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- -- [ SANIIIC HES ON DA RAWN ] --
- wait()
- thing = 0
- LoudVolume = false
- Submerged = false
- Music = true
- script.Name = "SANIIIIC"
- Player = game.Players.LocalPlayer
- c = game.Players.LocalPlayer.Character
- Head = c.Head
- Humanoid = c.Humanoid
- anim = c.Humanoid.Animator
- rage = false
- p = game.Players.LocalPlayer
- Music = false
- anim = Humanoid.Animator
- local Effects = {}
- attack = false
- local attacking = falselocal
- Plr = Plrs.LocalPlayer
- local Char = Plr.Character
- local Hum = Char:FindFirstChildOfClass'Humanoid'
- local RArm = Char["Right Arm"]
- local LArm = Char["Left Arm"]
- local RLeg = Char["Right Leg"]
- local LLeg = Char["Left Leg"]
- local Root = Char:FindFirstChild'HumanoidRootPart'
- local Torso = Char.Torso
- local Head = Char.Head
- local NeutralAnims = true
- local Attack = false
- local Debounces = {Debounces={}}
- local Mouse = Plr:GetMouse()
- local Hit = {}
- local Sine = 0
- local Change = 1
- local BloodPuddles = {}
- local CliccAttack = 0;
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- mouse = Player:GetMouse()
- RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RS = c.Torso:FindFirstChild("Right Shoulder")
- LS = c.Torso:FindFirstChild("Left Shoulder")
- RH = c.Torso:FindFirstChild("Right Hip")
- LH = c.Torso:FindFirstChild("Left Hip")
- RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
- N = c.Torso:FindFirstChild("Neck")
- cf = CFrame.new
- ang = CFrame.Angles
- rd = math.rad
- rd2 = math.random
- --[[mainShirt = c.Shirt
- mainPants = c.Pants
- mainBColors = c["Body Colors"]
- mainShirt.ShirtTemplate = "rbxassetid://769869277"
- mainPants.PantsTemplate = "rbxassetid://805486769"
- mainBColors.HeadColor = BrickColor.new("Pastel brown")
- mainBColors.LeftArmColor = BrickColor.new("Pastel brown")
- mainBColors.LeftLegColor = BrickColor.new("Pastel brown")
- mainBColors.RightArmColor = BrickColor.new("Pastel brown")
- mainBColors.RightLegColor = BrickColor.new("Pastel brown")
- mainBColors.TorsoColor = BrickColor.new("Pastel brown")]]
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function lerpz(joint, prop, cfrmz, alp)
- joint[prop] = joint[prop]:lerp(cfrmz, alp)
- end
- function resetlerp()
- RJ.C0 = RJC0
- RJ.C1 = RJC1
- N.C0 = NC0
- N.C1 = NC1
- RS.C0 = RSC0
- RS.C1 = RSC1
- LS.C0 = LSC0
- LS.C1 = LSC1
- RH.C0 = RHC0
- RH.C1 = RHC1
- LH.C0 = LHC0
- LH.C1 = LHC1
- end
- local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://654094806" S2.Volume = 0 S2.PlaybackSpeed = 0 S2.Looped = true S2:Play()
- c.Head.face:remove()
- local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
- local att1 = Instance.new("Attachment", c["Right Leg"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Leg"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Leg"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Leg"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Leg"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Leg"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Leg"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Leg"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Leg"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
- local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
- local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
- local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
- local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
- local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
- local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
- local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
- local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
- local LSC0 = LS.C0
- local RSC0 = RS.C0
- local NKC0 = NK.C0
- local LHC0 = LH.C0
- local RHC0 = RH.C0
- local RJC0 = RJ.C0
- })
- local trailbot1 = Instance.new("Trail", c["Right Leg"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Leg"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Leg"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailside2.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Leg"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailtop12.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Leg"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Leg"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Leg"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local att1 = Instance.new("Attachment", c["Right Arm"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Arm"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Arm"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Arm"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Arm"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Arm"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Arm"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Arm"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Arm"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Right Arm"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailbot1.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Arm"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Arm"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Arm"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Arm"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Arm"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Arm"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- local REGENSOUND = 300208779
- for _, c in pairs(Char:GetDescendants()) do
- if c and c.Parent then
- if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
- local ACCESSORY = c.Parent
- c.Parent = Char
- if c then
- if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
- --weldBetween(Head,c)
- Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
- else
- --weldBetween(Torso,c)
- Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
- end
- end
- ACCESSORY:remove()
- end
- end
- end
- wait()
- local BODY = {}
- local FULLREGEN = false
- for _, c in pairs(Char:GetDescendants()) do
- if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
- if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- local REGENVALUE = IN("BoolValue",c)
- REGENVALUE.Name = "IsRegening"
- table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
- elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
- table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
- end
- end
- function FullBodyRegen() -- thanks shack bb
- if not FULLREGEN then
- Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
- FULLREGEN = true
