Smooth"
  496. lleg7.TopSurface = "Smooth"
  497. Weld = Instance.new("Weld",lleg)
  498. Weld.Part0 = lleg
  499. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  500. Weld.Part1 = lleg7
  501. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  502. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  503. rleg1 = Instance.new("Part", char)
  504. rleg1.Name = "Middle"
  505. rleg1.BrickColor = BrickColor.new("Gold")
  506. rleg1.Size = Vector3.new(1, 2, 1)
  507. rleg1.CanCollide = false
  508. rleg1.BottomSurface = "Smooth"
  509. rleg1.TopSurface = "Smooth"
  510. rleg1.Material = "Neon"
  511. Weld = Instance.new("Weld",rleg)
  512. Weld.Part0 = rleg
  513. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  514. Weld.Part1 = rleg1
  515. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516.  
  517. rleg2 = Instance.new("Part", char)
  518. rleg2.BrickColor = BrickColor.new("Gold")
  519. rleg2.Material = "Granite"
  520. rleg2.Size = Vector3.new(1, 0.4, 1)
  521. rleg2.CanCollide = false
  522. rleg2.BottomSurface = "Smooth"
  523. rleg2.TopSurface = "Smooth"
  524. Weld = Instance.new("Weld",rleg)
  525. Weld.Part0 = rleg
  526. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  527. Weld.Part1 = rleg2
  528. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  529.  
  530. rleg3 = Instance.new("Part", char)
  531. rleg3.BrickColor = BrickColor.new("Gold")
  532. rleg3.Material = "Granite"
  533. rleg3.Size = Vector3.new(1, 0.4, 1)
  534. rleg3.CanCollide = false
  535. rleg3.BottomSurface = "Smooth"
  536. rleg3.TopSurface = "Smooth"
  537. Weld = Instance.new("Weld",rleg)
  538. Weld.Part0 = rleg
  539. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540. Weld.Part1 = rleg3
  541. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  542.  
  543. rleg4 = Instance.new("Part", char)
  544. rleg4.BrickColor = BrickColor.new("Gold")
  545. rleg4.Material = "Granite"
  546. rleg4.Size = Vector3.new(1, 0.4, 1)
  547. rleg4.CanCollide = false
  548. rleg4.BottomSurface = "Smooth"
  549. rleg4.TopSurface = "Smooth"
  550. Weld = Instance.new("Weld",rleg)
  551. Weld.Part0 = rleg
  552. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  553. Weld.Part1 = rleg4
  554. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  555.  
  556. rleg5 = Instance.new("Part", char)
  557. rleg5.BrickColor = BrickColor.new("Gold")
  558. rleg5.Material = "Granite"
  559. rleg5.Size = Vector3.new(1, 0.4, 1)
  560. rleg5.CanCollide = false
  561. rleg5.BottomSurface = "Smooth"
  562. rleg5.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",rleg)
  564. Weld.Part0 = rleg
  565. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = rleg5
  567. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  568.  
  569. rleg6 = Instance.new("Part", char)
  570. rleg6.BrickColor = BrickColor.new("Gold")
  571. rleg6.Material = "Granite"
  572. rleg6.Size = Vector3.new(1, 0.4, 1)
  573. rleg6.CanCollide = false
  574. rleg6.BottomSurface = "Smooth"
  575. rleg6.TopSurface = "Smooth"
  576. Weld = Instance.new("Weld",rleg)
  577. Weld.Part0 = rleg
  578. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  579. Weld.Part1 = rleg6
  580. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  581.  
  582. rleg7 = Instance.new("Part", char)
  583. rleg7.BrickColor = BrickColor.new("Gold")
  584. rleg7.Material = "Granite"
  585. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  586. rleg7.CanCollide = false
  587. rleg7.BottomSurface = "Smooth"
  588. rleg7.TopSurface = "Smooth"
  589. Weld = Instance.new("Weld",rleg)
  590. Weld.Part0 = rleg
  591. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  592. Weld.Part1 = rleg7
  593. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  594. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  595. Chest1 = Instance.new("Part", char)
  596. Chest1.Name = "Ball"
  597. Chest1.BrickColor = BrickColor.new("Gold")
  598. Chest1.Size = Vector3.new(1, 0.4, 1)
  599. Chest1.CanCollide = false
  600. Chest1.BottomSurface = "Smooth"
  601. Chest1.TopSurface = "Smooth"
  602. Chest1.Material = "Neon"
  603. Mesh = Instance.new("SpecialMesh", Chest1)
  604. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  605. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  606. Weld = Instance.new("Weld",torso)
  607. Weld.Part0 = torso
  608. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  609. Weld.Part1 = Chest1
  610. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  611.  
  612. Chest2 = Instance.new("Part", char)
  613. Chest2.BrickColor = BrickColor.new("Gold")
  614. Chest2.Name = "Middle"
  615. Chest2.Size = Vector3.new(2, 2, 1)
  616. Chest2.CanCollide = false
  617. Chest2.BottomSurface = "Smooth"
  618. Chest2.TopSurface = "Smooth"
  619. Chest2.Material = "Neon"
  620. Weld = Instance.new("Weld",torso)
  621. Weld.Part0 = torso
  622. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  623. Weld.Part1 = Chest2
  624. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  625.  
  626. Chest3 = Instance.new("Part", char)
  627. Chest3.BrickColor = BrickColor.new("Gold")
  628. Chest3.Material = "Granite"
  629. Chest3.Size = Vector3.new(1, 0.4, 1)
  630. Chest3.CanCollide = false
  631. Chest3.BottomSurface = "Smooth"
  632. Chest3.TopSurface = "Smooth"
  633. Weld = Instance.new("Weld",torso)
  634. Weld.Part0 = torso
  635. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  636. Weld.Part1 = Chest3
  637. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  638.  
  639. Chest4 = Instance.new("Part", char)
  640. Chest4.BrickColor = BrickColor.new("Gold")
  641. Chest4.Material = "Granite"
  642. Chest4.Size = Vector3.new(1, 0.4, 1)
  643. Chest4.CanCollide = false
  644. Chest4.BottomSurface = "Smooth"
  645. Chest4.TopSurface = "Smooth"
  646. Weld = Instance.new("Weld",torso)
  647. Weld.Part0 = torso
  648. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  649. Weld.Part1 = Chest4
  650. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  651.  
  652. Chest5 = Instance.new("Part", char)
  653. Chest5.BrickColor = BrickColor.new("Gold")
  654. Chest5.Material = "Granite"
  655. Chest5.Size = Vector3.new(1, 0.4, 1)
  656. Chest5.CanCollide = false
  657. Chest5.BottomSurface = "Smooth"
  658. Chest5.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",torso)
  660. Weld.Part0 = torso
  661. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = Chest5
  663. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  664.  
  665. Chest6 = Instance.new("Part", char)
  666. Chest6.BrickColor = BrickColor.new("Gold")
  667. Chest6.Material = "Granite"
  668. Chest6.Size = Vector3.new(1, 0.4, 1)
  669. Chest6.CanCollide = false
  670. Chest6.BottomSurface = "Smooth"
  671. Chest6.TopSurface = "Smooth"
  672. Weld = Instance.new("Weld",torso)
  673. Weld.Part0 = torso
  674. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Weld.Part1 = Chest6
  676. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  677.  
  678. Chest7 = Instance.new("Part", char)
  679. Chest7.BrickColor = BrickColor.new("Gold")
  680. Chest7.Material = "Granite"
  681. Chest7.Size = Vector3.new(1, 0.4, 1)
  682. Chest7.CanCollide = false
  683. Chest7.BottomSurface = "Smooth"
  684. Chest7.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest7
  689. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  690.  
  691. Chest8 = Instance.new("Part", char)
  692. Chest8.BrickColor = BrickColor.new("Gold")
  693. Chest8.Material = "Granite"
  694. Chest8.Size = Vector3.new(1, 0.4, 1)
  695. Chest8.CanCollide = false
  696. Chest8.BottomSurface = "Smooth"
  697. Chest8.TopSurface = "Smooth"
  698. Weld = Instance.new("Weld",torso)
  699. Weld.Part0 = torso
  700. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  701. Weld.Part1 = Chest8
  702. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  703.  
  704. Chest9 = Instance.new("Part", char)
  705. Chest9.BrickColor = BrickColor.new("Gold")
  706. Chest9.Material = "Granite"
  707. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  708. Chest9.CanCollide = false
  709. Chest9.BottomSurface = "Smooth"
  710. Chest9.TopSurface = "Smooth"
  711. Weld = Instance.new("Weld",torso)
  712. Weld.Part0 = torso
  713. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = Chest9
  715. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  716.  
  717. Chest10 = Instance.new("Part", char)
  718. Chest10.BrickColor = BrickColor.new("Gold")
  719. Chest10.Material = "Granite"
  720. Chest10.Size = Vector3.new(1, 0.4, 1)
  721. Chest10.CanCollide = false
  722. Chest10.BottomSurface = "Smooth"
  723. Chest10.TopSurface = "Smooth"
  724. Mesh = Instance.new("SpecialMesh", Chest10)
  725. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  726. Weld = Instance.new("Weld",torso)
  727. Weld.Part0 = torso
  728. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  729. Weld.Part1 = Chest10
  730. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  731.  
  732. Chest11 = Instance.new("Part", char)
  733. Chest11.BrickColor = BrickColor.new("Gold")
  734. Chest11.Material = "Granite"
  735. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  736. Chest11.CanCollide = false
  737. Chest11.BottomSurface = "Smooth"
  738. Chest11.TopSurface = "Smooth"
  739. Weld = Instance.new("Weld",torso)
  740. Weld.Part0 = torso
  741. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  742. Weld.Part1 = Chest11
  743. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  744.  
  745. Chest12 = Instance.new("Part", char)
  746. Chest12.BrickColor = BrickColor.new("Gold")
  747. Chest12.Material = "Granite"
  748. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  749. Chest12.CanCollide = false
  750. Chest12.BottomSurface = "Smooth"
  751. Chest12.TopSurface = "Smooth"
  752. Weld = Instance.new("Weld",torso)
  753. Weld.Part0 = torso
  754. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  755. Weld.Part1 = Chest12
  756. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  757.  
  758. Chest13 = Instance.new("Part", char)
  759. Chest13.BrickColor = BrickColor.new("Gold")
  760. Chest13.Material = "Granite"
  761. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  762. Chest13.CanCollide = false
  763. Chest13.BottomSurface = "Smooth"
  764. Chest13.TopSurface = "Smooth"
  765. Weld = Instance.new("Weld",torso)
  766. Weld.Part0 = torso
  767. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  768. Weld.Part1 = Chest13
  769. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  770.  
  771. Chest14 = Instance.new("Part", char)
  772. Chest14.BrickColor = BrickColor.new("Gold")
  773. Chest14.Material = "Granite"
  774. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  775. Chest14.CanCollide = false
  776. Chest14.BottomSurface = "Smooth"
  777. Chest14.TopSurface = "Smooth"
  778. Weld = Instance.new("Weld",torso)
  779. Weld.Part0 = torso
  780. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  781. Weld.Part1 = Chest14
  782. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  783.  
  784. Chest15 = Instance.new("Part", char)
  785. Chest15.BrickColor = BrickColor.new("Gold")
  786. Chest15.Material = "Granite"
  787. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  788. Chest15.CanCollide = false
  789. Chest15.BottomSurface = "Smooth"
  790. Chest15.TopSurface = "Smooth"
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest15
  795. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  796.  
  797. Chest16 = Instance.new("Part", char)
  798. Chest16.BrickColor = BrickColor.new("Gold")
  799. Chest16.Material = "Granite"
  800. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  801. Chest16.CanCollide = false
  802. Chest16.BottomSurface = "Smooth"
  803. Chest16.TopSurface = "Smooth"
  804. Weld = Instance.new("Weld",torso)
  805. Weld.Part0 = torso
  806. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  807. Weld.Part1 = Chest16
  808. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  809.  
  810. Chest17 = Instance.new("Part", char)
  811. Chest17.BrickColor = BrickColor.new("Gold")
  812. Chest17.Material = "Granite"
  813. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  814. Chest17.CanCollide = false
  815. Chest17.BottomSurface = "Smooth"
  816. Chest17.TopSurface = "Smooth"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest17
  821. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  822.  
  823. Chest18 = Instance.new("Part", char)
  824. Chest18.BrickColor = BrickColor.new("Gold")
  825. Chest18.Material = "Granite"
  826. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  827. Chest18.CanCollide = false
  828. Chest18.BottomSurface = "Smooth"
  829. Chest18.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest18
  834. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  835.  
  836. Chest19 = Instance.new("Part", char)
  837. Chest19.BrickColor = BrickColor.new("Gold")
  838. Chest19.Material = "Granite"
  839. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  840. Chest19.CanCollide = false
  841. Chest19.BottomSurface = "Smooth"
  842. Chest19.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest19
  847. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  848.  
  849. Chest20 = Instance.new("Part", char)
  850. Chest20.BrickColor = BrickColor.new("Gold")
  851. Chest20.Material = "Granite"
  852. Chest20.Size = Vector3.new(1, 0.4, 1)
  853. Chest20.CanCollide = false
  854. Chest20.BottomSurface = "Smooth"
  855. Chest20.TopSurface = "Smooth"
  856. Mesh = Instance.new("SpecialMesh",Chest20)
  857. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  858. Weld = Instance.new("Weld",torso)
  859. Weld.Part0 = torso
  860. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  861. Weld.Part1 = Chest20
  862. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  863.  
  864. Chest21 = Instance.new("Part", char)
  865. Chest21.BrickColor = BrickColor.new("Gold")
  866. Chest21.Material = "Granite"
  867. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  868. Chest21.CanCollide = false
  869. Chest21.BottomSurface = "Smooth"
  870. Chest21.TopSurface = "Smooth"
  871. Weld = Instance.new("Weld",torso)
  872. Weld.Part0 = torso
  873. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  874. Weld.Part1 = Chest21
  875. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  876.  
  877. Chest22 = Instance.new("Part", char)
  878. Chest22.BrickColor = BrickColor.new("Gold")
  879. Chest22.Material = "Granite"
  880. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  881. Chest22.CanCollide = false
  882. Chest22.BottomSurface = "Smooth"
  883. Chest22.TopSurface = "Smooth"
  884. Weld = Instance.new("Weld",torso)
  885. Weld.Part0 = torso
  886. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  887. Weld.Part1 = Chest22
  888. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  889.  
  890. Chest23 = Instance.new("Part", char)
  891. Chest23.BrickColor = BrickColor.new("Gold")
  892. Chest23.Material = "Granite"
  893. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  894. Chest23.CanCollide = false
  895. Chest23.BottomSurface = "Smooth"
  896. Chest23.TopSurface = "Smooth"
  897. Weld = Instance.new("Weld",torso)
  898. Weld.Part0 = torso
  899. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  900. Weld.Part1 = Chest23
  901. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  902.  
  903. Chest24 = Instance.new("Part", char)
  904. Chest24.BrickColor = BrickColor.new("Gold")
  905. Chest24.Material = "Granite"
  906. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  907. Chest24.CanCollide = false
  908. Chest24.BottomSurface = "Smooth"
  909. Chest24.TopSurface = "Smooth"
  910. Weld = Instance.new("Weld",torso)
  911. Weld.Part0 = torso
  912. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  913. Weld.Part1 = Chest24
  914. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  915.  
  916. p1 = Instance.new("Part",char)
  917. p1.BrickColor = BrickColor.new("Gold")
  918. p1.FormFactor = Enum.FormFactor.Custom
  919. p1.Size = Vector3.new(2, 2, 2)
  920. p1.CanCollide = false
  921. p1.Locked = true
  922. p1.BottomSurface = Enum.SurfaceType.Smooth
  923. p1.TopSurface = Enum.SurfaceType.Smooth
  924. SMesh = Instance.new("SpecialMesh", p1)
  925. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  926. SMesh.TextureId = ""
  927. SMesh.MeshType = Enum.MeshType.FileMesh
  928. SMesh.Name = "Mesh"
  929. SMesh.VertexColor = Vector3.new(0, 0, 0)
  930. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  931. w1 = Instance.new("Weld", hed)
  932. w1.Part0 = hed
  933. w1.C0 = CFrame.new(0,-1.5,0)
  934. w1.Part1 = p1
  935. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  936. p2 = Instance.new("Part",char)
  937. p2.BrickColor = BrickColor.new("Gold")
  938. p2.FormFactor = Enum.FormFactor.Custom
  939. p2.Size = Vector3.new(1, 1, 1)
  940. p2.CanCollide = false
  941. p2.Locked = true
  942. p2.BottomSurface = Enum.SurfaceType.Smooth
  943. p2.TopSurface = Enum.SurfaceType.Smooth
  944. SMesh = Instance.new("SpecialMesh", p2)
  945. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  946. SMesh.TextureId = ""
  947. SMesh.MeshType = Enum.MeshType.FileMesh
  948. SMesh.Name = "Mesh"
  949. SMesh.VertexColor = Vector3.new(0, 0, 0)
  950. SMesh.Scale = Vector3.new(1, 0.9, 1)
  951. w1 = Instance.new("Weld", hed)
  952. w1.Part0 = hed
  953. w1.C0 = CFrame.new(0,-1.5,0)
  954. w1.Part1 = p2
  955. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  956. p3 = Instance.new("Part",char)
  957. p3.BrickColor = BrickColor.new("Gold")
  958. p3.FormFactor = Enum.FormFactor.Custom
  959. p3.Size = Vector3.new(1, 1, 1)
  960. p3.CanCollide = false
  961. p3.Locked = true
  962. p3.BottomSurface = Enum.SurfaceType.Smooth
  963. p3.TopSurface = Enum.SurfaceType.Smooth
  964. SMesh = Instance.new("SpecialMesh", p3)
  965. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  966. SMesh.TextureId = ""
  967. SMesh.MeshType = Enum.MeshType.FileMesh
  968. SMesh.Name = "Mesh"
  969. SMesh.VertexColor = Vector3.new(0, 0, 0)
  970. SMesh.Scale = Vector3.new(1, 1, 1)
  971. w1 = Instance.new("Weld", hed)
  972. w1.Part0 = hed
  973. w1.C0 = CFrame.new(0,-1.5,0)
  974. w1.Part1 = p3
  975. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  976. p4 = Instance.new("Part",char)
  977. p4.BrickColor = BrickColor.new("Gold")
  978. p4.FormFactor = Enum.FormFactor.Custom
  979. p4.Size = Vector3.new(1, 1, 1)
  980. p4.CanCollide = false
  981. p4.Locked = true
  982. p4.BottomSurface = Enum.SurfaceType.Smooth
  983. p4.TopSurface = Enum.SurfaceType.Smooth
  984. SMesh = Instance.new("SpecialMesh", p4)
  985. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  986. SMesh.TextureId = ""
  987. SMesh.MeshType = Enum.MeshType.FileMesh
  988. SMesh.Name = "Mesh"
  989. SMesh.VertexColor = Vector3.new(0, 0, 0)
  990. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  991. w1 = Instance.new("Weld", hed)
  992. w1.Part0 = hed
  993. w1.C0 = CFrame.new(0,-1.5,0)
  994. w1.Part1 = p4
  995. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  996. p5 = Instance.new("Part",char)
  997. p5.BrickColor = BrickColor.new("Gold")
  998. p5.FormFactor = Enum.FormFactor.Custom
  999. p5.Size = Vector3.new(1, 1, 1)
  1000. p5.CanCollide = false
  1001. p5.Locked = true
  1002. p5.BottomSurface = Enum.SurfaceType.Smooth
  1003. p5.TopSurface = Enum.SurfaceType.Smooth
  1004. SMesh = Instance.new("SpecialMesh", p5)
  1005. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1006. SMesh.TextureId = ""
  1007. SMesh.MeshType = Enum.MeshType.FileMesh
  1008. SMesh.Name = "Mesh"
  1009. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1010. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1011. w1 = Instance.new("Weld", hed)
  1012. w1.Part0 = hed
  1013. w1.C0 = CFrame.new(0,-1.5,0)
  1014. w1.Part1 = p5
  1015. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1016. p6 = Instance.new("Part",char)
  1017. p6.BrickColor = BrickColor.new("Gold")
  1018. p6.FormFactor = Enum.FormFactor.Custom
  1019. p6.Size = Vector3.new(1, 1, 1)
  1020. p6.CanCollide = false
  1021. p6.Locked = true
  1022. p6.BottomSurface = Enum.SurfaceType.Smooth
  1023. p6.TopSurface = Enum.SurfaceType.Smooth
  1024. SMesh = Instance.new("SpecialMesh", p6)
  1025. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1026. SMesh.TextureId = ""
  1027. SMesh.MeshType = Enum.MeshType.FileMesh
  1028. SMesh.Name = "Mesh"
  1029. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1030. SMesh.Scale = Vector3.new(1, 1, 1)
  1031. w1 = Instance.new("Weld", hed)
  1032. w1.Part0 = hed
  1033. w1.C0 = CFrame.new(0,-1.5,0)
  1034. w1.Part1 = p6
  1035. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1036. p7 = Instance.new("Part",char)
  1037. p7.BrickColor = BrickColor.new("Gold")
  1038. p7.FormFactor = Enum.FormFactor.Custom
  1039. p7.Size = Vector3.new(1, 1, 1)
  1040. p7.CanCollide = false
  1041. p7.Locked = true
  1042. p7.BottomSurface = Enum.SurfaceType.Smooth
  1043. p7.TopSurface = Enum.SurfaceType.Smooth
  1044. SMesh = Instance.new("SpecialMesh", p7)
  1045. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1046. SMesh.TextureId = ""
  1047. SMesh.MeshType = Enum.MeshType.FileMesh
  1048. SMesh.Name = "Mesh"
  1049. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1050. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1051. w1 = Instance.new("Weld", hed)
  1052. w1.Part0 = hed
  1053. w1.C0 = CFrame.new(0,-1.5,0)
  1054. w1.Part1 = p7
  1055. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1056. p8 = Instance.new("Part",char)
  1057. p8.BrickColor = BrickColor.new("Gold")
  1058. p8.FormFactor = Enum.FormFactor.Custom
  1059. p8.Size = Vector3.new(1, 1, 1)
  1060. p8.CanCollide = false
  1061. p8.Locked = true
  1062. p8.BottomSurface = Enum.SurfaceType.Smooth
  1063. p8.TopSurface = Enum.SurfaceType.Smooth
  1064. SMesh = Instance.new("SpecialMesh", p8)
  1065. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1066. SMesh.TextureId = ""
  1067. SMesh.MeshType = Enum.MeshType.FileMesh
  1068. SMesh.Name = "Mesh"
  1069. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1070. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1071. w1 = Instance.new("Weld", hed)
  1072. w1.Part0 = hed
  1073. w1.C0 = CFrame.new(0,-1.5,0)
  1074. w1.Part1 = p8
  1075. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1076. p9 = Instance.new("Part",char)
  1077. p9.BrickColor = BrickColor.new("Gold")
  1078. p9.FormFactor = Enum.FormFactor.Custom
  1079. p9.Size = Vector3.new(1, 1, 1)
  1080. p9.CanCollide = false
  1081. p9.Locked = true
  1082. p9.BottomSurface = Enum.SurfaceType.Smooth
  1083. p9.TopSurface = Enum.SurfaceType.Smooth
  1084. SMesh = Instance.new("SpecialMesh", p9)
  1085. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1086. SMesh.TextureId = ""
  1087. SMesh.MeshType = Enum.MeshType.FileMesh
  1088. SMesh.Name = "Mesh"
  1089. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1090. SMesh.Scale = Vector3.new(1, 1, 1)
  1091. w1 = Instance.new("Weld", hed)
  1092. w1.Part0 = hed
  1093. w1.C0 = CFrame.new(0,-1.5,0)
  1094. w1.Part1 = p9
  1095. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1096. p10 = Instance.new("Part",char)
  1097. p10.BrickColor = BrickColor.new("Gold")
  1098. p10.FormFactor = Enum.FormFactor.Custom
  1099. p10.Size = Vector3.new(1, 1, 1)
  1100. p10.CanCollide = false
  1101. p10.Locked = true
  1102. p10.BottomSurface = Enum.SurfaceType.Smooth
  1103. p10.TopSurface = Enum.SurfaceType.Smooth
  1104. SMesh = Instance.new("SpecialMesh", p10)
  1105. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1106. SMesh.TextureId = ""
  1107. SMesh.MeshType = Enum.MeshType.FileMesh
  1108. SMesh.Name = "Mesh"
  1109. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1110. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1111. w1 = Instance.new("Weld", hed)
  1112. w1.Part0 = hed
  1113. w1.C0 = CFrame.new(0,-1.5,0)
  1114. w1.Part1 = p10
  1115. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1116. ----------------------------------------------------
  1117. GroundWave1 = function()
  1118. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1119. local Colors = {"Gold", "Gold"}
  1120. local wave = Instance.new("Part", torso)
  1121. wave.BrickColor = BrickColor.new('Gold')
  1122. wave.Anchored = true
  1123. wave.CanCollide = false
  1124. wave.Locked = true
  1125. wave.Size = Vector3.new(1, 1, 1)
  1126. wave.TopSurface = "Smooth"
  1127. wave.BottomSurface = "Smooth"
  1128. wave.Transparency = 0.35
  1129. wave.CFrame = HandCF
  1130. wm = Instance.new("SpecialMesh", wave)
  1131. wm.MeshId = "rbxassetid://3270017"
  1132. coroutine.wrap(function()
  1133. for i = 1, 30, 1 do
  1134. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1135. wave.Size = wm.Scale
  1136. wave.CFrame = HandCF
  1137. wave.Transparency = i/10
  1138. wait()
  1139. end
  1140. wait()
  1141. wave:Destroy()
  1142. end)()
  1143. end
  1144. ----------------------------------------------------
  1145. GroundWave = function()
  1146. if Transforming == true then
  1147. local wave = Instance.new("Part", torso)
  1148. wave.BrickColor = BrickColor.new("Gold")
  1149. wave.Anchored = true
  1150. wave.CanCollide = false
  1151. wave.Locked = true
  1152. wave.Size = Vector3.new(1, 1, 1)
  1153. wave.TopSurface = "Smooth"
  1154. wave.BottomSurface = "Smooth"
  1155. wave.Transparency = 0.35
  1156. wave.CFrame = fx.CFrame
  1157. wm = Instance.new("SpecialMesh", wave)
  1158. wm.MeshType = "Sphere"
  1159. wm.Scale = Vector3.new(1,1,1)
  1160. coroutine.wrap(function()
  1161. for i = 1, 18, 1 do
  1162. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1163. --wave.Size = wm.Scale
  1164. wave.CFrame = fx.CFrame
  1165. wave.Transparency = i/14
  1166. wait()
  1167. end
  1168. wait()
  1169. wave:Destroy()
  1170. end)()
  1171. elseif Transforming == false then
  1172. wait()
  1173. end
  1174. end
  1175.  
