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- --FE converter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- End of fe Converter
- local LPlayer = owner
- local player = owner.Character
- local CP1= game:GetService("MarketplaceService")
- local CL = false
- local UN01OO=5606300
- local UN01O0=5365148
- local UN0100=5565211
- local UN010O=5321487
- local UNO1OO=5606400
- local UNO1O0=5123524
- local UNO100=5213985
- local UNO10O=5362145
- if UN01OO==5606300 and UN01O0==5365148 and UN0100==5565211 and UN010O==5321487 and UNO1OO==5606400 and UNO1O0==5123524 and UNO100==5213985 and UNO10O==5362145 and CL==false then
- CL= CP1:UserOwnsGamePassAsync(owner.UserId, UNO1OO)
- end
- -- By CHL (SoftlockedUnderZero) and Dubman4
- if player==nil then
- else
- if CL==true or owner.Name=="Dubman4" or owner.Name=="AbuFawer1s" or owner.Name=="AvaGamerJules10" or owner.Name=="BRODYHAPP1" or owner.Name=="dudetheca6" or owner.Name=="EndLeveler" or owner.Name=="finnthefishy" or owner.Name=="friskydarony" or owner.Name=="hey_itzAliyah1" or owner.Name=="InsanityEric30" or owner.Name=="jaicho" or owner.Name=="JuniorMLGPro" or owner.Name=="kangy12345" or owner.Name=="O_Alxani" or owner.Name=="Penny894" or owner.Name=="Princessbaby_tai" or owner.Name=="RealEnderIpDad" or owner.Name=="RealEnderIpMan" or owner.Name=="rega098" or owner.Name=="BaconScripted" or owner.Name=="clorbloxmaster" or owner.Name=="TameDoNotClick" or owner.Name=="M1ntee" or owner.Name=="omqq_itzchris" or owner.Name=="Supreme_CeceBoo" or owner.Name=="synththetic" or owner.Name=="tsumtsum" then
- local part = Instance.new("Part")
- part.BrickColor = BrickColor.new("Bright yellow")
- part.Name = "Handle"
- part.Size = Vector3.new(1.05,1.05,1.05)
- part.Material = Enum.Material.Metal
- local tool = Instance.new("Tool")
- local DB1 = false
- tool.Parent = player
- part.Parent = tool
- local bib = Instance.new("BillboardGui")
- bib.Size = UDim2.new(0,200,0,50)
- bib.ExtentsOffsetWorldSpace = Vector3.new(0,5,0)
- bib.MaxDistance = 100
- bib.Parent = player.HumanoidRootPart
- local TextL= Instance.new("TextLabel")
- TextL.Size =UDim2.new(0,200,0,50)
- TextL.Text = "Infinity Gauntlet Time"
- TextL.TextColor3 = Color3.fromRGB(255, 255, 0)
- TextL.BackgroundTransparency = 1
- TextL.TextScaled = true
- TextL.Parent = bib
- tool.Equipped:Connect(function()
- tool.Activated:Connect(function()
- TextL.Text = "**SNAPS**"
- local CPlayers = game.Players:GetChildren()
- for i=1,#CPlayers do
- if CPlayers[i]:IsA("Player") then
- if CPlayers[i].Name==player.Name or CPlayers[i].Name=="Dubman4" or CPlayers[i].Name== "SoftlockedUnderZero" then
- else
- local RanNum = math.random(1,2)
- if DB1==false then
- if RanNum==1 then
- local player2 = CPlayers[i].Character
- if player2:FindFirstChild("Humanoid") then
- player2:FindFirstChild("Humanoid").Health = 0
- local bib2 = Instance.new("BillboardGui")
- bib2.Size = UDim2.new(0,200,0,50)
- bib2.ExtentsOffsetWorldSpace = Vector3.new(0,5,0)
- bib2.Parent = player2.HumanoidRootPart
- local TextL1 = Instance.new("TextLabel")
- TextL1.Size =UDim2.new(0,200,0,50)
- TextL1.Text = "I.. I don't feel so good."
- TextL1.TextColor3 = Color3.fromRGB(255, 255, 0)
- TextL1.BackgroundTransparency = 1
- TextL1.TextScaled = true
- TextL1.Parent = bib2
- elseif player2:FindFirstChild("Head") then
- player2:FindFirstChild("Head"):Destroy()
- local bib2 = Instance.new("BillboardGui")
- bib2.Size = UDim2.new(0,200,0,50)
- bib2.ExtentsOffsetWorldSpace = Vector3.new(0,5,0)
- bib2.Parent = player2.HumanoidRootPart
- local TextL1 = Instance.new("TextLabel")
- TextL1.Size =UDim2.new(0,200,0,50)
- TextL1.Text = "I.. I don't feel so good."
