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UltimatePaster5677

R15 Parasite FE

Oct 17th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. local num = 0
  145. local p = game.Players.LocalPlayer
  146. local char = p.Character
  147. local rad = math.rad
  148. local hum = char.Humanoid
  149. ---------------------------------------------------
  150. local LeftUpperArm = char.LeftUpperArm
  151. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  152. local LeftLowerArm = char.LeftLowerArm
  153. local LeftElbow = char.LeftLowerArm.LeftElbow
  154. --------------------------------------------------------
  155. local LeftUpperLeg = char.LeftUpperLeg
  156. local LeftHip = char.LeftUpperLeg.LeftHip
  157. local LeftLowerLeg = char.LeftLowerLeg
  158. local LeftKnee = char.LeftLowerLeg.LeftKnee
  159. ----------------------------------------------------------
  160. local RightUpperArm = char.RightUpperArm
  161. local RightShoulder = char.RightUpperArm.RightShoulder
  162. local RightLowerArm = char.RightLowerArm
  163. local RightElbow = char.RightLowerArm.RightElbow
  164. ----------------------------------------------------------
  165. local RightUpperLeg = char.RightUpperLeg
  166. local RightHip = char.RightUpperLeg.RightHip
  167. local RightLowerLeg = char.RightLowerLeg
  168. local RightKnee = char.RightLowerLeg.RightKnee
  169. ----------------------------------------------------------
  170. local UpperTorso = char.UpperTorso
  171. local LowerTorso = char.LowerTorso
  172. local Root = char.LowerTorso.Root
  173. --------------------------------------------
  174. local Head = char.Head
  175. local Neck = char.Head.Neck
  176. local RootPart = char.HumanoidRootPart
  177. local LeftHand = char.LeftHand
  178. local RightHand = char.RightHand
  179. local LeftFoot = char.LeftFoot
  180. local RightFoot = char.RightFoot
  181. ---------------------------------------------
  182. hum.BodyDepthScale.Value = 0.8
  183. hum.BodyHeightScale.Value = 1.2
  184. hum.BodyWidthScale.Value = 0.8
  185. hum.HeadScale.Value = 1
  186. local v3 = Vector3.new
  187. local ns = NumberSequence.new
  188. local new = Instance.new
  189. local nr = NumberRange.new
  190. local mouse = p:GetMouse()
  191. local bc =BrickColor.new
  192. local UpperTorso = char.UpperTorso
  193. local Waist = char.UpperTorso.Waist
  194. char:FindFirstChild'Animate':Destroy()
  195. hum.Animator.Parent = nil
  196. hum.WalkSpeed = 30
  197. hum.MaxHealth = 200
  198. hum.Health = 200
  199.  
  200. new("ForceField",char).Visible = false
  201. hum:SetStateEnabled("Dead",false)
  202. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  203. idle = true
  204. walk = true
  205. walk1 = true
  206. walkon = true
  207. walkon1 = false
  208. Sprint = false
  209.  
  210. local debounce = true
  211. game:service'RunService'.RenderStepped:connect(function()
  212.  
  213. if hum.MoveDirection.x == 0 and idle == true then
  214.  
  215. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  216. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  217. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  218. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  219. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  220. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  221. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  222. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  223. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  224. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  225. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  226. end
  227. if hum.MoveDirection.x == 0 and Sprint == true then
  228.  
  229. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  230. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  231. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  232. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  233. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  234. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  235. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  236. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  237. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  238. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  239. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  240. end
  241. if RootPart.Velocity.y > 1 and hitfloor==nil then
  242.  
  243. if Sprint == true then
  244. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  245. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  246. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  247. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  248. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  249. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  250. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  251. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  252. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  253. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  254. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  255.  
  256.  
  257. end
  258.  
  259. end
  260.  
  261.  
  262.  
  263. if walkon1 == true then
  264.  
  265. walkon1 = false
  266. for i = 1,4 do
  267. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  268. wait()
  269. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  270. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  271. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  272. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  273. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  274. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  275. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  276. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  277. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  278. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  279. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  280. end
  281. end
  282. for i = 1,4 do
  283. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  284. wait()
  285. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  286. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  287. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  288. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  289. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  290. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  291. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  292. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  293. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  294. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  295. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  296. end
  297. end
  298. walkon1 = true
  299. end
  300. if walkon == true then
  301.  
  302. walkon = false
  303. for i = 1,10 do
  304. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  305.  
  306. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  307. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  308. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  309. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  310. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  311. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  312. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  313. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  314. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  315. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  316. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  317. wait()
  318.  
