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Vegeta's Final Atonement Script (MIGHT NOT WORK!)

Aug 5th, 2018
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  1. -----------/The final explosion\\-----------
  2. --[[Movelist
  3. Instant explosion.
  4. ---------]]
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,game,owner = owner,game
  7. local RealPlayer = Player
  8. do
  9. print("FE Compatibility code by Mokiros")
  10. local rp = RealPlayer
  11. script.Parent = rp.Character
  12.  
  13. --RemoteEvent for communicating
  14. local Event = Instance.new("RemoteEvent")
  15. Event.Name = "UserInput_Event"
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18. local function fakeEvent()
  19. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  20. t.connect = t.Connect
  21. return t
  22. end
  23.  
  24. --Creating fake input objects with fake variables
  25. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  26. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  27. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  28. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  29. end}
  30. --Merged 2 functions into one by checking amount of arguments
  31. CAS.UnbindAction = CAS.BindAction
  32.  
  33. --This function will trigger the events that have been :Connect()'ed
  34. local function te(self,ev,...)
  35. local t = m[ev]
  36. if t and t._fakeEvent then
  37. for _,f in pairs(t.Functions) do
  38. f(...)
  39. end
  40. end
  41. end
  42. m.TrigEvent = te
  43. UIS.TrigEvent = te
  44.  
  45. Event.OnServerEvent:Connect(function(plr,io)
  46. if plr~=rp then return end
  47. m.Target = io.Target
  48. m.Hit = io.Hit
  49. if not io.isMouse then
  50. local b = io.UserInputState == Enum.UserInputState.Begin
  51. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  52. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then return s[k] end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end,
  103. __call = function(self,...)
  104. local s = rawget(self,"_RealService")
  105. if s then return s(...) end
  106. end
  107. }
  108. local function FakeService(t,RealService)
  109. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  110. return setmetatable(t,fsmt)
  111. end
  112.  
  113. --Fake game object
  114. local g = {
  115. GetService = function(self,s)
  116. return self[s]
  117. end,
  118. Players = FakeService({
  119. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  120. },"Players"),
  121. UserInputService = FakeService(UIS,"UserInputService"),
  122. ContextActionService = FakeService(CAS,"ContextActionService"),
  123. }
  124. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  125. g.service = g.GetService
  126.  
  127. g.RunService = FakeService({
  128. RenderStepped = _rg:GetService("RunService").Heartbeat,
  129. BindToRenderStep = function(self,name,_,fun)
  130. self._btrs[name] = self.Heartbeat:Connect(fun)
  131. end,
  132. UnbindFromRenderStep = function(self,name)
  133. self._btrs[name]:Disconnect()
  134. end,
  135. },"RunService")
  136.  
  137. setmetatable(g,{
  138. __index=function(self,s)
  139. return _rg:GetService(s) or typeof(_rg[s])=="function"
  140. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  141. end,
  142. __newindex = fsmt.__newindex,
  143. __call = fsmt.__call
  144. })
  145. --Changing owner to fake player object to support owner:GetMouse()
  146. game,owner = g,g.Players.LocalPlayer
  147. end
  148. Player= owner
  149. Character=Player.Character
  150. Character.Humanoid.Name = "noneofurbusiness"
  151. hum = Character.noneofurbusiness
  152. LeftArm=Character["Left Arm"]
  153. LeftLeg=Character["Left Leg"]
  154. RightArm=Character["Right Arm"]
  155. RightLeg=Character["Right Leg"]
  156. Root=Character["HumanoidRootPart"]
  157. Head=Character["Head"]
  158. Torso=Character["Torso"]
  159. Neck=Torso["Neck"]
  160. place = Torso
  161. hum.WalkSpeed = 0
  162. hum.JumpPower = 0
  163.  
  164. screenGui = Instance.new("ScreenGui")
  165. screenGui.Parent = script.Parent
  166. speech = Instance.new("Sound",workspace)
  167. speech.SoundId = "rbxassetid://2124080151"
  168. speech.Volume = 10
  169. speech:Play()
  170. framee = Instance.new("Frame")
  171. framee.Parent = screenGui
  172. framee.Position = UDim2.new(0, 8, 0, -500)
  173. framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
  174. framee.BackgroundColor3 = BrickColor.new("White").Color
  175. framee.BackgroundTransparency = 1
  176. for i = 1, 10 do
  177. framee.BackgroundTransparency = framee.BackgroundTransparency - .1
  178. wait()
  179. end
  180. imageLabelo = Instance.new("ImageLabel")
  181. imageLabelo.Parent = screenGui
  182. imageLabelo.BackgroundTransparency = 1
  183. imageLabelo.ImageTransparency = 0
  184. imageLabelo.Position = UDim2.new(0, 0, 0, -50)
  185. imageLabelo.Size = UDim2.new(0, 1370, 0, 750)
  186. imageLabelo.Image = "rbxassetid://2124079039"
  187. wait(6)
  188. imageLabelo2 = Instance.new("ImageLabel")
  189. imageLabelo2.Parent = screenGui
  190. imageLabelo2.BackgroundTransparency = 1
  191. imageLabelo2.ImageTransparency = 1
  192. imageLabelo2.Position = UDim2.new(0, 0, 0, -50)
  193. imageLabelo2.Size = UDim2.new(0, 1370, 0, 750)
  194. imageLabelo2.Image = "rbxassetid://2124078787"
  195. for i = 1, 50 do
  196. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025
  197. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025
  198. wait()
  199. end
  200. wait(2.9)
  201. for i = 1, 10 do
  202. framee.BackgroundTransparency = framee.BackgroundTransparency + .1
  203. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1
  204. wait()
  205. end
  206. imageLabelo:Remove()
  207. imageLabelo2:Remove()
  208.  
  209. pcall(function()
  210.  
  211. camera = workspace.CurrentCamera
  212. camera.CameraType = Enum.CameraType.Scriptable
  213. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0)
  214. coroutine.wrap(function()
  215. for i = 1, 75 do
  216. wait()
  217. end
  218. gf = 5
  219. fg = -30
  220. for i = 1, 580 do
  221. gf = gf + 0
  222. fg = fg + 2.5
  223. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0)
  224. wait()
  225. end
  226. for i = 1, 250 do
  227. wait()
  228. end
  229. coroutine.wrap(function()
  230. for i = 1, 1000 do
  231. for i,v in pairs(hum.Parent:GetDescendants()) do
  232. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  233. end
  234. end
  235. wait()
  236. end
  237. end)()
  238. camera.CameraType = Enum.CameraType.Custom
  239. end)()
  240. end)
  241.  
  242. local remote = NS ([==[
  243. Player=owner
  244. Character=Player.Character
  245. Character.Humanoid.Name = "noneofurbusiness"
  246. hum = Character.noneofurbusiness
  247. LeftArm=Character["Left Arm"]
  248. LeftLeg=Character["Left Leg"]
  249. RightArm=Character["Right Arm"]
  250. RightLeg=Character["Right Leg"]
  251. Root=Character["HumanoidRootPart"]
  252. Head=Character["Head"]
  253. Torso=Character["Torso"]
  254. Neck=Torso["Neck"]
  255. walking = false
  256. jumping = false
  257. allowgrassy = false
  258. zxc = false
  259. matte = nil
  260. colori = nil
  261. bigball = false
  262. attacking = false
  263. laughing = false
  264. running = false
  265. downpress = false
  266. taim = nil
  267. change = 0
  268. ws = 0
  269. jp = 0
  270. appi = false
  271. tauntdebounce = false
  272. position = nil
  273. lastexplosion = false
  274. staybooming = false
  275. MseGuide = true
  276. levitate = false
  277. firsttime5 = false
  278. notallowedtransform = false
  279. settime = 0
  280. firsttime2 = false
  281. sine = 0
  282. t = 0
  283. combo1 = true
  284. dgs = 75
  285. combo2 = false
  286. firsttime3 = false
  287. combo3 = false
  288. local bl = {907530553,907527750,907527912}
  289. colortable = {"Really black","Really red"}
  290. colors = #colortable
  291. blz = #bl
  292. local aces = {1880203893,1881287656,1881287420,1881288034}
  293. ace = #aces
  294. local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
  295. laugh = #laughs
  296. mouse = Player:GetMouse()
  297. RunSrv = game:GetService("RunService")
  298. RenderStepped = game:GetService("RunService").RenderStepped
  299. removeuseless = game:GetService("Debris")
  300. damageall={}
  301. Repeater={}
  302. Repeater2={}
  303. magictable={}
  304. nonmeshRepeater={}
  305. nonmeshRepeater2={}
  306. dmgii={}
  307. DamageAll2={}
  308. SlowlyFade={}
  309. th1={}
  310. lolzor={}
  311. lolzor2={}
  312. th2={}
  313. keyYsize={}
  314. blocktrail={}
  315. keyYtransparency={}
  316. th3={}
  317. laughingtable={}
  318. Extreme={}
  319. ExtremeM={}
  320. ExtremeM2={}
  321. m3={}
  322. th4={}
  323. th5={}
  324. UpMover={}
  325. openshocktable={}
  326. LessSize={}
  327. ForwardMover={}
  328. FadeIn={}
  329. signtransparency={}
  330. signmover={}
  331. signrotator={}
  332.  
