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SGGG

Mar 22nd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. warn'Star Glitcher Loaded.'
  142. warn'All purpose switcher...'
  143. warn'Created by Noobygames12'
  144. warn'Edited by Neubla_Zorua'
  145. warn([[Icons:
  146. ! = New
  147. ? = Spoilers
  148. * = Exclusivity]])
  149. print([[V 3.21 (ON PROGRESS) Update Log:
  150. ! - Changed Judgement back to Justice
  151. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  152. ! - Replaced Corruption with Glitchy
  153. ! - Fixed some bugs, too
  154. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  155. ]])
  156.  
  157. --- its obs smooth af do not touch
  158. ---- Sources and functions might be taken from others
  159. plr = game:GetService("Players").LocalPlayer
  160. char = plr.Character
  161. hum = char:FindFirstChildOfClass'Humanoid'
  162. local cam = game.Workspace.CurrentCamera
  163. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  164. Camera = cam
  165. local CamInterrupt = false
  166. local TwoD = false
  167. local TargetInfo = {nil, nil}
  168. cam.CameraType = "Custom"
  169. t = char.Torso
  170. h = char.Head
  171. ra = char["Right Arm"]
  172. la = char["Left Arm"]
  173. rl = char["Right Leg"]
  174. ll = char["Left Leg"]
  175. tors = char.Torso
  176. lleg = char["Left Leg"]
  177. root = char.HumanoidRootPart
  178. hed = char.Head
  179. rleg = char["Right Leg"]
  180. rarm = char["Right Arm"]
  181. larm = char["Left Arm"]
  182. radian = math.rad
  183. random = math.random
  184. Vec3 = Vector3.new
  185. Inst = Instance.new
  186. cFrame = CFrame.new
  187. Euler = CFrame.fromEulerAnglesXYZ
  188. vt = Vector3.new
  189. bc = BrickColor.new
  190. br = BrickColor.random
  191. it = Instance.new
  192. cf = CFrame.new
  193.  
  194. local ODers = {}
  195.  
  196. local AllowRape = false;
  197. local AllowCata = false;
  198.  
  199. local Booleans = {
  200. CamFollow = true,
  201. GyroUse = true
  202. }
  203.  
  204. function lerp(object, newCFrame, alpha)
  205. return object:lerp(newCFrame, alpha)
  206. end
  207.  
  208. local Directer = Inst("BodyGyro", root)
  209. Directer.MaxTorque = Vec3(0, 0, 0)
  210. Directer.P = 600000
  211. local CPart = Inst("Part")
  212. CPart.Anchored = true
  213. CPart.CanCollide = false
  214. CPart.Locked = true
  215. CPart.Transparency = 1
  216.  
  217. local rainbowmode = false
  218. local chaosmode = false
  219. local glitchymode = false
  220. kan = Instance.new("Sound",char)
  221. kan.Volume = 1.25
  222. kan.TimePosition = 0
  223. kan.PlaybackSpeed = 1
  224. kan.Pitch = 1
  225. kan.SoundId = "rbxassetid://1564523997"
  226. kan.Name = "wrecked"
  227. kan.Looped = true
  228. kan:Play()
  229.  
  230. local MID = "rbxassetid://1564523997";
  231. local Pitch = 1;
  232.  
  233. function newTheme(ID,timepos,pitch,vol)
  234. local kanz = kan
  235. --kanz:Stop()
  236. --kanz.Volume = vol
  237. --kanz.TimePosition = timepos
  238. kanz.PlaybackSpeed = pitch
  239. kanz.Pitch = pitch
  240. kanz.SoundId = ID
  241. kanz.Name = "wrecked"
  242. kanz.Looped = true
  243. Pitch = pitch
  244. MID = ID
  245. --kanz:Play()
  246. --coroutine.resume(coroutine.create(function()
  247. --wait(0.05)
  248. --end))
  249. end
  250.  
  251. function newThemeCust(ID,timepos,pitch,vol)
  252. local kanz = kan
  253. kanz:Stop()
  254. kanz.Volume = vol
  255. kanz.TimePosition = timepos
  256. kanz.PlaybackSpeed = pitch
  257. kanz.Pitch = pitch
  258. MID = ID
  259. kanz.SoundId = ID
  260. kanz.Name = "wrecked"
  261. kanz.Looped = true
  262. kanz:Play()
  263. coroutine.resume(coroutine.create(function()
  264. wait(0.05)
  265. end))
  266. end
  267.  
  268.  
  269.  
  270. function CameraShake(Times, Power, PlayerTarget)
  271. coroutine.resume(coroutine.create(function()
  272. FV = Instance.new("BoolValue", PlayerTarget)
  273. FV.Name = "CameraShake"
  274. for ShakeNum=1,Times do
  275. swait()
  276. local ef=Power
  277. if ef>=1 then
  278. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  279. else
  280. ef=Power*10
  281. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  282. end
  283. end
  284. Humanoid.CameraOffset = Vector3.new(0,0,0)
  285. FV:Destroy()
  286. end))
  287. end
  288.  
  289. function CameraEnshaking(Length,Intensity)
  290. coroutine.resume(coroutine.create(function()
  291. local intensity = 1*Intensity
  292. local rotM = 0.01*Intensity
  293. for i = 0, Length, 0.1 do
  294. swait()
  295. intensity = intensity - 0.05*Intensity/Length
  296. rotM = rotM - 0.0005*Intensity/Length
  297. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  298. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  299. end
  300. Humanoid.CameraOffset = Vec3(0, 0, 0)
  301. end))
  302. end
  303. CamShake=function(Part,Distan,Power,Times)
  304. local de=Part.Position
  305. for i,v in pairs(workspace:children()) do
  306. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  307. for _,c in pairs(v:children()) do
  308. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  309. local Noob=vFindFirstChildOfClass'Humanoid'
  310. if Noob~=nil then
  311. coroutine.resume(coroutine.create(function()
  312. FV = Instance.new("BoolValue", Noob)
  313. FV.Name = "CameraShake"
  314. for ShakeNum=1,Times do
  315. swait()
  316. local ef=Power
  317. if ef>=1 then
  318. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  319. else
  320. ef=Power*10
  321. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  322. end
  323. end
  324. Humanoid.CameraOffset = Vector3.new(0,0,0)
  325. FV:Destroy()
  326. end))
  327. CameraShake(Times, Power, Noob)
  328. end
  329. end
  330. end
  331. end
  332. end
  333. end
  334.  
  335. function chatfunc(text,color)
  336. local chat = coroutine.wrap(function()
  337. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  338. Character:FindFirstChild("TalkingBillBoard"):destroy()
  339. end
  340. local naeeym2 = Instance.new("BillboardGui",Character)
  341. naeeym2.Size = UDim2.new(0,100,0,40)
  342. naeeym2.StudsOffset = Vector3.new(0,3,0)
  343. naeeym2.Adornee = Character.Head
  344. naeeym2.Name = "TalkingBillBoard"
  345. local tecks2 = Instance.new("TextLabel",naeeym2)
  346. tecks2.BackgroundTransparency = 1
  347. tecks2.BorderSizePixel = 0
  348. tecks2.Text = ""
  349. tecks2.Font = "SciFi"
  350. tecks2.TextSize = 30
  351. tecks2.TextStrokeTransparency = 0
  352. tecks2.TextColor3 = color
  353. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  354. tecks2.Size = UDim2.new(1,0,0.5,0)
  355. local tecks3 = Instance.new("TextLabel",naeeym2)
  356. tecks3.BackgroundTransparency = 1
  357. tecks3.BorderSizePixel = 0
  358. tecks3.Text = ""
  359. tecks3.Font = "SciFi"
  360. tecks3.TextSize = 30
  361. tecks3.TextStrokeTransparency = 0
  362. tecks3.TextColor3 = Color3.new(0,0,0)
  363. tecks3.TextStrokeColor3 = color
  364. tecks3.Size = UDim2.new(1,0,0.5,0)
  365. coroutine.resume(coroutine.create(function()
  366. while true do
  367. swait(1)
  368. if chaosmode == true then
  369. tecks2.TextColor3 = BrickColor.random().Color
  370. tecks3.TextStrokeColor3 = BrickColor.random().Color
  371. end
  372. if(glitchymode)then
  373. local val = math.random(1,255)
  374. local color = Color3.fromRGB(val,val,val)
  375. tecks2.TextColor3 = color
  376. tecks3.TextStrokeColor3 = color
  377. end
  378. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  379. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  380. tecks2.Rotation = math.random(-5,5)
  381. tecks3.Rotation = math.random(-5,5)
  382. end
  383. end))
  384. for i = 1,string.len(text),1 do
  385. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  386. tecks2.Text = string.sub(text,1,i)
  387. tecks3.Text = string.sub(text,1,i)
  388. swait(1)
  389. end
  390. wait(1)
  391. local randomrot = math.random(1,2)
  392. if randomrot == 1 then
  393. for i = 1, 50 do
  394. swait()
  395. tecks2.Rotation = tecks2.Rotation - .75
  396. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  397. tecks2.TextTransparency = tecks2.TextTransparency + .04
  398. tecks3.Rotation = tecks2.Rotation + .75
  399. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  400. tecks3.TextTransparency = tecks2.TextTransparency + .04
  401. end
  402. elseif randomrot == 2 then
  403. for i = 1, 50 do
  404. swait()
  405. tecks2.Rotation = tecks2.Rotation + .75
  406. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  407. tecks2.TextTransparency = tecks2.TextTransparency + .04
  408. tecks3.Rotation = tecks2.Rotation - .75
  409. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  410. tecks3.TextTransparency = tecks2.TextTransparency + .04
  411. end
  412. end
  413. naeeym2:Destroy()
  414. end)
  415. chat()
  416. end
  417.  
  418.  
  419. local Create = LoadLibrary("RbxUtility").Create
  420.  
  421. CFuncs = {
  422. ["Part"] = {
  423. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  424. local Part = Create("Part"){
  425. Parent = Parent,
  426. Reflectance = Reflectance,
  427. Transparency = Transparency,
  428. CanCollide = false,
  429. Locked = true,
  430. BrickColor = BrickColor.new(tostring(BColor)),
  431. Name = Name,
  432. Size = Size,
  433. Material = Material,
  434. }
  435. RemoveOutlines(Part)
  436. return Part
  437. end;
  438. };
  439.  
  440. ["Mesh"] = {
  441. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  442. local Msh = Create(Mesh){
  443. Parent = Part,
  444. Offset = OffSet,
  445. Scale = Scale,
  446. }
  447. if Mesh == "SpecialMesh" then
  448. Msh.MeshType = MeshType
  449. Msh.MeshId = MeshId
  450. end
  451. return Msh
  452. end;
  453. };
  454.  
  455. ["Mesh"] = {
  456. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  457. local Msh = Create(Mesh){
  458. Parent = Part,
  459. Offset = OffSet,
  460. Scale = Scale,
  461. }
  462. if Mesh == "SpecialMesh" then
  463. Msh.MeshType = MeshType
  464. Msh.MeshId = MeshId
  465. end
  466. return Msh
  467. end;
  468. };
  469.  
  470. ["Weld"] = {
  471. Create = function(Parent, Part0, Part1, C0, C1)
  472. local Weld = Create("Weld"){
  473. Parent = Parent,
  474. Part0 = Part0,
  475. Part1 = Part1,
  476. C0 = C0,
  477. C1 = C1,
  478. }
  479. return Weld
  480. end;
  481. };
  482.  
  483. ["Sound"] = {
  484. Create = function(id, par, vol, pit)
  485. return coroutine.wrap(function()
  486. local S = Create("Sound"){
  487. Volume = vol,
  488. Name = "EffectSoundo",
  489. Pitch = pit or 1,
  490. SoundId = id,
  491. Parent = par or workspace,
  492. }
  493. S:Play()
  494. S.Ended:connect(function()
  495. S:Destroy()
  496. end)
  497. return S;
  498. end)()
  499. end;
  500. };
  501.  
  502. ["LongSound"] = {
  503. Create = function(id, par, vol, pit)
  504. coroutine.resume(coroutine.create(function()
  505. local S = Create("Sound"){
  506. Volume = vol,
  507. Pitch = pit or 1,
  508. SoundId = id,
  509. Parent = par or workspace,
  510. }
  511. wait()
  512. S:play()
  513. game:GetService("Debris"):AddItem(S, 30)
  514. end))
  515. end;
  516. };
  517.  
  518. ["ParticleEmitter"] = {
  519. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  520. local fp = Create("ParticleEmitter"){
  521. Parent = Parent,
  522. Color = ColorSequence.new(Color1, Color2),
  523. LightEmission = LightEmission,
  524. Size = Size,
  525. Texture = Texture,
  526. Transparency = Transparency,
  527. ZOffset = ZOffset,
  528. Acceleration = Accel,
  529. Drag = Drag,
  530. LockedToPart = LockedToPart,
  531. VelocityInheritance = VelocityInheritance,
  532. EmissionDirection = EmissionDirection,
  533. Enabled = Enabled,
  534. Lifetime = LifeTime,
  535. Rate = Rate,
  536. Rotation = Rotation,
  537. RotSpeed = RotSpeed,
  538. Speed = Speed,
  539. VelocitySpread = VelocitySpread,
  540. }
  541. return fp
  542. end;
  543. };
  544.  
  545. CreateTemplate = {
  546.  
  547. };
  548. }
  549.  
  550.  
  551.  
  552. New = function(Object, Parent, Name, Data)
  553. local Object = Instance.new(Object)
  554. for Index, Value in pairs(Data or {}) do
  555. Object[Index] = Value
  556. end
  557. Object.Parent = Parent
  558. Object.Name = Name
  559. return Object
  560. end
  561. local halocolor = BrickColor.new("Pastel light blue")
  562. local halocolor2 = BrickColor.new("Cool yellow")
  563. local starcolor = BrickColor.new("Bright yellow")
  564. local lunacolor = BrickColor.new("Navy blue")
  565. local lunacolor2 = BrickColor.new("Bright blue")
  566. local wepcolor = BrickColor.new("Really black")
  567. local maincolor = BrickColor.new("Really black")
  568. local m = Instance.new("Model",char)
  569. local m2 = Instance.new("Model",char)
  570. local m3 = Instance.new("Model",char)
  571. local mw1 = Instance.new("Model",char)
  572. local mw2 = Instance.new("Model",char)
  573.  
  574. local extrawingmod1 = Instance.new("Model",char)
  575. local extrawingmod2 = Instance.new("Model",char)
  576.  
  577. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  578. local p = Instance.new("Part")
  579. p.TopSurface = 0
  580. p.BottomSurface = 0
  581. p.Parent = parent
  582. p.Size = Vector3.new(0.1,0.1,0.1)
  583. p.Transparency = transparency
  584. p.Reflectance = reflectance
  585. p.CanCollide = false
  586. p.Locked = true
  587. p.BrickColor = brickcolor
  588. p.Material = material
  589. return p
  590. end
  591.  
  592. function CreateMesh(parent,meshtype,x1,y1,z1)
  593. local mesh = Instance.new("SpecialMesh",parent)
  594. mesh.MeshType = meshtype
  595. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  596. return mesh
  597. end
  598.  
  599. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  600. local mesh = Instance.new("SpecialMesh",parent)
  601. mesh.MeshType = "FileMesh"
  602. mesh.MeshId = meshid
  603. mesh.Scale = Vector3.new(x1,y1,z1)
  604. return mesh
  605. end
  606.  
  607.  
  608. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  609. local mesh = Instance.new("SpecialMesh",parent)
  610. mesh.MeshType = "FileMesh"
  611. mesh.MeshId = meshid
  612. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  613. mesh.Scale = Vector3.new(x1,y1,z1)
  614. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  615. return mesh
  616. end
  617.  
  618. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  619. local weld = Instance.new("Weld")
  620. weld.Parent = parent
  621. weld.Part0 = part0
  622. weld.Part1 = part1
  623. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  624. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  625. return weld
  626. end
  627.  
  628. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  629. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  631. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  632.  
  633. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  634. CreateMesh(handle,"Brick",0,0,0)
  635. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  636. local valuaring = 10
  637. for i = 0, 49 do
  638. valuaring = valuaring + 10
  639. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  640. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  641. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  642. end
  643.  
  644. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  645. CreateMesh(handle,"Brick",0,0,0)
  646. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647. local valuaring = 10
  648. for i = 0, 49 do
  649. valuaring = valuaring + 10
  650. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  651. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  652. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  653. end
  654.  
  655.  
  656. local handle = CreateParta(m,1,1,"Neon",maincolor)
  657. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  658. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  659.  
  660. --- Left wing.
  661.  
  662. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  663. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  664. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665.  
  666. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  667. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  668. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  669. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  670. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  671. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  672. A0 = Instance.new('Attachment',wed)
  673. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  674. CreateMesh(wed,"Wedge",0.05,0.5,3)
  675. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676. A1 = Instance.new('Attachment',wed)
  677. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,3,0.5)
  679. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680.  
  681. tl1 = Instance.new('Trail',wed)
  682. tl1.Attachment0 = A0
  683. tl1.Attachment1 = A1
  684. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  685. tl1.LightEmission = 1
  686. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  687. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  688. tl1.Lifetime = 0.6
  689.  
  690.  
  691. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  692. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  693. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  694.  
  695. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  696. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  697. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  699. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  700. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. A0 = Instance.new('Attachment',wed)
  702. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  703. CreateMesh(wed,"Wedge",0.05,0.5,3)
  704. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  705. A1 = Instance.new('Attachment',wed)
  706. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,3,0.5)
  708. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709.  
  710. tl2 = Instance.new('Trail',wed)
  711. tl2.Attachment0 = A0
  712. tl2.Attachment1 = A1
  713. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  714. tl2.LightEmission = 1
  715. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  716. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  717. tl2.Lifetime = 0.6
  718.  
  719. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  720. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  721. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  722.  
  723. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  725. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  728. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. A0 = Instance.new('Attachment',wed)
  730. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  731. CreateMesh(wed,"Wedge",0.05,0.5,3)
  732. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  733. A1 = Instance.new('Attachment',wed)
  734. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  735. CreateMesh(wed,"Wedge",0.05,3,0.5)
  736. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737.  
  738. tl3 = Instance.new('Trail',wed)
  739. tl3.Attachment0 = A0
  740. tl3.Attachment1 = A1
  741. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  742. tl3.LightEmission = 1
  743. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  744. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  745. tl3.Lifetime = 0.6
  746.  
  747. tl1.Enabled = false
  748. tl2.Enabled = false
  749. tl3.Enabled = false
  750. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  751. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  752. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753.  
  754. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  759. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  761. CreateMesh(wed,"Wedge",0.05,0.5,3)
  762. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  763. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  764. CreateMesh(wed,"Wedge",0.05,3,0.5)
  765. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  766.  
  767. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  768. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  769. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  770.  
  771. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  772. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  773. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  775. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  776. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  777. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  778. CreateMesh(wed,"Wedge",0.05,0.5,3)
  779. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  780. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,3,0.5)
  782. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783.  
  784. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  785. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  786. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  787.  
  788. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  790. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  792. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  793. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  794. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  795. CreateMesh(wed,"Wedge",0.05,0.5,3)
  796. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  797. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  798. CreateMesh(wed,"Wedge",0.05,3,0.5)
  799. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  800.  
  801. -- Right wing.
  802.  
  803. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  804. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  805. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806.  
  807. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  808. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  809. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  810. A0 = Instance.new('Attachment',wed)
  811. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  812. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  813. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,3)
  816. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,3,0.5)
  819. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. A1 = Instance.new('Attachment',wed)
  821.  
  822. tr1 = Instance.new('Trail',wed)
  823. tr1.Attachment0 = A0
  824. tr1.Attachment1 = A1
  825. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  826. tr1.LightEmission = 1
  827. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  828. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  829. tr1.Lifetime = 0.6
  830.  
  831. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  832. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  833. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834.  
  835. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  836. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  837. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838. A0 = Instance.new('Attachment',wed)
  839. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  840. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  841. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  843. CreateMesh(wed,"Wedge",0.05,0.5,3)
  844. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  846. CreateMesh(wed,"Wedge",0.05,3,0.5)
  847. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. A1 = Instance.new('Attachment',wed)
  849.  
  850. tr2 = Instance.new('Trail',wed)
  851. tr2.Attachment0 = A0
  852. tr2.Attachment1 = A1
  853. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  854. tr2.LightEmission = 1
  855. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  856. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  857. tr2.Lifetime = 0.6
  858.  
  859. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  860. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  861. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862.  
  863. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  865. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. A0 = Instance.new('Attachment',wed)
  867. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  868. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  869. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.5,3)
  872. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,3,0.5)
  875. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. A1 = Instance.new('Attachment',wed)
  877.  
  878. tr3 = Instance.new('Trail',wed)
  879. tr3.Attachment0 = A0
  880. tr3.Attachment1 = A1
  881. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  882. tr3.LightEmission = 1
  883. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  884. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  885. tr3.Lifetime = 0.6
  886.  
  887.  
  888. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  889. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  890. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891.  
  892. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  893. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  894. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  896. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  897. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,3)
  900. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,3,0.5)
  903. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904.  
  905. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  906. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  907. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  908.  
  909. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  911. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  913. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  914. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  916. CreateMesh(wed,"Wedge",0.05,0.5,3)
  917. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,3,0.5)
  920. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  923. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  924. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925.  
  926. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  928. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  931. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,0.5,3)
  934. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,3,0.5)
  937. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938.  
  939. ---- HERES THE RING
  940.  
  941.  
  942. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  943. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  944. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  945. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  946. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  947. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  949. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  950. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951.  
  952.  
  953. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  954. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  955. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956.  
  957. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  958. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  959. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960.  
  961.  
  962.  
  963. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  964. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  965. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  966.  
  967. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  968. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  969. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970.  
  971. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  972. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  973. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974.  
  975. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  976. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  977. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  979. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  980. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981.  
  982. -- S section A
  983.  
  984. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  985. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  986. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  988. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  989. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  991. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  992. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993.  
  994. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  995. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  996. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  997. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  998. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  999. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1001. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1002. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1003.  
  1004. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1005. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1006. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1008. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1009. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1011. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1012. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013.  
  1014. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1015. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1016. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1017. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1018. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1019. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1021. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1022. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1023.  
  1024. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1025. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1026. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1027. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1028. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1029. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1031. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1032. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033.  
  1034. -- S section B
  1035.  
  1036. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1037. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1038. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1040. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1041. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1043. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1044. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045.  
  1046. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1047. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1048. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1049. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1050. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1051. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1053. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1054. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055.  
  1056. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1057. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1058. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1059. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1060. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1061. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1063. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1064. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065.  
  1066. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1067. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1068. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1069. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1070. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1071. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1073. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1074. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075.  
  1076. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1077. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1078. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1079. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1080. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1081. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1083. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1084. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085.  
  1086. --- second ring
  1087.  
  1088. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1089. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1090. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1092. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1093. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1094. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1095. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1096. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1097.  
  1098. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1099. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1100. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1101.  
  1102. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1103. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1104. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105.  
  1106.  
  1107.  
  1108. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1109. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1110. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1111.  
  1112. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1113. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1114. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115.  
  1116. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1117. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1118. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1119.  
  1120. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1121. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1122. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1123. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1124. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1125. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1126.  
  1127. -- S section A
  1128.  
  1129. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1130. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1131. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1132. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1133. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1134. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1135. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1136. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1137. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1138.  
  1139. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1140. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1141. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1142. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1143. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1144. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1146. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1147. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148.  
  1149. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1150. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1151. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1152. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1153. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1154. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1155. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1156. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1157. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1158.  
  1159. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1160. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1161. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1162. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1163. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1164. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1166. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1167. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1168.  
  1169. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1170. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1171. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1172. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1173. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1174. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1175. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1176. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1177. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1178.  
  1179. -- S section B
  1180.  
  1181. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1182. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1183. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1184. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1185. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1186. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1187. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1188. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1189. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1190.  
  1191. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1192. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1193. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1194. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1195. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1196. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1197. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1198. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1199. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1200.  
  1201. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1202. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1203. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1204. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1205. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1206. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1207. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1208. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1209. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1210.  
