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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- BlockMesh10 = Instance.new("BlockMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Part27 = Instance.new("Part")
- CylinderMesh28 = Instance.new("CylinderMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- CylinderMesh32 = Instance.new("CylinderMesh")
- Part33 = Instance.new("Part")
- BlockMesh34 = Instance.new("BlockMesh")
- Part35 = Instance.new("Part")
- BlockMesh36 = Instance.new("BlockMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- CylinderMesh42 = Instance.new("CylinderMesh")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Part51 = Instance.new("Part")
- CylinderMesh52 = Instance.new("CylinderMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- CylinderMesh56 = Instance.new("CylinderMesh")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- CylinderMesh72 = Instance.new("CylinderMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Part79 = Instance.new("Part")
- CylinderMesh80 = Instance.new("CylinderMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Part83 = Instance.new("Part")
- CylinderMesh84 = Instance.new("CylinderMesh")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- BlockMesh88 = Instance.new("BlockMesh")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Part91 = Instance.new("Part")
- CylinderMesh92 = Instance.new("CylinderMesh")
- Part93 = Instance.new("Part")
- CylinderMesh94 = Instance.new("CylinderMesh")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- SpecialMesh98 = Instance.new("SpecialMesh")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- CylinderMesh104 = Instance.new("CylinderMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- BlockMesh114 = Instance.new("BlockMesh")
- Part115 = Instance.new("Part")
- CylinderMesh116 = Instance.new("CylinderMesh")
- Part117 = Instance.new("Part")
- BlockMesh118 = Instance.new("BlockMesh")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- Part121 = Instance.new("Part")
- CylinderMesh122 = Instance.new("CylinderMesh")
- Part123 = Instance.new("Part")
- SpecialMesh124 = Instance.new("SpecialMesh")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- BlockMesh128 = Instance.new("BlockMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- Part131 = Instance.new("Part")
- SpecialMesh132 = Instance.new("SpecialMesh")
- Part133 = Instance.new("Part")
- BlockMesh134 = Instance.new("BlockMesh")
- Part135 = Instance.new("Part")
- CylinderMesh136 = Instance.new("CylinderMesh")
- Part137 = Instance.new("Part")
- CylinderMesh138 = Instance.new("CylinderMesh")
- Part139 = Instance.new("Part")
- CylinderMesh140 = Instance.new("CylinderMesh")
- Part141 = Instance.new("Part")
- BlockMesh142 = Instance.new("BlockMesh")
- Part143 = Instance.new("Part")
- BlockMesh144 = Instance.new("BlockMesh")
- Part145 = Instance.new("Part")
- BlockMesh146 = Instance.new("BlockMesh")
- Part147 = Instance.new("Part")
- CylinderMesh148 = Instance.new("CylinderMesh")
- Part149 = Instance.new("Part")
- CylinderMesh150 = Instance.new("CylinderMesh")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- BlockMesh154 = Instance.new("BlockMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Part159 = Instance.new("Part")
- CylinderMesh160 = Instance.new("CylinderMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- BlockMesh166 = Instance.new("BlockMesh")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Part173 = Instance.new("Part")
- BlockMesh174 = Instance.new("BlockMesh")
- Part175 = Instance.new("Part")
- BlockMesh176 = Instance.new("BlockMesh")
- Part177 = Instance.new("Part")
- SpecialMesh178 = Instance.new("SpecialMesh")
- Part179 = Instance.new("Part")
- BlockMesh180 = Instance.new("BlockMesh")
- Part181 = Instance.new("Part")
- SpecialMesh182 = Instance.new("SpecialMesh")
- Part183 = Instance.new("Part")
- BlockMesh184 = Instance.new("BlockMesh")
- Part185 = Instance.new("Part")
- BlockMesh186 = Instance.new("BlockMesh")
- Part187 = Instance.new("Part")
- BlockMesh188 = Instance.new("BlockMesh")
- Part189 = Instance.new("Part")
- BlockMesh190 = Instance.new("BlockMesh")
- Part191 = Instance.new("Part")
- SpecialMesh192 = Instance.new("SpecialMesh")
- Part193 = Instance.new("Part")
- SpecialMesh194 = Instance.new("SpecialMesh")
- Part195 = Instance.new("Part")
- BlockMesh196 = Instance.new("BlockMesh")
- Part197 = Instance.new("Part")
- BlockMesh198 = Instance.new("BlockMesh")
- Part199 = Instance.new("Part")
- BlockMesh200 = Instance.new("BlockMesh")
- Part201 = Instance.new("Part")
- BlockMesh202 = Instance.new("BlockMesh")
- Part203 = Instance.new("Part")
- BlockMesh204 = Instance.new("BlockMesh")
- Part205 = Instance.new("Part")
- BlockMesh206 = Instance.new("BlockMesh")
- Part207 = Instance.new("Part")
- BlockMesh208 = Instance.new("BlockMesh")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Part211 = Instance.new("Part")
- CylinderMesh212 = Instance.new("CylinderMesh")
- Part213 = Instance.new("Part")
- SpecialMesh214 = Instance.new("SpecialMesh")
- Part215 = Instance.new("Part")
- BlockMesh216 = Instance.new("BlockMesh")
- Part217 = Instance.new("Part")
- SpecialMesh218 = Instance.new("SpecialMesh")
- Part219 = Instance.new("Part")
- BlockMesh220 = Instance.new("BlockMesh")
- Part221 = Instance.new("Part")
- BlockMesh222 = Instance.new("BlockMesh")
- Part223 = Instance.new("Part")
- BlockMesh224 = Instance.new("BlockMesh")
- Part225 = Instance.new("Part")
- BlockMesh226 = Instance.new("BlockMesh")
- Part227 = Instance.new("Part")
- CylinderMesh228 = Instance.new("CylinderMesh")
- Part229 = Instance.new("Part")
- CylinderMesh230 = Instance.new("CylinderMesh")
- Part231 = Instance.new("Part")
- CylinderMesh232 = Instance.new("CylinderMesh")
- Part233 = Instance.new("Part")
- BlockMesh234 = Instance.new("BlockMesh")
- Part235 = Instance.new("Part")
- BlockMesh236 = Instance.new("BlockMesh")
- Part237 = Instance.new("Part")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Part239 = Instance.new("Part")
- BlockMesh240 = Instance.new("BlockMesh")
- Part241 = Instance.new("Part")
- SpecialMesh242 = Instance.new("SpecialMesh")
- Part243 = Instance.new("Part")
- SpecialMesh244 = Instance.new("SpecialMesh")
- Part245 = Instance.new("Part")
- SpecialMesh246 = Instance.new("SpecialMesh")
- Part247 = Instance.new("Part")
- SpecialMesh248 = Instance.new("SpecialMesh")
- Part249 = Instance.new("Part")
- BlockMesh250 = Instance.new("BlockMesh")
- Part251 = Instance.new("Part")
- CylinderMesh252 = Instance.new("CylinderMesh")
- Part253 = Instance.new("Part")
- BlockMesh254 = Instance.new("BlockMesh")
- Part255 = Instance.new("Part")
- BlockMesh256 = Instance.new("BlockMesh")
- Part257 = Instance.new("Part")
- BlockMesh258 = Instance.new("BlockMesh")
- Part259 = Instance.new("Part")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- BlockMesh262 = Instance.new("BlockMesh")
- Part263 = Instance.new("Part")
- BlockMesh264 = Instance.new("BlockMesh")
- Part265 = Instance.new("Part")
- BlockMesh266 = Instance.new("BlockMesh")
- Part267 = Instance.new("Part")
- SpecialMesh268 = Instance.new("SpecialMesh")
- Part269 = Instance.new("Part")
- SpecialMesh270 = Instance.new("SpecialMesh")
- Part271 = Instance.new("Part")
- SpecialMesh272 = Instance.new("SpecialMesh")
- Part273 = Instance.new("Part")
- CylinderMesh274 = Instance.new("CylinderMesh")
- Part275 = Instance.new("Part")
- BlockMesh276 = Instance.new("BlockMesh")
- Part277 = Instance.new("Part")
- BlockMesh278 = Instance.new("BlockMesh")
- Part279 = Instance.new("Part")
- BlockMesh280 = Instance.new("BlockMesh")
- Part281 = Instance.new("Part")
- SpecialMesh282 = Instance.new("SpecialMesh")
- Part283 = Instance.new("Part")
- BlockMesh284 = Instance.new("BlockMesh")
- Part285 = Instance.new("Part")
- CylinderMesh286 = Instance.new("CylinderMesh")
- Part287 = Instance.new("Part")
- SpecialMesh288 = Instance.new("SpecialMesh")
- Part289 = Instance.new("Part")
- BlockMesh290 = Instance.new("BlockMesh")
- Part291 = Instance.new("Part")
- BlockMesh292 = Instance.new("BlockMesh")
- Part293 = Instance.new("Part")
- BlockMesh294 = Instance.new("BlockMesh")
- Part295 = Instance.new("Part")
- BlockMesh296 = Instance.new("BlockMesh")
- Part297 = Instance.new("Part")
- BlockMesh298 = Instance.new("BlockMesh")
- Part299 = Instance.new("Part")
- CylinderMesh300 = Instance.new("CylinderMesh")
- Part301 = Instance.new("Part")
- CylinderMesh302 = Instance.new("CylinderMesh")
- Part303 = Instance.new("Part")
- BlockMesh304 = Instance.new("BlockMesh")
- Part305 = Instance.new("Part")
- SpecialMesh306 = Instance.new("SpecialMesh")
- Part307 = Instance.new("Part")
- BlockMesh308 = Instance.new("BlockMesh")
- Part309 = Instance.new("Part")
- CylinderMesh310 = Instance.new("CylinderMesh")
- Part311 = Instance.new("Part")
- CylinderMesh312 = Instance.new("CylinderMesh")
- Part313 = Instance.new("Part")
- CylinderMesh314 = Instance.new("CylinderMesh")
- Part315 = Instance.new("Part")
- BlockMesh316 = Instance.new("BlockMesh")
- Part317 = Instance.new("Part")
- SpecialMesh318 = Instance.new("SpecialMesh")
- Part319 = Instance.new("Part")
- BlockMesh320 = Instance.new("BlockMesh")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- BlockMesh323 = Instance.new("BlockMesh")
- Part324 = Instance.new("Part")
- BlockMesh325 = Instance.new("BlockMesh")
- Part326 = Instance.new("Part")
- CylinderMesh327 = Instance.new("CylinderMesh")
- Part328 = Instance.new("Part")
- BlockMesh329 = Instance.new("BlockMesh")
- Part330 = Instance.new("Part")
- BlockMesh331 = Instance.new("BlockMesh")
- Part332 = Instance.new("Part")
- CylinderMesh333 = Instance.new("CylinderMesh")
- Part334 = Instance.new("Part")
- BlockMesh335 = Instance.new("BlockMesh")
- Part336 = Instance.new("Part")
- SpecialMesh337 = Instance.new("SpecialMesh")
- Part338 = Instance.new("Part")
- BlockMesh339 = Instance.new("BlockMesh")
- Part340 = Instance.new("Part")
- BlockMesh341 = Instance.new("BlockMesh")
- Part342 = Instance.new("Part")
- BlockMesh343 = Instance.new("BlockMesh")
- Part344 = Instance.new("Part")
- SpecialMesh345 = Instance.new("SpecialMesh")
- Part346 = Instance.new("Part")
- CylinderMesh347 = Instance.new("CylinderMesh")
- Part348 = Instance.new("Part")
- BlockMesh349 = Instance.new("BlockMesh")
- Part350 = Instance.new("Part")
- CylinderMesh351 = Instance.new("CylinderMesh")
- Part352 = Instance.new("Part")
- BlockMesh353 = Instance.new("BlockMesh")
- Part354 = Instance.new("Part")
- BlockMesh355 = Instance.new("BlockMesh")
- Part356 = Instance.new("Part")
- BlockMesh357 = Instance.new("BlockMesh")
- Part358 = Instance.new("Part")
- CylinderMesh359 = Instance.new("CylinderMesh")
- Part360 = Instance.new("Part")
- Weld361 = Instance.new("Weld")
- Sound362 = Instance.new("Sound")
- Sound363 = Instance.new("Sound")
- LocalScript364 = Instance.new("LocalScript")
- NumberValue365 = Instance.new("NumberValue")
- NumberValue366 = Instance.new("NumberValue")
- PointLight367 = Instance.new("PointLight")
- Smoke368 = Instance.new("Smoke")
- Smoke369 = Instance.new("Smoke")
- ScreenGui370 = Instance.new("ScreenGui")
- Frame371 = Instance.new("Frame")
- TextLabel372 = Instance.new("TextLabel")
- Frame373 = Instance.new("Frame")
- TextLabel374 = Instance.new("TextLabel")
- Frame375 = Instance.new("Frame")
- TextLabel376 = Instance.new("TextLabel")
- Script377 = Instance.new("Script")
- Tool0.Name = "M412"
- Tool0.Parent = mas
- Tool0.GripForward = Vector3.new(-0, 1, -7.23701942e-06)
- Tool0.GripPos = Vector3.new(0.150000006, -0.449999988, -0.150000006)
- Tool0.GripUp = Vector3.new(-0, 7.23701942e-06, 1)
- Tool0.ToolTip = "5.56x45 NATO"
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Reflectance = 0.20000000298023
- Part1.Rotation = Vector3.new(0, -75, -90)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(1, 1, 1)
- Part1.CFrame = CFrame.new(6.28160715, 1.65223598, -95.3074875, 0, 0.258819073, -0.965925813, -1, 0, 0, 0, 0.965925813, 0.258819073)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(6.28160715, 1.65223598, -95.3074875)
- Part1.Orientation = Vector3.new(0, -75, -90)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh2.Parent = Part1
- CylinderMesh2.Scale = Vector3.new(0.0636363626, 0.227272689, 0.0636363626)
- CylinderMesh2.Scale = Vector3.new(0.0636363626, 0.227272689, 0.0636363626)
- Part3.Parent = Tool0
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Reflectance = 0.10000000149012
- Part3.Rotation = Vector3.new(0, 0, 45)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.Size = Vector3.new(1, 1, 1)
- Part3.CFrame = CFrame.new(6.26573706, 2.1171751, -95.1531525, 0.707106709, -0.707106709, 0, 0.707106709, 0.707106709, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Position = Vector3.new(6.26573706, 2.1171751, -95.1531525)
- Part3.Orientation = Vector3.new(0, 0, 45)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh4.Parent = Part3
- BlockMesh4.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh4.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part5.Parent = Tool0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Reflectance = 0.10000000149012
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Size = Vector3.new(1, 1, 1)
- Part5.CFrame = CFrame.new(6.36203718, 1.41130102, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(6.36203718, 1.41130102, -96.3290634)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh6.Parent = Part5
- BlockMesh6.Scale = Vector3.new(0.263636827, 0.0181818195, 0.0818181857)
- BlockMesh6.Scale = Vector3.new(0.263636827, 0.0181818195, 0.0818181857)
- Part7.Parent = Tool0
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Reflectance = 0.10000000149012
- Part7.Rotation = Vector3.new(0, 90, 0)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.Size = Vector3.new(1, 1, 1)
- Part7.CFrame = CFrame.new(6.36203718, 1.43858898, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Position = Vector3.new(6.36203718, 1.43858898, -96.3290634)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh8.Parent = Part7
- CylinderMesh8.Scale = Vector3.new(0.0636363626, 0.181818202, 0.100000001)
- CylinderMesh8.Scale = Vector3.new(0.0636363626, 0.181818202, 0.100000001)
- Part9.Parent = Tool0
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.BrickColor = BrickColor.new("Really black")
- Part9.Reflectance = 0.10000000149012
- Part9.Rotation = Vector3.new(-90, -62.329998, -90)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Size = Vector3.new(1, 1, 1)
- Part9.CFrame = CFrame.new(6.399436, 1.58064997, -96.4654312, 0, 0.46439907, -0.885626554, 0, 0.885626554, 0.46439907, 1, 0, 0)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part9.Position = Vector3.new(6.399436, 1.58064997, -96.4654312)
- Part9.Orientation = Vector3.new(-27.6700001, -90, 0)
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh10.Parent = Part9
- BlockMesh10.Scale = Vector3.new(0.827272892, 0.0818181932, 0.045000013)
- BlockMesh10.Scale = Vector3.new(0.827272892, 0.0818181932, 0.045000013)
- Part11.Parent = Tool0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Reflectance = 0.10000000149012
- Part11.Rotation = Vector3.new(-180, 0, 0)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.Size = Vector3.new(1, 1, 1)
- Part11.CFrame = CFrame.new(6.36203718, 1.33390296, -96.6654358, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Position = Vector3.new(6.36203718, 1.33390296, -96.6654358)
- Part11.Orientation = Vector3.new(0, 180, 180)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Scale = Vector3.new(0.0272727292, 0.172727302, 0.409090787)
- SpecialMesh12.MeshType = Enum.MeshType.Wedge
- SpecialMesh12.Scale = Vector3.new(0.0272727292, 0.172727302, 0.409090787)
- Part13.Parent = Tool0
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Really black")
- Part13.Reflectance = 0.10000000149012
- Part13.Rotation = Vector3.new(-36, 90, 0)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Size = Vector3.new(1, 1, 1)
- Part13.CFrame = CFrame.new(6.36203718, 1.382779, -96.490181, 0, 0, 1, -0.587785363, 0.809017003, 0, -0.809017003, -0.587785363, 0)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part13.Position = Vector3.new(6.36203718, 1.382779, -96.490181)
- Part13.Orientation = Vector3.new(0, 90, -36)
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(0.163636327, 0.0636363626, 0.100000069)
- BlockMesh14.Scale = Vector3.new(0.163636327, 0.0636363626, 0.100000069)
- Part15.Parent = Tool0
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Reflectance = 0.10000000149012
- Part15.Rotation = Vector3.new(157.5, 0, 0)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Size = Vector3.new(1, 1, 1)
- Part15.CFrame = CFrame.new(6.36203718, 1.19770598, -96.7130966, 0.999996305, 1.02500053e-08, 2.52267205e-06, 9.58131068e-07, -0.923872173, -0.382683158, 2.28633712e-06, 0.382681787, -0.923875511)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Position = Vector3.new(6.36203718, 1.19770598, -96.7130966)
- Part15.Orientation = Vector3.new(22.5, 180, 180)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh16.Parent = Part15
- SpecialMesh16.Scale = Vector3.new(0.0818181932, 0.181818202, 0.363636345)
- SpecialMesh16.MeshType = Enum.MeshType.Wedge
- SpecialMesh16.Scale = Vector3.new(0.0818181932, 0.181818202, 0.363636345)
- Part17.Parent = Tool0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Reflectance = 0.10000000149012
- Part17.Rotation = Vector3.new(-90, 0, -180)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(1, 1, 1)
- Part17.CFrame = CFrame.new(6.36203718, 1.56131995, -96.4654312, -1, 0, -4.37113883e-08, 0, 0, 1, 0, 1, 0)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(6.36203718, 1.56131995, -96.4654312)
- Part17.Orientation = Vector3.new(-90, -180, 0)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh18.Parent = Part17
- CylinderMesh18.Scale = Vector3.new(0.100000001, 0.827273071, 0.100000001)
- CylinderMesh18.Scale = Vector3.new(0.100000001, 0.827273071, 0.100000001)
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.Reflectance = 0.20000000298023
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(1, 1, 1)
- Part19.CFrame = CFrame.new(6.36203718, 1.58404899, -96.160881, 0, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Position = Vector3.new(6.36203718, 1.58404899, -96.160881)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(0.800000012, 0.090909116, 0.0454545394)
- BlockMesh20.Scale = Vector3.new(0.800000012, 0.090909116, 0.0454545394)
- Part21.Parent = Tool0
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Reflectance = 0.10000000149012
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(1, 1, 1)
- Part21.CFrame = CFrame.new(6.36203718, 1.35753798, -96.8926926, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Position = Vector3.new(6.36203718, 1.35753798, -96.8926926)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh22.Parent = Part21
- BlockMesh22.Scale = Vector3.new(0.045454517, 0.290909022, 0.0818181857)
- BlockMesh22.Scale = Vector3.new(0.045454517, 0.290909022, 0.0818181857)
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Reflectance = 0.10000000149012
- Part23.Rotation = Vector3.new(0, 0, 90)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Size = Vector3.new(1, 1, 1)
- Part23.CFrame = CFrame.new(6.2330451, 2.0382731, -95.1531525, 0, -0.999999702, 0, 0.999999702, 0, 0, 0, 0, 1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Position = Vector3.new(6.2330451, 2.0382731, -95.1531525)
- Part23.Orientation = Vector3.new(0, 0, 90)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh24.Parent = Part23
- BlockMesh24.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh24.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part25.Parent = Tool0
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Reflectance = 0.10000000149012
- Part25.Rotation = Vector3.new(180, -90, 0)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.Size = Vector3.new(1, 1, 1)
