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- if game.ReplicatedStorage.Styles:FindFirstChild("Rush") then
- v = game.ReplicatedStorage.Styles["Rush"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Styles)
- end
- v.Name = "Rush"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedF") then
- v = game.ReplicatedStorage.Styles.Rush["H_EvadedF"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FastFootworkFront'
- v.Name = "H_EvadedF"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Stunning") then
- v = game.ReplicatedStorage.Styles.Rush["H_Stunning"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_Reversal'
- v.Name = "H_Stunning"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("StartBlock") then
- v = game.ReplicatedStorage.Styles.Rush["StartBlock"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://10848090844"
- v.Name = "StartBlock"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Taunt") then
- v = game.ReplicatedStorage.Styles.Rush["Taunt"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'GoonTaunt'
- v.Name = "Taunt"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeB") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeB"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike2'
- v.Name = "EvadeStrikeB"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Speed") then
- v = game.ReplicatedStorage.Styles.Rush["Speed"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 2.8
- v.Name = "Speed"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Color") then
- v = game.ReplicatedStorage.Styles.Rush["Color"]
- else
- v = Instance.new("Color3Value", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = Color3.fromRGB(255,0,255)
- v.Name = "Color"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("VisualName") then
- v = game.ReplicatedStorage.Styles.Rush["VisualName"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'Vermillion'
- v.Name = "VisualName"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_LowHealthFallen") then
- v = game.ReplicatedStorage.Styles.Rush["H_LowHealthFallen"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FallenFinisher'
- v.Name = "H_LowHealthFallen"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Fallen") then
- v = game.ReplicatedStorage.Styles.Rush["H_Fallen"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FallenStomp'
- v.Name = "H_Fallen"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_BackWall") then
- v = game.ReplicatedStorage.Styles.Rush["H_BackWall"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_CrushingWall'
- v.Name = "H_BackWall"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Grab") then
- v = game.ReplicatedStorage.Styles.Rush["Grab"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RSweep'
- v.Name = "Grab"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_CounterSolo") then
- v = game.ReplicatedStorage.Styles.Rush["H_CounterSolo"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FrenzySpinCounter'
- v.Name = "H_CounterSolo"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeR") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeR"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike2'
- v.Name = "EvadeStrikeR"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeL") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeL"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike2'
- v.Name = "EvadeStrikeL"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeF") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeF"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike2'
- v.Name = "EvadeStrikeF"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Stunned") then
- v = game.ReplicatedStorage.Styles.Rush["H_Stunned"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FlyingKick'
- v.Name = "H_Stunned"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush2") then
- v = game.ReplicatedStorage.Styles.Rush["Rush2"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'BEvadeStrikeRight'
- v.Name = "Rush2"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush3") then
- v = game.ReplicatedStorage.Styles.Rush["Rush3"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'BEvadeStrikeLeft'
- v.Name = "Rush3"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush4") then
- v = game.ReplicatedStorage.Styles.Rush["Rush4"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'BEvadeStrikeRight'
- v.Name = "Rush4"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush5") then
- v = game.ReplicatedStorage.Styles.Rush["Rush5"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'B2Strike2'
- v.Name = "Rush5"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush6") then
- v = game.ReplicatedStorage.Styles.Rush["Rush6"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'BAttack4'
- v.Name = "Rush6"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush7") then
- v = game.ReplicatedStorage.Styles.Rush["Rush7"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RPunch7'
- v.Name = "Rush7"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush8") then
- v = game.ReplicatedStorage.Styles.Rush["Rush8"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RPunch8'
- v.Name = "Rush8"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike2") then
- v = game.ReplicatedStorage.Styles.Rush["Strike2"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'é¾2Strike4'
- v.Name = "Strike2"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike3") then
- v = game.ReplicatedStorage.Styles.Rush["Strike3"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'DashAttack'
- v.Name = "Strike3"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike4") then
- v = game.ReplicatedStorage.Styles.Rush["Strike4"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'B2Strike2'
- v.Name = "Strike4"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike5") then
- v = game.ReplicatedStorage.Styles.Rush["Strike5"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'DashAttack'
- v.Name = "Strike5"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike6") then
- v = game.ReplicatedStorage.Styles.Rush["Strike6"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'P_SAttack3'
