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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("server sim gui", "Ocean")
- local startergui = game:GetService("StarterGui")
- -- Main
- local Main = Window:NewTab("not adding any more")
- local MainSection = Main:NewSection("its just the ping function with no cd")
- local MainSection = Main:NewSection("i made this in literally 3 minute ")
- MainSection:NewButton("money (spam this button as fast as possible)", "gives you money", function()
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- local args = {
- [1] = 6,
- [2] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):FireServer(unpack(args))
- wait (0)
- end)
- local credits = Window:NewTab("credits")
- local MainSection = credits:NewSection("made by Stoic Poison on yt")
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