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- me = game.Players.Upscalegaming
- name = "Upscale's Explorer"
- border = Color3.new(0.15,0.2,0.05)
- mainback = Color3.new(0.03,0.04,0.06)
- back = Color3.new(0.04,0.08,0.12)
- text = Color3.new(0.5,0.4,0.8)
- screen = nil
- frame = nil
- its = nil
- listatm = {}
- function makegui(l)
- for _,v in pairs(me.PlayerGui:children()) do if v.Name == name then v:remove() end end
- local sc = Instance.new("ScreenGui",me.PlayerGui)
- sc.Name = name
- screen = sc
- local fra = Instance.new("Frame",sc)
- fra.Size = UDim2.new(0.22,0,0.4)
- fra.Position = UDim2.new(0,0,0.4,0)
- fra.BackgroundColor3 = mainback
- fra.BorderColor3 = border
- frame = fra
- local items = Instance.new("Frame",fra)
- items.Size = UDim2.new(0.74,0,0.8)
- items.Position = UDim2.new(0,0,0.07,0)
- items.BackgroundColor3 = Color3.new(0,0,0)
- items.BorderColor3 = border
- its = items
- local down = Instance.new("TextButton",items)
- down.Size = UDim2.new(0.95,0,0.05,0)
- down.Position = UDim2.new(0,0,1,0)
- down.BackgroundColor3 = Color3.new(0,0,0)
- down.BorderColor3 = border
- down.TextColor3 = Color3.new(1,1,1)
- down.FontSize = "Size14"
- down.Text = "^"
- down.MouseButton1Down:connect(function()
- end)
- end
- function gp(o)
- local p = {}
- table.insert(p,"className")
- table.insert(p,"Parent")
- table.insert(p,"Name")
- if o:IsA("BasePart") then
- table.insert(p,"Size")
- table.insert(p,"Position")
- table.insert(p,"BrickColor")
- table.insert(p,"Transparency")
- table.insert(p,"Reflectance")
- elseif o:IsA("Fire") then
- table.insert(p,"Size")
- table.insert(p,"Heat")
- table.insert(p,"Color")
- table.insert(p,"SecondaryColor")
- elseif o:IsA("Smoke") then
- table.insert(p,"RiseVelocity")
- table.insert(p,"Size")
- table.insert(p,"Color")
- table.insert(p,"Opacity")
- elseif o:IsA("IntValue") or o:IsA("ObjectValue") or o:IsA("NumberValue") or o:IsA("BrickColorValue") or o:IsA("Color3Value") or o:IsA("Vector3Value") then
- table.insert(p,"Value")
- end
- end
- function open(w)
- local list = w:children()
- local y = 0
- for i,v in pairs(list) do
- local txt = Instance.new("TextButton")
- txt.Size = UDim2.new(1,0,0.07,0)
- txt.Position = UDim2.new(0,0,y,0)
- txt.BackgroundColor3 = mainback
- txt.BorderColor3 = border
- txt.TextColor3 = text
- txt.TextXAlignment = "Left"
- txt.Text = i..") "..v.Name
- txt.MouseButton1Click:connect(function()
- open(v)
- end)
- txt.Parent = its
- y = y + txt.Size.Y.Scale
- if y >= 1 then break end
- end
- end
- makegui()
- wait(0.2)
- open(workspace)
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