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JRKPastesBins

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Aug 20th, 2017
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  1. ---
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local ASD = BrickColor.new("Maroon")
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local DD = false
  17. local FA = false
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 7
  25. char.Health:Destroy()
  26. hum.MaxHealth = 5000000
  27. wait(0.1)
  28. hum.Health = 5000000
  29. z = Instance.new("Sound", char.Torso)
  30. z.SoundId = "rbxassetid://854228700"
  31. z.Looped = true
  32. z.Pitch = 1
  33. z.Volume = 3
  34. ----------------------------------------------------
  35. local SM = Instance.new("Smoke",torso)
  36. SM.Size = 15
  37. local S = Instance.new("Part",char)
  38. S.Size = Vector3.new(5,5,5)
  39. S.Material = "Neon"
  40. S.BrickColor = BrickColor.new("Deep orange")
  41. S.Transparency = 0
  42. S.Anchored = true
  43. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  44. local Ring = Instance.new("Part",S)
  45. Ring.Size = Vector3.new(15,15,15)
  46. Ring.BrickColor = BrickColor.new("Deep orange")
  47. Ring.Anchored = true
  48. Ring.CanCollide = false
  49. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  50. local Ring2 = Instance.new("SpecialMesh",Ring)
  51. Ring2.MeshId = "rbxassetid://3270017"
  52. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  53. local S2 = Instance.new("SpecialMesh",S)
  54. S2.MeshType = "Sphere"
  55. S2.Scale = Vector3.new(1,1,1)
  56. v = Instance.new("Sound")
  57. v.SoundId = "rbxassetid://821439273"
  58. v.Parent = char.Torso
  59. v.Looped = false
  60. v.Pitch = 1
  61. v.Volume = math.huge
  62. wait(.01)
  63. v:Play()
  64. local partasdeff = Instance.new("ParticleEmitter",S)
  65. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(0,0,0))
  66. partasdeff.LightEmission = .1
  67. partasdeff.Size = NumberSequence.new(0.2)
  68. partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516"
  69. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  70. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  71. partasdeff.Transparency = bbb
  72. partasdeff.Size = aaa
  73. partasdeff.ZOffset = .9
  74. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  75. partasdeff.LockedToPart = false
  76. partasdeff.EmissionDirection = "Top"
  77. partasdeff.Lifetime = NumberRange.new(1, 2)
  78. partasdeff.Rate = 1000
  79. partasdeff.Rotation = NumberRange.new(-100, 100)
  80. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  81. partasdeff.Speed = NumberRange.new(10)
  82. partasdeff.VelocitySpread = 300
  83. partasdeff.Enabled = true
  84. for i = 1,100 do
  85. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  86. Ring.Transparency = Ring.Transparency + 0.01
  87. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  88. S.Transparency = S.Transparency + 0.01
  89. game:GetService("RunService").RenderStepped:wait()
  90. end
  91. S:remove()
  92. wait(1)
  93. SM:remove()
  94. hed.face:remove()
  95. char.Shirt:remove()
  96. char.Pants:remove()
  97. v = Instance.new("Sound")
  98. v.SoundId = "rbxassetid://168586586"
  99. v.Parent = torso
  100. v.Looped = false
  101. v.Pitch = 0.8
  102. v.Volume = math.huge
  103. wait(.01)
  104. v:Play()
  105. z:Play()
  106. ----------------------------------------------------
  107. local Glowz = Instance.new("Smoke",torso, rarm, larm, rleg, lleg)
  108. Glowz.Size = 25
  109. ----------------------------------------------------
  110. Debounces = {
  111. on = false;
  112. ks = false;
  113. CanAttack = true;
  114. CanJoke = true;
  115. NoIdl = false;
  116. Slashing = false;
  117. Slashed = false;
  118. Grabbing = false;
  119. Grabbed = false;
  120. }
  121. local Touche = {char.Name, }
  122. ----------------------------------------------------
  123. function lerp(a, b, t) -- Linear interpolation
  124. return a + (b - a)*t
  125. end
  126.  
  127. function slerp(a, b, t) --Spherical interpolation
  128. dot = a:Dot(b)
  129. if dot > 0.99999 or dot < -0.99999 then
  130. return t <= 0.5 and a or b
  131. else
  132. r = math.acos(dot)
  133. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  134. end
  135. end
  136.  
