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May 4th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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  4831. 4825
  4832. local p = game.Players.LocalPlayer
  4833. local char = p.Character
  4834. local mouse = p:GetMouse()
  4835. local larm = char["Left Arm"]
  4836. local rarm = char["Right Arm"]
  4837. local lleg = char["Left Leg"]
  4838. local rleg = char["Right Leg"]
  4839. local hed = char.Head
  4840. local torso = char.Torso
  4841. local hum = char.Humanoid
  4842. local cam = game.Workspace.CurrentCamera
  4843. local root = char.HumanoidRootPart
  4844. local deb = false
  4845. local shot = 0
  4846. local debris=game:service"Debris"
  4847. local l = game:GetService("Lighting")
  4848. local rs = game:GetService("RunService").RenderStepped
  4849. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  4850. math.randomseed(os.time())
  4851. for i,v in pairs (hed:GetChildren()) do
  4852. if v:IsA("Sound") then
  4853. v:Destroy()
  4854. end
  4855. end
  4856. --------------------------------------------------------------------
  4857.  
  4858.  
  4859. hed.face.Texture = "rbxassetid://394372080"
  4860. ----------------------------------------------------
  4861. Debounces = {
  4862. CanAttack = true;
  4863. NoIdl = false;
  4864. Slashing = false;
  4865. Slashed = false;
  4866. RPunch = false;
  4867. RPunched = false;
  4868. LPunch = false;
  4869. LPunched = false;
  4870. }
  4871. local Touche = {char.Name, }
  4872. ----------------------------------------------------
  4873. char["Body Colors"].HeadColor = BrickColor.new("Black")
  4874. char["Body Colors"].TorsoColor = BrickColor.new("Black")
  4875. char["Body Colors"].LeftArmColor = BrickColor.new("Black")
  4876. char["Body Colors"].RightArmColor = BrickColor.new("Black")
  4877. ----------------------------------------------------
  4878. ----------------------------------------------------------------
  4879.  
  4880. ---------------------------- SHIRT AND PANTS --
  4881. --------------------------------
  4882. shirt = Instance.new("Shirt", char)
  4883. shirt.Name = "Shirt"
  4884. pants = Instance.new("Pants", char)
  4885. pants.Name = "Pants"
  4886. char.Shirt.ShirtTemplate = "rbxassetid://776367767"
  4887. char.Pants.PantsTemplate = "rbxassetid://452062379"
  4888.  
  4889. ---------------------------------------------------------
  4890.  
  4891. --------------
  4892. purple = Color3.new(1, 1, 1)
  4893. local player = "LocalPlayer"
  4894. local Character = game.Players[player].Character
  4895. it = Instance.new
  4896. vt = Vector3.new
  4897. bc = BrickColor.new
  4898. cf = CFrame.new
  4899. local hed = Character.Head
  4900. local ultcooldown = 99999
  4901.  
  4902. paly = game.Players.LocalPlayer
  4903. p = game.Players.LocalPlayer
  4904. char = paly.Character
  4905. torso = char.Torso
  4906. neck = char.Torso.Neck
  4907. hum = char.Humanoid
  4908. Player = game:GetService("Players").LocalPlayer
  4909. local mouse = Player:GetMouse()
  4910. Character = Player.Character
  4911. tors = Character.Torso
  4912. lleg = Character["Left Leg"]
  4913. root = Character.HumanoidRootPart
  4914. hed = Character.Head
  4915. rleg = Character["Right Leg"]
  4916. rarm = Character["Right Arm"]
  4917. larm = Character["Left Arm"]
  4918. local Effects = {}
  4919.  
  4920.  
  4921. function ExplodeMass(rad,par)
  4922. local expart = Instance.new("Part",script.Parent)
  4923. local expart2 = Instance.new("Part",script.Parent)
  4924. local partMesh = Instance.new("SpecialMesh",expart)
  4925. partMesh.MeshType = "Sphere"
  4926. local partMesh2 = Instance.new("SpecialMesh",expart2)
  4927. partMesh2.MeshType = "Sphere"
  4928. local expld = Instance.new("Explosion", script.Parent)
  4929. local plode = Instance.new("Sound",workspace)
  4930. plode.SoundId = "rbxassetid://579687077"
  4931. plode.Volume = 1
  4932. plode.Pitch = 0.85
  4933. plode.Looped = false
  4934. plode:Play()
  4935. local plodez = Instance.new("Sound",workspace)
  4936. plodez.SoundId = "rbxassetid://288641686"
  4937. plodez.Volume = 1
  4938. plodez.Pitch = 0.75
  4939. plodez.Looped = false
  4940. plodez:Play()
  4941. local plodeza = Instance.new("Sound",workspace)
  4942. plodeza.SoundId = "rbxassetid://197161452"
  4943. plodeza.Volume = 0.85
  4944. plodeza.Pitch = 0.65
  4945. plodeza.Looped = false
  4946. plodeza:Play()
  4947. local plodezar = Instance.new("Sound",workspace)
  4948. plodezar.SoundId = "rbxassetid://197161452"
  4949. plodezar.Volume = 0.85
  4950. plodezar.Pitch = 0.25
  4951. plodezar.Looped = false
  4952. plodezar:Play()
  4953. local s3 = Instance.new("Sound",workspace)
  4954. s3.SoundId = "rbxassetid://268931189"
  4955. s3.Pitch = 1
  4956. s3.Volume = 1
  4957. s3.Looped = false
  4958. s3:Play()
  4959. xay = Instance.new("Sound",workspace)
  4960. xay.SoundId = "rbxassetid://419447292"
  4961. xay.Pitch = 1
  4962. xay.Volume = 2.5
  4963. xay:Play()
  4964. expld.BlastRadius = rad
  4965. expld.Position = par.Position
  4966. partMesh.Scale = vt(rad,rad,rad)
  4967. expart.Size = vt(1,1,1)*1.5
  4968. expart.Transparency = 0
  4969. expart.Anchored = true
  4970. expart.Material = "Neon"
  4971. expart.BrickColor = bc("White")
  4972. expart.CFrame = par.CFrame
  4973. partMesh2.Scale = vt(rad,rad,rad)
  4974. expart2.Size = vt(1.15,1.15,1.15)*1.5
  4975. expart2.Transparency = 0.5
  4976. expart2.Anchored = true
  4977. expart2.Material = "Neon"
  4978. expart2.BrickColor = Character.Torso.BrickColor
  4979. expart2.CFrame = par.CFrame
  4980. local value = 1*rad/10
  4981. par:Destroy()
  4982. for i = 0, 300 do
  4983. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  4984. expart.CFrame = expart.CFrame
  4985. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  4986. expart2.CFrame = expart.CFrame
  4987. value = value - 0.0175*rad/10
  4988. if value <= 0 then
  4989. expart.Transparency = expart.Transparency + 0.0125
  4990. expart2.Transparency = expart2.Transparency + 0.0125
  4991. value = 0.25
  4992. end
  4993. wait()
  4994. end
  4995. plode.Parent = nil
  4996. expart.Parent = nil
  4997. expart2.Parent = nil
  4998. expld.Parent = nil
  4999. end
  5000.  
  5001. function ExplodeMass2(rad,par)
  5002. local expart = Instance.new("Part",script.Parent)
  5003. local expart2 = Instance.new("Part",script.Parent)
  5004. local partMesh = Instance.new("SpecialMesh",expart)
  5005. partMesh.MeshType = "Sphere"
  5006. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5007. partMesh2.MeshType = "Sphere"
  5008. local expld = Instance.new("Explosion", script.Parent)
  5009. local plode = Instance.new("Sound",workspace)
  5010. plode.SoundId = "rbxassetid://579687077"
  5011. plode.Volume = 1
  5012. plode.Pitch = 0.8
  5013. plode.Looped = false
  5014. plode:Play()
  5015. local plodez = Instance.new("Sound",workspace)
  5016. plodez.SoundId = "rbxassetid://288641686"
  5017. plodez.Volume = 1
  5018. plodez.Pitch = 0.7
  5019. plodez.Looped = false
  5020. plodez:Play()
  5021. local plodeza = Instance.new("Sound",workspace)
  5022. plodeza.SoundId = "rbxassetid://197161452"
  5023. plodeza.Volume = 0.85
  5024. plodeza.Pitch = 0.6
  5025. plodeza.Looped = false
  5026. plodeza:Play()
  5027. local plodezar = Instance.new("Sound",workspace)
  5028. plodezar.SoundId = "rbxassetid://197161452"
  5029. plodezar.Volume = 0.85
  5030. plodezar.Pitch = 0.2
  5031. plodezar.Looped = false
  5032. plodezar:Play()
  5033. local s3 = Instance.new("Sound",workspace)
  5034. s3.SoundId = "rbxassetid://268931189"
  5035. s3.Pitch = 0.85
  5036. s3.Volume = 1
  5037. s3.Looped = false
  5038. s3:Play()
  5039. xay = Instance.new("Sound",workspace)
  5040. xay.SoundId = "rbxassetid://419447292"
  5041. xay.Pitch = 1
  5042. xay.Volume = 3.5
  5043. xay:Play()
  5044. expld.BlastRadius = rad
  5045. expld.Position = par.Position
  5046. partMesh.Scale = vt(rad,rad,rad)
  5047. expart.Size = vt(1,1,1)*1.5
  5048. expart.Transparency = 0
  5049. expart.Anchored = true
  5050. expart.Material = "Neon"
  5051. expart.BrickColor = bc("Really black")
  5052. expart.CFrame = par.CFrame
  5053. partMesh2.Scale = vt(rad,rad,rad)
  5054. expart2.Size = vt(1.15,1.15,1.15)*1.5
  5055. expart2.Transparency = 0.5
  5056. expart2.Anchored = true
  5057. expart2.Material = "Neon"
  5058. expart2.BrickColor = Character.Torso.BrickColor
  5059. expart2.CFrame = par.CFrame
  5060. local value = 1*rad/10
  5061. par:Destroy()
  5062. for i = 0, 300 do
  5063. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  5064. expart.CFrame = expart.CFrame
  5065. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  5066. expart2.CFrame = expart.CFrame
  5067. value = value - 0.0175*rad/10
  5068. if value <= 0 then
  5069. expart.Transparency = expart.Transparency + 0.0125
  5070. expart2.Transparency = expart2.Transparency + 0.0125
  5071. value = 0.25
  5072. end
  5073. wait()
  5074. end
  5075. plode.Parent = nil
  5076. expart.Parent = nil
  5077. expart2.Parent = nil
  5078. expld.Parent = nil
  5079. end
  5080.  
  5081. function Blaze2()
  5082. if ultcooldown >= 30 then
  5083. ultcooldown = ultcooldown - 30
  5084. wit = Character.Torso.BrickColor.Color
  5085. local sloc = Instance.new("Part",workspace)
  5086. local msh = Instance.new("SpecialMesh",sloc)
  5087. msh.MeshType = "Sphere"
  5088. sloc.Size = vt(1,1,1)
  5089. sloc.Transparency = 1
  5090. sloc.BrickColor = Character.Torso.BrickColor
  5091. sloc.Position = hed.Position + vt(0,0,0)
  5092. sloc.CanCollide = false
  5093. sloc.Shape = "Ball"
  5094. sloc.Anchored = true
  5095. sloc.Material = "Neon"
  5096. local forcefield = Instance.new("ForceField",Character)
  5097. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  5098. kolor.TintColor = Character.Torso.BrickColor.Color
  5099. local glowz = Instance.new("ParticleEmitter")
  5100. glowz.LightEmission = 0
  5101. glowz.Parent = sloc
  5102. glowz.Texture = "rbxassetid://284205403"
  5103. glowz.Color = ColorSequence.new(wit)
  5104. glowz.Size = NumberSequence.new(15)
  5105. glowz.Speed = NumberRange.new(100,250)
  5106. glowz.LockedToPart = false
  5107. glowz.Transparency = NumberSequence.new(0.75)
  5108. glowz.RotSpeed = NumberRange.new(-2000,2000)
  5109. glowz.Lifetime = NumberRange.new(1)
  5110. glowz.Rate = 50
  5111. glowz.VelocitySpread = 9001
  5112. local s = Instance.new("Sound",workspace)
  5113. s.SoundId = "rbxassetid://331888777"
  5114. s.Pitch = 0.45
  5115. s.Volume = 1.5
  5116. s.Looped = false
  5117. s:Play()
  5118. local s2 = Instance.new("Sound",workspace)
  5119. s2.SoundId = "rbxassetid://331888777"
  5120. s2.Pitch = 0.5
  5121. s2.Volume = 1.5
  5122. s2.Looped = false
  5123. s2:Play()
  5124. local val = 1*5
  5125. for i = 0 , 20 do
  5126. sloc.Transparency = sloc.Transparency - 0.055
  5127. msh.Scale = msh.Scale + vt(val,val,val)
  5128. val = val - 0.05*5
  5129. kolor.Brightness = kolor.Brightness - 0.1
  5130. kolor.Contrast = kolor.Contrast + 0.1
  5131. wait()
  5132. end
  5133. for i = 0 , 5 do
  5134. msh.Scale = msh.Scale + vt(val,val,val)
  5135. val = val + 0.05*5
  5136. kolor.Brightness = kolor.Brightness + 0.5
  5137. kolor.Contrast = kolor.Contrast - 0.5
  5138. wait()
  5139. end
  5140. for i = 0 , 5 do
  5141. msh.Scale = msh.Scale + vt(val,val,val)
  5142. val = val - 0.05*5
  5143. kolor.Brightness = kolor.Brightness - 0.5
  5144. kolor.Contrast = kolor.Contrast + 0.5
  5145. wait()
  5146. end
  5147. for i = 0 , 5 do
  5148. msh.Scale = msh.Scale + vt(val,val,val)
  5149. val = val + 0.05*10
  5150. kolor.Brightness = kolor.Brightness + 0.5
  5151. kolor.Contrast = kolor.Contrast - 0.5
  5152. wait()
  5153. end
  5154. for i = 0 , 5 do
  5155. msh.Scale = msh.Scale + vt(val,val,val)
  5156. val = val - 0.05*10
  5157. kolor.Brightness = kolor.Brightness - 0.5
  5158. kolor.Contrast = kolor.Contrast + 0.5
  5159. wait()
  5160. end
  5161. for i = 0 , 5 do
  5162. msh.Scale = msh.Scale + vt(val,val,val)
  5163. val = val + 0.05*20
  5164. kolor.Brightness = kolor.Brightness + 0.5
  5165. kolor.Contrast = kolor.Contrast - 0.5
  5166. wait()
  5167. end
  5168. for i = 0 , 5 do
  5169. msh.Scale = msh.Scale + vt(val,val,val)
  5170. val = val - 0.05*20
  5171. kolor.Brightness = kolor.Brightness - 0.5
  5172. kolor.Contrast = kolor.Contrast + 0.5
  5173. wait()
  5174. end
  5175. for i = 0 , 5 do
  5176. msh.Scale = msh.Scale + vt(val,val,val)
  5177. val = val + 0.05*40
  5178. kolor.Brightness = kolor.Brightness + 0.5
  5179. kolor.Contrast = kolor.Contrast - 0.5
  5180. wait()
  5181. end
  5182. for i = 0 , 5 do
  5183. msh.Scale = msh.Scale + vt(val,val,val)
  5184. val = val - 0.05*40
  5185. kolor.Brightness = kolor.Brightness - 0.5
  5186. kolor.Contrast = kolor.Contrast + 0.5
  5187. wait()
  5188. end
  5189. for i = 0 , 5 do
  5190. msh.Scale = msh.Scale + vt(val,val,val)
  5191. val = val + 0.05*45
  5192. kolor.Brightness = kolor.Brightness + 0.5
  5193. kolor.Contrast = kolor.Contrast - 0.5
  5194. wait()
  5195. end
  5196. for i = 0 , 5 do
  5197. msh.Scale = msh.Scale + vt(val,val,val)
  5198. val = val - 0.05*45
  5199. kolor.Brightness = kolor.Brightness - 0.5
  5200. kolor.Contrast = kolor.Contrast + 0.5
  5201. wait()
  5202. end
  5203. for i = 0 , 5 do
  5204. msh.Scale = msh.Scale + vt(val,val,val)
  5205. val = val + 0.05*50
  5206. kolor.Brightness = kolor.Brightness + 0.5
  5207. kolor.Contrast = kolor.Contrast - 0.5
  5208. wait()
  5209. end
  5210. for i = 0 , 20 do
  5211. sloc.Transparency = sloc.Transparency + 0.055
  5212. msh.Scale = msh.Scale + vt(val,val,val)
  5213. val = val - 0.05*50
  5214. wait()
  5215. end
  5216. kolor:Destroy()
  5217. ExplodeMass2(125,sloc)
  5218. sloc:Destroy()
  5219. forcefield:Destroy()
  5220. end
  5221. if ultcooldown < 1 then
  5222. for i = 0, 29 do
  5223. ultcooldown = ultcooldown + 1
  5224. wait(1)
  5225. end
  5226. end
  5227. end
  5228.  
  5229. function Blaze()
  5230. if ultcooldown >= 30 then
  5231. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  5232. local see = Instance.new("Sound",workspace)
  5233. see.SoundId = "rbxassetid://21420962"
  5234. see.Pitch = 1
  5235. see.Volume = 2.75
  5236. see.Looped = false
  5237. see:Play()
  5238. kolor.Brightness = -1
  5239. kolor.Contrast = -1
  5240. kolor.TintColor = Character.Torso.BrickColor.Color
  5241. wait(0.1)
  5242. for i = 0, 9 do
  5243. kolor.Brightness = kolor.Brightness + 0.35
  5244. kolor.Contrast = kolor.Contrast + 0.35
  5245. wait(0.05)
  5246. end
  5247. for i = 0, 9 do
  5248. kolor.Brightness = kolor.Brightness - 0.35
  5249. kolor.Contrast = kolor.Contrast - 0.35
  5250. wait(0.05)
  5251. end
  5252. kolor:Destroy()
  5253. local sloc = Instance.new("Part",workspace)
  5254. local msh = Instance.new("SpecialMesh",sloc)
  5255. msh.MeshType = "Sphere"
  5256. sloc.Size = vt(1,1,1)
  5257. sloc.Transparency = 1
  5258. sloc.BrickColor = Character.Torso.BrickColor
  5259. sloc.Position = hed.Position + vt(0,5,0)
  5260. sloc.CanCollide = false
  5261. sloc.Shape = "Ball"
  5262. sloc.Anchored = true
  5263. sloc.Material = "Neon"
  5264. local s = Instance.new("Sound",workspace)
  5265. s.SoundId = "rbxassetid://342793847"
  5266. s.Pitch = 1
  5267. s.Volume = 1
  5268. s.Looped = false
  5269. s:Play()
  5270. local s2 = Instance.new("Sound",workspace)
  5271. s2.SoundId = "rbxassetid://137463716"
  5272. s2.Pitch = 0.25
  5273. s2.Volume = 1
  5274. s2.Looped = false
  5275. s2:Play()
  5276. local val = 0.65*5
  5277. for i = 0 , 75 do
  5278. sloc.Transparency = sloc.Transparency - 0.035
  5279. msh.Scale = msh.Scale + vt(val,val,val)
  5280. sloc.Position = sloc.Position + vt(0,val,0)
  5281. val = val - 0.0075*5
  5282. wait()
  5283. end
  5284. msh.Scale = msh.Scale - vt(1,1,1)
  5285. sloc.Transparency = sloc.Transparency + 0.015
  5286. local spart = Instance.new("Part",workspace)
  5287. local msh2 = Instance.new("SpecialMesh",spart)
  5288. msh2.MeshType = "Sphere"
  5289. spart.Size = vt(2,2,2)
  5290. spart.Shape = "Ball"
  5291. spart.BrickColor = Character.Torso.BrickColor
  5292. spart.Material = "Neon"
  5293. spart.Transparency = 0
  5294. spart.Anchored = false
  5295. msh2.Scale = msh.Scale/2
  5296. spart.Rotation = hed.Rotation
  5297. spart.CanCollide = false
  5298. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  5299. local bv = Instance.new("BodyVelocity")
  5300. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5301. bv.velocity = spart.CFrame.lookVector*75
  5302. bv.Parent = spart
  5303. local tick = Instance.new("Sound",workspace)
  5304. tick.SoundId = "rbxassetid://203691467"
  5305. tick.Volume = 2
  5306. tick.Pitch = 0.75
  5307. tick:Play()
  5308. sloc:Destroy()
  5309. wait(0.00001)
  5310. pewdiepie=spart.Touched:connect(function(hit)
  5311. ExplodeMass(100,spart)
  5312. end)
  5313. sloc:Destroy()
  5314. end
  5315. if ultcooldown < 1 then
  5316. for i = 0, 29 do
  5317. ultcooldown = ultcooldown + 1
  5318. wait(1)
  5319. end
  5320. end
  5321. end
  5322.  