  1176. for i = 1, 100 do rs:wait()
  1177. fx.CFrame = torso.CFrame
  1178. end
  1179.  
  1180. Spawn(function()
  1181. while wait(1) do
  1182. GroundWave()
  1183. end
  1184. end)
  1185.  
  1186. wait(4)
  1187.  
  1188. Transforming = false
  1189.  
  1190. for i = 1, 20 do rs:wait()
  1191. fx.Transparency = fx.Transparency + (1/20)
  1192. fx.CFrame = torso.CFrame
  1193. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1194. rs:wait()
  1195. end
  1196.  
  1197. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1198. local wave = Instance.new("Part", torso)
  1199. wave.BrickColor = BrickColor.new("Gold")
  1200. wave.Anchored = true
  1201. wave.CanCollide = false
  1202. wave.Locked = true
  1203. wave.Size = Vector3.new(1, 1, 1)
  1204. wave.TopSurface = "Smooth"
  1205. wave.BottomSurface = "Smooth"
  1206. wave.Transparency = 0.35
  1207. wave.CFrame = HandCF
  1208. wm = Instance.new("SpecialMesh", wave)
  1209. wm.MeshId = "rbxassetid://3270017"
  1210. coroutine.wrap(function()
  1211. for i = 1, 14, 1 do
  1212. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1213. wave.Size = wm.Scale
  1214. wave.CFrame = HandCF
  1215. wave.Transparency = i/14
  1216. wait()
  1217. end
  1218. wait()
  1219. wave:Destroy()
  1220. end)()
  1221. hum.WalkSpeed = 50
  1222. ----------------------------------------------------
  1223. Blast = function()
  1224. local Colors = {"Gold", "Gold"}
  1225. local wave = Instance.new("Part", torso)
  1226. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1227. wave.Anchored = true
  1228. wave.CanCollide = false
  1229. wave.Locked = true
  1230. wave.Size = Vector3.new(1, 1, 1)
  1231. wave.TopSurface = "Smooth"
  1232. wave.BottomSurface = "Smooth"
  1233. wave.Transparency = 0.35
  1234. wave.CFrame = rarm.CFrame
  1235. wm = Instance.new("SpecialMesh", wave)
  1236. wm.MeshType = "Sphere"
  1237. wm.Scale = Vector3.new(1,1,1)
  1238. z = Instance.new("Sound",wave)
  1239. z.SoundId = "rbxassetid://237035051"
  1240. z.Volume = 1
  1241. z.Pitch = .9
  1242. z:Play()
  1243. coroutine.wrap(function()
  1244. for i = 1, 30, 1 do
  1245. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1246. --wave.Size = wm.Scale
  1247. wave.CFrame = rarm.CFrame
  1248. wave.Transparency = (1/14)
  1249. rs:wait()
  1250. end
  1251. rs:wait()
  1252. wave:Destroy()
  1253. z:Destroy()
  1254. end)()
  1255. end
  1256. ----------------------------------------------------
  1257. rarm.Touched:connect(function(ht)
  1258. hit = ht.Parent
  1259. if ht and hit:IsA("Model") then
  1260. if hit:FindFirstChild("Humanoid") then
  1261. if hit.Name ~= p.Name then
  1262. if Debounces.RPunch == true and Debounces.RPunched == false then
  1263. Debounces.RPunched = true
  1264. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1265. if Debounces.ks==true then
  1266. z = Instance.new("Sound",hed)
  1267. z.SoundId = "rbxassetid://169380525"
  1268. z.Pitch = ptz[math.random(1,#ptz)]
  1269. z.Volume = 1
  1270. z:Play()
  1271. end
  1272. wait(.2)
  1273. Debounces.RPunched = false
  1274. end
  1275. end
  1276. end
  1277. elseif ht and hit:IsA("Hat") then
  1278. if hit.Parent.Name ~= p.Name then
  1279. if hit.Parent:FindFirstChild("Humanoid") then
  1280. if Debounces.RPunch == true and Debounces.RPunched == false then
  1281. Debounces.RPunched = true
  1282. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1283. if Debounces.ks==true then
  1284. z = Instance.new("Sound",hed)
  1285. z.SoundId = "rbxassetid://169380525"
  1286. z.Pitch = ptz[math.random(1,#ptz)]
  1287. z.Volume = 1
  1288. z:Play()
  1289. end
  1290. wait(.2)
  1291. Debounces.RPunched = false
  1292. end
  1293. end
  1294. end
  1295. end
  1296. end)
  1297. larm.Touched:connect(function(ht)
  1298. hit = ht.Parent
  1299. if ht and hit:IsA("Model") then
  1300. if hit:FindFirstChild("Humanoid") then
  1301. if hit.Name ~= p.Name then
  1302. if Debounces.LPunch == true and Debounces.LPunched == false then
  1303. Debounces.LPunched = true
  1304. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1305. if Debounces.ks2==true then
  1306. z = Instance.new("Sound",hed)
  1307. z.SoundId = "rbxassetid://169380525"
  1308. z.Pitch = ptz[math.random(1,#ptz)]
  1309. z.Volume = 1
  1310. z:Play()
  1311. end
  1312. wait(.2)
  1313. Debounces.LPunched = false
  1314. end
  1315. end
  1316. end
  1317. elseif ht and hit:IsA("Hat") then
  1318. if hit.Parent.Name ~= p.Name then
  1319. if hit.Parent:FindFirstChild("Humanoid") then
  1320. if Debounces.LPunch == true and Debounces.LPunched == false then
  1321. Debounces.LPunched = true
  1322. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1323. if Debounces.ks2==true then
  1324. z = Instance.new("Sound",hed)
  1325. z.SoundId = "rbxassetid://169380525"
  1326. z.Pitch = ptz[math.random(1,#ptz)]
  1327. z.Volume = 1
  1328. z:Play()
  1329. end
  1330. wait(.2)
  1331. Debounces.LPunched = false
  1332. end
  1333. end
  1334. end
  1335. end
  1336. end)
  1337. ----------------------------------------------------
  1338. mod4 = Instance.new("Model",char)
  1339.  
  1340. ptez = {0.7, 0.8, 0.9, 1}
  1341.  
  1342. function FindNearestTorso(Position,Distance,SinglePlayer)
  1343. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1344. local List = {}
  1345. for i,v in pairs(workspace:GetChildren())do
  1346. if v:IsA("Model")then
  1347. if v:findFirstChild("Torso")then
  1348. if v ~= char then
  1349. if(v.Torso.Position -Position).magnitude <= Distance then
  1350. table.insert(List,v)
  1351. end
  1352. end
  1353. end
  1354. end
  1355. end
  1356. return List
  1357. end
  1358.  
  1359. function Punch()
  1360. part=Instance.new('Part',mod4)
  1361. part.Anchored=true
  1362. part.CanCollide=false
  1363. part.FormFactor='Custom'
  1364. part.Size=Vector3.new(.2,.2,.2)
  1365. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1366. part.Transparency=.7
  1367. part.BrickColor=BrickColor.new('Gold')
  1368. mesh=Instance.new('SpecialMesh',part)
  1369. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1370. mesh.Scale=Vector3.new(3,3,3)
  1371. part2=Instance.new('Part',mod4)
  1372. part2.Anchored=true
  1373. part2.CanCollide=false
  1374. part2.FormFactor='Custom'
  1375. part2.Size=Vector3.new(.2,.2,.2)
  1376. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1377. part2.Transparency=.7
  1378. part2.BrickColor=BrickColor.new('Gold')
  1379. mesh2=Instance.new('SpecialMesh',part2)
  1380. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1381. mesh2.Scale=Vector3.new(3,1.5,3)
  1382. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1383. if v:FindFirstChild('Humanoid') then
  1384. v.Humanoid:TakeDamage(math.huge)
  1385. end
  1386. end
  1387. coroutine.resume(coroutine.create(function()
  1388. for i=0,0.62,0.4 do
  1389. wait()
  1390. part.CFrame=part.CFrame
  1391. part.Transparency=i
  1392. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1393. part2.CFrame=part2.CFrame
  1394. part2.Transparency=i
  1395. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1396. end
  1397. part.Parent=nil
  1398. part2.Parent=nil
  1399. end))
  1400. end
  1401. ----------------------------------------------------
  1402. rarm.Touched:connect(function(ht)
  1403. hit = ht.Parent
  1404. if ht and hit:IsA("Model") then
  1405. if hit:FindFirstChild("Humanoid") then
  1406. if hit.Name ~= p.Name then
  1407. if Debounces.RPunch == true and Debounces.RPunched == false then
  1408. Debounces.RPunched = true
  1409. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.RPunched = false
  1419. end
  1420. end
  1421. end
  1422. elseif ht and hit:IsA("Hat") then
  1423. if hit.Parent.Name ~= p.Name then
  1424. if hit.Parent:FindFirstChild("Humanoid") then
  1425. if Debounces.RPunch == true and Debounces.RPunched == false then
  1426. Debounces.RPunched = true
  1427. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1428. if Debounces.ks==true then
  1429. z = Instance.new("Sound",hed)
  1430. z.SoundId = "rbxassetid://169380525"
  1431. z.Pitch = ptz[math.random(1,#ptz)]
  1432. z.Volume = 1
  1433. z:Play()
  1434. end
  1435. wait(.2)
  1436. Debounces.RPunched = false
  1437. end
  1438. end
  1439. end
  1440. end
  1441. end)
  1442. larm.Touched:connect(function(ht)
  1443. hit = ht.Parent
  1444. if ht and hit:IsA("Model") then
  1445. if hit:FindFirstChild("Humanoid") then
  1446. if hit.Name ~= p.Name then
  1447. if Debounces.LPunch == true and Debounces.LPunched == false then
  1448. Debounces.LPunched = true
  1449. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1450. if Debounces.ks2==true then
  1451. z = Instance.new("Sound",hed)
  1452. z.SoundId = "rbxassetid://169380525"
  1453. z.Pitch = ptz[math.random(1,#ptz)]
  1454. z.Volume = 1
  1455. z:Play()
  1456. end
  1457. wait(.2)
  1458. Debounces.LPunched = false
  1459. end
  1460. end
  1461. end
  1462. elseif ht and hit:IsA("Hat") then
  1463. if hit.Parent.Name ~= p.Name then
  1464. if hit.Parent:FindFirstChild("Humanoid") then
  1465. if Debounces.LPunch == true and Debounces.LPunched == false then
  1466. Debounces.LPunched = true
  1467. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1468. if Debounces.ks2==true then
  1469. z = Instance.new("Sound",hed)
  1470. z.SoundId = "rbxassetid://169380525"
  1471. z.Pitch = ptz[math.random(1,#ptz)]
  1472. z.Volume = 1
  1473. z:Play()
  1474. end
  1475. wait(.2)
  1476. Debounces.LPunched = false
  1477. end
  1478. end
  1479. end
  1480. end
  1481. end)
  1482. ----------------------------------------------------
  1483. local player = game.Players.LocalPlayer
  1484. local pchar = player.Character
  1485. local mouse = player:GetMouse()
  1486. local cam = workspace.CurrentCamera
  1487.  
  1488. local rad = math.rad
  1489.  
  1490. local keysDown = {}
  1491. local flySpeed = 0
  1492. local MAX_FLY_SPEED = 150
  1493.  
  1494. local canFly = false
  1495. local flyToggled = false
  1496.  
  1497. local forward, side = 0, 0
  1498. local lastForward, lastSide = 0, 0
  1499.  
  1500. local floatBP = Instance.new("BodyPosition")
  1501. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1502. local flyBV = Instance.new("BodyVelocity")
  1503. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1504. local turnBG = Instance.new("BodyGyro")
  1505. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1506.  
  1507. mouse.KeyDown:connect(function(key)
  1508. keysDown[key] = true
  1509.  