  137. function matrixInterpolate(a, b, t)
  138. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  139. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  140. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  141. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  142. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  143. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  144. local t = v1:Dot(v2)
  145. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  146. return CFrame.new()
  147. end
  148. return CFrame.new(
  149. v0.x, v0.y, v0.z,
  150. v1.x, v1.y, v1.z,
  151. v2.x, v2.y, v2.z,
  152. v3.x, v3.y, v3.z)
  153. end
  154. ----------------------------------------------------
  155. function genWeld(a,b)
  156. local w = Instance.new("Weld",a)
  157. w.Part0 = a
  158. w.Part1 = b
  159. return w
  160. end
  161. function weld(a, b)
  162. local weld = Instance.new("Weld")
  163. weld.Name = "W"
  164. weld.Part0 = a
  165. weld.Part1 = b
  166. weld.C0 = a.CFrame:inverse() * b.CFrame
  167. weld.Parent = a
  168. return weld;
  169. end
  170. ----------------------------------------------------
  171. function Lerp(c1,c2,al)
  172. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  173. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  174. for i,v in pairs(com1) do
  175. com1[i] = v+(com2[i]-v)*al
  176. end
  177. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  178. end
  179. ----------------------------------------------------
  180. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  181. local wld = Instance.new("Weld", wp1)
  182. wld.Part0 = wp0
  183. wld.Part1 = wp1
  184. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  185. end
  186. ----------------------------------------------------
  187. for i,v in pairs(char:children()) do
  188. if v:IsA("Hat") then
  189. v:Destroy()
  190. end
  191. end
  192. for i,v in pairs(hed:children()) do
  193. if v:IsA("Sound") then
  194. v:Destroy()
  195. end
  196. end
  197. ----------------------------------------------------
  198. function HasntTouched(plrname)
  199. local ret = true
  200. for _, v in pairs(Touche) do
  201. if v == plrname then
  202. ret = false
  203. end
  204. end
  205. return ret
  206. end
  207. ----------------------------------------------------
  208. larm.Size = larm.Size * 5
  209. rarm.Size = rarm.Size * 5
  210. lleg.Size = lleg.Size * 5
  211. rleg.Size = rleg.Size * 5
  212. torso.Size = torso.Size * 5
  213. hed.Size = hed.Size * 5
  214. root.Size = root.Size * 5
  215. ----------------------------------------------------
  216. newWeld(torso, larm, -1.5, 0.5, 0)
  217. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  218. newWeld(torso, rarm, 1.5, 0.5, 0)
  219. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  220. newWeld(torso, hed, 0, 1.5, 0)
  221. newWeld(torso, lleg, -0.5, -1, 0)
  222. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  223. newWeld(torso, rleg, 0.5, -1, 0)
  224. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  225. newWeld(root, torso, 0, -1, 0)
  226. torso.Weld.C1 = CFrame.new(0, -1, 0)
  227. ----------------------------------------------------
  228. local Part = Instance.new("Part",hed)
  229. Part.BrickColor = BrickColor.new("Really black")
  230. Part.Size = Vector3.new(1,1,1)
  231. Part.CanCollide = false
  232. Part.Material = "Neon"
  233. local M = Instance.new("SpecialMesh",Part)
  234. M.MeshId = "rbxassetid://62246019"
  235. M.Scale = Vector3.new(5,5,5)
  236. local Part2 = Instance.new("Weld",Part)
  237. Part2.Part0 = hed
  238. Part2.Part1 = Part
  239. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  240. ----------------------------------------------------
  241. -----Armored titan parts nibs
  242. local Arm = Instance.new("Part",char)
  243. Arm.Size = Vector3.new(1,1,1)
  244. Arm.BrickColor = BrickColor.new("Dark red")
  245. Arm.TopSurface = 0
  246. Arm.BottomSurface = 0
  247. Arm.CanCollide = false
  248. local Arm2 = Instance.new("SpecialMesh",Arm)
  249. Arm2.MeshType = "Brick"
  250. Arm2.Scale = Vector3.new(5,8.5,0.3)
  251. local Arm3 = Instance.new("Weld",Arm)
  252. Arm3.Part0 = rarm
  253. Arm3.Part1 = Arm
  254. Arm3.C0 = CFrame.new(0,0,2.5)
  255. local ArmR = Instance.new("Part",char)
  256. ArmR.Size = Vector3.new(1,1,1)
  257. ArmR.BrickColor = BrickColor.new("Dark red")
  258. ArmR.TopSurface = 0
  259. ArmR.BottomSurface = 0
  260. ArmR.CanCollide = false
  261. local Arm2R = Instance.new("SpecialMesh",ArmR)
  262. Arm2R.MeshType = "Brick"
  263. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  264. local Arm3R = Instance.new("Weld",ArmR)
  265. Arm3R.Part0 = rarm
  266. Arm3R.Part1 = ArmR
  267. Arm3R.C0 = CFrame.new(0,0,-2.5)
  268. local ArmRS = Instance.new("Part",char)
  269. ArmRS.Size = Vector3.new(1,1,1)
  270. ArmRS.BrickColor = BrickColor.new("Dark red")
  271. ArmRS.TopSurface = 0
  272. ArmRS.BottomSurface = 0
  273. ArmRS.CanCollide = false
  274. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  275. Arm2RS.MeshType = "Brick"
  276. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  277. local Arm3RS = Instance.new("Weld",ArmRS)
  278. Arm3RS.Part0 = rarm
  279. Arm3RS.Part1 = ArmRS
  280. Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  281. local TopRS = Instance.new("Part",char)
  282. TopRS.Size = Vector3.new(1,1,1)
  283. TopRS.BrickColor = BrickColor.new("Dark red")
  284. TopRS.TopSurface = 0
  285. TopRS.BottomSurface = 0
  286. TopRS.CanCollide = false
  287. local Top2RS = Instance.new("SpecialMesh",TopRS)
  288. Top2RS.MeshType = "Brick"
  289. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  290. local Top3RS = Instance.new("Weld",TopRS)
  291. Top3RS.Part0 = rarm
  292. Top3RS.Part1 = TopRS
  293. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  294. local BotRS = Instance.new("Part",char)
  295. BotRS.Size = Vector3.new(1,1,1)
  296. BotRS.BrickColor = BrickColor.new("Dark red")
  297. BotRS.BottomSurface = 0
  298. BotRS.TopSurface = 0
  299. BotRS.CanCollide = false
  300. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  301. Bot2RS.MeshType = "Brick"
  302. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  303. local Bot3RS = Instance.new("Weld",BotRS)
  304. Bot3RS.Part0 = rarm
  305. Bot3RS.Part1 = BotRS
  306. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  307. ----------------------------------------------------
  308.  