- Part25.CFrame = CFrame.new(6.43477106, 1.36208701, -96.8926926, 1.33953861e-08, -2.81533835e-06, -1, -8.00326234e-07, -1, 2.85904912e-06, -1, 8.00319185e-07, -1.33979974e-08)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Position = Vector3.new(6.43477106, 1.36208701, -96.8926926)
- Part25.Orientation = Vector3.new(0, -90, -180)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
- SpecialMesh26.MeshType = Enum.MeshType.Wedge
- SpecialMesh26.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Reflectance = 0.20000000298023
- Part27.Rotation = Vector3.new(0, -75, -90)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.Size = Vector3.new(1, 1, 1)
- Part27.CFrame = CFrame.new(6.24688196, 1.65223598, -95.4359818, 0, 0.258819073, -0.965925813, -1, 0, 0, 0, 0.965925813, 0.258819073)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Position = Vector3.new(6.24688196, 1.65223598, -95.4359818)
- Part27.Orientation = Vector3.new(0, -75, -90)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh28.Parent = Part27
- CylinderMesh28.Scale = Vector3.new(0.0636363626, 0.0545454584, 0.0545454472)
- CylinderMesh28.Scale = Vector3.new(0.0636363626, 0.0545454584, 0.0545454472)
- Part29.Parent = Tool0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Reflectance = 0.10000000149012
- Part29.Rotation = Vector3.new(0, 0, 135)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.Size = Vector3.new(1, 1, 1)
- Part29.CFrame = CFrame.new(6.26573706, 1.95934796, -95.1531525, -0.707106113, -0.707106113, 0, 0.707106113, -0.707106113, 0, 0, -0, 1)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Position = Vector3.new(6.26573706, 1.95934796, -95.1531525)
- Part29.Orientation = Vector3.new(0, 0, 135)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh30.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part31.Parent = Tool0
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.Reflectance = 0.20000000298023
- Part31.Rotation = Vector3.new(-180, 0, 90)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.Size = Vector3.new(1, 1, 1)
- Part31.CFrame = CFrame.new(6.23304319, 2.0382731, -94.9986115, 0, -1, -4.37113883e-08, -1, 0, 0, 0, 4.37113883e-08, -1)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Position = Vector3.new(6.23304319, 2.0382731, -94.9986115)
- Part31.Orientation = Vector3.new(0, -180, -90)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh32.Parent = Part31
- CylinderMesh32.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- CylinderMesh32.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.Reflectance = 0.10000000149012
- Part33.Rotation = Vector3.new(-90, 62.329998, 90)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Size = Vector3.new(1, 1, 1)
- Part33.CFrame = CFrame.new(6.32187986, 1.584571, -96.4654312, 0, -0.46439907, 0.885626554, 0, 0.885626554, 0.46439907, -1, 0, 0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Position = Vector3.new(6.32187986, 1.584571, -96.4654312)
- Part33.Orientation = Vector3.new(-27.6700001, 90, 0)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh34.Parent = Part33
- BlockMesh34.Scale = Vector3.new(0.827272892, 0.0727272779, 0.0454545394)
- BlockMesh34.Scale = Vector3.new(0.827272892, 0.0727272779, 0.0454545394)
- Part35.Parent = Tool0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Reflectance = 0.10000000149012
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(1, 1, 1)
- Part35.CFrame = CFrame.new(6.36203718, 1.42495096, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(6.36203718, 1.42495096, -96.3290634)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh36.Parent = Part35
- BlockMesh36.Scale = Vector3.new(0.227272674, 0.0636363626, 0.100000016)
- BlockMesh36.Scale = Vector3.new(0.227272674, 0.0636363626, 0.100000016)
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.Reflectance = 0.10000000149012
- Part37.Rotation = Vector3.new(54, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.CFrame = CFrame.new(6.36203718, 1.31867599, -96.5784378, -0.99999994, 3.55271368e-15, 4.37113847e-08, -3.53632537e-08, -0.587785363, -0.809016943, 2.56929127e-08, -0.809016943, 0.587785363)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Position = Vector3.new(6.36203718, 1.31867599, -96.5784378)
- Part37.Orientation = Vector3.new(54, 0, -180)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.Scale = Vector3.new(0.100000061, 0.0545454621, 0.0636363402)
- SpecialMesh38.MeshType = Enum.MeshType.Wedge
- SpecialMesh38.Scale = Vector3.new(0.100000061, 0.0545454621, 0.0636363402)
- Part39.Parent = Tool0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Reflectance = 0.10000000149012
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.CFrame = CFrame.new(6.36203718, 1.47495496, -96.5336075, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Position = Vector3.new(6.36203718, 1.47495496, -96.5336075)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh40.Parent = Part39
- BlockMesh40.Scale = Vector3.new(0.672727585, 0.109090917, 0.0272727218)
- BlockMesh40.Scale = Vector3.new(0.672727585, 0.109090917, 0.0272727218)
- Part41.Parent = Tool0
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Reflectance = 0.10000000149012
- Part41.Rotation = Vector3.new(90, -90, 0)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Size = Vector3.new(1, 1, 1)
- Part41.CFrame = CFrame.new(6.36203718, 1.64405298, -96.4654312, 0, 4.37113883e-08, -1, -1, 0, 0, 0, 1, 4.37113883e-08)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(6.36203718, 1.64405298, -96.4654312)
- Part41.Orientation = Vector3.new(0, -90, -90)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh42.Parent = Part41
- CylinderMesh42.Scale = Vector3.new(0.172727302, 0.827272952, 0.172727302)
- CylinderMesh42.Scale = Vector3.new(0.172727302, 0.827272952, 0.172727302)
- Part43.Parent = Tool0
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Reflectance = 0.10000000149012
- Part43.Rotation = Vector3.new(-22.5, 90, 0)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.Size = Vector3.new(1, 1, 1)
- Part43.CFrame = CFrame.new(6.36203718, 1.32489395, -96.667366, 0, 0, 1, -0.382683337, 0.923879266, 0, -0.923879266, -0.382683337, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Position = Vector3.new(6.36203718, 1.32489395, -96.667366)
- Part43.Orientation = Vector3.new(0, 90, -22.5)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh44.Parent = Part43
- BlockMesh44.Scale = Vector3.new(0.454545945, 0.0181818195, 0.0818181857)
- BlockMesh44.Scale = Vector3.new(0.454545945, 0.0181818195, 0.0818181857)
- Part45.Parent = Tool0
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Reflectance = 0.20000000298023
- Part45.Rotation = Vector3.new(-90, 0, 0)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.CFrame = CFrame.new(6.36203384, 1.64314198, -96.015419, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Position = Vector3.new(6.36203384, 1.64314198, -96.015419)
- Part45.Orientation = Vector3.new(-89.9199982, 0, 0)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh46.Parent = Part45
- CylinderMesh46.Scale = Vector3.new(0.136363655, 0.981818378, 0.136363655)
- CylinderMesh46.Scale = Vector3.new(0.136363655, 0.981818378, 0.136363655)
- Part47.Parent = Tool0
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Reflectance = 0.10000000149012
- Part47.Rotation = Vector3.new(180, 90, 0)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.Size = Vector3.new(1, 1, 1)
- Part47.CFrame = CFrame.new(6.28931379, 1.36208701, -96.8926926, -1.33953861e-08, -2.81533835e-06, 1, 8.00326234e-07, -1, -2.85904912e-06, 1, 8.00319185e-07, 1.33979974e-08)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Position = Vector3.new(6.28931379, 1.36208701, -96.8926926)
- Part47.Orientation = Vector3.new(0, 90, 180)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
- SpecialMesh48.MeshType = Enum.MeshType.Wedge
- SpecialMesh48.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
- Part49.Parent = Tool0
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Reflectance = 0.10000000149012
- Part49.Rotation = Vector3.new(0, 90, 0)
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.Size = Vector3.new(1, 1, 1)
- Part49.CFrame = CFrame.new(6.36203718, 1.57132101, -96.8926926, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(6.36203718, 1.57132101, -96.8926926)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh50.Parent = Part49
- BlockMesh50.Scale = Vector3.new(0.0454544611, 0.136363804, 0.209090918)
- BlockMesh50.Scale = Vector3.new(0.0454544611, 0.136363804, 0.209090918)
- Part51.Parent = Tool0
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Reflectance = 0.10000000149012
- Part51.Rotation = Vector3.new(90, -90, 0)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.Size = Vector3.new(1, 1, 1)
- Part51.CFrame = CFrame.new(6.36203718, 1.64405298, -96.8926926, 0, 4.37113883e-08, -1, -1, 0, 0, 0, 1, 4.37113883e-08)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Position = Vector3.new(6.36203718, 1.64405298, -96.8926926)
- Part51.Orientation = Vector3.new(0, -90, -90)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh52.Parent = Part51
- CylinderMesh52.Scale = Vector3.new(0.209090918, 0.0454545468, 0.209090918)
- CylinderMesh52.Scale = Vector3.new(0.209090918, 0.0454545468, 0.209090918)
- Part53.Name = "SmokePart"
- Part53.Parent = Tool0
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Reflectance = 0.20000000298023
- Part53.Rotation = Vector3.new(90, 0, -180)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.Size = Vector3.new(1, 1, 1)
- Part53.CFrame = CFrame.new(6.36203909, 1.65285897, -92.1933136, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Position = Vector3.new(6.36203909, 1.65285897, -92.1933136)
- Part53.Orientation = Vector3.new(90, 180, 0)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh54.Parent = Part53
- CylinderMesh54.Scale = Vector3.new(0.118181825, 0.236364499, 0.290909171)
- CylinderMesh54.Scale = Vector3.new(0.118181825, 0.236364499, 0.290909171)
- Part55.Parent = Tool0
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Reflectance = 0.20000000298023
- Part55.Rotation = Vector3.new(90, 0, -180)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.Size = Vector3.new(1, 1, 1)
- Part55.CFrame = CFrame.new(6.36158705, 1.65285897, -92.2978592, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(6.36158705, 1.65285897, -92.2978592)
- Part55.Orientation = Vector3.new(90, 180, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh56.Parent = Part55
- CylinderMesh56.Scale = Vector3.new(0.0909090936, 0.0818191767, 0.27272737)
- CylinderMesh56.Scale = Vector3.new(0.0909090936, 0.0818191767, 0.27272737)
- Part57.Parent = Tool0
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Reflectance = 0.10000000149012
- Part57.Rotation = Vector3.new(-180, 0, -180)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.Size = Vector3.new(1, 1, 1)
- Part57.CFrame = CFrame.new(6.36203384, 1.48859501, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Position = Vector3.new(6.36203384, 1.48859501, -93.8790741)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh58.Parent = Part57
- BlockMesh58.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- BlockMesh58.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.Reflectance = 0.20000000298023
- Part59.Rotation = Vector3.new(0, 90, 0)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.Size = Vector3.new(1, 1, 1)
- Part59.CFrame = CFrame.new(6.36202621, 1.58469296, -93.1751251, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Position = Vector3.new(6.36202621, 1.58469296, -93.1751251)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
- BlockMesh60.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("Really black")
- Part61.Reflectance = 0.20000000298023
- Part61.Rotation = Vector3.new(0, 90, 0)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.Size = Vector3.new(1, 1, 1)
- Part61.CFrame = CFrame.new(6.36202621, 1.73941195, -93.2069473, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part61.Position = Vector3.new(6.36202621, 1.73941195, -93.2069473)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh62.Parent = Part61
- BlockMesh62.Scale = Vector3.new(0.027272705, 0.0818180665, 0.0454545431)
- BlockMesh62.Scale = Vector3.new(0.027272705, 0.0818180665, 0.0454545431)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Really black")
- Part63.Reflectance = 0.20000000298023
- Part63.Rotation = Vector3.new(0, 90, 0)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.Size = Vector3.new(1, 1, 1)
- Part63.CFrame = CFrame.new(6.36202621, 1.54375899, -93.1569443, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part63.Position = Vector3.new(6.36202621, 1.54375899, -93.1569443)
- Part63.Orientation = Vector3.new(0, 90, 0)
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(0.0909091011, 0.054545328, 0.0454545468)
- BlockMesh64.Scale = Vector3.new(0.0909091011, 0.054545328, 0.0454545468)
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Rotation = Vector3.new(-90, 0, -180)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.Size = Vector3.new(1, 1, 1)
- Part65.CFrame = CFrame.new(6.4563632, 1.85671496, -93.7594299, -1, 0, 4.37113883e-08, 0, 0, 1, 0, 1, 0)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(6.4563632, 1.85671496, -93.7594299)
- Part65.Orientation = Vector3.new(-90, -180, 0)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh66.Parent = Part65
- CylinderMesh66.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
- CylinderMesh66.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.Reflectance = 0.10000000149012
- Part67.Rotation = Vector3.new(-180, 0, -90)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.Size = Vector3.new(1, 1, 1)
- Part67.CFrame = CFrame.new(6.19839716, 1.65223598, -93.8790741, -3.55271368e-15, 1, -4.37113918e-08, 1, 0, 4.37113812e-08, 4.37113812e-08, -4.37113918e-08, -1)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Position = Vector3.new(6.19839716, 1.65223598, -93.8790741)
- Part67.Orientation = Vector3.new(0, -180, 90)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- BlockMesh68.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Really black")
- Part69.Reflectance = 0.20000000298023
- Part69.Rotation = Vector3.new(0, 90, 0)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.CFrame = CFrame.new(6.36202621, 1.75759399, -93.3842239, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part69.Position = Vector3.new(6.36202621, 1.75759399, -93.3842239)
- Part69.Orientation = Vector3.new(0, 90, 0)
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(0.0363636389, 0.136363626, 0.0818181857)
- BlockMesh70.Scale = Vector3.new(0.0363636389, 0.136363626, 0.0818181857)
- Part71.Parent = Tool0
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Rotation = Vector3.new(-90, 0, -180)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Size = Vector3.new(1, 1, 1)
- Part71.CFrame = CFrame.new(6.2745471, 1.85671496, -93.7594299, -1, 0, 4.37113883e-08, 0, 0, 1, 0, 1, 0)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Position = Vector3.new(6.2745471, 1.85671496, -93.7594299)
- Part71.Orientation = Vector3.new(-90, -180, 0)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh72.Parent = Part71
- CylinderMesh72.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
- CylinderMesh72.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Really black")
- Part73.Reflectance = 0.20000000298023
- Part73.Rotation = Vector3.new(90, 81, -90)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.Size = Vector3.new(1, 1, 1)
- Part73.CFrame = CFrame.new(6.39302397, 2.00202608, -93.1824036, 0, 0.156434476, 0.987688363, 0, 0.987688363, -0.156434476, -1, 0, 0)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part73.Position = Vector3.new(6.39302397, 2.00202608, -93.1824036)
- Part73.Orientation = Vector3.new(9, 90, 0)
- Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh74.Parent = Part73
- BlockMesh74.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
- BlockMesh74.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Really black")
- Part75.Reflectance = 0.20000000298023
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.Size = Vector3.new(1, 1, 1)
- Part75.CFrame = CFrame.new(6.33021116, 1.99884605, -93.2533112, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part75.Position = Vector3.new(6.33021116, 1.99884605, -93.2533112)
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh76.Parent = Part75
- SpecialMesh76.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
- SpecialMesh76.MeshType = Enum.MeshType.Wedge
- SpecialMesh76.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
- Part77.Parent = Tool0
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.Reflectance = 0.10000000149012
- Part77.Rotation = Vector3.new(-90, 0, -180)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.Size = Vector3.new(1, 1, 1)
- Part77.CFrame = CFrame.new(6.25976706, 1.83853698, -93.5287323, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Position = Vector3.new(6.25976706, 1.83853698, -93.5287323)
- Part77.Orientation = Vector3.new(-90, -180, 0)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(0.0636363626, 0.0272727218, 0.0636363626)
- CylinderMesh78.Scale = Vector3.new(0.0636363626, 0.0272727218, 0.0636363626)
- Part79.Parent = Tool0
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.BrickColor = BrickColor.new("Really black")
- Part79.Reflectance = 0.20000000298023
- Part79.Rotation = Vector3.new(0, 90, 0)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Symmetric
- Part79.Size = Vector3.new(1, 1, 1)
- Part79.CFrame = CFrame.new(6.36202621, 1.99430096, -93.1842194, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Position = Vector3.new(6.36202621, 1.99430096, -93.1842194)
- Part79.Orientation = Vector3.new(0, 90, 0)
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh80.Parent = Part79
- CylinderMesh80.Scale = Vector3.new(0.0363636389, 0.00909090973, 0.0272727292)
- CylinderMesh80.Scale = Vector3.new(0.0363636389, 0.00909090973, 0.0272727292)
- Part81.Parent = Tool0
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.BrickColor = BrickColor.new("Really black")
- Part81.Reflectance = 0.20000000298023
- Part81.Rotation = Vector3.new(0, 90, 0)
- Part81.Anchored = true
- Part81.FormFactor = Enum.FormFactor.Symmetric
- Part81.Size = Vector3.new(1, 1, 1)
- Part81.CFrame = CFrame.new(6.36202621, 1.98062897, -93.2051315, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part81.Position = Vector3.new(6.36202621, 1.98062897, -93.2051315)
- Part81.Orientation = Vector3.new(0, 90, 0)
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh82.Parent = Part81
- BlockMesh82.Scale = Vector3.new(0.114545479, 0.0181818176, 0.0818181857)
- BlockMesh82.Scale = Vector3.new(0.114545479, 0.0181818176, 0.0818181857)
- Part83.Parent = Tool0
- Part83.Material = Enum.Material.SmoothPlastic
- Part83.BrickColor = BrickColor.new("Really black")
- Part83.Reflectance = 0.20000000298023
- Part83.Rotation = Vector3.new(90, 0, -180)
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Symmetric
- Part83.Size = Vector3.new(1, 2, 1)
- Part83.CFrame = CFrame.new(6.36203909, 1.65285897, -93.2524109, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part83.Position = Vector3.new(6.36203909, 1.65285897, -93.2524109)
- Part83.Orientation = Vector3.new(90, 180, 0)
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh84.Parent = Part83
- CylinderMesh84.Scale = Vector3.new(0.0818181857, 1.09545529, 0.127272874)
- CylinderMesh84.Scale = Vector3.new(0.0818181857, 1.09545529, 0.127272874)
- Part85.Parent = Tool0
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.BrickColor = BrickColor.new("Really black")
- Part85.Reflectance = 0.10000000149012
- Part85.Rotation = Vector3.new(-180, 0, -90)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.Size = Vector3.new(1, 1, 1)
- Part85.CFrame = CFrame.new(6.52567577, 1.65223598, -93.8790741, -3.55271368e-15, 1, -4.37113918e-08, 1, 0, 4.37113812e-08, 4.37113812e-08, -4.37113918e-08, -1)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part85.Position = Vector3.new(6.52567577, 1.65223598, -93.8790741)
- Part85.Orientation = Vector3.new(0, -180, 90)