  319.  
  320. end
  321. end
  322.  
  323.  
  324. for i = 1,10 do
  325. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  326.  
  327. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  328. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  329. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  330. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  331. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  332. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  333. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  334. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  335. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  336. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  337. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  338. wait()
  339.  
  340.  
  341. end
  342.  
  343. end
  344. walkon = true
  345. end
  346. end)
  347. slash1 = false
  348. slash2 = false
  349. debounce = true
  350. function slashes()
  351. if debounce == true then
  352. debounce = false
  353. idle = false
  354. walk = false
  355. walk1 = false
  356. for i = 1,5 do
  357. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  358. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  359. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  360. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  361. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  362. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  363. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  364. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  365. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  366. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  367. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  368. wait()
  369. end
  370. for i = 1,5 do
  371. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  372. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  373. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  374. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  375. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  376. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  377. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  378. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  379. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  380. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  381. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  382. wait()
  383. end
  384.  
  385. local slashpart1 = Instance.new("Part",workspace)
  386. slashpart1.Size = v3(9,0,9)
  387. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  388. slashpart1.Anchored = false
  389. slashpart1.Name = "Slash"
  390. slashpart1.CanCollide = false
  391. slashpart1.BrickColor = BrickColor.new("Really black")
  392. slashpart1.Transparency = 0.9
  393. slashpart1.Material = "Neon"
  394. game:GetService("Debris"):AddItem(slashpart1, 2)
  395. local zxc = Instance.new("SpecialMesh",slashpart1)
  396. zxc.MeshType = "FileMesh"
  397. zxc.Scale = Vector3.new(9,0.3,9)
  398. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  399. local gyro = Instance.new("BodyGyro",slashpart1)
  400. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  401. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  402. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  403. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  404. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  405.  
  406. slashpart1.Touched:connect(function(hit)
  407.  
  408.  
  409. if hit.Parent == char then return end
  410. for i,v in pairs(hit.Parent:GetChildren()) do
  411. if v:IsA("Humanoid") then
  412. if debounce == true then
  413. debounce = false
  414. v.Health = v.Health - 3
  415.  
  416. end
  417. end
  418. wait(0.1)
  419. debounce = true
  420.  
  421. end
  422. end)
  423.  
  424. idle = true
  425. walk = true
  426. walk1 = true
  427. slash1 = true
  428. wait(1)
  429. debounce = true
  430. end
  431. end
  432. function slashes2()
  433.  
  434. if slash1 == true then
  435.  
  436. debounce = false
  437. idle = false
  438. walk = false
  439. walk1 = false
  440. slash2 = true
  441. for i = 1,5 do
  442. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  443. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  444. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  445. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  446. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  447. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  448. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  449. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  450. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  451. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  452. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  453. wait()
  454. end
  455. for i = 1,5 do
  456. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  457. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  458. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  459. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  460. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  461. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  462. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  463. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  464. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  465. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  466. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  467. wait()
  468. end
  469. local slashpart1 = Instance.new("Part",workspace)
  470. slashpart1.Size = v3(9,0,9)
  471. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  472. slashpart1.Anchored = false
  473. slashpart1.CanCollide = false
  474. slashpart1.BrickColor = BrickColor.new("Really black")
  475. slashpart1.Material = "Neon"
  476. slashpart1.Transparency = 0.9
  477. game:GetService("Debris"):AddItem(slashpart1, 1)
  478. slashpart1.Name = "Slash"
  479. local zxc = Instance.new("SpecialMesh",slashpart1)
  480. zxc.MeshType = "FileMesh"
  481. zxc.Scale = Vector3.new(9,0.3,9)
  482. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  483.  
  484. local gyro = Instance.new("BodyGyro",slashpart1)
  485. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  486. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  487. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  488. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  489. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  490. slashpart1.Touched:connect(function(hit)
  491.  
  492.  
  493. if hit.Parent == char then return end
  494. for i,v in pairs(hit.Parent:GetChildren()) do
  495. if v:IsA("Humanoid") then
  496. if debounce == true then
  497. debounce = false
  498. v.Health = v.Health - 3
  499.  
  500. end
  501. end
  502. wait(0.1)
  503. debounce = true
  504.  