- Hum.MaxHealth = "inf"
- Hum.Health = "inf"
- Hum.Parent = nil
- Char.Parent = workspace
- for e = 1, #BODY do
- if BODY[e] ~= nil then
- local STUFF = BODY[e]
- local PART = STUFF[1]
- local PARENT = STUFF[2]
- local MATERIAL = STUFF[3]
- local COLOR = STUFF[4]
- local TRANSPARENCY = STUFF[5]
- --local SIZE = STUFF[6]
- local NAME = STUFF[7]
- local VALUE = STUFF[8]
- PART.Parent = PARENT
- })
- local att1 = Instance.new("Attachment", c["Torso"])
- att1.Name = "att1"
- att1.Position = Vector3.new(1, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Torso"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-1, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Torso"])
- att3.Name = "att3"
- att3.Position = Vector3.new(1, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Torso"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-1, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Head"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(.55, .55, 0.025)
- local attt2 = Instance.new("Attachment", c["Head"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-.55, .55, 0.025)
- local attt3 = Instance.new("Attachment", c["Head"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(.55, -.5, 0.025)
- local attt4 = Instance.new("Attachment", c["Head"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-.55, -.5, 0.025)
- local trailtop1 = Instance.new("Trail", c["Torso"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Torso"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Torso"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Torso"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Head"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Head"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Head"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Head"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)})
- Sped = 0
- function ragplayer(cactus)
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://1031558085" S.Volume = 2 S:Play()
- cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01
- if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
- cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
- makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
- maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
- cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
- makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
- maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
- cactus.Torso:FindFirstChild("Right Hip"):Destroy()
- makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
- maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
- cactus.Torso:FindFirstChild("Left Hip"):Destroy()
- makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
- maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
- end
- cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15)
- end
- function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
- function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
- local hitz = false
- c.HumanoidRootPart.Touched:connect(function(Hit)
- if thing >= 100 then
- if hitz == false then hitz = true
- ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://386946017" S.Volume = 6 S:Play()
- wait(15)
- end
- end
- end)
- function Spin()
- attack = true
- while attack == true do Sped = Sped + 0.25
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(Sped*Sped*5), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- swait()
- end
- end
- SanicScreams = {585370931,202427593}
- mouse.KeyDown:connect(function(key)
- if attack == true then return end
- if key == "q" then
- Spin()
- end
- if key == "e" then
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://130774824" S.Volume = 10 S:Play()
- wait(1.25)
- local Sanic = SanicScreams[math.random(1,#SanicScreams)]
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://"..Sanic S.Volume = 10 S:Play()
- spawn(function()
- local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Cyan")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false
- local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = c.HumanoidRootPart.CFrame
- for i = 1,25 do
- SPM.Scale = SPM.Scale + Vector3.new(4,4,4)
- Sp.Transparency = Sp.Transparency + 1/25
- swait()
- end
- end)
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://214444596" S.Volume = 10 S:Play()
- Sped = 10000000000
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" then
- attack = false
- end
- end)
- local P = Instance.new("Part",game.Workspace.CurrentCamera)P.CanCollide = true P.Anchored = true P.Size = Vector3.new(15,1,15)
- P.CFrame = CFrame.new(c.HumanoidRootPart.Position)*CFrame.new(0,-3.5,0)P.Transparency = 0 P.Name = "FlightPart"
- P.BrickColor = BrickColor.new("Dark green") P.TopSurface = "Smooth" P.Material = "Grass"
- spawn(function()
- while true do
- P.CFrame = CFrame.new(c.HumanoidRootPart.Position.X,-0.6,c.HumanoidRootPart.Position.Z)
- swait()
- end
- end)
- anim.Parent = nil
- sine = 0
- game:GetService("RunService").RenderStepped:connect(function()
- if attack == false then
- thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- game.Workspace.CurrentCamera.FieldOfView = 70+thing/100
- if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(sine*thing*0.75), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then
- sine = sine + 1 Sped = Sped + 0.1
- if thing <= 200 then
- if S2.PlaybackSpeed >= 1 then
- S2.PlaybackSpeed = 1
- else
- S2.PlaybackSpeed = thing/80
- end
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- S2.Volume = thing/20
- end
- if thing <= 200 then
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- S2.Volume = thing/20
- else
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- end
- if thing <= 100 then
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Enabled = false
- v2.LightEmission = 1
- end
- end
- end
- end
- else
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Lifetime = 2
- v2.Enabled = true
- end
- end
- end
- end
- end
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/7), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-thing/1.5)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(thing/1.5)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- else c.Humanoid.WalkSpeed = 16 Sped = 0 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Accessory" then
- for i,v2 in pairs (v:children()) do
- if v2.ClassName == "Part" then
- v2.Anchored = false
- end
- end
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- end
- end
- end
- end
- end)
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