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Void_scripter0

Idk

Feb 24th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. --Updated as of 19/4/2018--
  142. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  143. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  144. --WIP(because nothing is perfect)--
  145. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  146. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  147. --RIP Forums 12/4/17--
  148. Player=game:GetService("Players").LocalPlayer
  149. Character=Player.Character
  150. Character.Humanoid.Name = "noneofurbusiness"
  151. hum = Character.noneofurbusiness
  152. LeftArm=Character["Left Arm"]
  153. LeftLeg=Character["Left Leg"]
  154. RightArm=Character["Right Arm"]
  155. RightLeg=Character["Right Leg"]
  156. Root=Character["HumanoidRootPart"]
  157. Head=Character["Head"]
  158. Torso=Character["Torso"]
  159. attacking = false
  160. walking = false
  161. position = "Idle"
  162. local sine = 0
  163. removeuseless = game:GetService("Debris")
  164. local change = 2
  165. debounce = false
  166. tauntdebounce = false
  167. mouse = Player:GetMouse()
  168. sID = rbxassetid
  169. create = Instance.new
  170. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  171. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  172. local soundtable3 = {834001797,834001752,834001699,834001828}
  173. rdnm3 = #soundtable3
  174. rdnm = #soundtable
  175. rototota = false
  176. rdnm2 = #soundtable
  177. rototota = false
  178. i = 1
  179. running = false
  180. damagedebounce = false
  181. comingouttoplay = true
  182. transf1 = false
  183. balldebounce = false
  184. donttransform = false
  185. damageall={}
  186. Repeater={}
  187. Repeater2={}
  188. nonmeshRepeater={}
  189. nonmeshRepeater2={}
  190. dmgii={}
  191. DamageAll2={}
  192. SlowlyFade={}
  193. TheEnd={}
  194. TheEnd2={}
  195. TheEnd3={}
  196. Extreme={}
  197. ExtremeM={}
  198. TheEnd4={}
  199. UpMover={}
  200. openshocktable={}
  201. LessSize={}
  202. ForwardMover={}
  203.  
  204. punchexplosion = Instance.new("Sound", LeftArm)
  205. punchexplosion.SoundId = "rbxassetid://909258891"
  206. punchexplosion.Looped = false
  207. punchexplosion.Volume = 2
  208.  
  209. punchexplosion2 = Instance.new("Sound", LeftArm)
  210. punchexplosion2.SoundId = "rbxassetid://907528019"
  211. punchexplosion2.Looped = false
  212. punchexplosion2.Volume = 2
  213.  
  214. punchexplosion3 = Instance.new("Sound", LeftArm)
  215. punchexplosion3.SoundId = "rbxassetid://564533374"
  216. punchexplosion3.Looped = false
  217. punchexplosion3.Volume = 2
  218.  
  219. punchcharge = Instance.new("Sound", LeftArm)
  220. punchcharge.SoundId = "rbxassetid://909253995"
  221. punchcharge.Looped = false
  222. punchcharge.Volume = 2
  223.  
  224. punchcharge2 = Instance.new("Sound", LeftArm)
  225. punchcharge2.SoundId = "rbxassetid://907532684"
  226. punchcharge2.Looped = false
  227. punchcharge2.Volume = 2
  228.  
  229. LSSJ = Instance.new("Sound", Torso)
  230. LSSJ.SoundId = "rbxassetid://1412058990"
  231. LSSJ.Volume = 8
  232.  
  233. punchcharge3 = Instance.new("Sound", LeftArm)
  234. punchcharge3.SoundId = "rbxassetid://1177784554"
  235. punchcharge3.Looped = false
  236. punchcharge3.Volume = 2
  237.  
  238. boomswoosh = Instance.new("Sound", Torso)
  239. boomswoosh.SoundId = "rbxassetid://633627961"
  240. boomswoosh.Looped = false
  241. boomswoosh.Volume = 1.5
  242.  
  243. TheEndSound = Instance.new("Sound", Torso)
  244. TheEndSound.SoundId = "rbxassetid://264358562"
  245. TheEndSound.Looped = false
  246. TheEndSound.Volume = 3
  247.  
  248. TheEndSound2 = Instance.new("Sound", Torso)
  249. TheEndSound2.SoundId = "rbxassetid://907530407"
  250. TheEndSound2.Looped = true
  251. TheEndSound2.Volume = 3
  252.  
  253. ROOOAAAAH = Instance.new("Sound", Torso)
  254. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  255. ROOOAAAAH.Looped = false
  256. ROOOAAAAH.Volume = 2
  257.  
  258. x0412 = Instance.new("Sound", Torso)
  259. x0412.SoundId = "rbxassetid://962379106"
  260. x0412.Looped = false
  261. x0412.Volume = 8
  262.  
  263. local HEADLERP = Instance.new("ManualWeld")
  264. HEADLERP.Parent = Head
  265. HEADLERP.Part0 = Head
  266. HEADLERP.Part1 = Torso
  267. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  268.  
  269. local TORSOLERP = Instance.new("ManualWeld")
  270. TORSOLERP.Parent = Torso
  271. TORSOLERP.Part0 = Torso
  272. TORSOLERP.Part1 = Torso
  273. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  274.  
  275. local ROOTLERP = Instance.new("ManualWeld")
  276. ROOTLERP.Parent = Root
  277. ROOTLERP.Part0 = Root
  278. ROOTLERP.Part1 = Torso
  279. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  280.  
  281. local RIGHTARMLERP = Instance.new("ManualWeld")
  282. RIGHTARMLERP.Parent = RightArm
  283. RIGHTARMLERP.Part0 = RightArm
  284. RIGHTARMLERP.Part1 = Torso
  285. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  286.  
  287. local LEFTARMLERP = Instance.new("ManualWeld")
  288. LEFTARMLERP.Parent = LeftArm
  289. LEFTARMLERP.Part0 = LeftArm
  290. LEFTARMLERP.Part1 = Torso
  291. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  292.  
  293. local RIGHTLEGLERP = Instance.new("ManualWeld")
  294. RIGHTLEGLERP.Parent = RightLeg
  295. RIGHTLEGLERP.Part0 = RightLeg
  296. RIGHTLEGLERP.Part1 = Torso
  297. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  298.  
  299. local LEFTLEGLERP = Instance.new("ManualWeld")
  300. LEFTLEGLERP.Parent = LeftLeg
  301. LEFTLEGLERP.Part0 = LeftLeg
  302. LEFTLEGLERP.Part1 = Torso
  303. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  304.  
  305. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  306. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  307. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  308. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  309. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  310. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  311.  
  312. local function weldBetween(a, b)
  313. local weld = Instance.new("ManualWeld", a)
  314. weld.Part0 = a
  315. weld.Part1 = b
  316. weld.C0 = a.CFrame:inverse() * b.CFrame
  317. return weld
  318. end
  319.  
  320. godmode = coroutine.wrap(function()
  321. while true do
  322. hum.MaxHealth = math.huge
  323. wait(0.0000001)
  324. hum.Health = math.huge
  325. wait()
  326. end
  327. end)
  328. godmode()
  329. ff = Instance.new("ForceField", Character)
  330. ff.Visible = false
  331.  
  332. while comingouttoplay do
  333. hum.WalkSpeed = 0
  334. for i = 1, 15 do
  335. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  336. wait()
  337. end
  338. Root.Anchored = true
  339. smallrift = Instance.new("Part", Torso)
  340. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  341. smallrift.Material = "Neon"
  342. smallrift.Transparency = 1
  343. smallrift.Anchored = true
  344. smallrift.CanCollide = false
  345. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  346. smallriftdecal = Instance.new("Decal", smallrift)
  347. smallriftdecal.Face = "Top"
  348. smallriftdecal.Texture = "rbxassetid://702583926"
  349. local sm = weldBetween(smallrift, Root)
  350. sm.C0 = CFrame.new(0, 0, 0)
  351. sound = Instance.new("Sound", smallrift)
  352. sound.Volume = 1
  353. sound.Pitch = 1.2
  354. sound.SoundId = "rbxassetid://344894344"
  355. sound:Play()
  356. local rotete = coroutine.wrap(function()
  357. while comingouttoplay do
  358. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  359. wait()
  360. end
  361. end)
  362. rotete()
  363. for i = 1, 50 do
  364. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  365. wait()
  366. end
  367. wait(1)
  368. for _,n in pairs(Character:GetChildren()) do
  369. if n:IsA("Accessory") then n:Remove() end
  370. end
  371. for _,x in pairs(Character:GetChildren()) do
  372. if x:IsA("Decal") then x:Remove() end
  373. end
  374. Torso.BrickColor = BrickColor.new("Really black")
  375. Head.BrickColor = BrickColor.new("Really black")
  376. shirt = Instance.new("Shirt", Character)
  377. shirt.Name = "Shirt"
  378. pants = Instance.new("Pants", Character)
  379. pants.Name = "Pants"
  380. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  381. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  382.  
  383. local DarkReaper = Instance.new("Part",Character)
  384. DarkReaper.Size = Vector3.new(2,2,2)
  385. DarkReaper.CFrame = Head.CFrame
  386. DarkReaper.CanCollide = false
  387. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  388. DarkReaperWeld.Part0 = DarkReaper
  389. DarkReaperWeld.Part1 = Head
  390. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  391. mdark = Instance.new("SpecialMesh", DarkReaper)
  392. mdark.MeshType = "FileMesh"
  393. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  394. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  395. mdark.VertexColor = Vector3.new(1,1,1)
  396.  
  397. local DarkReaperANTLERS = Instance.new("Part",Character)
  398. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  399. DarkReaperANTLERS.CFrame = Head.CFrame
  400. DarkReaperANTLERS.CanCollide = false
  401. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  402. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  403. DarkReaperWeld2.Part1 = Head
  404. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  405. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  406. mdark2.MeshType = "FileMesh"
  407. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  408. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  409. mdark2.VertexColor = Vector3.new(255,0,0)
  410.  
  411. HandCannonTop1 = Instance.new("Part", LeftArm)
  412. HandCannonTop1.CanCollide = false
  413. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  414. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  415. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  416. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  417. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  418. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  419. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  420. HandCannonTop1.Material = "Metal"
  421. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  422. weld2.C0 = CFrame.new(0, .9, 0)
  423.  
  424. FixedER = Instance.new("Part", LeftArm)
  425. FixedER.CanCollide = false
  426. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  427. FixedER.BottomSurface = "SmoothNoOutlines"
  428. FixedER.TopSurface = "SmoothNoOutlines"
  429. FixedER.LeftSurface = "SmoothNoOutlines"
  430. FixedER.RightSurface = "SmoothNoOutlines"
  431. FixedER.FrontSurface = "SmoothNoOutlines"
  432. FixedER.BackSurface = "SmoothNoOutlines"
  433. FixedER.Material = "Metal"
  434. local weldFixedER = weldBetween(FixedER, LeftArm)
  435. weldFixedER.C0 = CFrame.new(0, .7, 0)
  436.  
  437.  
  438. FixedER4 = Instance.new("Part", LeftArm)
  439. FixedER4.CanCollide = false
  440. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  441. FixedER4.BottomSurface = "SmoothNoOutlines"
  442. FixedER4.TopSurface = "SmoothNoOutlines"
  443. FixedER4.LeftSurface = "SmoothNoOutlines"
  444. FixedER4.RightSurface = "SmoothNoOutlines"
  445. FixedER4.FrontSurface = "SmoothNoOutlines"
  446. FixedER4.BackSurface = "SmoothNoOutlines"
  447. FixedER4.Material = "Metal"
  448. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  449. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  450.  
  451. FixedER5 = Instance.new("Part", LeftArm)
  452. FixedER5.CanCollide = false
  453. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  454. FixedER5.BottomSurface = "SmoothNoOutlines"
  455. FixedER5.TopSurface = "SmoothNoOutlines"
  456. FixedER5.LeftSurface = "SmoothNoOutlines"
  457. FixedER5.RightSurface = "SmoothNoOutlines"
  458. FixedER5.FrontSurface = "SmoothNoOutlines"
  459. FixedER5.BackSurface = "SmoothNoOutlines"
  460. FixedER5.Material = "Metal"
  461. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  462. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  463.  
  464. FixedER2 = Instance.new("Part", LeftArm)
  465. FixedER2.CanCollide = false
  466. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  467. FixedER2.BottomSurface = "SmoothNoOutlines"
  468. FixedER2.TopSurface = "SmoothNoOutlines"
  469. FixedER2.LeftSurface = "SmoothNoOutlines"
  470. FixedER2.RightSurface = "SmoothNoOutlines"
  471. FixedER2.FrontSurface = "SmoothNoOutlines"
  472. FixedER2.BackSurface = "SmoothNoOutlines"
  473. FixedER2.Material = "Metal"
  474. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  475. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  476.  
  477.  
  478. FixedER3 = Instance.new("Part", LeftArm)
  479. FixedER3.CanCollide = false
  480. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  481. FixedER3.BottomSurface = "SmoothNoOutlines"
  482. FixedER3.TopSurface = "SmoothNoOutlines"
  483. FixedER3.LeftSurface = "SmoothNoOutlines"
  484. FixedER3.RightSurface = "SmoothNoOutlines"
  485. FixedER3.FrontSurface = "SmoothNoOutlines"
  486. FixedER3.BackSurface = "SmoothNoOutlines"
  487. FixedER3.Material = "Metal"
  488. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  489. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  490.  
  491. HandCannonTop2 = Instance.new("Part", LeftArm)
  492. HandCannonTop2.CanCollide = false
  493. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  494. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  495. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  496. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  497. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  498. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  499. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  500. HandCannonTop2.Material = "Metal"
  501. HandCannonTop2.Transparency = 1
  502. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  503. weld3.C0 = CFrame.new(0, -.8, 0)
  504.  
  505. HandCannonTop3 = Instance.new("Part", LeftArm)
  506. HandCannonTop3.CanCollide = false
  507. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  508. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  509. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  510. HandCannonTop3.Material = "Metal"
  511. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  512. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  513. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  514. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  515. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  516. weld4.C0 = CFrame.new(0, 0, 0)
  517.  