  309. local Arm = Instance.new("Part",char)
  310. Arm.Size = Vector3.new(1,1,1)
  311. Arm.BrickColor = BrickColor.new("Dark red")
  312. Arm.TopSurface = 0
  313. Arm.BottomSurface = 0
  314. Arm.CanCollide = false
  315. local Arm2 = Instance.new("SpecialMesh",Arm)
  316. Arm2.MeshType = "Brick"
  317. Arm2.Scale = Vector3.new(5,8.5,0.3)
  318. local Arm3 = Instance.new("Weld",Arm)
  319. Arm3.Part0 = larm
  320. Arm3.Part1 = Arm
  321. Arm3.C0 = CFrame.new(0,0,2.5)
  322. local ArmR = Instance.new("Part",char)
  323. ArmR.Size = Vector3.new(1,1,1)
  324. ArmR.BrickColor = BrickColor.new("Dark red")
  325. ArmR.TopSurface = 0
  326. ArmR.BottomSurface = 0
  327. ArmR.CanCollide = false
  328. local Arm2R = Instance.new("SpecialMesh",ArmR)
  329. Arm2R.MeshType = "Brick"
  330. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  331. local Arm3R = Instance.new("Weld",ArmR)
  332. Arm3R.Part0 = larm
  333. Arm3R.Part1 = ArmR
  334. Arm3R.C0 = CFrame.new(0,0,-2.5)
  335. local ArmRS = Instance.new("Part",char)
  336. ArmRS.Size = Vector3.new(1,1,1)
  337. ArmRS.BrickColor = BrickColor.new("Dark red")
  338. ArmRS.TopSurface = 0
  339. ArmRS.BottomSurface = 0
  340. ArmRS.CanCollide = false
  341. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  342. Arm2RS.MeshType = "Brick"
  343. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  344. local Arm3RS = Instance.new("Weld",ArmRS)
  345. Arm3RS.Part0 = larm
  346. Arm3RS.Part1 = ArmRS
  347. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  348. local TopRS = Instance.new("Part",char)
  349. TopRS.Size = Vector3.new(1,1,1)
  350. TopRS.BrickColor = BrickColor.new("Dark red")
  351. TopRS.TopSurface = 0
  352. TopRS.BottomSurface = 0
  353. TopRS.CanCollide = false
  354. local Top2RS = Instance.new("SpecialMesh",TopRS)
  355. Top2RS.MeshType = "Brick"
  356. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  357. local Top3RS = Instance.new("Weld",TopRS)
  358. Top3RS.Part0 = larm
  359. Top3RS.Part1 = TopRS
  360. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  361. local BotRS = Instance.new("Part",char)
  362. BotRS.Size = Vector3.new(1,1,1)
  363. BotRS.BrickColor = BrickColor.new("Dark red")
  364. BotRS.BottomSurface = 0
  365. BotRS.TopSurface = 0
  366. BotRS.CanCollide = false
  367. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  368. Bot2RS.MeshType = "Brick"
  369. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  370. local Bot3RS = Instance.new("Weld",BotRS)
  371. Bot3RS.Part0 = larm
  372. Bot3RS.Part1 = BotRS
  373. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  374. ----------------------------------------------------
  375. local Long = Instance.new("Part",char)
  376. Long.Size = Vector3.new(1,1,1)
  377. Long.CanCollide = false
  378. Long.BrickColor = BrickColor.new("Dark red")
  379. Long.TopSurface = 0
  380. Long.BottomSurface = 0
  381. local Long2 = Instance.new("SpecialMesh",Long)
  382. Long2.MeshType = "Brick"
  383. Long2.Scale = Vector3.new(9.5,0.3,4.5)
  384. local Long3 = Instance.new("Weld",Long)
  385. Long3.Part0 = torso
  386. Long3.Part1 = Long
  387. Long3.C0 = CFrame.new(0,4.95,0)
  388. ----------------------------------------------------
  389. local Back = Instance.new("Part",char)
  390. Back.Size = Vector3.new(1,1,1)
  391. Back.CanCollide = false
  392. Back.BrickColor = BrickColor.new("Dark red")
  393. Back.TopSurface = 0
  394. Back.BottomSurface = 0
  395. local Back2 = Instance.new("SpecialMesh",Back)
  396. Back2.MeshType = "Brick"
  397. Back2.Scale = Vector3.new(9.5,9.3,0.3)
  398. local Back3 = Instance.new("Weld",Back)
  399. Back3.Part0 = torso
  400. Back3.Part1 = Back
  401. Back3.C0 = CFrame.new(0,0,2.5)
  402. ----------------------------------------------------
  403. ----------------------------------------------------
  404. local Leg = Instance.new("Part",char)
  405. Leg.Size = Vector3.new(1,1,1)
  406. Leg.BrickColor = BrickColor.new("Dark red")
  407. Leg.TopSurface = 0
  408. Leg.BottomSurface = 0
  409. Leg.CanCollide = false
  410. local Leg2 = Instance.new("SpecialMesh",Leg)
  411. Leg2.MeshType = "Brick"
  412. Leg2.Scale = Vector3.new(5,8.5,0.3)
  413. local Leg3 = Instance.new("Weld",Leg)
  414. Leg3.Part0 = rleg
  415. Leg3.Part1 = Leg
  416. Leg3.C0 = CFrame.new(0,0,2.5)
  417. local LegR = Instance.new("Part",char)
  418. LegR.Size = Vector3.new(1,1,1)
  419. LegR.BrickColor = BrickColor.new("Dark red")
  420. LegR.TopSurface = 0
  421. LegR.BottomSurface = 0
  422. LegR.CanCollide = false
  423. local Leg2R = Instance.new("SpecialMesh",LegR)
  424. Leg2R.MeshType = "Brick"
  425. Leg2R.Scale = Vector3.new(5,8.5,0.3)
  426. local Leg3R = Instance.new("Weld",LegR)
  427. Leg3R.Part0 = rleg
  428. Leg3R.Part1 = LegR
  429. Leg3R.C0 = CFrame.new(0,0,-2.5)
  430. local LegRS = Instance.new("Part",char)
  431. LegRS.Size = Vector3.new(1,1,1)
  432. LegRS.BrickColor = BrickColor.new("Dark red")
  433. LegRS.TopSurface = 0
  434. LegRS.BottomSurface = 0
  435. LegRS.CanCollide = false
  436. local Leg2RS = Instance.new("SpecialMesh",LegRS)
  437. Leg2RS.MeshType = "Brick"
  438. Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
  439. local Leg3RS = Instance.new("Weld",LegRS)
  440. Leg3RS.Part0 = rleg
  441. Leg3RS.Part1 = LegRS
  442. Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  443. local TopRS = Instance.new("Part",char)
  444. TopRS.Size = Vector3.new(1,1,1)
  445. TopRS.BrickColor = BrickColor.new("Dark red")
  446. TopRS.TopSurface = 0
  447. TopRS.BottomSurface = 0
  448. TopRS.CanCollide = false
  449. local BotRS = Instance.new("Part",char)
  450. BotRS.Size = Vector3.new(1,1,1)
  451. BotRS.BrickColor = BrickColor.new("Dark red")
  452. BotRS.BottomSurface = 0
  453. BotRS.TopSurface = 0
  454. BotRS.CanCollide = false
  455. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  456. Bot2RS.MeshType = "Brick"
  457. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  458. local Bot3RS = Instance.new("Weld",BotRS)
  459. Bot3RS.Part0 = rleg
  460. Bot3RS.Part1 = BotRS
  461. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  462. -----------------------------------------------------------
  463. local Arm = Instance.new("Part",char)
  464. Arm.Size = Vector3.new(1,1,1)
  465. Arm.BrickColor = BrickColor.new("Dark red")
  466. Arm.TopSurface = 0
  467. Arm.BottomSurface = 0
  468. Arm.CanCollide = false
  469. local Arm2 = Instance.new("SpecialMesh",Arm)
  470. Arm2.MeshType = "Brick"
  471. Arm2.Scale = Vector3.new(5,8.5,0.3)
  472. local Arm3 = Instance.new("Weld",Arm)
  473. Arm3.Part0 = lleg
  474. Arm3.Part1 = Arm
  475. Arm3.C0 = CFrame.new(0,0,2.5)
  476. local ArmR = Instance.new("Part",char)
  477. ArmR.Size = Vector3.new(1,1,1)
  478. ArmR.BrickColor = BrickColor.new("Dark red")
  479. ArmR.TopSurface = 0
  480. ArmR.BottomSurface = 0
  481. ArmR.CanCollide = false
  482. local Arm2R = Instance.new("SpecialMesh",ArmR)
  483. Arm2R.MeshType = "Brick"
  484. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  485. local Arm3R = Instance.new("Weld",ArmR)
  486. Arm3R.Part0 = lleg
  487. Arm3R.Part1 = ArmR
  488. Arm3R.C0 = CFrame.new(0,0,-2.5)
  489. local ArmRS = Instance.new("Part",char)
  490. ArmRS.Size = Vector3.new(1,1,1)
  491. ArmRS.BrickColor = BrickColor.new("Dark red")
  492. ArmRS.TopSurface = 0
  493. ArmRS.BottomSurface = 0
  494. ArmRS.CanCollide = false
  495. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  496. Arm2RS.MeshType = "Brick"
  497. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  498. local Arm3RS = Instance.new("Weld",ArmRS)
  499. Arm3RS.Part0 = lleg
  500. Arm3RS.Part1 = ArmRS
  501. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  502. local BotRS = Instance.new("Part",char)
  503. BotRS.Size = Vector3.new(1,1,1)
  504. BotRS.BrickColor = BrickColor.new("Dark red")
  505. BotRS.BottomSurface = 0
  506. BotRS.TopSurface = 0
  507. BotRS.CanCollide = false
  508. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  509. Bot2RS.MeshType = "Brick"
  510. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  511. local Bot3RS = Instance.new("Weld",BotRS)
  512. Bot3RS.Part0 = lleg
  513. Bot3RS.Part1 = BotRS
  514. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  515. ----------------------------------------------------
  516. local Pec = Instance.new("Part",char)
  517. Pec.Size = Vector3.new(1,1,1)
  518. Pec.BrickColor = BrickColor.new("Dark red")
  519. Pec.CanCollide = false
  520. Pec.TopSurface = 0
  521. Pec.BottomSurface = 0
  522. local Pec2 = Instance.new("SpecialMesh",Pec)
  523. Pec2.MeshType = "Brick"
  524. Pec2.Scale = Vector3.new(5,3,0.3)
  525. local Pec3 = Instance.new("Weld",Pec)
  526. Pec3.Part0 = torso
  527. Pec3.Part1 = Pec
  528. Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
  529. local PecA = Instance.new("Part",char)
  530. PecA.Size = Vector3.new(1,1,1)
  531. PecA.BrickColor = BrickColor.new("Dark red")
  532. PecA.CanCollide = false
  533. PecA.TopSurface = 0
  534. PecA.BottomSurface = 0
  535. local Pec2A = Instance.new("SpecialMesh",PecA)
  536. Pec2A.MeshType = "Brick"
  537. Pec2A.Scale = Vector3.new(5,3,0.3)
  538. local Pec3A = Instance.new("Weld",PecA)
  539. Pec3A.Part0 = torso
  540. Pec3A.Part1 = PecA
  541. Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
  542. ---------------------------------------------------
  543. local Abs = Instance.new("Part",char)
  544. Abs.Size = Vector3.new(1,1,1)
  545. Abs.BrickColor = BrickColor.new("Dark red")
  546. Abs.CanCollide = false
  547. Abs.TopSurface = 0
  548. Abs.BottomSurface = 0
  549. local Abs2 = Instance.new("SpecialMesh",Abs)
  550. Abs2.MeshType = "Brick"
  551. Abs2.Scale = Vector3.new(2,2,0.3)
  552. local Abs3 = Instance.new("Weld",Abs)
  553. Abs3.Part0 = torso
  554. Abs3.Part1 = Abs
  555. Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
  556. local Abs = Instance.new("Part",char)
  557. Abs.Size = Vector3.new(1,1,1)
  558. Abs.BrickColor = BrickColor.new("Dark red")
  559. Abs.CanCollide = false
  560. Abs.TopSurface = 0
  561. Abs.BottomSurface = 0
  562. local Abs2 = Instance.new("SpecialMesh",Abs)
  563. Abs2.MeshType = "Brick"
  564. Abs2.Scale = Vector3.new(2,2,0.3)
  565. local Abs3 = Instance.new("Weld",Abs)
  566. Abs3.Part0 = torso
  567. Abs3.Part1 = Abs
  568. Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
  569.  
