Axelpuff

T-pose

Jul 10th, 2018
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  1. -- T-Pose by Axelpuff--
  2. local Player = game.Players.LocalPlayer
  3. local Char = Player.Character
  4. Char.Humanoid.MaxHealth = math.huge
  5. Char.Humanoid.Health = math.huge
  6. local UIS = game:GetService("UserInputService")
  7. local LOL = 0
  8. local FF = Instance.new("ForceField")
  9. FF.Visible = false
  10. FF.Parent = Char
  11.  
  12. local RingMeshId = "rbxassetid://3270017"
  13.  
  14. Animations = Char.Animate:GetChildren()
  15. for i = 1, #Animations do
  16. local LOL = Animations[i]:GetChildren()
  17. for i = 1, #LOL do
  18. LOL[i].AnimationId = "rbxassetid://2058456788"
  19. end
  20. end
  21.  
  22. if LOL == 0 then
  23. UIS.InputBegan:connect(function(input)
  24. if input.KeyCode == Enum.KeyCode.Z then
  25. LOL = 1
  26. wait(1)
  27. if LOL < 2 then
  28. LOL = 0
  29. end
  30. end
  31. end)
  32. end
  33.  
  34. UIS.InputBegan:connect(function(input)
  35. if input.KeyCode == Enum.KeyCode.C then
  36. if LOL == 1 then
  37. LOL = 2
  38. wait(1)
  39. if LOL < 3 then
  40. LOL = 0
  41. end
  42. end
  43. end
  44. end)
  45.  
  46. UIS.InputBegan:connect(function(input)
  47. if input.KeyCode == Enum.KeyCode.X then
  48. if LOL == 2 then
  49. LOL = 3
  50. print("Secret Move Unlocked!")
  51. end
  52. end
  53. end)
  54. UIS.InputBegan:connect(function(input)
  55. if input.KeyCode == Enum.KeyCode.F then
  56. if LOL == 3 then
  57. local Ball = Instance.new("Part")
  58. Ball.Shape = "Ball"
  59. Ball.BrickColor = BrickColor.new("Really red")
  60. Ball.CanCollide = false
  61. Ball.Material = "Neon"
  62. Ball.Size = Vector3.new(1,1,1)
  63. local PSpeed = Char.Humanoid.WalkSpeed
  64. Char.Humanoid.WalkSpeed = 0
  65. local PJump = Char.Humanoid.JumpPower
  66. Char.Humanoid.JumpPower = 0
  67. Char.Torso.Anchored = true
  68. Ball.Parent = workspace
  69. Ball.CFrame = Char.Torso.CFrame*CFrame.new(0,0,-4)
  70. Ball.Anchored = true
  71. wait(0.1)
  72. for i=1,18,1 do
  73. Ball.Size = Ball.Size+Vector3.new(0.25,0.25,0.25)
  74. wait(0.01)
  75. end
  76. for i=1,3,1 do
  77. local Ring = Instance.new("Part")
  78. Ring.Size = Vector3.new(1.2,1.2,0.2)
  79. Ring.CanCollide = true
  80. Ring.BrickColor = BrickColor.new("Really red")
  81. Ring.Material = "Neon"
  82. local RingMesh = Instance.new("SpecialMesh")
  83. RingMesh.MeshId = RingMeshId
  84. RingMesh.Scale = Vector3.new(1,1,1)
  85. RingMesh.Parent = Ring
  86. Ring.Parent = workspace
  87. Ring.CFrame = Ball.CFrame
  88. Ring.Anchored = true
  89. for i=1,10,1 do
  90. Ring.Size = Ring.Size+Vector3.new(2.4,2.4,0.4)
  91. RingMesh.Scale = RingMesh.Scale + Vector3.new(2,2,2)
  92. Ring.Transparency = Ring.Transparency + 0.1
  93. wait(0.01)
  94. end
  95. Ring:Destroy()
  96. wait(0.08)
  97. end
  98. local Velo = Instance.new("BodyVelocity")
  99. Velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  100. Velo.Velocity = Char.Torso.CFrame.lookVector*360
  101. Velo.Parent = Ball
  102. Ball.Anchored = false
  103. Char.Torso.Anchored = false
  104. Char.Humanoid.WalkSpeed = PSpeed
  105. Char.Humanoid.JumpPower = PJump
  106.  
  107. Ball.Touched:connect(function(part)
  108. part.Velocity = Vector3.new(500,0,0)
  109. local PossibleHumanoid = part.Parent.Humanoid
  110. if PossibleHumanoid and part.Parent ~= Char then
  111. PossibleHumanoid:TakeDamage(math.huge)
  112. end
  113. local BallCFrame = Ball.CFrame
  114. Ball:Destroy()
  115. local Boom = Instance.new("Part")
  116. Boom.Shape = "Ball"
  117. Boom.Material = "Neon"
  118. Boom.BrickColor = BrickColor.new"Really red"
  119. Boom.CanCollide = false
  120. Boom.Size = Vector3.new(1,1,1)
  121. Boom.Parent = workspace
  122. Boom.Touched:connect(function(part)
  123. if part.Parent ~= Char then
  124. part.Velocity = Vector3.new(500,0,0)
  125. local PossibleHumanoid = part.Parent.Humanoid
  126. if PossibleHumanoid then
  127. PossibleHumanoid:TakeDamage(math.huge)
  128. end
  129. end
  130. end)
  131. Boom.CFrame = BallCFrame
  132. Boom.Anchored = true
  133. for i = 1,16,1 do
  134. Boom.Size = Boom.Size*Vector3.new(1.4,1.4,1.4)
  135. Boom.Transparency = Boom.Transparency + 0.0625
  136. wait(0.02)
  137. end
  138. Boom:Destroy()
  139. end)
  140.  
  141. for i = 1,5,1 do
  142. local Ring = Instance.new("Part")
  143. Ring.Size = Vector3.new(1.2,1.2,0.2)
  144. Ring.CanCollide = true
  145. Ring.BrickColor = BrickColor.new("Really red")
  146. Ring.Material = "Neon"
  147. local RingMesh = Instance.new("SpecialMesh")
  148. RingMesh.MeshId = RingMeshId
  149. RingMesh.Scale = Vector3.new(1,1,1)
  150. RingMesh.Parent = Ring
  151. Ring.Parent = workspace
  152. Ring.CFrame = Ball.CFrame
  153. Ring.Anchored = true
  154. for i=1,5,1 do
  155. Ring.Size = Ring.Size+Vector3.new(2.4,2.4,0.4)
  156. RingMesh.Scale = RingMesh.Scale + Vector3.new(2,2,2)
  157. Ring.Transparency = Ring.Transparency + 0.1
  158. wait(0.00001)
  159. end
  160. Ring:Destroy()
  161. wait(0.02)
  162. end
  163. Ball:Destroy()
  164. end
  165. end
  166. end)
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