  5323. euler = CFrame.fromEulerAnglesXYZ
  5324. angles = CFrame.Angles
  5325. mr = math.rad
  5326. local Weapon = {}
  5327. local p = game.Players.LocalPlayer
  5328. local char = p.Character
  5329. local mouse = p:GetMouse()
  5330. local larm = char["Left Arm"]
  5331. local rarm = char["Right Arm"]
  5332. local lleg = char["Left Leg"]
  5333. local rleg = char["Right Leg"]
  5334. local hed = char.Head
  5335. local torso = char.Torso
  5336. local hum = char.Humanoid
  5337. local cam = game.Workspace.CurrentCamera
  5338. local root = char.HumanoidRootPart
  5339. local deb = false
  5340. local shot = 0
  5341. local debris=game:service"Debris"
  5342. local l = game:GetService("Lighting")
  5343. local rs = game:GetService("RunService").RenderStepped
  5344. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  5345. math.randomseed(os.time())
  5346. for i,v in pairs (hed:GetChildren()) do
  5347. if v:IsA("Sound") then
  5348. v:Destroy()
  5349. end
  5350. end
  5351.  
  5352. wait(0.016666666666667)
  5353. script.Archivable = false
  5354. Effects = {}
  5355. local Player = game.Players.localPlayer
  5356. local Character = Player.Character
  5357. local Humanoid = Character.Humanoid
  5358. local mouse = Player:GetMouse()
  5359. local m = Instance.new("Model", Character)
  5360. m.Name = "WeaponModel"
  5361. local effect = Instance.new("Model", Character)
  5362. effect.Name = "effecsfsafzx"
  5363. local demon = Instance.new("Model", Character)
  5364. demon.Name = "demdemd"
  5365. local LeftArm = Character["Left Arm"]
  5366. local RightArm = Character["Right Arm"]
  5367. local LeftLeg = Character["Left Leg"]
  5368. local RightLeg = Character["Right Leg"]
  5369. local do2target = nil
  5370. local Head = Character.Head
  5371. local Torso = Character.Torso
  5372. TorsoColor = Torso.BrickColor
  5373. z = Instance.new("Sound", Torso)
  5374. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  5375. z.Looped = true
  5376. z.Pitch = 0
  5377. z.Volume = 0
  5378. wait(.1)
  5379. z:Play()
  5380. local cam = game.Workspace.CurrentCamera
  5381. local RootPart = Character.HumanoidRootPart
  5382. local RootJoint = RootPart.RootJoint
  5383. local equipped = false
  5384. local attack = false
  5385. local Anim = "Idle"
  5386. local idle = 0
  5387. local attacktype = 1
  5388. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  5389. local velocity = RootPart.Velocity.y
  5390. local sine = 0
  5391. local change = 1
  5392. local mana = 0
  5393. local it = Instance.new
  5394. vt = Vector3.new
  5395. local grabbed = false
  5396. local cf = CFrame.new
  5397. local mr = math.rad
  5398. local angles = CFrame.Angles
  5399. local ud = UDim2.new
  5400. local c3 = Color3.new
  5401. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5402. Humanoid.Animator:Destroy()
  5403. Character.Animate:Destroy()
  5404. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  5405. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  5406. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  5407. RSH = nil
  5408. RW = Instance.new("Weld")
  5409. LW = Instance.new("Weld")
  5410. RH = Torso["Right Hip"]
  5411. LH = Torso["Left Hip"]
  5412. RSH = Torso["Right Shoulder"]
  5413. LSH = Torso["Left Shoulder"]
  5414. RSH.Parent = nil
  5415. LSH.Parent = nil
  5416. RW.Name = "RW"
  5417. RW.Part0 = Torso
  5418. RW.C0 = cf(1.5, 0.5, 0)
  5419. RW.C1 = cf(0, 0.5, 0)
  5420. RW.Part1 = RightArm
  5421. RW.Parent = Torso
  5422. LW.Name = "LW"
  5423. LW.Part0 = Torso
  5424. LW.C0 = cf(-1.5, 0.5, 0)
  5425. LW.C1 = cf(0, 0.5, 0)
  5426. LW.Part1 = LeftArm
  5427. LW.Parent = Torso
  5428. clerp = function(a, b, t)
  5429.  
  5430. return a:lerp(b, t)
  5431. end
  5432.  
  5433. local RbxUtility = LoadLibrary("RbxUtility")
  5434. local Create = RbxUtility.Create
  5435. RemoveOutlines = function(part)
  5436.  
  5437. part.TopSurface = 10
  5438. end
  5439.  
  5440. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5441.  
  5442. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  5443. RemoveOutlines(Part)
  5444. return Part
  5445. end
  5446.  
  5447. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5448.  
  5449. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  5450. if Mesh == "SpecialMesh" then
  5451. Msh.MeshType = MeshType
  5452. Msh.MeshId = MeshId
  5453. end
  5454. return Msh
  5455. end
  5456.  
  5457. local co1 = 3
  5458. local co2 = 10
  5459. local co3 = 15
  5460. local co4 = 30
  5461. local cooldown1 = 0
  5462. local cooldown2 = 0
  5463. local cooldown3 = 0
  5464. local cooldown4 = 0
  5465. local maxEnergy = 100
  5466. local Energy = 0
  5467. local skill1stam = 1000
  5468. local skill2stam = 1000
  5469. local skill3stam = 1000
  5470. local skill4stam = 1000
  5471. local recovermana = 5
  5472. local skillcolorscheme = BrickColor.new("White").Color
  5473. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  5474. makeframe = function(par, trans, pos, size, color)
  5475.  
  5476. local frame = Instance.new("Frame", par)
  5477. frame.BackgroundTransparency = trans
  5478. frame.BorderSizePixel = 0
  5479. frame.Position = pos
  5480. frame.Size = size
  5481. frame.BackgroundColor3 = color
  5482. return frame
  5483. end
  5484.  
  5485. makelabel = function(par, text)
  5486.  
  5487. local label = Instance.new("TextLabel", par)
  5488. label.BackgroundTransparency = 1
  5489. label.Size = UDim2.new(1, 0, 1, 0)
  5490. label.Position = UDim2.new(0, 0, 0, 0)
  5491. label.TextColor3 = Color3.new(255, 255, 255)
  5492. label.TextStrokeTransparency = 0
  5493. label.FontSize = Enum.FontSize.Size32
  5494. label.Font = Enum.Font.SourceSansLight
  5495. label.BorderSizePixel = 0
  5496. label.TextScaled = true
  5497. label.Text = text
  5498. end
  5499.  
  5500. ArtificialHB = Instance.new("BindableEvent", script)
  5501. ArtificialHB.Name = "Heartbeat"
  5502. script:WaitForChild("Heartbeat")
  5503. frame = 0.033333333333333
  5504. tf = 0
  5505. allowframeloss = false
  5506. tossremainder = false
  5507. lastframe = tick()
  5508. script.Heartbeat:Fire()
  5509. game:GetService("RunService").Heartbeat:connect(function(s, p)
  5510.  
  5511. tf = tf + s
  5512. if frame <= tf then
  5513. if allowframeloss then
  5514. script.Heartbeat:Fire()
  5515. lastframe = tick()
  5516. else
  5517. for i = 1, math.floor(tf / frame) do
  5518. script.Heartbeat:Fire()
  5519. end
  5520. lastframe = tick()
  5521. end
  5522. if tossremainder then
  5523. tf = 0
  5524. else
  5525. tf = tf - frame * math.floor(tf / frame)
  5526. end
  5527. end
  5528. end
  5529. )
  5530. swait = function(num)
  5531.  
  5532. if num == 0 or num == nil then
  5533. ArtificialHB.Event:wait()
  5534. else
  5535. for i = 0, num do
  5536. ArtificialHB.Event:wait()
  5537. end
  5538. end
  5539. end
  5540.  
  5541. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  5542.  
  5543. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  5544. return Weld
  5545. end
  5546.  
  5547. rayCast = function(Position, Direction, Range, Ignore)
  5548.  
  5549. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  5550. end
  5551.  
  5552. CreateSound = function(id, par, vol, pit)
  5553.  
  5554. coroutine.resume(coroutine.create(function()
  5555.  
  5556. local sou = Instance.new("Sound", par or workspace)
  5557. sou.Volume = vol
  5558. sou.Pitch = pit or 1
  5559. sou.SoundId = id
  5560. swait()
  5561. sou:play()
  5562. game:GetService("Debris"):AddItem(sou, 6)
  5563. end
  5564. ))
  5565. end
  5566.  
  5567. local getclosest = function(obj, distance)
  5568.  
  5569. local last, lastx = distance + 1, nil
  5570. for i,v in pairs(workspace:GetChildren()) do
  5571. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  5572. local t = v.Torso
  5573. local dist = t.Position - obj.Position.magnitude
  5574. if dist <= distance and dist < last then
  5575. last = dist
  5576. lastx = v
  5577. end
  5578. end
  5579. end
  5580. return lastx
  5581. end
  5582.  
  5583. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  5584.  
  5585. if PartType == "Part" then
  5586. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  5587. RemoveOutlines(Part)
  5588. return Part
  5589. else
  5590. do
  5591. if PartType == "WedgePart" then
  5592. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  5593. RemoveOutlines(Part)
  5594. return Part
  5595. end
  5596. end
  5597. end
  5598. end
  5599.  
  5600. for _,c in pairs(m:children()) do
  5601. if c.className == "Weld" then
  5602. table.insert(CBladeWelds, R67_PC6072)
  5603. print(R66_PC6093)
  5604. end
  5605. end
  5606. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  5607.  
  5608. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  5609.  
  5610. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  5611. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  5612.  
  5613. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  5614.  
  5615. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  5616. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  5617. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  5618. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  5619. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  5620. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  5621. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  5622. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  5623. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  5624. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  5625. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  5626. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  5627. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  5628. local DBlade = {}
  5629. local DBladeWelds = {}
  5630. for _,c in pairs(demon:children()) do
  5631. if c.className == "Part" then
  5632. table.insert(DBlade, c)
  5633. end
  5634. end
  5635. for _,c in pairs(demon:children()) do
  5636. if c.className == "Weld" then
  5637. table.insert(DBladeWelds, c)
  5638. print(c)
  5639. end
  5640. end
  5641. demon.Parent = nil
  5642.  
  5643. Debounces = {
  5644. CanAttack = true;
  5645. NoIdl = false;
  5646. Slashing = false;
  5647. Slashed = false;
  5648. RPunch = false;
  5649. RPunched = false;
  5650. LPunch = false;
  5651. LPunched = false;
  5652. }
  5653. local Touche = {char.Name, }
  5654. ----------------------------------------------------
  5655. function lerp(a, b, t) -- Linear interpolation
  5656. return a + (b - a)*t
  5657. end
  5658.  
  5659. function slerp(a, b, t) --Spherical interpolation
  5660. dot = a:Dot(b)
  5661. if dot > 0.99999 or dot < -0.99999 then
  5662. return t <= 0.5 and a or b
  5663. else
  5664. r = math.acos(dot)
  5665. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  5666. end
  5667. end
  5668.  
  5669. function matrixInterpolate(a, b, t)
  5670. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  5671. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  5672. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  5673. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  5674. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  5675. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  5676. local t = v1:Dot(v2)
  5677. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  5678. return CFrame.new()
  5679. end
  5680. return CFrame.new(
  5681. v0.x, v0.y, v0.z,
  5682. v1.x, v1.y, v1.z,
  5683. v2.x, v2.y, v2.z,
  5684. v3.x, v3.y, v3.z)
  5685. end
  5686. ----------------------------------------------------
  5687. function genWeld(a,b)
  5688. local w = Instance.new("Weld",a)
  5689. w.Part0 = a
  5690. w.Part1 = b
  5691. return w
  5692. end
  5693. function weld(a, b)
  5694. local weld = Instance.new("Weld")
  5695. weld.Name = "W"
  5696. weld.Part0 = a
  5697. weld.Part1 = b
  5698. weld.C0 = a.CFrame:inverse() * b.CFrame
  5699. weld.Parent = a
  5700. return weld;
  5701. end
  5702. ----------------------------------------------------
  5703. function Lerp(c1,c2,al)
  5704. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  5705. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  5706. for i,v in pairs(com1) do
  5707. com1[i] = v+(com2[i]-v)*al
  5708. end
  5709. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  5710. end
  5711. ----------------------------------------------------
  5712. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  5713. local wld = Instance.new("Weld", wp1)
  5714. wld.Part0 = wp0
  5715. wld.Part1 = wp1
  5716. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  5717. end
  5718. ----------------------------------------------------
  5719. function Tween(a,b,c)
  5720. return a+(b-a)*c
  5721. end
  5722. ----------------------------------------------------
  5723. function FindNearestTorso(Position,Distance,SinglePlayer)
  5724. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  5725. local List = {}
  5726. for i,v in pairs(workspace:GetChildren())do
  5727. if v:IsA("Model")then
  5728. if v:findFirstChild("Torso")then
  5729. if v ~= char then
  5730. if(v.Torso.Position -Position).magnitude <= Distance then
  5731. table.insert(List,v)
  5732. end
  5733. end
  5734. end
  5735. end
  5736. end
  5737. return List
  5738. end
  5739.  
  5740. mod3 = Instance.new("Model",rleg)
  5741.  
  5742. function Stomp()
  5743. part=Instance.new('Part',mod3)
  5744. part.Anchored=true
  5745. part.CanCollide=false
  5746. part.FormFactor='Custom'
  5747. part.Size=Vector3.new(.2,.2,.2)
  5748. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  5749. part.Transparency=.7
  5750. part.BrickColor=BrickColor.new('Bright green')
  5751. mesh=Instance.new('SpecialMesh',part)
  5752. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  5753. mesh.Scale=Vector3.new(25,25,25)
  5754. part2=part:clone()
  5755. part2.Parent=mod3
  5756. part2.BrickColor=BrickColor.new('Bright green')
  5757. mesh2=mesh:clone()
  5758. mesh2.Parent=part2
  5759. mesh2.Scale=Vector3.new(15,15,15)
  5760. part3=part:clone()
  5761. part3.Parent=mod3
  5762. part3.TopSurface=0
  5763. part3.BottomSurface=0
  5764. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  5765. mesh3=Instance.new('SpecialMesh',part3)
  5766. mesh3.MeshType = 3
  5767. mesh3.Scale=Vector3.new(12,12,12)
  5768. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  5769. if v:FindFirstChild('Humanoid') then
  5770. v.Humanoid:TakeDamage(math.random(20,60))
  5771. v.Humanoid.PlatformStand = true
  5772. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  5773. end
  5774. end
  5775. coroutine.resume(coroutine.create(function()
  5776. for i=0,3.8,0.05 do
  5777. wait()
  5778. part.CFrame=part.CFrame
  5779. part.Transparency=i
  5780. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  5781. part2.CFrame=part2.CFrame
  5782. part2.Transparency=i
  5783. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  5784. part3.CFrame=part3.CFrame
  5785. part3.Transparency=i
  5786. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  5787. end
  5788. end))
  5789. end
  5790. ----------------------------------------------------
  5791. function nwPrt(prnt,siz,cf,col)
  5792. local prt=Instance.new("Part")
  5793. prt.Parent=prnt
  5794. prt.FormFactor=3
  5795. prt.Name="Part"
  5796. prt.Size=siz
  5797. prt.CanCollide=false
  5798. prt.Anchored=true
  5799. prt.Locked=true
  5800. prt.TopSurface=10
  5801. prt.BottomSurface=10
  5802. prt.FrontSurface=10
  5803. prt.BackSurface=10
  5804. prt.LeftSurface=10
  5805. prt.RightSurface=10
  5806. prt:BreakJoints()
  5807. prt.CFrame=cf or CFrame.new(30,10,30)
  5808. prt.Material="Neon"
  5809. prt.BrickColor=TorsoColor
  5810. m=Instance.new("SpecialMesh",prt)
  5811. m.MeshType=6
  5812. return prt
  5813. end
  5814. ----------------------------------------------------
  5815. function nwSnd(prnt,pch,vol,id)
  5816. local s=Instance.new("Sound",prnt)
  5817. s.Pitch=pch
  5818. s.Volume=vol
  5819. s.SoundId="rbxassetid://"..id
  5820. s.PlayOnRemove=true
  5821. return s
  5822. end
  5823. ----------------------------------------------------
  5824. function newRay(start,face,range,wat)
  5825. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  5826. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  5827. return rey,hit,pos
  5828. end
  5829. ----------------------------------------------------
  5830. function Lerp(c1,c2,al)
  5831. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  5832. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  5833. for i,v in pairs(com1) do
  5834. com1[i] = v+(com2[i]-v)*al
  5835. end
  5836. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  5837. end
  5838. ----------------------------------------------------
  5839. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  5840. local wld = Instance.new("Weld", wp1)
  5841. wld.Part0 = wp0
  5842. wld.Part1 = wp1
  5843. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  5844. end
  5845. ----------------------------------------------------
  5846. function weld5(part0, part1, c0, c1)
  5847. weeld=Instance.new("Weld", part0)
  5848. weeld.Part0=part0
  5849. weeld.Part1=part1
  5850. weeld.C0=c0
  5851. weeld.C1=c1
  5852. return weeld
  5853. end
  5854. ----------------------------------------------------
  5855. function HasntTouched(plrname)
  5856. local ret = true
  5857. for _, v in pairs(Touche) do
  5858. if v == plrname then
  5859. ret = false
  5860. end
  5861. end
  5862. return ret
  5863. end
  5864. ----------------------------------------------------
  5865. newWeld(torso, larm, -1.5, 0.5, 0)
  5866. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  5867. newWeld(torso, rarm, 1.5, 0.5, 0)
  5868. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  5869. newWeld(torso, hed, 0, 1.5, 0)
  5870. newWeld(torso, lleg, -0.5, -1, 0)
  5871. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  5872. newWeld(torso, rleg, 0.5, -1, 0)
  5873. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  5874. newWeld(root, torso, 0, -1, 0)
  5875. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5876. ----------------------------------------------------
  5877. z = Instance.new("Sound", char)
  5878. z.SoundId = "rbxassetid://378201909"--378201909
  5879. z.Looped = true
  5880. z.Pitch = 1
  5881. z.Volume = 4
  5882. wait(.1)
  5883. z:Play()
  5884. ----------------------------------------------------
  5885. local Transforming = true
  5886. hum.WalkSpeed = 0
  5887. local fx = Instance.new("Part",torso)
  5888. wit = torso.BrickColor.Color
  5889. wit2 = Color3.new(0,0,0)
  5890. local glowz = Instance.new("ParticleEmitter",fx)
  5891. glowz.LightEmission = 1
  5892. glowz.Texture = "rbxassetid://284205403"
  5893. glowz.Color = ColorSequence.new(wit)
  5894. glowz.Size = NumberSequence.new(5)
  5895. glowz.Speed = NumberRange.new(25,50)
  5896. glowz.LockedToPart = false
  5897. glowz.Transparency = NumberSequence.new(0.75)
  5898. glowz.RotSpeed = NumberRange.new(-2000,2000)
  5899. glowz.Lifetime = NumberRange.new(1)
  5900. glowz.Rate = 50000
  5901. glowz.VelocitySpread = 9001
  5902. local glowz2 = Instance.new("ParticleEmitter",fx)
  5903. glowz2.LightEmission = 0.5
  5904. glowz.Texture = "rbxassetid://284205403"
  5905. glowz2.Color = ColorSequence.new(wit2)
  5906. glowz2.Size = NumberSequence.new(5)
  5907. glowz2.Speed = NumberRange.new(25,50)
  5908. glowz2.LockedToPart = false
  5909. glowz2.Transparency = NumberSequence.new(0.75)
  5910. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  5911. glowz2.Lifetime = NumberRange.new(1)
  5912. glowz2.Rate = 50000
  5913. glowz2.VelocitySpread = 9001
  5914. fx.Anchored = true
  5915. fx.Material = "Neon"
  5916. fx.CanCollide = false
  5917. fx.Locked = true
  5918. fx.Transparency = 1
  5919. fx.Material = "Neon"
  5920. fx.Size = Vector3.new(1,1,1)
  5921. fx.TopSurface = "SmoothNoOutlines"
  5922. fx.BottomSurface = "SmoothNoOutlines"
  5923. fx.BrickColor = BrickColor.new("Really black")
  5924. fxm = Instance.new("SpecialMesh",fx)
  5925. fxm.MeshType = "Sphere"
  5926. local sa2 = Instance.new("Sound",torso)
  5927. sa2.SoundId = "rbxassetid://1126493566"
  5928. sa2.Pitch = 0.5
  5929. sa2.Volume = 5
  5930. sa2.Looped = false
  5931. sa2:Play()
  5932. local value = 1
  5933. fxm.Scale = Vector3.new(1,1,1)
  5934. for i = 1, 20 do rs:wait()
  5935. value = value - 0.05
  5936. fx.Transparency = fx.Transparency - (1/20)
  5937. fx.CFrame = torso.CFrame
  5938. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  5939. rs:wait()
  5940. end
  5941. ----------------------------------------------------
  5942. GroundWave1 = function()
  5943. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5944. local Colors = {"White", "Really black"}
  5945. local wave = Instance.new("Part", torso)
  5946. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5947. wave.Anchored = true
  5948. wave.CanCollide = false
  5949. wave.Locked = true
  5950. wave.Size = Vector3.new(1, 1, 1)
  5951. wave.TopSurface = "Smooth"
  5952. wave.BottomSurface = "Smooth"
  5953. wave.Transparency = 0.35
  5954. wave.CFrame = HandCF
  5955. wm = Instance.new("SpecialMesh", wave)
  5956. wm.MeshId = "rbxassetid://3270017"
  5957. coroutine.wrap(function()
  5958. for i = 1, 30, 1 do
  5959. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  5960. wave.Size = wm.Scale
  5961. wave.CFrame = HandCF
  5962. wave.Transparency = i/30
  5963. wait()
  5964. end
  5965. wait()
  5966. wave:Destroy()
  5967. end)()
  5968. end
  5969. ----------------------------------------------------
  5970. GroundWave = function()
  5971. if Transforming == true then
  5972. local value = 5
  5973. local value2 = 10
  5974. local value3 = 20
  5975. local sa2 = Instance.new("Sound",torso)
  5976. sa2.SoundId = "rbxassetid://413682983"
  5977. sa2.Pitch = 1
  5978. sa2.Volume = 10
  5979. sa2.Looped = false
  5980. sa2:Play()
  5981. local wave = Instance.new("Part", torso)
  5982. local glowz = Instance.new("ParticleEmitter",wave)
  5983. glowz.LightEmission = 1
  5984. glowz.Texture = "rbxassetid://284205403"
  5985. glowz.Color = ColorSequence.new(wit)
  5986. glowz.Size = NumberSequence.new(30)
  5987. glowz.Speed = NumberRange.new(25,100)
  5988. glowz.LockedToPart = false
  5989. glowz.Transparency = NumberSequence.new(0.75)
  5990. glowz.RotSpeed = NumberRange.new(-2000,2000)
  5991. glowz.Lifetime = NumberRange.new(1)
  5992. glowz.Rate = 50000
  5993. glowz.VelocitySpread = 9001
  5994. local glowz2 = Instance.new("ParticleEmitter",wave)
  5995. glowz2.LightEmission = 1
  5996. glowz.Texture = "rbxassetid://284205403"
  5997. glowz2.Color = ColorSequence.new(wit)
  5998. glowz2.Size = NumberSequence.new(30)
  5999. glowz2.Speed = NumberRange.new(25,100)
  6000. glowz2.LockedToPart = false
  6001. glowz2.Transparency = NumberSequence.new(0.75)
  6002. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  6003. glowz2.Lifetime = NumberRange.new(1)
  6004. glowz2.Rate = 50000
  6005. glowz2.VelocitySpread = 9001
  6006. wave.BrickColor = TorsoColor
  6007. wave.Anchored = true
  6008. wave.CanCollide = false
  6009. wave.Locked = true
  6010. wave.Size = Vector3.new(1, 1, 1)
  6011. wave.TopSurface = "Smooth"
  6012. wave.BottomSurface = "Smooth"
  6013. wave.Transparency = 0.35
  6014. wave.CFrame = fx.CFrame
  6015. wave.Material = "Neon"
  6016. wm = Instance.new("SpecialMesh", wave)
  6017. wm.MeshType = "Sphere"
  6018. wm.Scale = Vector3.new(1,1,1)
  6019. local wave2 = Instance.new("Part", torso)
  6020. wave2.BrickColor = TorsoColor
  6021. wave2.Anchored = true
  6022. wave2.CanCollide = false
  6023. wave2.Locked = true
  6024. wave2.Size = Vector3.new(1, 1, 1)
  6025. wave2.TopSurface = "Smooth"
  6026. wave2.BottomSurface = "Smooth"
  6027. wave2.Transparency = 0.35
  6028. wave2.CFrame = fx.CFrame
  6029. wave2.Material = "Neon"
  6030. wm2 = Instance.new("SpecialMesh", wave2)
  6031. wm2.MeshType = "FileMesh"
  6032. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6033. wm2.Scale = Vector3.new(1,1,1)
  6034. local wave3 = Instance.new("Part", torso)
  6035. wave3.BrickColor = BrickColor.new("Really black")
  6036. wave3.Anchored = true
  6037. wave3.CanCollide = false
  6038. wave3.Locked = true
  6039. wave3.Size = Vector3.new(1, 1, 1)
  6040. wave3.TopSurface = "Smooth"
  6041. wave3.BottomSurface = "Smooth"
  6042. wave3.Transparency = 0.35
  6043. wave3.CFrame = fx.CFrame
  6044. wave3.Material = "Neon"
  6045. wm3 = Instance.new("SpecialMesh", wave3)
  6046. wm3.MeshType = "FileMesh"
  6047. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6048. wm3.Scale = Vector3.new(1,1,1)
  6049. coroutine.wrap(function()
  6050. for i = 1, 18, 1 do
  6051. value = value - 0.5
  6052. value2 = value2 - 0.75*1.5
  6053. value3 = value3 - 0.475*1.5
  6054. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  6055. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  6056. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  6057. --wave.Size = wm.Scale
  6058. wave.CFrame = fx.CFrame
  6059. wave.Transparency = i/14
  6060. --wave2.Size = wm2.Scale
  6061. wave2.CFrame = fx.CFrame
  6062. wave2.Rotation = Vector3.new(90, 0, 0)
  6063. wave2.Transparency = i/14
  6064. --wave3.Size = wm3.Scale
  6065. wave3.CFrame = fx.CFrame
  6066. wave3.Rotation = Vector3.new(90, 0, 0)
  6067. wave3.Transparency = i/14
  6068. wait()
  6069. glowz.Rate = 0
  6070. glowz2.Rate = 0
  6071. end
  6072. wait()
  6073. wave:Destroy()
  6074. wave2:Destroy()
  6075. wave3:Destroy()
  6076. end)()
  6077. elseif Transforming == false then
  6078. wait()
  6079. end
  6080. end
  6081.  
  6082. for i = 1, 100 do rs:wait()
  6083. fx.CFrame = torso.CFrame
  6084. end
  6085.  
  6086. Spawn(function()
  6087. while wait(1) do
  6088. GroundWave()
  6089. end
  6090. end)
  6091.  
  6092. wait(4)
  6093.  
  6094. Transforming = false
  6095.  
  6096. local value2 = 1
  6097. for i = 1, 20 do rs:wait()
  6098. value2 = value2 - 0.05
  6099. glowz.Rate = 0
  6100. glowz2.Rate = 0
  6101. fx.Transparency = fx.Transparency + (1/20)
  6102. fx.CFrame = torso.CFrame
  6103. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  6104. rs:wait()
  6105. end
  6106. glowz:Destroy()
  6107. glowz2:Destroy()
  6108.  
  6109. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6110. local valuer = 5
  6111. local valuer2 = 10
  6112. local valuer3 = 15
  6113. local sa2 = Instance.new("Sound",torso)
  6114. sa2.SoundId = "rbxassetid://130972023"
  6115. sa2.Pitch = 1
  6116. sa2.Volume = 5
  6117. sa2.Looped = false
  6118. sa2:Play()
  6119. local sar2 = Instance.new("Sound",torso)
  6120. sar2.SoundId = "rbxassetid://153274423"
  6121. sar2.Pitch = 1
  6122. sar2.Volume = 5
  6123. sar2.Looped = false
  6124. sar2:Play()
  6125. local wave = Instance.new("Part", torso)
  6126. wave.BrickColor = TorsoColor
  6127. wave.Anchored = true
  6128. wave.CanCollide = false
  6129. wave.Locked = true
  6130. wave.Size = Vector3.new(1, 1, 1)
  6131. wave.TopSurface = "Smooth"
  6132. wave.BottomSurface = "Smooth"
  6133. wave.Transparency = 0.35
  6134. wave.CFrame = HandCF
  6135. wm = Instance.new("SpecialMesh", wave)
  6136. wm.MeshId = "rbxassetid://3270017"
  6137. local wave2 = Instance.new("Part", torso)
  6138. wave2.BrickColor = BrickColor.new("Really black")
  6139. wave2.Anchored = true
  6140. wave2.CanCollide = false
  6141. wave2.Locked = true
  6142. wave2.Size = Vector3.new(1, 1, 1)
  6143. wave2.TopSurface = "Smooth"
  6144. wave2.BottomSurface = "Smooth"
  6145. wave2.Transparency = 0.35
  6146. wave2.CFrame = HandCF
  6147. wm2 = Instance.new("SpecialMesh", wave2)
  6148. wm2.MeshId = "rbxassetid://3270017"
  6149. local wave3 = Instance.new("Part", torso)
  6150. wave3.BrickColor = TorsoColor
  6151. wave3.Anchored = true
  6152. wave3.CanCollide = false
  6153. wave3.Locked = true
  6154. wave3.Size = Vector3.new(1, 1, 1)
  6155. wave3.TopSurface = "Smooth"
  6156. wave3.BottomSurface = "Smooth"
  6157. wave3.Transparency = 0.35
  6158. wave3.CFrame = HandCF
  6159. wm3 = Instance.new("SpecialMesh", wave3)
  6160. wm3.MeshId = "rbxassetid://3270017"
  6161. coroutine.wrap(function()
  6162. for i = 1, 14, 1 do
  6163. valuer = valuer - 0.35
  6164. valuer2 = valuer - 0.45
  6165. valuer3 = valuer3 - 0.475
  6166. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  6167. wave.Size = wm.Scale
  6168. wave.CFrame = HandCF
  6169. wave.Transparency = i/14
  6170. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  6171. wave2.Size = wm2.Scale
  6172. wave2.CFrame = HandCF
  6173. wave2.Transparency = i/14
  6174. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  6175. wave3.Size = wm2.Scale
  6176. wave3.CFrame = HandCF
  6177. wave3.Transparency = i/14
  6178. wait()
  6179. end
  6180. wait()
  6181. wave:Destroy()
  6182. wave2:Destroy()
  6183. end)()
  6184. hum.WalkSpeed = 16
  6185. ----------------------------------------------------
  6186. local cor = Instance.new("Part", char)
  6187. cor.Name = "Thingy"
  6188. cor.Locked = true
  6189. cor.BottomSurface = 0
  6190. cor.CanCollide = false
  6191. cor.Size = Vector3.new(1, 13, 1)
  6192. cor.Transparency = 1
  6193. cor.TopSurface = 0
  6194. corw = Instance.new("Weld", cor)
  6195. corw.Part0 = rarm
  6196. corw.Part1 = cor
  6197. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6198. corw.C1 = CFrame.new(0, 0, 0)
  6199. weld1 = Instance.new("Weld", char)
  6200. weld1.Part0 = cor
  6201. weld1.Part1 = p6
  6202. weld1.C0 = CFrame.new(0, 0, 0)
  6203. ----------------------------------------------------
  6204. Blast = function()
  6205. local Colors = {"Really black", "Really black"}
  6206. local wave = Instance.new("Part", torso)
  6207. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  6208. wave.Anchored = true
  6209. wave.CanCollide = false
  6210. wave.Locked = true
  6211. wave.Size = Vector3.new(1, 1, 1)
  6212. wave.TopSurface = "Smooth"
  6213. wave.BottomSurface = "Smooth"
  6214. wave.Transparency = 0.35
  6215. wave.CFrame = rarm.CFrame
  6216. wm = Instance.new("SpecialMesh", wave)
  6217. wm.MeshType = "Sphere"
  6218. wm.Scale = Vector3.new(1,1,1)
  6219. z = Instance.new("Sound",wave)
  6220. z.SoundId = "rbxassetid://237035051"
  6221. z.Volume = 1
  6222. z.Pitch = .9
  6223. z:Play()
  6224. coroutine.wrap(function()
  6225. for i = 1, 30, 1 do
  6226. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  6227. --wave.Size = wm.Scale
  6228. wave.CFrame = rarm.CFrame
  6229. wave.Transparency = (1/14)
  6230. rs:wait()
  6231. end
  6232. rs:wait()
  6233. wave:Destroy()
  6234. z:Destroy()
  6235. end)()
  6236. end
  6237. ----------------------------------------------------
  6238. rarm.Touched:connect(function(ht)
  6239. hit = ht.Parent
  6240. if ht and hit:IsA("Model") then
  6241. if hit:FindFirstChild("Humanoid") then
  6242. if hit.Name ~= p.Name then
  6243. if Debounces.RPunch == true and Debounces.RPunched == false then
  6244. Debounces.RPunched = true
  6245. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  6246. if Debounces.ks==true then
  6247. z = Instance.new("Sound",hed)
  6248. z.SoundId = "rbxassetid://169380525"
  6249. z.Pitch = ptz[math.random(1,#ptz)]
  6250. z.Volume = 1
  6251. z:Play()
  6252. end
  6253. wait(.2)
  6254. Debounces.RPunched = false
  6255. end
  6256. end
  6257. end
  6258. elseif ht and hit:IsA("Hat") then
  6259. if hit.Parent.Name ~= p.Name then
  6260. if hit.Parent:FindFirstChild("Humanoid") then
  6261. if Debounces.RPunch == true and Debounces.RPunched == false then
  6262. Debounces.RPunched = true
  6263. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  6264. if Debounces.ks==true then
  6265. z = Instance.new("Sound",hed)
  6266. z.SoundId = "rbxassetid://169380525"
  6267. z.Pitch = ptz[math.random(1,#ptz)]
  6268. z.Volume = 1
  6269. z:Play()
  6270. end
  6271. wait(.2)
  6272. Debounces.RPunched = false
  6273. end
  6274. end
  6275. end
  6276. end
  6277. end)
  6278. larm.Touched:connect(function(ht)
  6279. hit = ht.Parent
  6280. if ht and hit:IsA("Model") then
  6281. if hit:FindFirstChild("Humanoid") then
  6282. if hit.Name ~= p.Name then
  6283. if Debounces.LPunch == true and Debounces.LPunched == false then
  6284. Debounces.LPunched = true
  6285. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  6286. if Debounces.ks2==true then
  6287. z = Instance.new("Sound",hed)
  6288. z.SoundId = "rbxassetid://169380525"
  6289. z.Pitch = ptz[math.random(1,#ptz)]
  6290. z.Volume = 1
  6291. z:Play()
  6292. end
  6293. wait(.2)
  6294. Debounces.LPunched = false
  6295. end
  6296. end
  6297. end
  6298. elseif ht and hit:IsA("Hat") then
  6299. if hit.Parent.Name ~= p.Name then
  6300. if hit.Parent:FindFirstChild("Humanoid") then
  6301. if Debounces.LPunch == true and Debounces.LPunched == false then
  6302. Debounces.LPunched = true
  6303. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  6304. if Debounces.ks2==true then
  6305. z = Instance.new("Sound",hed)
  6306. z.SoundId = "rbxassetid://169380525"
  6307. z.Pitch = ptz[math.random(1,#ptz)]
  6308. z.Volume = 1
  6309. z:Play()
  6310. end
  6311. wait(.2)
  6312. Debounces.LPunched = false
  6313. end
  6314. end
  6315. end
  6316. end
  6317. end)
  6318. ----------------------------------------------------
  6319. mod4 = Instance.new("Model",char)
  6320.  
  6321. ptez = {0.7, 0.8, 0.9, 1}
  6322.  
  6323. function FindNearestTorso(Position,Distance,SinglePlayer)
  6324. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  6325. local List = {}
  6326. for i,v in pairs(workspace:GetChildren())do
  6327. if v:IsA("Model")then
  6328. if v:findFirstChild("Torso")then
  6329. if v ~= char then
  6330. if(v.Torso.Position -Position).magnitude <= Distance then
  6331. table.insert(List,v)
  6332. end
  6333. end
  6334. end
  6335. end
  6336. end
  6337. return List
  6338. end
  6339.  