  505. end
  506. end)
  507. idle = true
  508. walk = true
  509. walk1 = true
  510. slash1 = false
  511. slash2 = false
  512. debounce = true
  513. end
  514. end
  515. function Slam()
  516. if debounce == true then
  517. debounce = false
  518. idle = false
  519. walk = false
  520. walk1 = false
  521. for i = 1,20 do
  522. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  523. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  524. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  525. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  526. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  527. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  528. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  529. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  530. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  531. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  532. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  533. wait()
  534. end
  535. local rng = Instance.new("Part", char)
  536. rng.Anchored = true
  537. rng.BrickColor = BrickColor.new("White")
  538. rng.CanCollide = false
  539. rng.FormFactor = 3
  540. rng.Name = "Ring"
  541. rng.Size = Vector3.new(1, 1, 1)
  542. rng.Transparency = 0.35
  543. rng.TopSurface = 0
  544. rng.BottomSurface = 0
  545. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  546. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  547. local rngm = Instance.new("SpecialMesh", rng)
  548. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  549. rngm.Scale = Vector3.new(3,3,3)
  550. local rng2 = Instance.new("Part", char)
  551. rng2.Anchored = true
  552. rng2.BrickColor = BrickColor.new("White")
  553. rng2.CanCollide = false
  554. rng2.FormFactor = 3
  555. rng2.Name = "Ring2"
  556. rng2.Size = Vector3.new(1, 1, 1)
  557. rng2.Transparency = 0.35
  558. rng2.TopSurface = 0
  559. rng2.BottomSurface = 0
  560. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  561. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  562. local rngm2 = Instance.new("SpecialMesh", rng2)
  563. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  564. rngm2.Scale = Vector3.new(6,6,6)
  565. local rng3 = Instance.new("Part", char)
  566. rng3.Anchored = true
  567. rng3.BrickColor = BrickColor.new("White")
  568. rng3.CanCollide = false
  569. rng3.FormFactor = 3
  570. rng3.Name = "Ring2"
  571. rng3.Size = Vector3.new(1, 1, 1)
  572. rng3.Transparency = 0.35
  573. rng3.TopSurface = 0
  574. rng3.BottomSurface = 0
  575. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  576. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  577. local rngm3 = Instance.new("SpecialMesh", rng3)
  578. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  579. rngm2.Scale = Vector3.new(1,1,1)
  580. idle = true
  581. walk = true
  582. walk1 = true
  583. debounce = true
  584. for i = 1, 60, 2 do
  585. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  586. rng.Transparency = i/60
  587. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  588. rng2.Transparency = i/60
  589. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  590. rng3.Transparency = i/60
  591. wait()
  592. end
  593.  
  594. rng:destroy()
  595. rng2:destroy()
  596. rng3:destroy()
  597. end
  598. end
  599. local sit = false
  600.  
  601. mouse.KeyDown:connect(function(k)
  602. if k == "e" then
  603. slashes()
  604.  
  605. end
  606. end)
  607.  
  608. mouse.KeyDown:connect(function(k)
  609. if k == "q" then
  610. slashes2()
  611.  
  612. end
  613. end)
  614. mouse.KeyDown:connect(function(k)
  615. if k == "f" then
  616. Slam()
  617.  
  618. end
  619. end)
  620. mouse.KeyDown:connect(function(k)
  621. if k == "g" then
  622. if debounce == true then
  623. if sit == false then
  624.  
  625. for i,v in pairs(char:GetChildren()) do
  626. if v:IsA("BasePart") then
  627. v.Anchored = false
  628. end
  629. end
  630. idle = false
  631. walk = false
  632. walk1 = false
  633. Sit = true
  634. for i = 1,20 do
  635. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  636. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  637. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  638. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  639. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  640. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  641. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  642. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  643. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  644. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  645. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  646. wait()
  647. end
  648. else
  649. sit = false
  650. idle = true
  651. walk = true
  652. walk1 = true
  653. debounce = true
  654. end
  655. end
  656.  
  657.  
  658. end
  659. end)
  660. function combo1()
  661. if debounce == true then
  662. debounce = false
  663. idle = false
  664. walk = false
  665. walk1 = false
  666. for i = 1,5 do
  667. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  668. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  669.  
  670. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  671. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  672. wait()
  673. end
  674. local slashpart12 = Instance.new("Part",workspace)
  675. slashpart12.Size = v3(9,0,9)
  676. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  677. slashpart12.Anchored = false
  678. slashpart12.CanCollide = false
  679. slashpart12.BrickColor = BrickColor.new("Really red")
  680. slashpart12.Material = "Neon"
  681. slashpart12.Transparency = 0.9
  682. game:GetService("Debris"):AddItem(slashpart12, 1)
  683. slashpart12.Name = "Slash"
  684. local zxc = Instance.new("SpecialMesh",slashpart12)
  685. zxc.MeshType = "FileMesh"
  686. zxc.Scale = Vector3.new(9,0.3,9)
  687. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  688.  
