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Zach_script_stealer2

Guitar

Sep 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. print(" this script was converted by An ignorant / zach ")
  3. warn(" credits goes to the real creator ")
  4. warn(" pls dont abuse ")
  5. warn(" i beg u ")
  6. local Player,game,owner = owner,game
  7. local RealPlayer = Player
  8. do
  9. print("FE Compatibility code by Mokiros")
  10. local rp = RealPlayer
  11. script.Parent = rp.Character
  12.  
  13. --RemoteEvent for communicating
  14. local Event = Instance.new("RemoteEvent")
  15. Event.Name = "UserInput_Event"
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18. local function fakeEvent()
  19. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  20. t.connect = t.Connect
  21. return t
  22. end
  23.  
  24. --Creating fake input objects with fake variables
  25. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  26. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  27. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  28. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  29. end}
  30. --Merged 2 functions into one by checking amount of arguments
  31. CAS.UnbindAction = CAS.BindAction
  32.  
  33. --This function will trigger the events that have been :Connect()'ed
  34. local function te(self,ev,...)
  35. local t = m[ev]
  36. if t and t._fakeEvent then
  37. for _,f in pairs(t.Functions) do
  38. f(...)
  39. end
  40. end
  41. end
  42. m.TrigEvent = te
  43. UIS.TrigEvent = te
  44.  
  45. Event.OnServerEvent:Connect(function(plr,io)
  46. if plr~=rp then return end
  47. m.Target = io.Target
  48. m.Hit = io.Hit
  49. if not io.isMouse then
  50. local b = io.UserInputState == Enum.UserInputState.Begin
  51. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  52. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then return s[k] end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end,
  103. __call = function(self,...)
  104. local s = rawget(self,"_RealService")
  105. if s then return s(...) end
  106. end
  107. }
  108. local function FakeService(t,RealService)
  109. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  110. return setmetatable(t,fsmt)
  111. end
  112.  
  113. --Fake game object
  114. local g = {
  115. GetService = function(self,s)
  116. return self[s]
  117. end,
  118. Players = FakeService({
  119. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  120. },"Players"),
  121. UserInputService = FakeService(UIS,"UserInputService"),
  122. ContextActionService = FakeService(CAS,"ContextActionService"),
  123. }
  124. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  125. g.service = g.GetService
  126.  
  127. g.RunService = FakeService({
  128. RenderStepped = _rg:GetService("RunService").Heartbeat,
  129. BindToRenderStep = function(self,name,_,fun)
  130.  
  131. end,
  132. UnbindFromRenderStep = function(self,name)
  133. self._btrs[name]:Disconnect()
  134. end,
  135. },"RunService")
  136.  
  137. setmetatable(g,{
  138. __index=function(self,s)
  139. return _rg:GetService(s) or typeof(_rg[s])=="function"
  140. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  141. end,
  142. __newindex = fsmt.__newindex,
  143. __call = fsmt.__call
  144. })
  145. --Changing owner to fake player object to support owner:GetMouse()
  146. game,owner = g,g.Players.LocalPlayer
  147. end
  148.  
  149.  
  150.  
  151.  
  152. print('Guitar')
  153. print('By slenercat5')
  154. print('F to toggle Camera perspectives')--FANCY :D
  155. Player=game.Players.LocalPlayer
  156. Character=Player.Character
  157. Character.Animate.Disabled=true
  158. local LeftArm = Character["Left Arm"]
  159. local RightArm = Character["Right Arm"]
  160. local LeftLeg = Character["Left Leg"]
  161. local RightLeg = Character["Right Leg"]
  162. local Head = Character.Head
  163. local Torso = Character.Torso
  164. local Camera = game.Workspace.CurrentCamera
  165. local RootPart = Character.HumanoidRootPart
  166. local RootJoint = RootPart.RootJoint
  167. local Humanoid=Character.Humanoid
  168. CAM=Camera
  169. FF=Instance.new('ForceField',Character)
  170. FF.Visible=false
  171. Humanoid.Name='LOLOL YOU CANT HIT ME'
  172. Character.
  173. Health:remove()
  174. for i,v in pairs (Humanoid:GetPlayingAnimationTracks()) do
  175. v:Stop()
  176. end
  177.  
  178. local newMotor = function(part0, part1, c0, c1)
  179. w = Instance.new('Motor')
  180. w.Parent = part0
  181. w.Part0 = part0
  182. w.Part1 = part1
  183. w.C0 = c0
  184. w.C1 = c1
  185.  