  1211. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1212. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1213. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1214. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1215. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1216. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1217. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1218. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1219. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1220.  
  1221. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1222. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1223. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1224. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1225. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1226. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1227. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1228. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1229. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1230.  
  1231.  
  1232. for i, v in pairs(m:GetChildren()) do
  1233. if v:IsA("Part") then
  1234. v.BrickColor = BrickColor.new("Really black")
  1235. v.Material = "Glass"
  1236. end
  1237. end
  1238. for i, v in pairs(m2:GetChildren()) do
  1239. if v:IsA("Part") then
  1240. v.BrickColor = BrickColor.new("Dark stone grey")
  1241. v.Material = "Granite"
  1242. end
  1243. end
  1244. for i, v in pairs(m3:GetChildren()) do
  1245. if v:IsA("Part") then
  1246. v.BrickColor = BrickColor.new("Really black")
  1247. v.Material = "Neon"
  1248. end
  1249. end
  1250. for i, v in pairs(mw2:GetChildren()) do
  1251. if v:IsA("Part") then
  1252. v.BrickColor = BrickColor.new("Really black")
  1253. v.Material = "Neon"
  1254. end
  1255. end
  1256. for i, v in pairs(mw1:GetChildren()) do
  1257. if v:IsA("Part") then
  1258. v.Transparency = 1
  1259. v.BrickColor = BrickColor.new("Really black")
  1260. v.Material = "Neon"
  1261. end
  1262. end
  1263. for i, v in pairs(extrawingmod1:GetChildren()) do
  1264. if v:IsA("Part") then
  1265. v.Transparency = 1
  1266. v.BrickColor = BrickColor.new("White")
  1267. v.Material = "Neon"
  1268. end
  1269. end
  1270. for i, v in pairs(extrawingmod2:GetChildren()) do
  1271. if v:IsA("Part") then
  1272. v.Transparency = 1
  1273. v.BrickColor = BrickColor.new("White")
  1274. v.Material = "Neon"
  1275. end
  1276. end
  1277. local MAINRUINCOLOR = BrickColor.new("Really black")
  1278. ------
  1279.  
  1280.  
  1281. function RemoveOutlines(part)
  1282. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1283. end
  1284. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1285. local Part = Create("Part")({
  1286. Parent = Parent,
  1287. Reflectance = Reflectance,
  1288. Transparency = Transparency,
  1289. CanCollide = false,
  1290. Locked = true,
  1291. BrickColor = BrickColor.new(tostring(BColor)),
  1292. Name = Name,
  1293. Size = Size,
  1294. Material = Material
  1295. })
  1296. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1297. RemoveOutlines(Part)
  1298. return Part
  1299. end
  1300. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1301. local Msh = Create(Mesh)({
  1302. Parent = Part,
  1303. Offset = OffSet,
  1304. Scale = Scale
  1305. })
  1306. if Mesh == "SpecialMesh" then
  1307. Msh.MeshType = MeshType
  1308. Msh.MeshId = MeshId
  1309. end
  1310. return Msh
  1311. end
  1312. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1313. local Weld = Create("Weld")({
  1314. Parent = Parent,
  1315. Part0 = Part0,
  1316. Part1 = Part1,
  1317. C0 = C0,
  1318. C1 = C1
  1319. })
  1320. return Weld
  1321. end
  1322.  
  1323. Player=game:GetService("Players").LocalPlayer
  1324. Character=Player.Character
  1325. PlayerGui=Player.PlayerGui
  1326. Backpack=Player.Backpack
  1327. Torso=Character.Torso
  1328. Head=Character.Head
  1329. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1330. m=Instance.new('Model',Character)
  1331. LeftArm=Character["Left Arm"]
  1332. LeftLeg=Character["Left Leg"]
  1333. RightArm=Character["Right Arm"]
  1334. RightLeg=Character["Right Leg"]
  1335. LS=Torso["Left Shoulder"]
  1336. LH=Torso["Left Hip"]
  1337. RS=Torso["Right Shoulder"]
  1338. RH=Torso["Right Hip"]
  1339. Face = Head.face
  1340. Neck=Torso.Neck
  1341. it=Instance.new
  1342. attacktype=1
  1343. vt=Vector3.new
  1344. cf=CFrame.new
  1345. euler=CFrame.fromEulerAnglesXYZ
  1346. angles=CFrame.Angles
  1347. cloaked=false
  1348. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1349. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1350. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1351. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1352. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1353. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1354. RootPart=Character.HumanoidRootPart
  1355. RootJoint=RootPart.RootJoint
  1356. RootCF=euler(-1.57,0,3.14)
  1357. attack = false
  1358. attackdebounce = false
  1359. deb=false
  1360. equipped=true
  1361. hand=false
  1362. MMouse=nil
  1363. combo=0
  1364. mana=0
  1365. trispeed=.2
  1366. attackmode='none'
  1367. local idle=0
  1368. local Anim="Idle"
  1369. local Effects={}
  1370. local gun=false
  1371. local shoot=false
  1372. local sine = 0
  1373. local change = 1
  1374. player=nil
  1375. pcall(function()char.LeftWing:destroy()end)
  1376. pcall(function()char.Halo:destroy()end)
  1377. local toggleTag = true
  1378. local txt = Instance.new("BillboardGui", Head)
  1379. txt.Adornee = nil
  1380. txt.Name = "NameDetect"
  1381. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1382. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1383. local text = Instance.new("TextLabel", txt)
  1384. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1385. text.FontSize = "Size8"
  1386. text.TextScaled = true
  1387. text.TextTransparency = 0
  1388. text.BackgroundTransparency = 1
  1389. text.TextTransparency = 0
  1390. text.TextStrokeTransparency = 0
  1391. text.Font = "Fantasy"
  1392. text.TextStrokeColor3 = Color3.new(1,1,1)
  1393. text.TextColor3 = Color3.new(0,0,0)
  1394. text.Text = "Solitude"
  1395.  
  1396. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1397. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1398.  
  1399. function RecolorTextAndRename(name,col1,col2)
  1400. text.TextStrokeColor3 = col2
  1401. text.TextColor3 = col1
  1402. text.Text = name
  1403. end
  1404. mouse=Player:GetMouse()
  1405. --save shoulders
  1406. RSH, LSH=nil, nil
  1407. --welds
  1408. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1409. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1410. LH=Torso["Left Hip"]
  1411. RH=Torso["Right Hip"]
  1412. TorsoColor=Torso.BrickColor
  1413. function NoOutline(Part)
  1414. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1415. end
  1416. player=Player
  1417. ch=Character
  1418. RSH=ch.Torso["Right Shoulder"]
  1419. LSH=ch.Torso["Left Shoulder"]
  1420. --
  1421. RSH.Parent=nil
  1422. LSH.Parent=nil
  1423. --
  1424. RW.Name="Right Shoulder"
  1425. RW.Part0=ch.Torso
  1426. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1427. RW.C1=cf(0, 0.5, 0)
  1428. RW.Part1=ch["Right Arm"]
  1429. RW.Parent=ch.Torso
  1430. --
  1431. LW.Name="Left Shoulder"
  1432. LW.Part0=ch.Torso
  1433. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1434. LW.C1=cf(0, 0.5, 0)
  1435. LW.Part1=ch["Left Arm"]
  1436. LW.Parent=ch.Torso
  1437.  
  1438. local Stats=Instance.new("BoolValue")
  1439. Stats.Name="Stats"
  1440. Stats.Parent=Character
  1441. local Atk=Instance.new("NumberValue")
  1442. Atk.Name="Damage"
  1443. Atk.Parent=Stats
  1444. Atk.Value=1
  1445. local Def=Instance.new("NumberValue")
  1446. Def.Name="Defense"
  1447. Def.Parent=Stats
  1448. Def.Value=1
  1449. local Speed=Instance.new("NumberValue")
  1450. Speed.Name="Speed"
  1451. Speed.Parent=Stats
  1452. Speed.Value=1
  1453. local Mvmt=Instance.new("NumberValue")
  1454. Mvmt.Name="Movement"
  1455. Mvmt.Parent=Stats
  1456. Mvmt.Value=1
  1457.  
  1458. local donum=0
  1459.  
  1460.  
  1461. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1462. local fp=it("Part")
  1463. fp.formFactor=formfactor
  1464. fp.Parent=parent
  1465. fp.Reflectance=reflectance
  1466. fp.Transparency=transparency
  1467. fp.CanCollide=false
  1468. fp.Locked=true
  1469. fp.BrickColor=brickcolor
  1470. fp.Name=name
  1471. fp.Size=size
  1472. fp.Position=Torso.Position
  1473. NoOutline(fp)
  1474. fp.Material="SmoothPlastic"
  1475. fp:BreakJoints()
  1476. return fp
  1477. end
  1478.  
  1479. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1480. local mesh=it(Mesh)
  1481. mesh.Parent=part
  1482. if Mesh=="SpecialMesh" then
  1483. mesh.MeshType=meshtype
  1484. if meshid~="nil" then
  1485. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1486. end
  1487. end
  1488. mesh.Offset=offset
  1489. mesh.Scale=scale
  1490. return mesh
  1491. end
  1492.  
  1493. function weld(parent,part0,part1,c0)
  1494. local weld=it("Weld")
  1495. weld.Parent=parent
  1496. weld.Part0=part0
  1497. weld.Part1=part1
  1498. weld.C0=c0
  1499. return weld
  1500. end
  1501.  
  1502. local Color1=Torso.BrickColor
  1503.  
  1504. local bodvel=Instance.new("BodyVelocity")
  1505. local bg=Instance.new("BodyGyro")
  1506.  
  1507. --// Artificial HB \\--
  1508.  
  1509. local ArtificialHB = Instance.new("BindableEvent", script)
  1510. ArtificialHB.Name = "Heartbeat"
  1511.  
  1512. script:WaitForChild("Heartbeat")
  1513.  
  1514. local tf = 0
  1515. local allowframeloss = false
  1516. local tossremainder = false
  1517. local lastframe = tick()
  1518. local frame = 1/60
  1519. ArtificialHB:Fire()
  1520.  
  1521. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1522. tf = tf + s
  1523. if tf >= frame then
  1524. if allowframeloss then
  1525. script.Heartbeat:Fire()
  1526. lastframe = tick()
  1527. else
  1528. for i = 1, math.floor(tf / frame) do
  1529. ArtificialHB:Fire()
  1530. end
  1531. lastframe = tick()
  1532. end
  1533. if tossremainder then
  1534. tf = 0
  1535. else
  1536. tf = tf - frame * math.floor(tf / frame)
  1537. end
  1538. end
  1539. end)
  1540.  
  1541. function swait(num)
  1542. if num == 0 or num == nil then
  1543. ArtificialHB.Event:wait()
  1544. else
  1545. for i = 0, num do
  1546. ArtificialHB.Event:wait()
  1547. end
  1548. end
  1549. end
  1550.  
  1551. -------- RAINBOW LEAVE IT TO ME
  1552. local r = 255
  1553. local g = 0
  1554. local b = 0
  1555. coroutine.resume(coroutine.create(function()
  1556. while wait() do
  1557. for i = 0, 254/5 do
  1558. swait()
  1559. g = g + 5
  1560. end
  1561. for i = 0, 254/5 do
  1562. swait()
  1563. r = r - 5
  1564. end
  1565. for i = 0, 254/5 do
  1566. swait()
  1567. b = b + 5
  1568. end
  1569. for i = 0, 254/5 do
  1570. swait()
  1571. g = g - 5
  1572. end
  1573. for i = 0, 254/5 do
  1574. swait()
  1575. r = r + 5
  1576. end
  1577. for i = 0, 254/5 do
  1578. swait()
  1579. b = b - 5
  1580. end
  1581. end
  1582. end))
  1583.  
  1584.  
  1585. so = function(id,par,vol,pit)
  1586. coroutine.resume(coroutine.create(function()
  1587. local sou = Instance.new("Sound",par or workspace)
  1588. sou.Volume=vol
  1589. sou.Pitch=pit or 1
  1590. sou.SoundId=id
  1591. swait()
  1592. sou:play()
  1593. game:GetService("Debris"):AddItem(sou,6)
  1594. end))
  1595. end
  1596.  
  1597. function clerp(a,b,t)
  1598. return a:lerp(b,t)
  1599. end
  1600.  
  1601. local function CFrameFromTopBack(at, top, back)
  1602. local right = top:Cross(back)
  1603. return CFrame.new(at.x, at.y, at.z,
  1604. right.x, top.x, back.x,
  1605. right.y, top.y, back.y,
  1606. right.z, top.z, back.z)
  1607. end
  1608.  
  1609. function Triangle(a, b, c)
  1610. local edg1 = (c-a):Dot((b-a).unit)
  1611. local edg2 = (a-b):Dot((c-b).unit)
  1612. local edg3 = (b-c):Dot((a-c).unit)
  1613. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1614. a, b, c = a, b, c
  1615. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1616. a, b, c = b, c, a
  1617. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1618. a, b, c = c, a, b
  1619. else
  1620. assert(false, "unreachable")
  1621. end
  1622.  
  1623. local len1 = (c-a):Dot((b-a).unit)
  1624. local len2 = (b-a).magnitude - len1
  1625. local width = (a + (b-a).unit*len1 - c).magnitude
  1626.  
  1627. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1628.  
  1629. local list = {}
  1630.  
  1631. if len1 > 0.01 then
  1632. local w1 = Instance.new('WedgePart', m)
  1633. game:GetService("Debris"):AddItem(w1,5)
  1634. w1.Material = "SmoothPlastic"
  1635. w1.FormFactor = 'Custom'
  1636. w1.BrickColor = BrickColor.new("Really black")
  1637. w1.Transparency = 0
  1638. w1.Reflectance = 0
  1639. w1.Material = "SmoothPlastic"
  1640. w1.CanCollide = false
  1641. local l1 = Instance.new("PointLight",w1)
  1642. l1.Color = Color3.new(170,0,0)
  1643. NoOutline(w1)
  1644. local sz = Vector3.new(0.2, width, len1)
  1645. w1.Size = sz
  1646. local sp = Instance.new("SpecialMesh",w1)
  1647. sp.MeshType = "Wedge"
  1648. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1649. w1:BreakJoints()
  1650. w1.Anchored = true
  1651. w1.Parent = workspace
  1652. w1.Transparency = 0.7
  1653. table.insert(Effects,{w1,"Disappear",.01})
  1654. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1655. table.insert(list,w1)
  1656. end
  1657.  
  1658. if len2 > 0.01 then
  1659. local w2 = Instance.new('WedgePart', m)
  1660. game:GetService("Debris"):AddItem(w2,5)
  1661. w2.Material = "SmoothPlastic"
  1662. w2.FormFactor = 'Custom'
  1663. w2.BrickColor = BrickColor.new("Really black")
  1664. w2.Transparency = 0
  1665. w2.Reflectance = 0
  1666. w2.Material = "SmoothPlastic"
  1667. w2.CanCollide = false
  1668. local l2 = Instance.new("PointLight",w2)
  1669. l2.Color = Color3.new(170,0,0)
  1670. NoOutline(w2)
  1671. local sz = Vector3.new(0.2, width, len2)
  1672. w2.Size = sz
  1673. local sp = Instance.new("SpecialMesh",w2)
  1674. sp.MeshType = "Wedge"
  1675. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1676. w2:BreakJoints()
  1677. w2.Anchored = true
  1678. w2.Parent = workspace
  1679. w2.Transparency = 0.7
  1680. table.insert(Effects,{w2,"Disappear",.01})
  1681. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1682. table.insert(list,w2)
  1683. end
  1684. return unpack(list)
  1685. end
  1686.  
  1687.  
  1688. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1689. if hit.Parent == nil then
  1690. return
  1691. end
  1692. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1693. for _, v in pairs(hit.Parent:children()) do
  1694. if v:IsA("Humanoid") then
  1695. h = v
  1696. end
  1697. end
  1698. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1699. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1700. return
  1701. end
  1702. local c = Create("ObjectValue")({
  1703. Name = "creator",
  1704. Value = game:service("Players").LocalPlayer,
  1705. Parent = h
  1706. })
  1707. game:GetService("Debris"):AddItem(c, 0.5)
  1708. if HitSound ~= nil and HitPitch ~= nil then
  1709. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1710. end
  1711. local Damage = math.random(minim, maxim)
  1712. local blocked = false
  1713. local block = hit.Parent:findFirstChild("Block")
  1714. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1715. blocked = true
  1716. block.Value = block.Value - 1
  1717. print(block.Value)
  1718. end
  1719. if blocked == false then
  1720. HitHealth = h.Health
  1721. h.Health = h.Health - Damage
  1722. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1723. print("gained kill")
  1724. end
  1725. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1726. else
  1727. h.Health = h.Health - Damage / 2
  1728. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1729. end
  1730. if Type == "Knockdown" then
  1731. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1732. hum.PlatformStand = true
  1733. coroutine.resume(coroutine.create(function(HHumanoid)
  1734. swait(1)
  1735. HHumanoid.PlatformStand = false
  1736. end), hum)
  1737. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1738. local bodvol = Create("BodyVelocity")({
  1739. velocity = angle * knockback,
  1740. P = 5000,
  1741. maxForce = Vector3.new(8000, 8000, 8000),
  1742. Parent = hit
  1743. })
  1744. local rl = Create("BodyAngularVelocity")({
  1745. P = 3000,
  1746. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1747. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1748. Parent = hit
  1749. })
  1750. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1751. game:GetService("Debris"):AddItem(rl, 0.5)
  1752. elseif Type == "Normal" then
  1753. local vp = Create("BodyVelocity")({
  1754. P = 500,
  1755. maxForce = Vector3.new(math.huge, 0, math.huge),
  1756. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1757. })
  1758. if knockback > 0 then
  1759. vp.Parent = hit.Parent.Head
  1760. end
  1761. game:GetService("Debris"):AddItem(vp, 0.5)
  1762. elseif Type == "Up" then
  1763. local bodyVelocity = Create("BodyVelocity")({
  1764. velocity = Vector3.new(0, 20, 0),
  1765. P = 5000,
  1766. maxForce = Vector3.new(8000, 8000, 8000),
  1767. Parent = hit
  1768. })
  1769. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1770. local bodyVelocity = Create("BodyVelocity")({
  1771. velocity = Vector3.new(0, 20, 0),
  1772. P = 5000,
  1773. maxForce = Vector3.new(8000, 8000, 8000),
  1774. Parent = hit
  1775. })
  1776. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1777. elseif Type == "Leech" then
  1778. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1779. if hum ~= nil then
  1780. for i = 0, 2 do
  1781. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1782. end
  1783. Humanoid.Health = Humanoid.Health + 10
  1784. end
  1785. elseif Type == "UpKnock" then
  1786. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1787. hum.PlatformStand = true
  1788. if hum ~= nil then
  1789. hitr = true
  1790. end
  1791. coroutine.resume(coroutine.create(function(HHumanoid)
  1792. swait(5)
  1793. HHumanoid.PlatformStand = false
  1794. hitr = false
  1795. end), hum)
  1796. local bodyVelocity = Create("BodyVelocity")({
  1797. velocity = Vector3.new(0, 20, 0),
  1798. P = 5000,
  1799. maxForce = Vector3.new(8000, 8000, 8000),
  1800. Parent = hit
  1801. })
  1802. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1803. local bodyVelocity = Create("BodyVelocity")({
  1804. velocity = Vector3.new(0, 20, 0),
  1805. P = 5000,
  1806. maxForce = Vector3.new(8000, 8000, 8000),
  1807. Parent = hit
  1808. })
  1809. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1810. elseif Type == "Snare" then
  1811. local bp = Create("BodyPosition")({
  1812. P = 2000,
  1813. D = 100,
  1814. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1815. position = hit.Parent.Torso.Position,
  1816. Parent = hit.Parent.Torso
  1817. })
  1818. game:GetService("Debris"):AddItem(bp, 1)
  1819. elseif Type == "Slashnare" then
  1820. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1821. for i = 1, math.random(4, 5) do
  1822. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1823. end
  1824. local bp = Create("BodyPosition")({
  1825. P = 2000,
  1826. D = 100,
  1827. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1828. position = hit.Parent.Torso.Position,
  1829. Parent = hit.Parent.Torso
  1830. })
  1831. game:GetService("Debris"):AddItem(bp, 1)
  1832. elseif Type == "Spike" then
  1833. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1834. local bp = Create("BodyPosition")({
  1835. P = 2000,
  1836. D = 100,
  1837. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1838. position = hit.Parent.Torso.Position,
  1839. Parent = hit.Parent.Torso
  1840. })
  1841. game:GetService("Debris"):AddItem(bp, 1)
  1842. elseif Type == "Freeze" then
  1843. local BodPos = Create("BodyPosition")({
  1844. P = 50000,
  1845. D = 1000,
  1846. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1847. position = hit.Parent.Torso.Position,
  1848. Parent = hit.Parent.Torso
  1849. })
  1850. local BodGy = Create("BodyGyro")({
  1851. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1852. P = 20000,
  1853. Parent = hit.Parent.Torso,
  1854. cframe = hit.Parent.Torso.CFrame
  1855. })
  1856. hit.Parent.Torso.Anchored = true
  1857. coroutine.resume(coroutine.create(function(Part)
  1858. swait(1.5)
  1859. Part.Anchored = false
  1860. end), hit.Parent.Torso)
  1861. game:GetService("Debris"):AddItem(BodPos, 3)
  1862. game:GetService("Debris"):AddItem(BodGy, 3)
  1863. end
  1864. local debounce = Create("BoolValue")({
  1865. Name = "DebounceHit",
  1866. Parent = hit.Parent,
  1867. Value = true
  1868. })
  1869. game:GetService("Debris"):AddItem(debounce, Delay)
  1870. c = Instance.new("ObjectValue")
  1871. c.Name = "creator"
  1872. c.Value = Player
  1873. c.Parent = h
  1874. game:GetService("Debris"):AddItem(c, 0.5)
  1875. end
  1876. end
  1877. function ShowDamage(Pos, Text, Time, Color)
  1878. local Rate = 0.03333333333333333
  1879. local Pos = Pos or Vector3.new(0, 0, 0)
  1880. local Text = Text or ""
  1881. local Time = Time or 2
  1882. local Color = Color or Color3.new(1, 0, 1)
  1883. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1884. EffectPart.Anchored = true
  1885. local BillboardGui = Create("BillboardGui")({
  1886. Size = UDim2.new(3, 0, 3, 0),
  1887. Adornee = EffectPart,
  1888. Parent = EffectPart
  1889. })
  1890. local TextLabel = Create("TextLabel")({
  1891. BackgroundTransparency = 1,
  1892. Size = UDim2.new(1, 0, 1, 0),
  1893. Text = Text,
  1894. TextColor3 = Color,
  1895. TextScaled = true,
  1896. Font = Enum.Font.ArialBold,
  1897. Parent = BillboardGui
  1898. })
  1899. game.Debris:AddItem(EffectPart, Time + 0.1)
  1900. EffectPart.Parent = game:GetService("Workspace")
  1901. delay(0, function()
  1902. local Frames = Time / Rate
  1903. for Frame = 1, Frames do
  1904. wait(Rate)
  1905. local Percent = Frame / Frames
  1906. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1907. TextLabel.TextTransparency = Percent
  1908. end
  1909. if EffectPart and EffectPart.Parent then
  1910. EffectPart:Destroy()
  1911. end
  1912. end)
  1913. end
  1914. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1915. for _, c in pairs(workspace:children()) do
  1916. local hum = c:findFirstChildOfClass("Humanoid")
  1917. if hum ~= nil then
  1918. local head = c:findFirstChild("Head")
  1919. if head ~= nil then
  1920. local targ = head.Position - Part.Position
  1921. local mag = targ.magnitude
  1922. if magni >= mag and c.Name ~= Player.Name then
  1923. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1924. end
  1925. end
  1926. end
  1927. end
  1928. end
  1929.  
  1930. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1931. for _, c in pairs(workspace:children()) do
  1932. local hum = c:findFirstChild("Humanoid")
  1933. if hum ~= nil then
  1934. local head = c:findFirstChild("Torso")
  1935. if head ~= nil then
  1936. local targ = head.Position - Part.Position
  1937. local mag = targ.magnitude
  1938. if magni >= mag and c.Name ~= Player.Name then
  1939. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1940. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1941. end
  1942. end
  1943. end
  1944. end
  1945. end
  1946.  
  1947. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1948. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1949. end
  1950.  
  1951. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1952. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1953. prt.Anchored=true
  1954. prt.CFrame=cframe
  1955. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1956. --http://www.roblox.com/asset/?id=4770560
  1957. game:GetService("Debris"):AddItem(prt,2)
  1958. CF=prt.CFrame
  1959. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1960. for i=0,1,0.2 do
  1961. wait()
  1962. Part.CFrame=CF*cf(0,0,-0.4)
  1963. end
  1964. for i=0,1,delay do
  1965. wait()
  1966. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1967. Mesh.Scale=Mesh.Scale
  1968. end
  1969. for i=0,1,0.1 do
  1970. wait()
  1971. Part.Transparency=i
  1972. end
  1973. Part.Parent=nil
  1974. end),prt,msh,CF)
  1975. end
  1976.  
  1977. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1978. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1979. prt.Anchored=true
  1980. prt.Material = "Neon"
  1981. prt.CFrame=cframe
  1982. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1983. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1984. game:GetService("Debris"):AddItem(prt,5)
  1985. coroutine.resume(coroutine.create(function(Part,Mesh)
  1986. for i=0,1,delay do
  1987. swait()
  1988. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1989. Part.Transparency=i
  1990. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1991. end
  1992. Part.Parent=nil
  1993. end),prt,msh)
  1994. end
  1995.  
  1996. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1997. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1998. prt.Anchored=true
  1999. prt.Material = "Neon"
  2000. prt.CFrame=cframe
  2001. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2002. game:GetService("Debris"):AddItem(prt,5)
  2003. coroutine.resume(coroutine.create(function(Part,Mesh)
  2004. local rtype = rottype
  2005. for i=0,1,delay do
  2006. swait()
  2007. if rtype == 1 then
  2008. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2009. elseif rtype == 2 then
  2010. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2011. end
  2012. Part.Transparency=i
  2013. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2014. end
  2015. Part.Parent=nil
  2016. end),prt,msh)
  2017. end
  2018.  
  2019. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2020. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2021. prt.Anchored=true
  2022. prt.CFrame=cframe
  2023. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2024. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2025. game:GetService("Debris"):AddItem(prt,5)
  2026. coroutine.resume(coroutine.create(function(Part,Mesh)
  2027. for i=0,1,delay do
  2028. wait()
  2029. Part.Transparency=i
  2030. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2031. end
  2032. Part.Parent=nil
  2033. end),prt,msh)
  2034. end
  2035.  
  2036. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2037. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2038. prt.Anchored=true
  2039. prt.Material = "Neon"
  2040. prt.CFrame=cframe
  2041. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2042. game:GetService("Debris"):AddItem(prt,5)
  2043. coroutine.resume(coroutine.create(function(Part,Mesh)
  2044. local rtype = rottype
  2045. for i=0,1,delay do
  2046. swait()
  2047. if rtype == 1 then
  2048. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2049. elseif rtype == 2 then
  2050. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2051. end
  2052. Part.Transparency=i
  2053. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2054. end
  2055. Part.Parent=nil
  2056. end),prt,msh)
  2057. end
  2058.  
  2059. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2060. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2061. prt.Anchored=true
  2062. prt.Material = "Neon"
  2063. prt.CFrame=cframe
  2064. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2065. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2066. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2067. game:GetService("Debris"):AddItem(prt,5)
  2068. coroutine.resume(coroutine.create(function(Part,Mesh)
  2069. local rtype = rottype
  2070. for i=0,1,delay do
  2071. swait()
  2072. if rtype == 1 then
  2073. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2074. elseif rtype == 2 then
  2075. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2076. end
  2077. dec.Transparency=i
  2078. dec2.Transparency=i
  2079. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2080. end
  2081. Part.Parent=nil
  2082. end),prt,msh)
  2083. end
  2084.  
  2085. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2086. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2087. prt.Anchored=true
  2088. prt.Material = "Neon"
  2089. prt.CFrame=cframe
  2090. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2091. game:GetService("Debris"):AddItem(prt,5)
  2092. coroutine.resume(coroutine.create(function(Part,Mesh)
  2093. local rtype = rottype
  2094. for i=0,1,delay do
  2095. swait()
  2096. if rtype == 1 then
  2097. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2098. elseif rtype == 2 then
  2099. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2100. end
  2101. prt.Transparency=i
  2102. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2103. end
  2104. Part.Parent=nil
  2105. end),prt,msh)
  2106. end
  2107.  
  2108. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2109. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2110. prt.Anchored=true
  2111. prt.Material = "Neon"
  2112. prt.CFrame=cframe
  2113. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2114. game:GetService("Debris"):AddItem(prt,5)
  2115. coroutine.resume(coroutine.create(function(Part,Mesh)
  2116. local rtype = rottype
  2117. for i=0,1,delay do
  2118. swait()
  2119. if rtype == 1 then
  2120. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2121. elseif rtype == 2 then
  2122. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2123. end
  2124. prt.Transparency=i
  2125. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2126. end
  2127. Part.Parent=nil
  2128. end),prt,msh)
  2129. end
  2130.  
  2131. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2132. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2133. prt.Anchored=true
  2134. prt.Material = "Neon"
  2135. prt.CFrame=cframe
  2136. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2137. game:GetService("Debris"):AddItem(prt,5)
  2138. coroutine.resume(coroutine.create(function(Part,Mesh)
  2139. local rtype = rottype
  2140. for i=0,1,delay do
  2141. swait()
  2142. if rtype == 1 then
  2143. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2144. elseif rtype == 2 then
  2145. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2146. end
  2147. prt.Transparency=i
  2148. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2149. end
  2150. Part.Parent=nil
  2151. end),prt,msh)
  2152. end
  2153.  
  2154. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2155. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2156. prt.Anchored=true
  2157. prt.Material = "Neon"
  2158. prt.CFrame=cframe
  2159. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2160. game:GetService("Debris"):AddItem(prt,5)
  2161. coroutine.resume(coroutine.create(function(Part,Mesh)
  2162. local rtype = rottype
  2163. for i=0,1,delay do
  2164. swait()
  2165. if rtype == 1 then
  2166. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2167. elseif rtype == 2 then
  2168. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2169. end
  2170. prt.Transparency=i
  2171. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2172. end
  2173. Part.Parent=nil
  2174. end),prt,msh)
  2175. end
  2176.  
  2177. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2178. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2179. prt.Anchored=false
  2180. prt.CFrame=cframe
  2181. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2182. local wld=weld(prt,prt,Parent,cframe)
  2183. game:GetService("Debris"):AddItem(prt,5)
  2184. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2185. for i=0,1,delay do
  2186. wait()
  2187. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2188. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2189. Part.Transparency=i
  2190. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2191. end
  2192. Part.Parent=nil
  2193. end),prt,msh,wld)
  2194. end
  2195.  
  2196. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2197. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2198. prt.Anchored=false
  2199. prt.CFrame=cframe
  2200. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2201. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2202. game:GetService("Debris"):AddItem(prt,5)
  2203. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2204. for i=0,1,delay do
  2205. wait()
  2206. Weld.C0=euler(i*20,0,0)
  2207. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2208. Part.Transparency=i
  2209. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2210. end
  2211. Part.Parent=nil
  2212. end),prt,msh,wld)
  2213. end
  2214.  
  2215. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2216. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2217. prt.Anchored=true
  2218. prt.CFrame=cframe
  2219. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2220. game:GetService("Debris"):AddItem(prt,2)
  2221. coroutine.resume(coroutine.create(function(Part,Mesh)
  2222. for i=0,1,delay do
  2223. wait()
  2224. Part.CFrame=Part.CFrame
  2225. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2226. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2227. prt2.Anchored=true
  2228. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2229. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2230. game:GetService("Debris"):AddItem(prt2,2)
  2231. coroutine.resume(coroutine.create(function(Part,Mesh)
  2232. for i=0,1,0.1 do
  2233. wait()
  2234. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2235. end
  2236. Part.Parent=nil
  2237. end),prt2,msh2)
  2238. end
  2239. for i=0,1,delay*2 do
  2240. wait()
  2241. Part.CFrame=Part.CFrame
  2242. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2243. end
  2244. Part.Parent=nil
  2245. end),prt,msh)
  2246. end
  2247.  
  2248. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2249. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2250. prt.Anchored=true
  2251. prt.CFrame=cframe
  2252. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2253. game:GetService("Debris"):AddItem(prt,2)
  2254. coroutine.resume(coroutine.create(function(Part,Mesh)
  2255. for i=0,1,delay do
  2256. wait()
  2257. Part.CFrame=Part.CFrame
  2258. Part.Transparency=i
  2259. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2260. end
  2261. Part.Parent=nil
  2262. end),prt,msh)
  2263. end
  2264.  
  2265. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2266. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2267. prt.Anchored=true
  2268. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2269. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2270. game:GetService("Debris"):AddItem(prt,2)
  2271. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2272. CF=Part.CFrame
  2273. Numbb=0
  2274. randnumb=math.random()/10
  2275. rand1=math.random()/10
  2276. for i=0,1,rand1 do
  2277. wait()
  2278. CF=CF*cf(0,math.random()/2,0)
  2279. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2280. Part.CFrame=CF*euler(Numbb,0,0)
  2281. Part.Transparency=i
  2282. Numbb=Numbb+randnumb
  2283. end
  2284. Part.Parent=nil
  2285. end),prt,CF,Numbb,randnumb)
  2286. end
  2287.  
  2288. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2289. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2290. prt.Anchored=true
  2291. prt.CFrame=cframe
  2292. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2293. game:GetService("Debris"):AddItem(prt,5)
  2294. coroutine.resume(coroutine.create(function(Part,Mesh)
  2295. for i=0,1,delay do
  2296. wait()
  2297. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2298. Part.Transparency=i
  2299. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2300. end
  2301. Part.Parent=nil
  2302. end),prt,msh)
  2303. end
  2304.  
  2305. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2306. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2307. prt.Anchored=true
  2308. prt.CFrame=cframe
  2309. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2310. game:GetService("Debris"):AddItem(prt,2)
  2311. coroutine.resume(coroutine.create(function(Part,Mesh)
  2312. for i=0,1,delay do
  2313. wait()
  2314. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2315. Part.Transparency=i
  2316. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2317. end
  2318. Part.Parent=nil
  2319. end),prt,msh)
  2320. end
  2321.  
  2322. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2323. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2324. prt.Anchored=true
  2325. prt.CFrame=cframe*cf(x,y,z)
  2326. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2327. game:GetService("Debris"):AddItem(prt,5)
  2328. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2329. local num=math.random()
  2330. local num2=math.random(-3,2)+math.random()
  2331. local numm=0
  2332. for i=0,1,delay*2 do
  2333. swait()
  2334. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2335. Part.Transparency=i
  2336. numm=numm+0.01
  2337. end
  2338. Part.Parent=nil
  2339. Mesh.Parent=nil
  2340. end),prt,msh,x,y,z)
  2341. end
  2342.  
  2343. function dmgstart(dmg,what)
  2344. hitcon = what.Touched:connect(function(hit)
  2345. local hum = hit.Parent:FindFirstChild("Humanoid")
  2346. if hum and not hum:IsDescendantOf(Character) then
  2347. hum:TakeDamage(dmg)
  2348. end
  2349. end)
  2350. end
  2351.  
  2352. function dmgstop()
  2353. hitcon:disconnect()
  2354. end
  2355.  
  2356. function Cloak()
  2357. Face.Parent=nil
  2358. cloaked=true
  2359. for _,v in pairs(Torso.Parent:children()) do
  2360. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2361. coroutine.resume(coroutine.create(function()
  2362. for i=0,1,0.2 do
  2363. wait()
  2364. v.Transparency=i
  2365. end
  2366. v.Transparency=1
  2367. end))
  2368. end
  2369. if v.className=="Hat" then
  2370. hatp=v.Handle
  2371. coroutine.resume(coroutine.create(function(derp)
  2372. for i=0,1,0.2 do
  2373. wait()
  2374. derp.Transparency=i
  2375. end
  2376. derp.Transparency=1
  2377. end),hatp)
  2378. end
  2379. end
  2380. for _,v in pairs(m:children()) do
  2381. if v.className=="Part" then
  2382. coroutine.resume(coroutine.create(function()
  2383. for i=0,1,0.2 do
  2384. wait()
  2385. v.Transparency=i
  2386. end
  2387. v.Transparency=1
  2388. end))
  2389. end
  2390. end
  2391. end
  2392.  
  2393. function UnCloak()
  2394. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2395. Face.Parent=Head
  2396. cloaked=false
  2397. for _,v in pairs(Torso.Parent:children()) do
  2398. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2399. coroutine.resume(coroutine.create(function()
  2400. for i=0,1,0.1 do
  2401. wait()
  2402. v.Transparency=v.Transparency-0.1
  2403. end
  2404. v.Transparency=0
  2405. end))
  2406. end
  2407. if v.className=="Hat" then
  2408. hatp=v.Handle
  2409. coroutine.resume(coroutine.create(function(derp)
  2410. for i=0,1,0.1 do
  2411. wait()
  2412. derp.Transparency=derp.Transparency-0.1
  2413. end
  2414. derp.Transparency=0
  2415. end),hatp)
  2416. end
  2417. end
  2418. for _,v in pairs(m:children()) do
  2419. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2420. coroutine.resume(coroutine.create(function()
  2421. for i=0,1,0.1 do
  2422. wait()
  2423. v.Transparency=v.Transparency-0.1
  2424. end
  2425. v.Transparency=0
  2426. end))
  2427. v.Transparency=0
  2428. end
  2429. end
  2430. end
  2431.  
  2432. local origcolor = BrickColor.new("Pastel light blue")
  2433. ---- This section of explosions.
  2434. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2435. local expart = Instance.new("Part",char)
  2436. local expart2 = Instance.new("Part",char)
  2437. local rin = Instance.new("Part",char)
  2438. local rin2 = Instance.new("Part",char)
  2439. local partMesh = Instance.new("SpecialMesh",expart)
  2440. partMesh.MeshType = "Sphere"
  2441. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2442. partMesh2.MeshType = "Sphere"
  2443. local partMesh3 = Instance.new("SpecialMesh",rin)
  2444. partMesh3.MeshType = "Brick"
  2445. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2446. partMesh4.MeshType = "Brick"
  2447. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2448. partMesh.Scale = vt(rad,rad,rad)
  2449. expart.Size = vt(1,1,1)
  2450. expart.Transparency = 0
  2451. expart.Anchored = true
  2452. expart.Material = "Neon"
  2453. expart.BrickColor = bc("White")
  2454. expart.CFrame = par.CFrame
  2455. partMesh2.Scale = vt(rad,rad,rad)
  2456. expart2.Size = vt(1.15,1.15,1.15)
  2457. expart2.Transparency = 0.5
  2458. expart2.Anchored = true
  2459. expart2.Material = "Neon"
  2460. expart2.BrickColor = par.BrickColor
  2461. expart2.CFrame = par.CFrame
  2462. rin.Size = vt(1.15,1.15,1.15)
  2463. rin.Transparency = 1
  2464. rin.Anchored = true
  2465. rin.Material = "Neon"
  2466. rin.BrickColor = par.BrickColor
  2467. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2468. rin2.Size = vt(1.15,1.15,1.15)
  2469. rin2.Transparency = 1
  2470. rin2.Anchored = true
  2471. rin2.Material = "Neon"
  2472. rin2.BrickColor = par.BrickColor
  2473. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2474. partMesh3.Scale = vt(0,1,0)
  2475. partMesh4.Scale = vt(0,1,0)
  2476. local dec2 = Instance.new("Decal", rin)
  2477. dec2.Face = "Top"
  2478. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2479. dec2.Parent = rin
  2480. local dec2b = dec2:Clone()
  2481. dec2b.Face = "Bottom"
  2482. dec2b.Parent = rin
  2483.  
  2484. local dec2a = Instance.new("Decal", rin2)
  2485. dec2a.Face = "Top"
  2486. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2487. dec2a.Parent = rin2
  2488. local dec2ab = dec2a:Clone()
  2489. dec2ab.Face = "Bottom"
  2490. dec2ab.Parent = rin2
  2491. expart.CanCollide = false
  2492. expart2.CanCollide = false
  2493. rin.CanCollide = false
  2494. rin2.CanCollide = false
  2495. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2496. local value = 1*rad/6.5
  2497. for i = 0, 199 do
  2498. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2499. expart.CFrame = expart.CFrame
  2500. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2501. expart2.CFrame = expart.CFrame
  2502. value = value - 0.035*rad/30
  2503. if value < 7.5 then
  2504. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2505. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2506. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2507. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2508. end
  2509. if value < 0 then
  2510. dec2.Transparency = dec2.Transparency + 0.025
  2511. dec2a.Transparency = dec2a.Transparency + 0.025
  2512. dec2b.Transparency = dec2b.Transparency + 0.025
  2513. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2514. expart.Transparency = expart.Transparency + 0.025
  2515. expart2.Transparency = expart2.Transparency + 0.025
  2516. rin.Transparency = rin.Transparency + 0.025
  2517. rin2.Transparency = rin2.Transparency + 0.025
  2518. end
  2519. swait()
  2520. end
  2521. game:GetService("Debris"):AddItem(expart, 1)
  2522. game:GetService("Debris"):AddItem(expart2, 1)
  2523. game:GetService("Debris"):AddItem(rin, 1)
  2524. game:GetService("Debris"):AddItem(rin2, 1)
  2525. end
  2526.  
  2527. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2528. local expart = Instance.new("Part",char)
  2529. local expart2 = Instance.new("Part",char)
  2530. local partMesh = Instance.new("SpecialMesh",expart)
  2531. partMesh.MeshType = "Sphere"
  2532. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2533. partMesh2.MeshType = "Sphere"
  2534. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2535. partMesh.Scale = vt(rad,rad,rad)
  2536. expart.Size = vt(1,1,1)
  2537. expart.Transparency = 0
  2538. expart.Anchored = true
  2539. expart.Material = "Neon"
  2540. expart.BrickColor = bc("White")
  2541. expart.CFrame = par.CFrame
  2542. partMesh2.Scale = vt(rad,rad,rad)
  2543. expart2.Size = vt(1.15,1.15,1.15)
  2544. expart2.Transparency = 0.5
  2545. expart2.Anchored = true
  2546. expart2.Material = "Neon"
  2547. expart2.BrickColor = par.BrickColor
  2548. expart2.CFrame = par.CFrame
  2549. expart.CanCollide = false
  2550. expart2.CanCollide = false
  2551. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2552. local value = 1*rad/6.5
  2553. for i = 0, 75 do
  2554. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2555. expart.CFrame = expart.CFrame
  2556. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2557. expart2.CFrame = expart.CFrame
  2558. value = value - 0.035*rad/5
  2559. if value < 0 then
  2560. value = 0
  2561. expart.Transparency = expart.Transparency + 0.05
  2562. expart2.Transparency = expart2.Transparency + 0.05
  2563. end
  2564. swait()
  2565. end
  2566. game:GetService("Debris"):AddItem(expart, 1)
  2567. game:GetService("Debris"):AddItem(expart2, 1)
  2568. end
  2569.  
  2570. function AreaDanger(rad,par,mindam,maxdam)
  2571. local expart = Instance.new("Part",char)
  2572. local partMesh = Instance.new("SpecialMesh",expart)
  2573. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2574. partMesh.MeshType = "Sphere"
  2575. partMesh.Scale = vt(rad,rad,rad)
  2576. expart.Size = vt(1,1,1)
  2577. expart.Transparency = 0.5
  2578. expart.Anchored = true
  2579. expart.Material = "Neon"
  2580. expart.CanCollide = false
  2581. expart.BrickColor = par.BrickColor
  2582. expart.CFrame = par.CFrame
  2583. local value = 1*rad/5
  2584. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2585. for i = 0, 14 do
  2586. wait()
  2587. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2588. expart.CFrame = expart.CFrame
  2589. value = value - 0.035*rad
  2590. if value < 0 then
  2591. value = 0
  2592. end
  2593. end
  2594. wait(0.25)
  2595. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2596. wait(0.5)
  2597. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2598. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2599. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2600. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2601. for i = 0, 14 do
  2602. wait()
  2603. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2604. expart.CFrame = expart.CFrame
  2605. value = value - 0.035*rad/2
  2606. end
  2607. expart.Transparency = 1
  2608. game:GetService("Debris"):AddItem(expart, 5)
  2609. end
  2610.  
  2611. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2612. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2613. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2614. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2615. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2616. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2617. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2618. for i = 0, 24 do
  2619. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2620. end
  2621. for i = 0, 24 do
  2622. local expart = Instance.new("Part",char)
  2623. expart.Transparency = 1
  2624. expart.Anchored = true
  2625. expart.CanCollide = false
  2626. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2627. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2628. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2629. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2630. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2631. for i = 0, 9 do
  2632. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2633. end
  2634. game:GetService("Debris"):AddItem(expart, 2)
  2635. wait(0.1)
  2636. end
  2637. end
  2638.  
  2639. function EXterPlosion(par)
  2640. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2641. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2642. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2643. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2644. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2645. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2646. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2647. for i = 0, 24 do
  2648. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2649. end
  2650. for i = 0, 24 do
  2651. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2652. end
  2653. end
  2654. ----
  2655.  
  2656.  
  2657. function ring(type,pos,scale,value)
  2658. local type = type
  2659. local rng = Instance.new("Part", char)
  2660. rng.Anchored = true
  2661. rng.BrickColor = origcolor
  2662. rng.CanCollide = false
  2663. rng.FormFactor = 3
  2664. rng.Name = "Ring"
  2665. rng.Size = Vector3.new(1, 1, 1)
  2666. rng.Transparency = 0
  2667. rng.TopSurface = 0
  2668. rng.BottomSurface = 0
  2669. rng.CFrame = pos
  2670. local rngm = Instance.new("SpecialMesh", rng)
  2671. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2672. rngm.Scale = scale
  2673. local scaler2 = 1
  2674. if type == "Add" then
  2675. scaler2 = 1*value
  2676. elseif type == "Divide" then
  2677. scaler2 = 1/value
  2678. end
  2679. coroutine.resume(coroutine.create(function()
  2680. for i = 0,10,0.1 do
  2681. swait()
  2682. if type == "Add" then
  2683. scaler2 = scaler2 - 0.01*value
  2684. elseif type == "Divide" then
  2685. scaler2 = scaler2 - 0.01/value
  2686. end
  2687. rng.Transparency = rng.Transparency + 0.01
  2688. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2689. end
  2690. rng:Destroy()
  2691. end))
  2692. end
  2693.  
  2694.  
  2695. function wave(type,pos,scale,value)
  2696. local type = type
  2697. local rng = Instance.new("Part", char)
  2698. rng.Anchored = true
  2699. rng.BrickColor = origcolor
  2700. rng.CanCollide = false
  2701. rng.FormFactor = 3
  2702. rng.Name = "Ring"
  2703. rng.Size = Vector3.new(1, 1, 1)
  2704. rng.Transparency = 0
  2705. rng.TopSurface = 0
  2706. rng.BottomSurface = 0
  2707. rng.CFrame = pos
  2708. local rngm = Instance.new("SpecialMesh", rng)
  2709. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2710. rngm.Scale = scale
  2711. local scaler2 = 1
  2712. if type == "Add" then
  2713. scaler2 = 1*value
  2714. elseif type == "Divide" then
  2715. scaler2 = 1/value
  2716. end
  2717. coroutine.resume(coroutine.create(function()
  2718. for i = 0,10,0.1 do
  2719. swait()
  2720. if type == "Add" then
  2721. scaler2 = scaler2 - 0.01*value
  2722. elseif type == "Divide" then
  2723. scaler2 = scaler2 - 0.01/value
  2724. end
  2725. rng.Transparency = rng.Transparency + 0.01
  2726. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2727. end
  2728. rng:Destroy()
  2729. end))
  2730. end
  2731.  