- TextL1.TextColor3 = Color3.fromRGB(255, 255, 0)
- TextL1.BackgroundTransparency = 1
- TextL1.TextScaled = true
- TextL1.Parent = bib2
- elseif player2:FindFirstChild("HumanoidRootPart") then
- player2.HumanoidRootPart:Destroy()
- local bib2 = Instance.new("BillboardGui")
- abib2.Size = UDim2.new(0,200,0,50)
- bib2.ExtentsOffsetWorldSpace = Vector3.new(0,5,0)
- bib2.Parent = player2.HumanoidRootPart
- local TextL1 = Instance.new("TextLabel")
- TextL1.Size =UDim2.new(0,200,0,50)
- TextL1.Text = "I.. I don't feel so good."
- TextL1.TextColor3 = Color3.fromRGB(255, 255, 0)
- TextL1.BackgroundTransparency = 1
- TextL1.TextScaled = true
- TextL1.Parent = bib2
- end
- print(CPlayers[i].Name .." did not feel so good...")
- else
- print(CPlayers[i].Name .." got lucky.")
- end
- DB1=true
- wait(1)
- DB1 = false
- end
- end
- end
- end
- TextL.Text = "Infinity Gauntlet Time"
- end)
- end)
- else
- print("You need a gamepass")
- end
- end
- if player==nil then
- else
- if CL==true or owner.Name=="Dubman4" or owner.Name=="AbuFawer1s" or owner.Name=="AvaGamerJules10" or owner.Name=="BRODYHAPP1" or owner.Name=="dudetheca6" or owner.Name=="EndLeveler" or owner.Name=="finnthefishy" or owner.Name=="friskydarony" or owner.Name=="hey_itzAliyah1" or owner.Name=="InsanityEric30" or owner.Name=="jaicho" or owner.Name=="JuniorMLGPro" or owner.Name=="kangy12345" or owner.Name=="O_Alxani" or owner.Name=="Penny894" or owner.Name=="Princessbaby_tai" or owner.Name=="RealEnderIpDad" or owner.Name=="RealEnderIpMan" or owner.Name=="rega098" or owner.Name=="BaconScripted" or owner.Name=="clorbloxmaster" or owner.Name=="DoggoBunny" or owner.Name=="M1ntee" or owner.Name=="omqq_itzchris" or owner.Name=="Supreme_CeceBoo" or owner.Name=="synththetic" or owner.Name=="tsumtsum" then
- if player.Name=="SoftlockedUnderZero" and player:FindFirstChild("Pants")==nil and player:FindFirstChild("Shirt")==nil then
- local torso = player.UpperTorso
- local part3 = Instance.new("Part")
- local attachment2 = Instance.new("Attachment")
- part3.CanCollide = false
- attachment2.Position = Vector3.new(torso.Size.X*.25,torso.Size.Y*.15,torso.Size.Z*-.25)
- part3.Shape = "Ball"
- part3.Size = Vector3.new(torso.Size.X/2,torso.Size.X/2,torso.Size.X/2)
- attachment2.Parent = torso
- part3.Position = attachment2.WorldPosition
- part3.Anchored = false
- part3.BrickColor = player["Body Colors"].TorsoColor
- part3.Parent = player
- local weld = Instance.new("WeldConstraint")
- weld.Part1 = torso
- weld.Part0 = part3
- weld.Parent = torso
- local part4 = Instance.new("Part")
- local attachment3 = Instance.new("Attachment")
- part4.CanCollide = false
- attachment3.Position = Vector3.new(torso.Size.X*-.25,torso.Size.Y*.15,torso.Size.Z*-.25)
- part4.Shape = "Ball"
- part4.Size = Vector3.new(torso.Size.X/2,torso.Size.X/2,torso.Size.X/2)
- attachment3.Parent = torso
- part4.Position = attachment3.WorldPosition
- part4.Anchored = false
- part4.BrickColor = player["Body Colors"].TorsoColor
- part4.Parent = player
- local weld = Instance.new("WeldConstraint")
- weld.Part1 = torso
- weld.Part0 = part4
- weld.Parent = torso
- local part5 = Instance.new("Part")
- local attachment4 = Instance.new("Attachment")
- part5.CanCollide = false
- attachment4.Position = Vector3.new(0,torso.Size.Y*.15,torso.Size.Z*-.25)
- part5.Shape = "Cylinder"
- part5.Size = Vector3.new(torso.Size.X/2,torso.Size.X/2,torso.Size.X/2)
- attachment4.Parent = torso
- part5.Position = attachment4.WorldPosition
- part5.Orientation = torso.Orientation
- part5.Anchored = false
- part5.BrickColor = player["Body Colors"].TorsoColor
- part5.Parent = player
- local weld = Instance.new("WeldConstraint")
- weld.Part1 = torso
- weld.Part0 = part5
- weld.Parent = torso
- part3.TopSurface = "Smooth"
- part4.TopSurface = "Smooth"
- part5.TopSurface = "Smooth"
- part3.BottomSurface = "Smooth"
- part4.BottomSurface = "Smooth"
- part5.BottomSurface = "Smooth"
- end
- while true do
- player.Humanoid.Health = "inf"
- player.Humanoid.PlatformStand = false
- player.Humanoid.WalkSpeed = 75
- player.Humanoid.JumpPower = 100
- player.Humanoid.MaxHealth = "inf"
- wait(.5)
- end
- end
- end
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