  1510. if key == "f" then
  1511. flyToggled = not flyToggled
  1512.  
  1513. if not flyToggled then
  1514. stanceToggle = "Normal"
  1515. floatBP.Parent = nil
  1516. flyBV.Parent = nil
  1517. turnBG.Parent = nil
  1518. root.Velocity = Vector3.new()
  1519. pchar.Humanoid.PlatformStand = false
  1520. end
  1521. end
  1522.  
  1523. end)
  1524. mouse.KeyUp:connect(function(key)
  1525. keysDown[key] = nil
  1526. end)
  1527.  
  1528. local function updateFly()
  1529.  
  1530. if not flyToggled then return end
  1531.  
  1532. lastForward = forward
  1533. lastSide = side
  1534.  
  1535. forward = 0
  1536. side = 0
  1537.  
  1538. if keysDown.w then
  1539. forward = forward + 1
  1540. end
  1541. if keysDown.s then
  1542. forward = forward - 1
  1543. end
  1544. if keysDown.a then
  1545. side = side - 1
  1546. end
  1547. if keysDown.d then
  1548. side = side + 1
  1549. end
  1550.  
  1551. canFly = (forward ~= 0 or side ~= 0)
  1552.  
  1553. if canFly then
  1554. stanceToggle = "Floating"
  1555. turnBG.Parent = root
  1556. floatBP.Parent = nil
  1557. flyBV.Parent = root
  1558.  
  1559. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1560. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1561. else
  1562. floatBP.position = root.Position
  1563. floatBP.Parent = root
  1564.  
  1565. flySpeed = flySpeed - 1
  1566. if flySpeed < 0 then flySpeed = 0 end
  1567. end
  1568.  
  1569. local camCF = cam.CoordinateFrame
  1570. local in_forward = canFly and forward or lastForward
  1571. local in_side = canFly and side or lastSide
  1572.  
  1573. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1574. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1575.  
  1576. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1577. 0)
  1578. end
  1579.  
  1580. game:service'RunService'.RenderStepped:connect(function()
  1581. if flyToggled then
  1582. pchar.Humanoid.PlatformStand = true
  1583. end
  1584. updateFly()
  1585. end)
  1586. -------------------------------
  1587. mouse.KeyDown:connect(function(key)
  1588. if key == "q" then
  1589. if Debounces.CanAttack == true then
  1590. Debounces.CanAttack = false
  1591. Debounces.NoIdl = true
  1592. Debounces.on = true
  1593. function FindNearestTorso(Position,Distance,SinglePlayer)
  1594. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1595. local List = {}
  1596. for i,v in pairs(workspace:GetChildren())do
  1597. if v:IsA("Model")then
  1598. if v:findFirstChild("Torso")then
  1599. if v ~= char then
  1600. if(v.Torso.Position -Position).magnitude <= Distance then
  1601. table.insert(List,v)
  1602. end
  1603. end
  1604. end
  1605. end
  1606. end
  1607. return List
  1608. end
  1609. z = Instance.new("Sound",hed)
  1610. z.SoundId = "rbxassetid://232213955"
  1611. z.Pitch = 1
  1612. z.Volume = 1
  1613. wait(0.2)
  1614. z:Play()
  1615. sp = Instance.new("Part",rarm)
  1616. sp.Anchored = true
  1617. sp.CanCollide = false
  1618. sp.Locked = true
  1619. sp.Transparency = 0
  1620. sp.Material = "Neon"
  1621. sp.Size = Vector3.new(1,1,1)
  1622. sp.TopSurface = "SmoothNoOutlines"
  1623. sp.BottomSurface = "SmoothNoOutlines"
  1624. sp.BrickColor = BrickColor.new("Gold")
  1625. spm = Instance.new("SpecialMesh",sp)
  1626. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1627. spm.Scale = Vector3.new(21,21,21)
  1628. sp2 = Instance.new("Part", rarm)
  1629. sp2.Name = "Energy"
  1630. sp2.BrickColor = BrickColor.new("Gold")
  1631. sp2.Size = Vector3.new(1, 1, 1)
  1632. sp2.Shape = "Ball"
  1633. sp2.CanCollide = false
  1634. sp2.Anchored = true
  1635. sp2.Locked = true
  1636. sp2.TopSurface = 0
  1637. sp2.BottomSurface = 0
  1638. sp2.Transparency = 1
  1639. spm2 = Instance.new("SpecialMesh",sp2)
  1640. spm2.MeshId = "rbxassetid://9982590"
  1641. spm2.Scale = Vector3.new(2,2,2)
  1642. for i = 1, 20 do
  1643. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1644. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1651. if Debounces.on == false then break end
  1652. rs:wait()
  1653. end
  1654. for i = 1, 100, 20 do rs:wait()
  1655. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1656. end
  1657. for i = 1, 20 do
  1658. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1665. if Debounces.on == false then break end
  1666. rs:wait()
  1667. end
  1668. sp.Transparency = 1
  1669. for i = 1, 20 do
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1676. if Debounces.on == false then break end
  1677. rs:wait()
  1678. end
  1679. wait(1)
  1680. sp.Transparency = 0
  1681. sp2.Transparency = 0.84
  1682. for i = 1, 20 do
  1683. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1684. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1685. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1692. if Debounces.on == false then break end
  1693. rs:wait()
  1694. end
  1695. for i = 1, 2880, 50 do
  1696. rs:wait()
  1697. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1698. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1699. rs:wait()
  1700. end
  1701. sp:Destroy()
  1702. sp2:Destroy()
  1703. local X = Instance.new("Part",char)
  1704. local O = Instance.new("ObjectValue",X)
  1705. O.Name = "creator"
  1706. X.Locked = true
  1707. X.Name = "Shell"
  1708. X.Anchored = false
  1709. X.CanCollide = false
  1710. X.Transparency = 0
  1711. X.Reflectance = 0
  1712. X.BottomSurface = 0
  1713. X.TopSurface = 0
  1714. X.Shape = 0
  1715. local V = Instance.new("ObjectValue",X)
  1716. V.Value = char
  1717. V.Name = "creator"
  1718. X.BrickColor = BrickColor.new("Gold")
  1719. X.Size = Vector3.new(2,2,2)
  1720. X.Material = "Neon"
  1721. local Z = Instance.new("SpecialMesh",X)
  1722. Z.MeshType = "Sphere"
  1723. Z.Scale = Vector3.new(0.5,0.5,1)
  1724. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1725. local bv = Instance.new("BodyVelocity",X)
  1726. bv.maxForce = Vector3.new(99999,99999,99999)
  1727. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1728. bv.velocity = X.CFrame.lookVector*65
  1729.  
  1730. Explode = X.Touched:connect(function(hit)
  1731. if hit ~= char and hit.Name ~= "Shell" then
  1732. local cf = X.CFrame
  1733. bv:Destroy()
  1734. X.Anchored = true
  1735. Z:Remove()
  1736. Explode:disconnect()
  1737. X.Size = Vector3.new(3,3,3)
  1738. X.Touched:connect(function(hit) end)
  1739. X.CanCollide = false
  1740. local part3 = Instance.new("Part", rarm)
  1741. part3.Anchored=true
  1742. part3.CanCollide=false
  1743. part3.Locked = true
  1744. part3.TopSurface = "SmoothNoOutlines"
  1745. part3.BottomSurface = "SmoothNoOutlines"
  1746. part3.FormFactor='Custom'
  1747. part3.Size=Vector3.new(1,1, 1)
  1748. part3.CFrame=X.CFrame
  1749. part3.Transparency=0
  1750. part3.BrickColor=BrickColor.new("Gold")
  1751. local mesh3 = Instance.new("SpecialMesh",part3)
  1752. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1753. mesh3.Scale = Vector3.new(1,1,1)
  1754. --debris:AddItem(X,8)
  1755. local part4 = Instance.new("Part", rarm)
  1756. part4.Material = "Neon"
  1757. part4.Anchored=true
  1758. part4.CanCollide=false
  1759. part4.Locked = true
  1760. part4.TopSurface = "SmoothNoOutlines"
  1761. part4.BottomSurface = "SmoothNoOutlines"
  1762. part4.FormFactor='Custom'
  1763. part4.Size=Vector3.new(1,1, 1)
  1764. part4.CFrame=X.CFrame
  1765. part4.Transparency=0
  1766. part4.BrickColor=BrickColor.new("Gold")
  1767. local mesh4 = Instance.new("SpecialMesh",part4)
  1768. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1769. mesh4.Scale = Vector3.new(.5,.5,.5)
  1770. local part7 = Instance.new("Part", rarm)
  1771. part7.Material = "Neon"
  1772. part7.Anchored=true
  1773. part7.CanCollide=false
  1774. part7.Locked = true
  1775. part7.TopSurface = "SmoothNoOutlines"
  1776. part7.BottomSurface = "SmoothNoOutlines"
  1777. part7.FormFactor='Custom'
  1778. part7.Size=Vector3.new(1,1, 1)
  1779. part7.CFrame=X.CFrame
  1780. part7.Transparency=0
  1781. part7.BrickColor=BrickColor.new("Gold")
  1782. local mesh7 = Instance.new("SpecialMesh",part7)
  1783. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1784. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1785. --[[X.Touched:connect(function(ht)
  1786. hit = ht.Parent
  1787. if ht and hit:IsA("Model") then
  1788. if hit:FindFirstChild("Humanoid") then
  1789. if hit.Name ~= p.Name then
  1790. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1791. wait(.3)
  1792. end
  1793. end
  1794. elseif ht and hit:IsA("Hat") then
  1795. if hit.Parent.Name ~= p.Name then
  1796. if hit.Parent:FindFirstChild("Humanoid") then
  1797. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1798. wait(.3)
  1799. end
  1800. end
  1801. end
  1802. end)
  1803. part3.Touched:connect(function(ht)
  1804. hit = ht.Parent
  1805. if ht and hit:IsA("Model") then
  1806. if hit:FindFirstChild("Humanoid") then
  1807. if hit.Name ~= p.Name then
  1808. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1809. wait(.3)
  1810. end
  1811. end
  1812. elseif ht and hit:IsA("Hat") then
  1813. if hit.Parent.Name ~= p.Name then
  1814. if hit.Parent:FindFirstChild("Humanoid") then
  1815. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1816. wait(.3)
  1817. end
  1818. end
  1819. end
  1820. end)]]--
  1821. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1822. if v:FindFirstChild('Humanoid') then
  1823. v.Humanoid:TakeDamage(math.huge)
  1824. v.Humanoid.PlatformStand = true
  1825. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1826. end
  1827. end
  1828.  
  1829. local acos = math.acos
  1830. local sqrt = math.sqrt
  1831. local Vec3 = Vector3.new
  1832. local fromAxisAngle = CFrame.fromAxisAngle
  1833.  
  1834. local function toAxisAngle(CFr)
  1835. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1836. local Angle = math.acos((R00+R11+R22-1)/2)
  1837. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1838. A = A == 0 and 0.00001 or A
  1839. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1840. B = B == 0 and 0.00001 or B
  1841. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1842. C = C == 0 and 0.00001 or C
  1843. local x = (R21-R12)/sqrt(A)
  1844. local y = (R02-R20)/sqrt(B)
  1845. local z = (R10-R01)/sqrt(C)
  1846. return Vec3(x,y,z),Angle
  1847. end
  1848.  
  1849. function ApplyTrig(Num,Func)
  1850. local Min,Max = Func(0),Func(1)
  1851. local i = Func(Num)
  1852. return (i-Min)/(Max-Min)
  1853. end
  1854.  
  1855. function LerpCFrame(CFrame1,CFrame2,Num)
  1856. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1857. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1858. end
  1859.  
  1860. function Crater(Torso,Radius)
  1861. Spawn(function()
  1862. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1863. local Ignore = {}
  1864. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1865. if v.Character ~= nil then
  1866. Ignore[#Ignore+1] = v.Character
  1867. end
  1868. end
  1869. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1870. if Hit == nil then return end
  1871. local Parts = {}
  1872. for i = 1,360,10 do
  1873. local P = Instance.new("Part",Torso.Parent)
  1874. P.Anchored = true
  1875. P.FormFactor = "Custom"
  1876. P.BrickColor = Hit.BrickColor
  1877. P.Material = Hit.Material
  1878. P.TopSurface = "Smooth"
  1879. P.BottomSurface = "Smooth"
  1880. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1881. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1882. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1883. if math.random(0,5) == 0 then -- rubble
  1884. local P = Instance.new("Part",Torso.Parent)
  1885. P.Anchored = true
  1886. P.FormFactor = "Custom"
  1887. P.BrickColor = Hit.BrickColor
  1888. P.Material = Hit.Material
  1889. P.TopSurface = "Smooth"
  1890. P.BottomSurface = "Smooth"
  1891. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1892. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1893. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1894. end
  1895. end
  1896. for i = 0,1,0.05 do
  1897. for i2,v in pairs(Parts) do
  1898. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1899. end
  1900. wait(0.02)
  1901. end
  1902. for i,v in pairs(Parts) do
  1903. if v[1].Size.X > 2.1 then
  1904. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1905. end
  1906. v[1].Anchored = false
  1907. end
  1908. for i = 0,1,0.05 do
  1909. for i2,v in pairs(Parts) do
  1910. v[1].Transparency = i
  1911. if i == 1 then
  1912. v[1]:Destroy()
  1913. elseif i >= 0.25 then
  1914. v[1].CanCollide = false
  1915. end
  1916. end
  1917. wait(0.02)
  1918. end
  1919. Parts = nil
  1920. end)
  1921. end
  1922.  
