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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Model16 = Instance.new("Model")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Fire22 = Instance.new("Fire")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- Part50 = Instance.new("Part")
- SpecialMesh51 = Instance.new("SpecialMesh")
- Part52 = Instance.new("Part")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Model0.Name = "Camp Site"
- Model0.Parent = mas
- Model1.Name = "Small Tent"
- Model1.Parent = Model0
- Part2.Name = "Inside Tent"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-66.5614319, 3.50024009, -3.66384912, 0.925565183, 0.378588378, -3.10741489e-05, -4.24237005e-05, 2.16376156e-05, -1, -0.378588349, 0.925565183, 3.60881386e-05)
- Part2.Orientation = Vector3.new(90, 22.25, 0)
- Part2.Position = Vector3.new(-66.5614319, 3.50024009, -3.66384912)
- Part2.Rotation = Vector3.new(90, 0, -22.25)
- Part2.Size = Vector3.new(7, 7, 7)
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.formFactor = Enum.FormFactor.Custom
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh3.Scale = Vector3.new(-4, -4, -4)
- SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh3.MeshType = Enum.MeshType.FileMesh
- Part4.Name = "Outside Tent"
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(-66.5614319, 3.50024009, -3.66384912, 0.925579786, -0.378553391, -8.32974911e-06, -8.32974911e-06, -4.63724136e-05, 1.00000405, -0.378553391, -0.92558378, -4.63724136e-05)
- Part4.Orientation = Vector3.new(-90, 22.2399998, 0)
- Part4.Position = Vector3.new(-66.5614319, 3.50024009, -3.66384912)
- Part4.Rotation = Vector3.new(-90, 0, 22.2399998)
- Part4.Size = Vector3.new(7, 7, 7)
- Part4.Anchored = true
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh5.Scale = Vector3.new(4, 4, 4)
- SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh5.MeshType = Enum.MeshType.FileMesh
- Model6.Name = "Large Tent"
- Model6.Parent = Model0
- Part7.Name = "Inside Tent"
- Part7.Parent = Model6
- Part7.CFrame = CFrame.new(-94.1934204, 5.75324106, -3.62027001, 0.6278494, -0.778334796, -9.68321692e-05, -3.89527122e-05, 9.29879097e-05, -1, 0.778334796, 0.6278494, 2.80641525e-05)
- Part7.Orientation = Vector3.new(90, -51.1100006, 0)
- Part7.Position = Vector3.new(-94.1934204, 5.75324106, -3.62027001)
- Part7.Rotation = Vector3.new(90, -0.00999999978, 51.1100006)
- Part7.Size = Vector3.new(7, 7, 7)
- Part7.Anchored = true
- Part7.CanCollide = false
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh8.Scale = Vector3.new(-7, -7, -7)
- SpecialMesh8.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh8.MeshType = Enum.MeshType.FileMesh
- Part9.Name = "Outside Tent"
- Part9.Parent = Model6
- Part9.CFrame = CFrame.new(-94.1934204, 5.75324106, -3.62027001, 0.627798736, 0.778375685, 5.47282116e-06, 1.86265661e-05, -2.20543334e-05, 1, 0.778375685, -0.627798736, -2.83441495e-05)
- Part9.Orientation = Vector3.new(-90, -51.1100006, 0)
- Part9.Position = Vector3.new(-94.1934204, 5.75324106, -3.62027001)
- Part9.Rotation = Vector3.new(-90, 0, -51.1100006)
- Part9.Size = Vector3.new(7, 7, 7)
- Part9.Anchored = true
- Part9.CanCollide = false
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh10.Scale = Vector3.new(7, 7, 7)
- SpecialMesh10.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh10.MeshType = Enum.MeshType.FileMesh
- Model11.Name = "Medium Tent"
- Model11.Parent = Model0
- Part12.Name = "Inside Tent"
- Part12.Parent = Model11
- Part12.CFrame = CFrame.new(-96.4018402, 4.28059101, -30.6383362, -0.32106185, -0.947058201, 4.81337065e-06, 2.50942649e-05, -1.35896416e-05, -1, 0.94705826, -0.32106185, 2.81288449e-05)
- Part12.Orientation = Vector3.new(90, -108.730003, 0)
- Part12.Position = Vector3.new(-96.4018402, 4.28059101, -30.6383362)
- Part12.Rotation = Vector3.new(90, 0, 108.730003)
- Part12.Size = Vector3.new(7, 7, 7)
- Part12.Anchored = true
- Part12.CanCollide = false
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh13.Scale = Vector3.new(-5, -5, -5)
- SpecialMesh13.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh13.MeshType = Enum.MeshType.FileMesh
- Part14.Name = "Outside Tent"
- Part14.Parent = Model11
- Part14.CFrame = CFrame.new(-96.4018402, 4.28059101, -30.6383362, -0.321127623, 0.947035968, 2.41063535e-05, 3.49884576e-05, -1.35903947e-05, 1, 0.947035968, 0.321127594, -2.87710773e-05)
- Part14.Orientation = Vector3.new(-90, -108.730003, 0)
- Part14.Position = Vector3.new(-96.4018402, 4.28059101, -30.6383362)
- Part14.Rotation = Vector3.new(-90, 0, -108.730003)
- Part14.Size = Vector3.new(7, 7, 7)
- Part14.Anchored = true
- Part14.CanCollide = false
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- SpecialMesh15.Parent = Part14
- SpecialMesh15.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh15.Scale = Vector3.new(5, 5, 5)
- SpecialMesh15.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh15.MeshType = Enum.MeshType.FileMesh
- Model16.Name = "Camp Fire"
- Model16.Parent = Model0
