Ban43_GodOfEdits

test inm?

Aug 25th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. function sandbox(var,func)
  8. local env = getfenv(func)
  9. local newenv = setmetatable({},{
  10. __index = function(self,k)
  11. if k=="script" then
  12. return var
  13. else
  14. return env[k]
  15. end
  16. end,
  17. })
  18. setfenv(func,newenv)
  19. return func
  20. end
  21. cors = {}
  22. mas = Instance.new("Model",game:GetService("Lighting"))
  23. LocalScript0 = Instance.new("LocalScript")
  24. Sound1 = Instance.new("Sound")
  25. LocalScript2 = Instance.new("LocalScript")
  26. ParticleEmitter3 = Instance.new("ParticleEmitter")
  27. Animation4 = Instance.new("Animation")
  28. LocalScript0.Name = "Rocket Boots"
  29. LocalScript0.Parent = mas
  30. table.insert(cors,sandbox(LocalScript0,function()
  31. --Made by Luckymaxer
  32. wait(1)
  33. Player = game.Players.LocalPlayer
  34. Character = Player.Character
  35. Humanoid = Character:FindFirstChild("Humanoid")
  36. Torso = Character:FindFirstChild("Torso")
  37. Tool = script.Parent
  38.  
  39. Players = game:GetService("Players")
  40. Debris = game:GetService("Debris")
  41.  
  42.  
  43. Animations = {
  44. Pose = {Animation = script:WaitForChild("Pose"), FadeTime = nil, Weight = nil, Speed = nil}
  45. }
  46.  
  47. Flying = false
  48.  
  49. ServerControl = (script:FindFirstChild("ServerControl") or Instance.new("RemoteFunction"))
  50. ServerControl.Name = "ServerControl"
  51. ServerControl.Parent = script
  52.  
  53. ClientControl = (script:FindFirstChild("ClientControl") or Instance.new("RemoteFunction"))
  54. ClientControl.Name = "ClientControl"
  55. ClientControl.Parent = script
  56.  
  57.  
  58. function GetTotalMass(Parent)
  59. TotalMass = 0
  60. function GetMass(Parent)
  61. for i, v in pairs(Parent:GetChildren()) do
  62. if v:IsA("BasePart") then
  63. TotalMass = TotalMass + v:GetMass()
  64. end
  65. GetMass(v)
  66. end
  67. end
  68. GetMass(Parent)
  69. return TotalMass
  70. end
  71.  
  72. function CheckIfAlive()
  73. return (((Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent and Player and Player.Parent) and true) or false)
  74. end
  75.  
  76.  
  77. function OnServerInvoke(player, mode, value)
  78. if player ~= Player or not CheckIfAlive() then
  79. return
  80. end
  81. if mode == "Flying" and value then
  82. local Mode = value.Flying
  83. if Mode then
  84. Flying = true
  85. else
  86. Flying = false
  87. end
  88. end
  89. end
  90.  
  91. function InvokeClient(Mode, Value)
  92. local ClientReturn = nil
  93. pcall(function()
  94. ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
  95. end)
  96. return ClientReturn
  97. end
  98.  
  99. ServerControl.OnServerInvoke = OnServerInvoke
  100. end))
  101. Sound1.Name = "Wind"
  102. Sound1.Parent = LocalScript0
  103. Sound1.Looped = true
  104. Sound1.EmitterSize = 0
  105. Sound1.MinDistance = 0
  106. Sound1.SoundId = "http://www.roblox.com/asset?id=97179333"
  107. Sound1.Volume = 4
  108. LocalScript2.Parent = LocalScript0
  109. table.insert(cors,sandbox(LocalScript2,function()
  110. --Made by Luckymaxer
  111. wait(1)
  112. function EquipWings()
  113. lboot=Instance.new('Part')
  114. lboot.Transparency=1
  115. lboot.FormFactor=Enum.FormFactor.Custom
  116. lboot.CanCollide=false
  117. lboot.Size=Vector3.new(0,0,0)
  118. lboot.CFrame=Character['Left Leg'].CFrame+Vector3.new(0,-1.2,0)
  119. f=script.Fire:Clone()
  120. f.Parent=lboot
  121. lw=Instance.new('Weld')
  122. lw.Part0=lboot
  123. lw.Part1=Character['Left Leg']
  124. lw.Parent=lboot
  125. lw.C0=lboot.CFrame:inverse()
  126. lw.C1=Character['Left Leg'].CFrame:inverse()
  127. lboot.Parent=Character
  128.  