  6340. function Punch()
  6341. part=Instance.new('Part',mod4)
  6342. part.Anchored=true
  6343. part.CanCollide=false
  6344. part.FormFactor='Custom'
  6345. part.Size=Vector3.new(.2,.2,.2)
  6346. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  6347. part.Transparency=.7
  6348. part.BrickColor=BrickColor.new('Really black')
  6349. mesh=Instance.new('SpecialMesh',part)
  6350. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  6351. mesh.Scale=Vector3.new(3,3,3)
  6352. part2=Instance.new('Part',mod4)
  6353. part2.Anchored=true
  6354. part2.CanCollide=false
  6355. part2.FormFactor='Custom'
  6356. part2.Size=Vector3.new(.2,.2,.2)
  6357. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  6358. part2.Transparency=.7
  6359. part2.BrickColor=BrickColor.new('Really black')
  6360. mesh2=Instance.new('SpecialMesh',part2)
  6361. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  6362. mesh2.Scale=Vector3.new(3,1.5,3)
  6363. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  6364. if v:FindFirstChild('Humanoid') then
  6365. v.Humanoid:TakeDamage(math.random(2,6))
  6366. end
  6367. end
  6368. coroutine.resume(coroutine.create(function()
  6369. for i=0,0.62,0.4 do
  6370. wait()
  6371. part.CFrame=part.CFrame
  6372. part.Transparency=i
  6373. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  6374. part2.CFrame=part2.CFrame
  6375. part2.Transparency=i
  6376. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  6377. end
  6378. part.Parent=nil
  6379. part2.Parent=nil
  6380. end))
  6381. end
  6382. ----------------------------------------------------
  6383. rarm.Touched:connect(function(ht)
  6384. hit = ht.Parent
  6385. if ht and hit:IsA("Model") then
  6386. if hit:FindFirstChild("Humanoid") then
  6387. if hit.Name ~= p.Name then
  6388. if Debounces.RPunch == true and Debounces.RPunched == false then
  6389. Debounces.RPunched = true
  6390. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  6391. if Debounces.ks==true then
  6392. z = Instance.new("Sound",hed)
  6393. z.SoundId = "rbxassetid://169380525"
  6394. z.Pitch = ptz[math.random(1,#ptz)]
  6395. z.Volume = 1
  6396. z:Play()
  6397. end
  6398. wait(.2)
  6399. Debounces.RPunched = false
  6400. end
  6401. end
  6402. end
  6403. elseif ht and hit:IsA("Hat") then
  6404. if hit.Parent.Name ~= p.Name then
  6405. if hit.Parent:FindFirstChild("Humanoid") then
  6406. if Debounces.RPunch == true and Debounces.RPunched == false then
  6407. Debounces.RPunched = true
  6408. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  6409. if Debounces.ks==true then
  6410. z = Instance.new("Sound",hed)
  6411. z.SoundId = "rbxassetid://169380525"
  6412. z.Pitch = ptz[math.random(1,#ptz)]
  6413. z.Volume = 1
  6414. z:Play()
  6415. end
  6416. wait(.2)
  6417. Debounces.RPunched = false
  6418. end
  6419. end
  6420. end
  6421. end
  6422. end)
  6423. larm.Touched:connect(function(ht)
  6424. hit = ht.Parent
  6425. if ht and hit:IsA("Model") then
  6426. if hit:FindFirstChild("Humanoid") then
  6427. if hit.Name ~= p.Name then
  6428. if Debounces.LPunch == true and Debounces.LPunched == false then
  6429. Debounces.LPunched = true
  6430. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  6431. if Debounces.ks2==true then
  6432. z = Instance.new("Sound",hed)
  6433. z.SoundId = "rbxassetid://169380525"
  6434. z.Pitch = ptz[math.random(1,#ptz)]
  6435. z.Volume = 1
  6436. z:Play()
  6437. end
  6438. wait(.2)
  6439. Debounces.LPunched = false
  6440. end
  6441. end
  6442. end
  6443. elseif ht and hit:IsA("Hat") then
  6444. if hit.Parent.Name ~= p.Name then
  6445. if hit.Parent:FindFirstChild("Humanoid") then
  6446. if Debounces.LPunch == true and Debounces.LPunched == false then
  6447. Debounces.LPunched = true
  6448. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  6449. if Debounces.ks2==true then
  6450. z = Instance.new("Sound",hed)
  6451. z.SoundId = "rbxassetid://169380525"
  6452. z.Pitch = ptz[math.random(1,#ptz)]
  6453. z.Volume = 1
  6454. z:Play()
  6455. end
  6456. wait(.2)
  6457. Debounces.LPunched = false
  6458. end
  6459. end
  6460. end
  6461. end
  6462. end)
  6463. ----------------------------------------------------
  6464. local player = game.Players.LocalPlayer
  6465. local pchar = player.Character
  6466. local mouse = player:GetMouse()
  6467. local cam = workspace.CurrentCamera
  6468.  
  6469. local rad = math.rad
  6470.  
  6471. local keysDown = {}
  6472. local flySpeed = 0
  6473. local MAX_FLY_SPEED = 3000
  6474.  
  6475. local canFly = false
  6476. local flyToggled = false
  6477.  
  6478. local forward, side = 0, 0
  6479. local lastForward, lastSide = 0, 0
  6480.  
  6481. local floatBP = Instance.new("BodyPosition")
  6482. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  6483. local flyBV = Instance.new("BodyVelocity")
  6484. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  6485. local turnBG = Instance.new("BodyGyro")
  6486. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  6487.  
  6488. mouse.KeyDown:connect(function(key)
  6489. keysDown[key] = true
  6490.  
  6491. if key == "f" then
  6492. flyToggled = not flyToggled
  6493.  
  6494. if not flyToggled then
  6495. stanceToggle = "Normal"
  6496. floatBP.Parent = nil
  6497. flyBV.Parent = nil
  6498. turnBG.Parent = nil
  6499. root.Velocity = Vector3.new()
  6500. pchar.Humanoid.PlatformStand = false
  6501. end
  6502. end
  6503.  
  6504. end)
  6505. mouse.KeyUp:connect(function(key)
  6506. keysDown[key] = nil
  6507. end)
  6508.  
  6509. local function updateFly()
  6510.  
  6511. if not flyToggled then return end
  6512.  
  6513. lastForward = forward
  6514. lastSide = side
  6515.  
  6516. forward = 0
  6517. side = 0
  6518.  
  6519. if keysDown.w then
  6520. forward = forward + 1
  6521. end
  6522. if keysDown.s then
  6523. forward = forward - 1
  6524. end
  6525. if keysDown.a then
  6526. side = side - 1
  6527. end
  6528. if keysDown.d then
  6529. side = side + 1
  6530. end
  6531.  
  6532. canFly = (forward ~= 0 or side ~= 0)
  6533.  
  6534. if canFly then
  6535. stanceToggle = "Floating"
  6536. turnBG.Parent = root
  6537. floatBP.Parent = nil
  6538. flyBV.Parent = root
  6539.  
  6540. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  6541. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  6542. else
  6543. floatBP.position = root.Position
  6544. floatBP.Parent = root
  6545.  
  6546. flySpeed = flySpeed - 1
  6547. if flySpeed < 0 then flySpeed = 0 end
  6548. end
  6549.  
  6550. local camCF = cam.CoordinateFrame
  6551. local in_forward = canFly and forward or lastForward
  6552. local in_side = canFly and side or lastSide
  6553.  
  6554. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  6555. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  6556.  
  6557. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  6558. 0)
  6559. end
  6560.  
  6561. game:service'RunService'.RenderStepped:connect(function()
  6562. if flyToggled then
  6563. pchar.Humanoid.PlatformStand = true
  6564. end
  6565. updateFly()
  6566. end)
  6567. -------------------------------
  6568. mouse.KeyDown:connect(function(key)
  6569. if key == "q" then
  6570. if Debounces.CanAttack == true then
  6571. Debounces.CanAttack = false
  6572. Debounces.NoIdl = true
  6573. Debounces.on = true
  6574. function FindNearestTorso(Position,Distance,SinglePlayer)
  6575. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  6576. local List = {}
  6577. for i,v in pairs(workspace:GetChildren())do
  6578. if v:IsA("Model")then
  6579. if v:findFirstChild("Torso")then
  6580. if v ~= char then
  6581. if(v.Torso.Position -Position).magnitude <= Distance then
  6582. table.insert(List,v)
  6583. end
  6584. end
  6585. end
  6586. end
  6587. end
  6588. return List
  6589. end
  6590. z = Instance.new("Sound",workspace)
  6591. z.SoundId = "rbxassetid://232213955"
  6592. z.Pitch = 0.75
  6593. z.Volume = 5
  6594. wait(0.2)
  6595. z:Play()
  6596. sp = Instance.new("Part",rarm)
  6597. sp.Anchored = true
  6598. sp.CanCollide = false
  6599. sp.Locked = true
  6600. sp.Transparency = 0
  6601. sp.Material = "Neon"
  6602. sp.Size = Vector3.new(2,2,2)
  6603. sp.TopSurface = "SmoothNoOutlines"
  6604. sp.BottomSurface = "SmoothNoOutlines"
  6605. sp.BrickColor = TorsoColor
  6606. spm = Instance.new("SpecialMesh",sp)
  6607. spm.MeshType = "Sphere"
  6608. spm.Scale = Vector3.new(42,42,42)
  6609. sp2 = Instance.new("Part", rarm)
  6610. sp2.Name = "Energy"
  6611. sp2.BrickColor = TorsoColor
  6612. sp2.Size = Vector3.new(1, 1, 1)
  6613. sp2.Shape = "Ball"
  6614. sp2.CanCollide = false
  6615. sp2.Anchored = true
  6616. sp2.Locked = true
  6617. sp2.TopSurface = 0
  6618. sp2.BottomSurface = 0
  6619. sp2.Transparency = 1
  6620. spm2 = Instance.new("SpecialMesh",sp2)
  6621. spm2.MeshId = "rbxassetid://9982590"
  6622. spm2.Scale = Vector3.new(4,4,4)
  6623. sp3 = Instance.new("Part", rarm)
  6624. sp3.Name = "Energy"
  6625. sp3.BrickColor = TorsoColor
  6626. sp3.Size = Vector3.new(1, 1, 1)
  6627. sp3.Shape = "Ball"
  6628. sp3.CanCollide = false
  6629. sp3.Anchored = true
  6630. sp3.Locked = true
  6631. sp3.TopSurface = 0
  6632. sp3.BottomSurface = 0
  6633. sp3.Transparency = 1
  6634. spm3 = Instance.new("SpecialMesh",sp2)
  6635. spm3.MeshId = "rbxassetid://9982590"
  6636. spm3.Scale = Vector3.new(8,8,8)
  6637. for i = 1, 20 do
  6638. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  6639. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  6640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  6641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  6642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  6643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  6644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  6645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  6646. if Debounces.on == false then break end
  6647. rs:wait()
  6648. end
  6649. for i = 1, 100, 20 do rs:wait()
  6650. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  6651. end
  6652. for i = 1, 20 do
  6653. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  6654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  6655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  6656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  6657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  6658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  6659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  6660. if Debounces.on == false then break end
  6661. rs:wait()
  6662. end
  6663. sp.Transparency = 1
  6664. for i = 1, 20 do
  6665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  6666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  6667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  6668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  6669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  6670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  6671. if Debounces.on == false then break end
  6672. rs:wait()
  6673. end
  6674. wait(1)
  6675. sp.Transparency = 0
  6676. sp2.Transparency = 0.84
  6677. for i = 1, 20 do
  6678. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  6679. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  6680. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  6681. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  6682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  6683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  6684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  6685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  6686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  6687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  6688. if Debounces.on == false then break end
  6689. rs:wait()
  6690. end
  6691. for i = 1, 2880, 50 do
  6692. rs:wait()
  6693. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  6694. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  6695. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  6696. rs:wait()
  6697. end
  6698. sp:Destroy()
  6699. sp2:Destroy()
  6700. sp3:Destroy()
  6701. local X = Instance.new("Part",char)
  6702. local O = Instance.new("ObjectValue",X)
  6703. O.Name = "creator"
  6704. X.Locked = true
  6705. X.Name = "Shell"
  6706. X.Anchored = false
  6707. X.CanCollide = false
  6708. X.Transparency = 0
  6709. X.Reflectance = 0
  6710. X.BottomSurface = 0
  6711. X.TopSurface = 0
  6712. X.Shape = 0
  6713. local V = Instance.new("ObjectValue",X)
  6714. V.Value = char
  6715. V.Name = "creator"
  6716. X.BrickColor = TorsoColor
  6717. X.Size = Vector3.new(2,2,2)
  6718. X.Material = "Neon"
  6719. local Z = Instance.new("SpecialMesh",X)
  6720. Z.MeshType = "Sphere"
  6721. Z.Scale = Vector3.new(0.5,0.5,1)
  6722. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  6723. local bv = Instance.new("BodyVelocity",X)
  6724. bv.maxForce = Vector3.new(99999,99999,99999)
  6725. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  6726. bv.velocity = X.CFrame.lookVector*75
  6727.  
  6728. Explode = X.Touched:connect(function(hit)
  6729. if hit ~= char and hit.Name ~= "Shell" then
  6730. local cf = X.CFrame
  6731. bv:Destroy()
  6732. X.Anchored = true
  6733. Z:Remove()
  6734. Explode:disconnect()
  6735. X.Size = Vector3.new(6,6,6)
  6736. X.Touched:connect(function(hit) end)
  6737. X.CanCollide = false
  6738. local part3 = Instance.new("Part", rarm)
  6739. part3.Anchored=true
  6740. part3.CanCollide=false
  6741. part3.Locked = true
  6742. part3.TopSurface = "SmoothNoOutlines"
  6743. part3.BottomSurface = "SmoothNoOutlines"
  6744. part3.FormFactor='Custom'
  6745. part3.Size=Vector3.new(2,2, 2)
  6746. part3.CFrame=X.CFrame
  6747. part3.Transparency=0
  6748. part3.BrickColor=TorsoColor
  6749. local mesh3 = Instance.new("SpecialMesh",part3)
  6750. mesh3.MeshType = "Sphere"
  6751. mesh3.Scale = Vector3.new(2,2,2)
  6752. --debris:AddItem(X,8)
  6753. local part4 = Instance.new("Part", rarm)
  6754. part4.Material = "Neon"
  6755. part4.Anchored=true
  6756. part4.CanCollide=false
  6757. part4.Locked = true
  6758. part4.TopSurface = "SmoothNoOutlines"
  6759. part4.BottomSurface = "SmoothNoOutlines"
  6760. part4.FormFactor='Custom'
  6761. part4.Size=Vector3.new(2,2, 2)
  6762. part4.CFrame=X.CFrame
  6763. part4.Transparency=0
  6764. part4.BrickColor=BrickColor.new("Black")
  6765. local mesh4 = Instance.new("SpecialMesh",part4)
  6766. mesh4.MeshType = "Sphere"
  6767. mesh4.Scale = Vector3.new(1,1,1)
  6768. local part7 = Instance.new("Part", rarm)
  6769. part7.Material = "Neon"
  6770. part7.Anchored=true
  6771. part7.CanCollide=false
  6772. part7.Locked = true
  6773. part7.TopSurface = "SmoothNoOutlines"
  6774. part7.BottomSurface = "SmoothNoOutlines"
  6775. part7.FormFactor='Custom'
  6776. part7.Size=Vector3.new(2,2, 2)
  6777. part7.CFrame=X.CFrame
  6778. part7.Transparency=0
  6779. part7.BrickColor=BrickColor.new("Really black")
  6780. local mesh7 = Instance.new("SpecialMesh",part7)
  6781. mesh7.MeshType = "Sphere"
  6782. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  6783. --[[X.Touched:connect(function(ht)
  6784. hit = ht.Parent
  6785. if ht and hit:IsA("Model") then
  6786. if hit:FindFirstChild("Humanoid") then
  6787. if hit.Name ~= p.Name then
  6788. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  6789. wait(.3)
  6790. end
  6791. end
  6792. elseif ht and hit:IsA("Hat") then
  6793. if hit.Parent.Name ~= p.Name then
  6794. if hit.Parent:FindFirstChild("Humanoid") then
  6795. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  6796. wait(.3)
  6797. end
  6798. end
  6799. end
  6800. end)
  6801. part3.Touched:connect(function(ht)
  6802. hit = ht.Parent
  6803. if ht and hit:IsA("Model") then
  6804. if hit:FindFirstChild("Humanoid") then
  6805. if hit.Name ~= p.Name then
  6806. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  6807. wait(.3)
  6808. end
  6809. end
  6810. elseif ht and hit:IsA("Hat") then
  6811. if hit.Parent.Name ~= p.Name then
  6812. if hit.Parent:FindFirstChild("Humanoid") then
  6813. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  6814. wait(.3)
  6815. end
  6816. end
  6817. end
  6818. end)]]--
  6819. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  6820. if v:FindFirstChild('Humanoid') then
  6821. v.Humanoid:TakeDamage(math.random(60,90))
  6822. v.Humanoid.PlatformStand = true
  6823. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  6824. end
  6825. end
  6826.  
  6827. local acos = math.acos
  6828. local sqrt = math.sqrt
  6829. local Vec3 = Vector3.new
  6830. local fromAxisAngle = CFrame.fromAxisAngle
  6831.  
  6832. local function toAxisAngle(CFr)
  6833. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  6834. local Angle = math.acos((R00+R11+R22-1)/2)
  6835. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  6836. A = A == 0 and 0.00001 or A
  6837. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  6838. B = B == 0 and 0.00001 or B
  6839. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  6840. C = C == 0 and 0.00001 or C
  6841. local x = (R21-R12)/sqrt(A)
  6842. local y = (R02-R20)/sqrt(B)
  6843. local z = (R10-R01)/sqrt(C)
  6844. return Vec3(x,y,z),Angle
  6845. end
  6846.  
  6847. function ApplyTrig(Num,Func)
  6848. local Min,Max = Func(0),Func(1)
  6849. local i = Func(Num)
  6850. return (i-Min)/(Max-Min)
  6851. end
  6852.  
  6853. function LerpCFrame(CFrame1,CFrame2,Num)
  6854. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  6855. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  6856. end
  6857.  
  6858. function Crater(Torso,Radius)
  6859. Spawn(function()
  6860. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  6861. local Ignore = {}
  6862. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  6863. if v.Character ~= nil then
  6864. Ignore[#Ignore+1] = v.Character
  6865. end
  6866. end
  6867. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  6868. if Hit == nil then return end
  6869. local Parts = {}
  6870. for i = 1,360,10 do
  6871. local P = Instance.new("Part",Torso.Parent)
  6872. P.Anchored = true
  6873. P.FormFactor = "Custom"
  6874. P.BrickColor = Hit.BrickColor
  6875. P.Material = Hit.Material
  6876. P.TopSurface = "Smooth"
  6877. P.BottomSurface = "Smooth"
  6878. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  6879. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  6880. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  6881. if math.random(0,5) == 0 then -- rubble
  6882. local P = Instance.new("Part",Torso.Parent)
  6883. P.Anchored = true
  6884. P.FormFactor = "Custom"
  6885. P.BrickColor = Hit.BrickColor
  6886. P.Material = Hit.Material
  6887. P.TopSurface = "Smooth"
  6888. P.BottomSurface = "Smooth"
  6889. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  6890. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  6891. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  6892. end
  6893. end
  6894. for i = 0,1,0.05 do
  6895. for i2,v in pairs(Parts) do
  6896. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  6897. end
  6898. wait(0.02)
  6899. end
  6900. for i,v in pairs(Parts) do
  6901. if v[1].Size.X > 2.1 then
  6902. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  6903. end
  6904. v[1].Anchored = false
  6905. end
  6906. for i = 0,1,0.05 do
  6907. for i2,v in pairs(Parts) do
  6908. v[1].Transparency = i
  6909. if i == 1 then
  6910. v[1]:Destroy()
  6911. elseif i >= 0.25 then
  6912. v[1].CanCollide = false
  6913. end
  6914. end
  6915. wait(0.02)
  6916. end
  6917. Parts = nil
  6918. end)
  6919. end
  6920.  
  6921. ROW = function(out, trans, s, wt, t, ang, plus)
  6922. for i = 1, 360, 360/t do
  6923. local c = Instance.new("Part", game.Workspace)
  6924. c.FormFactor = 3
  6925. c.TopSurface = 0
  6926. c.BottomSurface = 0
  6927. c.Size = s
  6928. c.Anchored = true
  6929. c.CanCollide = wt
  6930. c.Material=workspace.Base.Material
  6931. c.Transparency = trans
  6932. c.BrickColor = workspace.Base.BrickColor
  6933. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  6934. c.Locked=true
  6935. game.Debris:AddItem(c,15)
  6936. end
  6937. end
  6938.  
  6939. Part = function(x,y,z,color,tr,cc,an,parent)
  6940. local p = Instance.new('Part',parent or Weapon)
  6941. p.formFactor = 'Custom'
  6942. p.Size = Vector3.new(x,y,z)
  6943. p.BrickColor = BrickColor.new(color)
  6944. p.CanCollide = cc
  6945. p.Transparency = tr
  6946. p.Anchored = an
  6947. p.TopSurface,p.BottomSurface = 0,0
  6948. p.Locked=true
  6949. p:BreakJoints()
  6950. return p end
  6951.  
  6952. Mesh = function(par,num,x,y,z)
  6953. local msh = _
  6954. if num == 1 then msh = Instance.new("CylinderMesh",par)
  6955. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  6956. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  6957. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  6958. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  6959. end msh.Scale = Vector3.new(x,y,z)
  6960. return msh end
  6961.  