- Part17.Name = "Stones"
- Part17.Parent = Model16
- Part17.CFrame = CFrame.new(-56.8172913, 0.600144982, -20.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(-56.8172913, 0.600144982, -20.3094788)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(1, 1, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Material = Enum.Material.Slate
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- Part17.Shape = Enum.PartType.Ball
- Part18.Name = "Wood"
- Part18.Parent = Model16
- Part18.CFrame = CFrame.new(-57.8172913, 1.70014298, -21.8094788, 0.991184533, -0.0708773583, -0.111933932, -4.86597419e-05, 0.844676554, -0.53526938, 0.132486984, 0.530556083, 0.837226927)
- Part18.Orientation = Vector3.new(32.3600006, -7.61999989, 0)
- Part18.Position = Vector3.new(-57.8172913, 1.70014298, -21.8094788)
- Part18.Rotation = Vector3.new(32.5900002, -6.42999983, 4.09000015)
- Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part18.Size = Vector3.new(1, 1.20000005, 4)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Reddish brown")
- Part18.Material = Enum.Material.Wood
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Reddish brown")
- Part18.FormFactor = Enum.FormFactor.Plate
- Part18.formFactor = Enum.FormFactor.Plate
- Part19.Name = "Wood"
- Part19.Parent = Model16
- Part19.CFrame = CFrame.new(-59.8172913, 1.70014298, -25.8094788, -0.991183162, 0.0709343851, 0.111912161, 1.10671062e-05, 0.844669938, -0.53528744, -0.132499129, -0.530566633, -0.837223411)
- Part19.Orientation = Vector3.new(32.3600006, 172.389999, 0)
- Part19.Position = Vector3.new(-59.8172913, 1.70014298, -25.8094788)
- Part19.Rotation = Vector3.new(147.410004, 6.42999983, -175.910004)
- Part19.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part19.Size = Vector3.new(1, 1.20000005, 4)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Reddish brown")
- Part19.Material = Enum.Material.Wood
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Reddish brown")
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.formFactor = Enum.FormFactor.Plate
- Part20.Name = "Wood"
- Part20.Parent = Model16
- Part20.CFrame = CFrame.new(-60.3172913, 1.70014501, -23.3094788, -0.132494554, -0.530533314, -0.837245226, 2.35442549e-05, 0.844690561, -0.535254896, 0.991183698, -0.0709380731, -0.11190442)
- Part20.Orientation = Vector3.new(32.3600006, -97.6100006, 0)
- Part20.Position = Vector3.new(-60.3172913, 1.70014501, -23.3094788)
- Part20.Rotation = Vector3.new(101.809998, -56.8499985, 104.019997)
- Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part20.Size = Vector3.new(1, 1.20000005, 4)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Reddish brown")
- Part20.Material = Enum.Material.Wood
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Reddish brown")
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.formFactor = Enum.FormFactor.Plate
- Part21.Name = "Wood"
- Part21.Parent = Model16
- Part21.CFrame = CFrame.new(-58.8172913, 0.700142026, -23.8094788, -1, 3.05171125e-05, 3.05180438e-05, 3.05180438e-05, 1, 3.05171125e-05, -3.05171125e-05, 3.05180438e-05, -1)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Position = Vector3.new(-58.8172913, 0.700142026, -23.8094788)
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part21.Size = Vector3.new(1, 1.20000005, 4)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Reddish brown")
- Part21.Material = Enum.Material.Wood
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Reddish brown")
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.formFactor = Enum.FormFactor.Plate
- Fire22.Name = "FireForWood"
- Fire22.Parent = Part21
- Fire22.Color = Color3.new(1, 0.501961, 0)
- Fire22.Size = 10
- Fire22.Heat = 15
- Fire22.SecondaryColor = Color3.new(1, 0, 0)
- Fire22.size = 10
- Part23.Name = "Wood"
- Part23.Parent = Model16
- Part23.CFrame = CFrame.new(-57.3172913, 1.70014501, -24.3094788, 0.132506967, 0.530564487, 0.83722353, -9.41793223e-06, 0.844672382, -0.535283566, -0.991182089, 0.0709208921, 0.111929983)
- Part23.Orientation = Vector3.new(32.3600006, 82.3899994, 0)
- Part23.Position = Vector3.new(-57.3172913, 1.70014501, -24.3094788)
- Part23.Rotation = Vector3.new(78.1900024, 56.8499985, -75.9800034)
- Part23.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part23.Size = Vector3.new(1, 1.20000005, 4)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Reddish brown")
- Part23.Material = Enum.Material.Wood
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Reddish brown")
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- Part24.Name = "Stones"
- Part24.Parent = Model16
- Part24.CFrame = CFrame.new(-53.8172913, 0.600144982, -24.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(-53.8172913, 0.600144982, -24.3094788)
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Size = Vector3.new(1, 1, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Material = Enum.Material.Slate
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Dark stone grey")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part24.Shape = Enum.PartType.Ball