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh86.Parent = Part85
- BlockMesh86.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- BlockMesh86.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- Part87.Parent = Tool0
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.Reflectance = 0.20000000298023
- Part87.Rotation = Vector3.new(-180, 0, -180)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.Size = Vector3.new(1, 1, 1)
- Part87.CFrame = CFrame.new(6.36203003, 1.525576, -93.3714981, -1, 0, -4.37113883e-08, 0, 1, 0, 0, 0, -1)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Position = Vector3.new(6.36203003, 1.525576, -93.3714981)
- Part87.Orientation = Vector3.new(0, -180, 0)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh88.Parent = Part87
- BlockMesh88.Scale = Vector3.new(0.0272726994, 0.0545454584, 0.0545454472)
- BlockMesh88.Scale = Vector3.new(0.0272726994, 0.0545454584, 0.0545454472)
- Part89.Parent = Tool0
- Part89.Material = Enum.Material.SmoothPlastic
- Part89.BrickColor = BrickColor.new("Really black")
- Part89.Reflectance = 0.20000000298023
- Part89.Rotation = Vector3.new(90, 0, -180)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Symmetric
- Part89.Size = Vector3.new(1, 1, 1)
- Part89.CFrame = CFrame.new(6.36202621, 1.65285301, -93.3751297, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Position = Vector3.new(6.36202621, 1.65285301, -93.3751297)
- Part89.Orientation = Vector3.new(90, 180, 0)
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh90.Parent = Part89
- CylinderMesh90.Scale = Vector3.new(0.118181825, 0.0545462593, 0.163636535)
- CylinderMesh90.Scale = Vector3.new(0.118181825, 0.0545462593, 0.163636535)
- Part91.Parent = Tool0
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.Reflectance = 0.10000000149012
- Part91.Rotation = Vector3.new(-90, 0, -180)
- Part91.Anchored = true
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.Size = Vector3.new(1, 1, 1)
- Part91.CFrame = CFrame.new(6.36203718, 1.65285599, -93.8796844, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Position = Vector3.new(6.36203718, 1.65285599, -93.8796844)
- Part91.Orientation = Vector3.new(-90, -180, 0)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh92.Parent = Part91
- CylinderMesh92.Scale = Vector3.new(0.281818241, 0.900000274, 0.290909052)
- CylinderMesh92.Scale = Vector3.new(0.281818241, 0.900000274, 0.290909052)
- Part93.Parent = Tool0
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Reflectance = 0.20000000298023
- Part93.Rotation = Vector3.new(-90, 9, 90)
- Part93.Anchored = true
- Part93.FormFactor = Enum.FormFactor.Symmetric
- Part93.Size = Vector3.new(1, 1, 1)
- Part93.CFrame = CFrame.new(6.39657879, 2.02447605, -93.1842194, 0, -0.987688422, 0.156434417, 0, 0.156434461, 0.987688363, -1, 0, 0)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(6.39657879, 2.02447605, -93.1842194)
- Part93.Orientation = Vector3.new(-81, 90, 0)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh94.Parent = Part93
- CylinderMesh94.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0909090936)
- CylinderMesh94.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0909090936)
- Part95.Parent = Tool0
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.BrickColor = BrickColor.new("Really black")
- Part95.Reflectance = 0.20000000298023
- Part95.Anchored = true
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.Size = Vector3.new(1, 1, 1)
- Part95.CFrame = CFrame.new(6.39384317, 1.99884605, -93.2533112, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part95.Position = Vector3.new(6.39384317, 1.99884605, -93.2533112)
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh96.Parent = Part95
- SpecialMesh96.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
- SpecialMesh96.MeshType = Enum.MeshType.Wedge
- SpecialMesh96.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.BrickColor = BrickColor.new("Really black")
- Part97.Reflectance = 0.20000000298023
- Part97.Rotation = Vector3.new(0, 0, 9)
- Part97.Anchored = true
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.Size = Vector3.new(1, 1, 1)
- Part97.CFrame = CFrame.new(6.32747507, 2.02447605, -93.2292252, 0.987688303, -0.156434506, 5.38161515e-10, 0.156434506, 0.987688303, -3.39780781e-09, 0, 3.44016149e-09, 1)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part97.Position = Vector3.new(6.32747507, 2.02447605, -93.2292252)
- Part97.Orientation = Vector3.new(0, 0, 9)
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh98.Parent = Part97
- SpecialMesh98.Scale = Vector3.new(0.0181818195, 0.0363636613, 0.0354545899)
- SpecialMesh98.MeshType = Enum.MeshType.Wedge
- SpecialMesh98.Scale = Vector3.new(0.0181818195, 0.0363636613, 0.0354545899)
- Part99.Parent = Tool0
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Reflectance = 0.20000000298023
- Part99.Rotation = Vector3.new(40.5, 90, 0)
- Part99.Anchored = true
- Part99.FormFactor = Enum.FormFactor.Symmetric
- Part99.Size = Vector3.new(1, 1, 1)
- Part99.CFrame = CFrame.new(6.36202621, 1.89995301, -93.3153687, 0, 0, 1, 0.649448097, 0.760405958, 0, -0.760405958, 0.649448097, 0)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Position = Vector3.new(6.36202621, 1.89995301, -93.3153687)
- Part99.Orientation = Vector3.new(0, 90, 40.5)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh100.Parent = Part99
- BlockMesh100.Scale = Vector3.new(0.0363636389, 0.225454986, 0.0818181857)
- BlockMesh100.Scale = Vector3.new(0.0363636389, 0.225454986, 0.0818181857)
- Part101.Parent = Tool0
- Part101.Material = Enum.Material.SmoothPlastic
- Part101.BrickColor = BrickColor.new("Really black")
- Part101.Reflectance = 0.20000000298023
- Part101.Rotation = Vector3.new(-90, 81, 90)
- Part101.Anchored = true
- Part101.FormFactor = Enum.FormFactor.Symmetric
- Part101.Size = Vector3.new(1, 1, 1)
- Part101.CFrame = CFrame.new(6.3310318, 2.00202608, -93.1824036, 0, -0.156434476, 0.987688363, 0, 0.987688363, 0.156434476, -1, 0, 0)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part101.Position = Vector3.new(6.3310318, 2.00202608, -93.1824036)
- Part101.Orientation = Vector3.new(-9, 90, 0)
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh102.Parent = Part101
- BlockMesh102.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
- BlockMesh102.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.BrickColor = BrickColor.new("Really black")
- Part103.Reflectance = 0.20000000298023
- Part103.Rotation = Vector3.new(90, 0, -180)
- Part103.Anchored = true
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.Size = Vector3.new(1, 1, 1)
- Part103.CFrame = CFrame.new(6.36202621, 1.65285301, -93.1842194, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part103.Position = Vector3.new(6.36202621, 1.65285301, -93.1842194)
- Part103.Orientation = Vector3.new(90, 180, 0)
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh104.Parent = Part103
- CylinderMesh104.Scale = Vector3.new(0.118181825, 0.0727280825, 0.163636521)
- CylinderMesh104.Scale = Vector3.new(0.118181825, 0.0727280825, 0.163636521)
- Part105.Parent = Tool0
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.Reflectance = 0.20000000298023
- Part105.Rotation = Vector3.new(0, 90, 0)
- Part105.Anchored = true
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.Size = Vector3.new(1, 1, 1)
- Part105.CFrame = CFrame.new(6.36202621, 1.83049798, -93.1705856, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Position = Vector3.new(6.36202621, 1.83049798, -93.1705856)
- Part105.Orientation = Vector3.new(0, 90, 0)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(0.0454545468, 0.281818241, 0.0818181857)
- BlockMesh106.Scale = Vector3.new(0.0454545468, 0.281818241, 0.0818181857)
- Part107.Parent = Tool0
- Part107.Material = Enum.Material.SmoothPlastic
- Part107.BrickColor = BrickColor.new("Dark stone grey")
- Part107.Reflectance = 0.20000000298023
- Part107.Rotation = Vector3.new(-9, 90, 0)
- Part107.Anchored = true
- Part107.FormFactor = Enum.FormFactor.Symmetric
- Part107.Size = Vector3.new(1, 1, 1)
- Part107.CFrame = CFrame.new(6.36091185, 0.921388984, -94.679245, 1.74576044e-07, 6.85911195e-09, 1, -0.156434447, 0.987688184, -2.05350439e-08, -0.987688184, -0.156434447, -2.1721111e-07)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Position = Vector3.new(6.36091185, 0.921388984, -94.679245)
- Part107.Orientation = Vector3.new(0, 90, -9)
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh108.Parent = Part107
- BlockMesh108.Scale = Vector3.new(0.409090847, 0.181818172, 0.190909088)
- BlockMesh108.Scale = Vector3.new(0.409090847, 0.181818172, 0.190909088)
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.BrickColor = BrickColor.new("Really black")
- Part109.Reflectance = 0.10000000149012
- Part109.Rotation = Vector3.new(180, 0, 90)
- Part109.Anchored = true
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.Size = Vector3.new(1, 1, 1)
- Part109.CFrame = CFrame.new(6.36203384, 1.65223598, -93.8790741, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part109.Position = Vector3.new(6.36203384, 1.65223598, -93.8790741)
- Part109.Orientation = Vector3.new(0, -180, -90)
- Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh110.Parent = Part109
- BlockMesh110.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
- BlockMesh110.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
- Part111.Parent = Tool0
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.BrickColor = BrickColor.new("Really black")
- Part111.Reflectance = 0.20000000298023
- Part111.Rotation = Vector3.new(0, 90, 0)
- Part111.Anchored = true
- Part111.FormFactor = Enum.FormFactor.Symmetric
- Part111.Size = Vector3.new(1, 1, 1)
- Part111.CFrame = CFrame.new(6.33021116, 1.99884605, -93.1960449, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part111.Position = Vector3.new(6.33021116, 1.99884605, -93.1960449)
- Part111.Orientation = Vector3.new(0, 90, 0)
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh112.Parent = Part111
- BlockMesh112.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
- BlockMesh112.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
- Part113.Parent = Tool0
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.BrickColor = BrickColor.new("Really black")
- Part113.Reflectance = 0.20000000298023
- Part113.Rotation = Vector3.new(0, 90, 0)
- Part113.Anchored = true
- Part113.FormFactor = Enum.FormFactor.Symmetric
- Part113.Size = Vector3.new(1, 1, 1)
- Part113.CFrame = CFrame.new(6.36202621, 1.93522298, -93.2205811, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part113.Position = Vector3.new(6.36202621, 1.93522298, -93.2205811)
- Part113.Orientation = Vector3.new(0, 90, 0)
- Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh114.Parent = Part113
- BlockMesh114.Scale = Vector3.new(0.0545454323, 0.0727271512, 0.0454545431)
- BlockMesh114.Scale = Vector3.new(0.0545454323, 0.0727271512, 0.0454545431)
- Part115.Parent = Tool0
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.BrickColor = BrickColor.new("Really black")
- Part115.Reflectance = 0.20000000298023
- Part115.Rotation = Vector3.new(-90, -9, 90)
- Part115.Anchored = true
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.Size = Vector3.new(1, 1, 1)
- Part115.CFrame = CFrame.new(6.32747507, 2.02447605, -93.1842194, 0, -0.987688363, -0.156434566, 0, -0.156434521, 0.987688363, -1, -0, 0)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part115.Position = Vector3.new(6.32747507, 2.02447605, -93.1842194)
- Part115.Orientation = Vector3.new(-81, -90, 180)
- Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh116.Parent = Part115
- CylinderMesh116.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0727272704)
- CylinderMesh116.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0727272704)
- Part117.Parent = Tool0
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.BrickColor = BrickColor.new("Really black")
- Part117.Reflectance = 0.20000000298023
- Part117.Rotation = Vector3.new(0, 90, 0)
- Part117.Anchored = true
- Part117.FormFactor = Enum.FormFactor.Symmetric
- Part117.Size = Vector3.new(1, 1, 1)
- Part117.CFrame = CFrame.new(6.39384317, 1.99884605, -93.1960449, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part117.Position = Vector3.new(6.39384317, 1.99884605, -93.1960449)
- Part117.Orientation = Vector3.new(0, 90, 0)
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh118.Parent = Part117
- BlockMesh118.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
- BlockMesh118.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
- Part119.Parent = Tool0
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.BrickColor = BrickColor.new("Really black")
- Part119.Reflectance = 0.20000000298023
- Part119.Rotation = Vector3.new(0, 0, -9)
- Part119.Anchored = true
- Part119.FormFactor = Enum.FormFactor.Symmetric
- Part119.Size = Vector3.new(1, 1, 1)
- Part119.CFrame = CFrame.new(6.39728785, 2.0289669, -93.2249069, 0.987688303, 0.156434506, -5.38158629e-10, -0.156434506, 0.987688303, -3.39780826e-09, 0, 3.44016193e-09, 1)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part119.Position = Vector3.new(6.39728785, 2.0289669, -93.2249069)
- Part119.Orientation = Vector3.new(0, 0, -9)
- Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh120.Parent = Part119
- SpecialMesh120.Scale = Vector3.new(0.0181818195, 0.0454545692, 0.0449999869)
- SpecialMesh120.MeshType = Enum.MeshType.Wedge
- SpecialMesh120.Scale = Vector3.new(0.0181818195, 0.0454545692, 0.0449999869)
- Part121.Parent = Tool0
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.BrickColor = BrickColor.new("Really black")
- Part121.Reflectance = 0.20000000298023
- Part121.Rotation = Vector3.new(0, 90, 0)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Symmetric
- Part121.Size = Vector3.new(1, 1, 1)
- Part121.CFrame = CFrame.new(6.36202621, 2.0079391, -93.1842194, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part121.Position = Vector3.new(6.36202621, 2.0079391, -93.1842194)
- Part121.Orientation = Vector3.new(0, 90, 0)
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh122.Parent = Part121
- CylinderMesh122.Scale = Vector3.new(0.0181818195, 0.0363636315, 0.00909090973)
- CylinderMesh122.Scale = Vector3.new(0.0181818195, 0.0363636315, 0.00909090973)
- Part123.Parent = Tool0
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.BrickColor = BrickColor.new("Really black")
- Part123.Reflectance = 0.10000000149012
- Part123.Rotation = Vector3.new(-180, -90, 0)
- Part123.Anchored = true
- Part123.FormFactor = Enum.FormFactor.Symmetric
- Part123.Size = Vector3.new(1, 1, 1)
- Part123.CFrame = CFrame.new(6.30067396, 1.82944596, -93.5287323, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part123.Position = Vector3.new(6.30067396, 1.82944596, -93.5287323)
- Part123.Orientation = Vector3.new(0, -90, 180)
- Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh124.Parent = Part123
- SpecialMesh124.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
- SpecialMesh124.MeshType = Enum.MeshType.Wedge
- SpecialMesh124.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
- Part125.Parent = Tool0
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.BrickColor = BrickColor.new("Really black")
- Part125.Reflectance = 0.10000000149012
- Part125.Rotation = Vector3.new(0, 90, 0)
- Part125.Anchored = true
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.Size = Vector3.new(1, 1, 1)
- Part125.CFrame = CFrame.new(6.25522184, 1.874933, -93.5287323, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part125.Position = Vector3.new(6.25522184, 1.874933, -93.5287323)
- Part125.Orientation = Vector3.new(0, 90, 0)
- Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
- SpecialMesh126.MeshType = Enum.MeshType.Wedge
- SpecialMesh126.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
- Part127.Parent = Tool0
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.BrickColor = BrickColor.new("Really black")
- Part127.Reflectance = 0.10000000149012
- Part127.Rotation = Vector3.new(-180, 0, -180)
- Part127.Anchored = true
- Part127.FormFactor = Enum.FormFactor.Symmetric
- Part127.Size = Vector3.new(1, 1, 1)
- Part127.CFrame = CFrame.new(6.36203384, 1.65223598, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part127.Position = Vector3.new(6.36203384, 1.65223598, -93.8790741)
- Part127.Orientation = Vector3.new(0, 180, 0)
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh128.Parent = Part127
- BlockMesh128.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
- BlockMesh128.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
- Part129.Parent = Tool0
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.BrickColor = BrickColor.new("Really black")
- Part129.Reflectance = 0.20000000298023
- Part129.Rotation = Vector3.new(0, 90, 0)
- Part129.Anchored = true
- Part129.FormFactor = Enum.FormFactor.Symmetric
- Part129.Size = Vector3.new(1, 1, 1)
- Part129.CFrame = CFrame.new(6.36202621, 1.58469296, -93.3751297, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part129.Position = Vector3.new(6.36202621, 1.58469296, -93.3751297)
- Part129.Orientation = Vector3.new(0, 90, 0)
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh130.Parent = Part129
- BlockMesh130.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
- BlockMesh130.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
- Part131.Parent = Tool0
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.BrickColor = BrickColor.new("Really black")
- Part131.Rotation = Vector3.new(-180, 0, -180)
- Part131.Anchored = true
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.Size = Vector3.new(1, 1, 1)
- Part131.CFrame = CFrame.new(6.36545515, 1.14713299, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part131.Position = Vector3.new(6.36545515, 1.14713299, -93.8730774)
- Part131.Orientation = Vector3.new(0, 180, 0)
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh132.Parent = Part131
- SpecialMesh132.Scale = Vector3.new(0.181818128, 0.327272564, 0.200000003)
- SpecialMesh132.Scale = Vector3.new(0.181818128, 0.327272564, 0.200000003)
- Part133.Parent = Tool0
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.BrickColor = BrickColor.new("Really black")
- Part133.Reflectance = 0.20000000298023
- Part133.Rotation = Vector3.new(0, 90, 0)
- Part133.Anchored = true
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.CFrame = CFrame.new(6.36202621, 1.75759399, -93.2842255, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part133.Position = Vector3.new(6.36202621, 1.75759399, -93.2842255)
- Part133.Orientation = Vector3.new(0, 90, 0)
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh134.Parent = Part133
- BlockMesh134.Scale = Vector3.new(0.12727271, 0.045454517, 0.0454545431)
- BlockMesh134.Scale = Vector3.new(0.12727271, 0.045454517, 0.0454545431)
- Part135.Parent = Tool0
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.BrickColor = BrickColor.new("Really black")
- Part135.Reflectance = 0.10000000149012
- Part135.Rotation = Vector3.new(-90, 0, -180)
- Part135.Anchored = true
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.Size = Vector3.new(1, 1, 1)
- Part135.CFrame = CFrame.new(6.45636988, 1.85216999, -93.5185318, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part135.Position = Vector3.new(6.45636988, 1.85216999, -93.5185318)
- Part135.Orientation = Vector3.new(-90, -180, 0)
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh136.Parent = Part135
- CylinderMesh136.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.0909090936)
- CylinderMesh136.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.0909090936)
- Part137.Parent = Tool0
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.BrickColor = BrickColor.new("Really black")
- Part137.Reflectance = 0.10000000149012
- Part137.Rotation = Vector3.new(-90, 0, -180)
- Part137.Anchored = true
- Part137.FormFactor = Enum.FormFactor.Symmetric
- Part137.Size = Vector3.new(1, 1, 1)
- Part137.CFrame = CFrame.new(6.29613018, 1.86582398, -93.5287323, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part137.Position = Vector3.new(6.29613018, 1.86582398, -93.5287323)