  2732. function wind(type,pos,scale,value,speed)
  2733. local type = type
  2734. local rng = Instance.new("Part", char)
  2735. rng.Anchored = true
  2736. rng.BrickColor = origcolor
  2737. rng.CanCollide = false
  2738. rng.FormFactor = 3
  2739. rng.Name = "Ring"
  2740. rng.Size = Vector3.new(1, 1, 1)
  2741. rng.Transparency = 0
  2742. rng.TopSurface = 0
  2743. rng.BottomSurface = 0
  2744. rng.CFrame = pos
  2745. local rngm = Instance.new("SpecialMesh", rng)
  2746. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2747. rngm.Scale = scale
  2748. local scaler2 = 1
  2749. if type == "Add" then
  2750. scaler2 = 1*value
  2751. elseif type == "Divide" then
  2752. scaler2 = 1/value
  2753. end
  2754. coroutine.resume(coroutine.create(function()
  2755. for i = 0,10,0.1 do
  2756. swait()
  2757. if type == "Add" then
  2758. scaler2 = scaler2 - 0.01*value
  2759. elseif type == "Divide" then
  2760. scaler2 = scaler2 - 0.01/value
  2761. end
  2762. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2763. rng.Transparency = rng.Transparency + 0.01
  2764. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2765. end
  2766. rng:Destroy()
  2767. end))
  2768. end
  2769.  
  2770. function groundwind(type,pos,scale,value,speed)
  2771. local type = type
  2772. local rng = Instance.new("Part", char)
  2773. rng.Anchored = true
  2774. rng.BrickColor = origcolor
  2775. rng.CanCollide = false
  2776. rng.FormFactor = 3
  2777. rng.Name = "Ring"
  2778. rng.Size = Vector3.new(1, 1, 1)
  2779. rng.Transparency = 0
  2780. rng.TopSurface = 0
  2781. rng.BottomSurface = 0
  2782. rng.CFrame = pos
  2783. local rngm = Instance.new("SpecialMesh", rng)
  2784. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2785. rngm.Scale = scale
  2786. local scaler2 = 1
  2787. if type == "Add" then
  2788. scaler2 = 1*value
  2789. elseif type == "Divide" then
  2790. scaler2 = 1/value
  2791. end
  2792. coroutine.resume(coroutine.create(function()
  2793. for i = 0,10,0.1 do
  2794. swait()
  2795. if type == "Add" then
  2796. scaler2 = scaler2 - 0.01*value
  2797. elseif type == "Divide" then
  2798. scaler2 = scaler2 - 0.01/value
  2799. end
  2800. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2801. rng.Transparency = rng.Transparency + 0.01
  2802. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2803. end
  2804. rng:Destroy()
  2805. end))
  2806. end
  2807.  
  2808. function CameraManager()
  2809. if TwoD and not CamInterrupt then
  2810. if Humanoid.Health > 0 then
  2811. Camera.CameraSubject = Humanoid
  2812. Camera.CameraType = "Scriptable"
  2813. Humanoid.AutoRotate = false
  2814. if Booleans.GyroUse then
  2815. Directer.MaxTorque = Vec3(0, huge, 0)
  2816. else
  2817. Directer.MaxTorque = Vec3(0, 0, 0)
  2818. end
  2819. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2820. if Booleans.CamFollow then
  2821. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2822. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2823. else
  2824. CPart.Position = RootPart.Position
  2825. end
  2826. else
  2827. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2828. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2829. end
  2830. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2831. else
  2832. Camera.CameraSubject = Humanoid
  2833. Camera.CameraType = "Custom"
  2834. Controller.Disabled = false
  2835. end
  2836. end
  2837. end
  2838.  
  2839. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2840. local type = type
  2841. local rng = Instance.new("Part", char)
  2842. rng.Anchored = true
  2843. rng.BrickColor = color
  2844. rng.CanCollide = false
  2845. rng.FormFactor = 3
  2846. rng.Name = "Ring"
  2847. rng.Material = "Neon"
  2848. rng.Size = Vector3.new(1, 1, 1)
  2849. rng.Transparency = 0
  2850. rng.TopSurface = 0
  2851. rng.BottomSurface = 0
  2852. rng.CFrame = pos
  2853. local rngm = Instance.new("SpecialMesh", rng)
  2854. rngm.MeshType = "Sphere"
  2855.  
  2856.  
  2857. if(heart)then
  2858. rngm.MeshType = Enum.MeshType.FileMesh
  2859. rngm.MeshId = "rbxassetid://105992239"
  2860. rngm.Offset = Vector3.new(0,0,-.25)
  2861. end
  2862. rngm.Scale = scale
  2863. if rainbowmode == true and not notaffectbychaosrainbow then
  2864. rng.Color = Color3.new(r/255,g/255,b/255)
  2865. end
  2866. local scaler2 = 1
  2867. if type == "Add" then
  2868. scaler2 = 1*value
  2869. elseif type == "Divide" then
  2870. scaler2 = 1/value
  2871. end
  2872. coroutine.resume(coroutine.create(function()
  2873. for i = 0,10/bonuspeed,0.1 do
  2874. swait()
  2875. if rainbowmode == true and not notaffectbychaosrainbow then
  2876. rng.Color = Color3.new(r/255,g/255,b/255)
  2877. end
  2878. if type == "Add" then
  2879. scaler2 = scaler2 - 0.01*value/bonuspeed
  2880. elseif type == "Divide" then
  2881. scaler2 = scaler2 - 0.01/value*bonuspeed
  2882. end
  2883. if chaosmode == true and not notaffectbychaosrainbow then
  2884. rng.BrickColor = BrickColor.random()
  2885. end
  2886. if glitchymode then
  2887. local val = math.random(1,255)
  2888. local color = Color3.fromRGB(val,val,val)
  2889. rng.Color = color
  2890. end
  2891. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2892. if(invert)then
  2893. if(heart)then
  2894. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2895. else
  2896. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2897. end
  2898. else
  2899. if(heart)then
  2900. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2901. else
  2902. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2903. end
  2904. end
  2905. rng.CFrame = pos
  2906. end
  2907. rng:Destroy()
  2908. end))
  2909. end
  2910.  
  2911. function newBezier(startpos, pos2, pos3, endpos, t)
  2912. local A = clerp(startpos, pos2, t)
  2913. local B = clerp(pos2, pos3, t)
  2914. local C = clerp(pos3, endpos, t)
  2915. local lerp1 = clerp(A, B, t)
  2916. local lerp2 = clerp(B, C, t)
  2917. local cubic = clerp(lerp1, lerp2, t)
  2918. return cubic
  2919. end
  2920.  
  2921.  
  2922. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2923. local type = type
  2924. local rng = Instance.new("Part", char)
  2925. rng.Anchored = true
  2926. rng.BrickColor = color
  2927. rng.CanCollide = false
  2928. rng.FormFactor = 3
  2929. rng.Name = "Ring"
  2930. rng.Material = "Neon"
  2931. rng.Size = Vector3.new(1, 1, 1)
  2932. rng.Transparency = 0
  2933. rng.TopSurface = 0
  2934. rng.BottomSurface = 0
  2935. rng.CFrame = pos
  2936. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2937. local rngm = Instance.new("SpecialMesh", rng)
  2938. rngm.MeshType = "Brick"
  2939. if(heart)then
  2940. rngm.MeshType = Enum.MeshType.FileMesh
  2941. rngm.MeshId = "rbxassetid://105992239"
  2942. rngm.Offset = Vector3.new(0,0,-.25)
  2943. end
  2944. rngm.Scale = vt(x1,y1,z1)
  2945. if rainbowmode == true then
  2946. rng.Color = Color3.new(r/255,g/255,b/255)
  2947. end
  2948. local scaler2 = 1
  2949. local speeder = FastSpeed/10
  2950. if type == "Add" then
  2951. scaler2 = 1*value
  2952. elseif type == "Divide" then
  2953. scaler2 = 1/value
  2954. end
  2955. coroutine.resume(coroutine.create(function()
  2956. for i = 0,10/bonuspeed,0.1 do
  2957. swait()
  2958. if rainbowmode == true then
  2959. rng.Color = Color3.new(r/255,g/255,b/255)
  2960. end
  2961. if type == "Add" then
  2962. scaler2 = scaler2 - 0.01*value/bonuspeed
  2963. elseif type == "Divide" then
  2964. scaler2 = scaler2 - 0.01/value*bonuspeed
  2965. end
  2966. if chaosmode == true then
  2967. rng.BrickColor = BrickColor.random()
  2968. end
  2969. if glitchymode then
  2970. local val = math.random(1,255)
  2971. local color = Color3.fromRGB(val,val,val)
  2972. rng.Color = color
  2973. end
  2974. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2975. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2976. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2977. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2978. end
  2979. rng:Destroy()
  2980. end))
  2981. end
  2982.  
  2983.  
  2984. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2985. local type = type
  2986. local rng = Instance.new("Part", char)
  2987. rng.Anchored = true
  2988. rng.BrickColor = color
  2989. rng.CanCollide = false
  2990. rng.FormFactor = 3
  2991. rng.Name = "Ring"
  2992. rng.Material = "Neon"
  2993. rng.Size = Vector3.new(1, 1, 1)
  2994. rng.Transparency = 0
  2995. rng.TopSurface = 0
  2996. rng.BottomSurface = 0
  2997. rng.CFrame = pos
  2998. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2999. local rngm = Instance.new("SpecialMesh", rng)
  3000. rngm.MeshType = "Brick"
  3001. if(heart)then
  3002. rngm.MeshType = Enum.MeshType.FileMesh
  3003. rngm.MeshId = "rbxassetid://105992239"
  3004. rngm.Offset = Vector3.new(0,0,-.25)
  3005. end
  3006. rngm.Scale = vt(x1,y1,z1)
  3007. if rainbowmode == true then
  3008. rng.Color = Color3.new(r/255,g/255,b/255)
  3009. end
  3010. local scaler2 = 0
  3011. local speeder = FastSpeed/10
  3012. if type == "Add" then
  3013. scaler2 = 1*value
  3014. elseif type == "Divide" then
  3015. scaler2 = 1/value
  3016. end
  3017. coroutine.resume(coroutine.create(function()
  3018. for i = 0,10/bonuspeed,0.1 do
  3019. swait()
  3020. if rainbowmode == true then
  3021. rng.Color = Color3.new(r/255,g/255,b/255)
  3022. end
  3023. if type == "Add" then
  3024. scaler2 = scaler2 - 0.01*value/bonuspeed
  3025. elseif type == "Divide" then
  3026. scaler2 = scaler2 - 0.01/value*bonuspeed
  3027. end
  3028. if chaosmode == true then
  3029. rng.BrickColor = BrickColor.random()
  3030. end
  3031. if glitchymode then
  3032. local val = math.random(1,255)
  3033. local color = Color3.fromRGB(val,val,val)
  3034. rng.Color = color
  3035. end
  3036. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3037. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3038. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  3039. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3040. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3041. end
  3042. rng:Destroy()
  3043. end))
  3044. end
  3045.  
  3046. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3047. local type = type
  3048. local rng = Instance.new("Part", char)
  3049. rng.Anchored = true
  3050. rng.BrickColor = color
  3051. rng.CanCollide = false
  3052. rng.FormFactor = 3
  3053. rng.Name = "Ring"
  3054. rng.Material = "Neon"
  3055. rng.Size = Vector3.new(1, 1, 1)
  3056. rng.Transparency = 0
  3057. rng.TopSurface = 0
  3058. rng.BottomSurface = 0
  3059. rng.CFrame = pos
  3060. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3061. local rngm = Instance.new("SpecialMesh", rng)
  3062. rngm.MeshType = "Sphere"
  3063. rngm.Scale = vt(x1,y1,z1)
  3064. if rainbowmode == true then
  3065. rng.Color = Color3.new(r/255,g/255,b/255)
  3066. end
  3067. local scaler2 = 1
  3068. local speeder = FastSpeed
  3069. if type == "Add" then
  3070. scaler2 = 1*value
  3071. elseif type == "Divide" then
  3072. scaler2 = 1/value
  3073. end
  3074. coroutine.resume(coroutine.create(function()
  3075. for i = 0,10/bonuspeed,0.1 do
  3076. swait()
  3077. if rainbowmode == true then
  3078. rng.Color = Color3.new(r/255,g/255,b/255)
  3079. end
  3080. if type == "Add" then
  3081. scaler2 = scaler2 - 0.01*value/bonuspeed
  3082. elseif type == "Divide" then
  3083. scaler2 = scaler2 - 0.01/value*bonuspeed
  3084. end
  3085. if chaosmode == true then
  3086. rng.BrickColor = BrickColor.random()
  3087. end
  3088. if glitchymode then
  3089. local val = math.random(1,255)
  3090. local color = Color3.fromRGB(val,val,val)
  3091. rng.Color = color
  3092. end
  3093. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3094. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3095. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3096. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3097. end
  3098. rng:Destroy()
  3099. end))
  3100. end
  3101.  
  3102.  
  3103. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3104. local type = type
  3105. local rng = Instance.new("Part", char)
  3106. rng.Anchored = true
  3107. rng.BrickColor = color
  3108. rng.CanCollide = false
  3109. rng.FormFactor = 3
  3110. rng.Name = "Ring"
  3111. rng.Material = "Neon"
  3112. rng.Size = Vector3.new(1, 1, 1)
  3113. rng.Transparency = 1
  3114. rng.TopSurface = 0
  3115. rng.BottomSurface = 0
  3116. rng.CFrame = pos
  3117. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3118. local rngm = Instance.new("SpecialMesh", rng)
  3119. rngm.MeshType = "Sphere"
  3120. rngm.Scale = vt(x1,y1,z1)
  3121. if rainbowmode == true then
  3122. rng.Color = Color3.new(r/255,g/255,b/255)
  3123. end
  3124. local scaler2 = 1
  3125. local speeder = FastSpeed
  3126. if type == "Add" then
  3127. scaler2 = 1*value
  3128. elseif type == "Divide" then
  3129. scaler2 = 1/value
  3130. end
  3131. coroutine.resume(coroutine.create(function()
  3132. for i = 0,10/bonuspeed,0.1 do
  3133. swait()
  3134. if rainbowmode == true then
  3135. rng.Color = Color3.new(r/255,g/255,b/255)
  3136. end
  3137. if type == "Add" then
  3138. scaler2 = scaler2 - 0.01*value/bonuspeed
  3139. elseif type == "Divide" then
  3140. scaler2 = scaler2 - 0.01/value*bonuspeed
  3141. end
  3142. if chaosmode == true then
  3143. rng.BrickColor = BrickColor.random()
  3144. end
  3145. if glitchymode then
  3146. local val = math.random(1,255)
  3147. local color = Color3.fromRGB(val,val,val)
  3148. rng.Color = color
  3149. end
  3150. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3151. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3152. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3153. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3154. end
  3155. rng:Destroy()
  3156. end))
  3157. end
  3158.  
  3159. function dmg(dude)
  3160. if dude.Name ~= Character then
  3161. local bgf = Instance.new("BodyGyro",dude.Head)
  3162. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3163. local val = Instance.new("BoolValue",dude)
  3164. val.Name = "IsHit"
  3165. local ds = coroutine.wrap(function()
  3166. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3167. for i = 1, 10 do
  3168. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3169. end
  3170. dude:WaitForChild("Head"):BreakJoints()
  3171. wait(0.5)
  3172. targetted = nil
  3173. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3174.  
  3175. coroutine.resume(coroutine.create(function()
  3176. for i, v in pairs(dude:GetChildren()) do
  3177. if v:IsA("Accessory") then
  3178. v:Destroy()
  3179. end
  3180. if v:IsA("Humanoid") then
  3181. v:Destroy()
  3182. end
  3183. if v:IsA("CharacterMesh") then
  3184. v:Destroy()
  3185. end
  3186. if v:IsA("Model") then
  3187. v:Destroy()
  3188. end
  3189. if v:IsA("Part") or v:IsA("MeshPart") then
  3190. for x, o in pairs(v:GetChildren()) do
  3191. if o:IsA("Decal") then
  3192. o:Destroy()
  3193. end
  3194. end
  3195. coroutine.resume(coroutine.create(function()
  3196. v.Material = "Neon"
  3197. v.CanCollide = false
  3198. local bld = Instance.new("ParticleEmitter",v)
  3199. bld.LightEmission = 1
  3200. bld.Texture = "rbxassetid://284205403"
  3201. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3202. bld.Rate = 50
  3203. bld.Lifetime = NumberRange.new(1)
  3204. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3205. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3206. bld.Speed = NumberRange.new(0,0)
  3207. bld.VelocitySpread = 50000
  3208. bld.Rotation = NumberRange.new(-500,500)
  3209. bld.RotSpeed = NumberRange.new(-500,500)
  3210. local sbs = Instance.new("BodyPosition", v)
  3211. sbs.P = 3000
  3212. sbs.D = 1000
  3213. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3214. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3215. v.Color = Color3.new(1,1,1)
  3216. coroutine.resume(coroutine.create(function()
  3217. for i = 0, 49 do
  3218. swait(1)
  3219. v.Transparency = v.Transparency + 0.02
  3220. end
  3221. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3222. bld.Speed = NumberRange.new(1,5)
  3223. bld.Acceleration = vt(0,10,0)
  3224. wait(0.5)
  3225. bld.Enabled = false
  3226. wait(3)
  3227. v:Destroy()
  3228. dude:Destroy()
  3229. end))
  3230. end))
  3231. end
  3232. end
  3233. end))
  3234. end)
  3235. ds()
  3236. end
  3237. end
  3238.  
  3239.  
  3240. function FindNearestHead(Position, Distance, SinglePlayer)
  3241. if SinglePlayer then
  3242. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3243. end
  3244. local List = {}
  3245. for i, v in pairs(workspace:GetChildren()) do
  3246. if v:IsA("Model") then
  3247. if v:findFirstChild("Head") then
  3248. if v ~= Character then
  3249. if (v.Head.Position - Position).magnitude <= Distance then
  3250. table.insert(List, v)
  3251. end
  3252. end
  3253. end
  3254. end
  3255. end
  3256. return List
  3257. end
  3258.  
  3259. function FaceMouse()
  3260. Cam = workspace.CurrentCamera
  3261. return {
  3262. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3263. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3264. }
  3265. end
  3266.  
  3267. function FaceMouse2()
  3268. Cam = workspace.CurrentCamera
  3269. return {
  3270. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3271. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3272. }
  3273. end
  3274.  
  3275. local ModeOfGlitch = 1
  3276. -- Functions are ready.
  3277. local storehumanoidWS = 16
  3278.  
  3279. function CorruptBlink()
  3280. for i = 0, 14 do
  3281. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3282. end
  3283. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3284. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3285. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3286. CameraEnshaking(2,10)
  3287. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3288. if v:FindFirstChild('Head') then
  3289. dmg(v)
  3290. end
  3291. end end
  3292. for i = 0, 14 do
  3293. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3294. end
  3295. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3296. end
  3297.  
  3298. function ExtinctiveHeartbreak()
  3299. local targetted = nil
  3300. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3301. targetted = mouse.Target.Parent
  3302. end
  3303. if targetted ~= nil then
  3304. attack = true
  3305. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3306. for i = 0, 9 do
  3307. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3308. end
  3309. for i = 0, 24 do
  3310. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3311. end
  3312. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3313. local originalpos = root.CFrame
  3314. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3315. for i = 0, 9 do
  3316. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3317. end
  3318. for i = 0, 24 do
  3319. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3320. end
  3321. hum.WalkSpeed = 0
  3322. targetted.Head.Anchored = true
  3323. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3324. for i = 0,2,0.1 do
  3325. swait()
  3326. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3327. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3328. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3329. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3330. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3331. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3332. end
  3333. coroutine.resume(coroutine.create(function()
  3334. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3335. bld.LightEmission = 0.1
  3336. bld.Texture = "rbxassetid://284205403"
  3337. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3338. bld.Rate = 500
  3339. bld.Lifetime = NumberRange.new(1)
  3340. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3341. bld.Acceleration = vt(0,-25,0)
  3342. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3343. bld.Speed = NumberRange.new(10,50)
  3344. bld.EmissionDirection = "Front"
  3345. bld.VelocitySpread = 25
  3346. bld.Rotation = NumberRange.new(-500,500)
  3347. bld.RotSpeed = NumberRange.new(-500,500)
  3348. end))
  3349. coroutine.resume(coroutine.create(function()
  3350. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3351. bld.LightEmission = 0.1
  3352. bld.Texture = "rbxassetid://284205403"
  3353. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3354. bld.Rate = 500
  3355. bld.Lifetime = NumberRange.new(1)
  3356. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3357. bld.Acceleration = vt(0,-25,0)
  3358. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3359. bld.Speed = NumberRange.new(10,50)
  3360. bld.EmissionDirection = "Front"
  3361. bld.VelocitySpread = 25
  3362. bld.Rotation = NumberRange.new(-500,500)
  3363. bld.RotSpeed = NumberRange.new(-500,500)
  3364. end))
  3365. CameraEnshaking(5,5)
  3366. game:GetService("Debris"):AddItem(bld,3)
  3367. dmg(targetted)
  3368. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3369. for i = 0,1,0.1 do
  3370. swait()
  3371. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3372. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3373. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3374. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3375. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3376. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3377. end
  3378. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3379. for i = 0, 9 do
  3380. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3381. end
  3382. for i = 0, 24 do
  3383. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3384. end
  3385. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3386. root.CFrame = originalpos
  3387. for i = 0, 9 do
  3388. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3389. end
  3390. for i = 0, 24 do
  3391. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3392. end
  3393. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3394. bld.Enabled = false
  3395. attack = false
  3396. hum.WalkSpeed = storehumanoidWS
  3397. end
  3398. end
  3399. function PureBomb()
  3400. attack = true
  3401.  
  3402. local orb = Instance.new("Part", char)
  3403. orb.Anchored = true
  3404. orb.BrickColor = BrickColor.new("Toothpaste")
  3405. orb.CanCollide = false
  3406. orb.FormFactor = 3
  3407. orb.Name = "Ring"
  3408. orb.Material = "Neon"
  3409. orb.Size = Vector3.new(1, 1, 1)
  3410. orb.Transparency = 0
  3411. orb.TopSurface = 0
  3412. orb.BottomSurface = 0
  3413. local orbm = Instance.new("SpecialMesh", orb)
  3414. orbm.MeshType = "Sphere"
  3415. orbm.Name = "SizeMesh"
  3416. orbm.Scale = vt(0,0,0)
  3417. local scaled = 0.1
  3418. local posid = 0
  3419. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3420. for i = 0, 5, 0.1 do
  3421. swait()
  3422. scaled = scaled - 0.001
  3423. posid = posid - scaled
  3424. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3425. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3426. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3427. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3428. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3429. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3430. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3431. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3432. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3433. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3434. end
  3435. for i = 0, 2, 0.1 do
  3436. swait()
  3437. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3438. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3439. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3440. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3441. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3442. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3443. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3444. end
  3445. coroutine.resume(coroutine.create(function()
  3446. orb.Anchored = false
  3447. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3448. local a = Instance.new("Part",workspace)
  3449. a.Name = "Direction"
  3450. a.Anchored = true
  3451. a.BrickColor = bc("Bright red")
  3452. a.Material = "Neon"
  3453. a.Transparency = 1
  3454. a.CanCollide = false
  3455. local ray = Ray.new(
  3456. orb.CFrame.p, -- origin
  3457. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3458. )
  3459. local ignore = orb
  3460. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3461. a.BottomSurface = 10
  3462. a.TopSurface = 10
  3463. local distance = (orb.CFrame.p - position).magnitude
  3464. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3465. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3466. orb.CFrame = a.CFrame
  3467. a:Destroy()
  3468. local bv = Instance.new("BodyVelocity")
  3469. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3470. bv.velocity = orb.CFrame.lookVector*125
  3471. bv.Parent = orb
  3472. local hitted = false
  3473. game:GetService("Debris"):AddItem(orb, 15)
  3474. wait()
  3475. local hit =orb.Touched:connect(function(hit)
  3476. if hitted == false then
  3477. hitted = true
  3478. CameraEnshaking(10,2.5)
  3479. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3480. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3481. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3482. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3483. for i = 0, 49 do
  3484. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3485. end
  3486. for i = 0, 9 do
  3487. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3488. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3489. end
  3490. orb.Anchored = true
  3491. orb.Transparency = 1
  3492. wait(8)
  3493. orb:Destroy()
  3494. end
  3495. end)
  3496. end))
  3497. for i = 0, 1, 0.1 do
  3498. swait()
  3499. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3500. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3501. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3502. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3503. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3504. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3505. end
  3506. attack = false
  3507. end
  3508.  
