Advertisement
SurgeonDoob

fixed full lol

May 17th, 2018
198
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 97.53 KB | None | 0 0
  1. -----------------------
  2. --[[ Name : Ryuka ]]--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7.  
  8. --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
  9. --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
  10. --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
  11. --YOU FUCKING SKIDS,
  12. --For Those who log/decompile this, If you sell or trade this,
  13. --and I find out who you are, i will take massive action.
  14. warn("O boy edited script mhhhhghgh.")
  15.  
  16. -------------------------------------------------------
  17.  
  18. local FavIDs = {
  19. 340106355, --Nefl Crystals
  20. 927529620, --Dimension
  21. 876981900, --Fantasy
  22. 398987889, --Ordinary Days
  23. 1117396305, --Oh wait, it's you.
  24. 885996042, --Action Winter Journey
  25. 919231299, --Sprawling Idiot Effigy
  26. 743466274, --Good Day Sunshine
  27. 727411183, --Knife Fight
  28. 1402748531, --The Earth Is Counting On You!
  29. 595230126 --Robot Language
  30. }
  31.  
  32.  
  33.  
  34. --The reality of my life isn't real but a Universe -makhail07
  35. wait(0.2)
  36. local plr = game:service'Players'.LocalPlayer
  37. print('Local User is '..plr.Name)
  38. print('Ryuka Loaded')
  39. print("I hope you have chosen the good path,"..plr.Name)
  40. local char = plr.Character
  41. local hum = char.Humanoid
  42. local hed = char.Head
  43. local root = char.HumanoidRootPart
  44. local rootj = root.RootJoint
  45. local tors = char.Torso
  46. local ra = char["Right Arm"]
  47. local la = char["Left Arm"]
  48. local rl = char["Right Leg"]
  49. local ll = char["Left Leg"]
  50. local neck = tors["Neck"]
  51. local mouse = plr:GetMouse()
  52. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  53. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  54. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  55. local maincolor = BrickColor.new("Institutional white")
  56. -------------------------------------------------------
  57. --End Whitelist and Invincibility--
  58. -------------------------------------------------------
  59.  
  60. -------------------------------------------------------
  61. --Start Good Stuff--
  62. -------------------------------------------------------
  63. cam = game.Workspace.CurrentCamera
  64. CF = CFrame.new
  65. angles = CFrame.Angles
  66. attack = false
  67. Euler = CFrame.fromEulerAnglesXYZ
  68. Rad = math.rad
  69. IT = Instance.new
  70. BrickC = BrickColor.new
  71. Cos = math.cos
  72. Acos = math.acos
  73. Sin = math.sin
  74. Asin = math.asin
  75. Abs = math.abs
  76. Mrandom = math.random
  77. Floor = math.floor
  78. -------------------------------------------------------
  79. --End Good Stuff--
  80. -------------------------------------------------------
  81. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  82. RSH, LSH = nil, nil
  83. RW = Instance.new("Weld")
  84. LW = Instance.new("Weld")
  85. RH = tors["Right Hip"]
  86. LH = tors["Left Hip"]
  87. RSH = tors["Right Shoulder"]
  88. LSH = tors["Left Shoulder"]
  89. RSH.Parent = nil
  90. LSH.Parent = nil
  91. RW.Name = "RW"
  92. RW.Part0 = tors
  93. RW.C0 = CF(1.5, 0.5, 0)
  94. RW.C1 = CF(0, 0.5, 0)
  95. RW.Part1 = ra
  96. RW.Parent = tors
  97. LW.Name = "LW"
  98. LW.Part0 = tors
  99. LW.C0 = CF(-1.5, 0.5, 0)
  100. LW.C1 = CF(0, 0.5, 0)
  101. LW.Part1 = la
  102. LW.Parent = tors
  103. Effects = {}
  104. -------------------------------------------------------
  105. --Start HeartBeat--
  106. -------------------------------------------------------
  107. ArtificialHB = Instance.new("BindableEvent", script)
  108. ArtificialHB.Name = "Heartbeat"
  109. script:WaitForChild("Heartbeat")
  110.  
  111. frame = 1 / 60
  112. tf = 0
  113. allowframeloss = false
  114. tossremainder = false
  115.  
  116.  
  117. lastframe = tick()
  118. script.Heartbeat:Fire()
  119.  
  120.  
  121. game:GetService("RunService").Heartbeat:connect(function(s, p)
  122. tf = tf + s
  123. if tf >= frame then
  124. if allowframeloss then
  125. script.Heartbeat:Fire()
  126. lastframe = tick()
  127. else
  128. for i = 1, math.floor(tf / frame) do
  129. script.Heartbeat:Fire()
  130. end
  131. lastframe = tick()
  132. end
  133. if tossremainder then
  134. tf = 0
  135. else
  136. tf = tf - frame * math.floor(tf / frame)
  137. end
  138. end
  139. end)
  140. -------------------------------------------------------
  141. --End HeartBeat--
  142. -------------------------------------------------------
  143.  
  144. -------------------------------------------------------
  145. --Start Important Functions--
  146. -------------------------------------------------------
  147. function swait(num)
  148. if num == 0 or num == nil then
  149. game:service("RunService").Stepped:wait(0)
  150. else
  151. for i = 0, num do
  152. game:service("RunService").Stepped:wait(0)
  153. end
  154. end
  155. end
  156. function thread(f)
  157. coroutine.resume(coroutine.create(f))
  158. end
  159. function clerp(a, b, t)
  160. local qa = {
  161. QuaternionFromCFrame(a)
  162. }
  163. local qb = {
  164. QuaternionFromCFrame(b)
  165. }
  166. local ax, ay, az = a.x, a.y, a.z
  167. local bx, by, bz = b.x, b.y, b.z
  168. local _t = 1 - t
  169. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  170. end
  171. function QuaternionFromCFrame(cf)
  172. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  173. local trace = m00 + m11 + m22
  174. if trace > 0 then
  175. local s = math.sqrt(1 + trace)
  176. local recip = 0.5 / s
  177. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  178. else
  179. local i = 0
  180. if m00 < m11 then
  181. i = 1
  182. end
  183. if m22 > (i == 0 and m00 or m11) then
  184. i = 2
  185. end
  186. if i == 0 then
  187. local s = math.sqrt(m00 - m11 - m22 + 1)
  188. local recip = 0.5 / s
  189. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  190. elseif i == 1 then
  191. local s = math.sqrt(m11 - m22 - m00 + 1)
  192. local recip = 0.5 / s
  193. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  194. elseif i == 2 then
  195. local s = math.sqrt(m22 - m00 - m11 + 1)
  196. local recip = 0.5 / s
  197. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  198. end
  199. end
  200. end
  201. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  202. local xs, ys, zs = x + x, y + y, z + z
  203. local wx, wy, wz = w * xs, w * ys, w * zs
  204. local xx = x * xs
  205. local xy = x * ys
  206. local xz = x * zs
  207. local yy = y * ys
  208. local yz = y * zs
  209. local zz = z * zs
  210. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  211. end
  212. function QuaternionSlerp(a, b, t)
  213. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  214. local startInterp, finishInterp
  215. if cosTheta >= 1.0E-4 then
  216. if 1 - cosTheta > 1.0E-4 then
  217. local theta = math.acos(cosTheta)
  218. local invSinTheta = 1 / Sin(theta)
  219. startInterp = Sin((1 - t) * theta) * invSinTheta
  220. finishInterp = Sin(t * theta) * invSinTheta
  221. else
  222. startInterp = 1 - t
  223. finishInterp = t
  224. end
  225. elseif 1 + cosTheta > 1.0E-4 then
  226. local theta = math.acos(-cosTheta)
  227. local invSinTheta = 1 / Sin(theta)
  228. startInterp = Sin((t - 1) * theta) * invSinTheta
  229. finishInterp = Sin(t * theta) * invSinTheta
  230. else
  231. startInterp = t - 1
  232. finishInterp = t
  233. end
  234. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  235. end
  236. function rayCast(Position, Direction, Range, Ignore)
  237. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  238. end
  239. local RbxUtility = LoadLibrary("RbxUtility")
  240. local Create = RbxUtility.Create
  241.  
