Advertisement
ArcDesLHK

Kindread

Jun 18th, 2023 (edited)
29
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.74 KB | None | 0 0
  1. JINX - Here Lies You
  2. Continuous Spell
  3. Battle damage to the controller of a monster with a monster with 1000 or less original ATK from a battle involving that monster becomes 0. You can only use each of the following effects of "JINX - Here Lies You" once per turn. You can discard 1 "Kindread" monster; add 1 "JINX" or "XNIJ" Spell/Trap from your Deck to your hand, except "JINX - Here Lies You". If this card is in your GY, except the turn it was sent there: You can banish 1 "Kindread" card from your GY; add this card to your hand.
  4.  
  5. JINX - Descent into Madness
  6. Continuous Trap
  7. All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase, if you control a "Kindread" monster: You can send this face-up card from your Spell & Trap Zone to the GY; place 1 "JINX" or "XNIJ" Continuous Spell/Trap from your Deck to your Spell & Trap Zone, except "JINX - Descent into Madness".
  8.  
  9. JINX - Black Abyss
  10. Normal Trap
  11. During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, Special Summon 1 "Kindread" monster from your Deck or BZ.
  12.  
  13. JINX - Helix of Destruction
  14. Continuous Spell
  15. When a "Kindread" monster with 1000 or less ATK is Normal or Special Summoned to your field: You can gain LP equal to its original ATK. Once per turn, if you control a "Kindread" Rebirth Monster: You can pay 1000 LP; destroy 1 card on the field. You can only control 1 "JINX - Helix of Destruction".
  16.  
  17. JINX - Abyss Wake
  18. Normal Trap
  19. If you control a "Kindread" monster: Target 1 face-up monster on the field whose ATK is different from its original ATK; banish that target, face-down.
  20.  
  21. JINX - Soul Catcher
  22. Continuous Spell
  23. When this card is activated: You can activate 1 "JINX - Burning Library" from your Deck. While that card is in the Field Zone, neither player can target "Kindread" monsters you control with card effects. If this face-up card on the field is sent to the GY: You can inflict 1000 damage to your opponent.
  24.  
  25. JINX - Burning Library
  26. Field Spell
  27. Neither player can target "Kindread" monsters you control with effects of monsters whose current ATK are different from their original ATK. "Kindread" monsters you control with 1000 or less ATK cannot be destroyed by battle. Monsters cannot attack directly. After damage calculation, if your "Kindread" monster battled an opponent's monster: Change that opponent's monster's ATK to 0. You can only use this effect of "JINX - Burning Library" once per turn.
  28.  
  29. XNIJ - Chrono Reverse
  30. Counter Trap
  31. When a Spell/Trap Card, or monster effect, is activated while you control a "Kindread" monster: Negate the activation, and if you do, banish that card, then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK. You can only activate 1 "XNIJ - Chrono Reverse" per turn.
  32.  
  33. XNIJ - Reverse Reversal
  34. Normal Trap
  35. At the end of the Battle Phase, if your monster battled, but it was not destroyed by that battle: Add 1 "Kindread" monster, 1 "JINX" Spell/Trap, or 1 "XNIJ" Spell/Trap, from your Deck to your hand, except "XNIJ - Reverse Reversal". You can only activate 1 "XNIJ - Reverse Reversal" per turn.
  36.  
  37. XNIJ - Gail Force Darkness
  38. Continuous Spell
  39. While you control a "Kindread" Rebirth Monster, this card cannot be destroyed, or banished, by card effects. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 100 damage to them for each "Kindread" monster you control. You can only control 1 "XNIJ - Gail Force Darkness".
  40.  
  41. Kindread Hatching
  42. Normal Spell
  43. Special Summon 1 "Kindread" monster from your hand, then add 1 "JINX" or "XNIJ" Spell/Trap from your Deck to your hand, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Kindread" monsters. You can only activate 1 "Kindread Hatching" per turn.
  44.  
  45. Kindread Skiffwing Ophidion
  46. Level 4 DARK Fiend/Effect
  47. 400/800
  48. This card can attack directly. You can only use each of the following effects of "Kindread Skiffwing Ophidion" once per turn. If this card is Normal or Special Summoned: You can add 1 "JINX" or "XNIJ" Spell/Trap from your Deck to your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Special Summon 1 "Kindread" monster from your hand, except "Kindread Skiffwing Ophidion".
  49.  
  50. Kindread Hydra Needles
  51. Level 4 DARK Fiend/Effect
  52. 800/100
  53. This card can attack directly. You can only use each of the following effects of "Kindread Hydra Needles" once per turn. If this card is Normal or Special Summoned: You can add 1 "Kindread" monster from your Deck to your hand, except "Kindread Hydra Needles". When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Spell/Trap on the field; destroy it.
  54.  
