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ScripterLUA

Deamon Script RLBX

Jun 14th, 2015
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  1. --LOCAL SCRIPT: Go to line 9 and put your name where it says "YOUR NAME HERE"
  2.  
  3. print("Deamon Loaded")
  4.  
  5.  
  6. if (script.Parent.className ~= "HopperBin") then
  7. local h = Instance.new("HopperBin")
  8. h.Name = "Deamon"
  9. h.Parent = game.Players["CameraAnJelly"].Backpack
  10. script.Parent = h
  11. script.Name = "Function"
  12. end
  13.  
  14.  
  15.  
  16. Player = script.Parent.Parent.Parent
  17. Person = Player
  18. Character = Player.Character
  19. Torso = Character.Torso
  20. Head = Character:findFirstChild("Head")
  21. LA = Character:findFirstChild("Left Arm")
  22. RA = Character:findFirstChild("Right Arm")
  23. LL = Character:findFirstChild("Left Leg")
  24. RL = Character:findFirstChild("Right Leg")
  25. Characters = Instance.new("Model")
  26. Characters.Name = "Suit"
  27. Characters.Parent = Character
  28.  
  29.  
  30. Bin = script.Parent
  31. Person = game.Players.LocalPlayer
  32. PersonT = Person.Character.Torso
  33. Hold = false
  34. Lazer = false
  35. Grabbed = nil
  36. Debounce = false
  37. FDebounce = false
  38. Flight = false
  39. NormalHand = 2 --Change to your preffered hand 1 being "Right" and 2 begin "Left"
  40. NormalFoot = 4 --Change to your preffered foot 3 being "Right" and 4 begin "Left"
  41. Joints = {PersonT:findFirstChild("Right Shoulder"), PersonT:findFirstChild("Left Shoulder"), PersonT:findFirstChild("Right Hip"), PersonT:findFirstChild("Left Hip")}
  42. Limbs = {Person.Character:findFirstChild("Right Arm"), Person.Character:findFirstChild("Left Arm"), Person.Character:findFirstChild("Right Leg"), Person.Character:findFirstChild("Left Leg")}
  43.  
  44. UsingTools = 0
  45. AnimatingTools = false
  46.  
  47.  
  48. Suit = Character.Suit
  49.  
  50.  
  51. --Head!!!!!!!!
  52. Ha = Character.Head:Clone()
  53.  
  54. Ha.BrickColor = BrickColor.new("New Yeller")
  55. Ha.face:Remove()
  56. Ha2 = Ha:Clone()
  57. Ha.Transparency = 0.5
  58. Ha.Name = "Head"
  59. Ha.Reflectance = 0.7
  60. Ha.Mesh.Scale = Ha.Mesh.Scale + Vector3.new(0.05,0.05,0.05)
  61.  
  62. Ha2.Name = "HeadMotor"
  63. Ha2.Transparency = 1
  64. Ha2.Mesh:Remove()
  65.  
  66. Ha2.Parent = Characters
  67. Haw = Instance.new("Weld")
  68. Haw.Part0 = Torso
  69. Haw.Part1 = Ha2
  70. Haw.Parent = Torso
  71. Haw.C0 = CFrame.new(0,1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  72.  
  73. Ha.Parent = Characters
  74. Hmotor1 = Instance.new("Motor")
  75. Hmotor1.Parent = Ha2
  76. Hmotor1.Part0 = Ha2
  77. Hmotor1.Part1 = Ha
  78. Hmotor1.MaxVelocity = 0.05
  79. Hmotor1.C1 = CFrame.new(0,0,0)
  80.  
  81. -- Left Wing!!!
  82. w11 = Instance.new("Part")
  83. w11.Name = "LWingMotor"
  84. w11.formFactor = "Symmetric"
  85. w11.Size = Vector3.new(1,1,1)
  86. w11.TopSurface = "Smooth"
  87. w11.BottomSurface = "Smooth"
  88. w11.CanCollide = false
  89. w11.Transparency = 1
  90.  
  91. w12 = Instance.new("Part")
  92. w12.Name = "Wing1"
  93. w12.BrickColor = BrickColor.new("New Yeller")
  94. w12.formFactor = "Symmetric"
  95. w12.Size = Vector3.new(1,5,2)
  96. w12.TopSurface = "Smooth"
  97. w12.BottomSurface = "Smooth"
  98. w12.CanCollide = false
  99. w12.Transparency = 0.35
  100. w12.Reflectance = 0.7
  101.  
  102. w1m = Instance.new("SpecialMesh")
  103. w1m.Parent = w12
  104. w1m.MeshType = "Sphere"
  105. w1m.Scale = Vector3.new(0.2, 1.25, 1)
  106.  
  107. w11.Parent = Characters
  108. ww1 = Instance.new("Weld")
  109. ww1.Part0 = Torso
  110. ww1.Part1 = w11
  111. ww1.Parent = Torso
  112. ww1.C0 = CFrame.new(-0.4,0,0.8)*CFrame.fromEulerAnglesXYZ(0.5, 0, 0.5)
  113.  
  114. w12 .Parent = Characters
  115. motor1 = Instance.new("Motor")
  116. motor1.Parent = w11
  117. motor1.Part0 = w11
  118. motor1.Part1 = w12
  119. motor1.MaxVelocity = 0.35
  120. motor1.C1 = CFrame.new(0,-2,0.5)
  121.  
  122. --Right Wing!!!
  123. w21 = Instance.new("Part")
  124. w21.Name = "RWingMotor"
  125. w21.formFactor = "Symmetric"
  126. w21.Size = Vector3.new(1,1,1)
  127. w21.TopSurface = "Smooth"
  128. w21.BottomSurface = "Smooth"
  129. w21.CanCollide = false
  130. w21.Transparency = 1
  131.  
  132. w22 = Instance.new("Part")
  133. w22.Name = "Wing2"
  134. w22.BrickColor = BrickColor.new("New Yeller")
  135. w22.formFactor = "Symmetric"
  136. w22.Size = Vector3.new(1,5,2)
  137. w22.TopSurface = "Smooth"
  138. w22.BottomSurface = "Smooth"
  139. w22.CanCollide = false
  140. w22.Transparency = 0.35
  141. w22.Reflectance = 0.7
  142.  
  143. w2m = Instance.new("SpecialMesh")
  144. w2m.Parent = w22
  145. w2m.MeshType = "Sphere"
  146. w2m.Scale = Vector3.new(0.2, 1.25, 1)
  147.  
  148. w21.Parent = Characters
  149. ww2 = Instance.new("Weld")
  150. ww2.Part0 = Torso
  151. ww2.Part1 = w21
  152. ww2.Parent = Torso
  153. ww2.C0 = CFrame.new(0.4,0,0.8)*CFrame.fromEulerAnglesXYZ(0.5, 0, -0.5)
  154.  
  155. w22 .Parent = Characters
  156. motor2 = Instance.new("Motor")
  157. motor2.Parent = w21
  158. motor2.Part0 = w21
  159. motor2.Part1 = w22
  160. motor2.MaxVelocity = 0.35
  161. motor2.C1 = CFrame.new(0,-2,0.5)
  162.  
  163.  
  164.  
  165. -- Extra Right Wings!!!
  166.  
  167. Lwing1 = w22:Clone()
  168. Lwing1.Parent = Characters
  169. Lw1w = Instance.new("Weld")
  170. Lw1w.Part0 = w22
  171. Lw1w.Part1 = Lwing1
  172. Lw1w.Parent = w22
  173. Lw1w.C0 = CFrame.new(0,-0.5,1)*CFrame.fromEulerAnglesXYZ(0.5,0,0)
  174.  
  175. Lwing2 = Lwing1:Clone()
  176. Lwing2.Parent = Characters
  177. Lw2w = Instance.new("Weld")
  178. Lw2w.Part0 = Lwing1
  179. Lw2w.Part1 = Lwing2
  180. Lw2w.Parent = Lwing1
  181. Lw2w.C0 = CFrame.new(0,-0.3,1)*CFrame.fromEulerAnglesXYZ(0.5,0,0)
  182.  
  183.  
  184.  
  185. --Extra Left Wings!!!
  186.  
