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wamandnj

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Nov 4th, 2018
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  1. local ScriptLink = KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2. KG.Volume = 3
  3. KG.SoundId = "rbxassetid://519341881"
  4. KG.Looped = true
  5. KG:Play()
  6. ----------------------------------------------------
  7. for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
  8. if v:IsA("Accessory") then
  9. v:Destroy()
  10. end
  11. end
  12. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://871052201"
  13. game.Players.LocalPlayer.Character["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  14. game.Players.LocalPlayer.Character["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  15. game.Players.LocalPlayer.Character["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  16. game.Players.LocalPlayer.Character["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  17. game.Players.LocalPlayer.Character["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  18. game.Players.LocalPlayer.Character["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  19. ----------------------------------------------------
  20. ypcall(function()
  21. game.Players.LocalPlayer.Character.Shirt:Destroy()
  22. game.Players.LocalPlayer.Character.Pants:Destroy()
  23. shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character)
  24. shirt.Name = "Shirt"
  25. pants = Instance.new("Pants", game.Players.LocalPlayer.Character)
  26. pants.Name = "Pants"
  27. game.Players.LocalPlayer.Character.Shirt.ShirtTemplate = "rbxassetid://357134154"
  28. game.Players.LocalPlayer.Character.Pants.PantsTemplate = "rbxassetid://343128365"
  29. end)
  30. --------------------------------------------------------
  31. CV="Eggplant"
  32. p = game.Players.LocalPlayer
  33. char = p.Character
  34. local txt = Instance.new("BillboardGui", game.Players.LocalPlayer.Character)
  35. txt.Adornee = game.Players.LocalPlayer.Character.Head
  36. txt.Name = "_status"
  37. txt.Size = UDim2.new(2, 0, 1.2, 0)
  38. txt.StudsOffset = Vector3.new(-9, 8, 0)
  39. local text = Instance.new("TextLabel", txt)
  40. text.Size = UDim2.new(10, 0, 7, 0)
  41. text.FontSize = "Size24"
  42. text.TextScaled = true
  43. text.TextTransparency = 0
  44. text.BackgroundTransparency = 1
  45. text.TextTransparency = 0
  46. text.TextStrokeTransparency = 0
  47. text.Font = "Arcade"
  48. text.TextStrokeColor3 = Color3.new(255,255,255)
  49. v=Instance.new("Part")
  50. v.Name = "ColorBrick"
  51. v.Parent=p.Character
  52. v.FormFactor="Symmetric"
  53. v.Anchored=true
  54. v.CanCollide=false
  55. v.BottomSurface="Smooth"
  56. v.TopSurface="Smooth"
  57. v.Size=Vector3.new(10,5,3)
  58. v.Transparency=1
  59. v.CFrame=char.Torso.CFrame
  60. v.BrickColor=BrickColor.new(CV)
  61. v.Transparency=1
  62. text.TextColor3 = Color3.new(0,0,0)
  63. v.Shape="Block"
  64. wait()
  65. text.Text = "Do You Wanna Have A Mad Time?"
  66. wait(2)
  67. text.Text = "hehehe.";
  68. wait(2)
  69. text.Text = "you dont know whats comeing kid.";
  70. wait(2)
  71. text.Text = "any last words.";
  72. wait(3)
  73. text.Text = "???"
  74. wait(0)
  75. --------------------------------------------------------
  76. local p = game.Players.LocalPlayer
  77. local char = p.Character
  78. local mouse = p:GetMouse()
  79. local larm = char["Left Arm"]
  80. local rarm = char["Right Arm"]
  81. local lleg = char["Left Leg"]
  82. local rleg = char["Right Leg"
  83. ]local hed = char.Head
  84. local torso = char.Torso
  85. local hum = char.Humanoid
  86. local cam = game.Workspace.CurrentCamera
  87. local root = char.HumanoidRootPart
  88. local animpose = "Idle"
  89. local lastanimpose = "Idle"
  90. local stanceToggle = "Normal"
  91. local deb = false
  92. local shot = 0
  93. local debris=game:service"Debris"
  94. local l = game:GetService("Lighting")
  95. local rs = game:GetService("RunService").RenderStepped
  96. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  97. math.randomseed(os.time())
  98. for i,v in pairs(char:children()) do
  99. if v:IsA("Hat") then
  100. v:Destroy()
  101. end
  102. end
  103. for i,v in pairs (hed:GetChildren()) do
  104. if v:IsA("Sound") then
  105. v:Destroy()
  106. end
  107. end
  108.  
  109.  
  110. ----------------------------------------------------
  111. Debounces = {
  112. CanAttack = true;
  113. NoIdl = false;
  114. Slashing = false;
  115. Slashed = false;
  116. RPunch = false;
  117. RPunched = false;
  118. LPunch = false;
  119. LPunched = false;
  120. }
  121. local Touche = {char.Name, }
  122. ----------------------------------------------------
  123. function lerp(a, b, t) -- Linear interpolation
  124. return a + (b - a)*t
  125. end
  126.  
  127. function slerp(a, b, t) --Spherical interpolation
  128. dot = a:Dot(b)
  129. if dot > 0.99999 or dot < -0.99999 then
  130. return t <= 0.5 and a or b
  131. else
  132. r = math.acos(dot)
  133. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  134. end
  135. end
  136.  
  137. function matrixInterpolate(a, b, t)
  138. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  139. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  140. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  141. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  142. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  143. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  144. local t = v1:Dot(v2)
  145. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  146. return CFrame.new()
  147. end
  148. return CFrame.new(
  149. v0.x, v0.y, v0.z,
  150. v1.x, v1.y, v1.z,
  151. v2.x, v2.y, v2.z,
  152. v3.x, v3.y, v3.z)
  153. end
  154. ----------------------------------------------------
  155. function genWeld(a,b)
  156. local w = Instance.new("Weld",a)
  157. w.Part0 = a
  158. w.Part1 = b
  159. return w
  160. end
  161. function weld(a, b)
  162. local weld = Instance.new("Weld")
  163. weld.Name = "W"
  164. weld.Part0 = a
  165. weld.Part1 = b
  166. weld.C0 = a.CFrame:inverse() * b.CFrame
  167. weld.Parent = a
  168. return weld;
  169. end
  170. ----------------------------------------------------
  171. function Lerp(c1,c2,al)
  172. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  173. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  174. for i,v in pairs(com1) do
  175. com1[i] = v+(com2[i]-v)*al
  176. end
  177. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  178. end
  179. ----------------------------------------------------
  180. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  181. local wld = Instance.new("Weld", wp1)
  182. wld.Part0 = wp0
  183. wld.Part1 = wp1
  184. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  185. end
  186. ----------------------------------------------------
  187. function weld5(part0, part1, c0, c1)
  188. weeld=Instance.new("Weld", part0)
  189. weeld.Part0=part0
  190. weeld.Part1=part1
  191. weeld.C0=c0
  192. weeld.C1=c1
  193. return weeld
  194. end
  195. ----------------------------------------------------
  196. function HasntTouched(plrname)
  197. local ret = true
  198. for _, v in pairs(Touche) do
  199. if v == plrname then
  200. ret = false
  201. end
  202. end
  203. return ret
  204. end
  205. ----------------------------------------------------
  206. newWeld(torso, larm, -1.5, 0.5, 0)
  207. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  208. newWeld(torso, rarm, 1.5, 0.5, 0)
  209. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  210. newWeld(torso, hed, 0, 1.5, 0)
  211. newWeld(torso, lleg, -0.5, -1, 0)
  212. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  213. newWeld(torso, rleg, 0.5, -1, 0)
  214. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  215. newWeld(root, torso, 0, -1, 0)
  216. torso.Weld.C1 = CFrame.new(0, -1, 0)
  217. ----------------------------------------------------
  218. local Transforming = true
  219. hum.WalkSpeed = 0
  220. local fx = Instance.new("Part",torso)
  221. wit = torso.BrickColor.Color
  222. wit2 = Color3.new(0,0,0)
  223. local glowz = Instance.new("ParticleEmitter",fx)
  224. glowz.LightEmission = 1
  225. glowz.Texture = "rbxassetid://284205403"
  226. glowz.Color = ColorSequence.new(wit)
  227. glowz.Size = NumberSequence.new(5)
  228. glowz.Speed = NumberRange.new(25,50)
  229. glowz.LockedToPart = false
  230. glowz.Transparency = NumberSequence.new(0.75)
  231. glowz.RotSpeed = NumberRange.new(-2000,2000)
  232. glowz.Lifetime = NumberRange.new(1)
  233. glowz.Rate = 50000
  234. glowz.VelocitySpread = 9001
  235. fx.Anchored = true
  236. fx.Material = "Neon"
  237. fx.CanCollide = false
  238. fx.Locked = true
  239. fx.Transparency = 1
  240. fx.Material = "Neon"
  241. fx.Size = Vector3.new(1,1,1)
  242. fx.TopSurface = "SmoothNoOutlines"
  243. fx.BottomSurface = "SmoothNoOutlines"
  244. fx.BrickColor = BrickColor.new("Really black")
  245. fxm = Instance.new("SpecialMesh",fx)
  246. fxm.MeshType = "Sphere"
  247. local sa2 = Instance.new("Sound",torso)
  248. sa2.SoundId = "rbxassetid://93724183"
  249. sa2.Pitch = 0.5
  250. sa2.Volume = 5
  251. sa2.Looped = false
  252. sa2:Play()
  253. local value = 1
  254. fxm.Scale = Vector3.new(1,1,1)
  255. for i = 1, 20 do rs:wait()
  256. value = value - 0.05
  257. fx.Transparency = fx.Transparency - (1/20)
  258. fx.CFrame = torso.CFrame
  259. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  260. rs:wait()
  261. end
  262. ----------------------------------------------------
  263.  