  242. -------------------------------------------------------
  243. --Start Damage Function--
  244. -------------------------------------------------------
  245. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  246. if hit.Parent == nil then
  247. return
  248. end
  249. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  250. for _, v in pairs(hit.Parent:children()) do
  251. if v:IsA("Humanoid") then
  252. h = v
  253. end
  254. end
  255. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  256.  
  257. hit.Parent:FindFirstChild("Head"):BreakJoints()
  258. end
  259.  
  260. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  261. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  262. if hit.Parent.DebounceHit.Value == true then
  263. return
  264. end
  265. end
  266. if insta == true then
  267. hit.Parent:FindFirstChild("Head"):BreakJoints()
  268. end
  269. local c = Create("ObjectValue"){
  270. Name = "creator",
  271. Value = game:service("Players").LocalPlayer,
  272. Parent = h,
  273. }
  274. game:GetService("Debris"):AddItem(c, .5)
  275. if HitSound ~= nil and HitPitch ~= nil then
  276. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  277. end
  278. local Damage = math.random(minim, maxim)
  279. local blocked = false
  280. local block = hit.Parent:findFirstChild("Block")
  281. if block ~= nil then
  282. if block.className == "IntValue" then
  283. if block.Value > 0 then
  284. blocked = true
  285. block.Value = block.Value - 1
  286. print(block.Value)
  287. end
  288. end
  289. end
  290. if blocked == false then
  291. h.Health = h.Health - Damage
  292. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  293. else
  294. h.Health = h.Health - (Damage / 2)
  295. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  296. end
  297. if Type == "Knockdown" then
  298. local hum = hit.Parent.Humanoid
  299. hum.PlatformStand = true
  300. coroutine.resume(coroutine.create(function(HHumanoid)
  301. swait(1)
  302. HHumanoid.PlatformStand = false
  303. end), hum)
  304. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  305. local bodvol = Create("BodyVelocity"){
  306. velocity = angle * knockback,
  307. P = 5000,
  308. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  309. Parent = hit,
  310. }
  311. local rl = Create("BodyAngularVelocity"){
  312. P = 3000,
  313. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  314. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  315. Parent = hit,
  316. }
  317. game:GetService("Debris"):AddItem(bodvol, .5)
  318. game:GetService("Debris"):AddItem(rl, .5)
  319. elseif Type == "Normal" then
  320. local vp = Create("BodyVelocity"){
  321. P = 500,
  322. maxForce = Vector3.new(math.huge, 0, math.huge),
  323. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  324. }
  325. if knockback > 0 then
  326. vp.Parent = hit.Parent.Torso
  327. end
  328. game:GetService("Debris"):AddItem(vp, .5)
  329. elseif Type == "Up" then
  330. local bodyVelocity = Create("BodyVelocity"){
  331. velocity = Vector3.new(0, 20, 0),
  332. P = 5000,
  333. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  334. Parent = hit,
  335. }
  336. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  337. elseif Type == "DarkUp" then
  338. coroutine.resume(coroutine.create(function()
  339. for i = 0, 1, 0.1 do
  340. swait()
  341. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  342. end
  343. end))
  344. local bodyVelocity = Create("BodyVelocity"){
  345. velocity = Vector3.new(0, 20, 0),
  346. P = 5000,
  347. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  348. Parent = hit,
  349. }
  350. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  351. elseif Type == "Snare" then
  352. local bp = Create("BodyPosition"){
  353. P = 2000,
  354. D = 100,
  355. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  356. position = hit.Parent.Torso.Position,
  357. Parent = hit.Parent.Torso,
  358. }
  359. game:GetService("Debris"):AddItem(bp, 1)
  360. elseif Type == "Freeze" then
  361. local BodPos = Create("BodyPosition"){
  362. P = 50000,
  363. D = 1000,
  364. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  365. position = hit.Parent.Torso.Position,
  366. Parent = hit.Parent.Torso,
  367. }
  368. local BodGy = Create("BodyGyro") {
  369. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  370. P = 20e+003,
  371. Parent = hit.Parent.Torso,
  372. cframe = hit.Parent.Torso.CFrame,
  373. }
  374. hit.Parent.Torso.Anchored = true
  375. coroutine.resume(coroutine.create(function(Part)
  376. swait(1.5)
  377. Part.Anchored = false
  378. end), hit.Parent.Torso)
  379. game:GetService("Debris"):AddItem(BodPos, 3)
  380. game:GetService("Debris"):AddItem(BodGy, 3)
  381. end
  382. local debounce = Create("BoolValue"){
  383. Name = "DebounceHit",
  384. Parent = hit.Parent,
  385. Value = true,
  386. }
  387. game:GetService("Debris"):AddItem(debounce, Delay)
  388. c = Create("ObjectValue"){
  389. Name = "creator",
  390. Value = Player,
  391. Parent = h,
  392. }
  393. game:GetService("Debris"):AddItem(c, .5)
  394. end
  395. end
  396. -------------------------------------------------------
  397. --End Damage Function--
  398. -------------------------------------------------------
  399.  