- v.Name = "Strike6"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike7") then
- v = game.ReplicatedStorage.Styles.Rush["Strike7"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike7'
- v.Name = "Strike7"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike8") then
- v = game.ReplicatedStorage.Styles.Rush["Strike8"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike8'
- v.Name = "Strike8"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike9") then
- v = game.ReplicatedStorage.Styles.Rush["Strike9"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'RStrike9'
- v.Name = "Strike9"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush1") then
- v = game.ReplicatedStorage.Styles.Rush["Rush1"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'BEvadeStrikeLeft'
- v.Name = "Rush1"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike1") then
- v = game.ReplicatedStorage.Styles.Rush["Strike1"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'TigerDrop'
- v.Name = "Strike1"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Running4") then
- v = game.ReplicatedStorage.Styles.Rush["H_Running4"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_Terror'
- v.Name = "H_Running4"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_AirFallen") then
- v = game.ReplicatedStorage.Styles.Rush["H_AirFallen"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_Whirl'
- v.Name = "H_AirFallen"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("GrabStrike") then
- v = game.ReplicatedStorage.Styles.Rush["GrabStrike"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'T_CounterQuickstep'
- v.Name = "GrabStrike"
- if game.ReplicatedStorage.Styles.Rush.GrabStrike:FindFirstChild("Ability") then
- v = game.ReplicatedStorage.Styles.Rush.GrabStrike["Ability"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush.GrabStrike)
- end
- v.Value = 'Counter Quickstep'
- v.Name = "Ability"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_FallenDown") then
- v = game.ReplicatedStorage.Styles.Rush["H_FallenDown"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FallenKick'
- v.Name = "H_FallenDown"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Distanced") then
- v = game.ReplicatedStorage.Styles.Rush["H_Distanced"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FastFootworkBack'
- v.Name = "H_Distanced"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeF") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeF"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710466763"
- v.Name = "EvadeF"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeL") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeL"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710468004"
- v.Name = "EvadeL"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeR") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeR"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710467557"
- v.Name = "EvadeR"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeB") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeB"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710468479"
- v.Name = "EvadeB"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCR") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeCR"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710568545"
- v.Name = "EvadeCR"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCL") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeCL"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11710568875"
- v.Name = "EvadeCL"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCB") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeQCB"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11632563534"
- v.Name = "EvadeQCB"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCF") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeQCF"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11632565056"
- v.Name = "EvadeQCF"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCL") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeQCL"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11632564616"
- v.Name = "EvadeQCL"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCR") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeQCR"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11632564233"
- v.Name = "EvadeQCR"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCF") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeCF"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11716395378"
- v.Name = "EvadeCF"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCB") then
- v = game.ReplicatedStorage.Styles.Rush["EvadeCB"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11716396028"
- v.Name = "EvadeCB"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Block") then
- v = game.ReplicatedStorage.Styles.Rush["Block"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11776345813"
- v.Name = "Block"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedR") then
- v = game.ReplicatedStorage.Styles.Rush["H_EvadedR"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FastFootworkRight'
- v.Name = "H_EvadedR"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedL") then
- v = game.ReplicatedStorage.Styles.Rush["H_EvadedL"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush)
- end
- v.Value = 'H_FastFootworkLeft'
- v.Name = "H_EvadedL"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Idle") then
- v = game.ReplicatedStorage.Styles.Rush["Idle"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://12120045620"
- v.Name = "Idle"
- if game.ReplicatedStorage.Styles.Rush.Idle:FindFirstChild("Core") then
- v = game.ReplicatedStorage.Styles.Rush.Idle["Core"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Styles.Rush.Idle)
- end
- v.Name = "Core"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Hit1Block") then
- v = game.ReplicatedStorage.Styles.Rush["Hit1Block"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11959653217"
- v.Name = "Hit1Block"
- if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Hit2Block") then
- v = game.ReplicatedStorage.Styles.Rush["Hit2Block"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush)