  6962. function explosion(col1,col2,cfr,sz,rng,dmg)
  6963. local a= Part(1,1,1,col1,.5,false,true,workspace)
  6964. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  6965. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  6966. v1,v2,v3=sz.x,sz.y,sz.z
  6967. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  6968. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  6969. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  6970. a.CFrame=cfr
  6971. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  6972. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  6973.  
  6974. Spawn(function()
  6975. while wait() do
  6976. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  6977. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  6978. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  6979. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  6980. a.Transparency=a.Transparency+0.05
  6981. a2.Transparency=a2.Transparency+0.05
  6982. a3.Transparency=a3.Transparency+0.05
  6983. end
  6984. end)
  6985. end
  6986.  
  6987. Crater(X,20)
  6988. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  6989. z = Instance.new("Sound",workspace)
  6990. z.SoundId = "rbxassetid://231917744"
  6991. z.Pitch = .5
  6992. z.Volume = 5
  6993. z1 = Instance.new("Sound",workspace)
  6994. z1.SoundId = "rbxassetid://231917744"
  6995. z1.Pitch = .5
  6996. z1.Volume = 5
  6997. z2 = Instance.new("Sound",workspace)
  6998. z2.SoundId = "rbxassetid://231917744"
  6999. z2.Pitch = .5
  7000. z2.Volume = 5
  7001. z3 = Instance.new("Sound",workspace)
  7002. z3.SoundId = "rbxassetid://245537790"
  7003. z3.Pitch = .7
  7004. z3.Volume = 5
  7005. z4 = Instance.new("Sound",workspace)
  7006. z4.SoundId = "rbxassetid://245537790"
  7007. z4.Pitch = .7
  7008. z4.Volume = 5
  7009. z4a = Instance.new("Sound",workspace)
  7010. z4a.SoundId = "rbxassetid://419447292"
  7011. z4a.Pitch = 1
  7012. z4a.Volume = 5
  7013. z3a = Instance.new("Sound",workspace)
  7014. z3a.SoundId = "rbxassetid://421328847"
  7015. z3a.Pitch = 1
  7016. z3a.Volume = 5
  7017. wait(0.1)
  7018. z:Play()
  7019. z1:Play()
  7020. z2:Play()
  7021. z3:Play()
  7022. z4:Play()
  7023. z3a:Play()
  7024. z4a:Play()
  7025.  
  7026. local part=Instance.new('Part',rarm)
  7027. part.Anchored=true
  7028. part.CanCollide=false
  7029. part.Locked = true
  7030. part.FormFactor='Custom'
  7031. part.Size=Vector3.new(2,2,2)
  7032. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  7033. part.Transparency=0
  7034. part.BrickColor=BrickColor.new('Really black')
  7035. local mesh=Instance.new('SpecialMesh',part)
  7036. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  7037. mesh.Scale=Vector3.new(4,4,4)
  7038. local part2=part:clone()
  7039. part2.Parent = rarm
  7040. part2.BrickColor=TorsoColor
  7041. local part5=part:clone()
  7042. part5.Parent = rarm
  7043. part5.BrickColor=TorsoColor
  7044. local part6=part:clone()
  7045. part6.Parent = rarm
  7046. part6.BrickColor=BrickColor.new("Black")
  7047. local mesh2=mesh:clone()
  7048. mesh2.Parent=part2
  7049. mesh2.Scale=Vector3.new(6, 6, 6)
  7050. local mesh5=mesh:clone()
  7051. mesh5.Parent=part5
  7052. mesh5.Scale=Vector3.new(6, 6, 6)
  7053. local mesh6=mesh:clone()
  7054. mesh6.Parent=part6
  7055. mesh6.Scale=Vector3.new(6, 6, 6)
  7056. local blast = Instance.new("Part", rarm)
  7057. blast.BrickColor = BrickColor.new("Really black")
  7058. blast.Anchored = true
  7059. blast.CanCollide = false
  7060. blast.Locked = true
  7061. blast.Size = Vector3.new(2, 2, 2)
  7062. blast.TopSurface = "Smooth"
  7063. blast.BottomSurface = "Smooth"
  7064. blast.Transparency = 0
  7065. blast.CFrame = HandCF
  7066. local bm = Instance.new("SpecialMesh", blast)
  7067. bm.Scale = Vector3.new(10,2,10)
  7068. bm.MeshId = "rbxassetid://3270017"
  7069. local blast2 = Instance.new("Part", rarm)
  7070. blast2.BrickColor = BrickColor.new("Really black")
  7071. blast2.Anchored = true
  7072. blast2.CanCollide = false
  7073. blast2.Locked = true
  7074. blast2.Size = Vector3.new(2, 2, 2)
  7075. blast2.TopSurface = "Smooth"
  7076. blast2.BottomSurface = "Smooth"
  7077. blast2.Transparency = 0
  7078. blast2.CFrame = HandCF
  7079. local bm2 = Instance.new("SpecialMesh", blast2)
  7080. bm2.Scale = Vector3.new(6,2,6)
  7081. bm2.MeshId = "rbxassetid://3270017"
  7082. local blast3 = Instance.new("Part", rarm)
  7083. blast3.BrickColor = BrickColor.new("Really black")
  7084. blast3.Anchored = true
  7085. blast3.CanCollide = false
  7086. blast3.Locked = true
  7087. blast3.Size = Vector3.new(1, 1, 1)
  7088. blast3.TopSurface = "Smooth"
  7089. blast3.BottomSurface = "Smooth"
  7090. blast3.Transparency = 0
  7091. blast3.CFrame = HandCF
  7092. local bm3 = Instance.new("SpecialMesh", blast3)
  7093. bm3.Scale = Vector3.new(6,2,6)
  7094. bm3.MeshId = "rbxassetid://3270017"
  7095. for i = 1,120 do rs:wait()
  7096. X.Transparency = X.Transparency + (1/120)
  7097. part.Transparency = part.Transparency + (1/120)
  7098. part2.Transparency = part2.Transparency + (1/120)
  7099. part3.Transparency = part3.Transparency + (1/120)
  7100. part4.Transparency = part4.Transparency + (1/120)
  7101. part5.Transparency = part5.Transparency + (1/120)
  7102. part6.Transparency = part6.Transparency + (1/120)
  7103. part7.Transparency = part7.Transparency + (1/120)
  7104. blast.Transparency = blast.Transparency + (1/120)
  7105. blast2.Transparency = blast2.Transparency + (1/120)
  7106. blast3.Transparency = blast3.Transparency + (1/120)
  7107. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  7108. --part3.Size = part3.Size + Vector3.new(6,6,6)
  7109. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  7110. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  7111. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  7112. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  7113. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  7114. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  7115. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  7116. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  7117. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  7118. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  7119. X.CFrame = cf
  7120. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  7121. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  7122. part3.CFrame=X.CFrame
  7123. part4.CFrame=X.CFrame
  7124. part7.CFrame=X.CFrame
  7125. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  7126. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  7127. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  7128. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  7129. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  7130. rs:wait()
  7131. end
  7132. X:Destroy()
  7133. part:Destroy()
  7134. part2:Destroy()
  7135. part3:Destroy()
  7136. part4:Destroy()
  7137. part5:Destroy()
  7138. part6:Destroy()
  7139. blast:Destroy()
  7140. blast2:Destroy()
  7141. blast3:Destroy()
  7142. z:Destroy()
  7143. z1:Destroy()
  7144. z2:Destroy()
  7145. z3:Destroy()
  7146. z4:Destroy()
  7147. end
  7148. end)
  7149. for i = 1, 20 do
  7150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  7151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  7152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  7153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  7154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  7155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  7156. if Debounces.on == false then break end
  7157. rs:wait()
  7158. end
  7159. if Debounces.CanAttack == false then
  7160. Debounces.CanAttack = true
  7161. Debounces.NoIdl = false
  7162. Debounces.on = false
  7163. end
  7164. end
  7165. end
  7166. end)
  7167. ----------------------------------------------------
  7168. mouse.KeyDown:connect(function(key)
  7169. if key == "c" then
  7170. Blaze()
  7171. end
  7172. end)
  7173. ----------------------------------------------------
  7174. mouse.KeyDown:connect(function(key)
  7175. if key == "v" then
  7176. Blaze2()
  7177. end
  7178. end)
  7179. ----------------------------------------------------
  7180. mouse.KeyDown:connect(function(key)
  7181. if key == "x" then
  7182. hum.WalkSpeed = 0.01
  7183. if Debounces.CanAttack == true then
  7184. Debounces.CanAttack = false
  7185. Debounces.NoIdl = true
  7186. Debounces.on = true
  7187. for i = 1, 30 do
  7188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  7189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  7190. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  7191. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  7192. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  7193. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  7194. if Debounces.on == false then break end
  7195. rs:wait(6)
  7196. end
  7197. v = Instance.new("Sound")
  7198. v.SoundId = "rbxassetid://435742675"
  7199. v.Parent = char
  7200. v.Looped = false
  7201. v.Pitch = 1
  7202. v.Volume = 18
  7203. wait(.01)
  7204. v:Play()
  7205.  
  7206. if Daytime == true then
  7207. Daytime = false
  7208. l.TimeOfDay = 00
  7209. else
  7210. Daytime = true
  7211. l.TimeOfDay = 12
  7212. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  7213. end
  7214.  
  7215. local Shockwave = function()
  7216. local rng1 = Instance.new("Part", char)
  7217. rng1.Anchored = true
  7218. rng1.BrickColor = BrickColor.new("Really black")
  7219. rng1.CanCollide = false
  7220. rng1.FormFactor = 3
  7221. rng1.Name = "Ring"
  7222. rng1.Material = "Neon"
  7223. rng1.Size = Vector3.new(1, 1, 1)
  7224. rng1.Transparency = 0.35
  7225. rng1.TopSurface = 0
  7226. rng1.BottomSurface = 0
  7227. local rngm1 = Instance.new("SpecialMesh", rng)
  7228. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7229. rngm1.Scale = Vector3.new(10, 10, 1)
  7230. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7231. local Wave = Instance.new("Part", game.Workspace--[[?]])
  7232. Wave.Name = "Shockwave"
  7233. Wave.BrickColor = BrickColor.new("Really black")
  7234. Wave.Material = "Neon"
  7235. Wave.Size = Vector3.new(1, 1, 1)
  7236. Wave.Shape = "Ball"
  7237. Wave.CanCollide = false
  7238. Wave.Anchored = true
  7239. Wave.TopSurface = 0
  7240. Wave.BottomSurface = 0
  7241. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  7242. Wave2.Name = "Shockwave2"
  7243. Wave2.BrickColor = TorsoColor
  7244. Wave2.Material = "Neon"
  7245. Wave2.Size = Vector3.new(1, 1, 1)
  7246. Wave2.Shape = "Ball"
  7247. Wave2.CanCollide = false
  7248. Wave2.Anchored = true
  7249. Wave2.TopSurface = 0
  7250. Wave2.BottomSurface = 0
  7251. Wave2.Touched:connect(function(hit)
  7252. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  7253. local Occlude = true
  7254. local NotOccludes = {
  7255. char.Name;
  7256. "Wings";
  7257. "Scythe";
  7258. "Thingy";
  7259. "Thingy2"; -- put all of the names in a table pls
  7260. }
  7261. for i,v in pairs(NotOccludes) do
  7262. if hit.Parent.Name == v then
  7263. Occlude = false
  7264. end
  7265. end
  7266. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  7267. if Occlude then
  7268. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  7269. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  7270. end
  7271. end
  7272. end)
  7273.  
  7274. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  7275.  
  7276. coroutine.wrap(function()
  7277. for i = 1, 20, 0.2 do
  7278. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  7279. rng1.Transparency = i/20
  7280. wait()
  7281. end
  7282. wait()
  7283. rng1:Destroy()
  7284. end)()
  7285.  
  7286. Delay(0, function()
  7287.  
  7288. if Daytime == false then
  7289. for i = 3, 50, 1 do
  7290. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  7291. Wave.CFrame = char.Torso.CFrame
  7292. local t = i / 50
  7293. Wave.Transparency = t
  7294. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  7295. Wave2.CFrame = char.Torso.CFrame
  7296. local tq = i / 50
  7297. Wave2.Transparency = tq
  7298. wait()
  7299. end
  7300. else
  7301. for i = 3, 50, 1 do
  7302. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  7303. Wave.CFrame = char.Torso.CFrame
  7304. local t = i / 50
  7305. Wave.Transparency = t
  7306. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  7307. Wave2.CFrame = char.Torso.CFrame
  7308. local tq = i / 50
  7309. Wave2.Transparency = tq
  7310. wait()
  7311. end
  7312. end
  7313. Wave:Destroy()
  7314. Wave2:Destroy()
  7315. end)
  7316. Delay(0, function()
  7317. while wait() do
  7318. if Wave ~= nil then
  7319. Wave.CFrame = char.Torso.CFrame
  7320. else
  7321. break
  7322. end
  7323. end
  7324. end)
  7325. end
  7326. Shockwave()
  7327. for i = 1, 30 do
  7328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  7329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  7330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  7331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  7332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  7333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  7334. if Debounces.on == false then break end
  7335. rs:wait()
  7336. end
  7337. wait(2.4)
  7338. Debounces.NoIdl = false
  7339. hum.WalkSpeed = 16
  7340. Debounces.on = false
  7341. wait()
  7342. if Debounces.CanAttack == false then
  7343. Debounces.CanAttack = true
  7344. v:Destroy()
  7345. end
  7346. end
  7347. end
  7348. end)
  7349. ----------------------------------------------------
  7350. mouse.KeyDown:connect(function(key)
  7351. if key == "e" then
  7352. if Debounces.CanAttack == true then
  7353. Debounces.CanAttack = false
  7354. Debounces.on = true
  7355. Debounces.NoIdl = true
  7356. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  7357. z = Instance.new("Sound", rarm)
  7358. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  7359. z.Volume = 1.25
  7360. z.Pitch = pt[math.random(1,#pt)]
  7361. z.Looped = false
  7362. z:Play()
  7363. Debounces.RPunch = true
  7364. Debounces.LPunch = true
  7365. Debounces.ks = true
  7366. Debounces.ks2 = true
  7367. for i = 1, 3 do
  7368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  7369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  7370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7374. if Debounces.on == false then break end
  7375. wait()
  7376. end
  7377. z2 = Instance.new("Sound", larm)
  7378. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7379. z2.Volume = 1.25
  7380. z2.Pitch = pt[math.random(1,#pt)]
  7381. z2.Looped = false
  7382. z2:Play()
  7383. for i = 1, 3 do
  7384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  7386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7390. if Debounces.on == false then break end
  7391. wait()
  7392. end
  7393. z3 = Instance.new("Sound", rarm)
  7394. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7395. z3.Volume = 1.25
  7396. z3.Pitch = pt[math.random(1,#pt)]
  7397. z3.Looped = false
  7398. z3:Play()
  7399. for i = 1, 3 do
  7400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  7401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  7402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7406. if Debounces.on == false then break end
  7407. wait()
  7408. end
  7409. z4 = Instance.new("Sound", larm)
  7410. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7411. z4.Volume = 1.25
  7412. z4.Pitch = pt[math.random(1,#pt)]
  7413. z4.Looped = false
  7414. z4:Play()
  7415. for i = 1, 3 do
  7416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7421. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7422. if Debounces.on == false then break end
  7423. wait()
  7424. end
  7425. z5 = Instance.new("Sound", rarm)
  7426. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7427. z5.Volume = 1.25
  7428. z5.Pitch = pt[math.random(1,#pt)]
  7429. z5.Looped = false
  7430. z5:Play()
  7431. for i = 1, 3 do
  7432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  7433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  7434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  7435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  7436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  7437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  7438. if Debounces.on == false then break end
  7439. wait()
  7440. end
  7441. z6 = Instance.new("Sound", larm)
  7442. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7443. z6.Volume = 1.25
  7444. z6.Pitch = pt[math.random(1,#pt)]
  7445. z6.Looped = false
  7446. z6:Play()
  7447. for i = 1, 3 do
  7448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7454. if Debounces.on == false then break end
  7455. wait()
  7456. end
  7457. z7 = Instance.new("Sound", rarm)
  7458. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  7459. z7.Volume = 1.25
  7460. z7.Pitch = pt[math.random(1,#pt)]
  7461. z7.Looped = false
  7462. z7:Play()
  7463. for i = 1, 3 do
  7464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  7465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  7466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7470. if Debounces.on == false then break end
  7471. wait()
  7472. end
  7473. z8 = Instance.new("Sound", larm)
  7474. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7475. z8.Volume = 1.25
  7476. z8.Pitch = pt[math.random(1,#pt)]
  7477. z8.Looped = false
  7478. z8:Play()
  7479. for i = 1, 3 do
  7480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  7482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7486. if Debounces.on == false then break end
  7487. wait()
  7488. end
  7489. z9 = Instance.new("Sound", rarm)
  7490. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7491. z9.Volume = 1.25
  7492. z9.Pitch = pt[math.random(1,#pt)]
  7493. z9.Looped = false
  7494. z9:Play()
  7495. for i = 1, 3 do
  7496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  7497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  7498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7502. if Debounces.on == false then break end
  7503. wait()
  7504. end
  7505. z10 = Instance.new("Sound", larm)
  7506. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7507. z10.Volume = 1.25
  7508. z10.Pitch = pt[math.random(1,#pt)]
  7509. z10.Looped = false
  7510. z10:Play()
  7511. for i = 1, 3 do
  7512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7518. if Debounces.on == false then break end
  7519. wait()
  7520. end
  7521. z11 = Instance.new("Sound", rarm)
  7522. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7523. z11.Volume = 1.25
  7524. z11.Pitch = pt[math.random(1,#pt)]
  7525. z11.Looped = false
  7526. z11:Play()
  7527. for i = 1, 3 do
  7528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  7529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  7530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  7531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  7532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  7533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  7534. if Debounces.on == false then break end
  7535. wait()
  7536. end
  7537. z12 = Instance.new("Sound", larm)
  7538. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7539. z12.Volume = 1.25
  7540. z12.Pitch = pt[math.random(1,#pt)]
  7541. z12.Looped = false
  7542. z12:Play()
  7543. for i = 1, 3 do
  7544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  7546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7550. if Debounces.on == false then break end
  7551. wait()
  7552. end
  7553. z13 = Instance.new("Sound", rarm)
  7554. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7555. z13.Volume = 1.25
  7556. z13.Pitch = pt[math.random(1,#pt)]
  7557. z13.Looped = false
  7558. z13:Play()
  7559. for i = 1, 3 do
  7560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  7561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  7562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7566. if Debounces.on == false then break end
  7567. wait()
  7568. end
  7569. z14 = Instance.new("Sound", larm)
  7570. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7571. z14.Volume = 1.25
  7572. z14.Pitch = pt[math.random(1,#pt)]
  7573. z14.Looped = false
  7574. z14:Play()
  7575. for i = 1, 3 do
  7576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7582. if Debounces.on == false then break end
  7583. wait()
  7584. end
  7585. z15 = Instance.new("Sound", rarm)
  7586. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7587. z15.Volume = 1.25
  7588. z15.Pitch = pt[math.random(1,#pt)]
  7589. z15.Looped = false
  7590. z15:Play()
  7591. for i = 1, 3 do
  7592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  7593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  7594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  7595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  7596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  7597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  7598. if Debounces.on == false then break end
  7599. wait()
  7600. end
  7601. z16 = Instance.new("Sound", larm)
  7602. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7603. z16.Volume = 1.25
  7604. z16.Pitch = pt[math.random(1,#pt)]
  7605. z16.Looped = false
  7606. z16:Play()
  7607. for i = 1, 3 do
  7608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7614. if Debounces.on == false then break end
  7615. wait()
  7616. end
  7617. z17 = Instance.new("Sound", rarm)