  518. secretpart = Instance.new("Part", LeftArm)
  519. secretpart.CanCollide = false
  520. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  521. secretpart.BottomSurface = "SmoothNoOutlines"
  522. secretpart.TopSurface = "SmoothNoOutlines"
  523. secretpart.Material = "Metal"
  524. secretpart.BrickColor = BrickColor.new("Really black")
  525. secretpart.LeftSurface = "SmoothNoOutlines"
  526. secretpart.RightSurface = "SmoothNoOutlines"
  527. secretpart.FrontSurface = "SmoothNoOutlines"
  528. secretpart.BackSurface = "SmoothNoOutlines"
  529. local secret = weldBetween(secretpart, LeftArm)
  530. secret.C0 = CFrame.new(0, 0, 0)
  531.  
  532. HandCannonTop4 = Instance.new("Part", LeftArm)
  533. HandCannonTop4.CanCollide = false
  534. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  535. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  536. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  537. HandCannonTop4.Material = "Granite"
  538. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  539. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  540. weld5.C0 = CFrame.new(0, 0, 0)
  541.  
  542. HandCannonTop5 = Instance.new("Part", LeftArm)
  543. HandCannonTop5.CanCollide = false
  544. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  545. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  546. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  547. HandCannonTop5.Material = "Granite"
  548. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  549. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  550. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  551.  
  552. HandCannonTop6 = Instance.new("Part", LeftArm)
  553. HandCannonTop6.CanCollide = false
  554. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  555. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  556. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  557. HandCannonTop6.Material = "Granite"
  558. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  559. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  560. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  561.  
  562. HandCannonTop7 = Instance.new("Part", LeftArm)
  563. HandCannonTop7.CanCollide = false
  564. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  565. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  566. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  567. HandCannonTop7.Material = "Granite"
  568. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  569. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  570. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  571.  
  572. HandCannonTop8 = Instance.new("Part", LeftArm)
  573. HandCannonTop8.CanCollide = false
  574. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  575. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  576. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  577. HandCannonTop8.Material = "Granite"
  578. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  579. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  580. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  581.  
  582.  
  583. HandCannonTop9 = Instance.new("Part", LeftArm)
  584. HandCannonTop9.CanCollide = false
  585. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  586. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  587. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  588. HandCannonTop9.Material = "Granite"
  589. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  590. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  591. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  592.  
  593. HandCannonTop10 = Instance.new("Part", LeftArm)
  594. HandCannonTop10.CanCollide = false
  595. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  596. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  597. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  598. HandCannonTop10.Material = "Granite"
  599. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  600. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  601. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  602.  
  603. HandCannonTop11 = Instance.new("Part", LeftArm)
  604. HandCannonTop11.CanCollide = false
  605. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  606. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  607. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  608. HandCannonTop11.Material = "Granite"
  609. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  610. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  611. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  612.  
  613. HandCannonTop12 = Instance.new("Part", LeftArm)
  614. HandCannonTop12.CanCollide = false
  615. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  616. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  617. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  618. HandCannonTop12.Material = "Granite"
  619. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  620. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  621. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  622.  
  623. HandCannonTop13 = Instance.new("Part", LeftArm)
  624. HandCannonTop13.CanCollide = false
  625. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  626. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  627. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  628. HandCannonTop13.Material = "Granite"
  629. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  630. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  631. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  632.  
  633.  
  634. HandCannonTop14 = Instance.new("Part", LeftArm)
  635. HandCannonTop14.CanCollide = false
  636. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  637. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  638. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  639. HandCannonTop14.Material = "Granite"
  640. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  641. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  642. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  643.  
  644. corecircle = Instance.new("Part", LeftArm)
  645. corecircle.CanCollide = false
  646. corecircle.Size = Vector3.new(0,0,0)
  647. corecircle.Material = "Slate"
  648. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  649. corecircleMESH.Scale = Vector3.new(8,17,17)
  650. corecircleMESH.MeshType = "Cylinder"
  651. local weldcore = weldBetween(corecircle, HandCannonTop3)
  652. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  653.  
  654. corecircle2 = Instance.new("Part", LeftArm)
  655. corecircle2.CanCollide = false
  656. corecircle2.Size = Vector3.new(0,0,0)
  657. corecircle2.Material = "Fabric"
  658. corecircle2.BrickColor = BrickColor.new("Really black")
  659. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  660. corecircleMESH2.Scale = Vector3.new(7,18,18)
  661. corecircleMESH2.MeshType = "Cylinder"
  662. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  663. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  664.  
  665. TheCore = Instance.new("Part", LeftArm)
  666. TheCore.CanCollide = false
  667. TheCore.Size = Vector3.new(0,0,0)
  668. TheCore.Material = "Fabric"
  669. TheCore.BrickColor = BrickColor.new("Crimson")
  670. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  671. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  672. TheCoreMESH.MeshId = "rbxassetid://19251107"
  673. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  674. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  675.  
  676. local fidgetspinner = coroutine.wrap(function()
  677. while true do
  678. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  679. wait()
  680. end
  681. end)
  682. fidgetspinner()
  683.  
  684. Gear1 = Instance.new("Part", LeftArm)
  685. Gear1.CanCollide = false
  686. Gear1.Size = Vector3.new(1, 1, 1)
  687. Gear1.CFrame = CFrame.new(0, 1, 0)
  688. Gear1.BrickColor = BrickColor.new("Really black")
  689. GearMesh1 = Instance.new("FileMesh", Gear1)
  690. GearMesh1.MeshId = "rbxassetid://156292343"
  691. local weld6 = weldBetween(Gear1, HandCannonTop2)
  692. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  693.  
  694. Gear2 = Instance.new("Part", LeftArm)
  695. Gear2.CanCollide = false
  696. Gear2.Size = Vector3.new(1, 1, 1)
  697. Gear2.CFrame = CFrame.new(0, -1, 0)
  698. Gear2.BrickColor = BrickColor.new("Really black")
  699. GearMesh2 = Instance.new("FileMesh", Gear2)
  700. GearMesh2.MeshId = "rbxassetid://156292343"
  701. local weld7 = weldBetween(Gear2, HandCannonTop1)
  702. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  703.  
  704. EnergyCorePART = Instance.new("Part", LeftArm)
  705. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  706. EnergyCorePART.Material = "Neon"
  707. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  708. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  709. EnergyCore1.MeshType = "Sphere"
  710. EnergyCore1.Scale = Vector3.new(1,1,1)
  711. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  712. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  713.  
  714. CorruptedArm = Instance.new("Part", LeftArm)
  715. CorruptedArm.CanCollide = false
  716. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  717. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  718. CorruptedArm.TopSurface = "SmoothNoOutlines"
  719. CorruptedArm.Material = "Neon"
  720. CorruptedArm.Transparency = 0
  721. CorruptedArm.BrickColor = BrickColor.new("Really red")
  722. local weldcor = weldBetween(CorruptedArm, LeftArm)
  723. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  724.  
  725. CorruptedArm2 = Instance.new("Part", LeftArm)
  726. CorruptedArm2.CanCollide = false
  727. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  728. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  729. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  730. CorruptedArm2.Material = "Neon"
  731. CorruptedArm2.Transparency = 1
  732. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  733. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  734. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  735.  
  736. ArmorPlating = Instance.new("Part", LeftArm)
  737. ArmorPlating.CanCollide = false
  738. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  739. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  740. ArmorPlating.TopSurface = "SmoothNoOutlines"
  741. ArmorPlating.Material = "Neon"
  742. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  743. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  744. ArmorPlating.RightSurface = "SmoothNoOutlines"
  745. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  746. ArmorPlating.BackSurface = "SmoothNoOutlines"
  747. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  748. Armoring.C0 = CFrame.new(.4, 0, .53)
  749.  
  750. ArmorPlating2 = Instance.new("Part", LeftArm)
  751. ArmorPlating2.CanCollide = false
  752. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  753. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  754. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  755. ArmorPlating2.Material = "Neon"
  756. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  757. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  758. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  759. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  760. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  761. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  762. Armoring2.C0 = CFrame.new(.2, 0, .53)
  763.  
  764. ArmorPlating3 = Instance.new("Part", LeftArm)
  765. ArmorPlating3.CanCollide = false
  766. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  767. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  768. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  769. ArmorPlating3.Material = "Neon"
  770. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  771. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  772. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  773. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  774. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  775. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  776. Armoring3.C0 = CFrame.new(0, 0, .53)
  777.  
  778. ArmorPlating4 = Instance.new("Part", LeftArm)
  779. ArmorPlating4.CanCollide = false
  780. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  781. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  782. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  783. ArmorPlating4.Material = "Neon"
  784. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  785. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  786. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  787. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  788. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  789. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  790. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  791.  
  792. ArmorPlating5 = Instance.new("Part", LeftArm)
  793. ArmorPlating5.CanCollide = false
  794. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  795. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  796. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  797. ArmorPlating5.Material = "Neon"
  798. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  799. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  800. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  801. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  802. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  803. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  804. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  805.  
  806. ArmorPlating6 = Instance.new("Part", LeftArm)
  807. ArmorPlating6.CanCollide = false
  808. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  809. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  810. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  811. ArmorPlating6.Material = "Neon"
  812. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  813. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  814. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  815. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  816. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  817. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  818. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  819.  
  820. ArmorPlating7 = Instance.new("Part", LeftArm)
  821. ArmorPlating7.CanCollide = false
  822. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  823. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  824. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  825. ArmorPlating7.Material = "Neon"
  826. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  827. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  828. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  829. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  830. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  831. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  832. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  833.  
  834. ArmorPlating8 = Instance.new("Part", LeftArm)
  835. ArmorPlating8.CanCollide = false
  836. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  837. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  838. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  839. ArmorPlating8.Material = "Neon"
  840. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  841. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  842. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  843. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  844. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  845. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  846. Armoring8.C0 = CFrame.new(0, 0, -.53)
  847.  
  848. ArmorPlating9 = Instance.new("Part", LeftArm)
  849. ArmorPlating9.CanCollide = false
  850. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  851. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  852. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  853. ArmorPlating9.Material = "Neon"
  854. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  855. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  856. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  857. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  858. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  859. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  860. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  861.  
  862. ArmorPlating10 = Instance.new("Part", LeftArm)
  863. ArmorPlating10.CanCollide = false
  864. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  865. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  866. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  867. ArmorPlating10.Material = "Neon"
  868. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  869. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  870. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  871. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  872. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  873. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  874. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  875.  
  876. light = Instance.new("PointLight", Torso)
  877. light.Color = Color3.new(255,0,0)
  878. light.Range = 5
  879. light.Brightness = 50
  880.  
  881. local Switcher = coroutine.wrap(function()
  882. while true do
  883. for i = 1, 50 do
  884. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  885. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  886. wait()
  887. end
  888. for i = 1, 50 do
  889. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  890. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  891. wait()
  892. end
  893. wait()
  894. end
  895. end)
  896. Switcher()
  897. Root.Anchored = false
  898. Root.CanCollide = false
  899. local removesize = coroutine.wrap(function()
  900. while comingouttoplay do
  901. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  902. wait()
  903. end
  904. end)
  905. removesize()
  906. sound2 = Instance.new("Sound", Torso)
  907. sound2.SoundId = "rbxassetid://1292034965"
  908. sound2.Volume = 4
  909. sound2:Play()
  910. for i = 1, 10 do
  911. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  912. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  913. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  914. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  915. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  916. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  917. wait()
  918. end
  919. local shockwefe = coroutine.wrap(function()
  920. shockwave = Instance.new("Part", Torso)
  921. shockwave.Size = Vector3.new(5, 5, 5)
  922. shockwave.Transparency = 0
  923. shockwave.BrickColor = BrickColor.new("Artichoke")
  924. shockwave.Anchored = true
  925. shockwave.CanCollide = false
  926. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  927. sh1 = Instance.new("SpecialMesh", shockwave)
  928. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  929. sh1.Scale = Vector3.new(0, 0, 0)
  930. removeuseless:AddItem(shockwave,5)
  931. for i = 1, 100 do
  932. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  933. shockwave.Transparency = shockwave.Transparency + 0.05
  934. wait()
  935. end
  936. end)
  937. shockwefe()
  938. for i = 1, 15 do
  939. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  940. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  941. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  942. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  943. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  944. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  945. wait()
  946. end
  947. removeuseless:AddItem(smallrift,4)
  948. comingouttoplay = false
  949. wait()
  950. end
  951.  
