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Death_Glow

Annoying

Apr 15th, 2017
167
0
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  1. while true do
  2. wait(1)
  3. p= game.Workspace:GetChildren()
  4. for i= 1, #p do
  5. if p[i].className == "Part" then
  6. p[i].Velocity = Vector3.new(10000,0,0)
  7. end
  8. end
  9. end
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