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- wait(1)
- Player = game:GetService("Players").LocalPlayer
- Character = Player.Character
- Mouse = Player:GetMouse()
- Enabled = true
- Mouse.KeyDown:connect(function(key)
- if Enabled == false then return end
- key = key:lower()
- if key == "z" then
- Enabled = false
- Fireball = Instance.new("Part")
- Fireball.Shape = "Ball"
- Fireball.Material = "Neon"
- Fireball.BrickColor = BrickColor.new("Bright red")
- Trail = Instance.new("Trail")
- Trail.Parent = Fireball
- Attach = Instance.new("Attachment")
- Attach.Parent = Fireball
- Fireball.Parent = Character
- Fireball.CFrame = Character.Torso.CFrame*CFrame.new(0,0,-5)
- BV = Instance.new("BodyVelocity")
- BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- BV.velocity = Character.Torso.CFrame.lookVector*100
- BV.Parent = Fireball
- Fireball.Touched:connect(function(hit)
- hit.Parent.Humanoid:TakeDamage(5)
- end)
- end
- Enabled = true
- end)
- Mouse.KeyDown:connect(function(key)
- if Enabled == false then return end
- key = key:lower()
- if key == "x" then
- Aura = Instance.new("ParticleEmitter")
- Aura.Texture = "rbxassetid://269782022"
- Aura.Parent = Player.Character.Torso
- end
- end)
- Mouse.KeyDown:connect(function(key)
- if Enabled == false then return end
- key = key:lower()
- if key == "c" then
- tool = Instance.new("Tool")
- tool.Name = "Hammer"
- tool.ToolTip = "Click Anywhere To Spawn A Part"
- tool.Parent = Player.Backpack
- handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Parent = tool
- mesh = Instance.new("SpecialMesh")
- mesh.MeshId = "http://www.roblox.com/asset/?id=16198309"
- mesh.TextureId = "http://www.roblox.com/asset/?id=16198294"
- mesh.Parent = handle
- tool.Activated:connect(function()
- part = Instance.new("Part")
- part.Parent = game.Workspace
- part.Touched:connect(function(hit)
- hit.Parent.Humanoid:TakeDamage(5)
- end)
- end)
- end
- end)
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