  570. local Abs = Instance.new("Part",char)
  571. Abs.Size = Vector3.new(1,1,1)
  572. Abs.BrickColor = BrickColor.new("Dark red")
  573. Abs.CanCollide = false
  574. Abs.TopSurface = 0
  575. Abs.BottomSurface = 0
  576. local Abs2 = Instance.new("SpecialMesh",Abs)
  577. Abs2.MeshType = "Brick"
  578. Abs2.Scale = Vector3.new(2,2,0.3)
  579. local Abs3 = Instance.new("Weld",Abs)
  580. Abs3.Part0 = torso
  581. Abs3.Part1 = Abs
  582. Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
  583. local Abs = Instance.new("Part",char)
  584. Abs.Size = Vector3.new(1,1,1)
  585. Abs.BrickColor = BrickColor.new("Dark red")
  586. Abs.CanCollide = false
  587. Abs.TopSurface = 0
  588. Abs.BottomSurface = 0
  589. local Abs2 = Instance.new("SpecialMesh",Abs)
  590. Abs2.MeshType = "Brick"
  591. Abs2.Scale = Vector3.new(2,2,0.3)
  592. local Abs3 = Instance.new("Weld",Abs)
  593. Abs3.Part0 = torso
  594. Abs3.Part1 = Abs
  595. Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
  596.  
  597. local Abs = Instance.new("Part",char)
  598. Abs.Size = Vector3.new(1,1,1)
  599. Abs.BrickColor = BrickColor.new("Dark red")
  600. Abs.CanCollide = false
  601. Abs.TopSurface = 0
  602. Abs.BottomSurface = 0
  603. local Abs2 = Instance.new("SpecialMesh",Abs)
  604. Abs2.MeshType = "Brick"
  605. Abs2.Scale = Vector3.new(2,2,0.3)
  606. local Abs3 = Instance.new("Weld",Abs)
  607. Abs3.Part0 = torso
  608. Abs3.Part1 = Abs
  609. Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
  610. local Abs = Instance.new("Part",char)
  611. Abs.Size = Vector3.new(1,1,1)
  612. Abs.BrickColor = BrickColor.new("Dark red")
  613. Abs.CanCollide = false
  614. Abs.TopSurface = 0
  615. Abs.BottomSurface = 0
  616. local Abs2 = Instance.new("SpecialMesh",Abs)
  617. Abs2.MeshType = "Brick"
  618. Abs2.Scale = Vector3.new(2,2,0.3)
  619. local Abs3 = Instance.new("Weld",Abs)
  620. Abs3.Part0 = torso
  621. Abs3.Part1 = Abs
  622. Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
  623. -----------------------------------------------------
  624. local Head = Instance.new("Part",char)
  625. Head.Size = Vector3.new(1,1,1)
  626. Head.BrickColor = BrickColor.new("Maroon")
  627. Head.CanCollide = false
  628. Head.TopSurface = 0
  629. Head.BottomSurface = 0
  630. local Head2 = Instance.new("SpecialMesh",Head)
  631. Head2.MeshType = "Head"
  632. Head2.Scale = Vector3.new(11.5,6.5,6.5)
  633. local Head3 = Instance.new("Weld",Head)
  634. Head3.Part0 = hed
  635. Head3.Part1 = Head
  636. Head3.C0 = CFrame.new(0,0,0)
  637. -----------------------------------------------------
  638. local Eye2 = Instance.new("Part",char)
  639. Eye2.Size = Vector3.new(1,1,1)
  640. Eye2.BrickColor = BrickColor.new("Really red")
  641. Eye2.CanCollide = false
  642. Eye2.TopSurface = 0
  643. Eye2.Material = "Neon"
  644. Eye2.BottomSurface = 0
  645. local Eye22 = Instance.new("SpecialMesh",Eye2)
  646. Eye22.MeshType = "Sphere"
  647. Eye22.Scale = Vector3.new(1.2,0.6,0.1)
  648. local Eye32 = Instance.new("Weld",Eye2)
  649. Eye32.Part0 = hed
  650. Eye32.Part1 = Eye2
  651. Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
  652. local Eye = Instance.new("Part",char)
  653. Eye.Size = Vector3.new(1,1,1)
  654. Eye.BrickColor = BrickColor.new("Really red")
  655. Eye.CanCollide = false
  656. Eye.TopSurface = 0
  657. Eye.Material = "Neon"
  658. Eye.BottomSurface = 0
  659. local Eye212 = Instance.new("SpecialMesh",Eye)
  660. Eye212.MeshType = "Sphere"
  661. Eye212.Scale = Vector3.new(1.2,0.6,0.1)
  662. local Eye3 = Instance.new("Weld",Eye)
  663. Eye3.Part0 = hed
  664. Eye3.Part1 = Eye
  665. Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
  666.  
  667. ----------------------------------------------------
  668. local Effect = Instance.new("ParticleEmitter", root)
  669. Effect.Color = ColorSequence.new(255,165,0)
  670. Effect.LightEmission = 5
  671. Effect.Size = NumberSequence.new(0.1)
  672. Effect.Texture = "rbxassetid://300899454"
  673. Effect.Transparency = 0.5
  674. Effect.LockedToPart = true
  675. Effect.EmissionDirection = "Top"
  676. Effect.Lifetime = NumberRange.new(1, 2)
  677. Effect.Rate = 50
  678. Effect.Rotation = NumberRange.new(-50, 50)
  679. Effect.RotSpeed = NumberRange.new(-100, 100)
  680. Effect.VelocitySpread = 200
  681. Effect.Enabled = true
  682. ----------------------------------------------------
  683.  