- end
- v.AnimationId = "rbxassetid://11959653217"
- v.Name = "Hit2Block"
- if game.ReplicatedStorage.Moves:FindFirstChild("BEvadeStrikeRight") then
- v = game.ReplicatedStorage.Moves["BEvadeStrikeRight"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves)
- end
- v.Name = "BEvadeStrikeRight"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("Sound") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["Sound"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 'KSwing1'
- v.Name = "Sound"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("Anim") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["Anim"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.AnimationId = "rbxassetid://11593137190"
- v.Name = "Anim"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("Dmg") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["Dmg"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 30
- v.Name = "Dmg"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("AniSpeed") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["AniSpeed"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 2
- v.Name = "AniSpeed"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("HitboxLocations") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["HitboxLocations"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = '[["LeftFoot",2,[0,0,0]],["LeftLowerLeg",1.5,[0,0,0]],["LeftUpperLeg",1,[0,0,0]]]'
- v.Name = "HitboxLocations"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("MoveDuration") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["MoveDuration"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 0.2
- v.Name = "MoveDuration"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("MoveForward") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["MoveForward"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 6
- v.Name = "MoveForward"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("Trail") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["Trail"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = ''
- v.Name = "Trail"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("RotateDeez") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["RotateDeez"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = -30
- v.Name = "RotateDeez"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("HitDur") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["HitDur"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 0.4
- v.Name = "HitDur"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("EndAt") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["EndAt"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 0.2
- v.Name = "EndAt"
- if game.ReplicatedStorage.Moves.BEvadeStrikeRight:FindFirstChild("ForceSF") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeRight["ForceSF"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeRight)
- end
- v.Value = 0.05
- v.Name = "ForceSF"
- if game.ReplicatedStorage.Moves:FindFirstChild("BEvadeStrikeLeft") then
- v = game.ReplicatedStorage.Moves["BEvadeStrikeLeft"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves)
- end
- v.Name = "BEvadeStrikeLeft"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("Sound") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["Sound"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 'KSwing1'
- v.Name = "Sound"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("Anim") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["Anim"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.AnimationId = "rbxassetid://11593135371"
- v.Name = "Anim"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("Dmg") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["Dmg"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 30
- v.Name = "Dmg"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("AniSpeed") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["AniSpeed"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 2
- v.Name = "AniSpeed"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("HitboxLocations") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["HitboxLocations"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = '[["RightFoot",2,[0,0,0]],["RightLowerLeg",1.5,[0,0,0]],["RightUpperLeg",1,[0,0,0]]]'
- v.Name = "HitboxLocations"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("Trail") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["Trail"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = ''
- v.Name = "Trail"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("MoveForward") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["MoveForward"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 6
- v.Name = "MoveForward"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("MoveDuration") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["MoveDuration"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 0.2
- v.Name = "MoveDuration"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("RotateDeez") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["RotateDeez"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 30
- v.Name = "RotateDeez"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("HitDur") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["HitDur"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 0.4
- v.Name = "HitDur"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("EndAt") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["EndAt"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 0.2
- v.Name = "EndAt"
- if game.ReplicatedStorage.Moves.BEvadeStrikeLeft:FindFirstChild("ForceSF") then
- v = game.ReplicatedStorage.Moves.BEvadeStrikeLeft["ForceSF"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.BEvadeStrikeLeft)
- end
- v.Value = 0.05
- v.Name = "ForceSF"
- if game.ReplicatedStorage.Moves:FindFirstChild("DashAttack") then
- v = game.ReplicatedStorage.Moves["DashAttack"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves)
- end
- v.Name = "DashAttack"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Sound") then
- v = game.ReplicatedStorage.Moves.DashAttack["Sound"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 'KSwing3'