  264. local m = Instance.new("Model")
  265. m.Name = "Hair"
  266. p1 = Instance.new("Part", m)
  267. p1.BrickColor = BrickColor.new("Teal")
  268. p1.Transparency = 1
  269. p1.FormFactor = Enum.FormFactor.Symmetric
  270. p1.Size = Vector3.new(1, 1, 1)
  271. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  272. p1.CanCollide = false
  273. p1.Locked = true
  274. p1.BottomSurface = Enum.SurfaceType.Smooth
  275. p1.TopSurface = Enum.SurfaceType.Smooth
  276. b1 = Instance.new("SpecialMesh", p1)
  277. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  278. b1.TextureId = ""
  279. b1.MeshType = Enum.MeshType.FileMesh
  280. b1.Name = "Mesh"
  281. b1.VertexColor = Vector3.new(0, 0, 0)
  282. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  283. p2 = Instance.new("Part", m)
  284. p2.BrickColor = BrickColor.new("Pastel brown")
  285. p2.Transparency = 1
  286. p2.Name = "Head"
  287. p2.FormFactor = Enum.FormFactor.Symmetric
  288. p2.Size = Vector3.new(2, 1, 1)
  289. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  290. p2.CanCollide = false
  291. p2.Locked = true
  292. p2.TopSurface = Enum.SurfaceType.Smooth
  293. b2 = Instance.new("SpecialMesh", p2)
  294. b2.MeshType = Enum.MeshType.Head
  295. b2.Name = "Mesh"
  296. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  297. p3 = Instance.new("Part", m)
  298. p3.BrickColor = BrickColor.new("Teal")
  299. p3.Transparency = 1
  300. p3.FormFactor = Enum.FormFactor.Symmetric
  301. p3.Size = Vector3.new(2, 2, 2)
  302. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  303. p3.CanCollide = false
  304. p3.Locked = true
  305. p3.BottomSurface = Enum.SurfaceType.Smooth
  306. p3.TopSurface = Enum.SurfaceType.Smooth
  307. b3 = Instance.new("SpecialMesh", p3)
  308. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  309. b3.TextureId = ""
  310. b3.MeshType = Enum.MeshType.FileMesh
  311. b3.Name = "Mesh"
  312. b3.VertexColor = Vector3.new(0, 0, 0)
  313. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  314. p4 = Instance.new("Part", m)
  315. p4.BrickColor = BrickColor.new("Teal")
  316. p4.FormFactor = Enum.FormFactor.Symmetric
  317. p4.Size = Vector3.new(1, 1, 1)
  318. p4.Transparency = 1
  319. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  320. p4.CanCollide = false
  321. p4.Locked = true
  322. p4.BottomSurface = Enum.SurfaceType.Smooth
  323. p4.TopSurface = Enum.SurfaceType.Smooth
  324. b4 = Instance.new("SpecialMesh", p4)
  325. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  326. b4.TextureId = ""
  327. b4.MeshType = Enum.MeshType.FileMesh
  328. b4.Name = "Mesh"
  329. b4.VertexColor = Vector3.new(0, 0, 0)
  330. p5 = Instance.new("Part", m)
  331. p5.BrickColor = BrickColor.new("Teal")
  332. p5.FormFactor = Enum.FormFactor.Symmetric
  333. p5.Size = Vector3.new(1, 1, 1)
  334. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  335. p5.CanCollide = false
  336. p5.Transparency = 1
  337. p5.Locked = true
  338. p5.BottomSurface = Enum.SurfaceType.Smooth
  339. p5.TopSurface = Enum.SurfaceType.Smooth
  340. b5 = Instance.new("SpecialMesh", p5)
  341. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  342. b5.TextureId = ""
  343. b5.MeshType = Enum.MeshType.FileMesh
  344. b5.Name = "Mesh"
  345. b5.VertexColor = Vector3.new(0, 0, 0)
  346. b5.Scale = Vector3.new(1, 0.899999976, 1)
  347. p6 = Instance.new("Part", m)
  348. p6.BrickColor = BrickColor.new("Teal")
  349. p6.FormFactor = Enum.FormFactor.Symmetric
  350. p6.Transparency = 1
  351. p6.Size = Vector3.new(1, 1, 1)
  352. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  353. p6.CanCollide = false
  354. p6.Locked = true
  355. p6.BottomSurface = Enum.SurfaceType.Smooth
  356. p6.TopSurface = Enum.SurfaceType.Smooth
  357. b6 = Instance.new("SpecialMesh", p6)
  358. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  359. b6.TextureId = ""
  360. b6.MeshType = Enum.MeshType.FileMesh
  361. b6.Name = "Mesh"
  362. b6.VertexColor = Vector3.new(0, 0, 0)
  363. p7 = Instance.new("Part", m)
  364. p7.BrickColor = BrickColor.new("Teal")
  365. p7.FormFactor = Enum.FormFactor.Symmetric
  366. p7.Transparency = 1
  367. p7.Size = Vector3.new(1, 1, 1)
  368. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  369. p7.CanCollide = false
  370. p7.Locked = true
  371. p7.BottomSurface = Enum.SurfaceType.Smooth
  372. p7.TopSurface = Enum.SurfaceType.Smooth
  373. b7 = Instance.new("SpecialMesh", p7)
  374. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  375. b7.TextureId = ""
  376. b7.MeshType = Enum.MeshType.FileMesh
  377. b7.Name = "Mesh"
  378. b7.VertexColor = Vector3.new(0, 0, 0)
  379. p8 = Instance.new("Part", m)
  380. p8.BrickColor = BrickColor.new("Bright bluish green")
  381. p8.FormFactor = Enum.FormFactor.Symmetric
  382. p8.Size = Vector3.new(1, 1, 1)
  383. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  384. p8.CanCollide = false
  385. p8.Transparency = 1
  386. p8.Locked = true
  387. p8.BottomSurface = Enum.SurfaceType.Smooth
  388. p8.TopSurface = Enum.SurfaceType.Smooth
  389. b8 = Instance.new("SpecialMesh", p8)
  390. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  391. b8.TextureId = ""
  392. b8.MeshType = Enum.MeshType.FileMesh
  393. b8.Name = "Mesh"
  394. b8.VertexColor = Vector3.new(0, 0, 0)
  395. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  396. p9 = Instance.new("Part", m)
  397. p9.BrickColor = BrickColor.new("Teal")
  398. p9.FormFactor = Enum.FormFactor.Symmetric
  399. p9.Size = Vector3.new(2, 1, 2)
  400. p9.Transparency = 1
  401. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  402. p9.CanCollide = false
  403. p9.Locked = true
  404. p9.BottomSurface = Enum.SurfaceType.Smooth
  405. p9.TopSurface = Enum.SurfaceType.Smooth
  406. b9 = Instance.new("SpecialMesh", p9)
  407. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  408. b9.TextureId = ""
  409. b9.MeshType = Enum.MeshType.FileMesh
  410. b9.Name = "Mesh"
  411. b9.VertexColor = Vector3.new(0, 0, 0)
  412. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  413. p10 = Instance.new("Part", m)
  414. p10.BrickColor = BrickColor.new("Teal")
  415. p10.Transparency = 1
  416. p10.FormFactor = Enum.FormFactor.Symmetric
  417. p10.Size = Vector3.new(1, 1, 1)
  418. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  419. p10.CanCollide = false
  420. p10.Locked = true
  421. p10.BottomSurface = Enum.SurfaceType.Smooth
  422. p10.TopSurface = Enum.SurfaceType.Smooth
  423. b10 = Instance.new("SpecialMesh", p10)
  424. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  425. b10.TextureId = ""
  426. b10.MeshType = Enum.MeshType.FileMesh
  427. b10.Name = "Mesh"
  428. b10.VertexColor = Vector3.new(0, 0, 0)
  429. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  430. p11 = Instance.new("Part", m)
  431. p11.BrickColor = BrickColor.new("Teal")
  432. p11.Transparency = 1
  433. p11.FormFactor = Enum.FormFactor.Symmetric
  434. p11.Size = Vector3.new(1, 1, 1)
  435. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  436. p11.CanCollide = false
  437. p11.Locked = true
  438. p11.BottomSurface = Enum.SurfaceType.Smooth
  439. p11.TopSurface = Enum.SurfaceType.Smooth
  440. b11 = Instance.new("SpecialMesh", p11)
  441. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  442. b11.TextureId = ""
  443. b11.MeshType = Enum.MeshType.FileMesh
  444. b11.Name = "Mesh"
  445. b11.VertexColor = Vector3.new(0, 0, 0)
  446. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  447. p12 = Instance.new("Part", m)
  448. p12.BrickColor = BrickColor.new("Bright bluish green")
  449. p12.FormFactor = Enum.FormFactor.Custom
  450. p12.Size = Vector3.new(1, 3.5, 1)
  451. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  452. p12.CanCollide = false
  453. p12.Transparency = 1
  454. p12.Locked = true
  455. p12.BottomSurface = Enum.SurfaceType.Smooth
  456. p12.TopSurface = Enum.SurfaceType.Smooth
  457. b12 = Instance.new("SpecialMesh", p12)
  458. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  459. b12.TextureId = ""
  460. b12.MeshType = Enum.MeshType.FileMesh
  461. b12.Name = "Mesh"
  462. b12.VertexColor = Vector3.new(0, 0, 0)
  463. b12.Scale = Vector3.new(1, 3, 1.29999995)
  464. p13 = Instance.new("Part", m)
  465. p13.Transparency = 1
  466. p13.BrickColor = BrickColor.new("Teal")
  467. p13.FormFactor = Enum.FormFactor.Custom
  468. p13.Size = Vector3.new(1, 2, 1)
  469. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  470. p13.CanCollide = false
  471. p13.Locked = true
  472. p13.BottomSurface = Enum.SurfaceType.Smooth
  473. p13.TopSurface = Enum.SurfaceType.Smooth
  474. b13 = Instance.new("SpecialMesh", p13)
  475. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  476. b13.TextureId = ""
  477. b13.MeshType = Enum.MeshType.FileMesh
  478. b13.Name = "Mesh"
  479. b13.VertexColor = Vector3.new(0, 0, 0)
  480. b13.Scale = Vector3.new(1, 3, 1.29999995)
  481. p14 = Instance.new("Part", m)
  482. p14.Transparency = 1
  483. p14.BrickColor = BrickColor.new("Teal")
  484. p14.FormFactor = Enum.FormFactor.Custom
  485. p14.Size = Vector3.new(1, 2, 1)
  486. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  487. p14.CanCollide = false
  488. p14.Locked = true
  489. p14.BottomSurface = Enum.SurfaceType.Smooth
  490. p14.TopSurface = Enum.SurfaceType.Smooth
  491. b14 = Instance.new("SpecialMesh", p14)
  492. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  493. b14.TextureId = ""
  494. b14.MeshType = Enum.MeshType.FileMesh
  495. b14.Name = "Mesh"
  496. b14.VertexColor = Vector3.new(0, 0, 0)
  497. b14.Scale = Vector3.new(1, 3, 1.29999995)
  498. p15 = Instance.new("Part", m)
  499. p15.BrickColor = BrickColor.new("Bright bluish green")
  500. p15.FormFactor = Enum.FormFactor.Custom
  501. p15.Size = Vector3.new(1, 2.5, 1)
  502. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  503. p15.CanCollide = false
  504. p15.Transparency = 1
  505. p15.Locked = true
  506. p15.BottomSurface = Enum.SurfaceType.Smooth
  507. p15.TopSurface = Enum.SurfaceType.Smooth
  508. b15 = Instance.new("SpecialMesh", p15)
  509. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  510. b15.TextureId = ""
  511. b15.MeshType = Enum.MeshType.FileMesh
  512. b15.Name = "Mesh"
  513. b15.VertexColor = Vector3.new(0, 0, 0)
  514. b15.Scale = Vector3.new(1, 3, 1.29999995)
  515. p16 = Instance.new("Part", m)
  516. p16.BrickColor = BrickColor.new("Teal")
  517. p16.FormFactor = Enum.FormFactor.Custom
  518. p16.Size = Vector3.new(1, 2.5, 1)
  519. p16.Transparency = 1
  520. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  521. p16.CanCollide = false
  522. p16.Locked = true
  523. p16.BottomSurface = Enum.SurfaceType.Smooth
  524. p16.TopSurface = Enum.SurfaceType.Smooth
  525. b16 = Instance.new("SpecialMesh", p16)
  526. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  527. b16.TextureId = ""
  528. b16.MeshType = Enum.MeshType.FileMesh
  529. b16.Name = "Mesh"
  530. b16.VertexColor = Vector3.new(0, 0, 0)
  531. b16.Scale = Vector3.new(1, 3, 1.29999995)
  532. p17 = Instance.new("Part", m)
  533. p17.BrickColor = BrickColor.new("Bright bluish green")
  534. p17.Transparency = 1
  535. p17.FormFactor = Enum.FormFactor.Custom
  536. p17.Size = Vector3.new(1, 2.4000001, 1)
  537. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  538. p17.CanCollide = false
  539. p17.Locked = true
  540. p17.BottomSurface = Enum.SurfaceType.Smooth
  541. p17.TopSurface = Enum.SurfaceType.Smooth
  542. b17 = Instance.new("SpecialMesh", p17)
  543. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  544. b17.TextureId = ""
  545. b17.MeshType = Enum.MeshType.FileMesh
  546. b17.Name = "Mesh"
  547. b17.VertexColor = Vector3.new(0, 0, 0)
  548. b17.Scale = Vector3.new(1, 3, 1.29999995)
  549. p18 = Instance.new("Part", m)
  550. p18.BrickColor = BrickColor.new("Teal")
  551. p18.FormFactor = Enum.FormFactor.Custom
  552. p18.Size = Vector3.new(2, 2, 2)
  553. p18.Transparency = 1
  554. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  555. p18.CanCollide = false
  556. p18.Locked = true
  557. p18.BottomSurface = Enum.SurfaceType.Smooth
  558. p18.TopSurface = Enum.SurfaceType.Smooth
  559. b18 = Instance.new("SpecialMesh", p18)
  560. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  561. b18.TextureId = ""
  562. b18.MeshType = Enum.MeshType.FileMesh
  563. b18.Name = "Mesh"
  564. b18.VertexColor = Vector3.new(0, 0, 0)
  565. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  566. w1 = Instance.new("Weld", p1)
  567. w1.Name = "Head_Weld"
  568. w1.Part0 = p1
  569. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  570. w1.Part1 = p2
  571. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  572. w2 = Instance.new("Weld", p2)
  573. w2.Name = "Part_Weld"
  574. w2.Part0 = p2
  575. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  576. w2.Part1 = p3
  577. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  578. w3 = Instance.new("Weld", p3)
  579. w3.Name = "Part_Weld"
  580. w3.Part0 = p3
  581. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  582. w3.Part1 = p4
  583. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  584. w4 = Instance.new("Weld", p4)
  585. w4.Name = "Part_Weld"
  586. w4.Part0 = p4
  587. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  588. w4.Part1 = p5
  589. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  590. w5 = Instance.new("Weld", p5)
  591. w5.Name = "Part_Weld"
  592. w5.Part0 = p5
  593. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  594. w5.Part1 = p6
  595. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  596. w6 = Instance.new("Weld", p6)
  597. w6.Name = "Part_Weld"
  598. w6.Part0 = p6
  599. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  600. w6.Part1 = p7
  601. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  602. w7 = Instance.new("Weld", p7)
  603. w7.Name = "Part_Weld"
  604. w7.Part0 = p7
  605. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  606. w7.Part1 = p8
  607. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  608. w8 = Instance.new("Weld", p8)
  609. w8.Name = "Part_Weld"
  610. w8.Part0 = p8
  611. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  612. w8.Part1 = p9
  613. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  614. w9 = Instance.new("Weld", p9)
  615. w9.Name = "Part_Weld"
  616. w9.Part0 = p9
  617. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  618. w9.Part1 = p10
  619. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  620. w10 = Instance.new("Weld", p10)
  621. w10.Name = "Part_Weld"
  622. w10.Part0 = p10
  623. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  624. w10.Part1 = p11
  625. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  626. w11 = Instance.new("Weld", p11)
  627. w11.Name = "Part_Weld"
  628. w11.Part0 = p11
  629. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  630. w11.Part1 = p12
  631. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  632. w12 = Instance.new("Weld", p12)
  633. w12.Name = "Part_Weld"
  634. w12.Part0 = p12
  635. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  636. w12.Part1 = p13
  637. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  638. w13 = Instance.new("Weld", p13)
  639. w13.Name = "Part_Weld"
  640. w13.Part0 = p13
  641. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  642. w13.Part1 = p14
  643. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  644. w14 = Instance.new("Weld", p14)
  645. w14.Name = "Part_Weld"
  646. w14.Part0 = p14
  647. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  648. w14.Part1 = p15
  649. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  650. w15 = Instance.new("Weld", p15)
  651. w15.Name = "Part_Weld"
  652. w15.Part0 = p15
  653. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  654. w15.Part1 = p16
  655. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  656. w16 = Instance.new("Weld", p16)
  657. w16.Name = "Part_Weld"
  658. w16.Part0 = p16
  659. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  660. w16.Part1 = p17
  661. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  662. w17 = Instance.new("Weld", p17)
  663. w17.Name = "Part_Weld"
  664. w17.Part0 = p17
  665. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  666. w17.Part1 = p18
  667. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  668. m.Parent = char
  669. m:MakeJoints()
  670.  
  671.  
  672. ----------------------------------------------------
  673. local cor = Instance.new("Part", char.Hair)
  674. cor.Name = "Link"
  675. cor.Locked = true
  676. cor.BottomSurface = 0
  677. cor.CanCollide = false
  678. cor.Size = Vector3.new(1, 9, 1)
  679. cor.Transparency = 1
  680. cor.TopSurface = 0
  681. corw = Instance.new("Weld", cor)
  682. corw.Part0 = hed
  683. corw.Part1 = cor
  684. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  685. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  686. weld1 = Instance.new("Weld", char.Hair)
  687. weld1.Part0 = cor
  688. weld1.Part1 = char.Hair.Head
  689. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  690. ----------------------------------------------------betterhair
  691. pr = Instance.new("Part",hed)
  692. pr.BrickColor = BrickColor.new('Royal purple')
  693. pr.Material = "Metal"
  694. pr.Reflectance = 0.04
  695. pr.Anchored = false
  696. pr.CanCollide = false
  697. pr.Archivable = false
  698. pr.Locked = true
  699. pr.Size = Vector3.new(1,1,1)
  700. prm = Instance.new("SpecialMesh",pr)
  701. prm.MeshType = "FileMesh"
  702. prm.MeshId = "rbxassetid://560718478"
  703. prm.Scale = Vector3.new(6,6,6)
  704. newWeld(hed, pr, 0, 0, 0)
  705. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  706. ----------------------------------------------------
  707. GroundWave1 = function()
  708. local Transforming = true
  709. hum.WalkSpeed = 0
  710. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  711. local Colors = {"Royal purple", "Really black"}
  712. local wave = Instance.new("Part", torso)
  713. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  714. wave.Anchored = true
  715. wave.CanCollide = false
  716. wave.Locked = true
  717. wave.Size = Vector3.new(1, 1, 1)
  718. wave.TopSurface = "Smooth"
  719. wave.BottomSurface = "Smooth"
  720. wave.Transparency = 0.35
  721. wave.CFrame = HandCF
  722. wm = Instance.new("SpecialMesh", wave)
  723. wm.MeshId = "rbxassetid://3270017"
  724. coroutine.wrap(function()
  725. for i = 1, 30, 1 do
  726. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  727. wave.Size = wm.Scale
  728. wave.CFrame = HandCF
  729. wave.Transparency = i/30
  730. wait()
  731. end
  732. wait()
  733. wave:Destroy()
  734. end)()
  735. end
  736. ----------------------------------------------------
  737. GroundWave = function()
  738. if Transforming == true then
  739. local value = 5
  740. local value2 = 10
  741. local value3 = 20
  742. local sa2 = Instance.new("Sound",torso)
  743. sa2.SoundId = "rbxassetid://413682983"
  744. sa2.Pitch = 1
  745. sa2.Volume = 10
  746. sa2.Looped = false
  747. sa2:Play()
  748. local wave = Instance.new("Part", torso)
  749. local glowz = Instance.new("ParticleEmitter",wave)
  750. glowz.LightEmission = 1
  751. glowz.Texture = "0"
  752. glowz.Color = ColorSequence.new(wit)
  753. glowz.Size = NumberSequence.new(30)
  754. glowz.Speed = NumberRange.new(25,100)
  755. glowz.LockedToPart = false
  756. glowz.Transparency = NumberSequence.new(0.75)
  757. glowz.RotSpeed = NumberRange.new(-2000,2000)
  758. glowz.Lifetime = NumberRange.new(1)
  759. glowz.Rate = 50000
  760. glowz.VelocitySpread = 9001
  761.  
  762. wave.BrickColor = BrickColor.new("Royal purple")
  763. wave.Anchored = true
  764. wave.CanCollide = false
  765. wave.Locked = true
  766. wave.Size = Vector3.new(1, 1, 1)
  767. wave.TopSurface = "Smooth"
  768. wave.BottomSurface = "Smooth"
  769. wave.Transparency = 0.35
  770. wave.CFrame = fx.CFrame
  771. wave.Material = "Neon"
  772. wm = Instance.new("SpecialMesh", wave)
  773. wm.MeshType = "Sphere"
  774. wm.Scale = Vector3.new(1,1,1)
  775. local wave2 = Instance.new("Part", torso)
  776. wave2.BrickColor = BrickColor.new("Royal purple")
  777. wave2.Anchored = true
  778. wave2.CanCollide = false
  779. wave2.Locked = true
  780. wave2.Size = Vector3.new(1, 1, 1)
  781. wave2.TopSurface = "Smooth"
  782. wave2.BottomSurface = "Smooth"
  783. wave2.Transparency = 0.35
  784. wave2.CFrame = fx.CFrame
  785. wave2.Material = "Neon"
  786. wm2 = Instance.new("SpecialMesh", wave2)
  787. wm2.MeshType = "FileMesh"
  788. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  789. wm2.Scale = Vector3.new(1,1,1)
  790. local wave3 = Instance.new("Part", torso)
  791. wave3.BrickColor = BrickColor.new("Really black")
  792. wave3.Anchored = true
  793. wave3.CanCollide = false
  794. wave3.Locked = true
  795. wave3.Size = Vector3.new(1, 1, 1)
  796. wave3.TopSurface = "Smooth"
  797. wave3.BottomSurface = "Smooth"
  798. wave3.Transparency = 0.35
  799. wave3.CFrame = fx.CFrame
  800. wave3.Material = "Neon"
  801. wm3 = Instance.new("SpecialMesh", wave3)
  802. wm3.MeshType = "FileMesh"
  803. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  804. wm3.Scale = Vector3.new(1,1,1)
  805. coroutine.wrap(function()
  806. for i = 1, 18, 1 do
  807. value = value - 0.5
  808. value2 = value2 - 0.75*1.5
  809. value3 = value3 - 0.475*1.5
  810. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  811. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  812. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  813. --wave.Size = wm.Scale
  814. wave.CFrame = fx.CFrame
  815. wave.Transparency = i/14
  816. --wave2.Size = wm2.Scale
  817. wave2.CFrame = fx.CFrame
  818. wave2.Rotation = Vector3.new(90, 0, 0)
  819. wave2.Transparency = i/14
  820. --wave3.Size = wm3.Scale
  821. wave3.CFrame = fx.CFrame
  822. wave3.Rotation = Vector3.new(90, 0, 0)
  823. wave3.Transparency = i/14
  824. wait()
  825. glowz.Rate = 0
  826.  
  827. end
  828. wait()
  829. wave:Destroy()
  830. wave2:Destroy()
  831. wave3:Destroy()
  832. end)()
  833. elseif Transforming == false then
  834. wait()
  835. end
  836. end
  837.  
  838. for i = 1, 100 do rs:wait()
  839. fx.CFrame = torso.CFrame
  840. end
  841.  
  842. Spawn(function()
  843. while wait(1) do
  844. GroundWave()
  845. end
  846. end)
  847.  
  848. wait(4)
  849.  
  850. Transforming = false
  851.  
  852. local value2 = 1
  853. for i = 1, 20 do rs:wait()
  854. value2 = value2 - 0.05
  855. glowz.Rate = 0
  856.  
  857. fx.Transparency = fx.Transparency + (1/20)
  858. fx.CFrame = torso.CFrame
  859. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  860. rs:wait()
  861. end
  862. glowz:Destroy()
  863.  
  864.  
  865. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  866. local valuer = 5
  867. local valuer2 = 10
  868. local valuer3 = 15
  869. local sa2 = Instance.new("Sound",torso)
  870. sa2.SoundId = "rbxassetid://130972023"
  871. sa2.Pitch = 1
  872. sa2.Volume = 5
  873. sa2.Looped = false
  874. sa2:Play()
  875. local sar2 = Instance.new("Sound",torso)
  876. sar2.SoundId = "rbxassetid://153274423"
  877. sar2.Pitch = 1
  878. sar2.Volume = 5
  879. sar2.Looped = false
  880. sar2:Play()
  881. local wave = Instance.new("Part", torso)
  882. wave.BrickColor = BrickColor.new("Royal purple")
  883. wave.Anchored = true
  884. wave.CanCollide = false
  885. wave.Locked = true
  886. wave.Size = Vector3.new(1, 1, 1)
  887. wave.TopSurface = "Smooth"
  888. wave.BottomSurface = "Smooth"
  889. wave.Transparency = 0.35
  890. wave.CFrame = HandCF
  891. wm = Instance.new("SpecialMesh", wave)
  892. wm.MeshId = "rbxassetid://3270017"
  893. local wave2 = Instance.new("Part", torso)
  894. wave2.BrickColor = BrickColor.new("Really black")
  895. wave2.Anchored = true
  896. wave2.CanCollide = false
  897. wave2.Locked = true
  898. wave2.Size = Vector3.new(1, 1, 1)
  899. wave2.TopSurface = "Smooth"
  900. wave2.BottomSurface = "Smooth"
  901. wave2.Transparency = 0.35
  902. wave2.CFrame = HandCF
  903. wm2 = Instance.new("SpecialMesh", wave2)
  904. wm2.MeshId = "rbxassetid://3270017"
  905. local wave3 = Instance.new("Part", torso)
  906. wave3.BrickColor = BrickColor.new("Royal purple")
  907. wave3.Anchored = true
  908. wave3.CanCollide = false
  909. wave3.Locked = true
  910. wave3.Size = Vector3.new(1, 1, 1)
  911. wave3.TopSurface = "Smooth"
  912. wave3.BottomSurface = "Smooth"
  913. wave3.Transparency = 0.35
  914. wave3.CFrame = HandCF
  915. wm3 = Instance.new("SpecialMesh", wave3)
  916. wm3.MeshId = "rbxassetid://3270017"
  917. coroutine.wrap(function()
  918. for i = 1, 14, 1 do
  919. valuer = valuer - 0.35
  920. valuer2 = valuer - 0.45
  921. valuer3 = valuer3 - 0.475
  922. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  923. wave.Size = wm.Scale
  924. wave.CFrame = HandCF
  925. wave.Transparency = i/14
  926. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  927. wave2.Size = wm2.Scale
  928. wave2.CFrame = HandCF
  929. wave2.Transparency = i/14
  930. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  931. wave3.Size = wm2.Scale
  932. wave3.CFrame = HandCF
  933. wave3.Transparency = i/14
  934. wait()
  935. end
  936. wait()
  937. wave:Destroy()
  938. wave2:Destroy()
  939. end)()
  940. text.TextStrokeColor3 = Color3.new(98,37,209)
  941. text.Text = "Dust Sans LV ???"
  942. z = Instance.new("Sound", char)
  943. z.SoundId = "rbxassetid://1024229621"
  944. z.Looped = true
  945. z.Pitch = 1.6
  946. z.Volume = 4
  947. wait(.01)
  948. z:Play()
  949. KG:Stop()
  950. hum.WalkSpeed = 106
  951. ----------------------------------------------------
  952. Blast = function()
  953. local Colors = {"Royal purple", "Royal purple"}
  954. local wave = Instance.new("Part", torso)
  955. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  956. wave.Anchored = true
  957. wave.CanCollide = false
  958. wave.Locked = true
  959. wave.Size = Vector3.new(1, 1, 1)
  960. wave.TopSurface = "Smooth"
  961. wave.BottomSurface = "Smooth"
  962. wave.Transparency = 0.35
  963. wave.CFrame = rarm.CFrame
  964. wm = Instance.new("SpecialMesh", wave)
  965. wm.MeshType = "Sphere"
  966. wm.Scale = Vector3.new(1,1,1)
  967. z = Instance.new("Sound",wave)
  968. z.SoundId = "rbxassetid://237035051"
  969. z.Volume = 1
  970. z.Pitch = .9
  971. z:Play()
  972. coroutine.wrap(function()
  973. for i = 1, 30, 1 do
  974. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  975. --wave.Size = wm.Scale
  976. wave.CFrame = rarm.CFrame
  977. wave.Transparency = (1/14)
  978. rs:wait()
  979. end
  980. rs:wait()
  981. wave:Destroy()
  982. z:Destroy()
  983. end)()
  984. end
  985. ----------------------------------------------------
  986. rarm.Touched:connect(function(ht)
  987. hit = ht.Parent
  988. if ht and hit:IsA("Model") then
  989. if hit:FindFirstChild("Humanoid") then
  990. if hit.Name ~= p.Name then
  991. if Debounces.RPunch == true and Debounces.RPunched == false then
  992. Debounces.RPunched = true
  993. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  994. if Debounces.ks==true then
  995. z = Instance.new("Sound",hed)
  996. z.SoundId = "rbxassetid://169380525"
  997. z.Pitch = ptz[math.random(1,#ptz)]
  998. z.Volume = 1
  999. z:Play()
  1000. end
  1001. wait(.2)
  1002. Debounces.RPunched = false
  1003. end
  1004. end
  1005. end
  1006. elseif ht and hit:IsA("Hat") then
  1007. if hit.Parent.Name ~= p.Name then
  1008. if hit.Parent:FindFirstChild("Humanoid") then
  1009. if Debounces.RPunch == true and Debounces.RPunched == false then
  1010. Debounces.RPunched = true
  1011. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1012. if Debounces.ks==true then
  1013. z = Instance.new("Sound",hed)
  1014. z.SoundId = "rbxassetid://169380525"
  1015. z.Pitch = ptz[math.random(1,#ptz)]
  1016. z.Volume = 1
  1017. z:Play()
  1018. end
  1019. wait(.2)
  1020. Debounces.RPunched = false
  1021. end
  1022. end
  1023. end
  1024. end
  1025. end)
  1026. larm.Touched:connect(function(ht)
  1027. hit = ht.Parent
  1028. if ht and hit:IsA("Model") then
  1029. if hit:FindFirstChild("Humanoid") then
  1030. if hit.Name ~= p.Name then
  1031. if Debounces.LPunch == true and Debounces.LPunched == false then
  1032. Debounces.LPunched = true
  1033. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1034. if Debounces.ks2==true then
  1035. z = Instance.new("Sound",hed)
  1036. z.SoundId = "rbxassetid://169380525"
  1037. z.Pitch = ptz[math.random(1,#ptz)]
  1038. z.Volume = 1
  1039. z:Play()
  1040. end
  1041. wait(.2)
  1042. Debounces.LPunched = false
  1043. end
  1044. end
  1045. end
  1046. elseif ht and hit:IsA("Hat") then
  1047. if hit.Parent.Name ~= p.Name then
  1048. if hit.Parent:FindFirstChild("Humanoid") then
  1049. if Debounces.LPunch == true and Debounces.LPunched == false then
  1050. Debounces.LPunched = true
  1051. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1052. if Debounces.ks2==true then
  1053. z = Instance.new("Sound",hed)
  1054. z.SoundId = "rbxassetid://169380525"
  1055. z.Pitch = ptz[math.random(1,#ptz)]
  1056. z.Volume = 1
  1057. z:Play()
  1058. end
  1059. wait(.2)
  1060. Debounces.LPunched = false
  1061. end
  1062. end
  1063. end
  1064. end
  1065. end)
  1066. ----------------------------------------------------
  1067. mod4 = Instance.new("Model",char)
  1068.  
  1069. ptez = {0.7, 0.8, 0.9, 1}
  1070.  
  1071. function FindNearestTorso(Position,Distance,SinglePlayer)
  1072. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1073. local List = {}
  1074. for i,v in pairs(workspace:GetChildren())do
  1075. if v:IsA("Model")then
  1076. if v:findFirstChild("Torso")then
  1077. if v ~= char then
  1078. if(v.Torso.Position -Position).magnitude <= Distance then
  1079. table.insert(List,v)
  1080. end
  1081. end
  1082. end
  1083. end
  1084. end
  1085. return List
  1086. end
  1087.  
  1088. function Punch()
  1089. part=Instance.new('Part',mod4)
  1090. part.Anchored=true
  1091. part.CanCollide=false
  1092. part.FormFactor='Custom'
  1093. part.Size=Vector3.new(.2,.2,.2)
  1094. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1095. part.Transparency=.7
  1096. part.BrickColor=BrickColor.new('Royal purple')
  1097. mesh=Instance.new('SpecialMesh',part)
  1098. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1099. mesh.Scale=Vector3.new(3,3,3)
  1100. part2=Instance.new('Part',mod4)
  1101. part2.Anchored=true
  1102. part2.CanCollide=false
  1103. part2.FormFactor='Custom'
  1104. part2.Size=Vector3.new(.2,.2,.2)
  1105. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1106. part2.Transparency=.7
  1107. part2.BrickColor=BrickColor.new('Royal purple')
  1108. mesh2=Instance.new('SpecialMesh',part2)
  1109. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1110. mesh2.Scale=Vector3.new(3,1.5,3)
  1111. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1112. if v:FindFirstChild('Humanoid') then
  1113. v.Humanoid:TakeDamage(math.huge)
  1114. end
  1115. end
  1116. coroutine.resume(coroutine.create(function()
  1117. for i=0,0.62,0.4 do
  1118. wait()
  1119. part.CFrame=part.CFrame
  1120. part.Transparency=i
  1121. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1122. part2.CFrame=part2.CFrame
  1123. part2.Transparency=i
  1124. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1125. end
  1126. part.Parent=nil
  1127. part2.Parent=nil
  1128. end))
  1129. end
  1130. ----------------------------------------------------
  1131. rarm.Touched:connect(function(ht)
  1132. hit = ht.Parent
  1133. if ht and hit:IsA("Model") then
  1134. if hit:FindFirstChild("Humanoid") then
  1135. if hit.Name ~= p.Name then
  1136. if Debounces.RPunch == true and Debounces.RPunched == false then
  1137. Debounces.RPunched = true
  1138. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1139. if Debounces.ks==true then
  1140. z = Instance.new("Sound",hed)
  1141. z.SoundId = "rbxassetid://169380525"
  1142. z.Pitch = ptz[math.random(1,#ptz)]
  1143. z.Volume = 1
  1144. z:Play()
  1145. end
  1146. wait(.2)
  1147. Debounces.RPunched = false
  1148. end
  1149. end
  1150. end
  1151. elseif ht and hit:IsA("Hat") then
  1152. if hit.Parent.Name ~= p.Name then
  1153. if hit.Parent:FindFirstChild("Humanoid") then
  1154. if Debounces.RPunch == true and Debounces.RPunched == false then
  1155. Debounces.RPunched = true
  1156. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1157. if Debounces.ks==true then
  1158. z = Instance.new("Sound",hed)
  1159. z.SoundId = "rbxassetid://169380525"
  1160. z.Pitch = ptz[math.random(1,#ptz)]
  1161. z.Volume = 1
  1162. z:Play()
  1163. end
  1164. wait(.2)
  1165. Debounces.RPunched = false
  1166. end
  1167. end
  1168. end
  1169. end
  1170. end)
  1171. larm.Touched:connect(function(ht)
  1172. hit = ht.Parent
  1173. if ht and hit:IsA("Model") then
  1174. if hit:FindFirstChild("Humanoid") then
  1175. if hit.Name ~= p.Name then
  1176. if Debounces.LPunch == true and Debounces.LPunched == false then
  1177. Debounces.LPunched = true
  1178. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1179. if Debounces.ks2==true then
  1180. z = Instance.new("Sound",hed)
  1181. z.SoundId = "rbxassetid://169380525"
  1182. z.Pitch = ptz[math.random(1,#ptz)]
  1183. z.Volume = 1
  1184. z:Play()
  1185. end
  1186. wait(.2)
  1187. Debounces.LPunched = false
  1188. end
  1189. end
  1190. end
  1191. elseif ht and hit:IsA("Hat") then
  1192. if hit.Parent.Name ~= p.Name then
  1193. if hit.Parent:FindFirstChild("Humanoid") then
  1194. if Debounces.LPunch == true and Debounces.LPunched == false then
  1195. Debounces.LPunched = true
  1196. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1197. if Debounces.ks2==true then
  1198. z = Instance.new("Sound",hed)
  1199. z.SoundId = "rbxassetid://169380525"
  1200. z.Pitch = ptz[math.random(1,#ptz)]
  1201. z.Volume = 1
  1202. z:Play()
  1203. end
  1204. wait(.2)
  1205. Debounces.LPunched = false
  1206. end
  1207. end
  1208. end
  1209. end
  1210. end)
  1211. ----------------------------------------------------
  1212. local player = game.Players.LocalPlayer
  1213. local pchar = player.Character
  1214. local mouse = player:GetMouse()
  1215. local cam = workspace.CurrentCamera
  1216.  
  1217. local rad = math.rad
  1218.  
  1219. local keysDown = {}
  1220. local flySpeed = 0
  1221. local MAX_FLY_SPEED = 150
  1222.  
  1223. local canFly = false
  1224. local flyToggled = false
  1225.  
  1226. local forward, side = 0, 0
  1227. local lastForward, lastSide = 0, 0
  1228.  
  1229. local floatBP = Instance.new("BodyPosition")
  1230. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1231. local flyBV = Instance.new("BodyVelocity")
  1232. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1233. local turnBG = Instance.new("BodyGyro")
  1234. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1235.  
  1236. mouse.KeyDown:connect(function(key)
  1237. keysDown[key] = true
  1238.  
  1239. if key == "f" then
  1240. flyToggled = not flyToggled
  1241.  
  1242. if not flyToggled then
  1243. stanceToggle = "Normal"
  1244. floatBP.Parent = nil
  1245. flyBV.Parent = nil
  1246. turnBG.Parent = nil
  1247. root.Velocity = Vector3.new()
  1248. pchar.Humanoid.PlatformStand = false
  1249. end
  1250. end
  1251.  
  1252. end)
  1253. mouse.KeyUp:connect(function(key)
  1254. keysDown[key] = nil
  1255. end)
  1256.  
  1257. local function updateFly()
  1258.  
  1259. if not flyToggled then return end
  1260.  
  1261. lastForward = forward
  1262. lastSide = side
  1263.  
  1264. forward = 0
  1265. side = 0
  1266.  
  1267. if keysDown.w then
  1268. forward = forward + 1
  1269. end
  1270. if keysDown.s then
  1271. forward = forward - 1
  1272. end
  1273. if keysDown.a then
  1274. side = side - 1
  1275. end
  1276. if keysDown.d then
  1277. side = side + 1
  1278. end
  1279.  
  1280. canFly = (forward ~= 0 or side ~= 0)
  1281.  
  1282. if canFly then
  1283. stanceToggle = "Floating"
  1284. turnBG.Parent = root
  1285. floatBP.Parent = nil
  1286. flyBV.Parent = root
  1287.  
  1288. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1289. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1290. else
  1291. floatBP.position = root.Position
  1292. floatBP.Parent = root
  1293.  
  1294. flySpeed = flySpeed - 1
  1295. if flySpeed < 0 then flySpeed = 0 end
  1296. end
  1297.  
  1298. local camCF = cam.CoordinateFrame
  1299. local in_forward = canFly and forward or lastForward
  1300. local in_side = canFly and side or lastSide
  1301.  
  1302. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1303. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1304.  
  1305. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1306. 0)
  1307. end
  1308.  
  1309. game:service'RunService'.RenderStepped:connect(function()
  1310. if flyToggled then
  1311. pchar.Humanoid.PlatformStand = true
  1312. end
  1313. updateFly()
  1314. end)
  1315. -------------------------------
  1316. mouse.KeyDown:connect(function(key)
  1317. if key == "q" then
  1318. if Debounces.CanAttack == true then
  1319. Debounces.CanAttack = false
  1320. Debounces.NoIdl = true
  1321. Debounces.on = true
  1322. function FindNearestTorso(Position,Distance,SinglePlayer)
  1323. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1324. local List = {}
  1325. for i,v in pairs(workspace:GetChildren())do
  1326. if v:IsA("Model")then
  1327. if v:findFirstChild("Torso")then
  1328. if v ~= char then
  1329. if(v.Torso.Position -Position).magnitude <= Distance then
  1330. table.insert(List,v)
  1331. end
  1332. end
  1333. end
  1334. end
  1335. end
  1336. return List
  1337. end
  1338. z = Instance.new("Sound",hed)
  1339. z.SoundId = "rbxassetid://232213955"
  1340. z.Pitch = 1
  1341. z.Volume = 1
  1342. wait(0.2)
  1343. z:Play()
  1344. sp = Instance.new("Part",rarm)
  1345. sp.Anchored = true
  1346. sp.CanCollide = false
  1347. sp.Locked = true
  1348. sp.Transparency = 0
  1349. sp.Material = "Neon"
  1350. sp.Size = Vector3.new(1,1,1)
  1351. sp.TopSurface = "SmoothNoOutlines"
  1352. sp.BottomSurface = "SmoothNoOutlines"
  1353. sp.BrickColor = BrickColor.new("Royal purple")
  1354. spm = Instance.new("SpecialMesh",sp)
  1355. spm.MeshType = "Sphere"
  1356. spm.Scale = Vector3.new(21,21,21)
  1357. sp2 = Instance.new("Part", rarm)
  1358. sp2.Name = "Energy"
  1359. sp2.BrickColor = BrickColor.new("Royal purple")
  1360. sp2.Size = Vector3.new(1, 1, 1)
  1361. sp2.Shape = "Ball"
  1362. sp2.CanCollide = false
  1363. sp2.Anchored = true
  1364. sp2.Locked = true
  1365. sp2.TopSurface = 0
  1366. sp2.BottomSurface = 0
  1367. sp2.Transparency = 1
  1368. spm2 = Instance.new("SpecialMesh",sp2)
  1369. spm2.MeshId = "rbxassetid://9982590"
  1370. spm2.Scale = Vector3.new(2,2,2)
  1371. for i = 1, 20 do
  1372. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1373. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1380. if Debounces.on == false then break end
  1381. rs:wait()
  1382. end
  1383. for i = 1, 100, 20 do rs:wait()
  1384. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1385. end
  1386. for i = 1, 20 do
  1387. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1394. if Debounces.on == false then break end
  1395. rs:wait()
  1396. end
  1397. sp.Transparency = 1
  1398. for i = 1, 20 do
  1399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1405. if Debounces.on == false then break end
  1406. rs:wait()
  1407. end
  1408. wait(1)
  1409. sp.Transparency = 0
  1410. sp2.Transparency = 0.84
  1411. for i = 1, 20 do
  1412. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1413. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1414. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1421. if Debounces.on == false then break end
  1422. rs:wait()
  1423. end
  1424. for i = 1, 2880, 50 do
  1425. rs:wait()
  1426. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1427. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1428. rs:wait()
  1429. end
  1430. sp:Destroy()
  1431. sp2:Destroy()
  1432. local X = Instance.new("Part",char)
  1433. local O = Instance.new("ObjectValue",X)
  1434. O.Name = "creator"
  1435. X.Locked = true
  1436. X.Name = "Shell"
  1437. X.Anchored = false
  1438. X.CanCollide = false
  1439. X.Transparency = 0
  1440. X.Reflectance = 0
  1441. X.BottomSurface = 0
  1442. X.TopSurface = 0
  1443. X.Shape = 0
  1444. local V = Instance.new("ObjectValue",X)
  1445. V.Value = char
  1446. V.Name = "creator"
  1447. X.BrickColor = BrickColor.new("Royal purple")
  1448. X.Size = Vector3.new(2,2,2)
  1449. X.Material = "Neon"
  1450. local Z = Instance.new("SpecialMesh",X)
  1451. Z.MeshType = "Sphere"
  1452. Z.Scale = Vector3.new(0.5,0.5,1)
  1453. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1454. local bv = Instance.new("BodyVelocity",X)
  1455. bv.maxForce = Vector3.new(99999,99999,99999)
  1456. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1457. bv.velocity = X.CFrame.lookVector*65
  1458.  
  1459. Explode = X.Touched:connect(function(hit)
  1460. if hit ~= char and hit.Name ~= "Shell" then
  1461. local cf = X.CFrame
  1462. bv:Destroy()
  1463. X.Anchored = true
  1464. Z:Remove()
  1465. Explode:disconnect()
  1466. X.Size = Vector3.new(3,3,3)
  1467. X.Touched:connect(function(hit) end)
  1468. X.CanCollide = false
  1469. local part3 = Instance.new("Part", rarm)
  1470. part3.Anchored=true
  1471. part3.CanCollide=false
  1472. part3.Locked = true
  1473. part3.TopSurface = "SmoothNoOutlines"
  1474. part3.BottomSurface = "SmoothNoOutlines"
  1475. part3.FormFactor='Custom'
  1476. part3.Size=Vector3.new(1,1, 1)
  1477. part3.CFrame=X.CFrame
  1478. part3.Transparency=0
  1479. part3.BrickColor=BrickColor.new("Royal purple")
  1480. local mesh3 = Instance.new("SpecialMesh",part3)
  1481. mesh3.MeshType = "Sphere"
  1482. mesh3.Scale = Vector3.new(1,1,1)
  1483. --debris:AddItem(X,8)
  1484. local part4 = Instance.new("Part", rarm)
  1485. part4.Material = "Neon"
  1486. part4.Anchored=true
  1487. part4.CanCollide=false
  1488. part4.Locked = true
  1489. part4.TopSurface = "SmoothNoOutlines"
  1490. part4.BottomSurface = "SmoothNoOutlines"
  1491. part4.FormFactor='Custom'
  1492. part4.Size=Vector3.new(1,1, 1)
  1493. part4.CFrame=X.CFrame
  1494. part4.Transparency=0
  1495. part4.BrickColor=BrickColor.new("Hot pink")
  1496. local mesh4 = Instance.new("SpecialMesh",part4)
  1497. mesh4.MeshType = "Sphere"
  1498. mesh4.Scale = Vector3.new(.5,.5,.5)
  1499. local part7 = Instance.new("Part", rarm)
  1500. part7.Material = "Neon"
  1501. part7.Anchored=true
  1502. part7.CanCollide=false
  1503. part7.Locked = true
  1504. part7.TopSurface = "SmoothNoOutlines"
  1505. part7.BottomSurface = "SmoothNoOutlines"
  1506. part7.FormFactor='Custom'
  1507. part7.Size=Vector3.new(1,1, 1)
  1508. part7.CFrame=X.CFrame
  1509. part7.Transparency=0
  1510. part7.BrickColor=BrickColor.new("Royal purple")
  1511. local mesh7 = Instance.new("SpecialMesh",part7)
  1512. mesh7.MeshType = "Sphere"
  1513. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1514. --[[X.Touched:connect(function(ht)
  1515. hit = ht.Parent
  1516. if ht and hit:IsA("Model") then
  1517. if hit:FindFirstChild("Humanoid") then
  1518. if hit.Name ~= p.Name then
  1519. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1520. wait(.3)
  1521. end
  1522. end
  1523. elseif ht and hit:IsA("Hat") then
  1524. if hit.Parent.Name ~= p.Name then
  1525. if hit.Parent:FindFirstChild("Humanoid") then
  1526. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1527. wait(.3)
  1528. end
  1529. end
  1530. end
  1531. end)
  1532. part3.Touched:connect(function(ht)
  1533. hit = ht.Parent
  1534. if ht and hit:IsA("Model") then
  1535. if hit:FindFirstChild("Humanoid") then
  1536. if hit.Name ~= p.Name then
  1537. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1538. wait(.3)
  1539. end
  1540. end
  1541. elseif ht and hit:IsA("Hat") then
  1542. if hit.Parent.Name ~= p.Name then
  1543. if hit.Parent:FindFirstChild("Humanoid") then
  1544. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1545. wait(.3)
  1546. end
  1547. end
  1548. end
  1549. end)]]--
  1550. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1551. if v:FindFirstChild('Humanoid') then
  1552. v.Humanoid:TakeDamage(math.huge)
  1553. v.Humanoid.PlatformStand = true
  1554. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1555. end
  1556. end
  1557.  
  1558. local acos = math.acos
  1559. local sqrt = math.sqrt
  1560. local Vec3 = Vector3.new
  1561. local fromAxisAngle = CFrame.fromAxisAngle
  1562.  
  1563. local function toAxisAngle(CFr)
  1564. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1565. local Angle = math.acos((R00+R11+R22-1)/2)
  1566. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1567. A = A == 0 and 0.00001 or A
  1568. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1569. B = B == 0 and 0.00001 or B
  1570. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1571. C = C == 0 and 0.00001 or C
  1572. local x = (R21-R12)/sqrt(A)
  1573. local y = (R02-R20)/sqrt(B)
  1574. local z = (R10-R01)/sqrt(C)
  1575. return Vec3(x,y,z),Angle
  1576. end
  1577.  
  1578. function ApplyTrig(Num,Func)
  1579. local Min,Max = Func(0),Func(1)
  1580. local i = Func(Num)
  1581. return (i-Min)/(Max-Min)
  1582. end
  1583.  
  1584. function LerpCFrame(CFrame1,CFrame2,Num)
  1585. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1586. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1587. end
  1588.  
  1589. function Crater(Torso,Radius)
  1590. Spawn(function()
  1591. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1592. local Ignore = {}
  1593. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1594. if v.Character ~= nil then
  1595. Ignore[#Ignore+1] = v.Character
  1596. end
  1597. end
  1598. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1599. if Hit == nil then return end
  1600. local Parts = {}
  1601. for i = 1,360,10 do
  1602. local P = Instance.new("Part",Torso.Parent)
  1603. P.Anchored = true
  1604. P.FormFactor = "Custom"
  1605. P.BrickColor = Hit.BrickColor
  1606. P.Material = Hit.Material
  1607. P.TopSurface = "Smooth"
  1608. P.BottomSurface = "Smooth"
  1609. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1610. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1611. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1612. if math.random(0,5) == 0 then -- rubble
  1613. local P = Instance.new("Part",Torso.Parent)
  1614. P.Anchored = true
  1615. P.FormFactor = "Custom"
  1616. P.BrickColor = Hit.BrickColor
  1617. P.Material = Hit.Material
  1618. P.TopSurface = "Smooth"
  1619. P.BottomSurface = "Smooth"
  1620. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1621. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1622. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1623. end
  1624. end
  1625. for i = 0,1,0.05 do
  1626. for i2,v in pairs(Parts) do
  1627. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1628. end
  1629. wait(0.02)
  1630. end
  1631. for i,v in pairs(Parts) do
  1632. if v[1].Size.X > 2.1 then
  1633. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1634. end
  1635. v[1].Anchored = false
  1636. end
  1637. for i = 0,1,0.05 do
  1638. for i2,v in pairs(Parts) do
  1639. v[1].Transparency = i
  1640. if i == 1 then
  1641. v[1]:Destroy()
  1642. elseif i >= 0.25 then
  1643. v[1].CanCollide = false
  1644. end
  1645. end
  1646. wait(0.02)
  1647. end
  1648. Parts = nil
  1649. end)
  1650. end
  1651.  
  1652. ROW = function(out, trans, s, wt, t, ang, plus)
  1653. for i = 1, 360, 360/t do
  1654. local c = Instance.new("Part", game.Workspace)
  1655. c.FormFactor = 3
  1656. c.TopSurface = 0
  1657. c.BottomSurface = 0
  1658. c.Size = s
  1659. c.Anchored = true
  1660. c.CanCollide = wt
  1661. c.Material=workspace.Base.Material
  1662. c.Transparency = trans
  1663. c.BrickColor = workspace.Base.BrickColor
  1664. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1665. c.Locked=true
  1666. game.Debris:AddItem(c,15)
  1667. end
  1668. end
  1669.  
  1670. Part = function(x,y,z,color,tr,cc,an,parent)
  1671. local p = Instance.new('Part',parent or Weapon)
  1672. p.formFactor = 'Custom'
  1673. p.Size = Vector3.new(x,y,z)
  1674. p.BrickColor = BrickColor.new(color)
  1675. p.CanCollide = cc
  1676. p.Transparency = tr
  1677. p.Anchored = an
  1678. p.TopSurface,p.BottomSurface = 0,0
  1679. p.Locked=true
  1680. p:BreakJoints()
  1681. return p end
  1682.  
  1683. Mesh = function(par,num,x,y,z)
  1684. local msh = _
  1685. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1686. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1687. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1688. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1689. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1690. end msh.Scale = Vector3.new(x,y,z)
  1691. return msh end
  1692.  
  1693. function explosion(col1,col2,cfr,sz,rng,dmg)
  1694. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1695. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1696. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1697. v1,v2,v3=sz.x,sz.y,sz.z
  1698. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1699. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1700. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1701. a.CFrame=cfr
  1702. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1703. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1704.  
  1705. Spawn(function()
  1706. while wait() do
  1707. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1708. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1709. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1710. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1711. a.Transparency=a.Transparency+0.05
  1712. a2.Transparency=a2.Transparency+0.05
  1713. a3.Transparency=a3.Transparency+0.05
  1714. end
  1715. end)
  1716. end
  1717.  
  1718. Crater(X,20)
  1719. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1720. z = Instance.new("Sound",X)
  1721. z.SoundId = "rbxassetid://231917744"
  1722. z.Pitch = .5
  1723. z.Volume = 10
  1724. z1 = Instance.new("Sound",X)
  1725. z1.SoundId = "rbxassetid://231917744"
  1726. z1.Pitch = .5
  1727. z1.Volume = 10
  1728. z2 = Instance.new("Sound",X)
  1729. z2.SoundId = "rbxassetid://231917744"
  1730. z2.Pitch = .5
  1731. z2.Volume = 10
  1732. z3 = Instance.new("Sound",X)
  1733. z3.SoundId = "rbxassetid://245537790"
  1734. z3.Pitch = .7
  1735. z3.Volume = 1
  1736. z4 = Instance.new("Sound",X)
  1737. z4.SoundId = "rbxassetid://245537790"
  1738. z4.Pitch = .7
  1739. z4.Volume = 1
  1740. wait(0.1)
  1741. z:Play()
  1742. z1:Play()
  1743. z2:Play()
  1744. z3:Play()
  1745. z4:Play()
  1746.  
  1747. local part=Instance.new('Part',rarm)
  1748. part.Anchored=true
  1749. part.CanCollide=false
  1750. part.Locked = true
  1751. part.FormFactor='Custom'
  1752. part.Size=Vector3.new(1,1,1)
  1753. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1754. part.Transparency=0
  1755. part.BrickColor=BrickColor.new('Royal purple')
  1756. local mesh=Instance.new('SpecialMesh',part)
  1757. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1758. mesh.Scale=Vector3.new(2,2,2)
  1759. local part2=part:clone()
  1760. part2.Parent = rarm
  1761. part2.BrickColor=BrickColor.new("Royal purple")
  1762. local part5=part:clone()
  1763. part5.Parent = rarm
  1764. part5.BrickColor=BrickColor.new("Magenta")
  1765. local part6=part:clone()
  1766. part6.Parent = rarm
  1767. part6.BrickColor=BrickColor.new("Black")
  1768. local mesh2=mesh:clone()
  1769. mesh2.Parent=part2
  1770. mesh2.Scale=Vector3.new(3, 3, 3)
  1771. local mesh5=mesh:clone()
  1772. mesh5.Parent=part5
  1773. mesh5.Scale=Vector3.new(3, 3, 3)
  1774. local mesh6=mesh:clone()
  1775. mesh6.Parent=part6
  1776. mesh6.Scale=Vector3.new(3, 3, 3)
  1777. local blast = Instance.new("Part", rarm)
  1778. blast.BrickColor = BrickColor.new("Royal purple")
  1779. blast.Anchored = true
  1780. blast.CanCollide = false
  1781. blast.Locked = true
  1782. blast.Size = Vector3.new(1, 1, 1)
  1783. blast.TopSurface = "Smooth"
  1784. blast.BottomSurface = "Smooth"
  1785. blast.Transparency = 0
  1786. blast.CFrame = HandCF
  1787. local bm = Instance.new("SpecialMesh", blast)
  1788. bm.Scale = Vector3.new(5,1,5)
  1789. bm.MeshId = "rbxassetid://3270017"
  1790. local blast2 = Instance.new("Part", rarm)
  1791. blast2.BrickColor = BrickColor.new("Royal purple")
  1792. blast2.Anchored = true
  1793. blast2.CanCollide = false
  1794. blast2.Locked = true
  1795. blast2.Size = Vector3.new(1, 1, 1)
  1796. blast2.TopSurface = "Smooth"
  1797. blast2.BottomSurface = "Smooth"
  1798. blast2.Transparency = 0
  1799. blast2.CFrame = HandCF
  1800. local bm2 = Instance.new("SpecialMesh", blast2)
  1801. bm2.Scale = Vector3.new(3,1,3)
  1802. bm2.MeshId = "rbxassetid://3270017"
  1803. local blast3 = Instance.new("Part", rarm)
  1804. blast3.BrickColor = BrickColor.new("Royal purple")
  1805. blast3.Anchored = true
  1806. blast3.CanCollide = false
  1807. blast3.Locked = true
  1808. blast3.Size = Vector3.new(1, 1, 1)
  1809. blast3.TopSurface = "Smooth"
  1810. blast3.BottomSurface = "Smooth"
  1811. blast3.Transparency = 0
  1812. blast3.CFrame = HandCF
  1813. local bm3 = Instance.new("SpecialMesh", blast3)
  1814. bm3.Scale = Vector3.new(3,1,3)
  1815. bm3.MeshId = "rbxassetid://3270017"
  1816. for i = 1,120 do rs:wait()
  1817. X.Transparency = X.Transparency + (1/120)
  1818. part.Transparency = part.Transparency + (1/120)
  1819. part2.Transparency = part2.Transparency + (1/120)
  1820. part3.Transparency = part3.Transparency + (1/120)
  1821. part4.Transparency = part4.Transparency + (1/120)
  1822. part5.Transparency = part5.Transparency + (1/120)
  1823. part6.Transparency = part6.Transparency + (1/120)
  1824. part7.Transparency = part7.Transparency + (1/120)
  1825. blast.Transparency = blast.Transparency + (1/120)
  1826. blast2.Transparency = blast2.Transparency + (1/120)
  1827. blast3.Transparency = blast3.Transparency + (1/120)
  1828. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1829. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1830. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1831. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1832. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1833. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1834. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1835. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1836. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1837. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1838. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1839. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1840. X.CFrame = cf
  1841. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1842. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1843. part3.CFrame=X.CFrame
  1844. part4.CFrame=X.CFrame
  1845. part7.CFrame=X.CFrame
  1846. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1847. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1848. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1849. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1850. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1851. rs:wait()
  1852. end
  1853. X:Destroy()
  1854. part:Destroy()
  1855. part2:Destroy()
  1856. part3:Destroy()
  1857. part4:Destroy()
  1858. part5:Destroy()
  1859. part6:Destroy()
  1860. blast:Destroy()
  1861. blast2:Destroy()
  1862. blast3:Destroy()
  1863. z:Destroy()
  1864. z1:Destroy()
  1865. z2:Destroy()
  1866. z3:Destroy()
  1867. z4:Destroy()
  1868. end
  1869. end)
  1870. for i = 1, 20 do
  1871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1877. if Debounces.on == false then break end
  1878. rs:wait()
  1879. end
  1880. if Debounces.CanAttack == false then
  1881. Debounces.CanAttack = true
  1882. Debounces.NoIdl = false
  1883. Debounces.on = false
  1884. end
  1885. end
  1886. end
  1887. end)
  1888. ----------------------------------------------------
  1889. mouse.KeyDown:connect(function(key)
  1890. if key == "e" then
  1891. if Debounces.CanAttack == true then
  1892. Debounces.CanAttack = false
  1893. Debounces.on = true
  1894. Debounces.NoIdl = true
  1895. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1896. z = Instance.new("Sound", rarm)
  1897. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1898. z.Volume = 1.25
  1899. z.Pitch = pt[math.random(1,#pt)]
  1900. z.Looped = false
  1901. z:Play()
  1902. Debounces.RPunch = true
  1903. Debounces.LPunch = true
  1904. Debounces.ks = true
  1905. Debounces.ks2 = true
  1906. for i = 1, 1 do
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1913. if Debounces.on == false then break end
  1914. wait()
  1915. end
  1916. z2 = Instance.new("Sound", larm)
  1917. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1918. z2.Volume = 1.25
  1919. z2.Pitch = pt[math.random(1,#pt)]
  1920. z2.Looped = false
  1921. z2:Play()
  1922. for i = 1, 1 do
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1929. if Debounces.on == false then break end
  1930. wait()
  1931. end
  1932. z3 = Instance.new("Sound", rarm)
  1933. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1934. z3.Volume = 1.25
  1935. z3.Pitch = pt[math.random(1,#pt)]
  1936. z3.Looped = false
  1937. z3:Play()
  1938. for i = 1, 1 do
  1939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1945. if Debounces.on == false then break end
  1946. wait()
  1947. end
  1948. z4 = Instance.new("Sound", larm)
  1949. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1950. z4.Volume = 1.25
  1951. z4.Pitch = pt[math.random(1,#pt)]
  1952. z4.Looped = false
  1953. z4:Play()
  1954. for i = 1, 1 do
  1955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1961. if Debounces.on == false then break end
  1962. wait()
  1963. end
  1964. z5 = Instance.new("Sound", rarm)
  1965. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1966. z5.Volume = 1.25
  1967. z5.Pitch = pt[math.random(1,#pt)]
  1968. z5.Looped = false
  1969. z5:Play()
  1970. for i = 1, 1 do
  1971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1977. if Debounces.on == false then break end
  1978. wait()
  1979. end
  1980. z6 = Instance.new("Sound", larm)
  1981. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1982. z6.Volume = 1.25
  1983. z6.Pitch = pt[math.random(1,#pt)]
  1984. z6.Looped = false
  1985. z6:Play()
  1986. for i = 1, 1 do
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1993. if Debounces.on == false then break end
  1994. wait()
  1995. end
  1996. z7 = Instance.new("Sound", rarm)
  1997. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1998. z7.Volume = 1.25
  1999. z7.Pitch = pt[math.random(1,#pt)]
  2000. z7.Looped = false
  2001. z7:Play()
  2002. for i = 1, 1 do
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2009. if Debounces.on == false then break end
  2010. wait()
  2011. end
  2012. z8 = Instance.new("Sound", larm)
  2013. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2014. z8.Volume = 1.25
  2015. z8.Pitch = pt[math.random(1,#pt)]
  2016. z8.Looped = false
  2017. z8:Play()
  2018. for i = 1, 1 do
  2019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2025. if Debounces.on == false then break end
  2026. wait()
  2027. end
  2028. z9 = Instance.new("Sound", rarm)
  2029. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2030. z9.Volume = 1.25
  2031. z9.Pitch = pt[math.random(1,#pt)]
  2032. z9.Looped = false
  2033. z9:Play()
  2034. for i = 1, 1 do
  2035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2041. if Debounces.on == false then break end
  2042. wait()
  2043. end
  2044. z10 = Instance.new("Sound", larm)
  2045. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2046. z10.Volume = 1.25
  2047. z10.Pitch = pt[math.random(1,#pt)]
  2048. z10.Looped = false
  2049. z10:Play()
  2050. for i = 1, 1 do
  2051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2057. if Debounces.on == false then break end
  2058. wait()
  2059. end
  2060. z11 = Instance.new("Sound", rarm)
  2061. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2062. z11.Volume = 1.25
  2063. z11.Pitch = pt[math.random(1,#pt)]
  2064. z11.Looped = false
  2065. z11:Play()
  2066. for i = 1, 1 do
  2067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2073. if Debounces.on == false then break end
  2074. wait()
  2075. end
  2076. z12 = Instance.new("Sound", larm)
  2077. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2078. z12.Volume = 1.25
  2079. z12.Pitch = pt[math.random(1,#pt)]
  2080. z12.Looped = false
  2081. z12:Play()
  2082. for i = 1, 1 do
  2083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2089. if Debounces.on == false then break end
  2090. wait()
  2091. end
  2092. z13 = Instance.new("Sound", rarm)
  2093. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2094. z13.Volume = 1.25
  2095. z13.Pitch = pt[math.random(1,#pt)]
  2096. z13.Looped = false
  2097. z13:Play()
  2098. for i = 1, 1 do
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2105. if Debounces.on == false then break end
  2106. wait()
  2107. end
  2108. z14 = Instance.new("Sound", larm)
  2109. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2110. z14.Volume = 1.25
  2111. z14.Pitch = pt[math.random(1,#pt)]
  2112. z14.Looped = false
  2113. z14:Play()
  2114. for i = 1, 1 do
  2115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2121. if Debounces.on == false then break end
  2122. wait()
  2123. end
  2124. z15 = Instance.new("Sound", rarm)
  2125. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2126. z15.Volume = 1.25
  2127. z15.Pitch = pt[math.random(1,#pt)]
  2128. z15.Looped = false
  2129. z15:Play()
  2130. for i = 1, 1 do
  2131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2137. if Debounces.on == false then break end
  2138. wait()
  2139. end
  2140. z16 = Instance.new("Sound", larm)
  2141. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2142. z16.Volume = 1.25
  2143. z16.Pitch = pt[math.random(1,#pt)]
  2144. z16.Looped = false
  2145. z16:Play()
  2146. for i = 1, 1 do
  2147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2153. if Debounces.on == false then break end
  2154. wait()
  2155. end
  2156. z17 = Instance.new("Sound", rarm)
  2157. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2158. z17.Volume = 1.25
  2159. z17.Pitch = pt[math.random(1,#pt)]
  2160. z17.Looped = false
  2161. z17:Play()
  2162. for i = 1, 1 do
  2163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2169. if Debounces.on == false then break end
  2170. wait()
  2171. end
  2172. z18 = Instance.new("Sound", larm)
  2173. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2174. z18.Volume = 1.25
  2175. z18.Pitch = pt[math.random(1,#pt)]
  2176. z18.Looped = false
  2177. z18:Play()
  2178. for i = 1, 1 do
  2179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2185. if Debounces.on == false then break end
  2186. wait()
  2187. end
  2188. z19 = Instance.new("Sound", rarm)
  2189. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2190. z19.Volume = 1.25
  2191. z19.Pitch = pt[math.random(1,#pt)]
  2192. z19.Looped = false
  2193. z19:Play()
  2194. for i = 1, 1 do
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2201. if Debounces.on == false then break end
  2202. wait()
  2203. end
  2204. z20 = Instance.new("Sound", larm)
  2205. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2206. z20.Volume = 1.25
  2207. z20.Pitch = pt[math.random(1,#pt)]
  2208. z20.Looped = false
  2209. z20:Play()
  2210. for i = 1, 1 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2217. if Debounces.on == false then break end
  2218. wait()
  2219. end
  2220. z:Destroy()
  2221. z2:Destroy()
  2222. z3:Destroy()
  2223. z4:Destroy()
  2224. z5:Destroy()
  2225. z6:Destroy()
  2226. z7:Destroy()
  2227. z8:Destroy()
  2228. z9:Destroy()
  2229. z10:Destroy()
  2230. z11:Destroy()
  2231. z12:Destroy()
  2232. z13:Destroy()
  2233. z14:Destroy()
  2234. z15:Destroy()
  2235. z16:Destroy()
  2236. z17:Destroy()
  2237. z18:Destroy()
  2238. z19:Destroy()
  2239. z20:Destroy()
  2240. Debounces.LPunch = false
  2241. Debounces.RPunch = false
  2242. Debounces.ks = false
  2243. Debounces.ks2 = false
  2244. if Debounces.CanAttack == false then
  2245. Debounces.CanAttack = true
  2246. Debounces.on = false
  2247. Debounces.NoIdl = false
  2248. end
  2249. end
  2250. end
  2251. end)
  2252. -------------------------------
  2253. mouse.KeyDown:connect(function(key)
  2254. if key == "t" then
  2255. if Debounces.CanAttack == true then
  2256. Debounces.CanAttack = false
  2257. Debounces.NoIdl = true
  2258. Debounces.on = true
  2259. Debounces.ks = true
  2260. kik = rleg.Touched:connect(function(ht)
  2261. hit = ht.Parent
  2262. if ht and hit:IsA("Model") then
  2263. if hit:FindFirstChild("Humanoid") then
  2264. if hit.Name ~= p.Name then
  2265. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2266. Debounces.Slashed = true]]--
  2267. if Debounces.ks==true then
  2268. z = Instance.new("Sound",hed)
  2269. z.SoundId = "rbxassetid://169380525"
  2270. z.Volume = 1
  2271. z:Play()
  2272. Debounces.ks=false
  2273. end
  2274. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2275. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2276. --Debounces.Slashed = false
  2277. --end
  2278. end
  2279. end
  2280. elseif ht and hit:IsA("Hat") then
  2281. if hit.Parent.Name ~= p.Name then
  2282. if hit.Parent:FindFirstChild("Humanoid") then
  2283. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2284. Debounces.Slashed = true]]--
  2285. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2286. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2287. --Debounces.Slashed = false
  2288. --end
  2289. end
  2290. end
  2291. end
  2292. end)
  2293. for i = 1,20 do
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2300. if Debounces.on == false then break end
  2301. rs:wait()
  2302. end
  2303. kik:disconnect()
  2304. if Debounces.CanAttack == false then
  2305. Debounces.CanAttack = true
  2306. Debounces.NoIdl = false
  2307. Debounces.on = false
  2308. end
  2309. end
  2310. end
  2311. end)
  2312. ----------------------------------------------------
  2313. mouse.KeyDown:connect(function(key)
  2314. if key == "y" then
  2315. if Debounces.CanAttack == true then
  2316. Debounces.CanAttack = false
  2317. Debounces.on = true
  2318. Debounces.NoIdl = true
  2319. for i = 1, 15 do
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2326. if Debounces.on == false then break end
  2327. rs:wait(2.7)
  2328. end
  2329. x = Instance.new("Sound",char)
  2330. x.SoundId = "rbxassetid://228343271"
  2331. x.Pitch = 1
  2332. x.Volume = .8
  2333. wait(.1)
  2334. x:Play()
  2335. Debounces.on = false
  2336. Debounces.Here = false
  2337. shot = shot + 1
  2338. local rng = Instance.new("Part", larm)
  2339. rng.Anchored = true
  2340. rng.BrickColor = BrickColor.new("Royal purple")
  2341. rng.CanCollide = false
  2342. rng.FormFactor = 3
  2343. rng.Name = "Ring"
  2344. rng.Size = Vector3.new(1, 1, 1)
  2345. rng.Transparency = 0.35
  2346. rng.TopSurface = 0
  2347. rng.BottomSurface = 0
  2348. rng2 = rng:clone()
  2349. rng3 = rng2:clone()
  2350. rng4 = rng2:clone()
  2351. local rngm = Instance.new("SpecialMesh", rng)
  2352. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2353. rngm.Scale = Vector3.new(10, 10, 1)
  2354. rngm2 = rngm:clone()
  2355. rngm2.Scale = Vector3.new(5, 5, 3)
  2356. rngm3=rngm2:clone()
  2357. rngm3.Parent = rng3
  2358. rngm3.Scale = Vector3.new(8, 8, 1)
  2359. rngm4 = rngm2:clone()
  2360. rngm4.Parent = rng4
  2361. rngm4.Scale = Vector3.new(6, 6, 1)
  2362. local bem = Instance.new("Part", larm)
  2363. bem.Anchored = true
  2364. bem.BrickColor = BrickColor.new("Royal purple")
  2365. bem.CanCollide = false
  2366. bem.FormFactor = 3
  2367. bem.Name = "Beam" .. shot
  2368. bem.Size = Vector3.new(1, 1, 1)
  2369. bem.Transparency = 0.35
  2370. bem.TopSurface = 0
  2371. bem.BottomSurface = 0
  2372. local bemm = Instance.new("SpecialMesh", bem)
  2373. bemm.MeshType = 4
  2374. bemm.Scale = Vector3.new(1, 4, 4)
  2375. local out = Instance.new("Part", larm)
  2376. out.Anchored = true
  2377. out.BrickColor = BrickColor.new("Royal purple")
  2378. out.CanCollide = false
  2379. out.FormFactor = 3
  2380. out.Name = "Out"
  2381. out.Size = Vector3.new(4, 4, 4)
  2382. out.Transparency = 0.35
  2383. out.TopSurface = 0
  2384. out.BottomSurface = 0
  2385. local outm = Instance.new("SpecialMesh", out)
  2386. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2387. outm.Scale = Vector3.new(6, 4, 6)
  2388. local bnd = Instance.new("Part", larm)
  2389. bnd.Anchored = true
  2390. bnd.BrickColor = BrickColor.new("Royal purple")
  2391. bnd.CanCollide = false
  2392. bnd.FormFactor = 3
  2393. bnd.Name = "Bend"
  2394. bnd.Size = Vector3.new(1, 1, 1)
  2395. bnd.Transparency = 1
  2396. bnd.TopSurface = 0
  2397. bnd.BottomSurface = 0
  2398. local bndm = Instance.new("SpecialMesh", bnd)
  2399. bndm.MeshType = 3
  2400. bndm.Scale = Vector3.new(8, 8, 8)
  2401. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2402. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2403. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2404. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2405. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2406. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2407. Debounces.Shewt = true
  2408. coroutine.wrap(function()
  2409. for i = 1, 20, 0.2 do
  2410. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2411. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2412. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2413. rng.Transparency = i/20
  2414. rng3.Transparency = 1/24
  2415. rng4.Transparency = i/26
  2416. wait()
  2417. end
  2418. wait()
  2419. rng:Destroy()
  2420. end)()
  2421. if Debounces.Shewt == true then
  2422. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2423. hit = ht.Parent
  2424. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2425. if HasntTouched(hit.Name) == true and deb == false then
  2426. deb = true
  2427. coroutine.wrap(function()
  2428. hit:FindFirstChild("Humanoid").PlatformStand = true
  2429. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2430. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2431. end)()
  2432. table.insert(Touche, hit.Name)
  2433. deb = false
  2434. end
  2435. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2436. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2437. deb = true
  2438. coroutine.wrap(function()
  2439. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2440. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2441. wait(1)
  2442. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2443. end)()
  2444. table.insert(Touche, hit.Parent.Name)
  2445. deb = false
  2446. for i, v in pairs(Touche) do
  2447. print(v)
  2448. end
  2449. end
  2450. end
  2451. end)
  2452. end
  2453. for i = 0, 260, 8 do
  2454. bem.Size = Vector3.new(i, 3, 3)
  2455. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2456. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2457. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2458. bnd.Size = Vector3.new(1,1,1)
  2459. bndm.Scale = Vector3.new(8,8,8)
  2460. if i % 10 == 0 then
  2461. local newRng = rng2:Clone()
  2462. newRng.Parent = larm
  2463. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2464. local newRngm = rngm2:clone()
  2465. newRngm.Parent=newRng
  2466. coroutine.wrap(function()
  2467. for i = 1, 10, 0.2 do
  2468. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2469. newRng.Transparency = i/10
  2470. wait()
  2471. end
  2472. wait()
  2473. newRng:Destroy()
  2474. end)()
  2475. end
  2476. wait()
  2477. end
  2478. wait()
  2479. Debounces.Shewt = false
  2480. bem:Destroy()
  2481. out:Destroy()
  2482. bnd:Destroy()
  2483. Debounces.Ready = false
  2484. for i, v in pairs(Touche) do
  2485. table.remove(Touche, i)
  2486. end
  2487. wait()
  2488. table.insert(Touche, char.Name)
  2489. Debounces.NoIdl = false
  2490. if Debounces.CanAttack == false then
  2491. Debounces.CanAttack = true
  2492. end
  2493. end
  2494. end
  2495. end)
  2496. ----------------------------------------------------
  2497. --[[mouse.KeyDown:connect(function(key)
  2498. if key == "y" then
  2499. if Debounces.CanAttack == true then
  2500. Debounces.CanAttack = false
  2501. Debounces.NoIdl = true
  2502. Debounces.on = true
  2503. local shell = Instance.new("Part",torso)
  2504. shell.BrickColor = BrickColor.new("Royal purple")
  2505. shell.Anchored = false
  2506. shell.CanCollide = false
  2507. shell.Locked = true
  2508. shell.TopSurface = "SmoothNoOutlines"
  2509. shell.BottomSurface = "SmoothNoOutlines"
  2510. shell.Size = Vector3.new(1.2,1.2,1.2)
  2511. shell.FormFactor = 3
  2512. local shellm = Instance.new("SpecialMesh",shell)
  2513. shellm.MeshType = "Sphere"
  2514. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2515. Omega = function()
  2516. local X = Instance.new("Part",char)
  2517. local O = Instance.new("ObjectValue",X)
  2518. O.Name = "creator"
  2519. X.Locked = true
  2520. X.Name = "Shell"
  2521. X.Anchored = false
  2522. X.CanCollide = false
  2523. X.Transparency = 0.5
  2524. X.Reflectance = 0
  2525. X.BottomSurface = 0
  2526. X.TopSurface = 0
  2527. X.Shape = 0
  2528. local V = Instance.new("ObjectValue",X)
  2529. V.Value = char
  2530. V.Name = "creator"
  2531. X.BrickColor = BrickColor.new("Royal purple")
  2532. X.Size = Vector3.new(40,40,40)
  2533. --X.Material = "Neon"
  2534. local Z = Instance.new("SpecialMesh",X)
  2535. Z.MeshType = "Sphere"
  2536. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2537. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2538. local bv = Instance.new("BodyVelocity",X)
  2539. bv.maxForce = Vector3.new(99999,99999,99999)
  2540. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2541. bv.velocity = root.CFrame.lookVector*10
  2542. Explode = X.Touched:connect(function(hit)
  2543. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2544. local cf = X.CFrame
  2545. bv:Destroy()
  2546. X.Anchored = true
  2547. Z:Remove()
  2548. Explode:disconnect()
  2549. X.Size = Vector3.new(3,3,3)
  2550. X.Touched:connect(function(hit) end)
  2551. X.CanCollide = false
  2552. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2553. if v:FindFirstChild('Humanoid') then
  2554. v.Humanoid:TakeDamage(math.random(80,120))
  2555. end
  2556. end
  2557. for i = 1, (40) do rs:wait()
  2558. X.Transparency = X.Transparency + (1/40)
  2559. X.Size = X.Size + Vector3.new(1,1,1)
  2560. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2561. end
  2562. X:Destroy()
  2563. end
  2564. end)
  2565. end
  2566. for i = 1,200 do
  2567. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2574. if Debounces.on == false then break end
  2575. rs:wait()
  2576. end
  2577. for i = 1,30 do
  2578. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2585. if Debounces.on == false then break end
  2586. rs:wait()
  2587. end
  2588. for i = 1,40 do
  2589. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2590. shell.Size = shell.Size + Vector3.new(1,1,1)
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2597. if Debounces.on == false then break end
  2598. rs:wait()
  2599. end
  2600. for i = 1,40 do
  2601. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2608. if Debounces.on == false then break end
  2609. rs:wait()
  2610. end
  2611. for i = 1,60 do
  2612. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2619. if Debounces.on == false then break end
  2620. rs:wait()
  2621. end
  2622. for i = 1,60 do
  2623. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2624. shell.Size = shell.Size + Vector3.new(1,1,1)
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2631. if Debounces.on == false then break end
  2632. rs:wait()
  2633. end
  2634. if Debounces.CanAttack == false then
  2635. Debounces.CanAttack = true
  2636. Debounces.NoIdl = false
  2637. Debounces.on = false
  2638. end
  2639. end
  2640. end
  2641. end)]]--
  2642. ----------------------------------------------------
  2643. Charging = false
  2644. mouse.KeyDown:connect(function(key)
  2645. if key == "r" then
  2646. if Charging == false then
  2647. Charging = true
  2648. if Debounces.CanAttack == true then
  2649. Debounces.CanAttack = false
  2650. Debounces.NoIdl = true
  2651. Debounces.on = true
  2652. for i = 1,20 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2659. if Debounces.on == false then break end
  2660. rs:wait()
  2661. end
  2662. --[[for i = 1,20 do
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2669. if Debounces.on == false then break end
  2670. rs:wait()
  2671. end]]--
  2672. pt=Instance.new('Part',torso)
  2673. pt.Anchored=true
  2674. pt.CanCollide=false
  2675. pt.Locked = true
  2676. pt.FormFactor='Custom'
  2677. pt.Size=Vector3.new(1,1,1)
  2678. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2679. pt.Transparency=.6
  2680. pt.BrickColor=BrickColor.new('Royal purple')
  2681. msh=Instance.new('SpecialMesh',pt)
  2682. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2683. msh.Scale=Vector3.new(8,4,8)
  2684. pt2=pt:clone()
  2685. pt2.Parent = torso
  2686. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2687. pt2.BrickColor=BrickColor.new("Royal purple")
  2688. msh2=msh:clone()
  2689. msh2.Parent=pt2
  2690. msh2.Scale=Vector3.new(10,5,10)
  2691.  
  2692. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2693.  
  2694. bl = Instance.new("Part", char)
  2695. bl.Locked = true
  2696. bl.Name = "Shell"
  2697. bl.BrickColor = BrickColor.new("Royal purple")
  2698. bl.Anchored = true
  2699. bl.CanCollide = false
  2700. bl.Transparency = 0
  2701. bl.Reflectance = 0
  2702. bl.BottomSurface = 0
  2703. bl.TopSurface = 0
  2704. bl.Shape = 0
  2705. blm = Instance.new("SpecialMesh",bl)
  2706. blm.MeshType = "Sphere"
  2707. blm.Scale = Vector3.new(1,1,1)
  2708. blm.MeshId = "rbxassetid://9982590"
  2709.  
  2710. coroutine.resume(coroutine.create(function()
  2711. for i=1, math.huge, 4 do
  2712. if Charging == true then
  2713. rs:wait()
  2714. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2715. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2716. bl.Transparency = bl.Transparency + 0.005
  2717. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2718. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2719. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2720. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2721. elseif Charging == false then break
  2722. end
  2723. end
  2724. end))
  2725.  
