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- local Player = game.Players.LocalPlayer
- local PetName = "Charizard"
- local MeshId = "rbxassetid://557067172"-----you can change the mesh to change the pokemon
- local TextureId = "rbxassetid://557067180"
- local PetModel = Instance.new("Model")
- PetModel.Parent = Player.Character
- PetModel.Name = ""..Player.Name.."'s "..PetName
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = PetModel
- Humanoid.MaxHealth = 0
- Humanoid.Health = 0
- local Pet = Instance.new("Part")
- Pet.Parent = PetModel
- Pet.Name = "Head"
- Pet.Size = Vector3.new(0.50,0.50,0.50)
- Pet.Anchored = true
- Pet.CanCollide = true
- local Mesh = Instance.new("FileMesh")
- Mesh.Parent = Pet
- Mesh.Name = "PetMesh"
- Mesh.MeshId = MeshId
- Mesh.TextureId = TextureId
- while wait() do
- Pet.CFrame = Player.Character.Head.CFrame + Vector3.new(3,1,0)
- end
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