  684. function weld5(part0, part1, c0, c1)
  685. weeld=Instance.new("Weld", part0)
  686. weeld.Part0=part0
  687. weeld.Part1=part1
  688. weeld.C0=c0
  689. weeld.C1=c1
  690. return weeld
  691. end
  692. ----------------------------------------------------
  693. function newRay(start,face,range,wat)
  694. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  695. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  696. return rey,hit,pos
  697. end
  698. ----------------------------------------------------
  699. mod5 = Instance.new("Model",char)
  700.  
  701. function FindNearestTorso(Position,Distance,SinglePlayer)
  702. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  703. local List = {}
  704. for i,v in pairs(workspace:GetChildren())do
  705. if v:IsA("Model")then
  706. if v:findFirstChild("Torso")then
  707. if v ~= char then
  708. if(v.Torso.Position -Position).magnitude <= Distance then
  709. table.insert(List,v)
  710. end
  711. end
  712. end
  713. end
  714. end
  715. return List
  716. end
  717.  
  718. function Landing()
  719. part=Instance.new('Part',mod5)
  720. part.Anchored=true
  721. part.CanCollide=false
  722. part.FormFactor='Custom'
  723. part.Size=Vector3.new(.2,.2,.2)
  724. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  725. part.Transparency=.7
  726. part.BrickColor=BrickColor.new('Really black')
  727. mesh=Instance.new('SpecialMesh',part)
  728. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  729. mesh.Scale=Vector3.new(10,5,10)
  730.  
  731. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  732. if v:FindFirstChild('Humanoid') then
  733. v.Humanoid:TakeDamage(math.random(20,30))
  734. v.Humanoid.PlatformStand = true
  735. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  736. end
  737. end
  738.  
  739. coroutine.resume(coroutine.create(function()
  740. for i=0,3.8,0.05 do
  741. wait()
  742. part.CFrame=part.CFrame
  743. part.Transparency=i
  744. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  745. end
  746. part.Parent = nil
  747. end))
  748. end
  749. ----------------------------------------------------
  750. mod4 = Instance.new("Model",char)
  751.  
  752. ptez = {0.7, 0.8, 0.9, 1}
  753.  
  754. function FindNearestTorso(Position,Distance,SinglePlayer)
  755. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  756. local List = {}
  757. for i,v in pairs(workspace:GetChildren())do
  758. if v:IsA("Model")then
  759. if v:findFirstChild("Torso")then
  760. if v ~= char then
  761. if(v.Torso.Position -Position).magnitude <= Distance then
  762. table.insert(List,v)
  763. end
  764. end
  765. end
  766. end
  767. end
  768. return List
  769. end
  770.  
  771. ----------------------------------------------------
  772.  
  773. local acos = math.acos
  774. local sqrt = math.sqrt
  775. local Vec3 = Vector3.new
  776. local fromAxisAngle = CFrame.fromAxisAngle
  777.  
  778. local function toAxisAngle(CFr)
  779. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  780. local Angle = math.acos((R00+R11+R22-1)/2)
  781. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  782. A = A == 0 and 0.00001 or A
  783. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  784. B = B == 0 and 0.00001 or B
  785. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  786. C = C == 0 and 0.00001 or C
  787. local x = (R21-R12)/sqrt(A)
  788. local y = (R02-R20)/sqrt(B)
  789. local z = (R10-R01)/sqrt(C)
  790. return Vec3(x,y,z),Angle
  791. end
  792.  
  793. function ApplyTrig(Num,Func)
  794. local Min,Max = Func(0),Func(1)
  795. local i = Func(Num)
  796. return (i-Min)/(Max-Min)
  797. --[[if Func == "sin" then
  798. return (math.sin((1-Num)*math.pi)+1)/2
  799. elseif Func == "cos" then
  800. return (math.cos((1-Num)*math.pi)+1)/2
  801. end]]
  802. end
  803.  
  804. function LerpCFrame(CFrame1,CFrame2,Num)
  805. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  806. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  807. end
  808. mouse.KeyDown:connect(function(key)
  809. if key == "b" then
  810. if Debounces.CanAttack == true then
  811. Debounces.CanAttack = false
  812. Debounces.on = true
  813. Debounces.NoIdl = true
  814. for i = 1,20 do
  815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
  816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
  817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
  818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
  819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
  820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
  821. if Debounces.on == false then break end
  822. wait()
  823. end
  824. v = Instance.new("Sound")
  825. v.SoundId = "rbxassetid://785301837"
  826. v.Parent = torso
  827. v.Looped = false
  828. v.Pitch = 0.8
  829. v.Volume = math.huge
  830. wait(.01)
  831. v:Play()
  832. coroutine.resume(coroutine.create(function()
  833. for i = 1,80 do
  834. local H = Instance.new("Part",torso)
  835. H.Size = Vector3.new(1,1,1)
  836. H.BrickColor = BrickColor.new("White")
  837. H.CanCollide = false
  838. H.Anchored = true
  839. H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
  840. local H2 = Instance.new("SpecialMesh",H)
  841. H2.MeshId = "rbxassetid://3270017"
  842. coroutine.resume(coroutine.create(function()
  843. for i = 1,200 do
  844. H2.Scale = H2.Scale + Vector3.new(5,5,5)
  845. H.Transparency = H.Transparency + 0.05
  846. wait(0.05)
  847. end
  848. H:remove()
  849. end))
  850. wait(0.005)
  851. end
  852. if Debounces.CanAttack == false then
  853. Debounces.CanAttack = true
  854. Debounces.on = false
  855. Debounces.NoIdl = false
  856. end
  857. end))
  858. end
  859. end
  860. end)
  861. mouse.KeyDown:connect(function(key)
  862. if key == "z" then
  863. if Debounces.CanAttack == true then
  864. Debounces.CanAttack = false
  865. Debounces.on = true
  866. Debounces.NoIdl = true
  867. for i = 1,20 do
  868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
  872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
  873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
  874. if Debounces.on == false then break end
  875. wait()
  876. end
  877. local Rock = Instance.new("Part",char)
  878. Rock.Size = Vector3.new(1,1,1)