  952. mouse.KeyDown:connect(function(Press)
  953. Press=Press:lower()
  954. if Press=='m' then
  955. if debounce then return end
  956. debounce = true
  957. attacking = true
  958. hum.WalkSpeed = 0
  959. maketransparencysetto = coroutine.wrap(function()
  960. brolycharge = Instance.new("Sound", Torso)
  961. brolycharge.SoundId = "rbxassetid://722133423"
  962. brolycharge.Volume = 4
  963. brolycharge:Play()
  964. Shield = Instance.new("Part", Torso)
  965. Shield.Material = "Neon"
  966. Shield.Anchored = true
  967. Shield.Transparency = 1
  968. Shield.CanCollide = false
  969. Shield.BrickColor = BrickColor.new("Crimson")
  970. Shield.Size = Vector3.new(10,10,10)
  971. ShieldShape = Instance.new("SpecialMesh", Shield)
  972. ShieldShape.MeshType = "Sphere"
  973. ShieldShape.Scale = Vector3.new(50,50,50)
  974. Shield.CFrame = Root.CFrame
  975. while Shield.Transparency > .5 do
  976. Shield.Transparency = Shield.Transparency - 0.03
  977. wait()
  978. end
  979. end)
  980. maketransparencysetto()
  981. quicklerp = coroutine.wrap(function()
  982. for i = 1, 15 do
  983. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  984. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  985. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  986. wait()
  987. end
  988. end)
  989. quicklerp()
  990. for i = 1, 100 do
  991. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  992. wait()
  993. end
  994. wait(.5)
  995. ShieldShape.Scale = Vector3.new(1,1,1)
  996. Shield.Transparency = .5
  997. wait(.01)
  998. Shield.Transparency = 1
  999. wait(.01)
  1000. Shield.Transparency = .5
  1001. wait(.01)
  1002. Shield.Transparency = 1
  1003. wait(.01)
  1004. Shield.Transparency = .5
  1005. wait(.01)
  1006. Shield.Transparency = 1
  1007. wait(.01)
  1008. Shield.Transparency = .5
  1009. wait(.01)
  1010. Shield.Transparency = 1
  1011. wait(.01)
  1012. Shield.Transparency = .5
  1013. wait(.01)
  1014. Shield.Transparency = 1
  1015. wait(.01)
  1016. Shield.Transparency = .5
  1017. wait(.01)
  1018. Shield.Transparency = 1
  1019. wait(.01)
  1020. Shield.Transparency = .5
  1021. huah = Instance.new("Sound", Torso)
  1022. huah.Volume = 8
  1023. huah.SoundId = "rbxassetid://1502082459"
  1024. huah:Play()
  1025. explosionsound = Instance.new("Sound", Torso)
  1026. explosionsound.SoundId = "rbxassetid://919941001"
  1027. explosionsound.Volume = 3
  1028. explosionsound:Play()
  1029. quicklerp2 = coroutine.wrap(function()
  1030. for i = 1, 15 do
  1031. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1032. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1033. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1034. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1035. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1036. wait()
  1037. end
  1038. end)
  1039. quicklerp2()
  1040. Shield:Remove()
  1041. blastwave = Instance.new("Part", Torso)
  1042. blastwave.Size = Vector3.new(1, 1, 1)
  1043. blastwave.Transparency = 0
  1044. blastwave.BrickColor = BrickColor.new("Crimson")
  1045. blastwave.Material = "Neon"
  1046. blastwave.Anchored = true
  1047. blastwave.CanCollide = false
  1048. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1049. removeuseless:AddItem(blastwave,5)
  1050. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1051. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1052. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1053. blastwave2 = Instance.new("Part", Torso)
  1054. blastwave2.Size = Vector3.new(1, 1, 1)
  1055. blastwave2.Transparency = 0
  1056. blastwave2.BrickColor = BrickColor.new("Crimson")
  1057. blastwave2.Material = "Neon"
  1058. blastwave2.Anchored = true
  1059. blastwave2.CanCollide = false
  1060. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1061. removeuseless:AddItem(blastwave2,5)
  1062. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1063. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1064. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1065. blastwave3 = Instance.new("Part", Torso)
  1066. blastwave3.Size = Vector3.new(1, 1, 1)
  1067. blastwave3.Transparency = 0
  1068. blastwave3.BrickColor = BrickColor.new("Crimson")
  1069. blastwave3.Material = "Neon"
  1070. blastwave3.Anchored = true
  1071. blastwave3.CanCollide = false
  1072. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1073. removeuseless:AddItem(blastwave3,5)
  1074. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1075. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1076. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1077. blastwave4 = Instance.new("Part", Torso)
  1078. blastwave4.Size = Vector3.new(1, 1, 1)
  1079. blastwave4.Transparency = 0
  1080. blastwave4.BrickColor = BrickColor.new("Crimson")
  1081. blastwave4.Material = "Neon"
  1082. blastwave4.Anchored = true
  1083. blastwave4.CanCollide = false
  1084. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1085. removeuseless:AddItem(blastwave4,5)
  1086. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1087. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1088. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1089. blastwave5 = Instance.new("Part", Torso)
  1090. blastwave5.Size = Vector3.new(1, 1, 1)
  1091. blastwave5.Transparency = 0
  1092. blastwave5.BrickColor = BrickColor.new("Crimson")
  1093. blastwave5.Material = "Neon"
  1094. blastwave5.Anchored = true
  1095. blastwave5.CanCollide = false
  1096. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1097. removeuseless:AddItem(blastwave5,5)
  1098. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1099. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1100. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1101. Blastcircle = Instance.new("Part", Torso)
  1102. Blastcircle.Material = "Neon"
  1103. Blastcircle.Anchored = true
  1104. Blastcircle.Transparency = 0
  1105. Blastcircle.CanCollide = false
  1106. Blastcircle.BrickColor = BrickColor.new("Really red")
  1107. Blastcircle.Size = Vector3.new(10,10,10)
  1108. removeuseless:AddItem(Blastcircle,5)
  1109. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1110. BlastShape.MeshType = "Sphere"
  1111. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1112. Blastcircle.CFrame = Root.CFrame
  1113. Blastcircle2 = Instance.new("Part", Torso)
  1114. Blastcircle2.Material = "Neon"
  1115. Blastcircle2.Anchored = true
  1116. Blastcircle2.Transparency = 0
  1117. Blastcircle2.CanCollide = false
  1118. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1119. Blastcircle2.Size = Vector3.new(10,10,10)
  1120. removeuseless:AddItem(Blastcircle2,5)
  1121. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1122. BlastShape2.MeshType = "Sphere"
  1123. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1124. Blastcircle2.CFrame = Root.CFrame
  1125. Blastcircle3 = Instance.new("Part", Torso)
  1126. Blastcircle3.Material = "Neon"
  1127. Blastcircle3.Anchored = true
  1128. Blastcircle3.Transparency = 0
  1129. Blastcircle3.CanCollide = false
  1130. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1131. Blastcircle3.Size = Vector3.new(10,10,10)
  1132. removeuseless:AddItem(Blastcircle3,5)
  1133. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1134. BlastShape3.MeshType = "Sphere"
  1135. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1136. Blastcircle3.CFrame = Root.CFrame
  1137. Blastcircle4 = Instance.new("Part", Torso)
  1138. Blastcircle4.Material = "Neon"
  1139. Blastcircle4.Anchored = true
  1140. Blastcircle4.Transparency = 0
  1141. Blastcircle4.CanCollide = false
  1142. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1143. Blastcircle4.Size = Vector3.new(10,10,10)
  1144. removeuseless:AddItem(Blastcircle4,5)
  1145. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1146. BlastShape4.MeshType = "Sphere"
  1147. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1148. Blastcircle4.CFrame = Root.CFrame
  1149. Blastcircle5 = Instance.new("Part", Torso)
  1150. Blastcircle5.Material = "Neon"
  1151. Blastcircle5.Anchored = true
  1152. Blastcircle5.Transparency = 0
  1153. Blastcircle5.CanCollide = false
  1154. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1155. Blastcircle5.Size = Vector3.new(10,10,10)
  1156. removeuseless:AddItem(Blastcircle5,5)
  1157. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1158. BlastShape5.MeshType = "Sphere"
  1159. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1160. Blastcircle5.CFrame = Root.CFrame
  1161.  
  1162. shockwav = Instance.new("Part", Torso)
  1163. shockwav.Size = Vector3.new(1, 1, 1)
  1164. shockwav.Transparency = 0
  1165. shockwav.BrickColor = BrickColor.new("Crimson")
  1166. shockwav.Material = "Neon"
  1167. shockwav.Anchored = true
  1168. shockwav.CanCollide = false
  1169. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1170. removeuseless:AddItem(shockwav,5)
  1171. dea = Instance.new("SpecialMesh", shockwav)
  1172. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1173. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1174. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1175. shockwav2 = Instance.new("Part", Torso)
  1176. shockwav2.Size = Vector3.new(1, 1, 1)
  1177. shockwav2.Transparency = 0
  1178. shockwav2.BrickColor = BrickColor.new("Really red")
  1179. shockwav2.Material = "Neon"
  1180. shockwav2.Anchored = true
  1181. shockwav2.CanCollide = false
  1182. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1183. removeuseless:AddItem(shockwav2,5)
  1184. dea2 = Instance.new("SpecialMesh", shockwav2)
  1185. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1186. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1187. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1188. local Hit = damagealll(50,Torso.Position)
  1189. for _,v in pairs(Hit) do
  1190. local velo2 = Instance.new("BodyVelocity", v)
  1191. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1192. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1193. removeuseless:AddItem(velo2,2)
  1194. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1195. v.Humanoid:TakeDamage(math.random(48,89))
  1196. end
  1197.  
  1198. opopo = coroutine.wrap(function()
  1199. for i = 1, 100 do
  1200. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1201. shockwav.Transparency = shockwav.Transparency + 0.02
  1202. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1203. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1204. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1205. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1206. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1207. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1208. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1209. blastwave.Transparency = blastwave.Transparency + .01
  1210. blastwave2.Transparency = blastwave2.Transparency + .03
  1211. blastwave3.Transparency = blastwave3.Transparency + .02
  1212. blastwave4.Transparency = blastwave4.Transparency + .015
  1213. blastwave5.Transparency = blastwave5.Transparency + .01
  1214. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1215. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1216. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1217. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1218. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1219. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1220. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1221. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1222. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1223. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1224. wait()
  1225. end
  1226. end)
  1227. opopo()
  1228. wait(2)
  1229. hum.WalkSpeed = 13
  1230. debounce = false
  1231. attacking = false
  1232. end
  1233. end)
  1234.  
  1235. EnergyIdle = Instance.new("Sound", Torso)
  1236. EnergyIdle.SoundId = "rbxassetid://865160364"
  1237. EnergyIdle.Looped = true
  1238. EnergyIdle.Volume = .2
  1239. EnergyIdle:Play()
  1240. doommusucus = Instance.new("Sound", Torso)
  1241. doommusucus.SoundId = "rbxassetid://261681311"
  1242. doommusucus.Looped = true
  1243. doommusucus.Volume = 1.5
  1244. doommusucus:Play()
  1245. hum.WalkSpeed = 13
  1246.  
  1247. function damagealll(Radius,Position)
  1248. local Returning = {}
  1249. for _,v in pairs(workspace:GetChildren()) do
  1250. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1251. local Mag = (v.Torso.Position - Position).magnitude
  1252. if Mag < Radius then
  1253. table.insert(Returning,v)
  1254. end
  1255. end
  1256. end
  1257. return Returning
  1258. end
  1259.  
  1260. function damagealll2(Radius,Position)
  1261. local Returning = {}
  1262. while wait() do
  1263. for _,v in pairs(workspace:GetChildren()) do
  1264. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1265. local Mag = (v.Torso.Position - Position).magnitude
  1266. if Mag < Radius then
  1267. table.insert(Returning,v)
  1268. end
  1269. end
  1270. end
  1271. end
  1272. return Returning
  1273. end
  1274.  
  1275. footsteps = Instance.new("Sound", Torso)
  1276. footsteps.SoundId = "sID://320886417"
  1277. footsteps.Looped = true
  1278. footsteps.Volume = 5
  1279.  
  1280. checks1 = coroutine.wrap(function() -------Checks
  1281. while true do
  1282. if Root.Velocity.Magnitude > 0.5 and running == false then
  1283. position = "Walking"
  1284. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1285. position = "Idle2"
  1286. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1287. position = "Idle"
  1288. elseif Root.Velocity.Magnitude > 15 then
  1289. position = "Running"
  1290. else
  1291. end
  1292. wait()
  1293. end
  1294. end)
  1295. checks1()
  1296.  
  1297. mouse.KeyDown:connect(function(Press)
  1298. Press=Press:lower()
  1299. if Press=='p' then
  1300. if debounce == true then return end
  1301. debounce = true
  1302. walking = false
  1303. attacking = true
  1304. punchcharge:Play()
  1305. for i = 1, 10 do
  1306. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1307. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1308. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1309. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1310. wait()
  1311. end
  1312. punchexplosion:Play()
  1313. hitboxpert = Instance.new("Part", LeftArm)
  1314. hitboxpert.Size = Vector3.new(2, 2, 2)
  1315. hitboxpert.CanCollide = false
  1316. hitboxpert.Transparency = 1
  1317. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1318. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1319. hitboxpert.Touched:connect(function(hit)
  1320. if hit.Parent:IsA("Part") then
  1321. elseif hit.Parent:IsA("SpecialMesh") then
  1322. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1323. elseif hit.Parent:findFirstChild("Humanoid") then
  1324. if damagedebounce == true then return end
  1325. damagedebounce = true
  1326. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1327. Slachtoffer:TakeDamage(32)
  1328. end
  1329. end)
  1330. local punchplosion = coroutine.wrap(function()
  1331. plosion = Instance.new("Part", LeftArm)
  1332. plosion.Size = Vector3.new(1, 1, 1)
  1333. plosion.Transparency = 0.2
  1334. plosion.BrickColor = BrickColor.new("Crimson")
  1335. plosion.Anchored = true
  1336. plosion.CanCollide = false
  1337. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1338. dea1 = Instance.new("SpecialMesh", plosion)
  1339. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1340. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1341. for i = 1, 25 do
  1342. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1343. plosion.Transparency = plosion.Transparency + 0.07
  1344. wait()
  1345. end
  1346. end)
  1347. punchplosion()
  1348. for i = 1, 10 do
  1349. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1350. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1351. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1352. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1353. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1354. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1355. wait()
  1356. end
  1357. hitboxpert:Destroy()
  1358. hitboxweld:Destroy()
  1359. plosion:Destroy()
  1360. attacking = false
  1361. damagedebounce = false
  1362. debounce = false
  1363. end
  1364. end)
  1365.  
  1366. mouse.KeyDown:connect(function(Press)
  1367. Press=Press:lower()
  1368. if Press=='t' then
  1369. if tauntdebounce == true then return end
  1370. tauntdebounce = true
  1371. rdnm = soundtable[math.random(1,#soundtable)]
  1372. tauntsound = Instance.new("Sound", Head)
  1373. tauntsound.Volume = .8
  1374. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1375. tauntsound.Looped = false
  1376. tauntsound:Play()
  1377. wait(tauntsound.TimeLength)
  1378. wait(3)
  1379. tauntsound:Remove()
  1380. wait(1)
  1381. tauntdebounce = false
  1382. debounce = false
  1383. end
  1384. end)
  1385.  
  1386.  
  1387. mouse.KeyDown:connect(function(Press)
  1388. Press=Press:lower()
  1389. if Press=='l' then
  1390. if debounce then return end
  1391. debounce = true
  1392. attacking = true
  1393. punchcharge2:Play()
  1394. hum.WalkSpeed = 13
  1395. for i = 1, 8 do
  1396. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1397. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1398. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1399. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1400. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1401. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1402. wait()
  1403. end
  1404. local shockwavv = coroutine.wrap(function()
  1405. shockwav = Instance.new("Part", LeftArm)
  1406. shockwav.Size = Vector3.new(1, 1, 1)
  1407. shockwav.Transparency = 0
  1408. shockwav.BrickColor = BrickColor.new("Really black")
  1409. shockwav.Anchored = true
  1410. shockwav.CanCollide = false
  1411. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1412. dea2 = Instance.new("SpecialMesh", shockwav)
  1413. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1414. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1415. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1416.  