  400. -------------------------------------------------------
  401. --Start Damage Function Customization--
  402. -------------------------------------------------------
  403. function ShowDamage(Pos, Text, Time, Color)
  404. local Rate = (1 / 30)
  405. local Pos = (Pos or Vector3.new(0, 0, 0))
  406. local Text = (Text or "")
  407. local Time = (Time or 2)
  408. local Color = (Color or Color3.new(1, 0, 1))
  409. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  410. EffectPart.Anchored = true
  411. local BillboardGui = Create("BillboardGui"){
  412. Size = UDim2.new(3, 0, 3, 0),
  413. Adornee = EffectPart,
  414. Parent = EffectPart,
  415. }
  416. local TextLabel = Create("TextLabel"){
  417. BackgroundTransparency = 1,
  418. Size = UDim2.new(1, 0, 1, 0),
  419. Text = Text,
  420. Font = "Bodoni",
  421. TextColor3 = Color,
  422. TextScaled = true,
  423. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  424. Parent = BillboardGui,
  425. }
  426. game.Debris:AddItem(EffectPart, (Time))
  427. EffectPart.Parent = game:GetService("Workspace")
  428. delay(0, function()
  429. local Frames = (Time / Rate)
  430. for Frame = 1, Frames do
  431. wait(Rate)
  432. local Percent = (Frame / Frames)
  433. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  434. TextLabel.TextTransparency = Percent
  435. end
  436. if EffectPart and EffectPart.Parent then
  437. EffectPart:Destroy()
  438. end
  439. end)
  440. end
  441. -------------------------------------------------------
  442. --End Damage Function Customization--
  443. -------------------------------------------------------
  444.  
  445. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  446. for _, c in pairs(workspace:children()) do
  447. local hum = c:findFirstChild("Humanoid")
  448. if hum ~= nil then
  449. local head = c:findFirstChild("Head")
  450. if head ~= nil then
  451. local targ = head.Position - Part.Position
  452. local mag = targ.magnitude
  453. if magni >= mag and c.Name ~= plr.Name then
  454. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  455. end
  456. end
  457. end
  458. end
  459. end
  460.  
  461.  
  462. CFuncs = {
  463. Part = {
  464. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  465. local Part = Create("Part")({
  466. Parent = Parent,
  467. Reflectance = Reflectance,
  468. Transparency = Transparency,
  469. CanCollide = false,
  470. Locked = true,
  471. BrickColor = BrickColor.new(tostring(BColor)),
  472. Name = Name,
  473. Size = Size,
  474. Material = Material
  475. })
  476. RemoveOutlines(Part)
  477. return Part
  478. end
  479. },
  480. Mesh = {
  481. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  482. local Msh = Create(Mesh)({
  483. Parent = Part,
  484. Offset = OffSet,
  485. Scale = Scale
  486. })
  487. if Mesh == "SpecialMesh" then
  488. Msh.MeshType = MeshType
  489. Msh.MeshId = MeshId
  490. end
  491. return Msh
  492. end
  493. },
  494. Mesh = {
  495. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  496. local Msh = Create(Mesh)({
  497. Parent = Part,
  498. Offset = OffSet,
  499. Scale = Scale
  500. })
  501. if Mesh == "SpecialMesh" then
  502. Msh.MeshType = MeshType
  503. Msh.MeshId = MeshId
  504. end
  505. return Msh
  506. end
  507. },
  508. Weld = {
  509. Create = function(Parent, Part0, Part1, C0, C1)
  510. local Weld = Create("Weld")({
  511. Parent = Parent,
  512. Part0 = Part0,
  513. Part1 = Part1,
  514. C0 = C0,
  515. C1 = C1
  516. })
  517. return Weld
  518. end
  519. },
  520. Sound = {
  521. Create = function(id, par, vol, pit)
  522. coroutine.resume(coroutine.create(function()
  523. local S = Create("Sound")({
  524. Volume = vol,
  525. Pitch = pit or 1,
  526. SoundId = id,
  527. Parent = par or workspace
  528. })
  529. wait()
  530. S:play()
  531. game:GetService("Debris"):AddItem(S, 6)
  532. end))
  533. end
  534. },
  535. ParticleEmitter = {
  536. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  537. local fp = Create("ParticleEmitter")({
  538. Parent = Parent,
  539. Color = ColorSequence.new(Color1, Color2),
  540. LightEmission = LightEmission,
  541. Size = Size,
  542. Texture = Texture,
  543. Transparency = Transparency,
  544. ZOffset = ZOffset,
  545. Acceleration = Accel,
  546. Drag = Drag,
  547. LockedToPart = LockedToPart,
  548. VelocityInheritance = VelocityInheritance,
  549. EmissionDirection = EmissionDirection,
  550. Enabled = Enabled,
  551. Lifetime = LifeTime,
  552. Rate = Rate,
  553. Rotation = Rotation,
  554. RotSpeed = RotSpeed,
  555. Speed = Speed,
  556. VelocitySpread = VelocitySpread
  557. })
  558. return fp
  559. end
  560. }
  561. }
  562. function RemoveOutlines(part)
  563. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  564. end
  565. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  566. local Part = Create("Part")({
  567. formFactor = FormFactor,
  568. Parent = Parent,
  569. Reflectance = Reflectance,
  570. Transparency = Transparency,
  571. CanCollide = false,
  572. Locked = true,
  573. BrickColor = BrickColor.new(tostring(BColor)),
  574. Name = Name,
  575. Size = Size,
  576. Material = Material
  577. })
  578. RemoveOutlines(Part)
  579. return Part
  580. end
  581. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  582. local Msh = Create(Mesh)({
  583. Parent = Part,
  584. Offset = OffSet,
  585. Scale = Scale
  586. })
  587. if Mesh == "SpecialMesh" then
  588. Msh.MeshType = MeshType
  589. Msh.MeshId = MeshId
  590. end
  591. return Msh
  592. end
  593. function CreateWeld(Parent, Part0, Part1, C0, C1)
  594. local Weld = Create("Weld")({
  595. Parent = Parent,
  596. Part0 = Part0,
  597. Part1 = Part1,
  598. C0 = C0,
  599. C1 = C1
  600. })
  601. return Weld
  602. end
  603.  
  604.  