  129. rboot=Instance.new('Part')
  130. rboot.Transparency=1
  131. rboot.FormFactor=Enum.FormFactor.Custom
  132. rboot.CanCollide=false
  133. rboot.Size=Vector3.new(0,0,0)
  134. rboot.CFrame=Character['Right Leg'].CFrame+Vector3.new(0,-1.2,0)
  135. f=script.Fire:Clone()
  136. f.Parent=rboot
  137. rw=Instance.new('Weld')
  138. rw.Part0=rboot
  139. rw.Part1=Character['Right Leg']
  140. rw.Parent=rboot
  141. rw.C0=rboot.CFrame:inverse()
  142. rw.C1=Character['Right Leg'].CFrame:inverse()
  143. rboot.Parent=Character
  144.  
  145. larm=Instance.new('Part')
  146. larm.Transparency=1
  147. larm.FormFactor=Enum.FormFactor.Custom
  148. larm.CanCollide=false
  149. larm.Size=Vector3.new(0,0,0)
  150. larm.CFrame=Character['Left Arm'].CFrame+Vector3.new(0,0,0)
  151. f=script.Fire:Clone()
  152. f.Parent=larm
  153. lw2=Instance.new('Weld')
  154. lw2.Part0=larm
  155. lw2.Part1=Character['Left Arm']
  156. lw2.Parent=larm
  157.  
  158. larm.Parent=Character
  159.  
  160. rarm=Instance.new('Part')
  161. rarm.Transparency=1
  162. rarm.FormFactor=Enum.FormFactor.Custom
  163. rarm.CanCollide=false
  164. rarm.Size=Vector3.new(0,0,0)
  165. rarm.CFrame=Character['Right Arm'].CFrame+Vector3.new(5,0,0)
  166. f=script.Fire:Clone()
  167. f.Parent=rarm
  168. rw2=Instance.new('Weld')
  169. rw2.Part0=rarm
  170. rw2.Part1=Character['Right Arm']
  171. rw2.Parent=rarm
  172.  
  173. rarm.Parent=Character
  174.  
  175.  
  176. BodyVelocity = Instance.new("BodyVelocity")
  177. BodyVelocity.P = (10 ^ 4)
  178. BodyVelocity.velocity = Vector3.new(0, 0, 0)
  179. BodyVelocity.maxForce = Vector3.new(0, 0, 0)
  180. BodyVelocity.Parent = Torso
  181. BodyGyro = Instance.new("BodyGyro")
  182. BodyGyro.P = (10 ^ 6)
  183. BodyGyro.maxTorque = Vector3.new(0, 0, 0)
  184. BodyGyro.cframe = Torso.CFrame
  185. BodyGyro.Parent = Torso
  186.  
  187. InvokeClient("DisableJump")
  188.  
  189. end
  190. Player = game.Players.LocalPlayer
  191. Character = Player.Character
  192. Humanoid = Character:FindFirstChild("Humanoid")
  193. Torso = Character:FindFirstChild("Torso")
  194.  
  195. Tool = script.Parent
  196.  
  197. Players = game:GetService("Players")
  198. Debris = game:GetService("Debris")
  199. RunService = game:GetService("RunService")
  200.  
  201. Camera = game:GetService("Workspace").CurrentCamera
  202.  
  203. Animations = {}
  204. LocalObjects = {}
  205.  
  206. Speed = {
  207. CurrentSpeed = 2,
  208. MaxSpeed = 185
  209. }
  210.  
  211. Jumping = {
  212. JumpTick = 0,
  213. Jumps = 0,
  214. JumpTime = 0.25,
  215. JumpsRequired = 2
  216. }
  217.  
  218. Controls = {
  219. Forward = {Number = 0, Numbers = {On = -1, Off = 0}, Keys = {"W", 17}},
  220. Backward = {Number = 0, Numbers = { On = 1, Off = 0}, Keys = {"S", 18}},
  221. Left = {Number = 0, Numbers = {On = -1, Off = 0}, Keys = {"A", 20}},
  222. Right = {Number = 0, Numbers = {On = 1, Off = 0}, Keys = {"D", 19}}
  223. }
  224.  
  225. UsableAnimations = {
  226. Pose = {Animation = Tool:WaitForChild("Pose"), FadeTime = nil, Weight = nil, Speed = nil},
  227. }
  228.  
