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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- ManualWeld5 = Instance.new("ManualWeld")
- Part6 = Instance.new("Part")
- ManualWeld7 = Instance.new("ManualWeld")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- ManualWeld10 = Instance.new("ManualWeld")
- ManualWeld11 = Instance.new("ManualWeld")
- ManualWeld12 = Instance.new("ManualWeld")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- ManualWeld15 = Instance.new("ManualWeld")
- Part16 = Instance.new("Part")
- BoolValue17 = Instance.new("BoolValue")
- BoolValue18 = Instance.new("BoolValue")
- RotateP19 = Instance.new("RotateP")
- Script20 = Instance.new("Script")
- Script21 = Instance.new("Script")
- RotateP22 = Instance.new("RotateP")
- Script23 = Instance.new("Script")
- RotateP24 = Instance.new("RotateP")
- Script25 = Instance.new("Script")
- Script26 = Instance.new("Script")
- Fire27 = Instance.new("Fire")
- Script28 = Instance.new("Script")
- ManualWeld29 = Instance.new("ManualWeld")
- ManualWeld30 = Instance.new("ManualWeld")
- ManualWeld31 = Instance.new("ManualWeld")
- Part32 = Instance.new("Part")
- ManualWeld33 = Instance.new("ManualWeld")
- Part34 = Instance.new("Part")
- ManualWeld35 = Instance.new("ManualWeld")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- ManualWeld38 = Instance.new("ManualWeld")
- ManualWeld39 = Instance.new("ManualWeld")
- ManualWeld40 = Instance.new("ManualWeld")
- Part41 = Instance.new("Part")
- ManualWeld42 = Instance.new("ManualWeld")
- ManualWeld43 = Instance.new("ManualWeld")
- ManualWeld44 = Instance.new("ManualWeld")
- ManualWeld45 = Instance.new("ManualWeld")
- Part46 = Instance.new("Part")
- ManualWeld47 = Instance.new("ManualWeld")
- ManualWeld48 = Instance.new("ManualWeld")
- Part49 = Instance.new("Part")
- ManualWeld50 = Instance.new("ManualWeld")
- Part51 = Instance.new("Part")
- ManualWeld52 = Instance.new("ManualWeld")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- ManualWeld58 = Instance.new("ManualWeld")
- Part59 = Instance.new("Part")
- BoolValue60 = Instance.new("BoolValue")
- BoolValue61 = Instance.new("BoolValue")
- RotateP62 = Instance.new("RotateP")
- Script63 = Instance.new("Script")
- Script64 = Instance.new("Script")
- RotateP65 = Instance.new("RotateP")
- Script66 = Instance.new("Script")
- RotateP67 = Instance.new("RotateP")
- Script68 = Instance.new("Script")
- Script69 = Instance.new("Script")
- Fire70 = Instance.new("Fire")
- Script71 = Instance.new("Script")
- ManualWeld72 = Instance.new("ManualWeld")
- ManualWeld73 = Instance.new("ManualWeld")
- ManualWeld74 = Instance.new("ManualWeld")
- ManualWeld75 = Instance.new("ManualWeld")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- BoolValue78 = Instance.new("BoolValue")
- BoolValue79 = Instance.new("BoolValue")
- RotateP80 = Instance.new("RotateP")
- Script81 = Instance.new("Script")
- Script82 = Instance.new("Script")
- RotateP83 = Instance.new("RotateP")
- Script84 = Instance.new("Script")
- RotateP85 = Instance.new("RotateP")
- Script86 = Instance.new("Script")
- Script87 = Instance.new("Script")
- Fire88 = Instance.new("Fire")
- Script89 = Instance.new("Script")
- ManualWeld90 = Instance.new("ManualWeld")
- Part91 = Instance.new("Part")
- ManualWeld92 = Instance.new("ManualWeld")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- ManualWeld97 = Instance.new("ManualWeld")
- Part98 = Instance.new("Part")
- ManualWeld99 = Instance.new("ManualWeld")
- Part100 = Instance.new("Part")
- BoolValue101 = Instance.new("BoolValue")
- BoolValue102 = Instance.new("BoolValue")
- RotateP103 = Instance.new("RotateP")
- Script104 = Instance.new("Script")
- Script105 = Instance.new("Script")
- RotateP106 = Instance.new("RotateP")
- Script107 = Instance.new("Script")
- RotateP108 = Instance.new("RotateP")
- Script109 = Instance.new("Script")
- Script110 = Instance.new("Script")
- Fire111 = Instance.new("Fire")
- Script112 = Instance.new("Script")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- ManualWeld115 = Instance.new("ManualWeld")
- ManualWeld116 = Instance.new("ManualWeld")
- Part117 = Instance.new("Part")
- ManualWeld118 = Instance.new("ManualWeld")
- Part119 = Instance.new("Part")
- BoolValue120 = Instance.new("BoolValue")
- BoolValue121 = Instance.new("BoolValue")
- RotateP122 = Instance.new("RotateP")
- Script123 = Instance.new("Script")
- Script124 = Instance.new("Script")
- RotateP125 = Instance.new("RotateP")
- Script126 = Instance.new("Script")
- RotateP127 = Instance.new("RotateP")
- Script128 = Instance.new("Script")
- Script129 = Instance.new("Script")
- Fire130 = Instance.new("Fire")
- Script131 = Instance.new("Script")
- ManualWeld132 = Instance.new("ManualWeld")
- Part133 = Instance.new("Part")
- BoolValue134 = Instance.new("BoolValue")
- BoolValue135 = Instance.new("BoolValue")
- RotateP136 = Instance.new("RotateP")
- Script137 = Instance.new("Script")
- Script138 = Instance.new("Script")
- RotateP139 = Instance.new("RotateP")
- Script140 = Instance.new("Script")
- RotateP141 = Instance.new("RotateP")
- Script142 = Instance.new("Script")
- Script143 = Instance.new("Script")
- Fire144 = Instance.new("Fire")
- Script145 = Instance.new("Script")
- ManualWeld146 = Instance.new("ManualWeld")
- ManualWeld147 = Instance.new("ManualWeld")
- ManualWeld148 = Instance.new("ManualWeld")
- ManualWeld149 = Instance.new("ManualWeld")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- ManualWeld152 = Instance.new("ManualWeld")
- Part153 = Instance.new("Part")
- ManualWeld154 = Instance.new("ManualWeld")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- BoolValue159 = Instance.new("BoolValue")
- RotateP160 = Instance.new("RotateP")
- Script161 = Instance.new("Script")
- Script162 = Instance.new("Script")
- RotateP163 = Instance.new("RotateP")
- Script164 = Instance.new("Script")
- RotateP165 = Instance.new("RotateP")
- Script166 = Instance.new("Script")
- Script167 = Instance.new("Script")
- Fire168 = Instance.new("Fire")
- Script169 = Instance.new("Script")
- ManualWeld170 = Instance.new("ManualWeld")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- ManualWeld173 = Instance.new("ManualWeld")
- Part174 = Instance.new("Part")
- ManualWeld175 = Instance.new("ManualWeld")
- ManualWeld176 = Instance.new("ManualWeld")
- Part177 = Instance.new("Part")
- BoolValue178 = Instance.new("BoolValue")
- BoolValue179 = Instance.new("BoolValue")
- RotateP180 = Instance.new("RotateP")
- Script181 = Instance.new("Script")
- Script182 = Instance.new("Script")
- RotateP183 = Instance.new("RotateP")
- Script184 = Instance.new("Script")
- RotateP185 = Instance.new("RotateP")
- Script186 = Instance.new("Script")
- Script187 = Instance.new("Script")
- Fire188 = Instance.new("Fire")
- Script189 = Instance.new("Script")
- ManualWeld190 = Instance.new("ManualWeld")
- Part191 = Instance.new("Part")
- ManualWeld192 = Instance.new("ManualWeld")
- Part193 = Instance.new("Part")
- ManualWeld194 = Instance.new("ManualWeld")
- Part195 = Instance.new("Part")
- ManualWeld196 = Instance.new("ManualWeld")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- ManualWeld201 = Instance.new("ManualWeld")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- ManualWeld204 = Instance.new("ManualWeld")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- ManualWeld207 = Instance.new("ManualWeld")
- ManualWeld208 = Instance.new("ManualWeld")
- ManualWeld209 = Instance.new("ManualWeld")
- ManualWeld210 = Instance.new("ManualWeld")
- ManualWeld211 = Instance.new("ManualWeld")
- ManualWeld212 = Instance.new("ManualWeld")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- BoolValue215 = Instance.new("BoolValue")
- BoolValue216 = Instance.new("BoolValue")
- RotateP217 = Instance.new("RotateP")
- Script218 = Instance.new("Script")
- Script219 = Instance.new("Script")
- RotateP220 = Instance.new("RotateP")
- Script221 = Instance.new("Script")
- RotateP222 = Instance.new("RotateP")
- Script223 = Instance.new("Script")
- Script224 = Instance.new("Script")
- Fire225 = Instance.new("Fire")
- Script226 = Instance.new("Script")
- ManualWeld227 = Instance.new("ManualWeld")
- ManualWeld228 = Instance.new("ManualWeld")
- Part229 = Instance.new("Part")
- ManualWeld230 = Instance.new("ManualWeld")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- ManualWeld235 = Instance.new("ManualWeld")
- Model236 = Instance.new("Model")
- Part237 = Instance.new("Part")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Part239 = Instance.new("Part")
- SpecialMesh240 = Instance.new("SpecialMesh")
- Part241 = Instance.new("Part")
- SpecialMesh242 = Instance.new("SpecialMesh")
- Model243 = Instance.new("Model")
- Part244 = Instance.new("Part")
- ClickDetector245 = Instance.new("ClickDetector")
- Script246 = Instance.new("Script")
- Part247 = Instance.new("Part")
- SurfaceLight248 = Instance.new("SurfaceLight")
- Script249 = Instance.new("Script")
- Sound250 = Instance.new("Sound")
- Decal251 = Instance.new("Decal")
- ManualWeld252 = Instance.new("ManualWeld")
- ManualWeld253 = Instance.new("ManualWeld")
- ManualWeld254 = Instance.new("ManualWeld")
- ManualWeld255 = Instance.new("ManualWeld")
- ManualWeld256 = Instance.new("ManualWeld")
- ManualWeld257 = Instance.new("ManualWeld")
- ManualWeld258 = Instance.new("ManualWeld")
- ManualWeld259 = Instance.new("ManualWeld")
- Part260 = Instance.new("Part")
- ClickDetector261 = Instance.new("ClickDetector")
- Script262 = Instance.new("Script")
- Folder263 = Instance.new("Folder")
- Folder264 = Instance.new("Folder")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Folder267 = Instance.new("Folder")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- SurfaceGui273 = Instance.new("SurfaceGui")
- TextLabel274 = Instance.new("TextLabel")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- SurfaceGui278 = Instance.new("SurfaceGui")
- TextLabel279 = Instance.new("TextLabel")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Model283 = Instance.new("Model")
- Part284 = Instance.new("Part")
- SpecialMesh285 = Instance.new("SpecialMesh")
- Decal286 = Instance.new("Decal")
- Part287 = Instance.new("Part")
- SpecialMesh288 = Instance.new("SpecialMesh")
- Decal289 = Instance.new("Decal")
- Model290 = Instance.new("Model")
- Part291 = Instance.new("Part")
- Decal292 = Instance.new("Decal")
- Part293 = Instance.new("Part")
- SpecialMesh294 = Instance.new("SpecialMesh")
- Model295 = Instance.new("Model")
- Part296 = Instance.new("Part")
- Decal297 = Instance.new("Decal")
- Part298 = Instance.new("Part")
- SpecialMesh299 = Instance.new("SpecialMesh")
- Part300 = Instance.new("Part")
- Decal301 = Instance.new("Decal")
- Model302 = Instance.new("Model")
- Part303 = Instance.new("Part")
- Decal304 = Instance.new("Decal")
- Part305 = Instance.new("Part")
- Decal306 = Instance.new("Decal")
- Part307 = Instance.new("Part")
- SpecialMesh308 = Instance.new("SpecialMesh")
- Part309 = Instance.new("Part")
- Decal310 = Instance.new("Decal")
- Model311 = Instance.new("Model")
- Part312 = Instance.new("Part")
- SpecialMesh313 = Instance.new("SpecialMesh")
- Part314 = Instance.new("Part")
- Decal315 = Instance.new("Decal")
- Model316 = Instance.new("Model")
- Part317 = Instance.new("Part")
- Decal318 = Instance.new("Decal")
- Part319 = Instance.new("Part")
- SpecialMesh320 = Instance.new("SpecialMesh")
- Part321 = Instance.new("Part")
- BlockMesh322 = Instance.new("BlockMesh")
- Model0.Parent = mas
- Model1.Parent = Model0
- Model2.Parent = Model1
- Part3.Name = "2"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(-20.9083023, 0.390003204, 339.950073, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part3.Orientation = Vector3.new(0, -179.559998, 0)
- Part3.Position = Vector3.new(-20.9083023, 0.390003204, 339.950073)
- Part3.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part3.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part3.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part3.Anchored = true
- Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BrickColor = BrickColor.new("Nougat")
- Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Material = Enum.Material.Wood
- Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.brickColor = BrickColor.new("Nougat")
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.formFactor = Enum.FormFactor.Custom
- Part4.Name = "2"
- Part4.Parent = Model2
- Part4.CFrame = CFrame.new(-22.9082108, 0.390003204, 339.965515, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part4.Orientation = Vector3.new(0, -179.559998, 0)
- Part4.Position = Vector3.new(-22.9082108, 0.390003204, 339.965515)
- Part4.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part4.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part4.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part4.Anchored = true
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BrickColor = BrickColor.new("Nougat")
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Material = Enum.Material.Wood
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.brickColor = BrickColor.new("Nougat")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- ManualWeld5.Name = "2-to-Part Strong Joint"
- ManualWeld5.Parent = Part4
- ManualWeld5.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld5.C1 = CFrame.new(-0.0624008179, -1.57593727, 11.7707443, -0.999975502, -0.00701100333, 0, 0, 0, 1, -0.00701100333, 0.999975502, 0)
- ManualWeld5.Part0 = Part4
- ManualWeld5.Part1 = nil
- ManualWeld5.part1 = nil
- Part6.Parent = Model2
- Part6.CFrame = CFrame.new(-17.6757507, 5.86017227, 350.670319, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part6.Orientation = Vector3.new(0, -179.559998, 0)
- Part6.Position = Vector3.new(-17.6757507, 5.86017227, 350.670319)
- Part6.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part6.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.formFactor = Enum.FormFactor.Custom
- ManualWeld7.Name = "Part-to-2 Strong Joint"
- ManualWeld7.Parent = Part6
- ManualWeld7.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld7.C1 = CFrame.new(-5.82501221, -6.11000729, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld7.Part0 = Part6
- ManualWeld7.Part1 = Part197
- ManualWeld7.part1 = Part197
- Part8.Parent = Model2
- Part8.CFrame = CFrame.new(-23.7269382, 9.15613174, 350.758667, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part8.Orientation = Vector3.new(0, -179.559998, 0)
- Part8.Position = Vector3.new(-23.7269382, 9.15613174, 350.758667)
- Part8.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part8.Size = Vector3.new(12.0999985, 0.200000003, 0.200000003)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- Part9.Name = "2"
- Part9.Parent = Model2
- Part9.CFrame = CFrame.new(-4.9087944, 0.390001297, 339.828705, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part9.Orientation = Vector3.new(0, -179.559998, 0)
- Part9.Position = Vector3.new(-4.9087944, 0.390001297, 339.828705)
- Part9.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part9.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part9.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part9.Anchored = true
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BrickColor = BrickColor.new("Nougat")
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Material = Enum.Material.Wood
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.brickColor = BrickColor.new("Nougat")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- ManualWeld10.Name = "2-to-3 Strong Joint"
- ManualWeld10.Parent = Part9
- ManualWeld10.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld10.C1 = CFrame.new(-4.92495728, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld10.Part0 = Part9
- ManualWeld10.Part1 = Part95
- ManualWeld10.part1 = Part95
- ManualWeld11.Name = "2-to-Wall Strong Joint"
- ManualWeld11.Parent = Part9
- ManualWeld11.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld11.C1 = CFrame.new(-10.1581955, -2.89891815, -0.0455055237, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld11.Part0 = Part9
- ManualWeld11.Part1 = nil
- ManualWeld11.part1 = nil
- ManualWeld12.Name = "2-to-Part Strong Joint"
- ManualWeld12.Parent = Part9
- ManualWeld12.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld12.C1 = CFrame.new(-11.5282059, -0.0939199924, -1.76051712, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld12.Part0 = Part9
- ManualWeld12.Part1 = nil
- ManualWeld12.part1 = nil
- Part13.Name = "2"
- Part13.Parent = Model2
- Part13.CFrame = CFrame.new(-3.77387238, 0.384998322, 339.810028, 0.00759500451, 0, -0.999971449, 0, 1, 0, 0.999971449, 0, 0.00759500312)
- Part13.Orientation = Vector3.new(0, -89.5599976, 0)
- Part13.Position = Vector3.new(-3.77387238, 0.384998322, 339.810028)
- Part13.Rotation = Vector3.new(0, -89.5699997, 0)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Size = Vector3.new(21.8700027, 0.670000076, 0.509999871)
- Part13.Anchored = true
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.brickColor = BrickColor.new("Institutional white")
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.formFactor = Enum.FormFactor.Custom
- Part14.Name = "2"
- Part14.Parent = Model2
- Part14.CFrame = CFrame.new(-24.9082165, 0.390003204, 339.98053, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part14.Orientation = Vector3.new(0, -179.559998, 0)
- Part14.Position = Vector3.new(-24.9082165, 0.390003204, 339.98053)
- Part14.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part14.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part14.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part14.Anchored = true
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BrickColor = BrickColor.new("Nougat")
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Material = Enum.Material.Wood
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.brickColor = BrickColor.new("Nougat")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- ManualWeld15.Name = "2-to-3 Strong Joint"
- ManualWeld15.Parent = Part14
- ManualWeld15.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld15.C1 = CFrame.new(-7.6149826, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld15.Part0 = Part14
- ManualWeld15.Part1 = Part54
- ManualWeld15.part1 = Part54
- Part16.Name = "BlackBlock"
- Part16.Parent = Model2
- Part16.CFrame = CFrame.new(-10.7158127, 0.360002518, 339.828461, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part16.Orientation = Vector3.new(0, -179.559998, 0)
- Part16.Position = Vector3.new(-10.7158127, 0.360002518, 339.828461)
- Part16.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Size = Vector3.new(14.1999989, 0.200000003, 20.6000252)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Really black")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- BoolValue17.Name = "RobloxStamper"
- BoolValue17.Parent = Part16
- BoolValue18.Name = "RobloxModel"
- BoolValue18.Parent = Part16
- RotateP19.Name = "Hello...I �m Your New Lord Lolz"
- RotateP19.Parent = Part16
- RotateP19.BaseAngle = 0.25
- Script20.Name = "Script......Or is it..."