  1417. shockwav2 = Instance.new("Part", LeftArm)
  1418. shockwav2.Size = Vector3.new(1, 1, 1)
  1419. shockwav2.Transparency = 0
  1420. shockwav2.BrickColor = BrickColor.new("Crimson")
  1421. shockwav2.Anchored = true
  1422. shockwav2.CanCollide = false
  1423. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1424. dea3 = Instance.new("SpecialMesh", shockwav2)
  1425. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1426. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1427. removeuseless:AddItem(shockwav2,5)
  1428.  
  1429. shockesr = Instance.new("Part", Torso)
  1430. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1431. shockesr.Material = "Neon"
  1432. shockesr.BrickColor = BrickColor.new("Crimson")
  1433. shockesr.Transparency = 0
  1434. shockesr.Anchored = true
  1435. shockesr.CanCollide = false
  1436. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1437. shockerMESH.MeshType = "Sphere"
  1438. shockerMESH.Scale = Vector3.new(1,1,1)
  1439. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1440. removeuseless:AddItem(shockesr,5)
  1441.  
  1442. local Hit = damagealll(14,Torso.Position)
  1443. for _,v in pairs(Hit) do
  1444. local velo2 = Instance.new("BodyVelocity", v)
  1445. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1446. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1447. removeuseless:AddItem(velo2,2)
  1448. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1449. v.Humanoid:TakeDamage(30)
  1450. end
  1451.  
  1452. for i = 1, 25 do
  1453. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1454. shockwav.Transparency = shockwav.Transparency + 0.07
  1455. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1456. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1457. shockesr.Transparency = shockesr.Transparency + 0.07
  1458. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1459. wait()
  1460. end
  1461. end)
  1462. shockwavv()
  1463. punchexplosion2:Play()
  1464. chunks = Instance.new("Part", workspace)
  1465. chunks.BrickColor = BrickColor.new("Really red")
  1466. chunks.Size = Vector3.new(2, 2, 2)
  1467. chunks.Anchored = true
  1468. chunks.Material = "Neon"
  1469. chunks.TopSurface = "Smooth"
  1470. chunks.BottomSurface = "Smooth"
  1471. chunks.CanCollide = false
  1472. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1473. table.insert(SlowlyFade,chunks)
  1474. removeuseless:AddItem(chunks,5)
  1475. chunks2 = Instance.new("Part", workspace)
  1476. chunks2.BrickColor = BrickColor.new("Crimson")
  1477. chunks2.Size = Vector3.new(2, 2, 2)
  1478. chunks2.Anchored = true
  1479. chunks2.Material = "Neon"
  1480. chunks2.TopSurface = "Smooth"
  1481. chunks2.BottomSurface = "Smooth"
  1482. chunks2.CanCollide = false
  1483. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1484. table.insert(SlowlyFade,chunks2)
  1485. removeuseless:AddItem(chunks2,5)
  1486. chunks3 = Instance.new("Part", workspace)
  1487. chunks3.BrickColor = BrickColor.new("Really red")
  1488. chunks3.Size = Vector3.new(2, 2, 2)
  1489. chunks3.Anchored = true
  1490. chunks3.Material = "Neon"
  1491. chunks3.CanCollide = false
  1492. chunks3.TopSurface = "Smooth"
  1493. chunks3.BottomSurface = "Smooth"
  1494. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1495. table.insert(SlowlyFade,chunks3)
  1496. removeuseless:AddItem(chunks3,5)
  1497. chunks4 = Instance.new("Part", workspace)
  1498. chunks4.BrickColor = BrickColor.new("Crimson")
  1499. chunks4.Size = Vector3.new(2, 2, 2)
  1500. chunks4.Anchored = true
  1501. chunks4.TopSurface = "Smooth"
  1502. chunks4.BottomSurface = "Smooth"
  1503. chunks4.Material = "Neon"
  1504. chunks4.CanCollide = false
  1505. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1506. table.insert(SlowlyFade,chunks4)
  1507. removeuseless:AddItem(chunks4,5)
  1508. hum.WalkSpeed = 0
  1509. for i = 1, 15 do
  1510. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1511. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1512. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1513. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1514. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1515. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1516. wait()
  1517. end
  1518. hum.WalkSpeed = 13
  1519. attacking = false
  1520. damagedebounce = false
  1521. shockwav:Remove()
  1522. shockwav2:Remove()
  1523. shockesr:Remove()
  1524. debounce = false
  1525. end
  1526. end)
  1527.  
  1528. mouse.KeyDown:connect(function(Press)
  1529. Press=Press:lower()
  1530. if Press=='k' then
  1531. if debounce then return end
  1532. debounce = true
  1533. attacking = true
  1534. punchcharge2:Play()
  1535. hum.WalkSpeed = 0
  1536. for i = 1, 8 do
  1537. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1538. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1539. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1540. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1541. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1542. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1543. wait()
  1544. end
  1545. punchexplosion3:Play()
  1546. local wtfboomzorz = coroutine.wrap(function()
  1547. shockesr = Instance.new("Part", Torso)
  1548. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1549. shockesr.Material = "Neon"
  1550. shockesr.BrickColor = BrickColor.new("Crimson")
  1551. shockesr.Transparency = 0
  1552. shockesr.Anchored = true
  1553. shockesr.CanCollide = false
  1554. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1555. shockerMESH.MeshType = "Sphere"
  1556. shockerMESH.Scale = Vector3.new(1,1,1)
  1557. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1558. removeuseless:AddItem(shockesr,5)
  1559.  
  1560. shockwav = Instance.new("Part", LeftArm)
  1561. shockwav.Size = Vector3.new(1, 1, 1)
  1562. shockwav.Transparency = 0
  1563. shockwav.BrickColor = BrickColor.new("Really red")
  1564. shockwav.Anchored = true
  1565. shockwav.CanCollide = false
  1566. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1567. dea2 = Instance.new("SpecialMesh", shockwav)
  1568. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1569. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1570. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1571. removeuseless:AddItem(shockwav,5)
  1572.  
  1573. shockwav2 = Instance.new("Part", LeftArm)
  1574. shockwav2.Size = Vector3.new(1, 1, 1)
  1575. shockwav2.Transparency = 0
  1576. shockwav2.BrickColor = BrickColor.new("Crimson")
  1577. shockwav2.Anchored = true
  1578. shockwav2.CanCollide = false
  1579. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1580. dea3 = Instance.new("SpecialMesh", shockwav2)
  1581. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1582. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1583. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1584. removeuseless:AddItem(shockwav2,5)
  1585.  
  1586. shockwav3 = Instance.new("Part", LeftArm)
  1587. shockwav3.Size = Vector3.new(1, 1, 1)
  1588. shockwav3.Transparency = 0
  1589. shockwav3.BrickColor = BrickColor.new("Really red")
  1590. shockwav3.Anchored = true
  1591. shockwav3.CanCollide = false
  1592. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1593. dea4 = Instance.new("SpecialMesh", shockwav3)
  1594. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1595. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1596. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1597. removeuseless:AddItem(shockwav3,5)
  1598.  
  1599. local Hit = damagealll(35,Torso.Position)
  1600. for _,v in pairs(Hit) do
  1601. v:BreakJoints()
  1602. end
  1603. for i = 1, 25 do
  1604. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1605. shockwav.Transparency = shockwav.Transparency + 0.07
  1606. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1607. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1608. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1609. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1610. shockesr.Transparency = shockesr.Transparency + 0.08
  1611. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1612. wait()
  1613. end
  1614. end)
  1615. wtfboomzorz()
  1616. for i = 1, 8 do
  1617. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1618. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1619. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1620. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1621. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1622. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1623. wait()
  1624. end
  1625. for i = 1, 26 do
  1626. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1627. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1628. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1629. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1630. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1631. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1632. wait()
  1633. end
  1634. hum.WalkSpeed = 13
  1635. debounce = false
  1636. attacking = false
  1637. end
  1638. end)
  1639.  
  1640. mouse.KeyDown:connect(function(Press)
  1641. Press=Press:lower()
  1642. if Press=='o' then
  1643. if debounce then return end
  1644. debounce = true
  1645. attacking = true
  1646. hum.WalkSpeed = 0
  1647. local theendbegin = coroutine.wrap(function()
  1648. shockwav = Instance.new("Part", Torso)
  1649. shockwav.Size = Vector3.new(1, 1, 1)
  1650. shockwav.Transparency = 0
  1651. shockwav.BrickColor = BrickColor.new("Really red")
  1652. shockwav.Material = "Neon"
  1653. shockwav.Anchored = true
  1654. shockwav.CanCollide = false
  1655. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1656. dea2 = Instance.new("SpecialMesh", shockwav)
  1657. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1658. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1659. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1660. removeuseless:AddItem(shockwav,5)
  1661. shockwav2 = Instance.new("Part", Torso)
  1662. shockwav2.Size = Vector3.new(1, 1, 1)
  1663. shockwav2.Transparency = 0
  1664. shockwav2.Material = "Neon"
  1665. shockwav2.BrickColor = BrickColor.new("Crimson")
  1666. shockwav2.Anchored = true
  1667. shockwav2.CanCollide = false
  1668. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1669. dea3 = Instance.new("SpecialMesh", shockwav2)
  1670. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1671. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1672. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1673. removeuseless:AddItem(shockwav2,5)
  1674. for i = 1, 125 do
  1675. shockwav.Transparency = shockwav.Transparency + 0.03
  1676. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1677. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1678. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1679. wait()
  1680. end
  1681. end)
  1682. theendbegin()
  1683. boomswoosh:Play()
  1684. for i = 1, 50 do
  1685. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1686. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1687. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1688. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1689. wait()
  1690. end
  1691. EndOfTimes = true
  1692. local TheEnd = coroutine.wrap(function()
  1693. while EndOfTimes do
  1694. TheEndTimeWave = Instance.new("Part", Torso)
  1695. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1696. TheEndTimeWave.Transparency = 1
  1697. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1698. TheEndTimeWave.Material = "Neon"
  1699. TheEndTimeWave.Anchored = true
  1700. TheEndTimeWave.CanCollide = false
  1701. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1702. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1703. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1704. DDT.Scale = Vector3.new(50, 50, 50)
  1705. removeuseless:AddItem(TheEndTimeWave,2)
  1706. table.insert(TheEnd,TheEndTimeWave)
  1707. table.insert(TheEnd2,DDT)
  1708. wait(0.1)
  1709. end
  1710. end)
  1711. TheEnd()
  1712. local EndOrb = coroutine.wrap(function()
  1713. EnddOrb = Instance.new("Part", Torso)
  1714. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1715. EnddOrb.Material = "Neon"
  1716. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1717. EnddOrb.Transparency = 1
  1718. EnddOrb.Anchored = true
  1719. EnddOrb.CanCollide = false
  1720. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1721. EnddOrbMESH.MeshType = "Sphere"
  1722. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1723. EnddOrb.CFrame = Torso.CFrame
  1724. while EnddOrb.Transparency > 0 do
  1725. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1726. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1727. wait()
  1728. end
  1729. end)
  1730. EndOrb()
  1731. TheEndSound2:Play()
  1732. while EnddOrb.Transparency > 0 do
  1733. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1734. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1735. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1736. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1737. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1738. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1739. wait()
  1740. end
  1741. TheEndSound2:Stop()
  1742. TheEndSound:Play()
  1743. EndOfTimes = false
  1744. for i = 1, 100 do
  1745. EnddOrb.CFrame = Torso.CFrame
  1746. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1747. wait()
  1748. end
  1749. wait(2)
  1750. local dissapend = coroutine.wrap(function()
  1751. for i = 1, 100 do
  1752. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1753. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1754. wait()
  1755. end
  1756. end)
  1757. dissapend()
  1758. ROOOAAAAH:Play()
  1759. local opforr = coroutine.wrap(function()
  1760. while true do
  1761. if loowki then break end
  1762. TheEndTimeWave2 = Instance.new("Part", Torso)
  1763. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1764. TheEndTimeWave2.Transparency = 0.4
  1765. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1766. TheEndTimeWave2.Material = "Neon"
  1767. TheEndTimeWave2.Anchored = true
  1768. TheEndTimeWave2.CanCollide = false
  1769. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1770. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1771. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1772. DDT2.Scale = Vector3.new(1, 1, 1)
  1773. removeuseless:AddItem(TheEndTimeWave2,3)
  1774. table.insert(TheEnd4,TheEndTimeWave2)
  1775. table.insert(TheEnd3,DDT2)
  1776. EnddOrb2 = Instance.new("Part", Torso)
  1777. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1778. EnddOrb2.Material = "Neon"
  1779. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1780. EnddOrb2.Transparency = 0
  1781. EnddOrb2.Anchored = true
  1782. EnddOrb2.CanCollide = false
  1783. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1784. EnddOrbMESH2.MeshType = "Sphere"
  1785. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1786. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1787. removeuseless:AddItem(EnddOrb2,2)
  1788. table.insert(TheEnd2,EnddOrbMESH2)
  1789. table.insert(SlowlyFade,EnddOrb2)
  1790. wait(0.1)
  1791. end
  1792. end)
  1793. opforr()
  1794. for i = 1, 20 do
  1795. local Hit = damagealll(60,Torso.Position)
  1796. for _,v in pairs(Hit) do
  1797. v.Humanoid:TakeDamage(3)
  1798. end
  1799. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1800. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1801. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1802. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1803. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1804. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1805. wait()
  1806. end
  1807. local damgog = coroutine.wrap(function()
  1808. while true do
  1809. if loowki then return end
  1810. local Hit = damagealll(60,Torso.Position)
  1811. for _,v in pairs(Hit) do
  1812. v.Humanoid:TakeDamage(1)
  1813. end
  1814. wait()
  1815. end
  1816. end)
  1817. damgog()
  1818. wait(ROOOAAAAH.TimeLength)
  1819. loowki = true
  1820. wait(.5)
  1821. for i = 1, 40 do
  1822. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1823. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1824. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1825. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1826. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1827. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1828. wait()
  1829. end
  1830. for i = 1, 100 do
  1831. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1832. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1833. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1834. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1835. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1836. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1837. wait()
  1838. end
  1839. attacking = false
  1840. debounce = false
  1841. loowki = false
  1842. EndOfTimes = false
  1843. hum.WalkSpeed = 13
  1844. end
  1845. end)
  1846.  