  55. Kindread Scorpion Hatchet
  56. Level 4 DARK Fiend/Effect
  57. 700/1200
  58. You can banish 1 "Kindread" card from your GY, except "Kindread Scorpion Hatchet"; Special Summon this card from your hand. If this card is sent to the BZ as material for the Rebirth Summon of a "Kindread" monster: You can draw 1 card. You can only use each effect of "Kindread Scorpion Hatchet" once per turn.
  59.  
  60. Kindread Biologicon
  61. Quick-Play Spell
  62. You must control a "Kindread" monster to activate either of these effects.
  63. ● When a monster your opponent controls whose ATK is less than its original ATK activates its effect: Negate that effect.
  64. ● When your opponent activates a Spell/Trap Card that targets a Fiend monster(s) you control: Negate that effect.
  65. You can only activate 1 "Kindread Biologicon" per turn.
  66.  
  67. Kindread Clawsnake
  68. Level 4 DARK Fiend/Effect
  69. 600/1000
  70. If your monster inflicts battle damage to your opponent, at the end of the Damage Step: You can Special Summon this card from your hand. If this card is sent to the BZ as material for the Rebirth Summon of a "Kindread" monster: You can inflict 200 damage to your opponent for each card on the field. You can only use each effect of "Kindread Clawsnake" once per turn.
  71.  
  72. Kindread Scissors Crab
  73. Level 4 DARK Fiend/Effect
  74. 500/1300
  75. You can pay 500 LP; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can reveal 3 "JINX" or "XNIJ" Spells/Traps from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. You can only use each effect of "Kindread Scissors Crab" once per turn.
  76.  
  77. Kindread Horde
  78. Level 4 DARK Fiend/Effect
  79. 400/1200
  80. You cannot Special Summon monsters, except "Kindread" monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Kindread Horde" from your hand, Deck, or GY. You can only use this effect of "Kindread Horde" once per turn.
  81.  
  82. Kindread Soriel
  83. Normal Trap
  84. Target 1 face-up monster your opponent controls; negate its effects until the end of this turn. When an opponent's monster declares an attack while this card is in your GY: Special Summon this card in Defense Position as a Normal Monster (Fiend/DARK/Level 4/ATK 300/DEF 300). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field.
  85.  
  86. Kindread Nividel
  87. Normal Trap
  88. Target 1 Set Spell/Trap your opponent controls; destroy it. When a "Kindread" monster you control is targeted for an attack, while this card is in your GY: Negate the attack, and if you do, Special Summon this card in Defense Position as a Normal Monster (Fiend/DARK/Level 4/ATK 400/DEF 400). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field.
  89.  
  90. Kindread Hollow
  91. Level 4 DARK Fiend/Effect
  92. 500/0
  93. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: It gains 1000 ATK. (Quick Effect): You can Tribute this card; Set 1 "Kindread Soriel" or 1 "Kindread Nividel" directly from your Deck. You can only use this effect of "Kindread Hollow" once per turn.
  94.  
  95. Kindread Apathy
  96. Level 4 DARK Fiend/Effect
  97. 500/1200
  98. You can target 1 "Kindread" monster in your GY or BZ, except "Kindread Apathy"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Kindread" monsters. You can only use this effect of "Kindread Apathy" once per turn.
  99.  
  100. Kindread Abridged
  101. Level 4 DARK Fiend/Effect
  102. 500/500
  103. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack, you can: Immediately after this effect resolves, Rebirth Summon 1 "Kindread" Rebirth Monster using monsters you control as material.
  104.  
  105. JINX - Shadow of Doubt
  106. Normal Trap
  107. Immediately after this effect resolves, Rebirth Summon 1 "Kindread" Rebirth Monster using monsters you control as Materials.
  108.  
  109. Kindread Misfits
  110. Level 4 DARK Fiend/Effect
  111. 900/1200
  112. When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a "JINX" or "XNIJ" card, you can destroy the monster that declared that attack. This card can attack directly.
  113.  
  114. Kindread Kyadride
  115. Level 4 DARK Fiend/Effect
  116. 200/1200
  117. You can target 1 "Kindread" monster you control; Special Summon this card from your hand, then return the targeted monster to the hand. You can only use this effect of "Kindread Kyadride" once per turn. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set Spell/Trap your opponent controls; it cannot be activated until the end of your opponent's next turn.
  118.  
  119. Kindread Nicht
  120. Level 4 DARK Fiend/Effect
  121. 600/600
  122. This card can attack directly. You can only use each of the following effects of "Kindread Nicht" once per turn. If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field.
  123.  
  124. Cinder Hunt
  125. Normal Trap
  126. If you control a "Kindread" monster: This turn, all monsters your opponent controls must attack, if able, also you choose the attack targets for your opponent's attacks.
  127.  
  128. JINX - Witch Hunt
  129. Continuous Spell
  130. Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a "Kindread" monster, and if you do, or if it did not have an effect, destroy that card. If another "JINX" or "XNIJ" card you control would be destroyed by card effect, destroy this card instead.
  131.  