  605. -------------------------------------------------------
  606. --Start Effect Function--
  607. -------------------------------------------------------
  608. EffectModel = Instance.new("Model", char)
  609. Effects = {
  610. Block = {
  611. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  612. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  613. prt.Anchored = true
  614. prt.CFrame = cframe
  615. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  616. game:GetService("Debris"):AddItem(prt, 10)
  617. if Type == 1 or Type == nil then
  618. table.insert(Effects, {
  619. prt,
  620. "Block1",
  621. delay,
  622. x3,
  623. y3,
  624. z3,
  625. msh
  626. })
  627. elseif Type == 2 then
  628. table.insert(Effects, {
  629. prt,
  630. "Block2",
  631. delay,
  632. x3,
  633. y3,
  634. z3,
  635. msh
  636. })
  637. else
  638. table.insert(Effects, {
  639. prt,
  640. "Block3",
  641. delay,
  642. x3,
  643. y3,
  644. z3,
  645. msh
  646. })
  647. end
  648. end
  649. },
  650. Sphere = {
  651. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  652. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  653. prt.Anchored = true
  654. prt.CFrame = cframe
  655. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  656. game:GetService("Debris"):AddItem(prt, 10)
  657. table.insert(Effects, {
  658. prt,
  659. "Cylinder",
  660. delay,
  661. x3,
  662. y3,
  663. z3,
  664. msh
  665. })
  666. end
  667. },
  668. Cylinder = {
  669. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  670. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  671. prt.Anchored = true
  672. prt.CFrame = cframe
  673. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  674. game:GetService("Debris"):AddItem(prt, 10)
  675. table.insert(Effects, {
  676. prt,
  677. "Cylinder",
  678. delay,
  679. x3,
  680. y3,
  681. z3,
  682. msh
  683. })
  684. end
  685. },
  686. Wave = {
  687. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  688. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  689. prt.Anchored = true
  690. prt.CFrame = cframe
  691. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  692. game:GetService("Debris"):AddItem(prt, 10)
  693. table.insert(Effects, {
  694. prt,
  695. "Cylinder",
  696. delay,
  697. x3 / 60,
  698. y3 / 60,
  699. z3 / 60,
  700. msh
  701. })
  702. end
  703. },
  704. Ring = {
  705. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  706. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  707. prt.Anchored = true
  708. prt.CFrame = cframe
  709. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  710. game:GetService("Debris"):AddItem(prt, 10)
  711. table.insert(Effects, {
  712. prt,
  713. "Cylinder",
  714. delay,
  715. x3,
  716. y3,
  717. z3,
  718. msh
  719. })
  720. end
  721. },
  722. Break = {
  723. Create = function(brickcolor, cframe, x1, y1, z1)
  724. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  725. prt.Anchored = true
  726. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  727. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  728. local num = math.random(10, 50) / 1000
  729. game:GetService("Debris"):AddItem(prt, 10)
  730. table.insert(Effects, {
  731. prt,
  732. "Shatter",
  733. num,
  734. prt.CFrame,
  735. math.random() - math.random(),
  736. 0,
  737. math.random(50, 100) / 100
  738. })
  739. end
  740. },
  741. Spiral = {
  742. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  743. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  744. prt.Anchored = true
  745. prt.CFrame = cframe
  746. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  747. game:GetService("Debris"):AddItem(prt, 10)
  748. table.insert(Effects, {
  749. prt,
  750. "Cylinder",
  751. delay,
  752. x3,
  753. y3,
  754. z3,
  755. msh
  756. })
  757. end
  758. },
  759. Push = {
  760. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  761. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  762. prt.Anchored = true
  763. prt.CFrame = cframe
  764. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  765. game:GetService("Debris"):AddItem(prt, 10)
  766. table.insert(Effects, {
  767. prt,
  768. "Cylinder",
  769. delay,
  770. x3,
  771. y3,
  772. z3,
  773. msh
  774. })
  775. end
  776. }
  777. }
  778. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  779. local fp = IT("Part")
  780. fp.formFactor = formfactor
  781. fp.Parent = parent
  782. fp.Reflectance = reflectance
  783. fp.Transparency = transparency
  784. fp.CanCollide = false
  785. fp.Locked = true
  786. fp.BrickColor = brickcolor
  787. fp.Name = name
  788. fp.Size = size
  789. fp.Position = tors.Position
  790. RemoveOutlines(fp)
  791. fp.Material = "SmoothPlastic"
  792. fp:BreakJoints()
  793. return fp
  794. end
  795.  
  796. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  797. local mesh = IT(Mesh)
  798. mesh.Parent = part
  799. if Mesh == "SpecialMesh" then
  800. mesh.MeshType = meshtype
  801. if meshid ~= "nil" then
  802. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  803. end
  804. end
  805. mesh.Offset = offset
  806. mesh.Scale = scale
  807. return mesh
  808. end
  809.  
  810. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  811. local type = type
  812. local rng = Instance.new("Part", char)
  813. rng.Anchored = true
  814. rng.BrickColor = color
  815. rng.CanCollide = false
  816. rng.FormFactor = 3
  817. rng.Name = "Ring"
  818. rng.Material = "Neon"
  819. rng.Size = Vector3.new(1, 1, 1)
  820. rng.Transparency = 0
  821. rng.TopSurface = 0
  822. rng.BottomSurface = 0
  823. rng.CFrame = pos
  824. local rngm = Instance.new("SpecialMesh", rng)
  825. rngm.MeshType = MType
  826. rngm.Scale = scale
  827. local scaler2 = 1
  828. if type == "Add" then
  829. scaler2 = 1 * value
  830. elseif type == "Divide" then
  831. scaler2 = 1 / value
  832. end
  833. coroutine.resume(coroutine.create(function()
  834. for i = 0, 10 / bonuspeed, 0.1 do
  835. swait()
  836. if type == "Add" then
  837. scaler2 = scaler2 - 0.01 * value / bonuspeed
  838. elseif type == "Divide" then
  839. scaler2 = scaler2 - 0.01 / value * bonuspeed
  840. end
  841. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  842. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  843. end
  844. rng:Destroy()
  845. end))
  846. end
  847.  
  848. function Eviscerate(dude)
  849. if dude.Name ~= char then
  850. local bgf = IT("BodyGyro", dude.Head)
  851. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  852. local val = IT("BoolValue", dude)
  853. val.Name = "IsHit"
  854. local ds = coroutine.wrap(function()
  855. dude:WaitForChild("Head"):BreakJoints()
  856. wait(0.5)
  857. target = nil
  858. coroutine.resume(coroutine.create(function()
  859. for i, v in pairs(dude:GetChildren()) do
  860. if v:IsA("Accessory") then
  861. v:Destroy()
  862. end
  863. if v:IsA("Humanoid") then
  864. v:Destroy()
  865. end
  866. if v:IsA("CharacterMesh") then
  867. v:Destroy()
  868. end
  869. if v:IsA("Model") then
  870. v:Destroy()
  871. end
  872. if v:IsA("Part") or v:IsA("MeshPart") then
  873. for x, o in pairs(v:GetChildren()) do
  874. if o:IsA("Decal") then
  875. o:Destroy()
  876. end
  877. end
  878. coroutine.resume(coroutine.create(function()
  879. v.Material = "Neon"
  880. v.CanCollide = false
  881. local PartEmmit1 = IT("ParticleEmitter", v)
  882. PartEmmit1.LightEmission = 1
  883. PartEmmit1.Texture = "rbxassetid://284205403"
  884. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  885. PartEmmit1.Rate = 150
  886. PartEmmit1.Lifetime = NumberRange.new(1)
  887. PartEmmit1.Size = NumberSequence.new({
  888. NumberSequenceKeypoint.new(0, 0.75, 0),
  889. NumberSequenceKeypoint.new(1, 0, 0)
  890. })
  891. PartEmmit1.Transparency = NumberSequence.new({
  892. NumberSequenceKeypoint.new(0, 0, 0),
  893. NumberSequenceKeypoint.new(1, 1, 0)
  894. })
  895. PartEmmit1.Speed = NumberRange.new(0, 0)
  896. PartEmmit1.VelocitySpread = 30000
  897. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  898. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  899. local BodPoss = IT("BodyPosition", v)
  900. BodPoss.P = 3000
  901. BodPoss.D = 1000
  902. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  903. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  904. v.Color = maincolor.Color
  905. coroutine.resume(coroutine.create(function()
  906. for i = 0, 49 do
  907. swait(1)
  908. v.Transparency = v.Transparency + 0.08
  909. end
  910. wait(0.5)
  911. PartEmmit1.Enabled = false
  912. wait(3)
  913. v:Destroy()
  914. dude:Destroy()
  915. end))
  916. end))
  917. end
  918. end
  919. end))
  920. end)
  921. ds()
  922. end
  923. end
  924.  