- Script20.Parent = RotateP19
- table.insert(cors,sandbox(Script20,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script21.Name = "Vaccine"
- Script21.Parent = RotateP19
- table.insert(cors,sandbox(Script21,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP22.Name = "INfecTION"
- RotateP22.Parent = Part16
- RotateP22.BaseAngle = 0.25
- Script23.Name = "Script......Or is it..."
- Script23.Parent = RotateP22
- table.insert(cors,sandbox(Script23,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP24.Name = "d��������������ng.........you got owned..."
- RotateP24.Parent = Part16
- RotateP24.BaseAngle = 0.25
- Script25.Name = "Script......Or is it..."
- Script25.Parent = RotateP24
- table.insert(cors,sandbox(Script25,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script26.Name = "Vaccine"
- Script26.Parent = RotateP24
- table.insert(cors,sandbox(Script26,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire27.Parent = Part16
- Fire27.Color = Color3.new(1, 0.678431, 0)
- Fire27.Enabled = false
- Fire27.Size = 30
- Fire27.Heat = 25
- Fire27.SecondaryColor = Color3.new(1, 0, 0)
- Fire27.size = 30
- Script28.Name = "Spread"
- Script28.Parent = Fire27
- table.insert(cors,sandbox(Script28,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld29.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld29.Parent = Part16
- ManualWeld29.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld29.C1 = CFrame.new(-17.4564781, -1.31932139, 17.7264938, -1, -2.99999992e-05, 0, 0, 0, 1, -2.99999992e-05, 1, 0)
- ManualWeld29.Part0 = Part16
- ManualWeld29.Part1 = nil
- ManualWeld29.part1 = nil
- ManualWeld30.Name = "BlackBlock-to-Union Strong Joint"
- ManualWeld30.Parent = Part16
- ManualWeld30.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld30.C1 = CFrame.new(-9.10190964, -2.32243967, 9.97277832, -1, -3.0398171e-06, -3.51479503e-06, -3.51479912e-06, 1.41898227e-06, 1, -3.03978845e-06, 1, -1.41899284e-06)
- ManualWeld30.Part0 = Part16
- ManualWeld30.Part1 = nil
- ManualWeld30.part1 = nil
- ManualWeld31.Name = "BlackBlock-to-MeshPart Strong Joint"
- ManualWeld31.Parent = Part16
- ManualWeld31.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld31.C1 = CFrame.new(12.1977615, -0.925051689, -14.7099133, 0.974381149, 0.224938601, 0, 0, 0, 1, 0.224940643, -0.974377155, 0)
- ManualWeld31.Part0 = Part16
- ManualWeld31.Part1 = nil
- ManualWeld31.part1 = nil
- Part32.Name = "1"
- Part32.Parent = Model2
- Part32.CFrame = CFrame.new(-20.6136971, 0.310012817, 350.522797, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part32.Orientation = Vector3.new(0, -179.559998, 0)
- Part32.Position = Vector3.new(-20.6136971, 0.310012817, 350.522797)
- Part32.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part32.Size = Vector3.new(12.1600113, 0.620000005, 0.639999986)
- Part32.Anchored = true
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BrickColor = BrickColor.new("Institutional white")
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.brickColor = BrickColor.new("Institutional white")
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.formFactor = Enum.FormFactor.Custom
- ManualWeld33.Name = "1 Terrain Joint"
- ManualWeld33.Parent = Part32
- ManualWeld33.C0 = CFrame.new(54.1047897, 2.30999851, 71.559967, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld33.Part1 = Part32
- ManualWeld33.part1 = Part32
- Part34.Name = "2"
- Part34.Parent = Model2
- Part34.CFrame = CFrame.new(-19.7439804, 0.330001831, 329.312195, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part34.Orientation = Vector3.new(0, -179.559998, 0)
- Part34.Position = Vector3.new(-19.7439804, 0.330001831, 329.312195)
- Part34.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Size = Vector3.new(12.0700016, 0.470000058, 0.609999895)
- Part34.Anchored = true
- Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.brickColor = BrickColor.new("Institutional white")
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.formFactor = Enum.FormFactor.Custom
- ManualWeld35.Name = "2-to-3 Strong Joint"
- ManualWeld35.Parent = Part34
- ManualWeld35.C0 = CFrame.new(-6.0350008, -0.235000029, -0.304999948, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld35.C1 = CFrame.new(4.70995331, -5.92515039, -0.331428528, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld35.Part0 = Part34
- ManualWeld35.Part1 = Part95
- ManualWeld35.part1 = Part95
- Part36.Name = "2"
- Part36.Parent = Model2
- Part36.CFrame = CFrame.new(-9.19425964, 0.380001068, 329.232117, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part36.Orientation = Vector3.new(0, -179.559998, 0)
- Part36.Position = Vector3.new(-9.19425964, 0.380001068, 329.232117)
- Part36.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part36.Size = Vector3.new(11.170002, 0.570000052, 0.609999895)
- Part36.Anchored = true
- Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BrickColor = BrickColor.new("Institutional white")
- Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.brickColor = BrickColor.new("Institutional white")
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.formFactor = Enum.FormFactor.Custom
- Part37.Name = "2"
- Part37.Parent = Model2
- Part37.CFrame = CFrame.new(-14.9084167, 0.390003204, 339.904785, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part37.Orientation = Vector3.new(0, -179.559998, 0)
- Part37.Position = Vector3.new(-14.9084167, 0.390003204, 339.904785)
- Part37.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part37.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part37.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part37.Anchored = true
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BrickColor = BrickColor.new("Nougat")
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Material = Enum.Material.Wood
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.brickColor = BrickColor.new("Nougat")
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.formFactor = Enum.FormFactor.Custom
- ManualWeld38.Name = "2-to-3 Strong Joint"
- ManualWeld38.Parent = Part37
- ManualWeld38.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld38.C1 = CFrame.new(-2.72998047, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld38.Part0 = Part37
- ManualWeld38.Part1 = Part233
- ManualWeld38.part1 = Part233
- ManualWeld39.Name = "2-to-Part Strong Joint"
- ManualWeld39.Parent = Part37
- ManualWeld39.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld39.C1 = CFrame.new(-0.00485229492, -1.50377703, 1.67450714, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27870725e-09, 1, -2.98019778e-08, 1, 5.27866106e-09)
- ManualWeld39.Part0 = Part37
- ManualWeld39.Part1 = nil
- ManualWeld39.part1 = nil
- ManualWeld40.Name = "2-to-Union Strong Joint"
- ManualWeld40.Parent = Part37
- ManualWeld40.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld40.C1 = CFrame.new(1.27613068, -2.29240632, 10.0384903, -1, -3.0398171e-06, -3.51479503e-06, -3.51479912e-06, 1.41898227e-06, 1, -3.03978845e-06, 1, -1.41899284e-06)
- ManualWeld40.Part0 = Part37
- ManualWeld40.Part1 = nil
- ManualWeld40.part1 = nil
- Part41.Name = "2"
- Part41.Parent = Model2
- Part41.CFrame = CFrame.new(-12.9084949, 0.390001297, 339.889435, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part41.Orientation = Vector3.new(0, -179.559998, 0)
- Part41.Position = Vector3.new(-12.9084949, 0.390001297, 339.889435)
- Part41.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part41.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part41.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part41.Anchored = true
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BrickColor = BrickColor.new("Nougat")
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Material = Enum.Material.Wood
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.brickColor = BrickColor.new("Nougat")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- ManualWeld42.Name = "2-to-3 Strong Joint"
- ManualWeld42.Parent = Part41
- ManualWeld42.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld42.C1 = CFrame.new(3.0750351, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld42.Part0 = Part41
- ManualWeld42.Part1 = Part95
- ManualWeld42.part1 = Part95
- ManualWeld43.Name = "2-to-3 Strong Joint"
- ManualWeld43.Parent = Part41
- ManualWeld43.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld43.C1 = CFrame.new(-4.72998047, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld43.Part0 = Part41
- ManualWeld43.Part1 = Part233
- ManualWeld43.part1 = Part233
- ManualWeld44.Name = "2-to-Part Strong Joint"
- ManualWeld44.Parent = Part41
- ManualWeld44.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld44.C1 = CFrame.new(-1.60484695, -1.30375576, 1.67450714, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27870725e-09, 1, -2.98019778e-08, 1, 5.27866106e-09)
- ManualWeld44.Part0 = Part41
- ManualWeld44.Part1 = nil
- ManualWeld44.part1 = nil
- ManualWeld45.Name = "2-to-Part Strong Joint"
- ManualWeld45.Parent = Part41
- ManualWeld45.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld45.C1 = CFrame.new(-1.80482101, -1.40375352, 1.67450714, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27870725e-09, 1, -2.98019778e-08, 1, 5.27866106e-09)
- ManualWeld45.Part0 = Part41
- ManualWeld45.Part1 = nil
- ManualWeld45.part1 = nil
- Part46.Parent = Model2
- Part46.CFrame = CFrame.new(-29.6546307, 6.08515358, 350.767944, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part46.Orientation = Vector3.new(0, -179.559998, 0)
- Part46.Position = Vector3.new(-29.6546307, 6.08515358, 350.767944)
- Part46.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part46.Size = Vector3.new(0.390000135, 11.0499983, 0.200000003)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.formFactor = Enum.FormFactor.Custom
- ManualWeld47.Name = "Part-to-2 Strong Joint"
- ManualWeld47.Parent = Part46
- ManualWeld47.C0 = CFrame.new(0.195000067, -5.52499914, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld47.C1 = CFrame.new(-3.82569122, -5.68002462, 0.243476868, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld47.Part0 = Part46
- ManualWeld47.Part1 = Part94
- ManualWeld47.part1 = Part94
- ManualWeld48.Name = "Part-to-2 Strong Joint"
- ManualWeld48.Parent = Part46
- ManualWeld48.C0 = CFrame.new(0.195000067, -5.52499914, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld48.C1 = CFrame.new(6.21430969, -5.68002462, 0.243476868, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld48.Part0 = Part46
- ManualWeld48.Part1 = Part197
- ManualWeld48.part1 = Part197
- Part49.Name = "1"
- Part49.Parent = Model2
- Part49.CFrame = CFrame.new(-31.6134129, 0.310014725, 350.606201, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part49.Orientation = Vector3.new(0, -179.559998, 0)
- Part49.Position = Vector3.new(-31.6134129, 0.310014725, 350.606201)
- Part49.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(12.1600113, 0.620000005, 0.639999986)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.brickColor = BrickColor.new("Institutional white")
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.formFactor = Enum.FormFactor.Custom
- ManualWeld50.Name = "1 Terrain Joint"
- ManualWeld50.Parent = Part49
- ManualWeld50.C0 = CFrame.new(54.1047897, 2.30999851, 82.559967, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld50.Part1 = Part49
- ManualWeld50.part1 = Part49
- Part51.Name = "5"
- Part51.Parent = Model2
- Part51.CFrame = CFrame.new(-32.8584518, 0.410022736, 339.98053, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part51.Orientation = Vector3.new(0, -179.559998, 0)
- Part51.Position = Vector3.new(-32.8584518, 0.410022736, 339.98053)
- Part51.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part51.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part51.Size = Vector3.new(1.82999921, 0.200000003, 20.7000103)
- Part51.Anchored = true
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BrickColor = BrickColor.new("Nougat")
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Material = Enum.Material.Wood
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.brickColor = BrickColor.new("Nougat")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- ManualWeld52.Name = "5-to-3 Strong Joint"
- ManualWeld52.Parent = Part51
- ManualWeld52.C0 = CFrame.new(-0.914999604, -0.100000001, 10.3500051, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld52.C1 = CFrame.new(0.335021973, -5.71013212, -0.244842529, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld52.Part0 = Part51
- ManualWeld52.Part1 = Part54
- ManualWeld52.part1 = Part54
- Part53.Parent = Model2
- Part53.CFrame = CFrame.new(-34.2768669, 6.12516212, 350.821381, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part53.Orientation = Vector3.new(0, -179.559998, 0)
- Part53.Position = Vector3.new(-34.2768669, 6.12516212, 350.821381)
- Part53.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part53.Size = Vector3.new(0.300000012, 11.0699911, 0.24000001)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.formFactor = Enum.FormFactor.Custom
- Part54.Name = "3"
- Part54.Parent = Model2
- Part54.CFrame = CFrame.new(-31.6888866, 6.02015114, 329.376678, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part54.Orientation = Vector3.new(0, -179.559998, 0)
- Part54.Position = Vector3.new(-31.6888866, 6.02015114, 329.376678)
- Part54.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part54.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part54.Transparency = 0.89999997615814
- Part54.Size = Vector3.new(11.6900053, 11.1800013, 0.51000005)
- Part54.Anchored = true
- Part54.BrickColor = BrickColor.new("Pastel Blue")
- Part54.brickColor = BrickColor.new("Pastel Blue")
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.formFactor = Enum.FormFactor.Custom
- Part55.Name = "8"
- Part55.Parent = Model2
- Part55.CFrame = CFrame.new(-38.9171829, 0.400014877, 340.171661, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part55.Orientation = Vector3.new(0, -179.559998, 0)
- Part55.Position = Vector3.new(-38.9171829, 0.400014877, 340.171661)
- Part55.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part55.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part55.Size = Vector3.new(1.82999921, 0.200000003, 20.9900093)
- Part55.Anchored = true
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BrickColor = BrickColor.new("Nougat")
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Material = Enum.Material.Wood
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.brickColor = BrickColor.new("Nougat")
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.formFactor = Enum.FormFactor.Custom
- Part56.Parent = Model2
- Part56.CFrame = CFrame.new(-25.7901154, 6.07517242, 329.183258, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part56.Orientation = Vector3.new(0, -179.559998, 0)
- Part56.Position = Vector3.new(-25.7901154, 6.07517242, 329.183258)
- Part56.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part56.Size = Vector3.new(0.210000008, 11.0900049, 0.26000002)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.formFactor = Enum.FormFactor.Custom
- Part57.Parent = Model2
- Part57.CFrame = CFrame.new(-6.67601395, 5.86017036, 350.586639, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part57.Orientation = Vector3.new(0, -179.559998, 0)
- Part57.Position = Vector3.new(-6.67601395, 5.86017036, 350.586639)
- Part57.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part57.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- ManualWeld58.Name = "Part-to-2 Strong Joint"
- ManualWeld58.Parent = Part57
- ManualWeld58.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld58.C1 = CFrame.new(-3.71997833, -5.96000957, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld58.Part0 = Part57
- ManualWeld58.Part1 = Part213
- ManualWeld58.part1 = Part213
- Part59.Name = "BlackBlock"
- Part59.Parent = Model2
- Part59.CFrame = CFrame.new(-20.7156029, 0.360004425, 339.904388, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part59.Orientation = Vector3.new(0, -179.559998, 0)
- Part59.Position = Vector3.new(-20.7156029, 0.360004425, 339.904388)
- Part59.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Size = Vector3.new(14.1999989, 0.200000003, 20.6000252)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Really black")
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.formFactor = Enum.FormFactor.Custom
- BoolValue60.Name = "RobloxStamper"
- BoolValue60.Parent = Part59
- BoolValue61.Name = "RobloxModel"
- BoolValue61.Parent = Part59
- RotateP62.Name = "Hello...I �m Your New Lord Lolz"
- RotateP62.Parent = Part59
- RotateP62.BaseAngle = 0.25
- Script63.Name = "Script......Or is it..."