  229. Sounds = {
  230. Wind = Tool:WaitForChild("Wind"),
  231. }
  232.  
  233. FlyRate = (1 / 40)
  234.  
  235. Debounce = false
  236. Flying = false
  237.  
  238. ServerControl = Tool:WaitForChild("ServerControl")
  239. ClientControl = Tool:WaitForChild("ClientControl")
  240.  
  241. function InvokeClient(Mode, Value)
  242. local ClientReturn = nil
  243. pcall(function()
  244. ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
  245. end)
  246. return ClientReturn
  247. end
  248. function SetAnimation(Mode, Value)
  249. if Mode == "PlayAnimation" and Value and Humanoid then
  250. for i, v in pairs(Animations) do
  251. if v.Animation == Value.Animation then
  252. v.AnimationTrack:Stop()
  253. table.remove(Animations, i)
  254. end
  255. end
  256. local AnimationTrack = Humanoid:LoadAnimation(Value.Animation)
  257. table.insert(Animations, {Animation = Value.Animation, AnimationTrack = AnimationTrack})
  258. AnimationTrack:Play(Value.FadeTime, Value.Weight, Value.Speed)
  259. elseif Mode == "StopAnimation" and Value then
  260. for i, v in pairs(Animations) do
  261. if v.Animation == Value.Animation then
  262. v.AnimationTrack:Stop()
  263. table.remove(Animations, i)
  264. end
  265. end
  266. end
  267. end
  268.  
  269. function DisableJump(Boolean)
  270. if PreventJump then
  271. PreventJump:disconnect()
  272. end
  273. if Boolean then
  274. PreventJump = Humanoid.Changed:connect(function(Property)
  275. if Property == "Jump" then
  276. Humanoid.Jump = false
  277. end
  278. end)
  279. end
  280. end
  281.  
  282. function Clamp(Number, Min, Max)
  283. return math.max(math.min(Max, Number), Min)
  284. end
  285.  
  286. function Fly()
  287. if Flying and Player and Torso and Humanoid and Humanoid.Health > 0 then
  288. local Momentum = Vector3.new(0, 0, 0)
  289. local LastMomentum = Vector3.new(0, 0, 0)
  290. local LastTilt = 0
  291. local LastFlap = 0
  292. local CurrentSpeed = Speed.MaxSpeed
  293. local Inertia = (1 - (Speed.CurrentSpeed / CurrentSpeed))
  294.  
  295. Momentum = (Torso.Velocity + (Torso.CFrame.lookVector * 3) + Vector3.new(0, 10, 0))
  296. Momentum = Vector3.new(Clamp(Momentum.X, -15, 15), Clamp(Momentum.Y, -15, 15), Clamp(Momentum.Z, -15, 15))
  297.  
  298. BodyVelocity.maxForce = Vector3.new(1, 1, 1) * (10 ^ 6)
  299.  
  300. BodyGyro.maxTorque = Vector3.new(BodyGyro.P, BodyGyro.P, BodyGyro.P)
  301. BodyGyro.cframe = Torso.CFrame
  302.  
  303. Spawn(function()
  304. InvokeServer("Flying", {Flying = true})
  305. end)
  306.  
  307. SetAnimation("PlayAnimation", UsableAnimations.Pose)
  308.  
  309. Humanoid.AutoRotate = false
  310.  
  311. while Flying and Torso and Humanoid and Humanoid.Health > 0 do
  312.  
  313. if CurrentSpeed ~= Speed.MaxSpeed then
  314. CurrentSpeed = Speed.MaxSpeed
  315. Inertia = (1 - (Speed.CurrentSpeed / CurrentSpeed))
  316. end
  317.  
  318. local Direction = Camera.CoordinateFrame:vectorToWorldSpace(Vector3.new(Controls.Left.Number + Controls.Right.Number, math.abs(Controls.Forward.Number) * 0.2, Controls.Forward.Number + Controls.Backward.Number))
  319. local Movement = Direction * Speed.CurrentSpeed
  320.  
  321. Momentum = (Momentum * Inertia) + Movement
  322.  
  323. local TotalMomentum = Momentum.magnitude
  324.  
  325. if TotalMomentum > CurrentSpeed then
  326. TotalMomentum = CurrentSpeed
  327. end
  328.  