- Part137.Orientation = Vector3.new(-90, -180, 0)
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh138.Parent = Part137
- CylinderMesh138.Scale = Vector3.new(0.0636363626, 0.0272727292, 0.0636363626)
- CylinderMesh138.Scale = Vector3.new(0.0636363626, 0.0272727292, 0.0636363626)
- Part139.Parent = Tool0
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.BrickColor = BrickColor.new("Really black")
- Part139.Reflectance = 0.20000000298023
- Part139.Rotation = Vector3.new(90, 0, -180)
- Part139.Anchored = true
- Part139.FormFactor = Enum.FormFactor.Symmetric
- Part139.Size = Vector3.new(1, 1, 1)
- Part139.CFrame = CFrame.new(6.36203909, 1.65285897, -93.4160385, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part139.Position = Vector3.new(6.36203909, 1.65285897, -93.4160385)
- Part139.Orientation = Vector3.new(90, 180, 0)
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh140.Parent = Part139
- CylinderMesh140.Scale = Vector3.new(0.318181723, 0.0272727292, 0.290909171)
- CylinderMesh140.Scale = Vector3.new(0.318181723, 0.0272727292, 0.290909171)
- Part141.Parent = Tool0
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.BrickColor = BrickColor.new("Really black")
- Part141.Rotation = Vector3.new(-180, 0, -180)
- Part141.Anchored = true
- Part141.FormFactor = Enum.FormFactor.Symmetric
- Part141.Size = Vector3.new(1, 1, 1)
- Part141.CFrame = CFrame.new(6.36544418, 1.47908998, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part141.Position = Vector3.new(6.36544418, 1.47908998, -93.8730774)
- Part141.Orientation = Vector3.new(0, 180, 0)
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh142.Parent = Part141
- BlockMesh142.Scale = Vector3.new(0.163636357, 0.0818181857, 0.272727251)
- BlockMesh142.Scale = Vector3.new(0.163636357, 0.0818181857, 0.272727251)
- Part143.Parent = Tool0
- Part143.Material = Enum.Material.SmoothPlastic
- Part143.BrickColor = BrickColor.new("Really black")
- Part143.Reflectance = 0.20000000298023
- Part143.Rotation = Vector3.new(0, 90, 0)
- Part143.Anchored = true
- Part143.FormFactor = Enum.FormFactor.Symmetric
- Part143.Size = Vector3.new(1, 1, 1)
- Part143.CFrame = CFrame.new(6.36202621, 1.73941195, -93.3569489, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part143.Position = Vector3.new(6.36202621, 1.73941195, -93.3569489)
- Part143.Orientation = Vector3.new(0, 90, 0)
- Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh144.Parent = Part143
- BlockMesh144.Scale = Vector3.new(0.0181818195, 0.0818181634, 0.0454545431)
- BlockMesh144.Scale = Vector3.new(0.0181818195, 0.0818181634, 0.0454545431)
- Part145.Parent = Tool0
- Part145.Material = Enum.Material.SmoothPlastic
- Part145.BrickColor = BrickColor.new("Really black")
- Part145.Rotation = Vector3.new(0, -90, 0)
- Part145.Anchored = true
- Part145.FormFactor = Enum.FormFactor.Symmetric
- Part145.Size = Vector3.new(1, 1, 1)
- Part145.CFrame = CFrame.new(6.36545706, 1.85671496, -93.7594299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part145.Position = Vector3.new(6.36545706, 1.85671496, -93.7594299)
- Part145.Orientation = Vector3.new(0, -90, 0)
- Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh146.Parent = Part145
- BlockMesh146.Scale = Vector3.new(0.436363578, 0.11818184, 0.181818202)
- BlockMesh146.Scale = Vector3.new(0.436363578, 0.11818184, 0.181818202)
- Part147.Parent = Tool0
- Part147.Material = Enum.Material.SmoothPlastic
- Part147.BrickColor = BrickColor.new("Really black")
- Part147.Rotation = Vector3.new(-180, 0, -180)
- Part147.Anchored = true
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.Size = Vector3.new(1, 1, 1)
- Part147.CFrame = CFrame.new(6.365448, 0.978914976, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part147.Position = Vector3.new(6.365448, 0.978914976, -93.8730774)
- Part147.Orientation = Vector3.new(0, 180, 0)
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh148.Parent = Part147
- CylinderMesh148.Scale = Vector3.new(0.181818202, 0.0636363626, 0.181818202)
- CylinderMesh148.Scale = Vector3.new(0.181818202, 0.0636363626, 0.181818202)
- Part149.Parent = Tool0
- Part149.Material = Enum.Material.SmoothPlastic
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Anchored = true
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.Size = Vector3.new(1, 1, 1)
- Part149.CFrame = CFrame.new(6.365448, 1.27441096, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Position = Vector3.new(6.365448, 1.27441096, -93.8730774)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh150.Parent = Part149
- CylinderMesh150.Scale = Vector3.new(0.163636386, 0.418181688, 0.163636386)
- CylinderMesh150.Scale = Vector3.new(0.163636386, 0.418181688, 0.163636386)
- Part151.Parent = Tool0
- Part151.Material = Enum.Material.SmoothPlastic
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.Reflectance = 0.20000000298023
- Part151.Rotation = Vector3.new(-13.5, 90, 0)
- Part151.Anchored = true
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.Size = Vector3.new(1, 1, 1)
- Part151.CFrame = CFrame.new(6.36091185, 0.769891024, -94.6494522, 5.65824905e-07, 4.10912335e-08, 1, -0.233445242, 0.972369432, -9.21333196e-08, -0.972369432, -0.233445242, -6.03495096e-07)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Position = Vector3.new(6.36091185, 0.769891024, -94.6494522)
- Part151.Orientation = Vector3.new(0, 90, -13.5)
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
- BlockMesh152.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
- Part153.Parent = Tool0
- Part153.Material = Enum.Material.SmoothPlastic
- Part153.BrickColor = BrickColor.new("Dark stone grey")
- Part153.Reflectance = 0.20000000298023
- Part153.Rotation = Vector3.new(-18, 90, 0)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.CFrame = CFrame.new(6.36091185, 0.630047977, -94.6100159, 1.73500928e-06, 1.77745278e-07, 1, -0.309016526, 0.95105511, -3.67101507e-07, -0.95105511, -0.309016526, -1.74872946e-06)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part153.Position = Vector3.new(6.36091185, 0.630047977, -94.6100159)
- Part153.Orientation = Vector3.new(0, 90, -18)
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh154.Parent = Part153
- BlockMesh154.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
- BlockMesh154.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
- Part155.Parent = Tool0
- Part155.Material = Enum.Material.SmoothPlastic
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.Reflectance = 0.20000000298023
- Part155.Rotation = Vector3.new(-180, 0, 164.25)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.Size = Vector3.new(1, 1, 1)
- Part155.CFrame = CFrame.new(6.44280577, 1.60489297, -94.7472229, -0.962455213, -0.271440446, 0, -0.271440446, 0.962455213, 0, -0, 0, -1)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Position = Vector3.new(6.44280577, 1.60489297, -94.7472229)
- Part155.Orientation = Vector3.new(0, 180, -15.75)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.0272727292, 0.145454556, 0.536363363)
- BlockMesh156.Scale = Vector3.new(0.0272727292, 0.145454556, 0.536363363)
- Part157.Parent = Tool0
- Part157.Material = Enum.Material.SmoothPlastic
- Part157.BrickColor = BrickColor.new("Really black")
- Part157.Reflectance = 0.20000000298023
- Part157.Rotation = Vector3.new(-180, 0, -180)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.Size = Vector3.new(1, 1, 1)
- Part157.CFrame = CFrame.new(6.31203318, 1.152071, -94.992691, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Position = Vector3.new(6.31203318, 1.152071, -94.992691)
- Part157.Orientation = Vector3.new(0, 180, 0)
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh158.Parent = Part157
- BlockMesh158.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
- BlockMesh158.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
- Part159.Parent = Tool0
- Part159.Material = Enum.Material.SmoothPlastic
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.Reflectance = 0.10000000149012
- Part159.Rotation = Vector3.new(-90, 0, -180)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.Size = Vector3.new(1, 1, 1)
- Part159.CFrame = CFrame.new(6.45636988, 1.85671496, -94.0003357, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Position = Vector3.new(6.45636988, 1.85671496, -94.0003357)
- Part159.Orientation = Vector3.new(-90, -180, 0)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh160.Parent = Part159
- CylinderMesh160.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.100000001)
- CylinderMesh160.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.100000001)
- Part161.Parent = Tool0
- Part161.Material = Enum.Material.SmoothPlastic
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.Reflectance = 0.10000000149012
- Part161.Rotation = Vector3.new(-180, 0, -180)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.Size = Vector3.new(1, 1, 1)
- Part161.CFrame = CFrame.new(6.36203384, 1.816275, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Position = Vector3.new(6.36203384, 1.816275, -93.8790741)
- Part161.Orientation = Vector3.new(0, 180, 0)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh162.Parent = Part161
- BlockMesh162.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- BlockMesh162.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
- Part163.Parent = Tool0
- Part163.Material = Enum.Material.SmoothPlastic
- Part163.BrickColor = BrickColor.new("Really black")
- Part163.Reflectance = 0.10000000149012
- Part163.Rotation = Vector3.new(-90, 22.5, 180)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Symmetric
- Part163.Size = Vector3.new(1, 1, 1)
- Part163.CFrame = CFrame.new(6.47770214, 1.98760498, -94.5736084, -0.923878312, -3.2352105e-08, 0.382682651, 0.382682532, -3.03110532e-08, 0.923878849, -1.82898656e-08, 0.999998569, 4.03843821e-08)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part163.Position = Vector3.new(6.47770214, 1.98760498, -94.5736084)
- Part163.Orientation = Vector3.new(-67.5, 90, 90)
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh164.Parent = Part163
- SpecialMesh164.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh164.MeshType = Enum.MeshType.Wedge
- SpecialMesh164.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part165.Parent = Tool0
- Part165.Material = Enum.Material.SmoothPlastic
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.Reflectance = 0.20000000298023
- Part165.Rotation = Vector3.new(-180, 0, -166.5)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Symmetric
- Part165.Size = Vector3.new(1, 1, 1)
- Part165.CFrame = CFrame.new(6.31153011, 1.74335301, -94.7472229, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Position = Vector3.new(6.31153011, 1.74335301, -94.7472229)
- Part165.Orientation = Vector3.new(0, 180, 13.5)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh166.Parent = Part165
- BlockMesh166.Scale = Vector3.new(0.0272727292, 0.0818181857, 0.536363363)
- BlockMesh166.Scale = Vector3.new(0.0272727292, 0.0818181857, 0.536363363)
- Part167.Parent = Tool0
- Part167.Material = Enum.Material.SmoothPlastic
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.Reflectance = 0.10000000149012
- Part167.Rotation = Vector3.new(-90, 0, 180)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.CFrame = CFrame.new(6.48710108, 2.03489709, -94.5463409, -0.999998569, -3.50175746e-08, -2.5232751e-07, -5.96046164e-07, -4.37112995e-08, 0.999999046, -3.50175391e-08, 0.999998569, 4.37113137e-08)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Position = Vector3.new(6.48710108, 2.03489709, -94.5463409)
- Part167.Orientation = Vector3.new(-89.9199982, -80.1699982, -94.1899948)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh168.Parent = Part167
- SpecialMesh168.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh168.MeshType = Enum.MeshType.Wedge
- SpecialMesh168.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part169.Parent = Tool0
- Part169.Material = Enum.Material.SmoothPlastic
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.Reflectance = 0.20000000298023
- Part169.Rotation = Vector3.new(-180, 0, -180)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.Size = Vector3.new(1, 1, 1)
- Part169.CFrame = CFrame.new(6.36203384, 1.51585197, -94.4563293, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Position = Vector3.new(6.36203384, 1.51585197, -94.4563293)
- Part169.Orientation = Vector3.new(0, 180, 0)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh170.Parent = Part169
- BlockMesh170.Scale = Vector3.new(0.227272689, 0.0454545394, 0.0454545394)
- BlockMesh170.Scale = Vector3.new(0.227272689, 0.0454545394, 0.0454545394)
- Part171.Parent = Tool0
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.BrickColor = BrickColor.new("Really black")
- Part171.Reflectance = 0.10000000149012
- Part171.Rotation = Vector3.new(0, 0, -112.5)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Symmetric
- Part171.Size = Vector3.new(1, 1, 1)
- Part171.CFrame = CFrame.new(6.47770214, 1.98760498, -94.6826935, -0.382683277, 0.923879564, -2.1131972e-12, -0.923879564, -0.382683277, -4.37140386e-08, -4.0387313e-08, -1.67266805e-08, 1)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part171.Position = Vector3.new(6.47770214, 1.98760498, -94.6826935)
- Part171.Orientation = Vector3.new(0, 0, -112.5)
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
- BlockMesh172.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
- Part173.Parent = Tool0
- Part173.Material = Enum.Material.SmoothPlastic
- Part173.BrickColor = BrickColor.new("Really black")
- Part173.Reflectance = 0.10000000149012
- Part173.Rotation = Vector3.new(0, 0, -90)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Symmetric
- Part173.Size = Vector3.new(1, 1, 1)
- Part173.CFrame = CFrame.new(6.48710108, 2.03489709, -94.6690674, 1.78815412e-07, 1, -2.1131972e-12, -1, 1.78815412e-07, -4.37140386e-08, -4.37140386e-08, 2.12101387e-12, 1)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part173.Position = Vector3.new(6.48710108, 2.03489709, -94.6690674)
- Part173.Orientation = Vector3.new(0, 0, -90)
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh174.Parent = Part173
- BlockMesh174.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181789)
- BlockMesh174.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181789)
- Part175.Parent = Tool0
- Part175.Material = Enum.Material.SmoothPlastic
- Part175.BrickColor = BrickColor.new("Really black")
- Part175.Reflectance = 0.20000000298023
- Part175.Rotation = Vector3.new(-180, 0, -180)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.Size = Vector3.new(1, 1, 1)
- Part175.CFrame = CFrame.new(6.41203594, 1.15661395, -95.1972504, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part175.Position = Vector3.new(6.41203594, 1.15661395, -95.1972504)
- Part175.Orientation = Vector3.new(0, 180, 0)
- Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh176.Parent = Part175
- BlockMesh176.Scale = Vector3.new(0.0363636389, 0.0363636315, 0.0181818195)
- BlockMesh176.Scale = Vector3.new(0.0363636389, 0.0363636315, 0.0181818195)
- Part177.Parent = Tool0
- Part177.Material = Enum.Material.SmoothPlastic
- Part177.BrickColor = BrickColor.new("Really black")
- Part177.Reflectance = 0.10000000149012
- Part177.Rotation = Vector3.new(-180, 0, -180)
- Part177.Anchored = true
- Part177.FormFactor = Enum.FormFactor.Symmetric
- Part177.Size = Vector3.new(1, 1, 1)
- Part177.CFrame = CFrame.new(6.36362314, 1.88407099, -94.7917786, -1, 0, -1.31134158e-07, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Position = Vector3.new(6.36362314, 1.88407099, -94.7917786)
- Part177.Orientation = Vector3.new(0, -180, 0)
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh178.Parent = Part177
- SpecialMesh178.Scale = Vector3.new(0.090909116, 0.0818181932, 0.427272588)
- SpecialMesh178.MeshType = Enum.MeshType.Wedge
- SpecialMesh178.Scale = Vector3.new(0.090909116, 0.0818181932, 0.427272588)
- Part179.Parent = Tool0
- Part179.Material = Enum.Material.SmoothPlastic
- Part179.BrickColor = BrickColor.new("Really black")
- Part179.Reflectance = 0.10000000149012
- Part179.Rotation = Vector3.new(0, 0, -22.5)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Symmetric
- Part179.Size = Vector3.new(1, 1, 1)
- Part179.CFrame = CFrame.new(6.4108758, 2.14883089, -94.6327057, 0.923879266, 0.382683069, -4.39653332e-14, -0.382683069, 0.923879266, -4.37115588e-08, -1.6727677e-08, 4.03843181e-08, 1)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Position = Vector3.new(6.4108758, 2.14883089, -94.6327057)
- Part179.Orientation = Vector3.new(0, 0, -22.5)
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh180.Parent = Part179
- BlockMesh180.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908992)
- BlockMesh180.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908992)
- Part181.Parent = Tool0
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.BrickColor = BrickColor.new("Really black")
- Part181.Reflectance = 0.10000000149012
- Part181.Rotation = Vector3.new(-90, -67.5, 180)
- Part181.Anchored = true
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.Size = Vector3.new(1, 1, 1)
- Part181.CFrame = CFrame.new(6.31637192, 1.92083097, -94.6281586, -0.382683009, -1.3400383e-08, -0.923879683, -0.923879683, -7.60634862e-08, 0.382682949, -7.54016156e-08, 1, 1.672786e-08)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part181.Position = Vector3.new(6.31637192, 1.92083097, -94.6281586)
- Part181.Orientation = Vector3.new(-22.5, -90, -90)
- Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh182.Parent = Part181
- SpecialMesh182.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh182.MeshType = Enum.MeshType.Wedge
- SpecialMesh182.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part183.Parent = Tool0
- Part183.Material = Enum.Material.SmoothPlastic
- Part183.BrickColor = BrickColor.new("Really black")
- Part183.Reflectance = 0.20000000298023
- Part183.Rotation = Vector3.new(-180, 0, -180)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.Size = Vector3.new(1, 1, 1)
- Part183.CFrame = CFrame.new(6.36203384, 1.22933996, -94.9517822, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part183.Position = Vector3.new(6.36203384, 1.22933996, -94.9517822)
- Part183.Orientation = Vector3.new(0, 180, 0)
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh184.Parent = Part183
- BlockMesh184.Scale = Vector3.new(0.136363626, 0.200000003, 0.0363636315)
- BlockMesh184.Scale = Vector3.new(0.136363626, 0.200000003, 0.0363636315)
- Part185.Parent = Tool0
- Part185.Material = Enum.Material.SmoothPlastic
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.Reflectance = 0.20000000298023
- Part185.Rotation = Vector3.new(-180, 0, -180)
- Part185.Anchored = true
- Part185.FormFactor = Enum.FormFactor.Symmetric
- Part185.Size = Vector3.new(1, 1, 1)
- Part185.CFrame = CFrame.new(6.36203384, 1.26571, -94.7063293, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Position = Vector3.new(6.36203384, 1.26571, -94.7063293)
- Part185.Orientation = Vector3.new(0, 180, 0)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh186.Parent = Part185
- BlockMesh186.Scale = Vector3.new(0.227272674, 0.145454481, 0.4545452)
- BlockMesh186.Scale = Vector3.new(0.227272674, 0.145454481, 0.4545452)
- Part187.Parent = Tool0
- Part187.Material = Enum.Material.SmoothPlastic
- Part187.BrickColor = BrickColor.new("Really black")
- Part187.Reflectance = 0.10000000149012
- Part187.Rotation = Vector3.new(0, 0, 135)
- Part187.Anchored = true
- Part187.FormFactor = Enum.FormFactor.Symmetric
- Part187.Size = Vector3.new(1, 1, 1)
- Part187.CFrame = CFrame.new(6.27631378, 1.94766498, -94.6963348, -0.707107008, -0.707106352, 2.85473034e-13, 0.707106352, -0.707107008, -4.37113847e-08, 3.0908808e-08, -3.09084314e-08, 1)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part187.Position = Vector3.new(6.27631378, 1.94766498, -94.6963348)
- Part187.Orientation = Vector3.new(0, 0, 135)
- Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh188.Parent = Part187