  187. Rwing1 = w12:Clone()
  188. Rwing1.Parent = Characters
  189. Rw1w = Instance.new("Weld")
  190. Rw1w.Part0 = w12
  191. Rw1w.Part1 = Rwing1
  192. Rw1w.Parent = w12
  193. Rw1w.C0 = CFrame.new(0,-0.5,1)*CFrame.fromEulerAnglesXYZ(0.5,0,0)
  194.  
  195. Rwing2 = Lwing1:Clone()
  196. Rwing2.Parent = Characters
  197. Rw2w = Instance.new("Weld")
  198. Rw2w.Part0 = Rwing1
  199. Rw2w.Part1 = Rwing2
  200. Rw2w.Parent = Rwing1
  201. Rw2w.C0 = CFrame.new(0,-0.3,1)*CFrame.fromEulerAnglesXYZ(0.5,0,0)
  202.  
  203.  
  204.  
  205.  
  206. -- Torso!!!!!!!
  207. --BackShuriken!!!
  208. Bs = Instance.new("Part")
  209. Bs.Name = "BackShuriken"
  210. Bs.formFactor = "Plate"
  211. Bs.Size = Vector3.new(2,0.4,2)
  212. Bs.TopSurface = "Smooth"
  213. Bs.BottomSurface = "Smooth"
  214. Bs.CanCollide = false
  215. Instance.new("Sparkles").Parent = Bs
  216. Bs.Sparkles.Enabled = false
  217.  
  218. Smb = Instance.new("SpecialMesh")
  219. Smb.Parent = Bs
  220. Smb.MeshType = "FileMesh"
  221. Smb.TextureId = "http://www.roblox.com/asset/?id=11112112" -- Shuriken Texture Id 1
  222. Smb.MeshId = "http://www.roblox.com/asset/?id=11112101" -- Shuriken Mesh Id 1
  223. Smb.Scale = Vector3.new(7,9,7)
  224.  
  225. Bs.Parent = Characters
  226. Bsw = Instance.new("Weld")
  227. Bsw.Part0 = Torso
  228. Bsw.Part1 = Bs
  229. Bsw.Parent = Torso
  230. Bsw.C0 = CFrame.new(0,0,0.65)*CFrame.fromEulerAnglesXYZ(1.5,0,0)
  231.  
  232. -- Torso Armor!!!
  233. Ta = Instance.new("Part")
  234. Ta.Name = "TorsoArmor"
  235. Ta.formFactor = "Symmetric"
  236. Ta.Size = Vector3.new(2,2,1)
  237. Ta.TopSurface = "Smooth"
  238. Ta.BottomSurface = "Smooth"
  239. Ta.BrickColor = BrickColor.new("Really black")
  240. Ta.Reflectance = 0.4
  241. Ta.Transparency = 0.5
  242.  
  243. Tam = Instance.new("BlockMesh")
  244. Tam.Parent = Ta
  245. Tam.Scale = Vector3.new(0.9,1.005,1.2)
  246.  
  247. Ta.Parent = Characters
  248. Taw = Instance.new("Weld")
  249. Taw.Part0 = Torso
  250. Taw.Part1 = Ta
  251. Taw.Parent = Torso
  252. Taw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  253.  
  254.  
  255.  
  256.  
  257.  
  258.  
  259.  
  260. -- Torso X Front!!!
  261. x1 = Instance.new("Part")
  262. x1.Name = "X1"
  263. x1.formFactor = "Symmetric"
  264. x1.Size = Vector3.new(1,3,1)
  265. x1.TopSurface = "Smooth"
  266. x1.BottomSurface = "Smooth"
  267. x1.BrickColor = BrickColor.new("Really red")
  268. x1.Reflectance = 0.1
  269. x1.CanCollide = false
  270.  
  271. x1m = Instance.new("BlockMesh")
  272. x1m.Parent = x1
  273. x1m.Scale = Vector3.new(0.3,0.95,0.3)
  274.  
  275.  
  276. x2 = Instance.new("Part")
  277. x2.Name = "X2"
  278. x2.formFactor = "Symmetric"
  279. x2.Size = Vector3.new(1,3,1)
  280. x2.TopSurface = "Smooth"
  281. x2.BottomSurface = "Smooth"
  282. x2.BrickColor = BrickColor.new("Really red")
  283. x2.Reflectance = 0.1
  284. x2.CanCollide = false
  285.  
  286. x2m = Instance.new("BlockMesh")
  287. x2m.Parent = x2
  288. x2m.Scale = Vector3.new(0.3,0.95,0.3)
  289.  
  290. x1.Parent = Characters
  291. x1w = Instance.new("Weld")
  292. x1w.Part0 = Torso
  293. x1w.Part1 = x1
  294. x1w.Parent = Torso
  295. x1w.C0 = CFrame.new(0,0,-0.55)*CFrame.fromEulerAnglesXYZ(0,0,0.7)
  296.  
  297. x2.Parent = Characters
  298. x2w = Instance.new("Weld")
  299. x2w.Part0 = Torso
  300. x2w.Part1 = x2
  301. x2w.Parent = Torso
  302. x2w.C0 = CFrame.new(0,0,-0.55)*CFrame.fromEulerAnglesXYZ(0,0,-0.7)
  303.  
  304. x0 = Instance.new("Part")
  305. x0.Name = "X0"
  306. x0.formFactor = "Symmetric"
  307. x0.Size = Vector3.new(1,1,1)
  308. x0.TopSurface = "Smooth"
  309. x0.BottomSurface = "Smooth"
  310. x0.BrickColor = BrickColor.new("Really red")
  311. x0.Reflectance = 0.1
  312. x0.CanCollide = false
  313.  
  314. x0m = Instance.new("SpecialMesh")
  315. x0m.Parent = x0
  316. x0m.MeshType = "Sphere"
  317. x0m.Scale = Vector3.new(1,1,0.5)
  318.  
  319. x0.Parent = Characters
  320. x0w = Instance.new("Weld")
  321. x0w.Part0 = Torso
  322. x0w.Part1 = x0
  323. x0w.Parent = Torso
  324. x0w.C0 = CFrame.new(0,0,-0.55)*CFrame.fromEulerAnglesXYZ(0,0,0)
  325.  
  326.  
  327.  
  328.  
  329. --Dark Suit Ball!!!
  330. db = Instance.new("Part")
  331. db.Name = "DarkBall"
  332. db.formFactor = "Symmetric"
  333. db.Shape = "Ball"
  334. db.Size = Vector3.new(1,1,1)
  335. db.TopSurface = "Smooth"
  336. db.BottomSurface = "Smooth"
  337. db.BrickColor = BrickColor.new("Really black")
  338. db.Transparency = 0.955
  339. db.CanCollide = false
  340. db.CFrame = Torso.CFrame
  341.  
  342. dbm = Instance.new("SpecialMesh")
  343. dbm.Parent = db
  344. dbm.MeshType = "Sphere"
  345. dbm.Scale = Vector3.new(20,20,20)
  346.  
  347. dsbp = Instance.new("BodyPosition")
  348. dsbp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  349. dsbp.Parent = db
  350. db.Parent = Characters
  351.  
  352.  
  353.  
  354.  
  355.  
  356. -- Left Arm!!!!!!!!!!!!!!!!
  357.  
  358.  
  359. -- Left Arm Armor!!!!
  360. LAa = Instance.new("Part")
  361. LAa.Name = "LeftArmArmor"
  362. LAa.formFactor = "Symmetric"
  363. LAa.Size = Vector3.new(1,2,1)
  364. LAa.TopSurface = "Smooth"
  365. LAa.BottomSurface = "Smooth"
  366. LAa.BrickColor = BrickColor.new("Really black")
  367. LAa.Reflectance = 0.1
  368. LAa.Transparency = 0.1
  369.  
  370. LAm = Instance.new("BlockMesh")
  371. LAm.Parent = LAa
  372. LAm.Scale = Vector3.new(1.1,1.1,1.1)
  373.  
  374. LAa.Parent = Characters
  375. LAaw = Instance.new("Weld")
  376. LAaw.Part0 = LA
  377. LAaw.Part1 = LAa
  378. LAaw.Parent = LA
  379. LAaw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  380.  
  381. --Left Arm Wedge1!!!
  382. LAw = Instance.new("WedgePart")
  383. LAw.Name = "LeftArmWedge"
  384. LAw.formFactor = "Plate"
  385. LAw.Size = Vector3.new(1, 0.4, 1)
  386. LAw.TopSurface = "Smooth"
  387. LAw.BottomSurface = "Smooth"
  388. LAw.BrickColor = BrickColor.new("Really black")
  389. LAw.Reflectance = 0.1
  390. LAw.Transparency = 0.1
  391.  
