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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpawnLocation2 = Instance.new("SpawnLocation")
- Decal3 = Instance.new("Decal")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-264.69986, 12883.8984, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(-264.69986, 12883.8984, 159.549973)
- Part1.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part1.Size = Vector3.new(19.2000008, 1, 20.9000072)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Forest green")
- Part1.Material = Enum.Material.Grass
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Forest green")
- SpawnLocation2.Parent = Model0
- SpawnLocation2.CFrame = CFrame.new(-263.799866, 12883.75, 161.349976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation2.Position = Vector3.new(-263.799866, 12883.75, 161.349976)
- SpawnLocation2.Color = Color3.new(0.121569, 0.501961, 0.113725)
- SpawnLocation2.Size = Vector3.new(6, 1, 6)
- SpawnLocation2.Anchored = true
- SpawnLocation2.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation2.BrickColor = BrickColor.new("Forest green")
- SpawnLocation2.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation2.brickColor = BrickColor.new("Forest green")
- Decal3.Parent = SpawnLocation2
- Decal3.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal3.Face = Enum.NormalId.Top
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-274.249786, 12889.5, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-274.249786, 12889.5, 159.549973)
- Part4.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part4.Size = Vector3.new(0.100000009, 12.2000008, 20.9000072)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Forest green")
- Part4.Material = Enum.Material.Grass
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Forest green")
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-264.69986, 12889.5088, 149.174911, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(-264.69986, 12889.5088, 149.174911)
- Part5.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part5.Size = Vector3.new(19.2000008, 12.2000065, 0.149999917)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Forest green")
- Part5.Material = Enum.Material.Grass
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Forest green")
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-255.099808, 12889.5, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(-255.099808, 12889.5, 159.549973)
- Part6.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part6.Size = Vector3.new(0.100000009, 12.2000008, 20.9000072)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Forest green")
- Part6.Material = Enum.Material.Grass
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Forest green")
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-264.69986, 12889.5088, 169.924927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-264.69986, 12889.5088, 169.924927)
- Part7.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part7.Size = Vector3.new(19.2000008, 12.2000065, 0.149999917)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Forest green")
- Part7.Material = Enum.Material.Grass
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Forest green")
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-264.69986, 12895.9443, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-264.69986, 12895.9443, 159.549973)
- Part8.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part8.Size = Vector3.new(19.2000008, 1, 20.9000072)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Forest green")
- Part8.Material = Enum.Material.Grass
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Forest green")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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