  1847. mouse.KeyDown:connect(function(Press)
  1848. Press=Press:lower()
  1849. if Press=='j' then
  1850. if debounce then return end
  1851. debounce = true
  1852. attacking = true
  1853. zorro = true
  1854. local timereft = coroutine.wrap(function()
  1855. shockesr = Instance.new("Part", Torso)
  1856. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1857. shockesr.Material = "Neon"
  1858. shockesr.BrickColor = BrickColor.new("Crimson")
  1859. shockesr.Transparency = 0
  1860. shockesr.Anchored = true
  1861. shockesr.CanCollide = false
  1862. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1863. shockerMESH.MeshType = "Cylinder"
  1864. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1865. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1866. riftopen = Instance.new("Sound", shockesr)
  1867. riftopen.SoundId = "rbxassetid://93724183"
  1868. riftopen.Looped = false
  1869. riftopen.Volume = 2
  1870. riftopen:Play()
  1871. while zorro do
  1872. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1873. wait()
  1874. end
  1875. end)
  1876. timereft()
  1877. for i = 1, 50 do
  1878. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1879. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1880. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1881. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1882. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1883. wait()
  1884. end
  1885. zorro = false
  1886. punchcharge3:Play()
  1887. for i = 1, 10 do
  1888. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1889. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1890. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1891. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1892. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1893. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1894. wait()
  1895. end
  1896. astral = true
  1897. local astralshocks = coroutine.wrap(function()
  1898. while astral do
  1899. Astralshock = Instance.new("Part", Torso)
  1900. Astralshock.Size = Vector3.new(1, 1, 1)
  1901. Astralshock.Transparency = 0
  1902. Astralshock.BrickColor = BrickColor.new("Really red")
  1903. Astralshock.Material = "Neon"
  1904. Astralshock.Anchored = true
  1905. Astralshock.CanCollide = false
  1906. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1907. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1908. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1909. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1910. table.insert(TheEnd3,DDTASTRAL)
  1911. table.insert(SlowlyFade,Astralshock)
  1912. removeuseless:AddItem(Astralshock,2)
  1913. wait(0.3)
  1914. end
  1915. end)
  1916. local astralshocks2 = coroutine.wrap(function()
  1917. while astral do
  1918. Astralshock2 = Instance.new("Part", Torso)
  1919. Astralshock2.Size = Vector3.new(1, 1, 1)
  1920. Astralshock2.Transparency = 0
  1921. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1922. Astralshock2.Material = "Neon"
  1923. Astralshock2.Anchored = true
  1924. Astralshock2.CanCollide = false
  1925. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1926. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1927. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1928. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1929. table.insert(UpMover,Astralshock2)
  1930. table.insert(SlowlyFade,Astralshock2)
  1931. removeuseless:AddItem(Astralshock2,2)
  1932. wait(0.2)
  1933. end
  1934. end)
  1935. astralshocks2()
  1936. astralshocks()
  1937. riftopen2 = Instance.new("Sound", shockesr)
  1938. riftopen2.SoundId = "rbxassetid://907527750"
  1939. riftopen2.Looped = false
  1940. riftopen2.Volume = 2
  1941. riftopen2:Play()
  1942. local fofp = coroutine.wrap(function()
  1943. riftopen3 = Instance.new("Sound", shockesr)
  1944. riftopen3.SoundId = "rbxassetid://1190833720"
  1945. riftopen3.Looped = false
  1946. riftopen3.Volume = 0
  1947. removeuseless:AddItem(riftopen3,10)
  1948. removeuseless:AddItem(shockesr,6)
  1949. riftopen3:Play()
  1950. while riftopen3.Volume < 3 do
  1951. riftopen3.Volume = riftopen3.Volume + 0.2
  1952. wait()
  1953. end
  1954. while astral do
  1955. wait()
  1956. end
  1957. while riftopen3.Volume > 0 do
  1958. riftopen3.Volume = riftopen3.Volume - 0.1
  1959. wait()
  1960. end
  1961. end)
  1962. fofp()
  1963. local astraldmg = coroutine.wrap(function()
  1964. for i = 1, 5 do
  1965. local Hit = damagealll(20,shockesr.Position)
  1966. for _,v in pairs(Hit) do
  1967. v.Humanoid:TakeDamage(25)
  1968. end
  1969. wait(1)
  1970. end
  1971. end)
  1972. astraldmg()
  1973. while shockesr.Transparency < 1 do
  1974. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1975. shockesr.Transparency = shockesr.Transparency + 0.02
  1976. wait()
  1977. end
  1978. astral = false
  1979. debounce = false
  1980. attacking = false
  1981. riftopen:Remove()
  1982. riftopen2:Remove()
  1983. end
  1984. end)
  1985.  
  1986. mouse.KeyDown:connect(function(Press)
  1987. Press=Press:lower()
  1988. if Press=='r' then
  1989. if debounce then return end
  1990. debounce = true
  1991. attacking = true
  1992. borb = true
  1993. hum.WalkSpeed = 0
  1994. punchcharge:Play()
  1995. for i = 1, 8 do
  1996. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1997. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1998. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1999. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2000. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2001. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2002. wait()
  2003. end
  2004. BlackPowerBall = Instance.new("Part", Torso)
  2005. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2006. BlackPowerBall.Anchored = true
  2007. BlackPowerBall.Shape = 0
  2008. BlackPowerBall.Material = "Neon"
  2009. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2010. BlackPowerBall.CanCollide = false
  2011. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2012. local increasesizeball = coroutine.wrap(function()
  2013. for i = 1, 20 do
  2014. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2015. wait()
  2016. end
  2017. end)
  2018. increasesizeball()
  2019. OMEGABLASTER = Instance.new("Sound", RightArm)
  2020. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2021. OMEGABLASTER.Pitch = 1.5
  2022. OMEGABLASTER.Volume = 2
  2023. OMEGABLASTER:Play()
  2024. for i = 1, 25 do
  2025. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2026. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2027. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2028. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2029. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2030. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2031. wait()
  2032. end
  2033. for i = 1, 8 do
  2034. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2035. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2036. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2037. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2038. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2039. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2040. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2041. wait()
  2042. end
  2043. local shootthemballs = coroutine.wrap(function()
  2044. BlackPowerBall.Anchored = false
  2045. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2046. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2047. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2048. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2049. wait()
  2050. end)
  2051. shootthemballs()
  2052. for i = 1, 12 do
  2053. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2054. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2055. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2056. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2057. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2058. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2059. wait()
  2060. end
  2061. BlackPowerBall.Touched:connect(function(OnHit)
  2062. if hitters == true then return end
  2063. hitters = true
  2064. BlackPowerBall.Anchored = true
  2065. BlackPowerBall.Transparency = 1
  2066. local Hit = damagealll(32,BlackPowerBall.Position)
  2067. for _,v in pairs(Hit) do
  2068. v.Humanoid:TakeDamage(40)
  2069. end
  2070. explosivesound = Instance.new("Sound", BlackPowerBall)
  2071. explosivesound.SoundId = "rbxassetid://400765078"
  2072. explosivesound.Looped = false
  2073. explosivesound.Volume = 2
  2074. explosivesound.Pitch = 2
  2075. explosivesound:Play()
  2076. for i = 1, 3 do
  2077. ExplosionBall = Instance.new("Part", Torso)
  2078. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2079. ExplosionBall.Anchored = true
  2080. ExplosionBall.Shape = 0
  2081. ExplosionBall.Material = "Neon"
  2082. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2083. ExplosionBall.CanCollide = false
  2084. ExplosionBall.Size = BlackPowerBall.Size
  2085. ExplosionBallshock = Instance.new("Part", Torso)
  2086. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2087. ExplosionBallshock.Transparency = 0
  2088. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2089. ExplosionBallshock.Material = "Neon"
  2090. ExplosionBallshock.Anchored = true
  2091. ExplosionBallshock.CanCollide = false
  2092. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2093. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2094. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2095. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2096. table.insert(Extreme,ExplosionBall)
  2097. table.insert(SlowlyFade,ExplosionBall)
  2098. table.insert(SlowlyFade,ExplosionBallshock)
  2099. table.insert(ExtremeM,ExplosionBallshockDDT)
  2100. removeuseless:AddItem(ExplosionBall,2)
  2101. removeuseless:AddItem(ExplosionBallshock,2)
  2102. wait(0.1)
  2103. end
  2104. borb = false
  2105. hitters = false
  2106. end)
  2107. hum.WalkSpeed = 13
  2108. local time = coroutine.wrap(function()
  2109. for i = 1, 100 do
  2110. if borb == false then break end
  2111. wait()
  2112. end
  2113. BlackPowerBall:Remove()
  2114. debounce = false
  2115. balldebounce = false
  2116. hitters = false
  2117. end)
  2118. time()
  2119. attacking = false
  2120. while wait() do
  2121. if borb == false then break end
  2122. wait()
  2123. end
  2124. balldebounce = false
  2125. debounce = false
  2126. hitters = false
  2127. end
  2128. end)
  2129.  
  2130. mouse.KeyDown:connect(function(Press)
  2131. Press=Press:lower()
  2132. if Press=='h' then
  2133. if debounce == true then return end
  2134. debounce = true
  2135. walking = false
  2136. hit = false
  2137. attacking = true
  2138. punchcharge:Play()
  2139. bbm = Instance.new("Sound", Torso)
  2140. bbm.SoundId = "rbxassetid://1412100204"
  2141. bbm.Volume = 6
  2142. bbm:Play()
  2143. hum.WalkSpeed = 0
  2144. local createnergyblast = coroutine.wrap(function()
  2145. BlastWave = Instance.new("Part", Torso)
  2146. BlastWave.Material = "Neon"
  2147. BlastWave.Anchored = true
  2148. BlastWave.CanCollide = false
  2149. BlastWave.BrickColor = BrickColor.new("Crimson")
  2150. BlastWave.Size = Vector3.new(.1,.1,.1)
  2151. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2152. BlastShape.MeshType = "Sphere"
  2153. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2154. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2155. end)
  2156. createnergyblast()
  2157. local sizeincrease = coroutine.wrap(function()
  2158. for i = 1, 45 do
  2159. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2160. wait()
  2161. end
  2162. end)
  2163. sizeincrease()
  2164. local RetrEnergy2 = coroutine.wrap(function()
  2165. for i = 1, 10 do
  2166. circlescircles = Instance.new("Part", Torso)
  2167. circlescircles.Size = Vector3.new(1, 1, 1)
  2168. circlescircles.Transparency = 0.2
  2169. circlescircles.BrickColor = BrickColor.new("Really red")
  2170. circlescircles.Material = "Neon"
  2171. circlescircles.Anchored = true
  2172. circlescircles.CanCollide = false
  2173. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2174. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2175. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2176. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2177. removeuseless:AddItem(circlescircles,1)
  2178. table.insert(nonmeshRepeater2,circlescircles)
  2179. table.insert(TheEnd2,circlescirclesmesh)
  2180. wait(.1)
  2181. end
  2182. end)
  2183. RetrEnergy2()
  2184. local RetrEnergy = coroutine.wrap(function()
  2185. for i = 1, 7 do
  2186. RetrEnergy1 = Instance.new("Part", Torso)
  2187. RetrEnergy1.Material = "Neon"
  2188. RetrEnergy1.Anchored = true
  2189. RetrEnergy1.CanCollide = false
  2190. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2191. RetrEnergy1.Transparency = 0.5
  2192. RetrEnergy1.Size = Vector3.new(10,10,10)
  2193. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2194. RetrEnergy1Shape.MeshType = "Sphere"
  2195. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2196. RetrEnergy1.CFrame = BlastWave.CFrame
  2197. table.insert(LessSize,RetrEnergy1)
  2198. table.insert(Repeater2,RetrEnergy1)
  2199. removeuseless:AddItem(RetrEnergy1,2)
  2200. wait(0.2)
  2201. end
  2202. end)
  2203. RetrEnergy()
  2204. for i = 1, 10 do
  2205. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2206. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2207. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2209. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2210. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2211. wait()
  2212. end
  2213. wait(1)
  2214. local shocks = coroutine.wrap(function()
  2215. while BlastWave.Transparency < 1 do
  2216. shockoftheblast = Instance.new("Part", Torso)
  2217. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2218. shockoftheblast.Transparency = 0
  2219. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2220. shockoftheblast.Material = "Neon"
  2221. shockoftheblast.Anchored = true
  2222. shockoftheblast.CanCollide = false
  2223. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2224. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2225. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2226. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2227. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2228. removeuseless:AddItem(shockoftheblast,.5)
  2229. table.insert(ForwardMover,shockoftheblast)
  2230. table.insert(nonmeshRepeater2,shockoftheblast)
  2231. wait(.1)
  2232. end
  2233. end)
  2234. shocks()
  2235. x0412:Play()
  2236. ReaperLaunch = Instance.new("Sound", LeftArm)
  2237. ReaperLaunch.Volume = 3
  2238. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2239. ReaperLaunch:Play()
  2240. hum.WalkSpeed = 2
  2241. TheBeam = Instance.new("Part", LeftArm)
  2242. TheBeam.CanCollide = false
  2243. TheBeam.Size = Vector3.new(1,3,3)
  2244. TheBeam.Material = "Neon"
  2245. TheBeam.Anchored = true
  2246. TheBeam.BrickColor = BrickColor.new("Crimson")
  2247. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2248. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2249. TheBeamMESH.MeshType = "Cylinder"
  2250. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2251. TheBeam.Touched:connect(function(hit)
  2252. if hit.Parent:IsA("Part") then
  2253. elseif hit.Parent:IsA("SpecialMesh") then
  2254. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2255. elseif hit.Parent:findFirstChild("Humanoid") then
  2256. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2257. Slachtoffer:TakeDamage(30)
  2258. wait(.6)
  2259. end
  2260. end)
  2261. for i = 1, 100 do
  2262. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2263. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2264. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2265. wait()
  2266. end
  2267. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2268. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2269. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2270. wait()
  2271. end
  2272. debounce = false
  2273. attacking = false
  2274. TheBeam:Remove()
  2275. BlastWave:Remove()
  2276. end
  2277. end)
  2278.  