  392.  
  393. LAw.Parent = Characters
  394. LAww = Instance.new("Weld")
  395. LAww.Part0 = LAw
  396. LAww.Part1 = LA
  397. LAww.Parent = LAw
  398. LAww.C0 = CFrame.new(0,-0.7,0.5)*CFrame.fromEulerAnglesXYZ(0,-1.5,-1.6)
  399.  
  400.  
  401.  
  402. --Left Arm Shuriken!!!
  403. LAs = Instance.new("Part")
  404. LAs.Name = "LeftArmShuriken"
  405. LAs.formFactor = "Plate"
  406. LAs.Size = Vector3.new(1, 0.4, 1)
  407. LAs.TopSurface = "Smooth"
  408. LAs.BottomSurface = "Smooth"
  409. LAs.BrickColor = BrickColor.new("Really black")
  410. LAs.Reflectance = 0.1
  411.  
  412. Lasm = Instance.new("SpecialMesh")
  413. Lasm.Parent = LAs
  414. Lasm.MeshType = "FileMesh"
  415. Lasm.TextureId = "http://www.roblox.com/asset/?id=11376931" -- Shuriken Texture Id 2
  416. Lasm.MeshId = "http://www.roblox.com/asset/?id=11376946" -- Shuriken Mesh Id 2
  417. Lasm.Scale = Vector3.new(3,5,3)
  418.  
  419. LAs.Parent = Characters
  420. LAsw = Instance.new("Weld")
  421. LAsw.Part0 = LAs
  422. LAsw.Part1 = LA
  423. LAsw.Parent = LAs
  424. LAsw.C0 = CFrame.new(0,-0.6,-0.5)*CFrame.fromEulerAnglesXYZ(0,-1.5,-1.6)
  425.  
  426. -- Left Arm Claw!!!
  427. LAc = Instance.new("Part")
  428. LAc.Name = "LClaw"
  429. LAc.formFactor = "Symmetric"
  430. LAc.Size = Vector3.new(1, 1, 1)
  431. LAc.TopSurface = "Smooth"
  432. LAc.BottomSurface = "Smooth"
  433. LAc.BrickColor = BrickColor.new("Really black")
  434.  
  435. Lacm = Instance.new("SpecialMesh")
  436. Lacm.Parent = LAc
  437. Lacm.MeshType = "FileMesh"
  438. Lacm.TextureId = "http://www.roblox.com/asset/?id=10681501" -- Claw Texture Id
  439. Lacm.MeshId = "http://www.roblox.com/asset/?id=10681506" -- Claw Mesh Id
  440. Lacm.Scale = Vector3.new(1, 2, 0.8)
  441.  
  442. LAc.Parent = Characters
  443. LAcw = Instance.new("Weld")
  444. LAcw.Part0 = LAc
  445. LAcw.Part1 = LA
  446. LAcw.Parent = LAc
  447. LAcw.C0 = CFrame.new(-0.5,0,-1.45)*CFrame.fromEulerAnglesXYZ(-1.6,-1.5,0)
  448.  
  449.  
  450.  
  451.  
  452.  
  453.  
  454. -- Right Arm!!!!!!!!!!!!!!!!!!!!!!
  455.  
  456. -- Right Arm Armor!!!!
  457. RAa = Instance.new("Part")
  458. RAa.Name = "RightArmArmor"
  459. RAa.formFactor = "Symmetric"
  460. RAa.Size = Vector3.new(1,2,1)
  461. RAa.TopSurface = "Smooth"
  462. RAa.BottomSurface = "Smooth"
  463. RAa.BrickColor = BrickColor.new("Really black")
  464. RAa.Reflectance = 0.1
  465. RAa.Transparency = 0.1
  466.  
  467. RAm = Instance.new("BlockMesh")
  468. RAm.Parent = RAa
  469. RAm.Scale = Vector3.new(1.1,1.1,1.1)
  470.  
  471. RAa.Parent = Characters
  472. RAaw = Instance.new("Weld")
  473. RAaw.Part0 = RA
  474. RAaw.Part1 = RAa
  475. RAaw.Parent = RA
  476. RAaw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  477.  
  478. --Right Arm Wedge!!!
  479. RAw = Instance.new("WedgePart")
  480. RAw.Name = "RightArmWedge"
  481. RAw.formFactor = "Plate"
  482. RAw.Size = Vector3.new(1, 0.4, 1)
  483. RAw.TopSurface = "Smooth"
  484. RAw.BottomSurface = "Smooth"
  485. RAw.BrickColor = BrickColor.new("Really black")
  486. RAw.Reflectance = 0.1
  487. RAw.Transparency = 0.1
  488.  
  489.  
  490. RAw.Parent = Characters
  491. RAww = Instance.new("Weld")
  492. RAww.Part0 = RAw
  493. RAww.Part1 = RA
  494. RAww.Parent = RAw
  495. RAww.C0 = CFrame.new(0,-0.7,0.5)*CFrame.fromEulerAnglesXYZ(0,1.5,1.5)
  496.  
  497.  
  498.  
  499. --Right Arm Shuriken!!!
  500. RAs = Instance.new("Part")
  501. RAs.Name = "RightArmShuriken"
  502. RAs.formFactor = "Plate"
  503. RAs.Size = Vector3.new(1, 0.4, 1)
  504. RAs.TopSurface = "Smooth"
  505. RAs.BottomSurface = "Smooth"
  506. RAs.BrickColor = BrickColor.new("Really black")
  507. RAs.Reflectance = 0.1
  508.  
  509. Rasm = Instance.new("SpecialMesh")
  510. Rasm.Parent = RAs
  511. Rasm.MeshType = "FileMesh"
  512. Rasm.TextureId = "http://www.roblox.com/asset/?id=11376931" -- Shuriken Texture Id 2
  513. Rasm.MeshId = "http://www.roblox.com/asset/?id=11376946" -- Shuriken Mesh Id 2
  514. Rasm.Scale = Vector3.new(3,5,3)
  515.  
  516. RAs.Parent = Characters
  517. RAsw = Instance.new("Weld")
  518. RAsw.Part0 = RAs
  519. RAsw.Part1 = RA
  520. RAsw.Parent = RAs
  521. RAsw.C0 = CFrame.new(0,-0.6,-0.5)*CFrame.fromEulerAnglesXYZ(0,1.5,1.6)
  522.  
  523. -- Right Arm Claw!!!
  524. RAc = Instance.new("Part")
  525. RAc.Name = "RClaw"
  526. RAc.formFactor = "Symmetric"
  527. RAc.Size = Vector3.new(1, 1, 1)
  528. RAc.TopSurface = "Smooth"
  529. RAc.BottomSurface = "Smooth"
  530. RAc.BrickColor = BrickColor.new("Really black")
  531.  
  532. Racm = Instance.new("SpecialMesh")
  533. Racm.Parent = RAc
  534. Racm.MeshType = "FileMesh"
  535. Racm.TextureId = "http://www.roblox.com/asset/?id=10681501" -- Claw Texture Id
  536. Racm.MeshId = "http://www.roblox.com/asset/?id=10681506" -- Claw Mesh Id
  537. Racm.Scale = Vector3.new(1, 2, 0.8)
  538.  
  539. RAc.Parent = Characters
  540. RAcw = Instance.new("Weld")
  541. RAcw.Part0 = RAc
  542. RAcw.Part1 = RA
  543. RAcw.Parent = RAc
  544. RAcw.C0 = CFrame.new(-0.5,0,-1.45)*CFrame.fromEulerAnglesXYZ(-1.6,-1.5,0)
  545.  
  546.  
  547. -- Left Leg!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  548. --Left Leg Armor!!!
  549.  
  550. LLa = Instance.new("Part")
  551. LLa.Name = "RightLegArmor"
  552. LLa.formFactor = "Symmetric"
  553. LLa.Size = Vector3.new(1,2,1)
  554. LLa.TopSurface = "Smooth"
  555. LLa.BottomSurface = "Smooth"
  556. LLa.BrickColor = BrickColor.new("Really black")
  557. LLa.Reflectance = 0.1
  558. LLa.Transparency = 0.1
  559.  