  329. local Tilt = ((Momentum * Vector3.new(1, 0, 1)).unit:Cross(((LastMomentum * Vector3.new(1, 0, 1)).unit))).y
  330. local StringTilt = tostring(Tilt)
  331.  
  332. if StringTilt == "-1.#IND" or StringTilt == "1.#IND" or Tilt == math.huge or Tilt == -math.huge or StringTilt == tostring(0 / 0) then
  333. Tilt = 0
  334. end
  335.  
  336. local AbsoluteTilt = math.abs(Tilt)
  337.  
  338. if AbsoluteTilt > 0.1 or AbsoluteTilt < 0.09 then
  339. if math.abs(LastTilt) > 0.0001 then
  340. Tilt = (LastTilt * 0.9)
  341. else
  342. Tilt = 0
  343. end
  344. else
  345. Tilt = ((LastTilt * 0.77) + (Tilt * 0.25))
  346. end
  347.  
  348. LastTilt = Tilt
  349.  
  350. if TotalMomentum < 0.5 then
  351. Momentum = Vector3.new(0, 0, 0)
  352. TotalMomentum = 0
  353. BodyGyro.cframe = Camera.CoordinateFrame
  354. else
  355. BodyGyro.cframe = CFrame.new(Vector3.new(0, 0, 0), Momentum) * CFrame.Angles(0, 0, (Tilt * -20)) * CFrame.Angles((math.pi * -0.5 * (TotalMomentum / CurrentSpeed)), 0, 0)
  356. end
  357.  
  358. local GravityDelta = ((((Momentum * Vector3.new(0, 1, 0)) - Vector3.new(0, -Speed.MaxSpeed, 0)).magnitude / Speed.MaxSpeed) * 0.5)
  359. if GravityDelta > 0.45 and tick() > LastFlap then
  360. LastFlap = (tick() + 0.5)
  361. Spawn(function()
  362. if not Flying then
  363. return
  364. end
  365. if not Sounds.Wind.IsPlaying then
  366. Sounds.Wind:Play()
  367. end
  368. wait(0.25)
  369. end)
  370. elseif GravityDelta <= 0.45 then
  371. Sounds.Wind:Stop()
  372. end
  373.  
  374. BodyVelocity.velocity = Momentum
  375. LastMomentum = Momentum
  376.  
  377. wait(FlyRate)
  378.  
  379. end
  380.  
  381. Sounds.Wind:Stop()
  382.  
  383. Spawn(function()
  384. InvokeServer("Flying", {Flying = false})
  385. end)
  386.  
  387. SetAnimation("StopAnimation", UsableAnimations.Pose)
  388.  
  389. BodyVelocity.maxForce = Vector3.new(0, 0, 0)
  390. BodyGyro.maxTorque = Vector3.new(0, 0, 0)
  391.  
  392. if CheckIfAlive() then
  393. Humanoid.AutoRotate = true
  394. Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)
  395. end
  396.  
  397. end
  398. end
  399.  
  400. function StopFlying()
  401. Flying = false
  402. BodyVelocity.maxForce = Vector3.new(0, 0, 0)
  403. BodyGyro.maxTorque = Vector3.new(0, 0, 0)
  404. end
  405.  
  406. function CheckIfAlive()
  407. return (((Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent and Player and Player.Parent) and true) or false)
  408. end
  409.  