- BlockMesh188.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
- BlockMesh188.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
- Part189.Parent = Tool0
- Part189.Material = Enum.Material.SmoothPlastic
- Part189.BrickColor = BrickColor.new("Really black")
- Part189.Reflectance = 0.10000000149012
- Part189.Rotation = Vector3.new(0, 0, 67.5)
- Part189.Anchored = true
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.Size = Vector3.new(1, 1, 1)
- Part189.CFrame = CFrame.new(6.24954987, 2.08214593, -94.655426, 0.382681578, -0.923875988, 3.73235432e-13, 0.923875988, 0.382681578, -4.37112888e-08, 4.03839202e-08, 1.67277658e-08, 1)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part189.Position = Vector3.new(6.24954987, 2.08214593, -94.655426)
- Part189.Orientation = Vector3.new(0, 0, 67.5)
- Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh190.Parent = Part189
- BlockMesh190.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
- BlockMesh190.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
- Part191.Parent = Tool0
- Part191.Material = Enum.Material.SmoothPlastic
- Part191.BrickColor = BrickColor.new("Really black")
- Part191.Reflectance = 0.10000000149012
- Part191.Rotation = Vector3.new(-90, 45, 180)
- Part191.Anchored = true
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.Size = Vector3.new(1, 1, 1)
- Part191.CFrame = CFrame.new(6.27631378, 2.12216091, -94.4963379, -0.707105935, -2.47611247e-08, 0.707105517, 0.707105637, -1.89500042e-08, 0.707106531, -4.10902956e-09, 0.99999851, 3.09084314e-08)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part191.Position = Vector3.new(6.27631378, 2.12216091, -94.4963379)
- Part191.Orientation = Vector3.new(-45, 90, 90)
- Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh192.Parent = Part191
- SpecialMesh192.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
- SpecialMesh192.MeshType = Enum.MeshType.Wedge
- SpecialMesh192.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
- Part193.Parent = Tool0
- Part193.Material = Enum.Material.SmoothPlastic
- Part193.BrickColor = BrickColor.new("Really black")
- Part193.Reflectance = 0.10000000149012
- Part193.Rotation = Vector3.new(-90, 0, 180)
- Part193.Anchored = true
- Part193.FormFactor = Enum.FormFactor.Symmetric
- Part193.Size = Vector3.new(1, 1, 1)
- Part193.CFrame = CFrame.new(6.24014997, 2.03489494, -94.5463409, -0.999998569, -3.50175746e-08, -2.5232751e-07, -5.96046164e-07, -4.37112995e-08, 0.999999046, -3.50175391e-08, 0.999998569, 4.37113137e-08)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part193.Position = Vector3.new(6.24014997, 2.03489494, -94.5463409)
- Part193.Orientation = Vector3.new(-89.9199982, -80.1699982, -94.1899948)
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh194.Parent = Part193
- SpecialMesh194.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh194.MeshType = Enum.MeshType.Wedge
- SpecialMesh194.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part195.Parent = Tool0
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.BrickColor = BrickColor.new("Really black")
- Part195.Reflectance = 0.10000000149012
- Part195.Anchored = true
- Part195.FormFactor = Enum.FormFactor.Symmetric
- Part195.Size = Vector3.new(1, 1, 1)
- Part195.CFrame = CFrame.new(6.36658001, 1.23387599, -95.3017883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part195.Position = Vector3.new(6.36658001, 1.23387599, -95.3017883)
- Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh196.Parent = Part195
- BlockMesh196.Scale = Vector3.new(0.181818187, 0.190909103, 0.145454556)
- BlockMesh196.Scale = Vector3.new(0.181818187, 0.190909103, 0.145454556)
- Part197.Parent = Tool0
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.BrickColor = BrickColor.new("Really black")
- Part197.Reflectance = 0.20000000298023
- Part197.Rotation = Vector3.new(-180, 0, -180)
- Part197.Anchored = true
- Part197.FormFactor = Enum.FormFactor.Symmetric
- Part197.Size = Vector3.new(1, 1, 1)
- Part197.CFrame = CFrame.new(6.36203384, 1.670421, -94.9790497, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part197.Position = Vector3.new(6.36203384, 1.670421, -94.9790497)
- Part197.Orientation = Vector3.new(0, 180, 0)
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh198.Parent = Part197
- BlockMesh198.Scale = Vector3.new(0.0818181634, 0.263636321, 1.090909)
- BlockMesh198.Scale = Vector3.new(0.0818181634, 0.263636321, 1.090909)
- Part199.Parent = Tool0
- Part199.Material = Enum.Material.SmoothPlastic
- Part199.BrickColor = BrickColor.new("Really black")
- Part199.Reflectance = 0.10000000149012
- Part199.Rotation = Vector3.new(18, 0, 0)
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Symmetric
- Part199.Size = Vector3.new(1, 1, 1)
- Part199.CFrame = CFrame.new(6.36658001, 0.821552992, -95.3129044, 1, 0, 0, 0, 0.9510566, -0.309016734, 0, 0.309016734, 0.9510566)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part199.Position = Vector3.new(6.36658001, 0.821552992, -95.3129044)
- Part199.Orientation = Vector3.new(18, 0, 0)
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh200.Parent = Part199
- BlockMesh200.Scale = Vector3.new(0.181818202, 0.0363636315, 0.0363636315)
- BlockMesh200.Scale = Vector3.new(0.181818202, 0.0363636315, 0.0363636315)
- Part201.Parent = Tool0
- Part201.Material = Enum.Material.SmoothPlastic
- Part201.BrickColor = BrickColor.new("Really black")
- Part201.Reflectance = 0.10000000149012
- Part201.Rotation = Vector3.new(0, 0, -135)
- Part201.Anchored = true
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.Size = Vector3.new(1, 1, 1)
- Part201.CFrame = CFrame.new(6.45093107, 1.947667, -94.6963348, -0.70710665, 0.707106829, -2.12073371e-12, -0.707106829, -0.70710665, -4.37140422e-08, -3.09119805e-08, -3.09089963e-08, 1)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part201.Position = Vector3.new(6.45093107, 1.947667, -94.6963348)
- Part201.Orientation = Vector3.new(0, 0, -135)
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh202.Parent = Part201
- BlockMesh202.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
- BlockMesh202.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
- Part203.Parent = Tool0
- Part203.Material = Enum.Material.SmoothPlastic
- Part203.BrickColor = BrickColor.new("Really black")
- Part203.Reflectance = 0.10000000149012
- Part203.Rotation = Vector3.new(0, 0, -180)
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Symmetric
- Part203.Size = Vector3.new(1, 1, 1)
- Part203.CFrame = CFrame.new(6.36362314, 1.88407099, -94.8235931, -1, 5.36443679e-07, 2.84217094e-13, -5.36443679e-07, -1, -4.37113883e-08, 2.60768539e-13, -4.37113883e-08, 1)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part203.Position = Vector3.new(6.36362314, 1.88407099, -94.8235931)
- Part203.Orientation = Vector3.new(0, 0, -180)
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh204.Parent = Part203
- BlockMesh204.Scale = Vector3.new(0.0545454584, 0.0818181932, 0.363636166)
- BlockMesh204.Scale = Vector3.new(0.0545454584, 0.0818181932, 0.363636166)
- Part205.Parent = Tool0
- Part205.Material = Enum.Material.SmoothPlastic
- Part205.BrickColor = BrickColor.new("Really black")
- Part205.Reflectance = 0.20000000298023
- Part205.Rotation = Vector3.new(-180, 0, -180)
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Symmetric
- Part205.Size = Vector3.new(1, 1, 1)
- Part205.CFrame = CFrame.new(6.36203384, 1.23388195, -95.2017975, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Position = Vector3.new(6.36203384, 1.23388195, -95.2017975)
- Part205.Orientation = Vector3.new(0, 180, 0)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh206.Parent = Part205
- BlockMesh206.Scale = Vector3.new(0.136363626, 0.190909088, 0.06363637)
- BlockMesh206.Scale = Vector3.new(0.136363626, 0.190909088, 0.06363637)
- Part207.Parent = Tool0
- Part207.Material = Enum.Material.SmoothPlastic
- Part207.BrickColor = BrickColor.new("Really black")
- Part207.Reflectance = 0.10000000149012
- Part207.Anchored = true
- Part207.FormFactor = Enum.FormFactor.Symmetric
- Part207.Size = Vector3.new(1, 1, 1)
- Part207.CFrame = CFrame.new(6.36362314, 1.81579399, -94.7872314, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part207.Position = Vector3.new(6.36362314, 1.81579399, -94.7872314)
- Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh208.Parent = Part207
- BlockMesh208.Scale = Vector3.new(0.145454541, 0.0545454472, 0.418181747)
- BlockMesh208.Scale = Vector3.new(0.145454541, 0.0545454472, 0.418181747)
- Part209.Parent = Tool0
- Part209.Material = Enum.Material.SmoothPlastic
- Part209.BrickColor = BrickColor.new("Really black")
- Part209.Reflectance = 0.20000000298023
- Part209.Rotation = Vector3.new(0, -90, 0)
- Part209.Anchored = true
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.Size = Vector3.new(1, 1, 1)
- Part209.CFrame = CFrame.new(6.42566919, 1.67041695, -94.9790497, 4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part209.Position = Vector3.new(6.42566919, 1.67041695, -94.9790497)
- Part209.Orientation = Vector3.new(0, -90, 0)
- Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh210.Parent = Part209
- SpecialMesh210.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
- SpecialMesh210.MeshType = Enum.MeshType.Wedge
- SpecialMesh210.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
- Part211.Parent = Tool0
- Part211.Material = Enum.Material.SmoothPlastic
- Part211.BrickColor = BrickColor.new("Really black")
- Part211.Reflectance = 0.20000000298023
- Part211.Rotation = Vector3.new(-180, 0, 0)
- Part211.Anchored = true
- Part211.FormFactor = Enum.FormFactor.Symmetric
- Part211.Size = Vector3.new(1, 1, 1)
- Part211.CFrame = CFrame.new(6.36032009, 1.91101599, -94.9986115, 1, 0, -4.37113883e-08, 0, -1, 0, -4.37113883e-08, 0, -1)
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part211.Position = Vector3.new(6.36032009, 1.91101599, -94.9986115)
- Part211.Orientation = Vector3.new(0, -180, 180)
- Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh212.Parent = Part211
- CylinderMesh212.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- CylinderMesh212.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- Part213.Parent = Tool0
- Part213.Material = Enum.Material.SmoothPlastic
- Part213.BrickColor = BrickColor.new("Really black")
- Part213.Reflectance = 0.10000000149012
- Part213.Rotation = Vector3.new(-90, -45, 180)
- Part213.Anchored = true
- Part213.FormFactor = Enum.FormFactor.Symmetric
- Part213.Size = Vector3.new(1, 1, 1)
- Part213.CFrame = CFrame.new(6.27631378, 1.94766498, -94.6008682, -0.707104325, -2.4761059e-08, -0.707105041, -0.707105577, -6.84724881e-08, 0.707104385, -6.59260593e-08, 0.99999541, 3.09087156e-08)
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part213.Position = Vector3.new(6.27631378, 1.94766498, -94.6008682)
- Part213.Orientation = Vector3.new(-45, -90, -90)
- Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh214.Parent = Part213
- SpecialMesh214.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh214.MeshType = Enum.MeshType.Wedge
- SpecialMesh214.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part215.Parent = Tool0
- Part215.Material = Enum.Material.SmoothPlastic
- Part215.BrickColor = BrickColor.new("Dark stone grey")
- Part215.Reflectance = 0.20000000298023
- Part215.Rotation = Vector3.new(0, 90, 0)
- Part215.Anchored = true
- Part215.FormFactor = Enum.FormFactor.Symmetric
- Part215.Size = Vector3.new(1, 1, 1)
- Part215.CFrame = CFrame.new(6.36091185, 1.36073101, -94.7048798, 0, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part215.Position = Vector3.new(6.36091185, 1.36073101, -94.7048798)
- Part215.Orientation = Vector3.new(0, 90, 0)
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh216.Parent = Part215
- BlockMesh216.Scale = Vector3.new(0.409090787, 0.409090877, 0.190909088)
- BlockMesh216.Scale = Vector3.new(0.409090787, 0.409090877, 0.190909088)
- Part217.Parent = Tool0
- Part217.Material = Enum.Material.SmoothPlastic
- Part217.BrickColor = BrickColor.new("Really black")
- Part217.Reflectance = 0.10000000149012
- Part217.Rotation = Vector3.new(-90, -22.5, 180)
- Part217.Anchored = true
- Part217.FormFactor = Enum.FormFactor.Symmetric
- Part217.Size = Vector3.new(1, 1, 1)
- Part217.CFrame = CFrame.new(6.24954987, 1.987602, -94.5736084, -0.923878074, -3.23519984e-08, -0.382683277, -0.382683754, -5.71120324e-08, 0.923878312, -5.1745161e-08, 0.999998569, 4.0384073e-08)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part217.Position = Vector3.new(6.24954987, 1.987602, -94.5736084)
- Part217.Orientation = Vector3.new(-67.5, -90, -90)
- Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh218.Parent = Part217
- SpecialMesh218.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh218.MeshType = Enum.MeshType.Wedge
- SpecialMesh218.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part219.Parent = Tool0
- Part219.Material = Enum.Material.SmoothPlastic
- Part219.BrickColor = BrickColor.new("Really black")
- Part219.Reflectance = 0.20000000298023
- Part219.Rotation = Vector3.new(-180, 0, -180)
- Part219.Anchored = true
- Part219.FormFactor = Enum.FormFactor.Symmetric
- Part219.Size = Vector3.new(1, 1, 1)
- Part219.CFrame = CFrame.new(6.36203384, 1.43401599, -94.9313202, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part219.Position = Vector3.new(6.36203384, 1.43401599, -94.9313202)
- Part219.Orientation = Vector3.new(0, 180, 0)
- Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh220.Parent = Part219
- BlockMesh220.Scale = Vector3.new(0.172727272, 0.209090918, 0.886364639)
- BlockMesh220.Scale = Vector3.new(0.172727272, 0.209090918, 0.886364639)
- Part221.Parent = Tool0
- Part221.Material = Enum.Material.SmoothPlastic
- Part221.BrickColor = BrickColor.new("Really black")
- Part221.Reflectance = 0.20000000298023
- Part221.Rotation = Vector3.new(-180, 0, -166.5)
- Part221.Anchored = true
- Part221.FormFactor = Enum.FormFactor.Symmetric
- Part221.Size = Vector3.new(1, 1, 1)
- Part221.CFrame = CFrame.new(6.29030609, 1.65475297, -94.9835968, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part221.Position = Vector3.new(6.29030609, 1.65475297, -94.9835968)
- Part221.Orientation = Vector3.new(0, 180, 13.5)
- Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh222.Parent = Part221
- BlockMesh222.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
- BlockMesh222.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
- Part223.Parent = Tool0
- Part223.Material = Enum.Material.SmoothPlastic
- Part223.BrickColor = BrickColor.new("Really black")
- Part223.Reflectance = 0.20000000298023
- Part223.Rotation = Vector3.new(-180, 0, -166.5)
- Part223.Anchored = true
- Part223.FormFactor = Enum.FormFactor.Symmetric
- Part223.Size = Vector3.new(1, 1, 1)
- Part223.CFrame = CFrame.new(6.2701478, 1.57077098, -94.7472229, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part223.Position = Vector3.new(6.2701478, 1.57077098, -94.7472229)
- Part223.Orientation = Vector3.new(0, 180, 13.5)
- Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh224.Parent = Part223
- BlockMesh224.Scale = Vector3.new(0.0272727292, 0.0727272928, 0.536363363)
- BlockMesh224.Scale = Vector3.new(0.0272727292, 0.0727272928, 0.536363363)
- Part225.Parent = Tool0
- Part225.Material = Enum.Material.SmoothPlastic
- Part225.BrickColor = BrickColor.new("Dark stone grey")
- Part225.Reflectance = 0.20000000298023
- Part225.Rotation = Vector3.new(-4.5, 90, 0)
- Part225.Anchored = true
- Part225.FormFactor = Enum.FormFactor.Symmetric
- Part225.Size = Vector3.new(1, 1, 1)
- Part225.CFrame = CFrame.new(6.36091185, 1.08372498, -94.6984558, 4.37113883e-08, 0, 1, -0.0784590989, 0.996917307, -3.42955619e-09, -0.996917307, -0.0784590989, -8.72880292e-08)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part225.Position = Vector3.new(6.36091185, 1.08372498, -94.6984558)
- Part225.Orientation = Vector3.new(0, 90, -4.5)
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh226.Parent = Part225
- BlockMesh226.Scale = Vector3.new(0.409090787, 0.181818172, 0.190909088)
- BlockMesh226.Scale = Vector3.new(0.409090787, 0.181818172, 0.190909088)
- Part227.Parent = Tool0
- Part227.Material = Enum.Material.SmoothPlastic
- Part227.BrickColor = BrickColor.new("Really black")
- Part227.Reflectance = 0.10000000149012
- Part227.Rotation = Vector3.new(153.429993, 89.9799957, -180)
- Part227.Anchored = true
- Part227.FormFactor = Enum.FormFactor.Symmetric
- Part227.Size = Vector3.new(1, 1, 1)
- Part227.CFrame = CFrame.new(6.37794399, 1.92048895, -93.7969208, -8.74227624e-08, 0, 0.99999994, -3.55271368e-15, 0.99999994, -4.37113883e-08, -0.999999881, -4.37113812e-08, -8.74227624e-08)
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part227.Position = Vector3.new(6.37794399, 1.92048895, -93.7969208)
- Part227.Orientation = Vector3.new(0, 90, 0)
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh228.Parent = Part227
- CylinderMesh228.Scale = Vector3.new(0.109090917, 0.00909090973, 0.109090909)
- CylinderMesh228.Scale = Vector3.new(0.109090917, 0.00909090973, 0.109090909)
- Part229.Parent = Tool0
- Part229.Material = Enum.Material.SmoothPlastic
- Part229.BrickColor = BrickColor.new("Really black")
- Part229.Reflectance = 0.20000000298023
- Part229.Rotation = Vector3.new(90, 0, 180)
- Part229.Anchored = true
- Part229.FormFactor = Enum.FormFactor.Symmetric
- Part229.Size = Vector3.new(1, 1, 1)
- Part229.CFrame = CFrame.new(6.36203718, 1.65285897, -94.3796692, -0.999991715, -3.55271368e-15, 2.98023224e-08, -2.98023224e-08, 8.94041037e-08, -0.999991715, -0, -1, -8.94048426e-08)
- Part229.BottomSurface = Enum.SurfaceType.Smooth
- Part229.TopSurface = Enum.SurfaceType.Smooth
- Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part229.Position = Vector3.new(6.36203718, 1.65285897, -94.3796692)
- Part229.Orientation = Vector3.new(89.7699966, 161.559998, -18.4400005)
- Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh230.Parent = Part229
- CylinderMesh230.Scale = Vector3.new(0.318181723, 0.100000001, 0.309090972)
- CylinderMesh230.Scale = Vector3.new(0.318181723, 0.100000001, 0.309090972)
- Part231.Parent = Tool0
- Part231.Material = Enum.Material.SmoothPlastic
- Part231.BrickColor = BrickColor.new("Dark stone grey")
- Part231.Reflectance = 0.20000000298023
- Part231.Rotation = Vector3.new(-90, 0, 0)
- Part231.Anchored = true
- Part231.FormFactor = Enum.FormFactor.Symmetric
- Part231.Size = Vector3.new(1, 1, 1)
- Part231.CFrame = CFrame.new(6.35294199, 1.64314198, -94.7472382, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part231.Position = Vector3.new(6.35294199, 1.64314198, -94.7472382)
- Part231.Orientation = Vector3.new(-89.9199982, 0, 0)
- Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh232.Parent = Part231
- CylinderMesh232.Scale = Vector3.new(0.172727302, 0.409091175, 0.172727302)
- CylinderMesh232.Scale = Vector3.new(0.172727302, 0.409091175, 0.172727302)
- Part233.Parent = Tool0
- Part233.Material = Enum.Material.SmoothPlastic
- Part233.BrickColor = BrickColor.new("Really black")
- Part233.Reflectance = 0.20000000298023
- Part233.Rotation = Vector3.new(-180, 0, -180)
- Part233.Anchored = true
- Part233.FormFactor = Enum.FormFactor.Symmetric
- Part233.Size = Vector3.new(1, 1, 1)
- Part233.CFrame = CFrame.new(6.36203384, 1.816275, -94.8972473, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part233.Position = Vector3.new(6.36203384, 1.816275, -94.8972473)
- Part233.Orientation = Vector3.new(0, 180, 0)
- Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh234.Parent = Part233
- BlockMesh234.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.927272975)
- BlockMesh234.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.927272975)
- Part235.Parent = Tool0
- Part235.Material = Enum.Material.SmoothPlastic
- Part235.BrickColor = BrickColor.new("Really black")
- Part235.Reflectance = 0.20000000298023
- Part235.Rotation = Vector3.new(-180, 0, -166.5)
- Part235.Anchored = true
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.Size = Vector3.new(1, 1, 1)