  560. LLm = Instance.new("BlockMesh")
  561. LLm.Parent = LLa
  562. LLm.Scale = Vector3.new(1.1,1.1,1.1)
  563.  
  564. LLa.Parent = Characters
  565. LLaw = Instance.new("Weld")
  566. LLaw.Part0 = LL
  567. LLaw.Part1 = LLa
  568. LLaw.Parent = LL
  569. LLaw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  570.  
  571.  
  572.  
  573.  
  574.  
  575.  
  576.  
  577.  
  578. --Right Leg!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  579. --Right Leg Armor!!!
  580.  
  581. RLa = Instance.new("Part")
  582. RLa.Name = "RightLegArmor"
  583. RLa.formFactor = "Symmetric"
  584. RLa.Size = Vector3.new(1,2,1)
  585. RLa.TopSurface = "Smooth"
  586. RLa.BottomSurface = "Smooth"
  587. RLa.BrickColor = BrickColor.new("Really black")
  588. RLa.Reflectance = 0.1
  589. RLa.Transparency = 0.1
  590.  
  591. RLm = Instance.new("BlockMesh")
  592. RLm.Parent = RLa
  593. RLm.Scale = Vector3.new(1.1,1.1,1.1)
  594.  
  595. RLa.Parent = Characters
  596. RLaw = Instance.new("Weld")
  597. RLaw.Part0 = RL
  598. RLaw.Part1 = RLa
  599. RLaw.Parent = RL
  600. RLaw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  601.  
  602. --Watch 8D!!!
  603.  
  604. Watch2 = Instance.new("Part")
  605. Watch2.Name = "Watch2"
  606. Watch2.formFactor = "Plate"
  607. Watch2.Size = Vector3.new(1,0.4,1)
  608. Watch2.TopSurface = "Smooth"
  609. Watch2.BottomSurface = "Smooth"
  610. Watch2.BrickColor = BrickColor.new("Really black")
  611. Watch2.Reflectance = 0.1
  612. Watch2.Transparency = 0.1
  613.  
  614. Watch2.Parent = Characters
  615. Watch2w = Instance.new("Weld")
  616. Watch2w.Part0 = RA
  617. Watch2w.Part1 = Watch2
  618. Watch2w.Parent = RA
  619. Watch2w.C0 = CFrame.new(0,-0.25,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  620.  
  621.  
  622.  
  623. --Sounds in the Suit!!!!
  624. Cs = Instance.new("Sound")
  625. Cs.Parent = Ta
  626. Cs.Name = "Cast"
  627. Cs.Volume = 1
  628. Cs.Pitch = 1
  629. Cs.SoundId = "http://www.roblox.com/asset/?id=2101137"
  630.  
  631. Fp = Instance.new("Sound")
  632. Fp.Parent = Ta
  633. Fp.Name = "FalconPunch"
  634. Fp.Volume = 1
  635. Fp.Pitch = 1
  636. Fp.SoundId = "http://www.roblox.com/asset/?id=1387390"
  637.  
  638. Tz = Instance.new("Sound")
  639. Tz.Parent = Ta
  640. Tz.Name = "Tz"
  641. Tz.Volume = 1
  642. Tz.Pitch = 1
  643. Tz.SoundId = "http://www.roblox.com/asset/?id=2974000"
  644.  
  645. Hs = Instance.new("Sound")
  646. Hs.Parent = Ta
  647. Hs.Name = "Heal"
  648. Hs.Volume = 1
  649. Hs.Pitch = 1
  650. Hs.SoundId = "http://www.roblox.com/asset/?id=2101144"
  651.  
  652. Ex = Instance.new("Sound")
  653. Ex.Parent = Ta
  654. Ex.Name = "Ex"
  655. Ex.Volume = 1
  656. Ex.Pitch = 1
  657. Ex.SoundId = "http://www.roblox.com/asset?id=2101157"
  658.  
  659.  
  660.  
  661.  
  662.  
  663. ---ENd of Suit!!!!!!!
  664.  
  665.  
  666. ---Function!!!!!!!!!! :D YEAH!
  667.  
  668.  
  669.  
  670.  
  671. print("0")
  672. function SetAngle(Joint, Angle)
  673. if (Joint == 1) or (Joint == 3) then
  674. Joints[Joint].DesiredAngle = Angle
  675. end
  676. if (Joint == 2) or (Joint == 4) then
  677. Joints[Joint].DesiredAngle = -Angle
  678. end
  679. end
  680. function DisableLimb(Limb)
  681. Joints[Limb]:remove()
  682.  
  683. Joint = Instance.new("Motor")
  684. Joint.Parent = Person.Character.Torso
  685. Joint.Part0 = Person.Character.Torso
  686. Joint.Part1 = Limbs[Limb]
  687. Joint.MaxVelocity = 0.1
  688. if (Limb == 1) then
  689. C0 = CFrame.new(PersonT.Size.x/2 + Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  690. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  691. Joint.Name = "Right Joint Top"
  692. elseif (Limb == 2) then
  693. C0 = CFrame.new(-PersonT.Size.x/2 - Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  694. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  695. Joint.Name = "Left Joint Top"
  696. elseif (Limb == 3) then
  697. C0 = CFrame.new(Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  698. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0)
  699. Joint.Name = "Right Joint Bottom"
  700. elseif(Limb == 4) then
  701. C0 = CFrame.new(-Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  702. Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0)
  703. Joint.Name = "Left Joint Bottom"
  704. end
  705. Joint.C0 = C0
  706. Joints[Limb] = Joint
  707. end
  708.  
  709. print("1")
  710.  
  711. function EnableLimb(Limb)
  712. if (Limb == 1) then
  713. Joints[Limb].Name = "Right Shoulder"
  714. elseif (Limb == 2) then
  715. Joints[Limb].Name = "Left Shoulder"
  716. elseif (Limb == 3) then
  717. Joints[Limb].Name = "Right Hip"
  718. elseif(Limb == 4) then
  719. Joints[Limb].Name = "Left Hip"
  720. end
  721. Anim = Person.Character.Animate:clone()
  722. Person.Character.Animate:remove()
  723. Anim.Parent = Person.Character
  724. end
  725.  
  726. print("2")
  727.  
  728. function Grab(Part)
  729. if (Grabbed == nil) then
  730. if (Part.Parent ~= nil) then
  731. Human = Part.Parent:findFirstChild("Humanoid")
  732. if (Human ~= nil) then
  733. Player = game.Players:GetPlayerFromCharacter(Human.Parent)
  734. if (Player ~= nil) then
  735. if (Player ~= Person) then
  736. Human.Sit = true
  737. Weld = Instance.new("Weld")
  738. Weld.Name = "Grip"
  739. Weld.Parent = Person.Character.Torso
  740. Weld.Part0 = Person.Character.Torso
  741. Weld.Part1 = Player.Character.Torso
  742. Weld.C0 = CFrame.new(0, 2.5, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0)
  743. SetAngle(1, 3.14)
  744. SetAngle(2, 3.14)
  745. Grabbed = Player
  746. Human.Sit = true
  747. Connection1:disconnect()
  748. Connection2:disconnect()
  749. while true do
  750. if (Weld.Part1 == nil) then
  751. Debounce = false
  752. EnableLimb(1)
  753. EnableLimb(2)
  754. Grabbed = nil
  755. break
  756. elseif (Weld.Parent == nil) then
  757. Debounce = false
  758. EnableLimb(1)
  759. EnableLimb(2)
  760. Grabbed = nil
  761. break
  762. else
  763. Human.Sit = true
  764. end
  765. wait()
  766. end
  767. end
  768. end
  769. end
  770. end
  771. end
  772. end
  773.  
  774. print("3")
  775.  
  776.  
  777. function Click(mouse)
  778. Hold = true
  779. if (Flight == true) then
  780. Person.Character.Engine.BodyPosition.maxForce = Vector3.new(0, 0, 0)
  781. Person.Character.Engine.BodyVelocity.maxForce = Vector3.new(4e+030, 4e+030, 4e+030)
  782. Position = Person.Character.Engine.Position
  783. Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0)
  784. SetAngle(NormalHand, 3.14)
  785. while true do
  786.  