  925. function FindNearestHead(Position, Distance, SinglePlayer)
  926. if SinglePlayer then
  927. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  928. end
  929. local List = {}
  930. for i, v in pairs(workspace:GetChildren()) do
  931. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  932. table.insert(List, v)
  933. end
  934. end
  935. return List
  936. end
  937.  
  938. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  939. local type = type
  940. local rng = Instance.new("Part", char)
  941. rng.Anchored = true
  942. rng.BrickColor = color
  943. rng.CanCollide = false
  944. rng.FormFactor = 3
  945. rng.Name = "Ring"
  946. rng.Material = "Neon"
  947. rng.Size = Vector3.new(1, 1, 1)
  948. rng.Transparency = 0
  949. rng.TopSurface = 0
  950. rng.BottomSurface = 0
  951. rng.CFrame = pos
  952. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  953. local rngm = Instance.new("SpecialMesh", rng)
  954. rngm.MeshType = MType
  955. rngm.Scale = Vector3.new(x1, y1, z1)
  956. local scaler2 = 1
  957. local speeder = FastSpeed
  958. if type == "Add" then
  959. scaler2 = 1 * value
  960. elseif type == "Divide" then
  961. scaler2 = 1 / value
  962. end
  963. coroutine.resume(coroutine.create(function()
  964. for i = 0, 10 / bonuspeed, 0.1 do
  965. swait()
  966. if type == "Add" then
  967. scaler2 = scaler2 - 0.01 * value / bonuspeed
  968. elseif type == "Divide" then
  969. scaler2 = scaler2 - 0.01 / value * bonuspeed
  970. end
  971. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  972. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  973. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  974. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  975. end
  976. rng:Destroy()
  977. end))
  978. end
  979.  
  980. function SoulSteal(dude)
  981. if dude.Name ~= char then
  982. local bgf = IT("BodyGyro", dude.Head)
  983. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  984. local val = IT("BoolValue", dude)
  985. val.Name = "IsHit"
  986. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  987. local soulst = coroutine.wrap(function()
  988. local soul = Instance.new("Part",dude)
  989. soul.Size = Vector3.new(1,1,1)
  990. soul.CanCollide = false
  991. soul.Anchored = false
  992. soul.Position = torso.Position
  993. soul.Transparency = 1
  994. local PartEmmit1 = IT("ParticleEmitter", soul)
  995. PartEmmit1.LightEmission = 1
  996. PartEmmit1.Texture = "rbxassetid://569507414"
  997. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  998. PartEmmit1.Rate = 250
  999. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1000. PartEmmit1.Size = NumberSequence.new({
  1001. NumberSequenceKeypoint.new(0, 1, 0),
  1002. NumberSequenceKeypoint.new(1, 0, 0)
  1003. })
  1004. PartEmmit1.Transparency = NumberSequence.new({
  1005. NumberSequenceKeypoint.new(0, 0, 0),
  1006. NumberSequenceKeypoint.new(1, 1, 0)
  1007. })
  1008. PartEmmit1.Speed = NumberRange.new(0, 0)
  1009. PartEmmit1.VelocitySpread = 30000
  1010. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1011. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1012. local BodPoss = IT("BodyPosition", soul)
  1013. BodPoss.P = 3000
  1014. BodPoss.D = 1000
  1015. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1016. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1017. wait(1.6)
  1018. soul.Touched:connect(function(hit)
  1019. if hit.Parent == char then
  1020. soul:Destroy()
  1021. end
  1022. end)
  1023. wait(1.2)
  1024. while soul do
  1025. swait()
  1026. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1027. BodPoss.Position = tors.Position
  1028. end
  1029. end)
  1030. soulst()
  1031. end
  1032. end
  1033. function FaceMouse()
  1034. local Cam = workspace.CurrentCamera
  1035. return {
  1036. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1037. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1038. }
  1039. end
  1040. -------------------------------------------------------
  1041. --End Effect Function--
  1042. -------------------------------------------------------
  1043. function Cso(ID, PARENT, VOLUME, PITCH)
  1044. local NSound = nil
  1045. coroutine.resume(coroutine.create(function()
  1046. NSound = IT("Sound", PARENT)
  1047. NSound.Volume = VOLUME
  1048. NSound.Pitch = PITCH
  1049. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1050. swait()
  1051. NSound:play()
  1052. game:GetService("Debris"):AddItem(NSound, 10)
  1053. end))
  1054. return NSound
  1055. end
  1056. function CameraEnshaking(Length, Intensity)
  1057. coroutine.resume(coroutine.create(function()
  1058. local intensity = 1 * Intensity
  1059. local rotM = 0.01 * Intensity
  1060. for i = 0, Length, 0.1 do
  1061. swait()
  1062. intensity = intensity - 0.05 * Intensity / Length
  1063. rotM = rotM - 5.0E-4 * Intensity / Length
  1064. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1065. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1066. end
  1067. hum.CameraOffset = Vector3.new(0, 0, 0)
  1068. end))
  1069. end
  1070. New = function(Object, Parent, Name, Data)
  1071. local Object = Instance.new(Object)
  1072. for Index, Value in pairs(Data or {}) do
  1073. Object[Index] = Value
  1074. end
  1075. Object.Parent = Parent
  1076. Object.Name = Name
  1077. return Object
  1078. end
  1079. -------------------------------------------------------
  1080. --End Important Functions--
  1081. -------------------------------------------------------
  1082.  
  1083.  