  2279. mouse.KeyDown:connect(function(Press)
  2280. Press=Press:lower()
  2281. if Press=='q' then
  2282. if debounce then return end
  2283. debounce = true
  2284. attacking = true
  2285. open = true
  2286. nepo = true
  2287. hum.WalkSpeed = 0
  2288. bigrift = Instance.new("Part", Torso)
  2289. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2290. bigrift.Material = "Neon"
  2291. bigrift.Transparency = 1
  2292. bigrift.Anchored = true
  2293. bigrift.CanCollide = false
  2294. bigriftdecal = Instance.new("Decal", bigrift)
  2295. bigriftdecal.Face = "Top"
  2296. bigriftdecal.Texture = "rbxassetid://702583926"
  2297. local bigriftopen = coroutine.wrap(function()
  2298. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2299. while open do
  2300. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2301. wait()
  2302. end
  2303. end)
  2304. bigriftopen()
  2305. local rotate = coroutine.wrap(function()
  2306. while nepo do
  2307. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2308. wait()
  2309. end
  2310. end)
  2311. rotate()
  2312. for i = 1, 15 do
  2313. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2314. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2315. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2316. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2317. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2318. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2319. wait()
  2320. end
  2321. open = false
  2322. for i = 1, 8 do
  2323. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2324. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2325. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2326. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2327. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2328. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2329. wait()
  2330. end
  2331. local openshocks = coroutine.wrap(function()
  2332. for i = 1, 2 do
  2333. openshock2 = Instance.new("Part", Torso)
  2334. openshock2.Size = Vector3.new(1, 1, 1)
  2335. openshock2.Transparency = 0
  2336. openshock2.BrickColor = BrickColor.new("Really red")
  2337. openshock2.Material = "Neon"
  2338. openshock2.Anchored = true
  2339. openshock2.CanCollide = false
  2340. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2341. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2342. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2343. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2344. removeuseless:AddItem(openshock2,2)
  2345. table.insert(TheEnd3,DDTopenshock2)
  2346. table.insert(SlowlyFade,openshock2)
  2347. openshock = Instance.new("Part", Torso)
  2348. openshock.Size = Vector3.new(1, 1, 1)
  2349. openshock.Transparency = 0
  2350. openshock.BrickColor = BrickColor.new("Really red")
  2351. openshock.Material = "Neon"
  2352. openshock.Anchored = true
  2353. openshock.CanCollide = false
  2354. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2355. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2356. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2357. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2358. removeuseless:AddItem(openshock,2)
  2359. table.insert(TheEnd3,DDTopenshock)
  2360. table.insert(SlowlyFade,openshock)
  2361. wait(.2)
  2362. end
  2363. end)
  2364. openshocks()
  2365. wreckingbrick = Instance.new("Part", Torso)
  2366. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2367. wreckingbrick.Material = "Neon"
  2368. wreckingbrick.Transparency = 0
  2369. wreckingbrick.Anchored = true
  2370. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2371. wreckingbrick.CanCollide = false
  2372. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2373. iffalsedontspin = true
  2374. local rotq = coroutine.wrap(function()
  2375. while iffalsedontspin do
  2376. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2377. wait()
  2378. end
  2379. end)
  2380. rotq()
  2381. swooshsound = Instance.new("Sound", wreckingbrick)
  2382. swooshsound.Volume = 1
  2383. swooshsound.SoundId = "rbxassetid://148894535"
  2384. swooshsound.Looped = false
  2385. swooshsound:Play()
  2386. removeuseless:AddItem(swooshsound,2)
  2387. for i = 1, 10 do
  2388. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2389. wait()
  2390. end
  2391. for i = 1, 8 do
  2392. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2393. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2394. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2395. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2396. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2397. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2398. wait()
  2399. end
  2400. local removeportal = coroutine.wrap(function()
  2401. for i = 1, 20 do
  2402. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2403. wait()
  2404. end
  2405. nepo = false
  2406. bigrift:Remove()
  2407. end)
  2408. removeportal()
  2409. wait(.5)
  2410. iffalsedontspin = false
  2411. wreckingbrick.Anchored = false
  2412. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2413. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2414. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2415. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2416. removeuseless:AddItem(wreckingbrick,5)
  2417. function onTouchedBrick(part)
  2418. local h = part.Parent:findFirstChild("Humanoid")
  2419. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2420. if hit then return end
  2421. hit = true
  2422. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2423. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2424. heavyhitimpact.Volume = 1
  2425. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2426. heavyhitimpact.Looped = false
  2427. heavyhitimpact:Play()
  2428. removeuseless:AddItem(heavyhitimpact,2)
  2429. h.Health = h.Health - 35
  2430. wait(1)
  2431. hit = false
  2432. end
  2433. end
  2434. wreckingbrick.Touched:connect(onTouchedBrick)
  2435. for i = 1, 10 do
  2436. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2437. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2438. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2439. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2440. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2441. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2442. wait()
  2443. end
  2444. for i = 1, 2 do
  2445. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2446. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2447. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2448. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2449. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2450. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2451. wait()
  2452. end
  2453. attacking = false
  2454. hum.WalkSpeed = 13
  2455. wait(0.3)
  2456. debounce = false
  2457. end
  2458. end)
  2459.  
  2460. mouse.KeyDown:connect(function(Press)
  2461. Press=Press:lower()
  2462. if Press=='x' then
  2463. if debounce then return end
  2464. debounce = true
  2465. attacking = true
  2466. notbreakeffect = true
  2467. hum.WalkSpeed = 0
  2468. step = Instance.new("Sound", Torso)
  2469. step.SoundId = "rbxassetid://337064700"
  2470. step.Volume = 2
  2471. step:Play()
  2472. for i = 1, 12 do
  2473. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2474. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2475. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2476. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2477. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2478. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2479. wait()
  2480. end
  2481. knockbackhitbox = Instance.new("Part", Torso)
  2482. knockbackhitbox.Size = Vector3.new(5,5,3)
  2483. knockbackhitbox.Transparency = 1
  2484. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2485. local flyposition = coroutine.wrap(function()
  2486. for i = 1, 10 do
  2487. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2488. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2489. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2490. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2491. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2492. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2493. wait()
  2494. end
  2495. end)
  2496. local aftereffect = coroutine.wrap(function()
  2497. while notbreakeffect do
  2498. leftarmeffect = Instance.new("Part", Torso)
  2499. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2500. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2501. leftarmeffect.Material = "Neon"
  2502. leftarmeffect.Anchored = true
  2503. leftarmeffect.CanCollide = false
  2504. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2505. table.insert(SlowlyFade,leftarmeffect)
  2506. removeuseless:AddItem(leftarmeffect,2)
  2507. rightarmeffect = Instance.new("Part", Torso)
  2508. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2509. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2510. rightarmeffect.Material = "Neon"
  2511. rightarmeffect.Anchored = true
  2512. rightarmeffect.CanCollide = false
  2513. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2514. table.insert(SlowlyFade,rightarmeffect)
  2515. removeuseless:AddItem(rightarmeffect,2)
  2516. leftlegeffect = Instance.new("Part", Torso)
  2517. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2518. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2519. leftlegeffect.Material = "Neon"
  2520. leftlegeffect.Anchored = true
  2521. leftlegeffect.CanCollide = false
  2522. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2523. table.insert(SlowlyFade,leftlegeffect)
  2524. removeuseless:AddItem(leftlegeffect,2)
  2525. rightlegeffect = Instance.new("Part", Torso)
  2526. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2527. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2528. rightlegeffect.Material = "Neon"
  2529. rightlegeffect.Anchored = true
  2530. rightlegeffect.CanCollide = false
  2531. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2532. table.insert(SlowlyFade,rightlegeffect)
  2533. removeuseless:AddItem(rightlegeffect,2)
  2534. wait()
  2535. end
  2536. end)
  2537. local sawnicboomzor = coroutine.wrap(function()
  2538. while notbreakeffect do
  2539. openshock2 = Instance.new("Part", Torso)
  2540. openshock2.Size = Vector3.new(1, 1, 1)
  2541. openshock2.Transparency = 0
  2542. openshock2.BrickColor = BrickColor.new("Really red")
  2543. openshock2.Material = "Neon"
  2544. openshock2.Anchored = true
  2545. openshock2.CanCollide = false
  2546. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2547. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2548. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2549. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2550. removeuseless:AddItem(openshock2,2)
  2551. table.insert(TheEnd3,DDTopenshock2)
  2552. table.insert(SlowlyFade,openshock2)
  2553. wait(0.1)
  2554. end
  2555. end)
  2556. local knockback = coroutine.wrap(function()
  2557. knockbackhitbox.Touched:connect(function(hit)
  2558. if hit.Parent:IsA("Part") then
  2559. elseif hit.Parent:IsA("SpecialMesh") then
  2560. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2561. elseif hit.Parent:findFirstChild("Humanoid") then
  2562. if damagedebounce == true then return end
  2563. damagedebounce = true
  2564. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2565. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2566. dmgsound.SoundId = "rbxassetid://553324113"
  2567. dmgsound.Volume = 2
  2568. dmgsound:Play()
  2569. removeuseless:AddItem(dmgsound,2)
  2570. knockbacktarget:TakeDamage(10)
  2571. end
  2572. end)
  2573. end)
  2574. knockback()
  2575. aftereffect()
  2576. flyposition()
  2577. sawnicboomzor()
  2578. energy = Instance.new("Sound", Torso)
  2579. energy.Volume = 2
  2580. energy.SoundId = "rbxassetid://601621838"
  2581. energy:Play()
  2582. removeuseless:AddItem(energy,3)
  2583. energy2 = Instance.new("Sound", Torso)
  2584. energy2.Volume = 2
  2585. energy2.SoundId = "rbxassetid://303858412"
  2586. energy2:Play()
  2587. removeuseless:AddItem(energy2,3)
  2588. local fly = Instance.new("BodyVelocity", Torso)
  2589. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2590. fly.Velocity = Root.CFrame.lookVector * 90
  2591. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2592. wait(.7)
  2593. hum.WalkSpeed = 13
  2594. notbreakeffect = false
  2595. fly:Remove()
  2596. attacking = false
  2597. debounce = false
  2598. knockbackhitbox:Remove()
  2599. damagedebounce = false
  2600. end
  2601. end)
  2602.  
  2603. mouse.KeyDown:connect(function(Press)
  2604. Press=Press:lower()
  2605. if Press=='c' then
  2606. if debounce == true then return end
  2607. debounce = true
  2608. attacking = true
  2609. hum.WalkSpeed = 0
  2610. coercion = Instance.new("Part", Torso)
  2611. coercion.BrickColor = BrickColor.new("Crimson")
  2612. coercion.Anchored = true
  2613. coercion.Shape = 0
  2614. coercion.Material = "Neon"
  2615. coercion.Size = Vector3.new(25,25,25)
  2616. coercion.CanCollide = false
  2617. coercion.Transparency = 1
  2618. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2619. local coercion1 = coroutine.wrap(function()
  2620. for i = 1, 5 do
  2621. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2622. coercion.Transparency = coercion.Transparency - 0.25
  2623. wait()
  2624. end
  2625. end)
  2626. punchcharge:Play()
  2627. coercion1()
  2628. for i = 1, 8 do
  2629. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2630. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2631. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2632. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2633. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2634. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2635. wait()
  2636. end
  2637. local coercion2 = coroutine.wrap(function()
  2638. for i = 1, 12 do
  2639. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2640. coercion.Transparency = coercion.Transparency + 0.1
  2641. wait()
  2642. end
  2643. end)
  2644. coercion2()
  2645. xboom = Instance.new("Sound", Torso)
  2646. xboom.SoundId = "rbxassetid://400765078"
  2647. xboom.Volume = 2
  2648. xboom:Play()
  2649. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2650. sound23 = Instance.new("Sound", Torso)
  2651. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2652. sound23.Volume = 4
  2653. sound23:Play()
  2654. local Hit = damagealll(20,Torso.Position)
  2655. for _,v in pairs(Hit) do
  2656. v.Humanoid:TakeDamage(15)
  2657. end
  2658. for i = 1, 12 do
  2659. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2660. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2661. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2662. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2663. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2664. wait()
  2665. end
  2666. debounce = false
  2667. attacking = false
  2668. coercion:Remove()
  2669. hum.WalkSpeed = 13
  2670. end
  2671. end)
  2672.  
  2673. mouse.KeyDown:connect(function(Press)
  2674. Press=Press:lower()
  2675. if Press=='v' then
  2676. if debounce then return end
  2677. if transf1 == false then
  2678. print("You are not ready to transform!")