  689. local gyro = Instance.new("BodyGyro",slashpart12)
  690. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  691. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  692. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  693. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  694. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  695. slashpart12.Touched:connect(function(hit)
  696.  
  697.  
  698. if hit.Parent == char then return end
  699. for i,v in pairs(hit.Parent:GetChildren()) do
  700.  
  701. if v:IsA("Humanoid") then
  702.  
  703. v.Health = v.Health - 7
  704. v:Destroy()
  705.  
  706. end
  707.  
  708.  
  709.  
  710. end
  711. end)
  712. for i = 1,5 do
  713. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  714. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  715. wait()
  716. end
  717. for i = 1,5 do
  718. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  719. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  720.  
  721. wait()
  722. end
  723. local slashpart12 = Instance.new("Part",workspace)
  724. slashpart12.Size = v3(9,0,9)
  725. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  726. slashpart12.Anchored = false
  727. slashpart12.CanCollide = false
  728. slashpart12.BrickColor = BrickColor.new("Really red")
  729. slashpart12.Material = "Neon"
  730. slashpart12.Transparency = 0.9
  731. game:GetService("Debris"):AddItem(slashpart12, 1)
  732. slashpart12.Name = "Slash"
  733. local zxc = Instance.new("SpecialMesh",slashpart12)
  734. zxc.MeshType = "FileMesh"
  735. zxc.Scale = Vector3.new(9,0.3,9)
  736. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  737.  
  738. local gyro = Instance.new("BodyGyro",slashpart12)
  739. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  740. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  741. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  742. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  743. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  744. slashpart12.Touched:connect(function(hit)
  745.  
  746.  
  747. if hit.Parent == char then return end
  748. for i,v in pairs(hit.Parent:GetChildren()) do
  749. if v:IsA("Humanoid") then
  750.  
  751. v.Health = v.Health - 7
  752.  
  753.  
  754. end
  755.  
  756.  
  757.  
  758. end
  759. end)
  760. for i = 1,5 do
  761. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  762. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  763. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  764.  
  765. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  766. wait()
  767. end
  768. for i = 1,10 do
  769. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  770. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  771. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  772. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  773. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  774. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  775. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  776. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  777.  
  778. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  779. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  780. wait()
  781. end
  782. idle = true
  783. walk = true
  784. walk1 = true
  785. wait(1)
  786. debounce = true
  787. end
  788. end
  789. mouse.KeyDown:connect(function(k)
  790. if k == "z" then
  791. combo1()
  792.  
  793. end
  794. end)
  795.  
  796. function climb()
  797. local climbp = new("Part",char)
  798. climbp.Size = v3(2,2,1)
  799. climbp.CanCollide = false
  800. climbp.Anchored = false
  801. climbp.Transparency = 1
  802. local climbw = new("Weld", climbp)
  803. climbw.Part0 = climbp
  804. climbw.Part1 = char.HumanoidRootPart
  805. climbp.Touched:connect(function(hit)
  806. local hang = new("Weld",char)
  807. hang.Part0 = char.HumanoidRootPart
  808. hang.Part1 = hit.Parent.HumanoidRootPart
  809. hang.C0=CFrame.new(0,-0.3,-1)
  810. hang.Name = "hang"
  811. idle = false
  812. walk = false
  813. walk1 = false
  814.  
  815.  
  816. for i = 1,20 do
  817. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  818. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  819. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  820. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  821. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  822. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  823. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  824. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  825. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  826. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  827. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  828. wait()
  829. end
  830. for i,v in pairs(char:GetChildren()) do
  831. if hit.Parent == char then return end
  832. if v:IsA("Humanoid") then
  833. char.Humanoid.PlatformStand = true
  834.  
  835.  
  836. end
  837. climbp:destroy()
  838. end
  839. end)
  840. end
  841. mouse.KeyDown:connect(function(k)
  842. if k == "h" then
  843. hum.Health = 250
  844. climb()
  845. end
  846. end)
  847. mouse.KeyDown:connect(function(k)
  848. if k == "u" then
  849. local exp = Instance.new("Explosion",char)
  850. exp.Position = char.HumanoidRootPart.Position
  851. exp.Visible = false
  852. char.Parent = workspace.Camera
  853. print("Invi")
  854. wait(1)
  855. char.Parent = workspace
  856. print("Ready")
  857. end
  858. end)
  859. local UIS = game:GetService('UserInputService')
  860. local Player = game.Players.LocalPlayer
  861. local Character = Player.Character
  862. UIS.InputBegan:connect(function(input)
  863. if input.KeyCode == Enum.KeyCode.LeftControl then
  864. Sprint = true
  865. walkon1 = true
  866. idle = false
  867. walk = false
  868. walk1 = false
  869. Character.Humanoid.WalkSpeed = 40
  870.  
  871. end
  872. end)
  873. UIS.InputEnded:connect(function(input)
  874. if input.KeyCode == Enum.KeyCode.LeftControl then
  875. Character.Humanoid.WalkSpeed = 16
  876. Sprint = false
  877. walkon1 = false
  878. idle = true
  879. walk = true
  880. walk1 = true
  881. end
  882. end)
  883.  
  884.  
  885. d = {}
  886. function iteffect()
  887.  
  888. coroutine.resume(coroutine.create(function()
  889.  
  890. for i = 1, 10 do
  891. effect = Instance.new("Part", workspace)
  892. effect.Anchored = true
  893. effect.CanCollide = false
  894. effect.Size = Vector3.new(0.2, 3, 0.2)
  895. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  896. effect.Transparency = 0
  897. effect.Material = "Neon"
  898. effect.BrickColor = BrickColor.new("White")
  899. table.insert(d, effect)
  900. game:GetService("Debris"):AddItem(effect, 0.3)
  901. end
  902.  
  903. coroutine.resume(coroutine.create(function()
  904. for i = 1, 10 do
  905. for i,e in pairs(d) do
  906. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  907. e.Transparency = e.Transparency + 0.1
  908. end
  909. wait(0.01)
  910. end
  911.  
  912. end))
  913. end))
  914.  
  915.  
  916. end
  917. mouse.KeyDown:connect(function(k)
  918. if k == "r" and mouse.Target then
  919. oldpos = char.HumanoidRootPart.Position
  920. iteffect()
  921. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  922. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  923. iteffect()
  924.  
  925. local tele = Instance.new("Sound",char)
  926. tele.SoundId = "rbxassetid://153613030"
  927. tele.Volume = 3
  928. tele:Play()
  929. wait(0.1)
  930. d = {}
  931. end
  932. end)
  933.  
  934.  
  935. local Parasyte2 = false
  936. local Parasyte = false
  937. mouse.KeyDown:connect(function(k)
  938. if k == "v" then
  939. if Parasyte == false then
  940. if Parasyte2 == false then
  941. Parasyte = true
  942. local naeeym = Instance.new("BillboardGui",char)
  943. naeeym.Size = UDim2.new(0,100,0,40)
  944. naeeym.StudsOffset = Vector3.new(0,2,0)
  945. naeeym.Adornee = char.Head
  946. local tecks = Instance.new("TextLabel",naeeym)
  947. tecks.BackgroundTransparency = 1
  948. tecks.BorderSizePixel = 0
  949. tecks.Text = "Parasite"
  950. tecks.Font = "Fantasy"
  951. tecks.FontSize = "Size36"
  952. tecks.TextStrokeTransparency = 0.5
  953. tecks.TextColor3 = Color3.new(1,1,1)
  954. rrer = BrickColor.new("White")
  955. tecks.TextStrokeColor3 = rrer.Color
  956. tecks.Size = UDim2.new(1,0,0.5,0)
  957. game.workspace.Base.BrickColor = BrickColor.new("White")
  958. game.workspace.Base.Material = "SmoothPlastic"
  959. local l = game.Lighting
  960. local sky = Instance.new("Sky",l)
  961. sky.CelestialBodiesShown = false
  962. sky.SkyboxBk = "http://www.roblox.com/asset/?id=149677023"
  963. sky.SkyboxDn = "http://www.roblox.com/asset/?id=149677032"
  964. sky.SkyboxFt = "http://www.roblox.com/asset/?id=149677047"
  965. sky.SkyboxLf = "http://www.roblox.com/asset/?id=149677062"
  966. sky.SkyboxRt = "http://www.roblox.com/asset/?id=149677070"
  967. sky.SkyboxUp = "http://www.roblox.com/asset/?id=149677086"
  968. sky.StarCount = 50
  969. sky.Name = "GreenSpace"
  970.  
  971.  
  972.  
  973.  
  974.  
  975.  
  976.  
  977. function sandbox(var,func)
  978. local env = getfenv(func)
  979. local newenv = setmetatable({},{
  980. __index = function(self,k)
  981. if k=="script" then
  982. return var
  983. else
  984. return env[k]
  985. end
  986. end,
  987. })
  988. setfenv(func,newenv)
  989. return func
  990. end
  991. cors = {}
  992. mas = Instance.new("Model",game:GetService("Lighting"))
  993. Part0 = Instance.new("Part")
  994. SpecialMesh1 = Instance.new("SpecialMesh")
  995.  
  996. Part3 = Instance.new("Part")
  997. CylinderMesh4 = Instance.new("CylinderMesh")
  998.  
  999. Part6 = Instance.new("Part")
  1000. SpecialMesh7 = Instance.new("SpecialMesh")
  1001.  
  1002. Part9 = Instance.new("Part")
  1003. CylinderMesh10 = Instance.new("CylinderMesh")
  1004.  
  1005. Part12 = Instance.new("Part")
  1006. CylinderMesh13 = Instance.new("CylinderMesh")
  1007.  
  1008. Part15 = Instance.new("Part")
  1009. CylinderMesh16 = Instance.new("CylinderMesh")
  1010.  
  1011. Part18 = Instance.new("Part")
  1012. CylinderMesh19 = Instance.new("CylinderMesh")
  1013.  
  1014. Part21 = Instance.new("Part")
  1015. CylinderMesh22 = Instance.new("CylinderMesh")
  1016.  
  1017. Part24 = Instance.new("Part")
  1018. CylinderMesh25 = Instance.new("CylinderMesh")
  1019.  
  1020. Part27 = Instance.new("Part")
  1021. CylinderMesh28 = Instance.new("CylinderMesh")
  1022.  
  1023. Part30 = Instance.new("Part")
  1024. SpecialMesh31 = Instance.new("SpecialMesh")
  1025.  
  1026. Part33 = Instance.new("Part")
  1027. CylinderMesh34 = Instance.new("CylinderMesh")
  1028.  
  1029. Part36 = Instance.new("Part")
  1030. CylinderMesh37 = Instance.new("CylinderMesh")
  1031.  
  1032. Part39 = Instance.new("Part")
  1033. CylinderMesh40 = Instance.new("CylinderMesh")
  1034.  
  1035. Part42 = Instance.new("Part")
  1036. CylinderMesh43 = Instance.new("CylinderMesh")
  1037.  
  1038. Part45 = Instance.new("Part")
  1039. CylinderMesh46 = Instance.new("CylinderMesh")
  1040.  
  1041. Part48 = Instance.new("Part")
  1042. SpecialMesh49 = Instance.new("SpecialMesh")
  1043.  
  1044. Part51 = Instance.new("Part")
  1045. SpecialMesh52 = Instance.new("SpecialMesh")
  1046. Weld53 = Instance.new("Weld")
  1047. Weld54 = Instance.new("Weld")
  1048. Weld55 = Instance.new("Weld")
  1049. Weld56 = Instance.new("Weld")
  1050. Weld57 = Instance.new("Weld")
  1051. Weld58 = Instance.new("Weld")
  1052. Weld59 = Instance.new("Weld")
  1053. Weld60 = Instance.new("Weld")
  1054. Weld61 = Instance.new("Weld")
  1055. Weld62 = Instance.new("Weld")
  1056. Weld63 = Instance.new("Weld")
  1057. Weld64 = Instance.new("Weld")
  1058. Weld65 = Instance.new("Weld")
  1059. Weld66 = Instance.new("Weld")
  1060. Weld67 = Instance.new("Weld")
  1061. Weld68 = Instance.new("Weld")
  1062. Weld69 = Instance.new("Weld")
  1063. Part0.Parent = mas
  1064. Part0.BrickColor = BrickColor.new("Really black")
  1065. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  1066. Part0.CanCollide = false
  1067. Part0.FormFactor = Enum.FormFactor.Plate
  1068. Part0.Size = Vector3.new(1, 0.400000006, 1)
  1069. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  1070. Part0.BottomSurface = Enum.SurfaceType.Smooth
  1071. Part0.TopSurface = Enum.SurfaceType.Smooth
  1072. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1073. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  1074. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  1075. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1076. SpecialMesh1.Parent = Part0
  1077. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1078. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1079. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  1080. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1081.  
  1082. Part3.Parent = mas
  1083. Part3.BrickColor = BrickColor.new("Really black")
  1084. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  1085. Part3.CanCollide = false
  1086. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1087. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  1088. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1089. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  1090. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  1091. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1092. CylinderMesh4.Parent = Part3
  1093.  
  1094. Part6.Parent = mas
  1095. Part6.BrickColor = BrickColor.new("Really black")
  1096. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  1097. Part6.CanCollide = false
  1098. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1099. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  1100. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1101. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  1102. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  1103. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1104. SpecialMesh7.Parent = Part6
  1105. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1106. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1107. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1108. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  1109. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1110.  
  1111. Part9.Parent = mas
  1112. Part9.BrickColor = BrickColor.new("Really black")
  1113. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  1114. Part9.CanCollide = false
  1115. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1116. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  1117. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1118. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  1119. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  1120. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1121. CylinderMesh10.Parent = Part9
  1122.  
  1123. Part12.Parent = mas
  1124. Part12.BrickColor = BrickColor.new("Really black")
  1125. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  1126. Part12.CanCollide = false
  1127. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1128. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  1129. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1130. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  1131. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  1132. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1133. CylinderMesh13.Parent = Part12
  1134.  
  1135. Part15.Parent = mas
  1136. Part15.BrickColor = BrickColor.new("Really black")
  1137. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1138. Part15.CanCollide = false
  1139. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1140. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1141. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1142. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1143. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1144. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1145. CylinderMesh16.Parent = Part15
  1146.  
  1147. Part18.Parent = mas
  1148. Part18.BrickColor = BrickColor.new("Really black")
  1149. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1150. Part18.CanCollide = false
  1151. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1152. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1153. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1154. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1155. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1156. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1157. CylinderMesh19.Parent = Part18
  1158.  
  1159. Part21.Parent = mas
  1160. Part21.BrickColor = BrickColor.new("Really black")
  1161. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1162. Part21.CanCollide = false
  1163. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1164. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1165. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1166. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1167. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1168. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1169. CylinderMesh22.Parent = Part21
  1170.  
  1171. Part24.Parent = mas
  1172. Part24.BrickColor = BrickColor.new("Really black")
  1173. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1174. Part24.CanCollide = false
  1175. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1176. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1177. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1179. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1180. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1181. CylinderMesh25.Parent = Part24
  1182.  
  1183. Part27.Parent = mas
  1184. Part27.BrickColor = BrickColor.new("Really black")
  1185. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1186. Part27.CanCollide = false
  1187. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1188. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1189. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1190. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1191. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1192. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1193. CylinderMesh28.Parent = Part27
  1194.  
  1195. Part30.Parent = mas
  1196. Part30.BrickColor = BrickColor.new("Really black")
  1197. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1198. Part30.CanCollide = false
  1199. Part30.FormFactor = Enum.FormFactor.Plate
  1200. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1201. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1202. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1203. Part30.TopSurface = Enum.SurfaceType.Smooth
  1204. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1205. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1206. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1207. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1208. SpecialMesh31.Parent = Part30
  1209. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1210. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1211. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1212. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1213.  
  1214. Part33.Parent = mas
  1215. Part33.BrickColor = BrickColor.new("Really black")
  1216. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1217. Part33.CanCollide = false
  1218. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1219. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1220. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1221. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1222. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1223. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1224. CylinderMesh34.Parent = Part33
  1225.  
  1226. Part36.Parent = mas
  1227. Part36.BrickColor = BrickColor.new("Really black")
  1228. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1229. Part36.CanCollide = false
  1230. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1231. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1232. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1233. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1234. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1235. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1236. CylinderMesh37.Parent = Part36
  1237.  
  1238. Part39.Parent = mas
  1239. Part39.BrickColor = BrickColor.new("Really black")
  1240. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1241. Part39.CanCollide = false
  1242. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1243. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1244. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1245. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1246. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1247. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1248. CylinderMesh40.Parent = Part39
  1249.  
  1250. Part42.Parent = mas
  1251. Part42.BrickColor = BrickColor.new("Really black")
  1252. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1253. Part42.CanCollide = false
  1254. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1255. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1256. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1257. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1258. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1259. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1260. CylinderMesh43.Parent = Part42
  1261.  
  1262. Part45.Parent = mas
  1263. Part45.BrickColor = BrickColor.new("Really black")
  1264. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1265. Part45.CanCollide = false
  1266. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1267. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1268. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1269. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1270. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1271. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1272. CylinderMesh46.Parent = Part45
  1273.  
  1274. Part48.Parent = mas
  1275. Part48.BrickColor = BrickColor.new("Really black")
  1276. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1277. Part48.CanCollide = false
  1278. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1279. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1280. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1281. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1282. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1283. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1284. SpecialMesh49.Parent = Part48
  1285. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1286. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1287. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1288. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1289. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1290.  
  1291. Part51.Name = "REF"
  1292. local rwz = new("Weld", Part51)
  1293. rwz.Part0 = Part51
  1294. rwz.Part1 = char.UpperTorso
  1295.  
  1296. Part51.Parent = mas
  1297. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1298. Part51.CanCollide = false
  1299. Part51.FormFactor = Enum.FormFactor.Symmetric
  1300. Part51.Size = Vector3.new(2, 2, 1)
  1301. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1302. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1303. Part51.TopSurface = Enum.SurfaceType.Smooth
  1304. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1305. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1306. Part51.Transparency = 1
  1307. SpecialMesh52.Parent = Part51
  1308. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1309. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1310. Weld53.Name = "BTWeld"
  1311. Weld53.Parent = Part51
  1312. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1313. Weld53.Part0 = Part51
  1314. Weld53.Part1 = Part0
  1315. Weld54.Name = "BTWeld"
  1316. Weld54.Parent = Part51
  1317. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1318. Weld54.Part0 = Part51
  1319. Weld54.Part1 = Part3
  1320. Weld55.Name = "BTWeld"
  1321. Weld55.Parent = Part51
  1322. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1323. Weld55.Part0 = Part51
  1324. Weld55.Part1 = Part6
  1325. Weld56.Name = "BTWeld"
  1326. Weld56.Parent = Part51
  1327. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1328. Weld56.Part0 = Part51
  1329. Weld56.Part1 = Part9
  1330. Weld57.Name = "BTWeld"
  1331. Weld57.Parent = Part51
  1332. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1333. Weld57.Part0 = Part51
  1334. Weld57.Part1 = Part12
  1335. Weld58.Name = "BTWeld"
  1336. Weld58.Parent = Part51
  1337. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1338. Weld58.Part0 = Part51
  1339. Weld58.Part1 = Part15
  1340. Weld59.Name = "BTWeld"
  1341. Weld59.Parent = Part51
  1342. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1343. Weld59.Part0 = Part51
  1344. Weld59.Part1 = Part18
  1345. Weld60.Name = "BTWeld"
  1346. Weld60.Parent = Part51
  1347. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1348. Weld60.Part0 = Part51
  1349. Weld60.Part1 = Part21
  1350. Weld61.Name = "BTWeld"
  1351. Weld61.Parent = Part51
  1352. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1353. Weld61.Part0 = Part51
  1354. Weld61.Part1 = Part24
  1355. Weld62.Name = "BTWeld"
  1356. Weld62.Parent = Part51
  1357. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1358. Weld62.Part0 = Part51
  1359. Weld62.Part1 = Part27
  1360. Weld63.Name = "BTWeld"
  1361. Weld63.Parent = Part51
  1362. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1363. Weld63.Part0 = Part51
  1364. Weld63.Part1 = Part30
  1365. Weld64.Name = "BTWeld"
  1366. Weld64.Parent = Part51
  1367. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1368. Weld64.Part0 = Part51
  1369. Weld64.Part1 = Part33
  1370. Weld65.Name = "BTWeld"
  1371. Weld65.Parent = Part51
  1372. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1373. Weld65.Part0 = Part51
  1374. Weld65.Part1 = Part36
  1375. Weld66.Name = "BTWeld"
  1376. Weld66.Parent = Part51
  1377. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1378. Weld66.Part0 = Part51
  1379. Weld66.Part1 = Part39
  1380. Weld67.Name = "BTWeld"
  1381. Weld67.Parent = Part51
  1382. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1383. Weld67.Part0 = Part51
  1384. Weld67.Part1 = Part42
  1385. Weld68.Name = "BTWeld"
  1386. Weld68.Parent = Part51
  1387. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1388. Weld68.Part0 = Part51
  1389. Weld68.Part1 = Part45
  1390. Weld69.Name = "BTWeld"
  1391. Weld69.Parent = Part51
  1392. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1393. Weld69.Part0 = Part51
  1394. Weld69.Part1 = Part48
  1395. for i,v in pairs(mas:GetChildren()) do
  1396. v.Parent = game:GetService("Players").LocalPlayer.Character
  1397. pcall(function() v:MakeJoints() end)
  1398. end
  1399. mas:Destroy()
  1400. for i,v in pairs(cors) do
  1401. spawn(function()
  1402. pcall(v)
  1403. end)
  1404. end
  1405.  
  1406.  
  1407. plr = game.Players.LocalPlayer
  1408.  
  1409. part = nil
  1410. bp = nil
  1411. particles = nil
  1412.  
  1413.  
  1414.  
  1415.  
  1416.  
  1417.  
  1418. end
  1419. end
  1420. elseif parasyte == true then
  1421.  
  1422. Parasyte = false
  1423. print("work")
  1424.  
  1425. end
  1426. end)
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