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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- local s = Instance.new("ScreenGui", game.CoreGui)
- local f = Instance.new("Frame", s)
- local mselect = Instance.new("TextButton", f)
- local mbox = Instance.new("TextBox", f)
- local toggle = false
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- f.Size = UDim2.new(0,300,0,250)
- f.BorderSizePixel = 0
- f.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- f.Position = UDim2.new(0.5,-150,0.5,-125)
- f.Active = true
- f.Draggable = true
- mbox.Size = UDim2.new(0,250,0,50)
- mbox.Position = UDim2.new(0,25,0.1,0)
- mbox.BorderSizePixel = 0
- mbox.Text = "Music ID Here:"
- mbox.Font = "SourceSansBold"
- mbox.TextColor3 = Color3.new(255, 255,255)
- mbox.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- mbox.FontSize = "Size18"
- mbox.ZIndex = 10
- mselect.Size = UDim2.new(0,250,0,50)
- mselect.Position = UDim2.new(0,25,0.6,0)
- mselect.BorderSizePixel = 0
- mselect.Text = "Play Music"
- mselect.Font = "SourceSansBold"
- mselect.TextColor3 = Color3.new(255,255,255)
- mselect.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- mselect.FontSize = "Size18"
- mselect.ZIndex = 10
- mselect.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge -- this is god
- if toggle == false then
- loadPart()
- toggle = true
- elseif toggle == true then
- loadPart()
- toggle = false
- end
- end)
- function loadPart()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "MusicItem" and v.ClassName == "Part" then
- v:Remove()
- end
- end
- local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
- Part.CanCollide = false
- Part.Shape = "Block"
- Part.Anchored = false
- Part.Locked = true
- Part.Name = "MusicItem"
- Part.Transparency = 0
- Part.Material = "Neon"
- Part.BrickColor = BrickColor.new("Royal purple") --Cool Colors CGA brown and Royal purple
- local CylinderMesh = Instance.new("CylinderMesh", Part)
- CylinderMesh.Scale = Vector3.new(1.5,.2,1.5)
- local Sound = Instance.new("Sound", Part)
- Sound.SoundId = "https://www.roblox.com/asset/?id="..mbox.Text
- Sound.EmitterSize = math.huge
- Sound.MaxDistance = math.huge
- Sound.Looped = true
- Sound.Pitch = 1
- Sound.Name = "Sound"
- Sound.Volume = 10
- Sound:Play()
- Part.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(0,-2.9,0)
- local bp = Instance.new("BodyPosition", Part)
- bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
- bp.MaxForce = Vector3.new(10000,10000,10000)
- bp.P = 100000
- while true do wait()
- bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
- local alg = math.floor(Sound.PlaybackLoudness)/50
- CylinderMesh.Scale = Vector3.new(.6+alg,.2,.6+alg)
- end
- end
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