  3509. function ChaosGroundStrike()
  3510. attack = true
  3511. for i = 0, 2, 0.1 do
  3512. swait()
  3513. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3514. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3515. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3516. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3517. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3518. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3519. end
  3520. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3521. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3522. CameraEnshaking(4,12)
  3523. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3524. if v:FindFirstChild('Head') then
  3525. dmg(v)
  3526. end
  3527. end
  3528. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3529. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3530. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3531. for i = 0, 2, 0.1 do
  3532. swait()
  3533. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3534. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3535. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3536. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3537. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3538. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3539. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3540. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3541. end
  3542. attack = false
  3543. end
  3544.  
  3545. function InsaneGroundStrike()
  3546. attack = true
  3547. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3548. for i = 0, 8, 0.1 do
  3549. swait()
  3550. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3551.  
  3552. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3553. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3554. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3555. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3556. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3557. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3558. end
  3559. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3560. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3561. CameraEnshaking(8,24)
  3562. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3563. if v:FindFirstChild('Head') then
  3564. dmg(v)
  3565. end
  3566. end
  3567. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3568. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3569. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3570. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3571. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3572. for i = 0, 2, 0.1 do
  3573. swait()
  3574. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3575. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3576. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3577. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3578. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3579. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3580. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3581. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3582. end
  3583. attack = false
  3584. end
  3585.  
  3586. function Starfall()
  3587. attack = true
  3588. hum.WalkSpeed = 0
  3589. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3590. for i = 0, 5, 0.1 do
  3591. swait()
  3592. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3593. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3594. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3595. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3596. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3597. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3598. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3599. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3600. end
  3601. local Overed = false
  3602. CameraEnshaking(2,20)
  3603. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3604. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3605. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3606. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3607. local orb = Instance.new("Part", char)
  3608. orb.Anchored = true
  3609. orb.BrickColor = BrickColor.new("Toothpaste")
  3610. orb.CanCollide = false
  3611. orb.FormFactor = 3
  3612. orb.Name = "Remenant"
  3613. orb.Material = "Neon"
  3614. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3615. orb.Size = Vector3.new(1, 1, 1)
  3616. orb.Transparency = 1
  3617. orb.TopSurface = 0
  3618. orb.BottomSurface = 0
  3619. hum.WalkSpeed = storehumanoidWS
  3620. coroutine.resume(coroutine.create(function()
  3621. for i = 0, 9 do
  3622. swait(10)
  3623. local lb = Instance.new("Part")
  3624. lb.Color = MAINRUINCOLOR.Color
  3625. lb.CanCollide = false
  3626. lb.Material = "Neon"
  3627. lb.Anchored = true
  3628. lb.TopSurface = 0
  3629. lb.BottomSurface = 0
  3630. lb.Transparency = 0
  3631. lb.Size = vt(1,1,1)
  3632. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3633. lb.Anchored = false
  3634. lb.Parent = char
  3635. local thingery = Instance.new("SpecialMesh",lb)
  3636. thingery.MeshType = "Sphere"
  3637. thingery.Scale = vt(20,20,20)
  3638. game:GetService("Debris"):AddItem(lb, 10)
  3639. local bv = Instance.new("BodyVelocity")
  3640. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3641. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3642. bv.Parent = lb
  3643. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3644. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3645. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3646. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3647. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3648. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3649. local hitted = false
  3650. coroutine.resume(coroutine.create(function()
  3651. while true do
  3652. swait(1)
  3653. if lb.Parent ~= nil and hitted == false then
  3654. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3655. elseif lb.Parent == nil then
  3656. break
  3657. end
  3658. end
  3659. end))
  3660.  
  3661. game:GetService("Debris"):AddItem(a, 0.1)
  3662.  
  3663. coroutine.resume(coroutine.create(function()
  3664. swait(1)
  3665. lb.Touched:connect(function(hit)
  3666. if hitted == false then
  3667. hitted = true
  3668. lb.Transparency = 1
  3669. lb.Anchored = true
  3670. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3671. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3672. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3673. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3674. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3675. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3676. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3677. CameraEnshaking(1,5)
  3678. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3679. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3680. for i = 0, 9 do
  3681. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3682. end
  3683. for i = 0, 49 do
  3684. swait()
  3685. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3686. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3687. end
  3688. end
  3689. end)
  3690. end))
  3691. end
  3692. Overed = true
  3693. orb:Destroy()
  3694. end))
  3695.  
  3696. attack = false
  3697. end
  3698.  
  3699. function StarfallEX()
  3700. attack = true
  3701. hum.WalkSpeed = 0
  3702. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3703. for i = 0, 5, 0.1 do
  3704. swait()
  3705. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3706. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3707. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3708. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3709. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3710. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3711. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3712. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3713. end
  3714. local Overed = false
  3715. CameraEnshaking(2,20)
  3716. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3717. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3718. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3719. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3720. local orb = Instance.new("Part", char)
  3721. orb.Anchored = true
  3722. orb.BrickColor = BrickColor.new("Toothpaste")
  3723. orb.CanCollide = false
  3724. orb.FormFactor = 3
  3725. orb.Name = "Remenant"
  3726. orb.Material = "Neon"
  3727. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3728. orb.Size = Vector3.new(1, 1, 1)
  3729. orb.Transparency = 1
  3730. orb.TopSurface = 0
  3731. orb.BottomSurface = 0
  3732. hum.WalkSpeed = storehumanoidWS
  3733. coroutine.resume(coroutine.create(function()
  3734. for i = 1, 5 do
  3735. swait(10)
  3736. local lb = Instance.new("Part")
  3737. lb.Color = MAINRUINCOLOR.Color
  3738. lb.CanCollide = false
  3739. lb.Material = "Neon"
  3740. lb.Anchored = true
  3741. lb.TopSurface = 0
  3742. lb.BottomSurface = 0
  3743. lb.Transparency = 0
  3744. lb.Size = vt(1,1,1)
  3745. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3746. lb.Anchored = false
  3747. lb.Parent = char
  3748. local thingery = Instance.new("SpecialMesh",lb)
  3749. thingery.MeshType = "Sphere"
  3750. thingery.Scale = vt(20,20,20)
  3751. game:GetService("Debris"):AddItem(lb, 10)
  3752. local bv = Instance.new("BodyVelocity")
  3753. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3754. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3755. bv.Parent = lb
  3756. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3757. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3758. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3759. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3760. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3761. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3762. local hitted = false
  3763. coroutine.resume(coroutine.create(function()
  3764. while true do
  3765. swait(1)
  3766. if lb.Parent ~= nil and hitted == false then
  3767. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3768. elseif lb.Parent == nil then
  3769. break
  3770. end
  3771. end
  3772. end))
  3773.  
  3774. game:GetService("Debris"):AddItem(a, 0.1)
  3775.  
  3776. coroutine.resume(coroutine.create(function()
  3777. swait(5)
  3778. lb.Touched:connect(function(hit)
  3779. if hitted == false and not hit:IsDescendantOf(Character) then
  3780. hitted = true
  3781. lb.Transparency = 1
  3782. lb.Anchored = true
  3783. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3784. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3785. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3786. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3787. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3788. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3789. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3790. CameraEnshaking(1,5)
  3791. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3792. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3793. for i = 0, 9 do
  3794. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3795. end
  3796. for i = 0, 49 do
  3797. swait()
  3798. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3799. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3800. end
  3801. end
  3802. end)
  3803. end))
  3804. end
  3805. Overed = true
  3806. orb:Destroy()
  3807. end))
  3808.  
  3809. attack = false
  3810. end
  3811.  
  3812.  
  3813. function StarDivision()
  3814. attack = true
  3815. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3816. for i = 0, 2, 0.1 do
  3817. swait()
  3818. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3819. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3820. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3821. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3822. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3823. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3824. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3825. end
  3826. local orb = Instance.new("Part", char)
  3827. orb.BrickColor = MAINRUINCOLOR
  3828. orb.CanCollide = false
  3829. orb.FormFactor = 3
  3830. orb.Name = "Ring"
  3831. orb.Material = "Neon"
  3832. orb.Size = Vector3.new(1, 1, 1)
  3833. orb.Transparency = 0
  3834. orb.TopSurface = 0
  3835. orb.BottomSurface = 0
  3836. local orbm = Instance.new("SpecialMesh", orb)
  3837. orbm.MeshType = "Sphere"
  3838. orbm.Name = "SizeMesh"
  3839. orbm.Scale = vt(2,2,2)
  3840. local a = Instance.new("Part",workspace)
  3841. a.Name = "Direction"
  3842. a.Anchored = true
  3843. a.BrickColor = bc("Bright red")
  3844. a.Material = "Neon"
  3845. a.Transparency = 1
  3846. a.CanCollide = false
  3847. local ray = Ray.new(
  3848. sorb.CFrame.p, -- origin
  3849. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3850. )
  3851. local ignore = sorb
  3852. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3853. a.BottomSurface = 10
  3854. a.TopSurface = 10
  3855. local distance = (sorb.CFrame.p - position).magnitude
  3856. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3857. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3858. orb.CFrame = a.CFrame
  3859. a:Destroy()
  3860. local bv = Instance.new("BodyVelocity")
  3861. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3862. bv.velocity = orb.CFrame.lookVector*100
  3863. bv.Parent = orb
  3864. local hitted = false
  3865. game:GetService("Debris"):AddItem(orb, 10)
  3866. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3867. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3868. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3869. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3870. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3871. coroutine.resume(coroutine.create(function()
  3872. while true do
  3873. swait(1)
  3874. if orb.Parent ~= nil and hitted == false then
  3875. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3876. elseif orb.Parent == nil then
  3877. break
  3878. end
  3879. end
  3880. end))
  3881. coroutine.resume(coroutine.create(function()
  3882. swait(1)
  3883. orb.Touched:connect(function(hit)
  3884. if hitted == false then
  3885. hitted = true
  3886. game:GetService("Debris"):AddItem(orb, 5)
  3887. orb.Transparency = 1
  3888. orb.Anchored = true
  3889. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3890. elocacenter.Anchored = true
  3891. elocacenter.CFrame = orb.CFrame
  3892. elocacenter.Orientation = vt(0,0,0)
  3893. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3894. eloca1.Anchored = true
  3895. eloca1.CFrame = elocacenter.CFrame
  3896. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3897. eloca2.Anchored = true
  3898. eloca2.CFrame = elocacenter.CFrame
  3899. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3900. eloca3.Anchored = true
  3901. eloca3.CFrame = elocacenter.CFrame
  3902. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3903. eloca4.Anchored = true
  3904. eloca4.CFrame = elocacenter.CFrame
  3905. local lookavec = 0
  3906. local speeds = 0
  3907. CameraEnshaking(1,1)
  3908. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3909. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3910. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3911. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3912. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3913. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3914. for i = 0, 99 do
  3915. swait()
  3916. lookavec = lookavec + 1
  3917. speeds = speeds + 0.1
  3918. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3919. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3920. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3921.  
  3922. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3923. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3924.  
  3925. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3926. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3927.  
  3928. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3929. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3930. end
  3931.  
  3932. for i = 0, 149 do
  3933. swait()
  3934. speeds = speeds + 0.1
  3935. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3936. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3937. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3938.  
  3939. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3940. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3941.  
  3942. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3943. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3944.  
  3945. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3946. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3947. end
  3948. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3949. if v:FindFirstChild('Head') then
  3950. dmg(v)
  3951. end
  3952. end
  3953. CameraEnshaking(7,30)
  3954. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3955. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3956. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3957. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3958. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3959. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3960. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3961. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3962. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3963. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3964. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3965. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3966. for i = 0, 24 do
  3967. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3968. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3969. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3970. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3971. end
  3972. coroutine.resume(coroutine.create(function()
  3973. for i = 0, 499 do
  3974. swait(1)
  3975. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3976. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3977. end
  3978. elocacenter:Destroy()
  3979. eloca1:Destroy()
  3980. eloca2:Destroy()
  3981. eloca3:Destroy()
  3982. eloca4:Destroy()
  3983. end))
  3984. end
  3985. end)
  3986. end))
  3987. attack = false
  3988. end
  3989.  
  3990.  
  3991. function UniversalCollapse()
  3992. attack = true
  3993. local speedearn = 0
  3994. hum.WalkSpeed = 0
  3995. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3996. for i = 0, 10, 0.1 do
  3997. swait()
  3998. speedearn = speedearn + 0.1
  3999. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4000. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4001. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4002. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4003. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4004. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4005. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4006. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4007. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4008. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4009. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4010. end
  4011. CameraEnshaking(5,45)
  4012. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4013. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4014. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4015. if v:FindFirstChild('Head') then
  4016. dmg(v)
  4017. end
  4018. end
  4019. hum.WalkSpeed = storehumanoidWS
  4020. attack = false
  4021. end
  4022. function ChaosBegone()
  4023. attack = true
  4024. local speedearn = 0
  4025. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4026. for i = 0, 10, 0.1 do
  4027. swait()
  4028. speedearn = speedearn + 0.1
  4029. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4030. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4031. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4032. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4033. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4034. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4035. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4038. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4039. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4040. end
  4041. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4042. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4043. CameraEnshaking(5,25)
  4044. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4045. if v:FindFirstChild('Head') then
  4046. dmg(v)
  4047. end
  4048. end
  4049. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4050. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4051. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4052. for i = 0, 3, 0.1 do
  4053. swait()
  4054. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4055. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4056. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4057. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4058. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4059. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4060. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4061. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4062. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4063. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4064. end
  4065. attack = false
  4066. end
  4067.  
  4068. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4069. local orb = Instance.new("Part", char)
  4070. orb.Anchored = true
  4071. orb.BrickColor = color
  4072. orb.CanCollide = false
  4073. orb.FormFactor = 3
  4074. orb.Name = "Ring"
  4075. orb.Material = "Neon"
  4076. orb.Size = Vector3.new(1, 1, 1)
  4077. orb.Transparency = 0
  4078. orb.TopSurface = 0
  4079. orb.BottomSurface = 0
  4080. local orbm = Instance.new("SpecialMesh", orb)
  4081. orbm.MeshType = "Sphere"
  4082. orb.CFrame = positted
  4083. orbm.Name = "SizeMesh"
  4084. orbm.Scale = vt(1,1,1)
  4085. coroutine.wrap(function()
  4086. while orb and orb.Parent do
  4087. if glitchymode then
  4088. local val = math.random(1,255)
  4089. local color = Color3.fromRGB(val,val,val)
  4090. orb.Color = color
  4091. end
  4092. swait()
  4093. end
  4094. end)()
  4095. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4096. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4097. --[[for i = 0, 2 do
  4098. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4099. end]]--
  4100. coroutine.resume(coroutine.create(function()
  4101. wait(timer)
  4102. CameraEnshaking(3,ShakePower)
  4103. orb.Transparency = 1
  4104. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4105. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4106. --[[for i = 0, 4 do
  4107. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4108. end]]--
  4109. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4110. wait(3)
  4111. orb:Destroy()
  4112. end))
  4113. end
  4114.  
  4115. function orb_spawn(positted,timer)
  4116. local orb = Instance.new("Part", char)
  4117. orb.Anchored = true
  4118. orb.BrickColor = BrickColor.new("White")
  4119.  
  4120. orb.CanCollide = false
  4121. orb.FormFactor = 3
  4122. orb.Name = "Ring"
  4123. orb.Material = "Neon"
  4124. orb.Size = Vector3.new(1, 1, 1)
  4125. orb.Transparency = 0
  4126. orb.TopSurface = 0
  4127. orb.BottomSurface = 0
  4128. local orbm = Instance.new("SpecialMesh", orb)
  4129. orbm.MeshType = "Sphere"
  4130. orb.CFrame = positted
  4131. orbm.Name = "SizeMesh"
  4132. orbm.Scale = vt(1,1,1)
  4133. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4134. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4135. coroutine.wrap(function()
  4136. while orb and orb.Parent do
  4137. if glitchymode then
  4138. local val = math.random(1,255)
  4139. local color = Color3.fromRGB(val,val,val)
  4140. orb.Color = color
  4141. end
  4142. swait()
  4143. end
  4144. end)()
  4145. for i = 0, 2 do
  4146. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4147. end
  4148.  
  4149. coroutine.resume(coroutine.create(function()
  4150. wait(timer)
  4151. CameraEnshaking(3,2)
  4152. orb.Transparency = 1
  4153. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4154. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4155. for i = 0, 4 do
  4156. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4157. end
  4158. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4159. wait(3)
  4160. orb:Destroy()
  4161. end))
  4162. end
  4163.  
  4164. function scattercorrupt()
  4165. attack = true
  4166. local rot = 0
  4167. local randomrotations = math.random(1,2)
  4168. local lookv = 2.5
  4169. local power = 5
  4170. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4171. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4172. for i = 0, 9 do
  4173. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4174. end
  4175. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4176. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4177. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4178. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4179. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4180. local hite = Instance.new("Part", char)
  4181. hite.Anchored = true
  4182. hite.CanCollide = false
  4183. hite.FormFactor = 3
  4184. hite.Name = "Ring"
  4185. hite.Material = "Neon"
  4186. hite.Size = Vector3.new(1, 1, 1)
  4187. hite.Transparency = 1
  4188. hite.TopSurface = 0
  4189. hite.BottomSurface = 0
  4190. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4191. local rem = Instance.new("Part", char)
  4192. rem.Anchored = true
  4193. rem.CanCollide = false
  4194. rem.FormFactor = 3
  4195. rem.Name = "Ring"
  4196. rem.Material = "Neon"
  4197. rem.Size = Vector3.new(1, 1, 1)
  4198. rem.Transparency = 1
  4199. rem.TopSurface = 0
  4200. rem.BottomSurface = 0
  4201. rem.CFrame = hite.CFrame
  4202. local rem2 = rem:Clone()
  4203. rem2.Parent = char
  4204. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4205. local rem3 = rem:Clone()
  4206. rem3.Parent = char
  4207. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4208. local rem4 = rem:Clone()
  4209. rem4.Parent = char
  4210. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4211. hite:Destroy()
  4212. coroutine.resume(coroutine.create(function()
  4213. for i = 0, 24 do
  4214. swait(1)
  4215. if randomrotations == 1 then
  4216. rot = rot + 1
  4217. elseif randomrotations == 2 then
  4218. rot = rot - 1
  4219. end
  4220. power = power + 0.5
  4221. lookv = lookv + 7.5
  4222. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4223. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4224. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4225. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4226. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4227. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4228. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4229. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4230. end
  4231. end))
  4232. attack = false
  4233. end
  4234. function yinyangi()
  4235. attack = true
  4236. for i = 0, 2, 0.1 do
  4237. swait()
  4238. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4239. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4242. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4243. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4244. end
  4245. local bv = Instance.new("BodyVelocity")
  4246. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4247. bv.velocity = root.CFrame.lookVector*175
  4248. bv.Parent = root
  4249. for Rotations = 0, 9 do
  4250.  
  4251. for i = 0, 1, 0.5 do
  4252. swait()
  4253. bv.velocity = root.CFrame.lookVector*175
  4254. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4255. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4256. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4257. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4258. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4259. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4260. end
  4261.  
  4262. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4263. for i = 0, 1, 0.5 do
  4264. swait()
  4265. bv.velocity = root.CFrame.lookVector*175
  4266. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4267. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4268. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4269. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4270. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4271. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4272. end
  4273.  
  4274. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4275. for i = 0, 1, 0.5 do
  4276. swait()
  4277. bv.velocity = root.CFrame.lookVector*175
  4278. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4279. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4280. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4281. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4282. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4283. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4284. end
  4285.  
  4286. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4287. for i = 0, 1, 0.5 do
  4288. swait()
  4289. bv.velocity = root.CFrame.lookVector*175
  4290. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4291. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4294. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4295. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4296. end
  4297.  
  4298. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4299. end
  4300. bv:Destroy()
  4301. attack = false
  4302. end
  4303.  
  4304. function JusticeBeam()
  4305. attack = true
  4306.  
  4307. local rngb = Instance.new("Part", char)
  4308. rngb.Anchored = true
  4309. rngb.BrickColor = origcolor
  4310. rngb.CanCollide = false
  4311. rngb.FormFactor = 3
  4312. rngb.Name = "Ring"
  4313. rngb.Material = "Neon"
  4314. rngb.Size = Vector3.new(1, 0.05, 1)
  4315. rngb.Transparency = 1
  4316. rngb.TopSurface = 0
  4317. rngb.BottomSurface = 0
  4318. local rngmb = Instance.new("SpecialMesh", rngb)
  4319. rngmb.MeshType = "Brick"
  4320. rngmb.Name = "SizeMesh"
  4321. rngmb.Scale = vt(0,1,0)
  4322.  
  4323. local orb = rngb:Clone()
  4324. orb.Parent = char
  4325. orb.Transparency = 0
  4326. orb.BrickColor = BrickColor.new("White")
  4327. orb.Size = vt(1,1,1)
  4328. local orbmish = orb.SizeMesh
  4329. orbmish.Scale = vt(0,0,0)
  4330. orbmish.MeshType = "Sphere"
  4331.  
  4332. local orbe = rngb:Clone()
  4333. orbe.Parent = char
  4334. orbe.Transparency = 0.5
  4335. orbe.BrickColor = BrickColor.new("New Yeller")
  4336. orbe.Size = vt(1,1,1)
  4337. local orbmish2 = orbe.SizeMesh
  4338. orbmish2.Scale = vt(0,0,0)
  4339. orbmish2.MeshType = "Sphere"
  4340. orbe.Color = Color3.new(1,1,1)
  4341.  
  4342. rngb:Destroy()
  4343. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4344. local scaled = 1
  4345. for i = 0,5,0.1 do
  4346. swait()
  4347. scaled = scaled - 0.02
  4348. if rainbowmode == true then
  4349. orbe.Color = Color3.new(r/255,g/255,b/255)
  4350. end
  4351. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4352. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4353. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4354. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4355. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4356. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4357. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4358. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4359. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4360. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4361. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4362. RootPart.CFrame = FaceMouse()[1]
  4363. end]]--
  4364. for i = 0,5,0.1 do
  4365. swait()
  4366. if rainbowmode == true then
  4367. orbe.Color = Color3.new(r/255,g/255,b/255)
  4368. end
  4369. if glitchymode then
  4370. local val = math.random(1,255)
  4371. local color = Color3.fromRGB(val,val,val)
  4372. orbe.Color = color
  4373. end
  4374. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4375. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4376. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4377. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4378. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4379. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4380. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4381. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4382. end
  4383. orbe.Transparency = 1
  4384. orb.Transparency = 1
  4385. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4386. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4387. local a2 = Instance.new("Part",Character)
  4388. a2.Name = "Direction"
  4389. a2.Anchored = true
  4390. a2.BrickColor = bc("New Yeller")
  4391. a2.Color = Color3.new(1,1,1)
  4392. a2.Material = "Neon"
  4393. a2.Transparency = 0.5
  4394. a2.Shape = "Cylinder"
  4395. a2.CanCollide = false
  4396. local ba = Instance.new("Part",Character)
  4397. ba.Name = "HitDirect"
  4398. ba.Anchored = true
  4399. ba.BrickColor = bc("Cool yellow")
  4400. ba.Material = "Neon"
  4401. ba.Transparency = 1
  4402. ba.CanCollide = false
  4403. local ray = Ray.new(
  4404. orb.CFrame.p, -- origin
  4405. root.CFrame.lookVector.unit * 1000 -- direction
  4406. )
  4407. local ignore = Character
  4408. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4409. a2.Transparency = .75
  4410. a2.BottomSurface = 10
  4411. a2.TopSurface = 10
  4412. local distance = (orb.CFrame.p - position).magnitude
  4413. a2.Size = Vector3.new(distance, 1, 1)
  4414. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4415. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4416. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4417. game:GetService("Debris"):AddItem(a2, 20)
  4418. game:GetService("Debris"):AddItem(ba, 20)
  4419. local msh2 = Instance.new("SpecialMesh",a2)
  4420. msh2.MeshType = "Cylinder"
  4421. msh2.Scale = vt(1,6*5,6*5)
  4422.  
