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- wait (2)--without it it be lonely blanket
- part = Instance.new("Part", workspace)--most easy thing to make on world
- game.workspace.Part.Size = Vector3.new(4, 6, 1)--will it make a streched duck
- weld = Instance.new("Weld", part)
- weld.Part0 = part--what if it welds to a duck
- weld.Part1 = workspace.Josemmoya["Torso"]--without it player will not hold the blanket to pretend like a clown
- game.workspace.Part.Massless = true
- Decal = Instance.new("Decal", game.workspace.Part)--crippling decals
- game.workspace.Part.Decal.Texture = "http://www.roblox.com/asset/?id=2535195527"--so you think im disguising as ghost in blanket with a texture
- game.workspace.Josemmoya["Left Leg"].Transparency = 1--makes it invisable
- game.workspace.Josemmoya["Right Leg"].Transparency = 1--so who owns these legs
- game.workspace.Josemmoya["Right Arm"].Transparency = 1--is it a drone arm
- game.workspace.Josemmoya["Left Arm"].Transparency = 1--its a ghost hand ahhh
- game.workspace.Josemmoya.Head.Mesh:Destroy()--is that a twin head lol
- game.workspace.Part.Transparency = 1--OH NO IM A BLANKET without the code
- game.workspace.Josemmoya.Torso.Transparency = 1--duh its a ghost in costume lol
- game.workspace.Josemmoya.Head.Transparency = 1--what thinking hes a cannibal
- game.workspace.Josemmoya.Head.face:Destroy()--if he had a another face he is creepy
- game.workspace.Josemmoya.Humanoid.Animator:Destroy()--dont you want clown being sleepy
- Sound = Instance.new("Sound", game.workspace.Josemmoya.Torso)--adds sound to torso
- game.workspace.Josemmoya.Torso.Sound.SoundId = "rbxassetid://2597271983"
- game.workspace.Josemmoya.Torso.Sound.Volume = 10--too loud make it loud
- game.workspace.Josemmoya.Torso.Sound.Looped = true--speaker battery infinity
- game.workspace.Josemmoya.Torso.Sound:Play()--jevil sounds intensifes
- print("jevil jokes loaded")
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