- Part235.CFrame = CFrame.new(6.29030609, 1.65475297, -94.5108643, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part235.Position = Vector3.new(6.29030609, 1.65475297, -94.5108643)
- Part235.Orientation = Vector3.new(0, 180, 13.5)
- Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh236.Parent = Part235
- BlockMesh236.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
- BlockMesh236.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
- Part237.Parent = Tool0
- Part237.Material = Enum.Material.SmoothPlastic
- Part237.BrickColor = BrickColor.new("Really black")
- Part237.Reflectance = 0.10000000149012
- Part237.Rotation = Vector3.new(-90, -22.5, 180)
- Part237.Anchored = true
- Part237.FormFactor = Enum.FormFactor.Symmetric
- Part237.Size = Vector3.new(1, 1, 1)
- Part237.CFrame = CFrame.new(6.47770214, 2.08215094, -94.5190582, -0.923878074, -3.23520979e-08, -0.382683158, -0.382683635, -5.71115386e-08, 0.923878372, -5.1745058e-08, 0.999998569, 4.03835898e-08)
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part237.Position = Vector3.new(6.47770214, 2.08215094, -94.5190582)
- Part237.Orientation = Vector3.new(-67.5, -90, -90)
- Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh238.Parent = Part237
- SpecialMesh238.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh238.MeshType = Enum.MeshType.Wedge
- SpecialMesh238.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part239.Parent = Tool0
- Part239.Material = Enum.Material.SmoothPlastic
- Part239.BrickColor = BrickColor.new("Really black")
- Part239.Reflectance = 0.10000000149012
- Part239.Rotation = Vector3.new(0, 0, -45)
- Part239.Anchored = true
- Part239.FormFactor = Enum.FormFactor.Symmetric
- Part239.Size = Vector3.new(1, 1, 1)
- Part239.CFrame = CFrame.new(6.45093107, 2.12216091, -94.6417847, 0.707105041, 0.707104683, 2.45665576e-14, -0.707104683, 0.707105041, -4.37112533e-08, -3.09088648e-08, 3.09090353e-08, 1)
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part239.Position = Vector3.new(6.45093107, 2.12216091, -94.6417847)
- Part239.Orientation = Vector3.new(0, 0, -45)
- Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh240.Parent = Part239
- BlockMesh240.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727191)
- BlockMesh240.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727191)
- Part241.Parent = Tool0
- Part241.Material = Enum.Material.SmoothPlastic
- Part241.BrickColor = BrickColor.new("Really black")
- Part241.Reflectance = 0.10000000149012
- Part241.Rotation = Vector3.new(-90, -45, 180)
- Part241.Anchored = true
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.Size = Vector3.new(1, 1, 1)
- Part241.CFrame = CFrame.new(6.45093107, 2.12216711, -94.4963379, -0.707104445, -2.47604977e-08, -0.707104921, -0.707105458, -6.84723886e-08, 0.707104504, -6.59255903e-08, 0.99999553, 3.09090495e-08)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part241.Position = Vector3.new(6.45093107, 2.12216711, -94.4963379)
- Part241.Orientation = Vector3.new(-45, -90, -90)
- Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh242.Parent = Part241
- SpecialMesh242.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
- SpecialMesh242.MeshType = Enum.MeshType.Wedge
- SpecialMesh242.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
- Part243.Parent = Tool0
- Part243.Material = Enum.Material.SmoothPlastic
- Part243.BrickColor = BrickColor.new("Really black")
- Part243.Reflectance = 0.10000000149012
- Part243.Rotation = Vector3.new(-90, 45, 180)
- Part243.Anchored = true
- Part243.FormFactor = Enum.FormFactor.Symmetric
- Part243.Size = Vector3.new(1, 1, 1)
- Part243.CFrame = CFrame.new(6.45093107, 1.947667, -94.6008682, -0.707107186, -2.47608813e-08, 0.707106292, 0.707106411, -1.89553795e-08, 0.707107186, -4.10512868e-09, 1, 3.09120658e-08)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part243.Position = Vector3.new(6.45093107, 1.947667, -94.6008682)
- Part243.Orientation = Vector3.new(-45, 90, 90)
- Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh244.Parent = Part243
- SpecialMesh244.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh244.MeshType = Enum.MeshType.Wedge
- SpecialMesh244.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part245.Parent = Tool0
- Part245.Material = Enum.Material.SmoothPlastic
- Part245.BrickColor = BrickColor.new("Really black")
- Part245.Reflectance = 0.10000000149012
- Part245.Rotation = Vector3.new(-90, 67.5, 180)
- Part245.Anchored = true
- Part245.FormFactor = Enum.FormFactor.Symmetric
- Part245.Size = Vector3.new(1, 1, 1)
- Part245.CFrame = CFrame.new(6.41087198, 1.92083299, -94.6281586, -0.382684112, -1.34017402e-08, 0.923879206, 0.923879266, -1.13647154e-08, 0.382684082, 5.37099254e-09, 1, 1.67306862e-08)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part245.Position = Vector3.new(6.41087198, 1.92083299, -94.6281586)
- Part245.Orientation = Vector3.new(-22.5, 90, 90)
- Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh246.Parent = Part245
- SpecialMesh246.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454621)
- SpecialMesh246.MeshType = Enum.MeshType.Wedge
- SpecialMesh246.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454621)
- Part247.Parent = Tool0
- Part247.Material = Enum.Material.SmoothPlastic
- Part247.BrickColor = BrickColor.new("Really black")
- Part247.Reflectance = 0.20000000298023
- Part247.Rotation = Vector3.new(-90, 0, 0)
- Part247.Anchored = true
- Part247.FormFactor = Enum.FormFactor.Symmetric
- Part247.Size = Vector3.new(1, 1, 1)
- Part247.CFrame = CFrame.new(6.36203384, 1.456743, -95.4495163, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part247.Position = Vector3.new(6.36203384, 1.456743, -95.4495163)
- Part247.Orientation = Vector3.new(-90, 0, 0)
- Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh248.Parent = Part247
- SpecialMesh248.Scale = Vector3.new(0.172727302, 0.150000006, 0.0545454249)
- SpecialMesh248.MeshType = Enum.MeshType.Wedge
- SpecialMesh248.Scale = Vector3.new(0.172727302, 0.150000006, 0.0545454249)
- Part249.Parent = Tool0
- Part249.Material = Enum.Material.SmoothPlastic
- Part249.BrickColor = BrickColor.new("Really black")
- Part249.Reflectance = 0.10000000149012
- Part249.Rotation = Vector3.new(0, 0, -67.5)
- Part249.Anchored = true
- Part249.FormFactor = Enum.FormFactor.Symmetric
- Part249.Size = Vector3.new(1, 1, 1)
- Part249.CFrame = CFrame.new(6.47770214, 2.08215094, -94.655426, 0.382680506, 0.923871875, 4.23483785e-13, -0.923871875, 0.382680506, -4.37106387e-08, -4.03846379e-08, 1.67284249e-08, 1)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part249.Position = Vector3.new(6.47770214, 2.08215094, -94.655426)
- Part249.Orientation = Vector3.new(0, 0, -67.5)
- Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh250.Parent = Part249
- BlockMesh250.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
- BlockMesh250.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
- Part251.Name = "Lens"
- Part251.Parent = Tool0
- Part251.Material = Enum.Material.SmoothPlastic
- Part251.BrickColor = BrickColor.new("Light blue")
- Part251.Reflectance = 0.10000000149012
- Part251.Transparency = 0.89999997615814
- Part251.Rotation = Vector3.new(90, 0, -180)
- Part251.Anchored = true
- Part251.FormFactor = Enum.FormFactor.Symmetric
- Part251.Size = Vector3.new(1, 1, 1)
- Part251.CFrame = CFrame.new(6.36362791, 2.03415489, -94.6758881, -1, 0, 0, 0, 0, -1, 0, -1, -4.37113883e-08)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part251.Position = Vector3.new(6.36362791, 2.03415489, -94.6758881)
- Part251.Orientation = Vector3.new(90, 180, 0)
- Part251.Color = Color3.new(0.705882, 0.823529, 0.894118)
- CylinderMesh252.Parent = Part251
- CylinderMesh252.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
- CylinderMesh252.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
- Part253.Parent = Tool0
- Part253.Material = Enum.Material.SmoothPlastic
- Part253.BrickColor = BrickColor.new("Really black")
- Part253.Reflectance = 0.10000000149012
- Part253.Anchored = true
- Part253.FormFactor = Enum.FormFactor.Symmetric
- Part253.Size = Vector3.new(1, 1, 1)
- Part253.CFrame = CFrame.new(6.36362314, 2.15822601, -94.6327057, 0.999999881, -2.68220873e-07, -4.81740095e-14, 2.68220873e-07, 0.999999881, -4.37115943e-08, 4.97379881e-14, 4.37116263e-08, 1)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part253.Position = Vector3.new(6.36362314, 2.15822601, -94.6327057)
- Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh254.Parent = Part253
- BlockMesh254.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
- BlockMesh254.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
- Part255.Parent = Tool0
- Part255.Material = Enum.Material.SmoothPlastic
- Part255.BrickColor = BrickColor.new("Really black")
- Part255.Reflectance = 0.10000000149012
- Part255.Rotation = Vector3.new(0, 0, 22.5)
- Part255.Anchored = true
- Part255.FormFactor = Enum.FormFactor.Symmetric
- Part255.Size = Vector3.new(1, 1, 1)
- Part255.CFrame = CFrame.new(6.31637192, 2.14883089, -94.6327057, 0.923879385, -0.382683694, -4.63976493e-14, 0.382683694, 0.923879385, -4.37116086e-08, 1.67277605e-08, 4.03842506e-08, 1)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part255.Position = Vector3.new(6.31637192, 2.14883089, -94.6327057)
- Part255.Orientation = Vector3.new(0, 0, 22.5)
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh256.Parent = Part255
- BlockMesh256.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
- BlockMesh256.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
- Part257.Parent = Tool0
- Part257.Material = Enum.Material.SmoothPlastic
- Part257.BrickColor = BrickColor.new("Really black")
- Part257.Reflectance = 0.10000000149012
- Part257.Rotation = Vector3.new(0, 0, 157.5)
- Part257.Anchored = true
- Part257.FormFactor = Enum.FormFactor.Symmetric
- Part257.Size = Vector3.new(1, 1, 1)
- Part257.CFrame = CFrame.new(6.31637192, 1.92083097, -94.7099762, -0.923879683, -0.382682949, 2.84216959e-13, 0.382682949, -0.923879683, -4.37113883e-08, 1.67278671e-08, -4.03839557e-08, 1)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part257.Position = Vector3.new(6.31637192, 1.92083097, -94.7099762)
- Part257.Orientation = Vector3.new(0, 0, 157.5)
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh258.Parent = Part257
- BlockMesh258.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
- BlockMesh258.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
- Part259.Parent = Tool0
- Part259.Material = Enum.Material.SmoothPlastic
- Part259.BrickColor = BrickColor.new("Really black")
- Part259.Reflectance = 0.20000000298023
- Part259.Rotation = Vector3.new(-90, 0, 0)
- Part259.Anchored = true
- Part259.FormFactor = Enum.FormFactor.Symmetric
- Part259.Size = Vector3.new(1, 1, 1)
- Part259.CFrame = CFrame.new(6.36203384, 1.40674496, -95.4017868, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part259.Position = Vector3.new(6.36203384, 1.40674496, -95.4017868)
- Part259.Orientation = Vector3.new(-90, 0, 0)
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh260.Parent = Part259
- SpecialMesh260.Scale = Vector3.new(0.172727302, 0.0545454584, 0.154545456)
- SpecialMesh260.MeshType = Enum.MeshType.Wedge
- SpecialMesh260.Scale = Vector3.new(0.172727302, 0.0545454584, 0.154545456)
- Part261.Parent = Tool0
- Part261.Material = Enum.Material.SmoothPlastic
- Part261.BrickColor = BrickColor.new("Really black")
- Part261.Reflectance = 0.20000000298023
- Part261.Rotation = Vector3.new(-180, 0, -180)
- Part261.Anchored = true
- Part261.FormFactor = Enum.FormFactor.Symmetric
- Part261.Size = Vector3.new(1, 1, 1)
- Part261.CFrame = CFrame.new(6.41203594, 1.152071, -94.992691, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part261.Position = Vector3.new(6.41203594, 1.152071, -94.992691)
- Part261.Orientation = Vector3.new(0, 180, 0)
- Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh262.Parent = Part261
- BlockMesh262.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
- BlockMesh262.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
- Part263.Parent = Tool0
- Part263.Material = Enum.Material.SmoothPlastic
- Part263.BrickColor = BrickColor.new("Really black")
- Part263.Reflectance = 0.10000000149012
- Part263.Rotation = Vector3.new(0, 0, 112.5)
- Part263.Anchored = true
- Part263.FormFactor = Enum.FormFactor.Symmetric
- Part263.Size = Vector3.new(1, 1, 1)
- Part263.CFrame = CFrame.new(6.24954987, 1.987602, -94.6826935, -0.382683665, -0.923878968, 2.89318455e-13, 0.923878968, -0.382683665, -4.37113741e-08, 4.03841547e-08, -1.67273786e-08, 1)
- Part263.BottomSurface = Enum.SurfaceType.Smooth
- Part263.TopSurface = Enum.SurfaceType.Smooth
- Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part263.Position = Vector3.new(6.24954987, 1.987602, -94.6826935)
- Part263.Orientation = Vector3.new(0, 0, 112.5)
- Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh264.Parent = Part263
- BlockMesh264.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
- BlockMesh264.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
- Part265.Parent = Tool0
- Part265.Material = Enum.Material.SmoothPlastic
- Part265.BrickColor = BrickColor.new("Really black")
- Part265.Reflectance = 0.10000000149012
- Part265.Rotation = Vector3.new(0, 0, 90)
- Part265.Anchored = true
- Part265.FormFactor = Enum.FormFactor.Symmetric
- Part265.Size = Vector3.new(1, 1, 1)
- Part265.CFrame = CFrame.new(6.24014997, 2.03489494, -94.6690674, -3.87429878e-07, -0.999998689, 3.0530564e-13, 0.999998689, -3.87429878e-07, -4.37113492e-08, 4.37113741e-08, 2.48689741e-13, 1)
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part265.Position = Vector3.new(6.24014997, 2.03489494, -94.6690674)
- Part265.Orientation = Vector3.new(0, 0, 90)
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh266.Parent = Part265
- BlockMesh266.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181774)
- BlockMesh266.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181774)
- Part267.Parent = Tool0
- Part267.Material = Enum.Material.SmoothPlastic
- Part267.BrickColor = BrickColor.new("Really black")
- Part267.Reflectance = 0.10000000149012
- Part267.Rotation = Vector3.new(-90, 22.5, 180)
- Part267.Anchored = true
- Part267.FormFactor = Enum.FormFactor.Symmetric
- Part267.Size = Vector3.new(1, 1, 1)
- Part267.CFrame = CFrame.new(6.24954987, 2.08214593, -94.5190582, -0.923878372, -3.23520091e-08, 0.382682592, 0.382682472, -3.03105772e-08, 0.923878908, -1.82899633e-08, 0.999998569, 4.03839024e-08)
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part267.Position = Vector3.new(6.24954987, 2.08214593, -94.5190582)
- Part267.Orientation = Vector3.new(-67.5, 90, 90)
- Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh268.Parent = Part267
- SpecialMesh268.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- SpecialMesh268.MeshType = Enum.MeshType.Wedge
- SpecialMesh268.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
- Part269.Parent = Tool0
- Part269.Material = Enum.Material.SmoothPlastic
- Part269.BrickColor = BrickColor.new("Really black")
- Part269.Reflectance = 0.20000000298023
- Part269.Rotation = Vector3.new(0, 90, 0)
- Part269.Anchored = true
- Part269.FormFactor = Enum.FormFactor.Symmetric
- Part269.Size = Vector3.new(1, 1, 1)
- Part269.CFrame = CFrame.new(6.29839993, 1.67041695, -94.9790497, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part269.Position = Vector3.new(6.29839993, 1.67041695, -94.9790497)
- Part269.Orientation = Vector3.new(0, 90, 0)
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh270.Parent = Part269
- SpecialMesh270.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
- SpecialMesh270.MeshType = Enum.MeshType.Wedge
- SpecialMesh270.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
- Part271.Parent = Tool0
- Part271.Material = Enum.Material.SmoothPlastic
- Part271.BrickColor = BrickColor.new("Really black")
- Part271.Reflectance = 0.20000000298023
- Part271.Rotation = Vector3.new(-90, 0, -180)
- Part271.Anchored = true
- Part271.FormFactor = Enum.FormFactor.Symmetric
- Part271.Size = Vector3.new(1, 1, 1)
- Part271.CFrame = CFrame.new(6.36203718, 1.16115797, -94.7063293, -1, 3.82136924e-15, -4.37113954e-08, -4.37113918e-08, -4.37113705e-08, 1, -4.37113954e-08, 1, -2.13162821e-14)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part271.Position = Vector3.new(6.36203718, 1.16115797, -94.7063293)
- Part271.Orientation = Vector3.new(-90, -180, 0)
- Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh272.Parent = Part271
- SpecialMesh272.Scale = Vector3.new(0.227272719, 0.454545468, 0.0636362955)
- SpecialMesh272.MeshType = Enum.MeshType.Wedge
- SpecialMesh272.Scale = Vector3.new(0.227272719, 0.454545468, 0.0636362955)
- Part273.Parent = Tool0
- Part273.Material = Enum.Material.SmoothPlastic
- Part273.BrickColor = BrickColor.new("Really black")
- Part273.Reflectance = 0.20000000298023
- Part273.Rotation = Vector3.new(-90, 0, -90)
- Part273.Anchored = true
- Part273.FormFactor = Enum.FormFactor.Symmetric
- Part273.Size = Vector3.new(1, 1, 1)
- Part273.CFrame = CFrame.new(6.41203594, 1.15661395, -95.1881638, 0, 1, 0, 0, 0, 1, 1, 0, 4.37113883e-08)
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part273.Position = Vector3.new(6.41203594, 1.15661395, -95.1881638)
- Part273.Orientation = Vector3.new(-90, -90, 0)
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh274.Parent = Part273
- CylinderMesh274.Scale = Vector3.new(0.0363636091, 0.0363636315, 0.0363636352)
- CylinderMesh274.Scale = Vector3.new(0.0363636091, 0.0363636315, 0.0363636352)
- Part275.Parent = Tool0
- Part275.Material = Enum.Material.SmoothPlastic
- Part275.BrickColor = BrickColor.new("Really black")
- Part275.Reflectance = 0.10000000149012
- Part275.Rotation = Vector3.new(0, 0, -157.5)
- Part275.Anchored = true
- Part275.FormFactor = Enum.FormFactor.Symmetric
- Part275.Size = Vector3.new(1, 1, 1)
- Part275.CFrame = CFrame.new(6.41087198, 1.92083299, -94.7099762, -0.923879266, 0.382683426, -2.13986424e-12, -0.382683426, -0.923879266, -4.37140422e-08, -1.67305654e-08, -4.03856966e-08, 1)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part275.Position = Vector3.new(6.41087198, 1.92083299, -94.7099762)
- Part275.Orientation = Vector3.new(0, 0, -157.5)
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh276.Parent = Part275
- BlockMesh276.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
- BlockMesh276.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
- Part277.Parent = Tool0
- Part277.Material = Enum.Material.SmoothPlastic
- Part277.BrickColor = BrickColor.new("Really black")
- Part277.Reflectance = 0.20000000298023
- Part277.Rotation = Vector3.new(-180, 0, -180)
- Part277.Anchored = true
- Part277.FormFactor = Enum.FormFactor.Symmetric
- Part277.Size = Vector3.new(1, 1, 1)
- Part277.CFrame = CFrame.new(6.36203384, 1.15661395, -95.08815, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part277.Position = Vector3.new(6.36203384, 1.15661395, -95.08815)
- Part277.Orientation = Vector3.new(0, 180, 0)
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh278.Parent = Part277
- BlockMesh278.Scale = Vector3.new(0.06363637, 0.0363636352, 0.236363634)
- BlockMesh278.Scale = Vector3.new(0.06363637, 0.0363636352, 0.236363634)
- Part279.Parent = Tool0
- Part279.Material = Enum.Material.SmoothPlastic
- Part279.BrickColor = BrickColor.new("Really black")
- Part279.Reflectance = 0.10000000149012
- Part279.Rotation = Vector3.new(0, 0, 45)
- Part279.Anchored = true
- Part279.FormFactor = Enum.FormFactor.Symmetric
- Part279.Size = Vector3.new(1, 1, 1)
- Part279.CFrame = CFrame.new(6.27631378, 2.12216091, -94.6417847, 0.70710659, -0.707107008, -4.50380835e-14, 0.707107008, 0.70710659, -4.37116121e-08, 3.09088186e-08, 3.09087405e-08, 1)
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part279.Position = Vector3.new(6.27631378, 2.12216091, -94.6417847)
- Part279.Orientation = Vector3.new(0, 0, 45)
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh280.Parent = Part279
- BlockMesh280.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727162)
- BlockMesh280.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727162)
