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- local Library = loadstring(game:HttpGet("https://pastebin.com/raw/VkmBKGQd"))()
- local Window = Library.CreateLib("Apeirophobia Teleports", colors)
- local Tab = Window:NewTab("Teleports")
- local Section = Tab:NewSection("Level 0 - The Lobby")
- Section:NewButton("Teleport", "Teleport to the end of level 0!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-902, 12, -92)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 1 - The Poolrooms")
- Section:NewButton("Teleport", "Teleport to the end of level 1!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-792, -157, -1061)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 2 - The Windows")
- Section:NewButton("Teleport", "Teleport to the end of level 2!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-655, -205, -2373)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 3 - Abandoned Office")
- Section:NewButton("Teleport", "Teleport to the end of level 3!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(613, 10, -107)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 4 - The Sewers")
- Section:NewButton("Teleport", "Teleport to the end of level 4!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-2206, -49, 557)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 5 - Cave System")
- Section:NewButton("Teleport", "Teleport to the end of level 5!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-609, 13, 3566)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 6 - !!!!!!!!!")
- Section:NewButton("Teleport", "Teleport to the end of level 6!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(2577, 2, -2581)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 8 - Lights Out")
- Section:NewButton("Teleport", "Teleport to the end of level 8!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-3168, 3, -221)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 9 - Sublimity")
- Section:NewButton("Teleport", "Teleport to the end of level 9!", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(3789, 58, -442)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 10 - The Abyss (no teleport, sadly)")
- local Tab = Window:NewTab("11 & 12")
- local Section = Tab:NewSection("Level 11 - Warehouse -- (Do in order)")
- Section:NewButton("Find Colors", "Find Colord for keypad", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(984, 1392, 2628)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Keypad & Crowbar", "Put in the colors from the last teleport.", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(939, 1386, 2424)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Planks & Terminal", "Use the crowbar on the planks", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(930, 1386, 2426)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Garage", "Wait for the door to open.", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(836, 1386, 2489)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("First Key", "First key for the garage door.", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(565, 1398, 2591)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Unlock Garage Door", "Unlock the garage door", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(653, 1387, 2616)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Second Key", "Second key for the door", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(559, 1387, 2615)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Unlock the door", "Unlock the door", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(669, 1387, 2714)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Garage", "Press the red button.", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(910, 1387, 2836)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Section = Tab:NewSection("Level 12 - Creative Minds")
- Section:NewButton("First Painting", "Collect the first painting", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4224, 1147, 3221)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Paintings - Put in slot one", "Put in paintings", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4108, 1147, 3005)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Second Painting", "Collect the Second painting", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4165, 1147, 3001)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Paintings - Put in slot two", "Put in paintings", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4108, 1147, 3005)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Third Painting", "Collect the Third painting", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4187, 1147, 2900)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Paintings - Put in slot three", "Put in paintings", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4108, 1147, 3005)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- Section:NewButton("Garage Exit", "Exit through the garage", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(4330, 1147, 2975)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.2)
- pl.CFrame = location
- end)
- local Tab = Window:NewTab("Esp & Misc")
- local Section = Tab:NewSection("Esp")
- Section:NewButton("Monster Esp", "Creates a highlight in the monsters", function()
- while true do
- wait(5)
- for i, v in pairs(game.Workspace.Entities:GetChildren()) do
- if v.Name ~= Studio then
- if not v:FindFirstChild("Highlight") then
- local highlight = Instance.new("Highlight", v)
- highlight.FillColor = Color3.new(255,0,0)
- end
- end
- end
- end
- end)
- Section:NewButton("Keys Esp", "Highlights all the keys!", function()
- while true do
- wait(3)
- for i, v in pairs(game.Workspace.Ignored.Interacts:GetChildren()) do
- if v.Name == "key" then
- if not v:FindFirstChild("Highlight") then
- local highlight = Instance.new("Highlight", v)
- highlight.FillColor = Color3.new(255,0,0)
- end
- end
- end
- end
- end)
- local Tab = Window:NewTab("Credits & Updates")
- local Section = Tab:NewSection("GUI: YourDeath#4811")
- local Section = Tab:NewSection("Functions: Time#7869")
- local Section = Tab:NewSection("Send suggestions on what we should add!")
- local Section = Tab:NewSection("---Updates---")
- local Section = Tab:NewSection("Removed level 7, Added lvl 11 & 12")
- local Section = Tab:NewSection("Added esp & misc section")
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