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- Exception: SlotController not initialized!
- OfficeRiot.Gameplay.ActorController`3[TModel,TData,TView].CheckInitDone () (at Assets/Scripts/Gameplay/ActorController.cs:99)
- OfficeRiot.Gameplay.ActorController`3[TModel,TData,TView].OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at Assets/Scripts/Gameplay/ActorController.cs:52)
- UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:50)
- UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:261)
- UnityEngine.EventSystems.EventSystem:Update()
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