  333. FireBall = Instance.new("Sound",LeftArm)
  334. FireBall.SoundId = "rbxassetid://842332424"
  335. FireBall.Volume = 5
  336. FireBall.Pitch = 2.5
  337.  
  338. BigFireBall = Instance.new("Sound",LeftArm)
  339. BigFireBall.SoundId = "rbxassetid://842332424"
  340. BigFireBall.Volume = 8
  341. BigFireBall.Pitch = 1.5
  342.  
  343. local HEADLERP = Instance.new("ManualWeld")
  344. HEADLERP.Parent = Head
  345. HEADLERP.Part0 = Head
  346. HEADLERP.Part1 = Torso
  347. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  348.  
  349. local TORSOLERP = Instance.new("ManualWeld")
  350. TORSOLERP.Parent = Root
  351. TORSOLERP.Part0 = Torso
  352. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  353.  
  354. local ROOTLERP = Instance.new("ManualWeld")
  355. ROOTLERP.Parent = Root
  356. ROOTLERP.Part0 = Root
  357. ROOTLERP.Part1 = Torso
  358. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  359.  
  360. local RIGHTARMLERP = Instance.new("ManualWeld")
  361. RIGHTARMLERP.Parent = RightArm
  362. RIGHTARMLERP.Part0 = RightArm
  363. RIGHTARMLERP.Part1 = Torso
  364. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  365.  
  366. local LEFTARMLERP = Instance.new("ManualWeld")
  367. LEFTARMLERP.Parent = LeftArm
  368. LEFTARMLERP.Part0 = LeftArm
  369. LEFTARMLERP.Part1 = Torso
  370. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  371.  
  372. local RIGHTLEGLERP = Instance.new("ManualWeld")
  373. RIGHTLEGLERP.Parent = RightLeg
  374. RIGHTLEGLERP.Part0 = RightLeg
  375. RIGHTLEGLERP.Part1 = Torso
  376. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  377.  
  378. local LEFTLEGLERP = Instance.new("ManualWeld")
  379. LEFTLEGLERP.Parent = LeftLeg
  380. LEFTLEGLERP.Part0 = LeftLeg
  381. LEFTLEGLERP.Part1 = Torso
  382. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  383.  
  384. local function weldBetween(a, b)
  385. local weld = Instance.new("ManualWeld", a)
  386. weld.Part0 = a
  387. weld.Part1 = b
  388. weld.C0 = a.CFrame:inverse() * b.CFrame
  389. return weld
  390. end
  391.  
  392. function makeblockytrail()
  393. coroutine.wrap(function()
  394. while true do
  395. for i,v in pairs(blocktrail) do
  396. smke = Instance.new("Part",v)
  397. smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  398. smke.Material = "Neon"
  399. smke.Anchored = true
  400. smke.CanCollide = false
  401. removeuseless:AddItem(smke,2)
  402. end
  403. swait()
  404. end
  405. end)()
  406. end
  407.  