  4423. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4424. for i = 1, 80*2 do
  4425. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4426. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4427. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4428. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4429. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4430. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4431. swait()
  4432. CameraEnshaking(1,5)
  4433. a2.Color = Color3.new(1,1,1)
  4434. a2.Transparency = .25
  4435. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4436. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4437. ray = Ray.new(
  4438. orb.CFrame.p, -- origin
  4439. root.CFrame.lookVector.unit * 1000 -- direction
  4440. )
  4441. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4442. distance = (orb.CFrame.p - position).magnitude
  4443. if typrot == 1 then
  4444. rotation = rotation + 2.5
  4445. elseif typrot == 2 then
  4446. rotation = rotation - 2.5
  4447. end
  4448. a2.Size = Vector3.new(distance, 1, 1)
  4449. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4450. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4451. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4452. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4453. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4454. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4455. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4456. end
  4457. a2:Destroy()
  4458. ba:Destroy()
  4459. orb:Destroy()
  4460. orbe:Destroy()
  4461. attack = false
  4462. end
  4463.  
  4464. function Wip()
  4465. attack = true
  4466.  
  4467. local rngb = Instance.new("Part", char)
  4468. rngb.Anchored = true
  4469. rngb.BrickColor = origcolor
  4470. rngb.CanCollide = false
  4471. rngb.FormFactor = 3
  4472. rngb.Name = "Ring"
  4473. rngb.Material = "Neon"
  4474. rngb.Size = Vector3.new(1, 0.05, 1)
  4475. rngb.Transparency = 1
  4476. rngb.TopSurface = 0
  4477. rngb.BottomSurface = 0
  4478. local rngmb = Instance.new("SpecialMesh", rngb)
  4479. rngmb.MeshType = "Brick"
  4480. rngmb.Name = "SizeMesh"
  4481. rngmb.Scale = vt(0,1,0)
  4482.  
  4483. local orb = rngb:Clone()
  4484. orb.Parent = char
  4485. orb.Transparency = 0
  4486. orb.BrickColor = BrickColor.new("White")
  4487. orb.Size = vt(1,1,1)
  4488. local orbmish = orb.SizeMesh
  4489. orbmish.Scale = vt(0,0,0)
  4490. orbmish.MeshType = "Sphere"
  4491.  
  4492. local orbe = rngb:Clone()
  4493. orbe.Parent = char
  4494. orbe.Transparency = 0.5
  4495. orbe.BrickColor = BrickColor.new("New Yeller")
  4496. orbe.Size = vt(1,1,1)
  4497. local orbmish2 = orbe.SizeMesh
  4498. orbmish2.Scale = vt(0,0,0)
  4499. orbmish2.MeshType = "Sphere"
  4500. orbe.Color = Color3.new(r/255,g/255,b/255)
  4501.  
  4502. hum.AutoRotate = false
  4503. rngb:Destroy()
  4504. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4505. local scaled = 1
  4506. for i = 0,5,0.1 do
  4507. swait()
  4508. scaled = scaled - 0.02
  4509. if rainbowmode == true then
  4510. orbe.Color = Color3.new(r/255,g/255,b/255)
  4511. end
  4512. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4513. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4514. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4515. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4516. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4517. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4518. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4519. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4520. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4521. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4522. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4523. RootPart.CFrame = FaceMouse()[1]
  4524. end]]--
  4525. for i = 0,5,0.1 do
  4526. swait()
  4527. if rainbowmode == true then
  4528. orbe.Color = Color3.new(r/255,g/255,b/255)
  4529. end
  4530. if glitchymode then
  4531. local val = math.random(1,255)
  4532. local color = Color3.fromRGB(val,val,val)
  4533. orbe.Color = color
  4534. end
  4535. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4536. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4537. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4538. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4539. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4540. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4541. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4542. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4543. RootPart.CFrame = FaceMouse()[1]
  4544. end
  4545. orbe.Transparency = 1
  4546. orb.Transparency = 1
  4547. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4548. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4549. local a = Instance.new("Part",Character)
  4550. a.Name = "Direction"
  4551. a.Anchored = true
  4552. a.BrickColor = bc("White")
  4553. a.Material = "Neon"
  4554. a.Transparency = 0
  4555. a.Shape = "Cylinder"
  4556. a.CanCollide = false
  4557. local a2 = Instance.new("Part",Character)
  4558. a2.Name = "Direction"
  4559. a2.Anchored = true
  4560. a2.BrickColor = bc("New Yeller")
  4561. a2.Color = Color3.new(r/255,g/255,b/255)
  4562. a2.Material = "Neon"
  4563. a2.Transparency = 0.5
  4564. a2.Shape = "Cylinder"
  4565. a2.CanCollide = false
  4566. local ba = Instance.new("Part",Character)
  4567. ba.Name = "HitDirect"
  4568. ba.Anchored = true
  4569. ba.BrickColor = bc("Cool yellow")
  4570. ba.Material = "Neon"
  4571. ba.Transparency = 1
  4572. ba.CanCollide = false
  4573. local ray = Ray.new(
  4574. orb.CFrame.p, -- origin
  4575. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4576. )
  4577. local ignore = Character
  4578. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4579. a.BottomSurface = 10
  4580. a.TopSurface = 10
  4581. a2.BottomSurface = 10
  4582. a2.TopSurface = 10
  4583. local distance = (orb.CFrame.p - position).magnitude
  4584. a.Size = Vector3.new(distance, 1, 1)
  4585. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4586. a2.Size = Vector3.new(distance, 1, 1)
  4587. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4588. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4589. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4590. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4591. game:GetService("Debris"):AddItem(a, 20)
  4592. game:GetService("Debris"):AddItem(a2, 20)
  4593. game:GetService("Debris"):AddItem(ba, 20)
  4594. local msh = Instance.new("SpecialMesh",a)
  4595. msh.MeshType = "Cylinder"
  4596. msh.Scale = vt(1,5*5,5*5)
  4597. local msh2 = Instance.new("SpecialMesh",a2)
  4598. msh2.MeshType = "Cylinder"
  4599. msh2.Scale = vt(1,6*5,6*5)
  4600.  
  4601. for i = 0,10,0.1 do
  4602. swait()
  4603. CameraEnshaking(1,5)
  4604. a2.Color = Color3.new(r/255,g/255,b/255)
  4605. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4606. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4607. ray = Ray.new(
  4608. orb.CFrame.p, -- origin
  4609. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4610. )
  4611. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4612. distance = (orb.CFrame.p - position).magnitude
  4613. if typrot == 1 then
  4614. rotation = rotation + 2.5
  4615. elseif typrot == 2 then
  4616. rotation = rotation - 2.5
  4617. end
  4618. RootPart.CFrame = FaceMouse()[1]
  4619. a.Size = Vector3.new(distance, 1, 1)
  4620. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4621. a2.Size = Vector3.new(distance, 1, 1)
  4622. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4623. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4624. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4625. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4626. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4627. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4628. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4629. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4630. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4631. end
  4632. a:Destroy()
  4633. a2:Destroy()
  4634. ba:Destroy()
  4635. orb:Destroy()
  4636. orbe:Destroy()
  4637. hum.AutoRotate = true
  4638. attack = false
  4639. end
  4640.  
  4641.  
  4642. function UniversalSpark()
  4643. attack = true
  4644.  
  4645. local rngb = Instance.new("Part", char)
  4646. rngb.Anchored = true
  4647. rngb.BrickColor = origcolor
  4648. rngb.CanCollide = false
  4649. rngb.FormFactor = 3
  4650. rngb.Name = "Ring"
  4651. rngb.Material = "Neon"
  4652. rngb.Size = Vector3.new(1, 0.05, 1)
  4653. rngb.Transparency = 1
  4654. rngb.TopSurface = 0
  4655. rngb.BottomSurface = 0
  4656. local rngmb = Instance.new("SpecialMesh", rngb)
  4657. rngmb.MeshType = "Brick"
  4658. rngmb.Name = "SizeMesh"
  4659. rngmb.Scale = vt(0,1,0)
  4660.  
  4661. local orb = rngb:Clone()
  4662. orb.Parent = char
  4663. orb.Transparency = 0
  4664. orb.BrickColor = BrickColor.new("White")
  4665. orb.Size = vt(1,1,1)
  4666. local orbmish = orb.SizeMesh
  4667. orbmish.Scale = vt(0,0,0)
  4668. orbmish.MeshType = "Sphere"
  4669.  
  4670. local orbe = rngb:Clone()
  4671. orbe.Parent = char
  4672. orbe.Transparency = 0.5
  4673. orbe.BrickColor = BrickColor.new("New Yeller")
  4674. orbe.Size = vt(1,1,1)
  4675. local orbmish2 = orbe.SizeMesh
  4676. orbmish2.Scale = vt(0,0,0)
  4677. orbmish2.MeshType = "Sphere"
  4678. orbe.Color = Color3.new(r/255,g/255,b/255)
  4679.  
  4680. rngb:Destroy()
  4681. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4682. local scaled = 1
  4683. for i = 0,5,0.1 do
  4684. swait()
  4685. scaled = scaled - 0.02
  4686. if rainbowmode == true then
  4687. orbe.Color = Color3.new(r/255,g/255,b/255)
  4688. end
  4689. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4690. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4691. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4692. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4693. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4694. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4695. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4696. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4697. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4698. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4699. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4700. RootPart.CFrame = FaceMouse()[1]
  4701. end]]--
  4702. for i = 0,5,0.1 do
  4703. swait()
  4704. if rainbowmode == true then
  4705. orbe.Color = Color3.new(r/255,g/255,b/255)
  4706. end
  4707. if glitchymode then
  4708. local val = math.random(1,255)
  4709. local color = Color3.fromRGB(val,val,val)
  4710. orbe.Color = color
  4711. end
  4712. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4713. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4714. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4715. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4716. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4717. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4718. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4719. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4720. RootPart.CFrame = FaceMouse()[1]
  4721. end
  4722. orbe.Transparency = 1
  4723. orb.Transparency = 1
  4724. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4725. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4726. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4727. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4728.  
  4729. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4730. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4731. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4732. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4733. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4734. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4735. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4736. local xd= Instance.new("Sound",char)
  4737. xd.SoundId = "rbxassetid://445796828"
  4738. xd.Pitch = 0.75
  4739. xd.Looped = true
  4740. xd.Volume = 1.25
  4741. xd:Play()
  4742. local a = Instance.new("Part",Character)
  4743. a.Name = "Direction"
  4744. a.Anchored = true
  4745. a.BrickColor = bc("Alder")
  4746. a.Color = MAINRUINCOLOR.Color
  4747. a.Material = "Neon"
  4748. a.Transparency = 0.5
  4749. a.Shape = "Cylinder"
  4750. a.CanCollide = false
  4751. local a2 = Instance.new("Part",Character)
  4752. a2.Name = "Direction"
  4753. a2.Anchored = true
  4754. a2.BrickColor = bc("New Yeller")
  4755. a2.Color = MAINRUINCOLOR.Color
  4756. a2.Material = "Neon"
  4757. a2.Transparency = 0.5
  4758. a2.Shape = "Cylinder"
  4759. a2.CanCollide = false
  4760. local ba = Instance.new("Part",Character)
  4761. ba.Name = "HitDirect"
  4762. ba.Anchored = true
  4763. ba.BrickColor = bc("Cool yellow")
  4764. ba.Material = "Neon"
  4765. ba.Transparency = 1
  4766. ba.CanCollide = false
  4767. local ray = Ray.new(
  4768. orb.CFrame.p, -- origin
  4769. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4770. )
  4771. local ignore = Character
  4772. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4773. a.BottomSurface = 10
  4774. a.TopSurface = 10
  4775. a2.BottomSurface = 10
  4776. a2.TopSurface = 10
  4777. local distance = (orb.CFrame.p - position).magnitude
  4778. a.Size = Vector3.new(distance, 1, 1)
  4779. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4780. a2.Size = Vector3.new(distance, 1, 1)
  4781. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4782. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4783. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4784. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4785. game:GetService("Debris"):AddItem(a, 60)
  4786. game:GetService("Debris"):AddItem(a2, 60)
  4787. game:GetService("Debris"):AddItem(ba, 60)
  4788. local outerscale = 0
  4789. local msh = Instance.new("SpecialMesh",a)
  4790. msh.MeshType = "Cylinder"
  4791. msh.Scale = vt(1,0,0)
  4792. local msh2 = Instance.new("SpecialMesh",a2)
  4793. msh2.MeshType = "Cylinder"
  4794. msh2.Scale = vt(1,0,0)
  4795. for i = 0,2,0.1 do
  4796. swait()
  4797. CameraEnshaking(1,1)
  4798. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4799. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4800. outerscale = outerscale - 0.015
  4801. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4802. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4803. ray = Ray.new(
  4804. orb.CFrame.p, -- origin
  4805. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4806. )
  4807. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4808. distance = (orb.CFrame.p - position).magnitude
  4809. if typrot == 1 then
  4810. rotation = rotation + 2.5
  4811. elseif typrot == 2 then
  4812. rotation = rotation - 2.5
  4813. end
  4814. RootPart.CFrame = FaceMouse()[1]
  4815. a.Size = Vector3.new(distance, 1, 1)
  4816. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4817. a2.Size = Vector3.new(distance, 1, 1)
  4818. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4819. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4820. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4821. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4822. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4823. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4824. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4825. end
  4826. for z = 0, 2 do
  4827. for i = 0,4,0.1 do
  4828. swait()
  4829. CameraEnshaking(1,1)
  4830. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4831. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4832. outerscale = outerscale + 0.015
  4833. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4834. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4835. ray = Ray.new(
  4836. orb.CFrame.p, -- origin
  4837. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4838. )
  4839. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4840. distance = (orb.CFrame.p - position).magnitude
  4841. if typrot == 1 then
  4842. rotation = rotation + 2.5
  4843. elseif typrot == 2 then
  4844. rotation = rotation - 2.5
  4845. end
  4846. RootPart.CFrame = FaceMouse()[1]
  4847. a.Size = Vector3.new(distance, 1, 1)
  4848. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4849. a2.Size = Vector3.new(distance, 1, 1)
  4850. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4851. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4852. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4853. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4854. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4855. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4856. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4857. end
  4858. for i = 0,4,0.1 do
  4859. swait()
  4860. CameraEnshaking(1,1)
  4861. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4862. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4863. outerscale = outerscale - 0.015
  4864. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4865. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4866. ray = Ray.new(
  4867. orb.CFrame.p, -- origin
  4868. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4869. )
  4870. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4871. distance = (orb.CFrame.p - position).magnitude
  4872. if typrot == 1 then
  4873. rotation = rotation + 2.5
  4874. elseif typrot == 2 then
  4875. rotation = rotation - 2.5
  4876. end
  4877. RootPart.CFrame = FaceMouse()[1]
  4878. a.Size = Vector3.new(distance, 1, 1)
  4879. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4880. a2.Size = Vector3.new(distance, 1, 1)
  4881. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4882. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4883. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4884. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4885. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4886. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4887. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4888. end
  4889. end
  4890. for i = 0,4,0.1 do
  4891. swait()
  4892. CameraEnshaking(1,1)
  4893. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4894. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4895. xd.Volume = xd.Volume - 0.025
  4896. a.Transparency = a.Transparency + 0.025
  4897. a2.Transparency = a2.Transparency + 0.025
  4898. outerscale = outerscale - 0.015
  4899. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4900. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4901. ray = Ray.new(
  4902. orb.CFrame.p, -- origin
  4903. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4904. )
  4905. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4906. distance = (orb.CFrame.p - position).magnitude
  4907. if typrot == 1 then
  4908. rotation = rotation + 2.5
  4909. elseif typrot == 2 then
  4910. rotation = rotation - 2.5
  4911. end
  4912. RootPart.CFrame = FaceMouse()[1]
  4913. a.Size = Vector3.new(distance, 1, 1)
  4914. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4915. a2.Size = Vector3.new(distance, 1, 1)
  4916. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4917. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4918. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4919. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4920. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4921. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4922. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4923. end
  4924. xd:Destroy()
  4925. a:Destroy()
  4926. a2:Destroy()
  4927. ba:Destroy()
  4928. orb:Destroy()
  4929. orbe:Destroy()
  4930. attack = false
  4931. end
  4932.  
  4933.  
  4934.  
  4935. function attackone()
  4936. attack = true
  4937. for i = 0,1,0.1 do
  4938. swait()
  4939. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4940. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4941. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4942. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4943. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4944. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4945. end
  4946. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4947.  
  4948. local hitb = Instance.new("Part", char)
  4949. hitb.Anchored = true
  4950. hitb.CanCollide = false
  4951. hitb.FormFactor = 3
  4952. hitb.Name = "Ring"
  4953. hitb.Material = "Neon"
  4954. hitb.Size = Vector3.new(1, 1, 1)
  4955. hitb.Transparency = 1
  4956. hitb.TopSurface = 0
  4957. hitb.BottomSurface = 0
  4958. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4959. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4960. hitb:Destroy()
  4961. for i = 0,1,0.1 do
  4962. swait()
  4963. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4964. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4965. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4966. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4967. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4968. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4969. end
  4970.  
  4971. attack = false
  4972. end
  4973.  
  4974. function attacktwo()
  4975. attack = true
  4976. for i = 0,1,0.1 do
  4977. swait()
  4978. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4979. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4980. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4981. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4982. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4983. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4984. end
  4985. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4986. local hitb = Instance.new("Part", char)
  4987. hitb.Anchored = true
  4988. hitb.CanCollide = false
  4989. hitb.FormFactor = 3
  4990. hitb.Name = "Ring"
  4991. hitb.Material = "Neon"
  4992. hitb.Size = Vector3.new(1, 1, 1)
  4993. hitb.Transparency = 1
  4994. hitb.TopSurface = 0
  4995. hitb.BottomSurface = 0
  4996. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4997. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4998. hitb:Destroy()
  4999. for i = 0,1,0.1 do
  5000. swait()
  5001. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5002. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5003. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5004. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5005. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5006. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5007. end
  5008. attack = false
  5009. end
  5010.  
  5011. function attackthree()
  5012. attack = true
  5013. for i = 0,1,0.1 do
  5014. swait()
  5015. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5016. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5017. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5018. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5019. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5020. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5021. end
  5022. local distlook = 5
  5023. for i = 0, 4 do
  5024. swait(2)
  5025. CameraEnshaking(2,3)
  5026. local hite = Instance.new("Part", char)
  5027. hite.Anchored = true
  5028. hite.CanCollide = false
  5029. hite.FormFactor = 3
  5030. hite.Name = "Ring"
  5031. hite.Material = "Neon"
  5032. hite.Size = Vector3.new(1, 1, 1)
  5033. hite.Transparency = 1
  5034. hite.TopSurface = 0
  5035. hite.BottomSurface = 0
  5036. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5037. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5038. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5039. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5040. for i = 0, 2 do
  5041. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5042. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5043. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5044. end
  5045. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5046. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5047. game:GetService("Debris"):AddItem(hite, 5)
  5048. distlook = distlook + 10
  5049. end
  5050. attack = false
  5051. end
  5052.  
  5053. function FinalCalamity()
  5054. end
  5055.  
  5056. function resetmode()
  5057. rainbowmode = false
  5058. chaosmode = false
  5059. glitchymode = false
  5060. tl1.Enabled = false
  5061. tl2.Enabled = false
  5062. tl3.Enabled = false
  5063. local lust = ModeOfGlitch == 69
  5064. ModeOfGlitch = 1
  5065. storehumanoidWS = 16
  5066. if(not lust)then
  5067. newTheme("rbxassetid://1564523997",48.6,1,1)
  5068. end
  5069. coroutine.resume(coroutine.create(function()
  5070. attack = true
  5071. hum.WalkSpeed = 0
  5072. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5073. for i = 0,4,0.1 do
  5074. swait()
  5075. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5076. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5077. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5078. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5079. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5080. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5081. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5082. end
  5083. if(lust)then
  5084. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5085. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5086. for i = 0, 49 do
  5087. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5088. end
  5089.  
  5090. for i = 0,4,0.05 do
  5091. swait()
  5092. Pitch = 1-i/4
  5093. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5094. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5095. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5096. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5097. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5098. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5099. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5100. end
  5101. for i = 0,3,0.1 do
  5102. swait()
  5103. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5104. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5105. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5106. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5107. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5108. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5109. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5110. end
  5111. newTheme("rbxassetid://1564523997",48.6,1,1)
  5112. end
  5113. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5114. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5115. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5116. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5117. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5118. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5119. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5120. CameraEnshaking(5,2.5)
  5121. MAINRUINCOLOR = BrickColor.new("Really black")
  5122. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5123. for i = 0, 49 do
  5124. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5125. end
  5126. for i = 0,3,0.1 do
  5127. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5128. end
  5129. for i, v in pairs(mw2:GetChildren()) do
  5130. if v:IsA("Part") then
  5131. v.BrickColor = BrickColor.new("Really black")
  5132. v.Material = "Neon"
  5133. end
  5134. end
  5135. for i, v in pairs(mw1:GetChildren()) do
  5136. if v:IsA("Part") then
  5137. v.Transparency = 1
  5138. v.BrickColor = BrickColor.new("Really black")
  5139. v.Material = "Neon"
  5140. end
  5141. end
  5142. for i, v in pairs(m:GetChildren()) do
  5143. if v:IsA("Part") then
  5144. v.BrickColor = BrickColor.new("Really black")
  5145. v.Material = "Glass"
  5146. end
  5147. end
  5148. for i, v in pairs(m2:GetChildren()) do
  5149. if v:IsA("Part") then
  5150. v.BrickColor = BrickColor.new("Dark stone grey")
  5151. v.Material = "Granite"
  5152. end
  5153. end
  5154. for i, v in pairs(m3:GetChildren()) do
  5155. if v:IsA("Part") then
  5156. v.BrickColor = BrickColor.new("Really black")
  5157. v.Material = "Neon"
  5158. end
  5159. end
  5160. for i, v in pairs(extrawingmod1:GetChildren()) do
  5161. if v:IsA("Part") then
  5162. v.Transparency = 1
  5163. v.BrickColor = BrickColor.new("White")
  5164. v.Material = "Neon"
  5165. end
  5166. end
  5167. for i, v in pairs(extrawingmod2:GetChildren()) do
  5168. if v:IsA("Part") then
  5169. v.Transparency = 1
  5170. v.BrickColor = BrickColor.new("White")
  5171. v.Material = "Neon"
  5172. end
  5173. end
  5174. for i = 0,2,0.1 do
  5175. swait()
  5176. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5177. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5178. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5179. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5180. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5181. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5182. end
  5183. hum.WalkSpeed = storehumanoidWS
  5184. attack = false
  5185. end))
  5186. end
  5187.  
  5188. function lustmode()
  5189.  
  5190. ModeOfGlitch = 69
  5191. storehumanoidWS = 16
  5192. rainbowmode = false
  5193. chaosmode = false
  5194. glitchymode = false
  5195. tl1.Enabled = false
  5196. tl2.Enabled = false
  5197. tl3.Enabled = false
  5198. newTheme("rbxassetid://1203355187",0,1,1)
  5199. coroutine.wrap(function()
  5200. attack = true
  5201. hum.WalkSpeed = 0
  5202. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5203. for i = 0,4,0.1 do
  5204. swait()
  5205. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5206. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5207. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5208. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5209. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5210. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5211. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5212. end
  5213. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5214. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5215.  