  1084. -------------------------------------------------------
  1085. --Start Weapon Creation--
  1086. -------------------------------------------------------
  1087. Zukain_Katana = New("Model",char,"Zukain_Katana",{})
  1088. Handle = New("Part",Zukain_Katana,"Handle",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.76834857, 0.200000003),CFrame = CFrame.new(1.16075099, 7.89765215, -100.573105, 1, 0, 0, 0, -0.707106948, 0.707106948, 0, -0.707106948, -0.707106948),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1089. Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.768976569, 1, 0.901659966),})
  1090. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.39845085, -100.079697, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1091. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1092. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.703010559, 0.00522613525, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1093. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.23512936, -100.243011, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1094. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1095. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.472045898, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1096. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.0624094, -100.415726, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1097. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1098. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.227783203, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1099. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.72293615, -100.755203, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1100. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1101. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.252304077, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1102. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.89289379, -100.585251, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1103. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1104. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.0119552612, 0.00522613525, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1105. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16012597, 6.85338116, -101.030701, 0, 0.707106948, -0.707106709, 0.707107008, 0.500000119, 0.500000298, 0.707107008, -0.500000119, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1106. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.385996014, 0.64835465, 0.64231962),})
  1107. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, 0.707106829, 0.707106948, 0.49999994, -0.49999994, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(-0.000625014305, 1.0619812, -0.414840698, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1108. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.38517857, -101.092957, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1109. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1110. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.72996521, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1111. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.45044518, -101.627769, 0, 0.707106948, -0.707106709, 0.707107008, 0.500000119, 0.500000298, 0.707107008, -0.500000119, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1112. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.385996014, 0.64835465, 0.64231962),})
  1113. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, 0.707106829, 0.707106948, 0.49999994, -0.49999994, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(-0.000633001328, 1.0619812, 0.429534912, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1114. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.878141046, 0.200000003, 1.06329548),CFrame = CFrame.new(1.15981996, 7.15133572, -101.329674, 1, 0, 0, 0, -0.707106888, 0.707106888, 0, -0.707106888, -0.707106888),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1115. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(1, 0.385997146, 1),})
  1116. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.06269836, 0.0072479248, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1117. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 8.63947964, -99.9694519, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1118. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
  1119. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.951400757, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1120. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 8.5055809, -99.8338318, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1121. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
  1122. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.952613831, -0.0928726196, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1123. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 8.57104111, -99.8997192, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1124. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
  1125. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, -0.952316284, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1126. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.321383, 0.200000003),CFrame = CFrame.new(1.16162896, 5.85721016, -102.636574, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1127. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
  1128. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0.000877976418, 2.90190125, 0.0162811279, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1129. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 2.11815834, 0.200000003),CFrame = CFrame.new(1.16162896, 3.97205186, -104.582367, 1, 0, 0, 0, -0.676060498, 0.736846507, 0, -0.736846507, -0.676060498),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1130. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
  1131. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.676060319, -0.736846328, 0, 0.736846328, -0.676060319),C1 = CFrame.new(0.000877976418, 5.61079407, 0.0591583252, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1132. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 2.11695218, 0.200000003),CFrame = CFrame.new(1.16139197, 3.9036243, -104.520401, 0.707107246, 8.42937951e-08, -0.707106352, 0.52102828, -0.676061392, 0.521028817, -0.478047311, -0.736845732, -0.478047967),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1133. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
  1134. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707107246, 0.521028161, -0.478047192, 8.42937951e-08, -0.676061213, -0.736845434, -0.707106352, 0.521028638, -0.478047818),C1 = CFrame.new(0.00064098835, 5.61536407, -0.0330429077, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1135. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.5424304, -106.351837, 0.70710808, -1.05367299e-07, -0.707105458, 0.697225213, -0.166586101, 0.697227836, -0.117794037, -0.986027181, -0.117794305),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1136. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.633276939, 0.467415661),})
  1137. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.70710808, 0.697225034, -0.117794015, -1.05367299e-07, -0.166586086, -0.986026883, -0.707105458, 0.697227597, -0.117794298),C1 = CFrame.new(0.00064098835, 7.87289429, 0.299468994, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1138. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.59807253, -106.357254, 1, 0, 0, 0, -0.00258597732, 0.999996901, 0, -0.999996901, -0.00258597732),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1139. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.569949329, 0.494555891),})
  1140. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.00258599897, -0.999996662, 0, 0.999996662, -0.00258599897),C1 = CFrame.new(0.000877976418, 7.83737946, 0.342643738, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1141. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.29141712, -101.317497, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1142. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
  1143. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.955039978, 0.097694397, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1144. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.15751839, -101.181885, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1145. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
  1146. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.953826904, -0.092880249, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1147. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 7.22297859, -101.24778, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1148. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
  1149. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, 0.95413208, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1150. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.32982659, 0.200000003),CFrame = CFrame.new(1.16139197, 5.78809166, -102.575134, 0.707106948, 0, -0.707106709, 0.500000119, -0.707107008, 0.500000298, -0.500000119, -0.707107008, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1151. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
  1152. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106948, 0.49999994, -0.49999994, 0, -0.707106829, -0.707106829, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(0.00064098835, 2.90733337, -0.0760345459, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1153. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 7.06944275, -101.401321, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1154. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
  1155. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, 1.17127228, 7.62939453e-06, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1156. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.13789177, -101.471039, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1157. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
  1158. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.17216492, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1159. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.00398254, -101.335419, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1160. Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
  1161. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.17095947, -0.092880249, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1162. Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.55109024, -100.927071, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1163. Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
  1164. mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.495346069, 0.00523376465, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1165. Handle1 = New("Part",Zukain_Katana,"Handle1",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.76653922, 0.200000003),CFrame = CFrame.new(1.15981996, 7.96610117, -100.64283, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1166. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(0.771992147, 1, 0.793099046),})
  1167. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.000900268555, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1168. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16139197, 3.01041842, -105.536285, 0.707105935, 6.53275379e-07, -0.707107663, 0.566065133, -0.599285662, 0.566063285, -0.423759073, -0.800535619, -0.423758864),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1169. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
  1170. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707105935, 0.566064954, -0.423758954, 6.53275379e-07, -0.599285483, -0.80053544, -0.707107663, 0.566063106, -0.423758715),C1 = CFrame.new(0.00064098835, 6.96529388, 0.0537033081, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1171. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.610357821, 0.200000003),CFrame = CFrame.new(1.16163599, 3.08467245, -105.591133, 1, 0, 0, 0, -0.59928447, 0.800536573, 0, -0.800536573, -0.59928447),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1172. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
  1173. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.599284291, -0.800536335, 0, 0.800536335, -0.599284291),C1 = CFrame.new(0.000885009766, 6.9515686, 0.144989014, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1174. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16139197, 2.68954659, -106.041069, 0.70710665, -4.42541989e-07, -0.707106948, 0.622500896, -0.47432667, 0.622501016, -0.335399926, -0.880349338, -0.33539927),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1175. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
  1176. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.70710665, 0.622500718, -0.335399836, -4.42541989e-07, -0.474326551, -0.88034904, -0.707106948, 0.622500837, -0.33539921),C1 = CFrame.new(0.00064098835, 7.54911804, 0.183746338, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1177. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16162097, 2.77138567, -106.083794, 1, 0, 0, 0, -0.474326313, 0.880349517, 0, -0.880349576, -0.474326253),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1178. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
  1179. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.474326164, -0.880349278, 0, 0.880349219, -0.474326134),C1 = CFrame.new(0.000869989395, 7.52146149, 0.271827698, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1180. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.59642172, -106.49707, 0.7071082, 9.06159073e-07, -0.707105398, 0.337037176, 0.879096627, 0.337039649, 0.621614218, -0.476644367, 0.621616125),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1181. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.666448534, 0.467415661),})
  1182. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.7071082, 0.337037086, 0.621614099, 9.06159073e-07, 0.879096389, -0.476644188, -0.707105398, 0.33703953, 0.621615887),C1 = CFrame.new(0.00064098835, 7.93740845, 0.440338135, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1183. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.62758207, -106.370247, 1, 0, 0, 0, -0.214267105, 0.976775408, 0, -0.976775408, -0.214267105),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1184. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.518684149, 0.859441757),})
  1185. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.21426703, -0.97677511, 0, 0.97677511, -0.214267045),C1 = CFrame.new(0.000877976418, 7.82569885, 0.372695923, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1186. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.59278584, -106.432526, 1, 0, 0, 0, 0.302041978, 0.953294873, 0, -0.953294873, 0.302041978),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1187. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.609152138, 0.443290949),})
  1188. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.302041888, -0.953294635, 0, 0.953294635, 0.302041888),C1 = CFrame.new(0.000877976418, 7.89434052, 0.392127991, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1189. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162097, 2.64189959, -106.464447, 1, 0, 0, 0, 0.890703201, 0.454586029, 0, -0.454586029, 0.890703201),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1190. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.407106876, 0.506618261),})
  1191. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.890702903, -0.45458594, 0, 0.45458594, 0.890702903),C1 = CFrame.new(0.000869989395, 7.88218689, 0.449432373, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1192. Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.54999399, -106.442116, 0.707107961, -7.37570787e-08, -0.707105756, 0.67002511, 0.319578916, 0.670027137, 0.225976035, -0.947559953, 0.225976869),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1193. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.633276939, 0.467415661),})
  1194. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707107961, 0.670024931, 0.225975975, -7.37570787e-08, 0.319578826, -0.947559655, -0.707105756, 0.670026958, 0.22597678),C1 = CFrame.new(0.00064098835, 7.93138123, 0.368652344, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1195. Handle1 = New("Part",Zukain_Katana,"Handle1",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.76774538, 0.200000003),CFrame = CFrame.new(1.15981996, 7.83220243, -100.507225, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1196. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(0.771992147, 1, 0.793099046),})
  1197. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.000305175781, -0.0928649902, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1198.  