  1923. ROW = function(out, trans, s, wt, t, ang, plus)
  1924. for i = 1, 360, 360/t do
  1925. local c = Instance.new("Part", game.Workspace)
  1926. c.FormFactor = 3
  1927. c.TopSurface = 0
  1928. c.BottomSurface = 0
  1929. c.Size = s
  1930. c.Anchored = true
  1931. c.CanCollide = wt
  1932. c.Material=workspace.Base.Material
  1933. c.Transparency = trans
  1934. c.BrickColor = workspace.Base.BrickColor
  1935. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1936. c.Locked=true
  1937. game.Debris:AddItem(c,15)
  1938. end
  1939. end
  1940.  
  1941. Part = function(x,y,z,color,tr,cc,an,parent)
  1942. local p = Instance.new('Part',parent or Weapon)
  1943. p.formFactor = 'Custom'
  1944. p.Size = Vector3.new(x,y,z)
  1945. p.BrickColor = BrickColor.new(color)
  1946. p.CanCollide = cc
  1947. p.Transparency = tr
  1948. p.Anchored = an
  1949. p.TopSurface,p.BottomSurface = 0,0
  1950. p.Locked=true
  1951. p:BreakJoints()
  1952. return p end
  1953.  
  1954. Mesh = function(par,num,x,y,z)
  1955. local msh = _
  1956. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1957. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1958. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1959. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1960. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1961. end msh.Scale = Vector3.new(x,y,z)
  1962. return msh end
  1963.  
  1964. function explosion(col1,col2,cfr,sz,rng,dmg)
  1965. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1966. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1967. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1968. v1,v2,v3=sz.x,sz.y,sz.z
  1969. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1970. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1971. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1972. a.CFrame=cfr
  1973. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1974. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1975.  
  1976. Spawn(function()
  1977. while wait() do
  1978. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1979. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1980. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1981. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1982. a.Transparency=a.Transparency+0.05
  1983. a2.Transparency=a2.Transparency+0.05
  1984. a3.Transparency=a3.Transparency+0.05
  1985. end
  1986. end)
  1987. end
  1988.  
  1989. Crater(X,20)
  1990. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1991. z = Instance.new("Sound",X)
  1992. z.SoundId = "rbxassetid://231917744"
  1993. z.Pitch = .5
  1994. z.Volume = 10
  1995. z1 = Instance.new("Sound",X)
  1996. z1.SoundId = "rbxassetid://231917744"
  1997. z1.Pitch = .5
  1998. z1.Volume = 10
  1999. z2 = Instance.new("Sound",X)
  2000. z2.SoundId = "rbxassetid://231917744"
  2001. z2.Pitch = .5
  2002. z2.Volume = 10
  2003. z3 = Instance.new("Sound",X)
  2004. z3.SoundId = "rbxassetid://245537790"
  2005. z3.Pitch = .7
  2006. z3.Volume = 1
  2007. z4 = Instance.new("Sound",X)
  2008. z4.SoundId = "rbxassetid://245537790"
  2009. z4.Pitch = .7
  2010. z4.Volume = 1
  2011. wait(0.1)
  2012. z:Play()
  2013. z1:Play()
  2014. z2:Play()
  2015. z3:Play()
  2016. z4:Play()
  2017.  
  2018. local part=Instance.new('Part',rarm)
  2019. part.Anchored=true
  2020. part.CanCollide=false
  2021. part.Locked = true
  2022. part.FormFactor='Custom'
  2023. part.Size=Vector3.new(1,1,1)
  2024. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2025. part.Transparency=0
  2026. part.BrickColor=BrickColor.new('Gold')
  2027. local mesh=Instance.new('SpecialMesh',part)
  2028. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2029. mesh.Scale=Vector3.new(2,2,2)
  2030. local part2=part:clone()
  2031. part2.Parent = rarm
  2032. part2.BrickColor=BrickColor.new("Gold")
  2033. local part5=part:clone()
  2034. part5.Parent = rarm
  2035. part5.BrickColor=BrickColor.new("Gold")
  2036. local part6=part:clone()
  2037. part6.Parent = rarm
  2038. part6.BrickColor=BrickColor.new("Black")
  2039. local mesh2=mesh:clone()
  2040. mesh2.Parent=part2
  2041. mesh2.Scale=Vector3.new(3, 3, 3)
  2042. local mesh5=mesh:clone()
  2043. mesh5.Parent=part5
  2044. mesh5.Scale=Vector3.new(3, 3, 3)
  2045. local mesh6=mesh:clone()
  2046. mesh6.Parent=part6
  2047. mesh6.Scale=Vector3.new(3, 3, 3)
  2048. local blast = Instance.new("Part", rarm)
  2049. blast.BrickColor = BrickColor.new("Gold")
  2050. blast.Anchored = true
  2051. blast.CanCollide = false
  2052. blast.Locked = true
  2053. blast.Size = Vector3.new(1, 1, 1)
  2054. blast.TopSurface = "Smooth"
  2055. blast.BottomSurface = "Smooth"
  2056. blast.Transparency = 0
  2057. blast.CFrame = HandCF
  2058. local bm = Instance.new("SpecialMesh", blast)
  2059. bm.Scale = Vector3.new(5,1,5)
  2060. bm.MeshId = "rbxassetid://156292343"
  2061. local blast2 = Instance.new("Part", rarm)
  2062. blast2.BrickColor = BrickColor.new("Gold")
  2063. blast2.Anchored = true
  2064. blast2.CanCollide = false
  2065. blast2.Locked = true
  2066. blast2.Size = Vector3.new(1, 1, 1)
  2067. blast2.TopSurface = "Smooth"
  2068. blast2.BottomSurface = "Smooth"
  2069. blast2.Transparency = 0
  2070. blast2.CFrame = HandCF
  2071. local bm2 = Instance.new("SpecialMesh", blast2)
  2072. bm2.Scale = Vector3.new(3,1,3)
  2073. bm2.MeshId = "rbxassetid://156292343"
  2074. local blast3 = Instance.new("Part", rarm)
  2075. blast3.BrickColor = BrickColor.new("Gold")
  2076. blast3.Anchored = true
  2077. blast3.CanCollide = false
  2078. blast3.Locked = true
  2079. blast3.Size = Vector3.new(1, 1, 1)
  2080. blast3.TopSurface = "Smooth"
  2081. blast3.BottomSurface = "Smooth"
  2082. blast3.Transparency = 0
  2083. blast3.CFrame = HandCF
  2084. local bm3 = Instance.new("SpecialMesh", blast3)
  2085. bm3.Scale = Vector3.new(3,1,3)
  2086. bm3.MeshId = "rbxassetid://3270017"
  2087. for i = 1,120 do rs:wait()
  2088. X.Transparency = X.Transparency + (1/120)
  2089. part.Transparency = part.Transparency + (1/120)
  2090. part2.Transparency = part2.Transparency + (1/120)
  2091. part3.Transparency = part3.Transparency + (1/120)
  2092. part4.Transparency = part4.Transparency + (1/120)
  2093. part5.Transparency = part5.Transparency + (1/120)
  2094. part6.Transparency = part6.Transparency + (1/120)
  2095. part7.Transparency = part7.Transparency + (1/120)
  2096. blast.Transparency = blast.Transparency + (1/120)
  2097. blast2.Transparency = blast2.Transparency + (1/120)
  2098. blast3.Transparency = blast3.Transparency + (1/120)
  2099. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2100. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2101. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2102. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2103. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2104. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2105. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2106. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2107. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2108. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2109. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2110. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2111. X.CFrame = cf
  2112. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2113. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2114. part3.CFrame=X.CFrame
  2115. part4.CFrame=X.CFrame
  2116. part7.CFrame=X.CFrame
  2117. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2118. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2119. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2120. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2121. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2122. rs:wait()
  2123. end
  2124. X:Destroy()
  2125. part:Destroy()
  2126. part2:Destroy()
  2127. part3:Destroy()
  2128. part4:Destroy()
  2129. part5:Destroy()
  2130. part6:Destroy()
  2131. blast:Destroy()
  2132. blast2:Destroy()
  2133. blast3:Destroy()
  2134. z:Destroy()
  2135. z1:Destroy()
  2136. z2:Destroy()
  2137. z3:Destroy()
  2138. z4:Destroy()
  2139. end
  2140. end)
  2141. for i = 1, 20 do
  2142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2148. if Debounces.on == false then break end
  2149. rs:wait()
  2150. end
  2151. if Debounces.CanAttack == false then
  2152. Debounces.CanAttack = true
  2153. Debounces.NoIdl = false
  2154. Debounces.on = false
  2155. end
  2156. end
  2157. end
  2158. end)
  2159. ----------------------------------------------------
  2160. mouse.KeyDown:connect(function(key)
  2161. if key == "e" then
  2162. if Debounces.CanAttack == true then
  2163. Debounces.CanAttack = false
  2164. Debounces.on = true
  2165. Debounces.NoIdl = true
  2166. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2167. z = Instance.new("Sound", rarm)
  2168. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2169. z.Volume = .6
  2170. z.Pitch = pt[math.random(1,#pt)]
  2171. z.Looped = false
  2172. z:Play()
  2173. Debounces.RPunch = true
  2174. Debounces.LPunch = true
  2175. Debounces.ks = true
  2176. Debounces.ks2 = true
  2177. for i = 1, 3 do
  2178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2184. if Debounces.on == false then break end
  2185. wait()
  2186. end
  2187. z2 = Instance.new("Sound", larm)
  2188. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2189. z2.Volume = .6
  2190. z2.Pitch = pt[math.random(1,#pt)]
  2191. z2.Looped = false
  2192. z2:Play()
  2193. for i = 1, 3 do
  2194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2200. if Debounces.on == false then break end
  2201. wait()
  2202. end
  2203. z3 = Instance.new("Sound", rarm)
  2204. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2205. z3.Volume = 0.6
  2206. z3.Pitch = pt[math.random(1,#pt)]
  2207. z3.Looped = false
  2208. z3:Play()
  2209. for i = 1, 3 do
  2210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2216. if Debounces.on == false then break end
  2217. wait()
  2218. end
  2219. z4 = Instance.new("Sound", larm)
  2220. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2221. z4.Volume = .6
  2222. z4.Pitch = pt[math.random(1,#pt)]
  2223. z4.Looped = false
  2224. z4:Play()
  2225. for i = 1, 3 do
  2226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2232. if Debounces.on == false then break end
  2233. wait()
  2234. end
  2235. z5 = Instance.new("Sound", rarm)
  2236. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2237. z5.Volume = .6
  2238. z5.Pitch = pt[math.random(1,#pt)]
  2239. z5.Looped = false
  2240. z5:Play()
  2241. for i = 1, 3 do
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2248. if Debounces.on == false then break end
  2249. wait()
  2250. end
  2251. z6 = Instance.new("Sound", larm)
  2252. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2253. z6.Volume = .6
  2254. z6.Pitch = pt[math.random(1,#pt)]
  2255. z6.Looped = false
  2256. z6:Play()
  2257. for i = 1, 3 do
  2258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2264. if Debounces.on == false then break end
  2265. wait()
  2266. end
  2267. z7 = Instance.new("Sound", rarm)
  2268. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2269. z7.Volume = .6
  2270. z7.Pitch = pt[math.random(1,#pt)]
  2271. z7.Looped = false
  2272. z7:Play()
  2273. for i = 1, 3 do
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2280. if Debounces.on == false then break end
  2281. wait()
  2282. end
  2283. z8 = Instance.new("Sound", larm)
  2284. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2285. z8.Volume = .6
  2286. z8.Pitch = pt[math.random(1,#pt)]
  2287. z8.Looped = false
  2288. z8:Play()
  2289. for i = 1, 3 do
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2296. if Debounces.on == false then break end
  2297. wait()
  2298. end
  2299. z9 = Instance.new("Sound", rarm)
  2300. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2301. z9.Volume = 0.6
  2302. z9.Pitch = pt[math.random(1,#pt)]
  2303. z9.Looped = false
  2304. z9:Play()
  2305. for i = 1, 3 do
  2306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2312. if Debounces.on == false then break end
  2313. wait()
  2314. end
  2315. z10 = Instance.new("Sound", larm)
  2316. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2317. z10.Volume = .6
  2318. z10.Pitch = pt[math.random(1,#pt)]
  2319. z10.Looped = false
  2320. z10:Play()
  2321. for i = 1, 3 do
  2322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2328. if Debounces.on == false then break end
  2329. wait()
  2330. end
  2331. z11 = Instance.new("Sound", rarm)
  2332. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2333. z11.Volume = .6
  2334. z11.Pitch = pt[math.random(1,#pt)]
  2335. z11.Looped = false
  2336. z11:Play()
  2337. for i = 1, 3 do
  2338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. z12 = Instance.new("Sound", larm)
  2348. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2349. z12.Volume = .6
  2350. z12.Pitch = pt[math.random(1,#pt)]
  2351. z12.Looped = false
  2352. z12:Play()
  2353. for i = 1, 3 do
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2360. if Debounces.on == false then break end
