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- do break end
- while true do
- while true do
- end
- end
- while not getmetatable(shared) do
- wait()
- end
- shared(script)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- part = nil
- bp = nil
- particles = nil
- function clerp(a, b, c, d)
- for i = 0, d, 0.01 do
- a.CFrame = CFrame.new(b:lerp(c, i))
- wait()
- end
- end
- function slerp(a2, b2, c2, d2)
- for i2 = 0, d2, 0.01 do
- a2.CFrame = CFrame.new(b2:lerp(c2, i2))
- wait()
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "e" and plr.Character.Parent == workspace then
- plr.Character.Parent = workspace.Camera
- plr.Character.Archivable = true
- Instance.new("ForceField", plr.Character).Visible = false
- for y, t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
- t.Transparency = 1
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face.Transparency = 1
- end
- elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
- t.Handle.Transparency = 1
- end
- end
- elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
- plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X, mouse.hit.p.Y + 1.5, mouse.hit.p.Z), plr.Character.Torso.CFrame.p)
- elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
- if plr.Character.Torso.Anchored == true then
- for y, t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") then
- t.Anchored = false
- end
- end
- else
- for y, t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") then
- t.Anchored = true
- end
- end
- end
- elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
- local clone = part:Clone()
- clone.Parent = workspace
- clone.Anchored = false
- clone:ClearAllChildren()
- clone.CanCollide = true
- bp.Parent = clone
- particles.Parent = clone
- if part.Parent:FindFirstChildOfClass("Humanoid") then
- part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
- end
- part:Destroy()
- part = clone
- elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then
- plr.Character.Parent = workspace
- plr.Character.Archivable = false
- plr.Character:FindFirstChildOfClass("ForceField"):Remove()
- for y, t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
- t.Transparency = 0
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face.Transparency = 0
- end
- elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
- t.Handle.Transparency = 0
- end
- end
- end
- end)
- mouse.Button1Down:connect(function()
- if plr.Character.Parent == workspace.Camera then
- if mouse ~= nil and mouse.Target ~= nil then
- part = mouse.Target
- bp = Instance.new("BodyPosition", part)
- bp.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- bp.Position = part.Position
- particles = Instance.new("ParticleEmitter", part)
- particles.Color = ColorSequence.new(Color3.new(0, 0, 0))
- particles.Size = NumberSequence.new(1)
- particles.Texture = "rbxassetid://292289455"
- particles.VelocitySpread = 360
- particles.Speed = NumberRange.new(0)
- particles.RotSpeed = NumberRange.new(0)
- particles.Rotation = NumberRange.new(0)
- particles.Rate = 250
- particles.Lifetime = NumberRange.new(0.2, 0.4)
- particles.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(0.12, 0.688, 0),
- NumberSequenceKeypoint.new(0.891, 0.887, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- dwn = true
- end
- while dwn == true do
- wait()
- bp.Position = mouse.hit.p
- if part and part.Parent:FindFirstChildOfClass("Humanoid") then
- part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
- end
- end
- end
- end)
- mouse.Button1Up:connect(function()
- dwn = false
- if part then
- if part.Parent:FindFirstChildOfClass("Humanoid") then
- part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
- end
- part = nil
- end
- if bp then
- bp:Destroy()
- end
- if particles then
- particles:Destroy()
- end
- end)
- base = Instance.new("ScreenGui", plr.PlayerGui)
- bbg = Instance.new("BillboardGui", plr.Character.Head)
- bbg.Size = UDim2.new(0, 200, 0, 50)
- bbg.StudsOffset = Vector3.new(0, 3, 0)
- bbgTl = Instance.new("TextLabel", bbg)
- bbgTl.BackgroundTransparency = 1
- bbgTl.Size = UDim2.new(10, 0, 1, 0)
- bbgTl.Position = UDim2.new(-4.5, 0, 0, 0)
- bbgTl.Font = "Code"
- bbgTl.Text = " "
- bbgTl.TextSize = 25
- bbgTl.TextStrokeColor3 = Color3.new(1, 1, 1)
- bbgTl.TextColor3 = Color3.new(0, 0, 0)
- bbgTl.TextStrokeTransparency = 0
- bbgTl.TextWrapped = true
- plr.Chatted:connect(function(msg)
- bbgTl.Text = msg
- wait(5)
- if bbgTl.Text == msg then
- bbgTl.Text = " "
- end
- end)
- touchCounter = 0
- while wait() do
- if plr.Character.Parent == workspace.Camera then
- local c = plr.Character:Clone()
- c:MakeJoints()
- for y, t in pairs(c:GetChildren()) do
- if t:IsA("Part") then
- t.CanCollide = false
- t.Anchored = true
- t.Transparency = 0.5
- t.TopSurface = "Smooth"
- t.BottomSurface = "Smooth"
- t.RightSurface = "Smooth"
- t.LeftSurface = "Smooth"
- t.FrontSurface = "Smooth"
- t.BackSurface = "Smooth"
- t.BrickColor = BrickColor.new("Crimson")
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face:Remove()
- elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
- t.roblox:Remove()
- elseif t.Name == "HumanoidRootPart" then
- t:Remove()
- end
- else
- t:Remove()
- end
- end
- c.Parent = workspace
- game.Debris:AddItem(c, 0.05)
- end
- end
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