  408. local function ci(x, c, y, n)
  409. so = Instance.new("Sound", x)
  410. so.SoundId = c
  411. so.Volume = y
  412. so.Looped = n
  413. end
  414.  
  415. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  416. A = Instance.new("Attachment", PARENT)
  417. A.Position = POSITION1
  418. A.Name = "A"
  419. B = Instance.new("Attachment", PARENT)
  420. B.Position = POSITION2
  421. B.Name = "B"
  422. tr1 = Instance.new("Trail", PARENT)
  423. tr1.Attachment0 = A
  424. tr1.Attachment1 = B
  425. tr1.Enabled = true
  426. tr1.Lifetime = LIFETIME
  427. tr1.TextureMode = "Static"
  428. tr1.LightInfluence = 0
  429. tr1.Color = COLOR
  430. tr1.Transparency = NumberSequence.new(0, 1)
  431. end
  432.  
  433. function clean()
  434. damageall={}
  435. Repeater={}
  436. Repeater2={}
  437. nonmeshRepeater={}
  438. nonmeshRepeater2={}
  439. dmgii={}
  440. DamageAll2={}
  441. SlowlyFade={}
  442. th1={}
  443. th2={}
  444. th3={}
  445. Extreme={}
  446. ExtremeM={}
  447. ExtremeM2={}
  448. m3={}
  449. th4={}
  450. th5={}
  451. UpMover={}
  452. openshocktable={}
  453. LessSize={}
  454. ForwardMover={}
  455. FadeIn={}
  456. signtransparency={}
  457. signmover={}
  458. signrotator={}
  459. end
  460.  
  461. coroutine.wrap(function()
  462. while wait() do
  463. hum.WalkSpeed = ws
  464. hum.JumpPower = jp
  465. end
  466. end)()
  467. godmode = coroutine.wrap(function()
  468. for i,v in pairs(Character:GetChildren()) do
  469. if v:IsA("BasePart") and v ~= Root then
  470. v.Anchored = false
  471. end
  472. end
  473. while true do
  474. hum.MaxHealth = math.huge
  475. wait(0.0000001)
  476. hum.Health = math.huge
  477. wait()
  478. end
  479. end)
  480. godmode()
  481. ff = Instance.new("ForceField", Character)
  482. ff.Visible = false
  483.  
  484. coroutine.wrap(function()
  485. for i,v in pairs(Character:GetChildren()) do
  486. if v.Name == "Animate" then v:Remove()
  487. end
  488. end
  489. end)()
  490.  
  491. function damagealll(Radius,Position)
  492. local Returning = {}
  493. for _,v in pairs(workspace:GetChildren()) do
  494. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  495. if v:FindFirstChild("Torso") then
  496. local Mag = (v.Torso.Position - Position).magnitude
  497. if Mag < Radius then
  498. table.insert(Returning,v)
  499. end
  500. elseif v:FindFirstChild("UpperTorso") then
  501. local Mag = (v.UpperTorso.Position - Position).magnitude
  502. if Mag < Radius then
  503. table.insert(Returning,v)
  504. end
  505. end
  506. end
  507. end
  508. return Returning
  509. end
  510.  
  511. ArtificialHB = Instance.new("BindableEvent", script)
  512. ArtificialHB.Name = "Heartbeat"
  513. script:WaitForChild("Heartbeat")
  514.  
  515. frame = 1 / 60
  516. tf = 0
  517. allowframeloss = false
  518. tossremainder = false
  519.  
  520.  
  521. lastframe = tick()
  522. script.Heartbeat:Fire()
  523.  
  524.  
  525. game:GetService("RunService").Heartbeat:connect(function(s, p)
  526. tf = tf + s
  527. if tf >= frame then
  528. if allowframeloss then
  529. script.Heartbeat:Fire()
  530. lastframe = tick()
  531. else
  532. for i = 1, math.floor(tf / frame) do
  533. script.Heartbeat:Fire()
  534. end
  535. lastframe = tick()
  536. end
  537. if tossremainder then
  538. tf = 0
  539. else
  540. tf = tf - frame * math.floor(tf / frame)
  541. end
  542. end
  543. end)
  544.  
  545. function swait(num)
  546. if num == 0 or num == nil then
  547. game:service("RunService").Stepped:wait(0)
  548. else
  549. for i = 0, num do
  550. game:service("RunService").Stepped:wait(0)
  551. end
  552. end
  553. end
  554.  
  555.  
  556. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  557. so = Instance.new("Sound")
  558. so.Parent = PARENT
  559. so.SoundId = "rbxassetid://"..ID
  560. so.Volume = VOL
  561. so.Looped = LOOP
  562. so:Play()
  563. removeuseless:AddItem(so,REMOVE)
  564. end
  565.  
  566. warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
  567.  
  568. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  569. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  570. end
  571.  
  572. function ray2(StartPos, EndPos, Distance, Ignore)
  573. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  574. return ray(StartPos, DIRECTION, Distance, Ignore)
  575. end
  576. sacrifice = Instance.new("Sound",Torso)
  577. sacrifice.SoundId = "rbxassetid://2123165301"
  578. sacrifice.Volume = 10
  579. sacrifice:Play()
  580. explosiontable = {}
  581. x = 0
  582. coroutine.wrap(function()
  583. for i = 1, 400 do
  584. swait()
  585. x = x + 15
  586. for i,v in pairs(explosiontable) do
  587. v.Scale = v.Scale + Vector3.new(4,.6,4)
  588. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0)
  589. v.Parent.Transparency = v.Parent.Transparency + .025
  590. end
  591. end
  592. end)()
  593. coroutine.wrap(function()
  594. for i = 1, 25 do
  595. shockwave3 = Instance.new("Part", Torso)
  596. shockwave3.Size = Vector3.new(1,1,1)
  597. shockwave3.CanCollide = false
  598. shockwave3.Anchored = true
  599. shockwave3.Name = "shockwav"
  600. shockwave3.Transparency = .5
  601. shockwave3.BrickColor = BrickColor.new("White")
  602. shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  603. shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
  604. shockwavemesh3.Scale = Vector3.new(1,1,1)
  605. shockwavemesh3.MeshId = "rbxassetid://20329976"
  606. table.insert(explosiontable,shockwavemesh3)
  607. swait(5)
  608. end
  609. end)()
  610. for i = 1, 50 do
  611. settime = 0.05
  612. sine = sine + change
  613. change = 1
  614. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  615. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5)
  616. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  617. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  618. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5)
  619. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  620. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5)
  621. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5)
  622. swait()
  623. end
  624. explosiontable2={}
  625. explosiontable3={}
  626. TheExplosion = Instance.new("Part",LeftArm)
  627. TheExplosion.BrickColor = BrickColor.new("Bright yellow")
  628. TheExplosion.Material = "Neon"
  629. TheExplosion.Shape = "Ball"
  630. TheExplosion.Anchored = true
  631. TheExplosion.CanCollide = false
  632. TheExplosion.CFrame = CFrame.new(Torso.Position)
  633. TheExplosion.Size = Vector3.new(8,8,8)
  634. TheExplosion.Transparency = 0.5
  635. shockwave2 = Instance.new("Part", LeftArm)
  636. shockwave2.Size = Vector3.new(1,1,1)
  637. shockwave2.CanCollide = false
  638. shockwave2.Anchored = true
  639. shockwave2.Transparency = 1
  640. shockwave2.BrickColor = BrickColor.new("White")
  641. shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  642. shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  643. shockwavemesh2.Scale = Vector3.new(3,1,3)
  644. shockwavemesh2.MeshId = "rbxassetid://20329976"
  645. table.insert(explosiontable2,shockwavemesh2)
  646. shockwave = Instance.new("Part", LeftArm)
  647. shockwave.Size = Vector3.new(1,1,1)
  648. shockwave.CanCollide = false
  649. shockwave.Anchored = true
  650. shockwave.Transparency = 1
  651. shockwave.BrickColor = BrickColor.new("White")
  652. shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  653. shockwavemesh = Instance.new("SpecialMesh", shockwave)
  654. shockwavemesh.Scale = Vector3.new(3,1,3)
  655. shockwavemesh.MeshId = "rbxassetid://20329976"
  656. table.insert(explosiontable3,shockwavemesh)
  657. coroutine.wrap(function()
  658. for i = 1, 23 do
  659. TheExplosion.Transparency = 1
  660. swait(1)
  661. TheExplosion.Transparency = 0.5
  662. swait(1)
  663. end
  664. coroutine.wrap(function()
  665. for i = 1, 50 do
  666. wait(2.5)
  667. shocks = TheExplosion:Clone()
  668. shocks.Parent = Torso
  669. shocks.Name = "shock"
  670. swait()
  671. end
  672. end)()
  673. n = 0
  674. f = 0
  675. dmgal = 0
  676. shockwave.Transparency = .5
  677. shockwave2.Transparency = .5
  678. for i = 1, 125 do
  679. dmgal = dmgal + .25
  680. local Hit = damagealll(dmgal,TheExplosion.Position)
  681. for _,v in pairs(Hit) do
  682. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  683. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  684. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  685. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  686. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  687. removeuseless:AddItem(vel,.1)
  688. end
  689. n = n + 16
  690. f = f - 16
  691. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25)
  692.  
  693. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25)
  694. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0)
  695. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0)
  696.  
  697. TheExplosion.Transparency = TheExplosion.Transparency - .0040
  698. TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25)
  699. swait()
  700. end
  701. for i = 1, 920 do
  702. dmgal = dmgal + 1
  703. local Hit = damagealll(dmgal/1.5,TheExplosion.Position)
  704. for _,v in pairs(Hit) do
  705. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  706. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  707. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  708. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  709. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  710. removeuseless:AddItem(vel,.1)
  711. end
  712. n = n + 4
  713. f = f - 4
  714. for i,v in pairs(explosiontable2) do
  715. v.Scale = v.Scale + Vector3.new(1,.1,1)
  716. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  717. end
  718. for i,v in pairs(explosiontable3) do
  719. v.Scale = v.Scale + Vector3.new(1,.1,1)
  720. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  721. end
  722. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  723. TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1)
  724. swait()
  725. end
  726. for i = 1, 850 do
  727. n = n + 18
  728. f = f - 18
  729. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1)
  730. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1)
  731. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0)
  732. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0)
  733. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  734. swait()
  735. end
  736. coroutine.wrap(function()
  737. for i = 1, 1000 do
  738. for i,v in pairs(hum.Parent:GetDescendants()) do
  739. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  740. end
  741. end
  742. wait()
  743. end
  744. end)()
  745. for i = 1, 50 do
  746. n = n + 4
  747. f = f - 4
  748. for i,v in pairs(explosiontable2) do
  749. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  750. v.Parent.Transparency = v.Parent.Transparency + 0.05
  751. end
  752. for i,v in pairs(explosiontable3) do
  753. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  754. v.Parent.Transparency = v.Parent.Transparency + 0.05
  755. end
  756. TheExplosion.Transparency = TheExplosion.Transparency + .015
  757. swait()
  758. end
  759. for i,v in pairs(explosiontable2) do
  760. v:Remove()
  761. end
  762. for i,v in pairs(explosiontable3) do
  763. v:Remove()
  764. end
  765. TheExplosion:Remove()
  766. for i,v in pairs(Torso:GetChildren()) do
  767. if v.Name == "shocks" then
  768. v:Remove()
  769. end
  770. end
  771. hum.Parent:BreakJoints()
  772. for i = 1, 1500 do
  773. for i,v in pairs(Torso:GetChildren()) do
  774. if v.Name == "shocks" then
  775. for i = 1, 20 do
  776. v.Transparency = v.Transparency + 0.05
  777. swait()
  778. end
  779. end
  780. end
  781. swait()
  782. end
  783. end)()
  784. for i = 1, 25 do
  785. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  786. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  787. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  788. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  789. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4)
  790. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4)
  791. swait()
  792. end
  793. lastexplosion = true
  794. for i = 1, 400 do
  795. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
  796. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05)
  797. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05)
  798. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05)
  799. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05)
  800. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05)
  801. swait()
  802. end
  803. ]==], owner.Character):WaitForChild 'ServerRemote';
  804. mouse = owner:GetMouse ();
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