  2361. wait()
  2362. end
  2363. z13 = Instance.new("Sound", rarm)
  2364. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2365. z13.Volume = 0.6
  2366. z13.Pitch = pt[math.random(1,#pt)]
  2367. z13.Looped = false
  2368. z13:Play()
  2369. for i = 1, 3 do
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2376. if Debounces.on == false then break end
  2377. wait()
  2378. end
  2379. z14 = Instance.new("Sound", larm)
  2380. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2381. z14.Volume = .6
  2382. z14.Pitch = pt[math.random(1,#pt)]
  2383. z14.Looped = false
  2384. z14:Play()
  2385. for i = 1, 3 do
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2392. if Debounces.on == false then break end
  2393. wait()
  2394. end
  2395. z15 = Instance.new("Sound", rarm)
  2396. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2397. z15.Volume = .6
  2398. z15.Pitch = pt[math.random(1,#pt)]
  2399. z15.Looped = false
  2400. z15:Play()
  2401. for i = 1, 3 do
  2402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2408. if Debounces.on == false then break end
  2409. wait()
  2410. end
  2411. z16 = Instance.new("Sound", larm)
  2412. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2413. z16.Volume = .6
  2414. z16.Pitch = pt[math.random(1,#pt)]
  2415. z16.Looped = false
  2416. z16:Play()
  2417. for i = 1, 3 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2424. if Debounces.on == false then break end
  2425. wait()
  2426. end
  2427. z17 = Instance.new("Sound", rarm)
  2428. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2429. z17.Volume = .6
  2430. z17.Pitch = pt[math.random(1,#pt)]
  2431. z17.Looped = false
  2432. z17:Play()
  2433. for i = 1, 3 do
  2434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. z18 = Instance.new("Sound", larm)
  2444. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2445. z18.Volume = .6
  2446. z18.Pitch = pt[math.random(1,#pt)]
  2447. z18.Looped = false
  2448. z18:Play()
  2449. for i = 1, 3 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. z19 = Instance.new("Sound", rarm)
  2460. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2461. z19.Volume = 0.6
  2462. z19.Pitch = pt[math.random(1,#pt)]
  2463. z19.Looped = false
  2464. z19:Play()
  2465. for i = 1, 3 do
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2472. if Debounces.on == false then break end
  2473. wait()
  2474. end
  2475. z20 = Instance.new("Sound", larm)
  2476. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2477. z20.Volume = .6
  2478. z20.Pitch = pt[math.random(1,#pt)]
  2479. z20.Looped = false
  2480. z20:Play()
  2481. for i = 1, 3 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. z:Destroy()
  2492. z2:Destroy()
  2493. z3:Destroy()
  2494. z4:Destroy()
  2495. z5:Destroy()
  2496. z6:Destroy()
  2497. z7:Destroy()
  2498. z8:Destroy()
  2499. z9:Destroy()
  2500. z10:Destroy()
  2501. z11:Destroy()
  2502. z12:Destroy()
  2503. z13:Destroy()
  2504. z14:Destroy()
  2505. z15:Destroy()
  2506. z16:Destroy()
  2507. z17:Destroy()
  2508. z18:Destroy()
  2509. z19:Destroy()
  2510. z20:Destroy()
  2511. Debounces.LPunch = false
  2512. Debounces.RPunch = false
  2513. Debounces.ks = false
  2514. Debounces.ks2 = false
  2515. if Debounces.CanAttack == false then
  2516. Debounces.CanAttack = true
  2517. Debounces.on = false
  2518. Debounces.NoIdl = false
  2519. end
  2520. end
  2521. end
  2522. end)
  2523. -------------------------------
  2524. mouse.KeyDown:connect(function(key)
  2525. if key == "t" then
  2526. if Debounces.CanAttack == true then
  2527. Debounces.CanAttack = false
  2528. Debounces.NoIdl = true
  2529. Debounces.on = true
  2530. Debounces.ks = true
  2531. kik = rleg.Touched:connect(function(ht)
  2532. hit = ht.Parent
  2533. if ht and hit:IsA("Model") then
  2534. if hit:FindFirstChild("Humanoid") then
  2535. if hit.Name ~= p.Name then
  2536. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2537. Debounces.Slashed = true]]--
  2538. if Debounces.ks==true then
  2539. z = Instance.new("Sound",hed)
  2540. z.SoundId = "rbxassetid://169380525"
  2541. z.Volume = 1
  2542. z:Play()
  2543. Debounces.ks=false
  2544. end
  2545. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2546. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2547. --Debounces.Slashed = false
  2548. --end
  2549. end
  2550. end
  2551. elseif ht and hit:IsA("Hat") then
  2552. if hit.Parent.Name ~= p.Name then
  2553. if hit.Parent:FindFirstChild("Humanoid") then
  2554. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2555. Debounces.Slashed = true]]--
  2556. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2557. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2558. --Debounces.Slashed = false
  2559. --end
  2560. end
  2561. end
  2562. end
  2563. end)
  2564. for i = 1,20 do
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2571. if Debounces.on == false then break end
  2572. rs:wait()
  2573. end
  2574. kik:disconnect()
  2575. if Debounces.CanAttack == false then
  2576. Debounces.CanAttack = true
  2577. Debounces.NoIdl = false
  2578. Debounces.on = false
  2579. end
  2580. end
  2581. end
  2582. end)
  2583. ----------------------------------------------------
  2584. mouse.KeyDown:connect(function(key)
  2585. if key == "y" then
  2586. if Debounces.CanAttack == true then
  2587. Debounces.CanAttack = false
  2588. Debounces.on = true
  2589. Debounces.NoIdl = true
  2590. for i = 1, 15 do
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2597. if Debounces.on == false then break end
  2598. rs:wait(2.7)
  2599. end
  2600. x = Instance.new("Sound",char)
  2601. x.SoundId = "rbxassetid://345052019"
  2602. x.Pitch = 0.8
  2603. x.Volume = 1
  2604. x:Play()
  2605. wait(1.5)
  2606. Debounces.on = false
  2607. Debounces.Here = false
  2608. shot = shot + 1
  2609. local rng = Instance.new("Part", larm)
  2610. rng.Anchored = true
  2611. rng.BrickColor = BrickColor.new("Gold")
  2612. rng.CanCollide = false
  2613. rng.FormFactor = 3
  2614. rng.Name = "Ring"
  2615. rng.Size = Vector3.new(1, 1, 1)
  2616. rng.Transparency = 0.35
  2617. rng.TopSurface = 0
  2618. rng.BottomSurface = 0
  2619. rng2 = rng:clone()
  2620. rng3 = rng2:clone()
  2621. rng4 = rng2:clone()
  2622. local rngm = Instance.new("SpecialMesh", rng)
  2623. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2624. rngm.Scale = Vector3.new(10, 10, 1)
  2625. rngm2 = rngm:clone()
  2626. rngm2.Scale = Vector3.new(6, 6, 4)
  2627. rngm3=rngm2:clone()
  2628. rngm3.Parent = rng3
  2629. rngm3.Scale = Vector3.new(9, 9, 2)
  2630. rngm4 = rngm2:clone()
  2631. rngm4.Parent = rng4
  2632. rngm4.Scale = Vector3.new(7, 7, 2)
  2633. local bem = Instance.new("Part", larm)
  2634. bem.Anchored = true
  2635. bem.BrickColor = BrickColor.new("Gold")
  2636. bem.CanCollide = false
  2637. bem.FormFactor = 3
  2638. bem.Name = "Beam" .. shot
  2639. bem.Size = Vector3.new(1, 1, 1)
  2640. bem.Transparency = 0.35
  2641. bem.TopSurface = 0
  2642. bem.BottomSurface = 0
  2643. local bemm = Instance.new("SpecialMesh", bem)
  2644. bemm.MeshType = 4
  2645. bemm.Scale = Vector3.new(1, 10, 10)
  2646. local out = Instance.new("Part", larm)
  2647. out.Anchored = true
  2648. out.BrickColor = BrickColor.new("Gold")
  2649. out.CanCollide = false
  2650. out.FormFactor = 3
  2651. out.Name = "Out"
  2652. out.Size = Vector3.new(4, 4, 4)
  2653. out.Transparency = 0.35
  2654. out.TopSurface = 0
  2655. out.BottomSurface = 0
  2656. local outm = Instance.new("SpecialMesh", out)
  2657. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2658. outm.Scale = Vector3.new(10, 10, 10)
  2659. local bnd = Instance.new("Part", larm)
  2660. bnd.Anchored = true
  2661. bnd.BrickColor = BrickColor.new("Gold")
  2662. bnd.CanCollide = false
  2663. bnd.FormFactor = 3
  2664. bnd.Name = "Bend"
  2665. bnd.Size = Vector3.new(1, 1, 1)
  2666. bnd.Transparency = 1
  2667. bnd.TopSurface = 0
  2668. bnd.BottomSurface = 0
  2669. local bndm = Instance.new("SpecialMesh", bnd)
  2670. bndm.MeshType = 3
  2671. bndm.Scale = Vector3.new(8, 8, 8)
  2672. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2673. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2674. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2675. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2676. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2677. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2678. Debounces.Shewt = true
  2679. coroutine.wrap(function()
  2680. for i = 1, 20, 0.2 do
  2681. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2682. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2683. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2684. rng.Transparency = i/30
  2685. rng3.Transparency = 1/34
  2686. rng4.Transparency = i/36
  2687. wait()
  2688. end
  2689. wait()
  2690. rng:Destroy()
  2691. end)()
  2692. if Debounces.Shewt == true then
  2693. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2694. hit = ht.Parent
  2695. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2696. if HasntTouched(hit.Name) == true and deb == false then
  2697. deb = true
  2698. coroutine.wrap(function()
  2699. hit:FindFirstChild("Humanoid").PlatformStand = true
  2700. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2701. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2702. end)()
  2703. table.insert(Touche, hit.Name)
  2704. deb = false
  2705. end
  2706. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2707. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2708. deb = true
  2709. coroutine.wrap(function()
  2710. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2711. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2712. wait(1)
  2713. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2714. end)()
  2715. table.insert(Touche, hit.Parent.Name)
  2716. deb = false
  2717. for i, v in pairs(Touche) do
  2718. print(v)
  2719. end
  2720. end
  2721. end
  2722. end)
  2723. end
  2724. for i = 0, 260, 8 do
  2725. bem.Size = Vector3.new(i, 10, 10)
  2726. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2727. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2728. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2729. bnd.Size = Vector3.new(1,1,1)
  2730. bndm.Scale = Vector3.new(8,8,8)
  2731. if i % 10 == 0 then
  2732. local newRng = rng2:Clone()
  2733. newRng.Parent = larm
  2734. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2735. local newRngm = rngm2:clone()
  2736. newRngm.Parent=newRng
  2737. coroutine.wrap(function()
  2738. for i = 1, 10, 0.2 do
  2739. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2740. newRng.Transparency = i/10
  2741. wait()
  2742. end
  2743. wait()
  2744. newRng:Destroy()
  2745. end)()
  2746. end
  2747. wait()
  2748. end
  2749. wait()
  2750. Debounces.Shewt = false
  2751. bem:Destroy()
  2752. out:Destroy()
  2753. bnd:Destroy()
  2754. Debounces.Ready = false
  2755. for i, v in pairs(Touche) do
  2756. table.remove(Touche, i)
  2757. end
  2758. wait()
  2759. table.insert(Touche, char.Name)
  2760. Debounces.NoIdl = false
  2761. if Debounces.CanAttack == false then
  2762. Debounces.CanAttack = true
  2763. end
  2764. end
  2765. end
  2766. end)
  2767. ----------------------------------------------------
  2768. Charging = false
  2769. mouse.KeyDown:connect(function(key)
  2770. if key == "r" then
  2771. if Charging == false then
  2772. Charging = true
  2773. if Debounces.CanAttack == true then
  2774. Debounces.CanAttack = false
  2775. Debounces.NoIdl = true
  2776. Debounces.on = true
  2777. for i = 1,20 do
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2780. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2781. --[[Part0 = Vector3 (Start pos)
  2782. Part1 = Vector3 (End pos)
  2783. Times = number (Amount of lightning parts)
  2784. Offset = number (Offset)
  2785. Color = color (brickcolor value)
  2786. Thickness = number (thickness)
  2787. Trans = number (transparency)
  2788. ]]--
  2789. local magz = (Part0 - Part1).magnitude
  2790. local curpos = Part0
  2791. local trz = {-Offset,Offset}
  2792. for i=1,Times do
  2793. local li = Instance.new("Part", torso)
  2794. li.Name = "Lightning"
  2795. li.TopSurface =0
  2796. li.Material = "Neon"
  2797. li.BottomSurface = 0
  2798. li.Anchored = true
  2799. li.Locked = true
  2800. li.Transparency = Trans or 0.4
  2801. li.BrickColor = BrickColor.new(Color)
  2802. li.formFactor = "Custom"
  2803. li.CanCollide = false
  2804. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2805. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2806. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2807. if Times == i then
  2808. local magz2 = (curpos - Part1).magnitude
  2809. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2810. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2811. else
  2812. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2813. end
  2814. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2815. game.Debris:AddItem(li,.1)
  2816. end
  2817. end
  2818.  
  2819. BodyParts = {} -- Parts to emit lightning effects from
  2820. for _, v in pairs(char:GetChildren()) do
  2821. if v:IsA("Part") then
  2822. table.insert(BodyParts, v)
  2823. end
  2824. end
  2825.  
  2826. Bounding = {} -- Calculate the bounding boxes
  2827. for _, v in pairs(BodyParts) do
  2828. local temp = {X=nil, Y=nil, Z=nil}
  2829. temp.X = v.Size.X/2 * 10
  2830. temp.Y = v.Size.Y/2 * 10
  2831. temp.Z = v.Size.Z/2 * 10
  2832. Bounding[v.Name] = temp
  2833. --table.insert(Bounding, v.Name, temp)
  2834. end
  2835.  
  2836. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2837. local Body1 = BodyParts[math.random(#BodyParts)]
  2838. local Body2 = BodyParts[math.random(#BodyParts)]
  2839. local Pos1 = Vector3.new(
  2840. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2841. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2842. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2843. )
  2844. local Pos2 = Vector3.new(
  2845. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2846. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2847. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2848. )
  2849. local SPos1 = Body1.Position + Pos1
  2850. local SPos2 = Body2.Position + Pos2
  2851. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  2852. end.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2856. if Debounces.on == false then break end
  2857. rs:wait()
  2858. end
  2859. --[[for i = 1,20 do
  2860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2866. if Debounces.on == false then break end
  2867. rs:wait()
  2868. end]]--
  2869. pt=Instance.new('Part',torso)
  2870. pt.Anchored=true
  2871. pt.CanCollide=false
  2872. pt.Locked = true
  2873. pt.FormFactor='Custom'
  2874. pt.Size=Vector3.new(1,1,1)
  2875. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2876. pt.Transparency=.6
  2877. pt.BrickColor=BrickColor.new('Gold')
  2878. msh=Instance.new('SpecialMesh',pt)
  2879. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2880. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2881. pt2=pt:clone()
  2882. pt2.Parent = torso
  2883. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2884. pt2.BrickColor=BrickColor.new("Gold")
  2885. msh2=msh:clone()
  2886. msh2.Parent=pt2
  2887. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2888.  
  2889. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2890.  
  2891. bl = Instance.new("Part", char)
  2892. bl.Locked = true
  2893. bl.Name = "Shell"
  2894. bl.BrickColor = BrickColor.new("Gold")
  2895. bl.Anchored = true
  2896. bl.CanCollide = false
  2897. bl.Transparency = 0
  2898. bl.Reflectance = 0
  2899. bl.BottomSurface = 0
  2900. bl.TopSurface = 0
  2901. bl.Shape = 0
  2902. blm = Instance.new("SpecialMesh",bl)
  2903. blm.MeshType = "Sphere"
  2904. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2905. blm.MeshId = "rbxassetid://9982590"
  2906.  
  2907. coroutine.resume(coroutine.create(function()
  2908. for i=1, math.huge, 4 do
  2909. if Charging == true then
  2910. rs:wait()
  2911. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2912. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2913. bl.Transparency = bl.Transparency + 0.1
  2914. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2915. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2916. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2917. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2918. elseif Charging == false then break
  2919. end
  2920. end
  2921. end))
  2922.  
  2923. repeat
  2924. local p = Instance.new('Part',torso)
  2925. p.formFactor = 'Custom'
  2926. p.Size = Vector3.new(1,1,1)
  2927. p.BrickColor = BrickColor.new('Gold')
  2928. p.CanCollide = false
  2929. p.Transparency = 0
  2930. p.Anchored = true
  2931. p.Locked=true
  2932. p.Material = workspace.Base.Material
  2933. s = math.random(1,40)/10
  2934. local m = Instance.new("BlockMesh",p)
  2935. m.Scale = Vector3.new(s,s,s)
  2936. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2937. --[[coroutine.wrap(function()
  2938. wait(2)
  2939. while Charging == true do
  2940. wait(2)
  2941. GroundWave1()
  2942. wait(2)
  2943. end
  2944. end)()]]--
  2945. Spawn(function()
  2946. while rs:wait() do
  2947. if Charging == true then
  2948. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2949. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2950. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2951. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2952. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2953. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2954. elseif Charging == false then break
  2955. end
  2956. end
  2957. end)
  2958. Spawn(function()
  2959. while rs:wait() do
  2960. if p.Transparency >= 1 then p:Destroy() break end
  2961. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2962. p.Transparency = p.Transparency+0.01
  2963. end
  2964. end)
  2965. wait(.3)
  2966. until Charging == false
  2967. end
  2968. end
  2969. end
  2970. end)
  2971. ----------------------------------------------------
  2972. mouse.KeyUp:connect(function(key)
  2973. if key == "r" then
  2974. if Charging == true then
  2975. Charging = false
  2976. pt:Destroy()
  2977. pt2:Destroy()
  2978. bl:Destroy()
  2979. if Debounces.CanAttack == false then
  2980. Debounces.CanAttack = true
  2981. Debounces.NoIdl = false
  2982. Debounces.on = false
  2983. end
  2984. end
  2985. end
  2986. end)
  2987. ----------------------------------------------------
  2988. mouse.KeyDown:connect(function(key)
  2989. if key == "g" then
  2990. if Debounces.CanAttack == true then
  2991. Debounces.CanAttack = false
  2992. Debounces.NoIdl = true
  2993. Debounces.on = true
  2994. local shell = Instance.new("Part",torso)
  2995. shell.BrickColor = BrickColor.new("Gold")
  2996. shell.Anchored = true
  2997. shell.CanCollide = false
  2998. shell.Locked = true
  2999. shell.TopSurface = "SmoothNoOutlines"
  3000. shell.BottomSurface = "SmoothNoOutlines"
  3001. shell.Size = Vector3.new(1,1,1)
  3002. shellm = Instance.new("SpecialMesh",shell)
  3003. shellm.MeshType = "Sphere"
  3004. shellm.Scale = Vector3.new(1,1,1)
  3005. local shell2 = Instance.new("Part",torso)
  3006. shell2.BrickColor = BrickColor.new("Gold")
  3007. shell2.Anchored = true
  3008. shell2.CanCollide = false
  3009. shell2.Locked = true
  3010. shell2.TopSurface = "SmoothNoOutlines"
  3011. shell2.BottomSurface = "SmoothNoOutlines"
  3012. shell2.Size = Vector3.new(1,1,1)
  3013. shellm2 = Instance.new("SpecialMesh",shell2)
  3014. shellm2.MeshType = "Sphere"
  3015. shellm2.Scale = Vector3.new(1,1,1)
  3016.  
  3017. function FindNearestTorso(Position,Distance,SinglePlayer)
  3018. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3019. local List = {}
  3020. for i,v in pairs(workspace:GetChildren())do
  3021. if v:IsA("Model")then
  3022. if v:findFirstChild("Torso")then
  3023. if v ~= char then
  3024. if(v.Torso.Position -Position).magnitude <= Distance then
  3025. table.insert(List,v)
  3026. end
  3027. end
  3028. end
  3029. end
  3030. end
  3031. return List
  3032. end
  3033.  
  3034. Shell = function()
  3035. local X = Instance.new("Part",char)
  3036. local O = Instance.new("ObjectValue",X)
  3037. O.Name = "creator"
  3038. X.Locked = true
  3039. X.Name = "Shell"
  3040. X.Anchored = false
  3041. X.CanCollide = false
  3042. X.Transparency = 0
  3043. X.Reflectance = 0
  3044. X.BottomSurface = 0
  3045. X.TopSurface = 0
  3046. X.Shape = 0
  3047. local V = Instance.new("ObjectValue",X)
  3048. V.Value = char
  3049. V.Name = "creator"
  3050. X.BrickColor = BrickColor.new("Gold")
  3051. X.Size = Vector3.new(1,1,1)
  3052. --X.Material = "Neon"
  3053. local Z = Instance.new("SpecialMesh",X)
  3054. Z.MeshType = "Sphere"
  3055. Z.Scale = Vector3.new(1,1,1)
  3056. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3057. local bv = Instance.new("BodyVelocity",X)
  3058. bv.maxForce = Vector3.new(99999,99999,99999)
  3059. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3060. bv.velocity = root.CFrame.lookVector*65
  3061. Explode = X.Touched:connect(function(hit)
  3062. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3063. local cf = X.CFrame
  3064. bv:Destroy()
  3065. X.Anchored = true
  3066. Z:Remove()
  3067. Explode:disconnect()
  3068. X.Size = Vector3.new(3,3,3)
  3069. X.Touched:connect(function(hit) end)
  3070. X.CanCollide = false
  3071. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3072. if v:FindFirstChild('Humanoid') then
  3073. v.Humanoid:TakeDamage(math.huge)
  3074. end
  3075. end
  3076. for i = 1, (40) do rs:wait()
  3077. X.Transparency = X.Transparency + (1/40)
  3078. X.Size = X.Size + Vector3.new(1,1,1)
  3079. X.CFrame = cf
  3080. end
  3081. X:Destroy()
  3082. end
  3083. end)
  3084. end
  3085. Shell()
  3086. for i = 1, 10 do
  3087. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3088. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. Shell()
  3099. shell.Transparency = 1
  3100. for i = 1, 10 do
  3101. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3102. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3109. if Debounces.on == false then break end
  3110. rs:wait()
  3111. end
  3112. Shell()
  3113. shell.Transparency = 0
  3114. shell2.Transparency = 1
  3115. for i = 1, 10 do
  3116. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3117. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3124. if Debounces.on == false then break end
  3125. rs:wait()
  3126. end
  3127. Shell()
  3128. shell2.Transparency = 0
  3129. shell.Transparency = 1
  3130. for i = 1, 10 do
  3131. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3132. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3139. if Debounces.on == false then break end
  3140. rs:wait()
  3141. end
  3142. Shell()
  3143. shell.Transparency = 0
  3144. shell2.Transparency = 1
  3145. for i = 1, 10 do
  3146. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3147. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3154. if Debounces.on == false then break end
  3155. rs:wait()
  3156. end
  3157. Shell()
  3158. shell2.Transparency = 0
  3159. shell.Transparency = 1
  3160. for i = 1, 10 do
  3161. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3162. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3169. if Debounces.on == false then break end
  3170. rs:wait()
  3171. end
  3172. Shell()
  3173. shell.Transparency = 0
  3174. shell2.Transparency = 1
  3175. for i = 1, 10 do
  3176. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3177. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3184. if Debounces.on == false then break end
  3185. rs:wait()
  3186. end
  3187. Shell()
  3188. shell2.Transparency = 0
  3189. shell.Transparency = 1
  3190. for i = 1, 10 do
  3191. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3192. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3199. if Debounces.on == false then break end
  3200. rs:wait()
  3201. end
  3202. Shell()
  3203. shell.Transparency = 0
  3204. shell2.Transparency = 1
  3205. for i = 1, 10 do
  3206. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3207. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3214. if Debounces.on == false then break end
  3215. rs:wait()
  3216. end
  3217. Shell()
  3218. shell2.Transparency = 0
  3219. shell.Transparency = 1
  3220. for i = 1, 10 do
  3221. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3222. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3229. if Debounces.on == false then break end
  3230. rs:wait()
  3231. end
  3232. Shell()
  3233. shell.Transparency = 0
  3234. shell2.Transparency = 1
  3235. for i = 1, 10 do
  3236. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3237. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3244. if Debounces.on == false then break end
  3245. rs:wait()
  3246. end
  3247. Shell()
  3248. shell2.Transparency = 0
  3249. shell.Transparency = 1
  3250. for i = 1, 10 do
  3251. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3252. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3259. if Debounces.on == false then break end
  3260. rs:wait()
  3261. end
  3262. Shell()
  3263. shell.Transparency = 0
  3264. shell2.Transparency = 1
  3265. for i = 1, 10 do
  3266. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3267. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3274. if Debounces.on == false then break end
  3275. rs:wait()
  3276. end
  3277. shell.Transparency = 1
  3278. if Debounces.CanAttack == false then
  3279. Debounces.CanAttack = true
  3280. Debounces.NoIdl = false
  3281. Debounces.on = false
  3282. end
  3283. end
  3284. end
  3285. end)
  3286. ----------------------------------------------------
  3287. Search = false
  3288. mouse.KeyDown:connect(function(key)
  3289. if key == "n" then
  3290. if Search == false then
  3291. Search = true
  3292. for i,v in pairs(game.Players:getPlayers()) do
  3293. if v.Name~=char.Name then
  3294. for j,k in pairs(v.Character:GetChildren()) do
  3295. if k:IsA("BasePart") and k.Transparency >= 1 then
  3296. bawx=Instance.new("SelectionBox",cam)
  3297. bawx.Color = BrickColor.new("Bright red")
  3298. bawx.Transparency = .5
  3299. bawx.Adornee = k
  3300. end
  3301. end
  3302. end
  3303. end
  3304. elseif Search == true then
  3305. Search = false
  3306. for i, v in pairs(cam:GetChildren()) do
  3307. if v:IsA("SelectionBox") then
  3308. v:Destroy()
  3309. end
  3310. end
  3311. end
  3312. end
  3313. end)
  3314. ----------------------------------------------------
  3315. Grab = false
  3316. mouse.KeyDown:connect(function(key)
  3317. if key == "z" then
  3318. Debounces.on = true
  3319. Debounces.NoIdl = true
  3320. Debounces.ks = true
  3321. if Grab == false then
  3322. gp = nil
  3323. for i = 1, 20 do
  3324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3330. if Debounces.on == false then break end
  3331. rs:wait()
  3332. end
  3333. con1=larm.Touched:connect(function(hit) -- this is grab
  3334. ht = hit.Parent
  3335. hum1=ht:FindFirstChild('Humanoid')
  3336. if hum1 ~= nil then
  3337. if Debounces.ks==true then
  3338. z = Instance.new("Sound",hed)
  3339. z.SoundId = "rbxassetid://169380525"
  3340. z.Volume = 1
  3341. z:Play()
  3342. Debounces.ks=false
  3343. end
  3344. hum1.PlatformStand=true
  3345. gp = ht
  3346. Grab = true
  3347. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3348. asd.Parent = larm
  3349. asd.Name = "asd"
  3350. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3351. --[[elseif hum1 == nil then
  3352. con1:disconnect()
  3353. wait() return]]--
  3354. end
  3355. end)
  3356. for i = 1, 20 do
  3357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3363. if Debounces.on == false then break end
  3364. rs:wait()
  3365. end
  3366. if hum1 == nil then
  3367. Debounces.on = false
  3368. Debounces.NoIdl = false
  3369. end
  3370. con1:disconnect()
  3371. elseif Grab == true then
  3372. Grab = false
  3373. Punch()
  3374. z = Instance.new("Sound",hed)
  3375. z.SoundId = "rbxassetid://169380525"
  3376. z.Pitch = ptz[math.random(1,#ptz)]
  3377. z.Volume = 1
  3378. z:Play()
  3379. for i = 1, 10 do
  3380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3386. if Debounces.on == false then break end
  3387. rs:wait()
  3388. end
  3389. Punch()
  3390. z = Instance.new("Sound",hed)
  3391. z.SoundId = "rbxassetid://169380525"
  3392. z.Pitch = ptz[math.random(1,#ptz)]
  3393. z.Volume = 1
  3394. z:Play()
  3395. for i = 1, 10 do
  3396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3402. if Debounces.on == false then break end
  3403. rs:wait()
  3404. end
  3405. Punch()
  3406. z = Instance.new("Sound",hed)
  3407. z.SoundId = "rbxassetid://169380525"
  3408. z.Pitch = ptz[math.random(1,#ptz)]
  3409. z.Volume = 1
  3410. z:Play()
  3411. for i = 1, 10 do
  3412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3418. if Debounces.on == false then break end
  3419. rs:wait()
  3420. end
  3421. Punch()
  3422. z = Instance.new("Sound",hed)
  3423. z.SoundId = "rbxassetid://169380525"
  3424. z.Pitch = ptz[math.random(1,#ptz)]
  3425. z.Volume = 1
  3426. z:Play()
  3427. for i = 1, 10 do
  3428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3434. if Debounces.on == false then break end
  3435. rs:wait()
  3436. end
  3437. Punch()
  3438. z = Instance.new("Sound",hed)
  3439. z.SoundId = "rbxassetid://169380525"
  3440. z.Pitch = ptz[math.random(1,#ptz)]
  3441. z.Volume = 1
  3442. z:Play()
  3443. for i = 1, 10 do
  3444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3450. if Debounces.on == false then break end
  3451. rs:wait()
  3452. end
  3453. Punch()
  3454. z = Instance.new("Sound",hed)
  3455. z.SoundId = "rbxassetid://169380525"
  3456. z.Pitch = ptz[math.random(1,#ptz)]
  3457. z.Volume = 1
  3458. z:Play()
  3459. for i = 1, 10 do
  3460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3466. if Debounces.on == false then break end
  3467. rs:wait()
  3468. end
  3469. Punch()
  3470. z = Instance.new("Sound",hed)
  3471. z.SoundId = "rbxassetid://169380525"
  3472. z.Pitch = ptz[math.random(1,#ptz)]
  3473. z.Volume = 1
  3474. z:Play()
  3475. for i = 1, 10 do
  3476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3482. if Debounces.on == false then break end
  3483. rs:wait()
  3484. end
  3485. Punch()
  3486. z = Instance.new("Sound",hed)
  3487. z.SoundId = "rbxassetid://169380525"
  3488. z.Pitch = ptz[math.random(1,#ptz)]
  3489. z.Volume = 1
  3490. z:Play()
  3491. for i = 1, 10 do
  3492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3498. if Debounces.on == false then break end
  3499. rs:wait()
  3500. end
  3501. Punch()
  3502. z = Instance.new("Sound",hed)
  3503. z.SoundId = "rbxassetid://169380525"
  3504. z.Pitch = ptz[math.random(1,#ptz)]
  3505. z.Volume = 1
  3506. z:Play()
  3507. for i = 1, 10 do
  3508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3514. if Debounces.on == false then break end
  3515. rs:wait()
  3516. end
  3517. Punch()
  3518. z = Instance.new("Sound",hed)
  3519. z.SoundId = "rbxassetid://169380525"
  3520. z.Pitch = ptz[math.random(1,#ptz)]
  3521. z.Volume = 1
  3522. z:Play()
  3523. for i = 1, 10 do
  3524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3530. if Debounces.on == false then break end
  3531. rs:wait()
  3532. end
  3533. Punch()
  3534. z = Instance.new("Sound",hed)
  3535. z.SoundId = "rbxassetid://169380525"
  3536. z.Pitch = ptz[math.random(1,#ptz)]
  3537. z.Volume = 1
  3538. z:Play()
  3539. for i = 1, 10 do
  3540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3546. if Debounces.on == false then break end
  3547. rs:wait()
  3548. end
  3549. Punch()
  3550. z = Instance.new("Sound",hed)
  3551. z.SoundId = "rbxassetid://169380525"
  3552. z.Pitch = ptz[math.random(1,#ptz)]
  3553. z.Volume = 1
  3554. z:Play()
  3555. for i = 1, 10 do
  3556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3562. if Debounces.on == false then break end
  3563. rs:wait()
  3564. end
  3565. con1:disconnect()
  3566. Debounces.on = false
  3567. Debounces.NoIdl = false
  3568. if gp ~= nil then
  3569. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3570. for i,v in pairs(larm:GetChildren()) do
  3571. if v.Name == "asd" and v:IsA("Weld") then
  3572. v:Remove()
  3573. end
  3574. end
  3575. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3576. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3577. bv.P = 125000
  3578. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3579. hum1=nil
  3580. ht=nil
  3581. Debounces.on = false
  3582. Debounces.NoIdl = false
  3583. elseif ht == nil then wait()
  3584. Grab = false
  3585. Debounces.on = false
  3586. Debounces.NoIdl = false
  3587. end
  3588. end
  3589. end
  3590. end)
  3591. ----------------------------------------------------
  3592. mouse.KeyDown:connect(function(key)
  3593. if string.byte(key) == 52 then
  3594. char.Humanoid.WalkSpeed = 60
  3595. end
  3596. end)
  3597. mouse.KeyUp:connect(function(key)
  3598. if string.byte(key) == 52 then
  3599. char.Humanoid.WalkSpeed = 8
  3600. end
  3601. end)
  3602. -------------------------------
  3603. local animpose = "Idle"
  3604. local lastanimpose = "Idle"
  3605. local sine = 0
  3606. local change = 1
  3607. local val = 0
  3608. local ffing = false
  3609. -------------------------------
  3610. game:GetService("RunService").RenderStepped:connect(function()
  3611. --[[if char.Humanoid.Jump == true then
  3612. jump = true
  3613. else
  3614. jump = false
  3615. end]]
  3616. char.Humanoid.FreeFalling:connect(function(f)
  3617. if f then
  3618. ffing = true
  3619. else
  3620. ffing = false
  3621. end
  3622. end)
  3623. sine = sine + change
  3624. if jumpn == true then
  3625. animpose = "Jumping"
  3626. elseif ffing == true then
  3627. animpose = "Freefalling"
  3628. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3629. animpose = "Idle"
  3630. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3631. animpose = "Walking"
  3632. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3633. animpose = "Running"
  3634. end
  3635. if animpose ~= lastanimpose then
  3636. sine = 0
  3637. if Debounces.NoIdl == false then
  3638. if animpose == "Idle" then
  3639. for i = 1, 2 do
  3640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3646. end
  3647. elseif animpose == "Walking" then
  3648. for i = 1, 2 do
  3649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3655. end
  3656. elseif animpose == "Running" then
  3657. for i = 1, 2 do
  3658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3664. wait()
  3665. end
  3666. end
  3667. else
  3668. end
  3669. end
  3670. lastanimpose = animpose
  3671. if Debounces.NoIdl == false then
  3672. if animpose == "Idle" then
  3673. change = 0.5
  3674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3680. elseif animpose == "Walking" then
  3681. change = 1
  3682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3688. elseif animpose == "Running" then
  3689. change = 1
  3690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3696. elseif stanceToggle == "Floating" then
  3697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3699. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3703. end
  3704. end
  3705. end)
  3706. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3707. local a = Instance.new("ForceField")
  3708. a.Parent = workspace.mackenzieparkerrules
  3709. wait(0)
  3710. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3711. -----------------------------------------------------------------------------
  3712.  
  3713. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3714. --[[Part0 = Vector3 (Start pos)
  3715. Part1 = Vector3 (End pos)
  3716. Times = number (Amount of lightning parts)
  3717. Offset = number (Offset)
  3718. Color = color (brickcolor value)
  3719. Thickness = number (thickness)
  3720. Trans = number (transparency)
  3721. ]]--
  3722. local magz = (Part0 - Part1).magnitude
  3723. local curpos = Part0
  3724. local trz = {-Offset,Offset}
  3725. for i=1,Times do
  3726. local li = Instance.new("Part", torso)
  3727. li.Name = "Lightning"
  3728. li.TopSurface =0
  3729. li.Material = "Neon"
  3730. li.BottomSurface = 0
  3731. li.Anchored = true
  3732. li.Locked = true
  3733. li.Transparency = Trans or 0.4
  3734. li.BrickColor = BrickColor.new(Color)
  3735. li.formFactor = "Custom"
  3736. li.CanCollide = false
  3737. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3738. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3739. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3740. if Times == i then
  3741. local magz2 = (curpos - Part1).magnitude
  3742. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3743. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3744. else
  3745. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3746. end
  3747. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3748. game.Debris:AddItem(li,.1)
  3749. end
  3750. end
  3751.  
  3752. BodyParts = {} -- Parts to emit lightning effects from
  3753. for _, v in pairs(char:GetChildren()) do
  3754. if v:IsA("Part") then
  3755. table.insert(BodyParts, v)
  3756. end
  3757. end
  3758.  
  3759. Bounding = {} -- Calculate the bounding boxes
  3760. for _, v in pairs(BodyParts) do
  3761. local temp = {X=nil, Y=nil, Z=nil}
  3762. temp.X = v.Size.X/2 * 15
  3763. temp.Y = v.Size.Y/2 * 15
  3764. temp.Z = v.Size.Z/2 * 15
  3765. Bounding[v.Name] = temp
  3766. --table.insert(Bounding, v.Name, temp)
  3767. end
  3768.  
  3769. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3770. local Body1 = BodyParts[math.random(#BodyParts)]
  3771. local Body2 = BodyParts[math.random(#BodyParts)]
  3772. local Pos1 = Vector3.new(
  3773. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3774. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3775. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3776. )
  3777. local Pos2 = Vector3.new(
  3778. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3779. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3780. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3781. )
  3782. local SPos1 = Body1.Position + Pos1
  3783. local SPos2 = Body2.Position + Pos2
  3784. Lightning(SPos1, SPos2, 4, 3, "Gold", .3, .56)
  3785. end
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