  1199. Quiver = New("Model",char,"Quiver",{})
  1200. Gold_End = New("Part",Quiver,"Gold_End",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.389613628),CFrame = CFrame.new(1.16133106, 4.95799971, -101.514183, 1, 0, 0, 0, -0.707106948, 0.707106948, 0, -0.707106948, -0.707106948),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1201. Mesh = New("BlockMesh",Gold_End,"Mesh",{Scale = Vector3.new(0.811194837, 0.964993775, 1),})
  1202. Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.276832253, 0.26718089),CFrame = CFrame.new(1.16162896, 0.52565527, -106.496445, 1, 0, 0, 0, -0.944312453, 0.329051137, 0, -0.329051137, -0.944312453),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1203. Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
  1204. mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.944312215, -0.329051077, 0, 0.329051077, -0.944312215),C1 = CFrame.new(0.000297904015, 6.65712738, 0.388847351, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1205. Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 4.5155611, 0.38720116),CFrame = CFrame.new(1.16162896, 3.42700958, -103.043968, 1, 0, 0, 0, -0.707106888, 0.707106888, 0, -0.707106888, -0.707106888),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1206. Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
  1207. mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0.000297904015, 2.16429138, -0.000854492188, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1208. Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.854018271, 0.38720116),CFrame = CFrame.new(1.16162896, 0.712272167, -106.11174, 1, 0, 0, 0, -0.435052335, 0.900405586, 0, -0.900405586, -0.435052335),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1209. Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
  1210. mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.435052156, -0.900405288, 0, 0.900405288, -0.435052156),C1 = CFrame.new(0.000297904015, 6.25314331, 0.248779297, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1211. Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.755709648, 0.38720116),CFrame = CFrame.new(1.16162896, 1.58482671, -104.903145, 1, 0, 0, 0, -0.680810273, 0.73246032, 0, -0.73246032, -0.680810273),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1212. Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
  1213. mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.680810034, -0.732460082, 0, 0.732460082, -0.680810034),C1 = CFrame.new(0.000297904015, 4.78154755, 0.0111618042, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1214. Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.755709648, 0.38720116),CFrame = CFrame.new(1.16162896, 1.11120677, -105.464134, 1, 0, 0, 0, -0.609987438, 0.792411506, 0, -0.792411506, -0.609987438),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1215. Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
  1216. mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.609987259, -0.792411268, 0, 0.792411268, -0.609987259),C1 = CFrame.new(0.000297904015, 5.51313019, 0.0729446411, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1217. Gold_End2 = New("Part",Quiver,"Gold_End2",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.84093237, -101.626137, 1, 0, 0, 0, 0.707107008, 0.707107008, 0, -0.707107008, 0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  1218. Mesh = New("BlockMesh",Gold_End2,"Mesh",{Scale = Vector3.new(0.811194837, 0.964993775, 0.65438205),})
  1219. mot = New("Motor",Gold_End2,"mot",{Part0 = Gold_End2,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829),C1 = CFrame.new(0, 0.161941528, -0.00361633301, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1220. Hole = New("Part",Quiver,"Hole",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.96929646, -101.522934, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1221. Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.696602225, 0.964993775, 0.961971819),})
  1222. mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, -0.00180053711, 0.014175415, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1223. Hole = New("Part",Quiver,"Hole",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.90104151, -101.456383, 0.707106948, 0, 0.707106709, -0.500000119, -0.707107008, 0.500000298, 0.500000119, -0.707107008, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1224. Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.494557381, 0.964993775, 0.49455604),})
  1225. mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 0.707106948, -0.49999994, 0.49999994, 0, -0.707106829, -0.707106829, 0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(0, -0.000595092773, -0.0811462402, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
  1226.  
  1227.  
  1228. local NewInstance = function(instance,parent,properties)
  1229. local inst = Instance.new(instance,parent)
  1230. if(properties)then
  1231. for i,v in next, properties do
  1232. pcall(function() inst[i] = v end)
  1233. end
  1234. end
  1235. return inst;
  1236. end
  1237.  
  1238. local HW = NewInstance('Weld',char,{Part0 = la, Part1 = Handle, C0 = CF(0, -1, -.2) * angles(Rad(-25), Rad(0), Rad(-8))})
  1239. local HW2 = NewInstance('Weld',char,{Part0 = tors, Part1 = Gold_End, C0 = CF(1, 0, -2) * angles(Rad(116), Rad(180), Rad(0))})
  1240.  
  1241. -------------------------------------------------------
  1242. --End Weapon Creation--
  1243. -------------------------------------------------------
  1244.  