  879. local Rock22 = Instance.new("SpecialMesh",Rock)
  880. Rock22.MeshId = "rbxassetid://433651599"
  881. Rock22.Scale = Vector3.new(0.5,0.5,0.5)
  882. local Rock2 = Instance.new("Weld",Rock)
  883. Rock2.Part0 = hed
  884. Rock2.Part1 = Rock
  885. Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
  886. local PPA = Instance.new("Part",Rock)
  887. PPA.Size = Vector3.new(30,30,30)
  888. PPA.CanCollide = false
  889. local PPA2 = Instance.new("Weld",PPA)
  890. PPA2.Part0 = Rock
  891. PPA2.Part1 = PPA
  892. PPA2.C0 = CFrame.new(0,0,0)
  893. PPA.Touched:connect(function(hit)
  894. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  895. if not FA then FA = true
  896. hit.Parent.Humanoid.PlatformStand = true
  897. hit.Parent.Humanoid:TakeDamage(30)
  898. local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
  899. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  900. Fly.velocity = mouse.hit.lookVector*560
  901. wait(0.1)
  902. Fly:remove()
  903. wait(3)
  904. FA = false
  905. end
  906. end
  907. end)
  908. wait(0.5)
  909. for i = 1,20 do
  910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
  916. if Debounces.on == false then break end
  917. wait()
  918. end
  919. Rock2:remove()
  920. local Fly = Instance.new("BodyVelocity",Rock)
  921. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  922. Fly.velocity = mouse.hit.lookVector*200
  923. for i = 1,20 do
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
  927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
  928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
  930. if Debounces.on == false then break end
  931. wait()
  932. end
  933. if Debounces.CanAttack == false then
  934. Debounces.CanAttack = true
  935. Debounces.on = false
  936. Debounces.NoIdl = false
  937. end
  938. wait(2)
  939. Fly:remove()
  940. local SFXZ = Instance.new("Sound",Rock)
  941. SFXZ.SoundId = "rbxassetid://134854740"
  942. SFXZ.Volume = math.huge
  943. SFXZ.Pitch = 1
  944. SFXZ.Looped = false
  945. wait(0.01)
  946. SFXZ:Play()
  947. wait(3)
  948. Rock:remove()
  949. end
  950. end
  951. end)
  952. mouse.KeyDown:connect(function(key)
  953. if key == "e" then
  954. if Debounces.CanAttack == true then
  955. Debounces.CanAttack = false
  956. Debounces.on = true
  957. Debounces.NoIdl = true
  958. for i = 1,20 do
  959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  965. if Debounces.on == false then break end
  966. wait()
  967. end
  968. local HitBox = Instance.new("Part",char)
  969. HitBox.Size = Vector3.new(5,5,5)
  970. HitBox.CanCollide = false
  971. HitBox.Transparency = math.huge
  972. local HitBox2 = Instance.new("Weld",HitBox)
  973. HitBox2.Part0 = rarm
  974. HitBox2.Part1 = HitBox
  975. HitBox2.C0 = CFrame.new(0,-4.5,0)
  976. HitBox.Touched:connect(function(hit)
  977. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  978. if not DD then DD = true
  979. HitBox:remove()
  980. hit.Parent.Humanoid.PlatformStand = true
  981. local We = Instance.new("Weld",hit.Parent.Torso)
  982. We.Part0 = rarm
  983. We.Part1 = hit.Parent.Torso
  984. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  985. wait(1)
  986. for i = 1,20 do
  987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  993. if Debounces.on == false then break end
  994. wait()
  995. end
  996. hit.Parent.Humanoid:TakeDamage(20)
  997. for i = 1,20 do
  998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  1000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1004. if Debounces.on == false then break end
  1005. wait()
  1006. end
  1007. for i = 1,20 do
  1008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  1009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  1010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1014. if Debounces.on == false then break end
  1015. wait()
  1016. end
  1017. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1018. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  1019. partasdeff.LightEmission = .1
  1020. partasdeff.Size = NumberSequence.new(0.2)
  1021. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  1022. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1023. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1024. partasdeff.Transparency = bbb
  1025. partasdeff.Size = aaa
  1026. partasdeff.ZOffset = .9
  1027. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1028. partasdeff.LockedToPart = false
  1029. partasdeff.EmissionDirection = "Top"
  1030. partasdeff.Lifetime = NumberRange.new(1, 2)
  1031. partasdeff.Rate = 1000
  1032. partasdeff.Rotation = NumberRange.new(-100, 100)
  1033. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1034. partasdeff.Speed = NumberRange.new(10)
  1035. partasdeff.VelocitySpread = 300
  1036. partasdeff.Enabled = true
  1037. wait(1.5)
  1038. hit.Parent:BreakJoints()
  1039. We:remove()
  1040. partasdeff.Enabled = false
  1041. if Debounces.CanAttack == false then
  1042. Debounces.CanAttack = true
  1043. Debounces.on = false
  1044. Debounces.NoIdl = false
  1045. end
  1046. wait(3)
  1047. DD = false
  1048. end
  1049. end
  1050. end)
  1051. wait(5)
  1052. if Debounces.CanAttack == false then
  1053. Debounces.CanAttack = true
  1054. Debounces.on = false
  1055. Debounces.NoIdl = false
  1056. end
  1057. end
  1058. end
  1059. end)
  1060. mouse.KeyDown:connect(function(key)
  1061. if key == "r" then
  1062. if Debounces.CanAttack == true then
  1063. Debounces.CanAttack = false
  1064. Debounces.on = true
  1065. Debounces.NoIdl = true
  1066. for i = 1,20 do
  1067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  1071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  1072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  1073. if Debounces.on == false then break end
  1074. wait()
  1075. end
  1076. local HitBox = Instance.new("Part",char)
  1077. HitBox.Size = Vector3.new(5,5,5)
  1078. HitBox.CanCollide = false
  1079. HitBox.Transparency = math.huge
  1080. local HitBox2 = Instance.new("Weld",HitBox)
  1081. HitBox2.Part0 = rleg
  1082. HitBox2.Part1 = HitBox
  1083. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1084. local SFXZ = Instance.new("Sound",torso)
  1085. SFXZ.SoundId = "rbxassetid://134012322"