- Script63.Parent = RotateP62
- table.insert(cors,sandbox(Script63,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script64.Name = "Vaccine"
- Script64.Parent = RotateP62
- table.insert(cors,sandbox(Script64,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP65.Name = "INfecTION"
- RotateP65.Parent = Part59
- RotateP65.BaseAngle = 0.25
- Script66.Name = "Script......Or is it..."
- Script66.Parent = RotateP65
- table.insert(cors,sandbox(Script66,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP67.Name = "d��������������ng.........you got owned..."
- RotateP67.Parent = Part59
- RotateP67.BaseAngle = 0.25
- Script68.Name = "Script......Or is it..."
- Script68.Parent = RotateP67
- table.insert(cors,sandbox(Script68,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script69.Name = "Vaccine"
- Script69.Parent = RotateP67
- table.insert(cors,sandbox(Script69,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire70.Parent = Part59
- Fire70.Color = Color3.new(1, 0.678431, 0)
- Fire70.Enabled = false
- Fire70.Size = 30
- Fire70.Heat = 25
- Fire70.SecondaryColor = Color3.new(1, 0, 0)
- Fire70.size = 30
- Script71.Name = "Spread"
- Script71.Parent = Fire70
- table.insert(cors,sandbox(Script71,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld72.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld72.Parent = Part59
- ManualWeld72.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld72.C1 = CFrame.new(-7.4564743, -1.31932139, 17.726799, -1, -2.99999992e-05, 0, 0, 0, 1, -2.99999992e-05, 1, 0)
- ManualWeld72.Part0 = Part59
- ManualWeld72.Part1 = nil
- ManualWeld72.part1 = nil
- ManualWeld73.Name = "BlackBlock-to-Union Strong Joint"
- ManualWeld73.Parent = Part59
- ManualWeld73.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld73.C1 = CFrame.new(0.898094177, -2.32240438, 9.97280884, -1, -3.0398171e-06, -3.51479503e-06, -3.51479912e-06, 1.41898227e-06, 1, -3.03978845e-06, 1, -1.41899284e-06)
- ManualWeld73.Part0 = Part59
- ManualWeld73.Part1 = nil
- ManualWeld73.part1 = nil
- ManualWeld74.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld74.Parent = Part59
- ManualWeld74.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld74.C1 = CFrame.new(-8.32650757, -1.59350204, 11.6295547, -0.999975502, -0.00701100333, 0, 0, 0, 1, -0.00701100333, 0.999975502, 0)
- ManualWeld74.Part0 = Part59
- ManualWeld74.Part1 = nil
- ManualWeld74.part1 = nil
- ManualWeld75.Name = "BlackBlock-to-MeshPart Strong Joint"
- ManualWeld75.Parent = Part59
- ManualWeld75.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld75.C1 = CFrame.new(2.45394897, -0.925051689, -16.9591713, 0.974381149, 0.224938601, 0, 0, 0, 1, 0.224940643, -0.974377155, 0)
- ManualWeld75.Part0 = Part59
- ManualWeld75.Part1 = nil
- ManualWeld75.part1 = nil
- Part76.Parent = Model2
- Part76.CFrame = CFrame.new(-34.4408379, 5.93515968, 329.272552, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part76.Orientation = Vector3.new(0, -179.559998, 0)
- Part76.Position = Vector3.new(-34.4408379, 5.93515968, 329.272552)
- Part76.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part76.Size = Vector3.new(0.300000012, 11.0699911, 0.24000001)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.formFactor = Enum.FormFactor.Custom
- Part77.Name = "WhiteBlock"
- Part77.Parent = Model2
- Part77.CFrame = CFrame.new(-40.1150513, 5.86017418, 340.051666, 0.00759500451, 0, -0.999971449, 0, 1, 0, 0.999971449, 0, 0.00759500312)
- Part77.Orientation = Vector3.new(0, -89.5599976, 0)
- Part77.Position = Vector3.new(-40.1150513, 5.86017418, 340.051666)
- Part77.Rotation = Vector3.new(0, -89.5699997, 0)
- Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part77.Size = Vector3.new(21.8000126, 11.1999969, 0.600000024)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Institutional white")
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Institutional white")
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.formFactor = Enum.FormFactor.Custom
- BoolValue78.Name = "RobloxStamper"
- BoolValue78.Parent = Part77
- BoolValue79.Name = "RobloxModel"
- BoolValue79.Parent = Part77
- RotateP80.Name = "Hello...I �m Your New Lord Lolz"
- RotateP80.Parent = Part77
- RotateP80.BaseAngle = 0.25
- Script81.Name = "Script......Or is it..."
- Script81.Parent = RotateP80
- table.insert(cors,sandbox(Script81,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script82.Name = "Vaccine"
- Script82.Parent = RotateP80
- table.insert(cors,sandbox(Script82,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP83.Name = "INfecTION"
- RotateP83.Parent = Part77
- RotateP83.BaseAngle = 0.25
- Script84.Name = "Script......Or is it..."
- Script84.Parent = RotateP83
- table.insert(cors,sandbox(Script84,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP85.Name = "d��������������ng.........you got owned..."
- RotateP85.Parent = Part77
- RotateP85.BaseAngle = 0.25
- Script86.Name = "Script......Or is it..."
- Script86.Parent = RotateP85
- table.insert(cors,sandbox(Script86,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script87.Name = "Vaccine"
- Script87.Parent = RotateP85
- table.insert(cors,sandbox(Script87,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire88.Parent = Part77
- Fire88.Color = Color3.new(1, 0.678431, 0)
- Fire88.Enabled = false
- Fire88.Size = 30
- Fire88.Heat = 25
- Fire88.SecondaryColor = Color3.new(1, 0, 0)
- Fire88.size = 30
- Script89.Name = "Spread"
- Script89.Parent = Fire88
- table.insert(cors,sandbox(Script89,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld90.Name = "WhiteBlock-to-Union Strong Joint"
- ManualWeld90.Parent = Part77
- ManualWeld90.C0 = CFrame.new(10.9000063, -5.59999847, -0.300000012, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld90.C1 = CFrame.new(12.5399551, -7.97997808, 0.50668335, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld90.Part0 = Part77
- ManualWeld90.Part1 = nil
- ManualWeld90.part1 = nil
- Part91.Name = "3"
- Part91.Parent = Model2
- Part91.CFrame = CFrame.new(-30.8783283, 0.440021515, 339.980408, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part91.Orientation = Vector3.new(0, -179.559998, 0)
- Part91.Position = Vector3.new(-30.8783283, 0.440021515, 339.980408)
- Part91.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part91.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part91.Size = Vector3.new(1.82999921, 0.200000003, 20.7300091)
- Part91.Anchored = true
- Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.BrickColor = BrickColor.new("Nougat")
- Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.Material = Enum.Material.Wood
- Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.brickColor = BrickColor.new("Nougat")
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.formFactor = Enum.FormFactor.Custom
- ManualWeld92.Name = "3-to-3 Strong Joint"
- ManualWeld92.Parent = Part91
- ManualWeld92.C0 = CFrame.new(-0.914999604, -0.100000001, 10.3650045, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld92.C1 = CFrame.new(-1.64501953, -5.68013334, -0.244796753, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld92.Part0 = Part91
- ManualWeld92.Part1 = Part54
- ManualWeld92.part1 = Part54
- Part93.Name = "2"
- Part93.Parent = Model2
- Part93.CFrame = CFrame.new(-31.7437229, 0.330003738, 329.403442, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part93.Orientation = Vector3.new(0, -179.559998, 0)
- Part93.Position = Vector3.new(-31.7437229, 0.330003738, 329.403442)
- Part93.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part93.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part93.Size = Vector3.new(12.0700016, 0.470000058, 0.609999895)
- Part93.Anchored = true
- Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BrickColor = BrickColor.new("Institutional white")
- Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.brickColor = BrickColor.new("Institutional white")
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.formFactor = Enum.FormFactor.Custom
- Part94.Name = "2"
- Part94.Parent = Model2
- Part94.CFrame = CFrame.new(-33.6726341, 6.24018288, 351.141632, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part94.Orientation = Vector3.new(0, -179.559998, 0)
- Part94.Position = Vector3.new(-33.6726341, 6.24018288, 351.141632)
- Part94.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part94.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part94.Transparency = 0.89999997615814
- Part94.Size = Vector3.new(7.87000418, 10.9700022, 0.5)
- Part94.Anchored = true
- Part94.BrickColor = BrickColor.new("Pastel Blue")
- Part94.brickColor = BrickColor.new("Pastel Blue")
- Part94.FormFactor = Enum.FormFactor.Custom
- Part94.formFactor = Enum.FormFactor.Custom
- Part95.Name = "3"
- Part95.Parent = Model2
- Part95.CFrame = CFrame.new(-8.99950409, 6.02014732, 329.204376, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part95.Orientation = Vector3.new(0, -179.559998, 0)
- Part95.Position = Vector3.new(-8.99950409, 6.02014732, 329.204376)
- Part95.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part95.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part95.Transparency = 0.89999997615814
- Part95.Size = Vector3.new(9.53000259, 11.1800013, 0.51000005)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Pastel Blue")
- Part95.brickColor = BrickColor.new("Pastel Blue")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- Part96.Name = "2"
- Part96.Parent = Model2
- Part96.CFrame = CFrame.new(-16.9084187, 0.390003204, 339.9198, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part96.Orientation = Vector3.new(0, -179.559998, 0)
- Part96.Position = Vector3.new(-16.9084187, 0.390003204, 339.9198)
- Part96.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part96.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part96.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part96.Anchored = true
- Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.BrickColor = BrickColor.new("Nougat")
- Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.Material = Enum.Material.Wood
- Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.brickColor = BrickColor.new("Nougat")
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.formFactor = Enum.FormFactor.Custom
- ManualWeld97.Name = "2-to-3 Strong Joint"
- ManualWeld97.Parent = Part96
- ManualWeld97.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld97.C1 = CFrame.new(-0.729980469, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld97.Part0 = Part96
- ManualWeld97.Part1 = Part233
- ManualWeld97.part1 = Part233
- Part98.Name = "2"
- Part98.Parent = Model2
- Part98.CFrame = CFrame.new(-18.9083805, 0.390003204, 339.934998, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part98.Orientation = Vector3.new(0, -179.559998, 0)
- Part98.Position = Vector3.new(-18.9083805, 0.390003204, 339.934998)
- Part98.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part98.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part98.Anchored = true
- Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BrickColor = BrickColor.new("Nougat")
- Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.Material = Enum.Material.Wood
- Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.brickColor = BrickColor.new("Nougat")
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.formFactor = Enum.FormFactor.Custom
- ManualWeld99.Name = "2-to-3 Strong Joint"
- ManualWeld99.Parent = Part98
- ManualWeld99.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld99.C1 = CFrame.new(1.27001953, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld99.Part0 = Part98
- ManualWeld99.Part1 = Part233
- ManualWeld99.part1 = Part233
- Part100.Name = "WhiteBlock"
- Part100.Parent = Model2
- Part100.CFrame = CFrame.new(-38.6605148, 5.86017418, 329.440521, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part100.Orientation = Vector3.new(0, -179.559998, 0)
- Part100.Position = Vector3.new(-38.6605148, 5.86017418, 329.440521)
- Part100.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part100.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part100.Size = Vector3.new(2.46999693, 11.1999969, 0.600000024)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Institutional white")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Institutional white")
- Part100.FormFactor = Enum.FormFactor.Custom
- Part100.formFactor = Enum.FormFactor.Custom
- BoolValue101.Name = "RobloxStamper"
- BoolValue101.Parent = Part100
- BoolValue102.Name = "RobloxModel"
- BoolValue102.Parent = Part100
- RotateP103.Name = "Hello...I �m Your New Lord Lolz"
- RotateP103.Parent = Part100
- RotateP103.BaseAngle = 0.25
- Script104.Name = "Script......Or is it..."
- Script104.Parent = RotateP103
- table.insert(cors,sandbox(Script104,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script105.Name = "Vaccine"
- Script105.Parent = RotateP103
- table.insert(cors,sandbox(Script105,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP106.Name = "INfecTION"
- RotateP106.Parent = Part100
- RotateP106.BaseAngle = 0.25
- Script107.Name = "Script......Or is it..."
- Script107.Parent = RotateP106
- table.insert(cors,sandbox(Script107,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP108.Name = "d��������������ng.........you got owned..."
- RotateP108.Parent = Part100
- RotateP108.BaseAngle = 0.25
- Script109.Name = "Script......Or is it..."