  787. if (Flight == false) then
  788. break
  789. end
  790. if (Hold == false) then
  791. break
  792. end
  793. Direction = Person.Character.Engine.CFrame.lookVector
  794. Position = Position + 2 * 3 * Direction
  795. error = Position - Person.Character.Engine.Position
  796. Person.Character.Engine.BodyVelocity.velocity = 2 * error
  797. wait()
  798. end
  799. BodyP.position = Engine.Position
  800. Person.Character.Engine.BodyPosition.maxForce = Vector3.new(4e+050, 4e+050, 4e+050)
  801.  
  802. Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  803. SetAngle(NormalHand, 0)
  804.  
  805. end
  806.  
  807. end
  808.  
  809.  
  810.  
  811.  
  812. print("5")
  813.  
  814. function Release(mouse)
  815. Hold = false
  816. end
  817. function Direct(En, Target)
  818. local OriginCFrame = En:findFirstChild("BodyGyro").cframe
  819. local Direction = (Target - En.Position).unit
  820. local SpawnPosition = En.Position
  821. local Position = SpawnPosition + (Direction * 1)
  822. En:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000)
  823. En:findFirstChild("BodyGyro").cframe = CFrame.new(Position, Position + Direction)
  824. end
  825.  
  826. print("6")
  827.  
  828. function PressKey(key, mouse)
  829. key = key:upper()
  830. if (key == "Z") then
  831. if (Debounce == false) then
  832. Debounce = true
  833. DisableLimb(1)
  834. DisableLimb(2)
  835. Joints[1].MaxVelocity = 1
  836. SetAngle(1, 3.14)
  837. Joints[2].MaxVelocity = 1
  838. SetAngle(2, 3.14)
  839. function Touch(Part)
  840. if (Part.Parent ~= nil) then
  841. Human = Part.Parent:findFirstChild("Humanoid")
  842. if (Human ~= nil) then
  843. --Human.Sit = true
  844. Human.Parent.Torso.Velocity = Vector3.new(0, 300, 0)
  845. end
  846. end
  847. end
  848. Connection = Limbs[1].Touched:connect(Touch)
  849. ConnectionB = Limbs[2].Touched:connect(Touch)
  850. wait(0.5)
  851. Joints[1].MaxVelocity = 0.1
  852. Joints[2].MaxVelocity = 0.1
  853. EnableLimb(1)
  854. EnableLimb(2)
  855. Connection:disconnect()
  856. ConnectionB:disconnect()
  857. Debounce = false
  858. end
  859. end
  860. if (key == "N") then
  861. X = game.Workspace:GetChildren()
  862. for I, E in pairs(X) do
  863. if (E.Name == "Bomb") then
  864. E.Ex:play()
  865. Ex = Instance.new("Explosion")
  866. Ex.Parent = game.Workspace
  867. Ex.BlastRadius = 15
  868. Ex.Position = E.Position
  869. Ex.BlastPressure = 1000
  870. E:remove()
  871. end
  872. end
  873. end
  874. if (key == "Y") then
  875. Bomb = Instance.new("Part")
  876. Character.Suit.TorsoArmor.Ex:Clone().Parent = Bomb
  877. Bomb.Name = "Bomb"
  878. Bomb.formFactor = "Symmetric"
  879. Bomb.Shape = "Ball"
  880. Bomb.Size = Vector3.new(2,2,2)
  881. Bomb.TopSurface = 0
  882. Bomb.BottomSurface = 0
  883. Bomb.BrickColor = BrickColor.new("Blue")
  884. Bomb.CFrame = CFrame.new(Person.Character.Suit.Watch2.Position)
  885. Bomb.CanCollide = true
  886. Bomb.Parent = game.Workspace
  887. Smoke = Instance.new("Smoke")
  888. Smoke.Parent = Bomb
  889. local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3
  890. Smoke.Color = Color3.new(0,0,0)
  891. Smoke.Size = 2
  892. Smoke.Opacity = 0.5
  893. Bomb:BreakJoints()
  894. end
  895. if (key == "Q") then
  896. if (Debounce == false) then
  897. Debounce = true
  898. DisableLimb(NormalFoot)
  899. Joints[NormalFoot].MaxVelocity = 1
  900. SetAngle(NormalFoot, 0.7)
  901. function Touch(Part)
  902. if (Part.Parent ~= nil) then
  903. Human = Part.Parent:findFirstChild("Humanoid")
  904. if (Human ~= nil) then
  905. Human.Sit = true
  906. Position = Human.Parent.Torso.Position
  907. Direction = PersonT.CFrame.lookVector
  908. Position = Position + 10 * 3 * Direction
  909. error = Position - PersonT.Position
  910. Human.Parent.Torso.Velocity = 5 * error
  911. Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 50, 0)
  912. end
  913. end
  914. end
  915. Connection = Limbs[NormalFoot].Touched:connect(Touch)
  916. wait(0.5)
  917. Joints[NormalFoot].MaxVelocity = 0.2
  918. EnableLimb(NormalFoot)
  919. Connection:disconnect()
  920. Debounce = false
  921. end
  922. end
  923. if (key == "F") then
  924. if (Debounce == false) then
  925. Debounce = true
  926. DisableLimb(NormalFoot)
  927. Joints[NormalFoot].MaxVelocity = 1
  928. SetAngle(NormalFoot, 0.7)
  929. function Touch(Part)
  930. if (Part.Parent ~= nil) then
  931. Human = Part.Parent:findFirstChild("Humanoid")
  932. if (Human ~= nil) then
  933. Player = game.Players:GetPlayerFromCharacter(Human.Parent)
  934. if (Player ~= nil) then
  935. if (Player ~= Person) then
  936. Human.Sit = true
  937. Position = Human.Parent.Torso.Position
  938. Direction = PersonT.CFrame.lookVector
  939. Position = Position + 10 * 3 * Direction
  940. error = Position - PersonT.Position
  941. Human.Parent.Torso.Velocity = 10 * error
  942. Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0)
  943. wait(0.5)
  944. Player:remove()
  945. end
  946. end
  947. end
  948. end
  949. end
  950. Connection = Limbs[NormalFoot].Touched:connect(Touch)
  951. wait(0.5)
  952. Joints[NormalFoot].MaxVelocity = 0.1
  953. EnableLimb(NormalFoot)
  954. Connection:disconnect()
  955. Debounce = false
  956. end
  957. end
  958. if (key == "E") then
  959. if (Flight == true) then
  960. if (FDebounce == false) then
  961. FDebounce = true
  962. Character.Suit.TorsoArmor.FalconPunch:play()
  963. function Touch(Part)
  964. if (Part.Parent ~= nil) then
  965. Human = Part.Parent:findFirstChild("Humanoid")
  966. if (Human ~= nil) then
  967. Instance.new("Smoke").Parent = Character.Suit.LegArmArmor
  968. Character.Suit.LegArmArmor.Smoke.Color = Color3.new(0,0,0)
  969. wait(0.8)
  970. Human.Sit = true
  971. Huamn.Health = Human.Health - 99.999
  972. Position = Human.Parent.Torso.Position
  973. Direction = Person.Character.Engine.CFrame.lookVector
  974. Position = Position + 10 * 3 * Direction
  975. error = Position - PersonT.Position
  976. Human.Parent.Torso.Velocity = 10 * error
  977. Character.Suit.LegArmArmor.Smoke:Remove()
  978. end
  979. end
  980. end
  981. Connection = PersonT.Touched:connect(Touch)
  982. wait(2)
  983. Connection:disconnect()
  984. FDebounce = false
  985. end
  986. end
  987. if (Debounce == false) then
  988. Debounce = true
  989. DisableLimb(NormalHand)
  990. Joints[NormalHand].MaxVelocity = 1
  991. SetAngle(NormalHand, 1.57)
  992. function Touch(Part)
  993. if (Part.Parent ~= nil) then
  994. Human = Part.Parent:findFirstChild("Humanoid")
  995. if (Human ~= nil) then
  996. Human.Sit = true