  1086. SFXZ.Volume = math.huge
  1087. SFXZ.Pitch = 0.5
  1088. SFXZ.Looped = false
  1089. wait(0.01)
  1090. SFXZ:Play()
  1091. HitBox.Touched:connect(function(hit)
  1092. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1093. local SFXZ = Instance.new("Sound",torso)
  1094. SFXZ.SoundId = "rbxassetid://220025719"
  1095. SFXZ.Volume = 1
  1096. SFXZ.Pitch = 0.5
  1097. SFXZ.Looped = false
  1098. SFXZ:Play()
  1099. HitBox:remove()
  1100. hit.Parent.Humanoid:TakeDamage(44)
  1101. hit.Parent.Humanoid.PlatformStand = true
  1102. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1103. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1104. Fl.velocity = rleg.CFrame.lookVector*350
  1105. wait(0.1)
  1106. Fl:remove()
  1107. end
  1108. end)
  1109. for i = 1,20 do
  1110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  1114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  1115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  1116. if Debounces.on == false then break end
  1117. wait()
  1118. end
  1119. if Debounces.CanAttack == false then
  1120. Debounces.CanAttack = true
  1121. Debounces.on = false
  1122. Debounces.NoIdl = false
  1123. HitBox:remove()
  1124. end
  1125. end
  1126. end
  1127. end)
  1128. ----------------------------------------------------
  1129. mouse.KeyDown:connect(function(key)
  1130. if string.byte(key) == 48 then
  1131. char.Humanoid.WalkSpeed = 70
  1132. end
  1133. end)
  1134. mouse.KeyUp:connect(function(key)
  1135. if string.byte(key) == 48 then
  1136. char.Humanoid.WalkSpeed = 10
  1137. end
  1138. end)
  1139. ----------------------------------------------------
  1140. local animpose = "Idle"
  1141. local lastanimpose = "Idle"
  1142. local sine = 0
  1143. local change = 1
  1144. local val = 0
  1145. local ffing = false
  1146. ----------------------------------------------------
  1147. local x = Instance.new("Sound", char.Torso)
  1148. x.SoundId = "http://www.roblox.com/asset/?id=198360408"
  1149. x.Looped = true
  1150. x.Volume = 7
  1151. x.Pitch = 1
  1152. local footsteps = false
  1153. -------------------------------
  1154. game:GetService("RunService").RenderStepped:connect(function()
  1155. rarm.BrickColor = ASD
  1156. larm.BrickColor = ASD
  1157. rleg.BrickColor = ASD
  1158. lleg.BrickColor = ASD
  1159. hed.BrickColor = ASD
  1160. torso.BrickColor = ASD
  1161. --[[if char.Humanoid.Jump == true then
  1162. jump = true
  1163. else
  1164. jump = false
  1165. end]]
  1166. char.Humanoid.FreeFalling:connect(function(f)
  1167. if f then
  1168. ffing = true
  1169. else
  1170. ffing = false
  1171. end
  1172. end)
  1173. sine = sine + change
  1174. if jumpn == true then
  1175. animpose = "Jumping"
  1176. elseif ffing == true then
  1177. animpose = "Freefalling"
  1178. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1179. animpose = "Idle"
  1180. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1181. animpose = "Walking"
  1182. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1183. animpose = "Running"
  1184. end
  1185. if animpose ~= lastanimpose then
  1186. sine = 0
  1187. if Debounces.NoIdl == false then
  1188. if animpose == "Idle" then
  1189. for i = 1, 2 do
  1190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  1191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  1193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1196. end
  1197. elseif animpose == "Walking" then
  1198. for i = 1, 2 do
  1199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  1200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  1201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  1202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  1203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1205. end
  1206. elseif animpose == "Running" then
  1207. for i = 1, 2 do
  1208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  1209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  1210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  1213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  1214. end
  1215. wait()
  1216. end
  1217. else
  1218. end
  1219. end
  1220. lastanimpose = animpose
  1221. if Debounces.NoIdl == false then
  1222. if animpose == "Idle" then
  1223. if stanceToggle == "Normal" then
  1224. change = 0.5
  1225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
  1226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
  1227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
  1228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  1229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1231. elseif stanceToggle == "Sitting" then
  1232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  1233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  1234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  1235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  1236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  1237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  1238. end
  1239. elseif animpose == "Walking" then
  1240. if stanceToggle == "Normal" then
  1241. change = 1
  1242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
  1243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
  1244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  1245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  1246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  1247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  1248. end
  1249. elseif animpose == "Running" then
  1250. change = 1
  1251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  1252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  1253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  1256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  1257. end
  1258. end
  1259. if animpose == "Walking" then
  1260. if footsteps == false then
  1261. x:Play()
  1262. footsteps = true
  1263. end
  1264. x.Pitch = 1.1
  1265. elseif animpose == "Idle" then
  1266. x:Stop()
  1267. footsteps = false
  1268. elseif animpose == "Running" then
  1269. x.Pitch = 1.2
  1270. if footsteps == false then
  1271. x:Play()
  1272. footsteps = true
  1273. end
  1274. end
  1275. end)
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