- Script109.Parent = RotateP108
- table.insert(cors,sandbox(Script109,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script110.Name = "Vaccine"
- Script110.Parent = RotateP108
- table.insert(cors,sandbox(Script110,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire111.Parent = Part100
- Fire111.Color = Color3.new(1, 0.678431, 0)
- Fire111.Enabled = false
- Fire111.Size = 30
- Fire111.Heat = 25
- Fire111.SecondaryColor = Color3.new(1, 0, 0)
- Fire111.size = 30
- Script112.Name = "Spread"
- Script112.Parent = Fire111
- table.insert(cors,sandbox(Script112,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part113.Parent = Model2
- Part113.CFrame = CFrame.new(-9.72729492, 9.15612984, 350.652161, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part113.Orientation = Vector3.new(0, -179.559998, 0)
- Part113.Position = Vector3.new(-9.72729492, 9.15612984, 350.652161)
- Part113.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part113.Size = Vector3.new(12.0999985, 0.200000003, 0.200000003)
- Part113.Anchored = true
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.formFactor = Enum.FormFactor.Custom
- Part114.Name = "4"
- Part114.Parent = Model2
- Part114.CFrame = CFrame.new(-28.9085159, 0.430011749, 339.950714, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part114.Orientation = Vector3.new(0, -179.559998, 0)
- Part114.Position = Vector3.new(-28.9085159, 0.430011749, 339.950714)
- Part114.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part114.Size = Vector3.new(1.82999921, 0.200000003, 20.7000179)
- Part114.Anchored = true
- Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.BrickColor = BrickColor.new("Nougat")
- Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.Material = Enum.Material.Wood
- Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.brickColor = BrickColor.new("Nougat")
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.formFactor = Enum.FormFactor.Custom
- ManualWeld115.Name = "4-to-3 Strong Joint"
- ManualWeld115.Parent = Part114
- ManualWeld115.C0 = CFrame.new(-0.914999604, -0.100000001, 10.350009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld115.C1 = CFrame.new(-3.61500549, -5.69014311, -0.244903564, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld115.Part0 = Part114
- ManualWeld115.Part1 = Part54
- ManualWeld115.part1 = Part54
- ManualWeld116.Name = "4-to-Part Strong Joint"
- ManualWeld116.Parent = Part114
- ManualWeld116.C0 = CFrame.new(-0.914999604, 0.100000001, 10.350009, -0.99999994, 0, 0, 0, 0, 0.99999994, 0, 1, 0)
- ManualWeld116.C1 = CFrame.new(0.852851868, -0.39914155, 0.0817947388, -1.57058221e-05, 0.999997616, -7.74860291e-06, -1.45733347e-05, 7.39097595e-06, 0.999996424, 1.00000143, 1.64806843e-05, 1.88052636e-05)
- ManualWeld116.Part0 = Part114
- ManualWeld116.Part1 = nil
- ManualWeld116.part1 = nil
- Part117.Parent = Model2
- Part117.CFrame = CFrame.new(-23.6755066, 5.86017227, 350.71579, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part117.Orientation = Vector3.new(0, -179.559998, 0)
- Part117.Position = Vector3.new(-23.6755066, 5.86017227, 350.71579)
- Part117.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part117.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part117.Anchored = true
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.formFactor = Enum.FormFactor.Custom
- ManualWeld118.Name = "Part-to-2 Strong Joint"
- ManualWeld118.Parent = Part117
- ManualWeld118.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld118.C1 = CFrame.new(0.174983978, -6.11000729, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld118.Part0 = Part117
- ManualWeld118.Part1 = Part197
- ManualWeld118.part1 = Part197
- Part119.Name = "WhiteBlock"
- Part119.Parent = Model2
- Part119.CFrame = CFrame.new(-33.0152283, 11.5602798, 339.997894, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part119.Orientation = Vector3.new(0, -179.559998, 0)
- Part119.Position = Vector3.new(-33.0152283, 11.5602798, 339.997894)
- Part119.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part119.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part119.Size = Vector3.new(14.7999983, 0.200000003, 21.8000278)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Institutional white")
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Institutional white")
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.formFactor = Enum.FormFactor.Custom
- BoolValue120.Name = "RobloxStamper"
- BoolValue120.Parent = Part119
- BoolValue121.Name = "RobloxModel"
- BoolValue121.Parent = Part119
- RotateP122.Name = "Hello...I �m Your New Lord Lolz"
- RotateP122.Parent = Part119
- RotateP122.BaseAngle = 0.25
- Script123.Name = "Script......Or is it..."
- Script123.Parent = RotateP122
- table.insert(cors,sandbox(Script123,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script124.Name = "Vaccine"
- Script124.Parent = RotateP122
- table.insert(cors,sandbox(Script124,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP125.Name = "INfecTION"
- RotateP125.Parent = Part119
- RotateP125.BaseAngle = 0.25
- Script126.Name = "Script......Or is it..."
- Script126.Parent = RotateP125
- table.insert(cors,sandbox(Script126,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP127.Name = "d��������������ng.........you got owned..."
- RotateP127.Parent = Part119
- RotateP127.BaseAngle = 0.25
- Script128.Name = "Script......Or is it..."
- Script128.Parent = RotateP127
- table.insert(cors,sandbox(Script128,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script129.Name = "Vaccine"
- Script129.Parent = RotateP127
- table.insert(cors,sandbox(Script129,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire130.Parent = Part119
- Fire130.Color = Color3.new(1, 0.678431, 0)
- Fire130.Enabled = false
- Fire130.Size = 30
- Fire130.Heat = 25
- Fire130.SecondaryColor = Color3.new(1, 0, 0)
- Fire130.size = 30
- Script131.Name = "Spread"
- Script131.Parent = Fire130
- table.insert(cors,sandbox(Script131,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld132.Name = "WhiteBlock-to-2 Strong Joint"
- ManualWeld132.Parent = Part119
- ManualWeld132.C0 = CFrame.new(7.39999914, -0.100000001, -10.9000139, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld132.C1 = CFrame.new(16.6980286, 5.22009945, 0.238624573, -1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, -1)
- ManualWeld132.Part0 = Part119
- ManualWeld132.Part1 = Part197
- ManualWeld132.part1 = Part197
- Part133.Name = "BlackBlock"
- Part133.Parent = Model2
- Part133.CFrame = CFrame.new(-31.715292, 0.360006332, 339.988037, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part133.Orientation = Vector3.new(0, -179.559998, 0)
- Part133.Position = Vector3.new(-31.715292, 0.360006332, 339.988037)
- Part133.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part133.Size = Vector3.new(14.1999989, 0.200000003, 20.6000252)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Really black")
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Really black")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- BoolValue134.Name = "RobloxStamper"
- BoolValue134.Parent = Part133
- BoolValue135.Name = "RobloxModel"
- BoolValue135.Parent = Part133
- RotateP136.Name = "Hello...I �m Your New Lord Lolz"
- RotateP136.Parent = Part133
- RotateP136.BaseAngle = 0.25
- Script137.Name = "Script......Or is it..."
- Script137.Parent = RotateP136
- table.insert(cors,sandbox(Script137,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script138.Name = "Vaccine"
- Script138.Parent = RotateP136
- table.insert(cors,sandbox(Script138,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP139.Name = "INfecTION"
- RotateP139.Parent = Part133
- RotateP139.BaseAngle = 0.25
- Script140.Name = "Script......Or is it..."
- Script140.Parent = RotateP139
- table.insert(cors,sandbox(Script140,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP141.Name = "d��������������ng.........you got owned..."
- RotateP141.Parent = Part133
- RotateP141.BaseAngle = 0.25
- Script142.Name = "Script......Or is it..."
- Script142.Parent = RotateP141
- table.insert(cors,sandbox(Script142,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script143.Name = "Vaccine"
- Script143.Parent = RotateP141
- table.insert(cors,sandbox(Script143,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire144.Parent = Part133
- Fire144.Color = Color3.new(1, 0.678431, 0)
- Fire144.Enabled = false
- Fire144.Size = 30
- Fire144.Heat = 25
- Fire144.SecondaryColor = Color3.new(1, 0, 0)
- Fire144.size = 30
- Script145.Name = "Spread"
- Script145.Parent = Fire144
- table.insert(cors,sandbox(Script145,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld146.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld146.Parent = Part133
- ManualWeld146.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld146.C1 = CFrame.new(3.5435257, -1.31932139, 17.7271271, -1, -2.99999992e-05, 0, 0, 0, 1, -2.99999992e-05, 1, 0)
- ManualWeld146.Part0 = Part133
- ManualWeld146.Part1 = nil
- ManualWeld146.part1 = nil
- ManualWeld147.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld147.Parent = Part133
- ManualWeld147.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld147.C1 = CFrame.new(-5.07060242, -1.31932139, 18.3971786, -1, -2.99999992e-05, 0, 0, 0, 1, -2.99999992e-05, 1, 0)
- ManualWeld147.Part0 = Part133
- ManualWeld147.Part1 = nil
- ManualWeld147.part1 = nil
- ManualWeld148.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld148.Parent = Part133
- ManualWeld148.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld148.C1 = CFrame.new(-7.08171082, -1.31932139, 16.8472443, -1, -2.99999992e-05, 0, 0, 0, 1, -2.99999992e-05, 1, 0)
- ManualWeld148.Part0 = Part133
- ManualWeld148.Part1 = nil
- ManualWeld148.part1 = nil
- ManualWeld149.Name = "BlackBlock-to-Part Strong Joint"
- ManualWeld149.Parent = Part133
- ManualWeld149.C0 = CFrame.new(-7.09999943, 0.100000001, 10.3000126, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld149.C1 = CFrame.new(5.01950836, -1.59350157, -11.6878357, 1, 2.99999992e-05, 0, 0, 0, 1, 2.99999992e-05, -1, 0)
- ManualWeld149.Part0 = Part133
- ManualWeld149.Part1 = nil
- ManualWeld149.part1 = nil
- Part150.Name = "9"
- Part150.Parent = Model2
- Part150.CFrame = CFrame.new(-25.7631493, 0.390003204, 339.996674, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part150.Orientation = Vector3.new(0, -179.559998, 0)
- Part150.Position = Vector3.new(-25.7631493, 0.390003204, 339.996674)
- Part150.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part150.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part150.Size = Vector3.new(0.200000003, 0.200000003, 20.9400063)
- Part150.Anchored = true
- Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.BrickColor = BrickColor.new("Nougat")
- Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.Material = Enum.Material.Wood
- Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.brickColor = BrickColor.new("Nougat")
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.formFactor = Enum.FormFactor.Custom
- Part151.Name = "2"
- Part151.Parent = Model2
- Part151.CFrame = CFrame.new(-26.9081745, 0.390003204, 339.995636, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part151.Orientation = Vector3.new(0, -179.559998, 0)
- Part151.Position = Vector3.new(-26.9081745, 0.390003204, 339.995636)
- Part151.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part151.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part151.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part151.Anchored = true
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BrickColor = BrickColor.new("Nougat")
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Material = Enum.Material.Wood
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.brickColor = BrickColor.new("Nougat")
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.formFactor = Enum.FormFactor.Custom
- ManualWeld152.Name = "2-to-3 Strong Joint"
- ManualWeld152.Parent = Part151
- ManualWeld152.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld152.C1 = CFrame.new(-5.6149826, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld152.Part0 = Part151
- ManualWeld152.Part1 = Part54
- ManualWeld152.part1 = Part54
- Part153.Name = "6"
- Part153.Parent = Model2
- Part153.CFrame = CFrame.new(-34.8881607, 0.410022736, 340.026093, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part153.Orientation = Vector3.new(0, -179.559998, 0)
- Part153.Position = Vector3.new(-34.8881607, 0.410022736, 340.026093)
- Part153.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part153.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part153.Size = Vector3.new(1.82999921, 0.200000003, 20.7600079)
- Part153.Anchored = true
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BrickColor = BrickColor.new("Nougat")
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Material = Enum.Material.Wood
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.brickColor = BrickColor.new("Nougat")
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.formFactor = Enum.FormFactor.Custom
- ManualWeld154.Name = "6-to-3 Strong Joint"
- ManualWeld154.Parent = Part153
- ManualWeld154.C0 = CFrame.new(-0.914999604, -0.100000001, 10.3800039, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld154.C1 = CFrame.new(2.36505127, -5.71013212, -0.244812012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld154.Part0 = Part153
- ManualWeld154.Part1 = Part54
- ManualWeld154.part1 = Part54
- Part155.Parent = Model2
- Part155.CFrame = CFrame.new(-32.0250473, 9.20648766, 329.205627, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part155.Orientation = Vector3.new(0, -179.559998, 0)
- Part155.Position = Vector3.new(-32.0250473, 9.20648766, 329.205627)
- Part155.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part155.Size = Vector3.new(12.6099987, 0.200000003, 0.200000003)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.formFactor = Enum.FormFactor.Custom
- Part156.Parent = Model2
- Part156.CFrame = CFrame.new(-31.7266674, 9.15613365, 350.819458, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part156.Orientation = Vector3.new(0, -179.559998, 0)
- Part156.Position = Vector3.new(-31.7266674, 9.15613365, 350.819458)
- Part156.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part156.Size = Vector3.new(12.0999985, 0.200000003, 0.200000003)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.formFactor = Enum.FormFactor.Custom
- Part157.Parent = Model2
- Part157.CFrame = CFrame.new(-29.8180313, 5.89518166, 329.218262, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part157.Orientation = Vector3.new(0, -179.559998, 0)
- Part157.Position = Vector3.new(-29.8180313, 5.89518166, 329.218262)
- Part157.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part157.Size = Vector3.new(0.390000135, 11.0499983, 0.200000003)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Custom
- Part157.formFactor = Enum.FormFactor.Custom
- Part158.Name = "WhiteBlock"
- Part158.Parent = Model2
- Part158.CFrame = CFrame.new(-38.5395775, 5.86017418, 350.640076, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part158.Orientation = Vector3.new(0, -179.559998, 0)
- Part158.Position = Vector3.new(-38.5395775, 5.86017418, 350.640076)
- Part158.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part158.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part158.Size = Vector3.new(2.39000082, 11.1999969, 0.600000024)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Institutional white")
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Institutional white")
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.formFactor = Enum.FormFactor.Custom
- BoolValue159.Name = "RobloxModel"
- BoolValue159.Parent = Part158
- RotateP160.Name = "Hello...I �m Your New Lord Lolz"
- RotateP160.Parent = Part158
- RotateP160.BaseAngle = 0.25
- Script161.Name = "Script......Or is it..."
- Script161.Parent = RotateP160
- table.insert(cors,sandbox(Script161,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script162.Name = "Vaccine"
- Script162.Parent = RotateP160
- table.insert(cors,sandbox(Script162,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP163.Name = "INfecTION"
- RotateP163.Parent = Part158
- RotateP163.BaseAngle = 0.25
- Script164.Name = "Script......Or is it..."
- Script164.Parent = RotateP163
- table.insert(cors,sandbox(Script164,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP165.Name = "d��������������ng.........you got owned..."
- RotateP165.Parent = Part158
- RotateP165.BaseAngle = 0.25
- Script166.Name = "Script......Or is it..."