  7618. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  7619. z17.Volume = 1.25
  7620. z17.Pitch = pt[math.random(1,#pt)]
  7621. z17.Looped = false
  7622. z17:Play()
  7623. for i = 1, 3 do
  7624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  7625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  7626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7630. if Debounces.on == false then break end
  7631. wait()
  7632. end
  7633. z18 = Instance.new("Sound", larm)
  7634. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7635. z18.Volume = 1.25
  7636. z18.Pitch = pt[math.random(1,#pt)]
  7637. z18.Looped = false
  7638. z18:Play()
  7639. for i = 1, 3 do
  7640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  7642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7646. if Debounces.on == false then break end
  7647. wait()
  7648. end
  7649. z19 = Instance.new("Sound", rarm)
  7650. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7651. z19.Volume = 1.25
  7652. z19.Pitch = pt[math.random(1,#pt)]
  7653. z19.Looped = false
  7654. z19:Play()
  7655. for i = 1, 3 do
  7656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  7657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  7658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  7659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  7660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  7661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  7662. if Debounces.on == false then break end
  7663. wait()
  7664. end
  7665. z20 = Instance.new("Sound", larm)
  7666. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  7667. z20.Volume = 1.25
  7668. z20.Pitch = pt[math.random(1,#pt)]
  7669. z20.Looped = false
  7670. z20:Play()
  7671. for i = 1, 3 do
  7672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  7673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  7674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  7675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  7676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  7677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  7678. if Debounces.on == false then break end
  7679. wait()
  7680. end
  7681. z:Destroy()
  7682. z2:Destroy()
  7683. z3:Destroy()
  7684. z4:Destroy()
  7685. z5:Destroy()
  7686. z6:Destroy()
  7687. z7:Destroy()
  7688. z8:Destroy()
  7689. z9:Destroy()
  7690. z10:Destroy()
  7691. z11:Destroy()
  7692. z12:Destroy()
  7693. z13:Destroy()
  7694. z14:Destroy()
  7695. z15:Destroy()
  7696. z16:Destroy()
  7697. z17:Destroy()
  7698. z18:Destroy()
  7699. z19:Destroy()
  7700. z20:Destroy()
  7701. Debounces.LPunch = false
  7702. Debounces.RPunch = false
  7703. Debounces.ks = false
  7704. Debounces.ks2 = false
  7705. if Debounces.CanAttack == false then
  7706. Debounces.CanAttack = true
  7707. Debounces.on = false
  7708. Debounces.NoIdl = false
  7709. end
  7710. end
  7711. end
  7712. end)
  7713. -------------------------------
  7714. mouse.KeyDown:connect(function(key)
  7715. if key == "t" then
  7716. if Debounces.CanAttack == true then
  7717. Debounces.CanAttack = false
  7718. Debounces.NoIdl = true
  7719. Debounces.on = true
  7720. Debounces.ks = true
  7721. kik = rleg.Touched:connect(function(ht)
  7722. hit = ht.Parent
  7723. if ht and hit:IsA("Model") then
  7724. if hit:FindFirstChild("Humanoid") then
  7725. if hit.Name ~= p.Name then
  7726. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  7727. Debounces.Slashed = true]]--
  7728. if Debounces.ks==true then
  7729. z = Instance.new("Sound",hed)
  7730. z.SoundId = "rbxassetid://169380525"
  7731. z.Volume = 1
  7732. z:Play()
  7733. Debounces.ks=false
  7734. end
  7735. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  7736. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  7737. --Debounces.Slashed = false
  7738. --end
  7739. end
  7740. end
  7741. elseif ht and hit:IsA("Hat") then
  7742. if hit.Parent.Name ~= p.Name then
  7743. if hit.Parent:FindFirstChild("Humanoid") then
  7744. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  7745. Debounces.Slashed = true]]--
  7746. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  7747. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  7748. --Debounces.Slashed = false
  7749. --end
  7750. end
  7751. end
  7752. end
  7753. end)
  7754. for i = 1,20 do
  7755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  7756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  7757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  7758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  7759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  7760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  7761. if Debounces.on == false then break end
  7762. rs:wait()
  7763. end
  7764. kik:disconnect()
  7765. if Debounces.CanAttack == false then
  7766. Debounces.CanAttack = true
  7767. Debounces.NoIdl = false
  7768. Debounces.on = false
  7769. end
  7770. end
  7771. end
  7772. end)
  7773. ----------------------------------------------------
  7774. mouse.KeyDown:connect(function(key)
  7775. if key == "y" then
  7776. if Debounces.CanAttack == true then
  7777. Debounces.CanAttack = false
  7778. Debounces.on = true
  7779. Debounces.NoIdl = true
  7780. for i = 1, 15 do
  7781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  7782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  7783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  7784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  7785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  7786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  7787. if Debounces.on == false then break end
  7788. rs:wait(2.7)
  7789. end
  7790. xa = Instance.new("Sound",char)
  7791. xa.SoundId = "rbxassetid://419447292"
  7792. xa.Pitch = 1
  7793. xa.Volume = 2.5
  7794. wait(.1)
  7795. xa:Play()
  7796. Debounces.on = false
  7797. Debounces.Here = false
  7798. shot = shot + 1
  7799. local rng = Instance.new("Part", larm)
  7800. rng.Anchored = true
  7801. rng.BrickColor = TorsoColor
  7802. rng.CanCollide = false
  7803. rng.FormFactor = 3
  7804. rng.Name = "Ring"
  7805. rng.Size = Vector3.new(1, 1, 1)
  7806. rng.Transparency = 0.35
  7807. rng.TopSurface = 0
  7808. rng.BottomSurface = 0
  7809. rng2 = rng:clone()
  7810. rng3 = rng2:clone()
  7811. rng4 = rng2:clone()
  7812. local rngm = Instance.new("SpecialMesh", rng)
  7813. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7814. rngm.Scale = Vector3.new(10, 10, 1)
  7815. rngm2 = rngm:clone()
  7816. rngm2.Scale = Vector3.new(5, 5, 3)
  7817. rngm3=rngm2:clone()
  7818. rngm3.Parent = rng3
  7819. rngm3.Scale = Vector3.new(8, 8, 1)
  7820. rngm4 = rngm2:clone()
  7821. rngm4.Parent = rng4
  7822. rngm4.Scale = Vector3.new(6, 6, 1)
  7823. local bem = Instance.new("Part", larm)
  7824. bem.Anchored = true
  7825. bem.BrickColor = BrickColor.new("Really black")
  7826. bem.CanCollide = false
  7827. bem.FormFactor = 3
  7828. bem.Name = "Beam" .. shot
  7829. bem.Size = Vector3.new(1, 1, 1)
  7830. bem.Transparency = 0.35
  7831. bem.Material = "Neon"
  7832. bem.TopSurface = 0
  7833. bem.BottomSurface = 0
  7834. local bemm = Instance.new("SpecialMesh", bem)
  7835. bemm.MeshType = 4
  7836. bemm.Scale = Vector3.new(1, 50, 50)
  7837. local out = Instance.new("Part", larm)
  7838. out.Anchored = true
  7839. out.BrickColor = BrickColor.new("Really black")
  7840. out.CanCollide = false
  7841. out.FormFactor = 3
  7842. out.Name = "Out"
  7843. out.Size = Vector3.new(8, 8, 8)
  7844. out.Transparency = 0.35
  7845. out.TopSurface = 0
  7846. out.BottomSurface = 0
  7847. local outm = Instance.new("SpecialMesh", out)
  7848. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  7849. outm.Scale = Vector3.new(12, 8, 12)
  7850. local bnd = Instance.new("Part", larm)
  7851. bnd.Anchored = true
  7852. bnd.BrickColor = BrickColor.new("Really black")
  7853. bnd.CanCollide = false
  7854. bnd.FormFactor = 3
  7855. bnd.Name = "Bend"
  7856. bnd.Size = Vector3.new(1, 1, 1)
  7857. bnd.Transparency = 1
  7858. bnd.TopSurface = 0
  7859. bnd.BottomSurface = 0
  7860. local bndm = Instance.new("SpecialMesh", bnd)
  7861. bndm.MeshType = 3
  7862. bndm.Scale = Vector3.new(16, 16, 16)
  7863. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  7864. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  7865. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  7866. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  7867. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  7868. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  7869. Debounces.Shewt = true
  7870. coroutine.wrap(function()
  7871. for i = 1, 20, 0.2 do
  7872. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  7873. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  7874. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  7875. rng.Transparency = i/20
  7876. rng3.Transparency = 1/24
  7877. rng4.Transparency = i/26
  7878. wait()
  7879. end
  7880. wait()
  7881. rng:Destroy()
  7882. end)()
  7883. if Debounces.Shewt == true then
  7884. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  7885. hit = ht.Parent
  7886. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  7887. if HasntTouched(hit.Name) == true and deb == false then
  7888. deb = true
  7889. coroutine.wrap(function()
  7890. hit:FindFirstChild("Humanoid").PlatformStand = true
  7891. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  7892. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  7893. end)()
  7894. table.insert(Touche, hit.Name)
  7895. deb = false
  7896. end
  7897. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  7898. if HasntTouched(hit.Parent.Name) == true and deb == false then
  7899. deb = true
  7900. coroutine.wrap(function()
  7901. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  7902. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  7903. wait(1)
  7904. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  7905. end)()
  7906. table.insert(Touche, hit.Parent.Name)
  7907. deb = false
  7908. for i, v in pairs(Touche) do
  7909. print(v)
  7910. end
  7911. end
  7912. end
  7913. end)
  7914. end
  7915. for i = 0, 260, 8 do
  7916. bem.Size = Vector3.new(i, 30, 30)
  7917. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  7918. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  7919. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  7920. bnd.Size = Vector3.new(2,2,2)
  7921. bndm.Scale = Vector3.new(16,16,16)
  7922. if i % 10 == 0 then
  7923. local newRng = rng2:Clone()
  7924. newRng.Parent = larm
  7925. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  7926. local newRngm = rngm2:clone()
  7927. newRngm.Parent=newRng
  7928. coroutine.wrap(function()
  7929. for i = 1, 10, 0.2 do
  7930. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  7931. newRng.Transparency = i/10
  7932. wait()
  7933. end
  7934. wait()
  7935. newRng:Destroy()
  7936. end)()
  7937. end
  7938. wait()
  7939. end
  7940. wait()
  7941. Debounces.Shewt = false
  7942. bem:Destroy()
  7943. out:Destroy()
  7944. bnd:Destroy()
  7945. Debounces.Ready = false
  7946. for i, v in pairs(Touche) do
  7947. table.remove(Touche, i)
  7948. end
  7949. wait()
  7950. table.insert(Touche, char.Name)
  7951. Debounces.NoIdl = false
  7952. if Debounces.CanAttack == false then
  7953. Debounces.CanAttack = true
  7954. end
  7955. end
  7956. end
  7957. end)
  7958. ----------------------------------------------------
  7959. mouse.KeyDown:connect(function(key)
  7960. if key == "h" then
  7961. if Debounces.CanAttack == true then
  7962. Debounces.CanAttack = false
  7963. Debounces.on = true
  7964. Debounces.NoIdl = true
  7965. for i = 1, 20 do
  7966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  7967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  7968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  7969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  7970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  7971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  7972. if Debounces.on == false then break end
  7973. rs:wait(2.6)
  7974. end
  7975. Spawn(function()
  7976. local Parts = {}
  7977. for Y = -5,5 do
  7978. local P = Instance.new("Part",char)
  7979. P.Anchored = true
  7980. P.FormFactor = "Custom"
  7981. P.CanCollide = false
  7982. P.Size = Vector3.new(2,4,2)
  7983. P.TopSurface = "SmoothNoOutlines"
  7984. P.BottomSurface = "SmoothNoOutlines"
  7985. P.Material = "Neon"
  7986. P.BrickColor = BrickColor.new("Really black")
  7987. P.Name = tostring(Y)
  7988. local i = (Y+5)/(10)
  7989. i = 1-math.cos(math.pi*i-(math.pi/2))
  7990. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  7991. --[[P.Touched:connect(function(ht)
  7992. local hit = ht.Parent
  7993. if hit:FindFirstChild("Humanoid") then
  7994. hit.Humanoid:TakeDamage(math.random(20,50))
  7995. end
  7996. end)]]--
  7997. s = Instance.new("Sound",P)
  7998. s.SoundId = "rbxassetid://228343271"
  7999. s.Volume = 1
  8000. s.Pitch = 0.9
  8001. s:Play()
  8002. sa = Instance.new("Sound",P)
  8003. sa.SoundId = "rbxassetid://419447292"
  8004. sa.Volume = 1
  8005. sa.Pitch = 1
  8006. sa:Play()
  8007. P.Touched:connect(function(ht)
  8008. hit = ht.Parent
  8009. if ht and hit:IsA("Model") then
  8010. if hit:FindFirstChild("Humanoid") then
  8011. if hit.Name ~= p.Name then
  8012. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  8013. Debounces.Slashed = true]]--
  8014. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  8015. hit:FindFirstChild("Humanoid").PlatformStand = true
  8016. wait(1)
  8017. --Debounces.Slashed = false
  8018. --end
  8019. end
  8020. end
  8021. elseif ht and hit:IsA("Hat") then
  8022. if hit.Parent.Name ~= p.Name then
  8023. if hit.Parent:FindFirstChild("Humanoid") then
  8024. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  8025. Debounces.Slashed = true]]--
  8026. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  8027. hit:FindFirstChild("Humanoid").PlatformStand = true
  8028. wait(1)
  8029. --Debounces.Slashed = false
  8030. --end
  8031. end
  8032. end
  8033. end
  8034. end)
  8035. Parts[#Parts+1] = P
  8036. end
  8037. local BREAKIT = false
  8038. local CParts = {}
  8039. local Rocks = {}
  8040. local LastPos = nil
  8041. for i = 1,70 do
  8042. for i2,v in pairs(Parts) do
  8043. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  8044. local cf = v.CFrame
  8045. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  8046. v.CFrame = cf
  8047. v.Transparency = v.Transparency+0.02
  8048. if v.Transparency >= 0.975 then BREAKIT = true end
  8049. if v.Name == "0" then
  8050. local Ignore = {}
  8051. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  8052. if v.Character ~= nil then
  8053. Ignore[#Ignore+1] = v.Character
  8054. end
  8055. end
  8056. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  8057. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  8058. if Hit ~= nil then
  8059. if #Rocks == 0 then
  8060. for i = 1,5 do
  8061. local P = Instance.new("Part",char)
  8062. Rocks[#Rocks+1] = P
  8063. P.Anchored = true
  8064. P.FormFactor = "Custom"
  8065. P.BrickColor = Hit.BrickColor
  8066. P.Material = Hit.Material
  8067. P.TopSurface = "Smooth"
  8068. P.BottomSurface = "Smooth"
  8069. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  8070. end
  8071. end
  8072. for i,P in pairs(Rocks) do
  8073. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  8074. end
  8075. local P = Instance.new("Part",char)
  8076. CParts[#CParts+1] = {P,tick()}
  8077. P.Anchored = true
  8078. P.FormFactor = "Custom"
  8079. P.BrickColor = Hit.BrickColor
  8080. P.Material = Hit.Material
  8081. P.TopSurface = "Smooth"
  8082. P.BottomSurface = "Smooth"
  8083. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  8084. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  8085. Pos = Pos.p
  8086. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  8087. local P = P:Clone()
  8088. CParts[#CParts+1] = {P,tick()}
  8089. P.Parent = char
  8090. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  8091. Pos = Pos.p
  8092. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  8093. if LastPos ~= nil then
  8094. local P = P:Clone()
  8095. CParts[#CParts+1] = {P,tick()}
  8096. P.Parent = char
  8097. P.BrickColor = TorsoColor
  8098. P.Material = "Neon"
  8099. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  8100. Pos = Pos.p
  8101. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  8102. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  8103. --P.Velocity = Vector3.new(0,-1000,0)
  8104. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  8105. end
  8106. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  8107. end
  8108. end
  8109. end
  8110. if BREAKIT then break end
  8111. wait(0.002)
  8112. end
  8113. for i,v in pairs(Rocks) do
  8114. CParts[#CParts+1] = {v,tick()}
  8115. end
  8116. for i,v in pairs(Parts) do
  8117. v:Destroy()
  8118. end
  8119. Parts = nil
  8120. while true do
  8121. local t = tick()
  8122. local p = nil
  8123. for i,v in pairs(CParts) do
  8124. if t-v[2] > 4 then
  8125. v[1].Transparency = v[1].Transparency+0.05
  8126. if v[1].Transparency >= 1 then
  8127. v[1]:Destroy()
  8128. CParts[i] = nil
  8129. end
  8130. end
  8131. p = v
  8132. end
  8133. if p == nil then break end
  8134. wait(0.002)
  8135. end
  8136. for i,v in pairs(CParts) do
  8137. v:Destroy()
  8138. end
  8139. CParts = {}
  8140. end)
  8141. for i = 1, 20 do
  8142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  8143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  8144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  8145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  8146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  8147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  8148. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  8149. if Debounces.on == false then break end
  8150. rs:wait(2)
  8151. end
  8152. if Debounces.CanAttack == false then
  8153. Debounces.CanAttack = true
  8154. Debounces.on = false
  8155. Debounces.NoIdl = false
  8156. end
  8157. end
  8158. end
  8159. end)
  8160. ----------------------------------------------------
  8161. local orbt={}
  8162. local stlt={}
  8163. local chot={}
  8164. local cfxt={}
  8165. local pfxt={}
  8166. local cns=0
  8167. local cnOrb=nil
  8168. mouse.KeyDown:connect(function(key)
  8169. if key == "u" then
  8170. if Debounces.CanAttack == true then
  8171. Debounces.CanAttack = false
  8172. Debounces.NoIdl = true
  8173. Debounces.on = true
  8174. orbt={}
  8175. stlt={}
  8176. chot={}
  8177. cfxt={}
  8178. for i = 1, 20 do
  8179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  8180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  8181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  8182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  8183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  8184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  8185. if Debounces.on == false then end
  8186. rs:wait()
  8187. end
  8188. z2 = Instance.new("Sound",char)
  8189. z2.SoundId = "rbxassetid://489657591"
  8190. z2.Pitch = 1
  8191. z2.Volume = 2
  8192. wait(0.1)
  8193. z2:Play()
  8194. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  8195. debris:AddItem(cnOrb,50)
  8196. cnOrb.Mesh.MeshType=3
  8197. cnOrb.Transparency = 0.5
  8198. table.insert(orbt,cnOrb)
  8199. table.insert(stlt,cnOrb)
  8200. local nt=0
  8201. for i=0,14.75,0.02 do
  8202. nt=nt+1
  8203. cns=i
  8204. if nt>=2 then
  8205. nt=0
  8206. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  8207. debris:AddItem(cho,1)
  8208. cho.Mesh.MeshType=3
  8209. cho.Transparency = 1
  8210. table.insert(chot,cho)
  8211. end
  8212. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  8213. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  8214. wait()
  8215. end
  8216. for i = 1, 14 do
  8217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  8218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  8219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  8220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  8221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  8222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  8223. if Debounces.on == false then end
  8224. rs:wait()
  8225. end
  8226. coroutine.wrap(function()
  8227. for i = 1, 20 do
  8228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  8229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  8230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  8231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  8232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  8233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  8234. if Debounces.on == false then end
  8235. rs:wait()
  8236. end
  8237. end)()
  8238. wait(0.1)
  8239. stlt={}
  8240. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  8241. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  8242. local nt=0
  8243. for i=0,160,3 do
  8244. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  8245. nt=nt+1
  8246. if nt>=6 then
  8247. nt=0
  8248. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  8249. cfx.Mesh.MeshId="rbxassetid://0"
  8250. cfx.Transparency=0.4
  8251. table.insert(cfxt,cfx)
  8252. debris:AddItem(cfx,1)
  8253. end
  8254. if (cnOrb.Position-ps).magnitude<12 then
  8255. break
  8256. end
  8257. wait()
  8258. end
  8259. orbt={}
  8260.  
  8261. for i=0,1,0.1 do
  8262. local cs=cnOrb.Mesh.Scale
  8263. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  8264. wait()
  8265. end
  8266. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  8267. ofx.Transparency=0.5
  8268. ofx.Mesh.MeshType=3
  8269. ofx.Mesh.Scale=Vector3.new(30,30,30)
  8270. for _,v in pairs(game:service"Players":GetChildren()) do
  8271. pcall(function()
  8272. for _,c in pairs(v.Character:GetChildren()) do
  8273. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  8274. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  8275. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  8276. end
  8277. end
  8278. end)
  8279. end
  8280. for i=0,1,0.05 do
  8281. local cs=cnOrb.Mesh.Scale
  8282. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  8283. local ofs=ofx.Mesh.Scale
  8284. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  8285. ofx.Transparency=Tween(ofx.Transparency,1,i)
  8286. wait()
  8287. end
  8288. ofx:Destroy()
  8289. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  8290. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  8291. cnfx.Mesh.MeshType=3
  8292. cnOrb.Transparency=0.5
  8293. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  8294. cnr.Transparency=0.5
  8295. cnr.Mesh.MeshType=3
  8296. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  8297. rn1.Transparency=1
  8298. rn1.Mesh.MeshId="rbxassetid://3270017"
  8299. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  8300. rn2.Transparency=1
  8301. rn2.Mesh.MeshId="rbxassetid://3270017"
  8302. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  8303. rn3.Transparency=1
  8304. rn3.Mesh.MeshId="rbxassetid://3270017"
  8305. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  8306. rn4.Transparency=1
  8307. rn4.Mesh.MeshId="rbxassetid://3270017"
  8308. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  8309. rn5.Transparency=1
  8310. rn5.Mesh.MeshId="rbxassetid://3270017"
  8311. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  8312. rn6.Transparency=1
  8313. rn6.Mesh.MeshId="rbxassetid://3270017"
  8314. local nt=0
  8315. local cs=nil
  8316. z4 = Instance.new("Sound",char)
  8317. z4.SoundId = "rbxassetid://419447292"
  8318. z4.Pitch = 1
  8319. z4.Volume = 10
  8320. wait(0.1)
  8321. z4:Play()
  8322. z3 = Instance.new("Sound",char)
  8323. z3.SoundId = "rbxassetid://421328847"
  8324. z3.Pitch = 1
  8325. z3.Volume = 10
  8326. wait(0.1)
  8327. z3:Play()
  8328. for i=0,1,0.05 do
  8329. cs=cnOrb.Mesh.Scale
  8330. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  8331. local fs=cnfx.Mesh.Scale
  8332. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  8333. cnfx.Transparency=cnfx.Transparency+0.05
  8334. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  8335. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  8336. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  8337. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  8338. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  8339. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  8340. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  8341. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  8342. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  8343. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  8344. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  8345. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  8346. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  8347. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  8348. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  8349. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  8350. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  8351. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  8352. local rs=cnr.Mesh.Scale
  8353. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  8354. nt=nt+1
  8355. if nt>=6 then
  8356. local pls={}
  8357. for _,v in pairs(game.Players:GetChildren()) do
  8358. table.insert(pls,v)
  8359. end
  8360. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  8361. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  8362. pffx.Mesh.MeshId="rbxassetid://0"
  8363. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  8364. debris:AddItem(pffx,2)
  8365. table.insert(pfxt,pffx)
  8366. nt=0
  8367. end
  8368. wait()
  8369. end
  8370. local int=0
  8371. coroutine.wrap(function()
  8372. for i=1,500 do
  8373. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  8374. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  8375. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  8376. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  8377. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  8378. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  8379. nt=nt+1
  8380. int=int+1
  8381. local htd={p}
  8382. for _,v in pairs(game:service"Players":GetChildren()) do
  8383. pcall(function()
  8384. for _,c in pairs(v.Character:GetChildren()) do
  8385. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  8386. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  8387. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  8388. table.insert(htd,v)
  8389. end
  8390. end
  8391. end)
  8392. end
  8393. htd={p}
  8394. if int>=6 then
  8395. for _,v in pairs(game:service"Players":GetChildren()) do
  8396. pcall(function()
  8397. for _,c in pairs(v.Character:GetChildren()) do
  8398. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  8399. table.insert(htd,v)
  8400. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  8401. hfx.Mesh.Scale=Vector3.new(2,2,2)
  8402. hfx.Mesh.MeshType=3
  8403. debris:AddItem(hfx,2)
  8404. coroutine.wrap(function()
  8405. pcall(function()
  8406. for i=0,1,0.05 do
  8407. pcall(function()
  8408. local hs=hfx.Mesh.Scale
  8409. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  8410. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  8411. end)
  8412. wait()
  8413. end
  8414. hfx:Destroy()
  8415. end)
  8416. end)()
  8417. end
  8418. end
  8419. end)
  8420. end
  8421. int=0
  8422. end
  8423. if nt>=4 then
  8424. local pls={}
  8425. for _,v in pairs(game.Players:GetChildren()) do
  8426. table.insert(pls,v)
  8427. end
  8428. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  8429. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  8430. pffx.Transparency=0.4
  8431. pffx.Mesh.MeshId="rbxassetid://0"
  8432. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  8433. debris:AddItem(pffx,2)
  8434. table.insert(pfxt,pffx)
  8435. nt=0
  8436. end
  8437. wait()
  8438. end
  8439. cnOrb:Destroy()
  8440. cnfx:Destroy()
  8441. for _,v in pairs(mod3:GetChildren()) do
  8442. v:Destroy()
  8443. end
  8444. orbt={}
  8445. stlt={}
  8446. chot={}
  8447. cfxt={}
  8448. pfxt={}
  8449. end)()
  8450. if Debounces.CanAttack == false then
  8451. Debounces.CanAttack = true
  8452. Debounces.NoIdl = false
  8453. Debounces.on = false
  8454. end
  8455. end
  8456. end
  8457. end)
  8458. ----------------------------------------------------
  8459. --[[mouse.KeyDown:connect(function(key)
  8460. if key == "y" then
  8461. if Debounces.CanAttack == true then
  8462. Debounces.CanAttack = false
  8463. Debounces.NoIdl = true
  8464. Debounces.on = true
  8465. local shell = Instance.new("Part",torso)
  8466. shell.BrickColor = TorsoColor
  8467. shell.Anchored = false
  8468. shell.CanCollide = false
  8469. shell.Locked = true
  8470. shell.TopSurface = "SmoothNoOutlines"
  8471. shell.BottomSurface = "SmoothNoOutlines"
  8472. shell.Size = Vector3.new(1.2,1.2,1.2)
  8473. shell.FormFactor = 3
  8474. local shellm = Instance.new("SpecialMesh",shell)
  8475. shellm.MeshType = "Sphere"
  8476. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  8477. Omega = function()
  8478. local X = Instance.new("Part",char)
  8479. local O = Instance.new("ObjectValue",X)
  8480. O.Name = "creator"
  8481. X.Locked = true
  8482. X.Name = "Shell"
  8483. X.Anchored = false
  8484. X.CanCollide = false
  8485. X.Transparency = 0.5
  8486. X.Reflectance = 0
  8487. X.BottomSurface = 0
  8488. X.TopSurface = 0
  8489. X.Shape = 0
  8490. local V = Instance.new("ObjectValue",X)
  8491. V.Value = char
  8492. V.Name = "creator"
  8493. X.BrickColor = TorsoColor
  8494. X.Size = Vector3.new(40,40,40)
  8495. --X.Material = "Neon"
  8496. local Z = Instance.new("SpecialMesh",X)
  8497. Z.MeshType = "Sphere"
  8498. Z.Scale = Vector3.new(0.2,0.2,0.2)
  8499. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  8500. local bv = Instance.new("BodyVelocity",X)
  8501. bv.maxForce = Vector3.new(99999,99999,99999)
  8502. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  8503. bv.velocity = root.CFrame.lookVector*10
  8504. Explode = X.Touched:connect(function(hit)
  8505. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  8506. local cf = X.CFrame
  8507. bv:Destroy()
  8508. X.Anchored = true
  8509. Z:Remove()
  8510. Explode:disconnect()
  8511. X.Size = Vector3.new(3,3,3)
  8512. X.Touched:connect(function(hit) end)
  8513. X.CanCollide = false
  8514. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  8515. if v:FindFirstChild('Humanoid') then
  8516. v.Humanoid:TakeDamage(math.random(80,120))
  8517. end
  8518. end
  8519. for i = 1, (40) do rs:wait()
  8520. X.Transparency = X.Transparency + (1/40)
  8521. X.Size = X.Size + Vector3.new(1,1,1)
  8522. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  8523. end
  8524. X:Destroy()
  8525. end
  8526. end)
  8527. end
  8528. for i = 1,200 do
  8529. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  8531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  8532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8536. if Debounces.on == false then break end
  8537. rs:wait()
  8538. end
  8539. for i = 1,30 do
  8540. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  8541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  8542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  8543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8547. if Debounces.on == false then break end
  8548. rs:wait()
  8549. end
  8550. for i = 1,40 do
  8551. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  8552. shell.Size = shell.Size + Vector3.new(1,1,1)
  8553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  8554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  8555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8559. if Debounces.on == false then break end
  8560. rs:wait()
  8561. end
  8562. for i = 1,40 do
  8563. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  8564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  8565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  8566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8570. if Debounces.on == false then break end
  8571. rs:wait()
  8572. end
  8573. for i = 1,60 do
  8574. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  8575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  8576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  8577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8581. if Debounces.on == false then break end
  8582. rs:wait()
  8583. end
  8584. for i = 1,60 do
  8585. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  8586. shell.Size = shell.Size + Vector3.new(1,1,1)
  8587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  8588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  8589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  8590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  8591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  8593. if Debounces.on == false then break end
  8594. rs:wait()
  8595. end
  8596. if Debounces.CanAttack == false then
  8597. Debounces.CanAttack = true
  8598. Debounces.NoIdl = false
  8599. Debounces.on = false
  8600. end
  8601. end
  8602. end
  8603. end)]]--
  8604. ----------------------------------------------------
  8605. Charging = false
  8606. mouse.KeyDown:connect(function(key)
  8607. if key == "r" then
  8608. if Charging == false then
  8609. Charging = true
  8610. if Debounces.CanAttack == true then
  8611. Debounces.CanAttack = false
  8612. Debounces.NoIdl = true
  8613. Debounces.on = true
  8614. for i = 1,20 do
  8615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  8616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  8617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  8618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  8619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  8620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  8621. if Debounces.on == false then break end
  8622. rs:wait()
  8623. end
  8624. --[[for i = 1,20 do
  8625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  8626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  8627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  8628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  8629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  8630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  8631. if Debounces.on == false then break end
  8632. rs:wait()
  8633. end]]--
  8634. xay = Instance.new("Sound",char)
  8635. xay.SoundId = "rbxassetid://419447292"
  8636. xay.Pitch = 1
  8637. xay.Volume = 2.5
  8638. xay:Play()
  8639. pt=Instance.new('Part',torso)
  8640. pt.Anchored=true
  8641. pt.CanCollide=false
  8642. pt.Locked = true
  8643. pt.FormFactor='Custom'
  8644. pt.Size=Vector3.new(1,1,1)
  8645. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  8646. pt.Transparency=.6
  8647. pt.BrickColor=BrickColor.new('Really black')
  8648. msh=Instance.new('SpecialMesh',pt)
  8649. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  8650. msh.Scale=Vector3.new(8,4,8)
  8651. pt2=pt:clone()
  8652. pt2.Parent = torso
  8653. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  8654. pt2.BrickColor=TorsoColor
  8655. msh2=msh:clone()
  8656. msh2.Parent=pt2
  8657. msh2.Scale=Vector3.new(10,5,10)
  8658.  
  8659. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  8660.  
  8661. bl = Instance.new("Part", char)
  8662. bl.Locked = true
  8663. bl.Name = "Shell"
  8664. bl.BrickColor = BrickColor.new("Really black")
  8665. bl.Anchored = true
  8666. bl.CanCollide = false
  8667. bl.Transparency = 0
  8668. bl.Reflectance = 0
  8669. bl.BottomSurface = 0
  8670. bl.TopSurface = 0
  8671. bl.Shape = 0
  8672. blm = Instance.new("SpecialMesh",bl)
  8673. blm.MeshType = "Sphere"
  8674. blm.Scale = Vector3.new(1,1,1)
  8675. blm.MeshId = "rbxassetid://9982590"
  8676.  
  8677. bl2 = Instance.new("Part", char)
  8678. bl2.Locked = true
  8679. bl2.Name = "Shella"
  8680. bl2.BrickColor = BrickColor.new("Really black")
  8681. bl2.Anchored = true
  8682. bl2.CanCollide = false
  8683. bl2.Transparency = 0
  8684. bl2.Reflectance = 0
  8685. bl2.BottomSurface = 0
  8686. bl2.TopSurface = 0
  8687. bl2.Shape = 0
  8688. blm2 = Instance.new("SpecialMesh",bl2)
  8689. blm2.MeshType = "Sphere"
  8690. blm2.Scale = Vector3.new(1,1,1)
  8691. blm2.MeshId = "rbxassetid://9982590"
  8692.  
  8693. coroutine.resume(coroutine.create(function()
  8694. for i=1, math.huge, 4 do
  8695. if Charging == true then
  8696. rs:wait()
  8697. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  8698. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  8699. bl.Transparency = bl.Transparency + 0.075
  8700. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  8701. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  8702. bl2.Transparency = bl2.Transparency + 0.025
  8703. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  8704. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  8705. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  8706. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  8707. elseif Charging == false then break
  8708. end
  8709. end
  8710. end))
  8711.  
  8712. repeat
  8713. local p = Instance.new('Part',torso)
  8714. p.formFactor = 'Custom'
  8715. p.Size = Vector3.new(1,1,1)
  8716. p.BrickColor = workspace.Base.BrickColor
  8717. p.CanCollide = false
  8718. p.Transparency = 0
  8719. p.Anchored = true
  8720. p.Locked=true
  8721. p.Material = workspace.Base.Material
  8722. s = math.random(1,40)/10
  8723. local m = Instance.new("BlockMesh",p)
  8724. m.Scale = Vector3.new(s,s,s)
  8725. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  8726. --[[coroutine.wrap(function()
  8727. wait(2)
  8728. while Charging == true do
  8729. wait(2)
  8730. GroundWave1()
  8731. wait(2)
  8732. end
  8733. end)()]]--
  8734. Spawn(function()
  8735. while rs:wait() do
  8736. if Charging == true then
  8737. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  8738. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  8739. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  8740. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  8741. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  8742. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  8743. elseif Charging == false then break
  8744. end
  8745. end
  8746. end)
  8747. Spawn(function()
  8748. while rs:wait() do
  8749. if p.Transparency >= 1 then p:Destroy() break end
  8750. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  8751. p.Transparency = p.Transparency+0.01
  8752. end
  8753. end)
  8754. wait(.3)
  8755. until Charging == false
  8756. end
  8757. end
  8758. end
  8759. end)
  8760. ----------------------------------------------------
  8761. mouse.KeyUp:connect(function(key)
  8762. if key == "r" then
  8763. if Charging == true then
  8764. Charging = false
  8765. pt:Destroy()
  8766. pt2:Destroy()
  8767. bl:Destroy()
  8768. if Debounces.CanAttack == false then
  8769. Debounces.CanAttack = true
  8770. Debounces.NoIdl = false
  8771. Debounces.on = false
  8772. end
  8773. end
  8774. end
  8775. end)
  8776. ----------------------------------------------------
  8777. mouse.KeyDown:connect(function(key)
  8778. if key == "g" then
  8779. if Debounces.CanAttack == true then
  8780. Debounces.CanAttack = false
  8781. Debounces.NoIdl = true
  8782. Debounces.on = true
  8783. local shell = Instance.new("Part",torso)
  8784. shell.BrickColor = TorsoColor
  8785. shell.Anchored = true
  8786. shell.CanCollide = false
  8787. shell.Locked = true
  8788. shell.TopSurface = "SmoothNoOutlines"
  8789. shell.BottomSurface = "SmoothNoOutlines"
  8790. shell.Size = Vector3.new(1,1,1)
  8791. shellm = Instance.new("SpecialMesh",shell)
  8792. shellm.MeshType = "Sphere"
  8793. shellm.Scale = Vector3.new(1,1,1)
  8794. local shell2 = Instance.new("Part",torso)
  8795. shell2.BrickColor = TorsoColor
  8796. shell2.Anchored = true
  8797. shell2.CanCollide = false
  8798. shell2.Locked = true
  8799. shell2.TopSurface = "SmoothNoOutlines"
  8800. shell2.BottomSurface = "SmoothNoOutlines"
  8801. shell2.Size = Vector3.new(1,1,1)
  8802. shellm2 = Instance.new("SpecialMesh",shell2)
  8803. shellm2.MeshType = "Sphere"
  8804. shellm2.Scale = Vector3.new(1,1,1)
  8805.  
  8806. function FindNearestTorso(Position,Distance,SinglePlayer)
  8807. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  8808. local List = {}
  8809. for i,v in pairs(workspace:GetChildren())do
  8810. if v:IsA("Model")then
  8811. if v:findFirstChild("Torso")then
  8812. if v ~= char then
  8813. if(v.Torso.Position -Position).magnitude <= Distance then
  8814. table.insert(List,v)
  8815. end
  8816. end
  8817. end
  8818. end
  8819. end
  8820. return List
  8821. end
  8822.  