  2679. elseif transf1 and donttransform == false then
  2680. debounce = true
  2681. attacking = true
  2682. hum.WalkSpeed = 0
  2683. local timechange = coroutine.wrap(function()
  2684. game.Lighting.Brightness = -1
  2685. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2686. wait(.1)
  2687. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2688. wait(0.1)
  2689. game.Lighting.Ambient = Color3.new(2,2,2)
  2690. wait(0.1)
  2691. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2692. wait(0.1)
  2693. game.Lighting.Ambient = Color3.new(1,1,1)
  2694. wait(0.1)
  2695. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2696. wait(0.1)
  2697. game.Lighting.Ambient = Color3.new(0,0,0)
  2698. wait(10)
  2699. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2700. wait(0.1)
  2701. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2702. wait(0.1)
  2703. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2704. end)
  2705. local timechange2 = coroutine.wrap(function()
  2706. minutesAfterMidnight = -400
  2707. for i = 1, 100 do
  2708. minutesAfterMidnight = minutesAfterMidnight + 5
  2709. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2710. wait()
  2711. end
  2712. end)
  2713. timechange2()
  2714. local lri = coroutine.wrap(function()
  2715. light:Remove()
  2716. light = Instance.new("PointLight", Torso)
  2717. light.Color = Color3.new(0,255,0)
  2718. light.Range = 5
  2719. light.Brightness = 50
  2720. for i = 1, 150 do
  2721. light.Range = light.Range + 0.02
  2722. light.Brightness = light.Brightness + 0.05
  2723. wait()
  2724. end
  2725. end)
  2726. lri()
  2727. CorruptedArm3 = Instance.new("Part", LeftArm)
  2728. CorruptedArm3.CanCollide = false
  2729. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2730. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2731. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2732. CorruptedArm3.Material = "Neon"
  2733. CorruptedArm3.Transparency = 1
  2734. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2735. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2736. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2737. sao = coroutine.wrap(function()
  2738. for i = 1, 100 do
  2739. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2740. wait()
  2741. end
  2742. end)
  2743. sao()
  2744. for i = 1, 100 do
  2745. doommusucus.Volume = doommusucus.Volume - 0.02
  2746. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2747. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2748. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2749. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2750. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2751. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2752. wait()
  2753. end
  2754. for i = 1, 10 do
  2755. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2756. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2757. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2758. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2759. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2760. wait()
  2761. end
  2762. lssj = true
  2763. LSSJ:Play()
  2764. for i = 1, 40 do
  2765. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2766. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2768. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2769. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2770. wait()
  2771. end
  2772. rjjj = coroutine.wrap(function()
  2773. for i = 1, 62 do
  2774. unleashingpower = Instance.new("Part", Torso)
  2775. unleashingpower.Size = Vector3.new(1, 1, 1)
  2776. unleashingpower.Transparency = 0.5
  2777. unleashingpower.BrickColor = BrickColor.Random()
  2778. unleashingpower.Material = "Neon"
  2779. unleashingpower.Anchored = true
  2780. unleashingpower.CanCollide = false
  2781. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2782. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2783. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2784. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2785. removeuseless:AddItem(unleashingpower,2)
  2786. table.insert(Extreme,unleashingpower)
  2787. table.insert(nonmeshRepeater2,unleashingpower)
  2788. table.insert(ExtremeM,unleashingpowermesh)
  2789. unleashingpower2 = Instance.new("Part", Torso)
  2790. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2791. unleashingpower2.Transparency = 0.5
  2792. unleashingpower2.Shape = 0
  2793. unleashingpower2.BrickColor = BrickColor.Random()
  2794. unleashingpower2.Material = "Neon"
  2795. unleashingpower2.Anchored = true
  2796. unleashingpower2.CanCollide = false
  2797. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2798. removeuseless:AddItem(unleashingpower2,2)
  2799. table.insert(Extreme,unleashingpower2)
  2800. table.insert(nonmeshRepeater2,unleashingpower2)
  2801. wait()
  2802. end
  2803. end)
  2804. rjjj()
  2805. mcs = coroutine.wrap(function()
  2806. while lssj do
  2807. light.Range = light.Range + 5
  2808. light.Brightness = light.Brightness + 5
  2809. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2810. sine = sine + change
  2811. change = 4
  2812. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2813. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2814. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2815. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2816. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2817. wait()
  2818. end
  2819. end)
  2820. mcs()
  2821. wait(4)
  2822. lssj = false
  2823. light.Range = 50
  2824. light.Brightness = 9001
  2825. light.Color = Color3.new(255,0,0)
  2826. unleashingpower3 = Instance.new("Part", Torso)
  2827. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2828. unleashingpower3.Transparency = 0
  2829. unleashingpower3.Shape = 0
  2830. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2831. unleashingpower3.Material = "Neon"
  2832. unleashingpower3.Anchored = true
  2833. unleashingpower3.CanCollide = false
  2834. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2835. table.insert(Extreme,unleashingpower3)
  2836. wait(1)
  2837. HandCannonTop1:Remove()
  2838. FixedER:Remove()
  2839. FixedER4:Remove()
  2840. FixedER5:Remove()
  2841. FixedER2:Remove()
  2842. FixedER3:Remove()
  2843. HandCannonTop2:Remove()
  2844. HandCannonTop3:Remove()
  2845. secretpart:Remove()
  2846. HandCannonTop4:Remove()
  2847. HandCannonTop5:Remove()
  2848. HandCannonTop6:Remove()
  2849. HandCannonTop7:Remove()
  2850. HandCannonTop8:Remove()
  2851. HandCannonTop9:Remove()
  2852. HandCannonTop10:Remove()
  2853. HandCannonTop11:Remove()
  2854. HandCannonTop12:Remove()
  2855. HandCannonTop13:Remove()
  2856. HandCannonTop14:Remove()
  2857. corecircle:Remove()
  2858. corecircle2:Remove()
  2859. TheCore:Remove()
  2860. Gear1:Remove()
  2861. Gear2:Remove()
  2862. EnergyCorePART:Remove()
  2863. CorruptedArm:Remove()
  2864. CorruptedArm2:Remove()
  2865. ArmorPlating:Remove()
  2866. ArmorPlating2:Remove()
  2867. ArmorPlating3:Remove()
  2868. ArmorPlating4:Remove()
  2869. ArmorPlating5:Remove()
  2870. ArmorPlating6:Remove()
  2871. ArmorPlating7:Remove()
  2872. ArmorPlating8:Remove()
  2873. ArmorPlating9:Remove()
  2874. ArmorPlating10:Remove()
  2875. CorruptedArm3:Remove()
  2876. unleashingpower5 = Instance.new("Part", Torso)
  2877. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2878. unleashingpower5.Transparency = 0.5
  2879. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2880. unleashingpower5.Material = "Neon"
  2881. unleashingpower5.Anchored = true
  2882. unleashingpower5.CanCollide = false
  2883. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2884. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2885. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2886. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2887. unleashingpower6 = Instance.new("Part", Torso)
  2888. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2889. unleashingpower6.Transparency = 0.5
  2890. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2891. unleashingpower6.Material = "Neon"
  2892. unleashingpower6.Anchored = true
  2893. unleashingpower6.CanCollide = false
  2894. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2895. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2896. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2897. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2898. quickcour = coroutine.wrap(function()
  2899. while wait() do
  2900. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2901. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2902. end
  2903. end)
  2904. quickcour()
  2905. light.Range = 10
  2906. light.Brightness = 25
  2907. light.Color = Color3.new(255,0,0)
  2908. unleashingpower4 = Instance.new("Part", Torso)
  2909. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2910. unleashingpower4.Transparency = 0
  2911. unleashingpower4.Shape = 0
  2912. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2913. unleashingpower4.Material = "Neon"
  2914. unleashingpower4.Anchored = true
  2915. unleashingpower4.CanCollide = false
  2916. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2917. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2918. wait(1)
  2919. table.insert(nonmeshRepeater2,unleashingpower3)
  2920. removeuseless:AddItem(unleashingpower3,3)
  2921. wait(1)
  2922. unleashingpower7 = Instance.new("Part", Torso)
  2923. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2924. unleashingpower7.Transparency = 0
  2925. unleashingpower7.Shape = 0
  2926. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2927. unleashingpower7.Material = "Neon"
  2928. unleashingpower7.Anchored = true
  2929. unleashingpower7.CanCollide = false
  2930. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2931. table.insert(Extreme,unleashingpower7)
  2932. table.insert(nonmeshRepeater2,unleashingpower7)
  2933. removeuseless:AddItem(unleashingpower7,3)
  2934. wait(2)
  2935. unleashingpower8 = Instance.new("Part", Torso)
  2936. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2937. unleashingpower8.Transparency = 0
  2938. unleashingpower8.Shape = 0
  2939. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2940. unleashingpower8.Material = "Neon"
  2941. unleashingpower8.Anchored = true
  2942. unleashingpower8.CanCollide = false
  2943. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2944. table.insert(Extreme,unleashingpower8)
  2945. table.insert(nonmeshRepeater2,unleashingpower8)
  2946. removeuseless:AddItem(unleashingpower8,3)
  2947. wait(2)
  2948. unleashingpower9 = Instance.new("Part", Torso)
  2949. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2950. unleashingpower9.Transparency = 0
  2951. unleashingpower9.Shape = 0
  2952. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2953. unleashingpower9.Material = "Neon"
  2954. unleashingpower9.Anchored = true
  2955. unleashingpower9.CanCollide = false
  2956. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2957. table.insert(Extreme,unleashingpower9)
  2958. table.insert(nonmeshRepeater2,unleashingpower9)
  2959. removeuseless:AddItem(unleashingpower9,3)
  2960. wait(2)
  2961. table.insert(Extreme,unleashingpower4)
  2962. table.insert(nonmeshRepeater2,unleashingpower4)
  2963. removeuseless:AddItem(unleashingpower4,3)
  2964. wait(.1)
  2965. arti = coroutine.wrap(function()
  2966. for i = 1, 10 do
  2967. unleashingpower10 = Instance.new("Part", Torso)
  2968. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2969. unleashingpower10.Transparency = 0.5
  2970. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2971. unleashingpower10.Material = "Neon"
  2972. unleashingpower10.Anchored = true
  2973. unleashingpower10.CanCollide = false
  2974. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2975. un = Instance.new("SpecialMesh", unleashingpower10)
  2976. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2977. un.Scale = Vector3.new(15, 15, 15)
  2978. removeuseless:AddItem(unleashingpower10,2)
  2979. table.insert(Extreme,unleashingpower10)
  2980. table.insert(nonmeshRepeater2,unleashingpower10)
  2981. table.insert(ExtremeM,un)
  2982. wait()
  2983. end
  2984. end)
  2985. arti()
  2986. dso = coroutine.wrap(function()
  2987. for i = 1, 100 do
  2988. LSSJ.Volume = LSSJ.Volume - 0.4
  2989. wait()
  2990. end
  2991. end)
  2992. dso()
  2993. removeuseless:AddItem(unleashingpower6,2)
  2994. table.insert(Extreme,unleashingpower6)
  2995. table.insert(nonmeshRepeater2,unleashingpower6)
  2996. removeuseless:AddItem(unleashingpower5,2)
  2997. table.insert(Extreme,unleashingpower5)
  2998. table.insert(nonmeshRepeater2,unleashingpower5)
  2999. doommusucus.SoundId = "rbxassetid://296414388"
  3000. laugh = Instance.new("Sound", Torso)
  3001. laugh.SoundId = "rbxassetid://179774173"
  3002. laugh.Volume = 2.5
  3003. laugh:Play()
  3004. for i = 1, 10 do
  3005. doommusucus.Volume = doommusucus.Volume + 0.11
  3006. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3007. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3008. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3009. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3010. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3011. wait()
  3012. end
  3013. for i = 1, 10 do
  3014. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3015. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3016. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3017. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3018. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3019. wait()
  3020. end
  3021. for i = 1, 15 do
  3022. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3023. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3024. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3025. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3026. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3027. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3028. wait()
  3029. end
  3030. wait(1)
  3031. hum.WalkSpeed = 13
  3032. LSSJn = true
  3033. donttransform = true
  3034. attacking = false
  3035. debounce = false
  3036. end
  3037. end
  3038. end)
  3039.  