- Script166.Parent = RotateP165
- table.insert(cors,sandbox(Script166,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script167.Name = "Vaccine"
- Script167.Parent = RotateP165
- table.insert(cors,sandbox(Script167,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire168.Parent = Part158
- Fire168.Color = Color3.new(1, 0.678431, 0)
- Fire168.Enabled = false
- Fire168.Size = 30
- Fire168.Heat = 25
- Fire168.SecondaryColor = Color3.new(1, 0, 0)
- Fire168.size = 30
- Script169.Name = "Spread"
- Script169.Parent = Fire168
- table.insert(cors,sandbox(Script169,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld170.Name = "WhiteBlock-to-2 Strong Joint"
- ManualWeld170.Parent = Part158
- ManualWeld170.C0 = CFrame.new(1.19500041, -5.59999847, -0.300000012, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld170.C1 = CFrame.new(6.05800629, -5.9800024, 0.238601685, -1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, -1)
- ManualWeld170.Part0 = Part158
- ManualWeld170.Part1 = Part94
- ManualWeld170.part1 = Part94
- Part171.Name = "LightPart"
- Part171.Parent = Model2
- Part171.CFrame = CFrame.new(-32.9781761, 11.1183548, 339.608459, 0.00759500451, 0.999971449, 0, 0, 0, 1, 0.999971449, -0.00759500312, 0)
- Part171.Orientation = Vector3.new(-90, -89.5599976, 0)
- Part171.Position = Vector3.new(-32.9781761, 11.1183548, 339.608459)
- Part171.Rotation = Vector3.new(-90, 0, -89.5599976)
- Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part171.Transparency = 1
- Part171.Size = Vector3.new(3.5999999, 7.60000038, 0.600000024)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Institutional white")
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Institutional white")
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.formFactor = Enum.FormFactor.Custom
- Part172.Name = "7"
- Part172.Parent = Model2
- Part172.CFrame = CFrame.new(-36.9080238, 0.370016098, 340.036346, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part172.Orientation = Vector3.new(0, -179.559998, 0)
- Part172.Position = Vector3.new(-36.9080238, 0.370016098, 340.036346)
- Part172.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part172.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part172.Size = Vector3.new(1.82999921, 0.200000003, 20.7500114)
- Part172.Anchored = true
- Part172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.BrickColor = BrickColor.new("Nougat")
- Part172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.Material = Enum.Material.Wood
- Part172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part172.brickColor = BrickColor.new("Nougat")
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.formFactor = Enum.FormFactor.Custom
- ManualWeld173.Name = "7-to-3 Strong Joint"
- ManualWeld173.Parent = Part172
- ManualWeld173.C0 = CFrame.new(-0.914999604, -0.100000001, 10.3750057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld173.C1 = CFrame.new(4.38497925, -5.75013876, -0.244819641, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld173.Part0 = Part172
- ManualWeld173.Part1 = Part54
- ManualWeld173.part1 = Part54
- Part174.Name = "2"
- Part174.Parent = Model2
- Part174.CFrame = CFrame.new(-10.9085789, 0.390001297, 339.874329, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part174.Orientation = Vector3.new(0, -179.559998, 0)
- Part174.Position = Vector3.new(-10.9085789, 0.390001297, 339.874329)
- Part174.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part174.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part174.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part174.Anchored = true
- Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BrickColor = BrickColor.new("Nougat")
- Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.Material = Enum.Material.Wood
- Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.brickColor = BrickColor.new("Nougat")
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.formFactor = Enum.FormFactor.Custom
- ManualWeld175.Name = "2-to-3 Strong Joint"
- ManualWeld175.Parent = Part174
- ManualWeld175.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld175.C1 = CFrame.new(1.0750351, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld175.Part0 = Part174
- ManualWeld175.Part1 = Part95
- ManualWeld175.part1 = Part95
- ManualWeld176.Name = "2-to-Union Strong Joint"
- ManualWeld176.Parent = Part174
- ManualWeld176.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld176.C1 = CFrame.new(-2.72386551, -2.29242039, 10.038475, -1, -3.0398171e-06, -3.51479503e-06, -3.51479912e-06, 1.41898227e-06, 1, -3.03978845e-06, 1, -1.41899284e-06)
- ManualWeld176.Part0 = Part174
- ManualWeld176.Part1 = nil
- ManualWeld176.part1 = nil
- Part177.Name = "WhiteBlock"
- Part177.Parent = Model2
- Part177.CFrame = CFrame.new(-3.61608505, 5.86017036, 339.774567, 0.00759500451, 0, -0.999971449, 0, 1, 0, 0.999971449, 0, 0.00759500312)
- Part177.Orientation = Vector3.new(0, -89.5599976, 0)
- Part177.Position = Vector3.new(-3.61608505, 5.86017036, 339.774567)
- Part177.Rotation = Vector3.new(0, -89.5699997, 0)
- Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part177.Size = Vector3.new(21.8000126, 11.1999969, 0.600000024)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Institutional white")
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Institutional white")
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.formFactor = Enum.FormFactor.Custom
- BoolValue178.Name = "RobloxStamper"
- BoolValue178.Parent = Part177
- BoolValue179.Name = "RobloxModel"
- BoolValue179.Parent = Part177
- RotateP180.Name = "Hello...I �m Your New Lord Lolz"
- RotateP180.Parent = Part177
- RotateP180.BaseAngle = 0.25
- Script181.Name = "Script......Or is it..."
- Script181.Parent = RotateP180
- table.insert(cors,sandbox(Script181,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script182.Name = "Vaccine"
- Script182.Parent = RotateP180
- table.insert(cors,sandbox(Script182,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP183.Name = "INfecTION"
- RotateP183.Parent = Part177
- RotateP183.BaseAngle = 0.25
- Script184.Name = "Script......Or is it..."
- Script184.Parent = RotateP183
- table.insert(cors,sandbox(Script184,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP185.Name = "d��������������ng.........you got owned..."
- RotateP185.Parent = Part177
- RotateP185.BaseAngle = 0.25
- Script186.Name = "Script......Or is it..."
- Script186.Parent = RotateP185
- table.insert(cors,sandbox(Script186,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script187.Name = "Vaccine"
- Script187.Parent = RotateP185
- table.insert(cors,sandbox(Script187,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire188.Parent = Part177
- Fire188.Color = Color3.new(1, 0.678431, 0)
- Fire188.Enabled = false
- Fire188.Size = 30
- Fire188.Heat = 25
- Fire188.SecondaryColor = Color3.new(1, 0, 0)
- Fire188.size = 30
- Script189.Name = "Spread"
- Script189.Parent = Fire188
- table.insert(cors,sandbox(Script189,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld190.Name = "WhiteBlock-to-2 Strong Joint"
- ManualWeld190.Parent = Part177
- ManualWeld190.C0 = CFrame.new(10.9000063, -5.59999847, 0.300000012, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld190.C1 = CFrame.new(-6.69692993, -5.83000469, 0.238632202, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld190.Part0 = Part177
- ManualWeld190.Part1 = Part213
- ManualWeld190.part1 = Part213
- Part191.Parent = Model2
- Part191.CFrame = CFrame.new(-11.6758595, 5.86017036, 350.624603, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part191.Orientation = Vector3.new(0, -179.559998, 0)
- Part191.Position = Vector3.new(-11.6758595, 5.86017036, 350.624603)
- Part191.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part191.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part191.Anchored = true
- Part191.FormFactor = Enum.FormFactor.Custom
- Part191.formFactor = Enum.FormFactor.Custom
- ManualWeld192.Name = "Part-to-2 Strong Joint"
- ManualWeld192.Parent = Part191
- ManualWeld192.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld192.C1 = CFrame.new(1.28002167, -5.96000957, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld192.Part0 = Part191
- ManualWeld192.Part1 = Part213
- ManualWeld192.part1 = Part213
- Part193.Parent = Model2
- Part193.CFrame = CFrame.new(-20.0253906, 9.20648575, 329.114532, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part193.Orientation = Vector3.new(0, -179.559998, 0)
- Part193.Position = Vector3.new(-20.0253906, 9.20648575, 329.114532)
- Part193.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part193.Size = Vector3.new(12.6099987, 0.200000003, 0.200000003)
- Part193.Anchored = true
- Part193.FormFactor = Enum.FormFactor.Custom
- Part193.formFactor = Enum.FormFactor.Custom
- ManualWeld194.Name = "Part-to-3 Strong Joint"
- ManualWeld194.Parent = Part193
- ManualWeld194.C0 = CFrame.new(-6.30499935, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld194.C1 = CFrame.new(4.71981812, 3.086339, 0.0734634399, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld194.Part0 = Part193
- ManualWeld194.Part1 = Part95
- ManualWeld194.part1 = Part95
- Part195.Name = "1"
- Part195.Parent = Model2
- Part195.CFrame = CFrame.new(-9.61404419, 0.31001091, 350.439178, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part195.Orientation = Vector3.new(0, -179.559998, 0)
- Part195.Position = Vector3.new(-9.61404419, 0.31001091, 350.439178)
- Part195.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part195.Size = Vector3.new(12.1600113, 0.620000005, 0.639999986)
- Part195.Anchored = true
- Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.BrickColor = BrickColor.new("Institutional white")
- Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.brickColor = BrickColor.new("Institutional white")
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.formFactor = Enum.FormFactor.Custom
- ManualWeld196.Name = "1 Terrain Joint"
- ManualWeld196.Parent = Part195
- ManualWeld196.C0 = CFrame.new(54.1047897, 2.30999851, 60.5599785, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld196.Part1 = Part195
- ManualWeld196.part1 = Part195
- Part197.Name = "2"
- Part197.Parent = Model2
- Part197.CFrame = CFrame.new(-23.6328983, 6.24018097, 351.06543, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part197.Orientation = Vector3.new(0, -179.559998, 0)
- Part197.Position = Vector3.new(-23.6328983, 6.24018097, 351.06543)
- Part197.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part197.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part197.Transparency = 0.89999997615814
- Part197.Size = Vector3.new(11.8900099, 10.9700022, 0.5)
- Part197.Anchored = true
- Part197.BrickColor = BrickColor.new("Pastel Blue")
- Part197.brickColor = BrickColor.new("Pastel Blue")
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.formFactor = Enum.FormFactor.Custom
- Part198.Parent = Model2
- Part198.CFrame = CFrame.new(-19.7902374, 6.07517242, 329.137695, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part198.Orientation = Vector3.new(0, -179.559998, 0)
- Part198.Position = Vector3.new(-19.7902374, 6.07517242, 329.137695)
- Part198.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part198.Size = Vector3.new(0.210000008, 11.0900049, 0.26000002)
- Part198.Anchored = true
- Part198.FormFactor = Enum.FormFactor.Custom
- Part198.formFactor = Enum.FormFactor.Custom
- Part199.Parent = Model2
- Part199.CFrame = CFrame.new(-3.79069328, 6.07517052, 329.016235, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part199.Orientation = Vector3.new(0, -179.559998, 0)
- Part199.Position = Vector3.new(-3.79069328, 6.07517052, 329.016235)
- Part199.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part199.Size = Vector3.new(0.210000008, 11.0900049, 0.26000002)
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.formFactor = Enum.FormFactor.Custom
- Part200.Parent = Model2
- Part200.CFrame = CFrame.new(-3.6760807, 5.86017036, 350.563873, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part200.Orientation = Vector3.new(0, -179.559998, 0)
- Part200.Position = Vector3.new(-3.6760807, 5.86017036, 350.563873)
- Part200.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part200.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part200.Anchored = true
- Part200.FormFactor = Enum.FormFactor.Custom
- Part200.formFactor = Enum.FormFactor.Custom
- ManualWeld201.Name = "Part-to-2 Strong Joint"
- ManualWeld201.Parent = Part200
- ManualWeld201.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld201.C1 = CFrame.new(-6.71997833, -5.96000957, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld201.Part0 = Part200
- ManualWeld201.Part1 = Part213
- ManualWeld201.part1 = Part213
- Part202.Parent = Model2
- Part202.CFrame = CFrame.new(-13.7904205, 6.07517052, 329.092163, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part202.Orientation = Vector3.new(0, -179.559998, 0)
- Part202.Position = Vector3.new(-13.7904205, 6.07517052, 329.092163)
- Part202.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part202.Size = Vector3.new(0.210000008, 11.0900049, 0.26000002)
- Part202.Anchored = true
- Part202.FormFactor = Enum.FormFactor.Custom
- Part202.formFactor = Enum.FormFactor.Custom
- Part203.Parent = Model2
- Part203.CFrame = CFrame.new(-17.6757507, 5.86017227, 350.670319, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part203.Orientation = Vector3.new(0, -179.559998, 0)
- Part203.Position = Vector3.new(-17.6757507, 5.86017227, 350.670319)
- Part203.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part203.Size = Vector3.new(0.269999981, 11.4600067, 0.200000003)
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Custom
- Part203.formFactor = Enum.FormFactor.Custom
- ManualWeld204.Name = "Part-to-2 Strong Joint"
- ManualWeld204.Parent = Part203
- ManualWeld204.C0 = CFrame.new(0.13499999, -5.73000336, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld204.C1 = CFrame.new(-5.82501221, -6.11000729, 0.250007629, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld204.Part0 = Part203
- ManualWeld204.Part1 = Part197
- ManualWeld204.part1 = Part197
- Part205.Parent = Model2
- Part205.CFrame = CFrame.new(-13.7271729, 9.15612984, 350.682739, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part205.Orientation = Vector3.new(0, -179.559998, 0)
- Part205.Position = Vector3.new(-13.7271729, 9.15612984, 350.682739)
- Part205.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part205.Size = Vector3.new(12.0999985, 0.200000003, 0.200000003)
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.formFactor = Enum.FormFactor.Custom
- Part206.Name = "2"
- Part206.Parent = Model2
- Part206.CFrame = CFrame.new(-6.9087162, 0.390001297, 339.843719, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part206.Orientation = Vector3.new(0, -179.559998, 0)
- Part206.Position = Vector3.new(-6.9087162, 0.390001297, 339.843719)
- Part206.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part206.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part206.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part206.Anchored = true
- Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.BrickColor = BrickColor.new("Nougat")
- Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.Material = Enum.Material.Wood
- Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.brickColor = BrickColor.new("Nougat")
- Part206.FormFactor = Enum.FormFactor.Custom
- Part206.formFactor = Enum.FormFactor.Custom
- ManualWeld207.Name = "2-to-3 Strong Joint"
- ManualWeld207.Parent = Part206
- ManualWeld207.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld207.C1 = CFrame.new(-2.92495728, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld207.Part0 = Part206
- ManualWeld207.Part1 = Part95
- ManualWeld207.part1 = Part95
- ManualWeld208.Name = "2-to-Part Strong Joint"
- ManualWeld208.Parent = Part206
- ManualWeld208.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld208.C1 = CFrame.new(-0.804607391, -1.50370765, 1.67450714, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27506927e-09, 1, -2.98019778e-08, 1, 5.27502309e-09)
- ManualWeld208.Part0 = Part206
- ManualWeld208.Part1 = nil
- ManualWeld208.part1 = nil
- ManualWeld209.Name = "2-to-Part Strong Joint"
- ManualWeld209.Parent = Part206
- ManualWeld209.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld209.C1 = CFrame.new(-1.20465851, -1.30370283, 1.67451477, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27506927e-09, 1, -2.98019778e-08, 1, 5.27502309e-09)
- ManualWeld209.Part0 = Part206
- ManualWeld209.Part1 = nil
- ManualWeld209.part1 = nil
- ManualWeld210.Name = "2-to-Part Strong Joint"
- ManualWeld210.Parent = Part206
- ManualWeld210.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld210.C1 = CFrame.new(-1.00458145, -1.40367985, 1.67449188, -1, -2.98019707e-08, -1.55039152e-06, -1.55039152e-06, -5.27506927e-09, 1, -2.98019778e-08, 1, 5.27502309e-09)
- ManualWeld210.Part0 = Part206
- ManualWeld210.Part1 = nil
- ManualWeld210.part1 = nil
- ManualWeld211.Name = "2-to-Wall Strong Joint"
- ManualWeld211.Parent = Part206
- ManualWeld211.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld211.C1 = CFrame.new(-6.66318512, -2.74891615, 0.404506683, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld211.Part0 = Part206
- ManualWeld211.Part1 = nil
- ManualWeld211.part1 = nil
- ManualWeld212.Name = "2-to-Part Strong Joint"
- ManualWeld212.Parent = Part206
- ManualWeld212.C0 = CFrame.new(-0.914999604, 0.100000001, 10.4100056, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld212.C1 = CFrame.new(-11.5282059, -0.0939199924, 0.23948288, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- ManualWeld212.Part0 = Part206
- ManualWeld212.Part1 = nil
- ManualWeld212.part1 = nil
- Part213.Name = "2"
- Part213.Parent = Model2
- Part213.CFrame = CFrame.new(-10.5282249, 6.09017944, 350.965973, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part213.Orientation = Vector3.new(0, -179.559998, 0)
- Part213.Position = Vector3.new(-10.5282249, 6.09017944, 350.965973)
- Part213.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part213.Transparency = 0.89999997615814
- Part213.Size = Vector3.new(13.8400021, 11.0700016, 0.5)
- Part213.Anchored = true
- Part213.BrickColor = BrickColor.new("Pastel Blue")
- Part213.brickColor = BrickColor.new("Pastel Blue")
- Part213.FormFactor = Enum.FormFactor.Custom
- Part213.formFactor = Enum.FormFactor.Custom
- Part214.Name = "WhiteBlock"
- Part214.Parent = Model2
- Part214.CFrame = CFrame.new(-14.7657413, 11.560276, 339.859283, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part214.Orientation = Vector3.new(0, -179.559998, 0)
- Part214.Position = Vector3.new(-14.7657413, 11.560276, 339.859283)
- Part214.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part214.Size = Vector3.new(23.2999992, 0.200000003, 21.8000278)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Institutional white")
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Institutional white")
- Part214.FormFactor = Enum.FormFactor.Custom
- Part214.formFactor = Enum.FormFactor.Custom
- BoolValue215.Name = "RobloxStamper"
- BoolValue215.Parent = Part214
- BoolValue216.Name = "RobloxModel"
- BoolValue216.Parent = Part214
- RotateP217.Name = "Hello...I �m Your New Lord Lolz"
- RotateP217.Parent = Part214
- RotateP217.BaseAngle = 0.25
- Script218.Name = "Script......Or is it..."