  5216. for i = 0,4,0.1 do
  5217. swait()
  5218. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5219. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5220. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5221. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5222. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5223. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5224. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5225. end
  5226. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5227. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5228. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5229. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5230. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5231. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5232. CameraEnshaking(5,2.5)
  5233. MAINRUINCOLOR = BrickColor.new("Pink")
  5234. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5235. for i = 0, 49 do
  5236. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5237. end
  5238. for i = 0,3,0.1 do
  5239. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5240. end
  5241. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5242. for i, v in pairs(mw2:GetChildren()) do
  5243. if v:IsA("Part") then
  5244. v.BrickColor = MAINRUINCOLOR
  5245. v.Material = "Neon"
  5246. end
  5247. end
  5248. for i, v in pairs(mw1:GetChildren()) do
  5249. if v:IsA("Part") then
  5250. v.Transparency = 1
  5251. v.BrickColor = MAINRUINCOLOR
  5252. v.Material = "Neon"
  5253. end
  5254. end
  5255. for i, v in pairs(m:GetChildren()) do
  5256. if v:IsA("Part") then
  5257. v.BrickColor = BrickColor.new("Pink")
  5258. v.Material = "Ice"
  5259. end
  5260. end
  5261. for i, v in pairs(m2:GetChildren()) do
  5262. if v:IsA("Part") then
  5263. v.BrickColor = BrickColor.new("Pink")
  5264. v.Material = "Glass"
  5265. end
  5266. end
  5267. for i, v in pairs(m3:GetChildren()) do
  5268. if v:IsA("Part") then
  5269. v.BrickColor = BrickColor.new("Pink")
  5270. v.Material = "Neon"
  5271. end
  5272. end
  5273. for i, v in pairs(extrawingmod1:GetChildren()) do
  5274. if v:IsA("Part") then
  5275. v.Transparency = 1
  5276. v.BrickColor = BrickColor.new("Pink")
  5277. v.Material = "Neon"
  5278. end
  5279. end
  5280. for i, v in pairs(extrawingmod2:GetChildren()) do
  5281. if v:IsA("Part") then
  5282. v.Transparency = 1
  5283. v.BrickColor = BrickColor.new("Pink")
  5284. v.Material = "Neon"
  5285. end
  5286. end
  5287. for i = 0,2,0.1 do
  5288. swait()
  5289. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5290. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5293. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5294. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5295. end
  5296. hum.WalkSpeed = storehumanoidWS
  5297. attack = false
  5298. end)()
  5299. end
  5300.  
  5301. function insanitymode()
  5302. storehumanoidWS = 16
  5303. hum.WalkSpeed = 0
  5304. rainbowmode = false
  5305. glitchymode = false
  5306. chaosmode = true
  5307. tl1.Enabled = true
  5308. tl2.Enabled = true
  5309. tl3.Enabled = true
  5310. local lust = ModeOfGlitch == 69
  5311. newTheme("rbxassetid://919231299",0,1,1)
  5312. coroutine.resume(coroutine.create(function()
  5313. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5314. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5315. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5316. attack = true
  5317. hum.WalkSpeed = 0
  5318. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5319. for i = 0,4,0.1 do
  5320. swait()
  5321. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5322. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5323. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5326. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5327. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5328. end
  5329. for i = 0,8,0.1 do
  5330. swait()
  5331. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5332. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5333. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5334. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5335. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5336. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5337. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5338. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5339. end
  5340.  
  5341. for i = 0,3,0.1 do
  5342. swait()
  5343. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5344. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5345. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5347. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5348. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5349. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5350. end
  5351. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5352. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5353. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5354. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5355. CameraEnshaking(5,2.5)
  5356. MAINRUINCOLOR = BrickColor.new("Black")
  5357. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5358. for i = 0, 49 do
  5359. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5360. end
  5361. for i = 0,3,0.1 do
  5362. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5363. end
  5364. ModeOfGlitch = 666666
  5365. for i, v in pairs(mw2:GetChildren()) do
  5366. if v:IsA("Part") then
  5367. v.BrickColor = MAINRUINCOLOR
  5368. v.Material = "Neon"
  5369. end
  5370. end
  5371. for i, v in pairs(mw1:GetChildren()) do
  5372. if v:IsA("Part") then
  5373. v.Transparency = 0.75
  5374. v.BrickColor = BrickColor.random()
  5375. v.Material = "Neon"
  5376. end
  5377. end
  5378. for i, v in pairs(m:GetChildren()) do
  5379. if v:IsA("Part") then
  5380. v.BrickColor = BrickColor.new("Black")
  5381. v.Material = "Neon"
  5382. end
  5383. end
  5384. for i, v in pairs(m2:GetChildren()) do
  5385. if v:IsA("Part") then
  5386. v.BrickColor = BrickColor.random()
  5387. v.Material = "Neon"
  5388. end
  5389. end
  5390. for i, v in pairs(m3:GetChildren()) do
  5391. if v:IsA("Part") then
  5392. v.BrickColor = BrickColor.new("Black")
  5393. v.Material = "Neon"
  5394. end
  5395. end
  5396. for i, v in pairs(extrawingmod1:GetChildren()) do
  5397. if v:IsA("Part") then
  5398. v.Transparency = .75
  5399. v.BrickColor = BrickColor.Random()
  5400. v.Material = "Neon"
  5401. end
  5402. end
  5403. for i, v in pairs(extrawingmod2:GetChildren()) do
  5404. if v:IsA("Part") then
  5405. v.Transparency = 0
  5406. v.BrickColor = BrickColor.new("Black")
  5407. v.Material = "Neon"
  5408. end
  5409. end
  5410. for i = 0,2,0.1 do
  5411. swait()
  5412. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5413. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5414. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5415. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5416. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5417. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5418. end
  5419. hum.WalkSpeed = storehumanoidWS
  5420. attack = false
  5421. end))
  5422. end
  5423.  
  5424. local attacktype = 1
  5425. mouse.Button1Down:connect(function()
  5426. if attack == false and attacktype == 1 then
  5427. attacktype = 2
  5428. attackone()
  5429. elseif attack == false and attacktype == 2 then
  5430. attacktype = 3
  5431. attacktwo()
  5432. elseif attack == false and attacktype == 3 then
  5433. attacktype = 1
  5434. attackthree()
  5435. elseif attack == false and attacktype == 4 then
  5436. attacktype = 1
  5437. --attackfour()
  5438. end
  5439. end)
  5440.  
  5441. function Judgement()
  5442. attack = true
  5443. hum.WalkSpeed = 0
  5444. local p = Instance.new("Part",root)
  5445. p.Anchored = true
  5446. p.CanCollide = false
  5447. p.BrickColor = MAINRUINCOLOR
  5448. p.Material = Enum.Material.Neon
  5449. p.Size = Vector3.new(1,1,1)
  5450. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5451. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5452. local m = Instance.new("SpecialMesh",p)
  5453. m.MeshType = "Cylinder"
  5454. m.Scale = Vector3.new(2000,2,2)
  5455. local targ = Instance.new("Part",root)
  5456. targ.Transparency = 1
  5457. targ.CanCollide = false
  5458. targ.Size = Vector3.new(1,1,1)
  5459. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5460. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5461. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5462. for i = 1,15 do
  5463. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5464. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5465. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5466. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5467. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5468. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5469. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5470. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5471. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5472. m.Scale = m.Scale+Vector3.new(0,1,1)
  5473. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5474. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5475. swait()
  5476. end
  5477. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5478. for i = 1,200 do
  5479. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5480. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5481. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5482. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5483. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5484. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5485. swait()
  5486. end
  5487. for i =1,15 do
  5488. m.Scale = m.Scale-Vector3.new(1,1,1)
  5489. p.Transparency = i / 15
  5490. swait()
  5491. end
  5492. p:Destroy()
  5493. hum.WalkSpeed = storehumanoidWS
  5494. attack = false
  5495. end
  5496.  
  5497. local ODerDB = false
  5498. function ChooseODer()
  5499. if(not ODerDB)then
  5500. coroutine.wrap(function()
  5501.  
  5502. local allowOD = true
  5503. local whom = (mouse.Target and mouse.Target.Parent)
  5504. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5505. ODerDB = true
  5506. for _,v in next, ODers do
  5507. if(v == whom)then
  5508. print'nO OD SELF'
  5509. allowOD = false
  5510. end
  5511. end
  5512. if(allowOD)then
  5513. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5514. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5515.  
  5516. ref.CFrame = Torso.CFrame
  5517. ref.Anchored = true
  5518. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5519. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5520. local MPos = whom.Head.CFrame*cf(0,4,0)
  5521. for i = 0, 1, .05 do
  5522. swait()
  5523. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5524.  
  5525. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5526. if whom:FindFirstChild'Head' == nil then
  5527. break
  5528. end
  5529. end
  5530. ref:destroy()
  5531. if whom:FindFirstChild'Head' then
  5532. table.insert(ODers,whom)
  5533. if(#ODers > 2)then
  5534. table.remove(ODers,1)
  5535. end
  5536. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5537. end
  5538. end
  5539. ODerDB = false
  5540. end
  5541. end)()
  5542. end
  5543. end
  5544.  
  5545. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5546. attack = true
  5547. hum.WalkSpeed = 0
  5548. storehumanoidWS = 75
  5549. hum.JumpPower = 0
  5550. newThemeCust("rbxassetid://1420353940",0,1,1)
  5551. kan.TimePosition = 0
  5552. ModeOfGlitch = 8376532578634534
  5553. repeat swait() until kan.IsLoaded
  5554. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5555. for i = 0, 14, .1 do
  5556. swait()
  5557. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5558. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5559. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5560. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5561. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5562. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5563. end
  5564. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5565. for i = 0, 12, .1 do
  5566. swait()
  5567. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5568. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5569. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5570. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5571. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5572. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5573. end
  5574. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5575. for i = 0, 16, .1 do
  5576. swait()
  5577. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5578. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5581. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5582. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5583. end
  5584. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5585. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5586. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5587. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5588. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5589. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5590. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5591. CameraEnshaking(5,2.5)
  5592. MAINRUINCOLOR = BrickColor.new("Really black")
  5593. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5594. tl1.Enabled = true
  5595. tl2.Enabled = true
  5596. tl3.Enabled = true
  5597. for i = 0, 49 do
  5598. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5599. end
  5600. for i = 0,3,0.1 do
  5601. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5602. end
  5603. for i, v in pairs(mw2:GetChildren()) do
  5604. if v:IsA("Part") then
  5605. v.BrickColor = BrickColor.new("Really black")
  5606. v.Material = "Glass"
  5607. end
  5608. end
  5609. for i, v in pairs(mw1:GetChildren()) do
  5610. if v:IsA("Part") then
  5611. v.Transparency = 0
  5612. v.BrickColor = BrickColor.new("Really black")
  5613. v.Material = "Glass"
  5614. end
  5615. end
  5616. for i, v in pairs(m:GetChildren()) do
  5617. if v:IsA("Part") then
  5618. v.BrickColor = BrickColor.new("Really black")
  5619. v.Material = "Glass"
  5620. end
  5621. end
  5622. for i, v in pairs(m2:GetChildren()) do
  5623. if v:IsA("Part") then
  5624. v.BrickColor = BrickColor.new("Dark stone grey")
  5625. v.Material = "Granite"
  5626. end
  5627. end
  5628. for i, v in pairs(m3:GetChildren()) do
  5629. if v:IsA("Part") then
  5630. v.BrickColor = BrickColor.new("Really black")
  5631. v.Material = "Glass"
  5632. end
  5633. end
  5634. for i, v in pairs(extrawingmod1:GetChildren()) do
  5635. if v:IsA("Part") then
  5636. v.Transparency = 0
  5637. v.BrickColor = BrickColor.new("Dark stone grey")
  5638. v.Material = "Glass"
  5639. end
  5640. end
  5641. for i, v in pairs(extrawingmod2:GetChildren()) do
  5642. if v:IsA("Part") then
  5643. v.Transparency = 0
  5644. v.BrickColor = BrickColor.new("Dark stone grey")
  5645. v.Material = "Glass"
  5646. end
  5647. end
  5648. for i = 0,2,0.1 do
  5649. swait()
  5650. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5651. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5652. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5653. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5654. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5655. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5656. end
  5657. hum.JumpPower = 50
  5658. hum.WalkSpeed = storehumanoidWS
  5659. attack = false
  5660. end
  5661.  
  5662. function FuckMeSidewaysAndCallMeGay()
  5663. local whom = (mouse.Target and mouse.Target.Parent)
  5664. --[[local fuckThisBoi = false
  5665. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5666. for _,v in next, ODers do
  5667. if(v == whom)then
  5668. fuckThisBoi = false
  5669. end
  5670. end
  5671. end
  5672. if(not fuckThisBoi)then
  5673. attack = false
  5674. warn'to fuck that boi you need to target them with z'
  5675. else]]
  5676. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5677. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5678. local hum = whom:FindFirstChildOfClass'Humanoid'
  5679. local ocf = RootPart.CFrame
  5680. hum.WalkSpeed = 0
  5681. hum.JumpPower = 0
  5682. hed.Anchored = true
  5683. RootPart.Anchored = true
  5684. Humanoid.WalkSpeed = 0
  5685. Humanoid.JumpPower = 0
  5686. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5687. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5688. for i = 0, 9 do
  5689. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5690. end
  5691. for i = 0, 24 do
  5692. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5693. end
  5694. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5695. attack = true
  5696. local speed = 1
  5697. local heck;
  5698. local stopitlol = false;
  5699. heck = mouse.KeyUp:connect(function(k)
  5700. if(k:lower() == 'm')then
  5701. stopitlol = true
  5702. heck:disconnect()
  5703. end
  5704. end)
  5705. local times = 0
  5706. repeat swait()
  5707. speed = speed - .01
  5708. times = times + 1
  5709. if(speed < .1)then
  5710. speed = .1
  5711. end
  5712. for i = 0, speed, .05 do
  5713. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5714. swait()
  5715. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5716. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5717. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5718. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5719. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5720. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5721. end
  5722. CameraEnshaking(5,5)
  5723.  
  5724. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5725.  
  5726. for i = 0, speed, .05 do
  5727. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5728. swait()
  5729. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5730. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5731. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5732. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5733. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5734. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5735. end
  5736. until stopitlol and times >= 3
  5737. for i = 1, 3 do
  5738. for i = 0, 1.5, .05 do
  5739. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5740. swait()
  5741. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5742. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5743. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5744. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5745. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5746. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5747. end
  5748. CameraEnshaking(5,25)
  5749.  
  5750. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5751.  
  5752.  
  5753. coroutine.resume(coroutine.create(function()
  5754. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5755. bld.LightEmission = 0.1
  5756. bld.Texture = "rbxassetid://284205403"
  5757. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5758. bld.Rate = 500
  5759. bld.Lifetime = NumberRange.new(1)
  5760. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5761. bld.Acceleration = vt(0,-25,0)
  5762. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5763. bld.Speed = NumberRange.new(10,50)
  5764. bld.EmissionDirection = "Back"
  5765. bld.VelocitySpread = 25
  5766. bld.Rotation = NumberRange.new(-500,500)
  5767. bld.RotSpeed = NumberRange.new(-500,500)
  5768. bld.Enabled = false
  5769. bld:Emit(250)
  5770. end))
  5771. coroutine.resume(coroutine.create(function()
  5772. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5773. bld.LightEmission = 0.1
  5774. bld.Texture = "rbxassetid://284205403"
  5775. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5776. bld.Rate = 500
  5777. bld.Lifetime = NumberRange.new(1)
  5778. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5779. bld.Acceleration = vt(0,-25,0)
  5780. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5781. bld.Speed = NumberRange.new(10,50)
  5782. bld.EmissionDirection = "Back"
  5783. bld.VelocitySpread = 25
  5784. bld.Rotation = NumberRange.new(-500,500)
  5785. bld.RotSpeed = NumberRange.new(-500,500)
  5786. bld.Enabled = false
  5787. bld:Emit(250)
  5788. end))
  5789. for i = 0, 1.5, .05 do
  5790. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5791. swait()
  5792. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5793. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5794. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5795. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5796. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5797. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5798. end
  5799. end
  5800. for i = 0, 4, .05 do
  5801. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5802. swait()
  5803. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5804. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5805. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5807. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5808. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5809. end
  5810. CameraEnshaking(5,25)
  5811. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5812. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5813.  
  5814. dmg(whom)
  5815. coroutine.resume(coroutine.create(function()
  5816. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5817. bld.LightEmission = 0.1
  5818. bld.Texture = "rbxassetid://284205403"
  5819. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5820. bld.Rate = 500
  5821. bld.Lifetime = NumberRange.new(1)
  5822. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5823. bld.Acceleration = vt(0,-25,0)
  5824. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5825. bld.Speed = NumberRange.new(10,50)
  5826. bld.EmissionDirection = "Back"
  5827. bld.VelocitySpread = 25
  5828. bld.Rotation = NumberRange.new(-500,500)
  5829. bld.RotSpeed = NumberRange.new(-500,500)
  5830. bld.Enabled = true
  5831. end))
  5832. coroutine.resume(coroutine.create(function()
  5833. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5834. bld.LightEmission = 0.1
  5835. bld.Texture = "rbxassetid://284205403"
  5836. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5837. bld.Rate = 500
  5838. bld.Lifetime = NumberRange.new(1)
  5839. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5840. bld.Acceleration = vt(0,-25,0)
  5841. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5842. bld.Speed = NumberRange.new(10,50)
  5843. bld.EmissionDirection = "Back"
  5844. bld.VelocitySpread = 25
  5845. bld.Rotation = NumberRange.new(-500,500)
  5846. bld.RotSpeed = NumberRange.new(-500,500)
  5847. bld.Enabled = true
  5848. end))
  5849. for i = 0, 3, .05 do
  5850. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5851. swait()
  5852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5854. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5856. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5857. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5858. end
  5859.  
  5860. RootPart.CFrame = ocf
  5861. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5862. for i = 0, 9 do
  5863. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5864. end
  5865. for i = 0, 24 do
  5866. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5867. end
  5868. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5869. RootPart.Anchored = false
  5870. Humanoid.WalkSpeed = storehumanoidWS
  5871. Humanoid.JumpPower = 50
  5872. attack = false
  5873. end
  5874. end
  5875.  
  5876. local input = ""
  5877.  
  5878. mouse.KeyDown:connect(function(k)
  5879. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5880. input = input .. k
  5881. local newInput = input
  5882. coroutine.wrap(function()
  5883. for i = 1, 25 do
  5884. if(newInput ~= input)then break end
  5885. swait()
  5886. end
  5887. if(newInput == input)then input = "" end
  5888. end)()
  5889. if(input == "wwssadad" and not AllowRape)then
  5890. AllowRape = true
  5891. warn("Rape unlocked! Have fun ;)")
  5892. elseif(input == "wwaassdd" and not AllowCata)then
  5893. AllowCata = true
  5894. warn("You unlocked CATASTROPHE.")
  5895. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5896. ChaosBegone()
  5897. end
  5898. end
  5899. end)
  5900.  
  5901. mouse.KeyDown:connect(function(k)
  5902. if k == "h" then
  5903.  
  5904. end
  5905.  
  5906. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5907. ModeOfGlitch = 2
  5908. storehumanoidWS = 16
  5909. hum.WalkSpeed = 16
  5910. rainbowmode = false
  5911. chaosmode = false
  5912. glitchymode = false
  5913. tl1.Enabled = false
  5914. tl2.Enabled = false
  5915. tl3.Enabled = false
  5916. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5917. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5918. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5919. newTheme("rbxassetid://1539245059",0,1,1)
  5920. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5921. for i, v in pairs(mw2:GetChildren()) do
  5922. if v:IsA("Part") then
  5923. v.BrickColor = MAINRUINCOLOR
  5924. v.Material = "Neon"
  5925. end
  5926. end
  5927. for i, v in pairs(mw1:GetChildren()) do
  5928. if v:IsA("Part") then
  5929. v.Transparency = 1
  5930. v.BrickColor = MAINRUINCOLOR
  5931. v.Material = "Neon"
  5932. end
  5933. end
  5934. for i, v in pairs(m:GetChildren()) do
  5935. if v:IsA("Part") then
  5936. v.BrickColor = BrickColor.new("White")
  5937. v.Material = "Ice"
  5938. end
  5939. end
  5940. for i, v in pairs(m2:GetChildren()) do
  5941. if v:IsA("Part") then
  5942. v.BrickColor = BrickColor.new("Pastel light blue")
  5943. v.Material = "Glass"
  5944. end
  5945. end
  5946. for i, v in pairs(m3:GetChildren()) do
  5947. if v:IsA("Part") then
  5948. v.BrickColor = BrickColor.new("Toothpaste")
  5949. v.Material = "Neon"
  5950. end
  5951. end
  5952. for i, v in pairs(extrawingmod1:GetChildren()) do
  5953. if v:IsA("Part") then
  5954. v.Transparency = 1
  5955. v.BrickColor = BrickColor.new("White")
  5956. v.Material = "Neon"
  5957. end
  5958. end
  5959. for i, v in pairs(extrawingmod2:GetChildren()) do
  5960. if v:IsA("Part") then
  5961. v.Transparency = 1
  5962. v.BrickColor = BrickColor.new("White")
  5963. v.Material = "Neon"
  5964. end
  5965. end
  5966. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5967. resetmode()
  5968. end
  5969. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5970. lustmode()
  5971. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5972. resetmode()
  5973. end
  5974. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5975. RiddleMeThisRiddleMeThat()
  5976. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5977. resetmode()
  5978. end
  5979. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5980. ModeOfGlitch = 3
  5981. storehumanoidWS = 16
  5982. hum.WalkSpeed = 16
  5983. rainbowmode = false
  5984. chaosmode = false
  5985. glitchymode = true
  5986. tl1.Enabled = true
  5987. tl2.Enabled = true
  5988. tl3.Enabled = true
  5989. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5990. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5991. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5992. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5993. MAINRUINCOLOR = BrickColor.new("White")
  5994. for i, v in pairs(mw2:GetChildren()) do
  5995. if v:IsA("Part") then
  5996. v.BrickColor = MAINRUINCOLOR
  5997. v.Material = "Neon"
  5998. end
  5999. end
  6000. for i, v in pairs(mw1:GetChildren()) do
  6001. if v:IsA("Part") then
  6002. v.Transparency = 0
  6003. v.BrickColor = MAINRUINCOLOR
  6004. v.Material = "Neon"
  6005. end
  6006. end
  6007. for i, v in pairs(m:GetChildren()) do
  6008. if v:IsA("Part") then
  6009. v.BrickColor = BrickColor.new("Really black")
  6010. v.Material = "Ice"
  6011. end
  6012. end
  6013. for i, v in pairs(m2:GetChildren()) do
  6014. if v:IsA("Part") then
  6015. v.BrickColor = BrickColor.new("Dark indigo")
  6016. v.Material = "Glass"
  6017. end
  6018. end
  6019. for i, v in pairs(m3:GetChildren()) do
  6020. if v:IsA("Part") then
  6021. v.Transparency = 1
  6022. v.BrickColor = BrickColor.new("Royal purple")
  6023. v.Material = "Neon"
  6024. end
  6025. end
  6026. for i, v in pairs(extrawingmod1:GetChildren()) do
  6027. if v:IsA("Part") then
  6028. v.Transparency = 1
  6029. v.BrickColor = BrickColor.new("White")
  6030. v.Material = "Neon"
  6031. end
  6032. end
  6033. for i, v in pairs(extrawingmod2:GetChildren()) do
  6034. if v:IsA("Part") then
  6035. v.Transparency = 1
  6036. v.BrickColor = BrickColor.new("White")
  6037. v.Material = "Neon"
  6038. end
  6039. end
  6040. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  6041. resetmode()
  6042. end
  6043. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  6044. ModeOfGlitch = 4
  6045. storehumanoidWS = 16
  6046. hum.WalkSpeed = 16
  6047. rainbowmode = false
  6048. glitchymode = false
  6049. chaosmode = true
  6050. tl1.Enabled = true
  6051. tl2.Enabled = true
  6052. tl3.Enabled = true
  6053. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6054. newTheme("rbxassetid://1369263130",0,1,1)
  6055. MAINRUINCOLOR = BrickColor.new("Black")
  6056. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6057. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6058. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6059. for i, v in pairs(mw2:GetChildren()) do
  6060. if v:IsA("Part") then
  6061. v.BrickColor = MAINRUINCOLOR
  6062. v.Material = "Neon"
  6063. end
  6064. end
  6065. for i, v in pairs(mw1:GetChildren()) do
  6066. if v:IsA("Part") then
  6067. v.Transparency = 0.75
  6068. v.BrickColor = BrickColor.random()
  6069. v.Material = "Neon"
  6070. end
  6071. end
  6072. for i, v in pairs(m:GetChildren()) do
  6073. if v:IsA("Part") then
  6074. v.BrickColor = BrickColor.new("Black")
  6075. v.Material = "Neon"
  6076. end
  6077. end
  6078. for i, v in pairs(m2:GetChildren()) do
  6079. if v:IsA("Part") then
  6080. v.BrickColor = BrickColor.random()
  6081. v.Material = "Neon"
  6082. end
  6083. end
  6084. for i, v in pairs(m3:GetChildren()) do
  6085. if v:IsA("Part") then
  6086. v.BrickColor = BrickColor.new("Black")
  6087. v.Material = "Neon"
  6088. end
  6089. end
  6090. for i, v in pairs(extrawingmod1:GetChildren()) do
  6091. if v:IsA("Part") then
  6092. v.Transparency = 1
  6093. v.BrickColor = BrickColor.new("White")
  6094. v.Material = "Neon"
  6095. end
  6096. end
  6097. for i, v in pairs(extrawingmod2:GetChildren()) do
  6098. if v:IsA("Part") then
  6099. v.Transparency = 1
  6100. v.BrickColor = BrickColor.new("White")
  6101. v.Material = "Neon"
  6102. end
  6103. end
  6104. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6105. resetmode()
  6106. end
  6107.  
