Christoffer07700Extr

oof

Jun 20th, 2018
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  1. --You need pants on
  2. --You need a t-shirt on
  3. --Press E on a player not dummy
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local Pause = false
  18. local attack = false
  19. local LOL = false
  20. local Anim = 'Idle'
  21. local attacktype = 1
  22. local delays = false
  23. local play = true
  24. local targetted = nil
  25. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  26. local velocity = RootPart.Velocity.y
  27. local sine = 0
  28. local change = 1
  29. local doe = 0
  30. local Create = LoadLibrary("RbxUtility").Create
  31. Humanoid.WalkSpeed = 25
  32.  
  33.  
  34. local Raping = false
  35.  
  36.  
  37. local newMotor = function(part0, part1, c0, c1)
  38. local w = Create('Motor'){
  39. Parent = part0,
  40. Part0 = part0,
  41. Part1 = part1,
  42. C0 = c0,
  43. C1 = c1,
  44. }
  45. return w
  46. end
  47.  
  48. local mr = math.rad
  49. local RS = game:GetService("RunService").RenderStepped
  50.  
  51. local Smack = Instance.new("Sound", RootPart)
  52. Smack.Volume = 1
  53. Smack.MaxDistance = 90
  54. Smack.SoundId = "rbxassetid://106626233"
  55.  
  56.  
  57. function Rape1()
  58. if Raping == false then
  59.  
  60. local hb = Instance.new("Part", Character)
  61. hb.CFrame = Head.CFrame
  62. hb.Size = Vector3.new(10,10,10)
  63. hb.CanCollide = false
  64. hb.Transparency = 1
  65.  
  66.  
  67. hb.Touched:Connect(function(h)
  68. if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
  69. Raping = true
  70. Pause = true
  71.  
  72. local vic = h.Parent
  73. local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.4,-0.2) * CFrame.Angles(math.rad(-20),0,0), CFrame.new(0,0,0))
  74. local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
  75. local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
  76. local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,0) * CFrame.Angles(math.rad(10), 0, math.rad(20)), CFrame.new(0,0,0))
  77. local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,0) * CFrame.Angles(math.rad(10), 0, mr(-20)), CFrame.new(0,0,0))
  78.  
  79. Character.Pants:Destroy()
  80. for _, o in pairs(vic:children()) do
  81. if o:IsA("Pants") or o:IsA("Shirt") then
  82. o:Destroy()
  83. end
  84. end
  85.  
  86.  
  87.  
  88.  
  89. --Converted with ttyyuu12345's model to script plugin v4
  90. function sandbox(var,func)
  91. local env = getfenv(func)
  92. local newenv = setmetatable({},{
  93. __index = function(self,k)
  94. if k=="script" then
  95. return var
  96. else
  97. return env[k]
  98. end
  99. end,
  100. })
  101. setfenv(func,newenv)
  102. return func
  103. end
  104. local cors = {}
  105. local mas = Instance.new("Model",game:GetService("Lighting"))
  106. local Part0 = Instance.new("Part")
  107. local SpecialMesh1 = Instance.new("SpecialMesh")
  108. local Part2 = Instance.new("Part")
  109. local SpecialMesh3 = Instance.new("SpecialMesh")
  110. local Part4 = Instance.new("Part")
  111. local SpecialMesh5 = Instance.new("SpecialMesh")
  112. local Weld6 = Instance.new("Weld")
  113. local Weld7 = Instance.new("Weld")
  114. Part0.Parent = mas
  115. Part0.Material = Enum.Material.SmoothPlastic
  116. Part0.BrickColor = BrickColor.new("Light orange")
  117. Part0.Size = Vector3.new(0.740000129, 1, 1)
  118. Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  119. Part0.BottomSurface = Enum.SurfaceType.Smooth
  120. Part0.TopSurface = Enum.SurfaceType.Smooth
  121. Part0.Color = vic.Torso.Color
  122. Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
  123. Part0.Color = vic.Torso.Color
  124. SpecialMesh1.Parent = Part0
  125. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  126. Part2.Parent = mas
  127. Part2.Material = Enum.Material.SmoothPlastic
  128. Part2.BrickColor = BrickColor.new("Light orange")
  129. Part2.Size = Vector3.new(0.740000129, 1, 1)
  130. Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  131. Part2.BottomSurface = Enum.SurfaceType.Smooth
  132. Part2.TopSurface = Enum.SurfaceType.Smooth
  133. Part2.Color = vic.Torso.Color
  134. Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
  135. Part2.Color = vic.Torso.Color
  136. SpecialMesh3.Parent = Part2
  137. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  138. Part4.Name = "Pink"
  139. Part4.Parent = mas
  140. Part4.Material = Enum.Material.SmoothPlastic
  141. Part4.BrickColor = BrickColor.new("Pink")
  142. Part4.Size = Vector3.new(0.310000449, 1, 1)
  143. Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  144. Part4.BottomSurface = Enum.SurfaceType.Smooth
  145. Part4.TopSurface = Enum.SurfaceType.Smooth
  146. Part4.Color = Color3.new(1, 0.4, 0.8)
  147. Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
  148. Part4.Color = Color3.new(1, 0.4, 0.8)
  149. SpecialMesh5.Parent = Part4
  150. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  151. Weld6.Parent = Part4
  152. Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  153. Weld6.Part0 = Part4
  154. Weld6.Part1 = Part0
  155. Weld7.Parent = Part4
  156. Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  157. Weld7.Part0 = Part4
  158. Weld7.Part1 = Part2
  159. for i,v in pairs(mas:GetChildren()) do
  160. v.Parent = vic
  161. pcall(function() v:MakeJoints() end)
  162. end
  163. mas:Destroy()
  164. for i,v in pairs(cors) do
  165. spawn(function()
  166. pcall(v)
  167. end)
  168. end
  169.  
  170. newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))
  171.  
  172.  
  173. --Converted with ttyyuu12345's model to script plugin v4
  174. function sandbox(var,func)
  175. local env = getfenv(func)
  176. local newenv = setmetatable({},{
  177. __index = function(self,k)
  178. if k=="script" then
  179. return var
  180. else
  181. return env[k]
  182. end
  183. end,
  184. })
  185. setfenv(func,newenv)
  186. return func
  187. end
  188. cors = {}
  189. mas = Instance.new("Model",game:GetService("Lighting"))
  190. Part0 = Instance.new("Part")
  191. SpecialMesh1 = Instance.new("SpecialMesh")
  192. Part2 = Instance.new("Part")
  193. SpecialMesh3 = Instance.new("SpecialMesh")
  194. Part4 = Instance.new("Part")
  195. SpecialMesh5 = Instance.new("SpecialMesh")
  196. Weld6 = Instance.new("Weld")
  197. Weld7 = Instance.new("Weld")
  198. Part0.Parent = mas
  199. Part0.Material = Enum.Material.SmoothPlastic
  200. Part0.BrickColor = BrickColor.new("Bright purple")
  201. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  202. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  203. Part0.BottomSurface = Enum.SurfaceType.Smooth
  204. Part0.TopSurface = Enum.SurfaceType.Smooth
  205. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  206. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  207. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  208. SpecialMesh1.Parent = Part0
  209. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  210. Part2.Parent = mas
  211. Part2.Material = Enum.Material.SmoothPlastic
  212. Part2.BrickColor = BrickColor.new("Carnation pink")
  213. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  214. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  215. Part2.BottomSurface = Enum.SurfaceType.Smooth
  216. Part2.TopSurface = Enum.SurfaceType.Smooth
  217. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  218. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  219. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  220. SpecialMesh3.Parent = Part2
  221. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  222. Part4.Name = "Boob"
  223. Part4.Parent = mas
  224. Part4.Material = Enum.Material.SmoothPlastic
  225. Part4.BrickColor = BrickColor.new("Light orange")
  226. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  227. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  228. Part4.BottomSurface = Enum.SurfaceType.Smooth
  229. Part4.TopSurface = Enum.SurfaceType.Smooth
  230. Part4.Color = vic.Torso.Color
  231. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  232. Part4.Color = vic.Torso.Color
  233. SpecialMesh5.Parent = Part4
  234. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  235. Weld6.Parent = Part4
  236. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  237. Weld6.Part0 = Part4
  238. Weld6.Part1 = Part0
  239. Weld7.Parent = Part4
  240. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  241. Weld7.Part0 = Part4
  242. Weld7.Part1 = Part2
  243. for i,v in pairs(mas:GetChildren()) do
  244. v.Parent = vic
  245. pcall(function() v:MakeJoints() end)
  246. end
  247. mas:Destroy()
  248. for i,v in pairs(cors) do
  249. spawn(function()
  250. pcall(v)
  251. end)
  252. end
  253.  
  254.  
  255. local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  256.  
  257. --Converted with ttyyuu12345's model to script plugin v4
  258. function sandbox(var,func)
  259. local env = getfenv(func)
  260. local newenv = setmetatable({},{
  261. __index = function(self,k)
  262. if k=="script" then
  263. return var
  264. else
  265. return env[k]
  266. end
  267. end,
  268. })
  269. setfenv(func,newenv)
  270. return func
  271. end
  272. cors = {}
  273. mas = Instance.new("Model",game:GetService("Lighting"))
  274. Part0 = Instance.new("Part")
  275. SpecialMesh1 = Instance.new("SpecialMesh")
  276. Part2 = Instance.new("Part")
  277. SpecialMesh3 = Instance.new("SpecialMesh")
  278. Part4 = Instance.new("Part")
  279. SpecialMesh5 = Instance.new("SpecialMesh")
  280. Weld6 = Instance.new("Weld")
  281. Weld7 = Instance.new("Weld")
  282. Part0.Parent = mas
  283. Part0.Material = Enum.Material.SmoothPlastic
  284. Part0.BrickColor = BrickColor.new("Bright purple")
  285. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  286. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  287. Part0.BottomSurface = Enum.SurfaceType.Smooth
  288. Part0.TopSurface = Enum.SurfaceType.Smooth
  289. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  290. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  291. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  292. SpecialMesh1.Parent = Part0
  293. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  294. Part2.Parent = mas
  295. Part2.Material = Enum.Material.SmoothPlastic
  296. Part2.BrickColor = BrickColor.new("Carnation pink")
  297. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  298. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  299. Part2.BottomSurface = Enum.SurfaceType.Smooth
  300. Part2.TopSurface = Enum.SurfaceType.Smooth
  301. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  302. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  303. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  304. SpecialMesh3.Parent = Part2
  305. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  306. Part4.Name = "Boob"
  307. Part4.Parent = mas
  308. Part4.Material = Enum.Material.SmoothPlastic
  309. Part4.BrickColor = BrickColor.new("Light orange")
  310. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  311. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  312. Part4.BottomSurface = Enum.SurfaceType.Smooth
  313. Part4.TopSurface = Enum.SurfaceType.Smooth
  314. Part4.Color = vic.Torso.Color
  315. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  316. Part4.Color = vic.Torso.Color
  317. SpecialMesh5.Parent = Part4
  318. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  319. Weld6.Parent = Part4
  320. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  321. Weld6.Part0 = Part4
  322. Weld6.Part1 = Part0
  323. Weld7.Parent = Part4
  324. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  325. Weld7.Part0 = Part4
  326. Weld7.Part1 = Part2
  327. for i,v in pairs(mas:GetChildren()) do
  328. v.Parent = vic
  329. pcall(function() v:MakeJoints() end)
  330. end
  331. mas:Destroy()
  332. for i,v in pairs(cors) do
  333. spawn(function()
  334. pcall(v)
  335. end)
  336. end
  337.  
  338.  
  339. local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  340.  
  341.  
  342. local vRoot = vic.HumanoidRootPart
  343.  
  344.  
  345.  
  346. local Dick = Instance.new("Folder", Character)
  347.  
  348. Part0 = Instance.new("Part")
  349. local Part1 = Instance.new("Part")
  350. Part2 = Instance.new("Part")
  351. SpecialMesh3 = Instance.new("SpecialMesh")
  352. Part4 = Instance.new("Part")
  353. local Part5 = Instance.new("Part")
  354. local Weld6 = Instance.new("Weld")
  355. local Weld7 = Instance.new("Weld")
  356. local Weld8 = Instance.new("Weld")
  357. local Weld9 = Instance.new("Weld")
  358. Part0.Parent = Dick
  359. Part0.Material = Enum.Material.SmoothPlastic
  360. Part0.BrickColor = BrickColor.new("Carnation pink")
  361. Part0.Rotation = Vector3.new(0, 90, 0)
  362. Part0.Shape = Enum.PartType.Ball
  363. Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
  364. Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  365. Part0.BottomSurface = Enum.SurfaceType.Smooth
  366. Part0.TopSurface = Enum.SurfaceType.Smooth
  367. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  368. Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
  369. Part0.Orientation = Vector3.new(0, 90, 0)
  370. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  371. Part1.Parent = Dick
  372. Part1.Material = Enum.Material.SmoothPlastic
  373. Part1.BrickColor = BrickColor.new("Nougat")
  374. Part1.Shape = Enum.PartType.Ball
  375. Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  376. Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  377. Part1.BottomSurface = Enum.SurfaceType.Smooth
  378. Part1.TopSurface = Enum.SurfaceType.Smooth
  379. Part1.Color = Torso.Color
  380. Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
  381. Part1.Color = Torso.Color
  382. Part2.Parent = Dick
  383. Part2.Material = Enum.Material.SmoothPlastic
  384. Part2.BrickColor = BrickColor.new("Black")
  385. Part2.Rotation = Vector3.new(0, 90, 0)
  386. Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
  387. Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  388. Part2.BottomSurface = Enum.SurfaceType.Smooth
  389. Part2.TopSurface = Enum.SurfaceType.Smooth
  390. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  391. Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
  392. Part2.Orientation = Vector3.new(0, 90, 0)
  393. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  394. SpecialMesh3.Parent = Part2
  395. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  396. Part4.Parent = Dick
  397. Part4.Material = Enum.Material.SmoothPlastic
  398. Part4.BrickColor = BrickColor.new("Nougat")
  399. Part4.Shape = Enum.PartType.Ball
  400. Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  401. Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  402. Part4.BottomSurface = Enum.SurfaceType.Smooth
  403. Part4.TopSurface = Enum.SurfaceType.Smooth
  404. Part4.Color = Torso.Color
  405. Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
  406. Part4.Color = Torso.Color
  407. Part5.Name = "STEM"
  408. Part5.Parent = Dick
  409. Part5.Material = Enum.Material.SmoothPlastic
  410. Part5.BrickColor = BrickColor.new("Nougat")
  411. Part5.Rotation = Vector3.new(0, 90, 0)
  412. Part5.Shape = Enum.PartType.Cylinder
  413. Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
  414. Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  415. Part5.BottomSurface = Enum.SurfaceType.Smooth
  416. Part5.TopSurface = Enum.SurfaceType.Smooth
  417. Part5.Color = Torso.Color
  418. Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
  419. Part5.Orientation = Vector3.new(0, 90, 0)
  420. Part5.Color = Torso.Color
  421. Weld6.Parent = Part5
  422. Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  423. Weld6.Part0 = Part5
  424. Weld6.Part1 = Part0
  425. Weld7.Parent = Part5
  426. Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  427. Weld7.Part0 = Part5
  428. Weld7.Part1 = Part1
  429. Weld8.Parent = Part5
  430. Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  431. Weld8.Part0 = Part5
  432. Weld8.Part1 = Part2
  433. Weld9.Parent = Part5
  434. Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  435. Weld9.Part0 = Part5
  436. Weld9.Part1 = Part4
  437.  
  438. for _, o in pairs(Dick:GetChildren()) do
  439. if o:IsA("Part") then
  440. o.Anchored = false
  441. o.CanCollide = false
  442. end
  443. end
  444.  
  445. local w2 = Instance.new("Weld", Part5)
  446. w2.Part0 = Character.Torso
  447. w2.Part1 = Part5
  448. w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))
  449.  
  450.  
  451.  
  452.  
  453. RootPart.Anchored = true
  454. vRoot.Anchored = true
  455.  
  456. vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-0.7,-2) * CFrame.Angles(math.rad(90),0,math.rad(180))
  457.  
  458. local B1 = Instance.new("Part", vic)
  459. B1.Material = "SmoothPlastic"
  460. B1.Color = vic.Torso.Color
  461. B1.Size = Vector3.new(1.5,1.5,1.5)
  462. B1.CanCollide = false
  463. B1.Shape = "Ball"
  464. newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))
  465.  
  466. local B2 = Instance.new("Part", vic)
  467. B2.Material = "SmoothPlastic"
  468. B2.Color = vic.Torso.Color
  469. B2.Size = Vector3.new(1.5,1.5,1.5)
  470. B2.CanCollide = false
  471. B2.Shape = "Ball"
  472. newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))
  473.  
  474. for i = 1, 8 do
  475. RS:wait()
  476.  
  477. PlayAnimationFromTable({
  478. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  479. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  480. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm
  481. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  482. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
  483. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
  484. }, .3, false)
  485. end
  486.  
  487. for _, o in pairs(vic.Head:children()) do
  488. if o:IsA("Decal") then
  489. o.Texture = "rbxassetid://902930270"
  490. end
  491. end
  492.  
  493. while wait() do
  494.  
  495. for i = 1, 10 do
  496.  
  497. RS:wait()
  498.  
  499. PlayAnimationFromTable({
  500. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso,
  501. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  502. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50),0,0), --- RightArm
  503. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  504. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
  505. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
  506. }, .7, false)
  507.  
  508. w2.C0 = clerp(w2.C0, CFrame.new(0,-1.3,-1) * CFrame.Angles(mr(-45),mr(-90),mr(0)), 0.4)
  509. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
  510. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
  511. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
  512.  
  513. end
  514.  
  515. for i = 1, 10 do
  516.  
  517. RS:wait()
  518. Smack:Play()
  519. PlayAnimationFromTable({
  520. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso,
  521. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  522. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),0,0), --- RightArm
  523. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), 0, 0),--LeftArm
  524. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
  525. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
  526. }, .7, false)
  527.  
  528. w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
  529. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
  530. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
  531. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
  532.  
  533. end
  534.  
  535. end
  536. end
  537. end)
  538.  
  539. end
  540. end
  541.  
  542.  
  543. function Rape2()
  544. if Raping == false then
  545.  
  546. local hb = Instance.new("Part", Character)
  547. hb.CFrame = Head.CFrame
  548. hb.Size = Vector3.new(10,10,10)
  549. hb.CanCollide = false
  550. hb.Transparency = 1
  551.  
  552.  
  553. hb.Touched:Connect(function(h)
  554. if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
  555. Raping = true
  556. Pause = true
  557.  
  558. local vic = h.Parent
  559. local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.2,0.5) * CFrame.Angles(math.rad(60),0,0), CFrame.new(0,0,0))
  560. local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
  561. local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
  562. local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, math.rad(20)), CFrame.new(0,0,0))
  563. local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, mr(-20)), CFrame.new(0,0,0))
  564.  
  565. Character.Pants:Destroy()
  566. for _, o in pairs(vic:children()) do
  567. if o:IsA("Pants") or o:IsA("Shirt") then
  568. o:Destroy()
  569. end
  570. end
  571.  
  572.  
  573.  
  574.  
  575. --Converted with ttyyuu12345's model to script plugin v4
  576. function sandbox(var,func)
  577. local env = getfenv(func)
  578. local newenv = setmetatable({},{
  579. __index = function(self,k)
  580. if k=="script" then
  581. return var
  582. else
  583. return env[k]
  584. end
  585. end,
  586. })
  587. setfenv(func,newenv)
  588. return func
  589. end
  590. local cors = {}
  591. local mas = Instance.new("Model",game:GetService("Lighting"))
  592. local Part0 = Instance.new("Part")
  593. local SpecialMesh1 = Instance.new("SpecialMesh")
  594. local Part2 = Instance.new("Part")
  595. local SpecialMesh3 = Instance.new("SpecialMesh")
  596. local Part4 = Instance.new("Part")
  597. local SpecialMesh5 = Instance.new("SpecialMesh")
  598. local Weld6 = Instance.new("Weld")
  599. local Weld7 = Instance.new("Weld")
  600. Part0.Parent = mas
  601. Part0.Material = Enum.Material.SmoothPlastic
  602. Part0.BrickColor = BrickColor.new("Light orange")
  603. Part0.Size = Vector3.new(0.740000129, 1, 1)
  604. Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  605. Part0.BottomSurface = Enum.SurfaceType.Smooth
  606. Part0.TopSurface = Enum.SurfaceType.Smooth
  607. Part0.Color = vic.Torso.Color
  608. Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
  609. Part0.Color = vic.Torso.Color
  610. SpecialMesh1.Parent = Part0
  611. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  612. Part2.Parent = mas
  613. Part2.Material = Enum.Material.SmoothPlastic
  614. Part2.BrickColor = BrickColor.new("Light orange")
  615. Part2.Size = Vector3.new(0.740000129, 1, 1)
  616. Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  617. Part2.BottomSurface = Enum.SurfaceType.Smooth
  618. Part2.TopSurface = Enum.SurfaceType.Smooth
  619. Part2.Color = vic.Torso.Color
  620. Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
  621. Part2.Color = vic.Torso.Color
  622. SpecialMesh3.Parent = Part2
  623. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  624. Part4.Name = "Pink"
  625. Part4.Parent = mas
  626. Part4.Material = Enum.Material.SmoothPlastic
  627. Part4.BrickColor = BrickColor.new("Pink")
  628. Part4.Size = Vector3.new(0.310000449, 1, 1)
  629. Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  630. Part4.BottomSurface = Enum.SurfaceType.Smooth
  631. Part4.TopSurface = Enum.SurfaceType.Smooth
  632. Part4.Color = Color3.new(1, 0.4, 0.8)
  633. Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
  634. Part4.Color = Color3.new(1, 0.4, 0.8)
  635. SpecialMesh5.Parent = Part4
  636. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  637. Weld6.Parent = Part4
  638. Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  639. Weld6.Part0 = Part4
  640. Weld6.Part1 = Part0
  641. Weld7.Parent = Part4
  642. Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  643. Weld7.Part0 = Part4
  644. Weld7.Part1 = Part2
  645. for i,v in pairs(mas:GetChildren()) do
  646. v.Parent = vic
  647. pcall(function() v:MakeJoints() end)
  648. end
  649. mas:Destroy()
  650. for i,v in pairs(cors) do
  651. spawn(function()
  652. pcall(v)
  653. end)
  654. end
  655.  
  656. newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))
  657.  
  658.  
  659. --Converted with ttyyuu12345's model to script plugin v4
  660. function sandbox(var,func)
  661. local env = getfenv(func)
  662. local newenv = setmetatable({},{
  663. __index = function(self,k)
  664. if k=="script" then
  665. return var
  666. else
  667. return env[k]
  668. end
  669. end,
  670. })
  671. setfenv(func,newenv)
  672. return func
  673. end
  674. cors = {}
  675. mas = Instance.new("Model",game:GetService("Lighting"))
  676. Part0 = Instance.new("Part")
  677. SpecialMesh1 = Instance.new("SpecialMesh")
  678. Part2 = Instance.new("Part")
  679. SpecialMesh3 = Instance.new("SpecialMesh")
  680. Part4 = Instance.new("Part")
  681. SpecialMesh5 = Instance.new("SpecialMesh")
  682. Weld6 = Instance.new("Weld")
  683. Weld7 = Instance.new("Weld")
  684. Part0.Parent = mas
  685. Part0.Material = Enum.Material.SmoothPlastic
  686. Part0.BrickColor = BrickColor.new("Bright purple")
  687. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  688. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  689. Part0.BottomSurface = Enum.SurfaceType.Smooth
  690. Part0.TopSurface = Enum.SurfaceType.Smooth
  691. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  692. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  693. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  694. SpecialMesh1.Parent = Part0
  695. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  696. Part2.Parent = mas
  697. Part2.Material = Enum.Material.SmoothPlastic
  698. Part2.BrickColor = BrickColor.new("Carnation pink")
  699. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  700. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. Part2.BottomSurface = Enum.SurfaceType.Smooth
  702. Part2.TopSurface = Enum.SurfaceType.Smooth
  703. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  704. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  705. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  706. SpecialMesh3.Parent = Part2
  707. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  708. Part4.Name = "Boob"
  709. Part4.Parent = mas
  710. Part4.Material = Enum.Material.SmoothPlastic
  711. Part4.BrickColor = BrickColor.new("Light orange")
  712. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  713. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  714. Part4.BottomSurface = Enum.SurfaceType.Smooth
  715. Part4.TopSurface = Enum.SurfaceType.Smooth
  716. Part4.Color = vic.Torso.Color
  717. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  718. Part4.Color = vic.Torso.Color
  719. SpecialMesh5.Parent = Part4
  720. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  721. Weld6.Parent = Part4
  722. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. Weld6.Part0 = Part4
  724. Weld6.Part1 = Part0
  725. Weld7.Parent = Part4
  726. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. Weld7.Part0 = Part4
  728. Weld7.Part1 = Part2
  729. for i,v in pairs(mas:GetChildren()) do
  730. v.Parent = vic
  731. pcall(function() v:MakeJoints() end)
  732. end
  733. mas:Destroy()
  734. for i,v in pairs(cors) do
  735. spawn(function()
  736. pcall(v)
  737. end)
  738. end
  739.  
  740.  
  741. local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  742.  
  743. --Converted with ttyyuu12345's model to script plugin v4
  744. function sandbox(var,func)
  745. local env = getfenv(func)
  746. local newenv = setmetatable({},{
  747. __index = function(self,k)
  748. if k=="script" then
  749. return var
  750. else
  751. return env[k]
  752. end
  753. end,
  754. })
  755. setfenv(func,newenv)
  756. return func
  757. end
  758. cors = {}
  759. mas = Instance.new("Model",game:GetService("Lighting"))
  760. Part0 = Instance.new("Part")
  761. SpecialMesh1 = Instance.new("SpecialMesh")
  762. Part2 = Instance.new("Part")
  763. SpecialMesh3 = Instance.new("SpecialMesh")
  764. Part4 = Instance.new("Part")
  765. SpecialMesh5 = Instance.new("SpecialMesh")
  766. Weld6 = Instance.new("Weld")
  767. Weld7 = Instance.new("Weld")
  768. Part0.Parent = mas
  769. Part0.Material = Enum.Material.SmoothPlastic
  770. Part0.BrickColor = BrickColor.new("Bright purple")
  771. Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
  772. Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. Part0.BottomSurface = Enum.SurfaceType.Smooth
  774. Part0.TopSurface = Enum.SurfaceType.Smooth
  775. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  776. Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
  777. Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
  778. SpecialMesh1.Parent = Part0
  779. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  780. Part2.Parent = mas
  781. Part2.Material = Enum.Material.SmoothPlastic
  782. Part2.BrickColor = BrickColor.new("Carnation pink")
  783. Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
  784. Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  785. Part2.BottomSurface = Enum.SurfaceType.Smooth
  786. Part2.TopSurface = Enum.SurfaceType.Smooth
  787. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  788. Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
  789. Part2.Color = Color3.new(1, 0.529412, 0.992157)
  790. SpecialMesh3.Parent = Part2
  791. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  792. Part4.Name = "Boob"
  793. Part4.Parent = mas
  794. Part4.Material = Enum.Material.SmoothPlastic
  795. Part4.BrickColor = BrickColor.new("Light orange")
  796. Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
  797. Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. Part4.BottomSurface = Enum.SurfaceType.Smooth
  799. Part4.TopSurface = Enum.SurfaceType.Smooth
  800. Part4.Color = vic.Torso.Color
  801. Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
  802. Part4.Color = vic.Torso.Color
  803. SpecialMesh5.Parent = Part4
  804. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  805. Weld6.Parent = Part4
  806. Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. Weld6.Part0 = Part4
  808. Weld6.Part1 = Part0
  809. Weld7.Parent = Part4
  810. Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. Weld7.Part0 = Part4
  812. Weld7.Part1 = Part2
  813. for i,v in pairs(mas:GetChildren()) do
  814. v.Parent = vic
  815. pcall(function() v:MakeJoints() end)
  816. end
  817. mas:Destroy()
  818. for i,v in pairs(cors) do
  819. spawn(function()
  820. pcall(v)
  821. end)
  822. end
  823.  
  824.  
  825. local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))
  826.  
  827.  
  828. local vRoot = vic.HumanoidRootPart
  829.  
  830.  
  831.  
  832. local Dick = Instance.new("Folder", Character)
  833.  
  834. Part0 = Instance.new("Part")
  835. local Part1 = Instance.new("Part")
  836. Part2 = Instance.new("Part")
  837. SpecialMesh3 = Instance.new("SpecialMesh")
  838. Part4 = Instance.new("Part")
  839. local Part5 = Instance.new("Part")
  840. local Weld6 = Instance.new("Weld")
  841. local Weld7 = Instance.new("Weld")
  842. local Weld8 = Instance.new("Weld")
  843. local Weld9 = Instance.new("Weld")
  844. Part0.Parent = Dick
  845. Part0.Material = Enum.Material.SmoothPlastic
  846. Part0.BrickColor = BrickColor.new("Carnation pink")
  847. Part0.Rotation = Vector3.new(0, 90, 0)
  848. Part0.Shape = Enum.PartType.Ball
  849. Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
  850. Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  851. Part0.BottomSurface = Enum.SurfaceType.Smooth
  852. Part0.TopSurface = Enum.SurfaceType.Smooth
  853. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  854. Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
  855. Part0.Orientation = Vector3.new(0, 90, 0)
  856. Part0.Color = Color3.new(1, 0.596078, 0.862745)
  857. Part1.Parent = Dick
  858. Part1.Material = Enum.Material.SmoothPlastic
  859. Part1.BrickColor = BrickColor.new("Nougat")
  860. Part1.Shape = Enum.PartType.Ball
  861. Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  862. Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  863. Part1.BottomSurface = Enum.SurfaceType.Smooth
  864. Part1.TopSurface = Enum.SurfaceType.Smooth
  865. Part1.Color = Torso.Color
  866. Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
  867. Part1.Color = Torso.Color
  868. Part2.Parent = Dick
  869. Part2.Material = Enum.Material.SmoothPlastic
  870. Part2.BrickColor = BrickColor.new("Black")
  871. Part2.Rotation = Vector3.new(0, 90, 0)
  872. Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
  873. Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  874. Part2.BottomSurface = Enum.SurfaceType.Smooth
  875. Part2.TopSurface = Enum.SurfaceType.Smooth
  876. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  877. Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
  878. Part2.Orientation = Vector3.new(0, 90, 0)
  879. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  880. SpecialMesh3.Parent = Part2
  881. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  882. Part4.Parent = Dick
  883. Part4.Material = Enum.Material.SmoothPlastic
  884. Part4.BrickColor = BrickColor.new("Nougat")
  885. Part4.Shape = Enum.PartType.Ball
  886. Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
  887. Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  888. Part4.BottomSurface = Enum.SurfaceType.Smooth
  889. Part4.TopSurface = Enum.SurfaceType.Smooth
  890. Part4.Color = Torso.Color
  891. Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
  892. Part4.Color = Torso.Color
  893. Part5.Name = "STEM"
  894. Part5.Parent = Dick
  895. Part5.Material = Enum.Material.SmoothPlastic
  896. Part5.BrickColor = BrickColor.new("Nougat")
  897. Part5.Rotation = Vector3.new(0, 90, 0)
  898. Part5.Shape = Enum.PartType.Cylinder
  899. Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
  900. Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  901. Part5.BottomSurface = Enum.SurfaceType.Smooth
  902. Part5.TopSurface = Enum.SurfaceType.Smooth
  903. Part5.Color = Torso.Color
  904. Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
  905. Part5.Orientation = Vector3.new(0, 90, 0)
  906. Part5.Color = Torso.Color
  907. Weld6.Parent = Part5
  908. Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  909. Weld6.Part0 = Part5
  910. Weld6.Part1 = Part0
  911. Weld7.Parent = Part5
  912. Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  913. Weld7.Part0 = Part5
  914. Weld7.Part1 = Part1
  915. Weld8.Parent = Part5
  916. Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  917. Weld8.Part0 = Part5
  918. Weld8.Part1 = Part2
  919. Weld9.Parent = Part5
  920. Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  921. Weld9.Part0 = Part5
  922. Weld9.Part1 = Part4
  923.  
  924. for _, o in pairs(Dick:GetChildren()) do
  925. if o:IsA("Part") then
  926. o.Anchored = false
  927. o.CanCollide = false
  928. end
  929. end
  930.  
  931. local w2 = Instance.new("Weld", Part5)
  932. w2.Part0 = Character.Torso
  933. w2.Part1 = Part5
  934. w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))
  935.  
  936.  
  937.  
  938.  
  939. RootPart.Anchored = true
  940. vRoot.Anchored = true
  941.  
  942. vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-1,-2) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(180))
  943.  
  944. local B1 = Instance.new("Part", vic)
  945. B1.Material = "SmoothPlastic"
  946. B1.Color = vic.Torso.Color
  947. B1.Size = Vector3.new(1.5,1.5,1.5)
  948. B1.CanCollide = false
  949. B1.Shape = "Ball"
  950. newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))
  951.  
  952. local B2 = Instance.new("Part", vic)
  953. B2.Material = "SmoothPlastic"
  954. B2.Color = vic.Torso.Color
  955. B2.Size = Vector3.new(1.5,1.5,1.5)
  956. B2.CanCollide = false
  957. B2.Shape = "Ball"
  958. newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))
  959.  
  960. for i = 1, 8 do
  961. RS:wait()
  962.  
  963. PlayAnimationFromTable({
  964. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  965. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  966. CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm
  967. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm
  968. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
  969. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
  970. }, .3, false)
  971. end
  972.  
  973. for _, o in pairs(vic.Head:children()) do
  974. if o:IsA("Decal") then
  975. o.Texture = "rbxassetid://902930270"
  976. end
  977. end
  978.  
  979. while wait() do
  980.  
  981. for i = 1, 10 do
  982.  
  983. RS:wait()
  984.  
  985. PlayAnimationFromTable({
  986. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso,
  987. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  988. CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0, -1) * CFrame.Angles(mr(50),0,mr(-20)), --- RightArm
  989. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0, -1) * CFrame.Angles(mr(50), 0, mr(20)),--LeftArm
  990. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
  991. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
  992. }, .7, false)
  993.  
  994. w2.C0 = clerp(w2.C0, CFrame.new(0,-2.2,-1) * CFrame.Angles(mr(-40),mr(-90),mr(0)), 0.4)
  995. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
  996. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
  997. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
  998.  
  999. end
  1000.  
  1001. for i = 1, 10 do
  1002.  
  1003. RS:wait()
  1004. Smack:Play()
  1005. PlayAnimationFromTable({
  1006. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso,
  1007. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  1008. CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0.5, -0.5) * CFrame.Angles(mr(90),0,mr(-20)), --- RightArm
  1009. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0.5, -0.5) * CFrame.Angles(mr(90), 0, mr(20)),--LeftArm
  1010. CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
  1011. CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
  1012. }, .7, false)
  1013.  
  1014. w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
  1015. LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
  1016. RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
  1017. vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
  1018.  
  1019. end
  1020.  
  1021. end
  1022. end
  1023. end)
  1024.  
  1025. end
  1026. end
  1027.  
  1028.  
  1029.  
  1030. Mouse.KeyDown:Connect(function(k)
  1031.  
  1032. if k == "r" then
  1033. Rape1()
  1034. end
  1035.  
  1036. if k == "e" then
  1037. Rape2()
  1038. end
  1039.  
  1040. end)
  1041.  
  1042.  
  1043.  
  1044. Humanoid.Animator.Parent = nil
  1045. Character.Animate.Parent = nil
  1046.  
  1047. function clerp(a, b, t)
  1048. return a:lerp(b, t)
  1049. end
  1050.  
  1051. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1052. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1053.  
  1054. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1055. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1056. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1057. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1058. RootJoint.C1 = CFrame.new(0, 0, 0)
  1059. RootJoint.C0 = CFrame.new(0, 0, 0)
  1060. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  1061. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  1062.  
  1063. local rarmc1 = RW.C1
  1064. local larmc1 = LW.C1
  1065. local rlegc1 = RH.C1
  1066. local llegc1 = LH.C1
  1067.  
  1068. local resetc1 = false
  1069.  
  1070. function PlayAnimationFromTable(table, speed, bool)
  1071. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1072. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1073. RW.C0 = clerp(RW.C0, table[3], speed)
  1074. LW.C0 = clerp(LW.C0, table[4], speed)
  1075. RH.C0 = clerp(RH.C0, table[5], speed)
  1076. LH.C0 = clerp(LH.C0, table[6], speed)
  1077. if bool == true then
  1078. if resetc1 == false then
  1079. resetc1 = true
  1080. RootJoint.C1 = RootJoint.C1
  1081. Torso.Neck.C1 = Torso.Neck.C1
  1082. RW.C1 = rarmc1
  1083. LW.C1 = larmc1
  1084. RH.C1 = rlegc1
  1085. LH.C1 = llegc1
  1086. end
  1087. end
  1088. end
  1089.  
  1090. ArtificialHB = Create("BindableEvent", script){
  1091. Parent = script,
  1092. Name = "Heartbeat",
  1093. }
  1094.  
  1095. script:WaitForChild("Heartbeat")
  1096.  
  1097. frame = 1 / 30
  1098. tf = 0
  1099. allowframeloss = false
  1100. tossremainder = false
  1101. lastframe = tick()
  1102. script.Heartbeat:Fire()
  1103.  
  1104. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1105. tf = tf + s
  1106. if tf >= frame then
  1107. if allowframeloss then
  1108. script.Heartbeat:Fire()
  1109. lastframe = tick()
  1110. else
  1111. for i = 1, math.floor(tf / frame) do
  1112. script.Heartbeat:Fire()
  1113. end
  1114. lastframe = tick()
  1115. end
  1116. if tossremainder then
  1117. tf = 0
  1118. else
  1119. tf = tf - frame * math.floor(tf / frame)
  1120. end
  1121. end
  1122. end)
  1123.  
  1124. function swait(num)
  1125. if num == 0 or num == nil then
  1126. ArtificialHB.Event:wait()
  1127. else
  1128. for i = 0, num do
  1129. ArtificialHB.Event:wait()
  1130. end
  1131. end
  1132. end
  1133.  
  1134.  
  1135.  
  1136.  
  1137.  
  1138. New = function(Object, Parent, Name, Data)
  1139. local Object = Instance.new(Object)
  1140. for Index, Value in pairs(Data or {}) do
  1141. Object[Index] = Value
  1142. end
  1143. Object.Parent = Parent
  1144. Object.Name = Name
  1145. return Object
  1146. end
  1147. function rayCast(Position, Direction, Range, Ignore)
  1148. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1149. end
  1150.  
  1151.  
  1152.  
  1153.  
  1154. coroutine.wrap(function()
  1155. while 1 do
  1156. swait()
  1157. if doe <= 360 then
  1158. doe = doe + 2
  1159. else
  1160. doe = 0
  1161. end
  1162. end
  1163. end)()
  1164. while true do
  1165. swait()
  1166. for i, v in pairs(Character:GetChildren()) do
  1167. if v:IsA("Part") then
  1168. v.Material = "SmoothPlastic"
  1169. elseif v:IsA("Accessory") then
  1170. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1171. end
  1172. end
  1173.  
  1174. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1175. velocity = RootPart.Velocity.y
  1176. sine = sine + change
  1177. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1178. if RootPart.Velocity.y > 1 and hit == nil then
  1179. Anim = "Jump"
  1180. if Pause == false then
  1181. PlayAnimationFromTable({
  1182. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1183. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1184. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1185. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1186. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1187. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1188. }, .3, false)
  1189. end
  1190. elseif RootPart.Velocity.y < -1 and hit == nil then
  1191. Anim = "Fall"
  1192. if Pause == false then
  1193. PlayAnimationFromTable({
  1194. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1195. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1196. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1197. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1198. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1199. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1200. }, .3, false)
  1201. end
  1202. elseif Torsovelocity < 1 and hit ~= nil then
  1203. Anim = "Idle"
  1204. if Pause == false then
  1205. change = 1
  1206. PlayAnimationFromTable({
  1207. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1208. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1209. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1210. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1211. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1212. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1213. }, .3, false)
  1214. end
  1215. elseif Torsovelocity > 2 and hit ~= nil then
  1216. Anim = "Walk"
  1217. if Pause == false then
  1218. PlayAnimationFromTable({
  1219. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  1220. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  1221. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  1222. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  1223. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  1224. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  1225. }, .3, false)
  1226. end
  1227. end
  1228. end
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