- v.Name = "Sound"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("AniSpeed") then
- v = game.ReplicatedStorage.Moves.DashAttack["AniSpeed"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 2
- v.Name = "AniSpeed"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Dmg") then
- v = game.ReplicatedStorage.Moves.DashAttack["Dmg"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 80
- v.Name = "Dmg"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Anim") then
- v = game.ReplicatedStorage.Moves.DashAttack["Anim"]
- else
- v = Instance.new("Animation", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.AnimationId = "rbxassetid://11907342085"
- v.Name = "Anim"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("KnockOut") then
- v = game.ReplicatedStorage.Moves.DashAttack["KnockOut"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Name = "KnockOut"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Trail") then
- v = game.ReplicatedStorage.Moves.DashAttack["Trail"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = ''
- v.Name = "Trail"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("HitboxLocations") then
- v = game.ReplicatedStorage.Moves.DashAttack["HitboxLocations"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = '[["RightFoot",1.5,[0,0,0]],["LeftFoot",1.5,[0,0,0]]]'
- v.Name = "HitboxLocations"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("LockedDirection") then
- v = game.ReplicatedStorage.Moves.DashAttack["LockedDirection"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Name = "LockedDirection"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Circle") then
- v = game.ReplicatedStorage.Moves.DashAttack["Circle"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Name = "Circle"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("SF") then
- v = game.ReplicatedStorage.Moves.DashAttack["SF"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 0.4
- v.Name = "SF"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("HitDur") then
- v = game.ReplicatedStorage.Moves.DashAttack["HitDur"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 0.3333333333333333
- v.Name = "HitDur"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("PhaseWhenH") then
- v = game.ReplicatedStorage.Moves.DashAttack["PhaseWhenH"]
- else
- v = Instance.new("Folder", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Name = "PhaseWhenH"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("KnockoutDistance") then
- v = game.ReplicatedStorage.Moves.DashAttack["KnockoutDistance"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 6
- v.Name = "KnockoutDistance"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Heat") then
- v = game.ReplicatedStorage.Moves.DashAttack["Heat"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 15
- v.Name = "Heat"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("EndAt") then
- v = game.ReplicatedStorage.Moves.DashAttack["EndAt"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 1.5
- v.Name = "EndAt"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("Reaction") then
- v = game.ReplicatedStorage.Moves.DashAttack["Reaction"]
- else
- v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 'Turnaround'
- v.Name = "Reaction"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("MoveDuration") then
- v = game.ReplicatedStorage.Moves.DashAttack["MoveDuration"]
- else
- v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 0.75
- v.Name = "MoveDuration"
- if game.ReplicatedStorage.Moves.DashAttack:FindFirstChild("MoveForward") then
- v = game.ReplicatedStorage.Moves.DashAttack["MoveForward"]
- else
- v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DashAttack)
- end
- v.Value = 20
- v.Name = "MoveForward"
- --TigerDrop for akiyama
- local plr = game.Players.LocalPlayer
- local pgui = plr.PlayerGui
- local interf = pgui.Interface
- game.ReplicatedStorage.Moves.TigerDrop.Anim.AnimationId = "rbxassetid://12338277925"
- interf.Client.Disabled = true
- task.wait(0.1)
- interf.Client.Disabled = false
- --Custom icon and health bar (credit to dundun)
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.StyleBar.amount:GetPropertyChangedSignal("Text"):Connect(function ()
- if game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.StyleBar.amount.Text == "FISTICUFFS" then
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.GUY.GUY.Image = "http://www.roblox.com/asset/?id=13003066381"
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.StyleBar.amount.Text == "FRENZY" then
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.GUY.GUY.Image = "http://www.roblox.com/asset/?id=13003066381"
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.StyleBar.amount.Text == "BRUTE" then
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.GUY.GUY.Image = "http://www.roblox.com/asset/?id=13003066381"
- end
- end)
- --The Health
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.Health.Fill.BackgroundColor3 = Color3.new(0.114958, 1, 0.00603008)
- --The Damage Taken Indicator
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.Health.BFill.BackgroundColor3 = Color3.new(255, 255, 255)
- -- The MaxHealth
- spawn(function ()
- while true do
- task.wait()
- game:GetService("Players").LocalPlayer.PlayerGui.Interface.Battle.Main.Health.BGFill.BackgroundColor3 = Color3.new(255, 255, 255)
- end
- end)
- --Taunt for akiyama (real idea from me)
- local plr = game.Players.LocalPlayer
- local pgui = plr.PlayerGui
- local interf = pgui.Interface
- game.ReplicatedStorage.Moves.GoonTaunt.Anim.AnimationId = "http://www.roblox.com/asset/?id=10714345459"
- interf.Client.Disabled = true
- task.wait(0.1)
- interf.Client.Disabled = false
- --Inf heat (pack)
- getfenv().Activated = true
- local function FillHeat()
- local Event = game:GetService("ReplicatedStorage").Events.ME
- for i=1,6 do
- local A_1 = {
- [1] = "heat",
- [2] = game:GetService("ReplicatedStorage").Moves.Taunt
- }
- Event:FireServer(A_1)
- end
- end
- spawn(function()
- while true do
- task.wait()
- if not Activated then break end
- FillHeat()
- end
- end)
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