- Part25.Name = "Stones"
- Part25.Parent = Model16
- Part25.CFrame = CFrame.new(-58.3172913, 1.090523, -18.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(-58.3172913, 1.090523, -18.8094788)
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Size = Vector3.new(2, 2, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Material = Enum.Material.Slate
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- Part25.Shape = Enum.PartType.Ball
- Part26.Name = "Stones"
- Part26.Parent = Model16
- Part26.CFrame = CFrame.new(-55.8172913, 0.600144982, -27.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Position = Vector3.new(-55.8172913, 0.600144982, -27.3094788)
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Size = Vector3.new(1, 1, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Material = Enum.Material.Slate
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Dark stone grey")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Part26.Shape = Enum.PartType.Ball
- Part27.Name = "Stones"
- Part27.Parent = Model16
- Part27.CFrame = CFrame.new(-59.3172913, 1.10014498, -28.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Position = Vector3.new(-59.3172913, 1.10014498, -28.8094788)
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Size = Vector3.new(2, 2, 2)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.Material = Enum.Material.Slate
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Dark stone grey")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part27.Shape = Enum.PartType.Ball
- Part28.Name = "Stones"
- Part28.Parent = Model16
- Part28.CFrame = CFrame.new(-62.8172913, 0.600144982, -27.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(-62.8172913, 0.600144982, -27.3094788)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Size = Vector3.new(1, 1, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Material = Enum.Material.Slate
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Dark stone grey")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part28.Shape = Enum.PartType.Ball
- Part29.Name = "Stones"
- Part29.Parent = Model16
- Part29.CFrame = CFrame.new(-60.8172913, 0.600144982, -29.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Position = Vector3.new(-60.8172913, 0.600144982, -29.3094788)
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Size = Vector3.new(1, 1, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Material = Enum.Material.Slate
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Dark stone grey")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part29.Shape = Enum.PartType.Ball
- Part30.Name = "Stones"
- Part30.Parent = Model16
- Part30.CFrame = CFrame.new(-55.3172913, 1.10014498, -20.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(-55.3172913, 1.10014498, -20.8094788)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Size = Vector3.new(2, 2, 2)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Material = Enum.Material.Slate
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Dark stone grey")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Part30.Shape = Enum.PartType.Ball
- Part31.Name = "Stones"
- Part31.Parent = Model16
- Part31.CFrame = CFrame.new(-63.8172913, 0.590340018, -25.3094788, 1, 2.30753994e-09, -4.31572189e-05, -4.31572189e-05, 5.34682295e-05, -1, 0, 1, 5.34682295e-05)
- Part31.Orientation = Vector3.new(90, 0, 0)
- Part31.Position = Vector3.new(-63.8172913, 0.590340018, -25.3094788)
- Part31.Rotation = Vector3.new(90, 0, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(1, 1, 1)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Material = Enum.Material.Slate
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- Part31.Shape = Enum.PartType.Ball
- Part32.Name = "Stones"
- Part32.Parent = Model16
- Part32.CFrame = CFrame.new(-60.8172913, 0.590883017, -21.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(-60.8172913, 0.590883017, -21.3094788)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Size = Vector3.new(1, 1, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Material = Enum.Material.Slate
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Dark stone grey")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Ball
- Part33.Name = "Stones"
- Part33.Parent = Model16
- Part33.CFrame = CFrame.new(-62.3172913, 1.10014701, -25.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-62.3172913, 1.10014701, -25.8094788)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Size = Vector3.new(2, 2, 2)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Material = Enum.Material.Slate
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Dark stone grey")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- Part33.Shape = Enum.PartType.Ball
- Part34.Name = "Stones"
- Part34.Parent = Model16
- Part34.CFrame = CFrame.new(-54.3172913, 1.10014498, -22.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part34.Orientation = Vector3.new(0, 90, 0)
