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- function Humanoid(Humanoid)
- Run:RenderStepped(Humanoid.CFrame)
- if RenderStepped then
- end
- RenderStepped = game.Humanoid.Char:GetHumanoidRootPart("Humanoid")
- HumanoidRootPart.CanCollide = false
- if CanCollide then
- CanCollide = false
- wait(0.5) RenderStepped:Activate()
- end
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