  6108. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6109. insanitymode()
  6110. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6111. resetmode()
  6112. end
  6113. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6114. ModeOfGlitch = 5
  6115. storehumanoidWS = 16
  6116. hum.WalkSpeed = 16
  6117. rainbowmode = false
  6118. chaosmode = false
  6119. glitchymode = false
  6120. tl1.Enabled = true
  6121. tl2.Enabled = true
  6122. tl3.Enabled = true
  6123. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6124. newTheme("rbxassetid://661079869",0,1.02,1)
  6125. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6126. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6127. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6128. for i, v in pairs(mw2:GetChildren()) do
  6129. if v:IsA("Part") then
  6130. v.BrickColor = MAINRUINCOLOR
  6131. v.Material = "Neon"
  6132. end
  6133. end
  6134. for i, v in pairs(mw1:GetChildren()) do
  6135. if v:IsA("Part") then
  6136. v.Transparency = 0
  6137. v.BrickColor = MAINRUINCOLOR
  6138. v.Material = "Neon"
  6139. end
  6140. end
  6141. for i, v in pairs(m:GetChildren()) do
  6142. if v:IsA("Part") then
  6143. v.BrickColor = BrickColor.new("Cool yellow")
  6144. v.Material = "Ice"
  6145. end
  6146. end
  6147. for i, v in pairs(m2:GetChildren()) do
  6148. if v:IsA("Part") then
  6149. v.BrickColor = BrickColor.new("Bright yellow")
  6150. v.Material = "Ice"
  6151. end
  6152. end
  6153. for i, v in pairs(m3:GetChildren()) do
  6154. if v:IsA("Part") then
  6155. v.BrickColor = BrickColor.new("Bright yellow")
  6156. v.Material = "Neon"
  6157. end
  6158. end
  6159. for i, v in pairs(extrawingmod1:GetChildren()) do
  6160. if v:IsA("Part") then
  6161. v.Transparency = 1
  6162. v.BrickColor = BrickColor.new("White")
  6163. v.Material = "Neon"
  6164. end
  6165. end
  6166. for i, v in pairs(extrawingmod2:GetChildren()) do
  6167. if v:IsA("Part") then
  6168. v.Transparency = 1
  6169. v.BrickColor = BrickColor.new("White")
  6170. v.Material = "Neon"
  6171. end
  6172. end
  6173. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6174. resetmode()
  6175. end
  6176. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6177. ModeOfGlitch = 6
  6178. storehumanoidWS = 75
  6179. hum.WalkSpeed = 75
  6180. rainbowmode = false
  6181. chaosmode = false
  6182. glitchymode = false
  6183. tl1.Enabled = true
  6184. tl2.Enabled = true
  6185. tl3.Enabled = true
  6186. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6187. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6188. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6189. newTheme("rbxassetid://1102271169",0,1,1)
  6190. MAINRUINCOLOR = BrickColor.new("White")
  6191. for i, v in pairs(mw2:GetChildren()) do
  6192. if v:IsA("Part") then
  6193. v.BrickColor = MAINRUINCOLOR
  6194. v.Material = "Neon"
  6195. end
  6196. end
  6197. for i, v in pairs(mw1:GetChildren()) do
  6198. if v:IsA("Part") then
  6199. v.Transparency = 0
  6200. v.BrickColor = MAINRUINCOLOR
  6201. v.Material = "Neon"
  6202. end
  6203. end
  6204. for i, v in pairs(m:GetChildren()) do
  6205. if v:IsA("Part") then
  6206. v.BrickColor = BrickColor.new("White")
  6207. v.Material = "Ice"
  6208. end
  6209. end
  6210. for i, v in pairs(m2:GetChildren()) do
  6211. if v:IsA("Part") then
  6212. v.BrickColor = BrickColor.new("White")
  6213. v.Material = "Ice"
  6214. end
  6215. end
  6216. for i, v in pairs(m3:GetChildren()) do
  6217. if v:IsA("Part") then
  6218. v.BrickColor = BrickColor.new("White")
  6219. v.Material = "Neon"
  6220. end
  6221. end
  6222. for i, v in pairs(extrawingmod1:GetChildren()) do
  6223. if v:IsA("Part") then
  6224. v.Transparency = 1
  6225. v.BrickColor = BrickColor.new("White")
  6226. v.Material = "Neon"
  6227. end
  6228. end
  6229. for i, v in pairs(extrawingmod2:GetChildren()) do
  6230. if v:IsA("Part") then
  6231. v.Transparency = 1
  6232. v.BrickColor = BrickColor.new("White")
  6233. v.Material = "Neon"
  6234. end
  6235. end
  6236. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6237. resetmode()
  6238. end
  6239. if k == "u" and attack == false then
  6240.  
  6241. storehumanoidWS = 50
  6242. hum.WalkSpeed = 50
  6243. rainbowmode = true
  6244. chaosmode = false
  6245. glitchymode = false
  6246. tl1.Enabled = true
  6247. tl2.Enabled = true
  6248. tl3.Enabled = true
  6249.  
  6250. if(ModeOfGlitch == 6127843)then
  6251. vaporwave = not vaporwave
  6252. end
  6253.  
  6254. if(not vaporwave)then
  6255. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6256. newTheme("rbxassetid://147930134",0,1,1)
  6257. else
  6258. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6259. newTheme("rbxassetid://1308711379",0,1,1)
  6260. end
  6261.  
  6262.  
  6263. ModeOfGlitch = 6127843
  6264. MAINRUINCOLOR = BrickColor.new("White")
  6265. for i, v in pairs(mw2:GetChildren()) do
  6266. if v:IsA("Part") then
  6267. v.BrickColor = MAINRUINCOLOR
  6268. v.Material = "Neon"
  6269. end
  6270. end
  6271. for i, v in pairs(mw1:GetChildren()) do
  6272. if v:IsA("Part") then
  6273. v.Transparency = 0
  6274. v.BrickColor = MAINRUINCOLOR
  6275. v.Material = "Neon"
  6276. end
  6277. end
  6278. for i, v in pairs(m:GetChildren()) do
  6279. if v:IsA("Part") then
  6280. v.BrickColor = BrickColor.new("White")
  6281. v.Material = "Neon"
  6282. end
  6283. end
  6284. for i, v in pairs(m2:GetChildren()) do
  6285. if v:IsA("Part") then
  6286. v.BrickColor = BrickColor.new("White")
  6287. v.Material = "Neon"
  6288. end
  6289. end
  6290. for i, v in pairs(m3:GetChildren()) do
  6291. if v:IsA("Part") then
  6292. v.BrickColor = BrickColor.new("White")
  6293. v.Material = "Neon"
  6294. end
  6295. end
  6296. for i, v in pairs(extrawingmod1:GetChildren()) do
  6297. if v:IsA("Part") then
  6298. v.Transparency = 1
  6299. v.BrickColor = BrickColor.new("White")
  6300. v.Material = "Neon"
  6301. end
  6302. end
  6303. for i, v in pairs(extrawingmod2:GetChildren()) do
  6304. if v:IsA("Part") then
  6305. v.Transparency = 1
  6306. v.BrickColor = BrickColor.new("White")
  6307. v.Material = "Neon"
  6308. end
  6309. end
  6310. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6311. resetmode()
  6312. end
  6313. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6314. ModeOfGlitch = 1000000
  6315. storehumanoidWS = 100
  6316. hum.WalkSpeed = 100
  6317. rainbowmode = false
  6318. chaosmode = false
  6319. glitchymode = false
  6320. tl1.Enabled = true
  6321. tl2.Enabled = true
  6322. tl3.Enabled = true
  6323. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6324. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6325. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6326. newTheme("rbxassetid://1359036559",0,1,1)
  6327. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6328. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6329. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6330. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6331. for i, v in pairs(mw2:GetChildren()) do
  6332. if v:IsA("Part") then
  6333. v.BrickColor = MAINRUINCOLOR
  6334. v.Material = "Neon"
  6335. end
  6336. end
  6337. for i, v in pairs(mw1:GetChildren()) do
  6338. if v:IsA("Part") then
  6339. v.Transparency = 0
  6340. v.BrickColor = MAINRUINCOLOR
  6341. v.Material = "Neon"
  6342. end
  6343. end
  6344. for i, v in pairs(m:GetChildren()) do
  6345. if v:IsA("Part") then
  6346. v.Color = Color3.new(0.5,0,1)
  6347. v.Material = "Neon"
  6348. end
  6349. end
  6350. for i, v in pairs(m2:GetChildren()) do
  6351. if v:IsA("Part") then
  6352. v.Color = Color3.new(0.25,0,1)
  6353. v.Material = "Neon"
  6354. end
  6355. end
  6356. for i, v in pairs(m3:GetChildren()) do
  6357. if v:IsA("Part") then
  6358. v.Color = Color3.new(0.45,0,1)
  6359. v.Material = "Neon"
  6360. end
  6361. end
  6362. for i, v in pairs(extrawingmod1:GetChildren()) do
  6363. if v:IsA("Part") then
  6364. v.Transparency = 0.75
  6365. v.Color = Color3.new(0.25,0,1)
  6366. v.Material = "Neon"
  6367. end
  6368. end
  6369. for i, v in pairs(extrawingmod2:GetChildren()) do
  6370. if v:IsA("Part") then
  6371. v.Transparency = 0.75
  6372. v.Color = Color3.new(0.5,0,1)
  6373. v.Material = "Neon"
  6374. end
  6375. end
  6376. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6377. resetmode()
  6378. end
  6379. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6380. newThemeCust("rbxassetid://1504604335",0,1,1)
  6381. attack = true
  6382. hum.WalkSpeed = 0
  6383. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6384. for i = 0, 24, 0.1 do
  6385. swait()
  6386. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6387. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6388. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6389. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6390. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6391. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6392. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6393. end
  6394. CameraEnshaking(1,1)
  6395. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6396. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6397. wait(0.55)
  6398. CameraEnshaking(1,2)
  6399. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6400. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6401. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6402. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6403. wait(0.55)
  6404. CameraEnshaking(1,3)
  6405. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6406. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6407. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6408. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6409. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6410. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6411. wait(0.55)
  6412. CameraEnshaking(10,5)
  6413. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6414. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6415. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6416. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6417. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6418. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6419. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6420. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6421. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6422. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6423. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6424. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6425. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6426. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6427. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6428. for i = 0, 49 do
  6429. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6430. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6431. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6432. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6433. end
  6434. ModeOfGlitch = 12345678987654321
  6435. storehumanoidWS = 200
  6436. hum.WalkSpeed = 200
  6437. rainbowmode = false
  6438. chaosmode = false
  6439. glitchymode = false
  6440. tl1.Enabled = true
  6441. tl2.Enabled = true
  6442. tl3.Enabled = true
  6443. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6444. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6445. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6446. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6447. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6448. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6449. for i, v in pairs(mw2:GetChildren()) do
  6450. if v:IsA("Part") then
  6451. v.BrickColor = MAINRUINCOLOR
  6452. v.Material = "Neon"
  6453. end
  6454. end
  6455. for i, v in pairs(mw1:GetChildren()) do
  6456. if v:IsA("Part") then
  6457. v.Transparency = 0
  6458. v.BrickColor = MAINRUINCOLOR
  6459. v.Material = "Neon"
  6460. end
  6461. end
  6462. for i, v in pairs(m:GetChildren()) do
  6463. if v:IsA("Part") then
  6464. v.Color = Color3.new(0.5,0,1)
  6465. v.Material = "Neon"
  6466. end
  6467. end
  6468. for i, v in pairs(m2:GetChildren()) do
  6469. if v:IsA("Part") then
  6470. v.Color = Color3.new(0.5,0,1)
  6471. v.Material = "Neon"
  6472. end
  6473. end
  6474. for i, v in pairs(m3:GetChildren()) do
  6475. if v:IsA("Part") then
  6476. v.Color = Color3.new(0.5,0,1)
  6477. v.Material = "Neon"
  6478. end
  6479. end
  6480. for i, v in pairs(extrawingmod1:GetChildren()) do
  6481. if v:IsA("Part") then
  6482. v.Transparency = 0
  6483. v.Color = Color3.new(0.5,0,1)
  6484. v.Material = "Neon"
  6485. end
  6486. end
  6487. for i, v in pairs(extrawingmod2:GetChildren()) do
  6488. if v:IsA("Part") then
  6489. v.Transparency = 0
  6490. v.Color = Color3.new(0.5,0,1)
  6491. v.Material = "Neon"
  6492. end
  6493. attack = false
  6494. end
  6495. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6496. resetmode()
  6497. end
  6498. if k == "l" and toggleTag == false then
  6499. toggleTag = true
  6500. text.TextTransparency = 0
  6501. text.TextStrokeTransparency = 0
  6502. elseif k == "l" and toggleTag == true then
  6503. toggleTag = false
  6504. text.TextTransparency = 1
  6505. text.TextStrokeTransparency = 1
  6506. end
  6507. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6508. ExtinctiveHeartbreak()
  6509. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6510. PureBomb()
  6511. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6512. scattercorrupt()
  6513. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6514. Judgement()
  6515. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6516. ChaosGroundStrike()
  6517. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6518. InsaneGroundStrike()
  6519.  
  6520. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6521. ChooseODer()
  6522. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6523. Starfall()
  6524. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6525. yinyangi()
  6526. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6527. Wip()
  6528. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6529. StarfallEX()
  6530. end
  6531. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6532. StarDivision()
  6533. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6534. JusticeBeam()
  6535. end
  6536. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6537. UniversalCollapse()
  6538. end
  6539. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6540.  
  6541. end
  6542. if k == "n" and attack == false then
  6543. CorruptBlink()
  6544. end
  6545. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6546. FuckMeSidewaysAndCallMeGay()
  6547. end
  6548. end)
  6549. coroutine.resume(coroutine.create(function()
  6550. while true do
  6551. swait(2)
  6552. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6553. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6554. end
  6555.  
  6556. end
  6557. end))
  6558.  
  6559.  
  6560. coroutine.resume(coroutine.create(function()
  6561. while true do
  6562. if ModeOfGlitch == 1000000 then
  6563. swait(0.5)
  6564. end
  6565. swait()
  6566. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6567. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6568. end
  6569. if ModeOfGlitch == 12345678987654321 then
  6570. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6571. end
  6572. end
  6573. end))
  6574.  
  6575.  
  6576. function RandomMaterial()
  6577. local getRandom;
  6578. local material;
  6579. local function IsTerrainMaterial(mat)
  6580. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6581. return isMaterial
  6582. end
  6583. getRandom = function()
  6584. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6585. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6586. end
  6587. getRandom()
  6588. repeat wait() until material
  6589. return material
  6590. end
  6591. function RandomCaps(str)
  6592. local new = ""
  6593. for i = 1, #str do
  6594. if(math.random(1,2) == 1)then
  6595. new = new .. (str:sub(i,i):upper())
  6596. else
  6597. new = new .. str:sub(i,i)
  6598. end
  6599. end
  6600. return new
  6601. end
  6602.  
  6603. coroutine.resume(coroutine.create(function()
  6604. while true do
  6605. for i = 1, #ODers do
  6606. local ODer = ODers[i]
  6607. if(ODer)then
  6608. local hed = ODer:FindFirstChild'Head'
  6609. if(ODer.Parent and hed)then
  6610. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6611. else
  6612. table.remove(ODers,i)
  6613. end
  6614. else
  6615. table.remove(ODers,i)
  6616. end
  6617. end
  6618. if(not kan)then
  6619. kan = Instance.new("Sound",char)
  6620. end
  6621. kan.Parent = char
  6622. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6623. kan.Pitch = Pitch
  6624. kan.SoundId = MID
  6625. kan.Name = "wrecked"
  6626. kan.Looped = true
  6627. kan:Resume()
  6628. swait()
  6629. if glitchymode == true then
  6630. local val = math.random(1,255)
  6631. local color = Color3.fromRGB(val,val,val)
  6632. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6633. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6634. tl1.Color = ColorSequence.new(color)
  6635. tl2.Color = ColorSequence.new(color)
  6636. tl3.Color = ColorSequence.new(color)
  6637. tr1.Color = ColorSequence.new(color)
  6638. tr2.Color = ColorSequence.new(color)
  6639. tr3.Color = ColorSequence.new(color)
  6640. for i, v in pairs(mw1:GetChildren()) do
  6641. if v:IsA("Part") then
  6642. v.Transparency = 0
  6643. v.Color = color
  6644. v.Material = "Neon"
  6645. end
  6646. end
  6647. for i, v in pairs(mw2:GetChildren()) do
  6648. if v:IsA("Part") then
  6649. v.Color = color
  6650. v.Material = "Neon"
  6651. end
  6652. end
  6653. for i, v in pairs(m2:GetChildren()) do
  6654. if v:IsA("Part") then
  6655. v.Color = color
  6656. v.Material = "Neon"
  6657. end
  6658. end
  6659. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6660. end
  6661. if chaosmode or glitchymode then
  6662. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6663. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6664. else
  6665. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6666. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6667. end
  6668. if chaosmode == true then
  6669. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6670. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6671. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6672. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6673. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6674. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6675. for i, v in pairs(mw1:GetChildren()) do
  6676. if v:IsA("Part") then
  6677. v.Transparency = 0.75
  6678. v.BrickColor = BrickColor.random()
  6679. v.Material = "Neon"
  6680. end
  6681. end
  6682. for i, v in pairs(extrawingmod1:GetChildren()) do
  6683. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6684. v.Transparency = 0.75
  6685. v.BrickColor = BrickColor.random()
  6686. v.Material = "Neon"
  6687. elseif v:IsA("Part") then
  6688. v.Transparency = 1
  6689. end
  6690. end
  6691. for i, v in pairs(m2:GetChildren()) do
  6692. if v:IsA("Part") then
  6693. v.BrickColor = BrickColor.random()
  6694. v.Material = "Neon"
  6695. end
  6696. end
  6697. end
  6698. end
  6699. end))
  6700. Humanoid.Name = "STARGLITCHER"
  6701. Humanoid.MaxHealth = math.huge
  6702. Humanoid.Health = math.huge
  6703. Instance.new("ForceField",char).Visible = false
  6704. Humanoid.Animator.Parent = nil
  6705. idleanim=.4
  6706. while true do
  6707. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6708. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6709. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6710. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6711. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6712. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6713. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6714. end
  6715. if rainbowmode == true then
  6716. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6717. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6718. if(not vaporwave)then
  6719. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6720. else
  6721. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6722. end
  6723. MAINRUINCOLOR = BrickColor.new("White")
  6724. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6725. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6726. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6727. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6728. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6729. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6730. for i, v in pairs(m:GetChildren()) do
  6731. if v:IsA("Part") then
  6732. v.Color = Color3.new(r/255,g/255,b/255)
  6733. end
  6734. end
  6735. for i, v in pairs(m2:GetChildren()) do
  6736. if v:IsA("Part") then
  6737. v.Color = Color3.new(r/255,g/255,b/255)
  6738. end
  6739. end
  6740. for i, v in pairs(m3:GetChildren()) do
  6741. if v:IsA("Part") then
  6742. v.Color = Color3.new(r/255,g/255,b/255)
  6743. end
  6744. end
  6745. for i, v in pairs(mw1:GetChildren()) do
  6746. if v:IsA("Part") then
  6747. v.Color = Color3.new(r/255,g/255,b/255)
  6748. v.Material = "Neon"
  6749. end
  6750. end
  6751. for i, v in pairs(mw2:GetChildren()) do
  6752. if v:IsA("Part") then
  6753. v.Color = Color3.new(r/255,g/255,b/255)
  6754. v.Material = "Neon"
  6755. end
  6756. end
  6757. end
  6758. CameraManager()
  6759. swait()
  6760. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6761. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6762. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6763. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6764. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6765. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6766.  
  6767. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6768. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6769. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6770. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6771. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6772. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6773. sine = sine + change
  6774. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6775. local velderp=RootPart.Velocity.y
  6776. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6777. if equipped==true or equipped==false then
  6778. if attack==false then
  6779. idle=idle+1
  6780. else
  6781. idle=0
  6782. end
  6783. if idle>=500 then
  6784. if attack==false then
  6785. --Sheath()
  6786. end
  6787. end
  6788. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6789. Anim="Jump"
  6790. if attack==false then
  6791. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6792. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6793. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6794. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6795. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6796. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6797. end
  6798. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6799. Anim="Fall"
  6800. if attack==false then
  6801. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6802. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6803. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6804. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6805. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6806. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6807. end
  6808. elseif torvel<1 and hitfloor~=nil then
  6809. Anim="Idle"
  6810. if attack==false then
  6811. if ModeOfGlitch == 1 then
  6812. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6813. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6814. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6815. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6816. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6817. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6818.  
  6819. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6820. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6821. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6822. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6823. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6824. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6825. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6826.  
  6827. elseif ModeOfGlitch == 3 then
  6828. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6829. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6830. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6831. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6832. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6833. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6834. elseif ModeOfGlitch == 4 then
  6835. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6836. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6837. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6838. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6839. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6840. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6841. elseif ModeOfGlitch == 69 then
  6842. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6843. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6844. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6845. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6846. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6847. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6848. elseif ModeOfGlitch == 8376532578634534 then
  6849. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6850. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6853. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6854. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6855.  
  6856. elseif ModeOfGlitch == 666666 then
  6857. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6858. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6859. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6860. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6861. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6862. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6863.  
  6864. elseif ModeOfGlitch == 5 then
  6865. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6866. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6867. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6868. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6869. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6870. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6871.  
  6872. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6873. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6874. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6875. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6876. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6877. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6878. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6879.  
  6880. elseif ModeOfGlitch == 12345678987654321 then
  6881. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6882. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6883. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6884. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6885. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6886. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6887. end
  6888. end
  6889. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6890. Anim="Walk"
  6891. if attack==false then
  6892. if ModeOfGlitch == 1 then
  6893. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6894. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6895. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6896. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6897. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6898. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6899. elseif ModeOfGlitch == 4 then
  6900. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6901. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6902. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6903. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6904. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6905. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6906. elseif ModeOfGlitch == 666666 then
  6907. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6908. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6909. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6910. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6911. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6912. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6913.  
  6914. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6915. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6916. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6919. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6920. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6921. end
  6922. end
  6923. elseif torvel>=22 and hitfloor~=nil then
  6924. Anim="Run"
  6925. if attack==false then
  6926. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6927. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6928. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6931. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6932. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6933. elseif ModeOfGlitch == 666666 then
  6934. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6935. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6936. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6937. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6938. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6939. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6940.  
  6941. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6942. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6943. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6944. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6945. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6946. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6947. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6948. end
  6949. end
  6950. end
  6951. end
  6952. end
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