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- workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6.5,28.3,106.9)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(14,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5.5,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1,28.2,106.2)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10.3,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-14.5,28.2,106.2)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-17.4,28.2,106.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- workspace.CurrentCamera.CameraType = Enum.CameraType.Track
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