  997. Position = Human.Parent.Torso.Position
  998. Direction = PersonT.CFrame.lookVector
  999. Position = Position + 10 * 3 * Direction
  1000. error = Position - PersonT.Position
  1001. Human.Parent.Torso.Velocity = 10 * error
  1002. end
  1003. end
  1004. end
  1005. Connection = Limbs[NormalHand].Touched:connect(Touch)
  1006. wait(0.5)
  1007. EnableLimb(NormalHand)
  1008. Connection:disconnect()
  1009. Debounce = false
  1010. end
  1011. end
  1012. if (key == "T") then
  1013. E = Instance.new("Explosion")
  1014. E.Parent = game.Workspace
  1015. E.BlastRadius = 12
  1016. E.Position = mouse.hit.p
  1017. E.BlastPressure = 1000
  1018. end
  1019. if (key == "G") then
  1020. if (Grabbed == nil) then
  1021. if (Debounce == false) then
  1022. Debounce = true
  1023. DisableLimb(1)
  1024. DisableLimb(2)
  1025. SetAngle(1, 1.57)
  1026. SetAngle(2, 1.57)
  1027. Connection1 = Limbs[1].Touched:connect(Grab)
  1028. Connection2 = Limbs[2].Touched:connect(Grab)
  1029. for E = 1, 30 do
  1030. if (Grabbed ~= nil) then
  1031. break
  1032. end
  1033. wait(0.1)
  1034. end
  1035. if (Grabbed == nil) then
  1036. EnableLimb(1)
  1037. EnableLimb(2)
  1038. Connection1:disconnect()
  1039. Connection2:disconnect()
  1040. Debounce = false
  1041. end
  1042. end
  1043. else
  1044. Person.Character.Torso.Grip:remove()
  1045. Position = Grabbed.Character.Torso.Position
  1046. Direction = PersonT.CFrame.lookVector
  1047. Position = Position + 4 * 3 * Direction
  1048. error = Position - PersonT.Position
  1049. Grabbed.Character.Torso.Velocity = 4 * error
  1050. end
  1051. end
  1052. if (key == "R") then
  1053. if (Flight == false) then
  1054. if (Debounce == false) then
  1055. Debounce = true
  1056. DisableLimb(1)
  1057. DisableLimb(2)
  1058. Flight = true
  1059. DisableLimb(3)
  1060. DisableLimb(4)
  1061. SetAngle(1, 0)
  1062. SetAngle(2, 0)
  1063. SetAngle(3, 0)
  1064. SetAngle(4, 0)
  1065. Engine = Instance.new("Part")
  1066. Engine.Parent = Person.Character
  1067. Engine.Size = PersonT.Size
  1068. Engine.Name = "Engine"
  1069. Engine.TopSurface = 0
  1070. Engine.BottomSurface = 0
  1071. Engine.formFactor = "Symmetric"
  1072. Engine.Transparency = 1
  1073. Engine:BreakJoints()
  1074. Weld = Instance.new("Weld")
  1075. Weld.Parent = Engine
  1076. Weld.Part0 = PersonT
  1077. Weld.Part1 = Engine
  1078. Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1079. BodyP = Instance.new("BodyPosition")
  1080. BodyP.Parent = Engine
  1081. BodyP.position = Engine.Position + Vector3.new(0, 10, 0)
  1082. BodyP.maxForce = Vector3.new(4e+050, 4e+050, 4e+050)
  1083. BodyG = Instance.new("BodyGyro")
  1084. BodyG.Parent = Engine
  1085. BodyV = Instance.new("BodyVelocity")
  1086. BodyV.Parent = Engine
  1087. BodyV.velocity = Vector3.new(0, 0, 0)
  1088. BodyV.maxForce = Vector3.new(0, 0, 0)
  1089. while true do
  1090. if (Flight == false) then
  1091. break
  1092. end
  1093. Direct(Engine, mouse.hit.p)
  1094. Person.Character.Humanoid.Sit = true
  1095. Person.Character.Head.CanCollide = false
  1096. Person.Character.Torso.CanCollide = false
  1097. wait(0.000000000000000000000000000000001)
  1098. end
  1099. EnableLimb(1)
  1100. EnableLimb(2)
  1101. EnableLimb(3)
  1102. EnableLimb(4)
  1103. Debounce = false
  1104. Person.Character.Engine:remove()
  1105. Person.Character.Humanoid.Sit = false
  1106. end
  1107. else
  1108. Flight = false
  1109. end
  1110. end
  1111. if (key == "L") then
  1112. DisableLimb(NormalHand)
  1113. SetAngle(NormalHand, 2.57)
  1114. wait(1)
  1115. SetAngle(NormalHand, 0)
  1116. end
  1117. if (key == "H") then -- Heal 8D
  1118. if (Debounce == false) then
  1119. Debounce = true
  1120.  
  1121. HealBrick = Instance.new("Part")
  1122. HealBrick.CanCollide = false
  1123. HealBrick.Anchored = true
  1124. HealBrick.Transparency = 0
  1125. HealBrick.Locked = true
  1126. HealBrick.archivable = false
  1127. HealBrick.TopSurface = 0
  1128. HealBrick.BottomSurface = 0
  1129. HealBrick.Size = Vector3.new(2,4,2)
  1130. HealBrick.BrickColor = BrickColor.new("Really black")
  1131. HealBrick.Parent = Suit
  1132.  
  1133. HealBrick.CFrame = Torso.CFrame
  1134.  
  1135. Hm = Instance.new("SpecialMesh")
  1136. Hm.Parent = HealBrick
  1137. Hm.MeshType = "Sphere"
  1138.  
  1139.  
  1140. for i=1,10 do
  1141. Hm.Scale = Hm.Scale + Vector3.new(0.4,0.8,0.4)
  1142. wait(0.1)
  1143. end
  1144. Ta.Heal:play()
  1145. for i=1,12 do
  1146. Hm.Scale = Hm.Scale - Vector3.new(0.4,0.8,0.4)
  1147. wait(0.1)
  1148. end
  1149.  
  1150. Character.Humanoid.Health = Character.Humanoid.Health + 999999999
  1151. HealBrick:Remove()
  1152.  
  1153. wait(0.1)
  1154.  
  1155. Debounce = false
  1156.  
  1157. end
  1158. end
  1159. if (key == "J") and (UsingTools == 0) then -- Summoning Tools!! 8D
  1160. if (Debounce == false) and (AnimatingTools == false) then
  1161. if (Lazer == false) then
  1162. Debounce = true
  1163. UsingTools = 1
  1164. AnimatingTools = true
  1165.  
  1166. NewTool = Instance.new("Model")
  1167. NewTool.Parent = Suit
  1168. NewTool.Name = "GiantSword"
  1169.  
  1170. Character.Suit.TorsoArmor.Anchored = true
  1171.  
  1172. Pt = Instance.new("Part")
  1173. Pt.CanCollide = false
  1174. Pt.Anchored = true
  1175. Pt.Transparency = 0.8
  1176. Pt.Locked = true
  1177. Pt.archivable = false
  1178. Pt.TopSurface = 0
  1179. Pt.BottomSurface = 0
  1180. Pt.Size = Vector3.new(2,3,2)
  1181. Pt.BrickColor = BrickColor.new("Magenta")
  1182. Pt.Parent = Suit
  1183. Pt.CFrame = Torso.CFrame + Torso.CFrame.lookVector * 10
  1184. Pt.CFrame = Pt.CFrame + Vector3.new(0,10,0)
  1185.  
  1186. Pm = Instance.new("SpecialMesh")
  1187. Pm.Parent = Pt
  1188. Pm.MeshType = "Sphere"
  1189.  
  1190. for i=1,10 do
  1191. Pm.Scale = Pm.Scale + Vector3.new(0.4,0.8,0.4)
  1192. wait(0.05)
  1193. end
  1194.  
  1195. wait(0.1)
  1196.  
  1197. for i=1,16 do
  1198. wait(0.05)
  1199. Pt.Transparency = Pt.Transparency - 0.05
  1200. end
  1201.  
  1202. Ta.Tz:play()
  1203.  
  1204. --GIANT SWORD CCREATION :D
  1205. Gsh1 = Instance.new("Part")
  1206. Gsh1.Name = "Handle"
  1207. Gsh1.CanCollide = true
  1208. Gsh1.Anchored = false
  1209. Gsh1.Transparency = 0
  1210. Gsh1.Locked = true
  1211. Gsh1.archivable = false
  1212. Gsh1.TopSurface = 0
  1213. Gsh1.BottomSurface = 0
  1214. Gsh1.Size = Vector3.new(1,1,1)
  1215. Gsh1.formFactor = "Symmetric"
  1216. Gsh1.BrickColor = BrickColor.new("Mid gray")
  1217. Gsh1.Parent = NewTool
  1218. Gsh1.CFrame = Pt.CFrame - Vector3.new(0,-4.5,0)
  1219.  
  1220.  
  1221.  