  8823. Shell = function()
  8824. local X = Instance.new("Part",char)
  8825. local O = Instance.new("ObjectValue",X)
  8826. O.Name = "creator"
  8827. X.Locked = true
  8828. X.Name = "Shell"
  8829. X.Anchored = false
  8830. X.CanCollide = false
  8831. X.Transparency = 0
  8832. X.Reflectance = 0
  8833. X.BottomSurface = 0
  8834. X.TopSurface = 0
  8835. X.Shape = 0
  8836. local V = Instance.new("ObjectValue",X)
  8837. V.Value = char
  8838. V.Name = "creator"
  8839. X.BrickColor = TorsoColor
  8840. X.Size = Vector3.new(1,1,1)
  8841. --X.Material = "Neon"
  8842. local Z = Instance.new("SpecialMesh",X)
  8843. Z.MeshType = "Sphere"
  8844. Z.Scale = Vector3.new(1,1,1)
  8845. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  8846. local bv = Instance.new("BodyVelocity",X)
  8847. bv.maxForce = Vector3.new(99999,99999,99999)
  8848. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  8849. bv.velocity = root.CFrame.lookVector*65
  8850. Explode = X.Touched:connect(function(hit)
  8851. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  8852. local cf = X.CFrame
  8853. bv:Destroy()
  8854. X.Anchored = true
  8855. Z:Remove()
  8856. Explode:disconnect()
  8857. X.Size = Vector3.new(3,3,3)
  8858. X.Touched:connect(function(hit) end)
  8859. X.CanCollide = false
  8860. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  8861. if v:FindFirstChild('Humanoid') then
  8862. v.Humanoid:TakeDamage(math.random(6,12))
  8863. end
  8864. end
  8865. for i = 1, (40) do rs:wait()
  8866. X.Transparency = X.Transparency + (1/40)
  8867. X.Size = X.Size + Vector3.new(1,1,1)
  8868. X.CFrame = cf
  8869. end
  8870. X:Destroy()
  8871. end
  8872. end)
  8873. end
  8874. Shell()
  8875. for i = 1, 10 do
  8876. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8877. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  8879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  8880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  8881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  8882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  8883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  8884. if Debounces.on == false then break end
  8885. rs:wait()
  8886. end
  8887. Shell()
  8888. shell.Transparency = 1
  8889. for i = 1, 10 do
  8890. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8891. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  8893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  8894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  8895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  8896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  8897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  8898. if Debounces.on == false then break end
  8899. rs:wait()
  8900. end
  8901. Shell()
  8902. shell.Transparency = 0
  8903. shell2.Transparency = 1
  8904. for i = 1, 10 do
  8905. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8906. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  8908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  8909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  8910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  8911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  8912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  8913. if Debounces.on == false then break end
  8914. rs:wait()
  8915. end
  8916. Shell()
  8917. shell2.Transparency = 0
  8918. shell.Transparency = 1
  8919. for i = 1, 10 do
  8920. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8921. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  8923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  8924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  8925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  8926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  8927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  8928. if Debounces.on == false then break end
  8929. rs:wait()
  8930. end
  8931. Shell()
  8932. shell.Transparency = 0
  8933. shell2.Transparency = 1
  8934. for i = 1, 10 do
  8935. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8936. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  8938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  8939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  8940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  8941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  8942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  8943. if Debounces.on == false then break end
  8944. rs:wait()
  8945. end
  8946. Shell()
  8947. shell2.Transparency = 0
  8948. shell.Transparency = 1
  8949. for i = 1, 10 do
  8950. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8951. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  8953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  8954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  8955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  8956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  8957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  8958. if Debounces.on == false then break end
  8959. rs:wait()
  8960. end
  8961. Shell()
  8962. shell.Transparency = 0
  8963. shell2.Transparency = 1
  8964. for i = 1, 10 do
  8965. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8966. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  8968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  8969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  8970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  8971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  8972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  8973. if Debounces.on == false then break end
  8974. rs:wait()
  8975. end
  8976. Shell()
  8977. shell2.Transparency = 0
  8978. shell.Transparency = 1
  8979. for i = 1, 10 do
  8980. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8981. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  8983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  8984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  8985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  8986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  8987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  8988. if Debounces.on == false then break end
  8989. rs:wait()
  8990. end
  8991. Shell()
  8992. shell.Transparency = 0
  8993. shell2.Transparency = 1
  8994. for i = 1, 10 do
  8995. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  8996. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  8997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  8998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  8999. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  9000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  9001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  9002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  9003. if Debounces.on == false then break end
  9004. rs:wait()
  9005. end
  9006. Shell()
  9007. shell2.Transparency = 0
  9008. shell.Transparency = 1
  9009. for i = 1, 10 do
  9010. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  9011. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  9012. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  9013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  9014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  9015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  9016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  9017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  9018. if Debounces.on == false then break end
  9019. rs:wait()
  9020. end
  9021. Shell()
  9022. shell.Transparency = 0
  9023. shell2.Transparency = 1
  9024. for i = 1, 10 do
  9025. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  9026. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  9027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  9028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  9029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  9030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  9031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  9032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  9033. if Debounces.on == false then break end
  9034. rs:wait()
  9035. end
  9036. Shell()
  9037. shell2.Transparency = 0
  9038. shell.Transparency = 1
  9039. for i = 1, 10 do
  9040. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  9041. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  9042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  9043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  9044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  9045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  9046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  9047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  9048. if Debounces.on == false then break end
  9049. rs:wait()
  9050. end
  9051. Shell()
  9052. shell.Transparency = 0
  9053. shell2.Transparency = 1
  9054. for i = 1, 10 do
  9055. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  9056. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  9057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  9058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  9059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  9060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  9061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  9062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  9063. if Debounces.on == false then break end
  9064. rs:wait()
  9065. end
  9066. shell.Transparency = 1
  9067. if Debounces.CanAttack == false then
  9068. Debounces.CanAttack = true
  9069. Debounces.NoIdl = false
  9070. Debounces.on = false
  9071. end
  9072. end
  9073. end
  9074. end)
  9075. ----------------------------------------------------
  9076. Search = false
  9077. mouse.KeyDown:connect(function(key)
  9078. if key == "n" then
  9079. if Search == false then
  9080. Search = true
  9081. for i,v in pairs(game.Players:getPlayers()) do
  9082. if v.Name~=char.Name then
  9083. for j,k in pairs(v.Character:GetChildren()) do
  9084. if k:IsA("BasePart") and k.Transparency >= 1 then
  9085. bawx=Instance.new("SelectionBox",cam)
  9086. bawx.Color = BrickColor.new("Bright red")
  9087. bawx.Transparency = .5
  9088. bawx.Adornee = k
  9089. end
  9090. end
  9091. end
  9092. end
  9093. elseif Search == true then
  9094. Search = false
  9095. for i, v in pairs(cam:GetChildren()) do
  9096. if v:IsA("SelectionBox") then
  9097. v:Destroy()
  9098. end
  9099. end
  9100. end
  9101. end
  9102. end)
  9103. ----------------------------------------------------
  9104. Grab = false
  9105. mouse.KeyDown:connect(function(key)
  9106. if key == "z" then
  9107. Debounces.on = true
  9108. Debounces.NoIdl = true
  9109. Debounces.ks = true
  9110. if Grab == false then
  9111. gp = nil
  9112. for i = 1, 20 do
  9113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  9114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  9115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  9116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  9117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  9118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  9119. if Debounces.on == false then break end
  9120. rs:wait()
  9121. end
  9122. con1=larm.Touched:connect(function(hit) -- this is grab
  9123. ht = hit.Parent
  9124. hum1=ht:FindFirstChild('Humanoid')
  9125. if hum1 ~= nil then
  9126. if Debounces.ks==true then
  9127. z = Instance.new("Sound",hed)
  9128. z.SoundId = "rbxassetid://169380525"
  9129. z.Volume = 1
  9130. z:Play()
  9131. Debounces.ks=false
  9132. end
  9133. hum1.PlatformStand=true
  9134. gp = ht
  9135. Grab = true
  9136. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  9137. asd.Parent = larm
  9138. asd.Name = "asd"
  9139. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  9140. --[[elseif hum1 == nil then
  9141. con1:disconnect()
  9142. wait() return]]--
  9143. end
  9144. end)
  9145. for i = 1, 20 do
  9146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  9147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  9148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  9149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  9150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  9151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  9152. if Debounces.on == false then break end
  9153. rs:wait()
  9154. end
  9155. if hum1 == nil then
  9156. Debounces.on = false
  9157. Debounces.NoIdl = false
  9158. end
  9159. con1:disconnect()
  9160. elseif Grab == true then
  9161. Grab = false
  9162. Punch()
  9163. z = Instance.new("Sound",hed)
  9164. z.SoundId = "rbxassetid://169380525"
  9165. z.Pitch = ptz[math.random(1,#ptz)]
  9166. z.Volume = 1
  9167. z:Play()
  9168. for i = 1, 10 do
  9169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9175. if Debounces.on == false then break end
  9176. rs:wait()
  9177. end
  9178. Punch()
  9179. z = Instance.new("Sound",hed)
  9180. z.SoundId = "rbxassetid://169380525"
  9181. z.Pitch = ptz[math.random(1,#ptz)]
  9182. z.Volume = 1
  9183. z:Play()
  9184. for i = 1, 10 do
  9185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9191. if Debounces.on == false then break end
  9192. rs:wait()
  9193. end
  9194. Punch()
  9195. z = Instance.new("Sound",hed)
  9196. z.SoundId = "rbxassetid://169380525"
  9197. z.Pitch = ptz[math.random(1,#ptz)]
  9198. z.Volume = 1
  9199. z:Play()
  9200. for i = 1, 10 do
  9201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9207. if Debounces.on == false then break end
  9208. rs:wait()
  9209. end
  9210. Punch()
  9211. z = Instance.new("Sound",hed)
  9212. z.SoundId = "rbxassetid://169380525"
  9213. z.Pitch = ptz[math.random(1,#ptz)]
  9214. z.Volume = 1
  9215. z:Play()
  9216. for i = 1, 10 do
  9217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9223. if Debounces.on == false then break end
  9224. rs:wait()
  9225. end
  9226. Punch()
  9227. z = Instance.new("Sound",hed)
  9228. z.SoundId = "rbxassetid://169380525"
  9229. z.Pitch = ptz[math.random(1,#ptz)]
  9230. z.Volume = 1
  9231. z:Play()
  9232. for i = 1, 10 do
  9233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9239. if Debounces.on == false then break end
  9240. rs:wait()
  9241. end
  9242. Punch()
  9243. z = Instance.new("Sound",hed)
  9244. z.SoundId = "rbxassetid://169380525"
  9245. z.Pitch = ptz[math.random(1,#ptz)]
  9246. z.Volume = 1
  9247. z:Play()
  9248. for i = 1, 10 do
  9249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9255. if Debounces.on == false then break end
  9256. rs:wait()
  9257. end
  9258. Punch()
  9259. z = Instance.new("Sound",hed)
  9260. z.SoundId = "rbxassetid://169380525"
  9261. z.Pitch = ptz[math.random(1,#ptz)]
  9262. z.Volume = 1
  9263. z:Play()
  9264. for i = 1, 10 do
  9265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9271. if Debounces.on == false then break end
  9272. rs:wait()
  9273. end
  9274. Punch()
  9275. z = Instance.new("Sound",hed)
  9276. z.SoundId = "rbxassetid://169380525"
  9277. z.Pitch = ptz[math.random(1,#ptz)]
  9278. z.Volume = 1
  9279. z:Play()
  9280. for i = 1, 10 do
  9281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9287. if Debounces.on == false then break end
  9288. rs:wait()
  9289. end
  9290. Punch()
  9291. z = Instance.new("Sound",hed)
  9292. z.SoundId = "rbxassetid://169380525"
  9293. z.Pitch = ptz[math.random(1,#ptz)]
  9294. z.Volume = 1
  9295. z:Play()
  9296. for i = 1, 10 do
  9297. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9303. if Debounces.on == false then break end
  9304. rs:wait()
  9305. end
  9306. Punch()
  9307. z = Instance.new("Sound",hed)
  9308. z.SoundId = "rbxassetid://169380525"
  9309. z.Pitch = ptz[math.random(1,#ptz)]
  9310. z.Volume = 1
  9311. z:Play()
  9312. for i = 1, 10 do
  9313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9319. if Debounces.on == false then break end
  9320. rs:wait()
  9321. end
  9322. Punch()
  9323. z = Instance.new("Sound",hed)
  9324. z.SoundId = "rbxassetid://169380525"
  9325. z.Pitch = ptz[math.random(1,#ptz)]
  9326. z.Volume = 1
  9327. z:Play()
  9328. for i = 1, 10 do
  9329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  9330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  9331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  9332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  9333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9335. if Debounces.on == false then break end
  9336. rs:wait()
  9337. end
  9338. Punch()
  9339. z = Instance.new("Sound",hed)
  9340. z.SoundId = "rbxassetid://169380525"
  9341. z.Pitch = ptz[math.random(1,#ptz)]
  9342. z.Volume = 1
  9343. z:Play()
  9344. for i = 1, 10 do
  9345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  9346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  9347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  9348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  9349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  9350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  9351. if Debounces.on == false then break end
  9352. rs:wait()
  9353. end
  9354. con1:disconnect()
  9355. Debounces.on = false
  9356. Debounces.NoIdl = false
  9357. if gp ~= nil then
  9358. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  9359. for i,v in pairs(larm:GetChildren()) do
  9360. if v.Name == "asd" and v:IsA("Weld") then
  9361. v:Remove()
  9362. end
  9363. end
  9364. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  9365. bv.maxForce = Vector3.new(400000, 400000, 400000)
  9366. bv.P = 125000
  9367. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  9368. hum1=nil
  9369. ht=nil
  9370. Debounces.on = false
  9371. Debounces.NoIdl = false
  9372. elseif ht == nil then wait()
  9373. Grab = false
  9374. Debounces.on = false
  9375. Debounces.NoIdl = false
  9376. end
  9377. end
  9378. end
  9379. end)
  9380. ----------------------------------------------------
  9381. paly = game.Players.LocalPlayer
  9382. paly = game.Players.LocalPlayer
  9383. p = game.Players.LocalPlayer
  9384. char = paly.Character
  9385. vt = Vector3.new
  9386. rarm = char["Right Arm"]
  9387. larm = char["Left Arm"]
  9388. local maincolor = char.Torso.BrickColor
  9389.  
  9390. local orb = Instance.new("Part")
  9391. orb.Parent = char
  9392. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  9393. orb.Archivable = true
  9394. orb.Transparency = 1
  9395. orb.BrickColor = maincolor
  9396. orb.Material = "Neon"
  9397. orb.CanCollide = false
  9398. local weld1 = Instance.new("Weld")
  9399. weld1.Parent = rarm
  9400. weld1.Part0 = rarm
  9401. weld1.Part1 = orb
  9402. weld1.C1 = CFrame.new(0, 1.125, 0)
  9403. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  9404. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  9405. local effecto = Instance.new("ParticleEmitter",orb)
  9406. effecto.LightEmission = 1
  9407. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  9408. effecto.Color = ColorSequence.new(maincolor.Color)
  9409. effecto.Rate = 10000
  9410. effecto.Lifetime = NumberRange.new(1)
  9411. effecto.Size = NumberSequence.new({pt1,pt2})
  9412. effecto.Speed = NumberRange.new(0,0)
  9413. effecto.RotSpeed = NumberRange.new(100,100)
  9414.  
  9415. local orbz = Instance.new("Part")
  9416. orbz.Parent = char
  9417. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  9418. orbz.Archivable = true
  9419. orbz.Transparency = 1
  9420. orbz.BrickColor = maincolor
  9421. orbz.Material = "Neon"
  9422. orbz.CanCollide = false
  9423. local weldz1 = Instance.new("Weld")
  9424. weldz1.Parent = larm
  9425. weldz1.Part0 = larm
  9426. weldz1.Part1 = orbz
  9427. weldz1.C1 = CFrame.new(0, 1.125, 0)
  9428. local effecton = Instance.new("ParticleEmitter",orbz)
  9429. effecton.LightEmission = 1
  9430. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  9431. effecton.Color = ColorSequence.new(maincolor.Color)
  9432. effecton.Rate = 10000
  9433. effecton.Lifetime = NumberRange.new(1)
  9434. effecton.Size = NumberSequence.new({pt1,pt2})
  9435. effecton.Speed = NumberRange.new(0,0)
  9436. effecton.RotSpeed = NumberRange.new(100,100)
  9437. -------------------------------------------
  9438.  
  9439. mouse.KeyDown:connect(function(key)
  9440. if string.byte(key) == 52 then
  9441. char.Humanoid.WalkSpeed = 60
  9442. end
  9443. end)
  9444. mouse.KeyUp:connect(function(key)
  9445. if string.byte(key) == 52 then
  9446. char.Humanoid.WalkSpeed = 8
  9447. end
  9448. end)
  9449. -------------------------------
  9450. local animpose = "Idle"
  9451. local lastanimpose = "Idle"
  9452. local sine = 0
  9453. local change = 1
  9454. local val = 0
  9455. local och = 0
  9456. local ffing = false
  9457. -------------------------------
  9458. game:GetService("RunService").RenderStepped:connect(function()
  9459. --[[if char.Humanoid.Jump == true then
  9460. jump = true
  9461. else
  9462. jump = false
  9463. end]]
  9464. char.Humanoid.FreeFalling:connect(function(f)
  9465. if f then
  9466. ffing = true
  9467. else
  9468. ffing = false
  9469. end
  9470. end)
  9471. sine = sine + change
  9472. if jumpn == true then
  9473. animpose = "Jumping"
  9474. elseif ffing == true then
  9475. animpose = "Freefalling"
  9476. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  9477. animpose = "Idle"
  9478. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  9479. animpose = "Walking"
  9480. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  9481. animpose = "Running"
  9482. end
  9483. if animpose ~= lastanimpose then
  9484. sine = 0
  9485. if Debounces.NoIdl == false then
  9486. if animpose == "Idle" then
  9487. for i = 1, 2 do
  9488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  9489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  9490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  9491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  9492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  9493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  9494. end
  9495. elseif animpose == "Walking" then
  9496. for i = 1, 2 do
  9497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  9498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  9499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  9500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  9501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  9502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  9503. end
  9504. elseif animpose == "Running" then
  9505. for i = 1, 2 do
  9506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  9507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  9508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  9509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  9510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  9511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  9512. wait()
  9513. end
  9514. end
  9515. else
  9516. end
  9517. end
  9518. lastanimpose = animpose
  9519. if Debounces.NoIdl == false then
  9520. if animpose == "Idle" then
  9521. change = 0.5
  9522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  9523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  9524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  9525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  9526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  9527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  9528. elseif animpose == "Walking" then
  9529. change = 1
  9530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  9531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  9532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  9533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  9534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  9535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  9536. elseif animpose == "Running" then
  9537. change = 1
  9538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  9539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  9540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  9541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  9542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  9543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  9544. end
  9545. end
  9546. end)
  9547.  
  9548. hum.MaxHealth = math.huge
  9549. wait(3)
  9550. hum.Health = hum.MaxHealth
  9551.  
  9552. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  9553. --[[Part0 = Vector3 (Start pos)
  9554. Part1 = Vector3 (End pos)
  9555. Times = number (Amount of lightning parts)
  9556. Offset = number (Offset)
  9557. Color = color (brickcolor value)
  9558. Thickness = number (thickness)
  9559. Trans = number (transparency)
  9560. ]]--
  9561. local magz = (Part0 - Part1).magnitude
  9562. local curpos = Part0
  9563. local trz = {-Offset,Offset}
  9564. for i=1,Times do
  9565. local li = Instance.new("Part", torso)
  9566. li.Name = "Lightning"
  9567. li.TopSurface =0
  9568. li.Material = "Neon"
  9569. li.BottomSurface = 0
  9570. li.Anchored = true
  9571. li.Locked = true
  9572. li.Transparency = Trans or 0.4
  9573. li.BrickColor = TorsoColor
  9574. li.formFactor = "Custom"
  9575. li.CanCollide = false
  9576. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  9577. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  9578. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  9579. if Times == i then
  9580. local magz2 = (curpos - Part1).magnitude
  9581. li.Size = Vector3.new(Thickness,Thickness,magz2)
  9582. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  9583. else
  9584. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  9585. end
  9586. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  9587. game.Debris:AddItem(li,.1)
  9588. end
  9589. end
  9590.  
  9591. BodyParts = {} -- Parts to emit lightning effects from
  9592. for _, v in pairs(char:GetChildren()) do
  9593. if v:IsA("Part") then
  9594. table.insert(BodyParts, v)
  9595. end
  9596. end
  9597.  
  9598. Bounding = {} -- Calculate the bounding boxes
  9599. for _, v in pairs(BodyParts) do
  9600. local temp = {X=nil, Y=nil, Z=nil}
  9601. temp.X = v.Size.X/2 * 10
  9602. temp.Y = v.Size.Y/2 * 10
  9603. temp.Z = v.Size.Z/2 * 10
  9604. Bounding[v.Name] = temp
  9605. --table.insert(Bounding, v.Name, temp)
  9606. end
  9607.  
  9608. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  9609. local Body1 = BodyParts[math.random(#BodyParts)]
  9610. local Body2 = BodyParts[math.random(#BodyParts)]
  9611. local Pos1 = Vector3.new(
  9612. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  9613. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  9614. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  9615. )
  9616. local Pos2 = Vector3.new(
  9617. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  9618. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  9619. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  9620. )
  9621. local SPos1 = Body1.Position + Pos1
  9622. local SPos2 = Body2.Position + Pos2
  9623. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  9624. end
  9625. och=och+1
  9626. for _,v in pairs(orbt) do
  9627. pcall(function()
  9628. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  9629. end)
  9630. end
  9631. for _,v in pairs(stlt) do
  9632. pcall(function()
  9633. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  9634. end)
  9635. end
  9636. for _,v in pairs(chot) do
  9637. pcall(function()
  9638. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  9639. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  9640. end)
  9641. end
  9642. for _,v in pairs(cfxt) do
  9643. pcall(function()
  9644. local vs=v.Mesh.Scale
  9645. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  9646. v.Transparency=v.Transparency+0.05
  9647. end)
  9648. end
  9649. for _,v in pairs(pfxt) do
  9650. pcall(function()
  9651. local vs=v.Mesh.Scale
  9652. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  9653. v.Transparency=v.Transparency+0.025
  9654. end)
  9655. end
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