  3040. mouse.KeyDown:connect(function(Press)
  3041. Press=Press:lower()
  3042. if Press=='b' then
  3043. if debounce == true then return end
  3044. debounce = true
  3045. walking = false
  3046. attacking = true
  3047. fpg = false
  3048. gpf = true
  3049. for i = 1, 5 do
  3050. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3051. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3052. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3053. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3054. wait()
  3055. end
  3056. wind = Instance.new("Part", Torso)
  3057. wind.BrickColor = BrickColor.new("Crimson")
  3058. wind.Size = Vector3.new(5,5,5)
  3059. wind.CanCollide = false
  3060. wind.Transparency = 1
  3061. wind.Material = "Neon"
  3062. windmesh = Instance.new("SpecialMesh", wind)
  3063. windmesh.Scale = Vector3.new(2,2,2)
  3064. windmesh.MeshId = "rbxassetid://168892432"
  3065. windweld = weldBetween(wind, Torso)
  3066. wind2 = Instance.new("Part", Torso)
  3067. wind2.BrickColor = BrickColor.new("Crimson")
  3068. wind2.Size = Vector3.new(5,5,5)
  3069. wind2.CanCollide = false
  3070. wind2.Transparency = 1
  3071. wind2.Material = "Neon"
  3072. windmesh2 = Instance.new("SpecialMesh", wind2)
  3073. windmesh2.Scale = Vector3.new(4,4,4)
  3074. windmesh2.MeshId = "rbxassetid://168892432"
  3075. windweld2 = weldBetween(wind2, wind)
  3076. quickcourou = coroutine.wrap(function()
  3077. m = 1
  3078. for i = 1, 5 do
  3079. wind.Transparency = wind.Transparency - 0.1
  3080. wind2.Transparency = wind2.Transparency - 0.04
  3081. wait()
  3082. end
  3083. end)
  3084. quickcourou()
  3085. eORBleft = Instance.new("Part", Torso)
  3086. eORBleft.Size = Vector3.new(1, 1, 1)
  3087. eORBleft.Transparency = 0
  3088. eORBleft.Shape = 0
  3089. eORBleft.BrickColor = BrickColor.New("Really red")
  3090. eORBleft.Material = "Neon"
  3091. eORBleft.Anchored = false
  3092. eORBleft.CanCollide = false
  3093. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3094. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3095. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3096. eORBright = Instance.new("Part", Torso)
  3097. eORBright.Size = Vector3.new(1, 1, 1)
  3098. eORBright.Transparency = 0
  3099. eORBright.Shape = 0
  3100. eORBright.BrickColor = BrickColor.New("Really red")
  3101. eORBright.Material = "Neon"
  3102. eORBright.Anchored = false
  3103. eORBright.CanCollide = false
  3104. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3105. eorbweld2 = weldBetween(eORBright, RightArm)
  3106. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3107. hev = Instance.new("Part", Torso)
  3108. hev.Size = Vector3.new(15, 15, 15)
  3109. hev.Transparency = 0
  3110. hev.Shape = 0
  3111. hev.BrickColor = BrickColor.New("Really red")
  3112. hev.Material = "Neon"
  3113. hev.Anchored = true
  3114. hev.CanCollide = false
  3115. hev2 = Instance.new("Part", Torso)
  3116. hev2.Size = Vector3.new(15, 15, 15)
  3117. hev2.Transparency = 0
  3118. hev2.Shape = 0
  3119. hev2.BrickColor = BrickColor.New("Really red")
  3120. hev2.Material = "Neon"
  3121. hev2.Anchored = true
  3122. hev2.CanCollide = false
  3123. quickcour2 = coroutine.wrap(function()
  3124. while gpf do
  3125. local Hit = damagealll(8,Torso.Position)
  3126. for _,v in pairs(Hit) do
  3127. local velo2 = Instance.new("BodyVelocity", v)
  3128. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3129. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3130. removeuseless:AddItem(velo2,2)
  3131. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3132. v.Humanoid:TakeDamage(10)
  3133. wait(.5)
  3134. end
  3135. wait()
  3136. end
  3137. end)
  3138. quickcour2()
  3139. quickcour = coroutine.wrap(function()
  3140. removeuseless:AddItem(hev,2)
  3141. removeuseless:AddItem(hev2,2)
  3142. for i = 1, 50 do
  3143. hev.Size = hev.Size - Vector3.new(1,1,1)
  3144. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3145. hev.CFrame = eORBleft.CFrame
  3146. hev2.CFrame = eORBright.CFrame
  3147. wait()
  3148. end
  3149. end)
  3150. quickcour()
  3151. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3152. particlemiter1.Enabled = true
  3153. particlemiter1.Texture = "rbxassetid://1415728949"
  3154. particlemiter1.Lifetime = NumberRange.new(2.5)
  3155. particlemiter1.Size = NumberSequence.new(1,0)
  3156. particlemiter1.Rate = 20
  3157. particlemiter1.RotSpeed = NumberRange.new(70)
  3158. particlemiter1.Speed = NumberRange.new(0)
  3159. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3160. particlemiter2.Enabled = true
  3161. particlemiter2.Texture = "rbxassetid://1415728949"
  3162. particlemiter2.Lifetime = NumberRange.new(2.5)
  3163. particlemiter2.Size = NumberSequence.new(1,0)
  3164. particlemiter2.Rate = 20
  3165. particlemiter2.RotSpeed = NumberRange.new(70)
  3166. particlemiter2.Speed = NumberRange.new(0)
  3167. t = 1
  3168. for i = 1, 5 do
  3169. t = t + 1
  3170. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3171. wait()
  3172. end
  3173. sound = Instance.new("Sound", Torso)
  3174. sound.SoundId = "rbxassetid://730531499"
  3175. sound.Volume = 3
  3176. sound.Pitch = math.random(.8,1)
  3177. sound:Play()
  3178. for i = 1, 5 do
  3179. hum.WalkSpeed = 15
  3180. t = t + 2
  3181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3182. wait()
  3183. end
  3184. sound2 = Instance.new("Sound", Torso)
  3185. sound2.SoundId = "rbxassetid://93186995"
  3186. sound2.Volume = 3
  3187. sound2.Pitch = math.random(.8,1)
  3188. sound2:Play()
  3189. for i = 1, 5 do
  3190. hum.WalkSpeed = 16
  3191. t = t + 3
  3192. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3193. wait()
  3194. end
  3195. sound3 = Instance.new("Sound", Torso)
  3196. sound3.SoundId = "rbxassetid://178090362"
  3197. sound3.Volume = 3
  3198. sound3.Pitch = math.random(.8,1)
  3199. sound3:Play()
  3200. for i = 1, 5 do
  3201. hum.WalkSpeed = 18
  3202. t = t + 4
  3203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3204. wait()
  3205. end
  3206. sound4 = Instance.new("Sound", Torso)
  3207. sound4.SoundId = "rbxassetid://152091992"
  3208. sound4.Volume = 3
  3209. sound4.Pitch = 1
  3210. sound4.Looped = true
  3211. sound4:Play()
  3212. for i = 1, 5 do
  3213. hum.WalkSpeed = 20
  3214. t = t + 5
  3215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3216. wait()
  3217. end
  3218. for i = 1, 5 do
  3219. hum.WalkSpeed = 25
  3220. t = t + 10
  3221. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3222. wait()
  3223. end
  3224. for i = 1, 5 do
  3225. hum.WalkSpeed = 30
  3226. t = t + 20
  3227. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3228. wait()
  3229. end
  3230. for i = 1, 5 do
  3231. hum.WalkSpeed = 35
  3232. t = t + 30
  3233. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3234. wait()
  3235. end
  3236. for i = 1, 150 do
  3237. hum.WalkSpeed = 40
  3238. t = t + 40
  3239. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3240. wait()
  3241. end
  3242. fpg = true
  3243. gpf = false
  3244. removeuseless:AddItem(sound4,5)
  3245. removeuseless:AddItem(eORBright,1)
  3246. removeuseless:AddItem(eORBleft,1)
  3247. removeuseless:AddItem(wind,1)
  3248. removeuseless:AddItem(wind2,1)
  3249. attacking = false
  3250. debounce = false
  3251. quikcour = coroutine.wrap(function()
  3252. while fpg do
  3253. wind.Transparency = wind.Transparency + 0.06
  3254. wind2.Transparency = wind2.Transparency + .06
  3255. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3256. eORBright.Transparency = eORBright.Transparency + 0.07
  3257. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3258. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3259. sound4.Volume = sound4.Volume - 0.05
  3260. eORBright.Anchored = true
  3261. eORBleft.Anchored = true
  3262. wait()
  3263. end
  3264. end)
  3265. quikcour()
  3266. end
  3267. end)
  3268.  
  3269. mouse.KeyDown:connect(function(Press)
  3270. Press=Press:lower()
  3271. if Press=='n' then
  3272. if debounce == true then return end
  3273. debounce = true
  3274. attacking = true
  3275. damageallow2 = true
  3276. combowombo = true
  3277. hum.WalkSpeed = 10
  3278. hitbox1 = Instance.new("Part", RightArm)
  3279. hitbox1.Size = Vector3.new(2,2,1)
  3280. hitbox1.Transparency = 1
  3281. hitbox1.CanCollide = false
  3282. local hitbox1w = weldBetween(hitbox1, RightArm)
  3283. hitbox1w.C0 = CFrame.new(0,2,0)
  3284. hitbox2 = Instance.new("Part", LeftArm)
  3285. hitbox2.Size = Vector3.new(2,2,1)
  3286. hitbox2.Transparency = 1
  3287. hitbox2.CanCollide = false
  3288. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3289. hitbox2w.C0 = CFrame.new(0,2,0)
  3290. impactsound = Instance.new("Sound", nil)
  3291. impactsound.Volume = 3
  3292. impactsound.SoundId = "rbxassetid://281156569"
  3293. impactsound2 = Instance.new("Sound", nil)
  3294. impactsound2.Volume = 3
  3295. impactsound2.SoundId = "rbxassetid://281156569"
  3296. hitbox1.Touched:connect(function(hit1)
  3297. if hit1.Parent:IsA("Part") then
  3298. elseif hit1.Parent:IsA("SpecialMesh") then
  3299. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3300. elseif hit1.Parent:findFirstChild("Humanoid") then
  3301. if damageallow1 then return end
  3302. damageallow1 = true
  3303. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3304. impactsound.Parent = Slachtoffer.Torso
  3305. impactsound:Play()
  3306. Slachtoffer:TakeDamage(5)
  3307. end
  3308. end)
  3309. hitbox2.Touched:connect(function(hit2)
  3310. if hit2.Parent:IsA("Part") then
  3311. elseif hit2.Parent:IsA("SpecialMesh") then
  3312. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3313. elseif hit2.Parent:findFirstChild("Humanoid") then
  3314. if damageallow2 then return end
  3315. damageallow2 = true
  3316. impactsound2.Parent = Slachtoffer.Torso
  3317. impactsound2:Play()
  3318. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3319. Slachtoffer:TakeDamage(5)
  3320. end
  3321. end)
  3322. punchsound = Instance.new("Sound", Torso)
  3323. punchsound.Volume = 3
  3324. punchsound.SoundId = "rbxassetid://515339961"
  3325. punchsound2 = Instance.new("Sound", Torso)
  3326. punchsound2.Volume = 3
  3327. punchsound2.SoundId = "rbxassetid://515339961"
  3328. punchsound2.Pitch = .9
  3329. while combowombo do
  3330. damageallow1 = false
  3331. punchsound:Play()
  3332. for i = 1, 3 do
  3333. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3334. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3335. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3336. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3337. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3338. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3339. wait()
  3340. end
  3341. damageallow2 = false
  3342. punchsound2:Play()
  3343. for i = 1, 3 do
  3344. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3345. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3346. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3347. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3348. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3349. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3350. wait()
  3351. end
  3352. wait()
  3353. end
  3354. hitbox1:Remove()
  3355. hitbox2:Remove()
  3356. attacking = false
  3357. debounce = false
  3358. end
  3359. end)
  3360.  
  3361. mouse.KeyDown:connect(function(Press)
  3362. Press=Press:lower()
  3363. if Press=='e' then
  3364. if debounce == true then return end
  3365. debounce = true
  3366. walking = false
  3367. attacking = true
  3368. ll = false
  3369. hum.WalkSpeed = 0
  3370. smallrift = Instance.new("Part", Torso)
  3371. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3372. smallrift.Material = "Neon"
  3373. smallrift.Transparency = 1
  3374. smallrift.Anchored = true
  3375. smallrift.CanCollide = false
  3376. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3377. smallriftdecal = Instance.new("Decal", smallrift)
  3378. smallriftdecal.Face = "Top"
  3379. smallriftdecal.Texture = "rbxassetid://702583926"
  3380. removeuseless:AddItem(smallrift,5)
  3381. smallrift2 = Instance.new("Part", Torso)
  3382. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3383. smallrift2.Material = "Neon"
  3384. smallrift2.Transparency = 1
  3385. smallrift2.Anchored = true
  3386. smallrift2.CanCollide = false
  3387. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3388. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3389. smallriftdecal2.Face = "Top"
  3390. smallriftdecal2.Texture = "rbxassetid://702583926"
  3391. removeuseless:AddItem(smallrift2,5)
  3392. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3393. luagh = Instance.new("Sound", Torso)
  3394. luagh.SoundId = "rbxassetid://"..rdnm3
  3395. luagh.Looped = false
  3396. luagh.Volume = 2
  3397. luagh:Play()
  3398. removeuseless:AddItem(luagh,10)
  3399. poop1 = coroutine.wrap(function()
  3400. for i = 1, 25 do
  3401. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3402. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3403. wait()
  3404. end
  3405. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3406. for i = 1, 25 do
  3407. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3408. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3409. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3410. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3411. wait()
  3412. end
  3413. for i = 1, 25 do
  3414. ll = true
  3415. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3416. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3417. wait()
  3418. end
  3419. end)
  3420. poop1()
  3421. for i = 1, 15 do
  3422. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3423. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3424. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3425. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3426. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3427. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3428. wait()
  3429. end
  3430. wait(1)
  3431. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3432. for i = 1, 15 do
  3433. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3434. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3435. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3436. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3437. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3438. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3439. wait()
  3440. end
  3441. hum.WalkSpeed = 13
  3442. debounce = false
  3443. attacking = false
  3444. ll = false
  3445. end
  3446. end)
  3447.  
  3448. mouse.KeyUp:connect(function(Press)
  3449. Press=Press:lower()
  3450. if Press=='n' then
  3451. combowombo = false
  3452. end
  3453. end)
  3454.  
  3455. mouse.KeyDown:connect(function(Press)
  3456. Press=Press:lower()
  3457. if Press=='0' then
  3458. if debounce then return end
  3459. debounce = true
  3460. running = true
  3461. hum.WalkSpeed = 28
  3462. end
  3463. end)
  3464.  
  3465. mouse.KeyUp:connect(function(Press)
  3466. Press=Press:lower()
  3467. if Press=='0' then
  3468. debounce = false
  3469. running = false
  3470. hum.WalkSpeed = 13
  3471. end
  3472. end)
  3473.  
  3474. doit = coroutine.wrap(function()
  3475. while wait() do
  3476. for _,v in pairs(Repeater) do
  3477. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3478. end
  3479.  
  3480. for _,v in pairs(openshocktable) do
  3481. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3482. end
  3483.  
  3484. for _,v in pairs(nonmeshRepeater) do
  3485. v.Size = v.Size + Vector3.new(2, 2, 2)
  3486. end
  3487.  
  3488. for _,v in pairs(Extreme) do
  3489. v.Size = v.Size + Vector3.new(6, 6, 6)
  3490. end
  3491.  
  3492. for _,v in pairs(LessSize) do
  3493. v.Size = v.Size - Vector3.new(1, 1, 1)
  3494. end
  3495.  
  3496. for _,v in pairs(nonmeshRepeater2) do
  3497. v.Transparency = v.Transparency + 0.05
  3498. end
  3499.  
  3500. for _,v in pairs(Repeater2) do
  3501. v.Transparency = v.Transparency + 0.01
  3502. end
  3503.  
  3504. for _,v in pairs(TheEnd) do
  3505. v.Transparency = v.Transparency - 0.008
  3506. end
  3507.  
  3508. for _,v in pairs(TheEnd2) do
  3509. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3510. end
  3511.  
  3512. for _,v in pairs(TheEnd3) do
  3513. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3514. end
  3515.  
  3516. for _,v in pairs(ExtremeM) do
  3517. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3518. end
  3519.  
  3520. for _,v in pairs(TheEnd4) do
  3521. v.Transparency = v.Transparency + 0.009
  3522. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3523. end
  3524.  
  3525. for _,v in pairs(SlowlyFade) do
  3526. v.Transparency = v.Transparency + 0.05
  3527. end
  3528.  
  3529. for _,v in pairs(UpMover) do
  3530. v.Position = v.Position + Vector3.new(0, 3, 0)
  3531. end
  3532.  
  3533. for _,v in pairs(ForwardMover) do
  3534. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3535. end
  3536.  
  3537. for _,v in pairs(DamageAll2) do
  3538. if attackdebounce then return end
  3539. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3540. Slachtoffer:TakeDamage(20)
  3541. end
  3542. end
  3543. end)
  3544. doit()
  3545.  
  3546. vcoroutine = coroutine.wrap(function()
  3547. wait(1)
  3548. transf1 = true
  3549. end)
  3550. vcoroutine()
  3551.  
  3552. local anims = coroutine.wrap(function()
  3553. while true do
  3554. settime = 0.05
  3555. sine = sine + change
  3556. if position == "Walking" and attacking == false and running == false then
  3557. change = 2.2
  3558. walking = true
  3559. hum.WalkSpeed = 13
  3560. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3561. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3562. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3563. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3564. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3565. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3566. elseif position == "Idle" and attacking == false and running == false then
  3567. walking = false
  3568. change = .9
  3569. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3570. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3571. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3572. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3573. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3574. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3575. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3576. elseif position == "Idle2" and attacking == false and running == false then
  3577. change = .7
  3578. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3579. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3580. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3581. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3582. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3583. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3584. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3585. elseif position == "Running" and attacking == false then
  3586. change = 2
  3587. hum.WalkSpeed = 26
  3588. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3589. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3590. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3591. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3592. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3593. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3594. end
  3595. wait()
  3596. end
  3597. end)
  3598. anims()
  3599. print("Project 44033514 loaded, made by Supr14.")
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