  1222. Gsh2 = Instance.new("Part")
  1223. Gsh2.Name = "Handle2"
  1224. Gsh2.CanCollide = true
  1225. Gsh2.Anchored = false
  1226. Gsh2.Transparency = 0
  1227. Gsh2.Locked = true
  1228. Gsh2.archivable = false
  1229. Gsh2.TopSurface = 0
  1230. Gsh2.BottomSurface = 0
  1231. Gsh2.Size = Vector3.new(1,1,1)
  1232. Gsh2.formFactor = "Symmetric"
  1233. Gsh2.BrickColor = BrickColor.new("Mid gray")
  1234. Gsh2.CFrame = Pt.CFrame - Vector3.new(0,-4,0)
  1235.  
  1236. Gsh2m = Instance.new("BlockMesh")
  1237. Gsh2m.Parent = Gsh2
  1238. Gsh2m.Scale = Vector3.new(2.2,0.25,2)
  1239.  
  1240. Gsh2.Parent = NewTool
  1241. Gsh2w = Instance.new("Weld")
  1242. Gsh2w.Part0 = Gsh2
  1243. Gsh2w.Part1 = Gsh1
  1244. Gsh2w.Parent = Gsh2
  1245. Gsh2w.C0 = CFrame.new(0,-0.48,0)*CFrame.fromEulerAnglesXYZ(0,1.5,0)
  1246.  
  1247. Gss = Instance.new("Part")
  1248. Gss.CanCollide = true
  1249. Gss.Anchored = false
  1250. Gss.Transparency = 0
  1251. Gss.Locked = true
  1252. Gss.archivable = false
  1253. Gss.TopSurface = 0
  1254. Gss.BottomSurface = 0
  1255. Gss.Size = Vector3.new(2,5,1)
  1256. Gss.formFactor = "Symmetric"
  1257. Gss.BrickColor = BrickColor.new("Mid gray")
  1258. Gss.CFrame = Pt.CFrame - Vector3.new(0,-1.5,0)
  1259.  
  1260. Gssm = Instance.new("SpecialMesh")
  1261. Gssm.Parent = Gss
  1262. Gssm.MeshType = "Brick"
  1263. Gssm.Scale = Vector3.new(0.8,1,0.2)
  1264.  
  1265. Gss.Parent = NewTool
  1266. Gssw = Instance.new("Weld")
  1267. Gssw.Part0 = Gss
  1268. Gssw.Part1 = Gsh2
  1269. Gssw.Parent = Gss
  1270. Gssw.C0 = CFrame.new(0,-2.5,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  1271.  
  1272. Gsw1 = Instance.new("Part")
  1273. Gsw1.Name = "Blade"
  1274. Gsw1.CanCollide = true
  1275. Gsw1.Anchored = false
  1276. Gsw1.Transparency = 0
  1277. Gsw1.Locked = true
  1278. Gsw1.archivable = false
  1279. Gsw1.TopSurface = 0
  1280. Gsw1.BottomSurface = 0
  1281. Gsw1.Size = Vector3.new(2,5,1)
  1282. Gsw1.formFactor = "Symmetric"
  1283. Gsw1.BrickColor = BrickColor.new("Mid gray")
  1284. Gsw1.CFrame = Pt.CFrame - Vector3.new(0,-1.5,0)
  1285.  
  1286. gsbg = Instance.new("BodyGyro")
  1287. gsbg.Parent = Gsh1
  1288.  
  1289. gsbp = Instance.new("BodyPosition")
  1290. gsbp.Parent = Gsh1
  1291. gsbp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1292. gsbp.position = Gsh1.Position
  1293.  
  1294.  
  1295.  
  1296. for i=1,12 do
  1297. Pm.Scale = Pm.Scale - Vector3.new(0.4,0.8,0.4)
  1298. wait(0.05)
  1299. end
  1300. Pt:Remove()
  1301.  
  1302. wait(0.5)
  1303.  
  1304. gsbp.position = Suit.RightArmArmor.Position
  1305.  
  1306. wait(1)
  1307.  
  1308. Gsh1.BodyGyro:Remove()
  1309. Gsh1.BodyPosition:Remove()
  1310.  
  1311. Gsh1w = Instance.new("Weld")
  1312. Gsh1w.Part0 = Gsh1
  1313. Gsh1w.Part1 = Suit.RightArmArmor
  1314. Gsh1w.Parent = Gsh1
  1315. Gsh1w.C0 = CFrame.new(0.5,1,0)*CFrame.fromEulerAnglesXYZ(0,1.5,0)
  1316.  
  1317. wait(0.5)
  1318.  
  1319. Ta.Anchored = false
  1320.  
  1321. wait(0.5)
  1322. AnimatingTools = false
  1323. Debounce = False
  1324. end
  1325. end
  1326. end
  1327. if (key == "K") then
  1328. if (Debounce == false) then
  1329. if (Lazer == false) then
  1330. Debounce = true
  1331. Lazer = true
  1332. DisableLimb(NormalHand)
  1333. SetAngle(NormalHand, 0.785)
  1334. BP = Instance.new("BodyPosition")
  1335. BP.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1336. BP.P = BP.P / 4
  1337. BG = Instance.new("BodyGyro")
  1338. BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1339. local targ = nil
  1340. local Mag = nil
  1341. local Pos = nil
  1342. while true do
  1343. if (Lazer == false) then
  1344. break
  1345. end
  1346. if (mouse.Target ~= nil) and (targ == nil) then
  1347. if (mouse.Target.Anchored == false) then
  1348. if ((mouse.Hit.p - Person.Character.Suit.Watch2.Position).magnitude <= 10000) then
  1349. targ = mouse.Target
  1350. BP.Parent = targ
  1351. BG.Parent = targ
  1352. Mag = (targ.Position - mouse.Hit.p).magnitude
  1353. Pos = (targ.Position - mouse.Hit.p).unit * -Mag
  1354. end
  1355. end
  1356. end
  1357. local pop = mouse.Hit.p
  1358. local G = Instance.new("Part")
  1359. G.Parent = Person.Character
  1360. G.Name = "Grab Lazer"
  1361. G.Anchored = true
  1362. G.Locked = true
  1363. G.CanCollide = false
  1364. G.formFactor = 0
  1365. G.Size = Vector3.new(1, 1, 1)
  1366. G.BrickColor = BrickColor.new("Royal blue")
  1367. G.Reflectance = 0.05
  1368. G.Transparency = 0.025
  1369. local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0)
  1370. local MeAsh = Instance.new("CylinderMesh")
  1371. MeAsh.Parent = G
  1372. if (targ == nil) or (targ.Anchored == true) then
  1373. MeAsh.Scale = Vector3.new(0.1, (Place0.p-pop).magnitude, 0.1)
  1374. G.CFrame = CFrame.new((Place0.p + pop)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1375. else
  1376. BP.Parent = targ
  1377. BP.position = (PersonT.CFrame + (mouse.Hit.lookVector * 8) + Pos).p + Vector3.new(0, 5.7, 0)
  1378. BG.Parent = targ
  1379. BG.cframe = CFrame.new(targ.Position, PersonT.Position)
  1380. if (targ.Parent == nil) or (targ.Parent.Parent == Person.Character) then
  1381. BP.Parent = nil
  1382. BG.Parent = nil
  1383. end
  1384. MeAsh.Scale = Vector3.new(0.1, (Place0.p - targ.Position).magnitude, 0.1)
  1385. G.CFrame = CFrame.new((Place0.p + (targ.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)
  1386. end
  1387. wait()
  1388. G:Remove()
  1389. end
  1390. Debounce = false
  1391. EnableLimb(NormalHand)
  1392. BP.Parent = nil
  1393. BG.Parent = nil
  1394. end
  1395. end
  1396. end
  1397.  
  1398. end
  1399.  
  1400. print("7")
  1401.  
  1402.  
  1403. function LiftKey(key, mouse)
  1404. key = key:upper()
  1405. if (key == "L") then
  1406. if (Person.Character.Suit.Band:findFirstChild("Smoke") ~= nil) then
  1407. Person.Character.Suit.Band.Smoke:remove()
  1408. EnableLimb(NormalHand)
  1409. end
  1410. end
  1411. if (key == "H") then
  1412. if (Person.Character:findFirstChild("Grapple Lazer") ~= nil) then
  1413. Lazer = false
  1414. end
  1415. end
  1416. if (key == "J") then
  1417. if (Person.Character:findFirstChild("Kill Lazer") ~= nil) then
  1418. Lazer = false
  1419. end
  1420. end
  1421. if (key == "K") then
  1422. if (Person.Character:findFirstChild("Grab Lazer") ~= nil) then
  1423. Lazer = false
  1424. end
  1425. end
  1426. if (key == "X") then
  1427. if (Person.Character:findFirstChild(" Lazer") ~= nil) then
  1428. Lazer = false
  1429. end
  1430. end
  1431. end
  1432. function Select(mouse)
  1433. mouse.Button1Down:connect(function() Click(mouse) end)
  1434. mouse.Button1Up:connect(function() Release(mouse) end)
  1435. mouse.KeyDown:connect(function(key) PressKey(key, mouse) end)
  1436. mouse.KeyUp:connect(function(key) LiftKey(key, mouse) end)
  1437. end
  1438.  
  1439. print("8")
  1440.  
  1441. function Deselect(mouse)
  1442. Hold = false
  1443. Lazer = false
  1444. Flight = false
  1445. end
  1446.  
  1447. print("9 =D")
  1448.  
  1449. ModeDebounce = false
  1450. script.Parent.Selected:connect(function(mouse)
  1451. mouse.KeyDown:connect(function(key)
  1452. key = key:lower()
  1453.  
  1454. if (key=="z") and (ModeDebounce == false) then -- z charge ball to fire blast
  1455. ModeDebounce = true
  1456. --[[
  1457. a["Left Hip"].DesiredAngle = 0
  1458. a["Right Hip"].DesiredAngle = 0
  1459. a["Right Shoulder"].DesiredAngle = 3.1
  1460. a["Left Shoulder"].DesiredAngle = 3.1 ]]
  1461. wait()
  1462. Suit.TorsoArmor.Anchored = true
  1463.  
  1464. OldWs = Character.Humanoid.WalkSpeed
  1465. Character.Humanoid.WalkSpeed = 0
  1466.  
  1467. wait(1)
  1468.  
  1469. Cb = Instance.new("Part")
  1470. Cb.Name = "ChargeBall"
  1471. Cb.formFactor = "Symmetric"
  1472. Cb.Shape = "Ball"
  1473. Cb.Size = Vector3.new(1,1,1)
  1474. Cb.Anchored = true
  1475. Cb.TopSurface = "Smooth"
  1476. Cb.BottomSurface = "Smooth"
  1477. Cb.Locked = true
  1478. Cb.BrickColor = BrickColor.new("Really black")
  1479. Cb.Transparency = 0.5
  1480. Cb.Parent = Character
  1481. Cb.CFrame = Character.Head.CFrame + Vector3.new(0,2,0)
  1482.  
  1483. for i=1,20 do
  1484. Suit.TorsoArmor.Cast:play()
  1485. Cb.Size = Cb.Size + Vector3.new(1,1,1)
  1486. Cb.CFrame = Cb.CFrame + Vector3.new(0,0.5,0)
  1487. wait(0.05)
  1488. end
  1489.  
  1490. Cb1 = Instance.new("Part")
  1491. Cb1.Name = "ChargeBall"
  1492. Cb1.formFactor = "Symmetric"
  1493. Cb1.Shape = "Ball"
  1494. Cb1.Size = Vector3.new(1,1,1)
  1495. Cb1.Anchored = true
  1496. Cb1.TopSurface = "Smooth"
  1497. Cb1.BottomSurface = "Smooth"
  1498. Cb1.Locked = true
  1499. Cb1.BrickColor = BrickColor.new("Really black")
  1500. Cb1.Transparency = 0.5
  1501. Cb1.Parent = Character
  1502. Cb1.CFrame = Cb.CFrame
  1503.  
  1504. Cb:Remove()
  1505.  
  1506. Cb = Cb1
  1507.  
  1508. Instance.new("ForceField").Parent = Character
  1509.  
  1510. Cb.Size = Vector3.new(1,1,1)
  1511.  
  1512. Range = 0
  1513.  
  1514. Suit.TorsoArmor.Anchored = false
  1515. Character.Humanoid.WalkSpeed = OldWs
  1516.  
  1517.  
  1518. for i=1,5 do
  1519. wait()
  1520. Suit.TorsoArmor.Ex:play()
  1521. ex1 = Instance.new("Explosion")
  1522. ex1.BlastPressure = 2500
  1523. ex1.BlastRadius = 25
  1524. ex1.Position = Cb.Position + Cb.CFrame.lookVector * Range
  1525. ex1.Parent = game.Workspace
  1526. Range = Range + 50
  1527. wait(0.1)
  1528. end
  1529.  
  1530. Character.ForceField:Remove()
  1531.  
  1532.  
  1533.  
  1534. for i=1,5 do
  1535. wait()
  1536. Suit.TorsoArmor.Ex:play()
  1537. ex1 = Instance.new("Explosion")
  1538. ex1.BlastPressure = 5000
  1539. ex1.BlastRadius = 100
  1540. ex1.Position = Cb.Position + Cb.CFrame.lookVector * 250
  1541. wait()
  1542. --ex1.Position = ex1.Position + Vector3.new(-100,100,-100,100,-100,100)
  1543. ex1.Parent = game.Workspace
  1544. wait(0.1)
  1545. end
  1546.  
  1547. Cb:Remove()
  1548.  
  1549. wait(0.5)
  1550.  
  1551.  
  1552. ModeDebounce = false
  1553.  
  1554.  
  1555.  
  1556. elseif (key=="m") and (ModeDebounce == false) then -- Spiral BaleFiraz :D
  1557. ModeDebounce = true
  1558. Instance.new("ForceField").Parent = Character
  1559. Instance.new("BodyAngularVelocity").Parent = Torso
  1560. Torso.BodyAngularVelocity.Name = "Bav"
  1561. Torso.Bav.maxTorque = Vector3.new(0,math.huge,0)
  1562. Torso.Bav.angularvelocity = Vector3.new(0,100,0)
  1563.  
  1564. Range = 10
  1565.  
  1566. for i=1,10 do
  1567. wait()
  1568. Suit.TorsoArmor.Ex:play()
  1569. ex1 = Instance.new("Explosion")
  1570. ex1.BlastPressure = 5000
  1571. ex1.BlastRadius = 10
  1572. ex1.Position = Torso.Position + Torso.CFrame.lookVector * Range
  1573. ex1.Parent = game.Workspace
  1574.  
  1575. ex2 = Instance.new("Explosion")
  1576. ex2.BlastPressure = 5000
  1577. ex2.BlastRadius = 10
  1578. ex2.Position = Torso.Position + Torso.CFrame.lookVector * -Range
  1579. ex2.Parent = game.Workspace
  1580.  
  1581. Range = Range + 10
  1582. wait(0.1)
  1583. end
  1584.  
  1585. Character.ForceField:Remove()
  1586. Torso.Bav:Remove()
  1587.  
  1588. wait(0.5)
  1589.  
  1590. ModeDebounce = false
  1591.  
  1592.  
  1593. else
  1594. end
  1595.  
  1596.  
  1597. end)
  1598. end)
  1599. -- End Keys
  1600.  
  1601. print("End")
  1602.  
  1603.  
  1604. Bin.Selected:connect(Select)
  1605. Bin.Deselected:connect(Deselect)
  1606.  
  1607. print("Scripting Rocks!")
  1608.  
  1609. Character.Humanoid.MaxHealth = 999999999
  1610. Character.Humanoid.Health = 999999999
  1611.  
  1612. while true do
  1613. wait()
  1614. dsbp.position = Torso.Position
  1615. if (Flight == true) then
  1616. Bs.Sparkles.Enabled = true
  1617. w11.Motor.DesiredAngle = -0.5
  1618. w21.Motor.DesiredAngle = 0.5
  1619. wait(0.15)
  1620. w11.Motor.DesiredAngle = 0.5
  1621. w21.Motor.DesiredAngle = -0.5
  1622. wait(0.15)
  1623. elseif (Flight == false) then
  1624. Bs.Sparkles.Enabled = false
  1625. w11.Motor.DesiredAngle = 0
  1626. w21.Motor.DesiredAngle = 0
  1627. wait()
  1628. else
  1629. end
  1630. end
  1631.  
  1632. print("11 8D") -- this line fails but doesnt 8D
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