- Part34.Position = Vector3.new(-54.3172913, 1.10014498, -22.8094788)
- Part34.Rotation = Vector3.new(0, 90, 0)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Size = Vector3.new(2, 2, 2)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Material = Enum.Material.Slate
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Dark stone grey")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Ball
- Part35.Name = "Stones"
- Part35.Parent = Model16
- Part35.CFrame = CFrame.new(-55.3172913, 1.10014498, -25.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-55.3172913, 1.10014498, -25.8094788)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(2, 2, 2)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Material = Enum.Material.Slate
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Part35.Shape = Enum.PartType.Ball
- Part36.Name = "Stones"
- Part36.Parent = Model16
- Part36.CFrame = CFrame.new(-55.8172913, 0.600144982, -22.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part36.Orientation = Vector3.new(0, 90, 0)
- Part36.Position = Vector3.new(-55.8172913, 0.600144982, -22.3094788)
- Part36.Rotation = Vector3.new(0, 90, 0)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Size = Vector3.new(1, 1, 1)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Material = Enum.Material.Slate
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Dark stone grey")
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.formFactor = Enum.FormFactor.Symmetric
- Part36.Shape = Enum.PartType.Ball
- Part37.Name = "Stones"
- Part37.Parent = Model16
- Part37.CFrame = CFrame.new(-56.8172913, 0.600144982, -26.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-56.8172913, 0.600144982, -26.3094788)
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Material = Enum.Material.Slate
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part37.Shape = Enum.PartType.Ball
- Part38.Name = "Stones"
- Part38.Parent = Model16
- Part38.CFrame = CFrame.new(-57.3172913, 1.10014498, -27.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(-57.3172913, 1.10014498, -27.8094788)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Size = Vector3.new(2, 2, 2)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Material = Enum.Material.Slate
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Dark stone grey")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part38.Shape = Enum.PartType.Ball
- Part39.Name = "Stones"
- Part39.Parent = Model16
- Part39.CFrame = CFrame.new(-54.8172913, 0.600144982, -24.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-54.8172913, 0.600144982, -24.3094788)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Material = Enum.Material.Slate
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dark stone grey")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Part39.Shape = Enum.PartType.Ball
- Part40.Name = "Stones"
- Part40.Parent = Model16
- Part40.CFrame = CFrame.new(-62.3172913, 1.09034097, -21.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Position = Vector3.new(-62.3172913, 1.09034097, -21.8094788)
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Size = Vector3.new(2, 2, 2)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Material = Enum.Material.Slate
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dark stone grey")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- Part40.Shape = Enum.PartType.Ball
- Part41.Name = "Stones"
- Part41.Parent = Model16
- Part41.CFrame = CFrame.new(-60.3172913, 1.09034097, -19.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(-60.3172913, 1.09034097, -19.8094788)
- Part41.Rotation = Vector3.new(0, 90, 0)
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part41.Size = Vector3.new(2, 2, 2)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Dark stone grey")
- Part41.Material = Enum.Material.Slate
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Dark stone grey")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Ball
- Part42.Name = "Stones"
- Part42.Parent = Model16
- Part42.CFrame = CFrame.new(-61.8172913, 0.600144982, -20.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Position = Vector3.new(-61.8172913, 0.600144982, -20.3094788)
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Size = Vector3.new(1, 1, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Material = Enum.Material.Slate
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Dark stone grey")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part42.Shape = Enum.PartType.Ball
- Part43.Name = "Stones"
- Part43.Parent = Model16
- Part43.CFrame = CFrame.new(-59.8172913, 0.600144982, -18.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Position = Vector3.new(-59.8172913, 0.600144982, -18.3094788)
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part43.Size = Vector3.new(1, 1, 1)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Dark stone grey")
- Part43.Material = Enum.Material.Slate
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Dark stone grey")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part43.Shape = Enum.PartType.Ball
- Part44.Name = "Stones"
- Part44.Parent = Model16
- Part44.CFrame = CFrame.new(-61.3172913, 1.10014701, -27.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(-61.3172913, 1.10014701, -27.8094788)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part44.Size = Vector3.new(2, 2, 2)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Dark stone grey")
- Part44.Material = Enum.Material.Slate
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Dark stone grey")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- Part44.Shape = Enum.PartType.Ball
- Part45.Name = "Stones"
- Part45.Parent = Model16
- Part45.CFrame = CFrame.new(-57.8172913, 0.600144982, -29.3094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(-57.8172913, 0.600144982, -29.3094788)
- Part45.Rotation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Material = Enum.Material.Slate
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dark stone grey")
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.formFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Ball
- Part46.Name = "Stones"
- Part46.Parent = Model16
- Part46.CFrame = CFrame.new(-63.3172913, 1.09034097, -23.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(-63.3172913, 1.09034097, -23.8094788)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Size = Vector3.new(2, 2, 2)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Material = Enum.Material.Slate
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dark stone grey")
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.formFactor = Enum.FormFactor.Symmetric
- Part46.Shape = Enum.PartType.Ball
- Part47.Name = "Stones"
- Part47.Parent = Model16
- Part47.CFrame = CFrame.new(-56.3172913, 1.09034097, -18.8094788, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682295e-05)
- Part47.Orientation = Vector3.new(0, 90, 0)
- Part47.Position = Vector3.new(-56.3172913, 1.09034097, -18.8094788)
- Part47.Rotation = Vector3.new(0, 90, 0)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Size = Vector3.new(2, 2, 2)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Material = Enum.Material.Slate
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dark stone grey")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Ball
- Part48.Name = "Logs"
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(-50.4628906, 1.49842501, -31.8041077, -0.730698884, -0.682699919, 3.22209598e-05, 1.58243784e-05, -6.41333245e-05, -1, 0.682699919, -0.730698884, 5.76654456e-05)
- Part48.Orientation = Vector3.new(90, -136.949997, 0)
- Part48.Position = Vector3.new(-50.4628906, 1.49842501, -31.8041077)
- Part48.Rotation = Vector3.new(90, 0, 136.949997)
- Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part48.Size = Vector3.new(2, 13.7799997, 2)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Reddish brown")
- Part48.Material = Enum.Material.Wood
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Reddish brown")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- SpecialMesh49.Parent = Part48
- SpecialMesh49.Scale = Vector3.new(1.60000002, 1.29999995, 2)
- Part50.Name = "Logs"
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(-51.3104401, 1.20843101, -12.3153381, 0.576108277, -0.817373335, -4.81419338e-05, -3.82365761e-05, 3.19480969e-05, -1, 0.817373395, 0.576108217, -1.28479951e-05)
- Part50.Orientation = Vector3.new(90, -54.8199997, 0)
- Part50.Position = Vector3.new(-51.3104401, 1.20843101, -12.3153381)
- Part50.Rotation = Vector3.new(90, 0, 54.8199997)
- Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part50.Size = Vector3.new(1.93000019, 11.6400023, 1.41999996)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Reddish brown")
- Part50.Material = Enum.Material.Wood
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Reddish brown")
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.formFactor = Enum.FormFactor.Custom
- SpecialMesh51.Parent = Part50
- SpecialMesh51.Scale = Vector3.new(1.60000002, 1.29999995, 2)
- Part52.Name = "Logs"
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-70.3453369, 1.20842397, -30.200592, 0.87614876, -0.482040793, -7.01606841e-05, -4.17086521e-05, 6.97403666e-05, -1, 0.482040823, 0.87614876, 4.09976637e-05)
- Part52.Orientation = Vector3.new(90, -28.8199997, 0)
- Part52.Position = Vector3.new(-70.3453369, 1.20842397, -30.200592)
- Part52.Rotation = Vector3.new(90, 0, 28.8199997)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part52.Size = Vector3.new(1.93000019, 11.6400023, 1.41999996)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Reddish brown")
- Part52.Material = Enum.Material.Wood
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Reddish brown")
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.formFactor = Enum.FormFactor.Custom
- SpecialMesh53.Parent = Part52
- SpecialMesh53.Scale = Vector3.new(1.60000002, 1.29999995, 2)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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