  186. return w
  187. end
  188.  
  189.  
  190.  
  191.  
  192. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  193. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  194.  
  195. local RW = newMotor(Torso, RightArm, CFrame.new(2.5, 0, 0), CFrame.new(0, 0, 0))
  196. local LW = newMotor(Torso, LeftArm, CFrame.new(-2.5, 0, 0), CFrame.new(0, 0, 0))
  197. local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0))
  198. local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0))
  199. RootJoint.C1 = CFrame.new(0, 0, 0)
  200. RootJoint.C0 = CFrame.new(0, 0, 0)
  201. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  202. Torso.Neck.C0 = CFrame.new(0, 2.5, 0)
  203.  
  204. local rarmc1 = RW.C1
  205. local larmc1 = LW.C1
  206. local rlegc1 = RH.C1
  207. local llegc1 = LH.C1
  208.  
  209. local resetc1 = false
  210.  
  211. function clerp(a, b, t)
  212. return a:lerp(b, t)
  213. end
  214. function AutoWeld(Foop, OOF)
  215. local W = Instance.new("Weld")
  216. W.Part0 = Foop
  217. W.Part1 = OOF
  218. local CJ = CFrame.new(Foop.Position)
  219. local C0 = Foop.CFrame:inverse()*CJ
  220. local C1 = OOF.CFrame:inverse()*CJ
  221. W.C0 = C0
  222. W.C1 = C1
  223. W.Name='o0o'
  224. W.Parent = Foop
  225.  
  226. end
  227.  
  228.  
  229.  
  230. function PlayAnimationFromTable(table, speed, bool)
  231. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  232. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  233. RW.C0 = clerp(RW.C0, table[3], speed)
  234. LW.C0 = clerp(LW.C0, table[4], speed)
  235. RH.C0 = clerp(RH.C0, table[5], speed)
  236. LH.C0 = clerp(LH.C0, table[6], speed)
  237. if bool == true then
  238. if resetc1 == false then
  239. resetc1 = true
  240. RootJoint.C1 = RootJoint.C1
  241. Torso.Neck.C1 = Torso.Neck.C1
  242. RW.C1 = rarmc1
  243. LW.C1 = larmc1
  244. RH.C1 = rlegc1
  245. LH.C1 = llegc1
  246. end
  247. end
  248. end
  249. sine=1
  250.  
  251. Torso.CFrame=Torso.CFrame*CFrame.new(0,1,0)
  252.  
  253.  
  254. Grass=Instance.new('Part',Character)
  255. Grass.Name='Grass'
  256. Grass.Anchored=true
  257. Grass.Size=Vector3.new(11.42, 0.17, 17.6)
  258. Grass.CFrame=Torso.CFrame*CFrame.new(-0.43, -3.905, -0.1)
  259. Grass.Material='Grass'
  260. Grass.BrickColor=BrickColor.new('Bright green')
  261. m=Instance.new('CylinderMesh',Grass)
  262. White=Instance.new('Part',Character)
  263. White.Name='White Space'
  264. White.Anchored=true
  265. White.Size=Vector3.new(35.2, 0.05, 17.6)
  266. White.CFrame=Torso.CFrame*CFrame.new(0.39, -3.965, -0.1)
  267. White.Material='Neon'
  268. White.BrickColor=BrickColor.new('Medium stone grey')
  269. m=Instance.new('CylinderMesh',White)
  270.  
  271.  
  272. Humanoid.AutoRotate=false
  273. Humanoid.WalkSpeed=0
  274. Humanoid.JumpPower=0
  275.  
  276. Flute=Instance.new('Part',Character)
  277. Flute.Name='Flute'
  278. Flute.CFrame=Torso.CFrame*CFrame.new(-0.5,-.5,-1)*CFrame.Angles(0,0,-2.5)
  279. m=Instance.new('SpecialMesh',Flute)
  280. m.MeshId='http://www.roblox.com/asset/?id=161269074'
  281. m.TextureId='http://www.roblox.com/asset/?id=228874694'
  282. m.Scale=Vector3.new(0.922, 0.922, 0.922)
  283. Flute.Size=Vector3.new(.5,2,.5)
  284.  