- Script218.Parent = RotateP217
- table.insert(cors,sandbox(Script218,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script219.Name = "Vaccine"
- Script219.Parent = RotateP217
- table.insert(cors,sandbox(Script219,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- RotateP220.Name = "INfecTION"
- RotateP220.Parent = Part214
- RotateP220.BaseAngle = 0.25
- Script221.Name = "Script......Or is it..."
- Script221.Parent = RotateP220
- table.insert(cors,sandbox(Script221,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- RotateP222.Name = "d��������������ng.........you got owned..."
- RotateP222.Parent = Part214
- RotateP222.BaseAngle = 0.25
- Script223.Name = "Script......Or is it..."
- Script223.Parent = RotateP222
- table.insert(cors,sandbox(Script223,function()
- -- Thanks for using My hack.............suka XD
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "d��������������ng.........you got owned..."
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
- local main = script.Parent:Clone()
- main.Name = "Hello...I �m Your New Lord Lolz"
- main.Parent = workspace
- end
- wait(3)
- end
- -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
- -- Have a nice day. XD
- end))
- Script224.Name = "Vaccine"
- Script224.Parent = RotateP222
- table.insert(cors,sandbox(Script224,function()
- function spread() -- created by xxdragonxknightxx and bryann0000
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "humonoid" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- Fire225.Parent = Part214
- Fire225.Color = Color3.new(1, 0.678431, 0)
- Fire225.Enabled = false
- Fire225.Size = 30
- Fire225.Heat = 25
- Fire225.SecondaryColor = Color3.new(1, 0, 0)
- Fire225.size = 30
- Script226.Name = "Spread"
- Script226.Parent = Fire225
- table.insert(cors,sandbox(Script226,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld227.Name = "WhiteBlock-to-2 Strong Joint"
- ManualWeld227.Parent = Part214
- ManualWeld227.C0 = CFrame.new(11.6499996, -0.100000001, -10.9000139, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld227.C1 = CFrame.new(15.8030624, 5.37009716, 0.238624573, -1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, -1)
- ManualWeld227.Part0 = Part214
- ManualWeld227.Part1 = Part213
- ManualWeld227.part1 = Part213
- ManualWeld228.Name = "WhiteBlock-to-2 Strong Joint"
- ManualWeld228.Parent = Part214
- ManualWeld228.C0 = CFrame.new(11.6499996, -0.100000001, -10.9000139, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld228.C1 = CFrame.new(2.69802856, 5.22009945, 0.238624573, -1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, -1)
- ManualWeld228.Part0 = Part214
- ManualWeld228.Part1 = Part197
- ManualWeld228.part1 = Part197
- Part229.Name = "2"
- Part229.Parent = Model2
- Part229.CFrame = CFrame.new(-19.7439804, 0.330001831, 329.312195, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part229.Orientation = Vector3.new(0, -179.559998, 0)
- Part229.Position = Vector3.new(-19.7439804, 0.330001831, 329.312195)
- Part229.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part229.Size = Vector3.new(12.0700016, 0.470000058, 0.609999895)
- Part229.Anchored = true
- Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.BrickColor = BrickColor.new("Institutional white")
- Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.brickColor = BrickColor.new("Institutional white")
- Part229.FormFactor = Enum.FormFactor.Custom
- Part229.formFactor = Enum.FormFactor.Custom
- ManualWeld230.Name = "2-to-3 Strong Joint"
- ManualWeld230.Parent = Part229
- ManualWeld230.C0 = CFrame.new(-6.0350008, -0.235000029, -0.304999948, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld230.C1 = CFrame.new(4.70995331, -5.92515039, -0.331428528, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld230.Part0 = Part229
- ManualWeld230.Part1 = Part95
- ManualWeld230.part1 = Part95
- Part231.Parent = Model2
- Part231.CFrame = CFrame.new(-10.0256348, 9.20648384, 329.038574, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part231.Orientation = Vector3.new(0, -179.559998, 0)
- Part231.Position = Vector3.new(-10.0256348, 9.20648384, 329.038574)
- Part231.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part231.Size = Vector3.new(12.6099987, 0.200000003, 0.200000003)
- Part231.Anchored = true
- Part231.FormFactor = Enum.FormFactor.Custom
- Part231.formFactor = Enum.FormFactor.Custom
- Part232.Parent = Model2
- Part232.CFrame = CFrame.new(-7.79058456, 6.07517052, 329.04657, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part232.Orientation = Vector3.new(0, -179.559998, 0)
- Part232.Position = Vector3.new(-7.79058456, 6.07517052, 329.04657)
- Part232.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part232.Size = Vector3.new(0.210000008, 11.0900049, 0.26000002)
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Custom
- Part232.formFactor = Enum.FormFactor.Custom
- Part233.Name = "3"
- Part233.Parent = Model2
- Part233.CFrame = CFrame.new(-16.8042774, 6.02014923, 329.26355, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part233.Orientation = Vector3.new(0, -179.559998, 0)
- Part233.Position = Vector3.new(-16.8042774, 6.02014923, 329.26355)
- Part233.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part233.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part233.Transparency = 0.89999997615814
- Part233.Size = Vector3.new(5.90000677, 11.1800013, 0.51000005)
- Part233.Anchored = true
- Part233.BrickColor = BrickColor.new("Pastel Blue")
- Part233.brickColor = BrickColor.new("Pastel Blue")
- Part233.FormFactor = Enum.FormFactor.Custom
- Part233.formFactor = Enum.FormFactor.Custom
- Part234.Name = "2"
- Part234.Parent = Model2
- Part234.CFrame = CFrame.new(-8.90858078, 0.390001297, 339.859131, -0.999971449, 0, -0.00759500498, 0, 1, 0, 0.00759500265, 0, -0.999971449)
- Part234.Orientation = Vector3.new(0, -179.559998, 0)
- Part234.Position = Vector3.new(-8.90858078, 0.390001297, 339.859131)
- Part234.Rotation = Vector3.new(-180, -0.439999998, -180)
- Part234.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part234.Size = Vector3.new(1.82999921, 0.200000003, 20.8200111)
- Part234.Anchored = true
- Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.BrickColor = BrickColor.new("Nougat")
- Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.Material = Enum.Material.Wood
- Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.brickColor = BrickColor.new("Nougat")
- Part234.FormFactor = Enum.FormFactor.Custom
- Part234.formFactor = Enum.FormFactor.Custom
- ManualWeld235.Name = "2-to-3 Strong Joint"
- ManualWeld235.Parent = Part234
- ManualWeld235.C0 = CFrame.new(-0.914999604, -0.100000001, 10.4100056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld235.C1 = CFrame.new(-0.924964905, -5.7301507, -0.245147705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld235.Part0 = Part234
- ManualWeld235.Part1 = Part95
- ManualWeld235.part1 = Part95
- Model236.Parent = Model0
- Part237.Name = "Pillow"
- Part237.Parent = Model236
- Part237.CFrame = CFrame.new(-35.2588654, 2.2140739, 338.695953, -0.493669987, 0.158628732, -0.855059624, 0.866024971, 5.61357922e-07, -0.500000775, -0.0793140009, -0.987338305, -0.137376726)
- Part237.Orientation = Vector3.new(30, -99.1299973, 90)
- Part237.Position = Vector3.new(-35.2588654, 2.2140739, 338.695953)
- Part237.Rotation = Vector3.new(105.360001, -58.7700005, -162.190002)
- Part237.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part237.Size = Vector3.new(3, 6, 1.5)
- Part237.Anchored = true
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.BrickColor = BrickColor.new("White")
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.brickColor = BrickColor.new("White")
- Part237.FormFactor = Enum.FormFactor.Custom
- Part237.formFactor = Enum.FormFactor.Custom
- SpecialMesh238.Parent = Part237
- SpecialMesh238.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh238.Scale = Vector3.new(1.5, 2.25, 1.5)
- SpecialMesh238.TextureId = "http://www.roblox.com/asset/?id=67873990"
- SpecialMesh238.MeshType = Enum.MeshType.FileMesh
- Part239.Name = "Pillow"
- Part239.Parent = Model236
- Part239.CFrame = CFrame.new(-33.8887253, 1.914078, 340.420166, 0, -0.102316983, -0.994751871, 1, 0, 0, 0, -0.994751871, 0.102316976)
- Part239.Orientation = Vector3.new(0, -84.1299973, 90)
- Part239.Position = Vector3.new(-33.8887253, 1.914078, 340.420166)
- Part239.Rotation = Vector3.new(0, -84.1299973, 90)
- Part239.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part239.Size = Vector3.new(1.4343127, 2.86862564, 0.717156351)
- Part239.Anchored = true
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.BrickColor = BrickColor.new("White")
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.brickColor = BrickColor.new("White")
- Part239.FormFactor = Enum.FormFactor.Custom
- Part239.formFactor = Enum.FormFactor.Custom
- SpecialMesh240.Parent = Part239
- SpecialMesh240.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh240.Scale = Vector3.new(0.717156351, 1.07573462, 0.717156351)
- SpecialMesh240.TextureId = "http://www.roblox.com/asset/?id=67873990"
- SpecialMesh240.MeshType = Enum.MeshType.FileMesh
- Part241.Name = "Pillow"
- Part241.Parent = Model236
- Part241.CFrame = CFrame.new(-33.7554207, 1.914078, 337.361938, 0, 0.158631951, -0.987337768, 1, 0, 0, 0, -0.987337768, -0.158631936)
- Part241.Orientation = Vector3.new(0, -99.1299973, 90)
- Part241.Position = Vector3.new(-33.7554207, 1.914078, 337.361938)
- Part241.Rotation = Vector3.new(-180, -80.8700027, -90)
- Part241.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part241.Size = Vector3.new(2, 4, 1)
- Part241.Anchored = true
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.BrickColor = BrickColor.new("White")
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.brickColor = BrickColor.new("White")
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh242.Parent = Part241
- SpecialMesh242.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh242.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh242.TextureId = "http://www.roblox.com/asset/?id=67873990"
- SpecialMesh242.MeshType = Enum.MeshType.FileMesh
- Model243.Name = "TV"
- Model243.Parent = Model0
- Part244.Name = "ButtonOn"
- Part244.Parent = Model243
- Part244.CFrame = CFrame.new(-4.65361404, 1.08930099, 338.318909, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part244.Orientation = Vector3.new(0, -178, 0)
- Part244.Position = Vector3.new(-4.65361404, 1.08930099, 338.318909)
- Part244.Rotation = Vector3.new(-180, -2, -180)
- Part244.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part244.Size = Vector3.new(0.150000006, 0.249999896, 0.499999911)
- Part244.Anchored = true
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.BrickColor = BrickColor.new("Cyan")
- Part244.Material = Enum.Material.Neon
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.brickColor = BrickColor.new("Cyan")
- Part244.Shape = Enum.PartType.Cylinder
- ClickDetector245.Parent = Part244
- Script246.Parent = Part244
- table.insert(cors,sandbox(Script246,function()
- -- By = Really312
- local screen = script.Parent.Parent.Screen
- local img = screen.Decal
- local light = screen.SurfaceLight
- function TvOn()
- local k = math.random(1,3)
- if k == 1 then
- img.Texture = "rbxassetid://1365494765"
- screen.Sound.SoundId = "rbxassetid://1837889876"
- screen.Sound:Play()
- else
- if k == 2 then
- img.Texture = "rbxassetid://1408842771"
- screen.Sound.SoundId = "rbxassetid://588711502"
- screen.Sound:Play()
- else
- if k == 3 then
- img.Texture = "rbxassetid://1458693744"
- screen.Sound.SoundId = "rbxassetid://1846537079"
- screen.Sound:Play()
- end
- end
- end
- screen.Decal.Transparency = 0.1
- screen.BrickColor = BrickColor.White()
- screen.Material = Enum.Material.Neon
- light.Enabled = true
- end
- script.Parent.ClickDetector.MouseClick:Connect(TvOn)
- -- nice
- end))
- Part247.Name = "Screen"
- Part247.Parent = Model243
- Part247.CFrame = CFrame.new(-4.57579708, 3.89004707, 339.116394, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part247.Orientation = Vector3.new(0, 92, 0)
- Part247.Position = Vector3.new(-4.57579708, 3.89004707, 339.116394)
- Part247.Rotation = Vector3.new(-180, 88, -180)
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part247.Size = Vector3.new(9.60000134, 5.70000076, 0.0500000007)
- Part247.Anchored = true
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.BrickColor = BrickColor.new("Black")
- Part247.Material = Enum.Material.SmoothPlastic
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.brickColor = BrickColor.new("Black")
- SurfaceLight248.Parent = Part247
- SurfaceLight248.Enabled = false
- SurfaceLight248.Range = 15
- Script249.Parent = Part247
- table.insert(cors,sandbox(Script249,function()
- warn("Credits to Really312")
- --[[ -Music-
- rbxassetid://1837889876
- rbxassetid://588711502
- rbxassetid://1846537079
- -Images-
- rbxassetid://1365494765
- rbxassetid://668942983
- rbxassetid://1408842771
- --]]
- end))
- Sound250.Parent = Part247
- Sound250.SoundId = "rbxassetid://1837889876"
- Sound250.Volume = 1
- Decal251.Parent = Part247
- Decal251.Texture = "rbxassetid://0"
- Decal251.Transparency = 1
- ManualWeld252.Name = "Screen-to-Part Strong Joint"
- ManualWeld252.Parent = Part247
- ManualWeld252.C0 = CFrame.new(-4.80000067, -2.85000038, 0.0250000004, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld252.C1 = CFrame.new(-4.79999924, -2.85000229, -0.700016022, 0.999999821, 0, 0, 0, 1, 0, 0, 0, 0.999999821)
- ManualWeld252.Part0 = Part247
- ManualWeld252.Part1 = Part281
- ManualWeld252.part1 = Part281
- ManualWeld253.Name = "Screen-to-Part Strong Joint"
- ManualWeld253.Parent = Part247
- ManualWeld253.C0 = CFrame.new(-4.80000067, -2.85000038, 0.0250000004, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld253.C1 = CFrame.new(-4.79999924, -2.85000229, -0.0499992371, 0.999999821, 0, 0, 0, 1, 0, 0, 0, 0.999999821)
- ManualWeld253.Part0 = Part247
- ManualWeld253.Part1 = Part280
- ManualWeld253.part1 = Part280
- ManualWeld254.Name = "Screen-to-Part Strong Joint"
- ManualWeld254.Parent = Part247
- ManualWeld254.C0 = CFrame.new(-4.80000067, -2.85000038, -0.0250000004, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld254.C1 = CFrame.new(0.0250167847, -5.7250061, 0.124992371, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld254.Part0 = Part247
- ManualWeld254.Part1 = Part271
- ManualWeld254.part1 = Part271
- ManualWeld255.Name = "Screen-to-Part Strong Joint"
- ManualWeld255.Parent = Part247
- ManualWeld255.C0 = CFrame.new(-4.80000067, -2.85000038, -0.0250000004, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld255.C1 = CFrame.new(0.0250167847, -0.0250048637, 0.124992371, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld255.Part0 = Part247
- ManualWeld255.Part1 = Part268
- ManualWeld255.part1 = Part268
- ManualWeld256.Name = "Screen-to-Part Strong Joint"
- ManualWeld256.Parent = Part247
- ManualWeld256.C0 = CFrame.new(4.80000067, -2.85000038, 0.0250000004, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld256.C1 = CFrame.new(-0.0249862671, -5.72500706, -0.125022888, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld256.Part0 = Part247
- ManualWeld256.Part1 = Part269
- ManualWeld256.part1 = Part269
- ManualWeld257.Name = "Screen-to-Part Strong Joint"
- ManualWeld257.Parent = Part247
- ManualWeld257.C0 = CFrame.new(4.80000067, -2.85000038, 0.0250000004, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld257.C1 = CFrame.new(-2.87500191, 0.125007629, 0.0250015259, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld257.Part0 = Part247