  132. JINX - Catastrophic Luck
  133. Continuous Spell
  134. Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a "Kindread" monster, and if you do, destroy that card. If another "JINX" or "XNIJ" card you control would be destroyed by card effect, destroy this card instead.
  135.  
  136. Kindread Spirit
  137. Level 4 DARK Fiend/Normal
  138. 900/2100
  139. A wondering spirit lingering from the depths of the Kindread Empire.
  140.  
  141. Kindread Catastroph
  142. Grade 4 DARK Fiend/Rebirth/Effect
  143. 2000/2000
  144. 1+ Fiend monsters
  145. At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the original ATK of the destroyed monster. When an opponent's monster declares an attack: You can negate the attack, and if you do, shuffle 1 Fiend monster from your BZ into the Deck. You can only use this effect of "Kindread Catastroph" once per turn.
  146.  
  147. Ex-Kindread Lockvolt
  148. Grade 12 DARK Fiend/Rebirth/Effect
  149. 2500/2500
  150. 3+ Fiend monsters
  151. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ex-Kindread Lockvolt" once per turn. You can send 1 Fiend monster with 1000 or less ATK from your BZ to the GY; inflict damage to your opponent equal to its original ATK. You can target 1 Fiend monster with 1000 or less ATK in your GY; this card gains ATK equal to that target's original ATK (until the end of this turn), and if it does, inflict that much damage to your opponent.
  152.  
  153. En-Kindread Shadow Apathy
  154. Grade 8 DARK Fiend/Rebirth/Effect
  155. 3000/3000
  156. 2+ Fiend monsters
  157. This card's effects can only be applied/resolved while you have a "Kindread" card in your BZ. Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. During each of your End Phases: Send 1 card from your BZ to the GY.
  158.  
  159. En-Kindread Athport
  160. Grade 8 DARK Fiend/Rebirth/Effect
  161. 2500/2400
  162. 2+ Fiend monsters
  163. This card can make attacks on monsters each Battle Phase, up to the number of "Kindread" monsters used for its Summon. If this card battles a monster, neither monster can be destroyed by that battle. If this card battled an opponent's monster, at the end of the Damage Step: You can send 1 card from your BZ to the GY; inflict damage to your opponent equal to half that monster's original ATK. You can only use this effect of "En-Kindread Athport" once per turn.
  164.  
  165. Kindread Ultimate Catastroph
  166. Grade 8 DARK Fiend/Rebirth/Effect
  167. 2600/2600
  168. 2+ Fiend monsters
  169. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. When an opponent's monster declares an attack: You can negate the attack, and if you do, Special Summon 1 "Kindread" monster from your BZ. You can only use each effect of "Kindread Ultimate Catastroph" once per turn.
  170.  
  171. Kindread Wickidd
  172. Grade 8 DARK Fiend/Rebirth/Effect
  173. 1000/1000
  174. 2+ Fiend monsters
  175. This card can attack directly. You can only use each of the following effects of "Kindread Wickidd" once per turn. When this card inflicts battle damage to your opponent: You can send 1 card from your BZ to the GY, then target 1 Effect Monster your opponent controls; negate its effects. If this card is sent from the field to the GY: You can target 1 "JINX" or "XNIJ" card in your GY; add it to your hand.
  176.  
  177. Kindread Threshold
  178. Grade 8 DARK Fiend/Rebirth/Effect
  179. 1400/1400
  180. 2+ Fiend monsters
  181. This card can attack directly. You can only use each of the following effects of "Kindread Threshold" once per turn. When this card inflicts battle damage to your opponent: You can send 1 card from your BZ to the GY, then target 1 Effect Monster your opponent controls; inflict damage to your opponent equal to its original ATK. If this card is sent from the field to the GY: You can add 1 "JINX" or "XNIJ" card from your Deck to your hand.
  182.  
  183. Kindread Nightmare
  184. Grade 8 DARK Fiend/Rebirth/Effect
  185. 1400/1400
  186. 2+ Fiend monsters
  187. This card can attack directly. You can only use each of the following effects of "Kindread Nightmare" once per turn. When this card inflicts battle damage to your opponent: You can send 1 card from your BZ to the GY, then target 1 Effect Monster your opponent controls; banish it until the End Phase of your opponent's next turn. If this card is sent from the field to the GY: You can draw 1 card.
  188.  
  189. En-Kindread Slayer
  190. Grade 8 DARK Fiend/Rebirth/Effect
  191. 2400/2400
  192. 2+ Fiend monsters
  193. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can send 1 card from your BZ to the GY; this card gains 300 ATK. You can banish 1 "Kindread", "JINX" or "XNIJ" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. You can only use this effect of "En-Kindread Slayer" once per turn.
  194.  
  195. En-Kindread Thrasher
  196. Grade 8 DARK Fiend/Rebirth/Effect
  197. 2800/2800
  198. 2+ Fiend monsters
  199. When this card declares an attack on an opponent's monster: You can send 1 card from your BZ to the GY; change the battle position of that opponent's monster. If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement