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- local children = game.Players:GetChildren()
- local LocalUser = game.Players.LocalPlayer
- local NAME = game.Players.LocalPlayer.Name
- for i = 1, #children do
- if(children[i].Name ~= NAME) then
- for a = 1,100 do
- game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand, "LeftPunch", children[i].Character.LeftHand, 5, true, "RightPunch", LocalUser.Character.Boxing.Handle.Hit, 5)
- end
- end
- end
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