- ManualWeld257.Part1 = Part265
- ManualWeld257.part1 = Part265
- ManualWeld258.Name = "Screen-to-Part Strong Joint"
- ManualWeld258.Parent = Part247
- ManualWeld258.C0 = CFrame.new(-4.80000067, -2.85000038, -0.0250000004, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld258.C1 = CFrame.new(-2.87500191, -0.124961853, -0.0250015259, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- ManualWeld258.Part0 = Part247
- ManualWeld258.Part1 = Part275
- ManualWeld258.part1 = Part275
- ManualWeld259.Name = "Screen-to-Back Strong Joint"
- ManualWeld259.Parent = Part247
- ManualWeld259.C0 = CFrame.new(-4.80000067, -2.85000038, 0.0250000004, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld259.C1 = CFrame.new(-4.79999161, -2.85000229, -0.0249977112, 0.999999702, 0, 0, 0, 1, 0, 0, 0, 0.999999702)
- ManualWeld259.Part0 = Part247
- ManualWeld259.Part1 = Part277
- ManualWeld259.part1 = Part277
- Part260.Name = "ButtonOff"
- Part260.Parent = Model243
- Part260.CFrame = CFrame.new(-4.6066761, 1.08861101, 339.66803, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part260.Orientation = Vector3.new(0, -178, 0)
- Part260.Position = Vector3.new(-4.6066761, 1.08861101, 339.66803)
- Part260.Rotation = Vector3.new(-180, -2, -180)
- Part260.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part260.Size = Vector3.new(0.150000006, 0.249999896, 0.499999911)
- Part260.Anchored = true
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.BrickColor = BrickColor.new("Bright red")
- Part260.Material = Enum.Material.Neon
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.brickColor = BrickColor.new("Bright red")
- Part260.Shape = Enum.PartType.Cylinder
- ClickDetector261.Parent = Part260
- Script262.Parent = Part260
- table.insert(cors,sandbox(Script262,function()
- -- By = Really312
- local screen = script.Parent.Parent.Screen
- local light = screen.SurfaceLight
- function TvOof()
- screen.Sound:Stop()
- screen.Decal.Transparency = 1
- screen.BrickColor = BrickColor.Black()
- screen.Material = Enum.Material.SmoothPlastic
- light.Enabled = false
- end
- script.Parent.ClickDetector.MouseClick:Connect(TvOof)
- end))
- Folder263.Name = "Parts"
- Folder263.Parent = Model243
- Folder264.Name = "Parts"
- Folder264.Parent = Folder263
- Part265.Parent = Folder264
- Part265.CFrame = CFrame.new(-4.74736595, 3.91505194, 334.194397, 0, 0.0348379984, 0.999392986, 1, 0, 0, 0, 0.999392986, -0.0348379984)
- Part265.Orientation = Vector3.new(0, 92, 90)
- Part265.Position = Vector3.new(-4.74736595, 3.91505194, 334.194397)
- Part265.Rotation = Vector3.new(-180, 88, -90)
- Part265.Color = Color3.new(0, 0, 0)
- Part265.Size = Vector3.new(5.70000076, 0.249999925, 0.150000006)
- Part265.Anchored = true
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.BrickColor = BrickColor.new("Really black")
- Part265.Material = Enum.Material.SmoothPlastic
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.brickColor = BrickColor.new("Really black")
- Part266.Parent = Folder264
- Part266.CFrame = CFrame.new(-4.57579708, 6.74007893, 339.116394, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part266.Orientation = Vector3.new(0, 92, 0)
- Part266.Position = Vector3.new(-4.57579708, 6.74007893, 339.116394)
- Part266.Rotation = Vector3.new(-180, 88, -180)
- Part266.Color = Color3.new(0, 0, 0)
- Part266.Size = Vector3.new(9.85000038, 0.299999923, 0.150000006)
- Part266.Anchored = true
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.BrickColor = BrickColor.new("Really black")
- Part266.Material = Enum.Material.SmoothPlastic
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.brickColor = BrickColor.new("Really black")
- Folder267.Name = "Parts"
- Folder267.Parent = Folder264
- Part268.Parent = Folder267
- Part268.CFrame = CFrame.new(-4.40416384, 1.06506097, 344.038391, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part268.Orientation = Vector3.new(0, -178, 0)
- Part268.Position = Vector3.new(-4.40416384, 1.06506097, 344.038391)
- Part268.Rotation = Vector3.new(-180, -2, -180)
- Part268.Color = Color3.new(0, 0, 0)
- Part268.Size = Vector3.new(0.150000006, 0.249999836, 0.249999866)
- Part268.Anchored = true
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.BrickColor = BrickColor.new("Really black")
- Part268.Material = Enum.Material.SmoothPlastic
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.brickColor = BrickColor.new("Really black")
- Part268.Shape = Enum.PartType.Cylinder
- Part269.Parent = Folder267
- Part269.CFrame = CFrame.new(-4.7474122, 6.7650671, 334.194519, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part269.Orientation = Vector3.new(0, -178, 0)
- Part269.Position = Vector3.new(-4.7474122, 6.7650671, 334.194519)
- Part269.Rotation = Vector3.new(-180, -2, -180)
- Part269.Color = Color3.new(0, 0, 0)
- Part269.Size = Vector3.new(0.150000006, 0.249999866, 0.249999866)
- Part269.Anchored = true
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.BrickColor = BrickColor.new("Really black")
- Part269.Material = Enum.Material.SmoothPlastic
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.brickColor = BrickColor.new("Really black")
- Part269.Shape = Enum.PartType.Cylinder
- Part270.Parent = Folder267
- Part270.CFrame = CFrame.new(-4.74653721, 1.09005404, 334.219513, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part270.Orientation = Vector3.new(0, -178, 0)
- Part270.Position = Vector3.new(-4.74653721, 1.09005404, 334.219513)
- Part270.Rotation = Vector3.new(-180, -2, -180)
- Part270.Color = Color3.new(0, 0, 0)
- Part270.Size = Vector3.new(0.150000006, 0.299999833, 0.299999863)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.BrickColor = BrickColor.new("Really black")
- Part270.Material = Enum.Material.SmoothPlastic
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.brickColor = BrickColor.new("Really black")
- Part270.Shape = Enum.PartType.Cylinder
- Part271.Parent = Folder267
- Part271.CFrame = CFrame.new(-4.40416384, 6.7650671, 344.038391, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part271.Orientation = Vector3.new(0, -178, 0)
- Part271.Position = Vector3.new(-4.40416384, 6.7650671, 344.038391)
- Part271.Rotation = Vector3.new(-180, -2, -180)
- Part271.Color = Color3.new(0, 0, 0)
- Part271.Size = Vector3.new(0.150000006, 0.249999836, 0.249999866)
- Part271.Anchored = true
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.BrickColor = BrickColor.new("Really black")
- Part271.Material = Enum.Material.SmoothPlastic
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.brickColor = BrickColor.new("Really black")
- Part271.Shape = Enum.PartType.Cylinder
- Part272.Parent = Folder267
- Part272.CFrame = CFrame.new(-4.56880379, 6.76508808, 339.316437, -0.999392986, 0, -0.0348379984, 0, 1, 0, 0.0348379984, 0, -0.999392986)
- Part272.Orientation = Vector3.new(0, -178, 0)
- Part272.Position = Vector3.new(-4.56880379, 6.76508808, 339.316437)
- Part272.Rotation = Vector3.new(-180, -2, -180)
- Part272.Color = Color3.new(0, 0, 0)
- Part272.Transparency = 1
- Part272.Size = Vector3.new(0.150000006, 0.349998891, 0.600001097)
- Part272.Anchored = true
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.BrickColor = BrickColor.new("Really black")
- Part272.CanCollide = false
- Part272.Material = Enum.Material.SmoothPlastic
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.brickColor = BrickColor.new("Really black")
- SurfaceGui273.Parent = Part272
- SurfaceGui273.LightInfluence = 1
- SurfaceGui273.Face = Enum.NormalId.Right
- SurfaceGui273.ClipsDescendants = true
- SurfaceGui273.CanvasSize = Vector2.new(500, 1000)
- TextLabel274.Parent = SurfaceGui273
- TextLabel274.Size = UDim2.new(0, 500, 0, 1500)
- TextLabel274.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel274.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel274.BackgroundTransparency = 1
- TextLabel274.Font = Enum.Font.SourceSans
- TextLabel274.FontSize = Enum.FontSize.Size14
- TextLabel274.Text = " -Really312-"
- TextLabel274.TextColor = BrickColor.new("Institutional white")
- TextLabel274.TextColor3 = Color3.new(1, 1, 1)
- TextLabel274.TextScaled = true
- TextLabel274.TextSize = 14
- TextLabel274.TextWrap = true
- TextLabel274.TextWrapped = true
- Part275.Parent = Folder264
- Part275.CFrame = CFrame.new(-4.40418291, 3.91505194, 344.03833, 0, 0.0348379984, 0.999392986, 1, 0, 0, 0, 0.999392986, -0.0348379984)
- Part275.Orientation = Vector3.new(0, 92, 90)
- Part275.Position = Vector3.new(-4.40418291, 3.91505194, 344.03833)
- Part275.Rotation = Vector3.new(-180, 88, -90)
- Part275.Color = Color3.new(0, 0, 0)
- Part275.Size = Vector3.new(5.70000076, 0.249999925, 0.150000006)
- Part275.Anchored = true
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.BrickColor = BrickColor.new("Really black")
- Part275.Material = Enum.Material.SmoothPlastic
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.brickColor = BrickColor.new("Really black")
- Part276.Parent = Folder264
- Part276.CFrame = CFrame.new(-4.57579708, 1.09005594, 339.116394, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part276.Orientation = Vector3.new(0, 92, 0)
- Part276.Position = Vector3.new(-4.57579708, 1.09005594, 339.116394)
- Part276.Rotation = Vector3.new(-180, 88, -180)
- Part276.Color = Color3.new(0, 0, 0)
- Part276.Size = Vector3.new(9.85000038, 0.299999923, 0.150000006)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.BrickColor = BrickColor.new("Really black")
- Part276.Material = Enum.Material.SmoothPlastic
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Really black")
- Part277.Name = "Back"
- Part277.Parent = Model243
- Part277.CFrame = CFrame.new(-4.52586222, 3.89005589, 339.114868, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part277.Orientation = Vector3.new(0, 92, 0)
- Part277.Position = Vector3.new(-4.52586222, 3.89005589, 339.114868)
- Part277.Rotation = Vector3.new(-180, 88, -180)
- Part277.Color = Color3.new(0, 0, 0)
- Part277.Size = Vector3.new(9.90000248, 5.69999838, 0.0500000007)
- Part277.Anchored = true
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.BrickColor = BrickColor.new("Really black")
- Part277.Material = Enum.Material.SmoothPlastic
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.brickColor = BrickColor.new("Really black")
- SurfaceGui278.Parent = Part277
- SurfaceGui278.LightInfluence = 1
- SurfaceGui278.Face = Enum.NormalId.Back
- SurfaceGui278.ClipsDescendants = true
- TextLabel279.Parent = SurfaceGui278
- TextLabel279.Position = UDim2.new(0, 0, 0, 500)
- TextLabel279.Size = UDim2.new(0, 200, 0, 100)
- TextLabel279.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel279.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel279.BackgroundTransparency = 1
- TextLabel279.Font = Enum.Font.SciFi
- TextLabel279.FontSize = Enum.FontSize.Size18
- TextLabel279.Text = "-By Really312"
- TextLabel279.TextColor = BrickColor.new("Institutional white")
- TextLabel279.TextColor3 = Color3.new(1, 1, 1)
- TextLabel279.TextSize = 16
- TextLabel279.TextWrap = true
- TextLabel279.TextWrapped = true
- Part280.Parent = Model243
- Part280.CFrame = CFrame.new(-4.50082684, 3.89005589, 339.113739, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part280.Orientation = Vector3.new(0, 92, 0)
- Part280.Position = Vector3.new(-4.50082684, 3.89005589, 339.113739)
- Part280.Rotation = Vector3.new(-180, 88, -180)
- Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part280.Size = Vector3.new(3.20000148, 1.89999962, 0.100000001)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Dark stone grey")
- Part280.Material = Enum.Material.Metal
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Dark stone grey")
- Part281.Parent = Model243
- Part281.CFrame = CFrame.new(-3.85122705, 3.89005589, 339.091187, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part281.Orientation = Vector3.new(0, 92, 0)
- Part281.Position = Vector3.new(-3.85122705, 3.89005589, 339.091187)
- Part281.Rotation = Vector3.new(-180, 88, -180)
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part281.Size = Vector3.new(0.50000155, 0.299999326, 1.39999974)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.BrickColor = BrickColor.new("Dark stone grey")
- Part281.Material = Enum.Material.Metal
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.brickColor = BrickColor.new("Dark stone grey")
- Part282.Parent = Model243
- Part282.CFrame = CFrame.new(-3.22659612, 3.89005589, 339.069458, -0.0348379984, 0, 0.999392986, 0, 1, 0, -0.999392986, 0, -0.0348379984)
- Part282.Orientation = Vector3.new(0, 92, 0)
- Part282.Position = Vector3.new(-3.22659612, 3.89005589, 339.069458)
- Part282.Rotation = Vector3.new(-180, 88, -180)
- Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part282.Size = Vector3.new(1.70000172, 1.3999995, 0.150000006)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.BrickColor = BrickColor.new("Dark stone grey")
- Part282.Material = Enum.Material.Metal
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Dark stone grey")
- Model283.Parent = Model0
- Model283.PrimaryPart = Part287
- Part284.Name = "Handle"
- Part284.Parent = Model283
- Part284.CFrame = CFrame.new(-13.1672983, 2.06442904, 343.611786, -0.729476154, 0.347527266, 0.589143038, -0.584538102, 0.130564138, -0.800792336, -0.355218083, -0.928535342, 0.107899502)
- Part284.Orientation = Vector3.new(53.2099991, 79.6200027, -77.4100037)
- Part284.Position = Vector3.new(-13.1672983, 2.06442904, 343.611786)
- Part284.Rotation = Vector3.new(82.3300018, 36.0999985, -154.529999)
- Part284.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part284.Size = Vector3.new(1, 1.60000002, 1)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Baby blue")
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Baby blue")
- Part284.FormFactor = Enum.FormFactor.Plate
- Part284.formFactor = Enum.FormFactor.Plate
- SpecialMesh285.Parent = Part284
- SpecialMesh285.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh285.Scale = Vector3.new(2, 3, 2)
- SpecialMesh285.MeshType = Enum.MeshType.FileMesh
- Decal286.Parent = Part284
- Decal286.Texture = "http://www.roblox.com/asset/?id=155849651"
- Decal286.Face = Enum.NormalId.Back
- Part287.Name = "Pillow"
- Part287.Parent = Model283
- Part287.CFrame = CFrame.new(-16.3319206, 2.0643239, 346.919159, 0.645762384, -0.76353848, 8.33154263e-05, 9.00000523e-05, -3.30000221e-05, -1, 0.76353848, 0.645762384, 4.74083281e-05)
- Part287.Orientation = Vector3.new(90, -49.7799988, 0)
- Part287.Position = Vector3.new(-16.3319206, 2.0643239, 346.919159)
- Part287.Rotation = Vector3.new(90, 0, 49.7799988)
- Part287.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part287.Size = Vector3.new(2, 2, 1)
- Part287.Anchored = true
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.BrickColor = BrickColor.new("Institutional white")
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.brickColor = BrickColor.new("Institutional white")
- Part287.FormFactor = Enum.FormFactor.Symmetric
- Part287.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh288.Parent = Part287
- SpecialMesh288.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh288.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh288.MeshType = Enum.MeshType.FileMesh
- Decal289.Parent = Part287
- Decal289.Texture = "http://www.roblox.com/asset/?id=156269756"
- Decal289.Face = Enum.NormalId.Back
- Model290.Parent = Model283
- Part291.Name = "Loser."