- Part281.Parent = Tool0
- Part281.Material = Enum.Material.SmoothPlastic
- Part281.BrickColor = BrickColor.new("Really black")
- Part281.Reflectance = 0.20000000298023
- Part281.Rotation = Vector3.new(-90, 0, 0)
- Part281.Anchored = true
- Part281.FormFactor = Enum.FormFactor.Symmetric
- Part281.Size = Vector3.new(1, 1, 1)
- Part281.CFrame = CFrame.new(6.36203384, 1.42492497, -95.4290543, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part281.Position = Vector3.new(6.36203384, 1.42492497, -95.4290543)
- Part281.Orientation = Vector3.new(-90, 0, 0)
- Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh282.Parent = Part281
- SpecialMesh282.Scale = Vector3.new(0.172727302, 0.109090917, 0.11818181)
- SpecialMesh282.MeshType = Enum.MeshType.Wedge
- SpecialMesh282.Scale = Vector3.new(0.172727302, 0.109090917, 0.11818181)
- Part283.Parent = Tool0
- Part283.Material = Enum.Material.SmoothPlastic
- Part283.BrickColor = BrickColor.new("Really black")
- Part283.Reflectance = 0.20000000298023
- Part283.Rotation = Vector3.new(-180, 0, -180)
- Part283.Anchored = true
- Part283.FormFactor = Enum.FormFactor.Symmetric
- Part283.Size = Vector3.new(1, 1, 1)
- Part283.CFrame = CFrame.new(6.36203384, 1.43856502, -94.7472229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part283.Position = Vector3.new(6.36203384, 1.43856502, -94.7472229)
- Part283.Orientation = Vector3.new(0, 180, 0)
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh284.Parent = Part283
- BlockMesh284.Scale = Vector3.new(0.227272674, 0.200000003, 0.536363363)
- BlockMesh284.Scale = Vector3.new(0.227272674, 0.200000003, 0.536363363)
- Part285.Parent = Tool0
- Part285.Material = Enum.Material.SmoothPlastic
- Part285.BrickColor = BrickColor.new("Really black")
- Part285.Reflectance = 0.20000000298023
- Part285.Rotation = Vector3.new(-90, 0, 0)
- Part285.Anchored = true
- Part285.FormFactor = Enum.FormFactor.Symmetric
- Part285.Size = Vector3.new(1, 1, 1)
- Part285.CFrame = CFrame.new(6.36203384, 1.64314198, -94.9790649, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part285.Position = Vector3.new(6.36203384, 1.64314198, -94.9790649)
- Part285.Orientation = Vector3.new(-89.9199982, 0, 0)
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh286.Parent = Part285
- CylinderMesh286.Scale = Vector3.new(0.172727302, 1.09090924, 0.172727302)
- CylinderMesh286.Scale = Vector3.new(0.172727302, 1.09090924, 0.172727302)
- Part287.Parent = Tool0
- Part287.Material = Enum.Material.SmoothPlastic
- Part287.BrickColor = BrickColor.new("Really black")
- Part287.Reflectance = 0.10000000149012
- Part287.Rotation = Vector3.new(-72, 0, 0)
- Part287.Anchored = true
- Part287.FormFactor = Enum.FormFactor.Symmetric
- Part287.Size = Vector3.new(1, 1, 1)
- Part287.CFrame = CFrame.new(6.36657619, 0.846713006, -95.405098, 1, 0, 8.74227126e-08, -8.31439664e-08, 0.309016645, 0.9510566, 1.6696319e-08, -0.9510566, 0.309016615)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part287.Position = Vector3.new(6.36657619, 0.846713006, -95.405098)
- Part287.Orientation = Vector3.new(-72, 0, 0)
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh288.Parent = Part287
- SpecialMesh288.Scale = Vector3.new(0.181818232, 0.154545471, 0.027272705)
- SpecialMesh288.MeshType = Enum.MeshType.Wedge
- SpecialMesh288.Scale = Vector3.new(0.181818232, 0.154545471, 0.027272705)
- Part289.Parent = Tool0
- Part289.Material = Enum.Material.SmoothPlastic
- Part289.BrickColor = BrickColor.new("Really black")
- Part289.Reflectance = 0.20000000298023
- Part289.Rotation = Vector3.new(-180, 0, -180)
- Part289.Anchored = true
- Part289.FormFactor = Enum.FormFactor.Symmetric
- Part289.Size = Vector3.new(1, 1, 1)
- Part289.CFrame = CFrame.new(6.36203384, 1.51128995, -95.4404221, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part289.BottomSurface = Enum.SurfaceType.Smooth
- Part289.TopSurface = Enum.SurfaceType.Smooth
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part289.Position = Vector3.new(6.36203384, 1.51128995, -95.4404221)
- Part289.Orientation = Vector3.new(0, 180, 0)
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh290.Parent = Part289
- BlockMesh290.Scale = Vector3.new(0.172727272, 0.0545454472, 0.168182686)
- BlockMesh290.Scale = Vector3.new(0.172727272, 0.0545454472, 0.168182686)
- Part291.Parent = Tool0
- Part291.Material = Enum.Material.SmoothPlastic
- Part291.BrickColor = BrickColor.new("Really black")
- Part291.Reflectance = 0.10000000149012
- Part291.Rotation = Vector3.new(27, 0, 0)
- Part291.Anchored = true
- Part291.FormFactor = Enum.FormFactor.Symmetric
- Part291.Size = Vector3.new(1, 1, 1)
- Part291.CFrame = CFrame.new(6.36658001, 1.03885901, -95.3922653, 1, 0, 0, 0, 0.891006529, -0.453990519, 0, 0.453990519, 0.891006529)
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part291.Position = Vector3.new(6.36658001, 1.03885901, -95.3922653)
- Part291.Orientation = Vector3.new(27, 0, 0)
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh292.Parent = Part291
- BlockMesh292.Scale = Vector3.new(0.181818187, 0.354545504, 0.145454556)
- BlockMesh292.Scale = Vector3.new(0.181818187, 0.354545504, 0.145454556)
- Part293.Parent = Tool0
- Part293.Material = Enum.Material.SmoothPlastic
- Part293.BrickColor = BrickColor.new("Really black")
- Part293.Reflectance = 0.10000000149012
- Part293.Rotation = Vector3.new(18, 0, 0)
- Part293.Anchored = true
- Part293.FormFactor = Enum.FormFactor.Symmetric
- Part293.Size = Vector3.new(1, 1, 1)
- Part293.CFrame = CFrame.new(6.36658001, 1.00959301, -95.3473892, 1, 0, 0, 0, 0.9510566, -0.309016734, 0, 0.309016734, 0.9510566)
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part293.Position = Vector3.new(6.36658001, 1.00959301, -95.3473892)
- Part293.Orientation = Vector3.new(18, 0, 0)
- Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh294.Parent = Part293
- BlockMesh294.Scale = Vector3.new(0.181818187, 0.318181753, 0.145454556)
- BlockMesh294.Scale = Vector3.new(0.181818187, 0.318181753, 0.145454556)
- Part295.Parent = Tool0
- Part295.Material = Enum.Material.SmoothPlastic
- Part295.BrickColor = BrickColor.new("Really black")
- Part295.Rotation = Vector3.new(90, 0, -90)
- Part295.Anchored = true
- Part295.FormFactor = Enum.FormFactor.Symmetric
- Part295.Size = Vector3.new(1, 1, 1)
- Part295.CFrame = CFrame.new(6.40908384, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part295.Position = Vector3.new(6.40908384, 2.038697, -95.1031647)
- Part295.Orientation = Vector3.new(90, 90, 0)
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh296.Parent = Part295
- BlockMesh296.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- BlockMesh296.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- Part297.Name = "ACOGCenter"
- Part297.Parent = Tool0
- Part297.Material = Enum.Material.SmoothPlastic
- Part297.BrickColor = BrickColor.new("Really red")
- Part297.Rotation = Vector3.new(-180, -90, 0)
- Part297.Anchored = true
- Part297.FormFactor = Enum.FormFactor.Symmetric
- Part297.Size = Vector3.new(1, 1, 1)
- Part297.CFrame = CFrame.new(6.36362791, 2.02506208, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.Color = Color3.new(1, 0, 0)
- Part297.Position = Vector3.new(6.36362791, 2.02506208, -95.1031647)
- Part297.Orientation = Vector3.new(0, -90, 180)
- Part297.Color = Color3.new(1, 0, 0)
- BlockMesh298.Parent = Part297
- BlockMesh298.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
- BlockMesh298.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
- Part299.Parent = Tool0
- Part299.Material = Enum.Material.SmoothPlastic
- Part299.BrickColor = BrickColor.new("Bright red")
- Part299.Reflectance = 0.10000000149012
- Part299.Rotation = Vector3.new(180, 0, 180)
- Part299.Anchored = true
- Part299.FormFactor = Enum.FormFactor.Symmetric
- Part299.Size = Vector3.new(1, 1, 1)
- Part299.CFrame = CFrame.new(6.36362791, 2.17627811, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part299.Position = Vector3.new(6.36362791, 2.17627811, -94.9986115)
- Part299.Orientation = Vector3.new(0, -180, 0)
- Part299.Color = Color3.new(0.768628, 0.156863, 0.109804)
- CylinderMesh300.Parent = Part299
- CylinderMesh300.Scale = Vector3.new(0.181818202, 0.00909090973, 0.127272755)
- CylinderMesh300.Scale = Vector3.new(0.181818202, 0.00909090973, 0.127272755)
- Part301.Parent = Tool0
- Part301.Material = Enum.Material.SmoothPlastic
- Part301.BrickColor = BrickColor.new("Really black")
- Part301.Reflectance = 0.10000000149012
- Part301.Rotation = Vector3.new(-180, 0, 90)
- Part301.Anchored = true
- Part301.FormFactor = Enum.FormFactor.Symmetric
- Part301.Size = Vector3.new(1, 1, 1)
- Part301.CFrame = CFrame.new(6.48758984, 2.0382731, -94.9986115, 0, -1, -4.37113883e-08, -1, 0, 0, 0, 4.37113883e-08, -1)
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part301.Position = Vector3.new(6.48758984, 2.0382731, -94.9986115)
- Part301.Orientation = Vector3.new(0, -180, -90)
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh302.Parent = Part301
- CylinderMesh302.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- CylinderMesh302.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
- Part303.Parent = Tool0
- Part303.Material = Enum.Material.SmoothPlastic
- Part303.BrickColor = BrickColor.new("Really black")
- Part303.Reflectance = 0.10000000149012
- Part303.Anchored = true
- Part303.FormFactor = Enum.FormFactor.Symmetric
- Part303.Size = Vector3.new(1, 1, 1)
- Part303.CFrame = CFrame.new(6.35908413, 2.1535151, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part303.Position = Vector3.new(6.35908413, 2.1535151, -95.1531525)
- Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh304.Parent = Part303
- BlockMesh304.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- BlockMesh304.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- Part305.Name = "Ring"
- Part305.Parent = Tool0
- Part305.Material = Enum.Material.SmoothPlastic
- Part305.BrickColor = BrickColor.new("Really black")
- Part305.Reflectance = 0.10000000149012
- Part305.Anchored = true
- Part305.FormFactor = Enum.FormFactor.Symmetric
- Part305.Size = Vector3.new(1, 1, 1)
- Part305.CFrame = CFrame.new(6.36362314, 2.03558493, -95.3281403, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part305.Position = Vector3.new(6.36362314, 2.03558493, -95.3281403)
- Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh306.Parent = Part305
- SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh306.Scale = Vector3.new(0.227272734, 0.227272734, 0.227272734)
- SpecialMesh306.MeshType = Enum.MeshType.FileMesh
- SpecialMesh306.Scale = Vector3.new(0.227272734, 0.227272734, 0.227272734)
- Part307.Parent = Tool0
- Part307.Material = Enum.Material.SmoothPlastic
- Part307.BrickColor = BrickColor.new("Really black")
- Part307.Reflectance = 0.10000000149012
- Part307.Anchored = true
- Part307.FormFactor = Enum.FormFactor.Symmetric
- Part307.Size = Vector3.new(1, 1, 1)
- Part307.CFrame = CFrame.new(6.35908413, 1.91730595, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part307.Position = Vector3.new(6.35908413, 1.91730595, -95.1531525)
- Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh308.Parent = Part307
- BlockMesh308.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- BlockMesh308.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- Part309.Name = "Lens"
- Part309.Parent = Tool0
- Part309.Material = Enum.Material.SmoothPlastic
- Part309.BrickColor = BrickColor.new("Light blue")
- Part309.Reflectance = 0.10000000149012
- Part309.Transparency = 0.80000001192093
- Part309.Rotation = Vector3.new(90, 0, -180)
- Part309.Anchored = true
- Part309.FormFactor = Enum.FormFactor.Symmetric
- Part309.Size = Vector3.new(1, 1, 1)
- Part309.CFrame = CFrame.new(6.36362791, 2.03415489, -95.3213425, -1, 0, 0, 0, 0, -1, 0, -1, -4.37113883e-08)
- Part309.BottomSurface = Enum.SurfaceType.Smooth
- Part309.TopSurface = Enum.SurfaceType.Smooth
- Part309.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part309.Position = Vector3.new(6.36362791, 2.03415489, -95.3213425)
- Part309.Orientation = Vector3.new(90, 180, 0)
- Part309.Color = Color3.new(0.705882, 0.823529, 0.894118)
- CylinderMesh310.Parent = Part309
- CylinderMesh310.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
- CylinderMesh310.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
- Part311.Parent = Tool0
- Part311.Material = Enum.Material.SmoothPlastic
- Part311.BrickColor = BrickColor.new("Really black")
- Part311.Reflectance = 0.10000000149012
- Part311.Rotation = Vector3.new(-90, 0, -180)
- Part311.Anchored = true
- Part311.FormFactor = Enum.FormFactor.Symmetric
- Part311.Size = Vector3.new(1, 1, 1)
- Part311.CFrame = CFrame.new(6.43635798, 2.14444709, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part311.Position = Vector3.new(6.43635798, 2.14444709, -95.1531525)
- Part311.Orientation = Vector3.new(-90, -180, 0)
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh312.Parent = Part311
- CylinderMesh312.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- CylinderMesh312.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- Part313.Parent = Tool0
- Part313.Material = Enum.Material.SmoothPlastic
- Part313.BrickColor = BrickColor.new("Really black")
- Part313.Reflectance = 0.20000000298023
- Part313.Rotation = Vector3.new(180, 0, 180)
- Part313.Anchored = true
- Part313.FormFactor = Enum.FormFactor.Symmetric
- Part313.Size = Vector3.new(1, 1, 1)
- Part313.CFrame = CFrame.new(6.36362791, 2.1535151, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
- Part313.BottomSurface = Enum.SurfaceType.Smooth
- Part313.TopSurface = Enum.SurfaceType.Smooth
- Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part313.Position = Vector3.new(6.36362791, 2.1535151, -94.9986115)
- Part313.Orientation = Vector3.new(0, -180, 0)
- Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh314.Parent = Part313
- CylinderMesh314.Scale = Vector3.new(0.181818202, 0.0363636315, 0.127272755)
- CylinderMesh314.Scale = Vector3.new(0.181818202, 0.0363636315, 0.127272755)
- Part315.Name = "ACOG"
- Part315.Parent = Tool0
- Part315.Material = Enum.Material.SmoothPlastic
- Part315.BrickColor = BrickColor.new("Really red")
- Part315.Rotation = Vector3.new(90, 0, -90)
- Part315.Anchored = true
- Part315.FormFactor = Enum.FormFactor.Symmetric
- Part315.Size = Vector3.new(1, 1, 1)
- Part315.CFrame = CFrame.new(6.36362791, 2.02960706, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part315.BottomSurface = Enum.SurfaceType.Smooth
- Part315.TopSurface = Enum.SurfaceType.Smooth
- Part315.Color = Color3.new(1, 0, 0)
- Part315.Position = Vector3.new(6.36362791, 2.02960706, -95.1031647)
- Part315.Orientation = Vector3.new(90, 90, 0)
- Part315.Color = Color3.new(1, 0, 0)
- BlockMesh316.Parent = Part315
- BlockMesh316.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
- BlockMesh316.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
- Part317.Name = "Ring"
- Part317.Parent = Tool0
- Part317.Material = Enum.Material.SmoothPlastic
- Part317.BrickColor = BrickColor.new("Really black")
- Part317.Reflectance = 0.10000000149012
- Part317.Anchored = true
- Part317.FormFactor = Enum.FormFactor.Symmetric
- Part317.Size = Vector3.new(1, 1, 1)
- Part317.CFrame = CFrame.new(6.36362314, 2.03558493, -95.0008698, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part317.Position = Vector3.new(6.36362314, 2.03558493, -95.0008698)
- Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh318.Parent = Part317
- SpecialMesh318.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh318.Scale = Vector3.new(0.25, 0.25, 0.909090936)
- SpecialMesh318.MeshType = Enum.MeshType.FileMesh
- SpecialMesh318.Scale = Vector3.new(0.25, 0.25, 0.909090936)
- Part319.Parent = Tool0
- Part319.Material = Enum.Material.SmoothPlastic
- Part319.BrickColor = BrickColor.new("Really black")
- Part319.Rotation = Vector3.new(90, 0, -90)
- Part319.Anchored = true
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.Size = Vector3.new(1, 1, 1)
- Part319.CFrame = CFrame.new(6.31817198, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part319.Position = Vector3.new(6.31817198, 2.038697, -95.1031647)
- Part319.Orientation = Vector3.new(90, 90, 0)
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh320.Parent = Part319
- BlockMesh320.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- BlockMesh320.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- Part321.Name = "AimPart"
- Part321.Parent = Tool0
- Part321.Material = Enum.Material.SmoothPlastic
- Part321.BrickColor = BrickColor.new("Black")
- Part321.Transparency = 1
- Part321.Rotation = Vector3.new(179.769989, 0.00999999978, -179.970001)
- Part321.CanCollide = false
- Part321.FormFactor = Enum.FormFactor.Custom
- Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part321.CFrame = CFrame.new(6.36399794, 2.03861094, -95.6640015, -0.999999881, 0.000482005387, 8.82041932e-05, 0.000491563405, 0.999989212, -0.00402986165, -8.96117417e-05, -0.00403059833, -0.999988735)
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part321.Position = Vector3.new(6.36399794, 2.03861094, -95.6640015)
- Part321.Orientation = Vector3.new(0.229999989, 179.98999, 0.0299999993)
- Part321.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part322.Parent = Tool0
- Part322.Material = Enum.Material.SmoothPlastic
- Part322.BrickColor = BrickColor.new("Really black")
- Part322.Reflectance = 0.10000000149012
- Part322.Rotation = Vector3.new(0, 0, 135)
- Part322.Anchored = true
- Part322.FormFactor = Enum.FormFactor.Symmetric
- Part322.Size = Vector3.new(1, 1, 1)
- Part322.CFrame = CFrame.new(6.45489788, 2.1171751, -95.1531525, -0.707106113, -0.707106113, 0, 0.707106113, -0.707106113, 0, 0, -0, 1)
- Part322.BottomSurface = Enum.SurfaceType.Smooth
- Part322.TopSurface = Enum.SurfaceType.Smooth
- Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part322.Position = Vector3.new(6.45489788, 2.1171751, -95.1531525)
- Part322.Orientation = Vector3.new(0, 0, 135)
- Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh323.Parent = Part322
- BlockMesh323.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh323.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part324.Parent = Tool0
- Part324.Material = Enum.Material.SmoothPlastic
- Part324.BrickColor = BrickColor.new("Really black")
- Part324.Rotation = Vector3.new(-180, -90, 0)
- Part324.Anchored = true
- Part324.FormFactor = Enum.FormFactor.Symmetric
- Part324.Size = Vector3.new(1, 1, 1)
- Part324.CFrame = CFrame.new(6.36362791, 2.08415198, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
- Part324.BottomSurface = Enum.SurfaceType.Smooth
- Part324.TopSurface = Enum.SurfaceType.Smooth
- Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part324.Position = Vector3.new(6.36362791, 2.08415198, -95.1031647)
- Part324.Orientation = Vector3.new(0, -90, 180)
- Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh325.Parent = Part324
- BlockMesh325.Scale = Vector3.new(0.00272727292, 0.0727272704, 0.00272727292)
- BlockMesh325.Scale = Vector3.new(0.00272727292, 0.0727272704, 0.00272727292)
- Part326.Parent = Tool0
- Part326.Material = Enum.Material.SmoothPlastic
- Part326.BrickColor = BrickColor.new("Really black")
- Part326.Reflectance = 0.20000000298023
- Part326.Rotation = Vector3.new(180, 0, 180)
- Part326.Anchored = true
- Part326.FormFactor = Enum.FormFactor.Symmetric
- Part326.Size = Vector3.new(1, 1, 1)
- Part326.CFrame = CFrame.new(6.36362791, 2.1944809, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
- Part326.BottomSurface = Enum.SurfaceType.Smooth
- Part326.TopSurface = Enum.SurfaceType.Smooth
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part326.Position = Vector3.new(6.36362791, 2.1944809, -94.9986115)
- Part326.Orientation = Vector3.new(0, -180, 0)
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh327.Parent = Part326
- CylinderMesh327.Scale = Vector3.new(0.181818202, 0.0272727292, 0.127272755)
- CylinderMesh327.Scale = Vector3.new(0.181818202, 0.0272727292, 0.127272755)
- Part328.Parent = Tool0
- Part328.Material = Enum.Material.SmoothPlastic
- Part328.BrickColor = BrickColor.new("Really black")
- Part328.Reflectance = 0.10000000149012
- Part328.Rotation = Vector3.new(0, 0, 90)
- Part328.Anchored = true
- Part328.FormFactor = Enum.FormFactor.Symmetric
- Part328.Size = Vector3.new(1, 1, 1)
- Part328.CFrame = CFrame.new(6.48758984, 2.0382731, -95.1531525, 0, -0.999999702, 0, 0.999999702, 0, 0, 0, 0, 1)
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part328.Position = Vector3.new(6.48758984, 2.0382731, -95.1531525)
- Part328.Orientation = Vector3.new(0, 0, 90)
- Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh329.Parent = Part328
- BlockMesh329.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh329.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part330.Name = "ACOG300M"
- Part330.Parent = Tool0
- Part330.Material = Enum.Material.SmoothPlastic
- Part330.BrickColor = BrickColor.new("Really red")
- Part330.Rotation = Vector3.new(90, 0, -90)
- Part330.Anchored = true
- Part330.FormFactor = Enum.FormFactor.Symmetric
- Part330.Size = Vector3.new(1, 1, 1)
- Part330.CFrame = CFrame.new(6.36817122, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.Color = Color3.new(1, 0, 0)
- Part330.Position = Vector3.new(6.36817122, 2.038697, -95.1031647)
- Part330.Orientation = Vector3.new(90, 90, 0)
- Part330.Color = Color3.new(1, 0, 0)
- BlockMesh331.Parent = Part330
- BlockMesh331.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
- BlockMesh331.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
- Part332.Parent = Tool0
- Part332.Material = Enum.Material.SmoothPlastic
- Part332.BrickColor = BrickColor.new("Really black")
- Part332.Reflectance = 0.10000000149012
- Part332.Rotation = Vector3.new(-90, 0, -180)
- Part332.Anchored = true
- Part332.FormFactor = Enum.FormFactor.Symmetric
- Part332.Size = Vector3.new(1, 1, 1)
- Part332.CFrame = CFrame.new(6.43635798, 1.92641699, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part332.Position = Vector3.new(6.43635798, 1.92641699, -95.1531525)
- Part332.Orientation = Vector3.new(-90, -180, 0)
- Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh333.Parent = Part332
- CylinderMesh333.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- CylinderMesh333.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- Part334.Name = "ACOG"
- Part334.Parent = Tool0
- Part334.Material = Enum.Material.SmoothPlastic
- Part334.BrickColor = BrickColor.new("Really red")
- Part334.Rotation = Vector3.new(90, 0, -90)
- Part334.Anchored = true
- Part334.FormFactor = Enum.FormFactor.Symmetric
- Part334.Size = Vector3.new(1, 1, 1)
- Part334.CFrame = CFrame.new(6.36362791, 2.03415489, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.Color = Color3.new(1, 0, 0)
- Part334.Position = Vector3.new(6.36362791, 2.03415489, -95.1031647)
- Part334.Orientation = Vector3.new(90, 90, 0)
- Part334.Color = Color3.new(1, 0, 0)
- BlockMesh335.Parent = Part334
- BlockMesh335.Scale = Vector3.new(0.00300000003, 0.0140000004, 0.00100000005)
- BlockMesh335.Scale = Vector3.new(0.00300000003, 0.0140000004, 0.00100000005)
- Part336.Name = "Ring"
- Part336.Parent = Tool0
- Part336.Material = Enum.Material.SmoothPlastic
- Part336.BrickColor = BrickColor.new("Really black")
- Part336.Reflectance = 0.10000000149012
- Part336.Anchored = true
- Part336.FormFactor = Enum.FormFactor.Symmetric
- Part336.Size = Vector3.new(1, 1, 1)
- Part336.CFrame = CFrame.new(6.36362314, 2.03558493, -95.0145111, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part336.Position = Vector3.new(6.36362314, 2.03558493, -95.0145111)
- Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh337.Parent = Part336
- SpecialMesh337.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh337.Scale = Vector3.new(0.215909094, 0.215909094, 3.86363649)
- SpecialMesh337.MeshType = Enum.MeshType.FileMesh
- SpecialMesh337.Scale = Vector3.new(0.215909094, 0.215909094, 3.86363649)
- Part338.Parent = Tool0
- Part338.Material = Enum.Material.SmoothPlastic
- Part338.BrickColor = BrickColor.new("Really black")
- Part338.Reflectance = 0.10000000149012
- Part338.Anchored = true
- Part338.FormFactor = Enum.FormFactor.Symmetric
- Part338.Size = Vector3.new(1, 1, 1)
- Part338.CFrame = CFrame.new(6.35908413, 2.1535151, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part338.BottomSurface = Enum.SurfaceType.Smooth
- Part338.TopSurface = Enum.SurfaceType.Smooth
- Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part338.Position = Vector3.new(6.35908413, 2.1535151, -95.1531525)
- Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh339.Parent = Part338
- BlockMesh339.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- BlockMesh339.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
- Part340.Name = "ACOG"
- Part340.Parent = Tool0
- Part340.Material = Enum.Material.SmoothPlastic
- Part340.BrickColor = BrickColor.new("Really red")
- Part340.Rotation = Vector3.new(90, 0, -90)
- Part340.Anchored = true
- Part340.FormFactor = Enum.FormFactor.Symmetric
- Part340.Size = Vector3.new(1, 1, 1)
- Part340.CFrame = CFrame.new(6.36362791, 2.02506208, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
- Part340.BottomSurface = Enum.SurfaceType.Smooth
- Part340.TopSurface = Enum.SurfaceType.Smooth
- Part340.Color = Color3.new(1, 0, 0)
- Part340.Position = Vector3.new(6.36362791, 2.02506208, -95.1031647)
- Part340.Orientation = Vector3.new(90, 90, 0)
- Part340.Color = Color3.new(1, 0, 0)
- BlockMesh341.Parent = Part340
- BlockMesh341.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
- BlockMesh341.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
- Part342.Parent = Tool0
- Part342.Material = Enum.Material.SmoothPlastic
- Part342.BrickColor = BrickColor.new("Really black")
- Part342.Reflectance = 0.10000000149012
- Part342.Rotation = Vector3.new(0, 0, 45)
- Part342.Anchored = true
- Part342.FormFactor = Enum.FormFactor.Symmetric
- Part342.Size = Vector3.new(1, 1, 1)
- Part342.CFrame = CFrame.new(6.45489788, 1.95934796, -95.1531525, 0.707106113, -0.707106113, 0, 0.707106113, 0.707106113, 0, 0, 0, 1)
- Part342.BottomSurface = Enum.SurfaceType.Smooth
- Part342.TopSurface = Enum.SurfaceType.Smooth
- Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part342.Position = Vector3.new(6.45489788, 1.95934796, -95.1531525)
- Part342.Orientation = Vector3.new(0, 0, 45)
- Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh343.Parent = Part342
- BlockMesh343.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- BlockMesh343.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
- Part344.Name = "Ring"
- Part344.Parent = Tool0
- Part344.Material = Enum.Material.SmoothPlastic
- Part344.BrickColor = BrickColor.new("Really black")
- Part344.Reflectance = 0.10000000149012
- Part344.Anchored = true
- Part344.FormFactor = Enum.FormFactor.Symmetric
- Part344.Size = Vector3.new(1, 1, 1)
- Part344.CFrame = CFrame.new(6.36362314, 2.03558493, -95.155426, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
- Part344.BottomSurface = Enum.SurfaceType.Smooth
- Part344.TopSurface = Enum.SurfaceType.Smooth
- Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part344.Position = Vector3.new(6.36362314, 2.03558493, -95.155426)
- Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh345.Parent = Part344
- SpecialMesh345.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh345.Scale = Vector3.new(0.227272734, 0.227272734, 0.681818187)
- SpecialMesh345.MeshType = Enum.MeshType.FileMesh
- SpecialMesh345.Scale = Vector3.new(0.227272734, 0.227272734, 0.681818187)
- Part346.Parent = Tool0
- Part346.Material = Enum.Material.SmoothPlastic
- Part346.BrickColor = BrickColor.new("Really black")
- Part346.Reflectance = 0.10000000149012
- Part346.Rotation = Vector3.new(-90, 0, -180)
- Part346.Anchored = true
- Part346.FormFactor = Enum.FormFactor.Symmetric
- Part346.Size = Vector3.new(1, 1, 1)
- Part346.CFrame = CFrame.new(6.28180599, 1.92641699, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part346.BottomSurface = Enum.SurfaceType.Smooth
- Part346.TopSurface = Enum.SurfaceType.Smooth
- Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part346.Position = Vector3.new(6.28180599, 1.92641699, -95.1531525)
- Part346.Orientation = Vector3.new(-90, -180, 0)
- Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh347.Parent = Part346
- CylinderMesh347.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- CylinderMesh347.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- Part348.Parent = Tool0
- Part348.Material = Enum.Material.SmoothPlastic
- Part348.BrickColor = BrickColor.new("Really black")
- Part348.Rotation = Vector3.new(-180, -90, 0)
- Part348.Anchored = true
- Part348.FormFactor = Enum.FormFactor.Symmetric
- Part348.Size = Vector3.new(1, 1, 1)
- Part348.CFrame = CFrame.new(6.36362791, 1.98411298, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
- Part348.BottomSurface = Enum.SurfaceType.Smooth
- Part348.TopSurface = Enum.SurfaceType.Smooth
- Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part348.Position = Vector3.new(6.36362791, 1.98411298, -95.1031647)
- Part348.Orientation = Vector3.new(0, -90, 180)
- Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh349.Parent = Part348
- BlockMesh349.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- BlockMesh349.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
- Part350.Parent = Tool0
- Part350.Material = Enum.Material.SmoothPlastic
- Part350.BrickColor = BrickColor.new("Really black")
- Part350.Reflectance = 0.10000000149012
- Part350.Rotation = Vector3.new(-90, 0, -180)
- Part350.Anchored = true
- Part350.FormFactor = Enum.FormFactor.Symmetric
- Part350.Size = Vector3.new(1, 1, 1)
- Part350.CFrame = CFrame.new(6.28180599, 2.14444709, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
- Part350.BottomSurface = Enum.SurfaceType.Smooth
- Part350.TopSurface = Enum.SurfaceType.Smooth
- Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part350.Position = Vector3.new(6.28180599, 2.14444709, -95.1531525)
- Part350.Orientation = Vector3.new(-90, -180, 0)
- Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh351.Parent = Part350
- CylinderMesh351.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- CylinderMesh351.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
- Part352.Parent = Tool0
- Part352.Material = Enum.Material.SmoothPlastic
- Part352.BrickColor = BrickColor.new("Really black")
- Part352.Reflectance = 0.20000000298023
- Part352.Rotation = Vector3.new(-180, 75, -180)
- Part352.Anchored = true
- Part352.FormFactor = Enum.FormFactor.Symmetric
- Part352.Size = Vector3.new(1, 1, 1)
- Part352.CFrame = CFrame.new(6.31304789, 1.65223598, -95.3394394, -0.258819073, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, -0.258819073)
- Part352.BottomSurface = Enum.SurfaceType.Smooth
- Part352.TopSurface = Enum.SurfaceType.Smooth
- Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part352.Position = Vector3.new(6.31304789, 1.65223598, -95.3394394)
- Part352.Orientation = Vector3.new(0, 105, 0)
- Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh353.Parent = Part352
- BlockMesh353.Scale = Vector3.new(0.181818187, 0.0636363626, 0.0772726983)
- BlockMesh353.Scale = Vector3.new(0.181818187, 0.0636363626, 0.0772726983)
- Part354.Parent = Tool0
- Part354.Material = Enum.Material.SmoothPlastic
- Part354.BrickColor = BrickColor.new("Really black")
- Part354.Reflectance = 0.20000000298023
- Part354.Rotation = Vector3.new(-180, 0, -180)
- Part354.Anchored = true
- Part354.FormFactor = Enum.FormFactor.Symmetric
- Part354.Size = Vector3.new(1, 1, 1)
- Part354.CFrame = CFrame.new(6.36203384, 1.816275, -95.4154358, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part354.BottomSurface = Enum.SurfaceType.Smooth
- Part354.TopSurface = Enum.SurfaceType.Smooth
- Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part354.Position = Vector3.new(6.36203384, 1.816275, -95.4154358)
- Part354.Orientation = Vector3.new(0, 180, 0)
- Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh355.Parent = Part354
- BlockMesh355.Scale = Vector3.new(0.0818181634, 0.0272727292, 0.109090894)
- BlockMesh355.Scale = Vector3.new(0.0818181634, 0.0272727292, 0.109090894)
- Part356.Parent = Tool0
- Part356.Material = Enum.Material.SmoothPlastic
- Part356.BrickColor = BrickColor.new("Really black")
- Part356.Reflectance = 0.20000000298023
- Part356.Rotation = Vector3.new(-180, 0, -180)
- Part356.Anchored = true
- Part356.FormFactor = Enum.FormFactor.Symmetric
- Part356.Size = Vector3.new(1, 1, 1)
- Part356.CFrame = CFrame.new(6.36203384, 1.79809296, -95.4926987, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part356.BottomSurface = Enum.SurfaceType.Smooth
- Part356.TopSurface = Enum.SurfaceType.Smooth
- Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part356.Position = Vector3.new(6.36203384, 1.79809296, -95.4926987)
- Part356.Orientation = Vector3.new(0, 180, 0)
- Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh357.Parent = Part356
- BlockMesh357.Scale = Vector3.new(0.154545456, 0.0272727292, 0.0454545394)
- BlockMesh357.Scale = Vector3.new(0.154545456, 0.0272727292, 0.0454545394)
- Part358.Name = "Laser"
- Part358.Parent = Tool0
- Part358.Material = Enum.Material.SmoothPlastic
- Part358.BrickColor = BrickColor.new("Really red")
- Part358.Transparency = 1
- Part358.Rotation = Vector3.new(-85.659996, -89.9599991, 166.789993)
- Part358.FormFactor = Enum.FormFactor.Symmetric
- Part358.Size = Vector3.new(1, 1, 1)
- Part358.CFrame = CFrame.new(6.46274519, 1.856305, -93.5671158, -2.62456751e-07, -6.16113951e-08, -0.999999702, -0.999823868, -0.0186592378, 1.07731353e-06, -0.0186585654, 0.999823511, 8.17274213e-08)
- Part358.BottomSurface = Enum.SurfaceType.Smooth
- Part358.TopSurface = Enum.SurfaceType.Smooth
- Part358.Color = Color3.new(1, 0, 0)
- Part358.Position = Vector3.new(6.46274519, 1.856305, -93.5671158)
- Part358.Orientation = Vector3.new(0, -90, -91.0699997)
- Part358.Color = Color3.new(1, 0, 0)
- CylinderMesh359.Parent = Part358
- CylinderMesh359.Offset = Vector3.new(0, 2000, 0)
- CylinderMesh359.Scale = Vector3.new(0.00999999978, 4000, 0.00999999978)
- CylinderMesh359.Scale = Vector3.new(0.00999999978, 4000, 0.00999999978)
- Part360.Name = "Handle"
- Part360.Parent = Tool0
- Part360.Material = Enum.Material.SmoothPlastic
- Part360.BrickColor = BrickColor.new("Mid gray")
- Part360.Transparency = 1
- Part360.Rotation = Vector3.new(-89.3199997, 0.0299999993, 180)
- Part360.FormFactor = Enum.FormFactor.Custom
- Part360.Size = Vector3.new(0.386400044, 1.30980051, 0.79739958)
- Part360.CFrame = CFrame.new(6.2942338, 1.201473, -94.695694, -0.999999881, -3.01425871e-06, 0.000473654101, 0.00047791723, -0.0118471347, 0.999928355, 2.76359492e-06, 0.999928057, 0.0118467817)
- Part360.BottomSurface = Enum.SurfaceType.Smooth
- Part360.TopSurface = Enum.SurfaceType.Smooth
- Part360.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part360.Position = Vector3.new(6.2942338, 1.201473, -94.695694)
- Part360.Orientation = Vector3.new(-89.3099976, 2.28999996, 177.690002)
- Part360.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Weld361.Parent = Part360
- Weld361.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld361.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld361.Part0 = Part360
- Weld361.Part1 = Part360
- Sound362.Name = "Reload"
- Sound362.Parent = Part360
- Sound362.SoundId = "http://www.roblox.com/asset/?id=131509800"
- Sound362.Volume = 1
- Sound363.Name = "Shoot"
- Sound363.Parent = Part360
- Sound363.SoundId = "http://roblox.com/asset/?id=150204114"
- Sound363.Volume = 1
- LocalScript364.Name = "Gun_Script"
- LocalScript364.Parent = Tool0
- table.insert(cors,sandbox(LocalScript364,function()
- wait(0.5)
- --made by 1ndrew--
- local Tool = script.Parent
- local Settings = {
- Range = 1000
- ,Spread = 5.5
- ,Damage = {15, 50}
- ,HeadShotDamage = {100, 120}
- ,Bullets = 1
- ,FireRate = 0.1
- ,Automatic = false
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2.5
- ,Ammo = 30
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 0
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(1)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- pcall(function() Fire(Mouse) end)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue365.Name = "Ammo"
- NumberValue365.Parent = LocalScript364
- NumberValue365.Value = 31
- NumberValue366.Name = "StoredAmmo"
- NumberValue366.Parent = LocalScript364
- NumberValue366.Value = 400
- PointLight367.Name = "Flash"
- PointLight367.Parent = LocalScript364
- PointLight367.Color = Color3.new(0.772549, 0.384314, 0)
- PointLight367.Brightness = 10
- PointLight367.Range = 10
- PointLight367.Shadows = true
- PointLight367.Color = Color3.new(0.772549, 0.384314, 0)
- Smoke368.Parent = LocalScript364
- Smoke368.Size = 0.25
- Smoke368.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke368.Enabled = false
- Smoke368.Opacity = 0.25999999046326
- Smoke368.RiseVelocity = 4
- Smoke368.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke369.Name = "Smoke1"
- Smoke369.Parent = LocalScript364
- Smoke369.Size = 0.10000000149012
- Smoke369.Color = Color3.new(1, 0.6, 0.2)
- Smoke369.Enabled = false
- Smoke369.Opacity = 0.40000000596046
- Smoke369.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui370.Name = "Gui"
- ScreenGui370.Parent = LocalScript364
- Frame371.Parent = ScreenGui370
- Frame371.Transparency = 0.5
- Frame371.Size = UDim2.new(0, 120, 0, 35)
- Frame371.Position = UDim2.new(1, -150, 1, -44)
- Frame371.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame371.BackgroundTransparency = 0.5
- Frame371.BorderSizePixel = 3
- TextLabel372.Name = "AmmoDisplay"
- TextLabel372.Parent = Frame371
- TextLabel372.Transparency = 1
- TextLabel372.Size = UDim2.new(1, 0, 1, 0)
- TextLabel372.Text = ""
- TextLabel372.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel372.BackgroundTransparency = 1
- TextLabel372.Font = Enum.Font.SourceSansBold
- TextLabel372.FontSize = Enum.FontSize.Size24
- TextLabel372.TextColor3 = Color3.new(0, 0, 0)
- TextLabel372.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel372.TextStrokeTransparency = 0.5
- TextLabel372.TextXAlignment = Enum.TextXAlignment.Right
- Frame373.Parent = ScreenGui370
- Frame373.Transparency = 0.5
- Frame373.Size = UDim2.new(0, 126, 0, 10)
- Frame373.Position = UDim2.new(1, -153, 1, -62)
- Frame373.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame373.BackgroundTransparency = 0.5
- Frame373.BorderSizePixel = 3
- TextLabel374.Name = "Caliber"
- TextLabel374.Parent = Frame373
- TextLabel374.Transparency = 1
- TextLabel374.Size = UDim2.new(1, 0, 1, 0)
- TextLabel374.Text = "Made by 1ndrew"
- TextLabel374.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel374.BackgroundTransparency = 1
- TextLabel374.Font = Enum.Font.SourceSansBold
- TextLabel374.FontSize = Enum.FontSize.Size18
- TextLabel374.TextColor3 = Color3.new(0, 0, 0)
- TextLabel374.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel374.TextStrokeTransparency = 0.5
- TextLabel374.TextXAlignment = Enum.TextXAlignment.Right
- Frame375.Parent = ScreenGui370
- Frame375.Transparency = 0.5
- Frame375.Size = UDim2.new(0, 126, 0, 40)
- Frame375.Position = UDim2.new(1, -153, 1, -109)
- Frame375.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame375.BackgroundTransparency = 0.5
- Frame375.BorderSizePixel = 3
- TextLabel376.Name = "Accessories"
- TextLabel376.Parent = Frame375
- TextLabel376.Transparency = 1
- TextLabel376.Size = UDim2.new(1, 0, 1, 0)
- TextLabel376.Text = "M412"
- TextLabel376.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel376.BackgroundTransparency = 1
- TextLabel376.Font = Enum.Font.SourceSansBold
- TextLabel376.FontSize = Enum.FontSize.Size14
- TextLabel376.TextColor3 = Color3.new(0, 0, 0)
- TextLabel376.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel376.TextStrokeTransparency = 0.5
- TextLabel376.TextXAlignment = Enum.TextXAlignment.Right
- Script377.Name = "Script......Or is it..."
- Script377.Parent = mas
- table.insert(cors,sandbox(Script377,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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