  2726. repeat
  2727. local p = Instance.new('Part',torso)
  2728. p.formFactor = 'Custom'
  2729. p.Size = Vector3.new(1,1,1)
  2730. p.BrickColor = workspace.Base.BrickColor
  2731. p.CanCollide = false
  2732. p.Transparency = 0
  2733. p.Anchored = true
  2734. p.Locked=true
  2735. p.Material = workspace.Base.Material
  2736. s = math.random(1,40)/10
  2737. local m = Instance.new("BlockMesh",p)
  2738. m.Scale = Vector3.new(s,s,s)
  2739. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2740. --[[coroutine.wrap(function()
  2741. wait(2)
  2742. while Charging == true do
  2743. wait(2)
  2744. GroundWave1()
  2745. wait(2)
  2746. end
  2747. end)()]]--
  2748. Spawn(function()
  2749. while rs:wait() do
  2750. if Charging == true then
  2751. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2752. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2753. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2754. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2755. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2756. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2757. elseif Charging == false then break
  2758. end
  2759. end
  2760. end)
  2761. Spawn(function()
  2762. while rs:wait() do
  2763. if p.Transparency >= 1 then p:Destroy() break end
  2764. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2765. p.Transparency = p.Transparency+0.01
  2766. end
  2767. end)
  2768. wait(.3)
  2769. until Charging == false
  2770. end
  2771. end
  2772. end
  2773. end)
  2774. ----------------------------------------------------
  2775. mouse.KeyUp:connect(function(key)
  2776. if key == "r" then
  2777. if Charging == true then
  2778. Charging = false
  2779. pt:Destroy()
  2780. pt2:Destroy()
  2781. bl:Destroy()
  2782. if Debounces.CanAttack == false then
  2783. Debounces.CanAttack = true
  2784. Debounces.NoIdl = false
  2785. Debounces.on = false
  2786. end
  2787. end
  2788. end
  2789. end)
  2790. ----------------------------------------------------
  2791. Search = false
  2792. mouse.KeyDown:connect(function(key)
  2793. if key == "n" then
  2794. if Search == false then
  2795. Search = true
  2796. for i,v in pairs(game.Players:getPlayers()) do
  2797. if v.Name~=char.Name then
  2798. for j,k in pairs(v.Character:GetChildren()) do
  2799. if k:IsA("BasePart") and k.Transparency >= 1 then
  2800. bawx=Instance.new("SelectionBox",cam)
  2801. bawx.Color = BrickColor.new("Bright red")
  2802. bawx.Transparency = .5
  2803. bawx.Adornee = k
  2804. end
  2805. end
  2806. end
  2807. end
  2808. elseif Search == true then
  2809. Search = false
  2810. for i, v in pairs(cam:GetChildren()) do
  2811. if v:IsA("SelectionBox") then
  2812. v:Destroy()
  2813. end
  2814. end
  2815. end
  2816. end
  2817. end)
  2818. ----------------------------------------------------
  2819. Grab = false
  2820. mouse.KeyDown:connect(function(key)
  2821. if key == "z" then
  2822. Debounces.on = true
  2823. Debounces.NoIdl = true
  2824. Debounces.ks = true
  2825. if Grab == false then
  2826. gp = nil
  2827. for i = 1, 20 do
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2834. if Debounces.on == false then break end
  2835. rs:wait()
  2836. end
  2837. con1=larm.Touched:connect(function(hit) -- this is grab
  2838. ht = hit.Parent
  2839. hum1=ht:FindFirstChild('Humanoid')
  2840. if hum1 ~= nil then
  2841. if Debounces.ks==true then
  2842. z = Instance.new("Sound",hed)
  2843. z.SoundId = "rbxassetid://169380525"
  2844. z.Volume = 1
  2845. z:Play()
  2846. Debounces.ks=false
  2847. end
  2848. hum1.PlatformStand=true
  2849. gp = ht
  2850. Grab = true
  2851. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2852. asd.Parent = larm
  2853. asd.Name = "asd"
  2854. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2855. --[[elseif hum1 == nil then
  2856. con1:disconnect()
  2857. wait() return]]--
  2858. end
  2859. end)
  2860. for i = 1, 20 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2867. if Debounces.on == false then break end
  2868. rs:wait()
  2869. end
  2870. if hum1 == nil then
  2871. Debounces.on = false
  2872. Debounces.NoIdl = false
  2873. end
  2874. con1:disconnect()
  2875. elseif Grab == true then
  2876. Grab = false
  2877. Punch()
  2878. z = Instance.new("Sound",hed)
  2879. z.SoundId = "rbxassetid://169380525"
  2880. z.Pitch = ptz[math.random(1,#ptz)]
  2881. z.Volume = 1
  2882. z:Play()
  2883. for i = 1, 10 do
  2884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2890. if Debounces.on == false then break end
  2891. rs:wait()
  2892. end
  2893. Punch()
  2894. z = Instance.new("Sound",hed)
  2895. z.SoundId = "rbxassetid://169380525"
  2896. z.Pitch = ptz[math.random(1,#ptz)]
  2897. z.Volume = 1
  2898. z:Play()
  2899. for i = 1, 10 do
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2906. if Debounces.on == false then break end
  2907. rs:wait()
  2908. end
  2909. Punch()
  2910. z = Instance.new("Sound",hed)
  2911. z.SoundId = "rbxassetid://169380525"
  2912. z.Pitch = ptz[math.random(1,#ptz)]
  2913. z.Volume = 1
  2914. z:Play()
  2915. for i = 1, 10 do
  2916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2922. if Debounces.on == false then break end
  2923. rs:wait()
  2924. end
  2925. Punch()
  2926. z = Instance.new("Sound",hed)
  2927. z.SoundId = "rbxassetid://169380525"
  2928. z.Pitch = ptz[math.random(1,#ptz)]
  2929. z.Volume = 1
  2930. z:Play()
  2931. for i = 1, 10 do
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2938. if Debounces.on == false then break end
  2939. rs:wait()
  2940. end
  2941. Punch()
  2942. z = Instance.new("Sound",hed)
  2943. z.SoundId = "rbxassetid://169380525"
  2944. z.Pitch = ptz[math.random(1,#ptz)]
  2945. z.Volume = 1
  2946. z:Play()
  2947. for i = 1, 10 do
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2954. if Debounces.on == false then break end
  2955. rs:wait()
  2956. end
  2957. Punch()
  2958. z = Instance.new("Sound",hed)
  2959. z.SoundId = "rbxassetid://169380525"
  2960. z.Pitch = ptz[math.random(1,#ptz)]
  2961. z.Volume = 1
  2962. z:Play()
  2963. for i = 1, 10 do
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2970. if Debounces.on == false then break end
  2971. rs:wait()
  2972. end
  2973. Punch()
  2974. z = Instance.new("Sound",hed)
  2975. z.SoundId = "rbxassetid://169380525"
  2976. z.Pitch = ptz[math.random(1,#ptz)]
  2977. z.Volume = 1
  2978. z:Play()
  2979. for i = 1, 10 do
  2980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2986. if Debounces.on == false then break end
  2987. rs:wait()
  2988. end
  2989. Punch()
  2990. z = Instance.new("Sound",hed)
  2991. z.SoundId = "rbxassetid://169380525"
  2992. z.Pitch = ptz[math.random(1,#ptz)]
  2993. z.Volume = 1
  2994. z:Play()
  2995. for i = 1, 10 do
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3002. if Debounces.on == false then break end
  3003. rs:wait()
  3004. end
  3005. Punch()
  3006. z = Instance.new("Sound",hed)
  3007. z.SoundId = "rbxassetid://169380525"
  3008. z.Pitch = ptz[math.random(1,#ptz)]
  3009. z.Volume = 1
  3010. z:Play()
  3011. for i = 1, 10 do
  3012. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3018. if Debounces.on == false then break end
  3019. rs:wait()
  3020. end
  3021. Punch()
  3022. z = Instance.new("Sound",hed)
  3023. z.SoundId = "rbxassetid://169380525"
  3024. z.Pitch = ptz[math.random(1,#ptz)]
  3025. z.Volume = 1
  3026. z:Play()
  3027. for i = 1, 10 do
  3028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3034. if Debounces.on == false then break end
  3035. rs:wait()
  3036. end
  3037. Punch()
  3038. z = Instance.new("Sound",hed)
  3039. z.SoundId = "rbxassetid://169380525"
  3040. z.Pitch = ptz[math.random(1,#ptz)]
  3041. z.Volume = 1
  3042. z:Play()
  3043. for i = 1, 10 do
  3044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3050. if Debounces.on == false then break end
  3051. rs:wait()
  3052. end
  3053. Punch()
  3054. z = Instance.new("Sound",hed)
  3055. z.SoundId = "rbxassetid://169380525"
  3056. z.Pitch = ptz[math.random(1,#ptz)]
  3057. z.Volume = 1
  3058. z:Play()
  3059. for i = 1, 10 do
  3060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3064. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3065. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3066. if Debounces.on == false then break end
  3067. rs:wait()
  3068. end
  3069. con1:disconnect()
  3070. Debounces.on = false
  3071. Debounces.NoIdl = false
  3072. if gp ~= nil then
  3073. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3074. for i,v in pairs(larm:GetChildren()) do
  3075. if v.Name == "asd" and v:IsA("Weld") then
  3076. v:Remove()
  3077. end
  3078. end
  3079. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3080. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3081. bv.P = 125000
  3082. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3083. hum1=nil
  3084. ht=nil
  3085. Debounces.on = false
  3086. Debounces.NoIdl = false
  3087. elseif ht == nil then wait()
  3088. Grab = false
  3089. Debounces.on = false
  3090. Debounces.NoIdl = false
  3091. end
  3092. end
  3093. end
  3094. end)
  3095. ----------------------------------------------------
  3096. mouse.KeyDown:connect(function(key)
  3097. if string.byte(key) == 52 then
  3098. char.Humanoid.WalkSpeed = 60
  3099. end
  3100. end)
  3101. mouse.KeyUp:connect(function(key)
  3102. if string.byte(key) == 52 then
  3103. char.Humanoid.WalkSpeed = 8
  3104. end
  3105. end)
  3106. -------------------------------
  3107. local animpose = "Idle"
  3108. local lastanimpose = "Idle"
  3109. local sine = 0
  3110. local change = 1
  3111. local val = 0
  3112. local ffing = false
  3113. -------------------------------
  3114. game:GetService("RunService").RenderStepped:connect(function()
  3115. if char.Humanoid.Jump == true then
  3116. jump = true
  3117. else
  3118. jump = false
  3119. end
  3120. char.Humanoid.FreeFalling:connect(function(f)
  3121. if f then
  3122. ffing = true
  3123. else
  3124. ffing = false
  3125. end
  3126. end)
  3127.  
  3128. RightLeg = CFrame.new(0.5,-1,0)
  3129. LeftLeg = CFrame.new(-0.5,-1,0)
  3130.  
  3131. lefth = (torso.CFrame*LeftLeg)
  3132. righth = (torso.CFrame*RightLeg)
  3133.  
  3134. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  3135.  
  3136. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  3137.  
  3138.  
  3139. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  3140. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  3141.  
  3142. sine = sine + change
  3143. if jump == true then
  3144. animpose = "Jumping"
  3145. elseif ffing == true then
  3146. animpose = "Freefalling"
  3147. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3148. animpose = "Idle"
  3149. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3150. animpose = "Walking"
  3151. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3152. animpose = "Running"
  3153. end
  3154. if animpose ~= lastanimpose then
  3155. sine = 0
  3156. if Debounces.NoIdl == false then
  3157. if stanceToggle == "Normal" and holy ~= true then
  3158. for i = 1, 2 do
  3159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  3160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  3161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  3162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  3163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  3164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  3165. end
  3166. elseif stanceToggle == "Floating" then
  3167. change = 1
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3171. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3173. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3176. wait()
  3177. end
  3178. else
  3179. end
  3180. end
  3181. lastanimpose = animpose
  3182. if Debounces.NoIdl == false then
  3183. if animpose == "Idle" then
  3184. if stanceToggle == "Normal" and holy ~= true then
  3185. change = 0.5
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  3187. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  3189. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3190. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  3191. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  3192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  3193. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  3194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  3195. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  3196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  3197. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  3198. elseif stanceToggle == "Idle2" then
  3199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  3200. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  3202. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  3204. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3206. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  3207. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3208. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  3209. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  3211. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  3212. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  3213. change = 0.5
  3214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  3215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  3216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  3217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  3218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  3219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  3220. elseif stanceToggle == "Floating" then
  3221. change = 0.5
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3225. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3227. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3230. elseif stanceToggle == "Grabbed" and holy ~= true then
  3231. grab = true
  3232.  
  3233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3234. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  3236. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  3237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3238. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  3240. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  3241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  3242. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  3244. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3245. elseif stanceToggle == "Grabbed" and holy == true then
  3246. grab = true
  3247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3248. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3250. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  3252. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  3253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  3254. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  3255. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  3256. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  3257. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  3258. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3259. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  3260. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  3261. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3262. end
  3263. elseif animpose == "Walking" then
  3264. if stanceToggle == "Normal" and holy ~= true then
  3265. change = 1
  3266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3267. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3269. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  3271. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  3272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  3273. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  3274. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  3275. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  3276. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3277. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  3278. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3279.  
  3280. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  3281. for i = 1, 2 do
  3282. change = 0.5
  3283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3286. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3288. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3291. end
  3292. elseif stanceToggle == "Floating" then
  3293. change = 1
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3297. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3299. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3302. elseif stanceToggle == "Grabbed" and holy ~= true then
  3303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3309. elseif stanceToggle == "Grabbed" and holy == true then
  3310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3316. end
  3317. elseif animpose == "Running" then
  3318. if stanceToggle == "Normal" and holy ~= true then
  3319. change = 1
  3320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  3321. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  3322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  3323. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  3325. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  3327. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  3329. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  3331. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3332. elseif stanceToggle == "Normal" and holy == true then
  3333. change = 0.5
  3334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  3335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  3336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  3337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  3338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  3339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  3340. elseif stanceToggle == "Floating" then
  3341. change = 1
  3342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3345. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3347. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3350. end
  3351.  
  3352. elseif animpose == "Jumping" then --JUMPING ANIM
  3353.  
  3354. if stanceToggle == "Normal" and holy ~= true then
  3355. change = 0.8
  3356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  3357. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  3358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  3359. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  3361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3362. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3364. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3366. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3367. elseif stanceToggle == "Grabbed" and holy ~= true then
  3368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  3369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  3370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  3371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  3374. elseif stanceToggle == "Grabbed" and holy == true then
  3375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3381. end
  3382.  
  3383. elseif animpose == "Freefalling" then --FF ANIM
  3384.  
  3385. if stanceToggle == "Normal" and holy ~= true then
  3386. change = 0.8
  3387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  3388. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  3389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  3390. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  3392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  3393. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  3395. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  3397. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3398. end
  3399. elseif stanceToggle == "Normal" and holy == true then
  3400. change = 0.8
  3401. change = 0.5
  3402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  3404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  3405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  3406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  3407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  3408. end
  3409. end
  3410. end)
  3411. Instance.new("ForceField",char).Visible = false
  3412. hum.MaxHealth = math.huge
  3413. wait(3)
  3414. hum.Health = math.huge
  3415. -----------------------------------------------------------------------------
  3416.  
  3417. --//Do not touch anything below this line, you may break it.
  3418. local FeSource = nil;pcall(function()FeSource = game:GetService("HttpService"):GetAsync("https://raw.githubusercontent.com/WaverlyCole/FE-Compatibility-VoidSb-/master/translate.lua")end);
  3419. local ScriptSource = nil;pcall(function()ScriptSource = game:GetService("HttpService"):GetAsync(ScriptLink)end);
  3420. if not FeSource then error("Failed to grab update! Try again later.",0)end;if not ScriptSource then error("Failed to get link!",0)end;
  3421. local FeConversion = loadstring(FeSource);local FeSucc,FeErr = pcall(FeConversion);if not FeSucc then warn(FeErr)error("Failed to initiate! Try again later.",0) end;
  3422. local Script = loadstring(ScriptSource);local Succ,Err = pcall(Script);if not Succ then warn(Err)error("Error loading script.",0) end;
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