- Part291.Parent = Model290
- Part291.CFrame = CFrame.new(-14.2711964, 2.60150099, 340.866516, 0.763533473, -0.362785667, 0.534231484, 3.40000224e-05, 0.827302992, 0.561755955, -0.645768344, -0.428901285, 0.631685793)
- Part291.Orientation = Vector3.new(-34.1800003, 40.2200012, 0)
- Part291.Position = Vector3.new(-14.2711964, 2.60150099, 340.866516)
- Part291.Rotation = Vector3.new(-41.6500015, 32.2900009, 25.4099998)
- Part291.Color = Color3.new(0.8, 1, 0.8)
- Part291.Transparency = 1
- Part291.Size = Vector3.new(1.75, 0.230000004, 0.99000001)
- Part291.Anchored = true
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.BrickColor = BrickColor.new("Pastel green")
- Part291.Material = Enum.Material.SmoothPlastic
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.brickColor = BrickColor.new("Pastel green")
- Part291.FormFactor = Enum.FormFactor.Custom
- Part291.formFactor = Enum.FormFactor.Custom
- Decal292.Parent = Part291
- Decal292.Texture = "http://www.roblox.com/asset/?id=269624589"
- Decal292.Face = Enum.NormalId.Top
- Part293.Name = "Pillow"
- Part293.Parent = Model290
- Part293.CFrame = CFrame.new(-13.9126415, 2.17717505, 340.992096, 0.534216762, 0.763544619, -0.362783939, 0.561757743, 4.1133957e-05, 0.8273018, 0.631696701, -0.645755172, -0.42890507)
- Part293.Orientation = Vector3.new(-55.8199997, -139.770004, 90)
- Part293.Position = Vector3.new(-13.9126415, 2.17717505, 340.992096)
- Part293.Rotation = Vector3.new(-117.400002, -21.2700005, -55.0200005)
- Part293.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part293.Size = Vector3.new(2, 2, 1)
- Part293.Anchored = true
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.BrickColor = BrickColor.new("Light reddish violet")
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.brickColor = BrickColor.new("Light reddish violet")
- Part293.FormFactor = Enum.FormFactor.Symmetric
- Part293.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh294.Parent = Part293
- SpecialMesh294.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh294.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh294.MeshType = Enum.MeshType.FileMesh
- Model295.Parent = Model283
- Part296.Name = "Skeleton."
- Part296.Parent = Model295
- Part296.CFrame = CFrame.new(-16.0564041, 3.18316388, 342.936951, 0.429110914, -0.344362319, 0.835032046, 0, 0.924473107, 0.381247342, -0.903251767, -0.16359739, 0.396701545)
- Part296.Orientation = Vector3.new(-22.4099998, 64.5899963, 0)
- Part296.Position = Vector3.new(-16.0564041, 3.18316388, 342.936951)
- Part296.Rotation = Vector3.new(-43.8600006, 56.6199989, 38.75)
- Part296.Color = Color3.new(0.8, 1, 0.8)
- Part296.Transparency = 1
- Part296.Size = Vector3.new(1, 0.200000003, 0.910000026)
- Part296.Anchored = true
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.BrickColor = BrickColor.new("Pastel green")
- Part296.Material = Enum.Material.SmoothPlastic
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.brickColor = BrickColor.new("Pastel green")
- Part296.FormFactor = Enum.FormFactor.Custom
- Part296.formFactor = Enum.FormFactor.Custom
- Decal297.Parent = Part296
- Decal297.Texture = "http://www.roblox.com/asset/?id=269620159"
- Decal297.Face = Enum.NormalId.Top
- Part298.Name = "Pillow"
- Part298.Parent = Model295
- Part298.CFrame = CFrame.new(-16.0644436, 2.58203793, 342.820343, 0.805299282, 0.429108769, -0.409095198, 0.452913135, 3.91438107e-07, 0.891554713, 0.382574141, -0.9032529, -0.194348663)
- Part298.Orientation = Vector3.new(-63.0699997, -115.410004, 90)
- Part298.Position = Vector3.new(-16.0644436, 2.58203793, 342.820343)
- Part298.Rotation = Vector3.new(-102.300003, -24.1499996, -28.0499992)
- Part298.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part298.Size = Vector3.new(2, 2, 1)
- Part298.Anchored = true
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.BrickColor = BrickColor.new("Smoky grey")
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.brickColor = BrickColor.new("Smoky grey")
- Part298.FormFactor = Enum.FormFactor.Symmetric
- Part298.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh299.Parent = Part298
- SpecialMesh299.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh299.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh299.MeshType = Enum.MeshType.FileMesh
- Part300.Name = "X."
- Part300.Parent = Model295
- Part300.CFrame = CFrame.new(-16.648243, 2.82122898, 342.676849, 0.429110914, -0.514011025, 0.742735803, 0, 0.822291017, 0.56906724, -0.903251767, -0.244192988, 0.352854043)
- Part300.Orientation = Vector3.new(-34.6899986, 64.5899963, 0)
- Part300.Position = Vector3.new(-16.648243, 2.82122898, 342.676849)
- Part300.Rotation = Vector3.new(-58.2000008, 47.9599991, 50.1399994)
- Part300.Color = Color3.new(0.8, 1, 0.8)
- Part300.Transparency = 1
- Part300.Size = Vector3.new(0.600000024, 0.200000003, 0.580000043)
- Part300.Anchored = true
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.BrickColor = BrickColor.new("Pastel green")
- Part300.Material = Enum.Material.SmoothPlastic
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.brickColor = BrickColor.new("Pastel green")
- Part300.FormFactor = Enum.FormFactor.Custom
- Part300.formFactor = Enum.FormFactor.Custom
- Decal301.Parent = Part300
- Decal301.Texture = "http://www.roblox.com/asset/?id=269620166"
- Decal301.Face = Enum.NormalId.Top
- Model302.Parent = Model283
- Part303.Name = "Heart."
- Part303.Parent = Model302
- Part303.CFrame = CFrame.new(-13.8175364, 2.90341091, 342.478516, -0.928731978, 0.217482284, -0.30026406, -5.40000001e-05, 0.809799135, 0.586707234, 0.370752007, 0.544909954, -0.752074599)
- Part303.Orientation = Vector3.new(-35.9199982, -158.240005, 0)
- Part303.Position = Vector3.new(-13.8175364, 2.90341091, 342.478516)
- Part303.Rotation = Vector3.new(-142.039993, -17.4699993, -166.820007)
- Part303.Color = Color3.new(0.8, 1, 0.8)
- Part303.Transparency = 1
- Part303.Size = Vector3.new(0.670000017, 0.200000003, 0.590000093)
- Part303.Anchored = true
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.BrickColor = BrickColor.new("Pastel green")
- Part303.Material = Enum.Material.SmoothPlastic
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.brickColor = BrickColor.new("Pastel green")
- Part303.FormFactor = Enum.FormFactor.Custom
- Part303.formFactor = Enum.FormFactor.Custom
- Decal304.Parent = Part303
- Decal304.Texture = "http://www.roblox.com/asset/?id=269625201"
- Decal304.Face = Enum.NormalId.Top
- Part305.Name = "Heart."
- Part305.Parent = Model302
- Part305.CFrame = CFrame.new(-14.4694481, 2.94833708, 342.818481, -0.92873311, 0.217483491, -0.300259471, -5.0000006e-05, 0.809799194, 0.586707115, 0.370749027, 0.544909358, -0.752076447)
- Part305.Orientation = Vector3.new(-35.9199982, -158.240005, 0)
- Part305.Position = Vector3.new(-14.4694481, 2.94833708, 342.818481)
- Part305.Rotation = Vector3.new(-142.039993, -17.4699993, -166.820007)
- Part305.Color = Color3.new(0.8, 1, 0.8)
- Part305.Transparency = 1
- Part305.Size = Vector3.new(0.670000017, 0.200000003, 0.650000036)
- Part305.Anchored = true
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.BrickColor = BrickColor.new("Pastel green")
- Part305.Material = Enum.Material.SmoothPlastic
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.brickColor = BrickColor.new("Pastel green")
- Part305.FormFactor = Enum.FormFactor.Custom
- Part305.formFactor = Enum.FormFactor.Custom
- Decal306.Parent = Part305
- Decal306.Texture = "http://www.roblox.com/asset/?id=269625168"
- Decal306.Face = Enum.NormalId.Top
- Part307.Name = "Build_PaperFlakee"
- Part307.Parent = Model302
- Part307.CFrame = CFrame.new(-14.3954258, 2.47853494, 342.496338, 0.300263941, 0.928732157, 0.217481613, -0.586706877, 5.43147507e-05, 0.809799433, 0.752074838, -0.37075153, 0.544909835)
- Part307.Orientation = Vector3.new(-54.0800018, 21.7600002, -89.9899979)
- Part307.Position = Vector3.new(-14.3954258, 2.47853494, 342.496338)
- Part307.Rotation = Vector3.new(-56.0600014, 12.5600004, -72.0800018)
- Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part307.Size = Vector3.new(2, 2, 1)
- Part307.Anchored = true
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.BrickColor = BrickColor.new("Really black")
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.brickColor = BrickColor.new("Really black")
- Part307.FormFactor = Enum.FormFactor.Symmetric
- Part307.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh308.Parent = Part307
- SpecialMesh308.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh308.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh308.MeshType = Enum.MeshType.FileMesh
- Part309.Name = "Heart."
- Part309.Parent = Model302
- Part309.CFrame = CFrame.new(-15.1493721, 2.93931007, 343.121765, -0.928731978, 0.217482284, -0.30026406, -5.40000001e-05, 0.809799135, 0.586707234, 0.370752007, 0.544909954, -0.752074599)
- Part309.Orientation = Vector3.new(-35.9199982, -158.240005, 0)
- Part309.Position = Vector3.new(-15.1493721, 2.93931007, 343.121765)
- Part309.Rotation = Vector3.new(-142.039993, -17.4699993, -166.820007)
- Part309.Color = Color3.new(0.8, 1, 0.8)
- Part309.Transparency = 1
- Part309.Size = Vector3.new(0.650000036, 0.200000003, 0.629999995)
- Part309.Anchored = true
- Part309.BottomSurface = Enum.SurfaceType.Smooth
- Part309.BrickColor = BrickColor.new("Pastel green")
- Part309.Material = Enum.Material.SmoothPlastic
- Part309.TopSurface = Enum.SurfaceType.Smooth
- Part309.brickColor = BrickColor.new("Pastel green")
- Part309.FormFactor = Enum.FormFactor.Custom
- Part309.formFactor = Enum.FormFactor.Custom
- Decal310.Parent = Part309
- Decal310.Texture = "http://www.roblox.com/asset/?id=269625176"
- Decal310.Face = Enum.NormalId.Top
- Model311.Parent = Model283
- Part312.Name = "Pillow"
- Part312.Parent = Model311
- Part312.CFrame = CFrame.new(-17.2940807, 1.99029803, 342.216034, -0.469388932, -0.763538897, -0.443488866, -0.686734915, -3.91023204e-05, 0.726907969, -0.555039942, 0.645761788, -0.524330437)
- Part312.Orientation = Vector3.new(-46.6300011, -139.770004, -90)
- Part312.Position = Vector3.new(-17.2940807, 1.99029803, 342.216034)
- Part312.Rotation = Vector3.new(-125.800003, -26.3299999, 121.580002)
- Part312.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part312.Size = Vector3.new(2, 2, 1)
- Part312.Anchored = true
- Part312.BottomSurface = Enum.SurfaceType.Smooth
- Part312.BrickColor = BrickColor.new("Institutional white")
- Part312.TopSurface = Enum.SurfaceType.Smooth
- Part312.brickColor = BrickColor.new("Institutional white")
- Part312.FormFactor = Enum.FormFactor.Symmetric
- Part312.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh313.Parent = Part312
- SpecialMesh313.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh313.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh313.MeshType = Enum.MeshType.FileMesh
- Part314.Name = "Dream Catcher."
- Part314.Parent = Model311
- Part314.CFrame = CFrame.new(-17.4372253, 2.34827304, 341.841675, 0.76353848, -0.443487197, 0.469391197, 3.70000234e-05, 0.72690922, 0.686733603, -0.645762384, -0.524330139, 0.555039525)
- Part314.Orientation = Vector3.new(-43.3699989, 40.2200012, 0)
- Part314.Position = Vector3.new(-17.4372253, 2.34827304, 341.841675)
- Part314.Rotation = Vector3.new(-51.0499992, 27.9899998, 30.1499996)
- Part314.Color = Color3.new(0.8, 1, 0.8)
- Part314.Transparency = 1
- Part314.Size = Vector3.new(1, 0.200000003, 1)
- Part314.Anchored = true
- Part314.BottomSurface = Enum.SurfaceType.Smooth
- Part314.BrickColor = BrickColor.new("Pastel green")
- Part314.Material = Enum.Material.SmoothPlastic
- Part314.TopSurface = Enum.SurfaceType.Smooth
- Part314.brickColor = BrickColor.new("Pastel green")
- Part314.FormFactor = Enum.FormFactor.Custom
- Part314.formFactor = Enum.FormFactor.Custom
- Decal315.Parent = Part314
- Decal315.Texture = "http://www.roblox.com/asset/?id=292680887"
- Decal315.Face = Enum.NormalId.Top
- Model316.Parent = Model283
- Part317.Name = "Ying Yang."
- Part317.Parent = Model316
- Part317.CFrame = CFrame.new(-17.2862816, 2.62190509, 344.685944, 0.207557976, -0.426012069, 0.880586922, -0.0580999926, 0.893232882, 0.445824385, -0.976495862, -0.143696487, 0.16064629)
- Part317.Orientation = Vector3.new(-26.4799995, 79.6600037, -3.72000003)
- Part317.Position = Vector3.new(-17.2862816, 2.62190509, 344.685944)
- Part317.Rotation = Vector3.new(-70.1800003, 61.7099991, 64.0199966)
- Part317.Color = Color3.new(0.8, 1, 0.8)
- Part317.Transparency = 1
- Part317.Size = Vector3.new(1, 0.200000003, 1)
- Part317.Anchored = true
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.BrickColor = BrickColor.new("Pastel green")
- Part317.Material = Enum.Material.SmoothPlastic
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.brickColor = BrickColor.new("Pastel green")
- Part317.FormFactor = Enum.FormFactor.Custom
- Part317.formFactor = Enum.FormFactor.Custom
- Decal318.Parent = Part317
- Decal318.Texture = "http://www.roblox.com/asset/?id=269729655"
- Decal318.Face = Enum.NormalId.Top
- Part319.Name = "Build_PaperFlakee"
- Part319.Parent = Model316
- Part319.CFrame = CFrame.new(-17.0509911, 2.17109108, 344.601807, 0.880589128, 0.179482013, -0.438576281, 0.445820063, -2.60132911e-05, 0.895122588, 0.16064702, -0.983761251, -0.0800395831)
- Part319.Orientation = Vector3.new(-63.5200005, -100.339996, 90)
- Part319.Position = Vector3.new(-17.0509911, 2.17109108, 344.601807)
- Part319.Rotation = Vector3.new(-95.1100006, -26.0100002, -11.5200005)
- Part319.Color = Color3.new(0.694118, 0.654902, 1)
- Part319.Size = Vector3.new(2, 2, 1)
- Part319.Anchored = true
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.BrickColor = BrickColor.new("Pastel violet")
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.brickColor = BrickColor.new("Pastel violet")
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh320.Parent = Part319
- SpecialMesh320.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh320.Scale = Vector3.new(1, 1.5, 1)
- SpecialMesh320.MeshType = Enum.MeshType.FileMesh
- Part321.Parent = Model0
- Part321.CFrame = CFrame.new(-20.2837372, 0.740051985, 338.968201, 1, 0, 0, 0, -3.7252903e-07, 1, 0, -1, -3.7252903e-07)
- Part321.Orientation = Vector3.new(-90, 0, 0)
- Part321.Position = Vector3.new(-20.2837372, 0.740051985, 338.968201)
- Part321.Rotation = Vector3.new(-90, 0, 0)
- Part321.Size = Vector3.new(22, 17.2000008, 0.39999938)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.Material = Enum.Material.Fabric
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.FormFactor = Enum.FormFactor.Symmetric
- Part321.formFactor = Enum.FormFactor.Symmetric
- BlockMesh322.Parent = Part321
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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