  410. if not CheckIfAlive() then
  411. return
  412. end
  413. PlayerMouse = Player:GetMouse()
  414. PlayerMouse.Button1Down:connect(function()
  415. InvokeServer("MouseClick", {Down = true})
  416. end)
  417. PlayerMouse.Button1Up:connect(function()
  418. InvokeServer("MouseClick", {Down = false})
  419. end)
  420. PlayerMouse.KeyDown:connect(function(Key)
  421. local Key = string.lower(Key)
  422. local ByteKey = string.byte(Key)
  423. if ByteKey == string.byte(" ") and not Debounce then
  424. if Flying then
  425. StopFlying()
  426. for i, v in pairs({BodyVelocity, BodyGyro, lboot, rboot, larm, rarm}) do
  427. if v and v.Parent then
  428. v:Destroy()
  429. end
  430. end
  431. elseif not Flying then
  432. if (tick() - Jumping.JumpTick) <= Jumping.JumpTime or Jumping.JumpTick == 0 then
  433. Jumping.JumpTick = tick()
  434. Jumping.Jumps = Jumping.Jumps + 1
  435. if Jumping.Jumps >= Jumping.JumpsRequired then
  436. Debounce = true
  437. Jumping.JumpTick = 0
  438. Jumping.Jumps = 0
  439. Flying = true
  440. Spawn(EquipWings)
  441. Spawn(Fly)
  442. Debounce = false
  443. end
  444. else
  445. Jumping.JumpTick = tick()
  446. Jumping.Jumps = 1
  447. end
  448. end
  449. end
  450. for i, v in pairs(Controls) do
  451. for ii, vv in pairs(v.Keys) do
  452. v.Number = ((((string.lower(type(vv)) == string.lower("String") and Key == string.lower(vv)) or (string.lower(type(vv)) == string.lower("Number") and ByteKey == vv)) and v.Numbers.On) or v.Number)
  453. end
  454. end
  455. end)
  456. PlayerMouse.KeyUp:connect(function(Key)
  457. local Key = string.lower(Key)
  458. local ByteKey = string.byte(Key)
  459. for i, v in pairs(Controls) do
  460. for ii, vv in pairs(v.Keys) do
  461. v.Number = ((((string.lower(type(vv)) == string.lower("String") and Key == string.lower(vv)) or (string.lower(type(vv)) == string.lower("Number") and ByteKey == vv)) and v.Numbers.Off) or v.Number)
  462. end
  463. end
  464. end)
  465. while not BodyVelocity or not BodyVelocity.Parent or not BodyGyro or not BodyGyro.Parent and CheckIfAlive() do
  466. BodyVelocity = Torso:FindFirstChild("BodyVelocity")
  467. BodyGyro = Torso:FindFirstChild("BodyGyro")
  468. RunService.Stepped:wait()
  469. end
  470.  
  471. function InvokeServer(Mode, Value)
  472. pcall(function()
  473. local ServerReturn = ServerControl:InvokeServer(Mode, Value)
  474. return ServerReturn
  475. end)
  476. end
  477.  
  478. function OnClientInvoke(Mode, Value)
  479. if Mode == "PlayAnimation" and Value and Humanoid then
  480. SetAnimation("PlayAnimation", Value)
  481. elseif Mode == "StopAnimation" and Value then
  482. SetAnimation("StopAnimation", Value)
  483. elseif Mode == "PlaySound" and Value then
  484. Value:Play()
  485. elseif Mode == "StopSound" and Value then
  486. Value:Stop()
  487. elseif Mode == "MousePosition" then
  488. return PlayerMouse.Hit.p
  489. elseif Mode == "DisableJump" then
  490. DisableJump(Value)
  491. elseif Mode == "Fly" and not Flying then
  492. Flying = true
  493. Spawn(function()
  494. Fly()
  495. end)
  496. end
  497. end
  498.  
  499. function InvokeClient(Mode, Value)
  500. local ClientReturn = nil
  501. pcall(function()
  502. ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
  503. end)
  504. return ClientReturn
  505. end
  506. ClientControl.OnClientInvoke = OnClientInvoke
  507. end))
  508. ParticleEmitter3.Name = "Fire"
  509. ParticleEmitter3.Parent = LocalScript2
  510. ParticleEmitter3.Speed = NumberRange.new(-5, -5)
  511. ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.992157, 1, 0.67451),Color3.new(1, 0.658824, 0.321569))
  512. ParticleEmitter3.LightEmission = 4
  513. ParticleEmitter3.Texture = "http://www.roblox.com/asset/?id=48229939"
  514. ParticleEmitter3.Transparency = NumberSequence.new(0.44374999403954,0.89375001192093,0.91874998807907,1)
  515. ParticleEmitter3.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  516. ParticleEmitter3.Lifetime = NumberRange.new(0.30000001192093, 0.30000001192093)
  517. ParticleEmitter3.LockedToPart = true
  518. ParticleEmitter3.Rate = 45645648
  519. Animation4.Name = "Pose"
  520. Animation4.Parent = LocalScript0
  521. Animation4.AnimationId = "http://www.roblox.com/Asset?ID=97172005"
  522. for i,v in pairs(mas:GetChildren()) do
  523. v.Parent = game:GetService("Players").LocalPlayer.Character
  524. pcall(function() v:MakeJoints() end)
  525. end
  526. mas:Destroy()
  527. for i,v in pairs(cors) do
  528. spawn(function()
  529. pcall(v)
  530. end)
  531. end
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