  285. AutoWeld(Flute,Torso)
  286. THEME=Instance.new('Sound',Character.Torso)
  287. music=nil
  288. firsttype=false
  289. Player.Chatted:connect(function(msg)
  290. for def in string.gmatch(msg, "%d+") do
  291. print(def)
  292.  
  293. if def~=nil then
  294. music=def
  295. end
  296. end
  297.  
  298. for def in string.gmatch(msg,"[%u%l%p]+") do
  299. print(def)
  300. if def=='Play/' and music~=nil then
  301. THEME:stop()
  302. THEME.SoundId='rbxassetid://'.. music
  303. THEME:play()
  304. elseif def=='Play/Demo' then
  305. THEME:stop()
  306. THEME.SoundId='rbxassetid://'.. 164167420
  307. THEME:play()
  308. elseif def=='S_Guitar' then
  309. THEME:stop()
  310. end
  311. end
  312. music=nil
  313. end)
  314. Ms=Player:GetMouse()
  315. Ms.KeyDown:connect(function(key)
  316. if key=='f' then
  317. if cam then
  318. cam=false
  319. CAM.CameraType='Custom'
  320. else
  321. cam=true
  322. CAM.CameraType='Scriptable'
  323. end
  324. end
  325. end)
  326.  
  327.  
  328. cam=true--Custom Camera Perspectives
  329. if cam==true then
  330. CAM.CameraType=Enum.CameraType.Scriptable
  331.  
  332. end
  333. Campart1=Instance.new('Part',Character)
  334. Campart1.Transparency=1
  335. Campart1.Anchored=true
  336. Campart1.CanCollide=false
  337. Campart2=Campart1:clone()
  338. Campart2.Parent=Character
  339. Campart3=Campart1:clone()
  340. Campart3.Parent=Character
  341.  
  342. camtime=0
  343. camphase=0
  344.  
  345. while 1 do
  346. wait()
  347. sine=sine+1
  348. PlayAnimationFromTable({
  349. CFrame.new(-math.cos(sine/16)*.2, math.cos(sine/8)/8, 0) * CFrame.Angles(0, 0, 0),
  350. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, -.3) * CFrame.Angles(-.5,0.5-THEME.PlaybackLoudness/150, 0),
  351. CFrame.new(1.5-THEME.PlaybackLoudness/700, .5, -.5)*CFrame.Angles(1.5+THEME.PlaybackLoudness/700,0,0-THEME.PlaybackLoudness/700),
  352. CFrame.new(-1.5+THEME.PlaybackLoudness/700, 0, -.5)*CFrame.Angles(1-THEME.PlaybackLoudness/700,0,0+THEME.PlaybackLoudness/700),
  353. CFrame.new(1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8, 0)*CFrame.Angles(0,0,0.5) ,
  354. CFrame.new(-1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8,0)*CFrame.Angles(0,0,-0.5),
  355. }, .3, false)
  356.  
  357. White.Size=Vector3.new(35.2+THEME.PlaybackLoudness/10, 0.05, 17.6+THEME.PlaybackLoudness/10)
  358. Campart1=Instance.new('Part')
  359. if cam==true then
  360. CAM.CameraType='Scriptable'
  361. Campart1.CFrame=Torso.CFrame*CFrame.new(8,8,8)*CFrame.Angles(-0.5,.5,-0.5)
  362. Campart2.CFrame=Torso.CFrame*CFrame.new(-8,-3,-5)*CFrame.Angles(-1,-2,-1)
  363. Campart3.CFrame=Flute.CFrame*CFrame.new(1.5,0,-1)*CFrame.Angles(0,1.8,3)
  364. if camphase==0 then
  365. if camtime<20+math.random(-2,2) then
  366. CAM.CFrame=Campart1.CFrame
  367. camtime=camtime+1
  368. else
  369. camtime=0
  370. camphase=camphase+1
  371. end
  372. elseif camphase==1 then
  373. if camtime<40+math.random(-8,12) then
  374. CAM.CFrame=Campart2.CFrame
  375. camtime=camtime+1
  376. else
  377. camtime=0
  378. camphase=camphase+1
  379. end
  380. elseif camphase==2 then
  381. if camtime<50+math.random(-2,5) then
  382. CAM.CFrame=Campart3.CFrame
  383. camtime=camtime+1
  384. else
  385. camtime=0
  386. camphase=camphase+1
  387. end
  388.  
  389. elseif camphase==3 then
  390. camphase=0
  391. end
  392.  
  393.  
  394. end
  395. end
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