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- --Made by Lukaslun17--
- Player = game.Players.LocalPlayer
- Character = Player.Character
- local txt = Instance.new("BillboardGui", Character)
- txt.Adornee = Character.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "SourceSansItalic"
- text.TextColor3 = Color3.new(74,38,255)
- text.TextStrokeColor3 = Color3.new(85,255,0)
- text.Text = "Airplane xd"
- Theme = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- Theme.SoundId = "rbxassetid://1342586521"
- Theme.Looped = true
- Theme.Volume = 400
- Theme.TimePosition = 12
- Theme:Play()
- for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
- if v.ClassName == 'SpecialMesh' then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
- if v.ClassName == 'Decal' then
- v:Destroy()
- end
- end
- wait()
- local decal = Instance.new("Decal")
- decal.Texture = "http://www.roblox.com/asset/?id=1261023153"
- decal.Parent = game.Players.LocalPlayer.Character.Head
- decal.Face = Enum.NormalId.Front
- game.Players.LocalPlayer.Character.Head.Material = Enum.Material.SmoothPlastic
- local weld = Instance.new("Weld")
- game.Players.LocalPlayer.Character["Right Arm"].Position = Vector3.new(0, 3.5, 0)
- game.Players.LocalPlayer.Character["Right Arm"].Anchored = false
- game.Players.LocalPlayer.Character["Right Arm"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Arm"].Size = Vector3.new(6, 1, 1)
- game.Players.LocalPlayer.Character["Right Arm"].Color = Color3.new(0.917647, 0.721569, 0.572549)
- game.Players.LocalPlayer.Character["Right Arm"].Orientation = Vector3.new(0, -158.81, 90)
- game.Players.LocalPlayer.Character["Right Arm"].CFrame = CFrame.new(14.93, 20, 21.477) * CFrame.Angles(-3.142, -0.37, -1.571)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- weld.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- local weld = Instance.new("Weld")
- game.Players.LocalPlayer.Character["Left Arm"].Position = Vector3.new(0, 3.5, 0)
- game.Players.LocalPlayer.Character["Left Arm"].Anchored = false
- game.Players.LocalPlayer.Character["Left Arm"].CanCollide = false
- game.Players.LocalPlayer.Character["Left Arm"].Size = Vector3.new(6, 1, 1)
- game.Players.LocalPlayer.Character["Left Arm"].Orientation = Vector3.new(0, -158.81, -90)
- game.Players.LocalPlayer.Character["Left Arm"].CFrame = CFrame.new(30, 20, 20.031) * CFrame.Angles(-3.142, -0.37, 1.571)
- weld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- weld.Parent = game.Players.LocalPlayer.Character["Left Arm"]
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