  1245. -------------------------------------------------------
  1246. --Start Customization--
  1247. -------------------------------------------------------
  1248. local Player_Size = 1
  1249. if Player_Size ~= 1 then
  1250. root.Size = root.Size * Player_Size
  1251. tors.Size = tors.Size * Player_Size
  1252. hed.Size = hed.Size * Player_Size
  1253. ra.Size = ra.Size * Player_Size
  1254. la.Size = la.Size * Player_Size
  1255. rl.Size = rl.Size * Player_Size
  1256. ll.Size = ll.Size * Player_Size
  1257. ----------------------------------------------------------------------------------
  1258. rootj.Parent = root
  1259. neck.Parent = tors
  1260. RW.Parent = tors
  1261. LW.Parent = tors
  1262. RH.Parent = tors
  1263. LH.Parent = tors
  1264. ----------------------------------------------------------------------------------
  1265. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1266. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1267. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1268. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1269. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1270. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1271. ----------------------------------------------------------------------------------
  1272. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1273. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1274. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1275. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1276. --hat.Parent = Character
  1277. end
  1278. ----------------------------------------------------------------------------------
  1279. local SONG = 1494452913
  1280. local SONG2 = 0
  1281. local Music = Instance.new("Sound",tors)
  1282. Music.Volume = 2.5
  1283. Music.Looped = true
  1284. Music.Pitch = 1 --Pitcher
  1285. ----------------------------------------------------------------------------------
  1286. local equipped = false
  1287. local idle = 0
  1288. local change = 1
  1289. local val = 0
  1290. local toim = 0
  1291. local idleanim = 0.4
  1292. local sine = 0
  1293. local Sit = 1
  1294. ----------------------------------------------------------------------------------
  1295. hum.WalkSpeed = 8
  1296. hum.JumpPower = 57
  1297. hum.Animator.Parent = nil
  1298. -------------------------------------------------------
  1299. --End Customization--
  1300. -------------------------------------------------------
  1301.  
  1302.  
  1303. -------------------------------------------------------
  1304. --Start Attacks N Stuff--
  1305. -------------------------------------------------------
  1306. function Taunt()
  1307. attack = true
  1308. hum.WalkSpeed = 0.3
  1309. Cso("1535995263", hed, 10, 1)
  1310. for i = 0, 6, 0.1 do
  1311. swait()
  1312. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15)
  1313. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3)
  1314. RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1315. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1316. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1)
  1317. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1)
  1318. HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1)
  1319. HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1)
  1320. end
  1321. for i = 0, 6, 0.1 do
  1322. swait()
  1323. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15)
  1324. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3)
  1325. RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1326. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1327. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-20), Rad(25)), 0.1)
  1328. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1)
  1329. HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1)
  1330. HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1)
  1331. end
  1332. attack = false
  1333. hum.WalkSpeed = 8
  1334. end
  1335. -------------------------------------------------------
  1336. --End Attacks N Stuff--
  1337. -------------------------------------------------------
  1338. mouse.KeyDown:connect(function(key)
  1339. if string.byte(key) == 48 and attack == false then
  1340. Swing = 2
  1341. hum.WalkSpeed = 38.82
  1342. end
  1343. end)
  1344. mouse.KeyUp:connect(function(key)
  1345. if string.byte(key) == 48 and attack == false then
  1346. Swing = 1
  1347. hum.WalkSpeed = 8
  1348. end
  1349. end)
  1350. mouse.KeyDown:connect(function(key)
  1351. if attack == false then
  1352. if key == 't' then
  1353. Taunt()
  1354. end
  1355. end
  1356. end)
  1357.  
  1358.  
  1359.  
  1360.  
  1361.  
  1362.  
  1363.  
  1364.  
  1365. -------------------------------------------------------
  1366. --Start Animations--
  1367. -------------------------------------------------------
  1368. print("By Makhail07")
  1369. print("Little Edit by TheDubstepMan15")
  1370. while true do
  1371. swait()
  1372. sine = sine + change
  1373. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1374. local velderp = root.Velocity.y
  1375. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  1376. if equipped == true or equipped == false then
  1377. if attack == false then
  1378. idle = idle + 1
  1379. else
  1380. idle = 0
  1381. end
  1382. if 1 < root.Velocity.y and hitfloor == nil then
  1383. Anim = "Jump"
  1384. if attack == false then
  1385. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  1386. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  1387. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1388. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1389. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  1390. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  1391. end
  1392. elseif -1 > root.Velocity.y and hitfloor == nil then
  1393. Anim = "Fall"
  1394. if attack == false then
  1395. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  1396. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  1397. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  1398. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  1399. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  1400. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  1401. end
  1402. elseif torvel < 1 and hitfloor ~= nil then
  1403. Anim = "Idle"
  1404. change = 1
  1405. if attack == false then
  1406. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-20)), 0.15)
  1407. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 2.5 * Cos(sine / 20)), Rad(0), Rad(20)), 0.3)
  1408. RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1409. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  1410. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20 - 6.5 * Sin(sine / 22)), Rad(-20 - 6.5 * Sin(sine / 22)), Rad(13)), 0.1)
  1411. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1)
  1412. HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1)
  1413. HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1)
  1414. end
  1415. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  1416. Anim = "Walk"
  1417. change = 1
  1418. if attack == false then
  1419. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.055 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15)
  1420. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1421. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1422. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1423. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1)
  1424. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1)
  1425. HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(90), Rad(0), Rad(0)), 0.1)
  1426. end
  1427. elseif torvel >= 25 and hitfloor ~= nil then
  1428. Anim = "Sprint"
  1429. change = 1.35
  1430. if attack == false then
  1431. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
  1432. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1433. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1434. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1435. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15)
  1436. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15)
  1437. HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(90), Rad(0), Rad(-90)), 0.1)
  1438. end
  1439. end
  1440. end
  1441. Music.SoundId = "rbxassetid://"..SONG
  1442. Music.Looped = true
  1443. Music.Pitch = 1
  1444. Music.Volume = 1.5
  1445. Music.Parent = tors
  1446. Music:Resume()
  1447. if 0 < #Effects then
  1448. for e = 1, #Effects do
  1449. if Effects[e] ~= nil then
  1450. local Thing = Effects[e]
  1451. if Thing ~= nil then
  1452. local Part = Thing[1]
  1453. local Mode = Thing[2]
  1454. local Delay = Thing[3]
  1455. local IncX = Thing[4]
  1456. local IncY = Thing[5]
  1457. local IncZ = Thing[6]
  1458. if 1 >= Thing[1].Transparency then
  1459. if Thing[2] == "Block1" then
  1460. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1461. local Mesh = Thing[1].Mesh
  1462. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1463. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1464. elseif Thing[2] == "Block2" then
  1465. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1466. local Mesh = Thing[7]
  1467. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1468. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1469. elseif Thing[2] == "Block3" then
  1470. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1471. local Mesh = Thing[7]
  1472. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1473. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1474. elseif Thing[2] == "Cylinder" then
  1475. local Mesh = Thing[1].Mesh
  1476. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1477. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1478. elseif Thing[2] == "Blood" then
  1479. local Mesh = Thing[7]
  1480. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1481. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1482. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1483. elseif Thing[2] == "Elec" then
  1484. local Mesh = Thing[1].Mesh
  1485. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1486. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1487. elseif Thing[2] == "Disappear" then
  1488. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1489. elseif Thing[2] == "Shatter" then
  1490. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1491. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1492. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1493. Thing[6] = Thing[6] + Thing[5]
  1494. end
  1495. else
  1496. Part.Parent = nil
  1497. table.remove(Effects, e)
  1498. end
  1499. end
  1500. end
  1501. end
  1502. end
  1503. end
  1504. -------------------------------------------------------
  1505. --End Animations And Script--
  1506. -------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement