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- wait(1)
- plr = game.Players.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- whitecolor = Color3.new(1,1,1)
- epicmode = false
- normal = true
- -- Chat
- local talksound = Instance.new("Sound",char.Torso)
- talksound.SoundId = "rbxassetid://928210219"
- talksound.Volume = 4
- local blastsound = Instance.new("Sound",char.Torso)
- blastsound.Name = "blast_sound"
- blastsound.SoundId = "rbxassetid://345052019"
- blastsound.Volume = 4
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard") ~= nil then
- char:FindFirstChild("TalkingBillBoard"):Destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = char.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(.6,0,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Fantasy"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0,0,0)
- tecks3.TextStrokeColor3 = Color3.new(1,1,1)
- tecks3.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- tecks2.Text = string.sub(text,1,i)
- tecks3.Text = string.sub(text,1,i)
- talksound:Play()
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks2.Rotation = tecks2.Rotation - .8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks3.Rotation = tecks2.Rotation + .8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- plr.Chatted:connect(onChatted)
- wait(0.2)
- char.Humanoid.Name = "Sans"
- local music = Instance.new("Sound",char.Torso)
- music.SoundId = "rbxassetid://0"
- music.Volume = 4
- music.Looped = true
- music:Play()
- -- Funcs
- function Blast(AAA)
- if AAA == "f" then
- local gasterblaster = Instance.new("Part",char.Torso)
- gasterblaster.Size = Vector3.new(7, 100, 4)
- gasterblaster.CanCollide = false
- local gasterblastermesh = Instance.new("FileMesh",gasterblaster)
- gasterblastermesh.MeshId = "rbxassetid://431908407"
- gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05)
- local gasterblastertexture = Instance.new("Decal",gasterblaster)
- gasterblastertexture.Face = "Back"
- gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828"
- local weeld = Instance.new("Weld",gasterblaster)
- weeld.Part0 = gasterblaster
- weeld.Part1 = char.Torso
- weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375)
- blastsound:Play()
- char.Head.Anchored = true
- wait(1)
- local blast = Instance.new("Part",gasterblaster)
- blast.Size = Vector3.new(18.07, 16.36, 73.54)
- blast.Transparency = 0.7
- blast.Material = "Neon"
- blast.Color = Color3.new(1,1,1)
- blast.CanCollide = true
- local blastweld = Instance.new("Weld",blast)
- blastweld.Part0 = blast
- blastweld.Part1 = gasterblaster
- blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- blast.Touched:connect(function(part)
- part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move
- end)
- wait(2)
- char.Head.Anchored = false
- blast:Destroy()
- gasterblaster:Destroy()
- end
- end
- mouse.KeyDown:connect(Blast)
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